1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPU.h"
11 #include "GCNSubtarget.h"
12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
13 #include "SIMachineFunctionInfo.h"
14 #include "llvm/CodeGen/LivePhysRegs.h"
15 #include "llvm/CodeGen/MachineFrameInfo.h"
16 #include "llvm/CodeGen/RegisterScavenging.h"
17 #include "llvm/Target/TargetMachine.h"
18 
19 using namespace llvm;
20 
21 #define DEBUG_TYPE "frame-info"
22 
23 static cl::opt<bool> EnableSpillVGPRToAGPR(
24   "amdgpu-spill-vgpr-to-agpr",
25   cl::desc("Enable spilling VGPRs to AGPRs"),
26   cl::ReallyHidden,
27   cl::init(true));
28 
29 // Find a scratch register that we can use in the prologue. We avoid using
30 // callee-save registers since they may appear to be free when this is called
31 // from canUseAsPrologue (during shrink wrapping), but then no longer be free
32 // when this is called from emitPrologue.
33 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
34                                                    LivePhysRegs &LiveRegs,
35                                                    const TargetRegisterClass &RC,
36                                                    bool Unused = false) {
37   // Mark callee saved registers as used so we will not choose them.
38   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
39   for (unsigned i = 0; CSRegs[i]; ++i)
40     LiveRegs.addReg(CSRegs[i]);
41 
42   if (Unused) {
43     // We are looking for a register that can be used throughout the entire
44     // function, so any use is unacceptable.
45     for (MCRegister Reg : RC) {
46       if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
47         return Reg;
48     }
49   } else {
50     for (MCRegister Reg : RC) {
51       if (LiveRegs.available(MRI, Reg))
52         return Reg;
53     }
54   }
55 
56   return MCRegister();
57 }
58 
59 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF,
60                                            LivePhysRegs &LiveRegs,
61                                            Register &TempSGPR,
62                                            Optional<int> &FrameIndex,
63                                            bool IsFP) {
64   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
65   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
66 
67   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
68   const SIRegisterInfo *TRI = ST.getRegisterInfo();
69 
70   // We need to save and restore the current FP/BP.
71 
72   // 1: If there is already a VGPR with free lanes, use it. We
73   // may already have to pay the penalty for spilling a CSR VGPR.
74   if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
75     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
76                                             TargetStackID::SGPRSpill);
77 
78     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
79       llvm_unreachable("allocate SGPR spill should have worked");
80 
81     FrameIndex = NewFI;
82 
83     LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
84                dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to  "
85                       << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
86                       << '\n');
87     return;
88   }
89 
90   // 2: Next, try to save the FP/BP in an unused SGPR.
91   TempSGPR = findScratchNonCalleeSaveRegister(
92       MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
93 
94   if (!TempSGPR) {
95     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
96                                             TargetStackID::SGPRSpill);
97 
98     if (TRI->spillSGPRToVGPR() && MFI->allocateSGPRSpillToVGPR(MF, NewFI)) {
99       // 3: There's no free lane to spill, and no free register to save FP/BP,
100       // so we're forced to spill another VGPR to use for the spill.
101       FrameIndex = NewFI;
102 
103       LLVM_DEBUG(
104           auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
105           dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to "
106                  << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';);
107     } else {
108       // Remove dead <NewFI> index
109       MF.getFrameInfo().RemoveStackObject(NewFI);
110       // 4: If all else fails, spill the FP/BP to memory.
111       FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4));
112       LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling "
113                         << (IsFP ? "FP" : "BP") << '\n');
114     }
115   } else {
116     LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to "
117                       << printReg(TempSGPR, TRI) << '\n');
118   }
119 }
120 
121 // We need to specially emit stack operations here because a different frame
122 // register is used than in the rest of the function, as getFrameRegister would
123 // use.
124 static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI,
125                              const SIMachineFunctionInfo &FuncInfo,
126                              LivePhysRegs &LiveRegs, MachineFunction &MF,
127                              MachineBasicBlock &MBB,
128                              MachineBasicBlock::iterator I, Register SpillReg,
129                              int FI) {
130   unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
131                                         : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
132 
133   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
134   MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI);
135   MachineMemOperand *MMO = MF.getMachineMemOperand(
136       PtrInfo, MachineMemOperand::MOStore, FrameInfo.getObjectSize(FI),
137       FrameInfo.getObjectAlign(FI));
138   LiveRegs.addReg(SpillReg);
139   TRI.buildSpillLoadStore(MBB, I, Opc, FI, SpillReg, true,
140                           FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr,
141                           &LiveRegs);
142   LiveRegs.removeReg(SpillReg);
143 }
144 
145 static void buildEpilogRestore(const GCNSubtarget &ST,
146                                const SIRegisterInfo &TRI,
147                                const SIMachineFunctionInfo &FuncInfo,
148                                LivePhysRegs &LiveRegs, MachineFunction &MF,
149                                MachineBasicBlock &MBB,
150                                MachineBasicBlock::iterator I, Register SpillReg,
151                                int FI) {
152   unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
153                                         : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
154 
155   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
156   MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI);
157   MachineMemOperand *MMO = MF.getMachineMemOperand(
158       PtrInfo, MachineMemOperand::MOLoad, FrameInfo.getObjectSize(FI),
159       FrameInfo.getObjectAlign(FI));
160   TRI.buildSpillLoadStore(MBB, I, Opc, FI, SpillReg, false,
161                           FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr,
162                           &LiveRegs);
163 }
164 
165 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
166                         const DebugLoc &DL, const SIInstrInfo *TII,
167                         Register TargetReg) {
168   MachineFunction *MF = MBB.getParent();
169   const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
170   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
171   const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
172   Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
173   Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
174 
175   if (MFI->getGITPtrHigh() != 0xffffffff) {
176     BuildMI(MBB, I, DL, SMovB32, TargetHi)
177         .addImm(MFI->getGITPtrHigh())
178         .addReg(TargetReg, RegState::ImplicitDefine);
179   } else {
180     const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
181     BuildMI(MBB, I, DL, GetPC64, TargetReg);
182   }
183   Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
184   MF->getRegInfo().addLiveIn(GitPtrLo);
185   MBB.addLiveIn(GitPtrLo);
186   BuildMI(MBB, I, DL, SMovB32, TargetLo)
187     .addReg(GitPtrLo);
188 }
189 
190 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
191 void SIFrameLowering::emitEntryFunctionFlatScratchInit(
192     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
193     const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
194   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
195   const SIInstrInfo *TII = ST.getInstrInfo();
196   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
197   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
198 
199   // We don't need this if we only have spills since there is no user facing
200   // scratch.
