1 //===- SimplifyCFG.cpp - Code to perform CFG simplification ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Peephole optimize the CFG. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/ADT/APInt.h" 15 #include "llvm/ADT/ArrayRef.h" 16 #include "llvm/ADT/DenseMap.h" 17 #include "llvm/ADT/Optional.h" 18 #include "llvm/ADT/SetOperations.h" 19 #include "llvm/ADT/SetVector.h" 20 #include "llvm/ADT/SmallPtrSet.h" 21 #include "llvm/ADT/SmallSet.h" 22 #include "llvm/ADT/SmallVector.h" 23 #include "llvm/ADT/Statistic.h" 24 #include "llvm/ADT/STLExtras.h" 25 #include "llvm/Analysis/AssumptionCache.h" 26 #include "llvm/Analysis/ConstantFolding.h" 27 #include "llvm/Analysis/EHPersonalities.h" 28 #include "llvm/Analysis/InstructionSimplify.h" 29 #include "llvm/Analysis/TargetTransformInfo.h" 30 #include "llvm/Analysis/ValueTracking.h" 31 #include "llvm/IR/BasicBlock.h" 32 #include "llvm/IR/CallSite.h" 33 #include "llvm/IR/CFG.h" 34 #include "llvm/IR/Constant.h" 35 #include "llvm/IR/ConstantRange.h" 36 #include "llvm/IR/Constants.h" 37 #include "llvm/IR/DataLayout.h" 38 #include "llvm/IR/DebugInfo.h" 39 #include "llvm/IR/DerivedTypes.h" 40 #include "llvm/IR/GlobalValue.h" 41 #include "llvm/IR/GlobalVariable.h" 42 #include "llvm/IR/IRBuilder.h" 43 #include "llvm/IR/InstrTypes.h" 44 #include "llvm/IR/Instruction.h" 45 #include "llvm/IR/Instructions.h" 46 #include "llvm/IR/IntrinsicInst.h" 47 #include "llvm/IR/Intrinsics.h" 48 #include "llvm/IR/LLVMContext.h" 49 #include "llvm/IR/MDBuilder.h" 50 #include "llvm/IR/Metadata.h" 51 #include "llvm/IR/Module.h" 52 #include "llvm/IR/NoFolder.h" 53 #include "llvm/IR/Operator.h" 54 #include "llvm/IR/PatternMatch.h" 55 #include "llvm/IR/Type.h" 56 #include "llvm/IR/User.h" 57 #include "llvm/IR/Value.h" 58 #include "llvm/IR/DebugInfo.h" 59 #include "llvm/Support/Casting.h" 60 #include "llvm/Support/CommandLine.h" 61 #include "llvm/Support/Debug.h" 62 #include "llvm/Support/ErrorHandling.h" 63 #include "llvm/Support/KnownBits.h" 64 #include "llvm/Support/MathExtras.h" 65 #include "llvm/Support/raw_ostream.h" 66 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 67 #include "llvm/Transforms/Utils/Local.h" 68 #include "llvm/Transforms/Utils/ValueMapper.h" 69 #include <algorithm> 70 #include <cassert> 71 #include <climits> 72 #include <cstddef> 73 #include <cstdint> 74 #include <iterator> 75 #include <map> 76 #include <set> 77 #include <utility> 78 #include <vector> 79 80 using namespace llvm; 81 using namespace PatternMatch; 82 83 #define DEBUG_TYPE "simplifycfg" 84 85 // Chosen as 2 so as to be cheap, but still to have enough power to fold 86 // a select, so the "clamp" idiom (of a min followed by a max) will be caught. 87 // To catch this, we need to fold a compare and a select, hence '2' being the 88 // minimum reasonable default. 89 static cl::opt<unsigned> PHINodeFoldingThreshold( 90 "phi-node-folding-threshold", cl::Hidden, cl::init(2), 91 cl::desc( 92 "Control the amount of phi node folding to perform (default = 2)")); 93 94 static cl::opt<bool> DupRet( 95 "simplifycfg-dup-ret", cl::Hidden, cl::init(false), 96 cl::desc("Duplicate return instructions into unconditional branches")); 97 98 static cl::opt<bool> 99 SinkCommon("simplifycfg-sink-common", cl::Hidden, cl::init(true), 100 cl::desc("Sink common instructions down to the end block")); 101 102 static cl::opt<bool> HoistCondStores( 103 "simplifycfg-hoist-cond-stores", cl::Hidden, cl::init(true), 104 cl::desc("Hoist conditional stores if an unconditional store precedes")); 105 106 static cl::opt<bool> MergeCondStores( 107 "simplifycfg-merge-cond-stores", cl::Hidden, cl::init(true), 108 cl::desc("Hoist conditional stores even if an unconditional store does not " 109 "precede - hoist multiple conditional stores into a single " 110 "predicated store")); 111 112 static cl::opt<bool> MergeCondStoresAggressively( 113 "simplifycfg-merge-cond-stores-aggressively", cl::Hidden, cl::init(false), 114 cl::desc("When merging conditional stores, do so even if the resultant " 115 "basic blocks are unlikely to be if-converted as a result")); 116 117 static cl::opt<bool> SpeculateOneExpensiveInst( 118 "speculate-one-expensive-inst", cl::Hidden, cl::init(true), 119 cl::desc("Allow exactly one expensive instruction to be speculatively " 120 "executed")); 121 122 static cl::opt<unsigned> MaxSpeculationDepth( 123 "max-speculation-depth", cl::Hidden, cl::init(10), 124 cl::desc("Limit maximum recursion depth when calculating costs of " 125 "speculatively executed instructions")); 126 127 STATISTIC(NumBitMaps, "Number of switch instructions turned into bitmaps"); 128 STATISTIC(NumLinearMaps, 129 "Number of switch instructions turned into linear mapping"); 130 STATISTIC(NumLookupTables, 131 "Number of switch instructions turned into lookup tables"); 132 STATISTIC( 133 NumLookupTablesHoles, 134 "Number of switch instructions turned into lookup tables (holes checked)"); 135 STATISTIC(NumTableCmpReuses, "Number of reused switch table lookup compares"); 136 STATISTIC(NumSinkCommons, 137 "Number of common instructions sunk down to the end block"); 138 STATISTIC(NumSpeculations, "Number of speculative executed instructions"); 139 140 namespace { 141 142 // The first field contains the value that the switch produces when a certain 143 // case group is selected, and the second field is a vector containing the 144 // cases composing the case group. 145 typedef SmallVector<std::pair<Constant *, SmallVector<ConstantInt *, 4>>, 2> 146 SwitchCaseResultVectorTy; 147 // The first field contains the phi node that generates a result of the switch 148 // and the second field contains the value generated for a certain case in the 149 // switch for that PHI. 150 typedef SmallVector<std::pair<PHINode *, Constant *>, 4> SwitchCaseResultsTy; 151 152 /// ValueEqualityComparisonCase - Represents a case of a switch. 153 struct ValueEqualityComparisonCase { 154 ConstantInt *Value; 155 BasicBlock *Dest; 156 157 ValueEqualityComparisonCase(ConstantInt *Value, BasicBlock *Dest) 158 : Value(Value), Dest(Dest) {} 159 160 bool operator<(ValueEqualityComparisonCase RHS) const { 161 // Comparing pointers is ok as we only rely on the order for uniquing. 162 return Value < RHS.Value; 163 } 164 165 bool operator==(BasicBlock *RHSDest) const { return Dest == RHSDest; } 166 }; 167 168 class SimplifyCFGOpt { 169 const TargetTransformInfo &TTI; 170 const DataLayout &DL; 171 unsigned BonusInstThreshold; 172 AssumptionCache *AC; 173 SmallPtrSetImpl<BasicBlock *> *LoopHeaders; 174 // See comments in SimplifyCFGOpt::SimplifySwitch. 175 bool LateSimplifyCFG; 176 Value *isValueEqualityComparison(TerminatorInst *TI); 177 BasicBlock *GetValueEqualityComparisonCases( 178 TerminatorInst *TI, std::vector<ValueEqualityComparisonCase> &Cases); 179 bool SimplifyEqualityComparisonWithOnlyPredecessor(TerminatorInst *TI, 180 BasicBlock *Pred, 181 IRBuilder<> &Builder); 182 bool FoldValueComparisonIntoPredecessors(TerminatorInst *TI, 183 IRBuilder<> &Builder); 184 185 bool SimplifyReturn(ReturnInst *RI, IRBuilder<> &Builder); 186 bool SimplifyResume(ResumeInst *RI, IRBuilder<> &Builder); 187 bool SimplifySingleResume(ResumeInst *RI); 188 bool SimplifyCommonResume(ResumeInst *RI); 189 bool SimplifyCleanupReturn(CleanupReturnInst *RI); 190 bool SimplifyUnreachable(UnreachableInst *UI); 191 bool SimplifySwitch(SwitchInst *SI, IRBuilder<> &Builder); 192 bool SimplifyIndirectBr(IndirectBrInst *IBI); 193 bool SimplifyUncondBranch(BranchInst *BI, IRBuilder<> &Builder); 194 bool SimplifyCondBranch(BranchInst *BI, IRBuilder<> &Builder); 195 196 public: 197 SimplifyCFGOpt(const TargetTransformInfo &TTI, const DataLayout &DL, 198 unsigned BonusInstThreshold, AssumptionCache *AC, 199 SmallPtrSetImpl<BasicBlock *> *LoopHeaders, 200 bool LateSimplifyCFG) 201 : TTI(TTI), DL(DL), BonusInstThreshold(BonusInstThreshold), AC(AC), 202 LoopHeaders(LoopHeaders), LateSimplifyCFG(LateSimplifyCFG) {} 203 204 bool run(BasicBlock *BB); 205 }; 206 207 } // end anonymous namespace 208 209 /// Return true if it is safe to merge these two 210 /// terminator instructions together. 211 static bool 212 SafeToMergeTerminators(TerminatorInst *SI1, TerminatorInst *SI2, 213 SmallSetVector<BasicBlock *, 4> *FailBlocks = nullptr) { 214 if (SI1 == SI2) 215 return false; // Can't merge with self! 216 217 // It is not safe to merge these two switch instructions if they have a common 218 // successor, and if that successor has a PHI node, and if *that* PHI node has 219 // conflicting incoming values from the two switch blocks. 220 BasicBlock *SI1BB = SI1->getParent(); 221 BasicBlock *SI2BB = SI2->getParent(); 222 223 SmallPtrSet<BasicBlock *, 16> SI1Succs(succ_begin(SI1BB), succ_end(SI1BB)); 224 bool Fail = false; 225 for (BasicBlock *Succ : successors(SI2BB)) 226 if (SI1Succs.count(Succ)) 227 for (BasicBlock::iterator BBI = Succ->begin(); isa<PHINode>(BBI); ++BBI) { 228 PHINode *PN = cast<PHINode>(BBI); 229 if (PN->getIncomingValueForBlock(SI1BB) != 230 PN->getIncomingValueForBlock(SI2BB)) { 231 if (FailBlocks) 232 FailBlocks->insert(Succ); 233 Fail = true; 234 } 235 } 236 237 return !Fail; 238 } 239 240 /// Return true if it is safe and profitable to merge these two terminator 241 /// instructions together, where SI1 is an unconditional branch. PhiNodes will 242 /// store all PHI nodes in common successors. 243 static bool 244 isProfitableToFoldUnconditional(BranchInst *SI1, BranchInst *SI2, 245 Instruction *Cond, 246 SmallVectorImpl<PHINode *> &PhiNodes) { 247 if (SI1 == SI2) 248 return false; // Can't merge with self! 249 assert(SI1->isUnconditional() && SI2->isConditional()); 250 251 // We fold the unconditional branch if we can easily update all PHI nodes in 252 // common successors: 253 // 1> We have a constant incoming value for the conditional branch; 254 // 2> We have "Cond" as the incoming value for the unconditional branch; 255 // 3> SI2->getCondition() and Cond have same operands. 256 CmpInst *Ci2 = dyn_cast<CmpInst>(SI2->getCondition()); 257 if (!Ci2) 258 return false; 259 if (!(Cond->getOperand(0) == Ci2->getOperand(0) && 260 Cond->getOperand(1) == Ci2->getOperand(1)) && 261 !(Cond->getOperand(0) == Ci2->getOperand(1) && 262 Cond->getOperand(1) == Ci2->getOperand(0))) 263 return false; 264 265 BasicBlock *SI1BB = SI1->getParent(); 266 BasicBlock *SI2BB = SI2->getParent(); 267 SmallPtrSet<BasicBlock *, 16> SI1Succs(succ_begin(SI1BB), succ_end(SI1BB)); 268 for (BasicBlock *Succ : successors(SI2BB)) 269 if (SI1Succs.count(Succ)) 270 for (BasicBlock::iterator BBI = Succ->begin(); isa<PHINode>(BBI); ++BBI) { 271 PHINode *PN = cast<PHINode>(BBI); 272 if (PN->getIncomingValueForBlock(SI1BB) != Cond || 273 !isa<ConstantInt>(PN->getIncomingValueForBlock(SI2BB))) 274 return false; 275 PhiNodes.push_back(PN); 276 } 277 return true; 278 } 279 280 /// Update PHI nodes in Succ to indicate that there will now be entries in it 281 /// from the 'NewPred' block. The values that will be flowing into the PHI nodes 282 /// will be the same as those coming in from ExistPred, an existing predecessor 283 /// of Succ. 284 static void AddPredecessorToBlock(BasicBlock *Succ, BasicBlock *NewPred, 285 BasicBlock *ExistPred) { 286 if (!isa<PHINode>(Succ->begin())) 287 return; // Quick exit if nothing to do 288 289 PHINode *PN; 290 for (BasicBlock::iterator I = Succ->begin(); (PN = dyn_cast<PHINode>(I)); ++I) 291 PN->addIncoming(PN->getIncomingValueForBlock(ExistPred), NewPred); 292 } 293 294 /// Compute an abstract "cost" of speculating the given instruction, 295 /// which is assumed to be safe to speculate. TCC_Free means cheap, 296 /// TCC_Basic means less cheap, and TCC_Expensive means prohibitively 297 /// expensive. 298 static unsigned ComputeSpeculationCost(const User *I, 299 const TargetTransformInfo &TTI) { 300 assert(isSafeToSpeculativelyExecute(I) && 301 "Instruction is not safe to speculatively execute!"); 302 return TTI.getUserCost(I); 303 } 304 305 /// If we have a merge point of an "if condition" as accepted above, 306 /// return true if the specified value dominates the block. We 307 /// don't handle the true generality of domination here, just a special case 308 /// which works well enough for us. 309 /// 310 /// If AggressiveInsts is non-null, and if V does not dominate BB, we check to 311 /// see if V (which must be an instruction) and its recursive operands 312 /// that do not dominate BB have a combined cost lower than CostRemaining and 313 /// are non-trapping. If both are true, the instruction is inserted into the 314 /// set and true is returned. 315 /// 316 /// The cost for most non-trapping instructions is defined as 1 except for 317 /// Select whose cost is 2. 318 /// 319 /// After this function returns, CostRemaining is decreased by the cost of 320 /// V plus its non-dominating operands. If that cost is greater than 321 /// CostRemaining, false is returned and CostRemaining is undefined. 322 static bool DominatesMergePoint(Value *V, BasicBlock *BB, 323 SmallPtrSetImpl<Instruction *> *AggressiveInsts, 324 unsigned &CostRemaining, 325 const TargetTransformInfo &TTI, 326 unsigned Depth = 0) { 327 // It is possible to hit a zero-cost cycle (phi/gep instructions for example), 328 // so limit the recursion depth. 329 // TODO: While this recursion limit does prevent pathological behavior, it 330 // would be better to track visited instructions to avoid cycles. 331 if (Depth == MaxSpeculationDepth) 332 return false; 333 334 Instruction *I = dyn_cast<Instruction>(V); 335 if (!I) { 336 // Non-instructions all dominate instructions, but not all constantexprs 337 // can be executed unconditionally. 338 if (ConstantExpr *C = dyn_cast<ConstantExpr>(V)) 339 if (C->canTrap()) 340 return false; 341 return true; 342 } 343 BasicBlock *PBB = I->getParent(); 344 345 // We don't want to allow weird loops that might have the "if condition" in 346 // the bottom of this block. 347 if (PBB == BB) 348 return false; 349 350 // If this instruction is defined in a block that contains an unconditional 351 // branch to BB, then it must be in the 'conditional' part of the "if 352 // statement". If not, it definitely dominates the region. 353 BranchInst *BI = dyn_cast<BranchInst>(PBB->getTerminator()); 354 if (!BI || BI->isConditional() || BI->getSuccessor(0) != BB) 355 return true; 356 357 // If we aren't allowing aggressive promotion anymore, then don't consider 358 // instructions in the 'if region'. 359 if (!AggressiveInsts) 360 return false; 361 362 // If we have seen this instruction before, don't count it again. 363 if (AggressiveInsts->count(I)) 364 return true; 365 366 // Okay, it looks like the instruction IS in the "condition". Check to 367 // see if it's a cheap instruction to unconditionally compute, and if it 368 // only uses stuff defined outside of the condition. If so, hoist it out. 369 if (!isSafeToSpeculativelyExecute(I)) 370 return false; 371 372 unsigned Cost = ComputeSpeculationCost(I, TTI); 373 374 // Allow exactly one instruction to be speculated regardless of its cost 375 // (as long as it is safe to do so). 376 // This is intended to flatten the CFG even if the instruction is a division 377 // or other expensive operation. The speculation of an expensive instruction 378 // is expected to be undone in CodeGenPrepare if the speculation has not 379 // enabled further IR optimizations. 380 if (Cost > CostRemaining && 381 (!SpeculateOneExpensiveInst || !AggressiveInsts->empty() || Depth > 0)) 382 return false; 383 384 // Avoid unsigned wrap. 385 CostRemaining = (Cost > CostRemaining) ? 0 : CostRemaining - Cost; 386 387 // Okay, we can only really hoist these out if their operands do 388 // not take us over the cost threshold. 389 for (User::op_iterator i = I->op_begin(), e = I->op_end(); i != e; ++i) 390 if (!DominatesMergePoint(*i, BB, AggressiveInsts, CostRemaining, TTI, 391 Depth + 1)) 392 return false; 393 // Okay, it's safe to do this! Remember this instruction. 394 AggressiveInsts->insert(I); 395 return true; 396 } 397 398 /// Extract ConstantInt from value, looking through IntToPtr 399 /// and PointerNullValue. Return NULL if value is not a constant int. 400 static ConstantInt *GetConstantInt(Value *V, const DataLayout &DL) { 401 // Normal constant int. 402 ConstantInt *CI = dyn_cast<ConstantInt>(V); 403 if (CI || !isa<Constant>(V) || !V->getType()->isPointerTy()) 404 return CI; 405 406 // This is some kind of pointer constant. Turn it into a pointer-sized 407 // ConstantInt if possible. 408 IntegerType *PtrTy = cast<IntegerType>(DL.getIntPtrType(V->getType())); 409 410 // Null pointer means 0, see SelectionDAGBuilder::getValue(const Value*). 411 if (isa<ConstantPointerNull>(V)) 412 return ConstantInt::get(PtrTy, 0); 413 414 // IntToPtr const int. 415 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) 416 if (CE->getOpcode() == Instruction::IntToPtr) 417 if (ConstantInt *CI = dyn_cast<ConstantInt>(CE->getOperand(0))) { 418 // The constant is very likely to have the right type already. 419 if (CI->getType() == PtrTy) 420 return CI; 421 else 422 return cast<ConstantInt>( 423 ConstantExpr::getIntegerCast(CI, PtrTy, /*isSigned=*/false)); 424 } 425 return nullptr; 426 } 427 428 namespace { 429 430 /// Given a chain of or (||) or and (&&) comparison of a value against a 431 /// constant, this will try to recover the information required for a switch 432 /// structure. 433 /// It will depth-first traverse the chain of comparison, seeking for patterns 434 /// like %a == 12 or %a < 4 and combine them to produce a set of integer 435 /// representing the different cases for the switch. 436 /// Note that if the chain is composed of '||' it will build the set of elements 437 /// that matches the comparisons (i.e. any of this value validate the chain) 438 /// while for a chain of '&&' it will build the set elements that make the test 439 /// fail. 440 struct ConstantComparesGatherer { 441 const DataLayout &DL; 442 Value *CompValue; /// Value found for the switch comparison 443 Value *Extra; /// Extra clause to be checked before the switch 444 SmallVector<ConstantInt *, 8> Vals; /// Set of integers to match in switch 445 unsigned UsedICmps; /// Number of comparisons matched in the and/or chain 446 447 /// Construct and compute the result for the comparison instruction Cond 448 ConstantComparesGatherer(Instruction *Cond, const DataLayout &DL) 449 : DL(DL), CompValue(nullptr), Extra(nullptr), UsedICmps(0) { 450 gather(Cond); 451 } 452 453 /// Prevent copy 454 ConstantComparesGatherer(const ConstantComparesGatherer &) = delete; 455 ConstantComparesGatherer & 456 operator=(const ConstantComparesGatherer &) = delete; 457 458 private: 459 /// Try to set the current value used for the comparison, it succeeds only if 460 /// it wasn't set before or if the new value is the same as the old one 461 bool setValueOnce(Value *NewVal) { 462 if (CompValue && CompValue != NewVal) 463 return false; 464 CompValue = NewVal; 465 return (CompValue != nullptr); 466 } 467 468 /// Try to match Instruction "I" as a comparison against a constant and 469 /// populates the array Vals with the set of values that match (or do not 470 /// match depending on isEQ). 471 /// Return false on failure. On success, the Value the comparison matched 472 /// against is placed in CompValue. 473 /// If CompValue is already set, the function is expected to fail if a match 474 /// is found but the value compared to is different. 475 bool matchInstruction(Instruction *I, bool isEQ) { 476 // If this is an icmp against a constant, handle this as one of the cases. 477 ICmpInst *ICI; 478 ConstantInt *C; 479 if (!((ICI = dyn_cast<ICmpInst>(I)) && 480 (C = GetConstantInt(I->getOperand(1), DL)))) { 481 return false; 482 } 483 484 Value *RHSVal; 485 const APInt *RHSC; 486 487 // Pattern match a special case 488 // (x & ~2^z) == y --> x == y || x == y|2^z 489 // This undoes a transformation done by instcombine to fuse 2 compares. 490 if (ICI->getPredicate() == (isEQ ? ICmpInst::ICMP_EQ : ICmpInst::ICMP_NE)) { 491 492 // It's a little bit hard to see why the following transformations are 493 // correct. Here is a CVC3 program to verify them for 64-bit values: 494 495 /* 496 ONE : BITVECTOR(64) = BVZEROEXTEND(0bin1, 63); 497 x : BITVECTOR(64); 498 y : BITVECTOR(64); 499 z : BITVECTOR(64); 500 mask : BITVECTOR(64) = BVSHL(ONE, z); 501 QUERY( (y & ~mask = y) => 502 ((x & ~mask = y) <=> (x = y OR x = (y | mask))) 503 ); 504 QUERY( (y | mask = y) => 505 ((x | mask = y) <=> (x = y OR x = (y & ~mask))) 506 ); 507 */ 508 509 // Please note that each pattern must be a dual implication (<--> or 510 // iff). One directional implication can create spurious matches. If the 511 // implication is only one-way, an unsatisfiable condition on the left 512 // side can imply a satisfiable condition on the right side. Dual 513 // implication ensures that satisfiable conditions are transformed to 514 // other satisfiable conditions and unsatisfiable conditions are 515 // transformed to other unsatisfiable conditions. 516 517 // Here is a concrete example of a unsatisfiable condition on the left 518 // implying a satisfiable condition on the right: 519 // 520 // mask = (1 << z) 521 // (x & ~mask) == y --> (x == y || x == (y | mask)) 522 // 523 // Substituting y = 3, z = 0 yields: 524 // (x & -2) == 3 --> (x == 3 || x == 2) 525 526 // Pattern match a special case: 527 /* 528 QUERY( (y & ~mask = y) => 529 ((x & ~mask = y) <=> (x = y OR x = (y | mask))) 530 ); 531 */ 532 if (match(ICI->getOperand(0), 533 m_And(m_Value(RHSVal), m_APInt(RHSC)))) { 534 APInt Mask = ~*RHSC; 535 if (Mask.isPowerOf2() && (C->getValue() & ~Mask) == C->getValue()) { 536 // If we already have a value for the switch, it has to match! 537 if (!setValueOnce(RHSVal)) 538 return false; 539 540 Vals.push_back(C); 541 Vals.push_back( 542 ConstantInt::get(C->getContext(), 543 C->getValue() | Mask)); 544 UsedICmps++; 545 return true; 546 } 547 } 548 549 // Pattern match a special case: 550 /* 551 QUERY( (y | mask = y) => 552 ((x | mask = y) <=> (x = y OR x = (y & ~mask))) 553 ); 554 */ 555 if (match(ICI->getOperand(0), 556 m_Or(m_Value(RHSVal), m_APInt(RHSC)))) { 557 APInt Mask = *RHSC; 558 if (Mask.isPowerOf2() && (C->getValue() | Mask) == C->getValue()) { 559 // If we already have a value for the switch, it has to match! 560 if (!setValueOnce(RHSVal)) 561 return false; 562 563 Vals.push_back(C); 564 Vals.push_back(ConstantInt::get(C->getContext(), 565 C->getValue() & ~Mask)); 566 UsedICmps++; 567 return true; 568 } 569 } 570 571 // If we already have a value for the switch, it has to match! 572 if (!setValueOnce(ICI->getOperand(0))) 573 return false; 574 575 UsedICmps++; 576 Vals.push_back(C); 577 return ICI->getOperand(0); 578 } 579 580 // If we have "x ult 3", for example, then we can add 0,1,2 to the set. 581 ConstantRange Span = ConstantRange::makeAllowedICmpRegion( 582 ICI->getPredicate(), C->getValue()); 583 584 // Shift the range if the compare is fed by an add. This is the range 585 // compare idiom as emitted by instcombine. 586 Value *CandidateVal = I->getOperand(0); 587 if (match(I->getOperand(0), m_Add(m_Value(RHSVal), m_APInt(RHSC)))) { 588 Span = Span.subtract(*RHSC); 589 CandidateVal = RHSVal; 590 } 591 592 // If this is an and/!= check, then we are looking to build the set of 593 // value that *don't* pass the and chain. I.e. to turn "x ugt 2" into 594 // x != 0 && x != 1. 595 if (!isEQ) 596 Span = Span.inverse(); 597 598 // If there are a ton of values, we don't want to make a ginormous switch. 599 if (Span.isSizeLargerThan(8) || Span.isEmptySet()) { 600 return false; 601 } 602 603 // If we already have a value for the switch, it has to match! 604 if (!setValueOnce(CandidateVal)) 605 return false; 606 607 // Add all values from the range to the set 608 for (APInt Tmp = Span.getLower(); Tmp != Span.getUpper(); ++Tmp) 609 Vals.push_back(ConstantInt::get(I->getContext(), Tmp)); 610 611 UsedICmps++; 612 return true; 613 } 614 615 /// Given a potentially 'or'd or 'and'd together collection of icmp 616 /// eq/ne/lt/gt instructions that compare a value against a constant, extract 617 /// the value being compared, and stick the list constants into the Vals 618 /// vector. 619 /// One "Extra" case is allowed to differ from the other. 620 void gather(Value *V) { 621 Instruction *I = dyn_cast<Instruction>(V); 622 bool isEQ = (I->getOpcode() == Instruction::Or); 623 624 // Keep a stack (SmallVector for efficiency) for depth-first traversal 625 SmallVector<Value *, 8> DFT; 626 SmallPtrSet<Value *, 8> Visited; 627 628 // Initialize 629 Visited.insert(V); 630 DFT.push_back(V); 631 632 while (!DFT.empty()) { 633 V = DFT.pop_back_val(); 634 635 if (Instruction *I = dyn_cast<Instruction>(V)) { 636 // If it is a || (or && depending on isEQ), process the operands. 637 if (I->getOpcode() == (isEQ ? Instruction::Or : Instruction::And)) { 638 if (Visited.insert(I->getOperand(1)).second) 639 DFT.push_back(I->getOperand(1)); 640 if (Visited.insert(I->getOperand(0)).second) 641 DFT.push_back(I->getOperand(0)); 642 continue; 643 } 644 645 // Try to match the current instruction 646 if (matchInstruction(I, isEQ)) 647 // Match succeed, continue the loop 648 continue; 649 } 650 651 // One element of the sequence of || (or &&) could not be match as a 652 // comparison against the same value as the others. 653 // We allow only one "Extra" case to be checked before the switch 654 if (!Extra) { 655 Extra = V; 656 continue; 657 } 658 // Failed to parse a proper sequence, abort now 659 CompValue = nullptr; 660 break; 661 } 662 } 663 }; 664 665 } // end anonymous namespace 666 667 static void EraseTerminatorInstAndDCECond(TerminatorInst *TI) { 668 Instruction *Cond = nullptr; 669 if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 670 Cond = dyn_cast<Instruction>(SI->getCondition()); 671 } else if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { 672 if (BI->isConditional()) 673 Cond = dyn_cast<Instruction>(BI->getCondition()); 674 } else if (IndirectBrInst *IBI = dyn_cast<IndirectBrInst>(TI)) { 675 Cond = dyn_cast<Instruction>(IBI->getAddress()); 676 } 677 678 TI->eraseFromParent(); 679 if (Cond) 680 RecursivelyDeleteTriviallyDeadInstructions(Cond); 681 } 682 683 /// Return true if the specified terminator checks 684 /// to see if a value is equal to constant integer value. 685 Value *SimplifyCFGOpt::isValueEqualityComparison(TerminatorInst *TI) { 686 Value *CV = nullptr; 687 if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 688 // Do not permit merging of large switch instructions into their 689 // predecessors unless there is only one predecessor. 690 if (SI->getNumSuccessors() * std::distance(pred_begin(SI->getParent()), 691 pred_end(SI->getParent())) <= 692 128) 693 CV = SI->getCondition(); 694 } else if (BranchInst *BI = dyn_cast<BranchInst>(TI)) 695 if (BI->isConditional() && BI->getCondition()->hasOneUse()) 696 if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition())) { 697 if (ICI->isEquality() && GetConstantInt(ICI->getOperand(1), DL)) 698 CV = ICI->getOperand(0); 699 } 700 701 // Unwrap any lossless ptrtoint cast. 702 if (CV) { 703 if (PtrToIntInst *PTII = dyn_cast<PtrToIntInst>(CV)) { 704 Value *Ptr = PTII->getPointerOperand(); 705 if (PTII->getType() == DL.getIntPtrType(Ptr->getType())) 706 CV = Ptr; 707 } 708 } 709 return CV; 710 } 711 712 /// Given a value comparison instruction, 713 /// decode all of the 'cases' that it represents and return the 'default' block. 714 BasicBlock *SimplifyCFGOpt::GetValueEqualityComparisonCases( 715 TerminatorInst *TI, std::vector<ValueEqualityComparisonCase> &Cases) { 716 if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { 717 Cases.reserve(SI->getNumCases()); 718 for (auto Case : SI->cases()) 719 Cases.push_back(ValueEqualityComparisonCase(Case.getCaseValue(), 720 Case.getCaseSuccessor())); 721 return SI->getDefaultDest(); 722 } 723 724 BranchInst *BI = cast<BranchInst>(TI); 725 ICmpInst *ICI = cast<ICmpInst>(BI->getCondition()); 726 BasicBlock *Succ = BI->getSuccessor(ICI->getPredicate() == ICmpInst::ICMP_NE); 727 Cases.push_back(ValueEqualityComparisonCase( 728 GetConstantInt(ICI->getOperand(1), DL), Succ)); 729 return BI->getSuccessor(ICI->getPredicate() == ICmpInst::ICMP_EQ); 730 } 731 732 /// Given a vector of bb/value pairs, remove any entries 733 /// in the list that match the specified block. 734 static void 735 EliminateBlockCases(BasicBlock *BB, 736 std::vector<ValueEqualityComparisonCase> &Cases) { 737 Cases.erase(std::remove(Cases.begin(), Cases.end(), BB), Cases.end()); 738 } 739 740 /// Return true if there are any keys in C1 that exist in C2 as well. 741 static bool ValuesOverlap(std::vector<ValueEqualityComparisonCase> &C1, 742 std::vector<ValueEqualityComparisonCase> &C2) { 743 std::vector<ValueEqualityComparisonCase> *V1 = &C1, *V2 = &C2; 744 745 // Make V1 be smaller than V2. 746 if (V1->size() > V2->size()) 747 std::swap(V1, V2); 748 749 if (V1->empty()) 750 return false; 751 if (V1->size() == 1) { 752 // Just scan V2. 753 ConstantInt *TheVal = (*V1)[0].Value; 754 for (unsigned i = 0, e = V2->size(); i != e; ++i) 755 if (TheVal == (*V2)[i].Value) 756 return true; 757 } 758 759 // Otherwise, just sort both lists and compare element by element. 