1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py 2; RUN: opt -codegenprepare -mtriple=x86_64-- -mattr=+avx -S < %s | FileCheck %s --check-prefixes=AVX1 3; RUN: opt -codegenprepare -mtriple=x86_64-- -mattr=+avx2 -S < %s | FileCheck %s --check-prefixes=AVX2 4; RUN: opt -codegenprepare -mtriple=x86_64-- -mattr=+avx512bw -S < %s | FileCheck %s --check-prefixes=AVX512BW 5; RUN: opt -codegenprepare -mtriple=x86_64-- -mattr=+avx,+xop -S < %s | FileCheck %s --check-prefixes=XOP 6; RUN: opt -codegenprepare -mtriple=x86_64-- -mattr=+avx2,+xop -S < %s | FileCheck %s --check-prefixes=XOP 7; RUN: opt -codegenprepare -mtriple=x86_64-- -mattr=+avx -S -enable-debugify < %s 2>&1 | FileCheck %s -check-prefix=DEBUG 8 9define <4 x i32> @vector_variable_shift_right_v4i32(<4 x i1> %cond, <4 x i32> %x, <4 x i32> %y, <4 x i32> %z) { 10; AVX1-LABEL: @vector_variable_shift_right_v4i32( 11; AVX1-NEXT: [[SPLAT1:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer 12; AVX1-NEXT: [[SPLAT2:%.*]] = shufflevector <4 x i32> [[Y:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer 13; AVX1-NEXT: [[SEL:%.*]] = select <4 x i1> [[COND:%.*]], <4 x i32> [[SPLAT1]], <4 x i32> [[SPLAT2]] 14; AVX1-NEXT: [[TMP1:%.*]] = lshr <4 x i32> [[Z:%.*]], [[SPLAT1]] 15; AVX1-NEXT: [[TMP2:%.*]] = lshr <4 x i32> [[Z]], [[SPLAT2]] 16; AVX1-NEXT: [[TMP3:%.*]] = select <4 x i1> [[COND]], <4 x i32> [[TMP1]], <4 x i32> [[TMP2]] 17; AVX1-NEXT: ret <4 x i32> [[TMP3]] 18; 19; AVX2-LABEL: @vector_variable_shift_right_v4i32( 20; AVX2-NEXT: [[SPLAT1:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer 21; AVX2-NEXT: [[SPLAT2:%.*]] = shufflevector <4 x i32> [[Y:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer 22; AVX2-NEXT: [[SEL:%.*]] = select <4 x i1> [[COND:%.*]], <4 x i32> [[SPLAT1]], <4 x i32> [[SPLAT2]] 23; AVX2-NEXT: [[SH:%.*]] = lshr <4 x i32> [[Z:%.*]], [[SEL]] 24; AVX2-NEXT: ret <4 x i32> [[SH]] 25; 26; AVX512BW-LABEL: @vector_variable_shift_right_v4i32( 27; AVX512BW-NEXT: [[SPLAT1:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer 28; AVX512BW-NEXT: [[SPLAT2:%.*]] = shufflevector <4 x i32> [[Y:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer 29; AVX512BW-NEXT: [[SEL:%.*]] = select <4 x i1> [[COND:%.*]], <4 x i32> [[SPLAT1]], <4 x i32> [[SPLAT2]] 30; AVX512BW-NEXT: [[SH:%.*]] = lshr <4 x i32> [[Z:%.*]], [[SEL]] 31; AVX512BW-NEXT: ret <4 x i32> [[SH]] 32; 33; XOP-LABEL: @vector_variable_shift_right_v4i32( 34; XOP-NEXT: [[SPLAT1:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer 35; XOP-NEXT: [[SPLAT2:%.*]] = shufflevector <4 x i32> [[Y:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer 36; XOP-NEXT: [[SEL:%.*]] = select <4 x i1> [[COND:%.*]], <4 x i32> [[SPLAT1]], <4 x i32> [[SPLAT2]] 37; XOP-NEXT: [[SH:%.*]] = lshr <4 x i32> [[Z:%.*]], [[SEL]] 38; XOP-NEXT: ret <4 x i32> [[SH]] 39; 40 %splat1 = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer 41 %splat2 = shufflevector <4 x i32> %y, <4 x i32> undef, <4 x i32> zeroinitializer 42 %sel = select <4 x i1> %cond, <4 x i32> %splat1, <4 x i32> %splat2 43 %sh = lshr <4 x i32> %z, %sel 44 ret <4 x i32> %sh 45} 46 47define <16 x i16> @vector_variable_shift_right_v16i16(<16 x i1> %cond, <16 x i16> %x, <16 x i16> %y, <16 x i16> %z) { 48; AVX1-LABEL: @vector_variable_shift_right_v16i16( 49; AVX1-NEXT: [[SPLAT1:%.*]] = shufflevector <16 x i16> [[X:%.*]], <16 x i16> undef, <16 x i32> zeroinitializer 50; AVX1-NEXT: [[SPLAT2:%.*]] = shufflevector <16 x i16> [[Y:%.*]], <16 x i16> undef, <16 x i32> zeroinitializer 51; AVX1-NEXT: [[SEL:%.