1 //===- SimplifyCFG.cpp - Code to perform CFG simplification ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Peephole optimize the CFG. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/ADT/DenseMap.h" 15 #include "llvm/ADT/STLExtras.h" 16 #include "llvm/ADT/SetOperations.h" 17 #include "llvm/ADT/SetVector.h" 18 #include "llvm/ADT/SmallPtrSet.h" 19 #include "llvm/ADT/SmallVector.h" 20 #include "llvm/ADT/Statistic.h" 21 #include "llvm/Analysis/ConstantFolding.h" 22 #include "llvm/Analysis/EHPersonalities.h" 23 #include "llvm/Analysis/InstructionSimplify.h" 24 #include "llvm/Analysis/TargetTransformInfo.h" 25 #include "llvm/Analysis/ValueTracking.h" 26 #include "llvm/IR/CFG.h" 27 #include "llvm/IR/ConstantRange.h" 28 #include "llvm/IR/Constants.h" 29 #include "llvm/IR/DataLayout.h" 30 #include "llvm/IR/DerivedTypes.h" 31 #include "llvm/IR/GlobalVariable.h" 32 #include "llvm/IR/IRBuilder.h" 33 #include "llvm/IR/Instructions.h" 34 #include "llvm/IR/IntrinsicInst.h" 35 #include "llvm/IR/LLVMContext.h" 36 #include "llvm/IR/MDBuilder.h" 37 #include "llvm/IR/Metadata.h" 38 #include "llvm/IR/Module.h" 39 #include "llvm/IR/NoFolder.h" 40 #include "llvm/IR/Operator.h" 41 #include "llvm/IR/PatternMatch.h" 42 #include "llvm/IR/Type.h" 43 #include "llvm/Support/CommandLine.h" 44 #include "llvm/Support/Debug.h" 45 #include "llvm/Support/raw_ostream.h" 46 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 47 #include "llvm/Transforms/Utils/Local.h" 48 #include "llvm/Transforms/Utils/ValueMapper.h" 49 #include <algorithm> 50 #include <map> 51 #include <set> 52 using namespace llvm; 53 using namespace PatternMatch; 54 55 #define DEBUG_TYPE "simplifycfg" 56 57 // Chosen as 2 so as to be cheap, but still to have enough power to fold 58 // a select, so the "clamp" idiom (of a min followed by a max) will be caught. 59 // To catch this, we need to fold a compare and a select, hence '2' being the 60 // minimum reasonable default. 61 static cl::opt<unsigned> PHINodeFoldingThreshold( 62 "phi-node-folding-threshold", cl::Hidden, cl::init(2), 63 cl::desc( 64 "Control the amount of phi node folding to perform (default = 2)")); 65 66 static cl::opt<bool> DupRet( 67 "simplifycfg-dup-ret", cl::Hidden, cl::init(false), 68 cl::desc("Duplicate return instructions into unconditional branches")); 69 70 static cl::opt<bool> 71 SinkCommon("simplifycfg-sink-common", cl::Hidden, cl::init(true), 72 cl::desc("Sink common instructions down to the end block")); 73 74 static cl::opt<bool> HoistCondStores( 75 "simplifycfg-hoist-cond-stores", cl::Hidden, cl::init(true), 76 cl::desc("Hoist conditional stores if an unconditional store precedes")); 77 78 static cl::opt<bool> MergeCondStores( 79 "simplifycfg-merge-cond-stores", cl::Hidden, cl::init(true), 80 cl::desc("Hoist conditional stores even if an unconditional store does not " 81 "precede - hoist multiple conditional stores into a single " 82 "predicated store")); 83 84 static cl::opt<bool> MergeCondStoresAggressively( 85 "simplifycfg-merge-cond-stores-aggressively", cl::Hidden, cl::init(false), 86 cl::desc("When merging conditional stores, do so even if the resultant " 87 "basic blocks are unlikely to be if-converted as a result")); 88 89 static cl::opt<bool> SpeculateOneExpensiveInst( 90 "speculate-one-expensive-inst", cl::Hidden, cl::init(true), 91 cl::desc("Allow exactly one expensive instruction to be speculatively " 92 "executed")); 93 94 static cl::opt<unsigned> MaxSpeculationDepth( 95 "max-speculation-depth", cl::Hidden, cl::init(10), 96 cl::desc("Limit maximum recursion depth when calculating costs of " 97 "speculatively executed instructions")); 98 99 STATISTIC(NumBitMaps, "Number of switch instructions turned into bitmaps"); 100 STATISTIC(NumLinearMaps, 101 "Number of switch instructions turned into linear mapping"); 102 STATISTIC(NumLookupTables, 103 "Number of switch instructions turned into lookup tables"); 104 STATISTIC( 105 NumLookupTablesHoles, 106 "Number of switch instructions turned into lookup tables (holes checked)"); 107 STATISTIC(NumTableCmpReuses, "Number of reused switch table lookup compares"); 108 STATISTIC(NumSinkCommons, 109 "Number of common instructions sunk down to the end block"); 110 STATISTIC(NumSpeculations, "Number of speculative executed instructions"); 111 112 namespace { 113 // The first field contains the value that the switch produces when a certain 114 // case group is selected, and the second field is a vector containing the 115 // cases composing the case group. 116 typedef SmallVector<std::pair<Constant *, SmallVector<ConstantInt *, 4>>, 2> 117 SwitchCaseResultVectorTy; 118 // The first field contains the phi node that generates a result of the switch 119 // and the second field contains the value generated for a certain case in the 120 // switch for that PHI. 121 typedef SmallVector<std::pair<PHINode *, Constant *>, 4> SwitchCaseResultsTy; 122 123 /// ValueEqualityComparisonCase - Represents a case of a switch. 124 struct ValueEqualityComparisonCase { 125 ConstantInt *Value; 126 BasicBlock *Dest; 127 128 ValueEqualityComparisonCase(ConstantInt *Value, BasicBlock *Dest) 129 : Value(Value), Dest(Dest) {} 130 131 bool operator<(ValueEqualityComparisonCase RHS) const { 132 // Comparing pointers is ok as we only rely on the order for uniquing. 133 return Value < RHS.Value; 134 } 135 136 bool operator==(BasicBlock *RHSDest) const { return Dest == RHSDest; } 137 }; 138 139 class SimplifyCFGOpt { 140 const TargetTransformInfo &TTI; 141 const DataLayout &DL; 142 unsigned BonusInstThreshold; 143 AssumptionCache *AC; 144 SmallPtrSetImpl<BasicBlock *> *LoopHeaders; 145 Value *isValueEqualityComparison(TerminatorInst *TI); 146 BasicBlock *GetValueEqualityComparisonCases( 147 TerminatorInst *TI, std::vector<ValueEqualityComparisonCase> &Cases); 148 bool SimplifyEqualityComparisonWithOnlyPredecessor(TerminatorInst *TI, 149 BasicBlock *Pred, 150 IRBuilder<> &Builder); 151 bool FoldValueComparisonIntoPredecessors(TerminatorInst *TI, 152 IRBuilder<> &Builder); 153 154 bool SimplifyReturn(ReturnInst *RI, IRBuilder<> &Builder); 155 bool SimplifyResume(ResumeInst *RI, IRBuilder<> &Builder); 156 bool SimplifySingleResume(ResumeInst *RI); 157 bool SimplifyCommonResume(ResumeInst *RI); 158 bool SimplifyCleanupReturn(CleanupReturnInst *RI); 159 bool SimplifyUnreachable(UnreachableInst *UI); 160 bool SimplifySwitch(SwitchInst *SI, IRBuilder<> &Builder); 161 bool SimplifyIndirectBr(IndirectBrInst *IBI); 162 bool SimplifyUncondBranch(BranchInst *BI, IRBuilder<> &Builder); 163 bool SimplifyCondBranch(BranchInst *BI, IRBuilder<> &Builder); 164 165 public: 166 SimplifyCFGOpt(const TargetTransformInfo &TTI, const DataLayout &DL, 167 unsigned BonusInstThreshold, AssumptionCache *AC, 168 SmallPtrSetImpl<BasicBlock *> *LoopHeaders) 169 : TTI(TTI), DL(DL), BonusInstThreshold(BonusInstThreshold), AC(AC), 170 LoopHeaders(LoopHeaders) {} 171 bool run(BasicBlock *BB); 172 }; 173 } 174 175 /// Return true if it is safe to merge these two 176 /// terminator instructions together. 177 static bool 178 SafeToMergeTerminators(TerminatorInst *SI1, TerminatorInst *SI2, 179 SmallSetVector<BasicBlock *, 4> *FailBlocks = nullptr) { 180 if (SI1 == SI2) 181 return false; // Can't merge with self! 182 183 // It is not safe to merge these two switch instructions if they have a common 184 // successor, and if that successor has a PHI node, and if *that* PHI node has 185 // conflicting incoming values from the two switch blocks. 186 BasicBlock *SI1BB = SI1->getParent(); 187 BasicBlock *SI2BB = SI2->getParent(); 188 189 SmallPtrSet<BasicBlock *, 16> SI1Succs(succ_begin(SI1BB), succ_end(SI1BB)); 190 bool Fail = false; 191 for (BasicBlock *Succ : successors(SI2BB)) 192 if (SI1Succs.count(Succ)) 193 for (BasicBlock::iterator BBI = Succ->begin(); isa<PHINode>(BBI); ++BBI) { 194 PHINode *PN = cast<PHINode>(BBI); 195 if (PN->getIncomingValueForBlock(SI1BB) != 196 PN->getIncomingValueForBlock(SI2BB)) { 197 if (FailBlocks) 198 FailBlocks->insert(Succ); 199 Fail = true; 200 } 201 } 202 203 return !Fail; 204 } 205 206 /// Return true if it is safe and profitable to merge these two terminator 207 /// instructions together, where SI1 is an unconditional branch. PhiNodes will 208 /// store all PHI nodes in common successors. 209 static bool 210 isProfitableToFoldUnconditional(BranchInst *SI1, BranchInst *SI2, 211 Instruction *Cond, 212 SmallVectorImpl<PHINode *> &PhiNodes) { 213 if (SI1 == SI2) 214 return false; // Can't merge with self! 215 assert(SI1->isUnconditional() && SI2->isConditional()); 216 217 // We fold the unconditional branch if we can easily update all PHI nodes in 218 // common successors: 219 // 1> We have a constant incoming value for the conditional branch; 220 // 2> We have "Cond" as the incoming value for the unconditional branch; 221 // 3> SI2->getCondition() and Cond have same operands. 222 CmpInst *Ci2 = dyn_cast<CmpInst>(SI2->getCondition()); 223 if (!Ci2) 224 return false; 225 if (!(Cond->getOperand(0) == Ci2->getOperand(0) && 226 Cond->getOperand(1) == Ci2->getOperand(1)) && 227 !(Cond->getOperand(0) == Ci2->getOperand(1) && 228 Cond->getOperand(1) == Ci2->getOperand(0))) 229 return false; 230 231 BasicBlock *SI1BB = SI1->getParent(); 232 BasicBlock *SI2BB = SI2->getParent(); 233 SmallPtrSet<BasicBlock *, 16> SI1Succs(succ_begin(SI1BB), succ_end(SI1BB)); 234 for (BasicBlock *Succ : successors(SI2BB)) 235 if (SI1Succs.count(Succ)) 236 for (BasicBlock::iterator BBI = Succ->begin(); isa<PHINode>(BBI); ++BBI) { 237 PHINode *PN = cast<PHINode>(BBI); 238 if (PN->getIncomingValueForBlock(SI1BB) != Cond || 239 !isa<ConstantInt>(PN->getIncomingValueForBlock(SI2BB))) 240 return false; 241 PhiNodes.push_back(PN); 242 } 243 return true; 244 } 245 246 /// Update PHI nodes in Succ to indicate that there will now be entries in it 247 /// from the 'NewPred' block. The values that will be flowing into the PHI nodes 248 /// will be the same as those coming in from ExistPred, an existing predecessor 249 /// of Succ. 250 static void AddPredecessorToBlock(BasicBlock *Succ, BasicBlock *NewPred, 251 BasicBlock *ExistPred) { 252 if (!isa<PHINode>(Succ->begin())) 253 return; // Quick exit if nothing to do 254 255 PHINode *PN; 256 for (BasicBlock::iterator I = Succ->begin(); (PN = dyn_cast<PHINode>(I)); ++I) 257 PN->addIncoming(PN->getIncomingValueForBlock(ExistPred), NewPred); 258 } 259 260 /// Compute an abstract "cost" of speculating the given instruction, 261 /// which is assumed to be safe to speculate. TCC_Free means cheap, 262 /// TCC_Basic means less cheap, and TCC_Expensive means prohibitively 263 /// expensive. 264 static unsigned ComputeSpeculationCost(const User *I, 265 const TargetTransformInfo &TTI) { 266 assert(isSafeToSpeculativelyExecute(I) && 267 "Instruction is not safe to speculatively execute!"); 268 return TTI.getUserCost(I); 269 } 270 271 /// If we have a merge point of an "if condition" as accepted above, 272 /// return true if the specified value dominates the block. We 273 /// don't handle the true generality of domination here, just a special case 274 /// which works well enough for us. 275 /// 276 /// If AggressiveInsts is non-null, and if V does not dominate BB, we check to 277 /// see if V (which must be an instruction) and its recursive operands 278 /// that do not dominate BB have a combined cost lower than CostRemaining and 279 /// are non-trapping. If both are true, the instruction is inserted into the 280 /// set and true is returned. 281 /// 282 /// The cost for most non-trapping instructions is defined as 1 except for 283 /// Select whose cost is 2. 284 /// 285 /// After this function returns, CostRemaining is decreased by the cost of 286 /// V plus its non-dominating operands. If that cost is greater than 287 /// CostRemaining, false is returned and CostRemaining is undefined. 288 static bool DominatesMergePoint(Value *V, BasicBlock *BB, 289 SmallPtrSetImpl<Instruction *> *AggressiveInsts, 290 unsigned &CostRemaining, 291 const TargetTransformInfo &TTI, 292 unsigned Depth = 0) { 293 // It is possible to hit a zero-cost cycle (phi/gep instructions for example), 294 // so limit the recursion depth. 295 // TODO: While this recursion limit does prevent pathological behavior, it 296 // would be better to track visited instructions to avoid cycles. 297 if (Depth == MaxSpeculationDepth) 298 return false; 299 300 Instruction *I = dyn_cast<Instruction>(V); 301 if (!I) { 302 // Non-instructions all dominate instructions, but not all constantexprs 303 // can be executed unconditionally. 304 if (ConstantExpr *C = dyn_cast<ConstantExpr>(V)) 305 if (C->canTrap()) 306 return false; 307 return true; 308 } 309 BasicBlock *PBB = I->getParent(); 310 311 // We don't want to allow weird loops that might have the "if condition" in 312 // the bottom of this block. 313 if (PBB == BB) 314 return false; 315 316 // If this instruction is defined in a block that contains an unconditional 317 // branch to BB, then it must be in the 'conditional' part of the "if 318 // statement". If not, it definitely dominates the region. 319 BranchInst *BI = dyn_cast<BranchInst>(PBB->getTerminator()); 320 if (!BI || BI->isConditional() || BI->getSuccessor(0) != BB) 321 return true; 322 323 // If we aren't allowing aggressive promotion anymore, then don't consider 324 // instructions in the 'if region'. 325 if (!AggressiveInsts) 326 return false; 327 328 // If we have seen this instruction before, don't count it again. 329 if (AggressiveInsts->count(I)) 330 return true; 331 332 // Okay, it looks like the instruction IS in the "condition". Check to 333 // see if it's a cheap instruction to unconditionally compute, and if it 334 // only uses stuff defined outside of the condition. If so, hoist it out. 335 if (!isSafeToSpeculativelyExecute(I)) 336 return false; 337 338 unsigned Cost = ComputeSpeculationCost(I, TTI); 339 340 // Allow exactly one instruction to be speculated regardless of its cost 341 // (as long as it is safe to do so). 342 // This is intended to flatten the CFG even if the instruction is a division 343 // or other expensive operation. The speculation of an expensive instruction 344 // is expected to be undone in CodeGenPrepare if the speculation has not 345 // enabled further IR optimizations. 346 if (Cost > CostRemaining && 347 (!SpeculateOneExpensiveInst || !AggressiveInsts->empty() || Depth > 0)) 348 return false; 349 350 // Avoid unsigned wrap. 351 CostRemaining = (Cost > CostRemaining) ? 0 : CostRemaining - Cost; 352 353 // Okay, we can only really hoist these out if their operands do 354 // not take us over the cost threshold. 355 for (User::op_iterator i = I->op_begin(), e = I->op_end(); i != e; ++i) 356 if (!DominatesMergePoint(*i, BB, AggressiveInsts, CostRemaining, TTI, 357 Depth + 1)) 358 return false; 359 // Okay, it's safe to do this! Remember this instruction. 360 AggressiveInsts->insert(I); 361 return true; 362 } 363 364 /// Extract ConstantInt from value, looking through IntToPtr 365 /// and PointerNullValue. Return NULL if value is not a constant int. 366 static ConstantInt *GetConstantInt(Value *V, const DataLayout &DL) { 367 // Normal constant int. 368 ConstantInt *CI = dyn_cast<ConstantInt>(V); 369 if (CI || !isa<Constant>(V) || !V->getType()->isPointerTy()) 370 return CI; 371 372 // This is some kind of pointer constant. Turn it into a pointer-sized 373 // ConstantInt if possible. 374 IntegerType *PtrTy = cast<IntegerType>(DL.getIntPtrType(V->getType())); 375 376 // Null pointer means 0, see SelectionDAGBuilder::getValue(const Value*). 377 if (isa<ConstantPointerNull>(V)) 378 return ConstantInt::get(PtrTy, 0); 379 380 // IntToPtr const int. 381 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) 382 if (CE->getOpcode() == Instruction::IntToPtr) 383 if (ConstantInt *CI = dyn_cast<ConstantInt>(CE->getOperand(0))) { 384 // The constant is very likely to have the right type already. 385 if (CI->getType() == PtrTy) 386 return CI; 387 else 388 return cast<ConstantInt>( 389 ConstantExpr::getIntegerCast(CI, PtrTy, /*isSigned=*/false)); 390 } 391 return nullptr; 392 } 393 394 namespace { 395 396 /// Given a chain of or (||) or and (&&) comparison of a value against a 397 /// constant, this will try to recover the information required for a switch 398 /// structure. 399 /// It will depth-first traverse the chain of comparison, seeking for patterns 400 /// like %a == 12 or %a < 4 and combine them to produce a set of integer 401 /// representing the different cases for the switch. 402 /// Note that if the chain is composed of '||' it will build the set of elements 403 /// that matches the comparisons (i.e. any of this value validate the chain) 404 /// while for a chain of '&&' it will build the set elements that make the test 405 /// fail. 406 struct ConstantComparesGatherer { 407 const DataLayout &DL; 408 Value *CompValue; /// Value found for the switch comparison 409 Value *Extra; /// Extra clause to be checked before the switch 410 SmallVector<ConstantInt *, 8> Vals; /// Set of integers to match in switch 411 unsigned UsedICmps; /// Number of comparisons matched in the and/or chain 412 413 /// Construct and compute the result for the comparison instruction Cond 414 ConstantComparesGatherer(Instruction *Cond, const DataLayout &DL) 415 : DL(DL), CompValue(nullptr), Extra(nullptr), UsedICmps(0) { 416 gather(Cond); 417 } 418 419 /// Prevent copy 420 ConstantComparesGatherer(const ConstantComparesGatherer &) = delete; 421 ConstantComparesGatherer & 422 operator=(const ConstantComparesGatherer &) = delete; 423 424 private: 425 /// Try to set the current value used for the comparison, it succeeds only if 426 /// it wasn't set before or if the new value is the same as the old one 427 bool setValueOnce(Value *NewVal) { 428 if (CompValue && CompValue != NewVal) 429 return false; 430 CompValue = NewVal; 431 return (CompValue != nullptr); 432 } 433 434 /// Try to match Instruction "I" as a comparison against a constant and 435 /// populates the array Vals with the set of values that match (or do not 436 /// match depending on isEQ). 437 /// Return false on failure. On success, the Value the comparison matched 438 /// against is placed in CompValue. 439 /// If CompValue is already set, the function is expected to fail if a match 440 /// is found but the value compared to is different. 441 bool matchInstruction(Instruction *I, bool isEQ) { 442 // If this is an icmp against a constant, handle this as one of the cases. 443 ICmpInst *ICI; 444 ConstantInt *C; 445 if (!((ICI = dyn_cast<ICmpInst>(I)) && 446 (C = GetConstantInt(I->getOperand(1), DL)))) { 447 return false; 448 } 449 450 Value *RHSVal; 451 const APInt *RHSC; 452 453 // Pattern match a special case 454 // (x & ~2^z) == y --> x == y || x == y|2^z 455 // This undoes a transformation done by instcombine to fuse 2 compares. 456 if (ICI->getPredicate() == (isEQ ? ICmpInst::ICMP_EQ : ICmpInst::ICMP_NE)) { 457 458 // It's a little bit hard to see why the following transformations are 459 // correct. Here is a CVC3 program to verify them for 64-bit values: 460 461 /* 462 ONE : BITVECTOR(64) = BVZEROEXTEND(0bin1, 63); 463 x : BITVECTOR(64); 464 y : BITVECTOR(64); 465 z : BITVECTOR(64); 466 mask : BITVECTOR(64) = BVSHL(ONE, z); 467 QUERY( (y & ~mask = y) => 468 ((x & ~mask = y) <=> (x = y OR x = (y | mask))) 469 ); 470 QUERY( (y | mask = y) => 471 ((x | mask = y) <=> (x = y OR x = (y & ~mask))) 472 ); 473 */ 474 475 // Please note that each pattern must be a dual implication (<--> or 476 // iff). One directional implication can create spurious matches. If the 477 // implication is only one-way, an unsatisfiable condition on the left 478 // side can imply a satisfiable condition on the right side. Dual 479 // implication ensures that satisfiable conditions are transformed to 480 // other satisfiable conditions and unsatisfiable conditions are 481 // transformed to other unsatisfiable conditions. 482 483 // Here is a concrete example of a unsatisfiable condition on the left 484 // implying a satisfiable condition on the right: 485 // 486 // mask = (1 << z) 487 // (x & ~mask) == y --> (x == y || x == (y | mask)) 488 // 489 // Substituting y = 3, z = 0 yields: 490 // (x & -2) == 3 --> (x == 3 || x == 2) 491 492 // Pattern match a special case: 493 /* 494 QUERY( (y & ~mask = y) => 495 ((x & ~mask = y) <=> (x = y OR x = (y | mask))) 496 ); 497 */ 498 if (match(ICI->getOperand(0), 499 m_And(m_Value(RHSVal), m_APInt(RHSC)))) { 500 APInt Mask = ~*RHSC; 501 if (Mask.isPowerOf2() && (C->getValue() & ~Mask) == C->getValue()) { 502 // If we already have a value for the switch, it has to match! 503 if (!setValueOnce(RHSVal)) 504 return false; 505 506 Vals.push_back(C); 507 Vals.push_back( 508 ConstantInt::get(C->getContext(), 509 C->getValue() | Mask)); 510 UsedICmps++; 511 return true; 512 } 513 } 514 515 // Pattern match a special case: 516 /* 517 QUERY( (y | mask = y) => 518 ((x | mask = y) <=> (x = y OR x = (y & ~mask))) 519 ); 520 */ 521 if (match(ICI->getOperand(0), 522 m_Or(m_Value(RHSVal), m_APInt(RHSC)))) { 523 APInt Mask = *RHSC; 524 if (Mask.isPowerOf2() && (C->getValue() | Mask) == C->getValue()) { 525 // If we already have a value for the switch, it has to match! 526 if (!setValueOnce(RHSVal)) 527 return false; 528 529 Vals.push_back(C); 530 Vals.push_back(ConstantInt::get(C->getContext(), 531 C->getValue() & ~Mask)); 532 UsedICmps++; 533 return true; 534 } 535 } 536 537 // If we already have a value for the switch, it has to match! 538 if (!setValueOnce(ICI->getOperand(0))) 539 return false; 540 541 UsedICmps++; 542 Vals.push_back(C); 543 return ICI->getOperand(0); 544 } 545 546 // If we have "x ult 3", for example, then we can add 0,1,2 to the set. 547 ConstantRange Span = ConstantRange::makeAllowedICmpRegion( 548 ICI->getPredicate(), C->getValue()); 549 550 // Shift the range if the compare is fed by an add. This is the range 551 // compare idiom as emitted by instcombine. 552 Value *CandidateVal = I->getOperand(0); 553 if (match(I->getOperand(0), m_Add(m_Value(RHSVal), m_APInt(RHSC)))) { 554 Span = Span.subtract(*RHSC); 555 CandidateVal = RHSVal; 556 } 557 558 // If this is an and/!= check, then we are looking to build the set of 559 // value that *don't* pass the and chain. I.e. to turn "x ugt 2" into 560 // x != 0 && x != 1. 561 if (!isEQ) 562 Span = Span.inverse(); 563 564 // If there are a ton of values, we don't want to make a ginormous switch. 565 if (Span.getSetSize().ugt(8) || Span.isEmptySet()) { 566 return false; 567 } 568 569 // If we already have a value for the switch, it has to match! 570 if (!setValueOnce(CandidateVal)) 571 return false; 572 573 // Add all values from the range to the set 574 for (APInt Tmp = Span.getLower(); Tmp != Span.getUpper(); ++Tmp) 575 Vals.push_back(ConstantInt::get(I->getContext(), Tmp)); 576 577 UsedICmps++; 578 return true; 579 } 580 581 /// Given a potentially 'or'd or 'and'd together collection of icmp 582 /// eq/ne/lt/gt instructions that compare a value against a constant, extract 583 /// the value being compared, and stick the list constants into the Vals 584 /// vector. 585 /// One "Extra" case is allowed to differ from the other. 586 void gather(Value *V) { 587 Instruction *I = dyn_cast<Instruction>(V); 588 bool isEQ = (I->getOpcode() == Instruction::Or); 589 590 // Keep a stack (SmallVector for efficiency) for depth-first traversal 591 SmallVector<Value *, 8> DFT; 592 SmallPtrSet<Value *, 8> Visited; 593 594 // Initialize 595 Visited.insert(V); 596 DFT.push_back(V); 597 598 while (!DFT.empty()) { 599 V = DFT.pop_back_val(); 600 601 if (Instruction *I = dyn_cast<Instruction>(V)) { 602 // If it is a || (or && depending on isEQ), process the operands. 603 if (I->getOpcode() == (isEQ ? Instruction::Or : Instruction::And)) { 604 if (Visited.insert(I->getOperand(1)).second) 605 DFT.push_back(I->getOperand(1)); 606 if (Visited.insert(I->getOperand(0)).second) 607 DFT.push_back(I->getOperand(0)); 608 continue; 609 } 610 611 // Try to match the current instruction 612 if (matchInstruction(I, isEQ)) 613 // Match succeed, continue the loop 614 continue; 615 } 616 617 // One element of the sequence of || (or &&) could not be match as a 618 // comparison against the same value as the others. 619 // We allow only one "Extra" case to be checked before the switch 620 if (!Extra) { 621 Extra = V; 622 continue; 623 } 624 // Failed to parse a proper sequence, abort now 625 CompValue = nullptr; 626 break; 627 } 628 } 629 }; 630 } 631 632 static void EraseTerminatorInstAndDCECond(TerminatorInst *TI) { 633 Instruction *Cond = nullptr; 634 if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 635 Cond = dyn_cast<Instruction>(SI->getCondition()); 636 } else if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { 637 if (BI->isConditional()) 638 Cond = dyn_cast<Instruction>(BI->getCondition()); 639 } else if (IndirectBrInst *IBI = dyn_cast<IndirectBrInst>(TI)) { 640 Cond = dyn_cast<Instruction>(IBI->getAddress()); 641 } 642 643 TI->eraseFromParent(); 644 if (Cond) 645 RecursivelyDeleteTriviallyDeadInstructions(Cond); 646 } 647 648 /// Return true if the specified terminator checks 649 /// to see if a value is equal to constant integer value. 650 Value *SimplifyCFGOpt::isValueEqualityComparison(TerminatorInst *TI) { 651 Value *CV = nullptr; 652 if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 653 // Do not permit merging of large switch instructions into their 654 // predecessors unless there is only one predecessor. 655 if (SI->getNumSuccessors() * std::distance(pred_begin(SI->getParent()), 656 pred_end(SI->getParent())) <= 657 128) 658 CV = SI->getCondition(); 659 } else if (BranchInst *BI = dyn_cast<BranchInst>(TI)) 660 if (BI->isConditional() && BI->getCondition()->hasOneUse()) 661 if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition())) { 662 if (ICI->isEquality() && GetConstantInt(ICI->getOperand(1), DL)) 663 CV = ICI->getOperand(0); 664 } 665 666 // Unwrap any lossless ptrtoint cast. 667 if (CV) { 668 if (PtrToIntInst *PTII = dyn_cast<PtrToIntInst>(CV)) { 669 Value *Ptr = PTII->getPointerOperand(); 670 if (PTII->getType() == DL.getIntPtrType(Ptr->getType())) 671 CV = Ptr; 672 } 673 } 674 return CV; 675 } 676 677 /// Given a value comparison instruction, 678 /// decode all of the 'cases' that it represents and return the 'default' block. 679 BasicBlock *SimplifyCFGOpt::GetValueEqualityComparisonCases( 680 TerminatorInst *TI, std::vector<ValueEqualityComparisonCase> &Cases) { 681 if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 682 Cases.reserve(SI->getNumCases()); 683 for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end(); i != e; 684 ++i) 685 Cases.push_back( 686 ValueEqualityComparisonCase(i.getCaseValue(), i.getCaseSuccessor())); 687 return SI->getDefaultDest(); 688 } 689 690 BranchInst *BI = cast<BranchInst>(TI); 691 ICmpInst *ICI = cast<ICmpInst>(BI->getCondition()); 692 BasicBlock *Succ = BI->getSuccessor(ICI->getPredicate() == ICmpInst::ICMP_NE); 693 Cases.push_back(ValueEqualityComparisonCase( 694 GetConstantInt(ICI->getOperand(1), DL), Succ)); 695 return BI->getSuccessor(ICI->getPredicate() == ICmpInst::ICMP_EQ); 696 } 697 698 /// Given a vector of bb/value pairs, remove any entries 699 /// in the list that match the specified block. 700 static void 701 EliminateBlockCases(BasicBlock *BB, 702 std::vector<ValueEqualityComparisonCase> &Cases) { 703 Cases.erase(std::remove(Cases.begin(), Cases.end(), BB), Cases.end()); 704 } 705 706 /// Return true if there are any keys in C1 that exist in C2 as well. 707 static bool ValuesOverlap(std::vector<ValueEqualityComparisonCase> &C1, 708 std::vector<ValueEqualityComparisonCase> &C2) { 709 std::vector<ValueEqualityComparisonCase> *V1 = &C1, *V2 = &C2; 710 711 // Make V1 be smaller than V2. 712 if (V1->size() > V2->size()) 713 std::swap(V1, V2); 714 715 if (V1->size() == 0) 716 return false; 717 if (V1->size() == 1) { 718 // Just scan V2. 719 ConstantInt *TheVal = (*V1)[0].Value; 720 for (unsigned i = 0, e = V2->size(); i != e; ++i) 721 if (TheVal == (*V2)[i].Value) 722 return true; 723 } 724 725 // Otherwise, just sort both lists and compare element by element. 726 array_pod_sort(V1->begin(), V1->end()); 727 array_pod_sort(V2->begin(), V2->end()); 728 unsigned i1 = 0, i2 = 0, e1 = V1->size(), e2 = V2->size(); 729 while (i1 != e1 && i2 != e2) { 730 if ((*V1)[i1].Value == (*V2)[i2].Value) 731 return true; 732 if ((*V1)[i1].Value < (*V2)[i2].Value) 733 ++i1; 734 else 735 ++i2; 736 } 737 return false; 738 } 739 740 /// If TI is known to be a terminator instruction and its block is known to 741 /// only have a single predecessor block, check to see if that predecessor is 742 /// also a value comparison with the same value, and if that comparison 743 /// determines the outcome of this comparison. If so, simplify TI. This does a 744 /// very limited form of jump threading. 