1 // Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
2 // This source code is licensed under both the GPLv2 (found in the
3 // COPYING file in the root directory) and Apache 2.0 License
4 // (found in the LICENSE.Apache file in the root directory).
5 //
6 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
7 // Use of this source code is governed by a BSD-style license that can be
8 // found in the LICENSE file. See the AUTHORS file for names of contributors.
9
10 #include "util/threadpool_imp.h"
11
12 #ifndef OS_WIN
13 # include <unistd.h>
14 #endif
15
16 #ifdef OS_LINUX
17 # include <sys/syscall.h>
18 # include <sys/resource.h>
19 #endif
20
21 #include <stdlib.h>
22 #include <algorithm>
23 #include <atomic>
24 #include <condition_variable>
25 #include <deque>
26 #include <mutex>
27 #include <sstream>
28 #include <thread>
29 #include <vector>
30
31 #include "monitoring/thread_status_util.h"
32 #include "port/port.h"
33 #include "test_util/sync_point.h"
34
35 namespace ROCKSDB_NAMESPACE {
36
PthreadCall(const char * label,int result)37 void ThreadPoolImpl::PthreadCall(const char* label, int result) {
38 if (result != 0) {
39 fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
40 abort();
41 }
42 }
43
44 struct ThreadPoolImpl::Impl {
45
46 Impl();
47 ~Impl();
48
49 void JoinThreads(bool wait_for_jobs_to_complete);
50
51 void SetBackgroundThreadsInternal(int num, bool allow_reduce);
52 int GetBackgroundThreads();
53
GetQueueLenROCKSDB_NAMESPACE::ThreadPoolImpl::Impl54 unsigned int GetQueueLen() const {
55 return queue_len_.load(std::memory_order_relaxed);
56 }
57
58 void LowerIOPriority();
59
60 void LowerCPUPriority();
61
WakeUpAllThreadsROCKSDB_NAMESPACE::ThreadPoolImpl::Impl62 void WakeUpAllThreads() {
63 bgsignal_.notify_all();
64 }
65
66 void BGThread(size_t thread_id);
67
68 void StartBGThreads();
69
70 void Submit(std::function<void()>&& schedule,
71 std::function<void()>&& unschedule, void* tag);
72
73 int UnSchedule(void* arg);
74
SetHostEnvROCKSDB_NAMESPACE::ThreadPoolImpl::Impl75 void SetHostEnv(Env* env) { env_ = env; }
76
GetHostEnvROCKSDB_NAMESPACE::ThreadPoolImpl::Impl77 Env* GetHostEnv() const { return env_; }
78
HasExcessiveThreadROCKSDB_NAMESPACE::ThreadPoolImpl::Impl79 bool HasExcessiveThread() const {
80 return static_cast<int>(bgthreads_.size()) > total_threads_limit_;
81 }
82
83 // Return true iff the current thread is the excessive thread to terminate.
84 // Always terminate the running thread that is added last, even if there are
85 // more than one thread to terminate.
IsLastExcessiveThreadROCKSDB_NAMESPACE::ThreadPoolImpl::Impl86 bool IsLastExcessiveThread(size_t thread_id) const {
87 return HasExcessiveThread() && thread_id == bgthreads_.size() - 1;
88 }
89
IsExcessiveThreadROCKSDB_NAMESPACE::ThreadPoolImpl::Impl90 bool IsExcessiveThread(size_t thread_id) const {
91 return static_cast<int>(thread_id) >= total_threads_limit_;
92 }
93
94 // Return the thread priority.
95 // This would allow its member-thread to know its priority.
GetThreadPriorityROCKSDB_NAMESPACE::ThreadPoolImpl::Impl96 Env::Priority GetThreadPriority() const { return priority_; }
97
98 // Set the thread priority.