201 
202   // TODO: If we know we don't have flat instructions earlier, we can omit
203   // this from the input registers.
204   //
205   // TODO: We only need to know if we access scratch space through a flat
206   // pointer. Because we only detect if flat instructions are used at all,
207   // this will be used more often than necessary on VI.
208 
209   Register FlatScrInitLo;
210   Register FlatScrInitHi;
211 
212   if (ST.isAmdPalOS()) {
213     // Extract the scratch offset from the descriptor in the GIT
214     LivePhysRegs LiveRegs;
215     LiveRegs.init(*TRI);
216     LiveRegs.addLiveIns(MBB);
217 
218     // Find unused reg to load flat scratch init into
219     MachineRegisterInfo &MRI = MF.getRegInfo();
220     Register FlatScrInit = AMDGPU::NoRegister;
221     ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
222     unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
223     AllSGPR64s = AllSGPR64s.slice(
224         std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
225     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
226     for (MCPhysReg Reg : AllSGPR64s) {
227       if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) &&
228           !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
229         FlatScrInit = Reg;
230         break;
231       }
232     }
233     assert(FlatScrInit && "Failed to find free register for scratch init");
234 
235     FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
236     FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
237 
238     buildGitPtr(MBB, I, DL, TII, FlatScrInit);
239 
240     // We now have the GIT ptr - now get the scratch descriptor from the entry
241     // at offset 0 (or offset 16 for a compute shader).
242     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
243     const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
244     auto *MMO = MF.getMachineMemOperand(
245         PtrInfo,
246         MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
247             MachineMemOperand::MODereferenceable,
248         8, Align(4));
249     unsigned Offset =
250         MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
251     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
252     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
253     BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
254         .addReg(FlatScrInit)
255         .addImm(EncodedOffset) // offset
256         .addImm(0)             // cpol
257         .addMemOperand(MMO);
258 
259     // Mask the offset in [47:0] of the descriptor
260     const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
261     BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
262         .addReg(FlatScrInitHi)
263         .addImm(0xffff);
264   } else {
265     Register FlatScratchInitReg =
266         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
267     assert(FlatScratchInitReg);
268 
269     MachineRegisterInfo &MRI = MF.getRegInfo();
270     MRI.addLiveIn(FlatScratchInitReg);
271     MBB.addLiveIn(FlatScratchInitReg);
272 
273     FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
274     FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
275   }
276 
277   // Do a 64-bit pointer add.
278   if (ST.flatScratchIsPointer()) {
279     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
280       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
281         .addReg(FlatScrInitLo)
282         .addReg(ScratchWaveOffsetReg);
283       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
284         .addReg(FlatScrInitHi)
285         .addImm(0);
286       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
287         addReg(FlatScrInitLo).
288         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
289                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
290       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
291         addReg(FlatScrInitHi).
292         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
293                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
294       return;
295     }
296 
297     // For GFX9.
298     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
299       .addReg(FlatScrInitLo)
300       .addReg(ScratchWaveOffsetReg);
301     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
302       .addReg(FlatScrInitHi)
303       .addImm(0);
304 
305     return;
306   }
307 
308   assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
309 
310   // Copy the size in bytes.
311   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
312     .addReg(FlatScrInitHi, RegState::Kill);
313 
314   // Add wave offset in bytes to private base offset.
315   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
316   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), FlatScrInitLo)
317       .addReg(FlatScrInitLo)
318       .addReg(ScratchWaveOffsetReg);
319 
320   // Convert offset to 256-byte units.
321   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
322     .addReg(FlatScrInitLo, RegState::Kill)
323     .addImm(8);
324 }
325 
326 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
327 // memory. They should have been removed by now.
328 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
329   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
330        I != E; ++I) {
331     if (!MFI.isDeadObjectIndex(I))
332       return false;
333   }
334 
335   return true;
336 }
337 
338 // Shift down registers reserved for the scratch RSRC.
339 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
340     MachineFunction &MF) const {
341 
342   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
343   const SIInstrInfo *TII = ST.getInstrInfo();
344   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
345   MachineRegisterInfo &MRI = MF.getRegInfo();
346   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
347 
348   assert(MFI->isEntryFunction());
349 
350   Register ScratchRsrcReg = MFI->getScratchRSrcReg();
351 
352   if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
353                           allStackObjectsAreDead(MF.getFrameInfo())))
354     return Register();
355 
356   if (ST.hasSGPRInitBug() ||
357       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
358     return ScratchRsrcReg;
359 
360   // We reserved the last registers for this. Shift it down to the end of those
361   // which were actually used.
362   //
363   // FIXME: It might be safer to use a pseudoregister before replacement.
364 
365   // FIXME: We should be able to eliminate unused input registers. We only
366   // cannot do this for the resources required for scratch access. For now we
367   // skip over user SGPRs and may leave unused holes.
368 
369   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
370   ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
371   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
372 
373   // Skip the last N reserved elements because they should have already been
374   // reserved for VCC etc.
375   Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
376   for (MCPhysReg Reg : AllSGPR128s) {
377     // Pick the first unallocated one. Make sure we don't clobber the other
378     // reserved input we needed. Also for PAL, make sure we don't clobber
379     // the GIT pointer passed in SGPR0 or SGPR8.
