1d86ed7fbStbbdev /*
2*b15aabb3Stbbdev     Copyright (c) 2005-2021 Intel Corporation
3d86ed7fbStbbdev 
4d86ed7fbStbbdev     Licensed under the Apache License, Version 2.0 (the "License");
5d86ed7fbStbbdev     you may not use this file except in compliance with the License.
6d86ed7fbStbbdev     You may obtain a copy of the License at
7d86ed7fbStbbdev 
8d86ed7fbStbbdev         http://www.apache.org/licenses/LICENSE-2.0
9d86ed7fbStbbdev 
10d86ed7fbStbbdev     Unless required by applicable law or agreed to in writing, software
11d86ed7fbStbbdev     distributed under the License is distributed on an "AS IS" BASIS,
12d86ed7fbStbbdev     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13d86ed7fbStbbdev     See the License for the specific language governing permissions and
14d86ed7fbStbbdev     limitations under the License.
15d86ed7fbStbbdev */
16d86ed7fbStbbdev 
17d86ed7fbStbbdev /*
18d86ed7fbStbbdev     The original source for this example is
19d86ed7fbStbbdev     Copyright (c) 1994-2008 John E. Stone
20d86ed7fbStbbdev     All rights reserved.
21d86ed7fbStbbdev 
22d86ed7fbStbbdev     Redistribution and use in source and binary forms, with or without
23d86ed7fbStbbdev     modification, are permitted provided that the following conditions
24d86ed7fbStbbdev     are met:
25d86ed7fbStbbdev     1. Redistributions of source code must retain the above copyright
26d86ed7fbStbbdev        notice, this list of conditions and the following disclaimer.
27d86ed7fbStbbdev     2. Redistributions in binary form must reproduce the above copyright
28d86ed7fbStbbdev        notice, this list of conditions and the following disclaimer in the
29d86ed7fbStbbdev        documentation and/or other materials provided with the distribution.
30d86ed7fbStbbdev     3. The name of the author may not be used to endorse or promote products
31d86ed7fbStbbdev        derived from this software without specific prior written permission.
32d86ed7fbStbbdev 
33d86ed7fbStbbdev     THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
34d86ed7fbStbbdev     OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
35d86ed7fbStbbdev     WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
36d86ed7fbStbbdev     ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
37d86ed7fbStbbdev     DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
38d86ed7fbStbbdev     DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
39d86ed7fbStbbdev     OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
40d86ed7fbStbbdev     HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
41d86ed7fbStbbdev     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
42d86ed7fbStbbdev     OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
43d86ed7fbStbbdev     SUCH DAMAGE.
44d86ed7fbStbbdev */
45d86ed7fbStbbdev 
46d86ed7fbStbbdev /*
47d86ed7fbStbbdev  * bndbox.cpp - This file contains the functions for dealing with bounding boxes.
48d86ed7fbStbbdev  */
49d86ed7fbStbbdev 
50d86ed7fbStbbdev #include "machine.hpp"
51d86ed7fbStbbdev #include "types.hpp"
52d86ed7fbStbbdev #include "macros.hpp"
53d86ed7fbStbbdev #include "vector.hpp"
54d86ed7fbStbbdev #include "intersect.hpp"
55d86ed7fbStbbdev #include "util.hpp"
56d86ed7fbStbbdev 
