1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPU.h" 11 #include "GCNSubtarget.h" 12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 13 #include "SIMachineFunctionInfo.h" 14 #include "llvm/CodeGen/LivePhysRegs.h" 15 #include "llvm/CodeGen/MachineFrameInfo.h" 16 #include "llvm/CodeGen/RegisterScavenging.h" 17 #include "llvm/Target/TargetMachine.h" 18 19 using namespace llvm; 20 21 #define DEBUG_TYPE "frame-info" 22 23 static cl::opt<bool> EnableSpillVGPRToAGPR( 24 "amdgpu-spill-vgpr-to-agpr", 25 cl::desc("Enable spilling VGPRs to AGPRs"), 26 cl::ReallyHidden, 27 cl::init(true)); 28 29 // Find a scratch register that we can use in the prologue. We avoid using 30 // callee-save registers since they may appear to be free when this is called 31 // from canUseAsPrologue (during shrink wrapping), but then no longer be free 32 // when this is called from emitPrologue. 33 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, 34 LivePhysRegs &LiveRegs, 35 const TargetRegisterClass &RC, 36 bool Unused = false) { 37 // Mark callee saved registers as used so we will not choose them. 38 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); 39 for (unsigned i = 0; CSRegs[i]; ++i) 40 LiveRegs.addReg(CSRegs[i]); 41 42 if (Unused) { 43 // We are looking for a register that can be used throughout the entire 44 // function, so any use is unacceptable. 45 for (MCRegister Reg : RC) { 46 if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg)) 47 return Reg; 48 } 49 } else { 50 for (MCRegister Reg : RC) { 51 if (LiveRegs.available(MRI, Reg)) 52 return Reg; 53 } 54 } 55 56 return MCRegister(); 57 } 58 59 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF, 60 LivePhysRegs &LiveRegs, 61 Register &TempSGPR, 62 Optional<int> &FrameIndex, 63 bool IsFP) { 64 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 65 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 66 67 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 68 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 69 70 // We need to save and restore the current FP/BP. 71 72 // 1: If there is already a VGPR with free lanes, use it. We 73 // may already have to pay the penalty for spilling a CSR VGPR. 74 if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { 75 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 76 TargetStackID::SGPRSpill); 77 78 if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) 79 llvm_unreachable("allocate SGPR spill should have worked"); 80 81 FrameIndex = NewFI; 82 83 LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 84 dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to " 85 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane 86 << '\n'); 87 return; 88 } 89 90 // 2: Next, try to save the FP/BP in an unused SGPR. 91 TempSGPR = findScratchNonCalleeSaveRegister( 92 MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true); 93 94 if (!TempSGPR) { 95 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 96 TargetStackID::SGPRSpill); 97 98 if (TRI->spillSGPRToVGPR() && MFI->allocateSGPRSpillToVGPR(MF, NewFI)) { 99 // 3: There's no free lane to spill, and no free register to save FP/BP, 100 // so we're forced to spill another VGPR to use for the spill. 101 FrameIndex = NewFI; 102 103 LLVM_DEBUG( 104 auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 105 dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to " 106 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';); 107 } else { 108 // Remove dead <NewFI> index 109 MF.getFrameInfo().RemoveStackObject(NewFI); 110 // 4: If all else fails, spill the FP/BP to memory. 111 FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4)); 112 LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling " 113 << (IsFP ? "FP" : "BP") << '\n'); 114 } 115 } else { 116 LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to " 117 << printReg(TempSGPR, TRI) << '\n'); 118 } 119 } 120 121 // We need to specially emit stack operations here because a different frame 122 // register is used than in the rest of the function, as getFrameRegister would 123 // use. 124 static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI, 125 const SIMachineFunctionInfo &FuncInfo, 126 LivePhysRegs &LiveRegs, MachineFunction &MF, 127 MachineBasicBlock &MBB, 128 MachineBasicBlock::iterator I, Register SpillReg, 129 int FI) { 130 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 131 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 132 133 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 134 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI); 135 MachineMemOperand *MMO = MF.getMachineMemOperand( 136 PtrInfo, MachineMemOperand::MOStore, FrameInfo.getObjectSize(FI), 137 FrameInfo.getObjectAlign(FI)); 138 LiveRegs.addReg(SpillReg); 139 TRI.buildSpillLoadStore(MBB, I, Opc, FI, SpillReg, true, 140 FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr, 141 &LiveRegs); 142 LiveRegs.removeReg(SpillReg); 143 } 144 145 static void buildEpilogRestore(const GCNSubtarget &ST, 146 const SIRegisterInfo &TRI, 147 const SIMachineFunctionInfo &FuncInfo, 148 LivePhysRegs &LiveRegs, MachineFunction &MF, 149 MachineBasicBlock &MBB, 150 MachineBasicBlock::iterator I, Register SpillReg, 151 int FI) { 152 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 153 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 154 155 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 156 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI); 157 MachineMemOperand *MMO = MF.getMachineMemOperand( 158 PtrInfo, MachineMemOperand::MOLoad, FrameInfo.getObjectSize(FI), 159 FrameInfo.getObjectAlign(FI)); 160 TRI.buildSpillLoadStore(MBB, I, Opc, FI, SpillReg, false, 161 FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr, 162 &LiveRegs); 163 } 164 165 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 166 const DebugLoc &DL, const SIInstrInfo *TII, 167 Register TargetReg) { 168 MachineFunction *MF = MBB.getParent(); 169 const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 170 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 171 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 172 Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0); 173 Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1); 174 175 if (MFI->getGITPtrHigh() != 0xffffffff) { 176 BuildMI(MBB, I, DL, SMovB32, TargetHi) 177 .addImm(MFI->getGITPtrHigh()) 178 .addReg(TargetReg, RegState::ImplicitDefine); 179 } else { 180 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 181 BuildMI(MBB, I, DL, GetPC64, TargetReg); 182 } 183 Register GitPtrLo = MFI->getGITPtrLoReg(*MF); 184 MF->getRegInfo().addLiveIn(GitPtrLo); 185 MBB.addLiveIn(GitPtrLo); 186 BuildMI(MBB, I, DL, SMovB32, TargetLo) 187 .addReg(GitPtrLo); 188 } 189 190 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()` 191 void SIFrameLowering::emitEntryFunctionFlatScratchInit( 192 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 193 const DebugLoc &DL, Register ScratchWaveOffsetReg) const { 194 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 195 const SIInstrInfo *TII = ST.getInstrInfo(); 196 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 197 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 198 199 // We don't need this if we only have spills since there is no user facing 200 // scratch. 