History log of /llvm-project-15.0.7/llvm/lib/CodeGen/LiveDebugValues/InstrRefBasedImpl.h (Results 1 – 25 of 37)
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Revision tags: llvmorg-20.1.0, llvmorg-20.1.0-rc3, llvmorg-20.1.0-rc2, llvmorg-20.1.0-rc1, llvmorg-21-init, llvmorg-19.1.7, llvmorg-19.1.6, llvmorg-19.1.5, llvmorg-19.1.4, llvmorg-19.1.3, llvmorg-19.1.2, llvmorg-19.1.1, llvmorg-19.1.0, llvmorg-19.1.0-rc4, llvmorg-19.1.0-rc3, llvmorg-19.1.0-rc2, llvmorg-19.1.0-rc1, llvmorg-20-init, llvmorg-18.1.8, llvmorg-18.1.7, llvmorg-18.1.6, llvmorg-18.1.5, llvmorg-18.1.4, llvmorg-18.1.3, llvmorg-18.1.2, llvmorg-18.1.1, llvmorg-18.1.0, llvmorg-18.1.0-rc4, llvmorg-18.1.0-rc3, llvmorg-18.1.0-rc2, llvmorg-18.1.0-rc1, llvmorg-19-init, llvmorg-17.0.6, llvmorg-17.0.5, llvmorg-17.0.4, llvmorg-17.0.3, llvmorg-17.0.2, llvmorg-17.0.1, llvmorg-17.0.0, llvmorg-17.0.0-rc4, llvmorg-17.0.0-rc3, llvmorg-17.0.0-rc2, llvmorg-17.0.0-rc1, llvmorg-18-init, llvmorg-16.0.6, llvmorg-16.0.5, llvmorg-16.0.4, llvmorg-16.0.3, llvmorg-16.0.2, llvmorg-16.0.1, llvmorg-16.0.0, llvmorg-16.0.0-rc4, llvmorg-16.0.0-rc3, llvmorg-16.0.0-rc2, llvmorg-16.0.0-rc1, llvmorg-17-init, llvmorg-15.0.7, llvmorg-15.0.6, llvmorg-15.0.5, llvmorg-15.0.4, llvmorg-15.0.3, llvmorg-15.0.2, llvmorg-15.0.1, llvmorg-15.0.0, llvmorg-15.0.0-rc3, llvmorg-15.0.0-rc2, llvmorg-15.0.0-rc1, llvmorg-16-init, llvmorg-14.0.6, llvmorg-14.0.5, llvmorg-14.0.4
# a975472f 12-May-2022 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef] Describe value sizes when spilt to stack

This is a re-apply of D123599, which was reverted in 4fe2ab5279408, now
with a more appropriate assertion. Original commit message foll

[DebugInfo][InstrRef] Describe value sizes when spilt to stack

This is a re-apply of D123599, which was reverted in 4fe2ab5279408, now
with a more appropriate assertion. Original commit message follow:

InstrRefBasedLDV can track and describe variable values that are spilt to
the stack -- however it does not current describe the size of the value on
the stack. This can cause uninitialized bytes to be read from the stack if
a small register is spilt for a larger variable, or theoretically on
big-endian machines if a large value on the stack is used for a small
variable.

Fix this by using DW_OP_deref_size to specify the amount of data to load
from the stack, if there's any possibility for ambiguity. There are a few
scenarios where this can be omitted (such as when using DW_OP_piece and a
non-DW_OP_stack_value location), see deref-spills-with-size.mir for an
explicit table of inputs flavours and output expressions.

Differential Revision: https://reviews.llvm.org/D123599

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# 87a55137 05-May-2022 Brian Tracy <[email protected]>

Fix "the the" typo in documentation and user facing strings

There are many more instances of this pattern, but I chose to limit this change to .rst files (docs), anything in libcxx/include, and stri

Fix "the the" typo in documentation and user facing strings

There are many more instances of this pattern, but I chose to limit this change to .rst files (docs), anything in libcxx/include, and string literals. These have the highest chance of being seen by end users.

Reviewed By: #libc, Mordante, martong, ldionne

Differential Revision: https://reviews.llvm.org/D124708

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Revision tags: llvmorg-14.0.3
# 4fe2ab52 28-Apr-2022 Zequan Wu <[email protected]>

Revert "[DebugInfo][InstrRef] Describe value sizes when spilt to stack"

This reverts commit a15b66e76d1ecff625a4bbb4a46ff83a43138f49.