380     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
381         !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
382       MRI.replaceRegWith(ScratchRsrcReg, Reg);
383       MFI->setScratchRSrcReg(Reg);
384       return Reg;
385     }
386   }
387 
388   return ScratchRsrcReg;
389 }
390 
391 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
392   return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
393 }
394 
395 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
396                                                 MachineBasicBlock &MBB) const {
397   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
398 
399   // FIXME: If we only have SGPR spills, we won't actually be using scratch
400   // memory since these spill to VGPRs. We should be cleaning up these unused
401   // SGPR spill frame indices somewhere.
402 
403   // FIXME: We still have implicit uses on SGPR spill instructions in case they
404   // need to spill to vector memory. It's likely that will not happen, but at
405   // this point it appears we need the setup. This part of the prolog should be
406   // emitted after frame indices are eliminated.
407 
408   // FIXME: Remove all of the isPhysRegUsed checks
409 
410   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
411   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
412   const SIInstrInfo *TII = ST.getInstrInfo();
413   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
414   MachineRegisterInfo &MRI = MF.getRegInfo();
415   const Function &F = MF.getFunction();
416 
417   assert(MFI->isEntryFunction());
418 
419   Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
420       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
421   // FIXME: Hack to not crash in situations which emitted an error.
422   if (!PreloadedScratchWaveOffsetReg)
423     return;
424 
425   // We need to do the replacement of the private segment buffer register even
426   // if there are no stack objects. There could be stores to undef or a
427   // constant without an associated object.
428   //
429   // This will return `Register()` in cases where there are no actual
430   // uses of the SRSRC.
431   Register ScratchRsrcReg;
432   if (!ST.enableFlatScratch())
433     ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
434 
435   // Make the selected register live throughout the function.
436   if (ScratchRsrcReg) {
437     for (MachineBasicBlock &OtherBB : MF) {
438       if (&OtherBB != &MBB) {
439         OtherBB.addLiveIn(ScratchRsrcReg);
440       }
441     }
442   }
443 
444   // Now that we have fixed the reserved SRSRC we need to locate the
445   // (potentially) preloaded SRSRC.
446   Register PreloadedScratchRsrcReg;
447   if (ST.isAmdHsaOrMesa(F)) {
448     PreloadedScratchRsrcReg =
449         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
450     if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
451       // We added live-ins during argument lowering, but since they were not
452       // used they were deleted. We're adding the uses now, so add them back.
453       MRI.addLiveIn(PreloadedScratchRsrcReg);
454       MBB.addLiveIn(PreloadedScratchRsrcReg);
455     }
456   }
457 
458   // Debug location must be unknown since the first debug location is used to
459   // determine the end of the prologue.
460   DebugLoc DL;
461   MachineBasicBlock::iterator I = MBB.begin();
462 
463   // We found the SRSRC first because it needs four registers and has an
464   // alignment requirement. If the SRSRC that we found is clobbering with
465   // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
466   // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
467   // wave offset to a free SGPR.
468   Register ScratchWaveOffsetReg;
469   if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
470     ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
471     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
472     AllSGPRs = AllSGPRs.slice(
473         std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
474     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
475     for (MCPhysReg Reg : AllSGPRs) {
476       if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
477           !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
478         ScratchWaveOffsetReg = Reg;
479         BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
480             .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
481         break;
482       }
483     }
484   } else {
485     ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
486   }
487   assert(ScratchWaveOffsetReg);
488 
489   if (requiresStackPointerReference(MF)) {
490     Register SPReg = MFI->getStackPtrOffsetReg();
491     assert(SPReg != AMDGPU::SP_REG);
492     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg)
493         .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST));
494   }
495 
496   if (hasFP(MF)) {
497     Register FPReg = MFI->getFrameOffsetReg();
498     assert(FPReg != AMDGPU::FP_REG);
499     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
500   }
501 
502   if ((MFI->hasFlatScratchInit() || ScratchRsrcReg) &&
503       !ST.flatScratchIsArchitected()) {
504     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
505     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
506   }
507 
508   if (MFI->hasFlatScratchInit()) {
509     emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
510   }
511 
512   if (ScratchRsrcReg) {
513     emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
514                                          PreloadedScratchRsrcReg,
515                                          ScratchRsrcReg, ScratchWaveOffsetReg);
516   }
517 }
518 
519 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
520 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
521     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
522     const DebugLoc &DL, Register PreloadedScratchRsrcReg,
523     Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
524 
525   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
526   const SIInstrInfo *TII = ST.getInstrInfo();
527   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
528   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
529   const Function &Fn = MF.getFunction();
530 
531   if (ST.isAmdPalOS()) {
532     // The pointer to the GIT is formed from the offset passed in and either
533     // the amdgpu-git-ptr-high function attribute or the top part of the PC
534     Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
535     Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
536 
537     buildGitPtr(MBB, I, DL, TII, Rsrc01);
538 
539     // We now have the GIT ptr - now get the scratch descriptor from the entry
540     // at offset 0 (or offset 16 for a compute shader).
541     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
542     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
543     auto MMO = MF.getMachineMemOperand(PtrInfo,
544                                        MachineMemOperand::MOLoad |
545                                            MachineMemOperand::MOInvariant |
546                                            MachineMemOperand::MODereferenceable,
547                                        16, Align(4));
548     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
549     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
550     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
551     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
552       .addReg(Rsrc01)
553       .addImm(EncodedOffset) // offset
554       .addImm(0) // cpol
555       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
556       .addMemOperand(MMO);
557 
558     // The driver will always set the SRD for wave 64 (bits 118:117 of
559     // descriptor / bits 22:21 of third sub-reg will be 0b11)
560     // If the shader is actually wave32 we have to modify the const_index_stride
561     // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The
562     // reason the driver does this is that there can be cases where it presents
563     // 2 shaders with different wave size (e.g. VsFs).