745 bool SimplifyCFGOpt::SimplifyEqualityComparisonWithOnlyPredecessor( 746 TerminatorInst *TI, BasicBlock *Pred, IRBuilder<> &Builder) { 747 Value *PredVal = isValueEqualityComparison(Pred->getTerminator()); 748 if (!PredVal) 749 return false; // Not a value comparison in predecessor. 750 751 Value *ThisVal = isValueEqualityComparison(TI); 752 assert(ThisVal && "This isn't a value comparison!!"); 753 if (ThisVal != PredVal) 754 return false; // Different predicates. 755 756 // TODO: Preserve branch weight metadata, similarly to how 757 // FoldValueComparisonIntoPredecessors preserves it. 758 759 // Find out information about when control will move from Pred to TI's block. 760 std::vector<ValueEqualityComparisonCase> PredCases; 761 BasicBlock *PredDef = 762 GetValueEqualityComparisonCases(Pred->getTerminator(), PredCases); 763 EliminateBlockCases(PredDef, PredCases); // Remove default from cases. 764 765 // Find information about how control leaves this block. 766 std::vector<ValueEqualityComparisonCase> ThisCases; 767 BasicBlock *ThisDef = GetValueEqualityComparisonCases(TI, ThisCases); 768 EliminateBlockCases(ThisDef, ThisCases); // Remove default from cases. 769 770 // If TI's block is the default block from Pred's comparison, potentially 771 // simplify TI based on this knowledge. 772 if (PredDef == TI->getParent()) { 773 // If we are here, we know that the value is none of those cases listed in 774 // PredCases. If there are any cases in ThisCases that are in PredCases, we 775 // can simplify TI. 776 if (!ValuesOverlap(PredCases, ThisCases)) 777 return false; 778 779 if (isa<BranchInst>(TI)) { 780 // Okay, one of the successors of this condbr is dead. Convert it to a 781 // uncond br. 782 assert(ThisCases.size() == 1 && "Branch can only have one case!"); 783 // Insert the new branch. 784 Instruction *NI = Builder.CreateBr(ThisDef); 785 (void)NI; 786 787 // Remove PHI node entries for the dead edge. 788 ThisCases[0].Dest->removePredecessor(TI->getParent()); 789 790 DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() 791 << "Through successor TI: " << *TI << "Leaving: " << *NI 792 << "\n"); 793 794 EraseTerminatorInstAndDCECond(TI); 795 return true; 796 } 797 798 SwitchInst *SI = cast<SwitchInst>(TI); 799 // Okay, TI has cases that are statically dead, prune them away. 800 SmallPtrSet<Constant *, 16> DeadCases; 801 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 802 DeadCases.insert(PredCases[i].Value); 803 804 DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() 805 << "Through successor TI: " << *TI); 806 807 // Collect branch weights into a vector. 808 SmallVector<uint32_t, 8> Weights; 809 MDNode *MD = SI->getMetadata(LLVMContext::MD_prof); 810 bool HasWeight = MD && (MD->getNumOperands() == 2 + SI->getNumCases()); 811 if (HasWeight) 812 for (unsigned MD_i = 1, MD_e = MD->getNumOperands(); MD_i < MD_e; 813 ++MD_i) { 814 ConstantInt *CI = mdconst::extract<ConstantInt>(MD->getOperand(MD_i)); 815 Weights.push_back(CI->getValue().getZExtValue()); 816 } 817 for (SwitchInst::CaseIt i = SI->case_end(), e = SI->case_begin(); i != e;) { 818 --i; 819 if (DeadCases.count(i.getCaseValue())) { 820 if (HasWeight) { 821 std::swap(Weights[i.getCaseIndex() + 1], Weights.back()); 822 Weights.pop_back(); 823 } 824 i.getCaseSuccessor()->removePredecessor(TI->getParent()); 825 SI->removeCase(i); 826 } 827 } 828 if (HasWeight && Weights.size() >= 2) 829 SI->setMetadata(LLVMContext::MD_prof, 830 MDBuilder(SI->getParent()->getContext()) 831 .createBranchWeights(Weights)); 832 833 DEBUG(dbgs() << "Leaving: " << *TI << "\n"); 834 return true; 835 } 836 837 // Otherwise, TI's block must correspond to some matched value. Find out 838 // which value (or set of values) this is. 839 ConstantInt *TIV = nullptr; 840 BasicBlock *TIBB = TI->getParent(); 841 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 842 if (PredCases[i].Dest == TIBB) { 843 if (TIV) 844 return false; // Cannot handle multiple values coming to this block. 845 TIV = PredCases[i].Value; 846 } 847 assert(TIV && "No edge from pred to succ?"); 848 849 // Okay, we found the one constant that our value can be if we get into TI's 850 // BB. Find out which successor will unconditionally be branched to. 851 BasicBlock *TheRealDest = nullptr; 852 for (unsigned i = 0, e = ThisCases.size(); i != e; ++i) 853 if (ThisCases[i].Value == TIV) { 854 TheRealDest = ThisCases[i].Dest; 855 break; 856 } 857 858 // If not handled by any explicit cases, it is handled by the default case. 859 if (!TheRealDest) 860 TheRealDest = ThisDef; 861 862 // Remove PHI node entries for dead edges. 863 BasicBlock *CheckEdge = TheRealDest; 864 for (BasicBlock *Succ : successors(TIBB)) 865 if (Succ != CheckEdge) 866 Succ->removePredecessor(TIBB); 867 else 868 CheckEdge = nullptr; 869 870 // Insert the new branch. 871 Instruction *NI = Builder.CreateBr(TheRealDest); 872 (void)NI; 873 874 DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() 875 << "Through successor TI: " << *TI << "Leaving: " << *NI 876 << "\n"); 877 878 EraseTerminatorInstAndDCECond(TI); 879 return true; 880 } 881 882 namespace { 883 /// This class implements a stable ordering of constant 884 /// integers that does not depend on their address. This is important for 885 /// applications that sort ConstantInt's to ensure uniqueness. 886 struct ConstantIntOrdering { 887 bool operator()(const ConstantInt *LHS, const ConstantInt *RHS) const { 888 return LHS->getValue().ult(RHS->getValue()); 889 } 890 }; 891 } 892 893 static int ConstantIntSortPredicate(ConstantInt *const *P1, 894 ConstantInt *const *P2) { 895 const ConstantInt *LHS = *P1; 896 const ConstantInt *RHS = *P2; 897 if (LHS == RHS) 898 return 0; 899 return LHS->getValue().ult(RHS->getValue()) ? 1 : -1; 900 } 901 902 static inline bool HasBranchWeights(const Instruction *I) { 903 MDNode *ProfMD = I->getMetadata(LLVMContext::MD_prof); 904 if (ProfMD && ProfMD->getOperand(0)) 905 if (MDString *MDS = dyn_cast<MDString>(ProfMD->getOperand(0))) 906 return MDS->getString().equals("branch_weights"); 907 908 return false; 909 } 910 911 /// Get Weights of a given TerminatorInst, the default weight is at the front 912 /// of the vector. If TI is a conditional eq, we need to swap the branch-weight 913 /// metadata. 914 static void GetBranchWeights(TerminatorInst *TI, 915 SmallVectorImpl<uint64_t> &Weights) { 916 MDNode *MD = TI->getMetadata(LLVMContext::MD_prof); 917 assert(MD); 918 for (unsigned i = 1, e = MD->getNumOperands(); i < e; ++i) { 919 ConstantInt *CI = mdconst::extract<ConstantInt>(MD->getOperand(i)); 920 Weights.push_back(CI->getValue().getZExtValue()); 921 } 922 923 // If TI is a conditional eq, the default case is the false case, 924 // and the corresponding branch-weight data is at index 2. We swap the 925 // default weight to be the first entry. 926 if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { 927 assert(Weights.size() == 2); 928 ICmpInst *ICI = cast<ICmpInst>(BI->getCondition()); 929 if (ICI->getPredicate() == ICmpInst::ICMP_EQ) 930 std::swap(Weights.front(), Weights.back()); 931 } 932 } 933 934 /// Keep halving the weights until all can fit in uint32_t. 935 static void FitWeights(MutableArrayRef<uint64_t> Weights) { 936 uint64_t Max = *std::max_element(Weights.begin(), Weights.end()); 937 if (Max > UINT_MAX) { 938 unsigned Offset = 32 - countLeadingZeros(Max); 939 for (uint64_t &I : Weights) 940 I >>= Offset; 941 } 942 } 943 944 /// The specified terminator is a value equality comparison instruction 945 /// (either a switch or a branch on "X == c"). 946 /// See if any of the predecessors of the terminator block are value comparisons 947 /// on the same value. If so, and if safe to do so, fold them together. 948 bool SimplifyCFGOpt::FoldValueComparisonIntoPredecessors(TerminatorInst *TI, 949 IRBuilder<> &Builder) { 950 BasicBlock *BB = TI->getParent(); 951 Value *CV = isValueEqualityComparison(TI); // CondVal 952 assert(CV && "Not a comparison?"); 953 bool Changed = false; 954 955 SmallVector<BasicBlock *, 16> Preds(pred_begin(BB), pred_end(BB)); 956 while (!Preds.empty()) { 957 BasicBlock *Pred = Preds.pop_back_val(); 958 959 // See if the predecessor is a comparison with the same value. 960 TerminatorInst *PTI = Pred->getTerminator(); 961 Value *PCV = isValueEqualityComparison(PTI); // PredCondVal 962 963 if (PCV == CV && TI != PTI) { 964 SmallSetVector<BasicBlock*, 4> FailBlocks; 965 if (!SafeToMergeTerminators(TI, PTI, &FailBlocks)) { 966 for (auto *Succ : FailBlocks) { 967 std::vector<BasicBlock*> Blocks = { TI->getParent() }; 968 if (!SplitBlockPredecessors(Succ, Blocks, ".fold.split")) 969 return false; 970 } 971 } 972 973 // Figure out which 'cases' to copy from SI to PSI. 974 std::vector<ValueEqualityComparisonCase> BBCases; 975 BasicBlock *BBDefault = GetValueEqualityComparisonCases(TI, BBCases); 976 977 std::vector<ValueEqualityComparisonCase> PredCases; 978 BasicBlock *PredDefault = GetValueEqualityComparisonCases(PTI, PredCases); 979 980 // Based on whether the default edge from PTI goes to BB or not, fill in 981 // PredCases and PredDefault with the new switch cases we would like to 982 // build. 983 SmallVector<BasicBlock *, 8> NewSuccessors; 984 985 // Update the branch weight metadata along the way 986 SmallVector<uint64_t, 8> Weights; 987 bool PredHasWeights = HasBranchWeights(PTI); 988 bool SuccHasWeights = HasBranchWeights(TI); 989 990 if (PredHasWeights) { 991 GetBranchWeights(PTI, Weights); 992 // branch-weight metadata is inconsistent here. 993 if (Weights.size() != 1 + PredCases.size()) 994 PredHasWeights = SuccHasWeights = false; 995 } else if (SuccHasWeights) 996 // If there are no predecessor weights but there are successor weights, 997 // populate Weights with 1, which will later be scaled to the sum of 998 // successor's weights 999 Weights.assign(1 + PredCases.size(), 1); 1000 1001 SmallVector<uint64_t, 8> SuccWeights; 1002 if (SuccHasWeights) { 1003 GetBranchWeights(TI, SuccWeights); 1004 // branch-weight metadata is inconsistent here. 1005 if (SuccWeights.size() != 1 + BBCases.size()) 1006 PredHasWeights = SuccHasWeights = false; 1007 } else if (PredHasWeights) 1008 SuccWeights.assign(1 + BBCases.size(), 1); 1009 1010 if (PredDefault == BB) { 1011 // If this is the default destination from PTI, only the edges in TI 1012 // that don't occur in PTI, or that branch to BB will be activated. 1013 std::set<ConstantInt *, ConstantIntOrdering> PTIHandled; 1014 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 1015 if (PredCases[i].Dest != BB) 1016 PTIHandled.insert(PredCases[i].Value); 1017 else { 1018 // The default destination is BB, we don't need explicit targets. 1019 std::swap(PredCases[i], PredCases.back()); 1020 1021 if (PredHasWeights || SuccHasWeights) { 1022 // Increase weight for the default case. 1023 Weights[0] += Weights[i + 1]; 1024 std::swap(Weights[i + 1], Weights.back()); 1025 Weights.pop_back(); 1026 } 1027 1028 PredCases.pop_back(); 1029 --i; 1030 --e; 1031 } 1032 1033 // Reconstruct the new switch statement we will be building. 1034 if (PredDefault != BBDefault) { 1035 PredDefault->removePredecessor(Pred); 1036 PredDefault = BBDefault; 1037 NewSuccessors.push_back(BBDefault); 1038 } 1039 1040 unsigned CasesFromPred = Weights.size(); 1041 uint64_t ValidTotalSuccWeight = 0; 1042 for (unsigned i = 0, e = BBCases.size(); i != e; ++i) 1043 if (!PTIHandled.count(BBCases[i].Value) && 1044 BBCases[i].Dest != BBDefault) { 1045 PredCases.push_back(BBCases[i]); 1046 NewSuccessors.push_back(BBCases[i].Dest); 1047 if (SuccHasWeights || PredHasWeights) { 1048 // The default weight is at index 0, so weight for the ith case 1049 // should be at index i+1. Scale the cases from successor by 1050 // PredDefaultWeight (Weights[0]). 1051 Weights.push_back(Weights[0] * SuccWeights[i + 1]); 1052 ValidTotalSuccWeight += SuccWeights[i + 1]; 1053 } 1054 } 1055 1056 if (SuccHasWeights || PredHasWeights) { 1057 ValidTotalSuccWeight += SuccWeights[0]; 1058 // Scale the cases from predecessor by ValidTotalSuccWeight. 1059 for (unsigned i = 1; i < CasesFromPred; ++i) 1060 Weights[i] *= ValidTotalSuccWeight; 1061 // Scale the default weight by SuccDefaultWeight (SuccWeights[0]). 1062 Weights[0] *= SuccWeights[0]; 1063 } 1064 } else { 1065 // If this is not the default destination from PSI, only the edges 1066 // in SI that occur in PSI with a destination of BB will be 1067 // activated. 1068 std::set<ConstantInt *, ConstantIntOrdering> PTIHandled; 1069 std::map<ConstantInt *, uint64_t> WeightsForHandled; 1070 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 1071 if (PredCases[i].Dest == BB) { 1072 PTIHandled.insert(PredCases[i].Value); 1073 1074 if (PredHasWeights || SuccHasWeights) { 1075 WeightsForHandled[PredCases[i].Value] = Weights[i + 1]; 1076 std::swap(Weights[i + 1], Weights.back()); 1077 Weights.pop_back(); 1078 } 1079 1080 std::swap(PredCases[i], PredCases.back()); 1081 PredCases.pop_back(); 1082 --i; 1083 --e; 1084 } 1085 1086 // Okay, now we know which constants were sent to BB from the 1087 // predecessor. Figure out where they will all go now. 1088 for (unsigned i = 0, e = BBCases.size(); i != e; ++i) 1089 if (PTIHandled.count(BBCases[i].Value)) { 1090 // If this is one we are capable of getting... 1091 if (PredHasWeights || SuccHasWeights) 1092 Weights.push_back(WeightsForHandled[BBCases[i].Value]); 1093 PredCases.push_back(BBCases[i]); 1094 NewSuccessors.push_back(BBCases[i].Dest); 1095 PTIHandled.erase( 1096 BBCases[i].Value); // This constant is taken care of 1097 } 1098 1099 // If there are any constants vectored to BB that TI doesn't handle, 1100 // they must go to the default destination of TI. 1101 for (ConstantInt *I : PTIHandled) { 1102 if (PredHasWeights || SuccHasWeights) 1103 Weights.push_back(WeightsForHandled[I]); 1104 PredCases.push_back(ValueEqualityComparisonCase(I, BBDefault)); 1105 NewSuccessors.push_back(BBDefault); 1106 } 1107 } 1108 1109 // Okay, at this point, we know which new successor Pred will get. Make 1110 // sure we update the number of entries in the PHI nodes for these 1111 // successors. 1112 for (BasicBlock *NewSuccessor : NewSuccessors) 1113 AddPredecessorToBlock(NewSuccessor, Pred, BB); 1114 1115 Builder.SetInsertPoint(PTI); 1116 // Convert pointer to int before we switch. 1117 if (CV->getType()->isPointerTy()) { 1118 CV = Builder.CreatePtrToInt(CV, DL.getIntPtrType(CV->getType()), 1119 "magicptr"); 1120 } 1121 1122 // Now that the successors are updated, create the new Switch instruction. 1123 SwitchInst *NewSI = 1124 Builder.CreateSwitch(CV, PredDefault, PredCases.size()); 1125 NewSI->setDebugLoc(PTI->getDebugLoc()); 1126 for (ValueEqualityComparisonCase &V : PredCases) 1127 NewSI->addCase(V.Value, V.Dest); 1128 1129 if (PredHasWeights || SuccHasWeights) { 1130 // Halve the weights if any of them cannot fit in an uint32_t 1131 FitWeights(Weights); 1132 1133 SmallVector<uint32_t, 8> MDWeights(Weights.begin(), Weights.end()); 1134 1135 NewSI->setMetadata( 1136 LLVMContext::MD_prof, 1137 MDBuilder(BB->getContext()).createBranchWeights(MDWeights)); 1138 } 1139 1140 EraseTerminatorInstAndDCECond(PTI); 1141 1142 // Okay, last check. If BB is still a successor of PSI, then we must 1143 // have an infinite loop case. If so, add an infinitely looping block 1144 // to handle the case to preserve the behavior of the code. 1145 BasicBlock *InfLoopBlock = nullptr; 1146 for (unsigned i = 0, e = NewSI->getNumSuccessors(); i != e; ++i) 1147 if (NewSI->getSuccessor(i) == BB) { 1148 if (!InfLoopBlock) { 1149 // Insert it at the end of the function, because it's either code, 1150 // or it won't matter if it's hot. :) 1151 InfLoopBlock = BasicBlock::Create(BB->getContext(), "infloop", 1152 BB->getParent()); 1153 BranchInst::Create(InfLoopBlock, InfLoopBlock); 1154 } 1155 NewSI->setSuccessor(i, InfLoopBlock); 1156 } 1157 1158 Changed = true; 1159 } 1160 } 1161 return Changed; 1162 } 1163 1164 // If we would need to insert a select that uses the value of this invoke 1165 // (comments in HoistThenElseCodeToIf explain why we would need to do this), we 1166 // can't hoist the invoke, as there is nowhere to put the select in this case. 1167 static bool isSafeToHoistInvoke(BasicBlock *BB1, BasicBlock *BB2, 1168 Instruction *I1, Instruction *I2) { 1169 for (BasicBlock *Succ : successors(BB1)) { 1170 PHINode *PN; 1171 for (BasicBlock::iterator BBI = Succ->begin(); 1172 (PN = dyn_cast<PHINode>(BBI)); ++BBI) { 1173 Value *BB1V = PN->getIncomingValueForBlock(BB1); 1174 Value *BB2V = PN->getIncomingValueForBlock(BB2); 1175 if (BB1V != BB2V && (BB1V == I1 || BB2V == I2)) { 1176 return false; 1177 } 1178 } 1179 } 1180 return true; 1181 } 1182 1183 static bool passingValueIsAlwaysUndefined(Value *V, Instruction *I); 1184 1185 /// Given a conditional branch that goes to BB1 and BB2, hoist any common code 1186 /// in the two blocks up into the branch block. The caller of this function 1187 /// guarantees that BI's block dominates BB1 and BB2. 1188 static bool HoistThenElseCodeToIf(BranchInst *BI, 1189 const TargetTransformInfo &TTI) { 1190 // This does very trivial matching, with limited scanning, to find identical 1191 // instructions in the two blocks. In particular, we don't want to get into 1192 // O(M*N) situations here where M and N are the sizes of BB1 and BB2. As 1193 // such, we currently just scan for obviously identical instructions in an 1194 // identical order. 1195 BasicBlock *BB1 = BI->getSuccessor(0); // The true destination. 1196 BasicBlock *BB2 = BI->getSuccessor(1); // The false destination 1197 1198 BasicBlock::iterator BB1_Itr = BB1->begin(); 1199 BasicBlock::iterator BB2_Itr = BB2->begin(); 1200 1201 Instruction *I1 = &*BB1_Itr++, *I2 = &*BB2_Itr++; 1202 // Skip debug info if it is not identical. 1203 DbgInfoIntrinsic *DBI1 = dyn_cast<DbgInfoIntrinsic>(I1); 1204 DbgInfoIntrinsic *DBI2 = dyn_cast<DbgInfoIntrinsic>(I2); 1205 if (!DBI1 || !DBI2 || !DBI1->isIdenticalToWhenDefined(DBI2)) { 1206 while (isa<DbgInfoIntrinsic>(I1)) 1207 I1 = &*BB1_Itr++; 1208 while (isa<DbgInfoIntrinsic>(I2)) 1209 I2 = &*BB2_Itr++; 1210 } 1211 if (isa<PHINode>(I1) || !I1->isIdenticalToWhenDefined(I2) || 1212 (isa<InvokeInst>(I1) && !isSafeToHoistInvoke(BB1, BB2, I1, I2))) 1213 return false; 1214 1215 BasicBlock *BIParent = BI->getParent(); 1216 1217 bool Changed = false; 1218 do { 1219 // If we are hoisting the terminator instruction, don't move one (making a 1220 // broken BB), instead clone it, and remove BI. 1221 if (isa<TerminatorInst>(I1)) 1222 goto HoistTerminator; 1223 1224 if (!TTI.isProfitableToHoist(I1) || !TTI.isProfitableToHoist(I2)) 1225 return Changed; 1226 1227 // For a normal instruction, we just move one to right before the branch, 1228 // then replace all uses of the other with the first. Finally, we remove 1229 // the now redundant second instruction. 1230 BIParent->getInstList().splice(BI->getIterator(), BB1->getInstList(), I1); 1231 if (!I2->use_empty()) 1232 I2->replaceAllUsesWith(I1); 1233 I1->andIRFlags(I2); 1234 unsigned KnownIDs[] = {LLVMContext::MD_tbaa, 1235 LLVMContext::MD_range, 1236 LLVMContext::MD_fpmath, 1237 LLVMContext::MD_invariant_load, 1238 LLVMContext::MD_nonnull, 1239 LLVMContext::MD_invariant_group, 1240 LLVMContext::MD_align, 1241 LLVMContext::MD_dereferenceable, 1242 LLVMContext::MD_dereferenceable_or_null, 1243 LLVMContext::MD_mem_parallel_loop_access}; 1244 combineMetadata(I1, I2, KnownIDs); 1245 1246 // If the debug loc for I1 and I2 are different, as we are combining them 1247 // into one instruction, we do not want to select debug loc randomly from 1248 // I1 or I2. Instead, we set the 0-line DebugLoc to note that we do not 1249 // know the debug loc of the hoisted instruction. 1250 if (!isa<CallInst>(I1) && I1->getDebugLoc() != I2->getDebugLoc()) 1251 I1->setDebugLoc(DebugLoc()); 1252 1253 I2->eraseFromParent(); 1254 Changed = true; 1255 1256 I1 = &*BB1_Itr++; 1257 I2 = &*BB2_Itr++; 1258 // Skip debug info if it is not identical. 1259 DbgInfoIntrinsic *DBI1 = dyn_cast<DbgInfoIntrinsic>(I1); 1260 DbgInfoIntrinsic *DBI2 = dyn_cast<DbgInfoIntrinsic>(I2); 1261 if (!DBI1 || !DBI2 || !DBI1->isIdenticalToWhenDefined(DBI2)) { 1262 while (isa<DbgInfoIntrinsic>(I1)) 1263 I1 = &*BB1_Itr++; 1264 while (isa<DbgInfoIntrinsic>(I2)) 1265 I2 = &*BB2_Itr++; 1266 } 1267 } while (I1->isIdenticalToWhenDefined(I2)); 1268 1269 return true; 1270 1271 HoistTerminator: 1272 // It may not be possible to hoist an invoke. 1273 if (isa<InvokeInst>(I1) && !isSafeToHoistInvoke(BB1, BB2, I1, I2)) 1274 return Changed; 1275 1276 for (BasicBlock *Succ : successors(BB1)) { 1277 PHINode *PN; 1278 for (BasicBlock::iterator BBI = Succ->begin(); 1279 (PN = dyn_cast<PHINode>(BBI)); ++BBI) { 1280 Value *BB1V = PN->getIncomingValueForBlock(BB1); 1281 Value *BB2V = PN->getIncomingValueForBlock(BB2); 1282 if (BB1V == BB2V) 1283 continue; 1284 1285 // Check for passingValueIsAlwaysUndefined here because we would rather 1286 // eliminate undefined control flow then converting it to a select. 1287 if (passingValueIsAlwaysUndefined(BB1V, PN) || 1288 passingValueIsAlwaysUndefined(BB2V, PN)) 1289 return Changed; 1290 1291 if (isa<ConstantExpr>(BB1V) && !isSafeToSpeculativelyExecute(BB1V)) 1292 return Changed; 1293 if (isa<ConstantExpr>(BB2V) && !isSafeToSpeculativelyExecute(BB2V)) 1294 return Changed; 1295 } 1296 } 1297 1298 // Okay, it is safe to hoist the terminator. 1299 Instruction *NT = I1->clone(); 1300 BIParent->getInstList().insert(BI->getIterator(), NT); 1301 if (!NT->getType()->isVoidTy()) { 1302 I1->replaceAllUsesWith(NT); 1303 I2->replaceAllUsesWith(NT); 1304 NT->takeName(I1); 1305 } 1306 1307 IRBuilder<NoFolder> Builder(NT); 1308 // Hoisting one of the terminators from our successor is a great thing. 1309 // Unfortunately, the successors of the if/else blocks may have PHI nodes in 1310 // them. If they do, all PHI entries for BB1/BB2 must agree for all PHI 1311 // nodes, so we insert select instruction to compute the final result. 1312 std::map<std::pair<Value *, Value *>, SelectInst *> InsertedSelects; 1313 for (BasicBlock *Succ : successors(BB1)) { 1314 PHINode *PN; 1315 for (BasicBlock::iterator BBI = Succ->begin(); 1316 (PN = dyn_cast<PHINode>(BBI)); ++BBI) { 1317 Value *BB1V = PN->getIncomingValueForBlock(BB1); 1318 Value *BB2V = PN->getIncomingValueForBlock(BB2); 1319 if (BB1V == BB2V) 1320 continue; 1321 1322 // These values do not agree. Insert a select instruction before NT 1323 // that determines the right value. 1324 SelectInst *&SI = InsertedSelects[std::make_pair(BB1V, BB2V)]; 1325 if (!SI) 1326 SI = cast<SelectInst>( 1327 Builder.CreateSelect(BI->getCondition(), BB1V, BB2V, 1328 BB1V->getName() + "." + BB2V->getName(), BI)); 1329 1330 // Make the PHI node use the select for all incoming values for BB1/BB2 1331 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) 1332 if (PN->getIncomingBlock(i) == BB1 || PN->getIncomingBlock(i) == BB2) 1333 PN->setIncomingValue(i, SI); 1334 } 1335 } 1336 1337 // Update any PHI nodes in our new successors. 1338 for (BasicBlock *Succ : successors(BB1)) 1339 AddPredecessorToBlock(Succ, BIParent, BB1); 1340 1341 EraseTerminatorInstAndDCECond(BI); 1342 return true; 1343 } 1344 1345 // Is it legal to place a variable in operand \c OpIdx of \c I? 1346 // FIXME: This should be promoted to Instruction. 1347 static bool canReplaceOperandWithVariable(const Instruction *I, 1348 unsigned OpIdx) { 1349 // We can't have a PHI with a metadata type. 1350 if (I->getOperand(OpIdx)->getType()->isMetadataTy()) 1351 return false; 1352 1353 // Early exit. 1354 if (!isa<Constant>(I->getOperand(OpIdx))) 1355 return true; 1356 1357 switch (I->getOpcode()) { 1358 default: 1359 return true; 1360 case Instruction::Call: 1361 case Instruction::Invoke: 1362 // FIXME: many arithmetic intrinsics have no issue taking a 1363 // variable, however it's hard to distingish these from 1364 // specials such as @llvm.frameaddress that require a constant. 1365 return !isa<IntrinsicInst>(I); 1366 case Instruction::ShuffleVector: 1367 // Shufflevector masks are constant. 1368 return OpIdx != 2; 1369 case Instruction::ExtractValue: 1370 case Instruction::InsertValue: 1371 // All operands apart from the first are constant. 1372 return OpIdx == 0; 1373 case Instruction::Alloca: 1374 return false; 1375 case Instruction::GetElementPtr: 1376 if (OpIdx == 0) 1377 return true; 1378 gep_type_iterator It = std::next(gep_type_begin(I), OpIdx - 1); 1379 return !It->isStructTy(); 1380 } 1381 } 1382 1383 // All instructions in Insts belong to different blocks that all unconditionally 1384 // branch to a common successor. Analyze each instruction and return true if it 1385 // would be possible to sink them into their successor, creating one common 1386 // instruction instead. For every value that would be required to be provided by 1387 // PHI node (because an operand varies in each input block), add to PHIOperands. 1388 static bool canSinkInstructions( 1389 ArrayRef<Instruction *> Insts, 1390 DenseMap<Instruction *, SmallVector<Value *, 4>> &PHIOperands) { 1391 // Prune out obviously bad instructions to move. Any non-store instruction 1392 // must have exactly one use, and we check later that use is by a single, 1393 // common PHI instruction in the successor. 1394 for (auto *I : Insts) { 1395 // These instructions may change or break semantics if moved. 1396 if (isa<PHINode>(I) || I->isEHPad() || isa<AllocaInst>(I) || 1397 I->getType()->isTokenTy()) 1398 return false; 1399 // Everything must have only one use too, apart from stores which 1400 // have no uses. 1401 if (!isa<StoreInst>(I) && !I->hasOneUse()) 1402 return false; 1403 } 1404 1405 const Instruction *I0 = Insts.front(); 1406 for (auto *I : Insts) 1407 if (!I->isSameOperationAs(I0)) 1408 return false; 1409 1410 // All instructions in Insts are known to be the same opcode. If they aren't 1411 // stores, check the only user of each is a PHI or in the same block as the 1412 // instruction, because if a user is in the same block as an instruction 1413 // we're contemplating sinking, it must already be determined to be sinkable. 1414 if (!isa<StoreInst>(I0)) { 1415 auto *PNUse = dyn_cast<PHINode>(*I0->user_begin()); 1416 auto *Succ = I0->getParent()->getTerminator()->getSuccessor(0); 1417 if (!all_of(Insts, [&PNUse,&Succ](const Instruction *I) -> bool { 1418 auto *U = cast<Instruction>(*I->user_begin()); 1419 return (PNUse && 1420 PNUse->getParent() == Succ && 1421 PNUse->getIncomingValueForBlock(I->getParent()) == I) || 1422 U->getParent() == I->getParent(); 1423 })) 1424 return false; 1425 } 1426 1427 for (unsigned OI = 0, OE = I0->getNumOperands(); OI != OE; ++OI) { 1428 if (I0->getOperand(OI)->getType()->isTokenTy()) 1429 // Don't touch any operand of token type. 1430 return false; 1431 auto SameAsI0 = [&I0, OI](const Instruction *I) { 1432 assert(I->getNumOperands() == I0->getNumOperands()); 1433 return I->getOperand(OI) == I0->getOperand(OI); 1434 }; 1435 if (!all_of(Insts, SameAsI0)) { 1436 if (!canReplaceOperandWithVariable(I0, OI)) 1437 // We can't create a PHI from this GEP. 1438 return false; 1439 // Don't create indirect calls! The called value is the final operand. 1440 if ((isa<CallInst>(I0) || isa<InvokeInst>(I0)) && OI == OE - 1) { 1441 // FIXME: if the call was *already* indirect, we should do this. 1442 return false; 1443 } 1444 // Because SROA can't handle speculating stores of selects, try not 1445 // to sink loads or stores of allocas when we'd have to create a PHI for 1446 // the address operand. 1447 // FIXME: This is a workaround for a deficiency in SROA - see 1448 // https://llvm.org/bugs/show_bug.cgi?id=30188 1449 if (OI == 1 && isa<StoreInst>(I0) && 1450 any_of(Insts, [](const Instruction *I) { 1451 return isa<AllocaInst>(I->getOperand(1)); 1452 })) 1453 return false; 1454 if (OI == 0 && isa<LoadInst>(I0) && 1455 any_of(Insts, [](const Instruction *I) { 1456 return isa<AllocaInst>(I->getOperand(0)); 1457 })) 1458 return false; 1459 for (auto *I : Insts) 1460 PHIOperands[I].push_back(I->getOperand(OI)); 1461 } 1462 } 1463 return true; 1464 } 1465 1466 // Assuming canSinkLastInstruction(Blocks) has returned true, sink the last 1467 // instruction of every block in Blocks to their common successor, commoning 1468 // into one instruction. 1469 static bool sinkLastInstruction(ArrayRef<BasicBlock*> Blocks) { 1470 auto *BBEnd = Blocks[0]->getTerminator()->getSuccessor(0); 1471 1472 // canSinkLastInstruction returning true guarantees that every block has at 1473 // least one non-terminator instruction. 