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Searched defs:ry (Results 1 – 14 of 14) sorted by relevance

/oneTBB/examples/parallel_for/tachyon/src/
H A Dtexture.cpp60 color standard_texture(vector *hit, texture *tex, ray *ry) { in standard_texture()
65 color image_cyl_texture(vector *hit, texture *tex, ray *ry) { in image_cyl_texture()
91 color image_sphere_texture(vector *hit, texture *tex, ray *ry) { in image_sphere_texture()
117 color image_plane_texture(vector *hit, texture *tex, ray *ry) { in image_plane_texture()
148 color grit_texture(vector *hit, texture *tex, ray *ry) { in grit_texture()
163 color checker_texture(vector *hit, texture *tex, ray *ry) { in checker_texture()
192 color cyl_checker_texture(vector *hit, texture *tex, ray *ry) { in cyl_checker_texture()
223 color wood_texture(vector *hit, texture *tex, ray *ry) { in wood_texture()
336 color marble_texture(vector *hit, texture *tex, ray *ry) { in marble_texture()
368 color gnoise_texture(vector *hit, texture *tex, ray *ry) { in gnoise_texture()
H A Dplane.cpp84 static void plane_intersect(plane *pln, ray *ry) { in plane_intersect()
H A Dcylinder.cpp90 static void cylinder_intersect(cylinder *cyl, ray *ry) { in cylinder_intersect()
203 static void fcylinder_intersect(cylinder *cyl, ray *ry) { in fcylinder_intersect()
H A Dquadric.cpp81 void quadric_intersect(quadric *q, ray *ry) { in quadric_intersect()
H A Dlight.cpp83 static void light_intersect(point_light *l, ray *ry) { in light_intersect()
H A Dsphere.cpp92 static void sphere_intersect(sphere *spr, ray *ry) { in sphere_intersect()
H A Dring.cpp94 static void ring_intersect(ring *rng, ray *ry) { in ring_intersect()
H A Dbndbox.cpp97 static void bndbox_intersect(bndbox *bx, ray *ry) { in bndbox_intersect()
H A Dbox.cpp85 void box_intersect(box *bx, ray *ry) { in box_intersect()
H A Dintersect.cpp118 void add_intersection(flt t, object *obj, ray *ry) { in add_intersection()
H A Dgrid.cpp470 static void grid_intersect(grid *g, ray *ry) { in grid_intersect()
623 static void voxel_intersect(grid *g, ray *ry, int voxindex) { in voxel_intersect()
633 static int grid_bounds_intersect(grid *g, ray *ry, flt *nr, flt *fr) { in grid_bounds_intersect()
H A Dextvol.cpp149 color ext_volume_texture(vector *hit, texture *tex, ray *ry) { in ext_volume_texture()
H A Dvol.cpp160 color scalar_volume_texture(vector *hit, texture *tex, ray *ry) { in scalar_volume_texture()
H A Dtriangle.cpp157 static void tri_intersect(tri *trn, ray *ry) { in tri_intersect()