201 202 // TODO: If we know we don't have flat instructions earlier, we can omit 203 // this from the input registers. 204 // 205 // TODO: We only need to know if we access scratch space through a flat 206 // pointer. Because we only detect if flat instructions are used at all, 207 // this will be used more often than necessary on VI. 208 209 Register FlatScrInitLo; 210 Register FlatScrInitHi; 211 212 if (ST.isAmdPalOS()) { 213 // Extract the scratch offset from the descriptor in the GIT 214 LivePhysRegs LiveRegs; 215 LiveRegs.init(*TRI); 216 LiveRegs.addLiveIns(MBB); 217 218 // Find unused reg to load flat scratch init into 219 MachineRegisterInfo &MRI = MF.getRegInfo(); 220 Register FlatScrInit = AMDGPU::NoRegister; 221 ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF); 222 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2; 223 AllSGPR64s = AllSGPR64s.slice( 224 std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded)); 225 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 226 for (MCPhysReg Reg : AllSGPR64s) { 227 if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) && 228 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 229 FlatScrInit = Reg; 230 break; 231 } 232 } 233 assert(FlatScrInit && "Failed to find free register for scratch init"); 234 235 FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0); 236 FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1); 237 238 buildGitPtr(MBB, I, DL, TII, FlatScrInit); 239 240 // We now have the GIT ptr - now get the scratch descriptor from the entry 241 // at offset 0 (or offset 16 for a compute shader). 242 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 243 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 244 auto *MMO = MF.getMachineMemOperand( 245 PtrInfo, 246 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 247 MachineMemOperand::MODereferenceable, 248 8, Align(4)); 249 unsigned Offset = 250 MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 251 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 252 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 253 BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit) 254 .addReg(FlatScrInit) 255 .addImm(EncodedOffset) // offset 256 .addImm(0) // cpol 257 .addMemOperand(MMO); 258 259 // Mask the offset in [47:0] of the descriptor 260 const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32); 261 BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi) 262 .addReg(FlatScrInitHi) 263 .addImm(0xffff); 264 } else { 265 Register FlatScratchInitReg = 266 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 267 assert(FlatScratchInitReg); 268 269 MachineRegisterInfo &MRI = MF.getRegInfo(); 270 MRI.addLiveIn(FlatScratchInitReg); 271 MBB.addLiveIn(FlatScratchInitReg); 272 273 FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 274 FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 275 } 276 277 // Do a 64-bit pointer add. 278 if (ST.flatScratchIsPointer()) { 279 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 280 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 281 .addReg(FlatScrInitLo) 282 .addReg(ScratchWaveOffsetReg); 283 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) 284 .addReg(FlatScrInitHi) 285 .addImm(0); 286 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 287 addReg(FlatScrInitLo). 288 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | 289 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 290 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 291 addReg(FlatScrInitHi). 292 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | 293 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 294 return; 295 } 296 297 // For GFX9. 298 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 299 .addReg(FlatScrInitLo) 300 .addReg(ScratchWaveOffsetReg); 301 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 302 .addReg(FlatScrInitHi) 303 .addImm(0); 304 305 return; 306 } 307 308 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9); 309 310 // Copy the size in bytes. 311 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 312 .addReg(FlatScrInitHi, RegState::Kill); 313 314 // Add wave offset in bytes to private base offset. 315 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 316 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), FlatScrInitLo) 317 .addReg(FlatScrInitLo) 318 .addReg(ScratchWaveOffsetReg); 319 320 // Convert offset to 256-byte units. 321 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 322 .addReg(FlatScrInitLo, RegState::Kill) 323 .addImm(8); 324 } 325 326 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not 327 // memory. They should have been removed by now. 328 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 329 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 330 I != E; ++I) { 331 if (!MFI.isDeadObjectIndex(I)) 332 return false; 333 } 334 335 return true; 336 } 337 338 // Shift down registers reserved for the scratch RSRC. 339 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg( 340 MachineFunction &MF) const { 341 342 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 343 const SIInstrInfo *TII = ST.getInstrInfo(); 344 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 345 MachineRegisterInfo &MRI = MF.getRegInfo(); 346 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 347 348 assert(MFI->isEntryFunction()); 349 350 Register ScratchRsrcReg = MFI->getScratchRSrcReg(); 351 352 if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) && 353 allStackObjectsAreDead(MF.getFrameInfo()))) 354 return Register(); 355 356 if (ST.hasSGPRInitBug() || 357 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 358 return ScratchRsrcReg; 359 360 // We reserved the last registers for this. Shift it down to the end of those 361 // which were actually used. 362 // 363 // FIXME: It might be safer to use a pseudoregister before replacement. 364 365 // FIXME: We should be able to eliminate unused input registers. We only 366 // cannot do this for the resources required for scratch access. For now we 367 // skip over user SGPRs and may leave unused holes. 