1474 SmallVector<Instruction*,4> Insts; 1475 for (auto *BB : Blocks) 1476 Insts.push_back(BB->getTerminator()->getPrevNode()); 1477 1478 // The only checking we need to do now is that all users of all instructions 1479 // are the same PHI node. canSinkLastInstruction should have checked this but 1480 // it is slightly over-aggressive - it gets confused by commutative instructions 1481 // so double-check it here. 1482 Instruction *I0 = Insts.front(); 1483 if (!isa<StoreInst>(I0)) { 1484 auto *PNUse = dyn_cast<PHINode>(*I0->user_begin()); 1485 if (!all_of(Insts, [&PNUse](const Instruction *I) -> bool { 1486 auto *U = cast<Instruction>(*I->user_begin()); 1487 return U == PNUse; 1488 })) 1489 return false; 1490 } 1491 1492 // We don't need to do any more checking here; canSinkLastInstruction should 1493 // have done it all for us. 1494 SmallVector<Value*, 4> NewOperands; 1495 for (unsigned O = 0, E = I0->getNumOperands(); O != E; ++O) { 1496 // This check is different to that in canSinkLastInstruction. There, we 1497 // cared about the global view once simplifycfg (and instcombine) have 1498 // completed - it takes into account PHIs that become trivially 1499 // simplifiable. However here we need a more local view; if an operand 1500 // differs we create a PHI and rely on instcombine to clean up the very 1501 // small mess we may make. 1502 bool NeedPHI = any_of(Insts, [&I0, O](const Instruction *I) { 1503 return I->getOperand(O) != I0->getOperand(O); 1504 }); 1505 if (!NeedPHI) { 1506 NewOperands.push_back(I0->getOperand(O)); 1507 continue; 1508 } 1509 1510 // Create a new PHI in the successor block and populate it. 1511 auto *Op = I0->getOperand(O); 1512 assert(!Op->getType()->isTokenTy() && "Can't PHI tokens!"); 1513 auto *PN = PHINode::Create(Op->getType(), Insts.size(), 1514 Op->getName() + ".sink", &BBEnd->front()); 1515 for (auto *I : Insts) 1516 PN->addIncoming(I->getOperand(O), I->getParent()); 1517 NewOperands.push_back(PN); 1518 } 1519 1520 // Arbitrarily use I0 as the new "common" instruction; remap its operands 1521 // and move it to the start of the successor block. 1522 for (unsigned O = 0, E = I0->getNumOperands(); O != E; ++O) 1523 I0->getOperandUse(O).set(NewOperands[O]); 1524 I0->moveBefore(&*BBEnd->getFirstInsertionPt()); 1525 1526 // Update metadata. 1527 for (auto *I : Insts) 1528 if (I != I0) 1529 combineMetadataForCSE(I0, I); 1530 1531 if (!isa<StoreInst>(I0)) { 1532 // canSinkLastInstruction checked that all instructions were used by 1533 // one and only one PHI node. Find that now, RAUW it to our common 1534 // instruction and nuke it. 1535 assert(I0->hasOneUse()); 1536 auto *PN = cast<PHINode>(*I0->user_begin()); 1537 PN->replaceAllUsesWith(I0); 1538 PN->eraseFromParent(); 1539 } 1540 1541 // Finally nuke all instructions apart from the common instruction. 1542 for (auto *I : Insts) 1543 if (I != I0) 1544 I->eraseFromParent(); 1545 1546 return true; 1547 } 1548 1549 namespace { 1550 // LockstepReverseIterator - Iterates through instructions 1551 // in a set of blocks in reverse order from the first non-terminator. 1552 // For example (assume all blocks have size n): 1553 // LockstepReverseIterator I([B1, B2, B3]); 1554 // *I-- = [B1[n], B2[n], B3[n]]; 1555 // *I-- = [B1[n-1], B2[n-1], B3[n-1]]; 1556 // *I-- = [B1[n-2], B2[n-2], B3[n-2]]; 1557 // ... 1558 class LockstepReverseIterator { 1559 ArrayRef<BasicBlock*> Blocks; 1560 SmallVector<Instruction*,4> Insts; 1561 bool Fail; 1562 public: 1563 LockstepReverseIterator(ArrayRef<BasicBlock*> Blocks) : 1564 Blocks(Blocks) { 1565 reset(); 1566 } 1567 1568 void reset() { 1569 Fail = false; 1570 Insts.clear(); 1571 for (auto *BB : Blocks) { 1572 if (BB->size() <= 1) { 1573 // Block wasn't big enough 1574 Fail = true; 1575 return; 1576 } 1577 Insts.push_back(BB->getTerminator()->getPrevNode()); 1578 } 1579 } 1580 1581 bool isValid() const { 1582 return !Fail; 1583 } 1584 1585 void operator -- () { 1586 if (Fail) 1587 return; 1588 for (auto *&Inst : Insts) { 1589 if (Inst == &Inst->getParent()->front()) { 1590 Fail = true; 1591 return; 1592 } 1593 Inst = Inst->getPrevNode(); 1594 } 1595 } 1596 1597 ArrayRef<Instruction*> operator * () const { 1598 return Insts; 1599 } 1600 }; 1601 } 1602 1603 /// Given an unconditional branch that goes to BBEnd, 1604 /// check whether BBEnd has only two predecessors and the other predecessor 1605 /// ends with an unconditional branch. If it is true, sink any common code 1606 /// in the two predecessors to BBEnd. 1607 static bool SinkThenElseCodeToEnd(BranchInst *BI1) { 1608 assert(BI1->isUnconditional()); 1609 BasicBlock *BBEnd = BI1->getSuccessor(0); 1610 1611 // We support two situations: 1612 // (1) all incoming arcs are unconditional 1613 // (2) one incoming arc is conditional 1614 // 1615 // (2) is very common in switch defaults and 1616 // else-if patterns; 1617 // 1618 // if (a) f(1); 1619 // else if (b) f(2); 1620 // 1621 // produces: 1622 // 1623 // [if] 1624 // / \ 1625 // [f(1)] [if] 1626 // | | \ 1627 // | | \ 1628 // | [f(2)]| 1629 // \ | / 1630 // [ end ] 1631 // 1632 // [end] has two unconditional predecessor arcs and one conditional. The 1633 // conditional refers to the implicit empty 'else' arc. This conditional 1634 // arc can also be caused by an empty default block in a switch. 1635 // 1636 // In this case, we attempt to sink code from all *unconditional* arcs. 1637 // If we can sink instructions from these arcs (determined during the scan 1638 // phase below) we insert a common successor for all unconditional arcs and 1639 // connect that to [end], to enable sinking: 1640 // 1641 // [if] 1642 // / \ 1643 // [x(1)] [if] 1644 // | | \ 1645 // | | \ 1646 // | [x(2)] | 1647 // \ / | 1648 // [sink.split] | 1649 // \ / 1650 // [ end ] 1651 // 1652 SmallVector<BasicBlock*,4> UnconditionalPreds; 1653 Instruction *Cond = nullptr; 1654 for (auto *B : predecessors(BBEnd)) { 1655 auto *T = B->getTerminator(); 1656 if (isa<BranchInst>(T) && cast<BranchInst>(T)->isUnconditional()) 1657 UnconditionalPreds.push_back(B); 1658 else if ((isa<BranchInst>(T) || isa<SwitchInst>(T)) && !Cond) 1659 Cond = T; 1660 else 1661 return false; 1662 } 1663 if (UnconditionalPreds.size() < 2) 1664 return false; 1665 1666 bool Changed = false; 1667 // We take a two-step approach to tail sinking. First we scan from the end of 1668 // each block upwards in lockstep. If the n'th instruction from the end of each 1669 // block can be sunk, those instructions are added to ValuesToSink and we 1670 // carry on. If we can sink an instruction but need to PHI-merge some operands 1671 // (because they're not identical in each instruction) we add these to 1672 // PHIOperands. 1673 unsigned ScanIdx = 0; 1674 SmallPtrSet<Value*,4> InstructionsToSink; 1675 DenseMap<Instruction*, SmallVector<Value*,4>> PHIOperands; 1676 LockstepReverseIterator LRI(UnconditionalPreds); 1677 while (LRI.isValid() && 1678 canSinkInstructions(*LRI, PHIOperands)) { 1679 DEBUG(dbgs() << "SINK: instruction can be sunk: " << *(*LRI)[0] << "\n"); 1680 InstructionsToSink.insert((*LRI).begin(), (*LRI).end()); 1681 ++ScanIdx; 1682 --LRI; 1683 } 1684 1685 auto ProfitableToSinkLastInstruction = [&]() { 1686 LRI.reset(); 1687 unsigned NumPHIdValues = 0; 1688 for (auto *I : *LRI) 1689 for (auto *V : PHIOperands[I]) 1690 if (InstructionsToSink.count(V) == 0) 1691 ++NumPHIdValues; 1692 DEBUG(dbgs() << "SINK: #phid values: " << NumPHIdValues << "\n"); 1693 unsigned NumPHIInsts = NumPHIdValues / UnconditionalPreds.size(); 1694 if ((NumPHIdValues % UnconditionalPreds.size()) != 0) 1695 NumPHIInsts++; 1696 1697 return NumPHIInsts <= 1; 1698 }; 1699 1700 if (ScanIdx > 0 && Cond) { 1701 // Check if we would actually sink anything first! 1702 if (!ProfitableToSinkLastInstruction()) 1703 return false; 1704 1705 DEBUG(dbgs() << "SINK: Splitting edge\n"); 1706 // We have a conditional edge and we're going to sink some instructions. 1707 // Insert a new block postdominating all blocks we're going to sink from. 1708 if (!SplitBlockPredecessors(BI1->getSuccessor(0), UnconditionalPreds, 1709 ".sink.split")) 1710 // Edges couldn't be split. 1711 return false; 1712 Changed = true; 1713 } 1714 1715 // Now that we've analyzed all potential sinking candidates, perform the 1716 // actual sink. We iteratively sink the last non-terminator of the source 1717 // blocks into their common successor unless doing so would require too 1718 // many PHI instructions to be generated (currently only one PHI is allowed 1719 // per sunk instruction). 1720 // 1721 // We can use InstructionsToSink to discount values needing PHI-merging that will 1722 // actually be sunk in a later iteration. This allows us to be more 1723 // aggressive in what we sink. This does allow a false positive where we 1724 // sink presuming a later value will also be sunk, but stop half way through 1725 // and never actually sink it which means we produce more PHIs than intended. 1726 // This is unlikely in practice though. 1727 for (unsigned SinkIdx = 0; SinkIdx != ScanIdx; ++SinkIdx) { 1728 DEBUG(dbgs() << "SINK: Sink: " 1729 << *UnconditionalPreds[0]->getTerminator()->getPrevNode() 1730 << "\n"); 1731 1732 // Because we've sunk every instruction in turn, the current instruction to 1733 // sink is always at index 0. 1734 if (!ProfitableToSinkLastInstruction()) { 1735 // Too many PHIs would be created. 1736 DEBUG(dbgs() << "SINK: stopping here, too many PHIs would be created!\n"); 1737 break; 1738 } 1739 1740 if (!sinkLastInstruction(UnconditionalPreds)) 1741 return Changed; 1742 NumSinkCommons++; 1743 Changed = true; 1744 } 1745 return Changed; 1746 } 1747 1748 /// \brief Determine if we can hoist sink a sole store instruction out of a 1749 /// conditional block. 1750 /// 1751 /// We are looking for code like the following: 1752 /// BrBB: 1753 /// store i32 %add, i32* %arrayidx2 1754 /// ... // No other stores or function calls (we could be calling a memory 1755 /// ... // function). 1756 /// %cmp = icmp ult %x, %y 1757 /// br i1 %cmp, label %EndBB, label %ThenBB 1758 /// ThenBB: 1759 /// store i32 %add5, i32* %arrayidx2 1760 /// br label EndBB 1761 /// EndBB: 1762 /// ... 1763 /// We are going to transform this into: 1764 /// BrBB: 1765 /// store i32 %add, i32* %arrayidx2 1766 /// ... // 1767 /// %cmp = icmp ult %x, %y 1768 /// %add.add5 = select i1 %cmp, i32 %add, %add5 1769 /// store i32 %add.add5, i32* %arrayidx2 1770 /// ... 1771 /// 1772 /// \return The pointer to the value of the previous store if the store can be 1773 /// hoisted into the predecessor block. 0 otherwise. 1774 static Value *isSafeToSpeculateStore(Instruction *I, BasicBlock *BrBB, 1775 BasicBlock *StoreBB, BasicBlock *EndBB) { 1776 StoreInst *StoreToHoist = dyn_cast<StoreInst>(I); 1777 if (!StoreToHoist) 1778 return nullptr; 1779 1780 // Volatile or atomic. 1781 if (!StoreToHoist->isSimple()) 1782 return nullptr; 1783 1784 Value *StorePtr = StoreToHoist->getPointerOperand(); 1785 1786 // Look for a store to the same pointer in BrBB. 1787 unsigned MaxNumInstToLookAt = 9; 1788 for (Instruction &CurI : reverse(*BrBB)) { 1789 if (!MaxNumInstToLookAt) 1790 break; 1791 // Skip debug info. 1792 if (isa<DbgInfoIntrinsic>(CurI)) 1793 continue; 1794 --MaxNumInstToLookAt; 1795 1796 // Could be calling an instruction that affects memory like free(). 1797 if (CurI.mayHaveSideEffects() && !isa<StoreInst>(CurI)) 1798 return nullptr; 1799 1800 if (auto *SI = dyn_cast<StoreInst>(&CurI)) { 1801 // Found the previous store make sure it stores to the same location. 1802 if (SI->getPointerOperand() == StorePtr) 1803 // Found the previous store, return its value operand. 1804 return SI->getValueOperand(); 1805 return nullptr; // Unknown store. 1806 } 1807 } 1808 1809 return nullptr; 1810 } 1811 1812 /// \brief Speculate a conditional basic block flattening the CFG. 1813 /// 1814 /// Note that this is a very risky transform currently. Speculating 1815 /// instructions like this is most often not desirable. Instead, there is an MI 1816 /// pass which can do it with full awareness of the resource constraints. 1817 /// However, some cases are "obvious" and we should do directly. An example of 1818 /// this is speculating a single, reasonably cheap instruction. 1819 /// 1820 /// There is only one distinct advantage to flattening the CFG at the IR level: 1821 /// it makes very common but simplistic optimizations such as are common in 1822 /// instcombine and the DAG combiner more powerful by removing CFG edges and 1823 /// modeling their effects with easier to reason about SSA value graphs. 1824 /// 1825 /// 1826 /// An illustration of this transform is turning this IR: 1827 /// \code 1828 /// BB: 1829 /// %cmp = icmp ult %x, %y 1830 /// br i1 %cmp, label %EndBB, label %ThenBB 1831 /// ThenBB: 1832 /// %sub = sub %x, %y 1833 /// br label BB2 1834 /// EndBB: 1835 /// %phi = phi [ %sub, %ThenBB ], [ 0, %EndBB ] 1836 /// ... 1837 /// \endcode 1838 /// 1839 /// Into this IR: 1840 /// \code 1841 /// BB: 1842 /// %cmp = icmp ult %x, %y 1843 /// %sub = sub %x, %y 1844 /// %cond = select i1 %cmp, 0, %sub 1845 /// ... 1846 /// \endcode 1847 /// 1848 /// \returns true if the conditional block is removed. 1849 static bool SpeculativelyExecuteBB(BranchInst *BI, BasicBlock *ThenBB, 1850 const TargetTransformInfo &TTI) { 1851 // Be conservative for now. FP select instruction can often be expensive. 1852 Value *BrCond = BI->getCondition(); 1853 if (isa<FCmpInst>(BrCond)) 1854 return false; 1855 1856 BasicBlock *BB = BI->getParent(); 1857 BasicBlock *EndBB = ThenBB->getTerminator()->getSuccessor(0); 1858 1859 // If ThenBB is actually on the false edge of the conditional branch, remember 1860 // to swap the select operands later. 1861 bool Invert = false; 1862 if (ThenBB != BI->getSuccessor(0)) { 1863 assert(ThenBB == BI->getSuccessor(1) && "No edge from 'if' block?"); 1864 Invert = true; 1865 } 1866 assert(EndBB == BI->getSuccessor(!Invert) && "No edge from to end block"); 1867 1868 // Keep a count of how many times instructions are used within CondBB when 1869 // they are candidates for sinking into CondBB. Specifically: 1870 // - They are defined in BB, and 1871 // - They have no side effects, and 1872 // - All of their uses are in CondBB. 1873 SmallDenseMap<Instruction *, unsigned, 4> SinkCandidateUseCounts; 1874 1875 unsigned SpeculationCost = 0; 1876 Value *SpeculatedStoreValue = nullptr; 1877 StoreInst *SpeculatedStore = nullptr; 1878 for (BasicBlock::iterator BBI = ThenBB->begin(), 1879 BBE = std::prev(ThenBB->end()); 1880 BBI != BBE; ++BBI) { 1881 Instruction *I = &*BBI; 1882 // Skip debug info. 1883 if (isa<DbgInfoIntrinsic>(I)) 1884 continue; 1885 1886 // Only speculatively execute a single instruction (not counting the 1887 // terminator) for now. 1888 ++SpeculationCost; 1889 if (SpeculationCost > 1) 1890 return false; 1891 1892 // Don't hoist the instruction if it's unsafe or expensive. 1893 if (!isSafeToSpeculativelyExecute(I) && 1894 !(HoistCondStores && (SpeculatedStoreValue = isSafeToSpeculateStore( 1895 I, BB, ThenBB, EndBB)))) 1896 return false; 1897 if (!SpeculatedStoreValue && 1898 ComputeSpeculationCost(I, TTI) > 1899 PHINodeFoldingThreshold * TargetTransformInfo::TCC_Basic) 1900 return false; 1901 1902 // Store the store speculation candidate. 1903 if (SpeculatedStoreValue) 1904 SpeculatedStore = cast<StoreInst>(I); 1905 1906 // Do not hoist the instruction if any of its operands are defined but not 1907 // used in BB. The transformation will prevent the operand from 1908 // being sunk into the use block. 1909 for (User::op_iterator i = I->op_begin(), e = I->op_end(); i != e; ++i) { 1910 Instruction *OpI = dyn_cast<Instruction>(*i); 1911 if (!OpI || OpI->getParent() != BB || OpI->mayHaveSideEffects()) 1912 continue; // Not a candidate for sinking. 1913 1914 ++SinkCandidateUseCounts[OpI]; 1915 } 1916 } 1917 1918 // Consider any sink candidates which are only used in CondBB as costs for 1919 // speculation. Note, while we iterate over a DenseMap here, we are summing 1920 // and so iteration order isn't significant. 1921 for (SmallDenseMap<Instruction *, unsigned, 4>::iterator 1922 I = SinkCandidateUseCounts.begin(), 1923 E = SinkCandidateUseCounts.end(); 1924 I != E; ++I) 1925 if (I->first->getNumUses() == I->second) { 1926 ++SpeculationCost; 1927 if (SpeculationCost > 1) 1928 return false; 1929 } 1930 1931 // Check that the PHI nodes can be converted to selects. 1932 bool HaveRewritablePHIs = false; 1933 for (BasicBlock::iterator I = EndBB->begin(); 1934 PHINode *PN = dyn_cast<PHINode>(I); ++I) { 1935 Value *OrigV = PN->getIncomingValueForBlock(BB); 1936 Value *ThenV = PN->getIncomingValueForBlock(ThenBB); 1937 1938 // FIXME: Try to remove some of the duplication with HoistThenElseCodeToIf. 1939 // Skip PHIs which are trivial. 1940 if (ThenV == OrigV) 1941 continue; 1942 1943 // Don't convert to selects if we could remove undefined behavior instead. 1944 if (passingValueIsAlwaysUndefined(OrigV, PN) || 1945 passingValueIsAlwaysUndefined(ThenV, PN)) 1946 return false; 1947 1948 HaveRewritablePHIs = true; 1949 ConstantExpr *OrigCE = dyn_cast<ConstantExpr>(OrigV); 1950 ConstantExpr *ThenCE = dyn_cast<ConstantExpr>(ThenV); 1951 if (!OrigCE && !ThenCE) 1952 continue; // Known safe and cheap. 1953 1954 if ((ThenCE && !isSafeToSpeculativelyExecute(ThenCE)) || 1955 (OrigCE && !isSafeToSpeculativelyExecute(OrigCE))) 1956 return false; 1957 unsigned OrigCost = OrigCE ? ComputeSpeculationCost(OrigCE, TTI) : 0; 1958 unsigned ThenCost = ThenCE ? ComputeSpeculationCost(ThenCE, TTI) : 0; 1959 unsigned MaxCost = 1960 2 * PHINodeFoldingThreshold * TargetTransformInfo::TCC_Basic; 1961 if (OrigCost + ThenCost > MaxCost) 1962 return false; 1963 1964 // Account for the cost of an unfolded ConstantExpr which could end up 1965 // getting expanded into Instructions. 1966 // FIXME: This doesn't account for how many operations are combined in the 1967 // constant expression. 1968 ++SpeculationCost; 1969 if (SpeculationCost > 1) 1970 return false; 1971 } 1972 1973 // If there are no PHIs to process, bail early. This helps ensure idempotence 1974 // as well. 1975 if (!HaveRewritablePHIs && !(HoistCondStores && SpeculatedStoreValue)) 1976 return false; 1977 1978 // If we get here, we can hoist the instruction and if-convert. 1979 DEBUG(dbgs() << "SPECULATIVELY EXECUTING BB" << *ThenBB << "\n";); 1980 1981 // Insert a select of the value of the speculated store. 1982 if (SpeculatedStoreValue) { 1983 IRBuilder<NoFolder> Builder(BI); 1984 Value *TrueV = SpeculatedStore->getValueOperand(); 1985 Value *FalseV = SpeculatedStoreValue; 1986 if (Invert) 1987 std::swap(TrueV, FalseV); 1988 Value *S = Builder.CreateSelect( 1989 BrCond, TrueV, FalseV, TrueV->getName() + "." + FalseV->getName(), BI); 1990 SpeculatedStore->setOperand(0, S); 1991 } 1992 1993 // Metadata can be dependent on the condition we are hoisting above. 1994 // Conservatively strip all metadata on the instruction. 1995 for (auto &I : *ThenBB) 1996 I.dropUnknownNonDebugMetadata(); 1997 1998 // Hoist the instructions. 1999 BB->getInstList().splice(BI->getIterator(), ThenBB->getInstList(), 2000 ThenBB->begin(), std::prev(ThenBB->end())); 2001 2002 // Insert selects and rewrite the PHI operands. 2003 IRBuilder<NoFolder> Builder(BI); 2004 for (BasicBlock::iterator I = EndBB->begin(); 2005 PHINode *PN = dyn_cast<PHINode>(I); ++I) { 2006 unsigned OrigI = PN->getBasicBlockIndex(BB); 2007 unsigned ThenI = PN->getBasicBlockIndex(ThenBB); 2008 Value *OrigV = PN->getIncomingValue(OrigI); 2009 Value *ThenV = PN->getIncomingValue(ThenI); 2010 2011 // Skip PHIs which are trivial. 2012 if (OrigV == ThenV) 2013 continue; 2014 2015 // Create a select whose true value is the speculatively executed value and 2016 // false value is the preexisting value. Swap them if the branch 2017 // destinations were inverted. 2018 Value *TrueV = ThenV, *FalseV = OrigV; 2019 if (Invert) 2020 std::swap(TrueV, FalseV); 2021 Value *V = Builder.CreateSelect( 2022 BrCond, TrueV, FalseV, TrueV->getName() + "." + FalseV->getName(), BI); 2023 PN->setIncomingValue(OrigI, V); 2024 PN->setIncomingValue(ThenI, V); 2025 } 2026 2027 ++NumSpeculations; 2028 return true; 2029 } 2030 2031 /// Return true if we can thread a branch across this block. 2032 static bool BlockIsSimpleEnoughToThreadThrough(BasicBlock *BB) { 2033 BranchInst *BI = cast<BranchInst>(BB->getTerminator()); 2034 unsigned Size = 0; 2035 2036 for (BasicBlock::iterator BBI = BB->begin(); &*BBI != BI; ++BBI) { 2037 if (isa<DbgInfoIntrinsic>(BBI)) 2038 continue; 2039 if (Size > 10) 2040 return false; // Don't clone large BB's. 2041 ++Size; 2042 2043 // We can only support instructions that do not define values that are 2044 // live outside of the current basic block. 2045 for (User *U : BBI->users()) { 2046 Instruction *UI = cast<Instruction>(U); 2047 if (UI->getParent() != BB || isa<PHINode>(UI)) 2048 return false; 2049 } 2050 2051 // Looks ok, continue checking. 2052 } 2053 2054 return true; 2055 } 2056 2057 /// If we have a conditional branch on a PHI node value that is defined in the 2058 /// same block as the branch and if any PHI entries are constants, thread edges 2059 /// corresponding to that entry to be branches to their ultimate destination. 2060 static bool FoldCondBranchOnPHI(BranchInst *BI, const DataLayout &DL) { 2061 BasicBlock *BB = BI->getParent(); 2062 PHINode *PN = dyn_cast<PHINode>(BI->getCondition()); 2063 // NOTE: we currently cannot transform this case if the PHI node is used 2064 // outside of the block. 2065 if (!PN || PN->getParent() != BB || !PN->hasOneUse()) 2066 return false; 2067 2068 // Degenerate case of a single entry PHI. 2069 if (PN->getNumIncomingValues() == 1) { 2070 FoldSingleEntryPHINodes(PN->getParent()); 2071 return true; 2072 } 2073 2074 // Now we know that this block has multiple preds and two succs. 2075 if (!BlockIsSimpleEnoughToThreadThrough(BB)) 2076 return false; 2077 2078 // Can't fold blocks that contain noduplicate or convergent calls. 2079 if (any_of(*BB, [](const Instruction &I) { 2080 const CallInst *CI = dyn_cast<CallInst>(&I); 2081 return CI && (CI->cannotDuplicate() || CI->isConvergent()); 2082 })) 2083 return false; 2084 2085 // Okay, this is a simple enough basic block. See if any phi values are 2086 // constants. 2087 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 2088 ConstantInt *CB = dyn_cast<ConstantInt>(PN->getIncomingValue(i)); 2089 if (!CB || !CB->getType()->isIntegerTy(1)) 2090 continue; 2091 2092 // Okay, we now know that all edges from PredBB should be revectored to 2093 // branch to RealDest. 2094 BasicBlock *PredBB = PN->getIncomingBlock(i); 2095 BasicBlock *RealDest = BI->getSuccessor(!CB->getZExtValue()); 2096 2097 if (RealDest == BB) 2098 continue; // Skip self loops. 2099 // Skip if the predecessor's terminator is an indirect branch. 2100 if (isa<IndirectBrInst>(PredBB->getTerminator())) 2101 continue; 2102 2103 // The dest block might have PHI nodes, other predecessors and other 2104 // difficult cases. Instead of being smart about this, just insert a new 2105 // block that jumps to the destination block, effectively splitting 2106 // the edge we are about to create. 2107 BasicBlock *EdgeBB = 2108 BasicBlock::Create(BB->getContext(), RealDest->getName() + ".critedge", 2109 RealDest->getParent(), RealDest); 2110 BranchInst::Create(RealDest, EdgeBB); 2111 2112 // Update PHI nodes. 2113 AddPredecessorToBlock(RealDest, EdgeBB, BB); 2114 2115 // BB may have instructions that are being threaded over. Clone these 2116 // instructions into EdgeBB. We know that there will be no uses of the 2117 // cloned instructions outside of EdgeBB. 2118 BasicBlock::iterator InsertPt = EdgeBB->begin(); 2119 DenseMap<Value *, Value *> TranslateMap; // Track translated values. 2120 for (BasicBlock::iterator BBI = BB->begin(); &*BBI != BI; ++BBI) { 2121 if (PHINode *PN = dyn_cast<PHINode>(BBI)) { 2122 TranslateMap[PN] = PN->getIncomingValueForBlock(PredBB); 2123 continue; 2124 } 2125 // Clone the instruction. 2126 Instruction *N = BBI->clone(); 2127 if (BBI->hasName()) 2128 N->setName(BBI->getName() + ".c"); 2129 2130 // Update operands due to translation. 2131 for (User::op_iterator i = N->op_begin(), e = N->op_end(); i != e; ++i) { 2132 DenseMap<Value *, Value *>::iterator PI = TranslateMap.find(*i); 2133 if (PI != TranslateMap.end()) 2134 *i = PI->second; 2135 } 2136 2137 // Check for trivial simplification. 2138 if (Value *V = SimplifyInstruction(N, DL)) { 2139 if (!BBI->use_empty()) 2140 TranslateMap[&*BBI] = V; 2141 if (!N->mayHaveSideEffects()) { 2142 delete N; // Instruction folded away, don't need actual inst 2143 N = nullptr; 2144 } 2145 } else { 2146 if (!BBI->use_empty()) 2147 TranslateMap[&*BBI] = N; 2148 } 2149 // Insert the new instruction into its new home. 2150 if (N) 2151 EdgeBB->getInstList().insert(InsertPt, N); 2152 } 2153 2154 // Loop over all of the edges from PredBB to BB, changing them to branch 2155 // to EdgeBB instead. 2156 TerminatorInst *PredBBTI = PredBB->getTerminator(); 2157 for (unsigned i = 0, e = PredBBTI->getNumSuccessors(); i != e; ++i) 2158 if (PredBBTI->getSuccessor(i) == BB) { 2159 BB->removePredecessor(PredBB); 2160 PredBBTI->setSuccessor(i, EdgeBB); 2161 } 2162 2163 // Recurse, simplifying any other constants. 2164 return FoldCondBranchOnPHI(BI, DL) | true; 2165 } 2166 2167 return false; 2168 } 2169 2170 /// Given a BB that starts with the specified two-entry PHI node, 2171 /// see if we can eliminate it. 2172 static bool FoldTwoEntryPHINode(PHINode *PN, const TargetTransformInfo &TTI, 2173 const DataLayout &DL) { 2174 // Ok, this is a two entry PHI node. Check to see if this is a simple "if 2175 // statement", which has a very simple dominance structure. Basically, we 2176 // are trying to find the condition that is being branched on, which 2177 // subsequently causes this merge to happen. We really want control 2178 // dependence information for this check, but simplifycfg can't keep it up 2179 // to date, and this catches most of the cases we care about anyway. 2180 BasicBlock *BB = PN->getParent(); 2181 BasicBlock *IfTrue, *IfFalse; 2182 Value *IfCond = GetIfCondition(BB, IfTrue, IfFalse); 2183 if (!IfCond || 2184 // Don't bother if the branch will be constant folded trivially. 2185 isa<ConstantInt>(IfCond)) 2186 return false; 2187 2188 // Okay, we found that we can merge this two-entry phi node into a select. 2189 // Doing so would require us to fold *all* two entry phi nodes in this block. 2190 // At some point this becomes non-profitable (particularly if the target 2191 // doesn't support cmov's). Only do this transformation if there are two or 2192 // fewer PHI nodes in this block. 2193 unsigned NumPhis = 0; 2194 for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++NumPhis, ++I) 2195 if (NumPhis > 2) 2196 return false; 2197 2198 // Loop over the PHI's seeing if we can promote them all to select 2199 // instructions. While we are at it, keep track of the instructions 2200 // that need to be moved to the dominating block. 2201 SmallPtrSet<Instruction *, 4> AggressiveInsts; 2202 unsigned MaxCostVal0 = PHINodeFoldingThreshold, 2203 MaxCostVal1 = PHINodeFoldingThreshold; 2204 MaxCostVal0 *= TargetTransformInfo::TCC_Basic; 2205 MaxCostVal1 *= TargetTransformInfo::TCC_Basic; 2206 2207 for (BasicBlock::iterator II = BB->begin(); isa<PHINode>(II);) { 2208 PHINode *PN = cast<PHINode>(II++); 2209 if (Value *V = SimplifyInstruction(PN, DL)) { 2210 PN->replaceAllUsesWith(V); 2211 PN->eraseFromParent(); 2212 continue; 2213 } 2214 2215 if (!DominatesMergePoint(PN->getIncomingValue(0), BB, &AggressiveInsts, 2216 MaxCostVal0, TTI) || 2217 !DominatesMergePoint(PN->getIncomingValue(1), BB, &AggressiveInsts, 2218 MaxCostVal1, TTI)) 2219 return false; 2220 } 2221 2222 // If we folded the first phi, PN dangles at this point. Refresh it. If 2223 // we ran out of PHIs then we simplified them all. 2224 PN = dyn_cast<PHINode>(BB->begin()); 2225 if (!PN) 2226 return true; 2227 2228 // Don't fold i1 branches on PHIs which contain binary operators. These can 2229 // often be turned into switches and other things. 2230 if (PN->getType()->isIntegerTy(1) && 2231 (isa<BinaryOperator>(PN->getIncomingValue(0)) || 2232 isa<BinaryOperator>(PN->getIncomingValue(1)) || 2233 isa<BinaryOperator>(IfCond))) 2234 return false; 2235 2236 // If all PHI nodes are promotable, check to make sure that all instructions 2237 // in the predecessor blocks can be promoted as well. If not, we won't be able 2238 // to get rid of the control flow, so it's not worth promoting to select 2239 // instructions. 2240 BasicBlock *DomBlock = nullptr; 2241 BasicBlock *IfBlock1 = PN->getIncomingBlock(0); 2242 BasicBlock *IfBlock2 = PN->getIncomingBlock(1); 2243 if (cast<BranchInst>(IfBlock1->getTerminator())->isConditional()) { 2244 IfBlock1 = nullptr; 2245 } else { 2246 DomBlock = *pred_begin(IfBlock1); 2247 for (BasicBlock::iterator I = IfBlock1->begin(); !isa<TerminatorInst>(I); 2248 ++I) 2249 if (!AggressiveInsts.count(&*I) && !isa<DbgInfoIntrinsic>(I)) { 2250 // This is not an aggressive instruction that we can promote. 