1 /* vi:set ts=8 sts=4 sw=4: 2 * 3 * VIM - Vi IMproved by Bram Moolenaar 4 * 5 * Do ":help uganda" in Vim to read copying and usage conditions. 6 * Do ":help credits" in Vim to see a list of people who contributed. 7 * See README.txt for an overview of the Vim source code. 8 */ 9 10 /* 11 * hashtab.c: Handling of a hashtable with Vim-specific properties. 12 * 13 * Each item in a hashtable has a NUL terminated string key. A key can appear 14 * only once in the table. 15 * 16 * A hash number is computed from the key for quick lookup. When the hashes 17 * of two different keys point to the same entry an algorithm is used to 18 * iterate over other entries in the table until the right one is found. 19 * To make the iteration work removed keys are different from entries where a 20 * key was never present. 21 * 22 * The mechanism has been partly based on how Python Dictionaries are 23 * implemented. The algorithm is from Knuth Vol. 3, Sec. 6.4. 24 * 25 * The hashtable grows to accommodate more entries when needed. At least 1/3 26 * of the entries is empty to keep the lookup efficient (at the cost of extra 27 * memory). 28 */ 29 30 #include "vim.h" 31 32 #if defined(FEAT_EVAL) || defined(FEAT_SYN_HL) || defined(PROTO) 33 34 #if 0 35 # define HT_DEBUG /* extra checks for table consistency and statistics */ 36 37 static long hash_count_lookup = 0; /* count number of hashtab lookups */ 38 static long hash_count_perturb = 0; /* count number of "misses" */ 39 #endif 40 41 /* Magic value for algorithm that walks through the array. */ 42 #define PERTURB_SHIFT 5 43 44 static int hash_may_resize __ARGS((hashtab_T *ht, int minitems)); 45 46 #if 0 /* currently not used */ 47 /* 48 * Create an empty hash table. 49 * Returns NULL when out of memory. 50 */ 51 hashtab_T * 52 hash_create() 53 { 54 hashtab_T *ht; 55 56 ht = (hashtab_T *)alloc(sizeof(hashtab_T)); 57 if (ht != NULL) 58 hash_init(ht); 59 return ht; 60 } 61 #endif 62 63 /* 64 * Initialize an empty hash table. 65 */ 66 void 67 hash_init(ht) 68 hashtab_T *ht; 69 { 70 /* This zeroes all "ht_" entries and all the "hi_key" in "ht_smallarray". */ 71 vim_memset(ht, 0, sizeof(hashtab_T)); 72 ht->ht_array = ht->ht_smallarray; 73 ht->ht_mask = HT_INIT_SIZE - 1; 74 } 75 76 /* 77 * Free the array of a hash table. Does not free the items it contains! 78 * If "ht" is not freed then you should call hash_init() next! 79 */ 80 void 81 hash_clear(ht) 82 hashtab_T *ht; 83 { 84 if (ht->ht_array != ht->ht_smallarray) 85 vim_free(ht->ht_array); 86 } 87 88 /* 89 * Free the array of a hash table and all the keys it contains. The keys must 90 * have been allocated. "off" is the offset from the start of the allocate 91 * memory to the location of the key (it's always positive). 92 */ 93 void 94 hash_clear_all(ht, off) 95 hashtab_T *ht; 96 int off; 97 { 98 long todo; 99 hashitem_T *hi; 100 101 todo = (long)ht->ht_used; 102 for (hi = ht->ht_array; todo > 0; ++hi) 103 { 104 if (!HASHITEM_EMPTY(hi)) 105 { 106 vim_free(hi->hi_key - off); 107 --todo; 108 } 109 } 110 hash_clear(ht); 111 } 112 113 /* 114 * Find "key" in hashtable "ht". "key" must not be NULL. 115 * Always returns a pointer to a hashitem. If the item was not found then 116 * HASHITEM_EMPTY() is TRUE. The pointer is then the place where the key 117 * would be added. 118 * WARNING: The returned pointer becomes invalid when the hashtable is changed 119 * (adding, setting or removing an item)! 