1 //===- BreakCriticalEdges.cpp - Critical Edge Elimination Pass ------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // BreakCriticalEdges pass - Break all of the critical edges in the CFG by 11 // inserting a dummy basic block. This pass may be "required" by passes that 12 // cannot deal with critical edges. For this usage, the structure type is 13 // forward declared. This pass obviously invalidates the CFG, but can update 14 // forward dominator (set, immediate dominators, tree, and frontier) 15 // information. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #define DEBUG_TYPE "break-crit-edges" 20 #include "llvm/Transforms/Scalar.h" 21 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 22 #include "llvm/Analysis/Dominators.h" 23 #include "llvm/Analysis/LoopInfo.h" 24 #include "llvm/Function.h" 25 #include "llvm/Instructions.h" 26 #include "llvm/Type.h" 27 #include "llvm/Support/CFG.h" 28 #include "llvm/Support/Compiler.h" 29 #include "llvm/ADT/SmallVector.h" 30 #include "llvm/ADT/Statistic.h" 31 using namespace llvm; 32 33 STATISTIC(NumBroken, "Number of blocks inserted"); 34 35 namespace { 36 struct VISIBILITY_HIDDEN BreakCriticalEdges : public FunctionPass { 37 static char ID; // Pass identification, replacement for typeid 38 BreakCriticalEdges() : FunctionPass(&ID) {} 39 40 virtual bool runOnFunction(Function &F); 41 42 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 43 AU.addPreserved<DominatorTree>(); 44 AU.addPreserved<DominanceFrontier>(); 45 AU.addPreserved<LoopInfo>(); 46 47 // No loop canonicalization guarantees are broken by this pass. 48 AU.addPreservedID(LoopSimplifyID); 49 } 50 }; 51 } 52 53 char BreakCriticalEdges::ID = 0; 54 static RegisterPass<BreakCriticalEdges> 55 X("break-crit-edges", "Break critical edges in CFG"); 56 57 // Publically exposed interface to pass... 58 const PassInfo *const llvm::BreakCriticalEdgesID = &X; 59 FunctionPass *llvm::createBreakCriticalEdgesPass() { 60 return new BreakCriticalEdges(); 61 } 62 63 // runOnFunction - Loop over all of the edges in the CFG, breaking critical 64 // edges as they are found. 65 // 66 bool BreakCriticalEdges::runOnFunction(Function &F) { 67 bool Changed = false; 68 for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) { 69 TerminatorInst *TI = I->getTerminator(); 70 if (TI->getNumSuccessors() > 1) 71 for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) 72 if (SplitCriticalEdge(TI, i, this)) { 73 ++NumBroken; 74 Changed = true; 75 } 76 } 77 78 return Changed; 79 } 80 81 //===----------------------------------------------------------------------===// 82 // Implementation of the external critical edge manipulation functions 83 //===----------------------------------------------------------------------===// 84 85 // isCriticalEdge - Return true if the specified edge is a critical edge. 86 // Critical edges are edges from a block with multiple successors to a block 87 // with multiple predecessors. 88 // 89 bool llvm::isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum, 90 bool AllowIdenticalEdges) { 91 assert(SuccNum < TI->getNumSuccessors() && "Illegal edge specification!"); 92 if (TI->getNumSuccessors() == 1) return false; 93 94 const BasicBlock *Dest = TI->getSuccessor(SuccNum); 95 pred_const_iterator I = pred_begin(Dest), E = pred_end(Dest); 96 97 // If there is more than one predecessor, this is a critical edge... 98 assert(I != E && "No preds, but we have an edge to the block?"); 99 const BasicBlock *FirstPred = *I; 100 ++I; // Skip one edge due to the incoming arc from TI. 101 if (!AllowIdenticalEdges) 102 return I != E; 103 104 // If AllowIdenticalEdges is true, then we allow this edge to be considered 105 // non-critical iff all preds come from TI's block. 