1d86ed7fbStbbdev /*
2*b15aabb3Stbbdev Copyright (c) 2005-2021 Intel Corporation
3d86ed7fbStbbdev
4d86ed7fbStbbdev Licensed under the Apache License, Version 2.0 (the "License");
5d86ed7fbStbbdev you may not use this file except in compliance with the License.
6d86ed7fbStbbdev You may obtain a copy of the License at
7d86ed7fbStbbdev
8d86ed7fbStbbdev http://www.apache.org/licenses/LICENSE-2.0
9d86ed7fbStbbdev
10d86ed7fbStbbdev Unless required by applicable law or agreed to in writing, software
11d86ed7fbStbbdev distributed under the License is distributed on an "AS IS" BASIS,
12d86ed7fbStbbdev WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13d86ed7fbStbbdev See the License for the specific language governing permissions and
14d86ed7fbStbbdev limitations under the License.
15d86ed7fbStbbdev */
16d86ed7fbStbbdev
17d86ed7fbStbbdev /*
18d86ed7fbStbbdev The original source for this example is
19d86ed7fbStbbdev Copyright (c) 1994-2008 John E. Stone
20d86ed7fbStbbdev All rights reserved.
21d86ed7fbStbbdev
22d86ed7fbStbbdev Redistribution and use in source and binary forms, with or without
23d86ed7fbStbbdev modification, are permitted provided that the following conditions
24d86ed7fbStbbdev are met:
25d86ed7fbStbbdev 1. Redistributions of source code must retain the above copyright
26d86ed7fbStbbdev notice, this list of conditions and the following disclaimer.
27d86ed7fbStbbdev 2. Redistributions in binary form must reproduce the above copyright
28d86ed7fbStbbdev notice, this list of conditions and the following disclaimer in the
29d86ed7fbStbbdev documentation and/or other materials provided with the distribution.
30d86ed7fbStbbdev 3. The name of the author may not be used to endorse or promote products
31d86ed7fbStbbdev derived from this software without specific prior written permission.
32d86ed7fbStbbdev
33d86ed7fbStbbdev THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
34d86ed7fbStbbdev OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
35d86ed7fbStbbdev WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
36d86ed7fbStbbdev ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
37d86ed7fbStbbdev DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
38d86ed7fbStbbdev DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
39d86ed7fbStbbdev OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
40d86ed7fbStbbdev HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
41d86ed7fbStbbdev LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
42d86ed7fbStbbdev OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
43d86ed7fbStbbdev SUCH DAMAGE.
44d86ed7fbStbbdev */
45d86ed7fbStbbdev
46d86ed7fbStbbdev /*
47d86ed7fbStbbdev * bndbox.cpp - This file contains the functions for dealing with bounding boxes.
48d86ed7fbStbbdev */
49d86ed7fbStbbdev
50d86ed7fbStbbdev #include "machine.hpp"