120 */ 121 hashitem_T * 122 hash_find(ht, key) 123 hashtab_T *ht; 124 char_u *key; 125 { 126 return hash_lookup(ht, key, hash_hash(key)); 127 } 128 129 /* 130 * Like hash_find(), but caller computes "hash". 131 */ 132 hashitem_T * 133 hash_lookup(ht, key, hash) 134 hashtab_T *ht; 135 char_u *key; 136 hash_T hash; 137 { 138 hash_T perturb; 139 hashitem_T *freeitem; 140 hashitem_T *hi; 141 unsigned idx; 142 143 #ifdef HT_DEBUG 144 ++hash_count_lookup; 145 #endif 146 147 /* 148 * Quickly handle the most common situations: 149 * - return if there is no item at all 150 * - skip over a removed item 151 * - return if the item matches 152 */ 153 idx = (unsigned)(hash & ht->ht_mask); 154 hi = &ht->ht_array[idx]; 155 156 if (hi->hi_key == NULL) 157 return hi; 158 if (hi->hi_key == HI_KEY_REMOVED) 159 freeitem = hi; 160 else if (hi->hi_hash == hash && STRCMP(hi->hi_key, key) == 0) 161 return hi; 162 else 163 freeitem = NULL; 164 165 /* 166 * Need to search through the table to find the key. The algorithm 167 * to step through the table starts with large steps, gradually becoming 168 * smaller down to (1/4 table size + 1). This means it goes through all 169 * table entries in the end. 170 * When we run into a NULL key it's clear that the key isn't there. 171 * Return the first available slot found (can be a slot of a removed 172 * item). 173 */ 174 for (perturb = hash; ; perturb >>= PERTURB_SHIFT) 175 { 176 #ifdef HT_DEBUG 177 ++hash_count_perturb; /* count a "miss" for hashtab lookup */ 178 #endif 179 idx = (unsigned)((idx << 2U) + idx + perturb + 1U); 180 hi = &ht->ht_array[idx & ht->ht_mask]; 181 if (hi->hi_key == NULL) 182 return freeitem == NULL ? hi : freeitem; 183 if (hi->hi_hash == hash 184 && hi->hi_key != HI_KEY_REMOVED 185 && STRCMP(hi->hi_key, key) == 0) 186 return hi; 187 if (hi->hi_key == HI_KEY_REMOVED && freeitem == NULL) 188 freeitem = hi; 189 } 190 } 191 192 /* 193 * Print the efficiency of hashtable lookups. 194 * Useful when trying different hash algorithms. 195 * Called when exiting. 196 */ 197 void 198 hash_debug_results() 199 { 200 #ifdef HT_DEBUG 201 fprintf(stderr, "\r\n\r\n\r\n\r\n"); 202 fprintf(stderr, "Number of hashtable lookups: %ld\r\n", hash_count_lookup); 203 fprintf(stderr, "Number of perturb loops: %ld\r\n", hash_count_perturb); 204 fprintf(stderr, "Percentage of perturb loops: %ld%%\r\n", 205 hash_count_perturb * 100 / hash_count_lookup); 206 #endif 207 } 208 209 /* 210 * Add item with key "key" to hashtable "ht". 211 * Returns FAIL when out of memory or the key is already present. 212 */ 213 int 214 hash_add(ht, key) 215 hashtab_T *ht; 216 char_u *key; 217 { 218 hash_T hash = hash_hash(key); 219 hashitem_T *hi; 220 221 hi = hash_lookup(ht, key, hash); 222 if (!HASHITEM_EMPTY(hi)) 223 { 224 EMSG2(_(e_intern2), "hash_add()"); 225 return FAIL; 226 } 227 return hash_add_item(ht, hi, key, hash); 228 } 229 230 /* 231 * Add item "hi" with "key" to hashtable "ht". "key" must not be NULL and 232 * "hi" must have been obtained with hash_lookup() and point to an empty item. 233 * "hi" is invalid after this! 234 * Returns OK or FAIL (out of memory). 235 */ 236 int 237 hash_add_item(ht, hi, key, hash) 238 hashtab_T *ht; 239 hashitem_T *hi; 240 char_u *key; 241 hash_T hash; 242 { 243 /* If resizing failed before and it fails again we can't add an item. */ 244 if (ht->ht_error && hash_may_resize(ht, 0) == FAIL) 245 return FAIL; 246 247 ++ht->ht_used; 248 if (hi->hi_key == NULL) 249 ++ht->ht_filled; 250 hi->hi_key = key; 251 hi->hi_hash = hash; 252 253 /* When the space gets low may resize the array. */ 254 return hash_may_resize(ht, 0); 255 } 256 257 #if 0 /* not used */ 258 /* 259 * Overwrite hashtable item "hi" with "key". "hi" must point to the item that 260 * is to be overwritten. Thus the number of items in the hashtable doesn't 261 * change. 