2251 // Because of this, we won't be able to get rid of the control flow, so 2252 // the xform is not worth it. 2253 return false; 2254 } 2255 } 2256 2257 if (cast<BranchInst>(IfBlock2->getTerminator())->isConditional()) { 2258 IfBlock2 = nullptr; 2259 } else { 2260 DomBlock = *pred_begin(IfBlock2); 2261 for (BasicBlock::iterator I = IfBlock2->begin(); !isa<TerminatorInst>(I); 2262 ++I) 2263 if (!AggressiveInsts.count(&*I) && !isa<DbgInfoIntrinsic>(I)) { 2264 // This is not an aggressive instruction that we can promote. 2265 // Because of this, we won't be able to get rid of the control flow, so 2266 // the xform is not worth it. 2267 return false; 2268 } 2269 } 2270 2271 DEBUG(dbgs() << "FOUND IF CONDITION! " << *IfCond << " T: " 2272 << IfTrue->getName() << " F: " << IfFalse->getName() << "\n"); 2273 2274 // If we can still promote the PHI nodes after this gauntlet of tests, 2275 // do all of the PHI's now. 2276 Instruction *InsertPt = DomBlock->getTerminator(); 2277 IRBuilder<NoFolder> Builder(InsertPt); 2278 2279 // Move all 'aggressive' instructions, which are defined in the 2280 // conditional parts of the if's up to the dominating block. 2281 if (IfBlock1) { 2282 for (auto &I : *IfBlock1) 2283 I.dropUnknownNonDebugMetadata(); 2284 DomBlock->getInstList().splice(InsertPt->getIterator(), 2285 IfBlock1->getInstList(), IfBlock1->begin(), 2286 IfBlock1->getTerminator()->getIterator()); 2287 } 2288 if (IfBlock2) { 2289 for (auto &I : *IfBlock2) 2290 I.dropUnknownNonDebugMetadata(); 2291 DomBlock->getInstList().splice(InsertPt->getIterator(), 2292 IfBlock2->getInstList(), IfBlock2->begin(), 2293 IfBlock2->getTerminator()->getIterator()); 2294 } 2295 2296 while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) { 2297 // Change the PHI node into a select instruction. 2298 Value *TrueVal = PN->getIncomingValue(PN->getIncomingBlock(0) == IfFalse); 2299 Value *FalseVal = PN->getIncomingValue(PN->getIncomingBlock(0) == IfTrue); 2300 2301 Value *Sel = Builder.CreateSelect(IfCond, TrueVal, FalseVal, "", InsertPt); 2302 PN->replaceAllUsesWith(Sel); 2303 Sel->takeName(PN); 2304 PN->eraseFromParent(); 2305 } 2306 2307 // At this point, IfBlock1 and IfBlock2 are both empty, so our if statement 2308 // has been flattened. Change DomBlock to jump directly to our new block to 2309 // avoid other simplifycfg's kicking in on the diamond. 2310 TerminatorInst *OldTI = DomBlock->getTerminator(); 2311 Builder.SetInsertPoint(OldTI); 2312 Builder.CreateBr(BB); 2313 OldTI->eraseFromParent(); 2314 return true; 2315 } 2316 2317 /// If we found a conditional branch that goes to two returning blocks, 2318 /// try to merge them together into one return, 2319 /// introducing a select if the return values disagree. 2320 static bool SimplifyCondBranchToTwoReturns(BranchInst *BI, 2321 IRBuilder<> &Builder) { 2322 assert(BI->isConditional() && "Must be a conditional branch"); 2323 BasicBlock *TrueSucc = BI->getSuccessor(0); 2324 BasicBlock *FalseSucc = BI->getSuccessor(1); 2325 ReturnInst *TrueRet = cast<ReturnInst>(TrueSucc->getTerminator()); 2326 ReturnInst *FalseRet = cast<ReturnInst>(FalseSucc->getTerminator()); 2327 2328 // Check to ensure both blocks are empty (just a return) or optionally empty 2329 // with PHI nodes. If there are other instructions, merging would cause extra 2330 // computation on one path or the other. 2331 if (!TrueSucc->getFirstNonPHIOrDbg()->isTerminator()) 2332 return false; 2333 if (!FalseSucc->getFirstNonPHIOrDbg()->isTerminator()) 2334 return false; 2335 2336 Builder.SetInsertPoint(BI); 2337 // Okay, we found a branch that is going to two return nodes. If 2338 // there is no return value for this function, just change the 2339 // branch into a return. 2340 if (FalseRet->getNumOperands() == 0) { 2341 TrueSucc->removePredecessor(BI->getParent()); 2342 FalseSucc->removePredecessor(BI->getParent()); 2343 Builder.CreateRetVoid(); 2344 EraseTerminatorInstAndDCECond(BI); 2345 return true; 2346 } 2347 2348 // Otherwise, figure out what the true and false return values are 2349 // so we can insert a new select instruction. 2350 Value *TrueValue = TrueRet->getReturnValue(); 2351 Value *FalseValue = FalseRet->getReturnValue(); 2352 2353 // Unwrap any PHI nodes in the return blocks. 2354 if (PHINode *TVPN = dyn_cast_or_null<PHINode>(TrueValue)) 2355 if (TVPN->getParent() == TrueSucc) 2356 TrueValue = TVPN->getIncomingValueForBlock(BI->getParent()); 2357 if (PHINode *FVPN = dyn_cast_or_null<PHINode>(FalseValue)) 2358 if (FVPN->getParent() == FalseSucc) 2359 FalseValue = FVPN->getIncomingValueForBlock(BI->getParent()); 2360 2361 // In order for this transformation to be safe, we must be able to 2362 // unconditionally execute both operands to the return. This is 2363 // normally the case, but we could have a potentially-trapping 2364 // constant expression that prevents this transformation from being 2365 // safe. 2366 if (ConstantExpr *TCV = dyn_cast_or_null<ConstantExpr>(TrueValue)) 2367 if (TCV->canTrap()) 2368 return false; 2369 if (ConstantExpr *FCV = dyn_cast_or_null<ConstantExpr>(FalseValue)) 2370 if (FCV->canTrap()) 2371 return false; 2372 2373 // Okay, we collected all the mapped values and checked them for sanity, and 2374 // defined to really do this transformation. First, update the CFG. 2375 TrueSucc->removePredecessor(BI->getParent()); 2376 FalseSucc->removePredecessor(BI->getParent()); 2377 2378 // Insert select instructions where needed. 2379 Value *BrCond = BI->getCondition(); 2380 if (TrueValue) { 2381 // Insert a select if the results differ. 2382 if (TrueValue == FalseValue || isa<UndefValue>(FalseValue)) { 2383 } else if (isa<UndefValue>(TrueValue)) { 2384 TrueValue = FalseValue; 2385 } else { 2386 TrueValue = 2387 Builder.CreateSelect(BrCond, TrueValue, FalseValue, "retval", BI); 2388 } 2389 } 2390 2391 Value *RI = 2392 !TrueValue ? Builder.CreateRetVoid() : Builder.CreateRet(TrueValue); 2393 2394 (void)RI; 2395 2396 DEBUG(dbgs() << "\nCHANGING BRANCH TO TWO RETURNS INTO SELECT:" 2397 << "\n " << *BI << "NewRet = " << *RI 2398 << "TRUEBLOCK: " << *TrueSucc << "FALSEBLOCK: " << *FalseSucc); 2399 2400 EraseTerminatorInstAndDCECond(BI); 2401 2402 return true; 2403 } 2404 2405 /// Return true if the given instruction is available 2406 /// in its predecessor block. If yes, the instruction will be removed. 2407 static bool checkCSEInPredecessor(Instruction *Inst, BasicBlock *PB) { 2408 if (!isa<BinaryOperator>(Inst) && !isa<CmpInst>(Inst)) 2409 return false; 2410 for (Instruction &I : *PB) { 2411 Instruction *PBI = &I; 2412 // Check whether Inst and PBI generate the same value. 2413 if (Inst->isIdenticalTo(PBI)) { 2414 Inst->replaceAllUsesWith(PBI); 2415 Inst->eraseFromParent(); 2416 return true; 2417 } 2418 } 2419 return false; 2420 } 2421 2422 /// Return true if either PBI or BI has branch weight available, and store 2423 /// the weights in {Pred|Succ}{True|False}Weight. If one of PBI and BI does 2424 /// not have branch weight, use 1:1 as its weight. 2425 static bool extractPredSuccWeights(BranchInst *PBI, BranchInst *BI, 2426 uint64_t &PredTrueWeight, 2427 uint64_t &PredFalseWeight, 2428 uint64_t &SuccTrueWeight, 2429 uint64_t &SuccFalseWeight) { 2430 bool PredHasWeights = 2431 PBI->extractProfMetadata(PredTrueWeight, PredFalseWeight); 2432 bool SuccHasWeights = 2433 BI->extractProfMetadata(SuccTrueWeight, SuccFalseWeight); 2434 if (PredHasWeights || SuccHasWeights) { 2435 if (!PredHasWeights) 2436 PredTrueWeight = PredFalseWeight = 1; 2437 if (!SuccHasWeights) 2438 SuccTrueWeight = SuccFalseWeight = 1; 2439 return true; 2440 } else { 2441 return false; 2442 } 2443 } 2444 2445 /// If this basic block is simple enough, and if a predecessor branches to us 2446 /// and one of our successors, fold the block into the predecessor and use 2447 /// logical operations to pick the right destination. 2448 bool llvm::FoldBranchToCommonDest(BranchInst *BI, unsigned BonusInstThreshold) { 2449 BasicBlock *BB = BI->getParent(); 2450 2451 Instruction *Cond = nullptr; 2452 if (BI->isConditional()) 2453 Cond = dyn_cast<Instruction>(BI->getCondition()); 2454 else { 2455 // For unconditional branch, check for a simple CFG pattern, where 2456 // BB has a single predecessor and BB's successor is also its predecessor's 2457 // successor. If such pattern exisits, check for CSE between BB and its 2458 // predecessor. 2459 if (BasicBlock *PB = BB->getSinglePredecessor()) 2460 if (BranchInst *PBI = dyn_cast<BranchInst>(PB->getTerminator())) 2461 if (PBI->isConditional() && 2462 (BI->getSuccessor(0) == PBI->getSuccessor(0) || 2463 BI->getSuccessor(0) == PBI->getSuccessor(1))) { 2464 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) { 2465 Instruction *Curr = &*I++; 2466 if (isa<CmpInst>(Curr)) { 2467 Cond = Curr; 2468 break; 2469 } 2470 // Quit if we can't remove this instruction. 2471 if (!checkCSEInPredecessor(Curr, PB)) 2472 return false; 2473 } 2474 } 2475 2476 if (!Cond) 2477 return false; 2478 } 2479 2480 if (!Cond || (!isa<CmpInst>(Cond) && !isa<BinaryOperator>(Cond)) || 2481 Cond->getParent() != BB || !Cond->hasOneUse()) 2482 return false; 2483 2484 // Make sure the instruction after the condition is the cond branch. 2485 BasicBlock::iterator CondIt = ++Cond->getIterator(); 2486 2487 // Ignore dbg intrinsics. 2488 while (isa<DbgInfoIntrinsic>(CondIt)) 2489 ++CondIt; 2490 2491 if (&*CondIt != BI) 2492 return false; 2493 2494 // Only allow this transformation if computing the condition doesn't involve 2495 // too many instructions and these involved instructions can be executed 2496 // unconditionally. We denote all involved instructions except the condition 2497 // as "bonus instructions", and only allow this transformation when the 2498 // number of the bonus instructions does not exceed a certain threshold. 2499 unsigned NumBonusInsts = 0; 2500 for (auto I = BB->begin(); Cond != &*I; ++I) { 2501 // Ignore dbg intrinsics. 2502 if (isa<DbgInfoIntrinsic>(I)) 2503 continue; 2504 if (!I->hasOneUse() || !isSafeToSpeculativelyExecute(&*I)) 2505 return false; 2506 // I has only one use and can be executed unconditionally. 2507 Instruction *User = dyn_cast<Instruction>(I->user_back()); 2508 if (User == nullptr || User->getParent() != BB) 2509 return false; 2510 // I is used in the same BB. Since BI uses Cond and doesn't have more slots 2511 // to use any other instruction, User must be an instruction between next(I) 2512 // and Cond. 2513 ++NumBonusInsts; 2514 // Early exits once we reach the limit. 2515 if (NumBonusInsts > BonusInstThreshold) 2516 return false; 2517 } 2518 2519 // Cond is known to be a compare or binary operator. Check to make sure that 2520 // neither operand is a potentially-trapping constant expression. 2521 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Cond->getOperand(0))) 2522 if (CE->canTrap()) 2523 return false; 2524 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Cond->getOperand(1))) 2525 if (CE->canTrap()) 2526 return false; 2527 2528 // Finally, don't infinitely unroll conditional loops. 2529 BasicBlock *TrueDest = BI->getSuccessor(0); 2530 BasicBlock *FalseDest = (BI->isConditional()) ? BI->getSuccessor(1) : nullptr; 2531 if (TrueDest == BB || FalseDest == BB) 2532 return false; 2533 2534 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) { 2535 BasicBlock *PredBlock = *PI; 2536 BranchInst *PBI = dyn_cast<BranchInst>(PredBlock->getTerminator()); 2537 2538 // Check that we have two conditional branches. If there is a PHI node in 2539 // the common successor, verify that the same value flows in from both 2540 // blocks. 2541 SmallVector<PHINode *, 4> PHIs; 2542 if (!PBI || PBI->isUnconditional() || 2543 (BI->isConditional() && !SafeToMergeTerminators(BI, PBI)) || 2544 (!BI->isConditional() && 2545 !isProfitableToFoldUnconditional(BI, PBI, Cond, PHIs))) 2546 continue; 2547 2548 // Determine if the two branches share a common destination. 2549 Instruction::BinaryOps Opc = Instruction::BinaryOpsEnd; 2550 bool InvertPredCond = false; 2551 2552 if (BI->isConditional()) { 2553 if (PBI->getSuccessor(0) == TrueDest) { 2554 Opc = Instruction::Or; 2555 } else if (PBI->getSuccessor(1) == FalseDest) { 2556 Opc = Instruction::And; 2557 } else if (PBI->getSuccessor(0) == FalseDest) { 2558 Opc = Instruction::And; 2559 InvertPredCond = true; 2560 } else if (PBI->getSuccessor(1) == TrueDest) { 2561 Opc = Instruction::Or; 2562 InvertPredCond = true; 2563 } else { 2564 continue; 2565 } 2566 } else { 2567 if (PBI->getSuccessor(0) != TrueDest && PBI->getSuccessor(1) != TrueDest) 2568 continue; 2569 } 2570 2571 DEBUG(dbgs() << "FOLDING BRANCH TO COMMON DEST:\n" << *PBI << *BB); 2572 IRBuilder<> Builder(PBI); 2573 2574 // If we need to invert the condition in the pred block to match, do so now. 2575 if (InvertPredCond) { 2576 Value *NewCond = PBI->getCondition(); 2577 2578 if (NewCond->hasOneUse() && isa<CmpInst>(NewCond)) { 2579 CmpInst *CI = cast<CmpInst>(NewCond); 2580 CI->setPredicate(CI->getInversePredicate()); 2581 } else { 2582 NewCond = 2583 Builder.CreateNot(NewCond, PBI->getCondition()->getName() + ".not"); 2584 } 2585 2586 PBI->setCondition(NewCond); 2587 PBI->swapSuccessors(); 2588 } 2589 2590 // If we have bonus instructions, clone them into the predecessor block. 2591 // Note that there may be multiple predecessor blocks, so we cannot move 2592 // bonus instructions to a predecessor block. 2593 ValueToValueMapTy VMap; // maps original values to cloned values 2594 // We already make sure Cond is the last instruction before BI. Therefore, 2595 // all instructions before Cond other than DbgInfoIntrinsic are bonus 2596 // instructions. 2597 for (auto BonusInst = BB->begin(); Cond != &*BonusInst; ++BonusInst) { 2598 if (isa<DbgInfoIntrinsic>(BonusInst)) 2599 continue; 2600 Instruction *NewBonusInst = BonusInst->clone(); 2601 RemapInstruction(NewBonusInst, VMap, 2602 RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); 2603 VMap[&*BonusInst] = NewBonusInst; 2604 2605 // If we moved a load, we cannot any longer claim any knowledge about 2606 // its potential value. The previous information might have been valid 2607 // only given the branch precondition. 2608 // For an analogous reason, we must also drop all the metadata whose 2609 // semantics we don't understand. 2610 NewBonusInst->dropUnknownNonDebugMetadata(); 2611 2612 PredBlock->getInstList().insert(PBI->getIterator(), NewBonusInst); 2613 NewBonusInst->takeName(&*BonusInst); 2614 BonusInst->setName(BonusInst->getName() + ".old"); 2615 } 2616 2617 // Clone Cond into the predecessor basic block, and or/and the 2618 // two conditions together. 2619 Instruction *New = Cond->clone(); 2620 RemapInstruction(New, VMap, 2621 RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); 2622 PredBlock->getInstList().insert(PBI->getIterator(), New); 2623 New->takeName(Cond); 2624 Cond->setName(New->getName() + ".old"); 2625 2626 if (BI->isConditional()) { 2627 Instruction *NewCond = cast<Instruction>( 2628 Builder.CreateBinOp(Opc, PBI->getCondition(), New, "or.cond")); 2629 PBI->setCondition(NewCond); 2630 2631 uint64_t PredTrueWeight, PredFalseWeight, SuccTrueWeight, SuccFalseWeight; 2632 bool HasWeights = 2633 extractPredSuccWeights(PBI, BI, PredTrueWeight, PredFalseWeight, 2634 SuccTrueWeight, SuccFalseWeight); 2635 SmallVector<uint64_t, 8> NewWeights; 2636 2637 if (PBI->getSuccessor(0) == BB) { 2638 if (HasWeights) { 2639 // PBI: br i1 %x, BB, FalseDest 2640 // BI: br i1 %y, TrueDest, FalseDest 2641 // TrueWeight is TrueWeight for PBI * TrueWeight for BI. 2642 NewWeights.push_back(PredTrueWeight * SuccTrueWeight); 2643 // FalseWeight is FalseWeight for PBI * TotalWeight for BI + 2644 // TrueWeight for PBI * FalseWeight for BI. 2645 // We assume that total weights of a BranchInst can fit into 32 bits. 2646 // Therefore, we will not have overflow using 64-bit arithmetic. 2647 NewWeights.push_back(PredFalseWeight * 2648 (SuccFalseWeight + SuccTrueWeight) + 2649 PredTrueWeight * SuccFalseWeight); 2650 } 2651 AddPredecessorToBlock(TrueDest, PredBlock, BB); 2652 PBI->setSuccessor(0, TrueDest); 2653 } 2654 if (PBI->getSuccessor(1) == BB) { 2655 if (HasWeights) { 2656 // PBI: br i1 %x, TrueDest, BB 2657 // BI: br i1 %y, TrueDest, FalseDest 2658 // TrueWeight is TrueWeight for PBI * TotalWeight for BI + 2659 // FalseWeight for PBI * TrueWeight for BI. 2660 NewWeights.push_back(PredTrueWeight * 2661 (SuccFalseWeight + SuccTrueWeight) + 2662 PredFalseWeight * SuccTrueWeight); 2663 // FalseWeight is FalseWeight for PBI * FalseWeight for BI. 2664 NewWeights.push_back(PredFalseWeight * SuccFalseWeight); 2665 } 2666 AddPredecessorToBlock(FalseDest, PredBlock, BB); 2667 PBI->setSuccessor(1, FalseDest); 2668 } 2669 if (NewWeights.size() == 2) { 2670 // Halve the weights if any of them cannot fit in an uint32_t 2671 FitWeights(NewWeights); 2672 2673 SmallVector<uint32_t, 8> MDWeights(NewWeights.begin(), 2674 NewWeights.end()); 2675 PBI->setMetadata( 2676 LLVMContext::MD_prof, 2677 MDBuilder(BI->getContext()).createBranchWeights(MDWeights)); 2678 } else 2679 PBI->setMetadata(LLVMContext::MD_prof, nullptr); 2680 } else { 2681 // Update PHI nodes in the common successors. 2682 for (unsigned i = 0, e = PHIs.size(); i != e; ++i) { 2683 ConstantInt *PBI_C = cast<ConstantInt>( 2684 PHIs[i]->getIncomingValueForBlock(PBI->getParent())); 2685 assert(PBI_C->getType()->isIntegerTy(1)); 2686 Instruction *MergedCond = nullptr; 2687 if (PBI->getSuccessor(0) == TrueDest) { 2688 // Create (PBI_Cond and PBI_C) or (!PBI_Cond and BI_Value) 2689 // PBI_C is true: PBI_Cond or (!PBI_Cond and BI_Value) 2690 // is false: !PBI_Cond and BI_Value 2691 Instruction *NotCond = cast<Instruction>( 2692 Builder.CreateNot(PBI->getCondition(), "not.cond")); 2693 MergedCond = cast<Instruction>( 2694 Builder.CreateBinOp(Instruction::And, NotCond, New, "and.cond")); 2695 if (PBI_C->isOne()) 2696 MergedCond = cast<Instruction>(Builder.CreateBinOp( 2697 Instruction::Or, PBI->getCondition(), MergedCond, "or.cond")); 2698 } else { 2699 // Create (PBI_Cond and BI_Value) or (!PBI_Cond and PBI_C) 2700 // PBI_C is true: (PBI_Cond and BI_Value) or (!PBI_Cond) 2701 // is false: PBI_Cond and BI_Value 2702 MergedCond = cast<Instruction>(Builder.CreateBinOp( 2703 Instruction::And, PBI->getCondition(), New, "and.cond")); 2704 if (PBI_C->isOne()) { 2705 Instruction *NotCond = cast<Instruction>( 2706 Builder.CreateNot(PBI->getCondition(), "not.cond")); 2707 MergedCond = cast<Instruction>(Builder.CreateBinOp( 2708 Instruction::Or, NotCond, MergedCond, "or.cond")); 2709 } 2710 } 2711 // Update PHI Node. 2712 PHIs[i]->setIncomingValue(PHIs[i]->getBasicBlockIndex(PBI->getParent()), 2713 MergedCond); 2714 } 2715 // Change PBI from Conditional to Unconditional. 2716 BranchInst *New_PBI = BranchInst::Create(TrueDest, PBI); 2717 EraseTerminatorInstAndDCECond(PBI); 2718 PBI = New_PBI; 2719 } 2720 2721 // TODO: If BB is reachable from all paths through PredBlock, then we 2722 // could replace PBI's branch probabilities with BI's. 2723 2724 // Copy any debug value intrinsics into the end of PredBlock. 2725 for (Instruction &I : *BB) 2726 if (isa<DbgInfoIntrinsic>(I)) 2727 I.clone()->insertBefore(PBI); 2728 2729 return true; 2730 } 2731 return false; 2732 } 2733 2734 // If there is only one store in BB1 and BB2, return it, otherwise return 2735 // nullptr. 2736 static StoreInst *findUniqueStoreInBlocks(BasicBlock *BB1, BasicBlock *BB2) { 2737 StoreInst *S = nullptr; 2738 for (auto *BB : {BB1, BB2}) { 2739 if (!BB) 2740 continue; 2741 for (auto &I : *BB) 2742 if (auto *SI = dyn_cast<StoreInst>(&I)) { 2743 if (S) 2744 // Multiple stores seen. 2745 return nullptr; 2746 else 2747 S = SI; 2748 } 2749 } 2750 return S; 2751 } 2752 2753 static Value *ensureValueAvailableInSuccessor(Value *V, BasicBlock *BB, 2754 Value *AlternativeV = nullptr) { 2755 // PHI is going to be a PHI node that allows the value V that is defined in 2756 // BB to be referenced in BB's only successor. 2757 // 2758 // If AlternativeV is nullptr, the only value we care about in PHI is V. It 2759 // doesn't matter to us what the other operand is (it'll never get used). We 2760 // could just create a new PHI with an undef incoming value, but that could 2761 // increase register pressure if EarlyCSE/InstCombine can't fold it with some 2762 // other PHI. So here we directly look for some PHI in BB's successor with V 2763 // as an incoming operand. If we find one, we use it, else we create a new 2764 // one. 2765 // 2766 // If AlternativeV is not nullptr, we care about both incoming values in PHI. 2767 // PHI must be exactly: phi <ty> [ %BB, %V ], [ %OtherBB, %AlternativeV] 2768 // where OtherBB is the single other predecessor of BB's only successor. 2769 PHINode *PHI = nullptr; 2770 BasicBlock *Succ = BB->getSingleSuccessor(); 2771 2772 for (auto I = Succ->begin(); isa<PHINode>(I); ++I) 2773 if (cast<PHINode>(I)->getIncomingValueForBlock(BB) == V) { 2774 PHI = cast<PHINode>(I); 2775 if (!AlternativeV) 2776 break; 2777 2778 assert(std::distance(pred_begin(Succ), pred_end(Succ)) == 2); 2779 auto PredI = pred_begin(Succ); 2780 BasicBlock *OtherPredBB = *PredI == BB ? *++PredI : *PredI; 2781 if (PHI->getIncomingValueForBlock(OtherPredBB) == AlternativeV) 2782 break; 2783 PHI = nullptr; 2784 } 2785 if (PHI) 2786 return PHI; 2787 2788 // If V is not an instruction defined in BB, just return it. 2789 if (!AlternativeV && 2790 (!isa<Instruction>(V) || cast<Instruction>(V)->getParent() != BB)) 2791 return V; 2792 2793 PHI = PHINode::Create(V->getType(), 2, "simplifycfg.merge", &Succ->front()); 2794 PHI->addIncoming(V, BB); 2795 for (BasicBlock *PredBB : predecessors(Succ)) 2796 if (PredBB != BB) 2797 PHI->addIncoming( 2798 AlternativeV ? AlternativeV : UndefValue::get(V->getType()), PredBB); 2799 return PHI; 2800 } 2801 2802 static bool mergeConditionalStoreToAddress(BasicBlock *PTB, BasicBlock *PFB, 2803 BasicBlock *QTB, BasicBlock *QFB, 2804 BasicBlock *PostBB, Value *Address, 2805 bool InvertPCond, bool InvertQCond) { 2806 auto IsaBitcastOfPointerType = [](const Instruction &I) { 2807 return Operator::getOpcode(&I) == Instruction::BitCast && 2808 I.getType()->isPointerTy(); 2809 }; 2810 2811 // If we're not in aggressive mode, we only optimize if we have some 2812 // confidence that by optimizing we'll allow P and/or Q to be if-converted. 2813 auto IsWorthwhile = [&](BasicBlock *BB) { 2814 if (!BB) 2815 return true; 2816 // Heuristic: if the block can be if-converted/phi-folded and the 2817 // instructions inside are all cheap (arithmetic/GEPs), it's worthwhile to 2818 // thread this store. 2819 unsigned N = 0; 2820 for (auto &I : *BB) { 2821 // Cheap instructions viable for folding. 2822 if (isa<BinaryOperator>(I) || isa<GetElementPtrInst>(I) || 2823 isa<StoreInst>(I)) 2824 ++N; 2825 // Free instructions. 2826 else if (isa<TerminatorInst>(I) || isa<DbgInfoIntrinsic>(I) || 2827 IsaBitcastOfPointerType(I)) 2828 continue; 2829 else 2830 return false; 2831 } 2832 return N <= PHINodeFoldingThreshold; 2833 }; 2834 2835 if (!MergeCondStoresAggressively && 2836 (!IsWorthwhile(PTB) || !IsWorthwhile(PFB) || !IsWorthwhile(QTB) || 2837 !IsWorthwhile(QFB))) 2838 return false; 2839 2840 // For every pointer, there must be exactly two stores, one coming from 2841 // PTB or PFB, and the other from QTB or QFB. We don't support more than one 2842 // store (to any address) in PTB,PFB or QTB,QFB. 2843 // FIXME: We could relax this restriction with a bit more work and performance 2844 // testing. 2845 StoreInst *PStore = findUniqueStoreInBlocks(PTB, PFB); 2846 StoreInst *QStore = findUniqueStoreInBlocks(QTB, QFB); 2847 if (!PStore || !QStore) 2848 return false; 2849 2850 // Now check the stores are compatible. 2851 if (!QStore->isUnordered() || !PStore->isUnordered()) 2852 return false; 2853 2854 // Check that sinking the store won't cause program behavior changes. Sinking 2855 // the store out of the Q blocks won't change any behavior as we're sinking 2856 // from a block to its unconditional successor. But we're moving a store from 2857 // the P blocks down through the middle block (QBI) and past both QFB and QTB. 2858 // So we need to check that there are no aliasing loads or stores in 2859 // QBI, QTB and QFB. We also need to check there are no conflicting memory 2860 // operations between PStore and the end of its parent block. 2861 // 2862 // The ideal way to do this is to query AliasAnalysis, but we don't 2863 // preserve AA currently so that is dangerous. Be super safe and just 2864 // check there are no other memory operations at all. 2865 for (auto &I : *QFB->getSinglePredecessor()) 2866 if (I.mayReadOrWriteMemory()) 2867 return false; 2868 for (auto &I : *QFB) 2869 if (&I != QStore && I.mayReadOrWriteMemory()) 2870 return false; 2871 if (QTB) 2872 for (auto &I : *QTB) 2873 if (&I != QStore && I.mayReadOrWriteMemory()) 2874 return false; 2875 for (auto I = BasicBlock::iterator(PStore), E = PStore->getParent()->end(); 2876 I != E; ++I) 2877 if (&*I != PStore && I->mayReadOrWriteMemory()) 2878 return false; 2879 2880 // OK, we're going to sink the stores to PostBB. The store has to be 2881 // conditional though, so first create the predicate. 2882 Value *PCond = cast<BranchInst>(PFB->getSinglePredecessor()->getTerminator()) 2883 ->getCondition(); 2884 Value *QCond = cast<BranchInst>(QFB->getSinglePredecessor()->getTerminator()) 2885 ->getCondition(); 2886 2887 Value *PPHI = ensureValueAvailableInSuccessor(PStore->getValueOperand(), 2888 PStore->getParent()); 2889 Value *QPHI = ensureValueAvailableInSuccessor(QStore->getValueOperand(), 2890 QStore->getParent(), PPHI); 2891 2892 IRBuilder<> QB(&*PostBB->getFirstInsertionPt()); 2893 2894 Value *PPred = PStore->getParent() == PTB ? PCond : QB.CreateNot(PCond); 2895 Value *QPred = QStore->getParent() == QTB ? QCond : QB.CreateNot(QCond); 2896 2897 if (InvertPCond) 2898 PPred = QB.CreateNot(PPred); 2899 if (InvertQCond) 2900 QPred = QB.CreateNot(QPred); 2901 Value *CombinedPred = QB.CreateOr(PPred, QPred); 2902 2903 auto *T = 2904 SplitBlockAndInsertIfThen(CombinedPred, &*QB.GetInsertPoint(), false); 2905 QB.SetInsertPoint(T); 2906 StoreInst *SI = cast<StoreInst>(QB.CreateStore(QPHI, Address)); 2907 AAMDNodes AAMD; 2908 PStore->getAAMetadata(AAMD, /*Merge=*/false); 2909 PStore->getAAMetadata(AAMD, /*Merge=*/true); 2910 SI->setAAMetadata(AAMD); 2911 2912 QStore->eraseFromParent(); 2913 PStore->eraseFromParent(); 2914 2915 return true; 2916 } 2917 2918 static bool mergeConditionalStores(BranchInst *PBI, BranchInst *QBI) { 2919 // The intention here is to find diamonds or triangles (see below) where each 2920 // conditional block contains a store to the same address. Both of these 2921 // stores are conditional, so they can't be unconditionally sunk. But it may 2922 // be profitable to speculatively sink the stores into one merged store at the 2923 // end, and predicate the merged store on the union of the two conditions of 2924 // PBI and QBI. 2925 // 2926 // This can reduce the number of stores executed if both of the conditions are 2927 // true, and can allow the blocks to become small enough to be if-converted. 2928 // This optimization will also chain, so that ladders of test-and-set 2929 // sequences can be if-converted away. 2930 // 2931 // We only deal with simple diamonds or triangles: 2932 // 2933 // PBI or PBI or a combination of the two 2934 // / \ | \ 2935 // PTB PFB | PFB 2936 // \ / | / 2937 // QBI QBI 2938 // / \ | \ 2939 // QTB QFB | QFB 2940 // \ / | / 2941 // PostBB PostBB 2942 // 2943 // We model triangles as a type of diamond with a nullptr "true" block. 2944 // Triangles are canonicalized so that the fallthrough edge is represented by 2945 // a true condition, as in the diagram above. 2946 // 2947 BasicBlock *PTB = PBI->getSuccessor(0); 2948 BasicBlock *PFB = PBI->getSuccessor(1); 2949 BasicBlock *QTB = QBI->getSuccessor(0); 2950 BasicBlock *QFB = QBI->getSuccessor(1); 2951 BasicBlock *PostBB = QFB->getSingleSuccessor(); 2952 2953 bool InvertPCond = false, InvertQCond = false; 2954 // Canonicalize fallthroughs to the true branches. 2955 if (PFB == QBI->getParent()) { 2956 std::swap(PFB, PTB); 2957 InvertPCond = true; 2958 } 2959 if (QFB == PostBB) { 2960 std::swap(QFB, QTB); 2961 InvertQCond = true; 2962 } 2963 2964 // From this point on we can assume PTB or QTB may be fallthroughs but PFB 2965 // and QFB may not. Model fallthroughs as a nullptr block. 2966 if (PTB == QBI->getParent()) 2967 PTB = nullptr; 2968 if (QTB == PostBB) 2969 QTB = nullptr; 2970 2971 // Legality bailouts. We must have at least the non-fallthrough blocks and 2972 // the post-dominating block, and the non-fallthroughs must only have one 2973 // predecessor. 