1# How ISLE is Integrated with Cranelift 2 3This document contains an overview of and FAQ about how ISLE fits into 4Cranelift. 5 6## What is ISLE? 7 8ISLE is a domain-specific language for authoring instruction selection and 9rewrite rules. ISLE source text is [compiled down into Rust 10code](https://github.com/bytecodealliance/wasmtime/tree/main/cranelift/isle#implementation). 11 12Documentation on the ISLE language itself can be found 13[here](../isle/docs/language-reference.md). 14 15## How does ISLE integrate with the build system? 16 17The build integration is inside of `cranelift/codegen/build.rs`. 18 19The ISLE compiler is built as a build-dependency, and the build script then 20uses it to compile ISLE source to generated Rust code. In other words, the ISLE 21compiler behaves as an additional compile step, and ISLE source is rebuilt just 22like any Rust source would be. Nothing special needs to be done when editing 23ISLE. 24 25Sometimes, it's desirable to see what code is actually generated. By default, 26the generated code is placed in a Cargo-managed path in `target/`. If you want 27to see the source instead, invoke Cargo with the environment variable 28`ISLE_SOURCE_DIR` set to another directory, as follows: 29 30```shell 31$ ISLE_SOURCE_DIR=`pwd`/isle-sources cargo check -p cranelift-codegen 32``` 33 34This will place the ISLE source in `./isle-sources`, where you can inspect it, 35debug by setting breakpoints in it, etc. 36 37If there are any errors during ISLE compilation (e.g., a type mismatch), you 38will see a basic error message with a file, line number, and one-line error. To 39see a more detailed output with context, `--features isle-errors` can be used. 40This will give pretty-printed errors with source context. 41 42Additionally, the `cranelift-codegen-meta` crate will automatically generate 43ISLE `extern` declarations and helpers for working with CLIF. The code that does 44this is defined inside `cranelift/codegen/meta/src/gen_inst.rs` and it creates 45several ISLE files in the `target/` output directory which are subsequently 46read by the ISLE compiler as part of its prologue. 47 48## Where are the relevant files? 49 50* `cranelift/isle`: The ISLE compiler's source code. 51 52* `cranelift/codegen/src/prelude.isle`: Common definitions and declarations for 53 ISLE. This gets included in every ISLE compilation. 54 55* `target/.../out/clif_lower.isle`: Auto-generated declarations and helpers 56 for working with CLIF for instruction lowering inside ISLE. Generated by 57 `cranelift/codegen/build.rs`, which builds it into every backend. 58 59* `target/.../out/clif_opt.isle`: Auto-generated declarations and helpers for 60 working with CLIF for mid-end optimizations. Generated by 61 `cranelift/codegen/build.rs`, which builds it into the mid-end optimizer. 62 63* `cranelift/codegen/src/machinst/isle.rs`: Common Rust code for gluing 64 ISLE-generated code into a target architecture's backend. Contains 65 implementations of ISA-agnostic `extern` helpers declared in ISLE. 66 67* `cranelift/codegen/src/isa/<arch>/inst.isle`: ISA-specific ISLE 68 helpers. Contains things like constructors for each instruction in the ISA, or 69 helpers to get a specific register. Helps bridge the gap between the raw, 70 non-SSA ISA and the pure, SSA view that the lowering rules have. 71 72* `cranelift/codegen/src/isa/<arch>/lower.isle`: Instruction selection lowering 73 rules for an ISA. These should be pure, SSA rewrite rules, that lend 74 themselves to eventual verification. 75 76* `cranelift/codegen/src/isa/<arch>/lower/isle.rs`: The Rust glue code for 77 integrating this ISA's ISLE-generate Rust code into the rest of the backend 78 for this ISA. Contains implementations of ISA-specific `extern` helpers 79 declared in ISLE. 80 81## Gluing ISLE's generated code into Cranelift 82 83Each ISA-specific, ISLE-generated file is generic over a `Context` trait that 84has a trait method for each `extern` helper defined in ISLE. There is one 85concrete implementation of each of these traits, defined in 86`cranelift/codegen/src/isa/<arch>/lower/isle.rs`. In general, the way that 87ISLE-generated code is glued into the rest of the system is with these trait 88implementations. 89 90There may also be a `lower` function defined in `isle.rs` that encapsulates 91creating the ISLE `Context` and calling into the generated code. 92 93## Lowering rules are always pure, use SSA 94 95The lowering rules themselves, defined in 96`cranelift/codegen/src/isa/<arch>/lower.isle`, must always be a pure mapping 97from a CLIF instruction to the target ISA's `MachInst`. 