This causes linker to crash at assertion: `Assertion failed: !E

Revert "[DebugInfo][InstrRef] Describe value sizes when spilt to stack"

This reverts commit a15b66e76d1ecff625a4bbb4a46ff83a43138f49.

This causes linker to crash at assertion: `Assertion failed: !Expr->isComplex(), file C:\b\s\w\ir\cache\builder\src\third_party\llvm\llvm\lib\CodeGen\LiveDebugValues\InstrRefBasedImpl.cpp, line 907`.

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# a15b66e7 27-Apr-2022 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef] Describe value sizes when spilt to stack

InstrRefBasedLDV can track and describe variable values that are spilt to
the stack -- however it does not current describe the size of

[DebugInfo][InstrRef] Describe value sizes when spilt to stack

InstrRefBasedLDV can track and describe variable values that are spilt to
the stack -- however it does not current describe the size of the value on
the stack. This can cause uninitialized bytes to be read from the stack if
a small register is spilt for a larger variable, or theoretically on
big-endian machines if a large value on the stack is used for a small
variable.

Fix this by using DW_OP_deref_size to specify the amount of data to load
from the stack, if there's any possibility for ambiguity. There are a few
scenarios where this can be omitted (such as when using DW_OP_piece and a
non-DW_OP_stack_value location), see deref-spills-with-size.mir for an
explicit table of inputs flavours and output expressions.

Differential Revision: https://reviews.llvm.org/D123599

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Revision tags: llvmorg-14.0.2, llvmorg-14.0.1
# 989f1c72 15-Mar-2022 serge-sans-paille <[email protected]>

Cleanup codegen includes

This is a (fixed) recommit of https://reviews.llvm.org/D121169

after: 1061034926
before: 1063332844

Discourse thread: https://discourse.llvm.org/t/include-what-you-use-in

Cleanup codegen includes

This is a (fixed) recommit of https://reviews.llvm.org/D121169

after: 1061034926
before: 1063332844

Discourse thread: https://discourse.llvm.org/t/include-what-you-use-include-cleanup
Differential Revision: https://reviews.llvm.org/D121681

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Revision tags: llvmorg-14.0.0, llvmorg-14.0.0-rc4, llvmorg-14.0.0-rc3
# a278250b 10-Mar-2022 Nico Weber <[email protected]>

Revert "Cleanup codegen includes"

This reverts commit 7f230feeeac8a67b335f52bd2e900a05c6098f20.
Breaks CodeGenCUDA/link-device-bitcode.cu in check-clang,
and many LLVM tests, see comments on https:/

Revert "Cleanup codegen includes"

This reverts commit 7f230feeeac8a67b335f52bd2e900a05c6098f20.
Breaks CodeGenCUDA/link-device-bitcode.cu in check-clang,
and many LLVM tests, see comments on https://reviews.llvm.org/D121169

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# 7f230fee 07-Mar-2022 serge-sans-paille <[email protected]>

Cleanup codegen includes

after: 1061034926
before: 1063332844

Differential Revision: https://reviews.llvm.org/D121169


Revision tags: llvmorg-14.0.0-rc2
# ab49dce0 01-Mar-2022 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef][NFC] Use unique_ptr instead of raw pointers

InstrRefBasedLDV allocates some big tables of ValueIDNum, to store live-in
and live-out block values in, that then get passed around

[DebugInfo][InstrRef][NFC] Use unique_ptr instead of raw pointers

InstrRefBasedLDV allocates some big tables of ValueIDNum, to store live-in
and live-out block values in, that then get passed around as pointers
everywhere. This patch wraps the allocation in a std::unique_ptr, names
some types based on unique_ptr, and passes references to those around
instead. There's no functional change, but it makes it clearer to the
reader that references to these tables are borrowed rather than owned, and
we get some extra validity assertions too.

Differential Revision: https://reviews.llvm.org/D118774

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# be5734dd 10-Feb-2022 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef] Don't fire assertions if debug-info is faulty

It's inevitable that optimisation passes will fail to update debug-info:
when that happens, it's best if the compiler doesn't cras

[DebugInfo][InstrRef] Don't fire assertions if debug-info is faulty

It's inevitable that optimisation passes will fail to update debug-info:
when that happens, it's best if the compiler doesn't crash as a result.
Therefore, downgrade a few assertions / failure modes that would crash
when illegal debug-info was seen, to instead drop variable locations. In
practice this means that an instruction reference to a nonexistant or
illegal operand should be tolerated.