368 369 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 370 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF); 371 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 372 373 // Skip the last N reserved elements because they should have already been 374 // reserved for VCC etc. 375 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 376 for (MCPhysReg Reg : AllSGPR128s) { 377 // Pick the first unallocated one. Make sure we don't clobber the other 378 // reserved input we needed. Also for PAL, make sure we don't clobber 379 // the GIT pointer passed in SGPR0 or SGPR8. 380 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 381 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 382 MRI.replaceRegWith(ScratchRsrcReg, Reg); 383 MFI->setScratchRSrcReg(Reg); 384 return Reg; 385 } 386 } 387 388 return ScratchRsrcReg; 389 } 390 391 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) { 392 return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize(); 393 } 394 395 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 396 MachineBasicBlock &MBB) const { 397 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 398 399 // FIXME: If we only have SGPR spills, we won't actually be using scratch 400 // memory since these spill to VGPRs. We should be cleaning up these unused 401 // SGPR spill frame indices somewhere. 402 403 // FIXME: We still have implicit uses on SGPR spill instructions in case they 404 // need to spill to vector memory. It's likely that will not happen, but at 405 // this point it appears we need the setup. This part of the prolog should be 406 // emitted after frame indices are eliminated. 407 408 // FIXME: Remove all of the isPhysRegUsed checks 409 410 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 411 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 412 const SIInstrInfo *TII = ST.getInstrInfo(); 413 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 414 MachineRegisterInfo &MRI = MF.getRegInfo(); 415 const Function &F = MF.getFunction(); 416 417 assert(MFI->isEntryFunction()); 418 419 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 420 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 421 // FIXME: Hack to not crash in situations which emitted an error. 422 if (!PreloadedScratchWaveOffsetReg) 423 return; 424 425 // We need to do the replacement of the private segment buffer register even 426 // if there are no stack objects. There could be stores to undef or a 427 // constant without an associated object. 428 // 429 // This will return `Register()` in cases where there are no actual 430 // uses of the SRSRC. 431 Register ScratchRsrcReg; 432 if (!ST.enableFlatScratch()) 433 ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF); 434 435 // Make the selected register live throughout the function. 436 if (ScratchRsrcReg) { 437 for (MachineBasicBlock &OtherBB : MF) { 438 if (&OtherBB != &MBB) { 439 OtherBB.addLiveIn(ScratchRsrcReg); 440 } 441 } 442 } 443 444 // Now that we have fixed the reserved SRSRC we need to locate the 445 // (potentially) preloaded SRSRC. 446 Register PreloadedScratchRsrcReg; 447 if (ST.isAmdHsaOrMesa(F)) { 448 PreloadedScratchRsrcReg = 449 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 450 if (ScratchRsrcReg && PreloadedScratchRsrcReg) { 451 // We added live-ins during argument lowering, but since they were not 452 // used they were deleted. We're adding the uses now, so add them back. 453 MRI.addLiveIn(PreloadedScratchRsrcReg); 454 MBB.addLiveIn(PreloadedScratchRsrcReg); 455 } 456 } 457 458 // Debug location must be unknown since the first debug location is used to 459 // determine the end of the prologue. 460 DebugLoc DL; 461 MachineBasicBlock::iterator I = MBB.begin(); 462 463 // We found the SRSRC first because it needs four registers and has an 464 // alignment requirement. If the SRSRC that we found is clobbering with 465 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR 466 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch 467 // wave offset to a free SGPR. 468 Register ScratchWaveOffsetReg; 469 if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) { 470 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF); 471 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 472 AllSGPRs = AllSGPRs.slice( 473 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded)); 474 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 475 for (MCPhysReg Reg : AllSGPRs) { 476 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 477 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) { 478 ScratchWaveOffsetReg = Reg; 479 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 480 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); 481 break; 482 } 483 } 484 } else { 485 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg; 486 } 487 assert(ScratchWaveOffsetReg); 488 489 if (requiresStackPointerReference(MF)) { 490 Register SPReg = MFI->getStackPtrOffsetReg(); 491 assert(SPReg != AMDGPU::SP_REG); 492 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg) 493 .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST)); 494 } 495 496 if (hasFP(MF)) { 497 Register FPReg = MFI->getFrameOffsetReg(); 498 assert(FPReg != AMDGPU::FP_REG); 499 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0); 500 } 501 502 if ((MFI->hasFlatScratchInit() || ScratchRsrcReg) && 503 !ST.flatScratchIsArchitected()) { 504 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 505 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 506 } 507 508 if (MFI->hasFlatScratchInit()) { 509 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg); 510 } 511 512 if (ScratchRsrcReg) { 513 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL, 514 PreloadedScratchRsrcReg, 515 ScratchRsrcReg, ScratchWaveOffsetReg); 516 } 517 } 518 519 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg` 520 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup( 521 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 522 const DebugLoc &DL, Register PreloadedScratchRsrcReg, 523 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const { 524 525 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 526 const SIInstrInfo *TII = ST.getInstrInfo(); 527 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 528 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 529 const Function &Fn = MF.getFunction(); 530 531 if (ST.isAmdPalOS()) { 532 // The pointer to the GIT is formed from the offset passed in and either 533 // the amdgpu-git-ptr-high function attribute or the top part of the PC 534 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 535 Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 536 537 buildGitPtr(MBB, I, DL, TII, Rsrc01); 538 539 // We now have the GIT ptr - now get the scratch descriptor from the entry 540 // at offset 0 (or offset 16 for a compute shader). 