51d86ed7fbStbbdev #include "types.hpp"
52d86ed7fbStbbdev #include "macros.hpp"
53d86ed7fbStbbdev #include "vector.hpp"
54d86ed7fbStbbdev #include "intersect.hpp"
55d86ed7fbStbbdev #include "util.hpp"
56d86ed7fbStbbdev
57d86ed7fbStbbdev #define BNDBOX_PRIVATE
58d86ed7fbStbbdev #include "bndbox.hpp"
59d86ed7fbStbbdev
60d86ed7fbStbbdev static object_methods bndbox_methods = { (void (*)(void *, void *))(bndbox_intersect),
61d86ed7fbStbbdev (void (*)(void *, void *, void *, void *))(nullptr),
62d86ed7fbStbbdev bndbox_bbox,
63d86ed7fbStbbdev free_bndbox };
64d86ed7fbStbbdev
newbndbox(vector min,vector max)65d86ed7fbStbbdev bndbox *newbndbox(vector min, vector max) {
66d86ed7fbStbbdev bndbox *b;
67d86ed7fbStbbdev
68d86ed7fbStbbdev b = (bndbox *)rt_getmem(sizeof(bndbox));
69d86ed7fbStbbdev memset(b, 0, sizeof(bndbox));
70d86ed7fbStbbdev b->min = min;
71d86ed7fbStbbdev b->max = max;
72d86ed7fbStbbdev b->methods = &bndbox_methods;
73d86ed7fbStbbdev
74d86ed7fbStbbdev b->objlist = nullptr;
75d86ed7fbStbbdev b->tex = nullptr;
76d86ed7fbStbbdev b->nextobj = nullptr;
77d86ed7fbStbbdev return b;
78d86ed7fbStbbdev }
79d86ed7fbStbbdev
bndbox_bbox(void * obj,vector * min,vector * max)80d86ed7fbStbbdev static int bndbox_bbox(void *obj, vector *min, vector *max) {
81d86ed7fbStbbdev bndbox *b = (bndbox *)obj;
82d86ed7fbStbbdev
83d86ed7fbStbbdev *min = b->min;
84d86ed7fbStbbdev *max = b->max;
85d86ed7fbStbbdev
86d86ed7fbStbbdev return 1;
87d86ed7fbStbbdev }
88d86ed7fbStbbdev
free_bndbox(void * v)89d86ed7fbStbbdev static void free_bndbox(void *v) {
90d86ed7fbStbbdev bndbox *b = (bndbox *)v;
91d86ed7fbStbbdev
92d86ed7fbStbbdev free_objects(b->objlist);
93d86ed7fbStbbdev
94d86ed7fbStbbdev free(b);
95d86ed7fbStbbdev }
96d86ed7fbStbbdev
bndbox_intersect(bndbox * bx,ray * ry)97d86ed7fbStbbdev static void bndbox_intersect(bndbox *bx, ray *ry) {
98d86ed7fbStbbdev flt a, tx1, tx2, ty1, ty2, tz1, tz2;
99d86ed7fbStbbdev flt tnear, tfar;
100d86ed7fbStbbdev object *obj;
101d86ed7fbStbbdev ray newray;
102d86ed7fbStbbdev
103d86ed7fbStbbdev /* eliminate bounded rays whose bounds do not intersect */
104d86ed7fbStbbdev /* the bounds of the box.. */
105d86ed7fbStbbdev if (ry->flags & RT_RAY_BOUNDED) {
106d86ed7fbStbbdev if ((ry->s.x > bx->max.x) && (ry->e.x > bx->max.x))
107d86ed7fbStbbdev return;
108d86ed7fbStbbdev if ((ry->s.x < bx->min.x) && (ry->e.x < bx->min.x))
109d86ed7fbStbbdev return;
110d86ed7fbStbbdev
111d86ed7fbStbbdev if ((ry->s.y > bx->max.y) && (ry->e.y > bx->max.y))
112d86ed7fbStbbdev return;
113d86ed7fbStbbdev if ((ry->s.y < bx->min.y) && (ry->e.y < bx->min.y))
114d86ed7fbStbbdev return;
115d86ed7fbStbbdev
116d86ed7fbStbbdev if ((ry->s.z > bx->max.z) && (ry->e.z > bx->max.z))
117d86ed7fbStbbdev return;
118d86ed7fbStbbdev if ((ry->s.z < bx->min.z) && (ry->e.z < bx->min.z))
119d86ed7fbStbbdev return;
120d86ed7fbStbbdev }
121d86ed7fbStbbdev