57d86ed7fbStbbdev #define BNDBOX_PRIVATE
58d86ed7fbStbbdev #include "bndbox.hpp"
59d86ed7fbStbbdev 
60d86ed7fbStbbdev static object_methods bndbox_methods = { (void (*)(void *, void *))(bndbox_intersect),
61d86ed7fbStbbdev                                          (void (*)(void *, void *, void *, void *))(nullptr),
62d86ed7fbStbbdev                                          bndbox_bbox,
63d86ed7fbStbbdev                                          free_bndbox };
64d86ed7fbStbbdev 
newbndbox(vector min,vector max)65d86ed7fbStbbdev bndbox *newbndbox(vector min, vector max) {
66d86ed7fbStbbdev     bndbox *b;
67d86ed7fbStbbdev 
68d86ed7fbStbbdev     b = (bndbox *)rt_getmem(sizeof(bndbox));
69d86ed7fbStbbdev     memset(b, 0, sizeof(bndbox));
70d86ed7fbStbbdev     b->min = min;
71d86ed7fbStbbdev     b->max = max;
72d86ed7fbStbbdev     b->methods = &bndbox_methods;
73d86ed7fbStbbdev 
74d86ed7fbStbbdev     b->objlist = nullptr;
75d86ed7fbStbbdev     b->tex = nullptr;
76d86ed7fbStbbdev     b->nextobj = nullptr;
77d86ed7fbStbbdev     return b;
78d86ed7fbStbbdev }
79d86ed7fbStbbdev 
bndbox_bbox(void * obj,vector * min,vector * max)80d86ed7fbStbbdev static int bndbox_bbox(void *obj, vector *min, vector *max) {
81d86ed7fbStbbdev     bndbox *b = (bndbox *)obj;
82d86ed7fbStbbdev 
83d86ed7fbStbbdev     *min = b->min;
84d86ed7fbStbbdev     *max = b->max;
85d86ed7fbStbbdev 
86d86ed7fbStbbdev     return 1;
87d86ed7fbStbbdev }
88d86ed7fbStbbdev 
free_bndbox(void * v)89d86ed7fbStbbdev static void free_bndbox(void *v) {
90d86ed7fbStbbdev     bndbox *b = (bndbox *)v;
91d86ed7fbStbbdev 
92d86ed7fbStbbdev     free_objects(b->objlist);
93d86ed7fbStbbdev 
94d86ed7fbStbbdev     free(b);
95d86ed7fbStbbdev }
96d86ed7fbStbbdev 
bndbox_intersect(bndbox * bx,ray * ry)97d86ed7fbStbbdev static void bndbox_intersect(bndbox *bx, ray *ry) {
98d86ed7fbStbbdev     flt a, tx1, tx2, ty1, ty2, tz1, tz2;
99d86ed7fbStbbdev     flt tnear, tfar;
100d86ed7fbStbbdev     object *obj;
101d86ed7fbStbbdev     ray newray;
102d86ed7fbStbbdev 
103d86ed7fbStbbdev     /* eliminate bounded rays whose bounds do not intersect  */
104d86ed7fbStbbdev     /* the bounds of the box..                               */
105d86ed7fbStbbdev     if (ry->flags & RT_RAY_BOUNDED) {
106d86ed7fbStbbdev         if ((ry->s.x > bx->max.x) && (ry->e.x > bx->max.x))
107d86ed7fbStbbdev             return;
108d86ed7fbStbbdev         if ((ry->s.x < bx->min.x) && (ry->e.x < bx->min.x))
109d86ed7fbStbbdev             return;
110d86ed7fbStbbdev 
111d86ed7fbStbbdev         if ((ry->s.y > bx->max.y) && (ry->e.y > bx->max.y))
112d86ed7fbStbbdev             return;
113d86ed7fbStbbdev         if ((ry->s.y < bx->min.y) && (ry->e.y < bx->min.y))
114d86ed7fbStbbdev             return;
115d86ed7fbStbbdev 
116d86ed7fbStbbdev         if ((ry->s.z > bx->max.z) && (ry->e.z > bx->max.z))
117d86ed7fbStbbdev             return;
118d86ed7fbStbbdev         if ((ry->s.z < bx->min.z) && (ry->e.z < bx->min.z))
119d86ed7fbStbbdev             return;
120d86ed7fbStbbdev     }
121d86ed7fbStbbdev 
122d86ed7fbStbbdev     tnear = -FHUGE;
123d86ed7fbStbbdev     tfar = FHUGE;
124d86ed7fbStbbdev 
125d86ed7fbStbbdev     if (ry->d.x == 0.0) {
126d86ed7fbStbbdev         if ((ry->o.x < bx->min.x) || (ry->o.x > bx->max.x))
