Searched refs:MustProgress (Results 1 – 10 of 10) sorted by relevance
83 bool MustProgress; member214 const llvm::DebugLoc &EndLoc, bool MustProgress = false);286 void setMustProgress(bool P) { StagedAttrs.MustProgress = P; } in setMustProgress()
431 if (Attrs.MustProgress) in createMetadata()455 PipelineInitiationInterval(0), MustProgress(false) {} in LoopAttributes()471 MustProgress = false; in clear()496 !EndLoc && !Attrs.MustProgress) in LoopInfo()599 const llvm::DebugLoc &EndLoc, bool MustProgress) { in push() argument790 setMustProgress(MustProgress); in push()
1232 CurFn->addFnAttr(llvm::Attribute::MustProgress); in EmitFunctionBody()
616 return hasFnAttribute(Attribute::MustProgress) || in mustProgress()619 void setMustProgress() { addFnAttr(Attribute::MustProgress); } in setMustProgress()
308 def MustProgress : EnumAttr<"mustprogress", [FnAttr]>;
547 MDNode *MustProgress = findOptionMDForLoop(this, "llvm.loop.mustprogress"); in setLoopMustProgress() local549 if (MustProgress) in setLoopMustProgress()
964 case Attribute::MustProgress: in constructFunction()
3394 if (!F.hasFnAttribute(Attribute::MustProgress) && F.willReturn()) { in inferAttributesFromOthers()
779 case Attribute::MustProgress: in getAttrKindEncoding()
2001 return Attribute::MustProgress; in getAttrFromCode()