*]] = select <16 x i1> [[COND:%.*]], <16 x i16> [[SPLAT1]], <16 x i16> [[SPLAT2]] 52; AVX1-NEXT: [[TMP1:%.*]] = lshr <16 x i16> [[Z:%.*]], [[SPLAT1]] 53; AVX1-NEXT: [[TMP2:%.*]] = lshr <16 x i16> [[Z]], [[SPLAT2]] 54; AVX1-NEXT: [[TMP3:%.*]] = select <16 x i1> [[COND]], <16 x i16> [[TMP1]], <16 x i16> [[TMP2]] 55; AVX1-NEXT: ret <16 x i16> [[TMP3]] 56; 57; AVX2-LABEL: @vector_variable_shift_right_v16i16( 58; AVX2-NEXT: [[SPLAT1:%.*]] = shufflevector <16 x i16> [[X:%.*]], <16 x i16> undef, <16 x i32> zeroinitializer 59; AVX2-NEXT: [[SPLAT2:%.*]] = shufflevector <16 x i16> [[Y:%.*]], <16 x i16> undef, <16 x i32> zeroinitializer 60; AVX2-NEXT: [[SEL:%.*]] = select <16 x i1> [[COND:%.*]], <16 x i16> [[SPLAT1]], <16 x i16> [[SPLAT2]] 61; AVX2-NEXT: [[TMP1:%.*]] = lshr <16 x i16> [[Z:%.*]], [[SPLAT1]] 62; AVX2-NEXT: [[TMP2:%.*]] = lshr <16 x i16> [[Z]], [[SPLAT2]] 63; AVX2-NEXT: [[TMP3:%.*]] = select <16 x i1> [[COND]], <16 x i16> [[TMP1]], <16 x i16> [[TMP2]] 64; AVX2-NEXT: ret <16 x i16> [[TMP3]] 65; 66; AVX512BW-LABEL: @vector_variable_shift_right_v16i16( 67; AVX512BW-NEXT: [[SPLAT1:%.*]] = shufflevector <16 x i16> [[X:%.*]], <16 x i16> undef, <16 x i32> zeroinitializer 68; AVX512BW-NEXT: [[SPLAT2:%.*]] = shufflevector <16 x i16> [[Y:%.*]], <16 x i16> undef, <16 x i32> zeroinitializer 69; AVX512BW-NEXT: [[SEL:%.*]] = select <16 x i1> [[COND:%.*]], <16 x i16> [[SPLAT1]], <16 x i16> [[SPLAT2]] 70; AVX512BW-NEXT: [[SH:%.*]] = lshr <16 x i16> [[Z:%.*]], [[SEL]] 71; AVX512BW-NEXT: ret <16 x i16> [[SH]] 72; 73; XOP-LABEL: @vector_variable_shift_right_v16i16( 74; XOP-NEXT: [[SPLAT1:%.*]] = shufflevector <16 x i16> [[X:%.*]], <16 x i16> undef, <16 x i32> zeroinitializer 75; XOP-NEXT: [[SPLAT2:%.*]] = shufflevector <16 x i16> [[Y:%.*]], <16 x i16> undef, <16 x i32> zeroinitializer 76; XOP-NEXT: [[SEL:%.*]] = select <16 x i1> [[COND:%.*]], <16 x i16> [[SPLAT1]], <16 x i16> [[SPLAT2]] 77; XOP-NEXT: [[SH:%.*]] = lshr <16 x i16> [[Z:%.*]], [[SEL]] 78; XOP-NEXT: ret <16 x i16> [[SH]] 79; 80 %splat1 = shufflevector <16 x i16> %x, <16 x i16> undef, <16 x i32> zeroinitializer 81 %splat2 = shufflevector <16 x i16> %y, <16 x i16> undef, <16 x i32> zeroinitializer 82 %sel = select <16 x i1> %cond, <16 x i16> %splat1, <16 x i16> %splat2 83 %sh = lshr <16 x i16> %z, %sel 84 ret <16 x i16> %sh 85} 86 87define <32 x i8> @vector_variable_shift_right_v32i8(<32 x i1> %cond, <32 x i8> %x, <32 x i8> %y, <32 x i8> %z) { 88; AVX1-LABEL: @vector_variable_shift_right_v32i8( 89; AVX1-NEXT: [[SPLAT1:%.*]] = shufflevector <32 x i8> [[X:%.*]], <32 x i8> undef, <32 x i32> zeroinitializer 90; AVX1-NEXT: [[SPLAT2:%.*]] = shufflevector <32 x i8> [[Y:%.*]], <32 x i8> undef, <32 x i32> zeroinitializer 91; AVX1-NEXT: [[SEL:%.*]] = select <32 x i1> [[COND:%.*]], <32 x i8> [[SPLAT1]], <32 x i8> [[SPLAT2]] 92; AVX1-NEXT: [[TMP1:%.*]] = lshr <32 x i8> [[Z:%.*]], [[SPLAT1]] 93; AVX1-NEXT: [[TMP2:%.*]] = lshr <32 x i8> [[Z]], [[SPLAT2]] 94; AVX1-NEXT: [[TMP3:%.*]] = select <32 x i1> [[COND]], <32 x i8> [[TMP1]], <32 x i8> [[TMP2]] 95; AVX1-NEXT: ret <32 x i8> [[TMP3]] 96; 97; AVX2-LABEL: @vector_variable_shift_right_v32i8( 98; AVX2-NEXT: [[SPLAT1:%.*]] = shufflevector <32 x i8> [[X:%.*]], <32 x i8> undef, <32 x i32> zeroinitializer 99; AVX2-NEXT: [[SPLAT2:%.*]] = shufflevector <32 x i8> [[Y:%.*]], <32 x i8> undef, <32 x i32> zeroinitializer 100; AVX2-NEXT: [[SEL:%.*]] = select <32 x i1> [[COND:%.*]], <32 x i8> [[SPLAT1]], <32 x i8> [[SPLAT2]] 101; AVX2-NEXT: [[TMP1:%.*]] = lshr <32 x i8> [[Z:%.*]], [[SPLAT1]] 102; AVX2-NEXT: [[TMP2:%.