History log of /llvm-project-15.0.7/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp (Results 1 – 25 of 171)
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Revision tags: llvmorg-20.1.0, llvmorg-20.1.0-rc3, llvmorg-20.1.0-rc2, llvmorg-20.1.0-rc1, llvmorg-21-init, llvmorg-19.1.7, llvmorg-19.1.6, llvmorg-19.1.5, llvmorg-19.1.4, llvmorg-19.1.3, llvmorg-19.1.2, llvmorg-19.1.1, llvmorg-19.1.0, llvmorg-19.1.0-rc4, llvmorg-19.1.0-rc3, llvmorg-19.1.0-rc2, llvmorg-19.1.0-rc1, llvmorg-20-init, llvmorg-18.1.8, llvmorg-18.1.7, llvmorg-18.1.6, llvmorg-18.1.5, llvmorg-18.1.4, llvmorg-18.1.3, llvmorg-18.1.2, llvmorg-18.1.1, llvmorg-18.1.0, llvmorg-18.1.0-rc4, llvmorg-18.1.0-rc3, llvmorg-18.1.0-rc2, llvmorg-18.1.0-rc1, llvmorg-19-init, llvmorg-17.0.6, llvmorg-17.0.5, llvmorg-17.0.4, llvmorg-17.0.3, llvmorg-17.0.2, llvmorg-17.0.1, llvmorg-17.0.0, llvmorg-17.0.0-rc4, llvmorg-17.0.0-rc3, llvmorg-17.0.0-rc2, llvmorg-17.0.0-rc1, llvmorg-18-init, llvmorg-16.0.6, llvmorg-16.0.5, llvmorg-16.0.4, llvmorg-16.0.3, llvmorg-16.0.2, llvmorg-16.0.1, llvmorg-16.0.0, llvmorg-16.0.0-rc4, llvmorg-16.0.0-rc3, llvmorg-16.0.0-rc2, llvmorg-16.0.0-rc1, llvmorg-17-init, llvmorg-15.0.7, llvmorg-15.0.6, llvmorg-15.0.5, llvmorg-15.0.4, llvmorg-15.0.3, llvmorg-15.0.2, llvmorg-15.0.1, llvmorg-15.0.0, llvmorg-15.0.0-rc3, llvmorg-15.0.0-rc2, llvmorg-15.0.0-rc1, llvmorg-16-init, llvmorg-14.0.6, llvmorg-14.0.5
# dd7e407d 02-Jun-2022 Matt Arsenault <[email protected]>

AMDGPU: Move SpilledReg from MFI to SIRegisterInfo

This isn't the most natural place for it, but it avoids a circular
include dependency in an out of tree patch.


Revision tags: llvmorg-14.0.4, llvmorg-14.0.3, llvmorg-14.0.2
# 5bd87350 21-Apr-2022 hsmahesha <[email protected]>

[AMDGPU] On gfx908, reserve VGPR for AGPR copy based on register budget.

Based on available register budget, reserve highest available VGPR for
AGPR copy before RA. After RA, shift it to lowest unus

[AMDGPU] On gfx908, reserve VGPR for AGPR copy based on register budget.

Based on available register budget, reserve highest available VGPR for
AGPR copy before RA. After RA, shift it to lowest unused VGPR if the one
exist.

Fixes SWDEV-330006.

Reviewed By: rampitec

Differential Revision: https://reviews.llvm.org/D123525

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# e0d585d7 16-Apr-2022 Matt Arsenault <[email protected]>

AMDGPU: Defer creation of WWM VGPR spill slots

There's no reason to create these immediately. They can be created in
the prolog/epilog code like CSR spills. There's probably a cleaner way
to do this

AMDGPU: Defer creation of WWM VGPR spill slots

There's no reason to create these immediately. They can be created in
the prolog/epilog code like CSR spills. There's probably a cleaner way
to do this by utilizing the CSR spill code.

This makes the frame index used transient state for
PrologEpilogInserter, and thus makes serialization easier. Really this
doesn't need to be saved here but there isn't really a better place
for it.