Differential Revision: https://reviews.llvm.org/D118998

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Revision tags: llvmorg-14.0.0-rc1
# 9fd9d56d 02-Feb-2022 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef][NFC] Use depth-first scope search for variable locs

This patch aims to reduce max-rss from instruction referencing, by avoiding
keeping variable value information in memory for

[DebugInfo][InstrRef][NFC] Use depth-first scope search for variable locs

This patch aims to reduce max-rss from instruction referencing, by avoiding
keeping variable value information in memory for too long. Instead of
computing all the variable values then emitting them to DBG_VALUE
instructions, this patch tries to stream the information out through a
depth first search:
* Make use of the fact LexicalScopes gives a depth-number to each lexical
scope,
* Produce a map that identifies the last lexical scope to make use of a
block,
* Enumerate each scope in LexicalScopes' DFS order, solving the variable
value problem,
* After each scope is processed, look for any blocks that won't be used by
any other scope, and emit all the variable information to DBG_VALUE
instructions.

Differential Revision: https://reviews.llvm.org/D118460

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# a80181a8 02-Feb-2022 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef][NFC] Free resources at an earlier stage

This patch releases some memory from InstrRefBasedLDV earlier that it would
otherwise. The underlying problem is:
* We store a big tabl

[DebugInfo][InstrRef][NFC] Free resources at an earlier stage

This patch releases some memory from InstrRefBasedLDV earlier that it would
otherwise. The underlying problem is:
* We store a big table of "live in values for each block",
* We translate that into DBG_VALUE instructions in each block,

And both exist in memory at the same time, which needlessly doubles that
information. The most of what this patch does is: as we progressively
translate live-in information into DBG_VALUEs, we free the variable-value /
machine-value tracking information as we go, which significantly reduces
peak memory.

While I'm here, also add a clear method to wipe variable assignments that
have been accumulated into VLocTracker objects, and turn a DenseMap into
a SmallDenseMap to avoid an initial allocation.

Differential Revision: https://reviews.llvm.org/D118453

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# d556eb7e 02-Feb-2022 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef][NFC] Cache some PHI resolutions

Install a cache of DBG_INSTR_REF -> ValueIDNum resolutions, for scenarios
where the value has to be reconstructed from several DBG_PHIs. Wheneve

[DebugInfo][InstrRef][NFC] Cache some PHI resolutions

Install a cache of DBG_INSTR_REF -> ValueIDNum resolutions, for scenarios
where the value has to be reconstructed from several DBG_PHIs. Whenever
this happens, it's because branch folding + tail duplication has messed
with the SSA form of the program, and we have to solve a mini SSA problem
to find the variable value. This is always called twice, so it makes sense
to cache the value.

This gives a ~0.5% geomean compile-time-performance improvement on CTMark.

Differential Revision: https://reviews.llvm.org/D118455

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Revision tags: llvmorg-15-init
# 14aaaa12 01-Feb-2022 Jeremy Morse <[email protected]>

Re-apply 3fab2d138e30, now with a triple added

Was reverted in 1c1b670a73a9 as it broke all non-x86 bots. Original commit
message:

[DebugInfo][InstrRef] Add a max-stack-slots-to-track cut-out

In

Re-apply 3fab2d138e30, now with a triple added

Was reverted in 1c1b670a73a9 as it broke all non-x86 bots. Original commit
message:

[DebugInfo][InstrRef] Add a max-stack-slots-to-track cut-out

In certain circumstances with things like autogenerated code and asan, you
can end up with thousands of Values live at the same time, causing a large
working set and a lot of information spilled to the stack. Unfortunately
InstrRefBasedLDV doesn't cope well with this and consumes a lot of memory
when there are many many stack slots. See the reproducer in D116821.

It seems very unlikely that a developer would be able to reason about
hundreds of live named local variables at the same time, so a huge working
set and many stack slots is an indicator that we're likely analysing
autogenerated or instrumented code. In those cases: gracefully degrade by
setting an upper bound on the amount of stack slots to track. This limits
peak memory consumption, at the cost of dropping some variable locations,
but in a rare scenario where it's unlikely someone is actually going to
use them.

In terms of the patch, this adds a cl::opt for max number of stack slots to
track, and has the stack-slot-numbering code optionally return None. That
then filters through a number of code paths, which can then chose to not
track a spill / restore if it touches an untracked spill slot. The added
test checks that we drop variable locations that are on the stack, if we
set the limit to zero.

Differential Revision: https://reviews.llvm.org/D118601

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# 1c1b670a 02-Feb-2022 Kevin Athey <[email protected]>

Revert "[DebugInfo][InstrRef] Add a max-stack-slots-to-track cut-out"

This reverts commit 3fab2d138e30c65249e1eaea6cc68b2b7f50955a.

