1 //===-- Local.cpp - Functions to perform local transformations ------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This family of functions perform various local transformations to the 11 // program. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #include "llvm/Transforms/Utils/Local.h" 16 #include "llvm/Constants.h" 17 #include "llvm/GlobalVariable.h" 18 #include "llvm/DerivedTypes.h" 19 #include "llvm/Instructions.h" 20 #include "llvm/Intrinsics.h" 21 #include "llvm/IntrinsicInst.h" 22 #include "llvm/ADT/SmallPtrSet.h" 23 #include "llvm/Analysis/ConstantFolding.h" 24 #include "llvm/Analysis/DebugInfo.h" 25 #include "llvm/Target/TargetData.h" 26 #include "llvm/Support/GetElementPtrTypeIterator.h" 27 #include "llvm/Support/MathExtras.h" 28 using namespace llvm; 29 30 //===----------------------------------------------------------------------===// 31 // Local constant propagation. 32 // 33 34 // ConstantFoldTerminator - If a terminator instruction is predicated on a 35 // constant value, convert it into an unconditional branch to the constant 36 // destination. 37 // 38 bool llvm::ConstantFoldTerminator(BasicBlock *BB) { 39 TerminatorInst *T = BB->getTerminator(); 40 41 // Branch - See if we are conditional jumping on constant 42 if (BranchInst *BI = dyn_cast<BranchInst>(T)) { 43 if (BI->isUnconditional()) return false; // Can't optimize uncond branch 44 BasicBlock *Dest1 = BI->getSuccessor(0); 45 BasicBlock *Dest2 = BI->getSuccessor(1); 46 47 if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) { 48 // Are we branching on constant? 49 // YES. Change to unconditional branch... 50 BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2; 51 BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1; 52 53 //cerr << "Function: " << T->getParent()->getParent() 54 // << "\nRemoving branch from " << T->getParent() 55 // << "\n\nTo: " << OldDest << endl; 56 57 // Let the basic block know that we are letting go of it. Based on this, 58 // it will adjust it's PHI nodes. 59 assert(BI->getParent() && "Terminator not inserted in block!"); 60 OldDest->removePredecessor(BI->getParent()); 61 62 // Set the unconditional destination, and change the insn to be an 63 // unconditional branch. 64 BI->setUnconditionalDest(Destination); 65 return true; 66 } else if (Dest2 == Dest1) { // Conditional branch to same location? 67 // This branch matches something like this: 68 // br bool %cond, label %Dest, label %Dest 69 // and changes it into: br label %Dest 70 71 // Let the basic block know that we are letting go of one copy of it. 72 assert(BI->getParent() && "Terminator not inserted in block!"); 73 Dest1->removePredecessor(BI->getParent()); 74 75 // Change a conditional branch to unconditional. 76 BI->setUnconditionalDest(Dest1); 77 return true; 78 } 79 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) { 80 // If we are switching on a constant, we can convert the switch into a 81 // single branch instruction! 82 ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition()); 83 BasicBlock *TheOnlyDest = SI->getSuccessor(0); // The default dest 84 BasicBlock *DefaultDest = TheOnlyDest; 85 assert(TheOnlyDest == SI->getDefaultDest() && 86 "Default destination is not successor #0?"); 87 88 // Figure out which case it goes to... 89 for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) { 90 // Found case matching a constant operand? 91 if (SI->getSuccessorValue(i) == CI) { 92 TheOnlyDest = SI->getSuccessor(i); 93 break; 94 } 95 96 // Check to see if this branch is going to the same place as the default 97 // dest. If so, eliminate it as an explicit compare. 98 if (SI->getSuccessor(i) == DefaultDest) { 99 // Remove this entry... 100 DefaultDest->removePredecessor(SI->getParent()); 101 SI->removeCase(i); 102 --i; --e; // Don't skip an entry... 103 continue; 104 } 105 106 // Otherwise, check to see if the switch only branches to one destination. 107 // We do this by reseting "TheOnlyDest" to null when we find two non-equal 108 // destinations. 