541 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 542 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 543 auto MMO = MF.getMachineMemOperand(PtrInfo, 544 MachineMemOperand::MOLoad | 545 MachineMemOperand::MOInvariant | 546 MachineMemOperand::MODereferenceable, 547 16, Align(4)); 548 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 549 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 550 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 551 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 552 .addReg(Rsrc01) 553 .addImm(EncodedOffset) // offset 554 .addImm(0) // cpol 555 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 556 .addMemOperand(MMO); 557 558 // The driver will always set the SRD for wave 64 (bits 118:117 of 559 // descriptor / bits 22:21 of third sub-reg will be 0b11) 560 // If the shader is actually wave32 we have to modify the const_index_stride 561 // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The 562 // reason the driver does this is that there can be cases where it presents 563 // 2 shaders with different wave size (e.g. VsFs). 564 // TODO: convert to using SCRATCH instructions or multiple SRD buffers 565 if (ST.isWave32()) { 566 const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32); 567 BuildMI(MBB, I, DL, SBitsetB32, Rsrc03) 568 .addImm(21) 569 .addReg(Rsrc03); 570 } 571 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) { 572 assert(!ST.isAmdHsaOrMesa(Fn)); 573 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 574 575 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 576 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 577 578 // Use relocations to get the pointer, and setup the other bits manually. 579 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 580 581 if (MFI->hasImplicitBufferPtr()) { 582 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 583 584 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 585 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 586 587 BuildMI(MBB, I, DL, Mov64, Rsrc01) 588 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 589 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 590 } else { 591 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 592 593 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 594 auto MMO = MF.getMachineMemOperand( 595 PtrInfo, 596 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 597 MachineMemOperand::MODereferenceable, 598 8, Align(4)); 599 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 600 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 601 .addImm(0) // offset 602 .addImm(0) // cpol 603 .addMemOperand(MMO) 604 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 605 606 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 607 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 608 } 609 } else { 610 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 611 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 612 613 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 614 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 615 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 616 617 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 618 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 619 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 620 621 } 622 623 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 624 .addImm(Rsrc23 & 0xffffffff) 625 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 626 627 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 628 .addImm(Rsrc23 >> 32) 629 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 630 } else if (ST.isAmdHsaOrMesa(Fn)) { 631 assert(PreloadedScratchRsrcReg); 632 633 if (ScratchRsrcReg != PreloadedScratchRsrcReg) { 634 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 635 .addReg(PreloadedScratchRsrcReg, RegState::Kill); 636 } 637 } 638 639 // Add the scratch wave offset into the scratch RSRC. 640 // 641 // We only want to update the first 48 bits, which is the base address 642 // pointer, without touching the adjacent 16 bits of flags. We know this add 643 // cannot carry-out from bit 47, otherwise the scratch allocation would be 644 // impossible to fit in the 48-bit global address space. 645 // 646 // TODO: Evaluate if it is better to just construct an SRD using the flat 647 // scratch init and some constants rather than update the one we are passed. 648 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 649 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 650 651 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in 652 // the kernel body via inreg arguments. 653 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0) 654 .addReg(ScratchRsrcSub0) 655 .addReg(ScratchWaveOffsetReg) 656 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 657 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1) 658 .addReg(ScratchRsrcSub1) 659 .addImm(0) 660 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 661 } 662 663 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { 664 switch (ID) { 665 case TargetStackID::Default: 666 case TargetStackID::NoAlloc: 667 case TargetStackID::SGPRSpill: 668 return true; 669 case TargetStackID::ScalableVector: 670 case TargetStackID::WasmLocal: 671 return false; 672 } 673 llvm_unreachable("Invalid TargetStackID::Value"); 674 } 675 676 static void initLiveRegs(LivePhysRegs &LiveRegs, const SIRegisterInfo &TRI, 677 const SIMachineFunctionInfo *FuncInfo, 678 MachineFunction &MF, MachineBasicBlock &MBB, 679 MachineBasicBlock::iterator MBBI, bool IsProlog) { 680 if (LiveRegs.empty()) { 681 LiveRegs.init(TRI); 682 if (IsProlog) { 683 LiveRegs.addLiveIns(MBB); 684 } else { 685 // In epilog. 686 LiveRegs.addLiveOuts(MBB); 687 LiveRegs.stepBackward(*MBBI); 688 } 689 } 690 } 691 692 // Activate all lanes, returns saved exec. 693 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs, 694 MachineFunction &MF, 695 MachineBasicBlock &MBB, 696 MachineBasicBlock::iterator MBBI, 697 bool IsProlog) { 698 Register ScratchExecCopy; 699 MachineRegisterInfo &MRI = MF.getRegInfo(); 700 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 701 const SIInstrInfo *TII = ST.getInstrInfo(); 702 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 703 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 704 DebugLoc DL; 705 706 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, IsProlog); 707 708 ScratchExecCopy = findScratchNonCalleeSaveRegister( 709 MRI, LiveRegs, *TRI.getWaveMaskRegClass()); 710 if (!ScratchExecCopy) 711 report_fatal_error("failed to find free scratch register"); 712 713 LiveRegs.addReg(ScratchExecCopy); 714 715 const unsigned OrSaveExec = 716 ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 717 BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1); 718 719 return ScratchExecCopy; 720 } 721 722 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 723 // Otherwise we are spilling to memory. 