Searched refs:RT_RAY_SHADOW (Results 1 – 4 of 4) sorted by relevance
88 if (ry->flags & RT_RAY_SHADOW) in light_intersect()
86 #define RT_RAY_SHADOW 2 macro
128 if (ry->flags & RT_RAY_SHADOW) in add_intersection()
121 shadowray.flags = RT_RAY_SHADOW | RT_RAY_BOUNDED; in shader()