106 while (I != E) { 107 if (*I != FirstPred) 108 return true; 109 // Note: leave this as is until no one ever compiles with either gcc 4.0.1 110 // or Xcode 2. This seems to work around the pred_iterator assert in PR 2207 111 E = pred_end(*I); 112 ++I; 113 } 114 return false; 115 } 116 117 /// SplitCriticalEdge - If this edge is a critical edge, insert a new node to 118 /// split the critical edge. This will update DominatorTree and 119 /// DominatorFrontier information if it is available, thus calling this pass 120 /// will not invalidate any of them. This returns true if the edge was split, 121 /// false otherwise. This ensures that all edges to that dest go to one block 122 /// instead of each going to a different block. 123 // 124 bool llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P, 125 bool MergeIdenticalEdges) { 126 if (!isCriticalEdge(TI, SuccNum, MergeIdenticalEdges)) return false; 127 BasicBlock *TIBB = TI->getParent(); 128 BasicBlock *DestBB = TI->getSuccessor(SuccNum); 129 130 // Create a new basic block, linking it into the CFG. 131 BasicBlock *NewBB = BasicBlock::Create(TIBB->getName() + "." + 132 DestBB->getName() + "_crit_edge"); 133 // Create our unconditional branch... 134 BranchInst::Create(DestBB, NewBB); 135 136 // Branch to the new block, breaking the edge. 137 TI->setSuccessor(SuccNum, NewBB); 138 139 // Insert the block into the function... right after the block TI lives in. 140 Function &F = *TIBB->getParent(); 141 Function::iterator FBBI = TIBB; 142 F.getBasicBlockList().insert(++FBBI, NewBB); 143 144 // If there are any PHI nodes in DestBB, we need to update them so that they 145 // merge incoming values from NewBB instead of from TIBB. 146 // 147 for (BasicBlock::iterator I = DestBB->begin(); isa<PHINode>(I); ++I) { 148 PHINode *PN = cast<PHINode>(I); 149 // We no longer enter through TIBB, now we come in through NewBB. Revector 150 // exactly one entry in the PHI node that used to come from TIBB to come 151 // from NewBB. 152 int BBIdx = PN->getBasicBlockIndex(TIBB); 153 PN->setIncomingBlock(BBIdx, NewBB); 154 } 155 156 // If there are any other edges from TIBB to DestBB, update those to go 157 // through the split block, making those edges non-critical as well (and 158 // reducing the number of phi entries in the DestBB if relevant). 159 if (MergeIdenticalEdges) { 160 for (unsigned i = SuccNum+1, e = TI->getNumSuccessors(); i != e; ++i) { 161 if (TI->getSuccessor(i) != DestBB) continue; 162 163 // Remove an entry for TIBB from DestBB phi nodes. 164 DestBB->removePredecessor(TIBB); 165 166 // We found another edge to DestBB, go to NewBB instead. 167 TI->setSuccessor(i, NewBB); 168 } 169 } 170 171 172 173 // If we don't have a pass object, we can't update anything... 174 if (P == 0) return true; 175 176 // Now update analysis information. Since the only predecessor of NewBB is 177 // the TIBB, TIBB clearly dominates NewBB. TIBB usually doesn't dominate 178 // anything, as there are other successors of DestBB. However, if all other 179 // predecessors of DestBB are already dominated by DestBB (e.g. DestBB is a 180 // loop header) then NewBB dominates DestBB. 181 SmallVector<BasicBlock*, 8> OtherPreds; 182 183 for (pred_iterator I = pred_begin(DestBB), E = pred_end(DestBB); I != E; ++I) 184 if (*I != NewBB) 185 OtherPreds.push_back(*I); 186 187 bool NewBBDominatesDestBB = true; 188 189 // Should we update DominatorTree information? 