564     // TODO: convert to using SCRATCH instructions or multiple SRD buffers
565     if (ST.isWave32()) {
566       const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32);
567       BuildMI(MBB, I, DL, SBitsetB32, Rsrc03)
568           .addImm(21)
569           .addReg(Rsrc03);
570     }
571   } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
572     assert(!ST.isAmdHsaOrMesa(Fn));
573     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
574 
575     Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
576     Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
577 
578     // Use relocations to get the pointer, and setup the other bits manually.
579     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
580 
581     if (MFI->hasImplicitBufferPtr()) {
582       Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
583 
584       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
585         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
586 
587         BuildMI(MBB, I, DL, Mov64, Rsrc01)
588           .addReg(MFI->getImplicitBufferPtrUserSGPR())
589           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
590       } else {
591         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
592 
593         MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
594         auto MMO = MF.getMachineMemOperand(
595             PtrInfo,
596             MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
597                 MachineMemOperand::MODereferenceable,
598             8, Align(4));
599         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
600           .addReg(MFI->getImplicitBufferPtrUserSGPR())
601           .addImm(0) // offset
602           .addImm(0) // cpol
603           .addMemOperand(MMO)
604           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
605 
606         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
607         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
608       }
609     } else {
610       Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
611       Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
612 
613       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
614         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
615         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
616 
617       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
618         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
619         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
620 
621     }
622 
623     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
624       .addImm(Rsrc23 & 0xffffffff)
625       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
626 
627     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
628       .addImm(Rsrc23 >> 32)
629       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
630   } else if (ST.isAmdHsaOrMesa(Fn)) {
631     assert(PreloadedScratchRsrcReg);
632 
633     if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
634       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
635           .addReg(PreloadedScratchRsrcReg, RegState::Kill);
636     }
637   }
638 
639   // Add the scratch wave offset into the scratch RSRC.
640   //
641   // We only want to update the first 48 bits, which is the base address
642   // pointer, without touching the adjacent 16 bits of flags. We know this add
643   // cannot carry-out from bit 47, otherwise the scratch allocation would be
644   // impossible to fit in the 48-bit global address space.
645   //
646   // TODO: Evaluate if it is better to just construct an SRD using the flat
647   // scratch init and some constants rather than update the one we are passed.
648   Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
649   Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
650 
651   // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
652   // the kernel body via inreg arguments.
653   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
654       .addReg(ScratchRsrcSub0)
655       .addReg(ScratchWaveOffsetReg)
656       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
657   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
658       .addReg(ScratchRsrcSub1)
659       .addImm(0)
660       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
661 }
662 
663 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
664   switch (ID) {
665   case TargetStackID::Default:
666   case TargetStackID::NoAlloc:
667   case TargetStackID::SGPRSpill:
668     return true;
669   case TargetStackID::ScalableVector:
670   case TargetStackID::WasmLocal:
671     return false;
672   }
673   llvm_unreachable("Invalid TargetStackID::Value");
674 }
675 
676 static void initLiveRegs(LivePhysRegs &LiveRegs, const SIRegisterInfo &TRI,
677                          const SIMachineFunctionInfo *FuncInfo,
678                          MachineFunction &MF, MachineBasicBlock &MBB,
679                          MachineBasicBlock::iterator MBBI, bool IsProlog) {
680   if (LiveRegs.empty()) {
681     LiveRegs.init(TRI);
682     if (IsProlog) {
683       LiveRegs.addLiveIns(MBB);
684     } else {
685       // In epilog.
686       LiveRegs.addLiveOuts(MBB);
687       LiveRegs.stepBackward(*MBBI);
688     }
689   }
690 }
691 
692 // Activate all lanes, returns saved exec.
693 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
694                                      MachineFunction &MF,
695                                      MachineBasicBlock &MBB,
696                                      MachineBasicBlock::iterator MBBI,
697                                      bool IsProlog) {
698   Register ScratchExecCopy;
699   MachineRegisterInfo &MRI = MF.getRegInfo();
700   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
701   const SIInstrInfo *TII = ST.getInstrInfo();
702   const SIRegisterInfo &TRI = TII->getRegisterInfo();
703   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
704   DebugLoc DL;
705 
706   initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, IsProlog);
707 
708   ScratchExecCopy = findScratchNonCalleeSaveRegister(
709       MRI, LiveRegs, *TRI.getWaveMaskRegClass());
710   if (!ScratchExecCopy)
711     report_fatal_error("failed to find free scratch register");
712 
713   LiveRegs.addReg(ScratchExecCopy);
714 
715   const unsigned OrSaveExec =
716       ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
717   BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1);
718 
719   return ScratchExecCopy;
720 }
721 
722 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
723 // Otherwise we are spilling to memory.
724 static bool spilledToMemory(const MachineFunction &MF, int SaveIndex) {
725   const MachineFrameInfo &MFI = MF.getFrameInfo();
726   return MFI.getStackID(SaveIndex) != TargetStackID::SGPRSpill;
727 }
728 
729 void SIFrameLowering::emitPrologue(MachineFunction &MF,
730                                    MachineBasicBlock &MBB) const {
731   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
732   if (FuncInfo->isEntryFunction()) {
733     emitEntryFunctionPrologue(MF, MBB);
734     return;
735   }
736 
737   const MachineFrameInfo &MFI = MF.getFrameInfo();
738   MachineRegisterInfo &MRI = MF.getRegInfo();
739   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
740   const SIInstrInfo *TII = ST.getInstrInfo();
741   const SIRegisterInfo &TRI = TII->getRegisterInfo();
742 
743   Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
744   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
745   Register BasePtrReg =
746       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
747   LivePhysRegs LiveRegs;
748 
749   MachineBasicBlock::iterator MBBI = MBB.begin();
750   DebugLoc DL;
751 
752   bool HasFP = false;
753   bool HasBP = false;
754   uint32_t NumBytes = MFI.getStackSize();
755   uint32_t RoundedSize = NumBytes;
756   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
757   // turn on all lanes before doing the spill to memory.
