1 //===---- NewGVN.cpp - Global Value Numbering Pass --------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 /// \file
10 /// This file implements the new LLVM's Global Value Numbering pass.
11 /// GVN partitions values computed by a function into congruence classes.
12 /// Values ending up in the same congruence class are guaranteed to be the same
13 /// for every execution of the program. In that respect, congruency is a
14 /// compile-time approximation of equivalence of values at runtime.
15 /// The algorithm implemented here uses a sparse formulation and it's based
16 /// on the ideas described in the paper:
17 /// "A Sparse Algorithm for Predicated Global Value Numbering" from
18 /// Karthik Gargi.
19 ///
20 /// A brief overview of the algorithm: The algorithm is essentially the same as
21 /// the standard RPO value numbering algorithm (a good reference is the paper
22 /// "SCC based value numbering" by L. Taylor Simpson) with one major difference:
23 /// The RPO algorithm proceeds, on every iteration, to process every reachable
24 /// block and every instruction in that block.  This is because the standard RPO
25 /// algorithm does not track what things have the same value number, it only
26 /// tracks what the value number of a given operation is (the mapping is
27 /// operation -> value number).  Thus, when a value number of an operation
28 /// changes, it must reprocess everything to ensure all uses of a value number
29 /// get updated properly.  In constrast, the sparse algorithm we use *also*
30 /// tracks what operations have a given value number (IE it also tracks the
31 /// reverse mapping from value number -> operations with that value number), so
32 /// that it only needs to reprocess the instructions that are affected when
33 /// something's value number changes.  The vast majority of complexity and code
34 /// in this file is devoted to tracking what value numbers could change for what
35 /// instructions when various things happen.  The rest of the algorithm is
36 /// devoted to performing symbolic evaluation, forward propagation, and
37 /// simplification of operations based on the value numbers deduced so far
38 ///
39 /// In order to make the GVN mostly-complete, we use a technique derived from
40 /// "Detection of Redundant Expressions: A Complete and Polynomial-time
41 /// Algorithm in SSA" by R.R. Pai.  The source of incompleteness in most SSA
42 /// based GVN algorithms is related to their inability to detect equivalence
43 /// between phi of ops (IE phi(a+b, c+d)) and op of phis (phi(a,c) + phi(b, d)).
44 /// We resolve this issue by generating the equivalent "phi of ops" form for
45 /// each op of phis we see, in a way that only takes polynomial time to resolve.
46 ///
47 /// We also do not perform elimination by using any published algorithm.  All
48 /// published algorithms are O(Instructions). Instead, we use a technique that
49 /// is O(number of operations with the same value number), enabling us to skip
50 /// trying to eliminate things that have unique value numbers.
51 //===----------------------------------------------------------------------===//
52 
53 #include "llvm/Transforms/Scalar/NewGVN.h"
54 #include "llvm/ADT/BitVector.h"
55 #include "llvm/ADT/DenseMap.h"
56 #include "llvm/ADT/DenseSet.h"
57 #include "llvm/ADT/DepthFirstIterator.h"
58 #include "llvm/ADT/Hashing.h"
59 #include "llvm/ADT/MapVector.h"
60 #include "llvm/ADT/PostOrderIterator.h"
61 #include "llvm/ADT/STLExtras.h"
62 #include "llvm/ADT/SmallPtrSet.h"
63 #include "llvm/ADT/SmallSet.h"
64 #include "llvm/ADT/Statistic.h"
65 #include "llvm/ADT/TinyPtrVector.h"
66 #include "llvm/Analysis/AliasAnalysis.h"
67 #include "llvm/Analysis/AssumptionCache.h"
68 #include "llvm/Analysis/CFG.h"
69 #include "llvm/Analysis/CFGPrinter.h"
70 #include "llvm/Analysis/ConstantFolding.h"
71 #include "llvm/Analysis/GlobalsModRef.h"
72 #include "llvm/Analysis/InstructionSimplify.h"
73 #include "llvm/Analysis/MemoryBuiltins.h"
74 #include "llvm/Analysis/MemoryLocation.h"
75 #include "llvm/Analysis/MemorySSA.h"
76 #include "llvm/Analysis/TargetLibraryInfo.h"
77 #include "llvm/IR/DataLayout.h"
78 #include "llvm/IR/Dominators.h"
79 #include "llvm/IR/GlobalVariable.h"
80 #include "llvm/IR/IRBuilder.h"
81 #include "llvm/IR/IntrinsicInst.h"
82 #include "llvm/IR/LLVMContext.h"
83 #include "llvm/IR/Metadata.h"
84 #include "llvm/IR/PatternMatch.h"
85 #include "llvm/IR/Type.h"
86 #include "llvm/Support/Allocator.h"
87 #include "llvm/Support/CommandLine.h"
88 #include "llvm/Support/Debug.h"
89 #include "llvm/Support/DebugCounter.h"
90 #include "llvm/Transforms/Scalar.h"
91 #include "llvm/Transforms/Scalar/GVNExpression.h"
92 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
93 #include "llvm/Transforms/Utils/Local.h"
94 #include "llvm/Transforms/Utils/PredicateInfo.h"
95 #include "llvm/Transforms/Utils/VNCoercion.h"
96 #include <numeric>
97 #include <unordered_map>
98 #include <utility>
99 #include <vector>
100 using namespace llvm;
101 using namespace PatternMatch;
102 using namespace llvm::GVNExpression;
103 using namespace llvm::VNCoercion;
104 #define DEBUG_TYPE "newgvn"
105 
106 STATISTIC(NumGVNInstrDeleted, "Number of instructions deleted");
107 STATISTIC(NumGVNBlocksDeleted, "Number of blocks deleted");
108 STATISTIC(NumGVNOpsSimplified, "Number of Expressions simplified");
109 STATISTIC(NumGVNPhisAllSame, "Number of PHIs whos arguments are all the same");
110 STATISTIC(NumGVNMaxIterations,
111           "Maximum Number of iterations it took to converge GVN");
112 STATISTIC(NumGVNLeaderChanges, "Number of leader changes");
113 STATISTIC(NumGVNSortedLeaderChanges, "Number of sorted leader changes");
114 STATISTIC(NumGVNAvoidedSortedLeaderChanges,
115           "Number of avoided sorted leader changes");
116 STATISTIC(NumGVNDeadStores, "Number of redundant/dead stores eliminated");
117 STATISTIC(NumGVNPHIOfOpsCreated, "Number of PHI of ops created");
118 STATISTIC(NumGVNPHIOfOpsEliminations,
119           "Number of things eliminated using PHI of ops");
120 DEBUG_COUNTER(VNCounter, "newgvn-vn",
121               "Controls which instructions are value numbered")
122 DEBUG_COUNTER(PHIOfOpsCounter, "newgvn-phi",
123               "Controls which instructions we create phi of ops for")
124 // Currently store defining access refinement is too slow due to basicaa being
125 // egregiously slow.  This flag lets us keep it working while we work on this
126 // issue.
127 static cl::opt<bool> EnableStoreRefinement("enable-store-refinement",
128                                            cl::init(false), cl::Hidden);
129 
130 //===----------------------------------------------------------------------===//
131 //                                GVN Pass
132 //===----------------------------------------------------------------------===//
133 
134 // Anchor methods.
135 namespace llvm {
136 namespace GVNExpression {
137 Expression::~Expression() = default;
138 BasicExpression::~BasicExpression() = default;
139 CallExpression::~CallExpression() = default;
140 LoadExpression::~LoadExpression() = default;
141 StoreExpression::~StoreExpression() = default;
142 AggregateValueExpression::~AggregateValueExpression() = default;
143 PHIExpression::~PHIExpression() = default;
144 }
145 }
146 
147 // Tarjan's SCC finding algorithm with Nuutila's improvements
148 // SCCIterator is actually fairly complex for the simple thing we want.
149 // It also wants to hand us SCC's that are unrelated to the phi node we ask
150 // about, and have us process them there or risk redoing work.
151 // Graph traits over a filter iterator also doesn't work that well here.
152 // This SCC finder is specialized to walk use-def chains, and only follows
153 // instructions,
154 // not generic values (arguments, etc).
155 struct TarjanSCC {
156 
157   TarjanSCC() : Components(1) {}
158 
159   void Start(const Instruction *Start) {
160     if (Root.lookup(Start) == 0)
161       FindSCC(Start);
162   }
163 
164   const SmallPtrSetImpl<const Value *> &getComponentFor(const Value *V) const {
165     unsigned ComponentID = ValueToComponent.lookup(V);
166 
167     assert(ComponentID > 0 &&
168            "Asking for a component for a value we never processed");
169     return Components[ComponentID];
170   }
171 
172 private:
173   void FindSCC(const Instruction *I) {
174     Root[I] = ++DFSNum;
175     // Store the DFS Number we had before it possibly gets incremented.
176     unsigned int OurDFS = DFSNum;
177     for (auto &Op : I->operands()) {
178       if (auto *InstOp = dyn_cast<Instruction>(Op)) {
179         if (Root.lookup(Op) == 0)
180           FindSCC(InstOp);
181         if (!InComponent.count(Op))
182           Root[I] = std::min(Root.lookup(I), Root.lookup(Op));
183       }
184     }
185     // See if we really were the root of a component, by seeing if we still have
186     // our DFSNumber.  If we do, we are the root of the component, and we have
187     // completed a component. If we do not, we are not the root of a component,
188     // and belong on the component stack.
189     if (Root.lookup(I) == OurDFS) {
190       unsigned ComponentID = Components.size();
191       Components.resize(Components.size() + 1);
192       auto &Component = Components.back();
193       Component.insert(I);
194       DEBUG(dbgs() << "Component root is " << *I << "\n");
195       InComponent.insert(I);
196       ValueToComponent[I] = ComponentID;
197       // Pop a component off the stack and label it.