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# 34a68037 13-Apr-2022 Christudasan Devadasan <[email protected]>

[AMDGPU][SIFrameLowering] Refactor custom SGPR spills (NFC).

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D123666


Revision tags: llvmorg-14.0.1, llvmorg-14.0.0, llvmorg-14.0.0-rc4, llvmorg-14.0.0-rc3
# 04fff547 07-Mar-2022 Venkata Ramanaiah Nalamothu <[email protected]>

[AMDGPU] Move call clobbered return address registers s[30:31] to callee saved range

Currently the return address ABI registers s[30:31], which fall in the call
clobbered register range, are added a

[AMDGPU] Move call clobbered return address registers s[30:31] to callee saved range

Currently the return address ABI registers s[30:31], which fall in the call
clobbered register range, are added as a live-in on the function entry to
preserve its value when we have calls so that it gets saved and restored
around the calls.

But the DWARF unwind information (CFI) needs to track where the return address
resides in a frame and the above approach makes it difficult to track the
return address when the CFI information is emitted during the frame lowering,
due to the involvment of understanding the control flow.

This patch moves the return address ABI registers s[30:31] into callee saved
registers range and stops adding live-in for return address registers, so that
the CFI machinery will know where the return address resides when CSR
save/restore happen during the frame lowering.

And doing the above poses an issue that now the return instruction uses undefined
register `sgpr30_sgpr31`. This is resolved by hiding the return address register
use by the return instruction through the `SI_RETURN` pseudo instruction, which
doesn't take any input operands, until the `SI_RETURN` pseudo gets lowered to the
`S_SETPC_B64_return` during the `expandPostRAPseudo()`.

As an added benefit, this patch simplifies overall return instruction handling.

Note: The AMDGPU CFI changes are there only in the downstream code and another
version of this patch will be posted for review for the downstream code.

Reviewed By: arsenm, ronlieb

Differential Revision: https://reviews.llvm.org/D114652

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Revision tags: llvmorg-14.0.0-rc2
# 6527b2a4 18-Feb-2022 Sebastian Neubauer <[email protected]>

[AMDGPU][NFC] Fix typos

Fix some typos in the amdgpu backend.

Differential Revision: https://reviews.llvm.org/D119235


Revision tags: llvmorg-14.0.0-rc1, llvmorg-15-init, llvmorg-13.0.1, llvmorg-13.0.1-rc3, llvmorg-13.0.1-rc2, llvmorg-13.0.1-rc1
# d6fdbbca 24-Nov-2021 Matt Arsenault <[email protected]>

AMDGPU: Add second emergency slot for SGPR to vmem for large frames

In a future change, we will sometimes use a VGPR offset for doing
spills to memory, in which case we need 2 free VGPRs to do the S

AMDGPU: Add second emergency slot for SGPR to vmem for large frames

In a future change, we will sometimes use a VGPR offset for doing
spills to memory, in which case we need 2 free VGPRs to do the SGPR
spill. In most cases we could spill the VGPR along with the SGPR being
spilled, but we don't have any free lanes for SGPR_1024 in wave32 so
we could still potentially need a second scavenging slot.

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# 18aabae8 20-Jan-2022 Matt Arsenault <[email protected]>

AMDGPU: Fix assertion on fixed stack objects with VGPR->AGPR spills

These have negative / out of bounds frame index values and would
assert when trying to set the BitVector. Fixed stack objects can'

AMDGPU: Fix assertion on fixed stack objects with VGPR->AGPR spills

These have negative / out of bounds frame index values and would
assert when trying to set the BitVector. Fixed stack objects can't be
colored away so ignore them.