122d86ed7fbStbbdev tnear = -FHUGE;
123d86ed7fbStbbdev tfar = FHUGE;
124d86ed7fbStbbdev
125d86ed7fbStbbdev if (ry->d.x == 0.0) {
126d86ed7fbStbbdev if ((ry->o.x < bx->min.x) || (ry->o.x > bx->max.x))
127d86ed7fbStbbdev return;
128d86ed7fbStbbdev }
129d86ed7fbStbbdev else {
130d86ed7fbStbbdev tx1 = (bx->min.x - ry->o.x) / ry->d.x;
131d86ed7fbStbbdev tx2 = (bx->max.x - ry->o.x) / ry->d.x;
132d86ed7fbStbbdev if (tx1 > tx2) {
133d86ed7fbStbbdev a = tx1;
134d86ed7fbStbbdev tx1 = tx2;
135d86ed7fbStbbdev tx2 = a;
136d86ed7fbStbbdev }
137d86ed7fbStbbdev if (tx1 > tnear)
138d86ed7fbStbbdev tnear = tx1;
139d86ed7fbStbbdev if (tx2 < tfar)
140d86ed7fbStbbdev tfar = tx2;
141d86ed7fbStbbdev }
142d86ed7fbStbbdev if (tnear > tfar)
143d86ed7fbStbbdev return;
144d86ed7fbStbbdev if (tfar < 0.0)
145d86ed7fbStbbdev return;
146d86ed7fbStbbdev
147d86ed7fbStbbdev if (ry->d.y == 0.0) {
148d86ed7fbStbbdev if ((ry->o.y < bx->min.y) || (ry->o.y > bx->max.y))
149d86ed7fbStbbdev return;
150d86ed7fbStbbdev }
151d86ed7fbStbbdev else {
152d86ed7fbStbbdev ty1 = (bx->min.y - ry->o.y) / ry->d.y;
153d86ed7fbStbbdev ty2 = (bx->max.y - ry->o.y) / ry->d.y;
154d86ed7fbStbbdev if (ty1 > ty2) {
155d86ed7fbStbbdev a = ty1;
156d86ed7fbStbbdev ty1 = ty2;
157d86ed7fbStbbdev ty2 = a;
158d86ed7fbStbbdev }
159d86ed7fbStbbdev if (ty1 > tnear)
160d86ed7fbStbbdev tnear = ty1;
161d86ed7fbStbbdev if (ty2 < tfar)
162d86ed7fbStbbdev tfar = ty2;
163d86ed7fbStbbdev }
164d86ed7fbStbbdev if (tnear > tfar)
165d86ed7fbStbbdev return;
166d86ed7fbStbbdev if (tfar < 0.0)
167d86ed7fbStbbdev return;
168d86ed7fbStbbdev
169d86ed7fbStbbdev if (ry->d.z == 0.0) {
170d86ed7fbStbbdev if ((ry->o.z < bx->min.z) || (ry->o.z > bx->max.z))
171d86ed7fbStbbdev return;
172d86ed7fbStbbdev }
173d86ed7fbStbbdev else {
174d86ed7fbStbbdev tz1 = (bx->min.z - ry->o.z) / ry->d.z;
175d86ed7fbStbbdev tz2 = (bx->max.z - ry->o.z) / ry->d.z;
176d86ed7fbStbbdev if (tz1 > tz2) {
177d86ed7fbStbbdev a = tz1;
178d86ed7fbStbbdev tz1 = tz2;
179d86ed7fbStbbdev tz2 = a;
180d86ed7fbStbbdev }
181d86ed7fbStbbdev if (tz1 > tnear)
182d86ed7fbStbbdev tnear = tz1;
183d86ed7fbStbbdev if (tz2 < tfar)
184d86ed7fbStbbdev tfar = tz2;
185d86ed7fbStbbdev }
186d86ed7fbStbbdev if (tnear > tfar)
187d86ed7fbStbbdev return;
188d86ed7fbStbbdev if (tfar < 0.0)
189d86ed7fbStbbdev return;
190d86ed7fbStbbdev
191d86ed7fbStbbdev /* intersect all of the enclosed objects */
192d86ed7fbStbbdev newray = *ry;
193d86ed7fbStbbdev newray.flags |= RT_RAY_BOUNDED;
194d86ed7fbStbbdev
195d86ed7fbStbbdev RAYPNT(newray.s, (*ry), tnear);
196d86ed7fbStbbdev RAYPNT(newray.e, (*ry), (tfar + EPSILON));
197d86ed7fbStbbdev
198d86ed7fbStbbdev obj = bx->objlist;
199d86ed7fbStbbdev while (obj != nullptr) {
200d86ed7fbStbbdev obj->methods->intersect(obj, &newray);
201d86ed7fbStbbdev obj = (object *)obj->nextobj;
202d86ed7fbStbbdev }
203d86ed7fbStbbdev }
204