1/* drawscreen.c */ 2int update_screen(int type_arg); 3int statusline_row(win_T *wp); 4void showruler(int always); 5void win_redr_ruler(win_T *wp, int always, int ignore_pum); 6void after_updating_screen(int may_resize_shell); 7void update_curbuf(int type); 8void update_debug_sign(buf_T *buf, linenr_T lnum); 9void updateWindow(win_T *wp); 10int redraw_asap(int type); 11void redraw_after_callback(int call_update_screen); 12void redraw_later(int type); 13void redraw_win_later(win_T *wp, int type); 14void redraw_later_clear(void); 15void redraw_all_later(int type); 16void redraw_curbuf_later(int type); 17void redraw_buf_later(buf_T *buf, int type); 18void redraw_buf_line_later(buf_T *buf, linenr_T lnum); 19void redraw_buf_and_status_later(buf_T *buf, int type); 20void status_redraw_all(void); 21void status_redraw_curbuf(void); 22void redraw_statuslines(void); 23void win_redraw_last_status(frame_T *frp); 24void redrawWinline(win_T *wp, linenr_T lnum); 25/* vim: set ft=c : */ 26