Breaking PPC sanitizer build:
https://lab.llvm.org/buildbot/#/bui

Revert "[DebugInfo][InstrRef] Add a max-stack-slots-to-track cut-out"

This reverts commit 3fab2d138e30c65249e1eaea6cc68b2b7f50955a.

Breaking PPC sanitizer build:
https://lab.llvm.org/buildbot/#/builders/105/builds/20857

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# 3fab2d13 01-Feb-2022 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef] Add a max-stack-slots-to-track cut-out

In certain circumstances with things like autogenerated code and asan, you
can end up with thousands of Values live at the same time, cau

[DebugInfo][InstrRef] Add a max-stack-slots-to-track cut-out

In certain circumstances with things like autogenerated code and asan, you
can end up with thousands of Values live at the same time, causing a large
working set and a lot of information spilled to the stack. Unfortunately
InstrRefBasedLDV doesn't cope well with this and consumes a lot of memory
when there are many many stack slots. See the reproducer in D116821.

It seems very unlikely that a developer would be able to reason about
hundreds of live named local variables at the same time, so a huge working
set and many stack slots is an indicator that we're likely analysing
autogenerated or instrumented code. In those cases: gracefully degrade by
setting an upper bound on the amount of stack slots to track. This limits
peak memory consumption, at the cost of dropping some variable locations,
but in a rare scenario where it's unlikely someone is actually going to
use them.

In terms of the patch, this adds a cl::opt for max number of stack slots to
track, and has the stack-slot-numbering code optionally return None. That
then filters through a number of code paths, which can then chose to not
track a spill / restore if it touches an untracked spill slot. The added
test checks that we drop variable locations that are on the stack, if we
set the limit to zero.

Differential Revision: https://reviews.llvm.org/D118601

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# 4a2cb013 31-Jan-2022 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef][NFC] Refactor ahead of further optimisations

This patch shuffles some functions around so that some blocks of code can
be reused. In particular,
* Move the determination of "w

[DebugInfo][InstrRef][NFC] Refactor ahead of further optimisations

This patch shuffles some functions around so that some blocks of code can
be reused. In particular,
* Move the determination of "which blocks are in scope" to its own
function, as it's non-trivial to solve. Delete the "InScopeBlocks"
collection too, which nothing reads from.
* Split transfer emission (i.e., installing DBG_VALUEs into blocks) into
its own function.
* Name some useful types.
* Rename "ScopeToBlocks" to "ScopeToAssignBlocks", as that's what the
collection contains, blocks where assignments happen.

Differential Revision: https://reviews.llvm.org/D118454

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# e9739f11 31-Jan-2022 Jeremy Morse <[email protected]>

Revert "[DebugInfo][InstrRef][NFC] Add a missing assignment operator"

This reverts commit f18429372f12b571aef539855c4dbef23a96f494.

Bitten by -Werror,-Wdeprecated-copy on a buildbot, alas!


# f1842937 30-Jan-2022 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef][NFC] Add a missing assignment operator

ValueIDNum is supposed to be a value type that boils down to a uint64_t,
that has some bitfields for convenience. If we use the default o

[DebugInfo][InstrRef][NFC] Add a missing assignment operator

ValueIDNum is supposed to be a value type that boils down to a uint64_t,
that has some bitfields for convenience. If we use the default operator=,
we end up with each bit field being individually assigned, which is
un-necessarily slow.

Implement the assignment operator by just copying the uint64_t value of
the object. This is quicker, and matches how the comparison operators
work already. Doing so is 0.1% faster on the compile-time-tracker.

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# c703d77a 31-Jan-2022 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef] Don't fully propagate single assigned variables

If we only assign a variable value a single time, we can take a short-cut
when computing its location: the variable value is onl

[DebugInfo][InstrRef] Don't fully propagate single assigned variables

If we only assign a variable value a single time, we can take a short-cut
when computing its location: the variable value is only valid up to the
dominance frontier of where the assignemnt happens. Past that point, there
are other predecessors from where the variable has no value, meaning the
variable has no location past that point.

This patch recognises this scenario, and avoids expensive SSA computation,
to improve compile-time performance.

Differential Revision: https://reviews.llvm.org/D117877

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Revision tags: llvmorg-13.0.1, llvmorg-13.0.1-rc3
# cbaae614 18-Jan-2022 Nikita Popov <[email protected]>

[DebugInstrRef] Use DenseMap for ValueToLoc (NFC)

Just replacing std::map with DenseMap here is a major regression
-- because this code used an identity hash for ValueIDNum.
Because ValueIDNum is co

[DebugInstrRef] Use DenseMap for ValueToLoc (NFC)

Just replacing std::map with DenseMap here is a major regression
-- because this code used an identity hash for ValueIDNum.
Because ValueIDNum is composed of multiple components, it is
important that we use a reasonably good hash function here, so
switch it to hash_value. DenseMapInfo::getHashValue<uint64_t>
would not be sufficient.