2974 auto HasOnePredAndOneSucc = [](BasicBlock *BB, BasicBlock *P, BasicBlock *S) { 2975 return BB->getSinglePredecessor() == P && BB->getSingleSuccessor() == S; 2976 }; 2977 if (!PostBB || 2978 !HasOnePredAndOneSucc(PFB, PBI->getParent(), QBI->getParent()) || 2979 !HasOnePredAndOneSucc(QFB, QBI->getParent(), PostBB)) 2980 return false; 2981 if ((PTB && !HasOnePredAndOneSucc(PTB, PBI->getParent(), QBI->getParent())) || 2982 (QTB && !HasOnePredAndOneSucc(QTB, QBI->getParent(), PostBB))) 2983 return false; 2984 if (PostBB->getNumUses() != 2 || QBI->getParent()->getNumUses() != 2) 2985 return false; 2986 2987 // OK, this is a sequence of two diamonds or triangles. 2988 // Check if there are stores in PTB or PFB that are repeated in QTB or QFB. 2989 SmallPtrSet<Value *, 4> PStoreAddresses, QStoreAddresses; 2990 for (auto *BB : {PTB, PFB}) { 2991 if (!BB) 2992 continue; 2993 for (auto &I : *BB) 2994 if (StoreInst *SI = dyn_cast<StoreInst>(&I)) 2995 PStoreAddresses.insert(SI->getPointerOperand()); 2996 } 2997 for (auto *BB : {QTB, QFB}) { 2998 if (!BB) 2999 continue; 3000 for (auto &I : *BB) 3001 if (StoreInst *SI = dyn_cast<StoreInst>(&I)) 3002 QStoreAddresses.insert(SI->getPointerOperand()); 3003 } 3004 3005 set_intersect(PStoreAddresses, QStoreAddresses); 3006 // set_intersect mutates PStoreAddresses in place. Rename it here to make it 3007 // clear what it contains. 3008 auto &CommonAddresses = PStoreAddresses; 3009 3010 bool Changed = false; 3011 for (auto *Address : CommonAddresses) 3012 Changed |= mergeConditionalStoreToAddress( 3013 PTB, PFB, QTB, QFB, PostBB, Address, InvertPCond, InvertQCond); 3014 return Changed; 3015 } 3016 3017 /// If we have a conditional branch as a predecessor of another block, 3018 /// this function tries to simplify it. We know 3019 /// that PBI and BI are both conditional branches, and BI is in one of the 3020 /// successor blocks of PBI - PBI branches to BI. 3021 static bool SimplifyCondBranchToCondBranch(BranchInst *PBI, BranchInst *BI, 3022 const DataLayout &DL) { 3023 assert(PBI->isConditional() && BI->isConditional()); 3024 BasicBlock *BB = BI->getParent(); 3025 3026 // If this block ends with a branch instruction, and if there is a 3027 // predecessor that ends on a branch of the same condition, make 3028 // this conditional branch redundant. 3029 if (PBI->getCondition() == BI->getCondition() && 3030 PBI->getSuccessor(0) != PBI->getSuccessor(1)) { 3031 // Okay, the outcome of this conditional branch is statically 3032 // knowable. If this block had a single pred, handle specially. 3033 if (BB->getSinglePredecessor()) { 3034 // Turn this into a branch on constant. 3035 bool CondIsTrue = PBI->getSuccessor(0) == BB; 3036 BI->setCondition( 3037 ConstantInt::get(Type::getInt1Ty(BB->getContext()), CondIsTrue)); 3038 return true; // Nuke the branch on constant. 3039 } 3040 3041 // Otherwise, if there are multiple predecessors, insert a PHI that merges 3042 // in the constant and simplify the block result. Subsequent passes of 3043 // simplifycfg will thread the block. 3044 if (BlockIsSimpleEnoughToThreadThrough(BB)) { 3045 pred_iterator PB = pred_begin(BB), PE = pred_end(BB); 3046 PHINode *NewPN = PHINode::Create( 3047 Type::getInt1Ty(BB->getContext()), std::distance(PB, PE), 3048 BI->getCondition()->getName() + ".pr", &BB->front()); 3049 // Okay, we're going to insert the PHI node. Since PBI is not the only 3050 // predecessor, compute the PHI'd conditional value for all of the preds. 3051 // Any predecessor where the condition is not computable we keep symbolic. 3052 for (pred_iterator PI = PB; PI != PE; ++PI) { 3053 BasicBlock *P = *PI; 3054 if ((PBI = dyn_cast<BranchInst>(P->getTerminator())) && PBI != BI && 3055 PBI->isConditional() && PBI->getCondition() == BI->getCondition() && 3056 PBI->getSuccessor(0) != PBI->getSuccessor(1)) { 3057 bool CondIsTrue = PBI->getSuccessor(0) == BB; 3058 NewPN->addIncoming( 3059 ConstantInt::get(Type::getInt1Ty(BB->getContext()), CondIsTrue), 3060 P); 3061 } else { 3062 NewPN->addIncoming(BI->getCondition(), P); 3063 } 3064 } 3065 3066 BI->setCondition(NewPN); 3067 return true; 3068 } 3069 } 3070 3071 if (auto *CE = dyn_cast<ConstantExpr>(BI->getCondition())) 3072 if (CE->canTrap()) 3073 return false; 3074 3075 // If both branches are conditional and both contain stores to the same 3076 // address, remove the stores from the conditionals and create a conditional 3077 // merged store at the end. 3078 if (MergeCondStores && mergeConditionalStores(PBI, BI)) 3079 return true; 3080 3081 // If this is a conditional branch in an empty block, and if any 3082 // predecessors are a conditional branch to one of our destinations, 3083 // fold the conditions into logical ops and one cond br. 3084 BasicBlock::iterator BBI = BB->begin(); 3085 // Ignore dbg intrinsics. 3086 while (isa<DbgInfoIntrinsic>(BBI)) 3087 ++BBI; 3088 if (&*BBI != BI) 3089 return false; 3090 3091 int PBIOp, BIOp; 3092 if (PBI->getSuccessor(0) == BI->getSuccessor(0)) { 3093 PBIOp = 0; 3094 BIOp = 0; 3095 } else if (PBI->getSuccessor(0) == BI->getSuccessor(1)) { 3096 PBIOp = 0; 3097 BIOp = 1; 3098 } else if (PBI->getSuccessor(1) == BI->getSuccessor(0)) { 3099 PBIOp = 1; 3100 BIOp = 0; 3101 } else if (PBI->getSuccessor(1) == BI->getSuccessor(1)) { 3102 PBIOp = 1; 3103 BIOp = 1; 3104 } else { 3105 return false; 3106 } 3107 3108 // Check to make sure that the other destination of this branch 3109 // isn't BB itself. If so, this is an infinite loop that will 3110 // keep getting unwound. 3111 if (PBI->getSuccessor(PBIOp) == BB) 3112 return false; 3113 3114 // Do not perform this transformation if it would require 3115 // insertion of a large number of select instructions. For targets 3116 // without predication/cmovs, this is a big pessimization. 3117 3118 // Also do not perform this transformation if any phi node in the common 3119 // destination block can trap when reached by BB or PBB (PR17073). In that 3120 // case, it would be unsafe to hoist the operation into a select instruction. 3121 3122 BasicBlock *CommonDest = PBI->getSuccessor(PBIOp); 3123 unsigned NumPhis = 0; 3124 for (BasicBlock::iterator II = CommonDest->begin(); isa<PHINode>(II); 3125 ++II, ++NumPhis) { 3126 if (NumPhis > 2) // Disable this xform. 3127 return false; 3128 3129 PHINode *PN = cast<PHINode>(II); 3130 Value *BIV = PN->getIncomingValueForBlock(BB); 3131 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(BIV)) 3132 if (CE->canTrap()) 3133 return false; 3134 3135 unsigned PBBIdx = PN->getBasicBlockIndex(PBI->getParent()); 3136 Value *PBIV = PN->getIncomingValue(PBBIdx); 3137 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(PBIV)) 3138 if (CE->canTrap()) 3139 return false; 3140 } 3141 3142 // Finally, if everything is ok, fold the branches to logical ops. 3143 BasicBlock *OtherDest = BI->getSuccessor(BIOp ^ 1); 3144 3145 DEBUG(dbgs() << "FOLDING BRs:" << *PBI->getParent() 3146 << "AND: " << *BI->getParent()); 3147 3148 // If OtherDest *is* BB, then BB is a basic block with a single conditional 3149 // branch in it, where one edge (OtherDest) goes back to itself but the other 3150 // exits. We don't *know* that the program avoids the infinite loop 3151 // (even though that seems likely). If we do this xform naively, we'll end up 3152 // recursively unpeeling the loop. Since we know that (after the xform is 3153 // done) that the block *is* infinite if reached, we just make it an obviously 3154 // infinite loop with no cond branch. 3155 if (OtherDest == BB) { 3156 // Insert it at the end of the function, because it's either code, 3157 // or it won't matter if it's hot. :) 3158 BasicBlock *InfLoopBlock = 3159 BasicBlock::Create(BB->getContext(), "infloop", BB->getParent()); 3160 BranchInst::Create(InfLoopBlock, InfLoopBlock); 3161 OtherDest = InfLoopBlock; 3162 } 3163 3164 DEBUG(dbgs() << *PBI->getParent()->getParent()); 3165 3166 // BI may have other predecessors. Because of this, we leave 3167 // it alone, but modify PBI. 3168 3169 // Make sure we get to CommonDest on True&True directions. 3170 Value *PBICond = PBI->getCondition(); 3171 IRBuilder<NoFolder> Builder(PBI); 3172 if (PBIOp) 3173 PBICond = Builder.CreateNot(PBICond, PBICond->getName() + ".not"); 3174 3175 Value *BICond = BI->getCondition(); 3176 if (BIOp) 3177 BICond = Builder.CreateNot(BICond, BICond->getName() + ".not"); 3178 3179 // Merge the conditions. 3180 Value *Cond = Builder.CreateOr(PBICond, BICond, "brmerge"); 3181 3182 // Modify PBI to branch on the new condition to the new dests. 3183 PBI->setCondition(Cond); 3184 PBI->setSuccessor(0, CommonDest); 3185 PBI->setSuccessor(1, OtherDest); 3186 3187 // Update branch weight for PBI. 3188 uint64_t PredTrueWeight, PredFalseWeight, SuccTrueWeight, SuccFalseWeight; 3189 uint64_t PredCommon, PredOther, SuccCommon, SuccOther; 3190 bool HasWeights = 3191 extractPredSuccWeights(PBI, BI, PredTrueWeight, PredFalseWeight, 3192 SuccTrueWeight, SuccFalseWeight); 3193 if (HasWeights) { 3194 PredCommon = PBIOp ? PredFalseWeight : PredTrueWeight; 3195 PredOther = PBIOp ? PredTrueWeight : PredFalseWeight; 3196 SuccCommon = BIOp ? SuccFalseWeight : SuccTrueWeight; 3197 SuccOther = BIOp ? SuccTrueWeight : SuccFalseWeight; 3198 // The weight to CommonDest should be PredCommon * SuccTotal + 3199 // PredOther * SuccCommon. 3200 // The weight to OtherDest should be PredOther * SuccOther. 3201 uint64_t NewWeights[2] = {PredCommon * (SuccCommon + SuccOther) + 3202 PredOther * SuccCommon, 3203 PredOther * SuccOther}; 3204 // Halve the weights if any of them cannot fit in an uint32_t 3205 FitWeights(NewWeights); 3206 3207 PBI->setMetadata(LLVMContext::MD_prof, 3208 MDBuilder(BI->getContext()) 3209 .createBranchWeights(NewWeights[0], NewWeights[1])); 3210 } 3211 3212 // OtherDest may have phi nodes. If so, add an entry from PBI's 3213 // block that are identical to the entries for BI's block. 3214 AddPredecessorToBlock(OtherDest, PBI->getParent(), BB); 3215 3216 // We know that the CommonDest already had an edge from PBI to 3217 // it. If it has PHIs though, the PHIs may have different 3218 // entries for BB and PBI's BB. If so, insert a select to make 3219 // them agree. 3220 PHINode *PN; 3221 for (BasicBlock::iterator II = CommonDest->begin(); 3222 (PN = dyn_cast<PHINode>(II)); ++II) { 3223 Value *BIV = PN->getIncomingValueForBlock(BB); 3224 unsigned PBBIdx = PN->getBasicBlockIndex(PBI->getParent()); 3225 Value *PBIV = PN->getIncomingValue(PBBIdx); 3226 if (BIV != PBIV) { 3227 // Insert a select in PBI to pick the right value. 3228 SelectInst *NV = cast<SelectInst>( 3229 Builder.CreateSelect(PBICond, PBIV, BIV, PBIV->getName() + ".mux")); 3230 PN->setIncomingValue(PBBIdx, NV); 3231 // Although the select has the same condition as PBI, the original branch 3232 // weights for PBI do not apply to the new select because the select's 3233 // 'logical' edges are incoming edges of the phi that is eliminated, not 3234 // the outgoing edges of PBI. 3235 if (HasWeights) { 3236 uint64_t PredCommon = PBIOp ? PredFalseWeight : PredTrueWeight; 3237 uint64_t PredOther = PBIOp ? PredTrueWeight : PredFalseWeight; 3238 uint64_t SuccCommon = BIOp ? SuccFalseWeight : SuccTrueWeight; 3239 uint64_t SuccOther = BIOp ? SuccTrueWeight : SuccFalseWeight; 3240 // The weight to PredCommonDest should be PredCommon * SuccTotal. 3241 // The weight to PredOtherDest should be PredOther * SuccCommon. 3242 uint64_t NewWeights[2] = {PredCommon * (SuccCommon + SuccOther), 3243 PredOther * SuccCommon}; 3244 3245 FitWeights(NewWeights); 3246 3247 NV->setMetadata(LLVMContext::MD_prof, 3248 MDBuilder(BI->getContext()) 3249 .createBranchWeights(NewWeights[0], NewWeights[1])); 3250 } 3251 } 3252 } 3253 3254 DEBUG(dbgs() << "INTO: " << *PBI->getParent()); 3255 DEBUG(dbgs() << *PBI->getParent()->getParent()); 3256 3257 // This basic block is probably dead. We know it has at least 3258 // one fewer predecessor. 3259 return true; 3260 } 3261 3262 // Simplifies a terminator by replacing it with a branch to TrueBB if Cond is 3263 // true or to FalseBB if Cond is false. 3264 // Takes care of updating the successors and removing the old terminator. 3265 // Also makes sure not to introduce new successors by assuming that edges to 3266 // non-successor TrueBBs and FalseBBs aren't reachable. 3267 static bool SimplifyTerminatorOnSelect(TerminatorInst *OldTerm, Value *Cond, 3268 BasicBlock *TrueBB, BasicBlock *FalseBB, 3269 uint32_t TrueWeight, 3270 uint32_t FalseWeight) { 3271 // Remove any superfluous successor edges from the CFG. 3272 // First, figure out which successors to preserve. 3273 // If TrueBB and FalseBB are equal, only try to preserve one copy of that 3274 // successor. 3275 BasicBlock *KeepEdge1 = TrueBB; 3276 BasicBlock *KeepEdge2 = TrueBB != FalseBB ? FalseBB : nullptr; 3277 3278 // Then remove the rest. 3279 for (BasicBlock *Succ : OldTerm->successors()) { 3280 // Make sure only to keep exactly one copy of each edge. 3281 if (Succ == KeepEdge1) 3282 KeepEdge1 = nullptr; 3283 else if (Succ == KeepEdge2) 3284 KeepEdge2 = nullptr; 3285 else 3286 Succ->removePredecessor(OldTerm->getParent(), 3287 /*DontDeleteUselessPHIs=*/true); 3288 } 3289 3290 IRBuilder<> Builder(OldTerm); 3291 Builder.SetCurrentDebugLocation(OldTerm->getDebugLoc()); 3292 3293 // Insert an appropriate new terminator. 3294 if (!KeepEdge1 && !KeepEdge2) { 3295 if (TrueBB == FalseBB) 3296 // We were only looking for one successor, and it was present. 3297 // Create an unconditional branch to it. 3298 Builder.CreateBr(TrueBB); 3299 else { 3300 // We found both of the successors we were looking for. 3301 // Create a conditional branch sharing the condition of the select. 3302 BranchInst *NewBI = Builder.CreateCondBr(Cond, TrueBB, FalseBB); 3303 if (TrueWeight != FalseWeight) 3304 NewBI->setMetadata(LLVMContext::MD_prof, 3305 MDBuilder(OldTerm->getContext()) 3306 .createBranchWeights(TrueWeight, FalseWeight)); 3307 } 3308 } else if (KeepEdge1 && (KeepEdge2 || TrueBB == FalseBB)) { 3309 // Neither of the selected blocks were successors, so this 3310 // terminator must be unreachable. 3311 new UnreachableInst(OldTerm->getContext(), OldTerm); 3312 } else { 3313 // One of the selected values was a successor, but the other wasn't. 3314 // Insert an unconditional branch to the one that was found; 3315 // the edge to the one that wasn't must be unreachable. 3316 if (!KeepEdge1) 3317 // Only TrueBB was found. 3318 Builder.CreateBr(TrueBB); 3319 else 3320 // Only FalseBB was found. 3321 Builder.CreateBr(FalseBB); 3322 } 3323 3324 EraseTerminatorInstAndDCECond(OldTerm); 3325 return true; 3326 } 3327 3328 // Replaces 3329 // (switch (select cond, X, Y)) on constant X, Y 3330 // with a branch - conditional if X and Y lead to distinct BBs, 3331 // unconditional otherwise. 3332 static bool SimplifySwitchOnSelect(SwitchInst *SI, SelectInst *Select) { 3333 // Check for constant integer values in the select. 3334 ConstantInt *TrueVal = dyn_cast<ConstantInt>(Select->getTrueValue()); 3335 ConstantInt *FalseVal = dyn_cast<ConstantInt>(Select->getFalseValue()); 3336 if (!TrueVal || !FalseVal) 3337 return false; 3338 3339 // Find the relevant condition and destinations. 3340 Value *Condition = Select->getCondition(); 3341 BasicBlock *TrueBB = SI->findCaseValue(TrueVal).getCaseSuccessor(); 3342 BasicBlock *FalseBB = SI->findCaseValue(FalseVal).getCaseSuccessor(); 3343 3344 // Get weight for TrueBB and FalseBB. 3345 uint32_t TrueWeight = 0, FalseWeight = 0; 3346 SmallVector<uint64_t, 8> Weights; 3347 bool HasWeights = HasBranchWeights(SI); 3348 if (HasWeights) { 3349 GetBranchWeights(SI, Weights); 3350 if (Weights.size() == 1 + SI->getNumCases()) { 3351 TrueWeight = 3352 (uint32_t)Weights[SI->findCaseValue(TrueVal).getSuccessorIndex()]; 3353 FalseWeight = 3354 (uint32_t)Weights[SI->findCaseValue(FalseVal).getSuccessorIndex()]; 3355 } 3356 } 3357 3358 // Perform the actual simplification. 3359 return SimplifyTerminatorOnSelect(SI, Condition, TrueBB, FalseBB, TrueWeight, 3360 FalseWeight); 3361 } 3362 3363 // Replaces 3364 // (indirectbr (select cond, blockaddress(@fn, BlockA), 3365 // blockaddress(@fn, BlockB))) 3366 // with 3367 // (br cond, BlockA, BlockB). 3368 static bool SimplifyIndirectBrOnSelect(IndirectBrInst *IBI, SelectInst *SI) { 3369 // Check that both operands of the select are block addresses. 3370 BlockAddress *TBA = dyn_cast<BlockAddress>(SI->getTrueValue()); 3371 BlockAddress *FBA = dyn_cast<BlockAddress>(SI->getFalseValue()); 3372 if (!TBA || !FBA) 3373 return false; 3374 3375 // Extract the actual blocks. 3376 BasicBlock *TrueBB = TBA->getBasicBlock(); 3377 BasicBlock *FalseBB = FBA->getBasicBlock(); 3378 3379 // Perform the actual simplification. 3380 return SimplifyTerminatorOnSelect(IBI, SI->getCondition(), TrueBB, FalseBB, 0, 3381 0); 3382 } 3383 3384 /// This is called when we find an icmp instruction 3385 /// (a seteq/setne with a constant) as the only instruction in a 3386 /// block that ends with an uncond branch. We are looking for a very specific 3387 /// pattern that occurs when "A == 1 || A == 2 || A == 3" gets simplified. In 3388 /// this case, we merge the first two "or's of icmp" into a switch, but then the 3389 /// default value goes to an uncond block with a seteq in it, we get something 3390 /// like: 3391 /// 3392 /// switch i8 %A, label %DEFAULT [ i8 1, label %end i8 2, label %end ] 3393 /// DEFAULT: 3394 /// %tmp = icmp eq i8 %A, 92 3395 /// br label %end 3396 /// end: 3397 /// ... = phi i1 [ true, %entry ], [ %tmp, %DEFAULT ], [ true, %entry ] 3398 /// 3399 /// We prefer to split the edge to 'end' so that there is a true/false entry to 3400 /// the PHI, merging the third icmp into the switch. 3401 static bool TryToSimplifyUncondBranchWithICmpInIt( 3402 ICmpInst *ICI, IRBuilder<> &Builder, const DataLayout &DL, 3403 const TargetTransformInfo &TTI, unsigned BonusInstThreshold, 3404 AssumptionCache *AC) { 3405 BasicBlock *BB = ICI->getParent(); 3406 3407 // If the block has any PHIs in it or the icmp has multiple uses, it is too 3408 // complex. 3409 if (isa<PHINode>(BB->begin()) || !ICI->hasOneUse()) 3410 return false; 3411 3412 Value *V = ICI->getOperand(0); 3413 ConstantInt *Cst = cast<ConstantInt>(ICI->getOperand(1)); 3414 3415 // The pattern we're looking for is where our only predecessor is a switch on 3416 // 'V' and this block is the default case for the switch. In this case we can 3417 // fold the compared value into the switch to simplify things. 3418 BasicBlock *Pred = BB->getSinglePredecessor(); 3419 if (!Pred || !isa<SwitchInst>(Pred->getTerminator())) 3420 return false; 3421 3422 SwitchInst *SI = cast<SwitchInst>(Pred->getTerminator()); 3423 if (SI->getCondition() != V) 3424 return false; 3425 3426 // If BB is reachable on a non-default case, then we simply know the value of 3427 // V in this block. Substitute it and constant fold the icmp instruction 3428 // away. 3429 if (SI->getDefaultDest() != BB) { 3430 ConstantInt *VVal = SI->findCaseDest(BB); 3431 assert(VVal && "Should have a unique destination value"); 3432 ICI->setOperand(0, VVal); 3433 3434 if (Value *V = SimplifyInstruction(ICI, DL)) { 3435 ICI->replaceAllUsesWith(V); 3436 ICI->eraseFromParent(); 3437 } 3438 // BB is now empty, so it is likely to simplify away. 3439 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 3440 } 3441 3442 // Ok, the block is reachable from the default dest. If the constant we're 3443 // comparing exists in one of the other edges, then we can constant fold ICI 3444 // and zap it. 3445 if (SI->findCaseValue(Cst) != SI->case_default()) { 3446 Value *V; 3447 if (ICI->getPredicate() == ICmpInst::ICMP_EQ) 3448 V = ConstantInt::getFalse(BB->getContext()); 3449 else 3450 V = ConstantInt::getTrue(BB->getContext()); 3451 3452 ICI->replaceAllUsesWith(V); 3453 ICI->eraseFromParent(); 3454 // BB is now empty, so it is likely to simplify away. 3455 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 3456 } 3457 3458 // The use of the icmp has to be in the 'end' block, by the only PHI node in 3459 // the block. 3460 BasicBlock *SuccBlock = BB->getTerminator()->getSuccessor(0); 3461 PHINode *PHIUse = dyn_cast<PHINode>(ICI->user_back()); 3462 if (PHIUse == nullptr || PHIUse != &SuccBlock->front() || 3463 isa<PHINode>(++BasicBlock::iterator(PHIUse))) 3464 return false; 3465 3466 // If the icmp is a SETEQ, then the default dest gets false, the new edge gets 3467 // true in the PHI. 3468 Constant *DefaultCst = ConstantInt::getTrue(BB->getContext()); 3469 Constant *NewCst = ConstantInt::getFalse(BB->getContext()); 3470 3471 if (ICI->getPredicate() == ICmpInst::ICMP_EQ) 3472 std::swap(DefaultCst, NewCst); 3473 3474 // Replace ICI (which is used by the PHI for the default value) with true or 3475 // false depending on if it is EQ or NE. 3476 ICI->replaceAllUsesWith(DefaultCst); 3477 ICI->eraseFromParent(); 3478 3479 // Okay, the switch goes to this block on a default value. Add an edge from 3480 // the switch to the merge point on the compared value. 3481 BasicBlock *NewBB = 3482 BasicBlock::Create(BB->getContext(), "switch.edge", BB->getParent(), BB); 3483 SmallVector<uint64_t, 8> Weights; 3484 bool HasWeights = HasBranchWeights(SI); 3485 if (HasWeights) { 3486 GetBranchWeights(SI, Weights); 3487 if (Weights.size() == 1 + SI->getNumCases()) { 3488 // Split weight for default case to case for "Cst". 3489 Weights[0] = (Weights[0] + 1) >> 1; 3490 Weights.push_back(Weights[0]); 3491 3492 SmallVector<uint32_t, 8> MDWeights(Weights.begin(), Weights.end()); 3493 SI->setMetadata( 3494 LLVMContext::MD_prof, 3495 MDBuilder(SI->getContext()).createBranchWeights(MDWeights)); 3496 } 3497 } 3498 SI->addCase(Cst, NewBB); 3499 3500 // NewBB branches to the phi block, add the uncond branch and the phi entry. 3501 Builder.SetInsertPoint(NewBB); 3502 Builder.SetCurrentDebugLocation(SI->getDebugLoc()); 3503 Builder.CreateBr(SuccBlock); 3504 PHIUse->addIncoming(NewCst, NewBB); 3505 return true; 3506 } 3507 3508 /// The specified branch is a conditional branch. 3509 /// Check to see if it is branching on an or/and chain of icmp instructions, and 3510 /// fold it into a switch instruction if so. 3511 static bool SimplifyBranchOnICmpChain(BranchInst *BI, IRBuilder<> &Builder, 3512 const DataLayout &DL) { 3513 Instruction *Cond = dyn_cast<Instruction>(BI->getCondition()); 3514 if (!Cond) 3515 return false; 3516 3517 // Change br (X == 0 | X == 1), T, F into a switch instruction. 3518 // If this is a bunch of seteq's or'd together, or if it's a bunch of 3519 // 'setne's and'ed together, collect them. 3520 3521 // Try to gather values from a chain of and/or to be turned into a switch 3522 ConstantComparesGatherer ConstantCompare(Cond, DL); 3523 // Unpack the result 3524 SmallVectorImpl<ConstantInt *> &Values = ConstantCompare.Vals; 3525 Value *CompVal = ConstantCompare.CompValue; 3526 unsigned UsedICmps = ConstantCompare.UsedICmps; 3527 Value *ExtraCase = ConstantCompare.Extra; 3528 3529 // If we didn't have a multiply compared value, fail. 3530 if (!CompVal) 3531 return false; 3532 3533 // Avoid turning single icmps into a switch. 3534 if (UsedICmps <= 1) 3535 return false; 3536 3537 bool TrueWhenEqual = (Cond->getOpcode() == Instruction::Or); 3538 3539 // There might be duplicate constants in the list, which the switch 3540 // instruction can't handle, remove them now. 3541 array_pod_sort(Values.begin(), Values.end(), ConstantIntSortPredicate); 3542 Values.erase(std::unique(Values.begin(), Values.end()), Values.end()); 3543 3544 // If Extra was used, we require at least two switch values to do the 3545 // transformation. A switch with one value is just a conditional branch. 3546 if (ExtraCase && Values.size() < 2) 3547 return false; 3548 3549 // TODO: Preserve branch weight metadata, similarly to how 3550 // FoldValueComparisonIntoPredecessors preserves it. 3551 3552 // Figure out which block is which destination. 3553 BasicBlock *DefaultBB = BI->getSuccessor(1); 3554 BasicBlock *EdgeBB = BI->getSuccessor(0); 3555 if (!TrueWhenEqual) 3556 std::swap(DefaultBB, EdgeBB); 3557 3558 BasicBlock *BB = BI->getParent(); 3559 3560 DEBUG(dbgs() << "Converting 'icmp' chain with " << Values.size() 3561 << " cases into SWITCH. BB is:\n" 3562 << *BB); 3563 3564 // If there are any extra values that couldn't be folded into the switch 3565 // then we evaluate them with an explicit branch first. Split the block 3566 // right before the condbr to handle it. 3567 if (ExtraCase) { 3568 BasicBlock *NewBB = 3569 BB->splitBasicBlock(BI->getIterator(), "switch.early.test"); 3570 // Remove the uncond branch added to the old block. 3571 TerminatorInst *OldTI = BB->getTerminator(); 3572 Builder.SetInsertPoint(OldTI); 3573 3574 if (TrueWhenEqual) 3575 Builder.CreateCondBr(ExtraCase, EdgeBB, NewBB); 3576 else 3577 Builder.CreateCondBr(ExtraCase, NewBB, EdgeBB); 3578 3579 OldTI->eraseFromParent(); 3580 3581 // If there are PHI nodes in EdgeBB, then we need to add a new entry to them 3582 // for the edge we just added. 3583 AddPredecessorToBlock(EdgeBB, BB, NewBB); 3584 3585 DEBUG(dbgs() << " ** 'icmp' chain unhandled condition: " << *ExtraCase 3586 << "\nEXTRABB = " << *BB); 3587 BB = NewBB; 3588 } 3589 3590 Builder.SetInsertPoint(BI); 3591 // Convert pointer to int before we switch. 3592 if (CompVal->getType()->isPointerTy()) { 3593 CompVal = Builder.CreatePtrToInt( 3594 CompVal, DL.getIntPtrType(CompVal->getType()), "magicptr"); 3595 } 3596 3597 // Create the new switch instruction now. 3598 SwitchInst *New = Builder.CreateSwitch(CompVal, DefaultBB, Values.size()); 3599 3600 // Add all of the 'cases' to the switch instruction. 3601 for (unsigned i = 0, e = Values.size(); i != e; ++i) 3602 New->addCase(Values[i], EdgeBB); 3603 3604 // We added edges from PI to the EdgeBB. As such, if there were any 3605 // PHI nodes in EdgeBB, they need entries to be added corresponding to 3606 // the number of edges added. 3607 for (BasicBlock::iterator BBI = EdgeBB->begin(); isa<PHINode>(BBI); ++BBI) { 3608 PHINode *PN = cast<PHINode>(BBI); 3609 Value *InVal = PN->getIncomingValueForBlock(BB); 3610 for (unsigned i = 0, e = Values.size() - 1; i != e; ++i) 3611 PN->addIncoming(InVal, BB); 3612 } 3613 3614 // Erase the old branch instruction. 3615 EraseTerminatorInstAndDCECond(BI); 3616 3617 DEBUG(dbgs() << " ** 'icmp' chain result is:\n" << *BB << '\n'); 3618 return true; 3619 } 3620 3621 bool SimplifyCFGOpt::SimplifyResume(ResumeInst *RI, IRBuilder<> &Builder) { 3622 if (isa<PHINode>(RI->getValue())) 3623 return SimplifyCommonResume(RI); 3624 else if (isa<LandingPadInst>(RI->getParent()->getFirstNonPHI()) && 3625 RI->getValue() == RI->getParent()->getFirstNonPHI()) 3626 // The resume must unwind the exception that caused control to branch here. 3627 return SimplifySingleResume(RI); 3628 3629 return false; 3630 } 3631 3632 // Simplify resume that is shared by several landing pads (phi of landing pad). 3633 bool SimplifyCFGOpt::SimplifyCommonResume(ResumeInst *RI) { 3634 BasicBlock *BB = RI->getParent(); 3635 3636 // Check that there are no other instructions except for debug intrinsics 3637 // between the phi of landing pads (RI->getValue()) and resume instruction. 3638 BasicBlock::iterator I = cast<Instruction>(RI->getValue())->getIterator(), 3639 E = RI->getIterator(); 3640 while (++I != E) 3641 if (!isa<DbgInfoIntrinsic>(I)) 3642 return false; 3643 3644 SmallSet<BasicBlock *, 4> TrivialUnwindBlocks; 3645 auto *PhiLPInst = cast<PHINode>(RI->getValue()); 3646 3647 // Check incoming blocks to see if any of them are trivial. 3648 for (unsigned Idx = 0, End = PhiLPInst->getNumIncomingValues(); Idx != End; 3649 Idx++) { 3650 auto *IncomingBB = PhiLPInst->getIncomingBlock(Idx); 3651 auto *IncomingValue = PhiLPInst->getIncomingValue(Idx); 3652 3653 // If the block has other successors, we can not delete it because 3654 // it has other dependents. 3655 if (IncomingBB->getUniqueSuccessor() != BB) 3656 continue; 3657 3658 auto *LandingPad = dyn_cast<LandingPadInst>(IncomingBB->getFirstNonPHI()); 3659 // Not the landing pad that caused the control to branch here. 3660 if (IncomingValue != LandingPad) 3661 continue; 3662 3663 bool isTrivial = true; 3664 3665 I = IncomingBB->getFirstNonPHI()->getIterator(); 3666 E = IncomingBB->getTerminator()->getIterator(); 3667 while (++I != E) 3668 if (!isa<DbgInfoIntrinsic>(I)) { 3669 isTrivial = false; 3670 break; 3671 } 3672 3673 if (isTrivial) 3674 TrivialUnwindBlocks.insert(IncomingBB); 3675 } 3676 3677 // If no trivial unwind blocks, don't do any simplifications. 3678 if (TrivialUnwindBlocks.empty()) 3679 return false; 3680 3681 // Turn all invokes that unwind here into calls. 