SetThreadPriorityROCKSDB_NAMESPACE::ThreadPoolImpl::Impl99 void SetThreadPriority(Env::Priority priority) { priority_ = priority; }
100
101 private:
102 static void BGThreadWrapper(void* arg);
103
104 bool low_io_priority_;
105 bool low_cpu_priority_;
106 Env::Priority priority_;
107 Env* env_;
108
109 int total_threads_limit_;
110 std::atomic_uint queue_len_; // Queue length. Used for stats reporting
111 bool exit_all_threads_;
112 bool wait_for_jobs_to_complete_;
113
114 // Entry per Schedule()/Submit() call
115 struct BGItem {
116 void* tag = nullptr;
117 std::function<void()> function;
118 std::function<void()> unschedFunction;
119 };
120
121 using BGQueue = std::deque<BGItem>;
122 BGQueue queue_;
123
124 std::mutex mu_;
125 std::condition_variable bgsignal_;
126 std::vector<port::Thread> bgthreads_;
127 };
128
129
130 inline
Impl()131 ThreadPoolImpl::Impl::Impl()
132 :
133 low_io_priority_(false),
134 low_cpu_priority_(false),
135 priority_(Env::LOW),
136 env_(nullptr),
137 total_threads_limit_(0),
138 queue_len_(),
139 exit_all_threads_(false),
140 wait_for_jobs_to_complete_(false),
141 queue_(),
142 mu_(),
143 bgsignal_(),
144 bgthreads_() {
145 }
146
147 inline
~Impl()148 ThreadPoolImpl::Impl::~Impl() { assert(bgthreads_.size() == 0U); }
149
JoinThreads(bool wait_for_jobs_to_complete)150 void ThreadPoolImpl::Impl::JoinThreads(bool wait_for_jobs_to_complete) {
151
152 std::unique_lock<std::mutex> lock(mu_);
153 assert(!exit_all_threads_);
154
155 wait_for_jobs_to_complete_ = wait_for_jobs_to_complete;
156 exit_all_threads_ = true;
157 // prevent threads from being recreated right after they're joined, in case
158 // the user is concurrently submitting jobs.
159 total_threads_limit_ = 0;
160
161 lock.unlock();
162
163 bgsignal_.notify_all();
164
165 for (auto& th : bgthreads_) {
166 th.join();
167 }
168
169 bgthreads_.clear();
170
171 exit_all_threads_ = false;
172 wait_for_jobs_to_complete_ = false;
173 }
174
175 inline
LowerIOPriority()176 void ThreadPoolImpl::Impl::LowerIOPriority() {
177 std::lock_guard<std::mutex> lock(mu_);
178 low_io_priority_ = true;
179 }
180
181 inline
LowerCPUPriority()182 void ThreadPoolImpl::Impl::LowerCPUPriority() {
183 std::lock_guard<std::mutex> lock(mu_);
184 low_cpu_priority_ = true;
185 }
186
BGThread(size_t thread_id)187 void ThreadPoolImpl::Impl::BGThread(size_t thread_id) {
188 bool low_io_priority = false;
189 bool low_cpu_priority = false;
190
191 while (true) {
192 // Wait until there is an item that is ready to run
193 std::unique_lock<std::mutex> lock(mu_);
194 // Stop waiting if the thread needs to do work or needs to terminate.
195 while (!exit_all_threads_ && !IsLastExcessiveThread(thread_id) &&
196 (queue_.empty() || IsExcessiveThread(thread_id))) {
197 bgsignal_.wait(lock);
198 }
199
200 if (exit_all_threads_) { // mechanism to let BG threads exit safely
201
202 if (!wait_for_jobs_to_complete_ ||
203 queue_.empty()) {
204 break;
205 }
206 }
207
208 if (IsLastExcessiveThread(thread_id)) {
209 // Current thread is the last generated one and is excessive.
210 // We always terminate excessive thread in the reverse order of
211 // generation time.
212 auto& terminating_thread = bgthreads_.back();
213 terminating_thread.detach();
214 bgthreads_.pop_back();
215
216 if (HasExcessiveThread()) {
217 // There is still at least more excessive thread to terminate.