*]] = lshr <32 x i8> [[Z]], [[SPLAT2]] 103; AVX2-NEXT: [[TMP3:%.*]] = select <32 x i1> [[COND]], <32 x i8> [[TMP1]], <32 x i8> [[TMP2]] 104; AVX2-NEXT: ret <32 x i8> [[TMP3]] 105; 106; AVX512BW-LABEL: @vector_variable_shift_right_v32i8( 107; AVX512BW-NEXT: [[SPLAT1:%.*]] = shufflevector <32 x i8> [[X:%.*]], <32 x i8> undef, <32 x i32> zeroinitializer 108; AVX512BW-NEXT: [[SPLAT2:%.*]] = shufflevector <32 x i8> [[Y:%.*]], <32 x i8> undef, <32 x i32> zeroinitializer 109; AVX512BW-NEXT: [[SEL:%.*]] = select <32 x i1> [[COND:%.*]], <32 x i8> [[SPLAT1]], <32 x i8> [[SPLAT2]] 110; AVX512BW-NEXT: [[TMP1:%.*]] = lshr <32 x i8> [[Z:%.*]], [[SPLAT1]] 111; AVX512BW-NEXT: [[TMP2:%.*]] = lshr <32 x i8> [[Z]], [[SPLAT2]] 112; AVX512BW-NEXT: [[TMP3:%.*]] = select <32 x i1> [[COND]], <32 x i8> [[TMP1]], <32 x i8> [[TMP2]] 113; AVX512BW-NEXT: ret <32 x i8> [[TMP3]] 114; 115; XOP-LABEL: @vector_variable_shift_right_v32i8( 116; XOP-NEXT: [[SPLAT1:%.*]] = shufflevector <32 x i8> [[X:%.*]], <32 x i8> undef, <32 x i32> zeroinitializer 117; XOP-NEXT: [[SPLAT2:%.*]] = shufflevector <32 x i8> [[Y:%.*]], <32 x i8> undef, <32 x i32> zeroinitializer 118; XOP-NEXT: [[SEL:%.*]] = select <32 x i1> [[COND:%.*]], <32 x i8> [[SPLAT1]], <32 x i8> [[SPLAT2]] 119; XOP-NEXT: [[SH:%.*]] = lshr <32 x i8> [[Z:%.*]], [[SEL]] 120; XOP-NEXT: ret <32 x i8> [[SH]] 121; 122 %splat1 = shufflevector <32 x i8> %x, <32 x i8> undef, <32 x i32> zeroinitializer 123 %splat2 = shufflevector <32 x i8> %y, <32 x i8> undef, <32 x i32> zeroinitializer 124 %sel = select <32 x i1> %cond, <32 x i8> %splat1, <32 x i8> %splat2 125 %sh = lshr <32 x i8> %z, %sel 126 ret <32 x i8> %sh 127} 128 129; PR37428 - https://bugs.llvm.org/show_bug.cgi?id=37428 130 131define void @vector_variable_shift_left_loop(i32* nocapture %arr, i8* nocapture readonly %control, i32 %count, i32 %amt0, i32 %amt1, i32 %x) { 132; AVX1-LABEL: @vector_variable_shift_left_loop( 133; AVX1-NEXT: entry: 134; AVX1-NEXT: [[CMP16:%.*]] = icmp sgt i32 [[COUNT:%.*]], 0 135; AVX1-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[COUNT]] to i64 136; AVX1-NEXT: br i1 [[CMP16]], label [[VECTOR_PH:%.*]], label [[EXIT:%.*]] 137; AVX1: vector.ph: 138; AVX1-NEXT: [[N_VEC:%.*]] = and i64 [[WIDE_TRIP_COUNT]], 4294967292 139; AVX1-NEXT: [[SPLATINSERT18:%.*]] = insertelement <4 x i32> undef, i32 [[AMT0:%.*]], i32 0 140; AVX1-NEXT: [[SPLAT1:%.*]] = shufflevector <4 x i32> [[SPLATINSERT18]], <4 x i32> undef, <4 x i32> zeroinitializer 141; AVX1-NEXT: [[SPLATINSERT20:%.*]] = insertelement <4 x i32> undef, i32 [[AMT1:%.*]], i32 0 142; AVX1-NEXT: [[SPLAT2:%.*]] = shufflevector <4 x i32> [[SPLATINSERT20]], <4 x i32> undef, <4 x i32> zeroinitializer 143; AVX1-NEXT: [[SPLATINSERT22:%.*]] = insertelement <4 x i32> undef, i32 [[X:%.*]], i32 0 144; AVX1-NEXT: [[SPLAT3:%.*]] = shufflevector <4 x i32> [[SPLATINSERT22]], <4 x i32> undef, <4 x i32> zeroinitializer 145; AVX1-NEXT: br label [[VECTOR_BODY:%.*]] 146; AVX1: vector.body: 147; AVX1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] 148; AVX1-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, i8* [[CONTROL:%.*]], i64 [[INDEX]] 149; AVX1-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i8>* 150; AVX1-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i8>, <4 x i8>* [[TMP1]], align 1 151; AVX1-NEXT: [[TMP2:%.*]] = icmp eq <4 x i8> [[WIDE_LOAD]], zeroinitializer 152; AVX1-NEXT: [[TMP3:%.*]] = select <4 x i1> [[TMP2]], <4 x i32> [[SPLAT1]], <4 x i32> [[SPLAT2]] 153; AVX1-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32> [[SPLATINSERT18]], <4 x i32> undef, <4 x i32> zeroinitializer 154; AVX1-NEXT: [[TMP5:%.