3682 for (auto *TrivialBB : TrivialUnwindBlocks) { 3683 // Blocks that will be simplified should be removed from the phi node. 3684 // Note there could be multiple edges to the resume block, and we need 3685 // to remove them all. 3686 while (PhiLPInst->getBasicBlockIndex(TrivialBB) != -1) 3687 BB->removePredecessor(TrivialBB, true); 3688 3689 for (pred_iterator PI = pred_begin(TrivialBB), PE = pred_end(TrivialBB); 3690 PI != PE;) { 3691 BasicBlock *Pred = *PI++; 3692 removeUnwindEdge(Pred); 3693 } 3694 3695 // In each SimplifyCFG run, only the current processed block can be erased. 3696 // Otherwise, it will break the iteration of SimplifyCFG pass. So instead 3697 // of erasing TrivialBB, we only remove the branch to the common resume 3698 // block so that we can later erase the resume block since it has no 3699 // predecessors. 3700 TrivialBB->getTerminator()->eraseFromParent(); 3701 new UnreachableInst(RI->getContext(), TrivialBB); 3702 } 3703 3704 // Delete the resume block if all its predecessors have been removed. 3705 if (pred_empty(BB)) 3706 BB->eraseFromParent(); 3707 3708 return !TrivialUnwindBlocks.empty(); 3709 } 3710 3711 // Simplify resume that is only used by a single (non-phi) landing pad. 3712 bool SimplifyCFGOpt::SimplifySingleResume(ResumeInst *RI) { 3713 BasicBlock *BB = RI->getParent(); 3714 LandingPadInst *LPInst = dyn_cast<LandingPadInst>(BB->getFirstNonPHI()); 3715 assert(RI->getValue() == LPInst && 3716 "Resume must unwind the exception that caused control to here"); 3717 3718 // Check that there are no other instructions except for debug intrinsics. 3719 BasicBlock::iterator I = LPInst->getIterator(), E = RI->getIterator(); 3720 while (++I != E) 3721 if (!isa<DbgInfoIntrinsic>(I)) 3722 return false; 3723 3724 // Turn all invokes that unwind here into calls and delete the basic block. 3725 for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE;) { 3726 BasicBlock *Pred = *PI++; 3727 removeUnwindEdge(Pred); 3728 } 3729 3730 // The landingpad is now unreachable. Zap it. 3731 BB->eraseFromParent(); 3732 if (LoopHeaders) 3733 LoopHeaders->erase(BB); 3734 return true; 3735 } 3736 3737 static bool removeEmptyCleanup(CleanupReturnInst *RI) { 3738 // If this is a trivial cleanup pad that executes no instructions, it can be 3739 // eliminated. If the cleanup pad continues to the caller, any predecessor 3740 // that is an EH pad will be updated to continue to the caller and any 3741 // predecessor that terminates with an invoke instruction will have its invoke 3742 // instruction converted to a call instruction. If the cleanup pad being 3743 // simplified does not continue to the caller, each predecessor will be 3744 // updated to continue to the unwind destination of the cleanup pad being 3745 // simplified. 3746 BasicBlock *BB = RI->getParent(); 3747 CleanupPadInst *CPInst = RI->getCleanupPad(); 3748 if (CPInst->getParent() != BB) 3749 // This isn't an empty cleanup. 3750 return false; 3751 3752 // We cannot kill the pad if it has multiple uses. This typically arises 3753 // from unreachable basic blocks. 3754 if (!CPInst->hasOneUse()) 3755 return false; 3756 3757 // Check that there are no other instructions except for benign intrinsics. 3758 BasicBlock::iterator I = CPInst->getIterator(), E = RI->getIterator(); 3759 while (++I != E) { 3760 auto *II = dyn_cast<IntrinsicInst>(I); 3761 if (!II) 3762 return false; 3763 3764 Intrinsic::ID IntrinsicID = II->getIntrinsicID(); 3765 switch (IntrinsicID) { 3766 case Intrinsic::dbg_declare: 3767 case Intrinsic::dbg_value: 3768 case Intrinsic::lifetime_end: 3769 break; 3770 default: 3771 return false; 3772 } 3773 } 3774 3775 // If the cleanup return we are simplifying unwinds to the caller, this will 3776 // set UnwindDest to nullptr. 3777 BasicBlock *UnwindDest = RI->getUnwindDest(); 3778 Instruction *DestEHPad = UnwindDest ? UnwindDest->getFirstNonPHI() : nullptr; 3779 3780 // We're about to remove BB from the control flow. Before we do, sink any 3781 // PHINodes into the unwind destination. Doing this before changing the 3782 // control flow avoids some potentially slow checks, since we can currently 3783 // be certain that UnwindDest and BB have no common predecessors (since they 3784 // are both EH pads). 3785 if (UnwindDest) { 3786 // First, go through the PHI nodes in UnwindDest and update any nodes that 3787 // reference the block we are removing 3788 for (BasicBlock::iterator I = UnwindDest->begin(), 3789 IE = DestEHPad->getIterator(); 3790 I != IE; ++I) { 3791 PHINode *DestPN = cast<PHINode>(I); 3792 3793 int Idx = DestPN->getBasicBlockIndex(BB); 3794 // Since BB unwinds to UnwindDest, it has to be in the PHI node. 3795 assert(Idx != -1); 3796 // This PHI node has an incoming value that corresponds to a control 3797 // path through the cleanup pad we are removing. If the incoming 3798 // value is in the cleanup pad, it must be a PHINode (because we 3799 // verified above that the block is otherwise empty). Otherwise, the 3800 // value is either a constant or a value that dominates the cleanup 3801 // pad being removed. 3802 // 3803 // Because BB and UnwindDest are both EH pads, all of their 3804 // predecessors must unwind to these blocks, and since no instruction 3805 // can have multiple unwind destinations, there will be no overlap in 3806 // incoming blocks between SrcPN and DestPN. 3807 Value *SrcVal = DestPN->getIncomingValue(Idx); 3808 PHINode *SrcPN = dyn_cast<PHINode>(SrcVal); 3809 3810 // Remove the entry for the block we are deleting. 3811 DestPN->removeIncomingValue(Idx, false); 3812 3813 if (SrcPN && SrcPN->getParent() == BB) { 3814 // If the incoming value was a PHI node in the cleanup pad we are 3815 // removing, we need to merge that PHI node's incoming values into 3816 // DestPN. 3817 for (unsigned SrcIdx = 0, SrcE = SrcPN->getNumIncomingValues(); 3818 SrcIdx != SrcE; ++SrcIdx) { 3819 DestPN->addIncoming(SrcPN->getIncomingValue(SrcIdx), 3820 SrcPN->getIncomingBlock(SrcIdx)); 3821 } 3822 } else { 3823 // Otherwise, the incoming value came from above BB and 3824 // so we can just reuse it. We must associate all of BB's 3825 // predecessors with this value. 3826 for (auto *pred : predecessors(BB)) { 3827 DestPN->addIncoming(SrcVal, pred); 3828 } 3829 } 3830 } 3831 3832 // Sink any remaining PHI nodes directly into UnwindDest. 3833 Instruction *InsertPt = DestEHPad; 3834 for (BasicBlock::iterator I = BB->begin(), 3835 IE = BB->getFirstNonPHI()->getIterator(); 3836 I != IE;) { 3837 // The iterator must be incremented here because the instructions are 3838 // being moved to another block. 3839 PHINode *PN = cast<PHINode>(I++); 3840 if (PN->use_empty()) 3841 // If the PHI node has no uses, just leave it. It will be erased 3842 // when we erase BB below. 3843 continue; 3844 3845 // Otherwise, sink this PHI node into UnwindDest. 3846 // Any predecessors to UnwindDest which are not already represented 3847 // must be back edges which inherit the value from the path through 3848 // BB. In this case, the PHI value must reference itself. 3849 for (auto *pred : predecessors(UnwindDest)) 3850 if (pred != BB) 3851 PN->addIncoming(PN, pred); 3852 PN->moveBefore(InsertPt); 3853 } 3854 } 3855 3856 for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE;) { 3857 // The iterator must be updated here because we are removing this pred. 3858 BasicBlock *PredBB = *PI++; 3859 if (UnwindDest == nullptr) { 3860 removeUnwindEdge(PredBB); 3861 } else { 3862 TerminatorInst *TI = PredBB->getTerminator(); 3863 TI->replaceUsesOfWith(BB, UnwindDest); 3864 } 3865 } 3866 3867 // The cleanup pad is now unreachable. Zap it. 3868 BB->eraseFromParent(); 3869 return true; 3870 } 3871 3872 // Try to merge two cleanuppads together. 3873 static bool mergeCleanupPad(CleanupReturnInst *RI) { 3874 // Skip any cleanuprets which unwind to caller, there is nothing to merge 3875 // with. 3876 BasicBlock *UnwindDest = RI->getUnwindDest(); 3877 if (!UnwindDest) 3878 return false; 3879 3880 // This cleanupret isn't the only predecessor of this cleanuppad, it wouldn't 3881 // be safe to merge without code duplication. 3882 if (UnwindDest->getSinglePredecessor() != RI->getParent()) 3883 return false; 3884 3885 // Verify that our cleanuppad's unwind destination is another cleanuppad. 3886 auto *SuccessorCleanupPad = dyn_cast<CleanupPadInst>(&UnwindDest->front()); 3887 if (!SuccessorCleanupPad) 3888 return false; 3889 3890 CleanupPadInst *PredecessorCleanupPad = RI->getCleanupPad(); 3891 // Replace any uses of the successor cleanupad with the predecessor pad 3892 // The only cleanuppad uses should be this cleanupret, it's cleanupret and 3893 // funclet bundle operands. 3894 SuccessorCleanupPad->replaceAllUsesWith(PredecessorCleanupPad); 3895 // Remove the old cleanuppad. 3896 SuccessorCleanupPad->eraseFromParent(); 3897 // Now, we simply replace the cleanupret with a branch to the unwind 3898 // destination. 3899 BranchInst::Create(UnwindDest, RI->getParent()); 3900 RI->eraseFromParent(); 3901 3902 return true; 3903 } 3904 3905 bool SimplifyCFGOpt::SimplifyCleanupReturn(CleanupReturnInst *RI) { 3906 // It is possible to transiantly have an undef cleanuppad operand because we 3907 // have deleted some, but not all, dead blocks. 3908 // Eventually, this block will be deleted. 3909 if (isa<UndefValue>(RI->getOperand(0))) 3910 return false; 3911 3912 if (mergeCleanupPad(RI)) 3913 return true; 3914 3915 if (removeEmptyCleanup(RI)) 3916 return true; 3917 3918 return false; 3919 } 3920 3921 bool SimplifyCFGOpt::SimplifyReturn(ReturnInst *RI, IRBuilder<> &Builder) { 3922 BasicBlock *BB = RI->getParent(); 3923 if (!BB->getFirstNonPHIOrDbg()->isTerminator()) 3924 return false; 3925 3926 // Find predecessors that end with branches. 3927 SmallVector<BasicBlock *, 8> UncondBranchPreds; 3928 SmallVector<BranchInst *, 8> CondBranchPreds; 3929 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) { 3930 BasicBlock *P = *PI; 3931 TerminatorInst *PTI = P->getTerminator(); 3932 if (BranchInst *BI = dyn_cast<BranchInst>(PTI)) { 3933 if (BI->isUnconditional()) 3934 UncondBranchPreds.push_back(P); 3935 else 3936 CondBranchPreds.push_back(BI); 3937 } 3938 } 3939 3940 // If we found some, do the transformation! 3941 if (!UncondBranchPreds.empty() && DupRet) { 3942 while (!UncondBranchPreds.empty()) { 3943 BasicBlock *Pred = UncondBranchPreds.pop_back_val(); 3944 DEBUG(dbgs() << "FOLDING: " << *BB 3945 << "INTO UNCOND BRANCH PRED: " << *Pred); 3946 (void)FoldReturnIntoUncondBranch(RI, BB, Pred); 3947 } 3948 3949 // If we eliminated all predecessors of the block, delete the block now. 3950 if (pred_empty(BB)) { 3951 // We know there are no successors, so just nuke the block. 3952 BB->eraseFromParent(); 3953 if (LoopHeaders) 3954 LoopHeaders->erase(BB); 3955 } 3956 3957 return true; 3958 } 3959 3960 // Check out all of the conditional branches going to this return 3961 // instruction. If any of them just select between returns, change the 3962 // branch itself into a select/return pair. 3963 while (!CondBranchPreds.empty()) { 3964 BranchInst *BI = CondBranchPreds.pop_back_val(); 3965 3966 // Check to see if the non-BB successor is also a return block. 3967 if (isa<ReturnInst>(BI->getSuccessor(0)->getTerminator()) && 3968 isa<ReturnInst>(BI->getSuccessor(1)->getTerminator()) && 3969 SimplifyCondBranchToTwoReturns(BI, Builder)) 3970 return true; 3971 } 3972 return false; 3973 } 3974 3975 bool SimplifyCFGOpt::SimplifyUnreachable(UnreachableInst *UI) { 3976 BasicBlock *BB = UI->getParent(); 3977 3978 bool Changed = false; 3979 3980 // If there are any instructions immediately before the unreachable that can 3981 // be removed, do so. 3982 while (UI->getIterator() != BB->begin()) { 3983 BasicBlock::iterator BBI = UI->getIterator(); 3984 --BBI; 3985 // Do not delete instructions that can have side effects which might cause 3986 // the unreachable to not be reachable; specifically, calls and volatile 3987 // operations may have this effect. 3988 if (isa<CallInst>(BBI) && !isa<DbgInfoIntrinsic>(BBI)) 3989 break; 3990 3991 if (BBI->mayHaveSideEffects()) { 3992 if (auto *SI = dyn_cast<StoreInst>(BBI)) { 3993 if (SI->isVolatile()) 3994 break; 3995 } else if (auto *LI = dyn_cast<LoadInst>(BBI)) { 3996 if (LI->isVolatile()) 3997 break; 3998 } else if (auto *RMWI = dyn_cast<AtomicRMWInst>(BBI)) { 3999 if (RMWI->isVolatile()) 4000 break; 4001 } else if (auto *CXI = dyn_cast<AtomicCmpXchgInst>(BBI)) { 4002 if (CXI->isVolatile()) 4003 break; 4004 } else if (isa<CatchPadInst>(BBI)) { 4005 // A catchpad may invoke exception object constructors and such, which 4006 // in some languages can be arbitrary code, so be conservative by 4007 // default. 4008 // For CoreCLR, it just involves a type test, so can be removed. 4009 if (classifyEHPersonality(BB->getParent()->getPersonalityFn()) != 4010 EHPersonality::CoreCLR) 4011 break; 4012 } else if (!isa<FenceInst>(BBI) && !isa<VAArgInst>(BBI) && 4013 !isa<LandingPadInst>(BBI)) { 4014 break; 4015 } 4016 // Note that deleting LandingPad's here is in fact okay, although it 4017 // involves a bit of subtle reasoning. If this inst is a LandingPad, 4018 // all the predecessors of this block will be the unwind edges of Invokes, 4019 // and we can therefore guarantee this block will be erased. 4020 } 4021 4022 // Delete this instruction (any uses are guaranteed to be dead) 4023 if (!BBI->use_empty()) 4024 BBI->replaceAllUsesWith(UndefValue::get(BBI->getType())); 4025 BBI->eraseFromParent(); 4026 Changed = true; 4027 } 4028 4029 // If the unreachable instruction is the first in the block, take a gander 4030 // at all of the predecessors of this instruction, and simplify them. 4031 if (&BB->front() != UI) 4032 return Changed; 4033 4034 SmallVector<BasicBlock *, 8> Preds(pred_begin(BB), pred_end(BB)); 4035 for (unsigned i = 0, e = Preds.size(); i != e; ++i) { 4036 TerminatorInst *TI = Preds[i]->getTerminator(); 4037 IRBuilder<> Builder(TI); 4038 if (auto *BI = dyn_cast<BranchInst>(TI)) { 4039 if (BI->isUnconditional()) { 4040 if (BI->getSuccessor(0) == BB) { 4041 new UnreachableInst(TI->getContext(), TI); 4042 TI->eraseFromParent(); 4043 Changed = true; 4044 } 4045 } else { 4046 if (BI->getSuccessor(0) == BB) { 4047 Builder.CreateBr(BI->getSuccessor(1)); 4048 EraseTerminatorInstAndDCECond(BI); 4049 } else if (BI->getSuccessor(1) == BB) { 4050 Builder.CreateBr(BI->getSuccessor(0)); 4051 EraseTerminatorInstAndDCECond(BI); 4052 Changed = true; 4053 } 4054 } 4055 } else if (auto *SI = dyn_cast<SwitchInst>(TI)) { 4056 for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end(); i != e; 4057 ++i) 4058 if (i.getCaseSuccessor() == BB) { 4059 BB->removePredecessor(SI->getParent()); 4060 SI->removeCase(i); 4061 --i; 4062 --e; 4063 Changed = true; 4064 } 4065 } else if (auto *II = dyn_cast<InvokeInst>(TI)) { 4066 if (II->getUnwindDest() == BB) { 4067 removeUnwindEdge(TI->getParent()); 4068 Changed = true; 4069 } 4070 } else if (auto *CSI = dyn_cast<CatchSwitchInst>(TI)) { 4071 if (CSI->getUnwindDest() == BB) { 4072 removeUnwindEdge(TI->getParent()); 4073 Changed = true; 4074 continue; 4075 } 4076 4077 for (CatchSwitchInst::handler_iterator I = CSI->handler_begin(), 4078 E = CSI->handler_end(); 4079 I != E; ++I) { 4080 if (*I == BB) { 4081 CSI->removeHandler(I); 4082 --I; 4083 --E; 4084 Changed = true; 4085 } 4086 } 4087 if (CSI->getNumHandlers() == 0) { 4088 BasicBlock *CatchSwitchBB = CSI->getParent(); 4089 if (CSI->hasUnwindDest()) { 4090 // Redirect preds to the unwind dest 4091 CatchSwitchBB->replaceAllUsesWith(CSI->getUnwindDest()); 4092 } else { 4093 // Rewrite all preds to unwind to caller (or from invoke to call). 4094 SmallVector<BasicBlock *, 8> EHPreds(predecessors(CatchSwitchBB)); 4095 for (BasicBlock *EHPred : EHPreds) 4096 removeUnwindEdge(EHPred); 4097 } 4098 // The catchswitch is no longer reachable. 4099 new UnreachableInst(CSI->getContext(), CSI); 4100 CSI->eraseFromParent(); 4101 Changed = true; 4102 } 4103 } else if (isa<CleanupReturnInst>(TI)) { 4104 new UnreachableInst(TI->getContext(), TI); 4105 TI->eraseFromParent(); 4106 Changed = true; 4107 } 4108 } 4109 4110 // If this block is now dead, remove it. 4111 if (pred_empty(BB) && BB != &BB->getParent()->getEntryBlock()) { 4112 // We know there are no successors, so just nuke the block. 4113 BB->eraseFromParent(); 4114 if (LoopHeaders) 4115 LoopHeaders->erase(BB); 4116 return true; 4117 } 4118 4119 return Changed; 4120 } 4121 4122 static bool CasesAreContiguous(SmallVectorImpl<ConstantInt *> &Cases) { 4123 assert(Cases.size() >= 1); 4124 4125 array_pod_sort(Cases.begin(), Cases.end(), ConstantIntSortPredicate); 4126 for (size_t I = 1, E = Cases.size(); I != E; ++I) { 4127 if (Cases[I - 1]->getValue() != Cases[I]->getValue() + 1) 4128 return false; 4129 } 4130 return true; 4131 } 4132 4133 /// Turn a switch with two reachable destinations into an integer range 4134 /// comparison and branch. 4135 static bool TurnSwitchRangeIntoICmp(SwitchInst *SI, IRBuilder<> &Builder) { 4136 assert(SI->getNumCases() > 1 && "Degenerate switch?"); 4137 4138 bool HasDefault = 4139 !isa<UnreachableInst>(SI->getDefaultDest()->getFirstNonPHIOrDbg()); 4140 4141 // Partition the cases into two sets with different destinations. 4142 BasicBlock *DestA = HasDefault ? SI->getDefaultDest() : nullptr; 4143 BasicBlock *DestB = nullptr; 4144 SmallVector<ConstantInt *, 16> CasesA; 4145 SmallVector<ConstantInt *, 16> CasesB; 4146 4147 for (SwitchInst::CaseIt I : SI->cases()) { 4148 BasicBlock *Dest = I.getCaseSuccessor(); 4149 if (!DestA) 4150 DestA = Dest; 4151 if (Dest == DestA) { 4152 CasesA.push_back(I.getCaseValue()); 4153 continue; 4154 } 4155 if (!DestB) 4156 DestB = Dest; 4157 if (Dest == DestB) { 4158 CasesB.push_back(I.getCaseValue()); 4159 continue; 4160 } 4161 return false; // More than two destinations. 4162 } 4163 4164 assert(DestA && DestB && 4165 "Single-destination switch should have been folded."); 4166 assert(DestA != DestB); 4167 assert(DestB != SI->getDefaultDest()); 4168 assert(!CasesB.empty() && "There must be non-default cases."); 4169 assert(!CasesA.empty() || HasDefault); 4170 4171 // Figure out if one of the sets of cases form a contiguous range. 4172 SmallVectorImpl<ConstantInt *> *ContiguousCases = nullptr; 4173 BasicBlock *ContiguousDest = nullptr; 4174 BasicBlock *OtherDest = nullptr; 4175 if (!CasesA.empty() && CasesAreContiguous(CasesA)) { 4176 ContiguousCases = &CasesA; 4177 ContiguousDest = DestA; 4178 OtherDest = DestB; 4179 } else if (CasesAreContiguous(CasesB)) { 4180 ContiguousCases = &CasesB; 4181 ContiguousDest = DestB; 4182 OtherDest = DestA; 4183 } else 4184 return false; 4185 4186 // Start building the compare and branch. 4187 4188 Constant *Offset = ConstantExpr::getNeg(ContiguousCases->back()); 4189 Constant *NumCases = 4190 ConstantInt::get(Offset->getType(), ContiguousCases->size()); 4191 4192 Value *Sub = SI->getCondition(); 4193 if (!Offset->isNullValue()) 4194 Sub = Builder.CreateAdd(Sub, Offset, Sub->getName() + ".off"); 4195 4196 Value *Cmp; 4197 // If NumCases overflowed, then all possible values jump to the successor. 4198 if (NumCases->isNullValue() && !ContiguousCases->empty()) 4199 Cmp = ConstantInt::getTrue(SI->getContext()); 4200 else 4201 Cmp = Builder.CreateICmpULT(Sub, NumCases, "switch"); 4202 BranchInst *NewBI = Builder.CreateCondBr(Cmp, ContiguousDest, OtherDest); 4203 4204 // Update weight for the newly-created conditional branch. 4205 if (HasBranchWeights(SI)) { 4206 SmallVector<uint64_t, 8> Weights; 4207 GetBranchWeights(SI, Weights); 4208 if (Weights.size() == 1 + SI->getNumCases()) { 4209 uint64_t TrueWeight = 0; 4210 uint64_t FalseWeight = 0; 4211 for (size_t I = 0, E = Weights.size(); I != E; ++I) { 4212 if (SI->getSuccessor(I) == ContiguousDest) 4213 TrueWeight += Weights[I]; 4214 else 4215 FalseWeight += Weights[I]; 4216 } 4217 while (TrueWeight > UINT32_MAX || FalseWeight > UINT32_MAX) { 4218 TrueWeight /= 2; 4219 FalseWeight /= 2; 4220 } 4221 NewBI->setMetadata(LLVMContext::MD_prof, 4222 MDBuilder(SI->getContext()) 4223 .createBranchWeights((uint32_t)TrueWeight, 4224 (uint32_t)FalseWeight)); 4225 } 4226 } 4227 4228 // Prune obsolete incoming values off the successors' PHI nodes. 4229 for (auto BBI = ContiguousDest->begin(); isa<PHINode>(BBI); ++BBI) { 4230 unsigned PreviousEdges = ContiguousCases->size(); 4231 if (ContiguousDest == SI->getDefaultDest()) 4232 ++PreviousEdges; 4233 for (unsigned I = 0, E = PreviousEdges - 1; I != E; ++I) 4234 cast<PHINode>(BBI)->removeIncomingValue(SI->getParent()); 4235 } 4236 for (auto BBI = OtherDest->begin(); isa<PHINode>(BBI); ++BBI) { 4237 unsigned PreviousEdges = SI->getNumCases() - ContiguousCases->size(); 4238 if (OtherDest == SI->getDefaultDest()) 4239 ++PreviousEdges; 4240 for (unsigned I = 0, E = PreviousEdges - 1; I != E; ++I) 4241 cast<PHINode>(BBI)->removeIncomingValue(SI->getParent()); 4242 } 4243 4244 // Drop the switch. 4245 SI->eraseFromParent(); 4246 4247 return true; 4248 } 4249 4250 /// Compute masked bits for the condition of a switch 4251 /// and use it to remove dead cases. 4252 static bool EliminateDeadSwitchCases(SwitchInst *SI, AssumptionCache *AC, 4253 const DataLayout &DL) { 4254 Value *Cond = SI->getCondition(); 4255 unsigned Bits = Cond->getType()->getIntegerBitWidth(); 4256 APInt KnownZero(Bits, 0), KnownOne(Bits, 0); 4257 computeKnownBits(Cond, KnownZero, KnownOne, DL, 0, AC, SI); 4258 4259 // We can also eliminate cases by determining that their values are outside of 4260 // the limited range of the condition based on how many significant (non-sign) 4261 // bits are in the condition value. 4262 unsigned ExtraSignBits = ComputeNumSignBits(Cond, DL, 0, AC, SI) - 1; 4263 unsigned MaxSignificantBitsInCond = Bits - ExtraSignBits; 4264 4265 // Gather dead cases. 4266 SmallVector<ConstantInt *, 8> DeadCases; 4267 for (auto &Case : SI->cases()) { 4268 APInt CaseVal = Case.getCaseValue()->getValue(); 4269 if ((CaseVal & KnownZero) != 0 || (CaseVal & KnownOne) != KnownOne || 4270 (CaseVal.getMinSignedBits() > MaxSignificantBitsInCond)) { 4271 DeadCases.push_back(Case.getCaseValue()); 4272 DEBUG(dbgs() << "SimplifyCFG: switch case " << CaseVal << " is dead.\n"); 4273 } 4274 } 4275 4276 // If we can prove that the cases must cover all possible values, the 4277 // default destination becomes dead and we can remove it. If we know some 4278 // of the bits in the value, we can use that to more precisely compute the 4279 // number of possible unique case values. 4280 bool HasDefault = 4281 !isa<UnreachableInst>(SI->getDefaultDest()->getFirstNonPHIOrDbg()); 4282 const unsigned NumUnknownBits = 4283 Bits - (KnownZero.Or(KnownOne)).countPopulation(); 4284 assert(NumUnknownBits <= Bits); 4285 if (HasDefault && DeadCases.empty() && 4286 NumUnknownBits < 64 /* avoid overflow */ && 4287 SI->getNumCases() == (1ULL << NumUnknownBits)) { 4288 DEBUG(dbgs() << "SimplifyCFG: switch default is dead.\n"); 4289 BasicBlock *NewDefault = 4290 SplitBlockPredecessors(SI->getDefaultDest(), SI->getParent(), ""); 4291 SI->setDefaultDest(&*NewDefault); 4292 SplitBlock(&*NewDefault, &NewDefault->front()); 4293 auto *OldTI = NewDefault->getTerminator(); 4294 new UnreachableInst(SI->getContext(), OldTI); 4295 EraseTerminatorInstAndDCECond(OldTI); 4296 return true; 4297 } 4298 4299 SmallVector<uint64_t, 8> Weights; 4300 bool HasWeight = HasBranchWeights(SI); 4301 if (HasWeight) { 4302 GetBranchWeights(SI, Weights); 4303 HasWeight = (Weights.size() == 1 + SI->getNumCases()); 4304 } 4305 4306 // Remove dead cases from the switch. 4307 for (ConstantInt *DeadCase : DeadCases) { 4308 SwitchInst::CaseIt Case = SI->findCaseValue(DeadCase); 4309 assert(Case != SI->case_default() && 4310 "Case was not found. Probably mistake in DeadCases forming."); 4311 if (HasWeight) { 4312 std::swap(Weights[Case.getCaseIndex() + 1], Weights.back()); 4313 Weights.pop_back(); 4314 } 4315 4316 // Prune unused values from PHI nodes. 4317 Case.getCaseSuccessor()->removePredecessor(SI->getParent()); 4318 SI->removeCase(Case); 4319 } 4320 if (HasWeight && Weights.size() >= 2) { 4321 SmallVector<uint32_t, 8> MDWeights(Weights.begin(), Weights.end()); 4322 SI->setMetadata(LLVMContext::MD_prof, 4323 MDBuilder(SI->getParent()->getContext()) 4324 .createBranchWeights(MDWeights)); 4325 } 4326 4327 return !DeadCases.empty(); 4328 } 4329 4330 /// If BB would be eligible for simplification by 4331 /// TryToSimplifyUncondBranchFromEmptyBlock (i.e. it is empty and terminated 4332 /// by an unconditional branch), look at the phi node for BB in the successor 4333 /// block and see if the incoming value is equal to CaseValue. If so, return 4334 /// the phi node, and set PhiIndex to BB's index in the phi node. 4335 static PHINode *FindPHIForConditionForwarding(ConstantInt *CaseValue, 4336 BasicBlock *BB, int *PhiIndex) { 4337 if (BB->getFirstNonPHIOrDbg() != BB->getTerminator()) 4338 return nullptr; // BB must be empty to be a candidate for simplification. 4339 if (!BB->getSinglePredecessor()) 4340 return nullptr; // BB must be dominated by the switch. 4341 4342 BranchInst *Branch = dyn_cast<BranchInst>(BB->getTerminator()); 4343 if (!Branch || !Branch->isUnconditional()) 4344 return nullptr; // Terminator must be unconditional branch. 4345 4346 BasicBlock *Succ = Branch->getSuccessor(0); 4347 4348 BasicBlock::iterator I = Succ->begin(); 4349 while (PHINode *PHI = dyn_cast<PHINode>(I++)) { 4350 int Idx = PHI->getBasicBlockIndex(BB); 4351 assert(Idx >= 0 && "PHI has no entry for predecessor?"); 4352 4353 Value *InValue = PHI->getIncomingValue(Idx); 4354 if (InValue != CaseValue) 4355 continue; 4356 4357 *PhiIndex = Idx; 4358 return PHI; 4359 } 4360 4361 return nullptr; 4362 } 4363 4364 /// Try to forward the condition of a switch instruction to a phi node 4365 /// dominated by the switch, if that would mean that some of the destination 4366 /// blocks of the switch can be folded away. 4367 /// Returns true if a change is made. 4368 static bool ForwardSwitchConditionToPHI(SwitchInst *SI) { 4369 typedef DenseMap<PHINode *, SmallVector<int, 4>> ForwardingNodesMap; 4370 ForwardingNodesMap ForwardingNodes; 4371 4372 for (SwitchInst::CaseIt I = SI->case_begin(), E = SI->case_end(); I != E; 4373 ++I) { 4374 ConstantInt *CaseValue = I.getCaseValue(); 4375 BasicBlock *CaseDest = I.getCaseSuccessor(); 4376 4377 int PhiIndex; 4378 PHINode *PHI = 4379 FindPHIForConditionForwarding(CaseValue, CaseDest, &PhiIndex); 4380 if (!PHI) 4381 continue; 4382 4383 ForwardingNodes[PHI].push_back(PhiIndex); 4384 } 4385 4386 bool Changed = false; 4387 4388 for (ForwardingNodesMap::iterator I = ForwardingNodes.begin(), 4389 E = ForwardingNodes.end(); 4390 I != E; ++I) { 4391 PHINode *Phi = I->first; 4392 SmallVectorImpl<int> &Indexes = I->second; 4393 4394 if (Indexes.size() < 2) 4395 continue; 4396 4397 for (size_t I = 0, E = Indexes.size(); I != E; ++I) 4398 Phi->setIncomingValue(Indexes[I], SI->getCondition()); 4399 Changed = true; 4400 } 4401 4402 return Changed; 4403 } 4404 4405 /// Return true if the backend will be able to handle 4406 /// initializing an array of constants like C. 4407 static bool ValidLookupTableConstant(Constant *C) { 4408 if (C->isThreadDependent()) 4409 return false; 4410 if (C->isDLLImportDependent()) 4411 return false; 4412 4413 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) 4414 return CE->isGEPWithNoNotionalOverIndexing(); 4415 4416 return isa<ConstantFP>(C) || isa<ConstantInt>(C) || 4417 isa<ConstantPointerNull>(C) || isa<GlobalValue>(C) || 4418 isa<UndefValue>(C); 4419 } 4420 4421 /// If V is a Constant, return it. Otherwise, try to look up 4422 /// its constant value in ConstantPool, returning 0 if it's not there. 4423 static Constant * 4424 LookupConstant(Value *V, 4425 const SmallDenseMap<Value *, Constant *> &ConstantPool) { 4426 if (Constant *C = dyn_cast<Constant>(V)) 4427 return C; 4428 return ConstantPool.lookup(V); 4429 } 4430 4431 /// Try to fold instruction I into a constant. This works for 4432 /// simple instructions such as binary operations where both operands are 4433 /// constant or can be replaced by constants from the ConstantPool. Returns the 4434 /// resulting constant on success, 0 otherwise. 4435 static Constant * 4436 ConstantFold(Instruction *I, const DataLayout &DL, 4437 const SmallDenseMap<Value *, Constant *> &ConstantPool) { 4438 if (SelectInst *Select = dyn_cast<SelectInst>(I)) { 4439 Constant *A = LookupConstant(Select->getCondition(), ConstantPool); 4440 if (!A) 4441 return nullptr; 4442 if (A->isAllOnesValue()) 4443 return LookupConstant(Select->getTrueValue(), ConstantPool); 4444 if (A->isNullValue()) 4445 return LookupConstant(Select->getFalseValue(), ConstantPool); 4446 return nullptr; 4447 } 4448 4449 SmallVector<Constant *, 4> COps; 4450 for (unsigned N = 0, E = I->getNumOperands(); N != E; ++N) { 4451 if (Constant *A = LookupConstant(I->getOperand(N), ConstantPool)) 4452 COps.push_back(A); 4453 else 4454 return nullptr; 4455 } 4456 4457 if (CmpInst *Cmp = dyn_cast<CmpInst>(I)) { 4458 return ConstantFoldCompareInstOperands(Cmp->getPredicate(), COps[0], 4459 COps[1], DL); 4460 } 4461 4462 return ConstantFoldInstOperands(I, COps, DL); 4463 } 4464 4465 /// Try to determine the resulting constant values in phi nodes 4466 /// at the common destination basic block, *CommonDest, for one of the case 4467 /// destionations CaseDest corresponding to value CaseVal (0 for the default 4468 /// case), of a switch instruction SI. 4469 static bool 4470 GetCaseResults(SwitchInst *SI, ConstantInt *CaseVal, BasicBlock *CaseDest, 4471 BasicBlock **CommonDest, 4472 SmallVectorImpl<std::pair<PHINode *, Constant *>> &Res, 4473 const DataLayout &DL) { 4474 // The block from which we enter the common destination. 