262 * Although the key must be identical, the pointer may be different, thus it's 263 * set anyway (the key is part of an item with that key). 264 * The caller must take care of freeing the old item. 265 * "hi" is invalid after this! 266 */ 267 void 268 hash_set(hi, key) 269 hashitem_T *hi; 270 char_u *key; 271 { 272 hi->hi_key = key; 273 } 274 #endif 275 276 /* 277 * Remove item "hi" from hashtable "ht". "hi" must have been obtained with 278 * hash_lookup(). 279 * The caller must take care of freeing the item itself. 280 */ 281 void 282 hash_remove(ht, hi) 283 hashtab_T *ht; 284 hashitem_T *hi; 285 { 286 --ht->ht_used; 287 hi->hi_key = HI_KEY_REMOVED; 288 hash_may_resize(ht, 0); 289 } 290 291 /* 292 * Lock a hashtable: prevent that ht_array changes. 293 * Don't use this when items are to be added! 294 * Must call hash_unlock() later. 295 */ 296 void 297 hash_lock(ht) 298 hashtab_T *ht; 299 { 300 ++ht->ht_locked; 301 } 302 303 #if 0 /* currently not used */ 304 /* 305 * Lock a hashtable at the specified number of entries. 306 * Caller must make sure no more than "size" entries will be added. 307 * Must call hash_unlock() later. 308 */ 309 void 310 hash_lock_size(ht, size) 311 hashtab_T *ht; 312 int size; 313 { 314 (void)hash_may_resize(ht, size); 315 ++ht->ht_locked; 316 } 317 #endif 318 319 /* 320 * Unlock a hashtable: allow ht_array changes again. 321 * Table will be resized (shrink) when necessary. 322 * This must balance a call to hash_lock(). 323 */ 324 void 325 hash_unlock(ht) 326 hashtab_T *ht; 327 { 328 --ht->ht_locked; 329 (void)hash_may_resize(ht, 0); 330 } 331 332 /* 333 * Shrink a hashtable when there is too much empty space. 334 * Grow a hashtable when there is not enough empty space. 335 * Returns OK or FAIL (out of memory). 336 */ 337 static int 338 hash_may_resize(ht, minitems) 339 hashtab_T *ht; 340 int minitems; /* minimal number of items */ 341 { 342 hashitem_T temparray[HT_INIT_SIZE]; 343 hashitem_T *oldarray, *newarray; 344 hashitem_T *olditem, *newitem; 345 unsigned newi; 346 int todo; 347 long_u oldsize, newsize; 348 long_u minsize; 349 long_u newmask; 350 hash_T perturb; 351 352 /* Don't resize a locked table. */ 353 if (ht->ht_locked > 0) 354 return OK; 355 356 #ifdef HT_DEBUG 357 if (ht->ht_used > ht->ht_filled) 358 EMSG("hash_may_resize(): more used than filled"); 359 if (ht->ht_filled >= ht->ht_mask + 1) 360 EMSG("hash_may_resize(): table completely filled"); 361 #endif 362 363 if (minitems == 0) 364 { 365 /* Return quickly for small tables with at least two NULL items. NULL 366 * items are required for the lookup to decide a key isn't there. */ 367 if (ht->ht_filled < HT_INIT_SIZE - 1 368 && ht->ht_array == ht->ht_smallarray) 369 return OK; 370 371 /* 372 * Grow or refill the array when it's more than 2/3 full (including 373 * removed items, so that they get cleaned up). 