98 99Examples of things that the lowering rules themselves shouldn't deal with or 100talk about: 101 102* Registers that are modified (both read and written to, violating SSA) 103* Implicit uses of registers 104* Maintaining use counts for each CLIF value or virtual register 105 106Instead, these things should be handled by some combination of 107`cranelift/codegen/src/isa/<arch>/inst.isle` and general Rust code (either in 108`cranelift/codegen/src/isa/<arch>/lower/isle.rs` or elsewhere). 109 110When an instruction modifies a register, both reading from it and writing to it, 111we should build an SSA view of that instruction that gets legalized via "move 112mitosis" by splitting a move out from the register. 113 114For example, on x86 the `add` instruction reads and writes its first operand: 115 116 add a, b == a = a + b 117 118So we present an SSA facade where `add` operates on three registers, instead of 119two, and defines one of them, while reading the other two and leaving them 120unmodified: 121 122 add a, b, c == a = b + c 123 124Then, as an implementation detail of the facade, we emit moves as necessary: 125 126 add a, b, c ==> mov a, b; add b, c 127 128We call the process of emitting these moves "move mitosis". For ISAs with 129ubiquitous use of modified registers and instructions in two-operand form, like 130x86, we implement move mitosis with methods on the ISA's `MachInst`. For other 131ISAs that are RISCier and where modified registers are pretty rare, such as 132aarch64, we implement the handful of move mitosis special cases at the 133`inst.isle` layer. Either way, the important thing is that the lowering rules 134remain pure. 135 136Finally, note that these moves are generally cleaned up by the register 137allocator's move coalescing, and move mitosis will eventually go away completely 138once we switch over to `regalloc2`, which takes instructions in SSA form 139directly as input. 140 141Instructions that implicitly operate on specific registers, or which require 142that certain operands be in certain registers, are handled similarly: the 143lowering rules use a pure paradigm that ignores these constraints and has 144instructions that explicitly take implicit operands, and we ensure the 145constraints are fulfilled a layer below the lowering rules (in `inst.isle` or in 146Rust glue code). 147 148## When are lowering rules allowed to have side effects? 149 150Extractors (the matchers that appear on the left-hand sides of `rule`s) should 151**never** have side effects. When evaluating a rule's extractors, we haven't yet 152committed to evaluating that rule's right-hand side. If the extractors performed 153side effects, we could get deeply confusing action-at-a-distance bugs where 154rules we never fully match pull the rug out from under our feet. 155 156Anytime you are tempted to perform side effects in an extractor, you should 157instead just package up the things you would need in order to perform that side 158effect, and then have a separate constructor that takes that package and 159performs the side effect it describes. The constructor can only be called inside 160a rule's right-hand side, which is only evaluated after we've committed to this 161rule, which avoids the action-at-a-distance bugs described earlier. 162 163For example, loads have a side effect in CLIF: they might trap. Therefore, even 164if a loaded value is never used, we will emit code that implements that 165load. But if we are compiling for x86 we can sink loads into the operand 166for another operation depending on how the loaded value is used. If we sink that 167load into, say, an `add` then we need to tell the lowering context *not* to 168lower the CLIF `load` instruction anymore, because its effectively already 169lowered as part of lowering the `add` that uses the loaded value. Marking an 170instruction as "already lowered" is a side effect, and we might be tempted to 171perform that side effect in the extractor that matches sinkable loads. But we 172can't do that because although the load itself might be sinkable, there might be 173a reason why we ultimately don't perform this load-sinking rule, and if that 174happens we still need to lower the CLIF load. 175 176Therefore, we make the `sinkable_load` extractor create a `SinkableLoad` type 177that packages up everything we need to know about the load and how to tell the 178lowering context that we've sunk it and the lowering context doesn't need to 179lower it anymore, but *it doesn't actually tell that to the lowering context 180yet*. 181 182```lisp 183;; inst.isle 184 185;; A load that can be sunk into another operation. 