Searched defs:IsFloat (Results 1 – 12 of 12) sorted by relevance
201 bool IsFloat = AArch64::FPR64RegClass.contains(Reg1); in emitStore() local224 bool IsFloat = AArch64::FPR64RegClass.contains(Reg1); in emitLoad() local
303 bool IsFloat = SpvType->getOpcode() == SPIRV::OpTypeFloat; in createNewIdReg() local
63 static bool canSafelyConvertTo16Bit(Value &V, bool IsFloat) { in canSafelyConvertTo16Bit()
1275 bool IsFloat = Ty->isFPOrFPVectorTy(); in UpgradeX86VPERMT2Intrinsics() local1763 bool IsFloat = CI.getType()->isFPOrFPVectorTy(); in upgradeAVX512MaskToSelect() local
2478 bool IsFloat = Arg->getType()->isFloatTy(); in optimizeSinCosPi() local2510 Value *Val, Function *F, bool IsFloat, in classifyArgUse()
703 bool IsFloat = Left->getType()->isFloatTy(); in emitCmp() local
806 bool IsFloat = Ty->isFPOrFPVectorTy(); variable
1994 bool IsFloat = UnqualTy == Context.FloatTy; in checkTypeSupport() local
2600 bool IsFloat = Token.is(MIToken::kw_floatpred); in parsePredicateOperand() local
3436 bool IsFloat = OutVT.isFloatingPoint(); in SplitVecOp_TruncateHelper() local
10939 bool IsFloat = Ty->isRealFloatingType(); in detectFPCCEligibleStructHelper() local
14406 static bool isValidMVECond(unsigned CC, bool IsFloat) { in isValidMVECond()