190 if (DominatorTree *DT = P->getAnalysisIfAvailable<DominatorTree>()) { 191 DomTreeNode *TINode = DT->getNode(TIBB); 192 193 // The new block is not the immediate dominator for any other nodes, but 194 // TINode is the immediate dominator for the new node. 195 // 196 if (TINode) { // Don't break unreachable code! 197 DomTreeNode *NewBBNode = DT->addNewBlock(NewBB, TIBB); 198 DomTreeNode *DestBBNode = 0; 199 200 // If NewBBDominatesDestBB hasn't been computed yet, do so with DT. 201 if (!OtherPreds.empty()) { 202 DestBBNode = DT->getNode(DestBB); 203 while (!OtherPreds.empty() && NewBBDominatesDestBB) { 204 if (DomTreeNode *OPNode = DT->getNode(OtherPreds.back())) 205 NewBBDominatesDestBB = DT->dominates(DestBBNode, OPNode); 206 OtherPreds.pop_back(); 207 } 208 OtherPreds.clear(); 209 } 210 211 // If NewBBDominatesDestBB, then NewBB dominates DestBB, otherwise it 212 // doesn't dominate anything. 213 if (NewBBDominatesDestBB) { 214 if (!DestBBNode) DestBBNode = DT->getNode(DestBB); 215 DT->changeImmediateDominator(DestBBNode, NewBBNode); 216 } 217 } 218 } 219 220 // Should we update DominanceFrontier information? 221 if (DominanceFrontier *DF = P->getAnalysisIfAvailable<DominanceFrontier>()) { 222 // If NewBBDominatesDestBB hasn't been computed yet, do so with DF. 223 if (!OtherPreds.empty()) { 224 // FIXME: IMPLEMENT THIS! 225 assert(0 && "Requiring domfrontiers but not idom/domtree/domset." 226 " not implemented yet!"); 227 } 228 229 // Since the new block is dominated by its only predecessor TIBB, 230 // it cannot be in any block's dominance frontier. If NewBB dominates 231 // DestBB, its dominance frontier is the same as DestBB's, otherwise it is 232 // just {DestBB}. 233 DominanceFrontier::DomSetType NewDFSet; 234 if (NewBBDominatesDestBB) { 235 DominanceFrontier::iterator I = DF->find(DestBB); 236 if (I != DF->end()) { 237 DF->addBasicBlock(NewBB, I->second); 238 239 if (I->second.count(DestBB)) { 240 // However NewBB's frontier does not include DestBB. 241 DominanceFrontier::iterator NF = DF->find(NewBB); 242 DF->removeFromFrontier(NF, DestBB); 243 } 244 } 245 else 246 DF->addBasicBlock(NewBB, DominanceFrontier::DomSetType()); 247 } else { 248 DominanceFrontier::DomSetType NewDFSet; 249 NewDFSet.insert(DestBB); 250 DF->addBasicBlock(NewBB, NewDFSet); 251 } 252 } 253 254 // Update LoopInfo if it is around. 255 if (LoopInfo *LI = P->getAnalysisIfAvailable<LoopInfo>()) { 256 // If one or the other blocks were not in a loop, the new block is not 257 // either, and thus LI doesn't need to be updated. 258 if (Loop *TIL = LI->getLoopFor(TIBB)) 259 if (Loop *DestLoop = LI->getLoopFor(DestBB)) { 260 if (TIL == DestLoop) { 261 // Both in the same loop, the NewBB joins loop. 262 DestLoop->addBasicBlockToLoop(NewBB, LI->getBase()); 263 } else if (TIL->contains(DestLoop->getHeader())) { 264 // Edge from an outer loop to an inner loop. Add to the outer loop. 265 TIL->addBasicBlockToLoop(NewBB, LI->getBase()); 266 } else if (DestLoop->contains(TIL->getHeader())) { 267 // Edge from an inner loop to an outer loop. Add to the outer loop. 268 DestLoop->addBasicBlockToLoop(NewBB, LI->getBase()); 269 } else { 270 // Edge from two loops with no containment relation. Because these 271 // are natural loops, we know that the destination block must be the 272 // header of its loop (adding a branch into a loop elsewhere would 273 // create an irreducible loop). 274 assert(DestLoop->getHeader() == DestBB && 275 "Should not create irreducible loops!"); 276 if (Loop *P = DestLoop->getParentLoop()) 277 P->addBasicBlockToLoop(NewBB, LI->getBase()); 278 } 279 } 280 } 281 return true; 282 } 283