724 static bool spilledToMemory(const MachineFunction &MF, int SaveIndex) { 725 const MachineFrameInfo &MFI = MF.getFrameInfo(); 726 return MFI.getStackID(SaveIndex) != TargetStackID::SGPRSpill; 727 } 728 729 void SIFrameLowering::emitPrologue(MachineFunction &MF, 730 MachineBasicBlock &MBB) const { 731 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 732 if (FuncInfo->isEntryFunction()) { 733 emitEntryFunctionPrologue(MF, MBB); 734 return; 735 } 736 737 const MachineFrameInfo &MFI = MF.getFrameInfo(); 738 MachineRegisterInfo &MRI = MF.getRegInfo(); 739 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 740 const SIInstrInfo *TII = ST.getInstrInfo(); 741 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 742 743 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 744 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 745 Register BasePtrReg = 746 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 747 LivePhysRegs LiveRegs; 748 749 MachineBasicBlock::iterator MBBI = MBB.begin(); 750 DebugLoc DL; 751 752 bool HasFP = false; 753 bool HasBP = false; 754 uint32_t NumBytes = MFI.getStackSize(); 755 uint32_t RoundedSize = NumBytes; 756 // To avoid clobbering VGPRs in lanes that weren't active on function entry, 757 // turn on all lanes before doing the spill to memory. 758 Register ScratchExecCopy; 759 760 Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex; 761 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; 762 763 // VGPRs used for SGPR->VGPR spills 764 for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg : 765 FuncInfo->getSGPRSpillVGPRs()) { 766 if (!Reg.FI) 767 continue; 768 769 if (!ScratchExecCopy) 770 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, 771 /*IsProlog*/ true); 772 773 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, Reg.VGPR, 774 *Reg.FI); 775 } 776 777 // VGPRs used for Whole Wave Mode 778 for (const auto &Reg : FuncInfo->WWMReservedRegs) { 779 auto VGPR = Reg.first; 780 auto FI = Reg.second; 781 if (!FI) 782 continue; 783 784 if (!ScratchExecCopy) 785 ScratchExecCopy = 786 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ true); 787 788 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, VGPR, *FI); 789 } 790 791 if (ScratchExecCopy) { 792 // FIXME: Split block and make terminator. 793 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 794 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 795 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 796 .addReg(ScratchExecCopy, RegState::Kill); 797 LiveRegs.addReg(ScratchExecCopy); 798 } 799 800 if (FPSaveIndex && spilledToMemory(MF, *FPSaveIndex)) { 801 const int FramePtrFI = *FPSaveIndex; 802 assert(!MFI.isDeadObjectIndex(FramePtrFI)); 803 804 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true); 805 806 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 807 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 808 if (!TmpVGPR) 809 report_fatal_error("failed to find free scratch register"); 810 811 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 812 .addReg(FramePtrReg); 813 814 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR, 815 FramePtrFI); 816 } 817 818 if (BPSaveIndex && spilledToMemory(MF, *BPSaveIndex)) { 819 const int BasePtrFI = *BPSaveIndex; 820 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 821 822 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true); 823 824 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 825 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 826 if (!TmpVGPR) 827 report_fatal_error("failed to find free scratch register"); 828 829 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 830 .addReg(BasePtrReg); 831 832 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR, 833 BasePtrFI); 834 } 835 836 // In this case, spill the FP to a reserved VGPR. 837 if (FPSaveIndex && !spilledToMemory(MF, *FPSaveIndex)) { 838 const int FramePtrFI = *FPSaveIndex; 839 assert(!MFI.isDeadObjectIndex(FramePtrFI)); 840 841 assert(MFI.getStackID(FramePtrFI) == TargetStackID::SGPRSpill); 842 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 843 FuncInfo->getSGPRToVGPRSpills(FramePtrFI); 844 assert(Spill.size() == 1); 845 846 // Save FP before setting it up. 847 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR) 848 .addReg(FramePtrReg) 849 .addImm(Spill[0].Lane) 850 .addReg(Spill[0].VGPR, RegState::Undef); 851 } 852 853 // In this case, spill the BP to a reserved VGPR. 854 if (BPSaveIndex && !spilledToMemory(MF, *BPSaveIndex)) { 855 const int BasePtrFI = *BPSaveIndex; 856 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 857 858 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 859 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 860 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 861 assert(Spill.size() == 1); 862 863 // Save BP before setting it up. 864 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR) 865 .addReg(BasePtrReg) 866 .addImm(Spill[0].Lane) 867 .addReg(Spill[0].VGPR, RegState::Undef); 868 } 869 870 // Emit the copy if we need an FP, and are using a free SGPR to save it. 871 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 872 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 873 FuncInfo->SGPRForFPSaveRestoreCopy) 874 .addReg(FramePtrReg) 875 .setMIFlag(MachineInstr::FrameSetup); 876 } 877 878 // Emit the copy if we need a BP, and are using a free SGPR to save it. 879 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 880 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 881 FuncInfo->SGPRForBPSaveRestoreCopy) 882 .addReg(BasePtrReg) 883 .setMIFlag(MachineInstr::FrameSetup); 884 } 885 886 // If a copy has been emitted for FP and/or BP, Make the SGPRs 887 // used in the copy instructions live throughout the function. 