*]] = shl <4 x i32> [[SPLAT3]], [[TMP4]] 155; AVX1-NEXT: [[TMP6:%.*]] = shufflevector <4 x i32> [[SPLATINSERT20]], <4 x i32> undef, <4 x i32> zeroinitializer 156; AVX1-NEXT: [[TMP7:%.*]] = shl <4 x i32> [[SPLAT3]], [[TMP6]] 157; AVX1-NEXT: [[TMP8:%.*]] = select <4 x i1> [[TMP2]], <4 x i32> [[TMP5]], <4 x i32> [[TMP7]] 158; AVX1-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[ARR:%.*]], i64 [[INDEX]] 159; AVX1-NEXT: [[TMP10:%.*]] = bitcast i32* [[TMP9]] to <4 x i32>* 160; AVX1-NEXT: store <4 x i32> [[TMP8]], <4 x i32>* [[TMP10]], align 4 161; AVX1-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 4 162; AVX1-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] 163; AVX1-NEXT: br i1 [[TMP11]], label [[EXIT]], label [[VECTOR_BODY]] 164; AVX1: exit: 165; AVX1-NEXT: ret void 166; 167; AVX2-LABEL: @vector_variable_shift_left_loop( 168; AVX2-NEXT: entry: 169; AVX2-NEXT: [[CMP16:%.*]] = icmp sgt i32 [[COUNT:%.*]], 0 170; AVX2-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[COUNT]] to i64 171; AVX2-NEXT: br i1 [[CMP16]], label [[VECTOR_PH:%.*]], label [[EXIT:%.*]] 172; AVX2: vector.ph: 173; AVX2-NEXT: [[N_VEC:%.*]] = and i64 [[WIDE_TRIP_COUNT]], 4294967292 174; AVX2-NEXT: [[SPLATINSERT18:%.*]] = insertelement <4 x i32> undef, i32 [[AMT0:%.*]], i32 0 175; AVX2-NEXT: [[SPLAT1:%.*]] = shufflevector <4 x i32> [[SPLATINSERT18]], <4 x i32> undef, <4 x i32> zeroinitializer 176; AVX2-NEXT: [[SPLATINSERT20:%.*]] = insertelement <4 x i32> undef, i32 [[AMT1:%.*]], i32 0 177; AVX2-NEXT: [[SPLAT2:%.*]] = shufflevector <4 x i32> [[SPLATINSERT20]], <4 x i32> undef, <4 x i32> zeroinitializer 178; AVX2-NEXT: [[SPLATINSERT22:%.*]] = insertelement <4 x i32> undef, i32 [[X:%.*]], i32 0 179; AVX2-NEXT: [[SPLAT3:%.*]] = shufflevector <4 x i32> [[SPLATINSERT22]], <4 x i32> undef, <4 x i32> zeroinitializer 180; AVX2-NEXT: br label [[VECTOR_BODY:%.*]] 181; AVX2: vector.body: 182; AVX2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] 183; AVX2-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, i8* [[CONTROL:%.*]], i64 [[INDEX]] 184; AVX2-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i8>* 185; AVX2-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i8>, <4 x i8>* [[TMP1]], align 1 186; AVX2-NEXT: [[TMP2:%.*]] = icmp eq <4 x i8> [[WIDE_LOAD]], zeroinitializer 187; AVX2-NEXT: [[TMP3:%.*]] = select <4 x i1> [[TMP2]], <4 x i32> [[SPLAT1]], <4 x i32> [[SPLAT2]] 188; AVX2-NEXT: [[TMP4:%.*]] = shl <4 x i32> [[SPLAT3]], [[TMP3]] 189; AVX2-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[ARR:%.*]], i64 [[INDEX]] 190; AVX2-NEXT: [[TMP6:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>* 191; AVX2-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* [[TMP6]], align 4 192; AVX2-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 4 193; AVX2-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] 194; AVX2-NEXT: br i1 [[TMP7]], label [[EXIT]], label [[VECTOR_BODY]] 195; AVX2: exit: 196; AVX2-NEXT: ret void 197; 198; AVX512BW-LABEL: @vector_variable_shift_left_loop( 199; AVX512BW-NEXT: entry: 200; AVX512BW-NEXT: [[CMP16:%.*]] = icmp sgt i32 [[COUNT:%.*]], 0 201; AVX512BW-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[COUNT]] to i64 202; AVX512BW-NEXT: br i1 [[CMP16]], label [[VECTOR_PH:%.*]], label [[EXIT:%.*]] 203; AVX512BW: vector.ph: 204; AVX512BW-NEXT: [[N_VEC:%.*]] = and i64 [[WIDE_TRIP_COUNT]], 4294967292 205; AVX512BW-NEXT: [[SPLATINSERT18:%.