218 WakeUpAllThreads();
219 }
220 break;
221 }
222
223 auto func = std::move(queue_.front().function);
224 queue_.pop_front();
225
226 queue_len_.store(static_cast<unsigned int>(queue_.size()),
227 std::memory_order_relaxed);
228
229 bool decrease_io_priority = (low_io_priority != low_io_priority_);
230 bool decrease_cpu_priority = (low_cpu_priority != low_cpu_priority_);
231 lock.unlock();
232
233 #ifdef OS_LINUX
234 if (decrease_cpu_priority) {
235 // 0 means current thread.
236 port::SetCpuPriority(0, CpuPriority::kLow);
237 low_cpu_priority = true;
238 }
239
240 if (decrease_io_priority) {
241 #define IOPRIO_CLASS_SHIFT (13)
242 #define IOPRIO_PRIO_VALUE(class, data) (((class) << IOPRIO_CLASS_SHIFT) | data)
243 // Put schedule into IOPRIO_CLASS_IDLE class (lowest)
244 // These system calls only have an effect when used in conjunction
245 // with an I/O scheduler that supports I/O priorities. As at
246 // kernel 2.6.17 the only such scheduler is the Completely
247 // Fair Queuing (CFQ) I/O scheduler.
248 // To change scheduler:
249 // echo cfq > /sys/block/<device_name>/queue/schedule
250 // Tunables to consider:
251 // /sys/block/<device_name>/queue/slice_idle
252 // /sys/block/<device_name>/queue/slice_sync
253 syscall(SYS_ioprio_set, 1, // IOPRIO_WHO_PROCESS
254 0, // current thread
255 IOPRIO_PRIO_VALUE(3, 0));
256 low_io_priority = true;
257 }
258 #else
259 (void)decrease_io_priority; // avoid 'unused variable' error
260 (void)decrease_cpu_priority;
261 #endif
262
263 TEST_SYNC_POINT_CALLBACK("ThreadPoolImpl::Impl::BGThread:BeforeRun",
264 &priority_);
265
266 func();
267 }
268 }
269
270 // Helper struct for passing arguments when creating threads.
271 struct BGThreadMetadata {
272 ThreadPoolImpl::Impl* thread_pool_;
273 size_t thread_id_; // Thread count in the thread.
BGThreadMetadataROCKSDB_NAMESPACE::BGThreadMetadata274 BGThreadMetadata(ThreadPoolImpl::Impl* thread_pool, size_t thread_id)
275 : thread_pool_(thread_pool), thread_id_(thread_id) {}
276 };
277
BGThreadWrapper(void * arg)278 void ThreadPoolImpl::Impl::BGThreadWrapper(void* arg) {
279 BGThreadMetadata* meta = reinterpret_cast<BGThreadMetadata*>(arg);
280 size_t thread_id = meta->thread_id_;
281 ThreadPoolImpl::Impl* tp = meta->thread_pool_;
282 #ifdef ROCKSDB_USING_THREAD_STATUS
283 // initialize it because compiler isn't good enough to see we don't use it
284 // uninitialized
285 ThreadStatus::ThreadType thread_type = ThreadStatus::NUM_THREAD_TYPES;
286 switch (tp->GetThreadPriority()) {
287 case Env::Priority::HIGH:
288 thread_type = ThreadStatus::HIGH_PRIORITY;
289 break;
290 case Env::Priority::LOW:
291 thread_type = ThreadStatus::LOW_PRIORITY;
292 break;
293 case Env::Priority::BOTTOM:
294 thread_type = ThreadStatus::BOTTOM_PRIORITY;
295 break;
296 case Env::Priority::USER:
