1 /*
2     Copyright (c) 2005-2022 Intel Corporation
3 
4     Licensed under the Apache License, Version 2.0 (the "License");
5     you may not use this file except in compliance with the License.
6     You may obtain a copy of the License at
7 
8         http://www.apache.org/licenses/LICENSE-2.0
9 
10     Unless required by applicable law or agreed to in writing, software
11     distributed under the License is distributed on an "AS IS" BASIS,
12     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13     See the License for the specific language governing permissions and
14     limitations under the License.
15 */
16 
17 /*
18     Game_of_life.cpp :
19                       main project file.
20 */
21 
22 #include <ctime>
23 
24 #include <iostream>
25 #include <sstream>
26 
27 #include "common/utility/get_default_num_threads.hpp"
28 
29 #include "Board.hpp"
30 #include "Evolution.hpp"
31 
32 #define BOARD_SQUARE_SIZE 2
33 
34 int low; //! lower range limit of threads
35 int high; //! high range limit of threads
36 double execution_time; //! time for game of life iterations
37 
Board(int width,int height,int squareSize,LabelPtr counter)38 Board::Board(int width, int height, int squareSize, LabelPtr counter)
39         : m_width(width),
40           m_height(height),
41           m_squareSize(squareSize),
42           m_counter(counter) {
43     m_matrix = new Matrix();
44     m_matrix->width = width;
45     m_matrix->height = height;
46     m_matrix->data = new char[width * height];
47     memset(m_matrix->data, 0, width * height);
48 }
49 
~Board()50 Board::~Board() {
51     delete[] m_matrix->data;
52     delete m_matrix;
53 }
54 
seed(int s)55 void Board::seed(int s) {
56     srand(s);
57     for (int j = 0; j < m_height; j++) {
58         for (int i = 0; i < m_width; i++) {
59             int x = rand() / (int)(((unsigned)RAND_MAX + 1) / 100);
60             m_matrix->data[i + j * m_width] = x > 75 ? 1 : 0; // 25% occupied
61         }
62     }
63 }
64 
seed(const BoardPtr src)65 void Board::seed(const BoardPtr src) {
66     memcpy(m_matrix->data, src->m_matrix->data, m_height * m_width);
67 }
68 
69 //! Print usage of this program
PrintUsage()70 void PrintUsage() {
71     printf("Usage: game_of_life [M[:N] -t execution_time]\n"
72            "M and N are a range of numbers of threads to be used.\n"
73            "execution_time is a time (in sec) for execution game_of_life iterations\n");
74     printf("Default values:\n"
75            "M:\t\tautomatic\n"
76            "N:\t\tM\n"
77            "execution_time:\t10\n");
78 }
79 
80 //! Parse command line
ParseCommandLine(int argc,char * argv[])81 bool ParseCommandLine(int argc, char* argv[]) {
82     char* s = argv[1];
83     char* end;
84     //! command line without parameters
85     if (argc == 1) {
86         low = utility::get_default_num_threads();
87         high = low;
88         execution_time = 5;
89         return true;
90     }
91     //! command line with parameters
92     if (argc != 4) {
93         PrintUsage();
94         return false;
95     }
96     if (std::string("-t") != argv[argc - 2])
97         //! process M[:N] parameter
98         high = strtol(s, &end, 0);
99     low = strtol(s, &end, 0);
100     switch (*end) {
101         case ':': high = strtol(end + 1, nullptr, 0); break;
102         case '\0': break;
103         default: PrintUsage(); return false;
104     }
105     if (high < low) {
106         std::cout << "Set correct range. Current range: " << low << ":" << high << "\n";
107         PrintUsage();
108         return false;
109     }
110     //! process execution_time parameter
111     execution_time = strtol(argv[argc - 1], &end, 0);
112     return true;
113 }
114 
main(int argc,char * argv[])115 int main(int argc, char* argv[]) {
116     if (!ParseCommandLine(argc, argv))
117         return -1;
118     SequentialEvolution* m_seq;
119     ParallelEvolution* m_par;
120     Board* m_board1;
121     Board* m_board2;
122     int* count = nullptr;
123 
124     int boardWidth = 300;
125     int boardHeight = 300;
126 
127     m_board1 = new Board(boardWidth, boardHeight, BOARD_SQUARE_SIZE, count);
128     m_board2 = new Board(boardWidth, boardHeight, BOARD_SQUARE_SIZE, count);
129 
130     time_t now = time(nullptr);
131     printf("Generate Game of life board\n");
132     m_board1->seed((int)now);
133     m_board2->seed(m_board1);
134 
135     m_seq = new SequentialEvolution(m_board1->m_matrix, m_board1);
136     m_seq->Run(execution_time, 1);
137     delete m_seq;
138 
139     m_par = new ParallelEvolution(m_board2->m_matrix, m_board2);
140     for (int p = low; p <= high; ++p) {
141         m_par->Run(execution_time, p);
142     }
143     delete m_par;
144 
145     delete m_board1;
146     delete m_board2;
147     return 0;
148 }
149