198       while (!Stack.empty() && Root.lookup(Stack.back()) >= OurDFS) {
199         auto *Member = Stack.back();
200         DEBUG(dbgs() << "Component member is " << *Member << "\n");
201         Component.insert(Member);
202         InComponent.insert(Member);
203         ValueToComponent[Member] = ComponentID;
204         Stack.pop_back();
205       }
206     } else {
207       // Part of a component, push to stack
208       Stack.push_back(I);
209     }
210   }
211   unsigned int DFSNum = 1;
212   SmallPtrSet<const Value *, 8> InComponent;
213   DenseMap<const Value *, unsigned int> Root;
214   SmallVector<const Value *, 8> Stack;
215   // Store the components as vector of ptr sets, because we need the topo order
216   // of SCC's, but not individual member order
217   SmallVector<SmallPtrSet<const Value *, 8>, 8> Components;
218   DenseMap<const Value *, unsigned> ValueToComponent;
219 };
220 // Congruence classes represent the set of expressions/instructions
221 // that are all the same *during some scope in the function*.
222 // That is, because of the way we perform equality propagation, and
223 // because of memory value numbering, it is not correct to assume
224 // you can willy-nilly replace any member with any other at any
225 // point in the function.
226 //
227 // For any Value in the Member set, it is valid to replace any dominated member
228 // with that Value.
229 //
230 // Every congruence class has a leader, and the leader is used to symbolize
231 // instructions in a canonical way (IE every operand of an instruction that is a
232 // member of the same congruence class will always be replaced with leader
233 // during symbolization).  To simplify symbolization, we keep the leader as a
234 // constant if class can be proved to be a constant value.  Otherwise, the
235 // leader is the member of the value set with the smallest DFS number.  Each
236 // congruence class also has a defining expression, though the expression may be
237 // null.  If it exists, it can be used for forward propagation and reassociation
238 // of values.
239 
240 // For memory, we also track a representative MemoryAccess, and a set of memory
241 // members for MemoryPhis (which have no real instructions). Note that for
242 // memory, it seems tempting to try to split the memory members into a
243 // MemoryCongruenceClass or something.  Unfortunately, this does not work
244 // easily.  The value numbering of a given memory expression depends on the
245 // leader of the memory congruence class, and the leader of memory congruence
246 // class depends on the value numbering of a given memory expression.  This
247 // leads to wasted propagation, and in some cases, missed optimization.  For
248 // example: If we had value numbered two stores together before, but now do not,
249 // we move them to a new value congruence class.  This in turn will move at one
250 // of the memorydefs to a new memory congruence class.  Which in turn, affects
251 // the value numbering of the stores we just value numbered (because the memory
252 // congruence class is part of the value number).  So while theoretically
253 // possible to split them up, it turns out to be *incredibly* complicated to get
254 // it to work right, because of the interdependency.  While structurally
255 // slightly messier, it is algorithmically much simpler and faster to do what we
256 // do here, and track them both at once in the same class.
257 // Note: The default iterators for this class iterate over values
258 class CongruenceClass {
259 public:
260   using MemberType = Value;
261   using MemberSet = SmallPtrSet<MemberType *, 4>;
262   using MemoryMemberType = MemoryPhi;
263   using MemoryMemberSet = SmallPtrSet<const MemoryMemberType *, 2>;
264 
265   explicit CongruenceClass(unsigned ID) : ID(ID) {}
266   CongruenceClass(unsigned ID, Value *Leader, const Expression *E)
267       : ID(ID), RepLeader(Leader), DefiningExpr(E) {}
268   unsigned getID() const { return ID; }
269   // True if this class has no members left.  This is mainly used for assertion
270   // purposes, and for skipping empty classes.
271   bool isDead() const {
272     // If it's both dead from a value perspective, and dead from a memory
273     // perspective, it's really dead.
274     return empty() && memory_empty();
275   }
276   // Leader functions
277   Value *getLeader() const { return RepLeader; }
278   void setLeader(Value *Leader) { RepLeader = Leader; }
279   const std::pair<Value *, unsigned int> &getNextLeader() const {
280     return NextLeader;
281   }
282   void resetNextLeader() { NextLeader = {nullptr, ~0}; }
283 
284   void addPossibleNextLeader(std::pair<Value *, unsigned int> LeaderPair) {
285     if (LeaderPair.second < NextLeader.second)
286       NextLeader = LeaderPair;
287   }
288 
289   Value *getStoredValue() const { return RepStoredValue; }
290   void setStoredValue(Value *Leader) { RepStoredValue = Leader; }
291   const MemoryAccess *getMemoryLeader() const { return RepMemoryAccess; }
292   void setMemoryLeader(const MemoryAccess *Leader) { RepMemoryAccess = Leader; }
293 
294   // Forward propagation info
295   const Expression *getDefiningExpr() const { return DefiningExpr; }
296 
297   // Value member set
298   bool empty() const { return Members.empty(); }
299   unsigned size() const { return Members.size(); }
300   MemberSet::const_iterator begin() const { return Members.begin(); }
301   MemberSet::const_iterator end() const { return Members.end(); }
302   void insert(MemberType *M) { Members.insert(M); }
303   void erase(MemberType *M) { Members.erase(M); }
304   void swap(MemberSet &Other) { Members.swap(Other); }
305 
306   // Memory member set
307   bool memory_empty() const { return MemoryMembers.empty(); }
308   unsigned memory_size() const { return MemoryMembers.size(); }
309   MemoryMemberSet::const_iterator memory_begin() const {
310     return MemoryMembers.begin();
311   }
312   MemoryMemberSet::const_iterator memory_end() const {
313     return MemoryMembers.end();
314   }
315   iterator_range<MemoryMemberSet::const_iterator> memory() const {
316     return make_range(memory_begin(), memory_end());
317   }
318   void memory_insert(const MemoryMemberType *M) { MemoryMembers.insert(M); }
319   void memory_erase(const MemoryMemberType *M) { MemoryMembers.erase(M); }
320 
321   // Store count
322   unsigned getStoreCount() const { return StoreCount; }
323   void incStoreCount() { ++StoreCount; }
324   void decStoreCount() {
325     assert(StoreCount != 0 && "Store count went negative");
326     --StoreCount;
327   }
328 
329   // True if this class has no memory members.
330   bool definesNoMemory() const { return StoreCount == 0 && memory_empty(); }
331 
332   // Return true if two congruence classes are equivalent to each other.  This
333   // means
334   // that every field but the ID number and the dead field are equivalent.
335   bool isEquivalentTo(const CongruenceClass *Other) const {
336     if (!Other)
337       return false;
338     if (this == Other)
339       return true;
340 
341     if (std::tie(StoreCount, RepLeader, RepStoredValue, RepMemoryAccess) !=
342         std::tie(Other->StoreCount, Other->RepLeader, Other->RepStoredValue,
343                  Other->RepMemoryAccess))
344       return false;
345     if (DefiningExpr != Other->DefiningExpr)
346       if (!DefiningExpr || !Other->DefiningExpr ||
347           *DefiningExpr != *Other->DefiningExpr)
348         return false;
349     // We need some ordered set
350     std::set<Value *> AMembers(Members.begin(), Members.end());
351     std::set<Value *> BMembers(Members.begin(), Members.end());
352     return AMembers == BMembers;
353   }
354 
355 private:
356   unsigned ID;
357   // Representative leader.
358   Value *RepLeader = nullptr;
359   // The most dominating leader after our current leader, because the member set
360   // is not sorted and is expensive to keep sorted all the time.
361   std::pair<Value *, unsigned int> NextLeader = {nullptr, ~0U};
362   // If this is represented by a store, the value of the store.
363   Value *RepStoredValue = nullptr;
364   // If this class contains MemoryDefs or MemoryPhis, this is the leading memory
365   // access.
366   const MemoryAccess *RepMemoryAccess = nullptr;
367   // Defining Expression.
368   const Expression *DefiningExpr = nullptr;
369   // Actual members of this class.
370   MemberSet Members;
371   // This is the set of MemoryPhis that exist in the class. MemoryDefs and
372   // MemoryUses have real instructions representing them, so we only need to
373   // track MemoryPhis here.
374   MemoryMemberSet MemoryMembers;
375   // Number of stores in this congruence class.
376   // This is used so we can detect store equivalence changes properly.
377   int StoreCount = 0;
378 };
379 
380 namespace llvm {
381 struct ExactEqualsExpression {
382   const Expression &E;
383   explicit ExactEqualsExpression(const Expression &E) : E(E) {}
384   hash_code getComputedHash() const { return E.getComputedHash(); }
385   bool operator==(const Expression &Other) const {
386     return E.exactlyEquals(Other);
387   }
388 };
389 
390 template <> struct DenseMapInfo<const Expression *> {
391   static const Expression *getEmptyKey() {
392     auto Val = static_cast<uintptr_t>(-1);
393     Val <<= PointerLikeTypeTraits<const Expression *>::NumLowBitsAvailable;
394     return reinterpret_cast<const Expression *>(Val);
395   }
396   static const Expression *getTombstoneKey() {
397     auto Val = static_cast<uintptr_t>(~1U);
398     Val <<= PointerLikeTypeTraits<const Expression *>::NumLowBitsAvailable;
399     return reinterpret_cast<const Expression *>(Val);
400   }
401   static unsigned getHashValue(const Expression *E) {
402     return E->getComputedHash();
403   }
404   static unsigned getHashValue(const ExactEqualsExpression &E) {
405     return E.getComputedHash();
406   }
407   static bool isEqual(const ExactEqualsExpression &LHS, const Expression *RHS) {
408     if (RHS == getTombstoneKey() || RHS == getEmptyKey())
409       return false;
410     return LHS == *RHS;
411   }
412 
413   static bool isEqual(const Expression *LHS, const Expression *RHS) {
414     if (LHS == RHS)
415       return true;
416     if (LHS == getTombstoneKey() || RHS == getTombstoneKey() ||
417         LHS == getEmptyKey() || RHS == getEmptyKey())
418       return false;
419     // Compare hashes before equality.  This is *not* what the hashtable does,
420     // since it is computing it modulo the number of buckets, whereas we are
421     // using the full hash keyspace.  Since the hashes are precomputed, this
422     // check is *much* faster than equality.