758   Register ScratchExecCopy;
759 
760   Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex;
761   Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex;
762 
763   // VGPRs used for SGPR->VGPR spills
764   for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg :
765        FuncInfo->getSGPRSpillVGPRs()) {
766     if (!Reg.FI)
767       continue;
768 
769     if (!ScratchExecCopy)
770       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI,
771                                              /*IsProlog*/ true);
772 
773     buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, Reg.VGPR,
774                      *Reg.FI);
775   }
776 
777   // VGPRs used for Whole Wave Mode
778   for (const auto &Reg : FuncInfo->WWMReservedRegs) {
779     auto VGPR = Reg.first;
780     auto FI = Reg.second;
781     if (!FI)
782       continue;
783 
784     if (!ScratchExecCopy)
785       ScratchExecCopy =
786           buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ true);
787 
788     buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, VGPR, *FI);
789   }
790 
791   if (ScratchExecCopy) {
792     // FIXME: Split block and make terminator.
793     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
794     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
795     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
796         .addReg(ScratchExecCopy, RegState::Kill);
797     LiveRegs.addReg(ScratchExecCopy);
798   }
799 
800   if (FPSaveIndex && spilledToMemory(MF, *FPSaveIndex)) {
801     const int FramePtrFI = *FPSaveIndex;
802     assert(!MFI.isDeadObjectIndex(FramePtrFI));
803 
804     initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true);
805 
806     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
807         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
808     if (!TmpVGPR)
809       report_fatal_error("failed to find free scratch register");
810 
811     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
812         .addReg(FramePtrReg);
813 
814     buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR,
815                      FramePtrFI);
816   }
817 
818   if (BPSaveIndex && spilledToMemory(MF, *BPSaveIndex)) {
819     const int BasePtrFI = *BPSaveIndex;
820     assert(!MFI.isDeadObjectIndex(BasePtrFI));
821 
822     initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true);
823 
824     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
825         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
826     if (!TmpVGPR)
827       report_fatal_error("failed to find free scratch register");
828 
829     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
830         .addReg(BasePtrReg);
831 
832     buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR,
833                      BasePtrFI);
834   }
835 
836   // In this case, spill the FP to a reserved VGPR.
837   if (FPSaveIndex && !spilledToMemory(MF, *FPSaveIndex)) {
838     const int FramePtrFI = *FPSaveIndex;
839     assert(!MFI.isDeadObjectIndex(FramePtrFI));
840 
841     assert(MFI.getStackID(FramePtrFI) == TargetStackID::SGPRSpill);
842     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
843         FuncInfo->getSGPRToVGPRSpills(FramePtrFI);
844     assert(Spill.size() == 1);
845 
846     // Save FP before setting it up.
847     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
848         .addReg(FramePtrReg)
849         .addImm(Spill[0].Lane)
850         .addReg(Spill[0].VGPR, RegState::Undef);
851   }
852 
853   // In this case, spill the BP to a reserved VGPR.
854   if (BPSaveIndex && !spilledToMemory(MF, *BPSaveIndex)) {
855     const int BasePtrFI = *BPSaveIndex;
856     assert(!MFI.isDeadObjectIndex(BasePtrFI));
857 
858     assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
859     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
860         FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
861     assert(Spill.size() == 1);
862 
863     // Save BP before setting it up.
864     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
865         .addReg(BasePtrReg)
866         .addImm(Spill[0].Lane)
867         .addReg(Spill[0].VGPR, RegState::Undef);
868   }
869 
870   // Emit the copy if we need an FP, and are using a free SGPR to save it.
871   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
872     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
873             FuncInfo->SGPRForFPSaveRestoreCopy)
874         .addReg(FramePtrReg)
875         .setMIFlag(MachineInstr::FrameSetup);
876   }
877 
878   // Emit the copy if we need a BP, and are using a free SGPR to save it.
879   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
880     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
881             FuncInfo->SGPRForBPSaveRestoreCopy)
882         .addReg(BasePtrReg)
883         .setMIFlag(MachineInstr::FrameSetup);
884   }
885 
886   // If a copy has been emitted for FP and/or BP, Make the SGPRs
887   // used in the copy instructions live throughout the function.
888   SmallVector<MCPhysReg, 2> TempSGPRs;
889   if (FuncInfo->SGPRForFPSaveRestoreCopy)
890     TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy);
891 
892   if (FuncInfo->SGPRForBPSaveRestoreCopy)
893     TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy);
894 
895   if (!TempSGPRs.empty()) {
896     for (MachineBasicBlock &MBB : MF) {
897       for (MCPhysReg Reg : TempSGPRs)
898         MBB.addLiveIn(Reg);
899 
900       MBB.sortUniqueLiveIns();
901     }
902     if (!LiveRegs.empty()) {
903       LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
904       LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy);
905     }
906   }
907 
908   if (TRI.hasStackRealignment(MF)) {
909     HasFP = true;
910     const unsigned Alignment = MFI.getMaxAlign().value();
911 
912     RoundedSize += Alignment;
913     if (LiveRegs.empty()) {
914       LiveRegs.init(TRI);
915       LiveRegs.addLiveIns(MBB);
916     }
917 
918     // s_add_i32 s33, s32, NumBytes
919     // s_and_b32 s33, s33, 0b111...0000
920     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), FramePtrReg)
921         .addReg(StackPtrReg)
922         .addImm((Alignment - 1) * getScratchScaleFactor(ST))
923         .setMIFlag(MachineInstr::FrameSetup);
924     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
925         .addReg(FramePtrReg, RegState::Kill)
926         .addImm(-Alignment * getScratchScaleFactor(ST))
927         .setMIFlag(MachineInstr::FrameSetup);
928     FuncInfo->setIsStackRealigned(true);
929   } else if ((HasFP = hasFP(MF))) {
930     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
931         .addReg(StackPtrReg)
932         .setMIFlag(MachineInstr::FrameSetup);
933   }
934 
935   // If we need a base pointer, set it up here. It's whatever the value of
936   // the stack pointer is at this point. Any variable size objects will be
937   // allocated after this, so we can still use the base pointer to reference
938   // the incoming arguments.