760 array_pod_sort(V1->begin(), V1->end()); 761 array_pod_sort(V2->begin(), V2->end()); 762 unsigned i1 = 0, i2 = 0, e1 = V1->size(), e2 = V2->size(); 763 while (i1 != e1 && i2 != e2) { 764 if ((*V1)[i1].Value == (*V2)[i2].Value) 765 return true; 766 if ((*V1)[i1].Value < (*V2)[i2].Value) 767 ++i1; 768 else 769 ++i2; 770 } 771 return false; 772 } 773 774 /// If TI is known to be a terminator instruction and its block is known to 775 /// only have a single predecessor block, check to see if that predecessor is 776 /// also a value comparison with the same value, and if that comparison 777 /// determines the outcome of this comparison. If so, simplify TI. This does a 778 /// very limited form of jump threading. 779 bool SimplifyCFGOpt::SimplifyEqualityComparisonWithOnlyPredecessor( 780 TerminatorInst *TI, BasicBlock *Pred, IRBuilder<> &Builder) { 781 Value *PredVal = isValueEqualityComparison(Pred->getTerminator()); 782 if (!PredVal) 783 return false; // Not a value comparison in predecessor. 784 785 Value *ThisVal = isValueEqualityComparison(TI); 786 assert(ThisVal && "This isn't a value comparison!!"); 787 if (ThisVal != PredVal) 788 return false; // Different predicates. 789 790 // TODO: Preserve branch weight metadata, similarly to how 791 // FoldValueComparisonIntoPredecessors preserves it. 792 793 // Find out information about when control will move from Pred to TI's block. 794 std::vector<ValueEqualityComparisonCase> PredCases; 795 BasicBlock *PredDef = 796 GetValueEqualityComparisonCases(Pred->getTerminator(), PredCases); 797 EliminateBlockCases(PredDef, PredCases); // Remove default from cases. 798 799 // Find information about how control leaves this block. 800 std::vector<ValueEqualityComparisonCase> ThisCases; 801 BasicBlock *ThisDef = GetValueEqualityComparisonCases(TI, ThisCases); 802 EliminateBlockCases(ThisDef, ThisCases); // Remove default from cases. 803 804 // If TI's block is the default block from Pred's comparison, potentially 805 // simplify TI based on this knowledge. 806 if (PredDef == TI->getParent()) { 807 // If we are here, we know that the value is none of those cases listed in 808 // PredCases. If there are any cases in ThisCases that are in PredCases, we 809 // can simplify TI. 810 if (!ValuesOverlap(PredCases, ThisCases)) 811 return false; 812 813 if (isa<BranchInst>(TI)) { 814 // Okay, one of the successors of this condbr is dead. Convert it to a 815 // uncond br. 816 assert(ThisCases.size() == 1 && "Branch can only have one case!"); 817 // Insert the new branch. 818 Instruction *NI = Builder.CreateBr(ThisDef); 819 (void)NI; 820 821 // Remove PHI node entries for the dead edge. 822 ThisCases[0].Dest->removePredecessor(TI->getParent()); 823 824 DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() 825 << "Through successor TI: " << *TI << "Leaving: " << *NI 826 << "\n"); 827 828 EraseTerminatorInstAndDCECond(TI); 829 return true; 830 } 831 832 SwitchInst *SI = cast<SwitchInst>(TI); 833 // Okay, TI has cases that are statically dead, prune them away. 834 SmallPtrSet<Constant *, 16> DeadCases; 835 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 836 DeadCases.insert(PredCases[i].Value); 837 838 DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() 839 << "Through successor TI: " << *TI); 840 841 // Collect branch weights into a vector. 842 SmallVector<uint32_t, 8> Weights; 843 MDNode *MD = SI->getMetadata(LLVMContext::MD_prof); 844 bool HasWeight = MD && (MD->getNumOperands() == 2 + SI->getNumCases()); 845 if (HasWeight) 846 for (unsigned MD_i = 1, MD_e = MD->getNumOperands(); MD_i < MD_e; 847 ++MD_i) { 848 ConstantInt *CI = mdconst::extract<ConstantInt>(MD->getOperand(MD_i)); 849 Weights.push_back(CI->getValue().getZExtValue()); 850 } 851 for (SwitchInst::CaseIt i = SI->case_end(), e = SI->case_begin(); i != e;) { 852 --i; 853 if (DeadCases.count(i->getCaseValue())) { 854 if (HasWeight) { 855 std::swap(Weights[i->getCaseIndex() + 1], Weights.back()); 856 Weights.pop_back(); 857 } 858 i->getCaseSuccessor()->removePredecessor(TI->getParent()); 859 SI->removeCase(i); 860 } 861 } 862 if (HasWeight && Weights.size() >= 2) 863 SI->setMetadata(LLVMContext::MD_prof, 864 MDBuilder(SI->getParent()->getContext()) 865 .createBranchWeights(Weights)); 866 867 DEBUG(dbgs() << "Leaving: " << *TI << "\n"); 868 return true; 869 } 870 871 // Otherwise, TI's block must correspond to some matched value. Find out 872 // which value (or set of values) this is. 873 ConstantInt *TIV = nullptr; 874 BasicBlock *TIBB = TI->getParent(); 875 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 876 if (PredCases[i].Dest == TIBB) { 877 if (TIV) 878 return false; // Cannot handle multiple values coming to this block. 879 TIV = PredCases[i].Value; 880 } 881 assert(TIV && "No edge from pred to succ?"); 882 883 // Okay, we found the one constant that our value can be if we get into TI's 884 // BB. Find out which successor will unconditionally be branched to. 885 BasicBlock *TheRealDest = nullptr; 886 for (unsigned i = 0, e = ThisCases.size(); i != e; ++i) 887 if (ThisCases[i].Value == TIV) { 888 TheRealDest = ThisCases[i].Dest; 889 break; 890 } 891 892 // If not handled by any explicit cases, it is handled by the default case. 893 if (!TheRealDest) 894 TheRealDest = ThisDef; 895 896 // Remove PHI node entries for dead edges. 897 BasicBlock *CheckEdge = TheRealDest; 898 for (BasicBlock *Succ : successors(TIBB)) 899 if (Succ != CheckEdge) 900 Succ->removePredecessor(TIBB); 901 else 902 CheckEdge = nullptr; 903 904 // Insert the new branch. 905 Instruction *NI = Builder.CreateBr(TheRealDest); 906 (void)NI; 907 908 DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() 909 << "Through successor TI: " << *TI << "Leaving: " << *NI 910 << "\n"); 911 912 EraseTerminatorInstAndDCECond(TI); 913 return true; 914 } 915 916 namespace { 917 918 /// This class implements a stable ordering of constant 919 /// integers that does not depend on their address. This is important for 920 /// applications that sort ConstantInt's to ensure uniqueness. 921 struct ConstantIntOrdering { 922 bool operator()(const ConstantInt *LHS, const ConstantInt *RHS) const { 923 return LHS->getValue().ult(RHS->getValue()); 924 } 925 }; 926 927 } // end anonymous namespace 928 929 static int ConstantIntSortPredicate(ConstantInt *const *P1, 930 ConstantInt *const *P2) { 931 const ConstantInt *LHS = *P1; 932 const ConstantInt *RHS = *P2; 933 if (LHS == RHS) 934 return 0; 935 return LHS->getValue().ult(RHS->getValue()) ? 1 : -1; 936 } 937 938 static inline bool HasBranchWeights(const Instruction *I) { 939 MDNode *ProfMD = I->getMetadata(LLVMContext::MD_prof); 940 if (ProfMD && ProfMD->getOperand(0)) 941 if (MDString *MDS = dyn_cast<MDString>(ProfMD->getOperand(0))) 942 return MDS->getString().equals("branch_weights"); 943 944 return false; 945 } 946 947 /// Get Weights of a given TerminatorInst, the default weight is at the front 948 /// of the vector. If TI is a conditional eq, we need to swap the branch-weight 949 /// metadata. 950 static void GetBranchWeights(TerminatorInst *TI, 951 SmallVectorImpl<uint64_t> &Weights) { 952 MDNode *MD = TI->getMetadata(LLVMContext::MD_prof); 953 assert(MD); 954 for (unsigned i = 1, e = MD->getNumOperands(); i < e; ++i) { 955 ConstantInt *CI = mdconst::extract<ConstantInt>(MD->getOperand(i)); 956 Weights.push_back(CI->getValue().getZExtValue()); 957 } 958 959 // If TI is a conditional eq, the default case is the false case, 960 // and the corresponding branch-weight data is at index 2. We swap the 961 // default weight to be the first entry. 962 if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { 963 assert(Weights.size() == 2); 964 ICmpInst *ICI = cast<ICmpInst>(BI->getCondition()); 965 if (ICI->getPredicate() == ICmpInst::ICMP_EQ) 966 std::swap(Weights.front(), Weights.back()); 967 } 968 } 969 970 /// Keep halving the weights until all can fit in uint32_t. 971 static void FitWeights(MutableArrayRef<uint64_t> Weights) { 972 uint64_t Max = *std::max_element(Weights.begin(), Weights.end()); 973 if (Max > UINT_MAX) { 974 unsigned Offset = 32 - countLeadingZeros(Max); 975 for (uint64_t &I : Weights) 976 I >>= Offset; 977 } 978 } 979 980 /// The specified terminator is a value equality comparison instruction 981 /// (either a switch or a branch on "X == c"). 982 /// See if any of the predecessors of the terminator block are value comparisons 983 /// on the same value. If so, and if safe to do so, fold them together. 984 bool SimplifyCFGOpt::FoldValueComparisonIntoPredecessors(TerminatorInst *TI, 985 IRBuilder<> &Builder) { 986 BasicBlock *BB = TI->getParent(); 987 Value *CV = isValueEqualityComparison(TI); // CondVal 988 assert(CV && "Not a comparison?"); 989 bool Changed = false; 990 991 SmallVector<BasicBlock *, 16> Preds(pred_begin(BB), pred_end(BB)); 992 while (!Preds.empty()) { 993 BasicBlock *Pred = Preds.pop_back_val(); 994 995 // See if the predecessor is a comparison with the same value. 996 TerminatorInst *PTI = Pred->getTerminator(); 997 Value *PCV = isValueEqualityComparison(PTI); // PredCondVal 998 999 if (PCV == CV && TI != PTI) { 1000 SmallSetVector<BasicBlock*, 4> FailBlocks; 1001 if (!SafeToMergeTerminators(TI, PTI, &FailBlocks)) { 1002 for (auto *Succ : FailBlocks) { 1003 if (!SplitBlockPredecessors(Succ, TI->getParent(), ".fold.split")) 1004 return false; 1005 } 1006 } 1007 1008 // Figure out which 'cases' to copy from SI to PSI. 1009 std::vector<ValueEqualityComparisonCase> BBCases; 1010 BasicBlock *BBDefault = GetValueEqualityComparisonCases(TI, BBCases); 1011 1012 std::vector<ValueEqualityComparisonCase> PredCases; 1013 BasicBlock *PredDefault = GetValueEqualityComparisonCases(PTI, PredCases); 1014 1015 // Based on whether the default edge from PTI goes to BB or not, fill in 1016 // PredCases and PredDefault with the new switch cases we would like to 1017 // build. 1018 SmallVector<BasicBlock *, 8> NewSuccessors; 1019 1020 // Update the branch weight metadata along the way 1021 SmallVector<uint64_t, 8> Weights; 1022 bool PredHasWeights = HasBranchWeights(PTI); 1023 bool SuccHasWeights = HasBranchWeights(TI); 1024 1025 if (PredHasWeights) { 1026 GetBranchWeights(PTI, Weights); 1027 // branch-weight metadata is inconsistent here. 1028 if (Weights.size() != 1 + PredCases.size()) 1029 PredHasWeights = SuccHasWeights = false; 1030 } else if (SuccHasWeights) 1031 // If there are no predecessor weights but there are successor weights, 1032 // populate Weights with 1, which will later be scaled to the sum of 1033 // successor's weights 1034 Weights.assign(1 + PredCases.size(), 1); 1035 1036 SmallVector<uint64_t, 8> SuccWeights; 1037 if (SuccHasWeights) { 1038 GetBranchWeights(TI, SuccWeights); 1039 // branch-weight metadata is inconsistent here. 1040 if (SuccWeights.size() != 1 + BBCases.size()) 1041 PredHasWeights = SuccHasWeights = false; 1042 } else if (PredHasWeights) 1043 SuccWeights.assign(1 + BBCases.size(), 1); 1044 1045 if (PredDefault == BB) { 1046 // If this is the default destination from PTI, only the edges in TI 1047 // that don't occur in PTI, or that branch to BB will be activated. 1048 std::set<ConstantInt *, ConstantIntOrdering> PTIHandled; 1049 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 1050 if (PredCases[i].Dest != BB) 1051 PTIHandled.insert(PredCases[i].Value); 1052 else { 1053 // The default destination is BB, we don't need explicit targets. 1054 std::swap(PredCases[i], PredCases.back()); 1055 1056 if (PredHasWeights || SuccHasWeights) { 1057 // Increase weight for the default case. 1058 Weights[0] += Weights[i + 1]; 1059 std::swap(Weights[i + 1], Weights.back()); 1060 Weights.pop_back(); 1061 } 1062 1063 PredCases.pop_back(); 1064 --i; 1065 --e; 1066 } 1067 1068 // Reconstruct the new switch statement we will be building. 1069 if (PredDefault != BBDefault) { 1070 PredDefault->removePredecessor(Pred); 1071 PredDefault = BBDefault; 1072 NewSuccessors.push_back(BBDefault); 1073 } 1074 1075 unsigned CasesFromPred = Weights.size(); 1076 uint64_t ValidTotalSuccWeight = 0; 1077 for (unsigned i = 0, e = BBCases.size(); i != e; ++i) 1078 if (!PTIHandled.count(BBCases[i].Value) && 1079 BBCases[i].Dest != BBDefault) { 1080 PredCases.push_back(BBCases[i]); 1081 NewSuccessors.push_back(BBCases[i].Dest); 1082 if (SuccHasWeights || PredHasWeights) { 1083 // The default weight is at index 0, so weight for the ith case 1084 // should be at index i+1. Scale the cases from successor by 1085 // PredDefaultWeight (Weights[0]). 1086 Weights.push_back(Weights[0] * SuccWeights[i + 1]); 1087 ValidTotalSuccWeight += SuccWeights[i + 1]; 1088 } 1089 } 1090 1091 if (SuccHasWeights || PredHasWeights) { 1092 ValidTotalSuccWeight += SuccWeights[0]; 1093 // Scale the cases from predecessor by ValidTotalSuccWeight. 1094 for (unsigned i = 1; i < CasesFromPred; ++i) 1095 Weights[i] *= ValidTotalSuccWeight; 1096 // Scale the default weight by SuccDefaultWeight (SuccWeights[0]). 1097 Weights[0] *= SuccWeights[0]; 1098 } 1099 } else { 1100 // If this is not the default destination from PSI, only the edges 1101 // in SI that occur in PSI with a destination of BB will be 1102 // activated. 1103 std::set<ConstantInt *, ConstantIntOrdering> PTIHandled; 1104 std::map<ConstantInt *, uint64_t> WeightsForHandled; 1105 for (unsigned i = 0, e = PredCases.size(); i != e; ++i) 1106 if (PredCases[i].Dest == BB) { 1107 PTIHandled.insert(PredCases[i].Value); 1108 1109 if (PredHasWeights || SuccHasWeights) { 1110 WeightsForHandled[PredCases[i].Value] = Weights[i + 1]; 1111 std::swap(Weights[i + 1], Weights.back()); 1112 Weights.pop_back(); 1113 } 1114 1115 std::swap(PredCases[i], PredCases.back()); 1116 PredCases.pop_back(); 1117 --i; 1118 --e; 1119 } 1120 1121 // Okay, now we know which constants were sent to BB from the 1122 // predecessor. Figure out where they will all go now. 1123 for (unsigned i = 0, e = BBCases.size(); i != e; ++i) 1124 if (PTIHandled.count(BBCases[i].Value)) { 1125 // If this is one we are capable of getting... 1126 if (PredHasWeights || SuccHasWeights) 1127 Weights.push_back(WeightsForHandled[BBCases[i].Value]); 1128 PredCases.push_back(BBCases[i]); 1129 NewSuccessors.push_back(BBCases[i].Dest); 1130 PTIHandled.erase( 1131 BBCases[i].Value); // This constant is taken care of 1132 } 1133 1134 // If there are any constants vectored to BB that TI doesn't handle, 1135 // they must go to the default destination of TI. 1136 for (ConstantInt *I : PTIHandled) { 1137 if (PredHasWeights || SuccHasWeights) 1138 Weights.push_back(WeightsForHandled[I]); 1139 PredCases.push_back(ValueEqualityComparisonCase(I, BBDefault)); 1140 NewSuccessors.push_back(BBDefault); 1141 } 1142 } 1143 1144 // Okay, at this point, we know which new successor Pred will get. Make 1145 // sure we update the number of entries in the PHI nodes for these 1146 // successors. 1147 for (BasicBlock *NewSuccessor : NewSuccessors) 1148 AddPredecessorToBlock(NewSuccessor, Pred, BB); 1149 1150 Builder.SetInsertPoint(PTI); 1151 // Convert pointer to int before we switch. 1152 if (CV->getType()->isPointerTy()) { 1153 CV = Builder.CreatePtrToInt(CV, DL.getIntPtrType(CV->getType()), 1154 "magicptr"); 1155 } 1156 1157 // Now that the successors are updated, create the new Switch instruction. 1158 SwitchInst *NewSI = 1159 Builder.CreateSwitch(CV, PredDefault, PredCases.size()); 1160 NewSI->setDebugLoc(PTI->getDebugLoc()); 1161 for (ValueEqualityComparisonCase &V : PredCases) 1162 NewSI->addCase(V.Value, V.Dest); 1163 1164 if (PredHasWeights || SuccHasWeights) { 1165 // Halve the weights if any of them cannot fit in an uint32_t 1166 FitWeights(Weights); 1167 1168 SmallVector<uint32_t, 8> MDWeights(Weights.begin(), Weights.end()); 1169 1170 NewSI->setMetadata( 1171 LLVMContext::MD_prof, 1172 MDBuilder(BB->getContext()).createBranchWeights(MDWeights)); 1173 } 1174 1175 EraseTerminatorInstAndDCECond(PTI); 1176 1177 // Okay, last check. If BB is still a successor of PSI, then we must 1178 // have an infinite loop case. If so, add an infinitely looping block 1179 // to handle the case to preserve the behavior of the code. 1180 BasicBlock *InfLoopBlock = nullptr; 1181 for (unsigned i = 0, e = NewSI->getNumSuccessors(); i != e; ++i) 1182 if (NewSI->getSuccessor(i) == BB) { 1183 if (!InfLoopBlock) { 1184 // Insert it at the end of the function, because it's either code, 1185 // or it won't matter if it's hot. :) 1186 InfLoopBlock = BasicBlock::Create(BB->getContext(), "infloop", 1187 BB->getParent()); 1188 BranchInst::Create(InfLoopBlock, InfLoopBlock); 1189 } 1190 NewSI->setSuccessor(i, InfLoopBlock); 1191 } 1192 1193 Changed = true; 1194 } 1195 } 1196 return Changed; 1197 } 1198 1199 // If we would need to insert a select that uses the value of this invoke 1200 // (comments in HoistThenElseCodeToIf explain why we would need to do this), we 1201 // can't hoist the invoke, as there is nowhere to put the select in this case. 1202 static bool isSafeToHoistInvoke(BasicBlock *BB1, BasicBlock *BB2, 1203 Instruction *I1, Instruction *I2) { 1204 for (BasicBlock *Succ : successors(BB1)) { 1205 PHINode *PN; 1206 for (BasicBlock::iterator BBI = Succ->begin(); 1207 (PN = dyn_cast<PHINode>(BBI)); ++BBI) { 1208 Value *BB1V = PN->getIncomingValueForBlock(BB1); 1209 Value *BB2V = PN->getIncomingValueForBlock(BB2); 1210 if (BB1V != BB2V && (BB1V == I1 || BB2V == I2)) { 1211 return false; 1212 } 1213 } 1214 } 1215 return true; 1216 } 1217 1218 static bool passingValueIsAlwaysUndefined(Value *V, Instruction *I); 1219 1220 /// Given a conditional branch that goes to BB1 and BB2, hoist any common code 1221 /// in the two blocks up into the branch block. The caller of this function 1222 /// guarantees that BI's block dominates BB1 and BB2. 1223 static bool HoistThenElseCodeToIf(BranchInst *BI, 1224 const TargetTransformInfo &TTI) { 1225 // This does very trivial matching, with limited scanning, to find identical 1226 // instructions in the two blocks. In particular, we don't want to get into 1227 // O(M*N) situations here where M and N are the sizes of BB1 and BB2. As 1228 // such, we currently just scan for obviously identical instructions in an 1229 // identical order. 1230 BasicBlock *BB1 = BI->getSuccessor(0); // The true destination. 1231 BasicBlock *BB2 = BI->getSuccessor(1); // The false destination 1232 1233 BasicBlock::iterator BB1_Itr = BB1->begin(); 1234 BasicBlock::iterator BB2_Itr = BB2->begin(); 1235 1236 Instruction *I1 = &*BB1_Itr++, *I2 = &*BB2_Itr++; 1237 // Skip debug info if it is not identical. 1238 DbgInfoIntrinsic *DBI1 = dyn_cast<DbgInfoIntrinsic>(I1); 1239 DbgInfoIntrinsic *DBI2 = dyn_cast<DbgInfoIntrinsic>(I2); 1240 if (!DBI1 || !DBI2 || !DBI1->isIdenticalToWhenDefined(DBI2)) { 1241 while (isa<DbgInfoIntrinsic>(I1)) 1242 I1 = &*BB1_Itr++; 1243 while (isa<DbgInfoIntrinsic>(I2)) 1244 I2 = &*BB2_Itr++; 1245 } 1246 if (isa<PHINode>(I1) || !I1->isIdenticalToWhenDefined(I2) || 1247 (isa<InvokeInst>(I1) && !isSafeToHoistInvoke(BB1, BB2, I1, I2))) 1248 return false; 1249 1250 BasicBlock *BIParent = BI->getParent(); 1251 1252 bool Changed = false; 1253 do { 1254 // If we are hoisting the terminator instruction, don't move one (making a 1255 // broken BB), instead clone it, and remove BI. 1256 if (isa<TerminatorInst>(I1)) 1257 goto HoistTerminator; 1258 1259 if (!TTI.isProfitableToHoist(I1) || !TTI.isProfitableToHoist(I2)) 1260 return Changed; 1261 1262 // For a normal instruction, we just move one to right before the branch, 1263 // then replace all uses of the other with the first. Finally, we remove 1264 // the now redundant second instruction. 1265 BIParent->getInstList().splice(BI->getIterator(), BB1->getInstList(), I1); 1266 if (!I2->use_empty()) 1267 I2->replaceAllUsesWith(I1); 1268 I1->andIRFlags(I2); 1269 unsigned KnownIDs[] = {LLVMContext::MD_tbaa, 1270 LLVMContext::MD_range, 1271 LLVMContext::MD_fpmath, 1272 LLVMContext::MD_invariant_load, 1273 LLVMContext::MD_nonnull, 1274 LLVMContext::MD_invariant_group, 1275 LLVMContext::MD_align, 1276 LLVMContext::MD_dereferenceable, 1277 LLVMContext::MD_dereferenceable_or_null, 1278 LLVMContext::MD_mem_parallel_loop_access}; 1279 combineMetadata(I1, I2, KnownIDs); 1280 1281 // I1 and I2 are being combined into a single instruction. Its debug 1282 // location is the merged locations of the original instructions. 1283 if (!isa<CallInst>(I1)) 1284 I1->setDebugLoc( 1285 DILocation::getMergedLocation(I1->getDebugLoc(), I2->getDebugLoc())); 1286 1287 I2->eraseFromParent(); 1288 Changed = true; 1289 1290 I1 = &*BB1_Itr++; 1291 I2 = &*BB2_Itr++; 1292 // Skip debug info if it is not identical. 1293 DbgInfoIntrinsic *DBI1 = dyn_cast<DbgInfoIntrinsic>(I1); 1294 DbgInfoIntrinsic *DBI2 = dyn_cast<DbgInfoIntrinsic>(I2); 1295 if (!DBI1 || !DBI2 || !DBI1->isIdenticalToWhenDefined(DBI2)) { 1296 while (isa<DbgInfoIntrinsic>(I1)) 1297 I1 = &*BB1_Itr++; 1298 while (isa<DbgInfoIntrinsic>(I2)) 1299 I2 = &*BB2_Itr++; 1300 } 1301 } while (I1->isIdenticalToWhenDefined(I2)); 1302 1303 return true; 1304 1305 HoistTerminator: 1306 // It may not be possible to hoist an invoke. 1307 if (isa<InvokeInst>(I1) && !isSafeToHoistInvoke(BB1, BB2, I1, I2)) 1308 return Changed; 1309 1310 for (BasicBlock *Succ : successors(BB1)) { 1311 PHINode *PN; 1312 for (BasicBlock::iterator BBI = Succ->begin(); 1313 (PN = dyn_cast<PHINode>(BBI)); ++BBI) { 1314 Value *BB1V = PN->getIncomingValueForBlock(BB1); 1315 Value *BB2V = PN->getIncomingValueForBlock(BB2); 1316 if (BB1V == BB2V) 1317 continue; 1318 1319 // Check for passingValueIsAlwaysUndefined here because we would rather 1320 // eliminate undefined control flow then converting it to a select. 1321 if (passingValueIsAlwaysUndefined(BB1V, PN) || 1322 passingValueIsAlwaysUndefined(BB2V, PN)) 1323 return Changed; 1324 1325 if (isa<ConstantExpr>(BB1V) && !isSafeToSpeculativelyExecute(BB1V)) 1326 return Changed; 1327 if (isa<ConstantExpr>(BB2V) && !isSafeToSpeculativelyExecute(BB2V)) 1328 return Changed; 1329 } 1330 } 1331 1332 // Okay, it is safe to hoist the terminator. 1333 Instruction *NT = I1->clone(); 1334 BIParent->getInstList().insert(BI->getIterator(), NT); 1335 if (!NT->getType()->isVoidTy()) { 1336 I1->replaceAllUsesWith(NT); 1337 I2->replaceAllUsesWith(NT); 1338 NT->takeName(I1); 1339 } 1340 1341 IRBuilder<NoFolder> Builder(NT); 1342 // Hoisting one of the terminators from our successor is a great thing. 1343 // Unfortunately, the successors of the if/else blocks may have PHI nodes in 1344 // them. If they do, all PHI entries for BB1/BB2 must agree for all PHI 1345 // nodes, so we insert select instruction to compute the final result. 1346 std::map<std::pair<Value *, Value *>, SelectInst *> InsertedSelects; 1347 for (BasicBlock *Succ : successors(BB1)) { 1348 PHINode *PN; 1349 for (BasicBlock::iterator BBI = Succ->begin(); 1350 (PN = dyn_cast<PHINode>(BBI)); ++BBI) { 1351 Value *BB1V = PN->getIncomingValueForBlock(BB1); 1352 Value *BB2V = PN->getIncomingValueForBlock(BB2); 1353 if (BB1V == BB2V) 1354 continue; 1355 1356 // These values do not agree. Insert a select instruction before NT 1357 // that determines the right value. 1358 SelectInst *&SI = InsertedSelects[std::make_pair(BB1V, BB2V)]; 1359 if (!SI) 1360 SI = cast<SelectInst>( 1361 Builder.CreateSelect(BI->getCondition(), BB1V, BB2V, 1362 BB1V->getName() + "." + BB2V->getName(), BI)); 1363 1364 // Make the PHI node use the select for all incoming values for BB1/BB2 1365 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) 1366 if (PN->getIncomingBlock(i) == BB1 || PN->getIncomingBlock(i) == BB2) 1367 PN->setIncomingValue(i, SI); 1368 } 1369 } 1370 1371 // Update any PHI nodes in our new successors. 1372 for (BasicBlock *Succ : successors(BB1)) 1373 AddPredecessorToBlock(Succ, BIParent, BB1); 1374 1375 EraseTerminatorInstAndDCECond(BI); 1376 return true; 1377 } 1378 1379 // All instructions in Insts belong to different blocks that all unconditionally 1380 // branch to a common successor. Analyze each instruction and return true if it 1381 // would be possible to sink them into their successor, creating one common 1382 // instruction instead. For every value that would be required to be provided by 1383 // PHI node (because an operand varies in each input block), add to PHIOperands. 1384 static bool canSinkInstructions( 1385 ArrayRef<Instruction *> Insts, 1386 DenseMap<Instruction *, SmallVector<Value *, 4>> &PHIOperands) { 1387 // Prune out obviously bad instructions to move. Any non-store instruction 1388 // must have exactly one use, and we check later that use is by a single, 1389 // common PHI instruction in the successor. 1390 for (auto *I : Insts) { 1391 // These instructions may change or break semantics if moved. 1392 if (isa<PHINode>(I) || I->isEHPad() || isa<AllocaInst>(I) || 1393 I->getType()->isTokenTy()) 1394 return false; 1395 1396 // Conservatively return false if I is an inline-asm instruction. Sinking 1397 // and merging inline-asm instructions can potentially create arguments 1398 // that cannot satisfy the inline-asm constraints. 1399 if (const auto *C = dyn_cast<CallInst>(I)) 1400 if (C->isInlineAsm()) 1401 return false; 1402 1403 // Everything must have only one use too, apart from stores which 1404 // have no uses. 1405 if (!isa<StoreInst>(I) && !I->hasOneUse()) 1406 return false; 1407 } 1408 1409 const Instruction *I0 = Insts.front(); 1410 for (auto *I : Insts) 1411 if (!I->isSameOperationAs(I0)) 1412 return false; 1413 1414 // All instructions in Insts are known to be the same opcode. If they aren't 1415 // stores, check the only user of each is a PHI or in the same block as the 1416 // instruction, because if a user is in the same block as an instruction 1417 // we're contemplating sinking, it must already be determined to be sinkable. 1418 if (!isa<StoreInst>(I0)) { 1419 auto *PNUse = dyn_cast<PHINode>(*I0->user_begin()); 1420 auto *Succ = I0->getParent()->getTerminator()->getSuccessor(0); 1421 if (!all_of(Insts, [&PNUse,&Succ](const Instruction *I) -> bool { 1422 auto *U = cast<Instruction>(*I->user_begin()); 1423 return (PNUse && 1424 PNUse->getParent() == Succ && 1425 PNUse->getIncomingValueForBlock(I->getParent()) == I) || 1426 U->getParent() == I->getParent(); 1427 })) 1428 return false; 1429 } 1430 1431 // Because SROA can't handle speculating stores of selects, try not 1432 // to sink loads or stores of allocas when we'd have to create a PHI for 1433 // the address operand. Also, because it is likely that loads or stores 1434 // of allocas will disappear when Mem2Reg/SROA is run, don't sink them. 1435 // This can cause code churn which can have unintended consequences down 1436 // the line - see https://llvm.org/bugs/show_bug.cgi?id=30244. 1437 // FIXME: This is a workaround for a deficiency in SROA - see 1438 // https://llvm.org/bugs/show_bug.cgi?id=30188 1439 if (isa<StoreInst>(I0) && any_of(Insts, [](const Instruction *I) { 1440 return isa<AllocaInst>(I->getOperand(1)); 1441 })) 1442 return false; 1443 if (isa<LoadInst>(I0) && any_of(Insts, [](const Instruction *I) { 1444 return isa<AllocaInst>(I->getOperand(0)); 1445 })) 1446 return false; 1447 1448 for (unsigned OI = 0, OE = I0->getNumOperands(); OI != OE; ++OI) { 1449 if (I0->getOperand(OI)->getType()->isTokenTy()) 1450 // Don't touch any operand of token type. 1451 return false; 1452 1453 auto SameAsI0 = [&I0, OI](const Instruction *I) { 1454 assert(I->getNumOperands() == I0->getNumOperands()); 1455 return I->getOperand(OI) == I0->getOperand(OI); 1456 }; 1457 if (!all_of(Insts, SameAsI0)) { 1458 if (!canReplaceOperandWithVariable(I0, OI)) 1459 // We can't create a PHI from this GEP. 1460 return false; 1461 // Don't create indirect calls! The called value is the final operand. 1462 if ((isa<CallInst>(I0) || isa<InvokeInst>(I0)) && OI == OE - 1) { 1463 // FIXME: if the call was *already* indirect, we should do this. 1464 return false; 1465 } 1466 for (auto *I : Insts) 1467 PHIOperands[I].push_back(I->getOperand(OI)); 1468 } 1469 } 1470 return true; 1471 } 1472 1473 // Assuming canSinkLastInstruction(Blocks) has returned true, sink the last 1474 // instruction of every block in Blocks to their common successor, commoning 1475 // into one instruction. 1476 static bool sinkLastInstruction(ArrayRef<BasicBlock*> Blocks) { 1477 auto *BBEnd = Blocks[0]->getTerminator()->getSuccessor(0); 1478 1479 // canSinkLastInstruction returning true guarantees that every block has at 1480 // least one non-terminator instruction. 