423     if (LHS->getComputedHash() != RHS->getComputedHash())
424       return false;
425     return *LHS == *RHS;
426   }
427 };
428 } // end namespace llvm
429 
430 namespace {
431 class NewGVN {
432   Function &F;
433   DominatorTree *DT;
434   const TargetLibraryInfo *TLI;
435   AliasAnalysis *AA;
436   MemorySSA *MSSA;
437   MemorySSAWalker *MSSAWalker;
438   const DataLayout &DL;
439   std::unique_ptr<PredicateInfo> PredInfo;
440 
441   // These are the only two things the create* functions should have
442   // side-effects on due to allocating memory.
443   mutable BumpPtrAllocator ExpressionAllocator;
444   mutable ArrayRecycler<Value *> ArgRecycler;
445   mutable TarjanSCC SCCFinder;
446   const SimplifyQuery SQ;
447 
448   // Number of function arguments, used by ranking
449   unsigned int NumFuncArgs;
450 
451   // RPOOrdering of basic blocks
452   DenseMap<const DomTreeNode *, unsigned> RPOOrdering;
453 
454   // Congruence class info.
455 
456   // This class is called INITIAL in the paper. It is the class everything
457   // startsout in, and represents any value. Being an optimistic analysis,
458   // anything in the TOP class has the value TOP, which is indeterminate and
459   // equivalent to everything.
460   CongruenceClass *TOPClass;
461   std::vector<CongruenceClass *> CongruenceClasses;
462   unsigned NextCongruenceNum;
463 
464   // Value Mappings.
465   DenseMap<Value *, CongruenceClass *> ValueToClass;
466   DenseMap<Value *, const Expression *> ValueToExpression;
467   // Value PHI handling, used to make equivalence between phi(op, op) and
468   // op(phi, phi).
469   // These mappings just store various data that would normally be part of the
470   // IR.
471   DenseSet<const Instruction *> PHINodeUses;
472   // Map a temporary instruction we created to a parent block.
473   DenseMap<const Value *, BasicBlock *> TempToBlock;
474   // Map between the temporary phis we created and the real instructions they
475   // are known equivalent to.
476   DenseMap<const Value *, PHINode *> RealToTemp;
477   // In order to know when we should re-process instructions that have
478   // phi-of-ops, we track the set of expressions that they needed as
479   // leaders. When we discover new leaders for those expressions, we process the
480   // associated phi-of-op instructions again in case they have changed.  The
481   // other way they may change is if they had leaders, and those leaders
482   // disappear.  However, at the point they have leaders, there are uses of the
483   // relevant operands in the created phi node, and so they will get reprocessed
484   // through the normal user marking we perform.
485   mutable DenseMap<const Value *, SmallPtrSet<Value *, 2>> AdditionalUsers;
486   DenseMap<const Expression *, SmallPtrSet<Instruction *, 2>>
487       ExpressionToPhiOfOps;
488   // Map from basic block to the temporary operations we created
489   DenseMap<const BasicBlock *, SmallVector<PHINode *, 8>> PHIOfOpsPHIs;
490   // Map from temporary operation to MemoryAccess.
491   DenseMap<const Instruction *, MemoryUseOrDef *> TempToMemory;
492   // Set of all temporary instructions we created.
493   DenseSet<Instruction *> AllTempInstructions;
494 
495   // Mapping from predicate info we used to the instructions we used it with.
496   // In order to correctly ensure propagation, we must keep track of what
497   // comparisons we used, so that when the values of the comparisons change, we
498   // propagate the information to the places we used the comparison.
499   mutable DenseMap<const Value *, SmallPtrSet<Instruction *, 2>>
500       PredicateToUsers;
501   // the same reasoning as PredicateToUsers.  When we skip MemoryAccesses for
502   // stores, we no longer can rely solely on the def-use chains of MemorySSA.
503   mutable DenseMap<const MemoryAccess *, SmallPtrSet<MemoryAccess *, 2>>
504       MemoryToUsers;
505 
506   // A table storing which memorydefs/phis represent a memory state provably
507   // equivalent to another memory state.
508   // We could use the congruence class machinery, but the MemoryAccess's are
509   // abstract memory states, so they can only ever be equivalent to each other,
510   // and not to constants, etc.
511   DenseMap<const MemoryAccess *, CongruenceClass *> MemoryAccessToClass;
512 
513   // We could, if we wanted, build MemoryPhiExpressions and
514   // MemoryVariableExpressions, etc, and value number them the same way we value
515   // number phi expressions.  For the moment, this seems like overkill.  They
516   // can only exist in one of three states: they can be TOP (equal to
517   // everything), Equivalent to something else, or unique.  Because we do not
518   // create expressions for them, we need to simulate leader change not just
519   // when they change class, but when they change state.  Note: We can do the
520   // same thing for phis, and avoid having phi expressions if we wanted, We
521   // should eventually unify in one direction or the other, so this is a little
522   // bit of an experiment in which turns out easier to maintain.
523   enum MemoryPhiState { MPS_Invalid, MPS_TOP, MPS_Equivalent, MPS_Unique };
524   DenseMap<const MemoryPhi *, MemoryPhiState> MemoryPhiState;
525 
526   enum InstCycleState { ICS_Unknown, ICS_CycleFree, ICS_Cycle };
527   mutable DenseMap<const Instruction *, InstCycleState> InstCycleState;
528   // Expression to class mapping.
529   using ExpressionClassMap = DenseMap<const Expression *, CongruenceClass *>;
530   ExpressionClassMap ExpressionToClass;
531 
532   // We have a single expression that represents currently DeadExpressions.
533   // For dead expressions we can prove will stay dead, we mark them with
534   // DFS number zero.  However, it's possible in the case of phi nodes
535   // for us to assume/prove all arguments are dead during fixpointing.
536   // We use DeadExpression for that case.
537   DeadExpression *SingletonDeadExpression = nullptr;
538 
539   // Which values have changed as a result of leader changes.
540   SmallPtrSet<Value *, 8> LeaderChanges;
541 
542   // Reachability info.
543   using BlockEdge = BasicBlockEdge;
544   DenseSet<BlockEdge> ReachableEdges;
545   SmallPtrSet<const BasicBlock *, 8> ReachableBlocks;
546 
547   // This is a bitvector because, on larger functions, we may have
548   // thousands of touched instructions at once (entire blocks,
549   // instructions with hundreds of uses, etc).  Even with optimization
550   // for when we mark whole blocks as touched, when this was a
551   // SmallPtrSet or DenseSet, for some functions, we spent >20% of all
552   // the time in GVN just managing this list.  The bitvector, on the
553   // other hand, efficiently supports test/set/clear of both
554   // individual and ranges, as well as "find next element" This
555   // enables us to use it as a worklist with essentially 0 cost.
556   BitVector TouchedInstructions;
557 
558   DenseMap<const BasicBlock *, std::pair<unsigned, unsigned>> BlockInstRange;
559 
560 #ifndef NDEBUG
561   // Debugging for how many times each block and instruction got processed.
562   DenseMap<const Value *, unsigned> ProcessedCount;
563 #endif
564 
565   // DFS info.
566   // This contains a mapping from Instructions to DFS numbers.
567   // The numbering starts at 1. An instruction with DFS number zero
568   // means that the instruction is dead.
569   DenseMap<const Value *, unsigned> InstrDFS;
570 
571   // This contains the mapping DFS numbers to instructions.
572   SmallVector<Value *, 32> DFSToInstr;
573 
574   // Deletion info.
575   SmallPtrSet<Instruction *, 8> InstructionsToErase;
576 
577 public:
578   NewGVN(Function &F, DominatorTree *DT, AssumptionCache *AC,
579          TargetLibraryInfo *TLI, AliasAnalysis *AA, MemorySSA *MSSA,
580          const DataLayout &DL)
581       : F(F), DT(DT), TLI(TLI), AA(AA), MSSA(MSSA), DL(DL),
582         PredInfo(make_unique<PredicateInfo>(F, *DT, *AC)), SQ(DL, TLI, DT, AC) {
583   }
584   bool runGVN();
585 
586 private:
587   // Expression handling.
588   const Expression *createExpression(Instruction *) const;
589   const Expression *createBinaryExpression(unsigned, Type *, Value *,
590                                            Value *) const;
591   PHIExpression *createPHIExpression(Instruction *, bool &HasBackEdge,
592                                      bool &OriginalOpsConstant) const;
593   const DeadExpression *createDeadExpression() const;
594   const VariableExpression *createVariableExpression(Value *) const;
595   const ConstantExpression *createConstantExpression(Constant *) const;
596   const Expression *createVariableOrConstant(Value *V) const;
597   const UnknownExpression *createUnknownExpression(Instruction *) const;
598   const StoreExpression *createStoreExpression(StoreInst *,
599                                                const MemoryAccess *) const;
600   LoadExpression *createLoadExpression(Type *, Value *, LoadInst *,
601                                        const MemoryAccess *) const;
602   const CallExpression *createCallExpression(CallInst *,
603                                              const MemoryAccess *) const;
604   const AggregateValueExpression *
605   createAggregateValueExpression(Instruction *) const;
606   bool setBasicExpressionInfo(Instruction *, BasicExpression *) const;
607 
608   // Congruence class handling.