939   if ((HasBP = TRI.hasBasePointer(MF))) {
940     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
941         .addReg(StackPtrReg)
942         .setMIFlag(MachineInstr::FrameSetup);
943   }
944 
945   if (HasFP && RoundedSize != 0) {
946     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg)
947         .addReg(StackPtrReg)
948         .addImm(RoundedSize * getScratchScaleFactor(ST))
949         .setMIFlag(MachineInstr::FrameSetup);
950   }
951 
952   assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy ||
953                      FuncInfo->FramePointerSaveIndex)) &&
954          "Needed to save FP but didn't save it anywhere");
955 
956   assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy &&
957                     !FuncInfo->FramePointerSaveIndex)) &&
958          "Saved FP but didn't need it");
959 
960   assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy ||
961                      FuncInfo->BasePointerSaveIndex)) &&
962          "Needed to save BP but didn't save it anywhere");
963 
964   assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy &&
965                     !FuncInfo->BasePointerSaveIndex)) &&
966          "Saved BP but didn't need it");
967 }
968 
969 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
970                                    MachineBasicBlock &MBB) const {
971   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
972   if (FuncInfo->isEntryFunction())
973     return;
974 
975   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
976   const SIInstrInfo *TII = ST.getInstrInfo();
977   MachineRegisterInfo &MRI = MF.getRegInfo();
978   const SIRegisterInfo &TRI = TII->getRegisterInfo();
979   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
980   LivePhysRegs LiveRegs;
981   DebugLoc DL;
982 
983   const MachineFrameInfo &MFI = MF.getFrameInfo();
984   uint32_t NumBytes = MFI.getStackSize();
985   uint32_t RoundedSize = FuncInfo->isStackRealigned()
986                              ? NumBytes + MFI.getMaxAlign().value()
987                              : NumBytes;
988   const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
989   const Register FramePtrReg = FuncInfo->getFrameOffsetReg();
990   const Register BasePtrReg =
991       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
992 
993   Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex;
994   Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex;
995 
996   if (RoundedSize != 0 && hasFP(MF)) {
997     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg)
998         .addReg(StackPtrReg)
999         .addImm(-static_cast<int64_t>(RoundedSize * getScratchScaleFactor(ST)))
1000         .setMIFlag(MachineInstr::FrameDestroy);
1001   }
1002 
1003   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1004     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1005         .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
1006         .setMIFlag(MachineInstr::FrameDestroy);
1007   }
1008 
1009   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1010     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1011         .addReg(FuncInfo->SGPRForBPSaveRestoreCopy)
1012         .setMIFlag(MachineInstr::FrameDestroy);
1013   }
1014 
1015   if (FPSaveIndex) {
1016     const int FramePtrFI = *FPSaveIndex;
1017     assert(!MFI.isDeadObjectIndex(FramePtrFI));
1018     if (spilledToMemory(MF, FramePtrFI)) {
1019       initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false);
1020 
1021       MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
1022           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1023       if (!TmpVGPR)
1024         report_fatal_error("failed to find free scratch register");
1025       buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR,
1026                          FramePtrFI);
1027       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg)
1028           .addReg(TmpVGPR, RegState::Kill);
1029     } else {
1030       // Reload from VGPR spill.
1031       assert(MFI.getStackID(FramePtrFI) == TargetStackID::SGPRSpill);
1032       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1033           FuncInfo->getSGPRToVGPRSpills(FramePtrFI);
1034       assert(Spill.size() == 1);
1035       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg)
1036           .addReg(Spill[0].VGPR)
1037           .addImm(Spill[0].Lane);
1038     }
1039   }
1040 
1041   if (BPSaveIndex) {
1042     const int BasePtrFI = *BPSaveIndex;
1043     assert(!MFI.isDeadObjectIndex(BasePtrFI));
1044     if (spilledToMemory(MF, BasePtrFI)) {
1045       initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false);
1046 
1047       MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
1048           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1049       if (!TmpVGPR)
1050         report_fatal_error("failed to find free scratch register");
1051       buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR,
1052                          BasePtrFI);
1053       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg)
1054           .addReg(TmpVGPR, RegState::Kill);
1055     } else {
1056       // Reload from VGPR spill.
1057       assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
1058       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1059           FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1060       assert(Spill.size() == 1);
1061       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg)
1062           .addReg(Spill[0].VGPR)
1063           .addImm(Spill[0].Lane);
1064     }
1065   }
1066 
1067   Register ScratchExecCopy;
1068   for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg :
1069        FuncInfo->getSGPRSpillVGPRs()) {
1070     if (!Reg.FI)
1071       continue;
1072 
1073     if (!ScratchExecCopy)
1074       ScratchExecCopy =
1075           buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false);
1076 
1077     buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, Reg.VGPR,
1078                        *Reg.FI);
1079   }
1080 
1081   for (const auto &Reg : FuncInfo->WWMReservedRegs) {
1082     auto VGPR = Reg.first;
1083     auto FI = Reg.second;
1084     if (!FI)
1085       continue;
1086 
1087     if (!ScratchExecCopy)
1088       ScratchExecCopy =
1089           buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false);
1090 
1091     buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, VGPR, *FI);
1092   }
1093 
1094   if (ScratchExecCopy) {
1095     // FIXME: Split block and make terminator.