1481 SmallVector<Instruction*,4> Insts; 1482 for (auto *BB : Blocks) { 1483 Instruction *I = BB->getTerminator(); 1484 do { 1485 I = I->getPrevNode(); 1486 } while (isa<DbgInfoIntrinsic>(I) && I != &BB->front()); 1487 if (!isa<DbgInfoIntrinsic>(I)) 1488 Insts.push_back(I); 1489 } 1490 1491 // The only checking we need to do now is that all users of all instructions 1492 // are the same PHI node. canSinkLastInstruction should have checked this but 1493 // it is slightly over-aggressive - it gets confused by commutative instructions 1494 // so double-check it here. 1495 Instruction *I0 = Insts.front(); 1496 if (!isa<StoreInst>(I0)) { 1497 auto *PNUse = dyn_cast<PHINode>(*I0->user_begin()); 1498 if (!all_of(Insts, [&PNUse](const Instruction *I) -> bool { 1499 auto *U = cast<Instruction>(*I->user_begin()); 1500 return U == PNUse; 1501 })) 1502 return false; 1503 } 1504 1505 // We don't need to do any more checking here; canSinkLastInstruction should 1506 // have done it all for us. 1507 SmallVector<Value*, 4> NewOperands; 1508 for (unsigned O = 0, E = I0->getNumOperands(); O != E; ++O) { 1509 // This check is different to that in canSinkLastInstruction. There, we 1510 // cared about the global view once simplifycfg (and instcombine) have 1511 // completed - it takes into account PHIs that become trivially 1512 // simplifiable. However here we need a more local view; if an operand 1513 // differs we create a PHI and rely on instcombine to clean up the very 1514 // small mess we may make. 1515 bool NeedPHI = any_of(Insts, [&I0, O](const Instruction *I) { 1516 return I->getOperand(O) != I0->getOperand(O); 1517 }); 1518 if (!NeedPHI) { 1519 NewOperands.push_back(I0->getOperand(O)); 1520 continue; 1521 } 1522 1523 // Create a new PHI in the successor block and populate it. 1524 auto *Op = I0->getOperand(O); 1525 assert(!Op->getType()->isTokenTy() && "Can't PHI tokens!"); 1526 auto *PN = PHINode::Create(Op->getType(), Insts.size(), 1527 Op->getName() + ".sink", &BBEnd->front()); 1528 for (auto *I : Insts) 1529 PN->addIncoming(I->getOperand(O), I->getParent()); 1530 NewOperands.push_back(PN); 1531 } 1532 1533 // Arbitrarily use I0 as the new "common" instruction; remap its operands 1534 // and move it to the start of the successor block. 1535 for (unsigned O = 0, E = I0->getNumOperands(); O != E; ++O) 1536 I0->getOperandUse(O).set(NewOperands[O]); 1537 I0->moveBefore(&*BBEnd->getFirstInsertionPt()); 1538 1539 // The debug location for the "common" instruction is the merged locations of 1540 // all the commoned instructions. We start with the original location of the 1541 // "common" instruction and iteratively merge each location in the loop below. 1542 const DILocation *Loc = I0->getDebugLoc(); 1543 1544 // Update metadata and IR flags, and merge debug locations. 1545 for (auto *I : Insts) 1546 if (I != I0) { 1547 Loc = DILocation::getMergedLocation(Loc, I->getDebugLoc()); 1548 combineMetadataForCSE(I0, I); 1549 I0->andIRFlags(I); 1550 } 1551 if (!isa<CallInst>(I0)) 1552 I0->setDebugLoc(Loc); 1553 1554 if (!isa<StoreInst>(I0)) { 1555 // canSinkLastInstruction checked that all instructions were used by 1556 // one and only one PHI node. Find that now, RAUW it to our common 1557 // instruction and nuke it. 1558 assert(I0->hasOneUse()); 1559 auto *PN = cast<PHINode>(*I0->user_begin()); 1560 PN->replaceAllUsesWith(I0); 1561 PN->eraseFromParent(); 1562 } 1563 1564 // Finally nuke all instructions apart from the common instruction. 1565 for (auto *I : Insts) 1566 if (I != I0) 1567 I->eraseFromParent(); 1568 1569 return true; 1570 } 1571 1572 namespace { 1573 1574 // LockstepReverseIterator - Iterates through instructions 1575 // in a set of blocks in reverse order from the first non-terminator. 1576 // For example (assume all blocks have size n): 1577 // LockstepReverseIterator I([B1, B2, B3]); 1578 // *I-- = [B1[n], B2[n], B3[n]]; 1579 // *I-- = [B1[n-1], B2[n-1], B3[n-1]]; 1580 // *I-- = [B1[n-2], B2[n-2], B3[n-2]]; 1581 // ... 1582 class LockstepReverseIterator { 1583 ArrayRef<BasicBlock*> Blocks; 1584 SmallVector<Instruction*,4> Insts; 1585 bool Fail; 1586 public: 1587 LockstepReverseIterator(ArrayRef<BasicBlock*> Blocks) : 1588 Blocks(Blocks) { 1589 reset(); 1590 } 1591 1592 void reset() { 1593 Fail = false; 1594 Insts.clear(); 1595 for (auto *BB : Blocks) { 1596 Instruction *Inst = BB->getTerminator(); 1597 for (Inst = Inst->getPrevNode(); Inst && isa<DbgInfoIntrinsic>(Inst);) 1598 Inst = Inst->getPrevNode(); 1599 if (!Inst) { 1600 // Block wasn't big enough. 1601 Fail = true; 1602 return; 1603 } 1604 Insts.push_back(Inst); 1605 } 1606 } 1607 1608 bool isValid() const { 1609 return !Fail; 1610 } 1611 1612 void operator -- () { 1613 if (Fail) 1614 return; 1615 for (auto *&Inst : Insts) { 1616 for (Inst = Inst->getPrevNode(); Inst && isa<DbgInfoIntrinsic>(Inst);) 1617 Inst = Inst->getPrevNode(); 1618 // Already at beginning of block. 1619 if (!Inst) { 1620 Fail = true; 1621 return; 1622 } 1623 } 1624 } 1625 1626 ArrayRef<Instruction*> operator * () const { 1627 return Insts; 1628 } 1629 }; 1630 1631 } // end anonymous namespace 1632 1633 /// Given an unconditional branch that goes to BBEnd, 1634 /// check whether BBEnd has only two predecessors and the other predecessor 1635 /// ends with an unconditional branch. If it is true, sink any common code 1636 /// in the two predecessors to BBEnd. 1637 static bool SinkThenElseCodeToEnd(BranchInst *BI1) { 1638 assert(BI1->isUnconditional()); 1639 BasicBlock *BBEnd = BI1->getSuccessor(0); 1640 1641 // We support two situations: 1642 // (1) all incoming arcs are unconditional 1643 // (2) one incoming arc is conditional 1644 // 1645 // (2) is very common in switch defaults and 1646 // else-if patterns; 1647 // 1648 // if (a) f(1); 1649 // else if (b) f(2); 1650 // 1651 // produces: 1652 // 1653 // [if] 1654 // / \ 1655 // [f(1)] [if] 1656 // | | \ 1657 // | | | 1658 // | [f(2)]| 1659 // \ | / 1660 // [ end ] 1661 // 1662 // [end] has two unconditional predecessor arcs and one conditional. The 1663 // conditional refers to the implicit empty 'else' arc. This conditional 1664 // arc can also be caused by an empty default block in a switch. 1665 // 1666 // In this case, we attempt to sink code from all *unconditional* arcs. 1667 // If we can sink instructions from these arcs (determined during the scan 1668 // phase below) we insert a common successor for all unconditional arcs and 1669 // connect that to [end], to enable sinking: 1670 // 1671 // [if] 1672 // / \ 1673 // [x(1)] [if] 1674 // | | \ 1675 // | | \ 1676 // | [x(2)] | 1677 // \ / | 1678 // [sink.split] | 1679 // \ / 1680 // [ end ] 1681 // 1682 SmallVector<BasicBlock*,4> UnconditionalPreds; 1683 Instruction *Cond = nullptr; 1684 for (auto *B : predecessors(BBEnd)) { 1685 auto *T = B->getTerminator(); 1686 if (isa<BranchInst>(T) && cast<BranchInst>(T)->isUnconditional()) 1687 UnconditionalPreds.push_back(B); 1688 else if ((isa<BranchInst>(T) || isa<SwitchInst>(T)) && !Cond) 1689 Cond = T; 1690 else 1691 return false; 1692 } 1693 if (UnconditionalPreds.size() < 2) 1694 return false; 1695 1696 bool Changed = false; 1697 // We take a two-step approach to tail sinking. First we scan from the end of 1698 // each block upwards in lockstep. If the n'th instruction from the end of each 1699 // block can be sunk, those instructions are added to ValuesToSink and we 1700 // carry on. If we can sink an instruction but need to PHI-merge some operands 1701 // (because they're not identical in each instruction) we add these to 1702 // PHIOperands. 1703 unsigned ScanIdx = 0; 1704 SmallPtrSet<Value*,4> InstructionsToSink; 1705 DenseMap<Instruction*, SmallVector<Value*,4>> PHIOperands; 1706 LockstepReverseIterator LRI(UnconditionalPreds); 1707 while (LRI.isValid() && 1708 canSinkInstructions(*LRI, PHIOperands)) { 1709 DEBUG(dbgs() << "SINK: instruction can be sunk: " << *(*LRI)[0] << "\n"); 1710 InstructionsToSink.insert((*LRI).begin(), (*LRI).end()); 1711 ++ScanIdx; 1712 --LRI; 1713 } 1714 1715 auto ProfitableToSinkInstruction = [&](LockstepReverseIterator &LRI) { 1716 unsigned NumPHIdValues = 0; 1717 for (auto *I : *LRI) 1718 for (auto *V : PHIOperands[I]) 1719 if (InstructionsToSink.count(V) == 0) 1720 ++NumPHIdValues; 1721 DEBUG(dbgs() << "SINK: #phid values: " << NumPHIdValues << "\n"); 1722 unsigned NumPHIInsts = NumPHIdValues / UnconditionalPreds.size(); 1723 if ((NumPHIdValues % UnconditionalPreds.size()) != 0) 1724 NumPHIInsts++; 1725 1726 return NumPHIInsts <= 1; 1727 }; 1728 1729 if (ScanIdx > 0 && Cond) { 1730 // Check if we would actually sink anything first! This mutates the CFG and 1731 // adds an extra block. The goal in doing this is to allow instructions that 1732 // couldn't be sunk before to be sunk - obviously, speculatable instructions 1733 // (such as trunc, add) can be sunk and predicated already. So we check that 1734 // we're going to sink at least one non-speculatable instruction. 1735 LRI.reset(); 1736 unsigned Idx = 0; 1737 bool Profitable = false; 1738 while (ProfitableToSinkInstruction(LRI) && Idx < ScanIdx) { 1739 if (!isSafeToSpeculativelyExecute((*LRI)[0])) { 1740 Profitable = true; 1741 break; 1742 } 1743 --LRI; 1744 ++Idx; 1745 } 1746 if (!Profitable) 1747 return false; 1748 1749 DEBUG(dbgs() << "SINK: Splitting edge\n"); 1750 // We have a conditional edge and we're going to sink some instructions. 1751 // Insert a new block postdominating all blocks we're going to sink from. 1752 if (!SplitBlockPredecessors(BI1->getSuccessor(0), UnconditionalPreds, 1753 ".sink.split")) 1754 // Edges couldn't be split. 1755 return false; 1756 Changed = true; 1757 } 1758 1759 // Now that we've analyzed all potential sinking candidates, perform the 1760 // actual sink. We iteratively sink the last non-terminator of the source 1761 // blocks into their common successor unless doing so would require too 1762 // many PHI instructions to be generated (currently only one PHI is allowed 1763 // per sunk instruction). 1764 // 1765 // We can use InstructionsToSink to discount values needing PHI-merging that will 1766 // actually be sunk in a later iteration. This allows us to be more 1767 // aggressive in what we sink. This does allow a false positive where we 1768 // sink presuming a later value will also be sunk, but stop half way through 1769 // and never actually sink it which means we produce more PHIs than intended. 1770 // This is unlikely in practice though. 1771 for (unsigned SinkIdx = 0; SinkIdx != ScanIdx; ++SinkIdx) { 1772 DEBUG(dbgs() << "SINK: Sink: " 1773 << *UnconditionalPreds[0]->getTerminator()->getPrevNode() 1774 << "\n"); 1775 1776 // Because we've sunk every instruction in turn, the current instruction to 1777 // sink is always at index 0. 1778 LRI.reset(); 1779 if (!ProfitableToSinkInstruction(LRI)) { 1780 // Too many PHIs would be created. 1781 DEBUG(dbgs() << "SINK: stopping here, too many PHIs would be created!\n"); 1782 break; 1783 } 1784 1785 if (!sinkLastInstruction(UnconditionalPreds)) 1786 return Changed; 1787 NumSinkCommons++; 1788 Changed = true; 1789 } 1790 return Changed; 1791 } 1792 1793 /// \brief Determine if we can hoist sink a sole store instruction out of a 1794 /// conditional block. 1795 /// 1796 /// We are looking for code like the following: 1797 /// BrBB: 1798 /// store i32 %add, i32* %arrayidx2 1799 /// ... // No other stores or function calls (we could be calling a memory 1800 /// ... // function). 1801 /// %cmp = icmp ult %x, %y 1802 /// br i1 %cmp, label %EndBB, label %ThenBB 1803 /// ThenBB: 1804 /// store i32 %add5, i32* %arrayidx2 1805 /// br label EndBB 1806 /// EndBB: 1807 /// ... 1808 /// We are going to transform this into: 1809 /// BrBB: 1810 /// store i32 %add, i32* %arrayidx2 1811 /// ... // 1812 /// %cmp = icmp ult %x, %y 1813 /// %add.add5 = select i1 %cmp, i32 %add, %add5 1814 /// store i32 %add.add5, i32* %arrayidx2 1815 /// ... 1816 /// 1817 /// \return The pointer to the value of the previous store if the store can be 1818 /// hoisted into the predecessor block. 0 otherwise. 1819 static Value *isSafeToSpeculateStore(Instruction *I, BasicBlock *BrBB, 1820 BasicBlock *StoreBB, BasicBlock *EndBB) { 1821 StoreInst *StoreToHoist = dyn_cast<StoreInst>(I); 1822 if (!StoreToHoist) 1823 return nullptr; 1824 1825 // Volatile or atomic. 1826 if (!StoreToHoist->isSimple()) 1827 return nullptr; 1828 1829 Value *StorePtr = StoreToHoist->getPointerOperand(); 1830 1831 // Look for a store to the same pointer in BrBB. 1832 unsigned MaxNumInstToLookAt = 9; 1833 for (Instruction &CurI : reverse(*BrBB)) { 1834 if (!MaxNumInstToLookAt) 1835 break; 1836 // Skip debug info. 1837 if (isa<DbgInfoIntrinsic>(CurI)) 1838 continue; 1839 --MaxNumInstToLookAt; 1840 1841 // Could be calling an instruction that affects memory like free(). 1842 if (CurI.mayHaveSideEffects() && !isa<StoreInst>(CurI)) 1843 return nullptr; 1844 1845 if (auto *SI = dyn_cast<StoreInst>(&CurI)) { 1846 // Found the previous store make sure it stores to the same location. 1847 if (SI->getPointerOperand() == StorePtr) 1848 // Found the previous store, return its value operand. 1849 return SI->getValueOperand(); 1850 return nullptr; // Unknown store. 1851 } 1852 } 1853 1854 return nullptr; 1855 } 1856 1857 /// \brief Speculate a conditional basic block flattening the CFG. 1858 /// 1859 /// Note that this is a very risky transform currently. Speculating 1860 /// instructions like this is most often not desirable. Instead, there is an MI 1861 /// pass which can do it with full awareness of the resource constraints. 1862 /// However, some cases are "obvious" and we should do directly. An example of 1863 /// this is speculating a single, reasonably cheap instruction. 1864 /// 1865 /// There is only one distinct advantage to flattening the CFG at the IR level: 1866 /// it makes very common but simplistic optimizations such as are common in 1867 /// instcombine and the DAG combiner more powerful by removing CFG edges and 1868 /// modeling their effects with easier to reason about SSA value graphs. 1869 /// 1870 /// 1871 /// An illustration of this transform is turning this IR: 1872 /// \code 1873 /// BB: 1874 /// %cmp = icmp ult %x, %y 1875 /// br i1 %cmp, label %EndBB, label %ThenBB 1876 /// ThenBB: 1877 /// %sub = sub %x, %y 1878 /// br label BB2 1879 /// EndBB: 1880 /// %phi = phi [ %sub, %ThenBB ], [ 0, %EndBB ] 1881 /// ... 1882 /// \endcode 1883 /// 1884 /// Into this IR: 1885 /// \code 1886 /// BB: 1887 /// %cmp = icmp ult %x, %y 1888 /// %sub = sub %x, %y 1889 /// %cond = select i1 %cmp, 0, %sub 1890 /// ... 1891 /// \endcode 1892 /// 1893 /// \returns true if the conditional block is removed. 1894 static bool SpeculativelyExecuteBB(BranchInst *BI, BasicBlock *ThenBB, 1895 const TargetTransformInfo &TTI) { 1896 // Be conservative for now. FP select instruction can often be expensive. 1897 Value *BrCond = BI->getCondition(); 1898 if (isa<FCmpInst>(BrCond)) 1899 return false; 1900 1901 BasicBlock *BB = BI->getParent(); 1902 BasicBlock *EndBB = ThenBB->getTerminator()->getSuccessor(0); 1903 1904 // If ThenBB is actually on the false edge of the conditional branch, remember 1905 // to swap the select operands later. 1906 bool Invert = false; 1907 if (ThenBB != BI->getSuccessor(0)) { 1908 assert(ThenBB == BI->getSuccessor(1) && "No edge from 'if' block?"); 1909 Invert = true; 1910 } 1911 assert(EndBB == BI->getSuccessor(!Invert) && "No edge from to end block"); 1912 1913 // Keep a count of how many times instructions are used within CondBB when 1914 // they are candidates for sinking into CondBB. Specifically: 1915 // - They are defined in BB, and 1916 // - They have no side effects, and 1917 // - All of their uses are in CondBB. 1918 SmallDenseMap<Instruction *, unsigned, 4> SinkCandidateUseCounts; 1919 1920 unsigned SpeculationCost = 0; 1921 Value *SpeculatedStoreValue = nullptr; 1922 StoreInst *SpeculatedStore = nullptr; 1923 for (BasicBlock::iterator BBI = ThenBB->begin(), 1924 BBE = std::prev(ThenBB->end()); 1925 BBI != BBE; ++BBI) { 1926 Instruction *I = &*BBI; 1927 // Skip debug info. 1928 if (isa<DbgInfoIntrinsic>(I)) 1929 continue; 1930 1931 // Only speculatively execute a single instruction (not counting the 1932 // terminator) for now. 1933 ++SpeculationCost; 1934 if (SpeculationCost > 1) 1935 return false; 1936 1937 // Don't hoist the instruction if it's unsafe or expensive. 1938 if (!isSafeToSpeculativelyExecute(I) && 1939 !(HoistCondStores && (SpeculatedStoreValue = isSafeToSpeculateStore( 1940 I, BB, ThenBB, EndBB)))) 1941 return false; 1942 if (!SpeculatedStoreValue && 1943 ComputeSpeculationCost(I, TTI) > 1944 PHINodeFoldingThreshold * TargetTransformInfo::TCC_Basic) 1945 return false; 1946 1947 // Store the store speculation candidate. 1948 if (SpeculatedStoreValue) 1949 SpeculatedStore = cast<StoreInst>(I); 1950 1951 // Do not hoist the instruction if any of its operands are defined but not 1952 // used in BB. The transformation will prevent the operand from 1953 // being sunk into the use block. 1954 for (User::op_iterator i = I->op_begin(), e = I->op_end(); i != e; ++i) { 1955 Instruction *OpI = dyn_cast<Instruction>(*i); 1956 if (!OpI || OpI->getParent() != BB || OpI->mayHaveSideEffects()) 1957 continue; // Not a candidate for sinking. 1958 1959 ++SinkCandidateUseCounts[OpI]; 1960 } 1961 } 1962 1963 // Consider any sink candidates which are only used in CondBB as costs for 1964 // speculation. Note, while we iterate over a DenseMap here, we are summing 1965 // and so iteration order isn't significant. 1966 for (SmallDenseMap<Instruction *, unsigned, 4>::iterator 1967 I = SinkCandidateUseCounts.begin(), 1968 E = SinkCandidateUseCounts.end(); 1969 I != E; ++I) 1970 if (I->first->getNumUses() == I->second) { 1971 ++SpeculationCost; 1972 if (SpeculationCost > 1) 1973 return false; 1974 } 1975 1976 // Check that the PHI nodes can be converted to selects. 1977 bool HaveRewritablePHIs = false; 1978 for (BasicBlock::iterator I = EndBB->begin(); 1979 PHINode *PN = dyn_cast<PHINode>(I); ++I) { 1980 Value *OrigV = PN->getIncomingValueForBlock(BB); 1981 Value *ThenV = PN->getIncomingValueForBlock(ThenBB); 1982 1983 // FIXME: Try to remove some of the duplication with HoistThenElseCodeToIf. 1984 // Skip PHIs which are trivial. 1985 if (ThenV == OrigV) 1986 continue; 1987 1988 // Don't convert to selects if we could remove undefined behavior instead. 1989 if (passingValueIsAlwaysUndefined(OrigV, PN) || 1990 passingValueIsAlwaysUndefined(ThenV, PN)) 1991 return false; 1992 1993 HaveRewritablePHIs = true; 1994 ConstantExpr *OrigCE = dyn_cast<ConstantExpr>(OrigV); 1995 ConstantExpr *ThenCE = dyn_cast<ConstantExpr>(ThenV); 1996 if (!OrigCE && !ThenCE) 1997 continue; // Known safe and cheap. 1998 1999 if ((ThenCE && !isSafeToSpeculativelyExecute(ThenCE)) || 2000 (OrigCE && !isSafeToSpeculativelyExecute(OrigCE))) 2001 return false; 2002 unsigned OrigCost = OrigCE ? ComputeSpeculationCost(OrigCE, TTI) : 0; 2003 unsigned ThenCost = ThenCE ? ComputeSpeculationCost(ThenCE, TTI) : 0; 2004 unsigned MaxCost = 2005 2 * PHINodeFoldingThreshold * TargetTransformInfo::TCC_Basic; 2006 if (OrigCost + ThenCost > MaxCost) 2007 return false; 2008 2009 // Account for the cost of an unfolded ConstantExpr which could end up 2010 // getting expanded into Instructions. 2011 // FIXME: This doesn't account for how many operations are combined in the 2012 // constant expression. 2013 ++SpeculationCost; 2014 if (SpeculationCost > 1) 2015 return false; 2016 } 2017 2018 // If there are no PHIs to process, bail early. This helps ensure idempotence 2019 // as well. 2020 if (!HaveRewritablePHIs && !(HoistCondStores && SpeculatedStoreValue)) 2021 return false; 2022 2023 // If we get here, we can hoist the instruction and if-convert. 2024 DEBUG(dbgs() << "SPECULATIVELY EXECUTING BB" << *ThenBB << "\n";); 2025 2026 // Insert a select of the value of the speculated store. 2027 if (SpeculatedStoreValue) { 2028 IRBuilder<NoFolder> Builder(BI); 2029 Value *TrueV = SpeculatedStore->getValueOperand(); 2030 Value *FalseV = SpeculatedStoreValue; 2031 if (Invert) 2032 std::swap(TrueV, FalseV); 2033 Value *S = Builder.CreateSelect( 2034 BrCond, TrueV, FalseV, TrueV->getName() + "." + FalseV->getName(), BI); 2035 SpeculatedStore->setOperand(0, S); 2036 SpeculatedStore->setDebugLoc( 2037 DILocation::getMergedLocation( 2038 BI->getDebugLoc(), SpeculatedStore->getDebugLoc())); 2039 } 2040 2041 // Metadata can be dependent on the condition we are hoisting above. 2042 // Conservatively strip all metadata on the instruction. 2043 for (auto &I : *ThenBB) 2044 I.dropUnknownNonDebugMetadata(); 2045 2046 // Hoist the instructions. 2047 BB->getInstList().splice(BI->getIterator(), ThenBB->getInstList(), 2048 ThenBB->begin(), std::prev(ThenBB->end())); 2049 2050 // Insert selects and rewrite the PHI operands. 2051 IRBuilder<NoFolder> Builder(BI); 2052 for (BasicBlock::iterator I = EndBB->begin(); 2053 PHINode *PN = dyn_cast<PHINode>(I); ++I) { 2054 unsigned OrigI = PN->getBasicBlockIndex(BB); 2055 unsigned ThenI = PN->getBasicBlockIndex(ThenBB); 2056 Value *OrigV = PN->getIncomingValue(OrigI); 2057 Value *ThenV = PN->getIncomingValue(ThenI); 2058 2059 // Skip PHIs which are trivial. 2060 if (OrigV == ThenV) 2061 continue; 2062 2063 // Create a select whose true value is the speculatively executed value and 2064 // false value is the preexisting value. Swap them if the branch 2065 // destinations were inverted. 2066 Value *TrueV = ThenV, *FalseV = OrigV; 2067 if (Invert) 2068 std::swap(TrueV, FalseV); 2069 Value *V = Builder.CreateSelect( 2070 BrCond, TrueV, FalseV, TrueV->getName() + "." + FalseV->getName(), BI); 2071 PN->setIncomingValue(OrigI, V); 2072 PN->setIncomingValue(ThenI, V); 2073 } 2074 2075 ++NumSpeculations; 2076 return true; 2077 } 2078 2079 /// Return true if we can thread a branch across this block. 2080 static bool BlockIsSimpleEnoughToThreadThrough(BasicBlock *BB) { 2081 BranchInst *BI = cast<BranchInst>(BB->getTerminator()); 2082 unsigned Size = 0; 2083 2084 for (BasicBlock::iterator BBI = BB->begin(); &*BBI != BI; ++BBI) { 2085 if (isa<DbgInfoIntrinsic>(BBI)) 2086 continue; 2087 if (Size > 10) 2088 return false; // Don't clone large BB's. 2089 ++Size; 2090 2091 // We can only support instructions that do not define values that are 2092 // live outside of the current basic block. 2093 for (User *U : BBI->users()) { 2094 Instruction *UI = cast<Instruction>(U); 2095 if (UI->getParent() != BB || isa<PHINode>(UI)) 2096 return false; 2097 } 2098 2099 // Looks ok, continue checking. 2100 } 2101 2102 return true; 2103 } 2104 2105 /// If we have a conditional branch on a PHI node value that is defined in the 2106 /// same block as the branch and if any PHI entries are constants, thread edges 2107 /// corresponding to that entry to be branches to their ultimate destination. 2108 static bool FoldCondBranchOnPHI(BranchInst *BI, const DataLayout &DL, 2109 AssumptionCache *AC) { 2110 BasicBlock *BB = BI->getParent(); 2111 PHINode *PN = dyn_cast<PHINode>(BI->getCondition()); 2112 // NOTE: we currently cannot transform this case if the PHI node is used 2113 // outside of the block. 2114 if (!PN || PN->getParent() != BB || !PN->hasOneUse()) 2115 return false; 2116 2117 // Degenerate case of a single entry PHI. 2118 if (PN->getNumIncomingValues() == 1) { 2119 FoldSingleEntryPHINodes(PN->getParent()); 2120 return true; 2121 } 2122 2123 // Now we know that this block has multiple preds and two succs. 2124 if (!BlockIsSimpleEnoughToThreadThrough(BB)) 2125 return false; 2126 2127 // Can't fold blocks that contain noduplicate or convergent calls. 2128 if (any_of(*BB, [](const Instruction &I) { 2129 const CallInst *CI = dyn_cast<CallInst>(&I); 2130 return CI && (CI->cannotDuplicate() || CI->isConvergent()); 2131 })) 2132 return false; 2133 2134 // Okay, this is a simple enough basic block. See if any phi values are 2135 // constants. 2136 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 2137 ConstantInt *CB = dyn_cast<ConstantInt>(PN->getIncomingValue(i)); 2138 if (!CB || !CB->getType()->isIntegerTy(1)) 2139 continue; 2140 2141 // Okay, we now know that all edges from PredBB should be revectored to 2142 // branch to RealDest. 2143 BasicBlock *PredBB = PN->getIncomingBlock(i); 2144 BasicBlock *RealDest = BI->getSuccessor(!CB->getZExtValue()); 2145 2146 if (RealDest == BB) 2147 continue; // Skip self loops. 2148 // Skip if the predecessor's terminator is an indirect branch. 2149 if (isa<IndirectBrInst>(PredBB->getTerminator())) 2150 continue; 2151 2152 // The dest block might have PHI nodes, other predecessors and other 2153 // difficult cases. Instead of being smart about this, just insert a new 2154 // block that jumps to the destination block, effectively splitting 2155 // the edge we are about to create. 2156 BasicBlock *EdgeBB = 2157 BasicBlock::Create(BB->getContext(), RealDest->getName() + ".critedge", 2158 RealDest->getParent(), RealDest); 2159 BranchInst::Create(RealDest, EdgeBB); 2160 2161 // Update PHI nodes. 2162 AddPredecessorToBlock(RealDest, EdgeBB, BB); 2163 2164 // BB may have instructions that are being threaded over. Clone these 2165 // instructions into EdgeBB. We know that there will be no uses of the 2166 // cloned instructions outside of EdgeBB. 2167 BasicBlock::iterator InsertPt = EdgeBB->begin(); 2168 DenseMap<Value *, Value *> TranslateMap; // Track translated values. 2169 for (BasicBlock::iterator BBI = BB->begin(); &*BBI != BI; ++BBI) { 2170 if (PHINode *PN = dyn_cast<PHINode>(BBI)) { 2171 TranslateMap[PN] = PN->getIncomingValueForBlock(PredBB); 2172 continue; 2173 } 2174 // Clone the instruction. 2175 Instruction *N = BBI->clone(); 2176 if (BBI->hasName()) 2177 N->setName(BBI->getName() + ".c"); 2178 2179 // Update operands due to translation. 2180 for (User::op_iterator i = N->op_begin(), e = N->op_end(); i != e; ++i) { 2181 DenseMap<Value *, Value *>::iterator PI = TranslateMap.find(*i); 2182 if (PI != TranslateMap.end()) 2183 *i = PI->second; 2184 } 2185 2186 // Check for trivial simplification. 2187 if (Value *V = SimplifyInstruction(N, {DL, nullptr, nullptr, AC})) { 2188 if (!BBI->use_empty()) 2189 TranslateMap[&*BBI] = V; 2190 if (!N->mayHaveSideEffects()) { 2191 N->deleteValue(); // Instruction folded away, don't need actual inst 2192 N = nullptr; 2193 } 2194 } else { 2195 if (!BBI->use_empty()) 2196 TranslateMap[&*BBI] = N; 2197 } 2198 // Insert the new instruction into its new home. 2199 if (N) 2200 EdgeBB->getInstList().insert(InsertPt, N); 2201 2202 // Register the new instruction with the assumption cache if necessary. 2203 if (auto *II = dyn_cast_or_null<IntrinsicInst>(N)) 2204 if (II->getIntrinsicID() == Intrinsic::assume) 2205 AC->registerAssumption(II); 2206 } 2207 2208 // Loop over all of the edges from PredBB to BB, changing them to branch 2209 // to EdgeBB instead. 2210 TerminatorInst *PredBBTI = PredBB->getTerminator(); 2211 for (unsigned i = 0, e = PredBBTI->getNumSuccessors(); i != e; ++i) 2212 if (PredBBTI->getSuccessor(i) == BB) { 2213 BB->removePredecessor(PredBB); 2214 PredBBTI->setSuccessor(i, EdgeBB); 2215 } 2216 2217 // Recurse, simplifying any other constants. 2218 return FoldCondBranchOnPHI(BI, DL, AC) | true; 2219 } 2220 2221 return false; 2222 } 2223 2224 /// Given a BB that starts with the specified two-entry PHI node, 2225 /// see if we can eliminate it. 2226 static bool FoldTwoEntryPHINode(PHINode *PN, const TargetTransformInfo &TTI, 2227 const DataLayout &DL) { 2228 // Ok, this is a two entry PHI node. Check to see if this is a simple "if 2229 // statement", which has a very simple dominance structure. Basically, we 2230 // are trying to find the condition that is being branched on, which 2231 // subsequently causes this merge to happen. We really want control 2232 // dependence information for this check, but simplifycfg can't keep it up 2233 // to date, and this catches most of the cases we care about anyway. 2234 BasicBlock *BB = PN->getParent(); 2235 BasicBlock *IfTrue, *IfFalse; 2236 Value *IfCond = GetIfCondition(BB, IfTrue, IfFalse); 2237 if (!IfCond || 2238 // Don't bother if the branch will be constant folded trivially. 2239 isa<ConstantInt>(IfCond)) 2240 return false; 2241 2242 // Okay, we found that we can merge this two-entry phi node into a select. 2243 // Doing so would require us to fold *all* two entry phi nodes in this block. 2244 // At some point this becomes non-profitable (particularly if the target 2245 // doesn't support cmov's). Only do this transformation if there are two or 2246 // fewer PHI nodes in this block. 2247 unsigned NumPhis = 0; 2248 for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++NumPhis, ++I) 2249 if (NumPhis > 2) 2250 return false; 2251 2252 // Loop over the PHI's seeing if we can promote them all to select 2253 // instructions. While we are at it, keep track of the instructions 2254 // that need to be moved to the dominating block. 2255 SmallPtrSet<Instruction *, 4> AggressiveInsts; 2256 unsigned MaxCostVal0 = PHINodeFoldingThreshold, 2257 MaxCostVal1 = PHINodeFoldingThreshold; 2258 MaxCostVal0 *= TargetTransformInfo::TCC_Basic; 2259 MaxCostVal1 *= TargetTransformInfo::TCC_Basic; 2260 2261 for (BasicBlock::iterator II = BB->begin(); isa<PHINode>(II);) { 2262 PHINode *PN = cast<PHINode>(II++); 2263 if (Value *V = SimplifyInstruction(PN, {DL, PN})) { 2264 PN->replaceAllUsesWith(V); 2265 PN->eraseFromParent(); 2266 continue; 2267 } 2268 2269 if (!DominatesMergePoint(PN->getIncomingValue(0), BB, &AggressiveInsts, 2270 MaxCostVal0, TTI) || 2271 !DominatesMergePoint(PN->getIncomingValue(1), BB, &AggressiveInsts, 2272 MaxCostVal1, TTI)) 2273 return false; 2274 } 2275 2276 // If we folded the first phi, PN dangles at this point. Refresh it. If 2277 // we ran out of PHIs then we simplified them all. 2278 PN = dyn_cast<PHINode>(BB->begin()); 2279 if (!PN) 2280 return true; 2281 2282 // Don't fold i1 branches on PHIs which contain binary operators. These can 2283 // often be turned into switches and other things. 