109 if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0; 110 } 111 112 if (CI && !TheOnlyDest) { 113 // Branching on a constant, but not any of the cases, go to the default 114 // successor. 115 TheOnlyDest = SI->getDefaultDest(); 116 } 117 118 // If we found a single destination that we can fold the switch into, do so 119 // now. 120 if (TheOnlyDest) { 121 // Insert the new branch.. 122 BranchInst::Create(TheOnlyDest, SI); 123 BasicBlock *BB = SI->getParent(); 124 125 // Remove entries from PHI nodes which we no longer branch to... 126 for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) { 127 // Found case matching a constant operand? 128 BasicBlock *Succ = SI->getSuccessor(i); 129 if (Succ == TheOnlyDest) 130 TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest 131 else 132 Succ->removePredecessor(BB); 133 } 134 135 // Delete the old switch... 136 BB->getInstList().erase(SI); 137 return true; 138 } else if (SI->getNumSuccessors() == 2) { 139 // Otherwise, we can fold this switch into a conditional branch 140 // instruction if it has only one non-default destination. 141 Value *Cond = new ICmpInst(ICmpInst::ICMP_EQ, SI->getCondition(), 142 SI->getSuccessorValue(1), "cond", SI); 143 // Insert the new branch... 144 BranchInst::Create(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI); 145 146 // Delete the old switch... 147 SI->eraseFromParent(); 148 return true; 149 } 150 } 151 return false; 152 } 153 154 155 //===----------------------------------------------------------------------===// 156 // Local dead code elimination... 157 // 158 159 /// isInstructionTriviallyDead - Return true if the result produced by the 160 /// instruction is not used, and the instruction has no side effects. 161 /// 162 bool llvm::isInstructionTriviallyDead(Instruction *I) { 163 if (!I->use_empty() || isa<TerminatorInst>(I)) return false; 164 165 // We don't want debug info removed by anything this general. 166 if (isa<DbgInfoIntrinsic>(I)) return false; 167 168 if (!I->mayHaveSideEffects()) return true; 169 170 // Special case intrinsics that "may have side effects" but can be deleted 171 // when dead. 172 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) 173 // Safe to delete llvm.stacksave if dead. 174 if (II->getIntrinsicID() == Intrinsic::stacksave) 175 return true; 176 return false; 177 } 178 179 /// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a 180 /// trivially dead instruction, delete it. If that makes any of its operands 181 /// trivially dead, delete them too, recursively. 182 void llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V) { 183 Instruction *I = dyn_cast<Instruction>(V); 184 if (!I || !I->use_empty() || !isInstructionTriviallyDead(I)) 185 return; 186 187 SmallVector<Instruction*, 16> DeadInsts; 188 DeadInsts.push_back(I); 189 190 while (!DeadInsts.empty()) { 191 I = DeadInsts.pop_back_val(); 192 193 // Null out all of the instruction's operands to see if any operand becomes 194 // dead as we go. 195 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { 196 Value *OpV = I->getOperand(i); 197 I->setOperand(i, 0); 198 199 if (!OpV->use_empty()) continue; 200 201 // If the operand is an instruction that became dead as we nulled out the 202 // operand, and if it is 'trivially' dead, delete it in a future loop 203 // iteration. 204 if (Instruction *OpI = dyn_cast<Instruction>(OpV)) 205 if (isInstructionTriviallyDead(OpI)) 206 DeadInsts.push_back(OpI); 207 } 208 209 I->eraseFromParent(); 210 } 211 } 212 213 /// RecursivelyDeleteDeadPHINode - If the specified value is an effectively 214 /// dead PHI node, due to being a def-use chain of single-use nodes that 215 /// either forms a cycle or is terminated by a trivially dead instruction, 216 /// delete it. If that makes any of its operands trivially dead, delete them 217 /// too, recursively. 218 void 219 llvm::RecursivelyDeleteDeadPHINode(PHINode *PN) { 220 221 // We can remove a PHI if it is on a cycle in the def-use graph 222 // where each node in the cycle has degree one, i.e. only one use, 223 // and is an instruction with no side effects. 