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# 8470bf2b 12-Jan-2022 Austin Kerbow <[email protected]>

[AMDGPU] Do not reserve any VGPR for SGPR spills

After the split register allocation changes in eebe841a47cb it is no
longer necessary to reserve a VGPR before RA. This can also create bugs
when IPR

[AMDGPU] Do not reserve any VGPR for SGPR spills

After the split register allocation changes in eebe841a47cb it is no
longer necessary to reserve a VGPR before RA. This can also create bugs
when IPRA is enabled since we cannot predict that a called function may
not reserve any register if it does not have any SGPR spills. If that
happens those functions may override reserved registers that are
normally callee saved. Added a test to show this.

Fixes: SWDEV-309900

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D115551

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# d45a2479 18-Dec-2021 Brendon Cahoon <[email protected]>

[AMDGPU] Don't remove VGPR to AGPR dead spills from frame info

Removing dead frame indices for VGPR to AGPR spills is incorrect
when the frame index is shared by multiple objects, which may
occur du

[AMDGPU] Don't remove VGPR to AGPR dead spills from frame info

Removing dead frame indices for VGPR to AGPR spills is incorrect
when the frame index is shared by multiple objects, which may
occur due to stack slot coloring. The problem is that subsequent
code that processes the other object will assert because the stack
frame index is marked dead.

Removing dead frame indices is needed prior to stack slot
coloring, which is what happens with SGPR to VGPR spills. These
spills are lowered prior to stack slot coloring, but the VGPR
to AGPR spills are processed afterwards during the Prolog/Epilog
Inserter pass. This patch marks the VGPR to AGPR spill slot as
dead if the slot is not used by another object.

Differential Revision: https://reviews.llvm.org/D115996

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# 273a0c8b 04-Nov-2021 Matt Arsenault <[email protected]>

PrologEpilogInserter: Use explicit control for scavenge slot placement

AMDGPU is unusual in that the both stack is indexed in the same
direction as stack growth (up). We therefore always need the em

PrologEpilogInserter: Use explicit control for scavenge slot placement

AMDGPU is unusual in that the both stack is indexed in the same
direction as stack growth (up). We therefore always need the emergency
stack slots placed as low as possible to ensure they are in range of
load/store instruction immediate offsets. The existing logic is mostly
OK, but failed if we required stack realignment.

I don't understand what the existing control isFPCloseToIncomingSP is
supposed to mean, but can only be used to stop placing the scavenge
slots earlier. Make this explicit so that targets can opt-in rather
than opt-out only.

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# 659887b4 13-Nov-2021 Matt Arsenault <[email protected]>

AMDGPU: Mark prolog/epilog SCC defs as dead

A future change will add SCC liveness checks. Since we are still
relying on forward register scavenging, add dead flags to avoid
spuriously detecting SCC

AMDGPU: Mark prolog/epilog SCC defs as dead

A future change will add SCC liveness checks. Since we are still
relying on forward register scavenging, add dead flags to avoid
spuriously detecting SCC as live.

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# 476ab0f8 11-Nov-2021 Stanislav Mekhanoshin <[email protected]>

[AMDGPU] Fixed stack pointer init with architected flat scratch

Even if wave offset is not present we still need to do the rest
of the initialization. The mov into s32 was missing in the
kernels.

F

[AMDGPU] Fixed stack pointer init with architected flat scratch

Even if wave offset is not present we still need to do the rest
of the initialization. The mov into s32 was missing in the
kernels.

Fixes: SWDEV-310935

Differential Revision: https://reviews.llvm.org/D113628

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# 539f500e 03-Nov-2021 RamNalamothu <[email protected]>

[AMDGPU] Do not add debug locations to the code inside prologue

There is no real source location for code inside prologue as it is
generated by compiler but source locations are being added to code

[AMDGPU] Do not add debug locations to the code inside prologue

There is no real source location for code inside prologue as it is
generated by compiler but source locations are being added to code
inside prologue as a side effect of https://reviews.llvm.org/D99269
because buildSpillLoadStore() is using source location of the real
instruction in the basic block if any.