186(type SinkableLoad extern (enum)) 187 188;; Extract a `SinkableLoad` from a value if the value is defined by a compatible 189;; load. 190(decl sinkable_load (SinkableLoad) Value) 191(extern extractor sinkable_load sinkable_load) 192``` 193 194Then, we pair that with a `sink_load` constructor that takes the `SinkableLoad`, 195performs the associated side effect of telling the lowering context not to lower 196the load anymore, and returns the x86 operand with the load sunken into it. 197 198```lisp 199;; inst.isle 200 201;; Sink a `SinkableLoad` into a `RegMemImm.Mem`. 202;; 203;; This is a side-effectful operation that notifies the context that the 204;; instruction that produced the `SinkableImm` has been sunk into another 205;; instruction, and no longer needs to be lowered. 206(decl sink_load (SinkableLoad) RegMemImm) 207(extern constructor sink_load sink_load) 208``` 209 210Finally, we can use `sinkable_load` and `sink_load` inside lowering rules that 211create instructions where an operand is loaded directly from memory: 212 213``` 214;; lower.isle 215 216(rule (lower (has_type (fits_in_64 ty) 217 (iadd x (sinkable_load y)))) 218 (value_reg (add ty 219 (put_in_reg x) 220 (sink_load y)))) 221``` 222 223See the `sinkable_load`, `SinkableLoad`, and `sink_load` declarations inside 224`cranelift/codegen/src/isa/x64/inst.isle` as well as their external 225implementations inside `cranelift/codegen/src/isa/x64/lower/isle.rs` for 226details. 227 228See also the "ISLE code should leverage types" section below. 229 230## ISLE code should leverage types 231 232ISLE is a typed language, and we should leverage that to prevent whole classes 233of bugs where possible. Use newtypes liberally. 234 235For example, use the `with_flags` family of helpers to pair flags-producing 236instructions with flags-consuming instructions, ensuring that no errant 237instructions are ever inserted between our flags-using instructions, clobbering 238their flags. See `with_flags`, `ProducesFlags`, and `ConsumesFlags` inside 239`cranelift/codegen/src/prelude.isle` for details. 240 241## Implicit type conversions 242 243ISLE supports implicit type conversions, and we will make use of these 244where possible to simplify the lowering rules. For example, we have 245`Value` and `ValueRegs`; the former denotes SSA values in CLIF, and 246the latter denotes the register or registers that hold that value in 247lowered code. Prior to introduction of implicit type conversions, we 248had many occurrences of expressions like `(value_regs r1 r2)` or 249`(value_reg r)`. Given that we have already defined a term 250`value_reg`, we can define a conversion such as 251 252```lisp 253 (convert Reg ValueRegs value_reg) 254``` 255 256and the ISLE compiler will automatically insert it where the types 257imply that it is necessary. When properly defined, converters allow us 258to write rules like 259 260```lisp 261 (rule (lower (has_type (fits_in_64 ty) 262 (iadd x y))) 263 (add ty x y)) 264``` 265 266### Implicit type conversions and side-effects 267 268While implicit conversions are very convenient, we take care to manage 269how they introduce invisible side-effects. 270 271Particularly important here is the fact that implicit conversions can 272occur more than once. For example, if we define `(convert Value Reg 273put_value_in_reg)`, and we emit an instruction `(add a a)` (say, to 274double the value of `a`) where `a` is a `Value`, then we will invoke 275`put_value_in_reg` twice. 276 277If this were an external constructor that performed some unique action 278per invocation, for example allocating a fresh register, then this 279would not be desirable. So we follow a convention when defining 280implicit type conversions: the conversion must be *idempotent*, i.e., 281must return the same value if invoked more than 282once. `put_value_in_reg` in particular already has this property, so 283we are safe to use it as an implicit converter. 284 285Note that this condition is *not* the same as saying that the 286converter cannot have side-effects. It is perfectly fine for this to 287be the case, and can add significant convenience, even. The small loss 288in efficiency from invoking the converter twice is tolerable, and we 289could optimize it later if we needed to do so. 290 291Even given this, there may be times where it is still clearer to be 292explicit. For example, sinking a load is an explicit and important 293detail of some lowering patterns; while we could define an implicit 294conversion from `SinkableLoad` to `Reg`, it is probably better for now 295to retain the `(sink_load ...)` form for clarity. 296