297 thread_type = ThreadStatus::USER;
298 break;
299 case Env::Priority::TOTAL:
300 assert(false);
301 return;
302 }
303 assert(thread_type != ThreadStatus::NUM_THREAD_TYPES);
304 ThreadStatusUtil::RegisterThread(tp->GetHostEnv(), thread_type);
305 #endif
306 delete meta;
307 tp->BGThread(thread_id);
308 #ifdef ROCKSDB_USING_THREAD_STATUS
309 ThreadStatusUtil::UnregisterThread();
310 #endif
311 return;
312 }
313
SetBackgroundThreadsInternal(int num,bool allow_reduce)314 void ThreadPoolImpl::Impl::SetBackgroundThreadsInternal(int num,
315 bool allow_reduce) {
316 std::lock_guard<std::mutex> lock(mu_);
317 if (exit_all_threads_) {
318 return;
319 }
320 if (num > total_threads_limit_ ||
321 (num < total_threads_limit_ && allow_reduce)) {
322 total_threads_limit_ = std::max(0, num);
323 WakeUpAllThreads();
324 StartBGThreads();
325 }
326 }
327
GetBackgroundThreads()328 int ThreadPoolImpl::Impl::GetBackgroundThreads() {
329 std::unique_lock<std::mutex> lock(mu_);
330 return total_threads_limit_;
331 }
332
StartBGThreads()333 void ThreadPoolImpl::Impl::StartBGThreads() {
334 // Start background thread if necessary
335 while ((int)bgthreads_.size() < total_threads_limit_) {
336
337 port::Thread p_t(&BGThreadWrapper,
338 new BGThreadMetadata(this, bgthreads_.size()));
339
340 // Set the thread name to aid debugging
341 #if defined(_GNU_SOURCE) && defined(__GLIBC_PREREQ)
342 #if __GLIBC_PREREQ(2, 12)
343 auto th_handle = p_t.native_handle();
344 std::string thread_priority = Env::PriorityToString(GetThreadPriority());
345 std::ostringstream thread_name_stream;
346 thread_name_stream << "rocksdb:";
347 for (char c : thread_priority) {
348 thread_name_stream << static_cast<char>(tolower(c));
349 }
350 thread_name_stream << bgthreads_.size();
351 pthread_setname_np(th_handle, thread_name_stream.str().c_str());
352 #endif
353 #endif
354 bgthreads_.push_back(std::move(p_t));
355 }
356 }
357
Submit(std::function<void ()> && schedule,std::function<void ()> && unschedule,void * tag)358 void ThreadPoolImpl::Impl::Submit(std::function<void()>&& schedule,
359 std::function<void()>&& unschedule, void* tag) {
360
361 std::lock_guard<std::mutex> lock(mu_);
362
363 if (exit_all_threads_) {
364 return;
365 }
366
367 StartBGThreads();
368
369 // Add to priority queue
370 queue_.push_back(BGItem());
371
372 auto& item = queue_.back();
373 item.tag = tag;
374 item.function = std::move(schedule);
375 item.unschedFunction = std::move(unschedule);
376
377 queue_len_.store(static_cast<unsigned int>(queue_.size()),
378 std::memory_order_relaxed);
379
380 if (!HasExcessiveThread()) {
381 // Wake up at least one waiting thread.
382 bgsignal_.notify_one();
383 } else {
384 // Need to wake up all threads to make sure the one woken
385 // up is not the one to terminate.