888 SmallVector<MCPhysReg, 2> TempSGPRs; 889 if (FuncInfo->SGPRForFPSaveRestoreCopy) 890 TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy); 891 892 if (FuncInfo->SGPRForBPSaveRestoreCopy) 893 TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy); 894 895 if (!TempSGPRs.empty()) { 896 for (MachineBasicBlock &MBB : MF) { 897 for (MCPhysReg Reg : TempSGPRs) 898 MBB.addLiveIn(Reg); 899 900 MBB.sortUniqueLiveIns(); 901 } 902 if (!LiveRegs.empty()) { 903 LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy); 904 LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy); 905 } 906 } 907 908 if (TRI.hasStackRealignment(MF)) { 909 HasFP = true; 910 const unsigned Alignment = MFI.getMaxAlign().value(); 911 912 RoundedSize += Alignment; 913 if (LiveRegs.empty()) { 914 LiveRegs.init(TRI); 915 LiveRegs.addLiveIns(MBB); 916 } 917 918 // s_add_i32 s33, s32, NumBytes 919 // s_and_b32 s33, s33, 0b111...0000 920 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), FramePtrReg) 921 .addReg(StackPtrReg) 922 .addImm((Alignment - 1) * getScratchScaleFactor(ST)) 923 .setMIFlag(MachineInstr::FrameSetup); 924 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 925 .addReg(FramePtrReg, RegState::Kill) 926 .addImm(-Alignment * getScratchScaleFactor(ST)) 927 .setMIFlag(MachineInstr::FrameSetup); 928 FuncInfo->setIsStackRealigned(true); 929 } else if ((HasFP = hasFP(MF))) { 930 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 931 .addReg(StackPtrReg) 932 .setMIFlag(MachineInstr::FrameSetup); 933 } 934 935 // If we need a base pointer, set it up here. It's whatever the value of 936 // the stack pointer is at this point. Any variable size objects will be 937 // allocated after this, so we can still use the base pointer to reference 938 // the incoming arguments. 939 if ((HasBP = TRI.hasBasePointer(MF))) { 940 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 941 .addReg(StackPtrReg) 942 .setMIFlag(MachineInstr::FrameSetup); 943 } 944 945 if (HasFP && RoundedSize != 0) { 946 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg) 947 .addReg(StackPtrReg) 948 .addImm(RoundedSize * getScratchScaleFactor(ST)) 949 .setMIFlag(MachineInstr::FrameSetup); 950 } 951 952 assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy || 953 FuncInfo->FramePointerSaveIndex)) && 954 "Needed to save FP but didn't save it anywhere"); 955 956 assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy && 957 !FuncInfo->FramePointerSaveIndex)) && 958 "Saved FP but didn't need it"); 959 960 assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy || 961 FuncInfo->BasePointerSaveIndex)) && 962 "Needed to save BP but didn't save it anywhere"); 963 964 assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy && 965 !FuncInfo->BasePointerSaveIndex)) && 966 "Saved BP but didn't need it"); 967 } 968 969 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 970 MachineBasicBlock &MBB) const { 971 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 972 if (FuncInfo->isEntryFunction()) 973 return; 974 975 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 976 const SIInstrInfo *TII = ST.getInstrInfo(); 977 MachineRegisterInfo &MRI = MF.getRegInfo(); 978 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 979 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 980 LivePhysRegs LiveRegs; 981 DebugLoc DL; 982 983 const MachineFrameInfo &MFI = MF.getFrameInfo(); 984 uint32_t NumBytes = MFI.getStackSize(); 985 uint32_t RoundedSize = FuncInfo->isStackRealigned() 986 ? NumBytes + MFI.getMaxAlign().value() 987 : NumBytes; 988 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 989 const Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 990 const Register BasePtrReg = 991 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 992 993 Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex; 994 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; 995 996 if (RoundedSize != 0 && hasFP(MF)) { 997 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg) 998 .addReg(StackPtrReg) 999 .addImm(-static_cast<int64_t>(RoundedSize * getScratchScaleFactor(ST))) 1000 .setMIFlag(MachineInstr::FrameDestroy); 1001 } 1002 1003 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 1004 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 1005 .addReg(FuncInfo->SGPRForFPSaveRestoreCopy) 1006 .setMIFlag(MachineInstr::FrameDestroy); 1007 } 1008 1009 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 1010 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 1011 .addReg(FuncInfo->SGPRForBPSaveRestoreCopy) 1012 .setMIFlag(MachineInstr::FrameDestroy); 1013 } 1014 1015 if (FPSaveIndex) { 1016 const int FramePtrFI = *FPSaveIndex; 1017 assert(!MFI.isDeadObjectIndex(FramePtrFI)); 1018 if (spilledToMemory(MF, FramePtrFI)) { 1019 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false); 1020 1021 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 1022 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1023 if (!TmpVGPR) 1024 report_fatal_error("failed to find free scratch register"); 1025 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR, 1026 FramePtrFI); 1027 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg) 1028 .addReg(TmpVGPR, RegState::Kill); 1029 } else { 1030 // Reload from VGPR spill. 1031 assert(MFI.getStackID(FramePtrFI) == TargetStackID::SGPRSpill); 1032 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1033 FuncInfo->getSGPRToVGPRSpills(FramePtrFI); 1034 assert(Spill.size() == 1); 1035 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg) 1036 .addReg(Spill[0].VGPR) 1037 .addImm(Spill[0].Lane); 1038 } 1039 } 1040 1041 if (BPSaveIndex) { 1042 const int BasePtrFI = *BPSaveIndex; 1043 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 1044 if (spilledToMemory(MF, BasePtrFI)) { 1045 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false); 1046 1047 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 1048 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1049 if (!TmpVGPR) 1050 report_fatal_error("failed to find free scratch register"); 1051 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR, 1052 BasePtrFI); 1053 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg) 1054 .addReg(TmpVGPR, RegState::Kill); 1055 } else { 1056 // Reload from VGPR spill. 1057 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 1058 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1059 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 1060 assert(Spill.size() == 1); 1061 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg) 1062 .addReg(Spill[0].VGPR) 1063 .addImm(Spill[0].Lane); 1064 } 1065 } 1066 1067 Register ScratchExecCopy; 1068 for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg : 1069 FuncInfo->getSGPRSpillVGPRs()) { 1070 if (!Reg.FI) 1071 continue; 1072 1073 if (!ScratchExecCopy) 1074 ScratchExecCopy = 1075 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false); 1076 1077 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, Reg.VGPR, 1078 *Reg.FI); 1079 } 1080 1081 for (const auto &Reg : FuncInfo->WWMReservedRegs) { 1082 auto VGPR = Reg.first; 1083 auto FI = Reg.second; 1084 if (!FI) 1085 continue; 1086 1087 if (!ScratchExecCopy) 1088 ScratchExecCopy = 1089 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false); 1090 1091 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, VGPR, *FI); 1092 } 1093 1094 if (ScratchExecCopy) { 1095 // FIXME: Split block and make terminator. 