127d86ed7fbStbbdev             return;
128d86ed7fbStbbdev     }
129d86ed7fbStbbdev     else {
130d86ed7fbStbbdev         tx1 = (bx->min.x - ry->o.x) / ry->d.x;
131d86ed7fbStbbdev         tx2 = (bx->max.x - ry->o.x) / ry->d.x;
132d86ed7fbStbbdev         if (tx1 > tx2) {
133d86ed7fbStbbdev             a = tx1;
134d86ed7fbStbbdev             tx1 = tx2;
135d86ed7fbStbbdev             tx2 = a;
136d86ed7fbStbbdev         }
137d86ed7fbStbbdev         if (tx1 > tnear)
138d86ed7fbStbbdev             tnear = tx1;
139d86ed7fbStbbdev         if (tx2 < tfar)
140d86ed7fbStbbdev             tfar = tx2;
141d86ed7fbStbbdev     }
142d86ed7fbStbbdev     if (tnear > tfar)
143d86ed7fbStbbdev         return;
144d86ed7fbStbbdev     if (tfar < 0.0)
145d86ed7fbStbbdev         return;
146d86ed7fbStbbdev 
147d86ed7fbStbbdev     if (ry->d.y == 0.0) {
148d86ed7fbStbbdev         if ((ry->o.y < bx->min.y) || (ry->o.y > bx->max.y))
149d86ed7fbStbbdev             return;
150d86ed7fbStbbdev     }
151d86ed7fbStbbdev     else {
152d86ed7fbStbbdev         ty1 = (bx->min.y - ry->o.y) / ry->d.y;
153d86ed7fbStbbdev         ty2 = (bx->max.y - ry->o.y) / ry->d.y;
154d86ed7fbStbbdev         if (ty1 > ty2) {
155d86ed7fbStbbdev             a = ty1;
156d86ed7fbStbbdev             ty1 = ty2;
157d86ed7fbStbbdev             ty2 = a;
158d86ed7fbStbbdev         }
159d86ed7fbStbbdev         if (ty1 > tnear)
160d86ed7fbStbbdev             tnear = ty1;
161d86ed7fbStbbdev         if (ty2 < tfar)
162d86ed7fbStbbdev             tfar = ty2;
163d86ed7fbStbbdev     }
164d86ed7fbStbbdev     if (tnear > tfar)
165d86ed7fbStbbdev         return;
166d86ed7fbStbbdev     if (tfar < 0.0)
167d86ed7fbStbbdev         return;
168d86ed7fbStbbdev 
169d86ed7fbStbbdev     if (ry->d.z == 0.0) {
170d86ed7fbStbbdev         if ((ry->o.z < bx->min.z) || (ry->o.z > bx->max.z))
171d86ed7fbStbbdev             return;
172d86ed7fbStbbdev     }
173d86ed7fbStbbdev     else {
174d86ed7fbStbbdev         tz1 = (bx->min.z - ry->o.z) / ry->d.z;
175d86ed7fbStbbdev         tz2 = (bx->max.z - ry->o.z) / ry->d.z;
176d86ed7fbStbbdev         if (tz1 > tz2) {
177d86ed7fbStbbdev             a = tz1;
178d86ed7fbStbbdev             tz1 = tz2;
179d86ed7fbStbbdev             tz2 = a;
180d86ed7fbStbbdev         }
181d86ed7fbStbbdev         if (tz1 > tnear)
182d86ed7fbStbbdev             tnear = tz1;
183d86ed7fbStbbdev         if (tz2 < tfar)
184d86ed7fbStbbdev             tfar = tz2;
185d86ed7fbStbbdev     }
186d86ed7fbStbbdev     if (tnear > tfar)
187d86ed7fbStbbdev         return;
188d86ed7fbStbbdev     if (tfar < 0.0)
189d86ed7fbStbbdev         return;
190d86ed7fbStbbdev 
191d86ed7fbStbbdev     /* intersect all of the enclosed objects */
192d86ed7fbStbbdev     newray = *ry;
193d86ed7fbStbbdev     newray.flags |= RT_RAY_BOUNDED;
194d86ed7fbStbbdev 
195d86ed7fbStbbdev     RAYPNT(newray.s, (*ry), tnear);
196d86ed7fbStbbdev     RAYPNT(newray.e, (*ry), (tfar + EPSILON));
197d86ed7fbStbbdev 
198d86ed7fbStbbdev     obj = bx->objlist;
199d86ed7fbStbbdev     while (obj != nullptr) {
200d86ed7fbStbbdev         obj->methods->intersect(obj, &newray);
201d86ed7fbStbbdev         obj = (object *)obj->nextobj;
202d86ed7fbStbbdev     }
203d86ed7fbStbbdev }
204