1;;! target = "x86_64" 2 3(module 4 (func $test_splat (result i32) 5 i32.const 42 6 i32x4.splat 7 i32x4.extract_lane 0 8 ) 9 10 (func $test_insert_lane (result i32) 11 v128.const i64x2 0 0 12 i32.const 99 13 i32x4.replace_lane 1 14 i32x4.extract_lane 1 15 ) 16 17 (func $test_const (result i32) 18 v128.const i32x4 1 2 3 4 19 i32x4.extract_lane 3 20 ) 21 22 (func $test_locals (local i32 v128) 23 local.get 0 24 i32x4.splat 25 local.set 1 26 ) 27 28 (export "test_splat" (func $test_splat)) 29 (export "test_insert_lane" (func $test_insert_lane)) 30 (export "test_const" (func $test_const)) 31) 32 33;; function u0:0(i64 vmctx, i64) -> i32 tail { 34;; gv0 = vmctx 35;; gv1 = load.i64 notrap aligned readonly gv0+8 36;; gv2 = load.i64 notrap aligned gv1+24 37;; stack_limit = gv2 38;; 39;; block0(v0: i64, v1: i64): 40;; @004e v3 = iconst.i32 42 41;; @0050 v4 = splat.i32x4 v3 ; v3 = 42 42;; @0052 v5 = extractlane v4, 0 43;; @0055 jump block1 44;; 45;; block1: 46;; @0055 return v5 47;; } 48;; 49;; function u0:1(i64 vmctx, i64) -> i32 tail { 50;; gv0 = vmctx 51;; gv1 = load.i64 notrap aligned readonly gv0+8 52;; gv2 = load.i64 notrap aligned gv1+24 53;; const0 = 0x00000000000000000000000000000000 54;; stack_limit = gv2 55;; 56;; block0(v0: i64, v1: i64): 57;; @0058 v3 = vconst.i8x16 const0 58;; @006a v4 = iconst.i32 99 59;; @006d v5 = bitcast.i32x4 little v3 ; v3 = const0 60;; @006d v6 = insertlane v5, v4, 1 ; v4 = 99 61;; @0070 v7 = extractlane v6, 1 62;; @0073 jump block1 63;; 64;; block1: 65;; @0073 return v7 66;; } 67;; 68;; function u0:2(i64 vmctx, i64) -> i32 tail { 69;; gv0 = vmctx 70;; gv1 = load.i64 notrap aligned readonly gv0+8 71;; gv2 = load.i64 notrap aligned gv1+24 72;; const0 = 0x00000004000000030000000200000001 73;; stack_limit = gv2 74;; 75;; block0(v0: i64, v1: i64): 76;; @0076 v3 = vconst.i8x16 const0 77;; @0088 v4 = bitcast.i32x4 little v3 ; v3 = const0 78;; @0088 v5 = extractlane v4, 3 79;; @008b jump block1 80;; 81;; block1: 82;; @008b return v5 83;; } 84;; 85;; function u0:3(i64 vmctx, i64) tail { 86;; gv0 = vmctx 87;; gv1 = load.i64 notrap aligned readonly gv0+8 88;; gv2 = load.i64 notrap aligned gv1+24 89;; const0 = 0x00000000000000000000000000000000 90;; stack_limit = gv2 91;; 92;; block0(v0: i64, v1: i64): 93;; @008e v2 = iconst.i32 0 94;; @0090 v3 = vconst.i8x16 const0 95;; @0094 v4 = splat.i32x4 v2 ; v2 = 0 96;; @0096 v5 = bitcast.i8x16 little v4 97;; @0098 jump block1 98;; 99;; block1: 100;; @0098 return 101;; } 102