609   CongruenceClass *createCongruenceClass(Value *Leader, const Expression *E) {
610     auto *result = new CongruenceClass(NextCongruenceNum++, Leader, E);
611     CongruenceClasses.emplace_back(result);
612     return result;
613   }
614 
615   CongruenceClass *createMemoryClass(MemoryAccess *MA) {
616     auto *CC = createCongruenceClass(nullptr, nullptr);
617     CC->setMemoryLeader(MA);
618     return CC;
619   }
620   CongruenceClass *ensureLeaderOfMemoryClass(MemoryAccess *MA) {
621     auto *CC = getMemoryClass(MA);
622     if (CC->getMemoryLeader() != MA)
623       CC = createMemoryClass(MA);
624     return CC;
625   }
626 
627   CongruenceClass *createSingletonCongruenceClass(Value *Member) {
628     CongruenceClass *CClass = createCongruenceClass(Member, nullptr);
629     CClass->insert(Member);
630     ValueToClass[Member] = CClass;
631     return CClass;
632   }
633   void initializeCongruenceClasses(Function &F);
634   const Expression *makePossiblePhiOfOps(Instruction *,
635                                          SmallPtrSetImpl<Value *> &);
636   void addPhiOfOps(PHINode *Op, BasicBlock *BB, Instruction *ExistingValue);
637 
638   // Value number an Instruction or MemoryPhi.
639   void valueNumberMemoryPhi(MemoryPhi *);
640   void valueNumberInstruction(Instruction *);
641 
642   // Symbolic evaluation.
643   const Expression *checkSimplificationResults(Expression *, Instruction *,
644                                                Value *) const;
645   const Expression *performSymbolicEvaluation(Value *,
646                                               SmallPtrSetImpl<Value *> &) const;
647   const Expression *performSymbolicLoadCoercion(Type *, Value *, LoadInst *,
648                                                 Instruction *,
649                                                 MemoryAccess *) const;
650   const Expression *performSymbolicLoadEvaluation(Instruction *) const;
651   const Expression *performSymbolicStoreEvaluation(Instruction *) const;
652   const Expression *performSymbolicCallEvaluation(Instruction *) const;
653   const Expression *performSymbolicPHIEvaluation(Instruction *) const;
654   const Expression *performSymbolicAggrValueEvaluation(Instruction *) const;
655   const Expression *performSymbolicCmpEvaluation(Instruction *) const;
656   const Expression *performSymbolicPredicateInfoEvaluation(Instruction *) const;
657 
658   // Congruence finding.
659   bool someEquivalentDominates(const Instruction *, const Instruction *) const;
660   Value *lookupOperandLeader(Value *) const;
661   void performCongruenceFinding(Instruction *, const Expression *);
662   void moveValueToNewCongruenceClass(Instruction *, const Expression *,
663                                      CongruenceClass *, CongruenceClass *);
664   void moveMemoryToNewCongruenceClass(Instruction *, MemoryAccess *,
665                                       CongruenceClass *, CongruenceClass *);
666   Value *getNextValueLeader(CongruenceClass *) const;
667   const MemoryAccess *getNextMemoryLeader(CongruenceClass *) const;
668   bool setMemoryClass(const MemoryAccess *From, CongruenceClass *To);
669   CongruenceClass *getMemoryClass(const MemoryAccess *MA) const;
670   const MemoryAccess *lookupMemoryLeader(const MemoryAccess *) const;
671   bool isMemoryAccessTOP(const MemoryAccess *) const;
672 
673   // Ranking
674   unsigned int getRank(const Value *) const;
675   bool shouldSwapOperands(const Value *, const Value *) const;
676 
677   // Reachability handling.
678   void updateReachableEdge(BasicBlock *, BasicBlock *);
679   void processOutgoingEdges(TerminatorInst *, BasicBlock *);
680   Value *findConditionEquivalence(Value *) const;
681 
682   // Elimination.
683   struct ValueDFS;
684   void convertClassToDFSOrdered(const CongruenceClass &,
685                                 SmallVectorImpl<ValueDFS> &,
686                                 DenseMap<const Value *, unsigned int> &,
687                                 SmallPtrSetImpl<Instruction *> &) const;
688   void convertClassToLoadsAndStores(const CongruenceClass &,
689                                     SmallVectorImpl<ValueDFS> &) const;
690 
691   bool eliminateInstructions(Function &);
692   void replaceInstruction(Instruction *, Value *);
693   void markInstructionForDeletion(Instruction *);
694   void deleteInstructionsInBlock(BasicBlock *);
695   Value *findPhiOfOpsLeader(const Expression *E, const BasicBlock *BB) const;
696 
697   // New instruction creation.
698   void handleNewInstruction(Instruction *){};
699 
700   // Various instruction touch utilities
701   template <typename Map, typename KeyType, typename Func>
702   void for_each_found(Map &, const KeyType &, Func);
703   template <typename Map, typename KeyType>
704   void touchAndErase(Map &, const KeyType &);
705   void markUsersTouched(Value *);
706   void markMemoryUsersTouched(const MemoryAccess *);
707   void markMemoryDefTouched(const MemoryAccess *);
708   void markPredicateUsersTouched(Instruction *);
709   void markValueLeaderChangeTouched(CongruenceClass *CC);
710   void markMemoryLeaderChangeTouched(CongruenceClass *CC);
711   void markPhiOfOpsChanged(const Expression *E);
712   void addPredicateUsers(const PredicateBase *, Instruction *) const;
713   void addMemoryUsers(const MemoryAccess *To, MemoryAccess *U) const;
714   void addAdditionalUsers(Value *To, Value *User) const;
715 
716   // Main loop of value numbering
717   void iterateTouchedInstructions();
718 
719   // Utilities.
720   void cleanupTables();
721   std::pair<unsigned, unsigned> assignDFSNumbers(BasicBlock *, unsigned);
722   void updateProcessedCount(const Value *V);
723   void verifyMemoryCongruency() const;
724   void verifyIterationSettled(Function &F);
725   void verifyStoreExpressions() const;
726   bool singleReachablePHIPath(SmallPtrSet<const MemoryAccess *, 8> &,
727                               const MemoryAccess *, const MemoryAccess *) const;
728   BasicBlock *getBlockForValue(Value *V) const;
729   void deleteExpression(const Expression *E) const;
730   MemoryUseOrDef *getMemoryAccess(const Instruction *) const;
731   MemoryAccess *getDefiningAccess(const MemoryAccess *) const;
732   MemoryPhi *getMemoryAccess(const BasicBlock *) const;
733   template <class T, class Range> T *getMinDFSOfRange(const Range &) const;
734   unsigned InstrToDFSNum(const Value *V) const {
735     assert(isa<Instruction>(V) && "This should not be used for MemoryAccesses");
736     return InstrDFS.lookup(V);
737   }
738 
739   unsigned InstrToDFSNum(const MemoryAccess *MA) const {
740     return MemoryToDFSNum(MA);
741   }
742   Value *InstrFromDFSNum(unsigned DFSNum) { return DFSToInstr[DFSNum]; }
743   // Given a MemoryAccess, return the relevant instruction DFS number.  Note:
744   // This deliberately takes a value so it can be used with Use's, which will
745   // auto-convert to Value's but not to MemoryAccess's.
746   unsigned MemoryToDFSNum(const Value *MA) const {
747     assert(isa<MemoryAccess>(MA) &&
748            "This should not be used with instructions");
749     return isa<MemoryUseOrDef>(MA)
750                ? InstrToDFSNum(cast<MemoryUseOrDef>(MA)->getMemoryInst())
751                : InstrDFS.lookup(MA);
752   }
753   bool isCycleFree(const Instruction *) const;
754   bool isBackedge(BasicBlock *From, BasicBlock *To) const;
755   // Debug counter info.  When verifying, we have to reset the value numbering
756   // debug counter to the same state it started in to get the same results.
757   std::pair<int, int> StartingVNCounter;
758 };
759 } // end anonymous namespace
760 
761 template <typename T>
762 static bool equalsLoadStoreHelper(const T &LHS, const Expression &RHS) {
763   if (!isa<LoadExpression>(RHS) && !isa<StoreExpression>(RHS))
764     return false;
765   return LHS.MemoryExpression::equals(RHS);
766 }
767 
768 bool LoadExpression::equals(const Expression &Other) const {
769   return equalsLoadStoreHelper(*this, Other);
770 }
771 
772 bool StoreExpression::equals(const Expression &Other) const {
773   if (!equalsLoadStoreHelper(*this, Other))
774     return false;
775   // Make sure that store vs store includes the value operand.
776   if (const auto *S = dyn_cast<StoreExpression>(&Other))
777     if (getStoredValue() != S->getStoredValue())
778       return false;
779   return true;
780 }
781 
782 // Determine if the edge From->To is a backedge
783 bool NewGVN::isBackedge(BasicBlock *From, BasicBlock *To) const {
784   if (From == To)
785     return true;
786   auto *FromDTN = DT->getNode(From);
787   auto *ToDTN = DT->getNode(To);
788   return RPOOrdering.lookup(FromDTN) >= RPOOrdering.lookup(ToDTN);
789 }
790 
791 #ifndef NDEBUG
792 static std::string getBlockName(const BasicBlock *B) {
793   return DOTGraphTraits<const Function *>::getSimpleNodeLabel(B, nullptr);
794 }
795 #endif
796 
797 // Get a MemoryAccess for an instruction, fake or real.