4475 BasicBlock *Pred = SI->getParent(); 4476 4477 // If CaseDest is empty except for some side-effect free instructions through 4478 // which we can constant-propagate the CaseVal, continue to its successor. 4479 SmallDenseMap<Value *, Constant *> ConstantPool; 4480 ConstantPool.insert(std::make_pair(SI->getCondition(), CaseVal)); 4481 for (BasicBlock::iterator I = CaseDest->begin(), E = CaseDest->end(); I != E; 4482 ++I) { 4483 if (TerminatorInst *T = dyn_cast<TerminatorInst>(I)) { 4484 // If the terminator is a simple branch, continue to the next block. 4485 if (T->getNumSuccessors() != 1) 4486 return false; 4487 Pred = CaseDest; 4488 CaseDest = T->getSuccessor(0); 4489 } else if (isa<DbgInfoIntrinsic>(I)) { 4490 // Skip debug intrinsic. 4491 continue; 4492 } else if (Constant *C = ConstantFold(&*I, DL, ConstantPool)) { 4493 // Instruction is side-effect free and constant. 4494 4495 // If the instruction has uses outside this block or a phi node slot for 4496 // the block, it is not safe to bypass the instruction since it would then 4497 // no longer dominate all its uses. 4498 for (auto &Use : I->uses()) { 4499 User *User = Use.getUser(); 4500 if (Instruction *I = dyn_cast<Instruction>(User)) 4501 if (I->getParent() == CaseDest) 4502 continue; 4503 if (PHINode *Phi = dyn_cast<PHINode>(User)) 4504 if (Phi->getIncomingBlock(Use) == CaseDest) 4505 continue; 4506 return false; 4507 } 4508 4509 ConstantPool.insert(std::make_pair(&*I, C)); 4510 } else { 4511 break; 4512 } 4513 } 4514 4515 // If we did not have a CommonDest before, use the current one. 4516 if (!*CommonDest) 4517 *CommonDest = CaseDest; 4518 // If the destination isn't the common one, abort. 4519 if (CaseDest != *CommonDest) 4520 return false; 4521 4522 // Get the values for this case from phi nodes in the destination block. 4523 BasicBlock::iterator I = (*CommonDest)->begin(); 4524 while (PHINode *PHI = dyn_cast<PHINode>(I++)) { 4525 int Idx = PHI->getBasicBlockIndex(Pred); 4526 if (Idx == -1) 4527 continue; 4528 4529 Constant *ConstVal = 4530 LookupConstant(PHI->getIncomingValue(Idx), ConstantPool); 4531 if (!ConstVal) 4532 return false; 4533 4534 // Be conservative about which kinds of constants we support. 4535 if (!ValidLookupTableConstant(ConstVal)) 4536 return false; 4537 4538 Res.push_back(std::make_pair(PHI, ConstVal)); 4539 } 4540 4541 return Res.size() > 0; 4542 } 4543 4544 // Helper function used to add CaseVal to the list of cases that generate 4545 // Result. 4546 static void MapCaseToResult(ConstantInt *CaseVal, 4547 SwitchCaseResultVectorTy &UniqueResults, 4548 Constant *Result) { 4549 for (auto &I : UniqueResults) { 4550 if (I.first == Result) { 4551 I.second.push_back(CaseVal); 4552 return; 4553 } 4554 } 4555 UniqueResults.push_back( 4556 std::make_pair(Result, SmallVector<ConstantInt *, 4>(1, CaseVal))); 4557 } 4558 4559 // Helper function that initializes a map containing 4560 // results for the PHI node of the common destination block for a switch 4561 // instruction. Returns false if multiple PHI nodes have been found or if 4562 // there is not a common destination block for the switch. 4563 static bool InitializeUniqueCases(SwitchInst *SI, PHINode *&PHI, 4564 BasicBlock *&CommonDest, 4565 SwitchCaseResultVectorTy &UniqueResults, 4566 Constant *&DefaultResult, 4567 const DataLayout &DL) { 4568 for (auto &I : SI->cases()) { 4569 ConstantInt *CaseVal = I.getCaseValue(); 4570 4571 // Resulting value at phi nodes for this case value. 4572 SwitchCaseResultsTy Results; 4573 if (!GetCaseResults(SI, CaseVal, I.getCaseSuccessor(), &CommonDest, Results, 4574 DL)) 4575 return false; 4576 4577 // Only one value per case is permitted 4578 if (Results.size() > 1) 4579 return false; 4580 MapCaseToResult(CaseVal, UniqueResults, Results.begin()->second); 4581 4582 // Check the PHI consistency. 4583 if (!PHI) 4584 PHI = Results[0].first; 4585 else if (PHI != Results[0].first) 4586 return false; 4587 } 4588 // Find the default result value. 4589 SmallVector<std::pair<PHINode *, Constant *>, 1> DefaultResults; 4590 BasicBlock *DefaultDest = SI->getDefaultDest(); 4591 GetCaseResults(SI, nullptr, SI->getDefaultDest(), &CommonDest, DefaultResults, 4592 DL); 4593 // If the default value is not found abort unless the default destination 4594 // is unreachable. 4595 DefaultResult = 4596 DefaultResults.size() == 1 ? DefaultResults.begin()->second : nullptr; 4597 if ((!DefaultResult && 4598 !isa<UnreachableInst>(DefaultDest->getFirstNonPHIOrDbg()))) 4599 return false; 4600 4601 return true; 4602 } 4603 4604 // Helper function that checks if it is possible to transform a switch with only 4605 // two cases (or two cases + default) that produces a result into a select. 4606 // Example: 4607 // switch (a) { 4608 // case 10: %0 = icmp eq i32 %a, 10 4609 // return 10; %1 = select i1 %0, i32 10, i32 4 4610 // case 20: ----> %2 = icmp eq i32 %a, 20 4611 // return 2; %3 = select i1 %2, i32 2, i32 %1 4612 // default: 4613 // return 4; 4614 // } 4615 static Value *ConvertTwoCaseSwitch(const SwitchCaseResultVectorTy &ResultVector, 4616 Constant *DefaultResult, Value *Condition, 4617 IRBuilder<> &Builder) { 4618 assert(ResultVector.size() == 2 && 4619 "We should have exactly two unique results at this point"); 4620 // If we are selecting between only two cases transform into a simple 4621 // select or a two-way select if default is possible. 4622 if (ResultVector[0].second.size() == 1 && 4623 ResultVector[1].second.size() == 1) { 4624 ConstantInt *const FirstCase = ResultVector[0].second[0]; 4625 ConstantInt *const SecondCase = ResultVector[1].second[0]; 4626 4627 bool DefaultCanTrigger = DefaultResult; 4628 Value *SelectValue = ResultVector[1].first; 4629 if (DefaultCanTrigger) { 4630 Value *const ValueCompare = 4631 Builder.CreateICmpEQ(Condition, SecondCase, "switch.selectcmp"); 4632 SelectValue = Builder.CreateSelect(ValueCompare, ResultVector[1].first, 4633 DefaultResult, "switch.select"); 4634 } 4635 Value *const ValueCompare = 4636 Builder.CreateICmpEQ(Condition, FirstCase, "switch.selectcmp"); 4637 return Builder.CreateSelect(ValueCompare, ResultVector[0].first, 4638 SelectValue, "switch.select"); 4639 } 4640 4641 return nullptr; 4642 } 4643 4644 // Helper function to cleanup a switch instruction that has been converted into 4645 // a select, fixing up PHI nodes and basic blocks. 4646 static void RemoveSwitchAfterSelectConversion(SwitchInst *SI, PHINode *PHI, 4647 Value *SelectValue, 4648 IRBuilder<> &Builder) { 4649 BasicBlock *SelectBB = SI->getParent(); 4650 while (PHI->getBasicBlockIndex(SelectBB) >= 0) 4651 PHI->removeIncomingValue(SelectBB); 4652 PHI->addIncoming(SelectValue, SelectBB); 4653 4654 Builder.CreateBr(PHI->getParent()); 4655 4656 // Remove the switch. 4657 for (unsigned i = 0, e = SI->getNumSuccessors(); i < e; ++i) { 4658 BasicBlock *Succ = SI->getSuccessor(i); 4659 4660 if (Succ == PHI->getParent()) 4661 continue; 4662 Succ->removePredecessor(SelectBB); 4663 } 4664 SI->eraseFromParent(); 4665 } 4666 4667 /// If the switch is only used to initialize one or more 4668 /// phi nodes in a common successor block with only two different 4669 /// constant values, replace the switch with select. 4670 static bool SwitchToSelect(SwitchInst *SI, IRBuilder<> &Builder, 4671 AssumptionCache *AC, const DataLayout &DL) { 4672 Value *const Cond = SI->getCondition(); 4673 PHINode *PHI = nullptr; 4674 BasicBlock *CommonDest = nullptr; 4675 Constant *DefaultResult; 4676 SwitchCaseResultVectorTy UniqueResults; 4677 // Collect all the cases that will deliver the same value from the switch. 4678 if (!InitializeUniqueCases(SI, PHI, CommonDest, UniqueResults, DefaultResult, 4679 DL)) 4680 return false; 4681 // Selects choose between maximum two values. 4682 if (UniqueResults.size() != 2) 4683 return false; 4684 assert(PHI != nullptr && "PHI for value select not found"); 4685 4686 Builder.SetInsertPoint(SI); 4687 Value *SelectValue = 4688 ConvertTwoCaseSwitch(UniqueResults, DefaultResult, Cond, Builder); 4689 if (SelectValue) { 4690 RemoveSwitchAfterSelectConversion(SI, PHI, SelectValue, Builder); 4691 return true; 4692 } 4693 // The switch couldn't be converted into a select. 4694 return false; 4695 } 4696 4697 namespace { 4698 /// This class represents a lookup table that can be used to replace a switch. 4699 class SwitchLookupTable { 4700 public: 4701 /// Create a lookup table to use as a switch replacement with the contents 4702 /// of Values, using DefaultValue to fill any holes in the table. 4703 SwitchLookupTable( 4704 Module &M, uint64_t TableSize, ConstantInt *Offset, 4705 const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values, 4706 Constant *DefaultValue, const DataLayout &DL); 4707 4708 /// Build instructions with Builder to retrieve the value at 4709 /// the position given by Index in the lookup table. 4710 Value *BuildLookup(Value *Index, IRBuilder<> &Builder); 4711 4712 /// Return true if a table with TableSize elements of 4713 /// type ElementType would fit in a target-legal register. 4714 static bool WouldFitInRegister(const DataLayout &DL, uint64_t TableSize, 4715 Type *ElementType); 4716 4717 private: 4718 // Depending on the contents of the table, it can be represented in 4719 // different ways. 4720 enum { 4721 // For tables where each element contains the same value, we just have to 4722 // store that single value and return it for each lookup. 4723 SingleValueKind, 4724 4725 // For tables where there is a linear relationship between table index 4726 // and values. We calculate the result with a simple multiplication 4727 // and addition instead of a table lookup. 4728 LinearMapKind, 4729 4730 // For small tables with integer elements, we can pack them into a bitmap 4731 // that fits into a target-legal register. Values are retrieved by 4732 // shift and mask operations. 4733 BitMapKind, 4734 4735 // The table is stored as an array of values. Values are retrieved by load 4736 // instructions from the table. 4737 ArrayKind 4738 } Kind; 4739 4740 // For SingleValueKind, this is the single value. 4741 Constant *SingleValue; 4742 4743 // For BitMapKind, this is the bitmap. 4744 ConstantInt *BitMap; 4745 IntegerType *BitMapElementTy; 4746 4747 // For LinearMapKind, these are the constants used to derive the value. 4748 ConstantInt *LinearOffset; 4749 ConstantInt *LinearMultiplier; 4750 4751 // For ArrayKind, this is the array. 4752 GlobalVariable *Array; 4753 }; 4754 } 4755 4756 SwitchLookupTable::SwitchLookupTable( 4757 Module &M, uint64_t TableSize, ConstantInt *Offset, 4758 const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values, 4759 Constant *DefaultValue, const DataLayout &DL) 4760 : SingleValue(nullptr), BitMap(nullptr), BitMapElementTy(nullptr), 4761 LinearOffset(nullptr), LinearMultiplier(nullptr), Array(nullptr) { 4762 assert(Values.size() && "Can't build lookup table without values!"); 4763 assert(TableSize >= Values.size() && "Can't fit values in table!"); 4764 4765 // If all values in the table are equal, this is that value. 4766 SingleValue = Values.begin()->second; 4767 4768 Type *ValueType = Values.begin()->second->getType(); 4769 4770 // Build up the table contents. 4771 SmallVector<Constant *, 64> TableContents(TableSize); 4772 for (size_t I = 0, E = Values.size(); I != E; ++I) { 4773 ConstantInt *CaseVal = Values[I].first; 4774 Constant *CaseRes = Values[I].second; 4775 assert(CaseRes->getType() == ValueType); 4776 4777 uint64_t Idx = (CaseVal->getValue() - Offset->getValue()).getLimitedValue(); 4778 TableContents[Idx] = CaseRes; 4779 4780 if (CaseRes != SingleValue) 4781 SingleValue = nullptr; 4782 } 4783 4784 // Fill in any holes in the table with the default result. 4785 if (Values.size() < TableSize) { 4786 assert(DefaultValue && 4787 "Need a default value to fill the lookup table holes."); 4788 assert(DefaultValue->getType() == ValueType); 4789 for (uint64_t I = 0; I < TableSize; ++I) { 4790 if (!TableContents[I]) 4791 TableContents[I] = DefaultValue; 4792 } 4793 4794 if (DefaultValue != SingleValue) 4795 SingleValue = nullptr; 4796 } 4797 4798 // If each element in the table contains the same value, we only need to store 4799 // that single value. 4800 if (SingleValue) { 4801 Kind = SingleValueKind; 4802 return; 4803 } 4804 4805 // Check if we can derive the value with a linear transformation from the 4806 // table index. 4807 if (isa<IntegerType>(ValueType)) { 4808 bool LinearMappingPossible = true; 4809 APInt PrevVal; 4810 APInt DistToPrev; 4811 assert(TableSize >= 2 && "Should be a SingleValue table."); 4812 // Check if there is the same distance between two consecutive values. 4813 for (uint64_t I = 0; I < TableSize; ++I) { 4814 ConstantInt *ConstVal = dyn_cast<ConstantInt>(TableContents[I]); 4815 if (!ConstVal) { 4816 // This is an undef. We could deal with it, but undefs in lookup tables 4817 // are very seldom. It's probably not worth the additional complexity. 4818 LinearMappingPossible = false; 4819 break; 4820 } 4821 APInt Val = ConstVal->getValue(); 4822 if (I != 0) { 4823 APInt Dist = Val - PrevVal; 4824 if (I == 1) { 4825 DistToPrev = Dist; 4826 } else if (Dist != DistToPrev) { 4827 LinearMappingPossible = false; 4828 break; 4829 } 4830 } 4831 PrevVal = Val; 4832 } 4833 if (LinearMappingPossible) { 4834 LinearOffset = cast<ConstantInt>(TableContents[0]); 4835 LinearMultiplier = ConstantInt::get(M.getContext(), DistToPrev); 4836 Kind = LinearMapKind; 4837 ++NumLinearMaps; 4838 return; 4839 } 4840 } 4841 4842 // If the type is integer and the table fits in a register, build a bitmap. 4843 if (WouldFitInRegister(DL, TableSize, ValueType)) { 4844 IntegerType *IT = cast<IntegerType>(ValueType); 4845 APInt TableInt(TableSize * IT->getBitWidth(), 0); 4846 for (uint64_t I = TableSize; I > 0; --I) { 4847 TableInt <<= IT->getBitWidth(); 4848 // Insert values into the bitmap. Undef values are set to zero. 4849 if (!isa<UndefValue>(TableContents[I - 1])) { 4850 ConstantInt *Val = cast<ConstantInt>(TableContents[I - 1]); 4851 TableInt |= Val->getValue().zext(TableInt.getBitWidth()); 4852 } 4853 } 4854 BitMap = ConstantInt::get(M.getContext(), TableInt); 4855 BitMapElementTy = IT; 4856 Kind = BitMapKind; 4857 ++NumBitMaps; 4858 return; 4859 } 4860 4861 // Store the table in an array. 4862 ArrayType *ArrayTy = ArrayType::get(ValueType, TableSize); 4863 Constant *Initializer = ConstantArray::get(ArrayTy, TableContents); 4864 4865 Array = new GlobalVariable(M, ArrayTy, /*constant=*/true, 4866 GlobalVariable::PrivateLinkage, Initializer, 4867 "switch.table"); 4868 Array->setUnnamedAddr(GlobalValue::UnnamedAddr::Global); 4869 Kind = ArrayKind; 4870 } 4871 4872 Value *SwitchLookupTable::BuildLookup(Value *Index, IRBuilder<> &Builder) { 4873 switch (Kind) { 4874 case SingleValueKind: 4875 return SingleValue; 4876 case LinearMapKind: { 4877 // Derive the result value from the input value. 4878 Value *Result = Builder.CreateIntCast(Index, LinearMultiplier->getType(), 4879 false, "switch.idx.cast"); 4880 if (!LinearMultiplier->isOne()) 4881 Result = Builder.CreateMul(Result, LinearMultiplier, "switch.idx.mult"); 4882 if (!LinearOffset->isZero()) 4883 Result = Builder.CreateAdd(Result, LinearOffset, "switch.offset"); 4884 return Result; 4885 } 4886 case BitMapKind: { 4887 // Type of the bitmap (e.g. i59). 4888 IntegerType *MapTy = BitMap->getType(); 4889 4890 // Cast Index to the same type as the bitmap. 4891 // Note: The Index is <= the number of elements in the table, so 4892 // truncating it to the width of the bitmask is safe. 4893 Value *ShiftAmt = Builder.CreateZExtOrTrunc(Index, MapTy, "switch.cast"); 4894 4895 // Multiply the shift amount by the element width. 4896 ShiftAmt = Builder.CreateMul( 4897 ShiftAmt, ConstantInt::get(MapTy, BitMapElementTy->getBitWidth()), 4898 "switch.shiftamt"); 4899 4900 // Shift down. 4901 Value *DownShifted = 4902 Builder.CreateLShr(BitMap, ShiftAmt, "switch.downshift"); 4903 // Mask off. 4904 return Builder.CreateTrunc(DownShifted, BitMapElementTy, "switch.masked"); 4905 } 4906 case ArrayKind: { 4907 // Make sure the table index will not overflow when treated as signed. 4908 IntegerType *IT = cast<IntegerType>(Index->getType()); 4909 uint64_t TableSize = 4910 Array->getInitializer()->getType()->getArrayNumElements(); 4911 if (TableSize > (1ULL << (IT->getBitWidth() - 1))) 4912 Index = Builder.CreateZExt( 4913 Index, IntegerType::get(IT->getContext(), IT->getBitWidth() + 1), 4914 "switch.tableidx.zext"); 4915 4916 Value *GEPIndices[] = {Builder.getInt32(0), Index}; 4917 Value *GEP = Builder.CreateInBoundsGEP(Array->getValueType(), Array, 4918 GEPIndices, "switch.gep"); 4919 return Builder.CreateLoad(GEP, "switch.load"); 4920 } 4921 } 4922 llvm_unreachable("Unknown lookup table kind!"); 4923 } 4924 4925 bool SwitchLookupTable::WouldFitInRegister(const DataLayout &DL, 4926 uint64_t TableSize, 4927 Type *ElementType) { 4928 auto *IT = dyn_cast<IntegerType>(ElementType); 4929 if (!IT) 4930 return false; 4931 // FIXME: If the type is wider than it needs to be, e.g. i8 but all values 4932 // are <= 15, we could try to narrow the type. 4933 4934 // Avoid overflow, fitsInLegalInteger uses unsigned int for the width. 4935 if (TableSize >= UINT_MAX / IT->getBitWidth()) 4936 return false; 4937 return DL.fitsInLegalInteger(TableSize * IT->getBitWidth()); 4938 } 4939 4940 /// Determine whether a lookup table should be built for this switch, based on 4941 /// the number of cases, size of the table, and the types of the results. 4942 static bool 4943 ShouldBuildLookupTable(SwitchInst *SI, uint64_t TableSize, 4944 const TargetTransformInfo &TTI, const DataLayout &DL, 4945 const SmallDenseMap<PHINode *, Type *> &ResultTypes) { 4946 if (SI->getNumCases() > TableSize || TableSize >= UINT64_MAX / 10) 4947 return false; // TableSize overflowed, or mul below might overflow. 4948 4949 bool AllTablesFitInRegister = true; 4950 bool HasIllegalType = false; 4951 for (const auto &I : ResultTypes) { 4952 Type *Ty = I.second; 4953 4954 // Saturate this flag to true. 4955 HasIllegalType = HasIllegalType || !TTI.isTypeLegal(Ty); 4956 4957 // Saturate this flag to false. 4958 AllTablesFitInRegister = 4959 AllTablesFitInRegister && 4960 SwitchLookupTable::WouldFitInRegister(DL, TableSize, Ty); 4961 4962 // If both flags saturate, we're done. NOTE: This *only* works with 4963 // saturating flags, and all flags have to saturate first due to the 4964 // non-deterministic behavior of iterating over a dense map. 4965 if (HasIllegalType && !AllTablesFitInRegister) 4966 break; 4967 } 4968 4969 // If each table would fit in a register, we should build it anyway. 4970 if (AllTablesFitInRegister) 4971 return true; 4972 4973 // Don't build a table that doesn't fit in-register if it has illegal types. 4974 if (HasIllegalType) 4975 return false; 4976 4977 // The table density should be at least 40%. This is the same criterion as for 4978 // jump tables, see SelectionDAGBuilder::handleJTSwitchCase. 4979 // FIXME: Find the best cut-off. 4980 return SI->getNumCases() * 10 >= TableSize * 4; 4981 } 4982 4983 /// Try to reuse the switch table index compare. Following pattern: 4984 /// \code 4985 /// if (idx < tablesize) 4986 /// r = table[idx]; // table does not contain default_value 4987 /// else 4988 /// r = default_value; 4989 /// if (r != default_value) 4990 /// ... 4991 /// \endcode 4992 /// Is optimized to: 4993 /// \code 4994 /// cond = idx < tablesize; 4995 /// if (cond) 4996 /// r = table[idx]; 4997 /// else 4998 /// r = default_value; 4999 /// if (cond) 5000 /// ... 5001 /// \endcode 5002 /// Jump threading will then eliminate the second if(cond). 5003 static void reuseTableCompare( 5004 User *PhiUser, BasicBlock *PhiBlock, BranchInst *RangeCheckBranch, 5005 Constant *DefaultValue, 5006 const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values) { 5007 5008 ICmpInst *CmpInst = dyn_cast<ICmpInst>(PhiUser); 5009 if (!CmpInst) 5010 return; 5011 5012 // We require that the compare is in the same block as the phi so that jump 5013 // threading can do its work afterwards. 5014 if (CmpInst->getParent() != PhiBlock) 5015 return; 5016 5017 Constant *CmpOp1 = dyn_cast<Constant>(CmpInst->getOperand(1)); 5018 if (!CmpOp1) 5019 return; 5020 5021 Value *RangeCmp = RangeCheckBranch->getCondition(); 5022 Constant *TrueConst = ConstantInt::getTrue(RangeCmp->getType()); 5023 Constant *FalseConst = ConstantInt::getFalse(RangeCmp->getType()); 5024 5025 // Check if the compare with the default value is constant true or false. 5026 Constant *DefaultConst = ConstantExpr::getICmp(CmpInst->getPredicate(), 5027 DefaultValue, CmpOp1, true); 5028 if (DefaultConst != TrueConst && DefaultConst != FalseConst) 5029 return; 5030 5031 // Check if the compare with the case values is distinct from the default 5032 // compare result. 5033 for (auto ValuePair : Values) { 5034 Constant *CaseConst = ConstantExpr::getICmp(CmpInst->getPredicate(), 5035 ValuePair.second, CmpOp1, true); 5036 if (!CaseConst || CaseConst == DefaultConst) 5037 return; 5038 assert((CaseConst == TrueConst || CaseConst == FalseConst) && 5039 "Expect true or false as compare result."); 5040 } 5041 5042 // Check if the branch instruction dominates the phi node. It's a simple 5043 // dominance check, but sufficient for our needs. 5044 // Although this check is invariant in the calling loops, it's better to do it 5045 // at this late stage. Practically we do it at most once for a switch. 5046 BasicBlock *BranchBlock = RangeCheckBranch->getParent(); 5047 for (auto PI = pred_begin(PhiBlock), E = pred_end(PhiBlock); PI != E; ++PI) { 5048 BasicBlock *Pred = *PI; 5049 if (Pred != BranchBlock && Pred->getUniquePredecessor() != BranchBlock) 5050 return; 5051 } 5052 5053 if (DefaultConst == FalseConst) { 5054 // The compare yields the same result. We can replace it. 5055 CmpInst->replaceAllUsesWith(RangeCmp); 5056 ++NumTableCmpReuses; 5057 } else { 5058 // The compare yields the same result, just inverted. We can replace it. 5059 Value *InvertedTableCmp = BinaryOperator::CreateXor( 5060 RangeCmp, ConstantInt::get(RangeCmp->getType(), 1), "inverted.cmp", 5061 RangeCheckBranch); 5062 CmpInst->replaceAllUsesWith(InvertedTableCmp); 5063 ++NumTableCmpReuses; 5064 } 5065 } 5066 5067 /// If the switch is only used to initialize one or more phi nodes in a common 5068 /// successor block with different constant values, replace the switch with 5069 /// lookup tables. 5070 static bool SwitchToLookupTable(SwitchInst *SI, IRBuilder<> &Builder, 5071 const DataLayout &DL, 5072 const TargetTransformInfo &TTI) { 5073 assert(SI->getNumCases() > 1 && "Degenerate switch?"); 5074 5075 // Only build lookup table when we have a target that supports it. 5076 if (!TTI.shouldBuildLookupTables()) 5077 return false; 5078 5079 // FIXME: If the switch is too sparse for a lookup table, perhaps we could 5080 // split off a dense part and build a lookup table for that. 5081 5082 // FIXME: This creates arrays of GEPs to constant strings, which means each 5083 // GEP needs a runtime relocation in PIC code. We should just build one big 5084 // string and lookup indices into that. 5085 5086 // Ignore switches with less than three cases. Lookup tables will not make 5087 // them 5088 // faster, so we don't analyze them. 5089 if (SI->getNumCases() < 3) 5090 return false; 5091 5092 // Figure out the corresponding result for each case value and phi node in the 5093 // common destination, as well as the min and max case values. 5094 assert(SI->case_begin() != SI->case_end()); 5095 SwitchInst::CaseIt CI = SI->case_begin(); 5096 ConstantInt *MinCaseVal = CI.getCaseValue(); 5097 ConstantInt *MaxCaseVal = CI.getCaseValue(); 5098 5099 BasicBlock *CommonDest = nullptr; 5100 typedef SmallVector<std::pair<ConstantInt *, Constant *>, 4> ResultListTy; 5101 SmallDenseMap<PHINode *, ResultListTy> ResultLists; 5102 SmallDenseMap<PHINode *, Constant *> DefaultResults; 5103 SmallDenseMap<PHINode *, Type *> ResultTypes; 5104 SmallVector<PHINode *, 4> PHIs; 5105 5106 for (SwitchInst::CaseIt E = SI->case_end(); CI != E; ++CI) { 5107 ConstantInt *CaseVal = CI.getCaseValue(); 5108 if (CaseVal->getValue().slt(MinCaseVal->getValue())) 5109 MinCaseVal = CaseVal; 5110 if (CaseVal->getValue().sgt(MaxCaseVal->getValue())) 5111 MaxCaseVal = CaseVal; 5112 5113 // Resulting value at phi nodes for this case value. 5114 typedef SmallVector<std::pair<PHINode *, Constant *>, 4> ResultsTy; 5115 ResultsTy Results; 5116 if (!GetCaseResults(SI, CaseVal, CI.getCaseSuccessor(), &CommonDest, 5117 Results, DL)) 5118 return false; 5119 5120 // Append the result from this case to the list for each phi. 5121 for (const auto &I : Results) { 5122 PHINode *PHI = I.first; 5123 Constant *Value = I.second; 5124 if (!ResultLists.count(PHI)) 5125 PHIs.push_back(PHI); 5126 ResultLists[PHI].push_back(std::make_pair(CaseVal, Value)); 5127 } 5128 } 5129 5130 // Keep track of the result types. 5131 for (PHINode *PHI : PHIs) { 5132 ResultTypes[PHI] = ResultLists[PHI][0].second->getType(); 5133 } 5134 5135 uint64_t NumResults = ResultLists[PHIs[0]].size(); 5136 APInt RangeSpread = MaxCaseVal->getValue() - MinCaseVal->getValue(); 5137 uint64_t TableSize = RangeSpread.getLimitedValue() + 1; 5138 bool TableHasHoles = (NumResults < TableSize); 5139 5140 // If the table has holes, we need a constant result for the default case 5141 // or a bitmask that fits in a register. 5142 SmallVector<std::pair<PHINode *, Constant *>, 4> DefaultResultsList; 5143 bool HasDefaultResults = GetCaseResults(SI, nullptr, SI->getDefaultDest(), 5144 &CommonDest, DefaultResultsList, DL); 5145 5146 bool NeedMask = (TableHasHoles && !HasDefaultResults); 5147 if (NeedMask) { 5148 // As an extra penalty for the validity test we require more cases. 5149 if (SI->getNumCases() < 4) // FIXME: Find best threshold value (benchmark). 5150 return false; 5151 if (!DL.fitsInLegalInteger(TableSize)) 5152 return false; 5153 } 5154 5155 for (const auto &I : DefaultResultsList) { 5156 PHINode *PHI = I.first; 5157 Constant *Result = I.second; 5158 DefaultResults[PHI] = Result; 5159 } 5160 5161 if (!ShouldBuildLookupTable(SI, TableSize, TTI, DL, ResultTypes)) 5162 return false; 5163 5164 // Create the BB that does the lookups. 5165 Module &Mod = *CommonDest->getParent()->getParent(); 5166 BasicBlock *LookupBB = BasicBlock::Create( 5167 Mod.getContext(), "switch.lookup", CommonDest->getParent(), CommonDest); 5168 5169 // Compute the table index value. 5170 Builder.SetInsertPoint(SI); 5171 Value *TableIndex = 5172 Builder.CreateSub(SI->getCondition(), MinCaseVal, "switch.tableidx"); 5173 5174 // Compute the maximum table size representable by the integer type we are 5175 // switching upon. 5176 unsigned CaseSize = MinCaseVal->getType()->getPrimitiveSizeInBits(); 5177 uint64_t MaxTableSize = CaseSize > 63 ? UINT64_MAX : 1ULL << CaseSize; 5178 assert(MaxTableSize >= TableSize && 5179 "It is impossible for a switch to have more entries than the max " 5180 "representable value of its input integer type's size."); 5181 5182 // If the default destination is unreachable, or if the lookup table covers 5183 // all values of the conditional variable, branch directly to the lookup table 5184 // BB. Otherwise, check that the condition is within the case range. 5185 const bool DefaultIsReachable = 5186 !isa<UnreachableInst>(SI->getDefaultDest()->getFirstNonPHIOrDbg()); 5187 const bool GeneratingCoveredLookupTable = (MaxTableSize == TableSize); 5188 BranchInst *RangeCheckBranch = nullptr; 5189 5190 if (!DefaultIsReachable || GeneratingCoveredLookupTable) { 5191 Builder.CreateBr(LookupBB); 5192 // Note: We call removeProdecessor later since we need to be able to get the 5193 // PHI value for the default case in case we're using a bit mask. 5194 } else { 5195 Value *Cmp = Builder.CreateICmpULT( 5196 TableIndex, ConstantInt::get(MinCaseVal->getType(), TableSize)); 5197 RangeCheckBranch = 5198 Builder.CreateCondBr(Cmp, LookupBB, SI->getDefaultDest()); 5199 } 5200 5201 // Populate the BB that does the lookups. 