386 WakeUpAllThreads();
387 }
388 }
389
UnSchedule(void * arg)390 int ThreadPoolImpl::Impl::UnSchedule(void* arg) {
391 int count = 0;
392
393 std::vector<std::function<void()>> candidates;
394 {
395 std::lock_guard<std::mutex> lock(mu_);
396
397 // Remove from priority queue
398 BGQueue::iterator it = queue_.begin();
399 while (it != queue_.end()) {
400 if (arg == (*it).tag) {
401 if (it->unschedFunction) {
402 candidates.push_back(std::move(it->unschedFunction));
403 }
404 it = queue_.erase(it);
405 count++;
406 } else {
407 ++it;
408 }
409 }
410 queue_len_.store(static_cast<unsigned int>(queue_.size()),
411 std::memory_order_relaxed);
412 }
413
414
415 // Run unschedule functions outside the mutex
416 for (auto& f : candidates) {
417 f();
418 }
419
420 return count;
421 }
422
ThreadPoolImpl()423 ThreadPoolImpl::ThreadPoolImpl() :
424 impl_(new Impl()) {
425 }
426
427
~ThreadPoolImpl()428 ThreadPoolImpl::~ThreadPoolImpl() {
429 }
430
JoinAllThreads()431 void ThreadPoolImpl::JoinAllThreads() {
432 impl_->JoinThreads(false);
433 }
434
SetBackgroundThreads(int num)435 void ThreadPoolImpl::SetBackgroundThreads(int num) {
436 impl_->SetBackgroundThreadsInternal(num, true);
437 }
438
GetBackgroundThreads()439 int ThreadPoolImpl::GetBackgroundThreads() {
440 return impl_->GetBackgroundThreads();
441 }
442
GetQueueLen() const443 unsigned int ThreadPoolImpl::GetQueueLen() const {
444 return impl_->GetQueueLen();
445 }
446
WaitForJobsAndJoinAllThreads()447 void ThreadPoolImpl::WaitForJobsAndJoinAllThreads() {
448 impl_->JoinThreads(true);
449 }
450
LowerIOPriority()451 void ThreadPoolImpl::LowerIOPriority() {
452 impl_->LowerIOPriority();
453 }
454
LowerCPUPriority()455 void ThreadPoolImpl::LowerCPUPriority() {
456 impl_->LowerCPUPriority();
457 }
458
IncBackgroundThreadsIfNeeded(int num)459 void ThreadPoolImpl::IncBackgroundThreadsIfNeeded(int num) {
460 impl_->SetBackgroundThreadsInternal(num, false);
461 }
462
SubmitJob(const std::function<void ()> & job)463 void ThreadPoolImpl::SubmitJob(const std::function<void()>& job) {
464 auto copy(job);
465 impl_->Submit(std::move(copy), std::function<void()>(), nullptr);
466 }
467
468
SubmitJob(std::function<void ()> && job)469 void ThreadPoolImpl::SubmitJob(std::function<void()>&& job) {
470 impl_->Submit(std::move(job), std::function<void()>(), nullptr);
471 }
472
Schedule(void (* function)(void * arg1),void * arg,void * tag,void (* unschedFunction)(void * arg))473 void ThreadPoolImpl::Schedule(void(*function)(void* arg1), void* arg,
474 void* tag, void(*unschedFunction)(void* arg)) {
475 if (unschedFunction == nullptr) {
476 impl_->Submit(std::bind(function, arg), std::function<void()>(), tag);
477 } else {
478 impl_->Submit(std::bind(function, arg), std::bind(unschedFunction, arg),
479 tag);
480 }
481 }
482
UnSchedule(void * arg)483 int ThreadPoolImpl::UnSchedule(void* arg) {
484 return impl_->UnSchedule(arg);
485 }
486
SetHostEnv(Env * env)487 void ThreadPoolImpl::SetHostEnv(Env* env) { impl_->SetHostEnv(env); }
488
GetHostEnv() const489 Env* ThreadPoolImpl::GetHostEnv() const { return impl_->GetHostEnv(); }
490
491 // Return the thread priority.
492 // This would allow its member-thread to know its priority.
GetThreadPriority() const493 Env::Priority ThreadPoolImpl::GetThreadPriority() const {
494 return impl_->GetThreadPriority();
495 }
496
497 // Set the thread priority.
SetThreadPriority(Env::Priority priority)498 void ThreadPoolImpl::SetThreadPriority(Env::Priority priority) {
499 impl_->SetThreadPriority(priority);
500 }
501
NewThreadPool(int num_threads)502 ThreadPool* NewThreadPool(int num_threads) {
503 ThreadPoolImpl* thread_pool = new ThreadPoolImpl();
504 thread_pool->SetBackgroundThreads(num_threads);
505 return thread_pool;
506 }
507
508 } // namespace ROCKSDB_NAMESPACE
509