798 MemoryUseOrDef *NewGVN::getMemoryAccess(const Instruction *I) const {
799   auto *Result = MSSA->getMemoryAccess(I);
800   return Result ? Result : TempToMemory.lookup(I);
801 }
802 
803 // Get a MemoryPhi for a basic block. These are all real.
804 MemoryPhi *NewGVN::getMemoryAccess(const BasicBlock *BB) const {
805   return MSSA->getMemoryAccess(BB);
806 }
807 
808 // Get the basic block from an instruction/memory value.
809 BasicBlock *NewGVN::getBlockForValue(Value *V) const {
810   if (auto *I = dyn_cast<Instruction>(V)) {
811     auto *Parent = I->getParent();
812     if (Parent)
813       return Parent;
814     Parent = TempToBlock.lookup(V);
815     assert(Parent && "Every fake instruction should have a block");
816     return Parent;
817   }
818 
819   auto *MP = dyn_cast<MemoryPhi>(V);
820   assert(MP && "Should have been an instruction or a MemoryPhi");
821   return MP->getBlock();
822 }
823 
824 // Delete a definitely dead expression, so it can be reused by the expression
825 // allocator.  Some of these are not in creation functions, so we have to accept
826 // const versions.
827 void NewGVN::deleteExpression(const Expression *E) const {
828   assert(isa<BasicExpression>(E));
829   auto *BE = cast<BasicExpression>(E);
830   const_cast<BasicExpression *>(BE)->deallocateOperands(ArgRecycler);
831   ExpressionAllocator.Deallocate(E);
832 }
833 PHIExpression *NewGVN::createPHIExpression(Instruction *I, bool &HasBackedge,
834                                            bool &OriginalOpsConstant) const {
835   BasicBlock *PHIBlock = getBlockForValue(I);
836   auto *PN = cast<PHINode>(I);
837   auto *E =
838       new (ExpressionAllocator) PHIExpression(PN->getNumOperands(), PHIBlock);
839 
840   E->allocateOperands(ArgRecycler, ExpressionAllocator);
841   E->setType(I->getType());
842   E->setOpcode(I->getOpcode());
843 
844   // NewGVN assumes the operands of a PHI node are in a consistent order across
845   // PHIs. LLVM doesn't seem to always guarantee this. While we need to fix
846   // this in LLVM at some point we don't want GVN to find wrong congruences.
847   // Therefore, here we sort uses in predecessor order.
848   // We're sorting the values by pointer. In theory this might be cause of
849   // non-determinism, but here we don't rely on the ordering for anything
850   // significant, e.g. we don't create new instructions based on it so we're
851   // fine.
852   SmallVector<const Use *, 4> PHIOperands;
853   for (const Use &U : PN->operands())
854     PHIOperands.push_back(&U);
855   std::sort(PHIOperands.begin(), PHIOperands.end(),
856             [&](const Use *U1, const Use *U2) {
857               return PN->getIncomingBlock(*U1) < PN->getIncomingBlock(*U2);
858             });
859 
860   // Filter out unreachable phi operands.
861   auto Filtered = make_filter_range(PHIOperands, [&](const Use *U) {
862     if (*U == PN)
863       return false;
864     if (!ReachableEdges.count({PN->getIncomingBlock(*U), PHIBlock}))
865       return false;
866     // Things in TOPClass are equivalent to everything.
867     if (ValueToClass.lookup(*U) == TOPClass)
868       return false;
869     if (lookupOperandLeader(*U) == PN)
870       return false;
871     return true;
872   });
873   std::transform(Filtered.begin(), Filtered.end(), op_inserter(E),
874                  [&](const Use *U) -> Value * {
875                    auto *BB = PN->getIncomingBlock(*U);
876                    HasBackedge = HasBackedge || isBackedge(BB, PHIBlock);
877                    OriginalOpsConstant =
878                        OriginalOpsConstant && isa<Constant>(*U);
879                    return lookupOperandLeader(*U);
880                  });
881   return E;
882 }
883 
884 // Set basic expression info (Arguments, type, opcode) for Expression
885 // E from Instruction I in block B.
886 bool NewGVN::setBasicExpressionInfo(Instruction *I, BasicExpression *E) const {
887   bool AllConstant = true;
888   if (auto *GEP = dyn_cast<GetElementPtrInst>(I))
889     E->setType(GEP->getSourceElementType());
890   else
891     E->setType(I->getType());
892   E->setOpcode(I->getOpcode());
893   E->allocateOperands(ArgRecycler, ExpressionAllocator);
894 
895   // Transform the operand array into an operand leader array, and keep track of
896   // whether all members are constant.
897   std::transform(I->op_begin(), I->op_end(), op_inserter(E), [&](Value *O) {
898     auto Operand = lookupOperandLeader(O);
899     AllConstant = AllConstant && isa<Constant>(Operand);
900     return Operand;
901   });
902 
903   return AllConstant;
904 }
905 
906 const Expression *NewGVN::createBinaryExpression(unsigned Opcode, Type *T,
907                                                  Value *Arg1,
908                                                  Value *Arg2) const {
909   auto *E = new (ExpressionAllocator) BasicExpression(2);
910 
911   E->setType(T);
912   E->setOpcode(Opcode);
913   E->allocateOperands(ArgRecycler, ExpressionAllocator);
914   if (Instruction::isCommutative(Opcode)) {
915     // Ensure that commutative instructions that only differ by a permutation
916     // of their operands get the same value number by sorting the operand value
917     // numbers.  Since all commutative instructions have two operands it is more
918     // efficient to sort by hand rather than using, say, std::sort.
919     if (shouldSwapOperands(Arg1, Arg2))
920       std::swap(Arg1, Arg2);
921   }
922   E->op_push_back(lookupOperandLeader(Arg1));
923   E->op_push_back(lookupOperandLeader(Arg2));
924 
925   Value *V = SimplifyBinOp(Opcode, E->getOperand(0), E->getOperand(1), SQ);
926   if (const Expression *SimplifiedE = checkSimplificationResults(E, nullptr, V))
927     return SimplifiedE;
928   return E;
929 }
930 
931 // Take a Value returned by simplification of Expression E/Instruction
932 // I, and see if it resulted in a simpler expression. If so, return
933 // that expression.
934 // TODO: Once finished, this should not take an Instruction, we only
935 // use it for printing.
936 const Expression *NewGVN::checkSimplificationResults(Expression *E,
937                                                      Instruction *I,
938                                                      Value *V) const {
939   if (!V)
940     return nullptr;
941   if (auto *C = dyn_cast<Constant>(V)) {
942     if (I)
943       DEBUG(dbgs() << "Simplified " << *I << " to "
944                    << " constant " << *C << "\n");
945     NumGVNOpsSimplified++;
946     assert(isa<BasicExpression>(E) &&
947            "We should always have had a basic expression here");
948     deleteExpression(E);
949     return createConstantExpression(C);
950   } else if (isa<Argument>(V) || isa<GlobalVariable>(V)) {
951     if (I)
952       DEBUG(dbgs() << "Simplified " << *I << " to "
953                    << " variable " << *V << "\n");
954     deleteExpression(E);
955     return createVariableExpression(V);
956   }
957 
958   CongruenceClass *CC = ValueToClass.lookup(V);
959   if (CC && CC->getDefiningExpr()) {
960     // If we simplified to something else, we need to communicate
961     // that we're users of the value we simplified to.
962     if (I != V) {
963       // Don't add temporary instructions to the user lists.
964       if (!AllTempInstructions.count(I))
965         addAdditionalUsers(V, I);
966     }
967 
968     if (I)
969       DEBUG(dbgs() << "Simplified " << *I << " to "
970                    << " expression " << *CC->getDefiningExpr() << "\n");
971     NumGVNOpsSimplified++;
972     deleteExpression(E);
973     return CC->getDefiningExpr();
974   }
975   return nullptr;
976 }
977 
978 const Expression *NewGVN::createExpression(Instruction *I) const {
979   auto *E = new (ExpressionAllocator) BasicExpression(I->getNumOperands());
980 
981   bool AllConstant = setBasicExpressionInfo(I, E);
982 
983   if (I->isCommutative()) {
984     // Ensure that commutative instructions that only differ by a permutation
985     // of their operands get the same value number by sorting the operand value
986     // numbers.  Since all commutative instructions have two operands it is more
987     // efficient to sort by hand rather than using, say, std::sort.
988     assert(I->getNumOperands() == 2 && "Unsupported commutative instruction!");
989     if (shouldSwapOperands(E->getOperand(0), E->getOperand(1)))
990       E->swapOperands(0, 1);
991   }
992 
993   // Perform simplificaiton
994   // TODO: Right now we only check to see if we get a constant result.
995   // We may get a less than constant, but still better, result for
996   // some operations.
997   // IE
998   //  add 0, x -> x
999   //  and x, x -> x
1000   // We should handle this by simply rewriting the expression.
1001   if (auto *CI = dyn_cast<CmpInst>(I)) {
1002     // Sort the operand value numbers so x<y and y>x get the same value
1003     // number.