1096 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 1097 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 1098 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 1099 .addReg(ScratchExecCopy, RegState::Kill); 1100 } 1101 } 1102 1103 #ifndef NDEBUG 1104 static bool allSGPRSpillsAreDead(const MachineFunction &MF) { 1105 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1106 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1107 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1108 I != E; ++I) { 1109 if (!MFI.isDeadObjectIndex(I) && 1110 MFI.getStackID(I) == TargetStackID::SGPRSpill && 1111 (I != FuncInfo->FramePointerSaveIndex && 1112 I != FuncInfo->BasePointerSaveIndex)) { 1113 return false; 1114 } 1115 } 1116 1117 return true; 1118 } 1119 #endif 1120 1121 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, 1122 int FI, 1123 Register &FrameReg) const { 1124 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 1125 1126 FrameReg = RI->getFrameRegister(MF); 1127 return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI)); 1128 } 1129 1130 void SIFrameLowering::processFunctionBeforeFrameFinalized( 1131 MachineFunction &MF, 1132 RegScavenger *RS) const { 1133 MachineFrameInfo &MFI = MF.getFrameInfo(); 1134 1135 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1136 const SIInstrInfo *TII = ST.getInstrInfo(); 1137 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1138 MachineRegisterInfo &MRI = MF.getRegInfo(); 1139 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1140 1141 const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs() 1142 && EnableSpillVGPRToAGPR; 1143 1144 if (SpillVGPRToAGPR) { 1145 // To track the spill frame indices handled in this pass. 1146 BitVector SpillFIs(MFI.getObjectIndexEnd(), false); 1147 1148 bool SeenDbgInstr = false; 1149 1150 for (MachineBasicBlock &MBB : MF) { 1151 MachineBasicBlock::iterator Next; 1152 for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) { 1153 MachineInstr &MI = *I; 1154 Next = std::next(I); 1155 1156 if (MI.isDebugInstr()) 1157 SeenDbgInstr = true; 1158 1159 if (TII->isVGPRSpill(MI)) { 1160 // Try to eliminate stack used by VGPR spills before frame 1161 // finalization. 1162 unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(), 1163 AMDGPU::OpName::vaddr); 1164 int FI = MI.getOperand(FIOp).getIndex(); 1165 Register VReg = 1166 TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg(); 1167 if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI, 1168 TRI->isAGPR(MRI, VReg))) { 1169 // FIXME: change to enterBasicBlockEnd() 1170 RS->enterBasicBlock(MBB); 1171 TRI->eliminateFrameIndex(MI, 0, FIOp, RS); 1172 SpillFIs.set(FI); 1173 continue; 1174 } 1175 } 1176 } 1177 } 1178 1179 for (MachineBasicBlock &MBB : MF) { 1180 for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs()) 1181 MBB.addLiveIn(Reg); 1182 1183 for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs()) 1184 MBB.addLiveIn(Reg); 1185 1186 MBB.sortUniqueLiveIns(); 1187 1188 if (!SpillFIs.empty() && SeenDbgInstr) { 1189 // FIXME: The dead frame indices are replaced with a null register from 1190 // the debug value instructions. We should instead, update it with the 1191 // correct register value. But not sure the register value alone is 1192 for (MachineInstr &MI : MBB) { 1193 if (MI.isDebugValue() && MI.getOperand(0).isFI() && 1194 SpillFIs[MI.getOperand(0).getIndex()]) { 1195 MI.getOperand(0).ChangeToRegister(Register(), false /*isDef*/); 1196 MI.getOperand(0).setIsDebug(); 1197 } 1198 } 1199 } 1200 } 1201 } 1202 1203 FuncInfo->removeDeadFrameIndices(MFI); 1204 assert(allSGPRSpillsAreDead(MF) && 1205 "SGPR spill should have been removed in SILowerSGPRSpills"); 1206 1207 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 1208 // but currently hasNonSpillStackObjects is set only from source 1209 // allocas. Stack temps produced from legalization are not counted currently. 1210 if (!allStackObjectsAreDead(MFI)) { 1211 assert(RS && "RegScavenger required if spilling"); 1212 1213 // Add an emergency spill slot 1214 RS->addScavengingFrameIndex(FuncInfo->getScavengeFI(MFI, *TRI)); 1215 } 1216 } 1217 1218 // Only report VGPRs to generic code. 1219 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, 1220 BitVector &SavedVGPRs, 1221 RegScavenger *RS) const { 1222 TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); 1223 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1224 if (MFI->isEntryFunction()) 1225 return; 1226 1227 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1228 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1229 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1230 1231 // Ignore the SGPRs the default implementation found. 1232 SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask()); 1233 1234 // Do not save AGPRs prior to GFX90A because there was no easy way to do so. 1235 // In gfx908 there was do AGPR loads and stores and thus spilling also 1236 // require a temporary VGPR. 1237 if (!ST.hasGFX90AInsts()) 1238 SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask()); 1239 1240 // hasFP only knows about stack objects that already exist. We're now 1241 // determining the stack slots that will be created, so we have to predict 1242 // them. Stack objects force FP usage with calls. 1243 // 1244 // Note a new VGPR CSR may be introduced if one is used for the spill, but we 1245 // don't want to report it here. 1246 // 1247 // FIXME: Is this really hasReservedCallFrame? 1248 const bool WillHaveFP = 1249 FrameInfo.hasCalls() && 1250 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); 1251 1252 // VGPRs used for SGPR spilling need to be specially inserted in the prolog, 1253 // so don't allow the default insertion to handle them. 1254 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 1255 SavedVGPRs.reset(SSpill.VGPR); 1256 1257 LivePhysRegs LiveRegs; 1258 LiveRegs.init(*TRI); 1259 1260 if (WillHaveFP || hasFP(MF)) { 1261 assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex && 1262 "Re-reserving spill slot for FP"); 1263 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy, 1264 MFI->FramePointerSaveIndex, true); 1265 } 1266 1267 if (TRI->hasBasePointer(MF)) { 1268 if (MFI->SGPRForFPSaveRestoreCopy) 1269 LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy); 1270 1271 assert(!MFI->SGPRForBPSaveRestoreCopy && 1272 !