Fixes: SWDEV-307590

Reviewed By: scott.linder, sebastian-ne

Differential Revision: https://reviews.llvm.org/D113100

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# 4bef0304 03-Nov-2021 Kazu Hirata <[email protected]>

[AArch64, AMDGPU] Use make_early_inc_range (NFC)


# bd4dad87 07-Oct-2021 Jack Andersen <[email protected]>

[MachineInstr] Move MIParser's DBG_VALUE RegState::Debug invariant into MachineInstr::addOperand

Based on the reasoning of D53903, register operands of DBG_VALUE are
invariably treated as RegState::

[MachineInstr] Move MIParser's DBG_VALUE RegState::Debug invariant into MachineInstr::addOperand

Based on the reasoning of D53903, register operands of DBG_VALUE are
invariably treated as RegState::Debug operands. This change enforces
this invariant as part of MachineInstr::addOperand so that all passes
emit this flag consistently.

RegState::Debug is inconsistently set on DBG_VALUE registers throughout
LLVM. This runs the risk of a filtering iterator like
MachineRegisterInfo::reg_nodbg_iterator to process these operands
erroneously when not parsed from MIR sources.

This issue was observed in the development of the llvm-mos fork which
adds a backend that relies on physical register operands much more than
existing targets. Physical RegUnit 0 has the same numeric encoding as
$noreg (indicating an undef for DBG_VALUE). Allowing debug operands into
the machine scheduler correlates $noreg with RegUnit 0 (i.e. a collision
of register numbers with different zero semantics). Eventually, this
causes an assert where DBG_VALUE instructions are prohibited from
participating in live register ranges.

Reviewed By: MatzeB, StephenTozer

Differential Revision: https://reviews.llvm.org/D110105

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Revision tags: llvmorg-13.0.0, llvmorg-13.0.0-rc4, llvmorg-13.0.0-rc3, llvmorg-13.0.0-rc2
# 11b7ee97 03-Aug-2021 Stanislav Mekhanoshin <[email protected]>

[AMDGPU] Avoid assert for saved FP

With spilling into AGPRs enabled we cannot reliably predict
if we need to save FP or not. We may finally spill everything
into AGPRs and never touch stack. In this

[AMDGPU] Avoid assert for saved FP

With spilling into AGPRs enabled we cannot reliably predict
if we need to save FP or not. We may finally spill everything
into AGPRs and never touch stack. In this case we still may
save FP. This is deficiency but not an error, so avoid the
assert.

Differential Revision: https://reviews.llvm.org/D107404

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Revision tags: llvmorg-13.0.0-rc1, llvmorg-14-init
# 1a8c5717 28-Jul-2021 RamNalamothu <[email protected]>

[AMDGPU] We would need FP if there is call and caller save VGPR spills

Since https://reviews.llvm.org/D98319, determineCalleeSavesSGPR() needs
to consider caller save VGPR spills as well while antic

[AMDGPU] We would need FP if there is call and caller save VGPR spills

Since https://reviews.llvm.org/D98319, determineCalleeSavesSGPR() needs
to consider caller save VGPR spills as well while anticipating if we
require FP.

Fixes: SWDEV-295978

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D106758

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# 4359b870 14-Jul-2021 Sebastian Neubauer <[email protected]>

[AMDGPU] Init scratch only if necessary

If no scratch or flat instructions are used, we do not need to
initialize the flat scratch hardware register.

Differential Revision: https://reviews.llvm.org

[AMDGPU] Init scratch only if necessary

If no scratch or flat instructions are used, we do not need to
initialize the flat scratch hardware register.