374 * Shrink the array when it's less than 1/5 full. When growing it is 375 * at least 1/4 full (avoids repeated grow-shrink operations) 376 */ 377 oldsize = ht->ht_mask + 1; 378 if (ht->ht_filled * 3 < oldsize * 2 && ht->ht_used > oldsize / 5) 379 return OK; 380 381 if (ht->ht_used > 1000) 382 minsize = ht->ht_used * 2; /* it's big, don't make too much room */ 383 else 384 minsize = ht->ht_used * 4; /* make plenty of room */ 385 } 386 else 387 { 388 /* Use specified size. */ 389 if ((long_u)minitems < ht->ht_used) /* just in case... */ 390 minitems = (int)ht->ht_used; 391 minsize = minitems * 3 / 2; /* array is up to 2/3 full */ 392 } 393 394 newsize = HT_INIT_SIZE; 395 while (newsize < minsize) 396 { 397 newsize <<= 1; /* make sure it's always a power of 2 */ 398 if (newsize == 0) 399 return FAIL; /* overflow */ 400 } 401 402 if (newsize == HT_INIT_SIZE) 403 { 404 /* Use the small array inside the hashdict structure. */ 405 newarray = ht->ht_smallarray; 406 if (ht->ht_array == newarray) 407 { 408 /* Moving from ht_smallarray to ht_smallarray! Happens when there 409 * are many removed items. Copy the items to be able to clean up 410 * removed items. */ 411 mch_memmove(temparray, newarray, sizeof(temparray)); 412 oldarray = temparray; 413 } 414 else 415 oldarray = ht->ht_array; 416 } 417 else 418 { 419 /* Allocate an array. */ 420 newarray = (hashitem_T *)alloc((unsigned) 421 (sizeof(hashitem_T) * newsize)); 422 if (newarray == NULL) 423 { 424 /* Out of memory. When there are NULL items still return OK. 425 * Otherwise set ht_error, because lookup may result in a hang if 426 * we add another item. */ 427 if (ht->ht_filled < ht->ht_mask) 428 return OK; 429 ht->ht_error = TRUE; 430 return FAIL; 431 } 432 oldarray = ht->ht_array; 433 } 434 vim_memset(newarray, 0, (size_t)(sizeof(hashitem_T) * newsize)); 435 436 /* 437 * Move all the items from the old array to the new one, placing them in 438 * the right spot. The new array won't have any removed items, thus this 439 * is also a cleanup action. 440 */ 441 newmask = newsize - 1; 442 todo = (int)ht->ht_used; 443 for (olditem = oldarray; todo > 0; ++olditem) 444 if (!HASHITEM_EMPTY(olditem)) 445 { 446 /* 447 * The algorithm to find the spot to add the item is identical to 448 * the algorithm to find an item in hash_lookup(). But we only 449 * need to search for a NULL key, thus it's simpler. 450 */ 451 newi = (unsigned)(olditem->hi_hash & newmask); 452 newitem = &newarray[newi]; 453 454 if (newitem->hi_key != NULL) 455 for (perturb = olditem->hi_hash; ; perturb >>= PERTURB_SHIFT) 456 { 457 newi = (unsigned)((newi << 2U) + newi + perturb + 1U); 458 newitem = &newarray[newi & newmask]; 459 if (newitem->hi_key == NULL) 460 break; 461 } 462 *newitem = *olditem; 463 --todo; 464 } 465 466 if (ht->ht_array != ht->ht_smallarray) 467 vim_free(ht->ht_array); 468 ht->ht_array = newarray; 469 ht->ht_mask = newmask; 470 ht->ht_filled = ht->ht_used; 471 ht->ht_error = FALSE; 472 473 return OK; 474 } 475 476 /* 477 * Get the hash number for a key. 478 * If you think you know a better hash function: Compile with HT_DEBUG set and 479 * run a script that uses hashtables a lot. Vim will then print statistics 480 * when exiting. Try that with the current hash algorithm and yours. The 481 * lower the percentage the better. 482 */ 483 hash_T 484 hash_hash(key) 485 char_u *key; 486 { 487 hash_T hash; 488 char_u *p; 489 490 if ((hash = *key) == 0) 491 return (hash_T)0; /* Empty keys are not allowed, but we don't 492 want to crash if we get one. */ 493 p = key + 1; 494 495 /* A simplistic algorithm that appears to do very well. 496 * Suggested by George Reilly. */ 497 while (*p != NUL) 498 hash = hash * 101 + *p++; 499 500 return hash; 501 } 502 503 #endif 504