1004     CmpInst::Predicate Predicate = CI->getPredicate();
1005     if (shouldSwapOperands(E->getOperand(0), E->getOperand(1))) {
1006       E->swapOperands(0, 1);
1007       Predicate = CmpInst::getSwappedPredicate(Predicate);
1008     }
1009     E->setOpcode((CI->getOpcode() << 8) | Predicate);
1010     // TODO: 25% of our time is spent in SimplifyCmpInst with pointer operands
1011     assert(I->getOperand(0)->getType() == I->getOperand(1)->getType() &&
1012            "Wrong types on cmp instruction");
1013     assert((E->getOperand(0)->getType() == I->getOperand(0)->getType() &&
1014             E->getOperand(1)->getType() == I->getOperand(1)->getType()));
1015     Value *V =
1016         SimplifyCmpInst(Predicate, E->getOperand(0), E->getOperand(1), SQ);
1017     if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1018       return SimplifiedE;
1019   } else if (isa<SelectInst>(I)) {
1020     if (isa<Constant>(E->getOperand(0)) ||
1021         E->getOperand(0) == E->getOperand(1)) {
1022       assert(E->getOperand(1)->getType() == I->getOperand(1)->getType() &&
1023              E->getOperand(2)->getType() == I->getOperand(2)->getType());
1024       Value *V = SimplifySelectInst(E->getOperand(0), E->getOperand(1),
1025                                     E->getOperand(2), SQ);
1026       if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1027         return SimplifiedE;
1028     }
1029   } else if (I->isBinaryOp()) {
1030     Value *V =
1031         SimplifyBinOp(E->getOpcode(), E->getOperand(0), E->getOperand(1), SQ);
1032     if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1033       return SimplifiedE;
1034   } else if (auto *BI = dyn_cast<BitCastInst>(I)) {
1035     Value *V =
1036         SimplifyCastInst(BI->getOpcode(), BI->getOperand(0), BI->getType(), SQ);
1037     if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1038       return SimplifiedE;
1039   } else if (isa<GetElementPtrInst>(I)) {
1040     Value *V = SimplifyGEPInst(
1041         E->getType(), ArrayRef<Value *>(E->op_begin(), E->op_end()), SQ);
1042     if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1043       return SimplifiedE;
1044   } else if (AllConstant) {
1045     // We don't bother trying to simplify unless all of the operands
1046     // were constant.
1047     // TODO: There are a lot of Simplify*'s we could call here, if we
1048     // wanted to.  The original motivating case for this code was a
1049     // zext i1 false to i8, which we don't have an interface to
1050     // simplify (IE there is no SimplifyZExt).
1051 
1052     SmallVector<Constant *, 8> C;
1053     for (Value *Arg : E->operands())
1054       C.emplace_back(cast<Constant>(Arg));
1055 
1056     if (Value *V = ConstantFoldInstOperands(I, C, DL, TLI))
1057       if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V))
1058         return SimplifiedE;
1059   }
1060   return E;
1061 }
1062 
1063 const AggregateValueExpression *
1064 NewGVN::createAggregateValueExpression(Instruction *I) const {
1065   if (auto *II = dyn_cast<InsertValueInst>(I)) {
1066     auto *E = new (ExpressionAllocator)
1067         AggregateValueExpression(I->getNumOperands(), II->getNumIndices());
1068     setBasicExpressionInfo(I, E);
1069     E->allocateIntOperands(ExpressionAllocator);
1070     std::copy(II->idx_begin(), II->idx_end(), int_op_inserter(E));
1071     return E;
1072   } else if (auto *EI = dyn_cast<ExtractValueInst>(I)) {
1073     auto *E = new (ExpressionAllocator)
1074         AggregateValueExpression(I->getNumOperands(), EI->getNumIndices());
1075     setBasicExpressionInfo(EI, E);
1076     E->allocateIntOperands(ExpressionAllocator);
1077     std::copy(EI->idx_begin(), EI->idx_end(), int_op_inserter(E));
1078     return E;
1079   }
1080   llvm_unreachable("Unhandled type of aggregate value operation");
1081 }
1082 
1083 const DeadExpression *NewGVN::createDeadExpression() const {
1084   // DeadExpression has no arguments and all DeadExpression's are the same,
1085   // so we only need one of them.
1086   return SingletonDeadExpression;
1087 }
1088 
1089 const VariableExpression *NewGVN::createVariableExpression(Value *V) const {
1090   auto *E = new (ExpressionAllocator) VariableExpression(V);
1091   E->setOpcode(V->getValueID());
1092   return E;
1093 }
1094 
1095 const Expression *NewGVN::createVariableOrConstant(Value *V) const {
1096   if (auto *C = dyn_cast<Constant>(V))
1097     return createConstantExpression(C);
1098   return createVariableExpression(V);
1099 }
1100 
1101 const ConstantExpression *NewGVN::createConstantExpression(Constant *C) const {
1102   auto *E = new (ExpressionAllocator) ConstantExpression(C);
1103   E->setOpcode(C->getValueID());
1104   return E;
1105 }
1106 
1107 const UnknownExpression *NewGVN::createUnknownExpression(Instruction *I) const {
1108   auto *E = new (ExpressionAllocator) UnknownExpression(I);
1109   E->setOpcode(I->getOpcode());
1110   return E;
1111 }
1112 
1113 const CallExpression *
1114 NewGVN::createCallExpression(CallInst *CI, const MemoryAccess *MA) const {
1115   // FIXME: Add operand bundles for calls.
1116   auto *E =
1117       new (ExpressionAllocator) CallExpression(CI->getNumOperands(), CI, MA);
1118   setBasicExpressionInfo(CI, E);
1119   return E;
1120 }
1121 
1122 // Return true if some equivalent of instruction Inst dominates instruction U.
1123 bool NewGVN::someEquivalentDominates(const Instruction *Inst,
1124                                      const Instruction *U) const {
1125   auto *CC = ValueToClass.lookup(Inst);
1126   // This must be an instruction because we are only called from phi nodes
1127   // in the case that the value it needs to check against is an instruction.
1128 
1129   // The most likely candiates for dominance are the leader and the next leader.
1130   // The leader or nextleader will dominate in all cases where there is an
1131   // equivalent that is higher up in the dom tree.
1132   // We can't *only* check them, however, because the
1133   // dominator tree could have an infinite number of non-dominating siblings
1134   // with instructions that are in the right congruence class.
1135   //       A
1136   // B C D E F G
1137   // |
1138   // H
1139   // Instruction U could be in H,  with equivalents in every other sibling.
1140   // Depending on the rpo order picked, the leader could be the equivalent in
1141   // any of these siblings.
1142   if (!CC)
1143     return false;
1144   if (DT->dominates(cast<Instruction>(CC->getLeader()), U))
1145     return true;
1146   if (CC->getNextLeader().first &&
1147       DT->dominates(cast<Instruction>(CC->getNextLeader().first), U))
1148     return true;
1149   return llvm::any_of(*CC, [&](const Value *Member) {
1150     return Member != CC->getLeader() &&
1151            DT->dominates(cast<Instruction>(Member), U);
1152   });
1153 }
1154 
1155 // See if we have a congruence class and leader for this operand, and if so,
1156 // return it. Otherwise, return the operand itself.
1157 Value *NewGVN::lookupOperandLeader(Value *V) const {
1158   CongruenceClass *CC = ValueToClass.lookup(V);
1159   if (CC) {
1160     // Everything in TOP is represented by undef, as it can be any value.
1161     // We do have to make sure we get the type right though, so we can't set the
1162     // RepLeader to undef.
1163     if (CC == TOPClass)
1164       return UndefValue::get(V->getType());
1165     return CC->getStoredValue() ? CC->getStoredValue() : CC->getLeader();
1166   }
1167 
1168   return V;
1169 }
1170 
1171 const MemoryAccess *NewGVN::lookupMemoryLeader(const MemoryAccess *MA) const {
1172   auto *CC = getMemoryClass(MA);
1173   assert(CC->getMemoryLeader() &&
1174          "Every MemoryAccess should be mapped to a congruence class with a "
1175          "representative memory access");
1176   return CC->getMemoryLeader();
1177 }
1178 
1179 // Return true if the MemoryAccess is really equivalent to everything. This is
1180 // equivalent to the lattice value "TOP" in most lattices.  This is the initial
1181 // state of all MemoryAccesses.
1182 bool NewGVN::isMemoryAccessTOP(const MemoryAccess *MA) const {
1183   return getMemoryClass(MA) == TOPClass;
1184 }
1185 
1186 LoadExpression *NewGVN::createLoadExpression(Type *LoadType, Value *PointerOp,
1187                                              LoadInst *LI,
1188                                              const MemoryAccess *MA) const {
1189   auto *E =
1190       new (ExpressionAllocator) LoadExpression(1, LI, lookupMemoryLeader(MA));
1191   E->allocateOperands(ArgRecycler, ExpressionAllocator);
1192   E->setType(LoadType);
1193 
1194   // Give store and loads same opcode so they value number together.
1195   E->setOpcode(0);
1196   E->op_push_back(PointerOp);
1197   if (LI)
1198     E->setAlignment(LI->getAlignment());
1199 
1200   // TODO: Value number heap versions. We may be able to discover
1201   // things alias analysis can't on it's own (IE that a store and a
1202   // load have the same value, and thus, it isn't clobbering the load).
1203   return E;
1204 }
1205 
1206 const StoreExpression *
1207 NewGVN::createStoreExpression(StoreInst *SI, const MemoryAccess *MA) const {
1208   auto *StoredValueLeader = lookupOperandLeader(SI->getValueOperand());
1209   auto *E = new (ExpressionAllocator)
1210       StoreExpression(SI->getNumOperands(), SI, StoredValueLeader, MA);
1211   E->allocateOperands(ArgRecycler, ExpressionAllocator);
1212   E->setType(SI->getValueOperand()->getType());
1213 
1214   // Give store and loads same opcode so they value number together.