Differential Revision: https://reviews.llvm.org/D105920

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Revision tags: llvmorg-12.0.1, llvmorg-12.0.1-rc4, llvmorg-12.0.1-rc3, llvmorg-12.0.1-rc2, llvmorg-12.0.1-rc1, llvmorg-12.0.0, llvmorg-12.0.0-rc5, llvmorg-12.0.0-rc4, llvmorg-12.0.0-rc3, llvmorg-12.0.0-rc2, llvmorg-11.1.0, llvmorg-11.1.0-rc3, llvmorg-12.0.0-rc1, llvmorg-13-init, llvmorg-11.1.0-rc2, llvmorg-11.1.0-rc1, llvmorg-11.0.1, llvmorg-11.0.1-rc2, llvmorg-11.0.1-rc1, llvmorg-11.0.0, llvmorg-11.0.0-rc6, llvmorg-11.0.0-rc5, llvmorg-11.0.0-rc4, llvmorg-11.0.0-rc3, llvmorg-11.0.0-rc2, llvmorg-11.0.0-rc1, llvmorg-12-init, llvmorg-10.0.1, llvmorg-10.0.1-rc4, llvmorg-10.0.1-rc3, llvmorg-10.0.1-rc2, llvmorg-10.0.1-rc1, llvmorg-10.0.0, llvmorg-10.0.0-rc6, llvmorg-10.0.0-rc5, llvmorg-10.0.0-rc4, llvmorg-10.0.0-rc3, llvmorg-10.0.0-rc2, llvmorg-10.0.0-rc1, llvmorg-11-init, llvmorg-9.0.1, llvmorg-9.0.1-rc3, llvmorg-9.0.1-rc2, llvmorg-9.0.1-rc1, llvmorg-9.0.0, llvmorg-9.0.0-rc6, llvmorg-9.0.0-rc5, llvmorg-9.0.0-rc4, llvmorg-9.0.0-rc3, llvmorg-9.0.0-rc2, llvmorg-9.0.0-rc1, llvmorg-10-init, llvmorg-8.0.1, llvmorg-8.0.1-rc4, llvmorg-8.0.1-rc3, llvmorg-8.0.1-rc2, llvmorg-8.0.1-rc1, llvmorg-8.0.0, llvmorg-8.0.0-rc5, llvmorg-8.0.0-rc4, llvmorg-8.0.0-rc3, llvmorg-7.1.0, llvmorg-7.1.0-rc1, llvmorg-8.0.0-rc2, llvmorg-8.0.0-rc1, llvmorg-7.0.1, llvmorg-7.0.1-rc3, llvmorg-7.0.1-rc2, llvmorg-7.0.1-rc1
# eebe841a 26-Sep-2018 Matt Arsenault <[email protected]>

RegAlloc: Allow targets to split register allocation

AMDGPU normally spills SGPRs to VGPRs. Previously, since all register
classes are handled at the same time, this was problematic. We don't
know a

RegAlloc: Allow targets to split register allocation

AMDGPU normally spills SGPRs to VGPRs. Previously, since all register
classes are handled at the same time, this was problematic. We don't
know ahead of time how many registers will be needed to be reserved to
handle the spilling. If no VGPRs were left for spilling, we would have
to try to spill to memory. If the spilled SGPRs were required for exec
mask manipulation, it is highly problematic because the lanes active
at the point of spill are not necessarily the same as at the restore
point.

Avoid this problem by fully allocating SGPRs in a separate regalloc
run from VGPRs. This way we know the exact number of VGPRs needed, and
can reserve them for a second run. This fixes the most serious
issues, but it is still possible using inline asm to make all VGPRs
unavailable. Start erroring in the case where we ever would require
memory for an SGPR spill.

This is implemented by giving each regalloc pass a callback which
reports if a register class should be handled or not. A few passes
need some small changes to deal with leftover virtual registers.

In the AMDGPU implementation, a new pass is introduced to take the
place of PrologEpilogInserter for SGPR spills emitted during the first
run.

One disadvantage of this is currently StackSlotColoring is no longer
used for SGPR spills. It would need to be run again, which will
require more work.

Error if the standard -regalloc option is used. Introduce new separate
-sgpr-regalloc and -vgpr-regalloc flags, so the two runs can be
controlled individually. PBQB is not currently supported, so this also
prevents using the unhandled allocator.

show more ...


# 96e1fcb1 07-Jun-2021 Sebastian Neubauer <[email protected]>

[AMDGPU] Use s_add_i32 for address additions

This allows to convert the add instruction to s_addk_i32 and
v_add_nc_u32 instead of needing v_add_co_u32 when converting to a VALU
instruction.

