1// RUN: mlir-translate -split-input-file -test-spirv-roundtrip %s | FileCheck %s 2 3spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> { 4 spv.func @array_stride(%arg0 : !spv.ptr<!spv.array<4x!spv.array<4xf32, stride=4>, stride=128>, StorageBuffer>, %arg1 : i32, %arg2 : i32) "None" { 5 // CHECK: {{%.*}} = spv.AccessChain {{%.*}}[{{%.*}}, {{%.*}}] : !spv.ptr<!spv.array<4 x !spv.array<4 x f32, stride=4>, stride=128>, StorageBuffer>, i32, i32 6 %2 = spv.AccessChain %arg0[%arg1, %arg2] : !spv.ptr<!spv.array<4x!spv.array<4xf32, stride=4>, stride=128>, StorageBuffer>, i32, i32 7 spv.Return 8 } 9} 10 11// ----- 12 13spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> { 14 // CHECK: spv.GlobalVariable {{@.*}} : !spv.ptr<!spv.rtarray<f32, stride=4>, StorageBuffer> 15 spv.GlobalVariable @var0 : !spv.ptr<!spv.rtarray<f32, stride=4>, StorageBuffer> 16 // CHECK: spv.GlobalVariable {{@.*}} : !spv.ptr<!spv.rtarray<vector<4xf16>>, Input> 17 spv.GlobalVariable @var1 : !spv.ptr<!spv.rtarray<vector<4xf16>>, Input> 18} 19