1215   E->setOpcode(0);
1216   E->op_push_back(lookupOperandLeader(SI->getPointerOperand()));
1217 
1218   // TODO: Value number heap versions. We may be able to discover
1219   // things alias analysis can't on it's own (IE that a store and a
1220   // load have the same value, and thus, it isn't clobbering the load).
1221   return E;
1222 }
1223 
1224 const Expression *NewGVN::performSymbolicStoreEvaluation(Instruction *I) const {
1225   // Unlike loads, we never try to eliminate stores, so we do not check if they
1226   // are simple and avoid value numbering them.
1227   auto *SI = cast<StoreInst>(I);
1228   auto *StoreAccess = getMemoryAccess(SI);
1229   // Get the expression, if any, for the RHS of the MemoryDef.
1230   const MemoryAccess *StoreRHS = StoreAccess->getDefiningAccess();
1231   if (EnableStoreRefinement)
1232     StoreRHS = MSSAWalker->getClobberingMemoryAccess(StoreAccess);
1233   // If we bypassed the use-def chains, make sure we add a use.
1234   if (StoreRHS != StoreAccess->getDefiningAccess())
1235     addMemoryUsers(StoreRHS, StoreAccess);
1236   StoreRHS = lookupMemoryLeader(StoreRHS);
1237   // If we are defined by ourselves, use the live on entry def.
1238   if (StoreRHS == StoreAccess)
1239     StoreRHS = MSSA->getLiveOnEntryDef();
1240 
1241   if (SI->isSimple()) {
1242     // See if we are defined by a previous store expression, it already has a
1243     // value, and it's the same value as our current store. FIXME: Right now, we
1244     // only do this for simple stores, we should expand to cover memcpys, etc.
1245     const auto *LastStore = createStoreExpression(SI, StoreRHS);
1246     const auto *LastCC = ExpressionToClass.lookup(LastStore);
1247     // Basically, check if the congruence class the store is in is defined by a
1248     // store that isn't us, and has the same value.  MemorySSA takes care of
1249     // ensuring the store has the same memory state as us already.
1250     // The RepStoredValue gets nulled if all the stores disappear in a class, so
1251     // we don't need to check if the class contains a store besides us.
1252     if (LastCC &&
1253         LastCC->getStoredValue() == lookupOperandLeader(SI->getValueOperand()))
1254       return LastStore;
1255     deleteExpression(LastStore);
1256     // Also check if our value operand is defined by a load of the same memory
1257     // location, and the memory state is the same as it was then (otherwise, it
1258     // could have been overwritten later. See test32 in
1259     // transforms/DeadStoreElimination/simple.ll).
1260     if (auto *LI =
1261             dyn_cast<LoadInst>(lookupOperandLeader(SI->getValueOperand()))) {
1262       if ((lookupOperandLeader(LI->getPointerOperand()) ==
1263            lookupOperandLeader(SI->getPointerOperand())) &&
1264           (lookupMemoryLeader(getMemoryAccess(LI)->getDefiningAccess()) ==
1265            StoreRHS))
1266         return createStoreExpression(SI, StoreRHS);
1267     }
1268   }
1269 
1270   // If the store is not equivalent to anything, value number it as a store that
1271   // produces a unique memory state (instead of using it's MemoryUse, we use
1272   // it's MemoryDef).
1273   return createStoreExpression(SI, StoreAccess);
1274 }
1275 
1276 // See if we can extract the value of a loaded pointer from a load, a store, or
1277 // a memory instruction.
1278 const Expression *
1279 NewGVN::performSymbolicLoadCoercion(Type *LoadType, Value *LoadPtr,
1280                                     LoadInst *LI, Instruction *DepInst,
1281                                     MemoryAccess *DefiningAccess) const {
1282   assert((!LI || LI->isSimple()) && "Not a simple load");
1283   if (auto *DepSI = dyn_cast<StoreInst>(DepInst)) {
1284     // Can't forward from non-atomic to atomic without violating memory model.
1285     // Also don't need to coerce if they are the same type, we will just
1286     // propogate..
1287     if (LI->isAtomic() > DepSI->isAtomic() ||
1288         LoadType == DepSI->getValueOperand()->getType())
1289       return nullptr;
1290     int Offset = analyzeLoadFromClobberingStore(LoadType, LoadPtr, DepSI, DL);
1291     if (Offset >= 0) {
1292       if (auto *C = dyn_cast<Constant>(
1293               lookupOperandLeader(DepSI->getValueOperand()))) {
1294         DEBUG(dbgs() << "Coercing load from store " << *DepSI << " to constant "
1295                      << *C << "\n");
1296         return createConstantExpression(
1297             getConstantStoreValueForLoad(C, Offset, LoadType, DL));
1298       }
1299     }
1300 
1301   } else if (LoadInst *DepLI = dyn_cast<LoadInst>(DepInst)) {
1302     // Can't forward from non-atomic to atomic without violating memory model.
1303     if (LI->isAtomic() > DepLI->isAtomic())
1304       return nullptr;
1305     int Offset = analyzeLoadFromClobberingLoad(LoadType, LoadPtr, DepLI, DL);
1306     if (Offset >= 0) {
1307       // We can coerce a constant load into a load
1308       if (auto *C = dyn_cast<Constant>(lookupOperandLeader(DepLI)))
1309         if (auto *PossibleConstant =
1310                 getConstantLoadValueForLoad(C, Offset, LoadType, DL)) {
1311           DEBUG(dbgs() << "Coercing load from load " << *LI << " to constant "
1312                        << *PossibleConstant << "\n");
1313           return createConstantExpression(PossibleConstant);
1314         }
1315     }
1316 
1317   } else if (MemIntrinsic *DepMI = dyn_cast<MemIntrinsic>(DepInst)) {
1318     int Offset = analyzeLoadFromClobberingMemInst(LoadType, LoadPtr, DepMI, DL);
1319     if (Offset >= 0) {
1320       if (auto *PossibleConstant =
1321               getConstantMemInstValueForLoad(DepMI, Offset, LoadType, DL)) {
1322         DEBUG(dbgs() << "Coercing load from meminst " << *DepMI
1323                      << " to constant " << *PossibleConstant << "\n");
1324         return createConstantExpression(PossibleConstant);
1325       }
1326     }
1327   }
1328 
1329   // All of the below are only true if the loaded pointer is produced
1330   // by the dependent instruction.
1331   if (LoadPtr != lookupOperandLeader(DepInst) &&
1332       !AA->isMustAlias(LoadPtr, DepInst))
1333     return nullptr;
1334   // If this load really doesn't depend on anything, then we must be loading an
1335   // undef value.  This can happen when loading for a fresh allocation with no
1336   // intervening stores, for example.  Note that this is only true in the case
1337   // that the result of the allocation is pointer equal to the load ptr.
1338   if (isa<AllocaInst>(DepInst) || isMallocLikeFn(DepInst, TLI)) {
1339     return createConstantExpression(UndefValue::get(LoadType));
1340   }
1341   // If this load occurs either right after a lifetime begin,
1342   // then the loaded value is undefined.
1343   else if (auto *II = dyn_cast<IntrinsicInst>(DepInst)) {
1344     if (II->getIntrinsicID() == Intrinsic::lifetime_start)
1345       return createConstantExpression(UndefValue::get(LoadType));
1346   }
1347   // If this load follows a calloc (which zero initializes memory),
1348   // then the loaded value is zero
1349   else if (isCallocLikeFn(DepInst, TLI)) {
1350     return createConstantExpression(Constant::getNullValue(LoadType));
1351   }
1352 
1353   return nullptr;
1354 }
1355 
1356 const Expression *NewGVN::performSymbolicLoadEvaluation(Instruction *I) const {
1357   auto *LI = cast<LoadInst>(I);
1358 
1359   // We can eliminate in favor of non-simple loads, but we won't be able to
1360   // eliminate the loads themselves.
1361   if (!LI->isSimple())
1362     return nullptr;
1363 
1364   Value *LoadAddressLeader = lookupOperandLeader(LI->getPointerOperand());
1365   // Load of undef is undef.
1366   if (isa<UndefValue>(LoadAddressLeader))
1367     return createConstantExpression(UndefValue::get(LI->getType()));
1368   MemoryAccess *OriginalAccess = getMemoryAccess(I);
1369   MemoryAccess *DefiningAccess =
1370       MSSAWalker->getClobberingMemoryAccess(OriginalAccess);
1371 
1372   if (!MSSA->isLiveOnEntryDef(DefiningAccess)) {
1373     if (auto *MD = dyn_cast<MemoryDef>(DefiningAccess)) {
1374       Instruction *DefiningInst = MD->getMemoryInst();
1375       // If the defining instruction is not reachable, replace with undef.
1376       if (!ReachableBlocks.count(DefiningInst->getParent()))
1377         return createConstantExpression(UndefValue::get(LI->getType()));
1378       // This will handle stores and memory insts.  We only do if it the
1379       // defining access has a different type, or it is a pointer produced by
1380       // certain memory operations that cause the memory to have a fixed value
1381       // (IE things like calloc).