2284 if (PN->getType()->isIntegerTy(1) && 2285 (isa<BinaryOperator>(PN->getIncomingValue(0)) || 2286 isa<BinaryOperator>(PN->getIncomingValue(1)) || 2287 isa<BinaryOperator>(IfCond))) 2288 return false; 2289 2290 // If all PHI nodes are promotable, check to make sure that all instructions 2291 // in the predecessor blocks can be promoted as well. If not, we won't be able 2292 // to get rid of the control flow, so it's not worth promoting to select 2293 // instructions. 2294 BasicBlock *DomBlock = nullptr; 2295 BasicBlock *IfBlock1 = PN->getIncomingBlock(0); 2296 BasicBlock *IfBlock2 = PN->getIncomingBlock(1); 2297 if (cast<BranchInst>(IfBlock1->getTerminator())->isConditional()) { 2298 IfBlock1 = nullptr; 2299 } else { 2300 DomBlock = *pred_begin(IfBlock1); 2301 for (BasicBlock::iterator I = IfBlock1->begin(); !isa<TerminatorInst>(I); 2302 ++I) 2303 if (!AggressiveInsts.count(&*I) && !isa<DbgInfoIntrinsic>(I)) { 2304 // This is not an aggressive instruction that we can promote. 2305 // Because of this, we won't be able to get rid of the control flow, so 2306 // the xform is not worth it. 2307 return false; 2308 } 2309 } 2310 2311 if (cast<BranchInst>(IfBlock2->getTerminator())->isConditional()) { 2312 IfBlock2 = nullptr; 2313 } else { 2314 DomBlock = *pred_begin(IfBlock2); 2315 for (BasicBlock::iterator I = IfBlock2->begin(); !isa<TerminatorInst>(I); 2316 ++I) 2317 if (!AggressiveInsts.count(&*I) && !isa<DbgInfoIntrinsic>(I)) { 2318 // This is not an aggressive instruction that we can promote. 2319 // Because of this, we won't be able to get rid of the control flow, so 2320 // the xform is not worth it. 2321 return false; 2322 } 2323 } 2324 2325 DEBUG(dbgs() << "FOUND IF CONDITION! " << *IfCond << " T: " 2326 << IfTrue->getName() << " F: " << IfFalse->getName() << "\n"); 2327 2328 // If we can still promote the PHI nodes after this gauntlet of tests, 2329 // do all of the PHI's now. 2330 Instruction *InsertPt = DomBlock->getTerminator(); 2331 IRBuilder<NoFolder> Builder(InsertPt); 2332 2333 // Move all 'aggressive' instructions, which are defined in the 2334 // conditional parts of the if's up to the dominating block. 2335 if (IfBlock1) { 2336 for (auto &I : *IfBlock1) 2337 I.dropUnknownNonDebugMetadata(); 2338 DomBlock->getInstList().splice(InsertPt->getIterator(), 2339 IfBlock1->getInstList(), IfBlock1->begin(), 2340 IfBlock1->getTerminator()->getIterator()); 2341 } 2342 if (IfBlock2) { 2343 for (auto &I : *IfBlock2) 2344 I.dropUnknownNonDebugMetadata(); 2345 DomBlock->getInstList().splice(InsertPt->getIterator(), 2346 IfBlock2->getInstList(), IfBlock2->begin(), 2347 IfBlock2->getTerminator()->getIterator()); 2348 } 2349 2350 while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) { 2351 // Change the PHI node into a select instruction. 2352 Value *TrueVal = PN->getIncomingValue(PN->getIncomingBlock(0) == IfFalse); 2353 Value *FalseVal = PN->getIncomingValue(PN->getIncomingBlock(0) == IfTrue); 2354 2355 Value *Sel = Builder.CreateSelect(IfCond, TrueVal, FalseVal, "", InsertPt); 2356 PN->replaceAllUsesWith(Sel); 2357 Sel->takeName(PN); 2358 PN->eraseFromParent(); 2359 } 2360 2361 // At this point, IfBlock1 and IfBlock2 are both empty, so our if statement 2362 // has been flattened. Change DomBlock to jump directly to our new block to 2363 // avoid other simplifycfg's kicking in on the diamond. 2364 TerminatorInst *OldTI = DomBlock->getTerminator(); 2365 Builder.SetInsertPoint(OldTI); 2366 Builder.CreateBr(BB); 2367 OldTI->eraseFromParent(); 2368 return true; 2369 } 2370 2371 /// If we found a conditional branch that goes to two returning blocks, 2372 /// try to merge them together into one return, 2373 /// introducing a select if the return values disagree. 2374 static bool SimplifyCondBranchToTwoReturns(BranchInst *BI, 2375 IRBuilder<> &Builder) { 2376 assert(BI->isConditional() && "Must be a conditional branch"); 2377 BasicBlock *TrueSucc = BI->getSuccessor(0); 2378 BasicBlock *FalseSucc = BI->getSuccessor(1); 2379 ReturnInst *TrueRet = cast<ReturnInst>(TrueSucc->getTerminator()); 2380 ReturnInst *FalseRet = cast<ReturnInst>(FalseSucc->getTerminator()); 2381 2382 // Check to ensure both blocks are empty (just a return) or optionally empty 2383 // with PHI nodes. If there are other instructions, merging would cause extra 2384 // computation on one path or the other. 2385 if (!TrueSucc->getFirstNonPHIOrDbg()->isTerminator()) 2386 return false; 2387 if (!FalseSucc->getFirstNonPHIOrDbg()->isTerminator()) 2388 return false; 2389 2390 Builder.SetInsertPoint(BI); 2391 // Okay, we found a branch that is going to two return nodes. If 2392 // there is no return value for this function, just change the 2393 // branch into a return. 2394 if (FalseRet->getNumOperands() == 0) { 2395 TrueSucc->removePredecessor(BI->getParent()); 2396 FalseSucc->removePredecessor(BI->getParent()); 2397 Builder.CreateRetVoid(); 2398 EraseTerminatorInstAndDCECond(BI); 2399 return true; 2400 } 2401 2402 // Otherwise, figure out what the true and false return values are 2403 // so we can insert a new select instruction. 2404 Value *TrueValue = TrueRet->getReturnValue(); 2405 Value *FalseValue = FalseRet->getReturnValue(); 2406 2407 // Unwrap any PHI nodes in the return blocks. 2408 if (PHINode *TVPN = dyn_cast_or_null<PHINode>(TrueValue)) 2409 if (TVPN->getParent() == TrueSucc) 2410 TrueValue = TVPN->getIncomingValueForBlock(BI->getParent()); 2411 if (PHINode *FVPN = dyn_cast_or_null<PHINode>(FalseValue)) 2412 if (FVPN->getParent() == FalseSucc) 2413 FalseValue = FVPN->getIncomingValueForBlock(BI->getParent()); 2414 2415 // In order for this transformation to be safe, we must be able to 2416 // unconditionally execute both operands to the return. This is 2417 // normally the case, but we could have a potentially-trapping 2418 // constant expression that prevents this transformation from being 2419 // safe. 2420 if (ConstantExpr *TCV = dyn_cast_or_null<ConstantExpr>(TrueValue)) 2421 if (TCV->canTrap()) 2422 return false; 2423 if (ConstantExpr *FCV = dyn_cast_or_null<ConstantExpr>(FalseValue)) 2424 if (FCV->canTrap()) 2425 return false; 2426 2427 // Okay, we collected all the mapped values and checked them for sanity, and 2428 // defined to really do this transformation. First, update the CFG. 2429 TrueSucc->removePredecessor(BI->getParent()); 2430 FalseSucc->removePredecessor(BI->getParent()); 2431 2432 // Insert select instructions where needed. 2433 Value *BrCond = BI->getCondition(); 2434 if (TrueValue) { 2435 // Insert a select if the results differ. 2436 if (TrueValue == FalseValue || isa<UndefValue>(FalseValue)) { 2437 } else if (isa<UndefValue>(TrueValue)) { 2438 TrueValue = FalseValue; 2439 } else { 2440 TrueValue = 2441 Builder.CreateSelect(BrCond, TrueValue, FalseValue, "retval", BI); 2442 } 2443 } 2444 2445 Value *RI = 2446 !TrueValue ? Builder.CreateRetVoid() : Builder.CreateRet(TrueValue); 2447 2448 (void)RI; 2449 2450 DEBUG(dbgs() << "\nCHANGING BRANCH TO TWO RETURNS INTO SELECT:" 2451 << "\n " << *BI << "NewRet = " << *RI 2452 << "TRUEBLOCK: " << *TrueSucc << "FALSEBLOCK: " << *FalseSucc); 2453 2454 EraseTerminatorInstAndDCECond(BI); 2455 2456 return true; 2457 } 2458 2459 /// Return true if the given instruction is available 2460 /// in its predecessor block. If yes, the instruction will be removed. 2461 static bool checkCSEInPredecessor(Instruction *Inst, BasicBlock *PB) { 2462 if (!isa<BinaryOperator>(Inst) && !isa<CmpInst>(Inst)) 2463 return false; 2464 for (Instruction &I : *PB) { 2465 Instruction *PBI = &I; 2466 // Check whether Inst and PBI generate the same value. 2467 if (Inst->isIdenticalTo(PBI)) { 2468 Inst->replaceAllUsesWith(PBI); 2469 Inst->eraseFromParent(); 2470 return true; 2471 } 2472 } 2473 return false; 2474 } 2475 2476 /// Return true if either PBI or BI has branch weight available, and store 2477 /// the weights in {Pred|Succ}{True|False}Weight. If one of PBI and BI does 2478 /// not have branch weight, use 1:1 as its weight. 2479 static bool extractPredSuccWeights(BranchInst *PBI, BranchInst *BI, 2480 uint64_t &PredTrueWeight, 2481 uint64_t &PredFalseWeight, 2482 uint64_t &SuccTrueWeight, 2483 uint64_t &SuccFalseWeight) { 2484 bool PredHasWeights = 2485 PBI->extractProfMetadata(PredTrueWeight, PredFalseWeight); 2486 bool SuccHasWeights = 2487 BI->extractProfMetadata(SuccTrueWeight, SuccFalseWeight); 2488 if (PredHasWeights || SuccHasWeights) { 2489 if (!PredHasWeights) 2490 PredTrueWeight = PredFalseWeight = 1; 2491 if (!SuccHasWeights) 2492 SuccTrueWeight = SuccFalseWeight = 1; 2493 return true; 2494 } else { 2495 return false; 2496 } 2497 } 2498 2499 /// If this basic block is simple enough, and if a predecessor branches to us 2500 /// and one of our successors, fold the block into the predecessor and use 2501 /// logical operations to pick the right destination. 2502 bool llvm::FoldBranchToCommonDest(BranchInst *BI, unsigned BonusInstThreshold) { 2503 BasicBlock *BB = BI->getParent(); 2504 2505 Instruction *Cond = nullptr; 2506 if (BI->isConditional()) 2507 Cond = dyn_cast<Instruction>(BI->getCondition()); 2508 else { 2509 // For unconditional branch, check for a simple CFG pattern, where 2510 // BB has a single predecessor and BB's successor is also its predecessor's 2511 // successor. If such pattern exisits, check for CSE between BB and its 2512 // predecessor. 2513 if (BasicBlock *PB = BB->getSinglePredecessor()) 2514 if (BranchInst *PBI = dyn_cast<BranchInst>(PB->getTerminator())) 2515 if (PBI->isConditional() && 2516 (BI->getSuccessor(0) == PBI->getSuccessor(0) || 2517 BI->getSuccessor(0) == PBI->getSuccessor(1))) { 2518 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) { 2519 Instruction *Curr = &*I++; 2520 if (isa<CmpInst>(Curr)) { 2521 Cond = Curr; 2522 break; 2523 } 2524 // Quit if we can't remove this instruction. 2525 if (!checkCSEInPredecessor(Curr, PB)) 2526 return false; 2527 } 2528 } 2529 2530 if (!Cond) 2531 return false; 2532 } 2533 2534 if (!Cond || (!isa<CmpInst>(Cond) && !isa<BinaryOperator>(Cond)) || 2535 Cond->getParent() != BB || !Cond->hasOneUse()) 2536 return false; 2537 2538 // Make sure the instruction after the condition is the cond branch. 2539 BasicBlock::iterator CondIt = ++Cond->getIterator(); 2540 2541 // Ignore dbg intrinsics. 2542 while (isa<DbgInfoIntrinsic>(CondIt)) 2543 ++CondIt; 2544 2545 if (&*CondIt != BI) 2546 return false; 2547 2548 // Only allow this transformation if computing the condition doesn't involve 2549 // too many instructions and these involved instructions can be executed 2550 // unconditionally. We denote all involved instructions except the condition 2551 // as "bonus instructions", and only allow this transformation when the 2552 // number of the bonus instructions does not exceed a certain threshold. 2553 unsigned NumBonusInsts = 0; 2554 for (auto I = BB->begin(); Cond != &*I; ++I) { 2555 // Ignore dbg intrinsics. 2556 if (isa<DbgInfoIntrinsic>(I)) 2557 continue; 2558 if (!I->hasOneUse() || !isSafeToSpeculativelyExecute(&*I)) 2559 return false; 2560 // I has only one use and can be executed unconditionally. 2561 Instruction *User = dyn_cast<Instruction>(I->user_back()); 2562 if (User == nullptr || User->getParent() != BB) 2563 return false; 2564 // I is used in the same BB. Since BI uses Cond and doesn't have more slots 2565 // to use any other instruction, User must be an instruction between next(I) 2566 // and Cond. 2567 ++NumBonusInsts; 2568 // Early exits once we reach the limit. 2569 if (NumBonusInsts > BonusInstThreshold) 2570 return false; 2571 } 2572 2573 // Cond is known to be a compare or binary operator. Check to make sure that 2574 // neither operand is a potentially-trapping constant expression. 2575 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Cond->getOperand(0))) 2576 if (CE->canTrap()) 2577 return false; 2578 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Cond->getOperand(1))) 2579 if (CE->canTrap()) 2580 return false; 2581 2582 // Finally, don't infinitely unroll conditional loops. 2583 BasicBlock *TrueDest = BI->getSuccessor(0); 2584 BasicBlock *FalseDest = (BI->isConditional()) ? BI->getSuccessor(1) : nullptr; 2585 if (TrueDest == BB || FalseDest == BB) 2586 return false; 2587 2588 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) { 2589 BasicBlock *PredBlock = *PI; 2590 BranchInst *PBI = dyn_cast<BranchInst>(PredBlock->getTerminator()); 2591 2592 // Check that we have two conditional branches. If there is a PHI node in 2593 // the common successor, verify that the same value flows in from both 2594 // blocks. 2595 SmallVector<PHINode *, 4> PHIs; 2596 if (!PBI || PBI->isUnconditional() || 2597 (BI->isConditional() && !SafeToMergeTerminators(BI, PBI)) || 2598 (!BI->isConditional() && 2599 !isProfitableToFoldUnconditional(BI, PBI, Cond, PHIs))) 2600 continue; 2601 2602 // Determine if the two branches share a common destination. 2603 Instruction::BinaryOps Opc = Instruction::BinaryOpsEnd; 2604 bool InvertPredCond = false; 2605 2606 if (BI->isConditional()) { 2607 if (PBI->getSuccessor(0) == TrueDest) { 2608 Opc = Instruction::Or; 2609 } else if (PBI->getSuccessor(1) == FalseDest) { 2610 Opc = Instruction::And; 2611 } else if (PBI->getSuccessor(0) == FalseDest) { 2612 Opc = Instruction::And; 2613 InvertPredCond = true; 2614 } else if (PBI->getSuccessor(1) == TrueDest) { 2615 Opc = Instruction::Or; 2616 InvertPredCond = true; 2617 } else { 2618 continue; 2619 } 2620 } else { 2621 if (PBI->getSuccessor(0) != TrueDest && PBI->getSuccessor(1) != TrueDest) 2622 continue; 2623 } 2624 2625 DEBUG(dbgs() << "FOLDING BRANCH TO COMMON DEST:\n" << *PBI << *BB); 2626 IRBuilder<> Builder(PBI); 2627 2628 // If we need to invert the condition in the pred block to match, do so now. 2629 if (InvertPredCond) { 2630 Value *NewCond = PBI->getCondition(); 2631 2632 if (NewCond->hasOneUse() && isa<CmpInst>(NewCond)) { 2633 CmpInst *CI = cast<CmpInst>(NewCond); 2634 CI->setPredicate(CI->getInversePredicate()); 2635 } else { 2636 NewCond = 2637 Builder.CreateNot(NewCond, PBI->getCondition()->getName() + ".not"); 2638 } 2639 2640 PBI->setCondition(NewCond); 2641 PBI->swapSuccessors(); 2642 } 2643 2644 // If we have bonus instructions, clone them into the predecessor block. 2645 // Note that there may be multiple predecessor blocks, so we cannot move 2646 // bonus instructions to a predecessor block. 2647 ValueToValueMapTy VMap; // maps original values to cloned values 2648 // We already make sure Cond is the last instruction before BI. Therefore, 2649 // all instructions before Cond other than DbgInfoIntrinsic are bonus 2650 // instructions. 2651 for (auto BonusInst = BB->begin(); Cond != &*BonusInst; ++BonusInst) { 2652 if (isa<DbgInfoIntrinsic>(BonusInst)) 2653 continue; 2654 Instruction *NewBonusInst = BonusInst->clone(); 2655 RemapInstruction(NewBonusInst, VMap, 2656 RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); 2657 VMap[&*BonusInst] = NewBonusInst; 2658 2659 // If we moved a load, we cannot any longer claim any knowledge about 2660 // its potential value. The previous information might have been valid 2661 // only given the branch precondition. 2662 // For an analogous reason, we must also drop all the metadata whose 2663 // semantics we don't understand. 2664 NewBonusInst->dropUnknownNonDebugMetadata(); 2665 2666 PredBlock->getInstList().insert(PBI->getIterator(), NewBonusInst); 2667 NewBonusInst->takeName(&*BonusInst); 2668 BonusInst->setName(BonusInst->getName() + ".old"); 2669 } 2670 2671 // Clone Cond into the predecessor basic block, and or/and the 2672 // two conditions together. 2673 Instruction *New = Cond->clone(); 2674 RemapInstruction(New, VMap, 2675 RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); 2676 PredBlock->getInstList().insert(PBI->getIterator(), New); 2677 New->takeName(Cond); 2678 Cond->setName(New->getName() + ".old"); 2679 2680 if (BI->isConditional()) { 2681 Instruction *NewCond = cast<Instruction>( 2682 Builder.CreateBinOp(Opc, PBI->getCondition(), New, "or.cond")); 2683 PBI->setCondition(NewCond); 2684 2685 uint64_t PredTrueWeight, PredFalseWeight, SuccTrueWeight, SuccFalseWeight; 2686 bool HasWeights = 2687 extractPredSuccWeights(PBI, BI, PredTrueWeight, PredFalseWeight, 2688 SuccTrueWeight, SuccFalseWeight); 2689 SmallVector<uint64_t, 8> NewWeights; 2690 2691 if (PBI->getSuccessor(0) == BB) { 2692 if (HasWeights) { 2693 // PBI: br i1 %x, BB, FalseDest 2694 // BI: br i1 %y, TrueDest, FalseDest 2695 // TrueWeight is TrueWeight for PBI * TrueWeight for BI. 2696 NewWeights.push_back(PredTrueWeight * SuccTrueWeight); 2697 // FalseWeight is FalseWeight for PBI * TotalWeight for BI + 2698 // TrueWeight for PBI * FalseWeight for BI. 2699 // We assume that total weights of a BranchInst can fit into 32 bits. 2700 // Therefore, we will not have overflow using 64-bit arithmetic. 2701 NewWeights.push_back(PredFalseWeight * 2702 (SuccFalseWeight + SuccTrueWeight) + 2703 PredTrueWeight * SuccFalseWeight); 2704 } 2705 AddPredecessorToBlock(TrueDest, PredBlock, BB); 2706 PBI->setSuccessor(0, TrueDest); 2707 } 2708 if (PBI->getSuccessor(1) == BB) { 2709 if (HasWeights) { 2710 // PBI: br i1 %x, TrueDest, BB 2711 // BI: br i1 %y, TrueDest, FalseDest 2712 // TrueWeight is TrueWeight for PBI * TotalWeight for BI + 2713 // FalseWeight for PBI * TrueWeight for BI. 2714 NewWeights.push_back(PredTrueWeight * 2715 (SuccFalseWeight + SuccTrueWeight) + 2716 PredFalseWeight * SuccTrueWeight); 2717 // FalseWeight is FalseWeight for PBI * FalseWeight for BI. 2718 NewWeights.push_back(PredFalseWeight * SuccFalseWeight); 2719 } 2720 AddPredecessorToBlock(FalseDest, PredBlock, BB); 2721 PBI->setSuccessor(1, FalseDest); 2722 } 2723 if (NewWeights.size() == 2) { 2724 // Halve the weights if any of them cannot fit in an uint32_t 2725 FitWeights(NewWeights); 2726 2727 SmallVector<uint32_t, 8> MDWeights(NewWeights.begin(), 2728 NewWeights.end()); 2729 PBI->setMetadata( 2730 LLVMContext::MD_prof, 2731 MDBuilder(BI->getContext()).createBranchWeights(MDWeights)); 2732 } else 2733 PBI->setMetadata(LLVMContext::MD_prof, nullptr); 2734 } else { 2735 // Update PHI nodes in the common successors. 2736 for (unsigned i = 0, e = PHIs.size(); i != e; ++i) { 2737 ConstantInt *PBI_C = cast<ConstantInt>( 2738 PHIs[i]->getIncomingValueForBlock(PBI->getParent())); 2739 assert(PBI_C->getType()->isIntegerTy(1)); 2740 Instruction *MergedCond = nullptr; 2741 if (PBI->getSuccessor(0) == TrueDest) { 2742 // Create (PBI_Cond and PBI_C) or (!PBI_Cond and BI_Value) 2743 // PBI_C is true: PBI_Cond or (!PBI_Cond and BI_Value) 2744 // is false: !PBI_Cond and BI_Value 2745 Instruction *NotCond = cast<Instruction>( 2746 Builder.CreateNot(PBI->getCondition(), "not.cond")); 2747 MergedCond = cast<Instruction>( 2748 Builder.CreateBinOp(Instruction::And, NotCond, New, "and.cond")); 2749 if (PBI_C->isOne()) 2750 MergedCond = cast<Instruction>(Builder.CreateBinOp( 2751 Instruction::Or, PBI->getCondition(), MergedCond, "or.cond")); 2752 } else { 2753 // Create (PBI_Cond and BI_Value) or (!PBI_Cond and PBI_C) 2754 // PBI_C is true: (PBI_Cond and BI_Value) or (!PBI_Cond) 2755 // is false: PBI_Cond and BI_Value 2756 MergedCond = cast<Instruction>(Builder.CreateBinOp( 2757 Instruction::And, PBI->getCondition(), New, "and.cond")); 2758 if (PBI_C->isOne()) { 2759 Instruction *NotCond = cast<Instruction>( 2760 Builder.CreateNot(PBI->getCondition(), "not.cond")); 2761 MergedCond = cast<Instruction>(Builder.CreateBinOp( 2762 Instruction::Or, NotCond, MergedCond, "or.cond")); 2763 } 2764 } 2765 // Update PHI Node. 2766 PHIs[i]->setIncomingValue(PHIs[i]->getBasicBlockIndex(PBI->getParent()), 2767 MergedCond); 2768 } 2769 // Change PBI from Conditional to Unconditional. 2770 BranchInst *New_PBI = BranchInst::Create(TrueDest, PBI); 2771 EraseTerminatorInstAndDCECond(PBI); 2772 PBI = New_PBI; 2773 } 2774 2775 // If BI was a loop latch, it may have had associated loop metadata. 2776 // We need to copy it to the new latch, that is, PBI. 2777 if (MDNode *LoopMD = BI->getMetadata(LLVMContext::MD_loop)) 2778 PBI->setMetadata(LLVMContext::MD_loop, LoopMD); 2779 2780 // TODO: If BB is reachable from all paths through PredBlock, then we 2781 // could replace PBI's branch probabilities with BI's. 2782 2783 // Copy any debug value intrinsics into the end of PredBlock. 2784 for (Instruction &I : *BB) 2785 if (isa<DbgInfoIntrinsic>(I)) 2786 I.clone()->insertBefore(PBI); 2787 2788 return true; 2789 } 2790 return false; 2791 } 2792 2793 // If there is only one store in BB1 and BB2, return it, otherwise return 2794 // nullptr. 2795 static StoreInst *findUniqueStoreInBlocks(BasicBlock *BB1, BasicBlock *BB2) { 2796 StoreInst *S = nullptr; 2797 for (auto *BB : {BB1, BB2}) { 2798 if (!BB) 2799 continue; 2800 for (auto &I : *BB) 2801 if (auto *SI = dyn_cast<StoreInst>(&I)) { 2802 if (S) 2803 // Multiple stores seen. 2804 return nullptr; 2805 else 2806 S = SI; 2807 } 2808 } 2809 return S; 2810 } 2811 2812 static Value *ensureValueAvailableInSuccessor(Value *V, BasicBlock *BB, 2813 Value *AlternativeV = nullptr) { 2814 // PHI is going to be a PHI node that allows the value V that is defined in 2815 // BB to be referenced in BB's only successor. 2816 // 2817 // If AlternativeV is nullptr, the only value we care about in PHI is V. It 2818 // doesn't matter to us what the other operand is (it'll never get used). We 2819 // could just create a new PHI with an undef incoming value, but that could 2820 // increase register pressure if EarlyCSE/InstCombine can't fold it with some 2821 // other PHI. So here we directly look for some PHI in BB's successor with V 2822 // as an incoming operand. If we find one, we use it, else we create a new 2823 // one. 2824 // 2825 // If AlternativeV is not nullptr, we care about both incoming values in PHI. 2826 // PHI must be exactly: phi <ty> [ %BB, %V ], [ %OtherBB, %AlternativeV] 2827 // where OtherBB is the single other predecessor of BB's only successor. 2828 PHINode *PHI = nullptr; 2829 BasicBlock *Succ = BB->getSingleSuccessor(); 2830 2831 for (auto I = Succ->begin(); isa<PHINode>(I); ++I) 2832 if (cast<PHINode>(I)->getIncomingValueForBlock(BB) == V) { 2833 PHI = cast<PHINode>(I); 2834 if (!AlternativeV) 2835 break; 2836 2837 assert(std::distance(pred_begin(Succ), pred_end(Succ)) == 2); 2838 auto PredI = pred_begin(Succ); 2839 BasicBlock *OtherPredBB = *PredI == BB ? *++PredI : *PredI; 2840 if (PHI->getIncomingValueForBlock(OtherPredBB) == AlternativeV) 2841 break; 2842 PHI = nullptr; 2843 } 2844 if (PHI) 2845 return PHI; 2846 2847 // If V is not an instruction defined in BB, just return it. 2848 if (!AlternativeV && 2849 (!isa<Instruction>(V) || cast<Instruction>(V)->getParent() != BB)) 2850 return V; 2851 2852 PHI = PHINode::Create(V->getType(), 2, "simplifycfg.merge", &Succ->front()); 2853 PHI->addIncoming(V, BB); 2854 for (BasicBlock *PredBB : predecessors(Succ)) 2855 if (PredBB != BB) 2856 PHI->addIncoming( 2857 AlternativeV ? AlternativeV : UndefValue::get(V->getType()), PredBB); 2858 return PHI; 2859 } 2860 2861 static bool mergeConditionalStoreToAddress(BasicBlock *PTB, BasicBlock *PFB, 2862 BasicBlock *QTB, BasicBlock *QFB, 2863 BasicBlock *PostBB, Value *Address, 2864 bool InvertPCond, bool InvertQCond) { 2865 auto IsaBitcastOfPointerType = [](const Instruction &I) { 2866 return Operator::getOpcode(&I) == Instruction::BitCast && 2867 I.getType()->isPointerTy(); 2868 }; 2869 2870 // If we're not in aggressive mode, we only optimize if we have some 2871 // confidence that by optimizing we'll allow P and/or Q to be if-converted. 2872 auto IsWorthwhile = [&](BasicBlock *BB) { 2873 if (!BB) 2874 return true; 2875 // Heuristic: if the block can be if-converted/phi-folded and the 2876 // instructions inside are all cheap (arithmetic/GEPs), it's worthwhile to 2877 // thread this store. 2878 unsigned N = 0; 2879 for (auto &I : *BB) { 2880 // Cheap instructions viable for folding. 2881 if (isa<BinaryOperator>(I) || isa<GetElementPtrInst>(I) || 2882 isa<StoreInst>(I)) 2883 ++N; 2884 // Free instructions. 2885 else if (isa<TerminatorInst>(I) || isa<DbgInfoIntrinsic>(I) || 2886 IsaBitcastOfPointerType(I)) 2887 continue; 2888 else 2889 return false; 2890 } 2891 return N <= PHINodeFoldingThreshold; 2892 }; 2893 2894 if (!MergeCondStoresAggressively && 2895 (!IsWorthwhile(PTB) || !IsWorthwhile(PFB) || !IsWorthwhile(QTB) || 2896 !IsWorthwhile(QFB))) 2897 return false; 2898 2899 // For every pointer, there must be exactly two stores, one coming from 2900 // PTB or PFB, and the other from QTB or QFB. We don't support more than one 2901 // store (to any address) in PTB,PFB or QTB,QFB. 2902 // FIXME: We could relax this restriction with a bit more work and performance 2903 // testing. 2904 StoreInst *PStore = findUniqueStoreInBlocks(PTB, PFB); 2905 StoreInst *QStore = findUniqueStoreInBlocks(QTB, QFB); 2906 if (!PStore || !QStore) 2907 return false; 2908 2909 // Now check the stores are compatible. 2910 if (!QStore->isUnordered() || !PStore->isUnordered()) 2911 return false; 2912 2913 // Check that sinking the store won't cause program behavior changes. Sinking 2914 // the store out of the Q blocks won't change any behavior as we're sinking 2915 // from a block to its unconditional successor. But we're moving a store from 2916 // the P blocks down through the middle block (QBI) and past both QFB and QTB. 2917 // So we need to check that there are no aliasing loads or stores in 2918 // QBI, QTB and QFB. We also need to check there are no conflicting memory 2919 // operations between PStore and the end of its parent block. 2920 // 2921 // The ideal way to do this is to query AliasAnalysis, but we don't 2922 // preserve AA currently so that is dangerous. Be super safe and just 2923 // check there are no other memory operations at all. 2924 for (auto &I : *QFB->getSinglePredecessor()) 2925 if (I.mayReadOrWriteMemory()) 2926 return false; 2927 for (auto &I : *QFB) 2928 if (&I != QStore && I.mayReadOrWriteMemory()) 2929 return false; 2930 if (QTB) 2931 for (auto &I : *QTB) 2932 if (&I != QStore && I.mayReadOrWriteMemory()) 2933 return false; 2934 for (auto I = BasicBlock::iterator(PStore), E = PStore->getParent()->end(); 2935 I != E; ++I) 2936 if (&*I != PStore && I->mayReadOrWriteMemory()) 2937 return false; 2938 2939 // OK, we're going to sink the stores to PostBB. The store has to be 2940 // conditional though, so first create the predicate. 2941 Value *PCond = cast<BranchInst>(PFB->getSinglePredecessor()->getTerminator()) 2942 ->getCondition(); 2943 Value *QCond = cast<BranchInst>(QFB->getSinglePredecessor()->getTerminator()) 2944 ->getCondition(); 2945 2946 Value *PPHI = ensureValueAvailableInSuccessor(PStore->getValueOperand(), 2947 PStore->getParent()); 2948 Value *QPHI = ensureValueAvailableInSuccessor(QStore->getValueOperand(), 2949 QStore->getParent(), PPHI); 2950 2951 IRBuilder<> QB(&*PostBB->getFirstInsertionPt()); 2952 2953 Value *PPred = PStore->getParent() == PTB ? PCond : QB.CreateNot(PCond); 2954 Value *QPred = QStore->getParent() == QTB ? QCond : QB.CreateNot(QCond); 2955 2956 if (InvertPCond) 2957 PPred = QB.CreateNot(PPred); 2958 if (InvertQCond) 2959 QPred = QB.CreateNot(QPred); 2960 Value *CombinedPred = QB.CreateOr(PPred, QPred); 2961 2962 auto *T = 2963 SplitBlockAndInsertIfThen(CombinedPred, &*QB.GetInsertPoint(), false); 2964 QB.SetInsertPoint(T); 2965 StoreInst *SI = cast<StoreInst>(QB.CreateStore(QPHI, Address)); 2966 AAMDNodes AAMD; 2967 PStore->getAAMetadata(AAMD, /*Merge=*/false); 2968 PStore->getAAMetadata(AAMD, /*Merge=*/true); 2969 SI->setAAMetadata(AAMD); 2970 2971 QStore->eraseFromParent(); 2972 PStore->eraseFromParent(); 2973 2974 return true; 2975 } 2976 2977 static bool mergeConditionalStores(BranchInst *PBI, BranchInst *QBI) { 2978 // The intention here is to find diamonds or triangles (see below) where each 2979 // conditional block contains a store to the same address. Both of these 2980 // stores are conditional, so they can't be unconditionally sunk. But it may 2981 // be profitable to speculatively sink the stores into one merged store at the 2982 // end, and predicate the merged store on the union of the two conditions of 2983 // PBI and QBI. 2984 // 2985 // This can reduce the number of stores executed if both of the conditions are 2986 // true, and can allow the blocks to become small enough to be if-converted. 2987 // This optimization will also chain, so that ladders of test-and-set 2988 // sequences can be if-converted away. 2989 // 2990 // We only deal with simple diamonds or triangles: 2991 // 2992 // PBI or PBI or a combination of the two 2993 // / \ | \ 2994 // PTB PFB | PFB 2995 // \ / | / 2996 // QBI QBI 2997 // / \ | \ 2998 // QTB QFB | QFB 2999 // \ / | / 3000 // PostBB PostBB 3001 // 3002 // We model triangles as a type of diamond with a nullptr "true" block. 3003 // Triangles are canonicalized so that the fallthrough edge is represented by 3004 // a true condition, as in the diagram above. 3005 // 3006 BasicBlock *PTB = PBI->getSuccessor(0); 3007 BasicBlock *PFB = PBI->getSuccessor(1); 3008 BasicBlock *QTB = QBI->getSuccessor(0); 3009 BasicBlock *QFB = QBI->getSuccessor(1); 3010 BasicBlock *PostBB = QFB->getSingleSuccessor(); 3011 3012 // Make sure we have a good guess for PostBB. If QTB's only successor is 3013 // QFB, then QFB is a better PostBB. 