*]] = insertelement <4 x i32> undef, i32 [[AMT0:%.*]], i32 0 206; AVX512BW-NEXT: [[SPLAT1:%.*]] = shufflevector <4 x i32> [[SPLATINSERT18]], <4 x i32> undef, <4 x i32> zeroinitializer 207; AVX512BW-NEXT: [[SPLATINSERT20:%.*]] = insertelement <4 x i32> undef, i32 [[AMT1:%.*]], i32 0 208; AVX512BW-NEXT: [[SPLAT2:%.*]] = shufflevector <4 x i32> [[SPLATINSERT20]], <4 x i32> undef, <4 x i32> zeroinitializer 209; AVX512BW-NEXT: [[SPLATINSERT22:%.*]] = insertelement <4 x i32> undef, i32 [[X:%.*]], i32 0 210; AVX512BW-NEXT: [[SPLAT3:%.*]] = shufflevector <4 x i32> [[SPLATINSERT22]], <4 x i32> undef, <4 x i32> zeroinitializer 211; AVX512BW-NEXT: br label [[VECTOR_BODY:%.*]] 212; AVX512BW: vector.body: 213; AVX512BW-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] 214; AVX512BW-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, i8* [[CONTROL:%.*]], i64 [[INDEX]] 215; AVX512BW-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i8>* 216; AVX512BW-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i8>, <4 x i8>* [[TMP1]], align 1 217; AVX512BW-NEXT: [[TMP2:%.*]] = icmp eq <4 x i8> [[WIDE_LOAD]], zeroinitializer 218; AVX512BW-NEXT: [[TMP3:%.*]] = select <4 x i1> [[TMP2]], <4 x i32> [[SPLAT1]], <4 x i32> [[SPLAT2]] 219; AVX512BW-NEXT: [[TMP4:%.*]] = shl <4 x i32> [[SPLAT3]], [[TMP3]] 220; AVX512BW-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[ARR:%.*]], i64 [[INDEX]] 221; AVX512BW-NEXT: [[TMP6:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>* 222; AVX512BW-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* [[TMP6]], align 4 223; AVX512BW-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 4 224; AVX512BW-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] 225; AVX512BW-NEXT: br i1 [[TMP7]], label [[EXIT]], label [[VECTOR_BODY]] 226; AVX512BW: exit: 227; AVX512BW-NEXT: ret void 228; 229; XOP-LABEL: @vector_variable_shift_left_loop( 230; XOP-NEXT: entry: 231; XOP-NEXT: [[CMP16:%.*]] = icmp sgt i32 [[COUNT:%.*]], 0 232; XOP-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[COUNT]] to i64 233; XOP-NEXT: br i1 [[CMP16]], label [[VECTOR_PH:%.*]], label [[EXIT:%.*]] 234; XOP: vector.ph: 235; XOP-NEXT: [[N_VEC:%.*]] = and i64 [[WIDE_TRIP_COUNT]], 4294967292 236; XOP-NEXT: [[SPLATINSERT18:%.*]] = insertelement <4 x i32> undef, i32 [[AMT0:%.*]], i32 0 237; XOP-NEXT: [[SPLAT1:%.*]] = shufflevector <4 x i32> [[SPLATINSERT18]], <4 x i32> undef, <4 x i32> zeroinitializer 238; XOP-NEXT: [[SPLATINSERT20:%.*]] = insertelement <4 x i32> undef, i32 [[AMT1:%.*]], i32 0 239; XOP-NEXT: [[SPLAT2:%.*]] = shufflevector <4 x i32> [[SPLATINSERT20]], <4 x i32> undef, <4 x i32> zeroinitializer 240; XOP-NEXT: [[SPLATINSERT22:%.*]] = insertelement <4 x i32> undef, i32 [[X:%.*]], i32 0 241; XOP-NEXT: [[SPLAT3:%.*]] = shufflevector <4 x i32> [[SPLATINSERT22]], <4 x i32> undef, <4 x i32> zeroinitializer 242; XOP-NEXT: br label [[VECTOR_BODY:%.*]] 243; XOP: vector.body: 244; XOP-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] 245; XOP-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, i8* [[CONTROL:%.*]], i64 [[INDEX]] 246; XOP-NEXT: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i8>* 247; XOP-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i8>, <4 x i8>* [[TMP1]], align 1 248; XOP-NEXT: [[TMP2:%.*]] = icmp eq <4 x i8> [[WIDE_LOAD]], zeroinitializer 249; XOP-NEXT: [[TMP3:%.*]] = select <4 x i1> [[TMP2]], <4 x i32> [[SPLAT1]], <4 x i32> [[SPLAT2]] 250; XOP-NEXT: [[TMP4:%.*]] = shl <4 x i32> [[SPLAT3]], [[TMP3]] 251; XOP-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[ARR:%.