This gives a -0.8% geomean improvement on CTMark ReleaseLTO-g.

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Revision tags: llvmorg-13.0.1-rc2
# 7e163afd 02-Jan-2022 Kazu Hirata <[email protected]>

Remove redundant void arguments (NFC)

Identified by modernize-redundant-void-arg.


# 8dda516b 30-Nov-2021 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef] Avoid dropping fragment info during PHI elimination

InstrRefBasedLDV used to crash on the added test -- the exit block is not
in scope for the variable being propagated, but is

[DebugInfo][InstrRef] Avoid dropping fragment info during PHI elimination

InstrRefBasedLDV used to crash on the added test -- the exit block is not
in scope for the variable being propagated, but is still considered because
it contains an assignment. The failure-mode was vlocJoin ignoring
assign-only blocks and not updating DIExpressions, but pickVPHILoc would
still find a variable location for it. That led to DBG_VALUEs created with
the wrong fragment information.

Fix this by removing a filter inherited from VarLocBasedLDV: vlocJoin will
now consider assign-only blocks and will update their expressions.

Differential Revision: https://reviews.llvm.org/D114727

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# 0eee8445 29-Nov-2021 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef] Terminate overlapping variable fragments

If we have a variable where its fragments are split into overlapping
segments:

DBG_VALUE $ax, $noreg, !123, !DIExpression(DW_OP_LL

[DebugInfo][InstrRef] Terminate overlapping variable fragments

If we have a variable where its fragments are split into overlapping
segments:

DBG_VALUE $ax, $noreg, !123, !DIExpression(DW_OP_LLVM_fragment_0, 16)
...
DBG_VALUE $eax, $noreg, !123, !DIExpression(DW_OP_LLVM_fragment_0, 32)

we should only propagate the most recently assigned fragment out of a
block. LiveDebugValues only deals with live-in variable locations, as
overlaps within blocks is DbgEntityHistoryCalculators domain.

InstrRefBasedLDV has kept the accumulateFragmentMap method from
VarLocBasedLDV, we just need it to recognise DBG_INSTR_REFs. Once it's
produced a mapping of variable / fragments to the overlapped variable /
fragments, VLocTracker uses it to identify when a debug instruction needs
to terminate the other parts it overlaps with. The test is updated for
some standard "InstrRef picks different registers" variation, and the
order of some unrelated DBG_VALUEs changes.

Differential Revision: https://reviews.llvm.org/D114603

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# bfadc5dc 24-Nov-2021 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef] Cope with win32 calls changing SP in LiveDebugValues

Almost all of the time, call instructions don't actually lead to SP being
different after they return. An exception is win3

[DebugInfo][InstrRef] Cope with win32 calls changing SP in LiveDebugValues

Almost all of the time, call instructions don't actually lead to SP being
different after they return. An exception is win32's _chkstk, which which
implements stack probes. We need to recognise that as modifying SP, so
that copies of the value are tracked as distinct vla pointers.

This patch adds a target frame-lowering hook to see whether stack probe
functions will modify the stack pointer, store that in an internal flag,
and if it's true then scan CALL instructions to see whether they're a
stack probe. If they are, recognise them as defining a new stack-pointer
value.

The added test exercises this behaviour: two calls to _chkstk should be
considered as producing two different values.

Differential Revision: https://reviews.llvm.org/D114443

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Revision tags: llvmorg-13.0.1-rc1
# 4136897b 25-Oct-2021 Jeremy Morse <[email protected]>

[DebugInfo][InstrRef][NFC] Switch to using DenseMaps and similar

There are a few STL containers hanging around that can become DenseMaps,
SmallVectors and similar. This recovers a modest amount of c

[DebugInfo][InstrRef][NFC] Switch to using DenseMaps and similar

There are a few STL containers hanging around that can become DenseMaps,
SmallVectors and similar. This recovers a modest amount of compile time
performance.

While I'm here, adjust the bit layout of ValueIDNum: this was always
supposed to act like a value type, however it seems that clang doesn't
compile the comparison functions to act that way. Add a uint64_t to a
union that explicitly aliases the bitfields, so that we can compare the
whole value as a single integer.

Differential Revision: https://reviews.llvm.org/D112333

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