3014 if (QTB->getSingleSuccessor() == QFB) 3015 PostBB = QFB; 3016 3017 // If we couldn't find a good PostBB, stop. 3018 if (!PostBB) 3019 return false; 3020 3021 bool InvertPCond = false, InvertQCond = false; 3022 // Canonicalize fallthroughs to the true branches. 3023 if (PFB == QBI->getParent()) { 3024 std::swap(PFB, PTB); 3025 InvertPCond = true; 3026 } 3027 if (QFB == PostBB) { 3028 std::swap(QFB, QTB); 3029 InvertQCond = true; 3030 } 3031 3032 // From this point on we can assume PTB or QTB may be fallthroughs but PFB 3033 // and QFB may not. Model fallthroughs as a nullptr block. 3034 if (PTB == QBI->getParent()) 3035 PTB = nullptr; 3036 if (QTB == PostBB) 3037 QTB = nullptr; 3038 3039 // Legality bailouts. We must have at least the non-fallthrough blocks and 3040 // the post-dominating block, and the non-fallthroughs must only have one 3041 // predecessor. 3042 auto HasOnePredAndOneSucc = [](BasicBlock *BB, BasicBlock *P, BasicBlock *S) { 3043 return BB->getSinglePredecessor() == P && BB->getSingleSuccessor() == S; 3044 }; 3045 if (!HasOnePredAndOneSucc(PFB, PBI->getParent(), QBI->getParent()) || 3046 !HasOnePredAndOneSucc(QFB, QBI->getParent(), PostBB)) 3047 return false; 3048 if ((PTB && !HasOnePredAndOneSucc(PTB, PBI->getParent(), QBI->getParent())) || 3049 (QTB && !HasOnePredAndOneSucc(QTB, QBI->getParent(), PostBB))) 3050 return false; 3051 if (!PostBB->hasNUses(2) || !QBI->getParent()->hasNUses(2)) 3052 return false; 3053 3054 // OK, this is a sequence of two diamonds or triangles. 3055 // Check if there are stores in PTB or PFB that are repeated in QTB or QFB. 3056 SmallPtrSet<Value *, 4> PStoreAddresses, QStoreAddresses; 3057 for (auto *BB : {PTB, PFB}) { 3058 if (!BB) 3059 continue; 3060 for (auto &I : *BB) 3061 if (StoreInst *SI = dyn_cast<StoreInst>(&I)) 3062 PStoreAddresses.insert(SI->getPointerOperand()); 3063 } 3064 for (auto *BB : {QTB, QFB}) { 3065 if (!BB) 3066 continue; 3067 for (auto &I : *BB) 3068 if (StoreInst *SI = dyn_cast<StoreInst>(&I)) 3069 QStoreAddresses.insert(SI->getPointerOperand()); 3070 } 3071 3072 set_intersect(PStoreAddresses, QStoreAddresses); 3073 // set_intersect mutates PStoreAddresses in place. Rename it here to make it 3074 // clear what it contains. 3075 auto &CommonAddresses = PStoreAddresses; 3076 3077 bool Changed = false; 3078 for (auto *Address : CommonAddresses) 3079 Changed |= mergeConditionalStoreToAddress( 3080 PTB, PFB, QTB, QFB, PostBB, Address, InvertPCond, InvertQCond); 3081 return Changed; 3082 } 3083 3084 /// If we have a conditional branch as a predecessor of another block, 3085 /// this function tries to simplify it. We know 3086 /// that PBI and BI are both conditional branches, and BI is in one of the 3087 /// successor blocks of PBI - PBI branches to BI. 3088 static bool SimplifyCondBranchToCondBranch(BranchInst *PBI, BranchInst *BI, 3089 const DataLayout &DL) { 3090 assert(PBI->isConditional() && BI->isConditional()); 3091 BasicBlock *BB = BI->getParent(); 3092 3093 // If this block ends with a branch instruction, and if there is a 3094 // predecessor that ends on a branch of the same condition, make 3095 // this conditional branch redundant. 3096 if (PBI->getCondition() == BI->getCondition() && 3097 PBI->getSuccessor(0) != PBI->getSuccessor(1)) { 3098 // Okay, the outcome of this conditional branch is statically 3099 // knowable. If this block had a single pred, handle specially. 3100 if (BB->getSinglePredecessor()) { 3101 // Turn this into a branch on constant. 3102 bool CondIsTrue = PBI->getSuccessor(0) == BB; 3103 BI->setCondition( 3104 ConstantInt::get(Type::getInt1Ty(BB->getContext()), CondIsTrue)); 3105 return true; // Nuke the branch on constant. 3106 } 3107 3108 // Otherwise, if there are multiple predecessors, insert a PHI that merges 3109 // in the constant and simplify the block result. Subsequent passes of 3110 // simplifycfg will thread the block. 3111 if (BlockIsSimpleEnoughToThreadThrough(BB)) { 3112 pred_iterator PB = pred_begin(BB), PE = pred_end(BB); 3113 PHINode *NewPN = PHINode::Create( 3114 Type::getInt1Ty(BB->getContext()), std::distance(PB, PE), 3115 BI->getCondition()->getName() + ".pr", &BB->front()); 3116 // Okay, we're going to insert the PHI node. Since PBI is not the only 3117 // predecessor, compute the PHI'd conditional value for all of the preds. 3118 // Any predecessor where the condition is not computable we keep symbolic. 3119 for (pred_iterator PI = PB; PI != PE; ++PI) { 3120 BasicBlock *P = *PI; 3121 if ((PBI = dyn_cast<BranchInst>(P->getTerminator())) && PBI != BI && 3122 PBI->isConditional() && PBI->getCondition() == BI->getCondition() && 3123 PBI->getSuccessor(0) != PBI->getSuccessor(1)) { 3124 bool CondIsTrue = PBI->getSuccessor(0) == BB; 3125 NewPN->addIncoming( 3126 ConstantInt::get(Type::getInt1Ty(BB->getContext()), CondIsTrue), 3127 P); 3128 } else { 3129 NewPN->addIncoming(BI->getCondition(), P); 3130 } 3131 } 3132 3133 BI->setCondition(NewPN); 3134 return true; 3135 } 3136 } 3137 3138 if (auto *CE = dyn_cast<ConstantExpr>(BI->getCondition())) 3139 if (CE->canTrap()) 3140 return false; 3141 3142 // If both branches are conditional and both contain stores to the same 3143 // address, remove the stores from the conditionals and create a conditional 3144 // merged store at the end. 3145 if (MergeCondStores && mergeConditionalStores(PBI, BI)) 3146 return true; 3147 3148 // If this is a conditional branch in an empty block, and if any 3149 // predecessors are a conditional branch to one of our destinations, 3150 // fold the conditions into logical ops and one cond br. 3151 BasicBlock::iterator BBI = BB->begin(); 3152 // Ignore dbg intrinsics. 3153 while (isa<DbgInfoIntrinsic>(BBI)) 3154 ++BBI; 3155 if (&*BBI != BI) 3156 return false; 3157 3158 int PBIOp, BIOp; 3159 if (PBI->getSuccessor(0) == BI->getSuccessor(0)) { 3160 PBIOp = 0; 3161 BIOp = 0; 3162 } else if (PBI->getSuccessor(0) == BI->getSuccessor(1)) { 3163 PBIOp = 0; 3164 BIOp = 1; 3165 } else if (PBI->getSuccessor(1) == BI->getSuccessor(0)) { 3166 PBIOp = 1; 3167 BIOp = 0; 3168 } else if (PBI->getSuccessor(1) == BI->getSuccessor(1)) { 3169 PBIOp = 1; 3170 BIOp = 1; 3171 } else { 3172 return false; 3173 } 3174 3175 // Check to make sure that the other destination of this branch 3176 // isn't BB itself. If so, this is an infinite loop that will 3177 // keep getting unwound. 3178 if (PBI->getSuccessor(PBIOp) == BB) 3179 return false; 3180 3181 // Do not perform this transformation if it would require 3182 // insertion of a large number of select instructions. For targets 3183 // without predication/cmovs, this is a big pessimization. 3184 3185 // Also do not perform this transformation if any phi node in the common 3186 // destination block can trap when reached by BB or PBB (PR17073). In that 3187 // case, it would be unsafe to hoist the operation into a select instruction. 3188 3189 BasicBlock *CommonDest = PBI->getSuccessor(PBIOp); 3190 unsigned NumPhis = 0; 3191 for (BasicBlock::iterator II = CommonDest->begin(); isa<PHINode>(II); 3192 ++II, ++NumPhis) { 3193 if (NumPhis > 2) // Disable this xform. 3194 return false; 3195 3196 PHINode *PN = cast<PHINode>(II); 3197 Value *BIV = PN->getIncomingValueForBlock(BB); 3198 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(BIV)) 3199 if (CE->canTrap()) 3200 return false; 3201 3202 unsigned PBBIdx = PN->getBasicBlockIndex(PBI->getParent()); 3203 Value *PBIV = PN->getIncomingValue(PBBIdx); 3204 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(PBIV)) 3205 if (CE->canTrap()) 3206 return false; 3207 } 3208 3209 // Finally, if everything is ok, fold the branches to logical ops. 3210 BasicBlock *OtherDest = BI->getSuccessor(BIOp ^ 1); 3211 3212 DEBUG(dbgs() << "FOLDING BRs:" << *PBI->getParent() 3213 << "AND: " << *BI->getParent()); 3214 3215 // If OtherDest *is* BB, then BB is a basic block with a single conditional 3216 // branch in it, where one edge (OtherDest) goes back to itself but the other 3217 // exits. We don't *know* that the program avoids the infinite loop 3218 // (even though that seems likely). If we do this xform naively, we'll end up 3219 // recursively unpeeling the loop. Since we know that (after the xform is 3220 // done) that the block *is* infinite if reached, we just make it an obviously 3221 // infinite loop with no cond branch. 3222 if (OtherDest == BB) { 3223 // Insert it at the end of the function, because it's either code, 3224 // or it won't matter if it's hot. :) 3225 BasicBlock *InfLoopBlock = 3226 BasicBlock::Create(BB->getContext(), "infloop", BB->getParent()); 3227 BranchInst::Create(InfLoopBlock, InfLoopBlock); 3228 OtherDest = InfLoopBlock; 3229 } 3230 3231 DEBUG(dbgs() << *PBI->getParent()->getParent()); 3232 3233 // BI may have other predecessors. Because of this, we leave 3234 // it alone, but modify PBI. 3235 3236 // Make sure we get to CommonDest on True&True directions. 3237 Value *PBICond = PBI->getCondition(); 3238 IRBuilder<NoFolder> Builder(PBI); 3239 if (PBIOp) 3240 PBICond = Builder.CreateNot(PBICond, PBICond->getName() + ".not"); 3241 3242 Value *BICond = BI->getCondition(); 3243 if (BIOp) 3244 BICond = Builder.CreateNot(BICond, BICond->getName() + ".not"); 3245 3246 // Merge the conditions. 3247 Value *Cond = Builder.CreateOr(PBICond, BICond, "brmerge"); 3248 3249 // Modify PBI to branch on the new condition to the new dests. 3250 PBI->setCondition(Cond); 3251 PBI->setSuccessor(0, CommonDest); 3252 PBI->setSuccessor(1, OtherDest); 3253 3254 // Update branch weight for PBI. 3255 uint64_t PredTrueWeight, PredFalseWeight, SuccTrueWeight, SuccFalseWeight; 3256 uint64_t PredCommon, PredOther, SuccCommon, SuccOther; 3257 bool HasWeights = 3258 extractPredSuccWeights(PBI, BI, PredTrueWeight, PredFalseWeight, 3259 SuccTrueWeight, SuccFalseWeight); 3260 if (HasWeights) { 3261 PredCommon = PBIOp ? PredFalseWeight : PredTrueWeight; 3262 PredOther = PBIOp ? PredTrueWeight : PredFalseWeight; 3263 SuccCommon = BIOp ? SuccFalseWeight : SuccTrueWeight; 3264 SuccOther = BIOp ? SuccTrueWeight : SuccFalseWeight; 3265 // The weight to CommonDest should be PredCommon * SuccTotal + 3266 // PredOther * SuccCommon. 3267 // The weight to OtherDest should be PredOther * SuccOther. 3268 uint64_t NewWeights[2] = {PredCommon * (SuccCommon + SuccOther) + 3269 PredOther * SuccCommon, 3270 PredOther * SuccOther}; 3271 // Halve the weights if any of them cannot fit in an uint32_t 3272 FitWeights(NewWeights); 3273 3274 PBI->setMetadata(LLVMContext::MD_prof, 3275 MDBuilder(BI->getContext()) 3276 .createBranchWeights(NewWeights[0], NewWeights[1])); 3277 } 3278 3279 // OtherDest may have phi nodes. If so, add an entry from PBI's 3280 // block that are identical to the entries for BI's block. 3281 AddPredecessorToBlock(OtherDest, PBI->getParent(), BB); 3282 3283 // We know that the CommonDest already had an edge from PBI to 3284 // it. If it has PHIs though, the PHIs may have different 3285 // entries for BB and PBI's BB. If so, insert a select to make 3286 // them agree. 3287 PHINode *PN; 3288 for (BasicBlock::iterator II = CommonDest->begin(); 3289 (PN = dyn_cast<PHINode>(II)); ++II) { 3290 Value *BIV = PN->getIncomingValueForBlock(BB); 3291 unsigned PBBIdx = PN->getBasicBlockIndex(PBI->getParent()); 3292 Value *PBIV = PN->getIncomingValue(PBBIdx); 3293 if (BIV != PBIV) { 3294 // Insert a select in PBI to pick the right value. 3295 SelectInst *NV = cast<SelectInst>( 3296 Builder.CreateSelect(PBICond, PBIV, BIV, PBIV->getName() + ".mux")); 3297 PN->setIncomingValue(PBBIdx, NV); 3298 // Although the select has the same condition as PBI, the original branch 3299 // weights for PBI do not apply to the new select because the select's 3300 // 'logical' edges are incoming edges of the phi that is eliminated, not 3301 // the outgoing edges of PBI. 3302 if (HasWeights) { 3303 uint64_t PredCommon = PBIOp ? PredFalseWeight : PredTrueWeight; 3304 uint64_t PredOther = PBIOp ? PredTrueWeight : PredFalseWeight; 3305 uint64_t SuccCommon = BIOp ? SuccFalseWeight : SuccTrueWeight; 3306 uint64_t SuccOther = BIOp ? SuccTrueWeight : SuccFalseWeight; 3307 // The weight to PredCommonDest should be PredCommon * SuccTotal. 3308 // The weight to PredOtherDest should be PredOther * SuccCommon. 3309 uint64_t NewWeights[2] = {PredCommon * (SuccCommon + SuccOther), 3310 PredOther * SuccCommon}; 3311 3312 FitWeights(NewWeights); 3313 3314 NV->setMetadata(LLVMContext::MD_prof, 3315 MDBuilder(BI->getContext()) 3316 .createBranchWeights(NewWeights[0], NewWeights[1])); 3317 } 3318 } 3319 } 3320 3321 DEBUG(dbgs() << "INTO: " << *PBI->getParent()); 3322 DEBUG(dbgs() << *PBI->getParent()->getParent()); 3323 3324 // This basic block is probably dead. We know it has at least 3325 // one fewer predecessor. 3326 return true; 3327 } 3328 3329 // Simplifies a terminator by replacing it with a branch to TrueBB if Cond is 3330 // true or to FalseBB if Cond is false. 3331 // Takes care of updating the successors and removing the old terminator. 3332 // Also makes sure not to introduce new successors by assuming that edges to 3333 // non-successor TrueBBs and FalseBBs aren't reachable. 3334 static bool SimplifyTerminatorOnSelect(TerminatorInst *OldTerm, Value *Cond, 3335 BasicBlock *TrueBB, BasicBlock *FalseBB, 3336 uint32_t TrueWeight, 3337 uint32_t FalseWeight) { 3338 // Remove any superfluous successor edges from the CFG. 3339 // First, figure out which successors to preserve. 3340 // If TrueBB and FalseBB are equal, only try to preserve one copy of that 3341 // successor. 3342 BasicBlock *KeepEdge1 = TrueBB; 3343 BasicBlock *KeepEdge2 = TrueBB != FalseBB ? FalseBB : nullptr; 3344 3345 // Then remove the rest. 3346 for (BasicBlock *Succ : OldTerm->successors()) { 3347 // Make sure only to keep exactly one copy of each edge. 3348 if (Succ == KeepEdge1) 3349 KeepEdge1 = nullptr; 3350 else if (Succ == KeepEdge2) 3351 KeepEdge2 = nullptr; 3352 else 3353 Succ->removePredecessor(OldTerm->getParent(), 3354 /*DontDeleteUselessPHIs=*/true); 3355 } 3356 3357 IRBuilder<> Builder(OldTerm); 3358 Builder.SetCurrentDebugLocation(OldTerm->getDebugLoc()); 3359 3360 // Insert an appropriate new terminator. 3361 if (!KeepEdge1 && !KeepEdge2) { 3362 if (TrueBB == FalseBB) 3363 // We were only looking for one successor, and it was present. 3364 // Create an unconditional branch to it. 3365 Builder.CreateBr(TrueBB); 3366 else { 3367 // We found both of the successors we were looking for. 3368 // Create a conditional branch sharing the condition of the select. 3369 BranchInst *NewBI = Builder.CreateCondBr(Cond, TrueBB, FalseBB); 3370 if (TrueWeight != FalseWeight) 3371 NewBI->setMetadata(LLVMContext::MD_prof, 3372 MDBuilder(OldTerm->getContext()) 3373 .createBranchWeights(TrueWeight, FalseWeight)); 3374 } 3375 } else if (KeepEdge1 && (KeepEdge2 || TrueBB == FalseBB)) { 3376 // Neither of the selected blocks were successors, so this 3377 // terminator must be unreachable. 3378 new UnreachableInst(OldTerm->getContext(), OldTerm); 3379 } else { 3380 // One of the selected values was a successor, but the other wasn't. 3381 // Insert an unconditional branch to the one that was found; 3382 // the edge to the one that wasn't must be unreachable. 3383 if (!KeepEdge1) 3384 // Only TrueBB was found. 3385 Builder.CreateBr(TrueBB); 3386 else 3387 // Only FalseBB was found. 3388 Builder.CreateBr(FalseBB); 3389 } 3390 3391 EraseTerminatorInstAndDCECond(OldTerm); 3392 return true; 3393 } 3394 3395 // Replaces 3396 // (switch (select cond, X, Y)) on constant X, Y 3397 // with a branch - conditional if X and Y lead to distinct BBs, 3398 // unconditional otherwise. 3399 static bool SimplifySwitchOnSelect(SwitchInst *SI, SelectInst *Select) { 3400 // Check for constant integer values in the select. 3401 ConstantInt *TrueVal = dyn_cast<ConstantInt>(Select->getTrueValue()); 3402 ConstantInt *FalseVal = dyn_cast<ConstantInt>(Select->getFalseValue()); 3403 if (!TrueVal || !FalseVal) 3404 return false; 3405 3406 // Find the relevant condition and destinations. 3407 Value *Condition = Select->getCondition(); 3408 BasicBlock *TrueBB = SI->findCaseValue(TrueVal)->getCaseSuccessor(); 3409 BasicBlock *FalseBB = SI->findCaseValue(FalseVal)->getCaseSuccessor(); 3410 3411 // Get weight for TrueBB and FalseBB. 3412 uint32_t TrueWeight = 0, FalseWeight = 0; 3413 SmallVector<uint64_t, 8> Weights; 3414 bool HasWeights = HasBranchWeights(SI); 3415 if (HasWeights) { 3416 GetBranchWeights(SI, Weights); 3417 if (Weights.size() == 1 + SI->getNumCases()) { 3418 TrueWeight = 3419 (uint32_t)Weights[SI->findCaseValue(TrueVal)->getSuccessorIndex()]; 3420 FalseWeight = 3421 (uint32_t)Weights[SI->findCaseValue(FalseVal)->getSuccessorIndex()]; 3422 } 3423 } 3424 3425 // Perform the actual simplification. 3426 return SimplifyTerminatorOnSelect(SI, Condition, TrueBB, FalseBB, TrueWeight, 3427 FalseWeight); 3428 } 3429 3430 // Replaces 3431 // (indirectbr (select cond, blockaddress(@fn, BlockA), 3432 // blockaddress(@fn, BlockB))) 3433 // with 3434 // (br cond, BlockA, BlockB). 3435 static bool SimplifyIndirectBrOnSelect(IndirectBrInst *IBI, SelectInst *SI) { 3436 // Check that both operands of the select are block addresses. 3437 BlockAddress *TBA = dyn_cast<BlockAddress>(SI->getTrueValue()); 3438 BlockAddress *FBA = dyn_cast<BlockAddress>(SI->getFalseValue()); 3439 if (!TBA || !FBA) 3440 return false; 3441 3442 // Extract the actual blocks. 3443 BasicBlock *TrueBB = TBA->getBasicBlock(); 3444 BasicBlock *FalseBB = FBA->getBasicBlock(); 3445 3446 // Perform the actual simplification. 3447 return SimplifyTerminatorOnSelect(IBI, SI->getCondition(), TrueBB, FalseBB, 0, 3448 0); 3449 } 3450 3451 /// This is called when we find an icmp instruction 3452 /// (a seteq/setne with a constant) as the only instruction in a 3453 /// block that ends with an uncond branch. We are looking for a very specific 3454 /// pattern that occurs when "A == 1 || A == 2 || A == 3" gets simplified. In 3455 /// this case, we merge the first two "or's of icmp" into a switch, but then the 3456 /// default value goes to an uncond block with a seteq in it, we get something 3457 /// like: 3458 /// 3459 /// switch i8 %A, label %DEFAULT [ i8 1, label %end i8 2, label %end ] 3460 /// DEFAULT: 3461 /// %tmp = icmp eq i8 %A, 92 3462 /// br label %end 3463 /// end: 3464 /// ... = phi i1 [ true, %entry ], [ %tmp, %DEFAULT ], [ true, %entry ] 3465 /// 3466 /// We prefer to split the edge to 'end' so that there is a true/false entry to 3467 /// the PHI, merging the third icmp into the switch. 3468 static bool TryToSimplifyUncondBranchWithICmpInIt( 3469 ICmpInst *ICI, IRBuilder<> &Builder, const DataLayout &DL, 3470 const TargetTransformInfo &TTI, unsigned BonusInstThreshold, 3471 AssumptionCache *AC) { 3472 BasicBlock *BB = ICI->getParent(); 3473 3474 // If the block has any PHIs in it or the icmp has multiple uses, it is too 3475 // complex. 3476 if (isa<PHINode>(BB->begin()) || !ICI->hasOneUse()) 3477 return false; 3478 3479 Value *V = ICI->getOperand(0); 3480 ConstantInt *Cst = cast<ConstantInt>(ICI->getOperand(1)); 3481 3482 // The pattern we're looking for is where our only predecessor is a switch on 3483 // 'V' and this block is the default case for the switch. In this case we can 3484 // fold the compared value into the switch to simplify things. 3485 BasicBlock *Pred = BB->getSinglePredecessor(); 3486 if (!Pred || !isa<SwitchInst>(Pred->getTerminator())) 3487 return false; 3488 3489 SwitchInst *SI = cast<SwitchInst>(Pred->getTerminator()); 3490 if (SI->getCondition() != V) 3491 return false; 3492 3493 // If BB is reachable on a non-default case, then we simply know the value of 3494 // V in this block. Substitute it and constant fold the icmp instruction 3495 // away. 3496 if (SI->getDefaultDest() != BB) { 3497 ConstantInt *VVal = SI->findCaseDest(BB); 3498 assert(VVal && "Should have a unique destination value"); 3499 ICI->setOperand(0, VVal); 3500 3501 if (Value *V = SimplifyInstruction(ICI, {DL, ICI})) { 3502 ICI->replaceAllUsesWith(V); 3503 ICI->eraseFromParent(); 3504 } 3505 // BB is now empty, so it is likely to simplify away. 3506 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 3507 } 3508 3509 // Ok, the block is reachable from the default dest. If the constant we're 3510 // comparing exists in one of the other edges, then we can constant fold ICI 3511 // and zap it. 3512 if (SI->findCaseValue(Cst) != SI->case_default()) { 3513 Value *V; 3514 if (ICI->getPredicate() == ICmpInst::ICMP_EQ) 3515 V = ConstantInt::getFalse(BB->getContext()); 3516 else 3517 V = ConstantInt::getTrue(BB->getContext()); 3518 3519 ICI->replaceAllUsesWith(V); 3520 ICI->eraseFromParent(); 3521 // BB is now empty, so it is likely to simplify away. 3522 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 3523 } 3524 3525 // The use of the icmp has to be in the 'end' block, by the only PHI node in 3526 // the block. 3527 BasicBlock *SuccBlock = BB->getTerminator()->getSuccessor(0); 3528 PHINode *PHIUse = dyn_cast<PHINode>(ICI->user_back()); 3529 if (PHIUse == nullptr || PHIUse != &SuccBlock->front() || 3530 isa<PHINode>(++BasicBlock::iterator(PHIUse))) 3531 return false; 3532 3533 // If the icmp is a SETEQ, then the default dest gets false, the new edge gets 3534 // true in the PHI. 3535 Constant *DefaultCst = ConstantInt::getTrue(BB->getContext()); 3536 Constant *NewCst = ConstantInt::getFalse(BB->getContext()); 3537 3538 if (ICI->getPredicate() == ICmpInst::ICMP_EQ) 3539 std::swap(DefaultCst, NewCst); 3540 3541 // Replace ICI (which is used by the PHI for the default value) with true or 3542 // false depending on if it is EQ or NE. 3543 ICI->replaceAllUsesWith(DefaultCst); 3544 ICI->eraseFromParent(); 3545 3546 // Okay, the switch goes to this block on a default value. Add an edge from 3547 // the switch to the merge point on the compared value. 3548 BasicBlock *NewBB = 3549 BasicBlock::Create(BB->getContext(), "switch.edge", BB->getParent(), BB); 3550 SmallVector<uint64_t, 8> Weights; 3551 bool HasWeights = HasBranchWeights(SI); 3552 if (HasWeights) { 3553 GetBranchWeights(SI, Weights); 3554 if (Weights.size() == 1 + SI->getNumCases()) { 3555 // Split weight for default case to case for "Cst". 3556 Weights[0] = (Weights[0] + 1) >> 1; 3557 Weights.push_back(Weights[0]); 3558 3559 SmallVector<uint32_t, 8> MDWeights(Weights.begin(), Weights.end()); 3560 SI->setMetadata( 3561 LLVMContext::MD_prof, 3562 MDBuilder(SI->getContext()).createBranchWeights(MDWeights)); 3563 } 3564 } 3565 SI->addCase(Cst, NewBB); 3566 3567 // NewBB branches to the phi block, add the uncond branch and the phi entry. 3568 Builder.SetInsertPoint(NewBB); 3569 Builder.SetCurrentDebugLocation(SI->getDebugLoc()); 3570 Builder.CreateBr(SuccBlock); 3571 PHIUse->addIncoming(NewCst, NewBB); 3572 return true; 3573 } 3574 3575 /// The specified branch is a conditional branch. 3576 /// Check to see if it is branching on an or/and chain of icmp instructions, and 3577 /// fold it into a switch instruction if so. 3578 static bool SimplifyBranchOnICmpChain(BranchInst *BI, IRBuilder<> &Builder, 3579 const DataLayout &DL) { 3580 Instruction *Cond = dyn_cast<Instruction>(BI->getCondition()); 3581 if (!Cond) 3582 return false; 3583 3584 // Change br (X == 0 | X == 1), T, F into a switch instruction. 3585 // If this is a bunch of seteq's or'd together, or if it's a bunch of 3586 // 'setne's and'ed together, collect them. 3587 3588 // Try to gather values from a chain of and/or to be turned into a switch 3589 ConstantComparesGatherer ConstantCompare(Cond, DL); 3590 // Unpack the result 3591 SmallVectorImpl<ConstantInt *> &Values = ConstantCompare.Vals; 3592 Value *CompVal = ConstantCompare.CompValue; 3593 unsigned UsedICmps = ConstantCompare.UsedICmps; 3594 Value *ExtraCase = ConstantCompare.Extra; 3595 3596 // If we didn't have a multiply compared value, fail. 3597 if (!CompVal) 3598 return false; 3599 3600 // Avoid turning single icmps into a switch. 3601 if (UsedICmps <= 1) 3602 return false; 3603 3604 bool TrueWhenEqual = (Cond->getOpcode() == Instruction::Or); 3605 3606 // There might be duplicate constants in the list, which the switch 3607 // instruction can't handle, remove them now. 3608 array_pod_sort(Values.begin(), Values.end(), ConstantIntSortPredicate); 3609 Values.erase(std::unique(Values.begin(), Values.end()), Values.end()); 3610 3611 // If Extra was used, we require at least two switch values to do the 3612 // transformation. A switch with one value is just a conditional branch. 3613 if (ExtraCase && Values.size() < 2) 3614 return false; 3615 3616 // TODO: Preserve branch weight metadata, similarly to how 3617 // FoldValueComparisonIntoPredecessors preserves it. 3618 3619 // Figure out which block is which destination. 3620 BasicBlock *DefaultBB = BI->getSuccessor(1); 3621 BasicBlock *EdgeBB = BI->getSuccessor(0); 3622 if (!TrueWhenEqual) 3623 std::swap(DefaultBB, EdgeBB); 3624 3625 BasicBlock *BB = BI->getParent(); 3626 3627 DEBUG(dbgs() << "Converting 'icmp' chain with " << Values.size() 3628 << " cases into SWITCH. BB is:\n" 3629 << *BB); 3630 3631 // If there are any extra values that couldn't be folded into the switch 3632 // then we evaluate them with an explicit branch first. Split the block 3633 // right before the condbr to handle it. 3634 if (ExtraCase) { 3635 BasicBlock *NewBB = 3636 BB->splitBasicBlock(BI->getIterator(), "switch.early.test"); 3637 // Remove the uncond branch added to the old block. 3638 TerminatorInst *OldTI = BB->getTerminator(); 3639 Builder.SetInsertPoint(OldTI); 3640 3641 if (TrueWhenEqual) 3642 Builder.CreateCondBr(ExtraCase, EdgeBB, NewBB); 3643 else 3644 Builder.CreateCondBr(ExtraCase, NewBB, EdgeBB); 3645 3646 OldTI->eraseFromParent(); 3647 3648 // If there are PHI nodes in EdgeBB, then we need to add a new entry to them 3649 // for the edge we just added. 3650 AddPredecessorToBlock(EdgeBB, BB, NewBB); 3651 3652 DEBUG(dbgs() << " ** 'icmp' chain unhandled condition: " << *ExtraCase 3653 << "\nEXTRABB = " << *BB); 3654 BB = NewBB; 3655 } 3656 3657 Builder.SetInsertPoint(BI); 3658 // Convert pointer to int before we switch. 3659 if (CompVal->getType()->isPointerTy()) { 3660 CompVal = Builder.CreatePtrToInt( 3661 CompVal, DL.getIntPtrType(CompVal->getType()), "magicptr"); 3662 } 3663 3664 // Create the new switch instruction now. 3665 SwitchInst *New = Builder.CreateSwitch(CompVal, DefaultBB, Values.size()); 3666 3667 // Add all of the 'cases' to the switch instruction. 3668 for (unsigned i = 0, e = Values.size(); i != e; ++i) 3669 New->addCase(Values[i], EdgeBB); 3670 3671 // We added edges from PI to the EdgeBB. As such, if there were any 3672 // PHI nodes in EdgeBB, they need entries to be added corresponding to 3673 // the number of edges added. 3674 for (BasicBlock::iterator BBI = EdgeBB->begin(); isa<PHINode>(BBI); ++BBI) { 3675 PHINode *PN = cast<PHINode>(BBI); 3676 Value *InVal = PN->getIncomingValueForBlock(BB); 3677 for (unsigned i = 0, e = Values.size() - 1; i != e; ++i) 3678 PN->addIncoming(InVal, BB); 3679 } 3680 3681 // Erase the old branch instruction. 3682 EraseTerminatorInstAndDCECond(BI); 3683 3684 DEBUG(dbgs() << " ** 'icmp' chain result is:\n" << *BB << '\n'); 3685 return true; 3686 } 3687 3688 bool SimplifyCFGOpt::SimplifyResume(ResumeInst *RI, IRBuilder<> &Builder) { 3689 if (isa<PHINode>(RI->getValue())) 3690 return SimplifyCommonResume(RI); 3691 else if (isa<LandingPadInst>(RI->getParent()->getFirstNonPHI()) && 3692 RI->getValue() == RI->getParent()->getFirstNonPHI()) 3693 // The resume must unwind the exception that caused control to branch here. 3694 return SimplifySingleResume(RI); 3695 3696 return false; 3697 } 3698 3699 // Simplify resume that is shared by several landing pads (phi of landing pad). 3700 bool SimplifyCFGOpt::SimplifyCommonResume(ResumeInst *RI) { 3701 BasicBlock *BB = RI->getParent(); 3702 3703 // Check that there are no other instructions except for debug intrinsics 3704 // between the phi of landing pads (RI->getValue()) and resume instruction. 3705 BasicBlock::iterator I = cast<Instruction>(RI->getValue())->getIterator(), 3706 E = RI->getIterator(); 3707 while (++I != E) 3708 if (!isa<DbgInfoIntrinsic>(I)) 3709 return false; 3710 3711 SmallSetVector<BasicBlock *, 4> TrivialUnwindBlocks; 3712 auto *PhiLPInst = cast<PHINode>(RI->getValue()); 3713 3714 // Check incoming blocks to see if any of them are trivial. 3715 for (unsigned Idx = 0, End = PhiLPInst->getNumIncomingValues(); Idx != End; 3716 Idx++) { 3717 auto *IncomingBB = PhiLPInst->getIncomingBlock(Idx); 3718 auto *IncomingValue = PhiLPInst->getIncomingValue(Idx); 3719 3720 // If the block has other successors, we can not delete it because 3721 // it has other dependents. 3722 if (IncomingBB->getUniqueSuccessor() != BB) 3723 continue; 3724 3725 auto *LandingPad = dyn_cast<LandingPadInst>(IncomingBB->getFirstNonPHI()); 3726 // Not the landing pad that caused the control to branch here. 3727 if (IncomingValue != LandingPad) 3728 continue; 3729 3730 bool isTrivial = true; 3731 3732 I = IncomingBB->getFirstNonPHI()->getIterator(); 3733 E = IncomingBB->getTerminator()->getIterator(); 3734 while (++I != E) 3735 if (!isa<DbgInfoIntrinsic>(I)) { 3736 isTrivial = false; 3737 break; 3738 } 3739 3740 if (isTrivial) 3741 TrivialUnwindBlocks.insert(IncomingBB); 3742 } 3743 3744 // If no trivial unwind blocks, don't do any simplifications. 