*]], i64 [[INDEX]] 252; XOP-NEXT: [[TMP6:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>* 253; XOP-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* [[TMP6]], align 4 254; XOP-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 4 255; XOP-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] 256; XOP-NEXT: br i1 [[TMP7]], label [[EXIT]], label [[VECTOR_BODY]] 257; XOP: exit: 258; XOP-NEXT: ret void 259; 260entry: 261 %cmp16 = icmp sgt i32 %count, 0 262 %wide.trip.count = zext i32 %count to i64 263 br i1 %cmp16, label %vector.ph, label %exit 264 265vector.ph: 266 %n.vec = and i64 %wide.trip.count, 4294967292 267 %splatinsert18 = insertelement <4 x i32> undef, i32 %amt0, i32 0 268 %splat1 = shufflevector <4 x i32> %splatinsert18, <4 x i32> undef, <4 x i32> zeroinitializer 269 %splatinsert20 = insertelement <4 x i32> undef, i32 %amt1, i32 0 270 %splat2 = shufflevector <4 x i32> %splatinsert20, <4 x i32> undef, <4 x i32> zeroinitializer 271 %splatinsert22 = insertelement <4 x i32> undef, i32 %x, i32 0 272 %splat3 = shufflevector <4 x i32> %splatinsert22, <4 x i32> undef, <4 x i32> zeroinitializer 273 br label %vector.body 274 275vector.body: 276 %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] 277 %0 = getelementptr inbounds i8, i8* %control, i64 %index 278 %1 = bitcast i8* %0 to <4 x i8>* 279 %wide.load = load <4 x i8>, <4 x i8>* %1, align 1 280 %2 = icmp eq <4 x i8> %wide.load, zeroinitializer 281 %3 = select <4 x i1> %2, <4 x i32> %splat1, <4 x i32> %splat2 282 %4 = shl <4 x i32> %splat3, %3 283 %5 = getelementptr inbounds i32, i32* %arr, i64 %index 284 %6 = bitcast i32* %5 to <4 x i32>* 285 store <4 x i32> %4, <4 x i32>* %6, align 4 286 %index.next = add i64 %index, 4 287 %7 = icmp eq i64 %index.next, %n.vec 288 br i1 %7, label %exit, label %vector.body 289 290exit: 291 ret void 292} 293 294; PR37426 - https://bugs.llvm.org/show_bug.cgi?id=37426 295; If we don't have real vector shift instructions (AVX1), convert the funnel 296; shift into 2 funnel shifts and sink the splat shuffles into the loop. 297 298define void @fancierRotate2(i32* %arr, i8* %control, i32 %rot0, i32 %rot1) { 299; AVX1-LABEL: @fancierRotate2( 300; AVX1-NEXT: entry: 301; AVX1-NEXT: [[I0:%.*]] = insertelement <8 x i32> undef, i32 [[ROT0:%.*]], i32 0 302; AVX1-NEXT: [[S0:%.*]] = shufflevector <8 x i32> [[I0]], <8 x i32> undef, <8 x i32> zeroinitializer 303; AVX1-NEXT: [[I1:%.*]] = insertelement <8 x i32> undef, i32 [[ROT1:%.*]], i32 0 304; AVX1-NEXT: [[S1:%.*]] = shufflevector <8 x i32> [[I1]], <8 x i32> undef, <8 x i32> zeroinitializer 305; AVX1-NEXT: br label [[LOOP:%.*]] 306; AVX1: loop: 307; AVX1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[LOOP]] ] 308; AVX1-NEXT: [[T0:%.*]] = getelementptr inbounds i8, i8* [[CONTROL:%.*]], i64 [[INDEX]] 309; AVX1-NEXT: [[T1:%.*]] = bitcast i8* [[T0]] to <8 x i8>* 310; AVX1-NEXT: [[WIDE_LOAD:%.*]] = load <8 x i8>, <8 x i8>* [[T1]], align 1 311; AVX1-NEXT: [[T2:%.*]] = icmp eq <8 x i8> [[WIDE_LOAD]], zeroinitializer 312; AVX1-NEXT: [[SHAMT:%.*]] = select <8 x i1> [[T2]], <8 x i32> [[S0]], <8 x i32> [[S1]] 313; AVX1-NEXT: [[T4:%.*]] = getelementptr inbounds i32, i32* [[ARR:%.*]], i64 [[INDEX]] 314; AVX1-NEXT: [[T5:%.*]] = bitcast i32* [[T4]] to <8 x i32>* 315; AVX1-NEXT: [[WIDE_LOAD21:%.*]] = load <8 x i32>, <8 x i32>* [[T5]], align 4 316; AVX1-NEXT: [[TMP0:%.*]] = shufflevector <8 x i32> [[I0]], <8 x i32> undef, <8 x i32> zeroinitializer 317; AVX1-NEXT: [[TMP1:%.