Searched refs:FHUGE (Results 1 – 18 of 18) sorted by relevance
146 gmin->x = FHUGE; in globalbound()147 gmin->y = FHUGE; in globalbound()148 gmin->z = FHUGE; in globalbound()149 gmax->x = -FHUGE; in globalbound()150 gmax->y = -FHUGE; in globalbound()151 gmax->z = -FHUGE; in globalbound()194 cmin->x = FHUGE; in cellbound()195 cmin->y = FHUGE; in cellbound()196 cmin->z = FHUGE; in cellbound()637 tnear = -FHUGE; in grid_bounds_intersect()[all …]
66 gmin->x = FHUGE; in globalbound()67 gmin->y = FHUGE; in globalbound()68 gmin->z = FHUGE; in globalbound()69 gmax->x = -FHUGE; in globalbound()70 gmax->y = -FHUGE; in globalbound()71 gmax->z = -FHUGE; in globalbound()75 min.x = -FHUGE; in globalbound()76 min.y = -FHUGE; in globalbound()78 max.x = FHUGE; in globalbound()79 max.y = FHUGE; in globalbound()[all …]
112 intstruct->list[0].t = FHUGE; in reset_intersection()114 intstruct->list[1].t = FHUGE; in reset_intersection()140 *t = FHUGE; in closest_intersection()
89 tnear = -FHUGE; in box_intersect()90 tfar = FHUGE; in box_intersect()
122 tnear = -FHUGE; in bndbox_intersect()123 tfar = FHUGE; in bndbox_intersect()
199 specray.maxdist = FHUGE; /* take any intersection */ in shade_reflection()222 transray.maxdist = FHUGE; /* take any intersection */ in shade_transmission()
67 #define FHUGE 1e18 /* biggest fp number we can represent */ macro
93 primary.maxdist = FHUGE; in render_one_pixel()
179 tnear = -FHUGE; in scalar_volume_texture()180 tfar = FHUGE; in scalar_volume_texture()
110 tin = -FHUGE; in cylinder_intersect()111 tout = FHUGE; in cylinder_intersect()
94 primary.maxdist = FHUGE; in render_one_pixel()
95 primary.maxdist = FHUGE; in render_one_pixel()
171 tnear = -FHUGE; in ext_volume_texture()172 tfar = FHUGE; in ext_volume_texture()
102 primary.maxdist = FHUGE; in render_one_pixel()
106 primary.maxdist = FHUGE; in render_one_pixel()
109 primary.maxdist = FHUGE; in render_one_pixel()
131 primary.maxdist = FHUGE; in render_one_pixel()