3745 if (TrivialUnwindBlocks.empty()) 3746 return false; 3747 3748 // Turn all invokes that unwind here into calls. 3749 for (auto *TrivialBB : TrivialUnwindBlocks) { 3750 // Blocks that will be simplified should be removed from the phi node. 3751 // Note there could be multiple edges to the resume block, and we need 3752 // to remove them all. 3753 while (PhiLPInst->getBasicBlockIndex(TrivialBB) != -1) 3754 BB->removePredecessor(TrivialBB, true); 3755 3756 for (pred_iterator PI = pred_begin(TrivialBB), PE = pred_end(TrivialBB); 3757 PI != PE;) { 3758 BasicBlock *Pred = *PI++; 3759 removeUnwindEdge(Pred); 3760 } 3761 3762 // In each SimplifyCFG run, only the current processed block can be erased. 3763 // Otherwise, it will break the iteration of SimplifyCFG pass. So instead 3764 // of erasing TrivialBB, we only remove the branch to the common resume 3765 // block so that we can later erase the resume block since it has no 3766 // predecessors. 3767 TrivialBB->getTerminator()->eraseFromParent(); 3768 new UnreachableInst(RI->getContext(), TrivialBB); 3769 } 3770 3771 // Delete the resume block if all its predecessors have been removed. 3772 if (pred_empty(BB)) 3773 BB->eraseFromParent(); 3774 3775 return !TrivialUnwindBlocks.empty(); 3776 } 3777 3778 // Simplify resume that is only used by a single (non-phi) landing pad. 3779 bool SimplifyCFGOpt::SimplifySingleResume(ResumeInst *RI) { 3780 BasicBlock *BB = RI->getParent(); 3781 LandingPadInst *LPInst = dyn_cast<LandingPadInst>(BB->getFirstNonPHI()); 3782 assert(RI->getValue() == LPInst && 3783 "Resume must unwind the exception that caused control to here"); 3784 3785 // Check that there are no other instructions except for debug intrinsics. 3786 BasicBlock::iterator I = LPInst->getIterator(), E = RI->getIterator(); 3787 while (++I != E) 3788 if (!isa<DbgInfoIntrinsic>(I)) 3789 return false; 3790 3791 // Turn all invokes that unwind here into calls and delete the basic block. 3792 for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE;) { 3793 BasicBlock *Pred = *PI++; 3794 removeUnwindEdge(Pred); 3795 } 3796 3797 // The landingpad is now unreachable. Zap it. 3798 BB->eraseFromParent(); 3799 if (LoopHeaders) 3800 LoopHeaders->erase(BB); 3801 return true; 3802 } 3803 3804 static bool removeEmptyCleanup(CleanupReturnInst *RI) { 3805 // If this is a trivial cleanup pad that executes no instructions, it can be 3806 // eliminated. If the cleanup pad continues to the caller, any predecessor 3807 // that is an EH pad will be updated to continue to the caller and any 3808 // predecessor that terminates with an invoke instruction will have its invoke 3809 // instruction converted to a call instruction. If the cleanup pad being 3810 // simplified does not continue to the caller, each predecessor will be 3811 // updated to continue to the unwind destination of the cleanup pad being 3812 // simplified. 3813 BasicBlock *BB = RI->getParent(); 3814 CleanupPadInst *CPInst = RI->getCleanupPad(); 3815 if (CPInst->getParent() != BB) 3816 // This isn't an empty cleanup. 3817 return false; 3818 3819 // We cannot kill the pad if it has multiple uses. This typically arises 3820 // from unreachable basic blocks. 3821 if (!CPInst->hasOneUse()) 3822 return false; 3823 3824 // Check that there are no other instructions except for benign intrinsics. 3825 BasicBlock::iterator I = CPInst->getIterator(), E = RI->getIterator(); 3826 while (++I != E) { 3827 auto *II = dyn_cast<IntrinsicInst>(I); 3828 if (!II) 3829 return false; 3830 3831 Intrinsic::ID IntrinsicID = II->getIntrinsicID(); 3832 switch (IntrinsicID) { 3833 case Intrinsic::dbg_declare: 3834 case Intrinsic::dbg_value: 3835 case Intrinsic::lifetime_end: 3836 break; 3837 default: 3838 return false; 3839 } 3840 } 3841 3842 // If the cleanup return we are simplifying unwinds to the caller, this will 3843 // set UnwindDest to nullptr. 3844 BasicBlock *UnwindDest = RI->getUnwindDest(); 3845 Instruction *DestEHPad = UnwindDest ? UnwindDest->getFirstNonPHI() : nullptr; 3846 3847 // We're about to remove BB from the control flow. Before we do, sink any 3848 // PHINodes into the unwind destination. Doing this before changing the 3849 // control flow avoids some potentially slow checks, since we can currently 3850 // be certain that UnwindDest and BB have no common predecessors (since they 3851 // are both EH pads). 3852 if (UnwindDest) { 3853 // First, go through the PHI nodes in UnwindDest and update any nodes that 3854 // reference the block we are removing 3855 for (BasicBlock::iterator I = UnwindDest->begin(), 3856 IE = DestEHPad->getIterator(); 3857 I != IE; ++I) { 3858 PHINode *DestPN = cast<PHINode>(I); 3859 3860 int Idx = DestPN->getBasicBlockIndex(BB); 3861 // Since BB unwinds to UnwindDest, it has to be in the PHI node. 3862 assert(Idx != -1); 3863 // This PHI node has an incoming value that corresponds to a control 3864 // path through the cleanup pad we are removing. If the incoming 3865 // value is in the cleanup pad, it must be a PHINode (because we 3866 // verified above that the block is otherwise empty). Otherwise, the 3867 // value is either a constant or a value that dominates the cleanup 3868 // pad being removed. 3869 // 3870 // Because BB and UnwindDest are both EH pads, all of their 3871 // predecessors must unwind to these blocks, and since no instruction 3872 // can have multiple unwind destinations, there will be no overlap in 3873 // incoming blocks between SrcPN and DestPN. 3874 Value *SrcVal = DestPN->getIncomingValue(Idx); 3875 PHINode *SrcPN = dyn_cast<PHINode>(SrcVal); 3876 3877 // Remove the entry for the block we are deleting. 3878 DestPN->removeIncomingValue(Idx, false); 3879 3880 if (SrcPN && SrcPN->getParent() == BB) { 3881 // If the incoming value was a PHI node in the cleanup pad we are 3882 // removing, we need to merge that PHI node's incoming values into 3883 // DestPN. 3884 for (unsigned SrcIdx = 0, SrcE = SrcPN->getNumIncomingValues(); 3885 SrcIdx != SrcE; ++SrcIdx) { 3886 DestPN->addIncoming(SrcPN->getIncomingValue(SrcIdx), 3887 SrcPN->getIncomingBlock(SrcIdx)); 3888 } 3889 } else { 3890 // Otherwise, the incoming value came from above BB and 3891 // so we can just reuse it. We must associate all of BB's 3892 // predecessors with this value. 3893 for (auto *pred : predecessors(BB)) { 3894 DestPN->addIncoming(SrcVal, pred); 3895 } 3896 } 3897 } 3898 3899 // Sink any remaining PHI nodes directly into UnwindDest. 3900 Instruction *InsertPt = DestEHPad; 3901 for (BasicBlock::iterator I = BB->begin(), 3902 IE = BB->getFirstNonPHI()->getIterator(); 3903 I != IE;) { 3904 // The iterator must be incremented here because the instructions are 3905 // being moved to another block. 3906 PHINode *PN = cast<PHINode>(I++); 3907 if (PN->use_empty()) 3908 // If the PHI node has no uses, just leave it. It will be erased 3909 // when we erase BB below. 3910 continue; 3911 3912 // Otherwise, sink this PHI node into UnwindDest. 3913 // Any predecessors to UnwindDest which are not already represented 3914 // must be back edges which inherit the value from the path through 3915 // BB. In this case, the PHI value must reference itself. 3916 for (auto *pred : predecessors(UnwindDest)) 3917 if (pred != BB) 3918 PN->addIncoming(PN, pred); 3919 PN->moveBefore(InsertPt); 3920 } 3921 } 3922 3923 for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE;) { 3924 // The iterator must be updated here because we are removing this pred. 3925 BasicBlock *PredBB = *PI++; 3926 if (UnwindDest == nullptr) { 3927 removeUnwindEdge(PredBB); 3928 } else { 3929 TerminatorInst *TI = PredBB->getTerminator(); 3930 TI->replaceUsesOfWith(BB, UnwindDest); 3931 } 3932 } 3933 3934 // The cleanup pad is now unreachable. Zap it. 3935 BB->eraseFromParent(); 3936 return true; 3937 } 3938 3939 // Try to merge two cleanuppads together. 3940 static bool mergeCleanupPad(CleanupReturnInst *RI) { 3941 // Skip any cleanuprets which unwind to caller, there is nothing to merge 3942 // with. 3943 BasicBlock *UnwindDest = RI->getUnwindDest(); 3944 if (!UnwindDest) 3945 return false; 3946 3947 // This cleanupret isn't the only predecessor of this cleanuppad, it wouldn't 3948 // be safe to merge without code duplication. 3949 if (UnwindDest->getSinglePredecessor() != RI->getParent()) 3950 return false; 3951 3952 // Verify that our cleanuppad's unwind destination is another cleanuppad. 3953 auto *SuccessorCleanupPad = dyn_cast<CleanupPadInst>(&UnwindDest->front()); 3954 if (!SuccessorCleanupPad) 3955 return false; 3956 3957 CleanupPadInst *PredecessorCleanupPad = RI->getCleanupPad(); 3958 // Replace any uses of the successor cleanupad with the predecessor pad 3959 // The only cleanuppad uses should be this cleanupret, it's cleanupret and 3960 // funclet bundle operands. 3961 SuccessorCleanupPad->replaceAllUsesWith(PredecessorCleanupPad); 3962 // Remove the old cleanuppad. 3963 SuccessorCleanupPad->eraseFromParent(); 3964 // Now, we simply replace the cleanupret with a branch to the unwind 3965 // destination. 3966 BranchInst::Create(UnwindDest, RI->getParent()); 3967 RI->eraseFromParent(); 3968 3969 return true; 3970 } 3971 3972 bool SimplifyCFGOpt::SimplifyCleanupReturn(CleanupReturnInst *RI) { 3973 // It is possible to transiantly have an undef cleanuppad operand because we 3974 // have deleted some, but not all, dead blocks. 3975 // Eventually, this block will be deleted. 3976 if (isa<UndefValue>(RI->getOperand(0))) 3977 return false; 3978 3979 if (mergeCleanupPad(RI)) 3980 return true; 3981 3982 if (removeEmptyCleanup(RI)) 3983 return true; 3984 3985 return false; 3986 } 3987 3988 bool SimplifyCFGOpt::SimplifyReturn(ReturnInst *RI, IRBuilder<> &Builder) { 3989 BasicBlock *BB = RI->getParent(); 3990 if (!BB->getFirstNonPHIOrDbg()->isTerminator()) 3991 return false; 3992 3993 // Find predecessors that end with branches. 3994 SmallVector<BasicBlock *, 8> UncondBranchPreds; 3995 SmallVector<BranchInst *, 8> CondBranchPreds; 3996 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) { 3997 BasicBlock *P = *PI; 3998 TerminatorInst *PTI = P->getTerminator(); 3999 if (BranchInst *BI = dyn_cast<BranchInst>(PTI)) { 4000 if (BI->isUnconditional()) 4001 UncondBranchPreds.push_back(P); 4002 else 4003 CondBranchPreds.push_back(BI); 4004 } 4005 } 4006 4007 // If we found some, do the transformation! 4008 if (!UncondBranchPreds.empty() && DupRet) { 4009 while (!UncondBranchPreds.empty()) { 4010 BasicBlock *Pred = UncondBranchPreds.pop_back_val(); 4011 DEBUG(dbgs() << "FOLDING: " << *BB 4012 << "INTO UNCOND BRANCH PRED: " << *Pred); 4013 (void)FoldReturnIntoUncondBranch(RI, BB, Pred); 4014 } 4015 4016 // If we eliminated all predecessors of the block, delete the block now. 4017 if (pred_empty(BB)) { 4018 // We know there are no successors, so just nuke the block. 4019 BB->eraseFromParent(); 4020 if (LoopHeaders) 4021 LoopHeaders->erase(BB); 4022 } 4023 4024 return true; 4025 } 4026 4027 // Check out all of the conditional branches going to this return 4028 // instruction. If any of them just select between returns, change the 4029 // branch itself into a select/return pair. 4030 while (!CondBranchPreds.empty()) { 4031 BranchInst *BI = CondBranchPreds.pop_back_val(); 4032 4033 // Check to see if the non-BB successor is also a return block. 4034 if (isa<ReturnInst>(BI->getSuccessor(0)->getTerminator()) && 4035 isa<ReturnInst>(BI->getSuccessor(1)->getTerminator()) && 4036 SimplifyCondBranchToTwoReturns(BI, Builder)) 4037 return true; 4038 } 4039 return false; 4040 } 4041 4042 bool SimplifyCFGOpt::SimplifyUnreachable(UnreachableInst *UI) { 4043 BasicBlock *BB = UI->getParent(); 4044 4045 bool Changed = false; 4046 4047 // If there are any instructions immediately before the unreachable that can 4048 // be removed, do so. 4049 while (UI->getIterator() != BB->begin()) { 4050 BasicBlock::iterator BBI = UI->getIterator(); 4051 --BBI; 4052 // Do not delete instructions that can have side effects which might cause 4053 // the unreachable to not be reachable; specifically, calls and volatile 4054 // operations may have this effect. 4055 if (isa<CallInst>(BBI) && !isa<DbgInfoIntrinsic>(BBI)) 4056 break; 4057 4058 if (BBI->mayHaveSideEffects()) { 4059 if (auto *SI = dyn_cast<StoreInst>(BBI)) { 4060 if (SI->isVolatile()) 4061 break; 4062 } else if (auto *LI = dyn_cast<LoadInst>(BBI)) { 4063 if (LI->isVolatile()) 4064 break; 4065 } else if (auto *RMWI = dyn_cast<AtomicRMWInst>(BBI)) { 4066 if (RMWI->isVolatile()) 4067 break; 4068 } else if (auto *CXI = dyn_cast<AtomicCmpXchgInst>(BBI)) { 4069 if (CXI->isVolatile()) 4070 break; 4071 } else if (isa<CatchPadInst>(BBI)) { 4072 // A catchpad may invoke exception object constructors and such, which 4073 // in some languages can be arbitrary code, so be conservative by 4074 // default. 4075 // For CoreCLR, it just involves a type test, so can be removed. 4076 if (classifyEHPersonality(BB->getParent()->getPersonalityFn()) != 4077 EHPersonality::CoreCLR) 4078 break; 4079 } else if (!isa<FenceInst>(BBI) && !isa<VAArgInst>(BBI) && 4080 !isa<LandingPadInst>(BBI)) { 4081 break; 4082 } 4083 // Note that deleting LandingPad's here is in fact okay, although it 4084 // involves a bit of subtle reasoning. If this inst is a LandingPad, 4085 // all the predecessors of this block will be the unwind edges of Invokes, 4086 // and we can therefore guarantee this block will be erased. 4087 } 4088 4089 // Delete this instruction (any uses are guaranteed to be dead) 4090 if (!BBI->use_empty()) 4091 BBI->replaceAllUsesWith(UndefValue::get(BBI->getType())); 4092 BBI->eraseFromParent(); 4093 Changed = true; 4094 } 4095 4096 // If the unreachable instruction is the first in the block, take a gander 4097 // at all of the predecessors of this instruction, and simplify them. 4098 if (&BB->front() != UI) 4099 return Changed; 4100 4101 SmallVector<BasicBlock *, 8> Preds(pred_begin(BB), pred_end(BB)); 4102 for (unsigned i = 0, e = Preds.size(); i != e; ++i) { 4103 TerminatorInst *TI = Preds[i]->getTerminator(); 4104 IRBuilder<> Builder(TI); 4105 if (auto *BI = dyn_cast<BranchInst>(TI)) { 4106 if (BI->isUnconditional()) { 4107 if (BI->getSuccessor(0) == BB) { 4108 new UnreachableInst(TI->getContext(), TI); 4109 TI->eraseFromParent(); 4110 Changed = true; 4111 } 4112 } else { 4113 if (BI->getSuccessor(0) == BB) { 4114 Builder.CreateBr(BI->getSuccessor(1)); 4115 EraseTerminatorInstAndDCECond(BI); 4116 } else if (BI->getSuccessor(1) == BB) { 4117 Builder.CreateBr(BI->getSuccessor(0)); 4118 EraseTerminatorInstAndDCECond(BI); 4119 Changed = true; 4120 } 4121 } 4122 } else if (auto *SI = dyn_cast<SwitchInst>(TI)) { 4123 for (auto i = SI->case_begin(), e = SI->case_end(); i != e;) { 4124 if (i->getCaseSuccessor() != BB) { 4125 ++i; 4126 continue; 4127 } 4128 BB->removePredecessor(SI->getParent()); 4129 i = SI->removeCase(i); 4130 e = SI->case_end(); 4131 Changed = true; 4132 } 4133 } else if (auto *II = dyn_cast<InvokeInst>(TI)) { 4134 if (II->getUnwindDest() == BB) { 4135 removeUnwindEdge(TI->getParent()); 4136 Changed = true; 4137 } 4138 } else if (auto *CSI = dyn_cast<CatchSwitchInst>(TI)) { 4139 if (CSI->getUnwindDest() == BB) { 4140 removeUnwindEdge(TI->getParent()); 4141 Changed = true; 4142 continue; 4143 } 4144 4145 for (CatchSwitchInst::handler_iterator I = CSI->handler_begin(), 4146 E = CSI->handler_end(); 4147 I != E; ++I) { 4148 if (*I == BB) { 4149 CSI->removeHandler(I); 4150 --I; 4151 --E; 4152 Changed = true; 4153 } 4154 } 4155 if (CSI->getNumHandlers() == 0) { 4156 BasicBlock *CatchSwitchBB = CSI->getParent(); 4157 if (CSI->hasUnwindDest()) { 4158 // Redirect preds to the unwind dest 4159 CatchSwitchBB->replaceAllUsesWith(CSI->getUnwindDest()); 4160 } else { 4161 // Rewrite all preds to unwind to caller (or from invoke to call). 4162 SmallVector<BasicBlock *, 8> EHPreds(predecessors(CatchSwitchBB)); 4163 for (BasicBlock *EHPred : EHPreds) 4164 removeUnwindEdge(EHPred); 4165 } 4166 // The catchswitch is no longer reachable. 4167 new UnreachableInst(CSI->getContext(), CSI); 4168 CSI->eraseFromParent(); 4169 Changed = true; 4170 } 4171 } else if (isa<CleanupReturnInst>(TI)) { 4172 new UnreachableInst(TI->getContext(), TI); 4173 TI->eraseFromParent(); 4174 Changed = true; 4175 } 4176 } 4177 4178 // If this block is now dead, remove it. 4179 if (pred_empty(BB) && BB != &BB->getParent()->getEntryBlock()) { 4180 // We know there are no successors, so just nuke the block. 4181 BB->eraseFromParent(); 4182 if (LoopHeaders) 4183 LoopHeaders->erase(BB); 4184 return true; 4185 } 4186 4187 return Changed; 4188 } 4189 4190 static bool CasesAreContiguous(SmallVectorImpl<ConstantInt *> &Cases) { 4191 assert(Cases.size() >= 1); 4192 4193 array_pod_sort(Cases.begin(), Cases.end(), ConstantIntSortPredicate); 4194 for (size_t I = 1, E = Cases.size(); I != E; ++I) { 4195 if (Cases[I - 1]->getValue() != Cases[I]->getValue() + 1) 4196 return false; 4197 } 4198 return true; 4199 } 4200 4201 /// Turn a switch with two reachable destinations into an integer range 4202 /// comparison and branch. 4203 static bool TurnSwitchRangeIntoICmp(SwitchInst *SI, IRBuilder<> &Builder) { 4204 assert(SI->getNumCases() > 1 && "Degenerate switch?"); 4205 4206 bool HasDefault = 4207 !isa<UnreachableInst>(SI->getDefaultDest()->getFirstNonPHIOrDbg()); 4208 4209 // Partition the cases into two sets with different destinations. 4210 BasicBlock *DestA = HasDefault ? SI->getDefaultDest() : nullptr; 4211 BasicBlock *DestB = nullptr; 4212 SmallVector<ConstantInt *, 16> CasesA; 4213 SmallVector<ConstantInt *, 16> CasesB; 4214 4215 for (auto Case : SI->cases()) { 4216 BasicBlock *Dest = Case.getCaseSuccessor(); 4217 if (!DestA) 4218 DestA = Dest; 4219 if (Dest == DestA) { 4220 CasesA.push_back(Case.getCaseValue()); 4221 continue; 4222 } 4223 if (!DestB) 4224 DestB = Dest; 4225 if (Dest == DestB) { 4226 CasesB.push_back(Case.getCaseValue()); 4227 continue; 4228 } 4229 return false; // More than two destinations. 4230 } 4231 4232 assert(DestA && DestB && 4233 "Single-destination switch should have been folded."); 4234 assert(DestA != DestB); 4235 assert(DestB != SI->getDefaultDest()); 4236 assert(!CasesB.empty() && "There must be non-default cases."); 4237 assert(!CasesA.empty() || HasDefault); 4238 4239 // Figure out if one of the sets of cases form a contiguous range. 4240 SmallVectorImpl<ConstantInt *> *ContiguousCases = nullptr; 4241 BasicBlock *ContiguousDest = nullptr; 4242 BasicBlock *OtherDest = nullptr; 4243 if (!CasesA.empty() && CasesAreContiguous(CasesA)) { 4244 ContiguousCases = &CasesA; 4245 ContiguousDest = DestA; 4246 OtherDest = DestB; 4247 } else if (CasesAreContiguous(CasesB)) { 4248 ContiguousCases = &CasesB; 4249 ContiguousDest = DestB; 4250 OtherDest = DestA; 4251 } else 4252 return false; 4253 4254 // Start building the compare and branch. 4255 4256 Constant *Offset = ConstantExpr::getNeg(ContiguousCases->back()); 4257 Constant *NumCases = 4258 ConstantInt::get(Offset->getType(), ContiguousCases->size()); 4259 4260 Value *Sub = SI->getCondition(); 4261 if (!Offset->isNullValue()) 4262 Sub = Builder.CreateAdd(Sub, Offset, Sub->getName() + ".off"); 4263 4264 Value *Cmp; 4265 // If NumCases overflowed, then all possible values jump to the successor. 4266 if (NumCases->isNullValue() && !ContiguousCases->empty()) 4267 Cmp = ConstantInt::getTrue(SI->getContext()); 4268 else 4269 Cmp = Builder.CreateICmpULT(Sub, NumCases, "switch"); 4270 BranchInst *NewBI = Builder.CreateCondBr(Cmp, ContiguousDest, OtherDest); 4271 4272 // Update weight for the newly-created conditional branch. 4273 if (HasBranchWeights(SI)) { 4274 SmallVector<uint64_t, 8> Weights; 4275 GetBranchWeights(SI, Weights); 4276 if (Weights.size() == 1 + SI->getNumCases()) { 4277 uint64_t TrueWeight = 0; 4278 uint64_t FalseWeight = 0; 4279 for (size_t I = 0, E = Weights.size(); I != E; ++I) { 4280 if (SI->getSuccessor(I) == ContiguousDest) 4281 TrueWeight += Weights[I]; 4282 else 4283 FalseWeight += Weights[I]; 4284 } 4285 while (TrueWeight > UINT32_MAX || FalseWeight > UINT32_MAX) { 4286 TrueWeight /= 2; 4287 FalseWeight /= 2; 4288 } 4289 NewBI->setMetadata(LLVMContext::MD_prof, 4290 MDBuilder(SI->getContext()) 4291 .createBranchWeights((uint32_t)TrueWeight, 4292 (uint32_t)FalseWeight)); 4293 } 4294 } 4295 4296 // Prune obsolete incoming values off the successors' PHI nodes. 4297 for (auto BBI = ContiguousDest->begin(); isa<PHINode>(BBI); ++BBI) { 4298 unsigned PreviousEdges = ContiguousCases->size(); 4299 if (ContiguousDest == SI->getDefaultDest()) 4300 ++PreviousEdges; 4301 for (unsigned I = 0, E = PreviousEdges - 1; I != E; ++I) 4302 cast<PHINode>(BBI)->removeIncomingValue(SI->getParent()); 4303 } 4304 for (auto BBI = OtherDest->begin(); isa<PHINode>(BBI); ++BBI) { 4305 unsigned PreviousEdges = SI->getNumCases() - ContiguousCases->size(); 4306 if (OtherDest == SI->getDefaultDest()) 4307 ++PreviousEdges; 4308 for (unsigned I = 0, E = PreviousEdges - 1; I != E; ++I) 4309 cast<PHINode>(BBI)->removeIncomingValue(SI->getParent()); 4310 } 4311 4312 // Drop the switch. 4313 SI->eraseFromParent(); 4314 4315 return true; 4316 } 4317 4318 /// Compute masked bits for the condition of a switch 4319 /// and use it to remove dead cases. 4320 static bool EliminateDeadSwitchCases(SwitchInst *SI, AssumptionCache *AC, 4321 const DataLayout &DL) { 4322 Value *Cond = SI->getCondition(); 4323 unsigned Bits = Cond->getType()->getIntegerBitWidth(); 4324 KnownBits Known = computeKnownBits(Cond, DL, 0, AC, SI); 4325 4326 // We can also eliminate cases by determining that their values are outside of 4327 // the limited range of the condition based on how many significant (non-sign) 4328 // bits are in the condition value. 4329 unsigned ExtraSignBits = ComputeNumSignBits(Cond, DL, 0, AC, SI) - 1; 4330 unsigned MaxSignificantBitsInCond = Bits - ExtraSignBits; 4331 4332 // Gather dead cases. 4333 SmallVector<ConstantInt *, 8> DeadCases; 4334 for (auto &Case : SI->cases()) { 4335 const APInt &CaseVal = Case.getCaseValue()->getValue(); 4336 if (Known.Zero.intersects(CaseVal) || !Known.One.isSubsetOf(CaseVal) || 4337 (CaseVal.getMinSignedBits() > MaxSignificantBitsInCond)) { 4338 DeadCases.push_back(Case.getCaseValue()); 4339 DEBUG(dbgs() << "SimplifyCFG: switch case " << CaseVal << " is dead.\n"); 4340 } 4341 } 4342 4343 // If we can prove that the cases must cover all possible values, the 4344 // default destination becomes dead and we can remove it. If we know some 4345 // of the bits in the value, we can use that to more precisely compute the 4346 // number of possible unique case values. 4347 bool HasDefault = 4348 !isa<UnreachableInst>(SI->getDefaultDest()->getFirstNonPHIOrDbg()); 4349 const unsigned NumUnknownBits = 4350 Bits - (Known.Zero | Known.One).countPopulation(); 4351 assert(NumUnknownBits <= Bits); 4352 if (HasDefault && DeadCases.empty() && 4353 NumUnknownBits < 64 /* avoid overflow */ && 4354 SI->getNumCases() == (1ULL << NumUnknownBits)) { 4355 DEBUG(dbgs() << "SimplifyCFG: switch default is dead.\n"); 4356 BasicBlock *NewDefault = 4357 SplitBlockPredecessors(SI->getDefaultDest(), SI->getParent(), ""); 4358 SI->setDefaultDest(&*NewDefault); 4359 SplitBlock(&*NewDefault, &NewDefault->front()); 4360 auto *OldTI = NewDefault->getTerminator(); 4361 new UnreachableInst(SI->getContext(), OldTI); 4362 EraseTerminatorInstAndDCECond(OldTI); 4363 return true; 4364 } 4365 4366 SmallVector<uint64_t, 8> Weights; 4367 bool HasWeight = HasBranchWeights(SI); 4368 if (HasWeight) { 4369 GetBranchWeights(SI, Weights); 4370 HasWeight = (Weights.size() == 1 + SI->getNumCases()); 4371 } 4372 4373 // Remove dead cases from the switch. 4374 for (ConstantInt *DeadCase : DeadCases) { 4375 SwitchInst::CaseIt CaseI = SI->findCaseValue(DeadCase); 4376 assert(CaseI != SI->case_default() && 4377 "Case was not found. Probably mistake in DeadCases forming."); 4378 if (HasWeight) { 4379 std::swap(Weights[CaseI->getCaseIndex() + 1], Weights.back()); 4380 Weights.pop_back(); 4381 } 4382 4383 // Prune unused values from PHI nodes. 4384 CaseI->getCaseSuccessor()->removePredecessor(SI->getParent()); 4385 SI->removeCase(CaseI); 4386 } 4387 if (HasWeight && Weights.size() >= 2) { 4388 SmallVector<uint32_t, 8> MDWeights(Weights.begin(), Weights.end()); 4389 SI->setMetadata(LLVMContext::MD_prof, 4390 MDBuilder(SI->getParent()->getContext()) 4391 .createBranchWeights(MDWeights)); 4392 } 4393 4394 return !DeadCases.empty(); 4395 } 4396 4397 /// If BB would be eligible for simplification by 4398 /// TryToSimplifyUncondBranchFromEmptyBlock (i.e. it is empty and terminated 4399 /// by an unconditional branch), look at the phi node for BB in the successor 4400 /// block and see if the incoming value is equal to CaseValue. If so, return 4401 /// the phi node, and set PhiIndex to BB's index in the phi node. 4402 static PHINode *FindPHIForConditionForwarding(ConstantInt *CaseValue, 4403 BasicBlock *BB, int *PhiIndex) { 4404 if (BB->getFirstNonPHIOrDbg() != BB->getTerminator()) 4405 return nullptr; // BB must be empty to be a candidate for simplification. 4406 if (!BB->getSinglePredecessor()) 4407 return nullptr; // BB must be dominated by the switch. 4408 4409 BranchInst *Branch = dyn_cast<BranchInst>(BB->getTerminator()); 4410 if (!Branch || !Branch->isUnconditional()) 4411 return nullptr; // Terminator must be unconditional branch. 4412 4413 BasicBlock *Succ = Branch->getSuccessor(0); 4414 4415 BasicBlock::iterator I = Succ->begin(); 4416 while (PHINode *PHI = dyn_cast<PHINode>(I++)) { 4417 int Idx = PHI->getBasicBlockIndex(BB); 4418 assert(Idx >= 0 && "PHI has no entry for predecessor?"); 4419 4420 Value *InValue = PHI->getIncomingValue(Idx); 4421 if (InValue != CaseValue) 4422 continue; 4423 4424 *PhiIndex = Idx; 4425 return PHI; 4426 } 4427 4428 return nullptr; 4429 } 4430 4431 /// Try to forward the condition of a switch instruction to a phi node 4432 /// dominated by the switch, if that would mean that some of the destination 4433 /// blocks of the switch can be folded away. 4434 /// Returns true if a change is made. 4435 static bool ForwardSwitchConditionToPHI(SwitchInst *SI) { 4436 typedef DenseMap<PHINode *, SmallVector<int, 4>> ForwardingNodesMap; 4437 ForwardingNodesMap ForwardingNodes; 4438 4439 for (auto Case : SI->cases()) { 4440 ConstantInt *CaseValue = Case.getCaseValue(); 4441 BasicBlock *CaseDest = Case.getCaseSuccessor(); 4442 4443 int PhiIndex; 4444 PHINode *PHI = 4445 FindPHIForConditionForwarding(CaseValue, CaseDest, &PhiIndex); 4446 if (!PHI) 4447 continue; 4448 4449 ForwardingNodes[PHI].push_back(PhiIndex); 4450 } 4451 4452 bool Changed = false; 4453 4454 for (ForwardingNodesMap::iterator I = ForwardingNodes.begin(), 4455 E = ForwardingNodes.end(); 4456 I != E; ++I) { 4457 PHINode *Phi = I->first; 4458 SmallVectorImpl<int> &Indexes = I->second; 4459 4460 if (Indexes.size() < 2) 4461 continue; 4462 4463 for (size_t I = 0, E = Indexes.size(); I != E; ++I) 4464 Phi->setIncomingValue(Indexes[I], SI->getCondition()); 4465 Changed = true; 4466 } 4467 4468 return Changed; 4469 } 4470 4471 /// Return true if the backend will be able to handle 4472 /// initializing an array of constants like C. 4473 static bool ValidLookupTableConstant(Constant *C, const TargetTransformInfo &TTI) { 4474 if (C->isThreadDependent()) 4475 return false; 4476 if (C->isDLLImportDependent()) 4477 return false; 4478 4479 if (!isa<ConstantFP>(C) && !isa<ConstantInt>(C) && 4480 !isa<ConstantPointerNull>(C) && !isa<GlobalValue>(C) && 4481 !isa<UndefValue>(C) && !isa<ConstantExpr>(C)) 4482 return false; 4483 4484 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) { 4485 if (!CE->isGEPWithNoNotionalOverIndexing()) 4486 return false; 4487 if (!ValidLookupTableConstant(CE->getOperand(0), TTI)) 4488 return false; 4489 } 4490 4491 if (!TTI.shouldBuildLookupTablesForConstant(C)) 4492 return false; 4493 4494 return true; 4495 } 4496 4497 /// If V is a Constant, return it. Otherwise, try to look up 4498 /// its constant value in ConstantPool, returning 0 if it's not there. 4499 static Constant * 4500 LookupConstant(Value *V, 4501 const SmallDenseMap<Value *, Constant *> &ConstantPool) { 4502 if (Constant *C = dyn_cast<Constant>(V)) 4503 return C; 4504 return ConstantPool.lookup(V); 4505 } 4506 4507 /// Try to fold instruction I into a constant. This works for 4508 /// simple instructions such as binary operations where both operands are 4509 /// constant or can be replaced by constants from the ConstantPool. Returns the 4510 /// resulting constant on success, 0 otherwise. 