Searched refs:VDOT (Results 1 – 8 of 8) sorted by relevance
| /oneTBB/examples/parallel_for/tachyon/src/ |
| H A D | cylinder.cpp | 100 VDOT(ln, n, n); in cylinder_intersect() 104 VDOT(d, rc, cyl->axis); in cylinder_intersect() 108 VDOT(d, D, D); in cylinder_intersect() 116 VDOT(d, rc, n); in cylinder_intersect() 121 VDOT(t, O, n); in cylinder_intersect() 125 VDOT(s, ry->d, O); in cylinder_intersect() 144 VDOT(t, a, c); in cylinder_normal() 213 VDOT(ln, n, n); in fcylinder_intersect() 221 VDOT(d, rc, n); in fcylinder_intersect() 226 VDOT(t, O, n); in fcylinder_intersect() [all …]
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| H A D | light.cpp | 92 VDOT(b, V, ry->d); in light_intersect() 93 VDOT(temp, V, V); in light_intersect()
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| H A D | sphere.cpp | 97 VDOT(b, V, ry->d); in sphere_intersect() 98 VDOT(temp, V, V); in sphere_intersect()
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| H A D | macros.hpp | 56 #define VDOT(return, a, b) return = (a.x * b.x + a.y * b.y + a.z * b.z); macro
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| H A D | ring.cpp | 108 VDOT(td, pnt, pnt); in ring_intersect()
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| H A D | texture.cpp | 125 VDOT(u, tex->uaxs, pnt); in image_plane_texture() 129 VDOT(v, tex->vaxs, pnt); in image_plane_texture()
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| H A D | shade.cpp | 115 VDOT(inten, N, L) /* light intensity */ in shader()
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| H A D | extvol.cpp | 301 VDOT(inten, N, L) in ext_volume_texture()
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