Home
last modified time | relevance | path

Searched refs:HasFloat16 (Results 1 – 10 of 10) sorted by relevance

/llvm-project-15.0.7/clang/lib/Basic/Targets/
H A DDirectX.h56 HasFloat16 = true; in DirectXTargetInfo()
H A DRISCV.h43 HasFloat16 = true; in RISCVTargetInfo()
H A DHexagon.cpp136 HasFloat16 = true; in handleTargetFeatures()
H A DSPIR.h94 HasFloat16 = true; in BaseSPIRTargetInfo()
H A DAMDGPU.cpp368 HasFloat16 = true; in AMDGPUTargetInfo()
H A DAArch64.cpp80 HasFloat16 = true; in AArch64TargetInfo()
H A DX86.cpp359 HasFloat16 = SSELevel >= SSE2; in handleTargetFeatures()
H A DARM.cpp495 HasFloat16 = true; in handleTargetFeatures()
/llvm-project-15.0.7/clang/include/clang/Basic/
H A DTargetInfo.h204 bool HasFloat16; variable
624 virtual bool hasFloat16Type() const { return HasFloat16; } in hasFloat16Type()
/llvm-project-15.0.7/clang/lib/Basic/
H A DTargetInfo.cpp38 HasFloat16 = false; in TargetInfo()