4511 static Constant * 4512 ConstantFold(Instruction *I, const DataLayout &DL, 4513 const SmallDenseMap<Value *, Constant *> &ConstantPool) { 4514 if (SelectInst *Select = dyn_cast<SelectInst>(I)) { 4515 Constant *A = LookupConstant(Select->getCondition(), ConstantPool); 4516 if (!A) 4517 return nullptr; 4518 if (A->isAllOnesValue()) 4519 return LookupConstant(Select->getTrueValue(), ConstantPool); 4520 if (A->isNullValue()) 4521 return LookupConstant(Select->getFalseValue(), ConstantPool); 4522 return nullptr; 4523 } 4524 4525 SmallVector<Constant *, 4> COps; 4526 for (unsigned N = 0, E = I->getNumOperands(); N != E; ++N) { 4527 if (Constant *A = LookupConstant(I->getOperand(N), ConstantPool)) 4528 COps.push_back(A); 4529 else 4530 return nullptr; 4531 } 4532 4533 if (CmpInst *Cmp = dyn_cast<CmpInst>(I)) { 4534 return ConstantFoldCompareInstOperands(Cmp->getPredicate(), COps[0], 4535 COps[1], DL); 4536 } 4537 4538 return ConstantFoldInstOperands(I, COps, DL); 4539 } 4540 4541 /// Try to determine the resulting constant values in phi nodes 4542 /// at the common destination basic block, *CommonDest, for one of the case 4543 /// destionations CaseDest corresponding to value CaseVal (0 for the default 4544 /// case), of a switch instruction SI. 4545 static bool 4546 GetCaseResults(SwitchInst *SI, ConstantInt *CaseVal, BasicBlock *CaseDest, 4547 BasicBlock **CommonDest, 4548 SmallVectorImpl<std::pair<PHINode *, Constant *>> &Res, 4549 const DataLayout &DL, const TargetTransformInfo &TTI) { 4550 // The block from which we enter the common destination. 4551 BasicBlock *Pred = SI->getParent(); 4552 4553 // If CaseDest is empty except for some side-effect free instructions through 4554 // which we can constant-propagate the CaseVal, continue to its successor. 4555 SmallDenseMap<Value *, Constant *> ConstantPool; 4556 ConstantPool.insert(std::make_pair(SI->getCondition(), CaseVal)); 4557 for (BasicBlock::iterator I = CaseDest->begin(), E = CaseDest->end(); I != E; 4558 ++I) { 4559 if (TerminatorInst *T = dyn_cast<TerminatorInst>(I)) { 4560 // If the terminator is a simple branch, continue to the next block. 4561 if (T->getNumSuccessors() != 1 || T->isExceptional()) 4562 return false; 4563 Pred = CaseDest; 4564 CaseDest = T->getSuccessor(0); 4565 } else if (isa<DbgInfoIntrinsic>(I)) { 4566 // Skip debug intrinsic. 4567 continue; 4568 } else if (Constant *C = ConstantFold(&*I, DL, ConstantPool)) { 4569 // Instruction is side-effect free and constant. 4570 4571 // If the instruction has uses outside this block or a phi node slot for 4572 // the block, it is not safe to bypass the instruction since it would then 4573 // no longer dominate all its uses. 4574 for (auto &Use : I->uses()) { 4575 User *User = Use.getUser(); 4576 if (Instruction *I = dyn_cast<Instruction>(User)) 4577 if (I->getParent() == CaseDest) 4578 continue; 4579 if (PHINode *Phi = dyn_cast<PHINode>(User)) 4580 if (Phi->getIncomingBlock(Use) == CaseDest) 4581 continue; 4582 return false; 4583 } 4584 4585 ConstantPool.insert(std::make_pair(&*I, C)); 4586 } else { 4587 break; 4588 } 4589 } 4590 4591 // If we did not have a CommonDest before, use the current one. 4592 if (!*CommonDest) 4593 *CommonDest = CaseDest; 4594 // If the destination isn't the common one, abort. 4595 if (CaseDest != *CommonDest) 4596 return false; 4597 4598 // Get the values for this case from phi nodes in the destination block. 4599 BasicBlock::iterator I = (*CommonDest)->begin(); 4600 while (PHINode *PHI = dyn_cast<PHINode>(I++)) { 4601 int Idx = PHI->getBasicBlockIndex(Pred); 4602 if (Idx == -1) 4603 continue; 4604 4605 Constant *ConstVal = 4606 LookupConstant(PHI->getIncomingValue(Idx), ConstantPool); 4607 if (!ConstVal) 4608 return false; 4609 4610 // Be conservative about which kinds of constants we support. 4611 if (!ValidLookupTableConstant(ConstVal, TTI)) 4612 return false; 4613 4614 Res.push_back(std::make_pair(PHI, ConstVal)); 4615 } 4616 4617 return Res.size() > 0; 4618 } 4619 4620 // Helper function used to add CaseVal to the list of cases that generate 4621 // Result. 4622 static void MapCaseToResult(ConstantInt *CaseVal, 4623 SwitchCaseResultVectorTy &UniqueResults, 4624 Constant *Result) { 4625 for (auto &I : UniqueResults) { 4626 if (I.first == Result) { 4627 I.second.push_back(CaseVal); 4628 return; 4629 } 4630 } 4631 UniqueResults.push_back( 4632 std::make_pair(Result, SmallVector<ConstantInt *, 4>(1, CaseVal))); 4633 } 4634 4635 // Helper function that initializes a map containing 4636 // results for the PHI node of the common destination block for a switch 4637 // instruction. Returns false if multiple PHI nodes have been found or if 4638 // there is not a common destination block for the switch. 4639 static bool InitializeUniqueCases(SwitchInst *SI, PHINode *&PHI, 4640 BasicBlock *&CommonDest, 4641 SwitchCaseResultVectorTy &UniqueResults, 4642 Constant *&DefaultResult, 4643 const DataLayout &DL, 4644 const TargetTransformInfo &TTI) { 4645 for (auto &I : SI->cases()) { 4646 ConstantInt *CaseVal = I.getCaseValue(); 4647 4648 // Resulting value at phi nodes for this case value. 4649 SwitchCaseResultsTy Results; 4650 if (!GetCaseResults(SI, CaseVal, I.getCaseSuccessor(), &CommonDest, Results, 4651 DL, TTI)) 4652 return false; 4653 4654 // Only one value per case is permitted 4655 if (Results.size() > 1) 4656 return false; 4657 MapCaseToResult(CaseVal, UniqueResults, Results.begin()->second); 4658 4659 // Check the PHI consistency. 4660 if (!PHI) 4661 PHI = Results[0].first; 4662 else if (PHI != Results[0].first) 4663 return false; 4664 } 4665 // Find the default result value. 4666 SmallVector<std::pair<PHINode *, Constant *>, 1> DefaultResults; 4667 BasicBlock *DefaultDest = SI->getDefaultDest(); 4668 GetCaseResults(SI, nullptr, SI->getDefaultDest(), &CommonDest, DefaultResults, 4669 DL, TTI); 4670 // If the default value is not found abort unless the default destination 4671 // is unreachable. 4672 DefaultResult = 4673 DefaultResults.size() == 1 ? DefaultResults.begin()->second : nullptr; 4674 if ((!DefaultResult && 4675 !isa<UnreachableInst>(DefaultDest->getFirstNonPHIOrDbg()))) 4676 return false; 4677 4678 return true; 4679 } 4680 4681 // Helper function that checks if it is possible to transform a switch with only 4682 // two cases (or two cases + default) that produces a result into a select. 4683 // Example: 4684 // switch (a) { 4685 // case 10: %0 = icmp eq i32 %a, 10 4686 // return 10; %1 = select i1 %0, i32 10, i32 4 4687 // case 20: ----> %2 = icmp eq i32 %a, 20 4688 // return 2; %3 = select i1 %2, i32 2, i32 %1 4689 // default: 4690 // return 4; 4691 // } 4692 static Value *ConvertTwoCaseSwitch(const SwitchCaseResultVectorTy &ResultVector, 4693 Constant *DefaultResult, Value *Condition, 4694 IRBuilder<> &Builder) { 4695 assert(ResultVector.size() == 2 && 4696 "We should have exactly two unique results at this point"); 4697 // If we are selecting between only two cases transform into a simple 4698 // select or a two-way select if default is possible. 4699 if (ResultVector[0].second.size() == 1 && 4700 ResultVector[1].second.size() == 1) { 4701 ConstantInt *const FirstCase = ResultVector[0].second[0]; 4702 ConstantInt *const SecondCase = ResultVector[1].second[0]; 4703 4704 bool DefaultCanTrigger = DefaultResult; 4705 Value *SelectValue = ResultVector[1].first; 4706 if (DefaultCanTrigger) { 4707 Value *const ValueCompare = 4708 Builder.CreateICmpEQ(Condition, SecondCase, "switch.selectcmp"); 4709 SelectValue = Builder.CreateSelect(ValueCompare, ResultVector[1].first, 4710 DefaultResult, "switch.select"); 4711 } 4712 Value *const ValueCompare = 4713 Builder.CreateICmpEQ(Condition, FirstCase, "switch.selectcmp"); 4714 return Builder.CreateSelect(ValueCompare, ResultVector[0].first, 4715 SelectValue, "switch.select"); 4716 } 4717 4718 return nullptr; 4719 } 4720 4721 // Helper function to cleanup a switch instruction that has been converted into 4722 // a select, fixing up PHI nodes and basic blocks. 4723 static void RemoveSwitchAfterSelectConversion(SwitchInst *SI, PHINode *PHI, 4724 Value *SelectValue, 4725 IRBuilder<> &Builder) { 4726 BasicBlock *SelectBB = SI->getParent(); 4727 while (PHI->getBasicBlockIndex(SelectBB) >= 0) 4728 PHI->removeIncomingValue(SelectBB); 4729 PHI->addIncoming(SelectValue, SelectBB); 4730 4731 Builder.CreateBr(PHI->getParent()); 4732 4733 // Remove the switch. 4734 for (unsigned i = 0, e = SI->getNumSuccessors(); i < e; ++i) { 4735 BasicBlock *Succ = SI->getSuccessor(i); 4736 4737 if (Succ == PHI->getParent()) 4738 continue; 4739 Succ->removePredecessor(SelectBB); 4740 } 4741 SI->eraseFromParent(); 4742 } 4743 4744 /// If the switch is only used to initialize one or more 4745 /// phi nodes in a common successor block with only two different 4746 /// constant values, replace the switch with select. 4747 static bool SwitchToSelect(SwitchInst *SI, IRBuilder<> &Builder, 4748 AssumptionCache *AC, const DataLayout &DL, 4749 const TargetTransformInfo &TTI) { 4750 Value *const Cond = SI->getCondition(); 4751 PHINode *PHI = nullptr; 4752 BasicBlock *CommonDest = nullptr; 4753 Constant *DefaultResult; 4754 SwitchCaseResultVectorTy UniqueResults; 4755 // Collect all the cases that will deliver the same value from the switch. 4756 if (!InitializeUniqueCases(SI, PHI, CommonDest, UniqueResults, DefaultResult, 4757 DL, TTI)) 4758 return false; 4759 // Selects choose between maximum two values. 4760 if (UniqueResults.size() != 2) 4761 return false; 4762 assert(PHI != nullptr && "PHI for value select not found"); 4763 4764 Builder.SetInsertPoint(SI); 4765 Value *SelectValue = 4766 ConvertTwoCaseSwitch(UniqueResults, DefaultResult, Cond, Builder); 4767 if (SelectValue) { 4768 RemoveSwitchAfterSelectConversion(SI, PHI, SelectValue, Builder); 4769 return true; 4770 } 4771 // The switch couldn't be converted into a select. 4772 return false; 4773 } 4774 4775 namespace { 4776 4777 /// This class represents a lookup table that can be used to replace a switch. 4778 class SwitchLookupTable { 4779 public: 4780 /// Create a lookup table to use as a switch replacement with the contents 4781 /// of Values, using DefaultValue to fill any holes in the table. 4782 SwitchLookupTable( 4783 Module &M, uint64_t TableSize, ConstantInt *Offset, 4784 const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values, 4785 Constant *DefaultValue, const DataLayout &DL); 4786 4787 /// Build instructions with Builder to retrieve the value at 4788 /// the position given by Index in the lookup table. 4789 Value *BuildLookup(Value *Index, IRBuilder<> &Builder); 4790 4791 /// Return true if a table with TableSize elements of 4792 /// type ElementType would fit in a target-legal register. 4793 static bool WouldFitInRegister(const DataLayout &DL, uint64_t TableSize, 4794 Type *ElementType); 4795 4796 private: 4797 // Depending on the contents of the table, it can be represented in 4798 // different ways. 4799 enum { 4800 // For tables where each element contains the same value, we just have to 4801 // store that single value and return it for each lookup. 4802 SingleValueKind, 4803 4804 // For tables where there is a linear relationship between table index 4805 // and values. We calculate the result with a simple multiplication 4806 // and addition instead of a table lookup. 4807 LinearMapKind, 4808 4809 // For small tables with integer elements, we can pack them into a bitmap 4810 // that fits into a target-legal register. Values are retrieved by 4811 // shift and mask operations. 4812 BitMapKind, 4813 4814 // The table is stored as an array of values. Values are retrieved by load 4815 // instructions from the table. 4816 ArrayKind 4817 } Kind; 4818 4819 // For SingleValueKind, this is the single value. 4820 Constant *SingleValue; 4821 4822 // For BitMapKind, this is the bitmap. 4823 ConstantInt *BitMap; 4824 IntegerType *BitMapElementTy; 4825 4826 // For LinearMapKind, these are the constants used to derive the value. 4827 ConstantInt *LinearOffset; 4828 ConstantInt *LinearMultiplier; 4829 4830 // For ArrayKind, this is the array. 4831 GlobalVariable *Array; 4832 }; 4833 4834 } // end anonymous namespace 4835 4836 SwitchLookupTable::SwitchLookupTable( 4837 Module &M, uint64_t TableSize, ConstantInt *Offset, 4838 const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values, 4839 Constant *DefaultValue, const DataLayout &DL) 4840 : SingleValue(nullptr), BitMap(nullptr), BitMapElementTy(nullptr), 4841 LinearOffset(nullptr), LinearMultiplier(nullptr), Array(nullptr) { 4842 assert(Values.size() && "Can't build lookup table without values!"); 4843 assert(TableSize >= Values.size() && "Can't fit values in table!"); 4844 4845 // If all values in the table are equal, this is that value. 4846 SingleValue = Values.begin()->second; 4847 4848 Type *ValueType = Values.begin()->second->getType(); 4849 4850 // Build up the table contents. 4851 SmallVector<Constant *, 64> TableContents(TableSize); 4852 for (size_t I = 0, E = Values.size(); I != E; ++I) { 4853 ConstantInt *CaseVal = Values[I].first; 4854 Constant *CaseRes = Values[I].second; 4855 assert(CaseRes->getType() == ValueType); 4856 4857 uint64_t Idx = (CaseVal->getValue() - Offset->getValue()).getLimitedValue(); 4858 TableContents[Idx] = CaseRes; 4859 4860 if (CaseRes != SingleValue) 4861 SingleValue = nullptr; 4862 } 4863 4864 // Fill in any holes in the table with the default result. 4865 if (Values.size() < TableSize) { 4866 assert(DefaultValue && 4867 "Need a default value to fill the lookup table holes."); 4868 assert(DefaultValue->getType() == ValueType); 4869 for (uint64_t I = 0; I < TableSize; ++I) { 4870 if (!TableContents[I]) 4871 TableContents[I] = DefaultValue; 4872 } 4873 4874 if (DefaultValue != SingleValue) 4875 SingleValue = nullptr; 4876 } 4877 4878 // If each element in the table contains the same value, we only need to store 4879 // that single value. 4880 if (SingleValue) { 4881 Kind = SingleValueKind; 4882 return; 4883 } 4884 4885 // Check if we can derive the value with a linear transformation from the 4886 // table index. 4887 if (isa<IntegerType>(ValueType)) { 4888 bool LinearMappingPossible = true; 4889 APInt PrevVal; 4890 APInt DistToPrev; 4891 assert(TableSize >= 2 && "Should be a SingleValue table."); 4892 // Check if there is the same distance between two consecutive values. 4893 for (uint64_t I = 0; I < TableSize; ++I) { 4894 ConstantInt *ConstVal = dyn_cast<ConstantInt>(TableContents[I]); 4895 if (!ConstVal) { 4896 // This is an undef. We could deal with it, but undefs in lookup tables 4897 // are very seldom. It's probably not worth the additional complexity. 4898 LinearMappingPossible = false; 4899 break; 4900 } 4901 const APInt &Val = ConstVal->getValue(); 4902 if (I != 0) { 4903 APInt Dist = Val - PrevVal; 4904 if (I == 1) { 4905 DistToPrev = Dist; 4906 } else if (Dist != DistToPrev) { 4907 LinearMappingPossible = false; 4908 break; 4909 } 4910 } 4911 PrevVal = Val; 4912 } 4913 if (LinearMappingPossible) { 4914 LinearOffset = cast<ConstantInt>(TableContents[0]); 4915 LinearMultiplier = ConstantInt::get(M.getContext(), DistToPrev); 4916 Kind = LinearMapKind; 4917 ++NumLinearMaps; 4918 return; 4919 } 4920 } 4921 4922 // If the type is integer and the table fits in a register, build a bitmap. 4923 if (WouldFitInRegister(DL, TableSize, ValueType)) { 4924 IntegerType *IT = cast<IntegerType>(ValueType); 4925 APInt TableInt(TableSize * IT->getBitWidth(), 0); 4926 for (uint64_t I = TableSize; I > 0; --I) { 4927 TableInt <<= IT->getBitWidth(); 4928 // Insert values into the bitmap. Undef values are set to zero. 4929 if (!isa<UndefValue>(TableContents[I - 1])) { 4930 ConstantInt *Val = cast<ConstantInt>(TableContents[I - 1]); 4931 TableInt |= Val->getValue().zext(TableInt.getBitWidth()); 4932 } 4933 } 4934 BitMap = ConstantInt::get(M.getContext(), TableInt); 4935 BitMapElementTy = IT; 4936 Kind = BitMapKind; 4937 ++NumBitMaps; 4938 return; 4939 } 4940 4941 // Store the table in an array. 4942 ArrayType *ArrayTy = ArrayType::get(ValueType, TableSize); 4943 Constant *Initializer = ConstantArray::get(ArrayTy, TableContents); 4944 4945 Array = new GlobalVariable(M, ArrayTy, /*constant=*/true, 4946 GlobalVariable::PrivateLinkage, Initializer, 4947 "switch.table"); 4948 Array->setUnnamedAddr(GlobalValue::UnnamedAddr::Global); 4949 Kind = ArrayKind; 4950 } 4951 4952 Value *SwitchLookupTable::BuildLookup(Value *Index, IRBuilder<> &Builder) { 4953 switch (Kind) { 4954 case SingleValueKind: 4955 return SingleValue; 4956 case LinearMapKind: { 4957 // Derive the result value from the input value. 4958 Value *Result = Builder.CreateIntCast(Index, LinearMultiplier->getType(), 4959 false, "switch.idx.cast"); 4960 if (!LinearMultiplier->isOne()) 4961 Result = Builder.CreateMul(Result, LinearMultiplier, "switch.idx.mult"); 4962 if (!LinearOffset->isZero()) 4963 Result = Builder.CreateAdd(Result, LinearOffset, "switch.offset"); 4964 return Result; 4965 } 4966 case BitMapKind: { 4967 // Type of the bitmap (e.g. i59). 4968 IntegerType *MapTy = BitMap->getType(); 4969 4970 // Cast Index to the same type as the bitmap. 4971 // Note: The Index is <= the number of elements in the table, so 4972 // truncating it to the width of the bitmask is safe. 4973 Value *ShiftAmt = Builder.CreateZExtOrTrunc(Index, MapTy, "switch.cast"); 4974 4975 // Multiply the shift amount by the element width. 4976 ShiftAmt = Builder.CreateMul( 4977 ShiftAmt, ConstantInt::get(MapTy, BitMapElementTy->getBitWidth()), 4978 "switch.shiftamt"); 4979 4980 // Shift down. 4981 Value *DownShifted = 4982 Builder.CreateLShr(BitMap, ShiftAmt, "switch.downshift"); 4983 // Mask off. 4984 return Builder.CreateTrunc(DownShifted, BitMapElementTy, "switch.masked"); 4985 } 4986 case ArrayKind: { 4987 // Make sure the table index will not overflow when treated as signed. 4988 IntegerType *IT = cast<IntegerType>(Index->getType()); 4989 uint64_t TableSize = 4990 Array->getInitializer()->getType()->getArrayNumElements(); 4991 if (TableSize > (1ULL << (IT->getBitWidth() - 1))) 4992 Index = Builder.CreateZExt( 4993 Index, IntegerType::get(IT->getContext(), IT->getBitWidth() + 1), 4994 "switch.tableidx.zext"); 4995 4996 Value *GEPIndices[] = {Builder.getInt32(0), Index}; 4997 Value *GEP = Builder.CreateInBoundsGEP(Array->getValueType(), Array, 4998 GEPIndices, "switch.gep"); 4999 return Builder.CreateLoad(GEP, "switch.load"); 5000 } 5001 } 5002 llvm_unreachable("Unknown lookup table kind!"); 5003 } 5004 5005 bool SwitchLookupTable::WouldFitInRegister(const DataLayout &DL, 5006 uint64_t TableSize, 5007 Type *ElementType) { 5008 auto *IT = dyn_cast<IntegerType>(ElementType); 5009 if (!IT) 5010 return false; 5011 // FIXME: If the type is wider than it needs to be, e.g. i8 but all values 5012 // are <= 15, we could try to narrow the type. 5013 5014 // Avoid overflow, fitsInLegalInteger uses unsigned int for the width. 5015 if (TableSize >= UINT_MAX / IT->getBitWidth()) 5016 return false; 5017 return DL.fitsInLegalInteger(TableSize * IT->getBitWidth()); 5018 } 5019 5020 /// Determine whether a lookup table should be built for this switch, based on 5021 /// the number of cases, size of the table, and the types of the results. 5022 static bool 5023 ShouldBuildLookupTable(SwitchInst *SI, uint64_t TableSize, 5024 const TargetTransformInfo &TTI, const DataLayout &DL, 5025 const SmallDenseMap<PHINode *, Type *> &ResultTypes) { 5026 if (SI->getNumCases() > TableSize || TableSize >= UINT64_MAX / 10) 5027 return false; // TableSize overflowed, or mul below might overflow. 5028 5029 bool AllTablesFitInRegister = true; 5030 bool HasIllegalType = false; 5031 for (const auto &I : ResultTypes) { 5032 Type *Ty = I.second; 5033 5034 // Saturate this flag to true. 5035 HasIllegalType = HasIllegalType || !TTI.isTypeLegal(Ty); 5036 5037 // Saturate this flag to false. 5038 AllTablesFitInRegister = 5039 AllTablesFitInRegister && 5040 SwitchLookupTable::WouldFitInRegister(DL, TableSize, Ty); 5041 5042 // If both flags saturate, we're done. NOTE: This *only* works with 5043 // saturating flags, and all flags have to saturate first due to the 5044 // non-deterministic behavior of iterating over a dense map. 5045 if (HasIllegalType && !AllTablesFitInRegister) 5046 break; 5047 } 5048 5049 // If each table would fit in a register, we should build it anyway. 5050 if (AllTablesFitInRegister) 5051 return true; 5052 5053 // Don't build a table that doesn't fit in-register if it has illegal types. 5054 if (HasIllegalType) 5055 return false; 5056 5057 // The table density should be at least 40%. This is the same criterion as for 5058 // jump tables, see SelectionDAGBuilder::handleJTSwitchCase. 5059 // FIXME: Find the best cut-off. 5060 return SI->getNumCases() * 10 >= TableSize * 4; 5061 } 5062 5063 /// Try to reuse the switch table index compare. Following pattern: 5064 /// \code 5065 /// if (idx < tablesize) 5066 /// r = table[idx]; // table does not contain default_value 5067 /// else 5068 /// r = default_value; 5069 /// if (r != default_value) 5070 /// ... 5071 /// \endcode 5072 /// Is optimized to: 5073 /// \code 5074 /// cond = idx < tablesize; 5075 /// if (cond) 5076 /// r = table[idx]; 5077 /// else 5078 /// r = default_value; 5079 /// if (cond) 5080 /// ... 5081 /// \endcode 5082 /// Jump threading will then eliminate the second if(cond). 5083 static void reuseTableCompare( 5084 User *PhiUser, BasicBlock *PhiBlock, BranchInst *RangeCheckBranch, 5085 Constant *DefaultValue, 5086 const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values) { 5087 5088 ICmpInst *CmpInst = dyn_cast<ICmpInst>(PhiUser); 5089 if (!CmpInst) 5090 return; 5091 5092 // We require that the compare is in the same block as the phi so that jump 5093 // threading can do its work afterwards. 5094 if (CmpInst->getParent() != PhiBlock) 5095 return; 5096 5097 Constant *CmpOp1 = dyn_cast<Constant>(CmpInst->getOperand(1)); 5098 if (!CmpOp1) 5099 return; 5100 5101 Value *RangeCmp = RangeCheckBranch->getCondition(); 5102 Constant *TrueConst = ConstantInt::getTrue(RangeCmp->getType()); 5103 Constant *FalseConst = ConstantInt::getFalse(RangeCmp->getType()); 5104 5105 // Check if the compare with the default value is constant true or false. 5106 Constant *DefaultConst = ConstantExpr::getICmp(CmpInst->getPredicate(), 5107 DefaultValue, CmpOp1, true); 5108 if (DefaultConst != TrueConst && DefaultConst != FalseConst) 5109 return; 5110 5111 // Check if the compare with the case values is distinct from the default 5112 // compare result. 5113 for (auto ValuePair : Values) { 5114 Constant *CaseConst = ConstantExpr::getICmp(CmpInst->getPredicate(), 5115 ValuePair.second, CmpOp1, true); 5116 if (!CaseConst || CaseConst == DefaultConst) 5117 return; 5118 assert((CaseConst == TrueConst || CaseConst == FalseConst) && 5119 "Expect true or false as compare result."); 5120 } 5121 5122 // Check if the branch instruction dominates the phi node. It's a simple 5123 // dominance check, but sufficient for our needs. 5124 // Although this check is invariant in the calling loops, it's better to do it 5125 // at this late stage. Practically we do it at most once for a switch. 5126 BasicBlock *BranchBlock = RangeCheckBranch->getParent(); 5127 for (auto PI = pred_begin(PhiBlock), E = pred_end(PhiBlock); PI != E; ++PI) { 5128 BasicBlock *Pred = *PI; 5129 if (Pred != BranchBlock && Pred->getUniquePredecessor() != BranchBlock) 5130 return; 5131 } 5132 5133 if (DefaultConst == FalseConst) { 5134 // The compare yields the same result. We can replace it. 5135 CmpInst->replaceAllUsesWith(RangeCmp); 5136 ++NumTableCmpReuses; 5137 } else { 5138 // The compare yields the same result, just inverted. We can replace it. 5139 Value *InvertedTableCmp = BinaryOperator::CreateXor( 5140 RangeCmp, ConstantInt::get(RangeCmp->getType(), 1), "inverted.cmp", 5141 RangeCheckBranch); 5142 CmpInst->replaceAllUsesWith(InvertedTableCmp); 5143 ++NumTableCmpReuses; 5144 } 5145 } 5146 5147 /// If the switch is only used to initialize one or more phi nodes in a common 5148 /// successor block with different constant values, replace the switch with 5149 /// lookup tables. 5150 static bool SwitchToLookupTable(SwitchInst *SI, IRBuilder<> &Builder, 5151 const DataLayout &DL, 5152 const TargetTransformInfo &TTI) { 5153 assert(SI->getNumCases() > 1 && "Degenerate switch?"); 5154 5155 // Only build lookup table when we have a target that supports it. 5156 if (!TTI.shouldBuildLookupTables()) 5157 return false; 5158 5159 // FIXME: If the switch is too sparse for a lookup table, perhaps we could 5160 // split off a dense part and build a lookup table for that. 5161 5162 // FIXME: This creates arrays of GEPs to constant strings, which means each 5163 // GEP needs a runtime relocation in PIC code. We should just build one big 5164 // string and lookup indices into that. 5165 5166 // Ignore switches with less than three cases. Lookup tables will not make 5167 // them 5168 // faster, so we don't analyze them. 5169 if (SI->getNumCases() < 3) 5170 return false; 5171 5172 // Figure out the corresponding result for each case value and phi node in the 5173 // common destination, as well as the min and max case values. 5174 assert(SI->case_begin() != SI->case_end()); 5175 SwitchInst::CaseIt CI = SI->case_begin(); 5176 ConstantInt *MinCaseVal = CI->getCaseValue(); 5177 ConstantInt *MaxCaseVal = CI->getCaseValue(); 5178 5179 BasicBlock *CommonDest = nullptr; 5180 typedef SmallVector<std::pair<ConstantInt *, Constant *>, 4> ResultListTy; 5181 SmallDenseMap<PHINode *, ResultListTy> ResultLists; 5182 SmallDenseMap<PHINode *, Constant *> DefaultResults; 5183 SmallDenseMap<PHINode *, Type *> ResultTypes; 5184 SmallVector<PHINode *, 4> PHIs; 5185 5186 for (SwitchInst::CaseIt E = SI->case_end(); CI != E; ++CI) { 5187 ConstantInt *CaseVal = CI->getCaseValue(); 5188 if (CaseVal->getValue().slt(MinCaseVal->getValue())) 5189 MinCaseVal = CaseVal; 5190 if (CaseVal->getValue().sgt(MaxCaseVal->getValue())) 5191 MaxCaseVal = CaseVal; 5192 5193 // Resulting value at phi nodes for this case value. 5194 typedef SmallVector<std::pair<PHINode *, Constant *>, 4> ResultsTy; 5195 ResultsTy Results; 5196 if (!GetCaseResults(SI, CaseVal, CI->getCaseSuccessor(), &CommonDest, 5197 Results, DL, TTI)) 5198 return false; 5199 5200 // Append the result from this case to the list for each phi. 5201 for (const auto &I : Results) { 5202 PHINode *PHI = I.first; 5203 Constant *Value = I.second; 5204 if (!ResultLists.count(PHI)) 5205 PHIs.push_back(PHI); 5206 ResultLists[PHI].push_back(std::make_pair(CaseVal, Value)); 5207 } 5208 } 5209 5210 // Keep track of the result types. 5211 for (PHINode *PHI : PHIs) { 5212 ResultTypes[PHI] = ResultLists[PHI][0].second->getType(); 5213 } 5214 5215 uint64_t NumResults = ResultLists[PHIs[0]].size(); 5216 APInt RangeSpread = MaxCaseVal->getValue() - MinCaseVal->getValue(); 5217 uint64_t TableSize = RangeSpread.getLimitedValue() + 1; 5218 bool TableHasHoles = (NumResults < TableSize); 5219 5220 // If the table has holes, we need a constant result for the default case 5221 // or a bitmask that fits in a register. 5222 SmallVector<std::pair<PHINode *, Constant *>, 4> DefaultResultsList; 5223 bool HasDefaultResults = 5224 GetCaseResults(SI, nullptr, SI->getDefaultDest(), &CommonDest, 5225 DefaultResultsList, DL, TTI); 5226 5227 bool NeedMask = (TableHasHoles && !HasDefaultResults); 5228 if (NeedMask) { 5229 // As an extra penalty for the validity test we require more cases. 5230 if (SI->getNumCases() < 4) // FIXME: Find best threshold value (benchmark). 5231 return false; 5232 if (!DL.fitsInLegalInteger(TableSize)) 5233 return false; 5234 } 5235 5236 for (const auto &I : DefaultResultsList) { 5237 PHINode *PHI = I.first; 5238 Constant *Result = I.second; 5239 DefaultResults[PHI] = Result; 5240 } 5241 5242 if (!ShouldBuildLookupTable(SI, TableSize, TTI, DL, ResultTypes)) 5243 return false; 5244 5245 // Create the BB that does the lookups. 5246 Module &Mod = *CommonDest->getParent()->getParent(); 5247 BasicBlock *LookupBB = BasicBlock::Create( 5248 Mod.getContext(), "switch.lookup", CommonDest->getParent(), CommonDest); 5249 5250 // Compute the table index value. 5251 Builder.SetInsertPoint(SI); 5252 Value *TableIndex = 5253 Builder.CreateSub(SI->getCondition(), MinCaseVal, "switch.tableidx"); 5254 5255 // Compute the maximum table size representable by the integer type we are 5256 // switching upon. 5257 unsigned CaseSize = MinCaseVal->getType()->getPrimitiveSizeInBits(); 5258 uint64_t MaxTableSize = CaseSize > 63 ? UINT64_MAX : 1ULL << CaseSize; 5259 assert(MaxTableSize >= TableSize && 5260 "It is impossible for a switch to have more entries than the max " 5261 "representable value of its input integer type's size."); 5262 5263 // If the default destination is unreachable, or if the lookup table covers 5264 // all values of the conditional variable, branch directly to the lookup table 5265 // BB. Otherwise, check that the condition is within the case range. 5266 const bool DefaultIsReachable = 5267 !isa<UnreachableInst>(SI->getDefaultDest()->getFirstNonPHIOrDbg()); 5268 const bool GeneratingCoveredLookupTable = (MaxTableSize == TableSize); 5269 BranchInst *RangeCheckBranch = nullptr; 5270 5271 if (!DefaultIsReachable || GeneratingCoveredLookupTable) { 5272 Builder.CreateBr(LookupBB); 5273 // Note: We call removeProdecessor later since we need to be able to get the 5274 // PHI value for the default case in case we're using a bit mask. 5275 } else { 5276 Value *Cmp = Builder.CreateICmpULT( 5277 TableIndex, ConstantInt::get(MinCaseVal->getType(), TableSize)); 5278 RangeCheckBranch = 5279 Builder.CreateCondBr(Cmp, LookupBB, SI->getDefaultDest()); 5280 } 5281 5282 // Populate the BB that does the lookups. 