Differe

[AMDGPU] Use s_add_i32 for address additions

This allows to convert the add instruction to s_addk_i32 and
v_add_nc_u32 instead of needing v_add_co_u32 when converting to a VALU
instruction.

Differential Revision: https://reviews.llvm.org/D103322

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# 82f92e35 21-Apr-2021 Andy Wingo <[email protected]>

[WebAssembly][CodeGen] IR support for WebAssembly local variables

This patch adds TargetStackID::WasmLocal. This stack holds locations of
values that are only addressable by name -- not via a point

[WebAssembly][CodeGen] IR support for WebAssembly local variables

This patch adds TargetStackID::WasmLocal. This stack holds locations of
values that are only addressable by name -- not via a pointer to memory.
For the WebAssembly target, these objects are lowered to WebAssembly
local variables, which are managed by the WebAssembly run-time and are
not addressable by linear memory.

For the WebAssembly target IR indicates that an AllocaInst should be put
on TargetStackID::WasmLocal by putting it in the non-integral address
space WASM_ADDRESS_SPACE_WASM_VAR, with value 1. SROA will mostly lift
these allocations to SSA locals, but any alloca that reaches instruction
selection (usually in non-optimized builds) will be assigned the new
TargetStackID there. Loads and stores to those values are transformed
to new WebAssemblyISD::LOCAL_GET / WebAssemblyISD::LOCAL_SET nodes,
which then lower to the type-specific LOCAL_GET_I32 etc instructions via
tablegen patterns.

Differential Revision: https://reviews.llvm.org/D101140

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# bc1ad6e3 31-May-2021 Andy Wingo <[email protected]>

Revert "[WebAssembly][CodeGen] IR support for WebAssembly local variables"

This reverts commit bf35f4af51cddd743435bb6b94a45592c967891a. There was
an error in a shared-library build.


# bf35f4af 21-Apr-2021 Andy Wingo <[email protected]>

[WebAssembly][CodeGen] IR support for WebAssembly local variables

This patch adds TargetStackID::WasmLocal. This stack holds locations of
values that are only addressable by name -- not via a point

[WebAssembly][CodeGen] IR support for WebAssembly local variables

This patch adds TargetStackID::WasmLocal. This stack holds locations of
values that are only addressable by name -- not via a pointer to memory.
For the WebAssembly target, these objects are lowered to WebAssembly
local variables, which are managed by the WebAssembly run-time and are
not addressable by linear memory.

For the WebAssembly target IR indicates that an AllocaInst should be put
on TargetStackID::WasmLocal by putting it in the non-integral address
space WASM_ADDRESS_SPACE_WASM_VAR, with value 1. SROA will mostly lift
these allocations to SSA locals, but any alloca that reaches instruction
selection (usually in non-optimized builds) will be assigned the new
TargetStackID there. Loads and stores to those values are transformed
to new WebAssemblyISD::LOCAL_GET / WebAssemblyISD::LOCAL_SET nodes,
which then lower to the type-specific LOCAL_GET_I32 etc instructions via
tablegen patterns.

Differential Revision: https://reviews.llvm.org/D101140

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# e0c82654 28-May-2021 Nemanja Ivanovic <[email protected]>

Revert "Fix "enumerator 'llvm::TargetStackID::WasmLocal' in switch of enum 'llvm::TargetStackID::Value' is not handled" MSVC warnings. NFCI."

Since ca5f07f8c4bc96d16ed1992b810aa3897df157f2 already r

Revert "Fix "enumerator 'llvm::TargetStackID::WasmLocal' in switch of enum 'llvm::TargetStackID::Value' is not handled" MSVC warnings. NFCI."

Since ca5f07f8c4bc96d16ed1992b810aa3897df157f2 already reverted
the cause for this warning, this commit now causes warnings about
a default label in a switch that covers the enum.

This reverts commit cf2eeb114c59cfc3a80133e96c585188fa16cc98.

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