Searched refs:StackSlotColoring (Results 1 – 4 of 4) sorted by relevance
60 class StackSlotColoring : public MachineFunctionPass { class99 StackSlotColoring() : MachineFunctionPass(ID) { in StackSlotColoring() function in __anon8ae0e9590111::StackSlotColoring129 char StackSlotColoring::ID = 0;131 char &llvm::StackSlotColoringID = StackSlotColoring::ID;133 INITIALIZE_PASS_BEGIN(StackSlotColoring, DEBUG_TYPE,138 INITIALIZE_PASS_END(StackSlotColoring, DEBUG_TYPE,155 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) { in ScanForSpillSlotRefs()192 void StackSlotColoring::InitializeSlots() { in InitializeSlots()264 int StackSlotColoring::ColorSlot(LiveInterval *li) { in ColorSlot()318 bool StackSlotColoring::ColorSlots(MachineFunction &MF) { in ColorSlots()[all …]
209 StackSlotColoring.cpp
206 "StackSlotColoring.cpp",
4 …o artifically avoid using split register allocation, which would avoid stressing StackSlotColoring.