5283 Builder.SetInsertPoint(LookupBB); 5284 5285 if (NeedMask) { 5286 // Before doing the lookup we do the hole check. 5287 // The LookupBB is therefore re-purposed to do the hole check 5288 // and we create a new LookupBB. 5289 BasicBlock *MaskBB = LookupBB; 5290 MaskBB->setName("switch.hole_check"); 5291 LookupBB = BasicBlock::Create(Mod.getContext(), "switch.lookup", 5292 CommonDest->getParent(), CommonDest); 5293 5294 // Make the mask's bitwidth at least 8bit and a power-of-2 to avoid 5295 // unnecessary illegal types. 5296 uint64_t TableSizePowOf2 = NextPowerOf2(std::max(7ULL, TableSize - 1ULL)); 5297 APInt MaskInt(TableSizePowOf2, 0); 5298 APInt One(TableSizePowOf2, 1); 5299 // Build bitmask; fill in a 1 bit for every case. 5300 const ResultListTy &ResultList = ResultLists[PHIs[0]]; 5301 for (size_t I = 0, E = ResultList.size(); I != E; ++I) { 5302 uint64_t Idx = (ResultList[I].first->getValue() - MinCaseVal->getValue()) 5303 .getLimitedValue(); 5304 MaskInt |= One << Idx; 5305 } 5306 ConstantInt *TableMask = ConstantInt::get(Mod.getContext(), MaskInt); 5307 5308 // Get the TableIndex'th bit of the bitmask. 5309 // If this bit is 0 (meaning hole) jump to the default destination, 5310 // else continue with table lookup. 5311 IntegerType *MapTy = TableMask->getType(); 5312 Value *MaskIndex = 5313 Builder.CreateZExtOrTrunc(TableIndex, MapTy, "switch.maskindex"); 5314 Value *Shifted = Builder.CreateLShr(TableMask, MaskIndex, "switch.shifted"); 5315 Value *LoBit = Builder.CreateTrunc( 5316 Shifted, Type::getInt1Ty(Mod.getContext()), "switch.lobit"); 5317 Builder.CreateCondBr(LoBit, LookupBB, SI->getDefaultDest()); 5318 5319 Builder.SetInsertPoint(LookupBB); 5320 AddPredecessorToBlock(SI->getDefaultDest(), MaskBB, SI->getParent()); 5321 } 5322 5323 if (!DefaultIsReachable || GeneratingCoveredLookupTable) { 5324 // We cached PHINodes in PHIs, to avoid accessing deleted PHINodes later, 5325 // do not delete PHINodes here. 5326 SI->getDefaultDest()->removePredecessor(SI->getParent(), 5327 /*DontDeleteUselessPHIs=*/true); 5328 } 5329 5330 bool ReturnedEarly = false; 5331 for (size_t I = 0, E = PHIs.size(); I != E; ++I) { 5332 PHINode *PHI = PHIs[I]; 5333 const ResultListTy &ResultList = ResultLists[PHI]; 5334 5335 // If using a bitmask, use any value to fill the lookup table holes. 5336 Constant *DV = NeedMask ? ResultLists[PHI][0].second : DefaultResults[PHI]; 5337 SwitchLookupTable Table(Mod, TableSize, MinCaseVal, ResultList, DV, DL); 5338 5339 Value *Result = Table.BuildLookup(TableIndex, Builder); 5340 5341 // If the result is used to return immediately from the function, we want to 5342 // do that right here. 5343 if (PHI->hasOneUse() && isa<ReturnInst>(*PHI->user_begin()) && 5344 PHI->user_back() == CommonDest->getFirstNonPHIOrDbg()) { 5345 Builder.CreateRet(Result); 5346 ReturnedEarly = true; 5347 break; 5348 } 5349 5350 // Do a small peephole optimization: re-use the switch table compare if 5351 // possible. 5352 if (!TableHasHoles && HasDefaultResults && RangeCheckBranch) { 5353 BasicBlock *PhiBlock = PHI->getParent(); 5354 // Search for compare instructions which use the phi. 5355 for (auto *User : PHI->users()) { 5356 reuseTableCompare(User, PhiBlock, RangeCheckBranch, DV, ResultList); 5357 } 5358 } 5359 5360 PHI->addIncoming(Result, LookupBB); 5361 } 5362 5363 if (!ReturnedEarly) 5364 Builder.CreateBr(CommonDest); 5365 5366 // Remove the switch. 5367 for (unsigned i = 0, e = SI->getNumSuccessors(); i < e; ++i) { 5368 BasicBlock *Succ = SI->getSuccessor(i); 5369 5370 if (Succ == SI->getDefaultDest()) 5371 continue; 5372 Succ->removePredecessor(SI->getParent()); 5373 } 5374 SI->eraseFromParent(); 5375 5376 ++NumLookupTables; 5377 if (NeedMask) 5378 ++NumLookupTablesHoles; 5379 return true; 5380 } 5381 5382 static bool isSwitchDense(ArrayRef<int64_t> Values) { 5383 // See also SelectionDAGBuilder::isDense(), which this function was based on. 5384 uint64_t Diff = (uint64_t)Values.back() - (uint64_t)Values.front(); 5385 uint64_t Range = Diff + 1; 5386 uint64_t NumCases = Values.size(); 5387 // 40% is the default density for building a jump table in optsize/minsize mode. 5388 uint64_t MinDensity = 40; 5389 5390 return NumCases * 100 >= Range * MinDensity; 5391 } 5392 5393 // Try and transform a switch that has "holes" in it to a contiguous sequence 5394 // of cases. 5395 // 5396 // A switch such as: switch(i) {case 5: case 9: case 13: case 17:} can be 5397 // range-reduced to: switch ((i-5) / 4) {case 0: case 1: case 2: case 3:}. 5398 // 5399 // This converts a sparse switch into a dense switch which allows better 5400 // lowering and could also allow transforming into a lookup table. 5401 static bool ReduceSwitchRange(SwitchInst *SI, IRBuilder<> &Builder, 5402 const DataLayout &DL, 5403 const TargetTransformInfo &TTI) { 5404 auto *CondTy = cast<IntegerType>(SI->getCondition()->getType()); 5405 if (CondTy->getIntegerBitWidth() > 64 || 5406 !DL.fitsInLegalInteger(CondTy->getIntegerBitWidth())) 5407 return false; 5408 // Only bother with this optimization if there are more than 3 switch cases; 5409 // SDAG will only bother creating jump tables for 4 or more cases. 5410 if (SI->getNumCases() < 4) 5411 return false; 5412 5413 // This transform is agnostic to the signedness of the input or case values. We 5414 // can treat the case values as signed or unsigned. We can optimize more common 5415 // cases such as a sequence crossing zero {-4,0,4,8} if we interpret case values 5416 // as signed. 5417 SmallVector<int64_t,4> Values; 5418 for (auto &C : SI->cases()) 5419 Values.push_back(C.getCaseValue()->getValue().getSExtValue()); 5420 std::sort(Values.begin(), Values.end()); 5421 5422 // If the switch is already dense, there's nothing useful to do here. 5423 if (isSwitchDense(Values)) 5424 return false; 5425 5426 // First, transform the values such that they start at zero and ascend. 5427 int64_t Base = Values[0]; 5428 for (auto &V : Values) 5429 V -= Base; 5430 5431 // Now we have signed numbers that have been shifted so that, given enough 5432 // precision, there are no negative values. Since the rest of the transform 5433 // is bitwise only, we switch now to an unsigned representation. 5434 uint64_t GCD = 0; 5435 for (auto &V : Values) 5436 GCD = GreatestCommonDivisor64(GCD, (uint64_t)V); 5437 5438 // This transform can be done speculatively because it is so cheap - it results 5439 // in a single rotate operation being inserted. This can only happen if the 5440 // factor extracted is a power of 2. 5441 // FIXME: If the GCD is an odd number we can multiply by the multiplicative 5442 // inverse of GCD and then perform this transform. 5443 // FIXME: It's possible that optimizing a switch on powers of two might also 5444 // be beneficial - flag values are often powers of two and we could use a CLZ 5445 // as the key function. 5446 if (GCD <= 1 || !isPowerOf2_64(GCD)) 5447 // No common divisor found or too expensive to compute key function. 5448 return false; 5449 5450 unsigned Shift = Log2_64(GCD); 5451 for (auto &V : Values) 5452 V = (int64_t)((uint64_t)V >> Shift); 5453 5454 if (!isSwitchDense(Values)) 5455 // Transform didn't create a dense switch. 5456 return false; 5457 5458 // The obvious transform is to shift the switch condition right and emit a 5459 // check that the condition actually cleanly divided by GCD, i.e. 5460 // C & (1 << Shift - 1) == 0 5461 // inserting a new CFG edge to handle the case where it didn't divide cleanly. 5462 // 5463 // A cheaper way of doing this is a simple ROTR(C, Shift). This performs the 5464 // shift and puts the shifted-off bits in the uppermost bits. If any of these 5465 // are nonzero then the switch condition will be very large and will hit the 5466 // default case. 5467 5468 auto *Ty = cast<IntegerType>(SI->getCondition()->getType()); 5469 Builder.SetInsertPoint(SI); 5470 auto *ShiftC = ConstantInt::get(Ty, Shift); 5471 auto *Sub = Builder.CreateSub(SI->getCondition(), ConstantInt::get(Ty, Base)); 5472 auto *LShr = Builder.CreateLShr(Sub, ShiftC); 5473 auto *Shl = Builder.CreateShl(Sub, Ty->getBitWidth() - Shift); 5474 auto *Rot = Builder.CreateOr(LShr, Shl); 5475 SI->replaceUsesOfWith(SI->getCondition(), Rot); 5476 5477 for (auto Case : SI->cases()) { 5478 auto *Orig = Case.getCaseValue(); 5479 auto Sub = Orig->getValue() - APInt(Ty->getBitWidth(), Base); 5480 Case.setValue( 5481 cast<ConstantInt>(ConstantInt::get(Ty, Sub.lshr(ShiftC->getValue())))); 5482 } 5483 return true; 5484 } 5485 5486 bool SimplifyCFGOpt::SimplifySwitch(SwitchInst *SI, IRBuilder<> &Builder) { 5487 BasicBlock *BB = SI->getParent(); 5488 5489 if (isValueEqualityComparison(SI)) { 5490 // If we only have one predecessor, and if it is a branch on this value, 5491 // see if that predecessor totally determines the outcome of this switch. 5492 if (BasicBlock *OnlyPred = BB->getSinglePredecessor()) 5493 if (SimplifyEqualityComparisonWithOnlyPredecessor(SI, OnlyPred, Builder)) 5494 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5495 5496 Value *Cond = SI->getCondition(); 5497 if (SelectInst *Select = dyn_cast<SelectInst>(Cond)) 5498 if (SimplifySwitchOnSelect(SI, Select)) 5499 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5500 5501 // If the block only contains the switch, see if we can fold the block 5502 // away into any preds. 5503 BasicBlock::iterator BBI = BB->begin(); 5504 // Ignore dbg intrinsics. 5505 while (isa<DbgInfoIntrinsic>(BBI)) 5506 ++BBI; 5507 if (SI == &*BBI) 5508 if (FoldValueComparisonIntoPredecessors(SI, Builder)) 5509 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5510 } 5511 5512 // Try to transform the switch into an icmp and a branch. 5513 if (TurnSwitchRangeIntoICmp(SI, Builder)) 5514 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5515 5516 // Remove unreachable cases. 5517 if (EliminateDeadSwitchCases(SI, AC, DL)) 5518 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5519 5520 if (SwitchToSelect(SI, Builder, AC, DL, TTI)) 5521 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5522 5523 if (ForwardSwitchConditionToPHI(SI)) 5524 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5525 5526 // The conversion from switch to lookup tables results in difficult 5527 // to analyze code and makes pruning branches much harder. 5528 // This is a problem of the switch expression itself can still be 5529 // restricted as a result of inlining or CVP. There only apply this 5530 // transformation during late steps of the optimisation chain. 5531 if (LateSimplifyCFG && SwitchToLookupTable(SI, Builder, DL, TTI)) 5532 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5533 5534 if (ReduceSwitchRange(SI, Builder, DL, TTI)) 5535 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5536 5537 return false; 5538 } 5539 5540 bool SimplifyCFGOpt::SimplifyIndirectBr(IndirectBrInst *IBI) { 5541 BasicBlock *BB = IBI->getParent(); 5542 bool Changed = false; 5543 5544 // Eliminate redundant destinations. 5545 SmallPtrSet<Value *, 8> Succs; 5546 for (unsigned i = 0, e = IBI->getNumDestinations(); i != e; ++i) { 5547 BasicBlock *Dest = IBI->getDestination(i); 5548 if (!Dest->hasAddressTaken() || !Succs.insert(Dest).second) { 5549 Dest->removePredecessor(BB); 5550 IBI->removeDestination(i); 5551 --i; 5552 --e; 5553 Changed = true; 5554 } 5555 } 5556 5557 if (IBI->getNumDestinations() == 0) { 5558 // If the indirectbr has no successors, change it to unreachable. 5559 new UnreachableInst(IBI->getContext(), IBI); 5560 EraseTerminatorInstAndDCECond(IBI); 5561 return true; 5562 } 5563 5564 if (IBI->getNumDestinations() == 1) { 5565 // If the indirectbr has one successor, change it to a direct branch. 5566 BranchInst::Create(IBI->getDestination(0), IBI); 5567 EraseTerminatorInstAndDCECond(IBI); 5568 return true; 5569 } 5570 5571 if (SelectInst *SI = dyn_cast<SelectInst>(IBI->getAddress())) { 5572 if (SimplifyIndirectBrOnSelect(IBI, SI)) 5573 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5574 } 5575 return Changed; 5576 } 5577 5578 /// Given an block with only a single landing pad and a unconditional branch 5579 /// try to find another basic block which this one can be merged with. This 5580 /// handles cases where we have multiple invokes with unique landing pads, but 5581 /// a shared handler. 5582 /// 5583 /// We specifically choose to not worry about merging non-empty blocks 5584 /// here. That is a PRE/scheduling problem and is best solved elsewhere. In 5585 /// practice, the optimizer produces empty landing pad blocks quite frequently 5586 /// when dealing with exception dense code. (see: instcombine, gvn, if-else 5587 /// sinking in this file) 5588 /// 5589 /// This is primarily a code size optimization. We need to avoid performing 5590 /// any transform which might inhibit optimization (such as our ability to 5591 /// specialize a particular handler via tail commoning). We do this by not 5592 /// merging any blocks which require us to introduce a phi. Since the same 5593 /// values are flowing through both blocks, we don't loose any ability to 5594 /// specialize. If anything, we make such specialization more likely. 5595 /// 5596 /// TODO - This transformation could remove entries from a phi in the target 5597 /// block when the inputs in the phi are the same for the two blocks being 5598 /// merged. In some cases, this could result in removal of the PHI entirely. 5599 static bool TryToMergeLandingPad(LandingPadInst *LPad, BranchInst *BI, 5600 BasicBlock *BB) { 5601 auto Succ = BB->getUniqueSuccessor(); 5602 assert(Succ); 5603 // If there's a phi in the successor block, we'd likely have to introduce 5604 // a phi into the merged landing pad block. 5605 if (isa<PHINode>(*Succ->begin())) 5606 return false; 5607 5608 for (BasicBlock *OtherPred : predecessors(Succ)) { 5609 if (BB == OtherPred) 5610 continue; 5611 BasicBlock::iterator I = OtherPred->begin(); 5612 LandingPadInst *LPad2 = dyn_cast<LandingPadInst>(I); 5613 if (!LPad2 || !LPad2->isIdenticalTo(LPad)) 5614 continue; 5615 for (++I; isa<DbgInfoIntrinsic>(I); ++I) { 5616 } 5617 BranchInst *BI2 = dyn_cast<BranchInst>(I); 5618 if (!BI2 || !BI2->isIdenticalTo(BI)) 5619 continue; 5620 5621 // We've found an identical block. Update our predecessors to take that 5622 // path instead and make ourselves dead. 5623 SmallSet<BasicBlock *, 16> Preds; 5624 Preds.insert(pred_begin(BB), pred_end(BB)); 5625 for (BasicBlock *Pred : Preds) { 5626 InvokeInst *II = cast<InvokeInst>(Pred->getTerminator()); 5627 assert(II->getNormalDest() != BB && II->getUnwindDest() == BB && 5628 "unexpected successor"); 5629 II->setUnwindDest(OtherPred); 5630 } 5631 5632 // The debug info in OtherPred doesn't cover the merged control flow that 5633 // used to go through BB. We need to delete it or update it. 5634 for (auto I = OtherPred->begin(), E = OtherPred->end(); I != E;) { 5635 Instruction &Inst = *I; 5636 I++; 5637 if (isa<DbgInfoIntrinsic>(Inst)) 5638 Inst.eraseFromParent(); 5639 } 5640 5641 SmallSet<BasicBlock *, 16> Succs; 5642 Succs.insert(succ_begin(BB), succ_end(BB)); 5643 for (BasicBlock *Succ : Succs) { 5644 Succ->removePredecessor(BB); 5645 } 5646 5647 IRBuilder<> Builder(BI); 5648 Builder.CreateUnreachable(); 5649 BI->eraseFromParent(); 5650 return true; 5651 } 5652 return false; 5653 } 5654 5655 bool SimplifyCFGOpt::SimplifyUncondBranch(BranchInst *BI, 5656 IRBuilder<> &Builder) { 5657 BasicBlock *BB = BI->getParent(); 5658 5659 if (SinkCommon && SinkThenElseCodeToEnd(BI)) 5660 return true; 5661 5662 // If the Terminator is the only non-phi instruction, simplify the block. 5663 // if LoopHeader is provided, check if the block is a loop header 5664 // (This is for early invocations before loop simplify and vectorization 5665 // to keep canonical loop forms for nested loops. 5666 // These blocks can be eliminated when the pass is invoked later 5667 // in the back-end.) 5668 BasicBlock::iterator I = BB->getFirstNonPHIOrDbg()->getIterator(); 5669 if (I->isTerminator() && BB != &BB->getParent()->getEntryBlock() && 5670 (!LoopHeaders || !LoopHeaders->count(BB)) && 5671 TryToSimplifyUncondBranchFromEmptyBlock(BB)) 5672 return true; 5673 5674 // If the only instruction in the block is a seteq/setne comparison 5675 // against a constant, try to simplify the block. 5676 if (ICmpInst *ICI = dyn_cast<ICmpInst>(I)) 5677 if (ICI->isEquality() && isa<ConstantInt>(ICI->getOperand(1))) { 5678 for (++I; isa<DbgInfoIntrinsic>(I); ++I) 5679 ; 5680 if (I->isTerminator() && 5681 TryToSimplifyUncondBranchWithICmpInIt(ICI, Builder, DL, TTI, 5682 BonusInstThreshold, AC)) 5683 return true; 5684 } 5685 5686 // See if we can merge an empty landing pad block with another which is 5687 // equivalent. 5688 if (LandingPadInst *LPad = dyn_cast<LandingPadInst>(I)) { 5689 for (++I; isa<DbgInfoIntrinsic>(I); ++I) { 5690 } 5691 if (I->isTerminator() && TryToMergeLandingPad(LPad, BI, BB)) 5692 return true; 5693 } 5694 5695 // If this basic block is ONLY a compare and a branch, and if a predecessor 5696 // branches to us and our successor, fold the comparison into the 5697 // predecessor and use logical operations to update the incoming value 5698 // for PHI nodes in common successor. 5699 if (FoldBranchToCommonDest(BI, BonusInstThreshold)) 5700 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5701 return false; 5702 } 5703 5704 static BasicBlock *allPredecessorsComeFromSameSource(BasicBlock *BB) { 5705 BasicBlock *PredPred = nullptr; 5706 for (auto *P : predecessors(BB)) { 5707 BasicBlock *PPred = P->getSinglePredecessor(); 5708 if (!PPred || (PredPred && PredPred != PPred)) 5709 return nullptr; 5710 PredPred = PPred; 5711 } 5712 return PredPred; 5713 } 5714 5715 bool SimplifyCFGOpt::SimplifyCondBranch(BranchInst *BI, IRBuilder<> &Builder) { 5716 BasicBlock *BB = BI->getParent(); 5717 5718 // Conditional branch 5719 if (isValueEqualityComparison(BI)) { 5720 // If we only have one predecessor, and if it is a branch on this value, 5721 // see if that predecessor totally determines the outcome of this 5722 // switch. 5723 if (BasicBlock *OnlyPred = BB->getSinglePredecessor()) 5724 if (SimplifyEqualityComparisonWithOnlyPredecessor(BI, OnlyPred, Builder)) 5725 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5726 5727 // This block must be empty, except for the setcond inst, if it exists. 5728 // Ignore dbg intrinsics. 5729 BasicBlock::iterator I = BB->begin(); 5730 // Ignore dbg intrinsics. 5731 while (isa<DbgInfoIntrinsic>(I)) 5732 ++I; 5733 if (&*I == BI) { 5734 if (FoldValueComparisonIntoPredecessors(BI, Builder)) 5735 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5736 } else if (&*I == cast<Instruction>(BI->getCondition())) { 5737 ++I; 5738 // Ignore dbg intrinsics. 5739 while (isa<DbgInfoIntrinsic>(I)) 5740 ++I; 5741 if (&*I == BI && FoldValueComparisonIntoPredecessors(BI, Builder)) 5742 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5743 } 5744 } 5745 5746 // Try to turn "br (X == 0 | X == 1), T, F" into a switch instruction. 5747 if (SimplifyBranchOnICmpChain(BI, Builder, DL)) 5748 return true; 5749 5750 // If this basic block has a single dominating predecessor block and the 5751 // dominating block's condition implies BI's condition, we know the direction 5752 // of the BI branch. 5753 if (BasicBlock *Dom = BB->getSinglePredecessor()) { 5754 auto *PBI = dyn_cast_or_null<BranchInst>(Dom->getTerminator()); 5755 if (PBI && PBI->isConditional() && 5756 PBI->getSuccessor(0) != PBI->getSuccessor(1) && 5757 (PBI->getSuccessor(0) == BB || PBI->getSuccessor(1) == BB)) { 5758 bool CondIsFalse = PBI->getSuccessor(1) == BB; 5759 Optional<bool> Implication = isImpliedCondition( 5760 PBI->getCondition(), BI->getCondition(), DL, CondIsFalse); 5761 if (Implication) { 5762 // Turn this into a branch on constant. 5763 auto *OldCond = BI->getCondition(); 5764 ConstantInt *CI = *Implication 5765 ? ConstantInt::getTrue(BB->getContext()) 5766 : ConstantInt::getFalse(BB->getContext()); 5767 BI->setCondition(CI); 5768 RecursivelyDeleteTriviallyDeadInstructions(OldCond); 5769 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5770 } 5771 } 5772 } 5773 5774 // If this basic block is ONLY a compare and a branch, and if a predecessor 5775 // branches to us and one of our successors, fold the comparison into the 5776 // predecessor and use logical operations to pick the right destination. 5777 if (FoldBranchToCommonDest(BI, BonusInstThreshold)) 5778 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5779 5780 // We have a conditional branch to two blocks that are only reachable 5781 // from BI. We know that the condbr dominates the two blocks, so see if 5782 // there is any identical code in the "then" and "else" blocks. If so, we 5783 // can hoist it up to the branching block. 5784 if (BI->getSuccessor(0)->getSinglePredecessor()) { 5785 if (BI->getSuccessor(1)->getSinglePredecessor()) { 5786 if (HoistThenElseCodeToIf(BI, TTI)) 5787 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5788 } else { 5789 // If Successor #1 has multiple preds, we may be able to conditionally 5790 // execute Successor #0 if it branches to Successor #1. 5791 TerminatorInst *Succ0TI = BI->getSuccessor(0)->getTerminator(); 5792 if (Succ0TI->getNumSuccessors() == 1 && 5793 Succ0TI->getSuccessor(0) == BI->getSuccessor(1)) 5794 if (SpeculativelyExecuteBB(BI, BI->getSuccessor(0), TTI)) 5795 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5796 } 5797 } else if (BI->getSuccessor(1)->getSinglePredecessor()) { 5798 // If Successor #0 has multiple preds, we may be able to conditionally 5799 // execute Successor #1 if it branches to Successor #0. 5800 TerminatorInst *Succ1TI = BI->getSuccessor(1)->getTerminator(); 5801 if (Succ1TI->getNumSuccessors() == 1 && 5802 Succ1TI->getSuccessor(0) == BI->getSuccessor(0)) 5803 if (SpeculativelyExecuteBB(BI, BI->getSuccessor(1), TTI)) 5804 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5805 } 5806 5807 // If this is a branch on a phi node in the current block, thread control 5808 // through this block if any PHI node entries are constants. 5809 if (PHINode *PN = dyn_cast<PHINode>(BI->getCondition())) 5810 if (PN->getParent() == BI->getParent()) 5811 if (FoldCondBranchOnPHI(BI, DL, AC)) 5812 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5813 5814 // Scan predecessor blocks for conditional branches. 5815 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) 5816 if (BranchInst *PBI = dyn_cast<BranchInst>((*PI)->getTerminator())) 5817 if (PBI != BI && PBI->isConditional()) 5818 if (SimplifyCondBranchToCondBranch(PBI, BI, DL)) 5819 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5820 5821 // Look for diamond patterns. 5822 if (MergeCondStores) 5823 if (BasicBlock *PrevBB = allPredecessorsComeFromSameSource(BB)) 5824 if (BranchInst *PBI = dyn_cast<BranchInst>(PrevBB->getTerminator())) 5825 if (PBI != BI && PBI->isConditional()) 5826 if (mergeConditionalStores(PBI, BI)) 5827 return SimplifyCFG(BB, TTI, BonusInstThreshold, AC) | true; 5828 5829 return false; 5830 } 5831 5832 /// Check if passing a value to an instruction will cause undefined behavior. 5833 static bool passingValueIsAlwaysUndefined(Value *V, Instruction *I) { 5834 Constant *C = dyn_cast<Constant>(V); 5835 if (!C) 5836 return false; 5837 5838 if (I->use_empty()) 5839 return false; 5840 5841 if (C->isNullValue() || isa<UndefValue>(C)) { 5842 // Only look at the first use, avoid hurting compile time with long uselists 5843 User *Use = *I->user_begin(); 5844 5845 // Now make sure that there are no instructions in between that can alter 5846 // control flow (eg. calls) 5847 for (BasicBlock::iterator 5848 i = ++BasicBlock::iterator(I), 5849 UI = BasicBlock::iterator(dyn_cast<Instruction>(Use)); 5850 i != UI; ++i) 5851 if (i == I->getParent()->end() || i->mayHaveSideEffects()) 5852 return false; 5853 5854 // Look through GEPs. A load from a GEP derived from NULL is still undefined 5855 if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Use)) 5856 if (GEP->getPointerOperand() == I) 5857 return passingValueIsAlwaysUndefined(V, GEP); 5858 5859 // Look through bitcasts. 5860 if (BitCastInst *BC = dyn_cast<BitCastInst>(Use)) 5861 return passingValueIsAlwaysUndefined(V, BC); 5862 5863 // Load from null is undefined. 5864 if (LoadInst *LI = dyn_cast<LoadInst>(Use)) 5865 if (!LI->isVolatile()) 5866 return LI->getPointerAddressSpace() == 0; 5867 5868 // Store to null is undefined. 5869 if (StoreInst *SI = dyn_cast<StoreInst>(Use)) 5870 if (!SI->isVolatile()) 5871 return SI->getPointerAddressSpace() == 0 && 5872 SI->getPointerOperand() == I; 5873 5874 // A call to null is undefined. 5875 if (auto CS = CallSite(Use)) 5876 return CS.getCalledValue() == I; 5877 } 5878 return false; 5879 } 5880 5881 /// If BB has an incoming value that will always trigger undefined behavior 5882 /// (eg. null pointer dereference), remove the branch leading here. 5883 static bool removeUndefIntroducingPredecessor(BasicBlock *BB) { 5884 for (BasicBlock::iterator i = BB->begin(); 5885 PHINode *PHI = dyn_cast<PHINode>(i); ++i) 5886 for (unsigned i = 0, e = PHI->getNumIncomingValues(); i != e; ++i) 5887 if (passingValueIsAlwaysUndefined(PHI->getIncomingValue(i), PHI)) { 5888 TerminatorInst *T = PHI->getIncomingBlock(i)->getTerminator(); 5889 IRBuilder<> Builder(T); 5890 if (BranchInst *BI = dyn_cast<BranchInst>(T)) { 5891 BB->removePredecessor(PHI->getIncomingBlock(i)); 5892 // Turn uncoditional branches into unreachables and remove the dead 5893 // destination from conditional branches. 5894 if (BI->isUnconditional()) 5895 Builder.CreateUnreachable(); 5896 else 5897 Builder.CreateBr(BI->getSuccessor(0) == BB ? BI->getSuccessor(1) 5898 : BI->getSuccessor(0)); 5899 BI->eraseFromParent(); 5900 return true; 5901 } 5902 // TODO: SwitchInst. 5903 } 5904 5905 return false; 5906 } 5907 5908 bool SimplifyCFGOpt::run(BasicBlock *BB) { 5909 bool Changed = false; 5910 5911 assert(BB && BB->getParent() && "Block not embedded in function!"); 5912 assert(BB->getTerminator() && "Degenerate basic block encountered!"); 5913 5914 // Remove basic blocks that have no predecessors (except the entry block)... 5915 // or that just have themself as a predecessor. These are unreachable. 5916 if ((pred_empty(BB) && BB != &BB->getParent()->getEntryBlock()) || 5917 BB->getSinglePredecessor() == BB) { 5918 DEBUG(dbgs() << "Removing BB: \n" << *BB); 5919 DeleteDeadBlock(BB); 5920 return true; 5921 } 5922 5923 // Check to see if we can constant propagate this terminator instruction 5924 // away... 5925 Changed |= ConstantFoldTerminator(BB, true); 5926 5927 // Check for and eliminate duplicate PHI nodes in this block. 5928 Changed |= EliminateDuplicatePHINodes(BB); 5929 5930 // Check for and remove branches that will always cause undefined behavior. 5931 Changed |= removeUndefIntroducingPredecessor(BB); 5932 5933 // Merge basic blocks into their predecessor if there is only one distinct 5934 // pred, and if there is only one distinct successor of the predecessor, and 5935 // if there are no PHI nodes. 5936 // 5937 if (MergeBlockIntoPredecessor(BB)) 5938 return true; 5939 5940 IRBuilder<> Builder(BB); 5941 5942 // If there is a trivial two-entry PHI node in this basic block, and we can 5943 // eliminate it, do so now. 5944 if (PHINode *PN = dyn_cast<PHINode>(BB->begin())) 5945 if (PN->getNumIncomingValues() == 2) 5946 Changed |= FoldTwoEntryPHINode(PN, TTI, DL); 5947 5948 Builder.SetInsertPoint(BB->getTerminator()); 5949 if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) { 5950 if (BI->isUnconditional()) { 5951 if (SimplifyUncondBranch(BI, Builder)) 5952 return true; 5953 } else { 5954 if (SimplifyCondBranch(BI, Builder)) 5955 return true; 5956 } 5957 } else if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) { 5958 if (SimplifyReturn(RI, Builder)) 5959 return true; 5960 } else if (ResumeInst *RI = dyn_cast<ResumeInst>(BB->getTerminator())) { 5961 if (SimplifyResume(RI, Builder)) 5962 return true; 5963 } else if (CleanupReturnInst *RI = 5964 dyn_cast<CleanupReturnInst>(BB->getTerminator())) { 5965 if (SimplifyCleanupReturn(RI)) 5966 return true; 5967 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) { 5968 if (SimplifySwitch(SI, Builder)) 5969 return true; 5970 } else if (UnreachableInst *UI = 5971 dyn_cast<UnreachableInst>(BB->getTerminator())) { 5972 if (SimplifyUnreachable(UI)) 5973 return true; 5974 } else if (IndirectBrInst *IBI = 5975 dyn_cast<IndirectBrInst>(BB->getTerminator())) { 5976 if (SimplifyIndirectBr(IBI)) 5977 return true; 5978 } 5979 5980 return Changed; 5981 } 5982 5983 /// This function is used to do simplification of a CFG. 5984 /// For example, it adjusts branches to branches to eliminate the extra hop, 5985 /// eliminates unreachable basic blocks, and does other "peephole" optimization 5986 /// of the CFG. It returns true if a modification was made. 5987 /// 5988 bool llvm::SimplifyCFG(BasicBlock *BB, const TargetTransformInfo &TTI, 5989 unsigned BonusInstThreshold, AssumptionCache *AC, 5990 SmallPtrSetImpl<BasicBlock *> *LoopHeaders, 5991 bool LateSimplifyCFG) { 5992 return SimplifyCFGOpt(TTI, BB->getModule()->getDataLayout(), 5993 BonusInstThreshold, AC, LoopHeaders, LateSimplifyCFG) 5994 .run(BB); 5995 } 5996