1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve < %s | FileCheck %s 3 4; INSERT VECTOR ELT 5 6define <vscale x 8 x i8> @promote_insert_8i8(<vscale x 8 x i8> %a, i8 %elt, i64 %idx) { 7; CHECK-LABEL: promote_insert_8i8: 8; CHECK: // %bb.0: 9; CHECK-NEXT: index z1.h, #0, #1 10; CHECK-NEXT: mov z2.h, w1 11; CHECK-NEXT: ptrue p0.h 12; CHECK-NEXT: cmpeq p0.h, p0/z, z1.h, z2.h 13; CHECK-NEXT: mov z0.h, p0/m, w0 14; CHECK-NEXT: ret 15 %ins = insertelement <vscale x 8 x i8> %a, i8 %elt, i64 %idx 16 ret <vscale x 8 x i8> %ins 17} 18 19define <vscale x 32 x i8> @split_insert_32i8_idx(<vscale x 32 x i8> %a, i8 %elt, i64 %idx) { 20; CHECK-LABEL: split_insert_32i8_idx: 21; CHECK: // %bb.0: 22; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill 23; CHECK-NEXT: .cfi_def_cfa_offset 16 24; CHECK-NEXT: .cfi_offset w29, -16 25; CHECK-NEXT: addvl sp, sp, #-2 26; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 16 * VG 27; CHECK-NEXT: mov x8, #-1 28; CHECK-NEXT: mov x9, sp 29; CHECK-NEXT: ptrue p0.b 30; CHECK-NEXT: st1b { z1.b }, p0, [sp, #1, mul vl] 31; CHECK-NEXT: st1b { z0.b }, p0, [sp] 32; CHECK-NEXT: addvl x8, x8, #2 33; CHECK-NEXT: cmp x1, x8 34; CHECK-NEXT: csel x8, x1, x8, lo 35; CHECK-NEXT: strb w0, [x9, x8] 36; CHECK-NEXT: ld1b { z0.b }, p0/z, [sp] 37; CHECK-NEXT: ld1b { z1.b }, p0/z, [sp, #1, mul vl] 38; CHECK-NEXT: addvl sp, sp, #2 39; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload 40; CHECK-NEXT: ret 41 %ins = insertelement <vscale x 32 x i8> %a, i8 %elt, i64 %idx 42 ret <vscale x 32 x i8> %ins 43} 44 45define <vscale x 8 x float> @split_insert_8f32_idx(<vscale x 8 x float> %a, float %elt, i64 %idx) { 46; CHECK-LABEL: split_insert_8f32_idx: 47; CHECK: // %bb.0: 48; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill 49; CHECK-NEXT: .cfi_def_cfa_offset 16 50; CHECK-NEXT: .cfi_offset w29, -16 51; CHECK-NEXT: addvl sp, sp, #-2 52; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 16 * VG 53; CHECK-NEXT: cnth x8 54; CHECK-NEXT: mov x9, sp 55; CHECK-NEXT: sub x8, x8, #1 56; CHECK-NEXT: ptrue p0.s 57; CHECK-NEXT: cmp x0, x8 58; CHECK-NEXT: st1w { z1.s }, p0, [sp, #1, mul vl] 59; CHECK-NEXT: csel x8, x0, x8, lo 60; CHECK-NEXT: st1w { z0.s }, p0, [sp] 61; CHECK-NEXT: str s2, [x9, x8, lsl #2] 62; CHECK-NEXT: ld1w { z0.s }, p0/z, [sp] 63; CHECK-NEXT: ld1w { z1.s }, p0/z, [sp, #1, mul vl] 64; CHECK-NEXT: addvl sp, sp, #2 65; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload 66; CHECK-NEXT: ret 67 %ins = insertelement <vscale x 8 x float> %a, float %elt, i64 %idx 68 ret <vscale x 8 x float> %ins 69} 70 71define <vscale x 8 x i64> @split_insert_8i64_idx(<vscale x 8 x i64> %a, i64 %elt, i64 %idx) { 72; CHECK-LABEL: split_insert_8i64_idx: 73; CHECK: // %bb.0: 74; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill 75; CHECK-NEXT: .cfi_def_cfa_offset 16 76; CHECK-NEXT: .cfi_offset w29, -16 77; CHECK-NEXT: addvl sp, sp, #-4 78; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x20, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 32 * VG 79; CHECK-NEXT: cnth x8 80; CHECK-NEXT: mov x9, sp 81; CHECK-NEXT: sub x8, x8, #1 82; CHECK-NEXT: ptrue p0.d 83; CHECK-NEXT: cmp x1, x8 84; CHECK-NEXT: st1d { z3.d }, p0, [sp, #3, mul vl] 85; CHECK-NEXT: csel x8, x1, x8, lo 86; CHECK-NEXT: st1d { z2.d }, p0, [sp, #2, mul vl] 87; CHECK-NEXT: st1d { z1.d }, p0, [sp, #1, mul vl] 88; CHECK-NEXT: st1d { z0.d }, p0, [sp] 89; CHECK-NEXT: str x0, [x9, x8, lsl #3] 90; CHECK-NEXT: ld1d { z0.d }, p0/z, [sp] 91; CHECK-NEXT: ld1d { z1.d }, p0/z, [sp, #1, mul vl] 92; CHECK-NEXT: ld1d { z2.d }, p0/z, [sp, #2, mul vl] 93; CHECK-NEXT: ld1d { z3.d }, p0/z, [sp, #3, mul vl] 94; CHECK-NEXT: addvl sp, sp, #4 95; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload 96; CHECK-NEXT: ret 97 %ins = insertelement <vscale x 8 x i64> %a, i64 %elt, i64 %idx 98 ret <vscale x 8 x i64> %ins 99} 100 101; INSERT VECTOR ELT, CONSTANT IDX 102 103define <vscale x 4 x i16> @promote_insert_4i16(<vscale x 4 x i16> %a, i16 %elt) { 104; CHECK-LABEL: promote_insert_4i16: 105; CHECK: // %bb.0: 106; CHECK-NEXT: mov w8, #5 107; CHECK-NEXT: index z2.s, #0, #1 108; CHECK-NEXT: ptrue p0.s 109; CHECK-NEXT: mov z1.s, w8 110; CHECK-NEXT: cmpeq p0.s, p0/z, z2.s, z1.s 111; CHECK-NEXT: mov z0.s, p0/m, w0 112; CHECK-NEXT: ret 113 %ins = insertelement <vscale x 4 x i16> %a, i16 %elt, i64 5 114 ret <vscale x 4 x i16> %ins 115} 116 117; In this test, the index is small enough that we know it will be in the 118; low half of the vector and there is no need to go through the stack as 119; done in the remaining tests 120define <vscale x 32 x i8> @split_insert_32i8(<vscale x 32 x i8> %a, i8 %elt) { 121; CHECK-LABEL: split_insert_32i8: 122; CHECK: // %bb.0: 123; CHECK-NEXT: mov w8, #3 124; CHECK-NEXT: index z3.b, #0, #1 125; CHECK-NEXT: ptrue p0.b 126; CHECK-NEXT: mov z2.b, w8 127; CHECK-NEXT: cmpeq p0.b, p0/z, z3.b, z2.b 128; CHECK-NEXT: mov z0.b, p0/m, w0 129; CHECK-NEXT: ret 130 %ins = insertelement <vscale x 32 x i8> %a, i8 %elt, i64 3 131 ret <vscale x 32 x i8> %ins 132} 133 134define <vscale x 32 x i16> @split_insert_32i16(<vscale x 32 x i16> %a, i16 %elt) { 135; CHECK-LABEL: split_insert_32i16: 136; CHECK: // %bb.0: 137; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill 138; CHECK-NEXT: .cfi_def_cfa_offset 16 139; CHECK-NEXT: .cfi_offset w29, -16 140; CHECK-NEXT: addvl sp, sp, #-4 141; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x20, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 32 * VG 142; CHECK-NEXT: mov x8, #-1 143; CHECK-NEXT: mov w9, #128 144; CHECK-NEXT: ptrue p0.h 145; CHECK-NEXT: st1h { z3.h }, p0, [sp, #3, mul vl] 146; CHECK-NEXT: st1h { z2.h }, p0, [sp, #2, mul vl] 147; CHECK-NEXT: addvl x8, x8, #2 148; CHECK-NEXT: st1h { z1.h }, p0, [sp, #1, mul vl] 149; CHECK-NEXT: cmp x8, #128 150; CHECK-NEXT: st1h { z0.h }, p0, [sp] 151; CHECK-NEXT: csel x8, x8, x9, lo 152; CHECK-NEXT: mov x9, sp 153; CHECK-NEXT: strh w0, [x9, x8, lsl #1] 154; CHECK-NEXT: ld1h { z0.h }, p0/z, [sp] 155; CHECK-NEXT: ld1h { z1.h }, p0/z, [sp, #1, mul vl] 156; CHECK-NEXT: ld1h { z2.h }, p0/z, [sp, #2, mul vl] 157; CHECK-NEXT: ld1h { z3.h }, p0/z, [sp, #3, mul vl] 158; CHECK-NEXT: addvl sp, sp, #4 159; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload 160; CHECK-NEXT: ret 161 %ins = insertelement <vscale x 32 x i16> %a, i16 %elt, i64 128 162 ret <vscale x 32 x i16> %ins 163} 164 165define <vscale x 8 x i32> @split_insert_8i32(<vscale x 8 x i32> %a, i32 %elt) { 166; CHECK-LABEL: split_insert_8i32: 167; CHECK: // %bb.0: 168; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill 169; CHECK-NEXT: .cfi_def_cfa_offset 16 170; CHECK-NEXT: .cfi_offset w29, -16 171; CHECK-NEXT: addvl sp, sp, #-2 172; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 16 * VG 173; CHECK-NEXT: cnth x8 174; CHECK-NEXT: mov w9, #16960 175; CHECK-NEXT: movk w9, #15, lsl #16 176; CHECK-NEXT: sub x8, x8, #1 177; CHECK-NEXT: cmp x8, x9 178; CHECK-NEXT: ptrue p0.s 179; CHECK-NEXT: csel x8, x8, x9, lo 180; CHECK-NEXT: mov x9, sp 181; CHECK-NEXT: st1w { z1.s }, p0, [sp, #1, mul vl] 182; CHECK-NEXT: st1w { z0.s }, p0, [sp] 183; CHECK-NEXT: str w0, [x9, x8, lsl #2] 184; CHECK-NEXT: ld1w { z0.s }, p0/z, [sp] 185; CHECK-NEXT: ld1w { z1.s }, p0/z, [sp, #1, mul vl] 186; CHECK-NEXT: addvl sp, sp, #2 187; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload 188; CHECK-NEXT: ret 189 %ins = insertelement <vscale x 8 x i32> %a, i32 %elt, i64 1000000 190 ret <vscale x 8 x i32> %ins 191} 192