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Searched refs:VDOT (Results 1 – 8 of 8) sorted by relevance

/oneTBB/examples/parallel_for/tachyon/src/
H A Dcylinder.cpp100 VDOT(ln, n, n); in cylinder_intersect()
104 VDOT(d, rc, cyl->axis); in cylinder_intersect()
108 VDOT(d, D, D); in cylinder_intersect()
116 VDOT(d, rc, n); in cylinder_intersect()
121 VDOT(t, O, n); in cylinder_intersect()
125 VDOT(s, ry->d, O); in cylinder_intersect()
144 VDOT(t, a, c); in cylinder_normal()
213 VDOT(ln, n, n); in fcylinder_intersect()
221 VDOT(d, rc, n); in fcylinder_intersect()
226 VDOT(t, O, n); in fcylinder_intersect()
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H A Dlight.cpp92 VDOT(b, V, ry->d); in light_intersect()
93 VDOT(temp, V, V); in light_intersect()
H A Dsphere.cpp97 VDOT(b, V, ry->d); in sphere_intersect()
98 VDOT(temp, V, V); in sphere_intersect()
H A Dmacros.hpp56 #define VDOT(return, a, b) return = (a.x * b.x + a.y * b.y + a.z * b.z); macro
H A Dring.cpp108 VDOT(td, pnt, pnt); in ring_intersect()
H A Dtexture.cpp125 VDOT(u, tex->uaxs, pnt); in image_plane_texture()
129 VDOT(v, tex->vaxs, pnt); in image_plane_texture()
H A Dshade.cpp115 VDOT(inten, N, L) /* light intensity */ in shader()
H A Dextvol.cpp301 VDOT(inten, N, L) in ext_volume_texture()