5202 Builder.SetInsertPoint(LookupBB); 5203 5204 if (NeedMask) { 5205 // Before doing the lookup we do the hole check. 5206 // The LookupBB is therefore re-purposed to do the hole check 5207 // and we create a new LookupBB. 5208 BasicBlock *MaskBB = LookupBB; 5209 MaskBB->setName("switch.hole_check"); 5210 LookupBB = BasicBlock::Create(Mod.getContext(), "switch.lookup", 5211 CommonDest->getParent(), CommonDest); 5212 5213 // Make the mask's bitwidth at least 8bit and a power-of-2 to avoid 5214 // unnecessary illegal types. 5215 uint64_t TableSizePowOf2 = NextPowerOf2(std::max(7ULL, TableSize - 1ULL)); 5216 APInt MaskInt(TableSizePowOf2, 0); 5217 APInt One(TableSizePowOf2, 1); 5218 // Build bitmask; fill in a 1 bit for every case. 5219 const ResultListTy &ResultList = ResultLists[PHIs[0]]; 5220 for (size_t I = 0, E = ResultList.size(); I != E; ++I) { 5221 uint64_t Idx = (ResultList[I].first->getValue() - MinCaseVal->getValue()) 5222 .getLimitedValue(); 5223 MaskInt |= One << Idx; 5224 } 5225 ConstantInt *TableMask = ConstantInt::get(Mod.getContext(), MaskInt); 5226 5227 // Get the TableIndex'th bit of the bitmask. 5228 // If this bit is 0 (meaning hole) jump to the default destination, 5229 // else continue with table lookup. 5230 IntegerType *MapTy = TableMask->getType(); 5231 Value *MaskIndex = 5232 Builder.CreateZExtOrTrunc(TableIndex, MapTy, "switch.maskindex"); 5233 Value *Shifted = Builder.CreateLShr(TableMask, MaskIndex, "switch.shifted"); 5234 Value *LoBit = Builder.CreateTrunc( 5235 Shifted, Type::getInt1Ty(Mod.getContext()), "switch.lobit"); 5236 Builder.CreateCondBr(LoBit, LookupBB, SI->getDefaultDest()); 5237 5238 Builder.SetInsertPoint(LookupBB); 5239 AddPredecessorToBlock(SI->getDefaultDest(), MaskBB, SI->getParent()); 5240 } 5241 5242 if (!DefaultIsReachable || GeneratingCoveredLookupTable) { 5243 // We cached PHINodes in PHIs, to avoid accessing deleted PHINodes later, 5244 // do not delete PHINodes here. 5245 SI->getDefaultDest()->removePredecessor(SI->getParent(), 5246 /*DontDeleteUselessPHIs=*/true); 5247 } 5248 5249 bool ReturnedEarly = false; 5250 for (size_t I = 0, E = PHIs.size(); I != E; ++I) { 5251 PHINode *PHI = PHIs[I]; 5252 const ResultListTy &ResultList = ResultLists[PHI]; 5253 5254 // If using a bitmask, use any value to fill the lookup table holes. 5255 Constant *DV = NeedMask ? ResultLists[PHI][0].second : DefaultResults[PHI]; 5256 SwitchLookupTable Table(Mod, TableSize, MinCaseVal, ResultList, DV, DL); 5257 5258 Value *Result = Table.BuildLookup(TableIndex, Builder); 5259 5260 // If the result is used to return immediately from the function, we want to 5261 // do that right here. 5262 if (PHI->hasOneUse() && isa<ReturnInst>(*PHI->user_begin()) && 5263 PHI->user_back() == CommonDest->getFirstNonPHIOrDbg()) { 5264 Builder.CreateRet(Result); 5265 ReturnedEarly = true; 5266 break; 5267 } 5268 5269 // Do a small peephole optimization: re-use the switch table compare if 5270 // possible. 5271 if (!TableHasHoles && HasDefaultResults && RangeCheckBranch) { 5272 BasicBlock *PhiBlock = PHI->getParent(); 5273 // Search for compare instructions which use the phi. 5274 for (auto *User : PHI->users()) { 5275 reuseTableCompare(User, PhiBlock, RangeCheckBranch, DV, ResultList); 5276 } 5277 } 5278 5279 PHI->addIncoming(Result, LookupBB); 5280 } 5281 5282 if (!ReturnedEarly) 5283 Builder.CreateBr(CommonDest); 5284 5285 // Remove the switch. 5286 for (unsigned i = 0, e = SI->getNumSuccessors(); i < e; ++i) { 5287 BasicBlock *Succ = SI->getSuccessor(i); 5288 5289 if (Succ == SI->getDefaultDest()) 5290 continue; 5291 Succ->removePredecessor(SI->getParent()); 5292 } 5293 SI->eraseFromParent(); 5294 5295 ++NumLookupTables; 5296 if (NeedMask) 5297 ++NumLookupTablesHoles; 5298 return true; 5299 } 5300 5301 static bool isSwitchDense(ArrayRef<int64_t> Values) { 5302 // See also SelectionDAGBuilder::isDense(), which this function was based on. 5303 uint64_t Diff = (uint64_t)Values.back() - (uint64_t)Values.front(); 5304 uint64_t Range = Diff + 1; 5305 uint64_t NumCases = Values.size(); 5306 // 40% is the default density for building a jump table in optsize/minsize mode. 5307 uint64_t MinDensity = 40; 5308 5309 return NumCases * 100 >= Range * MinDensity; 5310 } 5311 5312 // Try and transform a switch that has "holes" in it to a contiguous sequence 5313 // of cases. 5314 // 5315 // A switch such as: switch(i) {case 5: case 9: case 13: case 17:} can be 5316 // range-reduced to: switch ((i-5) / 4) {case 0: case 1: case 2: case 3:}. 5317 // 5318 // This converts a sparse switch into a dense switch which allows better 5319 // lowering and could also allow transforming into a lookup table. 5320 static bool ReduceSwitchRange(SwitchInst *SI, IRBuilder<> &Builder, 5321 const DataLayout &DL, 5322 const TargetTransformInfo &TTI) { 5323 auto *CondTy = cast<IntegerType>(SI->getCondition()->getType()); 5324 if (CondTy->getIntegerBitWidth() > 64 || 5325 !DL.fitsInLegalInteger(CondTy->getIntegerBitWidth())) 5326 return false; 5327 // Only bother with this optimization if there are more than 3 switch cases; 5328 // SDAG will only bother creating jump tables for 4 or more cases. 5329 if (SI->getNumCases() < 4) 5330 return false; 5331 5332 // This transform is agnostic to the signedness of the input or case values. We 5333 // can treat the case values as signed or unsigned. We can optimize more common 5334 // cases such as a sequence crossing zero {-4,0,4,8} if we interpret case values 5335 // as signed. 5336 SmallVector<int64_t,4> Values; 5337 for (auto &C : SI->cases()) 5338 Values.push_back(C.getCaseValue()->getValue().getSExtValue()); 5339 std::sort(Values.begin(), Values.end()); 5340 5341 // If the switch is already dense, there's nothing useful to do here. 5342 if (isSwitchDense(Values)) 5343 return false; 5344 5345 // First, transform the values such that they start at zero and ascend. 5346 int64_t Base = Values[0]; 5347 for (auto &V : Values) 5348 V -= Base; 5349 5350 // Now we have signed numbers that have been shifted so that, given enough 5351 // precision, there are no negative values. Since the rest of the transform 5352 // is bitwise only, we switch now to an unsigned representation. 5353 uint64_t GCD = 0; 5354 for (auto &V : Values) 5355 GCD = llvm::GreatestCommonDivisor64(GCD, (uint64_t)V); 5356 5357 // This transform can be done speculatively because it is so cheap - it results 5358 // in a single rotate operation being inserted. This can only happen if the 5359 // factor extracted is a power of 2. 5360 // FIXME: If the GCD is an odd number we can multiply by the multiplicative 5361 // inverse of GCD and then perform this transform. 5362 // FIXME: It's possible that optimizing a switch on powers of two might also 5363 // be beneficial - flag values are often powers of two and we could use a CLZ 5364 // as the key function. 5365 if (GCD <= 1 || !llvm::isPowerOf2_64(GCD)) 5366 // No common divisor found or too expensive to compute key function. 5367 return false; 5368 5369 unsigned Shift = llvm::Log2_64(GCD); 5370 for (auto &V : Values) 5371 V = (int64_t)((uint64_t)V >> Shift); 5372 5373 if (!isSwitchDense(Values)) 5374 // Transform didn't create a dense switch. 5375 return false; 5376 5377 // The obvious transform is to shift the switch condition right and emit a 5378 // check that the condition actually cleanly divided by GCD, i.e. 5379 // C & (1 << Shift - 1) == 0 5380 // inserting a new CFG edge to handle the case where it didn't divide cleanly. 5381 // 5382 // A cheaper way of doing this is a simple ROTR(C, Shift). This performs the 5383 // shift and puts the shifted-off bits in the uppermost bits. If any of these 5384 // are nonzero then the switch condition will be very large and will hit the 5385 // default case. 5386 5387 auto *Ty = cast<IntegerType>(SI->getCondition()->getType()); 5388 Builder.SetInsertPoint(SI); 5389 auto *ShiftC = ConstantInt::get(Ty, Shift); 5390 auto *Sub = Builder.CreateSub(SI->getCondition(), ConstantInt::get(Ty, Base)); 5391 auto *LShr = Builder.CreateLShr(Sub, ShiftC); 5392 auto *Shl = Builder.CreateShl(Sub, Ty->getBitWidth() - Shift); 5393 auto *Rot = Builder.CreateOr(LShr, Shl); 5394 SI->replaceUsesOfWith(SI->getCondition(), Rot); 5395 5396 for (SwitchInst::CaseIt C = SI->case_begin(), E = SI->case_end(); C != E; 5397 ++C) { 5398 auto *Orig = C.getCaseValue(); 5399 auto Sub = Orig->getValue() - APInt(Ty->getBitWidth(), Base); 5400 C.setValue( 5401 cast<ConstantInt>(ConstantInt::get(Ty, Sub.lshr(ShiftC->getValue())))); 5402 } 5403 return true; 5404 } 5405 5406 bool SimplifyCFGOpt::SimplifySwitch(SwitchInst *SI, IRBuilder<> &Builder) { 5407 BasicBlock *BB = SI->getParent(); 5408 5409 if (isValueEqualityComparison(SI)) { 5410 // If we only have one predecessor, and if it is a branch on this value, 5411 // see if that predecessor totally determines the outcome of this switch. 5412 if (BasicBlock *OnlyPred = BB->getSinglePredecessor()) 5413 if (SimplifyEqualityComparisonWithOnlyPredecessor(SI, OnlyPred, Builder)) 5414 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5415 5416 Value *Cond = SI->getCondition(); 5417 if (SelectInst *Select = dyn_cast<SelectInst>(Cond)) 5418 if (SimplifySwitchOnSelect(SI, Select)) 5419 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5420 5421 // If the block only contains the switch, see if we can fold the block 5422 // away into any preds. 5423 BasicBlock::iterator BBI = BB->begin(); 5424 // Ignore dbg intrinsics. 5425 while (isa<DbgInfoIntrinsic>(BBI)) 5426 ++BBI; 5427 if (SI == &*BBI) 5428 if (FoldValueComparisonIntoPredecessors(SI, Builder)) 5429 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5430 } 5431 5432 // Try to transform the switch into an icmp and a branch. 5433 if (TurnSwitchRangeIntoICmp(SI, Builder)) 5434 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5435 5436 // Remove unreachable cases. 5437 if (EliminateDeadSwitchCases(SI, AC, DL)) 5438 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5439 5440 if (SwitchToSelect(SI, Builder, AC, DL)) 5441 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5442 5443 if (ForwardSwitchConditionToPHI(SI)) 5444 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5445 5446 if (SwitchToLookupTable(SI, Builder, DL, TTI)) 5447 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5448 5449 if (ReduceSwitchRange(SI, Builder, DL, TTI)) 5450 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5451 5452 return false; 5453 } 5454 5455 bool SimplifyCFGOpt::SimplifyIndirectBr(IndirectBrInst *IBI) { 5456 BasicBlock *BB = IBI->getParent(); 5457 bool Changed = false; 5458 5459 // Eliminate redundant destinations. 5460 SmallPtrSet<Value *, 8> Succs; 5461 for (unsigned i = 0, e = IBI->getNumDestinations(); i != e; ++i) { 5462 BasicBlock *Dest = IBI->getDestination(i); 5463 if (!Dest->hasAddressTaken() || !Succs.insert(Dest).second) { 5464 Dest->removePredecessor(BB); 5465 IBI->removeDestination(i); 5466 --i; 5467 --e; 5468 Changed = true; 5469 } 5470 } 5471 5472 if (IBI->getNumDestinations() == 0) { 5473 // If the indirectbr has no successors, change it to unreachable. 5474 new UnreachableInst(IBI->getContext(), IBI); 5475 EraseTerminatorInstAndDCECond(IBI); 5476 return true; 5477 } 5478 5479 if (IBI->getNumDestinations() == 1) { 5480 // If the indirectbr has one successor, change it to a direct branch. 5481 BranchInst::Create(IBI->getDestination(0), IBI); 5482 EraseTerminatorInstAndDCECond(IBI); 5483 return true; 5484 } 5485 5486 if (SelectInst *SI = dyn_cast<SelectInst>(IBI->getAddress())) { 5487 if (SimplifyIndirectBrOnSelect(IBI, SI)) 5488 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5489 } 5490 return Changed; 5491 } 5492 5493 /// Given an block with only a single landing pad and a unconditional branch 5494 /// try to find another basic block which this one can be merged with. This 5495 /// handles cases where we have multiple invokes with unique landing pads, but 5496 /// a shared handler. 5497 /// 5498 /// We specifically choose to not worry about merging non-empty blocks 5499 /// here. That is a PRE/scheduling problem and is best solved elsewhere. In 5500 /// practice, the optimizer produces empty landing pad blocks quite frequently 5501 /// when dealing with exception dense code. (see: instcombine, gvn, if-else 5502 /// sinking in this file) 5503 /// 5504 /// This is primarily a code size optimization. We need to avoid performing 5505 /// any transform which might inhibit optimization (such as our ability to 5506 /// specialize a particular handler via tail commoning). We do this by not 5507 /// merging any blocks which require us to introduce a phi. Since the same 5508 /// values are flowing through both blocks, we don't loose any ability to 5509 /// specialize. If anything, we make such specialization more likely. 5510 /// 5511 /// TODO - This transformation could remove entries from a phi in the target 5512 /// block when the inputs in the phi are the same for the two blocks being 5513 /// merged. In some cases, this could result in removal of the PHI entirely. 5514 static bool TryToMergeLandingPad(LandingPadInst *LPad, BranchInst *BI, 5515 BasicBlock *BB) { 5516 auto Succ = BB->getUniqueSuccessor(); 5517 assert(Succ); 5518 // If there's a phi in the successor block, we'd likely have to introduce 5519 // a phi into the merged landing pad block. 5520 if (isa<PHINode>(*Succ->begin())) 5521 return false; 5522 5523 for (BasicBlock *OtherPred : predecessors(Succ)) { 5524 if (BB == OtherPred) 5525 continue; 5526 BasicBlock::iterator I = OtherPred->begin(); 5527 LandingPadInst *LPad2 = dyn_cast<LandingPadInst>(I); 5528 if (!LPad2 || !LPad2->isIdenticalTo(LPad)) 5529 continue; 5530 for (++I; isa<DbgInfoIntrinsic>(I); ++I) { 5531 } 5532 BranchInst *BI2 = dyn_cast<BranchInst>(I); 5533 if (!BI2 || !BI2->isIdenticalTo(BI)) 5534 continue; 5535 5536 // We've found an identical block. Update our predecessors to take that 5537 // path instead and make ourselves dead. 5538 SmallSet<BasicBlock *, 16> Preds; 5539 Preds.insert(pred_begin(BB), pred_end(BB)); 5540 for (BasicBlock *Pred : Preds) { 5541 InvokeInst *II = cast<InvokeInst>(Pred->getTerminator()); 5542 assert(II->getNormalDest() != BB && II->getUnwindDest() == BB && 5543 "unexpected successor"); 5544 II->setUnwindDest(OtherPred); 5545 } 5546 5547 // The debug info in OtherPred doesn't cover the merged control flow that 5548 // used to go through BB. We need to delete it or update it. 5549 for (auto I = OtherPred->begin(), E = OtherPred->end(); I != E;) { 5550 Instruction &Inst = *I; 5551 I++; 5552 if (isa<DbgInfoIntrinsic>(Inst)) 5553 Inst.eraseFromParent(); 5554 } 5555 5556 SmallSet<BasicBlock *, 16> Succs; 5557 Succs.insert(succ_begin(BB), succ_end(BB)); 5558 for (BasicBlock *Succ : Succs) { 5559 Succ->removePredecessor(BB); 5560 } 5561 5562 IRBuilder<> Builder(BI); 5563 Builder.CreateUnreachable(); 5564 BI->eraseFromParent(); 5565 return true; 5566 } 5567 return false; 5568 } 5569 5570 bool SimplifyCFGOpt::SimplifyUncondBranch(BranchInst *BI, 5571 IRBuilder<> &Builder) { 5572 BasicBlock *BB = BI->getParent(); 5573 5574 if (SinkCommon && SinkThenElseCodeToEnd(BI)) 5575 return true; 5576 5577 // If the Terminator is the only non-phi instruction, simplify the block. 5578 // if LoopHeader is provided, check if the block is a loop header 5579 // (This is for early invocations before loop simplify and vectorization 5580 // to keep canonical loop forms for nested loops. 5581 // These blocks can be eliminated when the pass is invoked later 5582 // in the back-end.) 5583 BasicBlock::iterator I = BB->getFirstNonPHIOrDbg()->getIterator(); 5584 if (I->isTerminator() && BB != &BB->getParent()->getEntryBlock() && 5585 (!LoopHeaders || !LoopHeaders->count(BB)) && 5586 TryToSimplifyUncondBranchFromEmptyBlock(BB)) 5587 return true; 5588 5589 // If the only instruction in the block is a seteq/setne comparison 5590 // against a constant, try to simplify the block. 5591 if (ICmpInst *ICI = dyn_cast<ICmpInst>(I)) 5592 if (ICI->isEquality() && isa<ConstantInt>(ICI->getOperand(1))) { 5593 for (++I; isa<DbgInfoIntrinsic>(I); ++I) 5594 ; 5595 if (I->isTerminator() && 5596 TryToSimplifyUncondBranchWithICmpInIt(ICI, Builder, DL, TTI, 5597 BonusInstThreshold, AC)) 5598 return true; 5599 } 5600 5601 // See if we can merge an empty landing pad block with another which is 5602 // equivalent. 5603 if (LandingPadInst *LPad = dyn_cast<LandingPadInst>(I)) { 5604 for (++I; isa<DbgInfoIntrinsic>(I); ++I) { 5605 } 5606 if (I->isTerminator() && TryToMergeLandingPad(LPad, BI, BB)) 5607 return true; 5608 } 5609 5610 // If this basic block is ONLY a compare and a branch, and if a predecessor 5611 // branches to us and our successor, fold the comparison into the 5612 // predecessor and use logical operations to update the incoming value 5613 // for PHI nodes in common successor. 5614 if (FoldBranchToCommonDest(BI, BonusInstThreshold)) 5615 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5616 return false; 5617 } 5618 5619 static BasicBlock *allPredecessorsComeFromSameSource(BasicBlock *BB) { 5620 BasicBlock *PredPred = nullptr; 5621 for (auto *P : predecessors(BB)) { 5622 BasicBlock *PPred = P->getSinglePredecessor(); 5623 if (!PPred || (PredPred && PredPred != PPred)) 5624 return nullptr; 5625 PredPred = PPred; 5626 } 5627 return PredPred; 5628 } 5629 5630 bool SimplifyCFGOpt::SimplifyCondBranch(BranchInst *BI, IRBuilder<> &Builder) { 5631 BasicBlock *BB = BI->getParent(); 5632 5633 // Conditional branch 5634 if (isValueEqualityComparison(BI)) { 5635 // If we only have one predecessor, and if it is a branch on this value, 5636 // see if that predecessor totally determines the outcome of this 5637 // switch. 5638 if (BasicBlock *OnlyPred = BB->getSinglePredecessor()) 5639 if (SimplifyEqualityComparisonWithOnlyPredecessor(BI, OnlyPred, Builder)) 5640 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5641 5642 // This block must be empty, except for the setcond inst, if it exists. 5643 // Ignore dbg intrinsics. 5644 BasicBlock::iterator I = BB->begin(); 5645 // Ignore dbg intrinsics. 5646 while (isa<DbgInfoIntrinsic>(I)) 5647 ++I; 5648 if (&*I == BI) { 5649 if (FoldValueComparisonIntoPredecessors(BI, Builder)) 5650 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5651 } else if (&*I == cast<Instruction>(BI->getCondition())) { 5652 ++I; 5653 // Ignore dbg intrinsics. 5654 while (isa<DbgInfoIntrinsic>(I)) 5655 ++I; 5656 if (&*I == BI && FoldValueComparisonIntoPredecessors(BI, Builder)) 5657 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5658 } 5659 } 5660 5661 // Try to turn "br (X == 0 | X == 1), T, F" into a switch instruction. 5662 if (SimplifyBranchOnICmpChain(BI, Builder, DL)) 5663 return true; 5664 5665 // If this basic block has a single dominating predecessor block and the 5666 // dominating block's condition implies BI's condition, we know the direction 5667 // of the BI branch. 5668 if (BasicBlock *Dom = BB->getSinglePredecessor()) { 5669 auto *PBI = dyn_cast_or_null<BranchInst>(Dom->getTerminator()); 5670 if (PBI && PBI->isConditional() && 5671 PBI->getSuccessor(0) != PBI->getSuccessor(1) && 5672 (PBI->getSuccessor(0) == BB || PBI->getSuccessor(1) == BB)) { 5673 bool CondIsFalse = PBI->getSuccessor(1) == BB; 5674 Optional<bool> Implication = isImpliedCondition( 5675 PBI->getCondition(), BI->getCondition(), DL, CondIsFalse); 5676 if (Implication) { 5677 // Turn this into a branch on constant. 5678 auto *OldCond = BI->getCondition(); 5679 ConstantInt *CI = *Implication 5680 ? ConstantInt::getTrue(BB->getContext()) 5681 : ConstantInt::getFalse(BB->getContext()); 5682 BI->setCondition(CI); 5683 RecursivelyDeleteTriviallyDeadInstructions(OldCond); 5684 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5685 } 5686 } 5687 } 5688 5689 // If this basic block is ONLY a compare and a branch, and if a predecessor 5690 // branches to us and one of our successors, fold the comparison into the 5691 // predecessor and use logical operations to pick the right destination. 5692 if (FoldBranchToCommonDest(BI, BonusInstThreshold)) 5693 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5694 5695 // We have a conditional branch to two blocks that are only reachable 5696 // from BI. We know that the condbr dominates the two blocks, so see if 5697 // there is any identical code in the "then" and "else" blocks. If so, we 5698 // can hoist it up to the branching block. 5699 if (BI->getSuccessor(0)->getSinglePredecessor()) { 5700 if (BI->getSuccessor(1)->getSinglePredecessor()) { 5701 if (HoistThenElseCodeToIf(BI, TTI)) 5702 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5703 } else { 5704 // If Successor #1 has multiple preds, we may be able to conditionally 5705 // execute Successor #0 if it branches to Successor #1. 5706 TerminatorInst *Succ0TI = BI->getSuccessor(0)->getTerminator(); 5707 if (Succ0TI->getNumSuccessors() == 1 && 5708 Succ0TI->getSuccessor(0) == BI->getSuccessor(1)) 5709 if (SpeculativelyExecuteBB(BI, BI->getSuccessor(0), TTI)) 5710 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5711 } 5712 } else if (BI->getSuccessor(1)->getSinglePredecessor()) { 5713 // If Successor #0 has multiple preds, we may be able to conditionally 5714 // execute Successor #1 if it branches to Successor #0. 5715 TerminatorInst *Succ1TI = BI->getSuccessor(1)->getTerminator(); 5716 if (Succ1TI->getNumSuccessors() == 1 && 5717 Succ1TI->getSuccessor(0) == BI->getSuccessor(0)) 5718 if (SpeculativelyExecuteBB(BI, BI->getSuccessor(1), TTI)) 5719 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5720 } 5721 5722 // If this is a branch on a phi node in the current block, thread control 5723 // through this block if any PHI node entries are constants. 5724 if (PHINode *PN = dyn_cast<PHINode>(BI->getCondition())) 5725 if (PN->getParent() == BI->getParent()) 5726 if (FoldCondBranchOnPHI(BI, DL)) 5727 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5728 5729 // Scan predecessor blocks for conditional branches. 5730 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) 5731 if (BranchInst *PBI = dyn_cast<BranchInst>((*PI)->getTerminator())) 5732 if (PBI != BI && PBI->isConditional()) 5733 if (SimplifyCondBranchToCondBranch(PBI, BI, DL)) 5734 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5735 5736 // Look for diamond patterns. 5737 if (MergeCondStores) 5738 if (BasicBlock *PrevBB = allPredecessorsComeFromSameSource(BB)) 5739 if (BranchInst *PBI = dyn_cast<BranchInst>(PrevBB->getTerminator())) 5740 if (PBI != BI && PBI->isConditional()) 5741 if (mergeConditionalStores(PBI, BI)) 5742 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5743 5744 return false; 5745 } 5746 5747 /// Check if passing a value to an instruction will cause undefined behavior. 5748 static bool passingValueIsAlwaysUndefined(Value *V, Instruction *I) { 5749 Constant *C = dyn_cast<Constant>(V); 5750 if (!C) 5751 return false; 5752 5753 if (I->use_empty()) 5754 return false; 5755 5756 if (C->isNullValue() || isa<UndefValue>(C)) { 5757 // Only look at the first use, avoid hurting compile time with long uselists 5758 User *Use = *I->user_begin(); 5759 5760 // Now make sure that there are no instructions in between that can alter 5761 // control flow (eg. calls) 5762 for (BasicBlock::iterator 5763 i = ++BasicBlock::iterator(I), 5764 UI = BasicBlock::iterator(dyn_cast<Instruction>(Use)); 5765 i != UI; ++i) 5766 if (i == I->getParent()->end() || i->mayHaveSideEffects()) 5767 return false; 5768 5769 // Look through GEPs. A load from a GEP derived from NULL is still undefined 5770 if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Use)) 5771 if (GEP->getPointerOperand() == I) 5772 return passingValueIsAlwaysUndefined(V, GEP); 5773 5774 // Look through bitcasts. 5775 if (BitCastInst *BC = dyn_cast<BitCastInst>(Use)) 5776 return passingValueIsAlwaysUndefined(V, BC); 5777 5778 // Load from null is undefined. 5779 if (LoadInst *LI = dyn_cast<LoadInst>(Use)) 5780 if (!LI->isVolatile()) 5781 return LI->getPointerAddressSpace() == 0; 5782 5783 // Store to null is undefined. 5784 if (StoreInst *SI = dyn_cast<StoreInst>(Use)) 5785 if (!SI->isVolatile()) 5786 return SI->getPointerAddressSpace() == 0 && 5787 SI->getPointerOperand() == I; 5788 5789 // A call to null is undefined. 5790 if (auto CS = CallSite(Use)) 5791 return CS.getCalledValue() == I; 5792 } 5793 return false; 5794 } 5795 5796 /// If BB has an incoming value that will always trigger undefined behavior 5797 /// (eg. null pointer dereference), remove the branch leading here. 5798 static bool removeUndefIntroducingPredecessor(BasicBlock *BB) { 5799 for (BasicBlock::iterator i = BB->begin(); 5800 PHINode *PHI = dyn_cast<PHINode>(i); ++i) 5801 for (unsigned i = 0, e = PHI->getNumIncomingValues(); i != e; ++i) 5802 if (passingValueIsAlwaysUndefined(PHI->getIncomingValue(i), PHI)) { 5803 TerminatorInst *T = PHI->getIncomingBlock(i)->getTerminator(); 5804 IRBuilder<> Builder(T); 5805 if (BranchInst *BI = dyn_cast<BranchInst>(T)) { 5806 BB->removePredecessor(PHI->getIncomingBlock(i)); 5807 // Turn uncoditional branches into unreachables and remove the dead 5808 // destination from conditional branches. 5809 if (BI->isUnconditional()) 5810 Builder.CreateUnreachable(); 5811 else 5812 Builder.CreateBr(BI->getSuccessor(0) == BB ? BI->getSuccessor(1) 5813 : BI->getSuccessor(0)); 5814 BI->eraseFromParent(); 5815 return true; 5816 } 5817 // TODO: SwitchInst. 5818 } 5819 5820 return false; 5821 } 5822 5823 bool SimplifyCFGOpt::run(BasicBlock *BB) { 5824 bool Changed = false; 5825 5826 assert(BB && BB->getParent() && "Block not embedded in function!"); 5827 assert(BB->getTerminator() && "Degenerate basic block encountered!"); 5828 5829 // Remove basic blocks that have no predecessors (except the entry block)... 5830 // or that just have themself as a predecessor. These are unreachable. 5831 if ((pred_empty(BB) && BB != &BB->getParent()->getEntryBlock()) || 5832 BB->getSinglePredecessor() == BB) { 5833 DEBUG(dbgs() << "Removing BB: \n" << *BB); 5834 DeleteDeadBlock(BB); 5835 return true; 5836 } 5837 5838 // Check to see if we can constant propagate this terminator instruction 5839 // away... 5840 Changed |= ConstantFoldTerminator(BB, true); 5841 5842 // Check for and eliminate duplicate PHI nodes in this block. 5843 Changed |= EliminateDuplicatePHINodes(BB); 5844 5845 // Check for and remove branches that will always cause undefined behavior. 5846 Changed |= removeUndefIntroducingPredecessor(BB); 5847 5848 // Merge basic blocks into their predecessor if there is only one distinct 5849 // pred, and if there is only one distinct successor of the predecessor, and 5850 // if there are no PHI nodes. 5851 // 5852 if (MergeBlockIntoPredecessor(BB)) 5853 return true; 5854 5855 IRBuilder<> Builder(BB); 5856 5857 // If there is a trivial two-entry PHI node in this basic block, and we can 5858 // eliminate it, do so now. 5859 if (PHINode *PN = dyn_cast<PHINode>(BB->begin())) 5860 if (PN->getNumIncomingValues() == 2) 5861 Changed |= FoldTwoEntryPHINode(PN, TTI, DL); 5862 5863 Builder.SetInsertPoint(BB->getTerminator()); 5864 if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) { 5865 if (BI->isUnconditional()) { 5866 if (SimplifyUncondBranch(BI, Builder)) 5867 return true; 5868 } else { 5869 if (SimplifyCondBranch(BI, Builder)) 5870 return true; 5871 } 5872 } else if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) { 5873 if (SimplifyReturn(RI, Builder)) 5874 return true; 5875 } else if (ResumeInst *RI = dyn_cast<ResumeInst>(BB->getTerminator())) { 5876 if (SimplifyResume(RI, Builder)) 5877 return true; 5878 } else if (CleanupReturnInst *RI = 5879 dyn_cast<CleanupReturnInst>(BB->getTerminator())) { 5880 if (SimplifyCleanupReturn(RI)) 5881 return true; 5882 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) { 5883 if (SimplifySwitch(SI, Builder)) 5884 return true; 5885 } else if (UnreachableInst *UI = 5886 dyn_cast<UnreachableInst>(BB->getTerminator())) { 5887 if (SimplifyUnreachable(UI)) 5888 return true; 5889 } else if (IndirectBrInst *IBI = 5890 dyn_cast<IndirectBrInst>(BB->getTerminator())) { 5891 if (SimplifyIndirectBr(IBI)) 5892 return true; 5893 } 5894 5895 return Changed; 5896 } 5897 5898 /// This function is used to do simplification of a CFG. 5899 /// For example, it adjusts branches to branches to eliminate the extra hop, 5900 /// eliminates unreachable basic blocks, and does other "peephole" optimization 5901 /// of the CFG. It returns true if a modification was made. 5902 /// 5903 bool llvm::SimplifyCFG(BasicBlock *BB, const TargetTransformInfo &TTI, 5904 unsigned BonusInstThreshold, AssumptionCache *AC, 5905 SmallPtrSetImpl<BasicBlock *> *LoopHeaders) { 5906 return SimplifyCFGOpt(TTI, BB->getModule()->getDataLayout(), 5907 BonusInstThreshold, AC, LoopHeaders) 5908 .run(BB); 5909 } 5910