1*0d7286a6SThomas Lively; RUN: llc < %s -asm-verbose=false -verify-machineinstrs -disable-wasm-fallthrough-return-opt -wasm-disable-explicit-locals -wasm-keep-registers -mattr=+simd128 | FileCheck %s 2*0d7286a6SThomas Lively 3*0d7286a6SThomas Lively; Test that SIMD shifts can be lowered correctly even with shift 4*0d7286a6SThomas Lively; values that are more complex than plain splats. 5*0d7286a6SThomas Lively 6*0d7286a6SThomas Livelytarget datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128" 7*0d7286a6SThomas Livelytarget triple = "wasm32-unknown-unknown" 8*0d7286a6SThomas Lively 9*0d7286a6SThomas Lively;; TODO: Optimize this further by scalarizing the add 10*0d7286a6SThomas Lively 11*0d7286a6SThomas Lively; CHECK-LABEL: shl_add: 12*0d7286a6SThomas Lively; CHECK-NEXT: .functype shl_add (v128, i32, i32) -> (v128) 13*0d7286a6SThomas Lively; CHECK-NEXT: i8x16.splat $push1=, $1 14*0d7286a6SThomas Lively; CHECK-NEXT: i8x16.splat $push0=, $2 15*0d7286a6SThomas Lively; CHECK-NEXT: i8x16.add $push2=, $pop1, $pop0 16*0d7286a6SThomas Lively; CHECK-NEXT: i8x16.extract_lane_u $push3=, $pop2, 0 17*0d7286a6SThomas Lively; CHECK-NEXT: i8x16.shl $push4=, $0, $pop3 18*0d7286a6SThomas Lively; CHECK-NEXT: return $pop4 19*0d7286a6SThomas Livelydefine <16 x i8> @shl_add(<16 x i8> %v, i8 %a, i8 %b) { 20*0d7286a6SThomas Lively %t1 = insertelement <16 x i8> undef, i8 %a, i32 0 21*0d7286a6SThomas Lively %va = shufflevector <16 x i8> %t1, <16 x i8> undef, <16 x i32> zeroinitializer 22*0d7286a6SThomas Lively %t2 = insertelement <16 x i8> undef, i8 %b, i32 0 23*0d7286a6SThomas Lively %vb = shufflevector <16 x i8> %t2, <16 x i8> undef, <16 x i32> zeroinitializer 24*0d7286a6SThomas Lively %shift = add <16 x i8> %va, %vb 25*0d7286a6SThomas Lively %r = shl <16 x i8> %v, %shift 26*0d7286a6SThomas Lively ret <16 x i8> %r 27*0d7286a6SThomas Lively} 28