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP"); 1273 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy, 1274 MFI->BasePointerSaveIndex, false); 1275 } 1276 } 1277 1278 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, 1279 BitVector &SavedRegs, 1280 RegScavenger *RS) const { 1281 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 1282 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1283 if (MFI->isEntryFunction()) 1284 return; 1285 1286 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1287 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1288 1289 // The SP is specifically managed and we don't want extra spills of it. 1290 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 1291 1292 const BitVector AllSavedRegs = SavedRegs; 1293 SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask()); 1294 1295 // If clearing VGPRs changed the mask, we will have some CSR VGPR spills. 1296 const bool HaveAnyCSRVGPR = SavedRegs != AllSavedRegs; 1297 1298 // We have to anticipate introducing CSR VGPR spills if we don't have any 1299 // stack objects already, since we require an FP if there is a call and stack. 1300 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1301 const bool WillHaveFP = FrameInfo.hasCalls() && HaveAnyCSRVGPR; 1302 1303 // FP will be specially managed like SP. 1304 if (WillHaveFP || hasFP(MF)) 1305 SavedRegs.reset(MFI->getFrameOffsetReg()); 1306 } 1307 1308 bool SIFrameLowering::assignCalleeSavedSpillSlots( 1309 MachineFunction &MF, const TargetRegisterInfo *TRI, 1310 std::vector<CalleeSavedInfo> &CSI) const { 1311 if (CSI.empty()) 1312 return true; // Early exit if no callee saved registers are modified! 1313 1314 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1315 if (!FuncInfo->SGPRForFPSaveRestoreCopy && 1316 !FuncInfo->SGPRForBPSaveRestoreCopy) 1317 return false; 1318 1319 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1320 const SIRegisterInfo *RI = ST.getRegisterInfo(); 1321 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1322 Register BasePtrReg = RI->getBaseRegister(); 1323 unsigned NumModifiedRegs = 0; 1324 1325 if (FuncInfo->SGPRForFPSaveRestoreCopy) 1326 NumModifiedRegs++; 1327 if (FuncInfo->SGPRForBPSaveRestoreCopy) 1328 NumModifiedRegs++; 1329 1330 for (auto &CS : CSI) { 1331 if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) { 1332 CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy); 1333 if (--NumModifiedRegs) 1334 break; 1335 } else if (CS.getReg() == BasePtrReg && 1336 FuncInfo->SGPRForBPSaveRestoreCopy) { 1337 CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy); 1338 if (--NumModifiedRegs) 1339 break; 1340 } 1341 } 1342 1343 return false; 1344 } 1345 1346 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 1347 MachineFunction &MF, 1348 MachineBasicBlock &MBB, 1349 MachineBasicBlock::iterator I) const { 1350 int64_t Amount = I->getOperand(0).getImm(); 1351 if (Amount == 0) 1352 return MBB.erase(I); 1353 1354 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1355 const SIInstrInfo *TII = ST.getInstrInfo(); 1356 const DebugLoc &DL = I->getDebugLoc(); 1357 unsigned Opc = I->getOpcode(); 1358 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 1359 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 1360 1361 if (!hasReservedCallFrame(MF)) { 1362 Amount = alignTo(Amount, getStackAlign()); 1363 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 1364 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1365 Register SPReg = MFI->getStackPtrOffsetReg(); 1366 1367 Amount *= getScratchScaleFactor(ST); 1368 if (IsDestroy) 1369 Amount = -Amount; 1370 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), SPReg) 1371 .addReg(SPReg) 1372 .addImm(Amount); 1373 } else if (CalleePopAmount != 0) { 1374 llvm_unreachable("is this used?"); 1375 } 1376 1377 return MBB.erase(I); 1378 } 1379 1380 /// Returns true if the frame will require a reference to the stack pointer. 1381 /// 1382 /// This is the set of conditions common to setting up the stack pointer in a 1383 /// kernel, and for using a frame pointer in a callable function. 1384 /// 1385 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm 1386 /// references SP. 1387 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) { 1388 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint(); 1389 } 1390 1391 // The FP for kernels is always known 0, so we never really need to setup an 1392 // explicit register for it. However, DisableFramePointerElim will force us to 1393 // use a register for it. 1394 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 1395 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1396 1397 // For entry functions we can use an immediate offset in most cases, so the 1398 // presence of calls doesn't imply we need a distinct frame pointer. 1399 if (MFI.hasCalls() && 1400 !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) { 1401 // All offsets are unsigned, so need to be addressed in the same direction 1402 // as stack growth. 1403 1404 // FIXME: This function is pretty broken, since it can be called before the 1405 // frame layout is determined or CSR spills are inserted. 1406 return MFI.getStackSize() != 0; 1407 } 1408 1409 return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() || 1410 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->hasStackRealignment( 1411 MF) || 1412 MF.getTarget().Options.DisableFramePointerElim(MF); 1413 } 1414 1415 // This is essentially a reduced version of hasFP for entry functions. Since the 1416 // stack pointer is known 0 on entry to kernels, we never really need an FP 1417 // register. We may need to initialize the stack pointer depending on the frame 1418 // properties, which logically overlaps many of the cases where an ordinary 1419 // function would require an FP. 1420 bool SIFrameLowering::requiresStackPointerReference( 1421 const MachineFunction &MF) const { 1422 // Callable functions always require a stack pointer reference. 1423 assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() && 1424 "only expected to call this for entry points"); 1425 1426 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1427 1428 // Entry points ordinarily don't need to initialize SP. We have to set it up 1429 // for callees if there are any. Also note tail calls are impossible/don't 1430 // make any sense for kernels. 1431 if (MFI.hasCalls()) 1432 return true; 1433 1434 // We still need to initialize the SP if we're doing anything weird that 1435 // references the SP, like variable sized stack objects. 1436 return frameTriviallyRequiresSP(MFI); 1437 } 1438