224 if (!PN->hasOneUse()) 225 return; 226 227 SmallPtrSet<PHINode *, 4> PHIs; 228 PHIs.insert(PN); 229 for (Instruction *J = cast<Instruction>(*PN->use_begin()); 230 J->hasOneUse() && !J->mayHaveSideEffects(); 231 J = cast<Instruction>(*J->use_begin())) 232 // If we find a PHI more than once, we're on a cycle that 233 // won't prove fruitful. 234 if (PHINode *JP = dyn_cast<PHINode>(J)) 235 if (!PHIs.insert(cast<PHINode>(JP))) { 236 // Break the cycle and delete the PHI and its operands. 237 JP->replaceAllUsesWith(UndefValue::get(JP->getType())); 238 RecursivelyDeleteTriviallyDeadInstructions(JP); 239 break; 240 } 241 } 242 243 //===----------------------------------------------------------------------===// 244 // Control Flow Graph Restructuring... 245 // 246 247 /// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its 248 /// predecessor is known to have one successor (DestBB!). Eliminate the edge 249 /// between them, moving the instructions in the predecessor into DestBB and 250 /// deleting the predecessor block. 251 /// 252 void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB) { 253 // If BB has single-entry PHI nodes, fold them. 254 while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) { 255 Value *NewVal = PN->getIncomingValue(0); 256 // Replace self referencing PHI with undef, it must be dead. 257 if (NewVal == PN) NewVal = UndefValue::get(PN->getType()); 258 PN->replaceAllUsesWith(NewVal); 259 PN->eraseFromParent(); 260 } 261 262 BasicBlock *PredBB = DestBB->getSinglePredecessor(); 263 assert(PredBB && "Block doesn't have a single predecessor!"); 264 265 // Splice all the instructions from PredBB to DestBB. 266 PredBB->getTerminator()->eraseFromParent(); 267 DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList()); 268 269 // Anything that branched to PredBB now branches to DestBB. 270 PredBB->replaceAllUsesWith(DestBB); 271 272 // Nuke BB. 273 PredBB->eraseFromParent(); 274 } 275 276 /// OnlyUsedByDbgIntrinsics - Return true if the instruction I is only used 277 /// by DbgIntrinsics. If DbgInUses is specified then the vector is filled 278 /// with the DbgInfoIntrinsic that use the instruction I. 279 bool llvm::OnlyUsedByDbgInfoIntrinsics(Instruction *I, 280 SmallVectorImpl<DbgInfoIntrinsic *> *DbgInUses) { 281 if (DbgInUses) 282 DbgInUses->clear(); 283 284 for (Value::use_iterator UI = I->use_begin(), UE = I->use_end(); UI != UE; 285 ++UI) { 286 if (DbgInfoIntrinsic *DI = dyn_cast<DbgInfoIntrinsic>(*UI)) { 287 if (DbgInUses) 288 DbgInUses->push_back(DI); 289 } else { 290 if (DbgInUses) 291 DbgInUses->clear(); 292 return false; 293 } 294 } 295 return true; 296 } 297 298 /// UserIsDebugInfo - Return true if U is a constant expr used by 299 /// llvm.dbg.variable or llvm.dbg.global_variable 300 bool llvm::UserIsDebugInfo(User *U) { 301 ConstantExpr *CE = dyn_cast<ConstantExpr>(U); 302 303 if (!CE || CE->getNumUses() != 1) 304 return false; 305 306 Constant *Init = dyn_cast<Constant>(CE->use_back()); 307 if (!Init || Init->getNumUses() != 1) 308 return false; 309 310 GlobalVariable *GV = dyn_cast<GlobalVariable>(Init->use_back()); 311 if (!GV || !GV->hasInitializer() || GV->getInitializer() != Init) 312 return false; 313 314 DIVariable DV(GV); 315 if (!DV.isNull()) 316 return true; // User is llvm.dbg.variable 317 318 DIGlobalVariable DGV(GV); 319 if (!DGV.isNull()) 320 return true; // User is llvm.dbg.global_variable 321 322 return false; 323 } 324 325 /// RemoveDbgInfoUser - Remove an User which is representing debug info. 326 void llvm::RemoveDbgInfoUser(User *U) { 327 assert (UserIsDebugInfo(U) && "Unexpected User!"); 328 ConstantExpr *CE = cast<ConstantExpr>(U); 329 while (!CE->use_empty()) { 330 Constant *C = cast<Constant>(CE->use_back()); 331 while (!C->use_empty()) { 332 GlobalVariable *GV = cast<GlobalVariable>(C->use_back()); 333 GV->eraseFromParent(); 334 } 335 C->destroyConstant(); 336 } 337 CE->destroyConstant(); 338 } 339