1096     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
1097     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
1098     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
1099         .addReg(ScratchExecCopy, RegState::Kill);
1100   }
1101 }
1102 
1103 #ifndef NDEBUG
1104 static bool allSGPRSpillsAreDead(const MachineFunction &MF) {
1105   const MachineFrameInfo &MFI = MF.getFrameInfo();
1106   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1107   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1108        I != E; ++I) {
1109     if (!MFI.isDeadObjectIndex(I) &&
1110         MFI.getStackID(I) == TargetStackID::SGPRSpill &&
1111         (I != FuncInfo->FramePointerSaveIndex &&
1112          I != FuncInfo->BasePointerSaveIndex)) {
1113       return false;
1114     }
1115   }
1116 
1117   return true;
1118 }
1119 #endif
1120 
1121 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF,
1122                                                     int FI,
1123                                                     Register &FrameReg) const {
1124   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1125 
1126   FrameReg = RI->getFrameRegister(MF);
1127   return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI));
1128 }
1129 
1130 void SIFrameLowering::processFunctionBeforeFrameFinalized(
1131   MachineFunction &MF,
1132   RegScavenger *RS) const {
1133   MachineFrameInfo &MFI = MF.getFrameInfo();
1134 
1135   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1136   const SIInstrInfo *TII = ST.getInstrInfo();
1137   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1138   MachineRegisterInfo &MRI = MF.getRegInfo();
1139   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1140 
1141   const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs()
1142                                && EnableSpillVGPRToAGPR;
1143 
1144   if (SpillVGPRToAGPR) {
1145     // To track the spill frame indices handled in this pass.
1146     BitVector SpillFIs(MFI.getObjectIndexEnd(), false);
1147 
1148     bool SeenDbgInstr = false;
1149 
1150     for (MachineBasicBlock &MBB : MF) {
1151       MachineBasicBlock::iterator Next;
1152       for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) {
1153         MachineInstr &MI = *I;
1154         Next = std::next(I);
1155 
1156         if (MI.isDebugInstr())
1157           SeenDbgInstr = true;
1158 
1159         if (TII->isVGPRSpill(MI)) {
1160           // Try to eliminate stack used by VGPR spills before frame
1161           // finalization.
1162           unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(),
1163                                                      AMDGPU::OpName::vaddr);
1164           int FI = MI.getOperand(FIOp).getIndex();
1165           Register VReg =
1166             TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg();
1167           if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI,
1168                                                 TRI->isAGPR(MRI, VReg))) {
1169             // FIXME: change to enterBasicBlockEnd()
1170             RS->enterBasicBlock(MBB);
1171             TRI->eliminateFrameIndex(MI, 0, FIOp, RS);
1172             SpillFIs.set(FI);
1173             continue;
1174           }
1175         }
1176       }
1177     }
1178 
1179     for (MachineBasicBlock &MBB : MF) {
1180       for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs())
1181         MBB.addLiveIn(Reg);
1182 
1183       for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs())
1184         MBB.addLiveIn(Reg);
1185 
1186       MBB.sortUniqueLiveIns();
1187 
1188       if (!SpillFIs.empty() && SeenDbgInstr) {
1189         // FIXME: The dead frame indices are replaced with a null register from
1190         // the debug value instructions. We should instead, update it with the
1191         // correct register value. But not sure the register value alone is
1192         for (MachineInstr &MI : MBB) {
1193           if (MI.isDebugValue() && MI.getOperand(0).isFI() &&
1194               SpillFIs[MI.getOperand(0).getIndex()]) {
1195             MI.getOperand(0).ChangeToRegister(Register(), false /*isDef*/);
1196             MI.getOperand(0).setIsDebug();
1197           }
1198         }
1199       }
1200     }
1201   }
1202 
1203   FuncInfo->removeDeadFrameIndices(MFI);
1204   assert(allSGPRSpillsAreDead(MF) &&
1205          "SGPR spill should have been removed in SILowerSGPRSpills");
1206 
1207   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1208   // but currently hasNonSpillStackObjects is set only from source
1209   // allocas. Stack temps produced from legalization are not counted currently.
1210   if (!allStackObjectsAreDead(MFI)) {
1211     assert(RS && "RegScavenger required if spilling");
1212 
1213     // Add an emergency spill slot
1214     RS->addScavengingFrameIndex(FuncInfo->getScavengeFI(MFI, *TRI));
1215   }
1216 }
1217 
1218 // Only report VGPRs to generic code.
1219 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
1220                                            BitVector &SavedVGPRs,
1221                                            RegScavenger *RS) const {
1222   TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
1223   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1224   if (MFI->isEntryFunction())
1225     return;
1226 
1227   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1228   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1229   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1230 
1231   // Ignore the SGPRs the default implementation found.
1232   SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask());
1233 
1234   // Do not save AGPRs prior to GFX90A because there was no easy way to do so.
1235   // In gfx908 there was do AGPR loads and stores and thus spilling also
1236   // require a temporary VGPR.
1237   if (!ST.hasGFX90AInsts())
1238     SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask());
1239 
1240   // hasFP only knows about stack objects that already exist. We're now
1241   // determining the stack slots that will be created, so we have to predict
1242   // them. Stack objects force FP usage with calls.
1243   //
1244   // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1245   // don't want to report it here.
1246   //
1247   // FIXME: Is this really hasReservedCallFrame?
1248   const bool WillHaveFP =
1249       FrameInfo.hasCalls() &&
1250       (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1251 
1252   // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1253   // so don't allow the default insertion to handle them.
1254   for (auto SSpill : MFI->getSGPRSpillVGPRs())
1255     SavedVGPRs.reset(SSpill.VGPR);
1256 
1257   LivePhysRegs LiveRegs;
1258   LiveRegs.init(*TRI);
1259 
1260   if (WillHaveFP || hasFP(MF)) {
1261     assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex &&
1262            "Re-reserving spill slot for FP");
1263     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy,
1264                                    MFI->FramePointerSaveIndex, true);
1265   }
1266 
1267   if (TRI->hasBasePointer(MF)) {
1268     if (MFI->SGPRForFPSaveRestoreCopy)
1269       LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy);
1270 
1271     assert(!MFI->SGPRForBPSaveRestoreCopy &&
1272            !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP");
1273     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy,
1274                                    MFI->BasePointerSaveIndex, false);
1275   }
1276 }
1277 
1278 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
1279                                                BitVector &SavedRegs,
1280                                                RegScavenger *RS) const {
1281   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
1282   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1283   if (MFI->isEntryFunction())
1284     return;
1285 
1286   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1287   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1288 
1289   // The SP is specifically managed and we don't want extra spills of it.