*]] = call <8 x i32> @llvm.fshl.v8i32(<8 x i32> [[WIDE_LOAD21]], <8 x i32> [[WIDE_LOAD21]], <8 x i32> [[TMP0]]) 318; AVX1-NEXT: [[TMP2:%.*]] = shufflevector <8 x i32> [[I1]], <8 x i32> undef, <8 x i32> zeroinitializer 319; AVX1-NEXT: [[TMP3:%.*]] = call <8 x i32> @llvm.fshl.v8i32(<8 x i32> [[WIDE_LOAD21]], <8 x i32> [[WIDE_LOAD21]], <8 x i32> [[TMP2]]) 320; AVX1-NEXT: [[TMP4:%.*]] = select <8 x i1> [[T2]], <8 x i32> [[TMP1]], <8 x i32> [[TMP3]] 321; AVX1-NEXT: store <8 x i32> [[TMP4]], <8 x i32>* [[T5]], align 4 322; AVX1-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 8 323; AVX1-NEXT: [[T7:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024 324; AVX1-NEXT: br i1 [[T7]], label [[EXIT:%.*]], label [[LOOP]] 325; AVX1: exit: 326; AVX1-NEXT: ret void 327; 328; AVX2-LABEL: @fancierRotate2( 329; AVX2-NEXT: entry: 330; AVX2-NEXT: [[I0:%.*]] = insertelement <8 x i32> undef, i32 [[ROT0:%.*]], i32 0 331; AVX2-NEXT: [[S0:%.*]] = shufflevector <8 x i32> [[I0]], <8 x i32> undef, <8 x i32> zeroinitializer 332; AVX2-NEXT: [[I1:%.*]] = insertelement <8 x i32> undef, i32 [[ROT1:%.*]], i32 0 333; AVX2-NEXT: [[S1:%.*]] = shufflevector <8 x i32> [[I1]], <8 x i32> undef, <8 x i32> zeroinitializer 334; AVX2-NEXT: br label [[LOOP:%.*]] 335; AVX2: loop: 336; AVX2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[LOOP]] ] 337; AVX2-NEXT: [[T0:%.*]] = getelementptr inbounds i8, i8* [[CONTROL:%.*]], i64 [[INDEX]] 338; AVX2-NEXT: [[T1:%.*]] = bitcast i8* [[T0]] to <8 x i8>* 339; AVX2-NEXT: [[WIDE_LOAD:%.*]] = load <8 x i8>, <8 x i8>* [[T1]], align 1 340; AVX2-NEXT: [[T2:%.*]] = icmp eq <8 x i8> [[WIDE_LOAD]], zeroinitializer 341; AVX2-NEXT: [[SHAMT:%.*]] = select <8 x i1> [[T2]], <8 x i32> [[S0]], <8 x i32> [[S1]] 342; AVX2-NEXT: [[T4:%.*]] = getelementptr inbounds i32, i32* [[ARR:%.*]], i64 [[INDEX]] 343; AVX2-NEXT: [[T5:%.*]] = bitcast i32* [[T4]] to <8 x i32>* 344; AVX2-NEXT: [[WIDE_LOAD21:%.*]] = load <8 x i32>, <8 x i32>* [[T5]], align 4 345; AVX2-NEXT: [[ROT:%.*]] = call <8 x i32> @llvm.fshl.v8i32(<8 x i32> [[WIDE_LOAD21]], <8 x i32> [[WIDE_LOAD21]], <8 x i32> [[SHAMT]]) 346; AVX2-NEXT: store <8 x i32> [[ROT]], <8 x i32>* [[T5]], align 4 347; AVX2-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 8 348; AVX2-NEXT: [[T7:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024 349; AVX2-NEXT: br i1 [[T7]], label [[EXIT:%.*]], label [[LOOP]] 350; AVX2: exit: 351; AVX2-NEXT: ret void 352; 353; AVX512BW-LABEL: @fancierRotate2( 354; AVX512BW-NEXT: entry: 355; AVX512BW-NEXT: [[I0:%.*]] = insertelement <8 x i32> undef, i32 [[ROT0:%.*]], i32 0 356; AVX512BW-NEXT: [[S0:%.*]] = shufflevector <8 x i32> [[I0]], <8 x i32> undef, <8 x i32> zeroinitializer 357; AVX512BW-NEXT: [[I1:%.*]] = insertelement <8 x i32> undef, i32 [[ROT1:%.*]], i32 0 358; AVX512BW-NEXT: [[S1:%.*]] = shufflevector <8 x i32> [[I1]], <8 x i32> undef, <8 x i32> zeroinitializer 359; AVX512BW-NEXT: br label [[LOOP:%.*]] 360; AVX512BW: loop: 361; AVX512BW-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[LOOP]] ] 362; AVX512BW-NEXT: [[T0:%.*]] = getelementptr inbounds i8, i8* [[CONTROL:%.*]], i64 [[INDEX]] 363; AVX512BW-NEXT: [[T1:%.*]] = bitcast i8* [[T0]] to <8 x i8>* 364; AVX512BW-NEXT: [[WIDE_LOAD:%.*]] = load <8 x i8>, <8 x i8>* [[T1]], align 1 365; AVX512BW-NEXT: [[T2:%.*]] = icmp eq <8 x i8> [[WIDE_LOAD]], zeroinitializer 366; AVX512BW-NEXT: [[SHAMT:%.*]] = select <8 x i1> [[T2]], <8 x i32> [[S0]], <8 x i32> [[S1]] 367; AVX512BW-NEXT: [[T4:%.*]] = getelementptr inbounds i32, i32* [[ARR:%.*]], i64 [[INDEX]] 368; AVX512BW-NEXT: [[T5:%.*]] = bitcast i32* [[T4]] to <8 x i32>* 369; AVX512BW-NEXT: [[WIDE_LOAD21:%.