Searched refs:HandlerArray (Results 1 – 8 of 8) sorted by relevance
36 ; CHECK-NEXT: .long ($handlerMap$0$main)@IMGREL # HandlerArray41 ; CHECK-NEXT: .long ($handlerMap$1$main)@IMGREL # HandlerArray
76 SmallVector<WinEHHandlerType, 1> HandlerArray; member
113 for (WinEHHandlerType &H : TBME.HandlerArray) { in set()310 for (WinEHHandlerType &H : TBME.HandlerArray) { in set()
147 .long ($handlerMap$0$main)@IMGREL # HandlerArray
806 if (!TBME.HandlerArray.empty()) in emitCXXFrameHandler3Table()831 OS.emitInt32(TBME.HandlerArray.size()); in emitCXXFrameHandler3Table()857 for (const WinEHHandlerType &HT : TBME.HandlerArray) { in emitCXXFrameHandler3Table()
1138 for (WinEHHandlerType &H : TBME.HandlerArray) in remapInstructions()
163 TBME.HandlerArray.push_back(HT); in addTryBlockMapEntry()
3819 for (WinEHHandlerType &H : TBME.HandlerArray) { in adjustFrameForMsvcCxxEh()