1290   SavedRegs.reset(MFI->getStackPtrOffsetReg());
1291 
1292   const BitVector AllSavedRegs = SavedRegs;
1293   SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask());
1294 
1295   // If clearing VGPRs changed the mask, we will have some CSR VGPR spills.
1296   const bool HaveAnyCSRVGPR = SavedRegs != AllSavedRegs;
1297 
1298   // We have to anticipate introducing CSR VGPR spills if we don't have any
1299   // stack objects already, since we require an FP if there is a call and stack.
1300   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1301   const bool WillHaveFP = FrameInfo.hasCalls() && HaveAnyCSRVGPR;
1302 
1303   // FP will be specially managed like SP.
1304   if (WillHaveFP || hasFP(MF))
1305     SavedRegs.reset(MFI->getFrameOffsetReg());
1306 }
1307 
1308 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1309     MachineFunction &MF, const TargetRegisterInfo *TRI,
1310     std::vector<CalleeSavedInfo> &CSI) const {
1311   if (CSI.empty())
1312     return true; // Early exit if no callee saved registers are modified!
1313 
1314   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1315   if (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1316       !FuncInfo->SGPRForBPSaveRestoreCopy)
1317     return false;
1318 
1319   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1320   const SIRegisterInfo *RI = ST.getRegisterInfo();
1321   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1322   Register BasePtrReg = RI->getBaseRegister();
1323   unsigned NumModifiedRegs = 0;
1324 
1325   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1326     NumModifiedRegs++;
1327   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1328     NumModifiedRegs++;
1329 
1330   for (auto &CS : CSI) {
1331     if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) {
1332       CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1333       if (--NumModifiedRegs)
1334         break;
1335     } else if (CS.getReg() == BasePtrReg &&
1336                FuncInfo->SGPRForBPSaveRestoreCopy) {
1337       CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1338       if (--NumModifiedRegs)
1339         break;
1340     }
1341   }
1342 
1343   return false;
1344 }
1345 
1346 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
1347   MachineFunction &MF,
1348   MachineBasicBlock &MBB,
1349   MachineBasicBlock::iterator I) const {
1350   int64_t Amount = I->getOperand(0).getImm();
1351   if (Amount == 0)
1352     return MBB.erase(I);
1353 
1354   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1355   const SIInstrInfo *TII = ST.getInstrInfo();
1356   const DebugLoc &DL = I->getDebugLoc();
1357   unsigned Opc = I->getOpcode();
1358   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
1359   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
1360 
1361   if (!hasReservedCallFrame(MF)) {
1362     Amount = alignTo(Amount, getStackAlign());
1363     assert(isUInt<32>(Amount) && "exceeded stack address space size");
1364     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1365     Register SPReg = MFI->getStackPtrOffsetReg();
1366 
1367     Amount *= getScratchScaleFactor(ST);
1368     if (IsDestroy)
1369       Amount = -Amount;
1370     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), SPReg)
1371         .addReg(SPReg)
1372         .addImm(Amount);
1373   } else if (CalleePopAmount != 0) {
1374     llvm_unreachable("is this used?");
1375   }
1376 
1377   return MBB.erase(I);
1378 }
1379 
1380 /// Returns true if the frame will require a reference to the stack pointer.
1381 ///
1382 /// This is the set of conditions common to setting up the stack pointer in a
1383 /// kernel, and for using a frame pointer in a callable function.
1384 ///
1385 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
1386 /// references SP.
1387 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) {
1388   return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
1389 }
1390 
1391 // The FP for kernels is always known 0, so we never really need to setup an
1392 // explicit register for it. However, DisableFramePointerElim will force us to
1393 // use a register for it.
1394 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
1395   const MachineFrameInfo &MFI = MF.getFrameInfo();
1396 
1397   // For entry functions we can use an immediate offset in most cases, so the
1398   // presence of calls doesn't imply we need a distinct frame pointer.
1399   if (MFI.hasCalls() &&
1400       !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) {
1401     // All offsets are unsigned, so need to be addressed in the same direction
1402     // as stack growth.
1403 
1404     // FIXME: This function is pretty broken, since it can be called before the
1405     // frame layout is determined or CSR spills are inserted.
1406     return MFI.getStackSize() != 0;
1407   }
1408 
1409   return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
1410          MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->hasStackRealignment(
1411              MF) ||
1412          MF.getTarget().Options.DisableFramePointerElim(MF);
1413 }
1414 
1415 // This is essentially a reduced version of hasFP for entry functions. Since the
1416 // stack pointer is known 0 on entry to kernels, we never really need an FP
1417 // register. We may need to initialize the stack pointer depending on the frame
1418 // properties, which logically overlaps many of the cases where an ordinary
1419 // function would require an FP.
1420 bool SIFrameLowering::requiresStackPointerReference(
1421     const MachineFunction &MF) const {
1422   // Callable functions always require a stack pointer reference.
1423   assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() &&
1424          "only expected to call this for entry points");
1425 
1426   const MachineFrameInfo &MFI = MF.getFrameInfo();
1427 
1428   // Entry points ordinarily don't need to initialize SP. We have to set it up
1429   // for callees if there are any. Also note tail calls are impossible/don't
1430   // make any sense for kernels.
1431   if (MFI.hasCalls())
1432     return true;
1433 
1434   // We still need to initialize the SP if we're doing anything weird that
1435   // references the SP, like variable sized stack objects.
1436   return frameTriviallyRequiresSP(MFI);
1437 }
1438