*]] = load <8 x i32>, <8 x i32>* [[T5]], align 4 370; AVX512BW-NEXT: [[ROT:%.*]] = call <8 x i32> @llvm.fshl.v8i32(<8 x i32> [[WIDE_LOAD21]], <8 x i32> [[WIDE_LOAD21]], <8 x i32> [[SHAMT]]) 371; AVX512BW-NEXT: store <8 x i32> [[ROT]], <8 x i32>* [[T5]], align 4 372; AVX512BW-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 8 373; AVX512BW-NEXT: [[T7:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024 374; AVX512BW-NEXT: br i1 [[T7]], label [[EXIT:%.*]], label [[LOOP]] 375; AVX512BW: exit: 376; AVX512BW-NEXT: ret void 377; 378; XOP-LABEL: @fancierRotate2( 379; XOP-NEXT: entry: 380; XOP-NEXT: [[I0:%.*]] = insertelement <8 x i32> undef, i32 [[ROT0:%.*]], i32 0 381; XOP-NEXT: [[S0:%.*]] = shufflevector <8 x i32> [[I0]], <8 x i32> undef, <8 x i32> zeroinitializer 382; XOP-NEXT: [[I1:%.*]] = insertelement <8 x i32> undef, i32 [[ROT1:%.*]], i32 0 383; XOP-NEXT: [[S1:%.*]] = shufflevector <8 x i32> [[I1]], <8 x i32> undef, <8 x i32> zeroinitializer 384; XOP-NEXT: br label [[LOOP:%.*]] 385; XOP: loop: 386; XOP-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[LOOP]] ] 387; XOP-NEXT: [[T0:%.*]] = getelementptr inbounds i8, i8* [[CONTROL:%.*]], i64 [[INDEX]] 388; XOP-NEXT: [[T1:%.*]] = bitcast i8* [[T0]] to <8 x i8>* 389; XOP-NEXT: [[WIDE_LOAD:%.*]] = load <8 x i8>, <8 x i8>* [[T1]], align 1 390; XOP-NEXT: [[T2:%.*]] = icmp eq <8 x i8> [[WIDE_LOAD]], zeroinitializer 391; XOP-NEXT: [[SHAMT:%.*]] = select <8 x i1> [[T2]], <8 x i32> [[S0]], <8 x i32> [[S1]] 392; XOP-NEXT: [[T4:%.*]] = getelementptr inbounds i32, i32* [[ARR:%.*]], i64 [[INDEX]] 393; XOP-NEXT: [[T5:%.*]] = bitcast i32* [[T4]] to <8 x i32>* 394; XOP-NEXT: [[WIDE_LOAD21:%.*]] = load <8 x i32>, <8 x i32>* [[T5]], align 4 395; XOP-NEXT: [[ROT:%.*]] = call <8 x i32> @llvm.fshl.v8i32(<8 x i32> [[WIDE_LOAD21]], <8 x i32> [[WIDE_LOAD21]], <8 x i32> [[SHAMT]]) 396; XOP-NEXT: store <8 x i32> [[ROT]], <8 x i32>* [[T5]], align 4 397; XOP-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 8 398; XOP-NEXT: [[T7:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024 399; XOP-NEXT: br i1 [[T7]], label [[EXIT:%.*]], label [[LOOP]] 400; XOP: exit: 401; XOP-NEXT: ret void 402; 403entry: 404 %i0 = insertelement <8 x i32> undef, i32 %rot0, i32 0 405 %s0 = shufflevector <8 x i32> %i0, <8 x i32> undef, <8 x i32> zeroinitializer 406 %i1 = insertelement <8 x i32> undef, i32 %rot1, i32 0 407 %s1 = shufflevector <8 x i32> %i1, <8 x i32> undef, <8 x i32> zeroinitializer 408 br label %loop 409 410loop: 411 %index = phi i64 [ 0, %entry ], [ %index.next, %loop ] 412 %t0 = getelementptr inbounds i8, i8* %control, i64 %index 413 %t1 = bitcast i8* %t0 to <8 x i8>* 414 %wide.load = load <8 x i8>, <8 x i8>* %t1, align 1 415 %t2 = icmp eq <8 x i8> %wide.load, zeroinitializer 416 %shamt = select <8 x i1> %t2, <8 x i32> %s0, <8 x i32> %s1 417 %t4 = getelementptr inbounds i32, i32* %arr, i64 %index 418 %t5 = bitcast i32* %t4 to <8 x i32>* 419 %wide.load21 = load <8 x i32>, <8 x i32>* %t5, align 4 420 %rot = call <8 x i32> @llvm.fshl.v8i32(<8 x i32> %wide.load21, <8 x i32> %wide.load21, <8 x i32> %shamt) 421 store <8 x i32> %rot, <8 x i32>* %t5, align 4 422 %index.next = add i64 %index, 8 423 %t7 = icmp eq i64 %index.next, 1024 424 br i1 %t7, label %exit, label %loop 425 426exit: 427 ret void 428} 429 430declare <8 x i32> @llvm.fshl.v8i32(<8 x i32>, <8 x i32>, <8 x i32>) #1 431 432; Check that every instruction inserted by -codegenprepare has a debug location. 433; DEBUG: CheckModuleDebugify: PASS 434