1382       if (const auto *CoercionResult =
1383               performSymbolicLoadCoercion(LI->getType(), LoadAddressLeader, LI,
1384                                           DefiningInst, DefiningAccess))
1385         return CoercionResult;
1386     }
1387   }
1388 
1389   const Expression *E = createLoadExpression(LI->getType(), LoadAddressLeader,
1390                                              LI, DefiningAccess);
1391   return E;
1392 }
1393 
1394 const Expression *
1395 NewGVN::performSymbolicPredicateInfoEvaluation(Instruction *I) const {
1396   auto *PI = PredInfo->getPredicateInfoFor(I);
1397   if (!PI)
1398     return nullptr;
1399 
1400   DEBUG(dbgs() << "Found predicate info from instruction !\n");
1401 
1402   auto *PWC = dyn_cast<PredicateWithCondition>(PI);
1403   if (!PWC)
1404     return nullptr;
1405 
1406   auto *CopyOf = I->getOperand(0);
1407   auto *Cond = PWC->Condition;
1408 
1409   // If this a copy of the condition, it must be either true or false depending
1410   // on the predicate info type and edge
1411   if (CopyOf == Cond) {
1412     // We should not need to add predicate users because the predicate info is
1413     // already a use of this operand.
1414     if (isa<PredicateAssume>(PI))
1415       return createConstantExpression(ConstantInt::getTrue(Cond->getType()));
1416     if (auto *PBranch = dyn_cast<PredicateBranch>(PI)) {
1417       if (PBranch->TrueEdge)
1418         return createConstantExpression(ConstantInt::getTrue(Cond->getType()));
1419       return createConstantExpression(ConstantInt::getFalse(Cond->getType()));
1420     }
1421     if (auto *PSwitch = dyn_cast<PredicateSwitch>(PI))
1422       return createConstantExpression(cast<Constant>(PSwitch->CaseValue));
1423   }
1424 
1425   // Not a copy of the condition, so see what the predicates tell us about this
1426   // value.  First, though, we check to make sure the value is actually a copy
1427   // of one of the condition operands. It's possible, in certain cases, for it
1428   // to be a copy of a predicateinfo copy. In particular, if two branch
1429   // operations use the same condition, and one branch dominates the other, we
1430   // will end up with a copy of a copy.  This is currently a small deficiency in
1431   // predicateinfo.  What will end up happening here is that we will value
1432   // number both copies the same anyway.
1433 
1434   // Everything below relies on the condition being a comparison.
1435   auto *Cmp = dyn_cast<CmpInst>(Cond);
1436   if (!Cmp)
1437     return nullptr;
1438 
1439   if (CopyOf != Cmp->getOperand(0) && CopyOf != Cmp->getOperand(1)) {
1440     DEBUG(dbgs() << "Copy is not of any condition operands!\n");
1441     return nullptr;
1442   }
1443   Value *FirstOp = lookupOperandLeader(Cmp->getOperand(0));
1444   Value *SecondOp = lookupOperandLeader(Cmp->getOperand(1));
1445   bool SwappedOps = false;
1446   // Sort the ops
1447   if (shouldSwapOperands(FirstOp, SecondOp)) {
1448     std::swap(FirstOp, SecondOp);
1449     SwappedOps = true;
1450   }
1451   CmpInst::Predicate Predicate =
1452       SwappedOps ? Cmp->getSwappedPredicate() : Cmp->getPredicate();
1453 
1454   if (isa<PredicateAssume>(PI)) {
1455     // If the comparison is true when the operands are equal, then we know the
1456     // operands are equal, because assumes must always be true.
1457     if (CmpInst::isTrueWhenEqual(Predicate)) {
1458       addPredicateUsers(PI, I);
1459       addAdditionalUsers(Cmp->getOperand(0), I);
1460       return createVariableOrConstant(FirstOp);
1461     }
1462   }
1463   if (const auto *PBranch = dyn_cast<PredicateBranch>(PI)) {
1464     // If we are *not* a copy of the comparison, we may equal to the other
1465     // operand when the predicate implies something about equality of
1466     // operations.  In particular, if the comparison is true/false when the
1467     // operands are equal, and we are on the right edge, we know this operation
1468     // is equal to something.
1469     if ((PBranch->TrueEdge && Predicate == CmpInst::ICMP_EQ) ||
1470         (!PBranch->TrueEdge && Predicate == CmpInst::ICMP_NE)) {
1471       addPredicateUsers(PI, I);
1472       addAdditionalUsers(Cmp->getOperand(0), I);
1473       return createVariableOrConstant(FirstOp);
1474     }
1475     // Handle the special case of floating point.
1476     if (((PBranch->TrueEdge && Predicate == CmpInst::FCMP_OEQ) ||
1477          (!PBranch->TrueEdge && Predicate == CmpInst::FCMP_UNE)) &&
1478         isa<ConstantFP>(FirstOp) && !cast<ConstantFP>(FirstOp)->isZero()) {
1479       addPredicateUsers(PI, I);
1480       addAdditionalUsers(Cmp->getOperand(0), I);
1481       return createConstantExpression(cast<Constant>(FirstOp));
1482     }
1483   }
1484   return nullptr;
1485 }
1486 
1487 // Evaluate read only and pure calls, and create an expression result.
1488 const Expression *NewGVN::performSymbolicCallEvaluation(Instruction *I) const {
1489   auto *CI = cast<CallInst>(I);
1490   if (auto *II = dyn_cast<IntrinsicInst>(I)) {
1491     // Instrinsics with the returned attribute are copies of arguments.
1492     if (auto *ReturnedValue = II->getReturnedArgOperand()) {
1493       if (II->getIntrinsicID() == Intrinsic::ssa_copy)
1494         if (const auto *Result = performSymbolicPredicateInfoEvaluation(I))
1495           return Result;
1496       return createVariableOrConstant(ReturnedValue);
1497     }
1498   }
1499   if (AA->doesNotAccessMemory(CI)) {
1500     return createCallExpression(CI, TOPClass->getMemoryLeader());
1501   } else if (AA->onlyReadsMemory(CI)) {
1502     MemoryAccess *DefiningAccess = MSSAWalker->getClobberingMemoryAccess(CI);
1503     return createCallExpression(CI, DefiningAccess);
1504   }
1505   return nullptr;
1506 }
1507 
1508 // Retrieve the memory class for a given MemoryAccess.
1509 CongruenceClass *NewGVN::getMemoryClass(const MemoryAccess *MA) const {
1510 
1511   auto *Result = MemoryAccessToClass.lookup(MA);
1512   assert(Result && "Should have found memory class");
1513   return Result;
1514 }
1515 
1516 // Update the MemoryAccess equivalence table to say that From is equal to To,
1517 // and return true if this is different from what already existed in the table.
1518 bool NewGVN::setMemoryClass(const MemoryAccess *From,
1519                             CongruenceClass *NewClass) {
1520   assert(NewClass &&
1521          "Every MemoryAccess should be getting mapped to a non-null class");
1522   DEBUG(dbgs() << "Setting " << *From);
1523   DEBUG(dbgs() << " equivalent to congruence class ");
1524   DEBUG(dbgs() << NewClass->getID() << " with current MemoryAccess leader ");
1525   DEBUG(dbgs() << *NewClass->getMemoryLeader() << "\n");
1526 
1527   auto LookupResult = MemoryAccessToClass.find(From);
1528   bool Changed = false;
1529   // If it's already in the table, see if the value changed.
1530   if (LookupResult != MemoryAccessToClass.end()) {
1531     auto *OldClass = LookupResult->second;
1532     if (OldClass != NewClass) {
1533       // If this is a phi, we have to handle memory member updates.
1534       if (auto *MP = dyn_cast<MemoryPhi>(From)) {
1535         OldClass->memory_erase(MP);
1536         NewClass->memory_insert(MP);
1537         // This may have killed the class if it had no non-memory members
1538         if (OldClass->getMemoryLeader() == From) {
1539           if (OldClass->definesNoMemory()) {
1540             OldClass->setMemoryLeader(nullptr);
1541           } else {
1542             OldClass->setMemoryLeader(getNextMemoryLeader(OldClass));
1543             DEBUG(dbgs() << "Memory class leader change for class "
1544                          << OldClass->getID() << " to "
1545                          << *OldClass->getMemoryLeader()
1546                          << " due to removal of a memory member " << *From
1547                          << "\n");
1548             markMemoryLeaderChangeTouched(OldClass);
1549           }
1550         }
1551       }
1552       // It wasn't equivalent before, and now it is.
1553       LookupResult->second = NewClass;
1554       Changed = true;
1555     }
1556   }
1557 
1558   return Changed;
1559 }
1560 
1561 // Determine if a instruction is cycle-free.  That means the values in the
1562 // instruction don't depend on any expressions that can change value as a result
1563 // of the instruction.  For example, a non-cycle free instruction would be v =
1564 // phi(0, v+1).
1565 bool NewGVN::isCycleFree(const Instruction *I) const {
1566   // In order to compute cycle-freeness, we do SCC finding on the instruction,
1567   // and see what kind of SCC it ends up in.  If it is a singleton, it is
1568   // cycle-free.  If it is not in a singleton, it is only cycle free if the
1569   // other members are all phi nodes (as they do not compute anything, they are
1570   // copies).
1571   auto ICS = InstCycleState.lookup(I);
1572   if (ICS == ICS_Unknown) {
1573     SCCFinder.Start(I);
1574     auto &SCC = SCCFinder.getComponentFor(I);
1575     // It's cycle free if it's size 1 or or the SCC is *only* phi nodes.
1576     if (SCC.size() == 1)
1577       InstCycleState.insert({I, ICS_CycleFree});
1578     else {
1579       bool AllPhis =
1580           llvm::all_of(SCC, [](const Value *V) { return isa<PHINode>(V); });
1581       ICS = AllPhis ? ICS_CycleFree : ICS_Cycle;
1582       for (auto *Member : SCC)
1583         if (auto *MemberPhi = dyn_cast<PHINode>(Member))
1584           InstCycleState.insert({MemberPhi, ICS});
1585     }
1586   }
1587   if (ICS == ICS_Cycle)
1588     return false;
1589   return true;
1590 }
1591 
1592 // Evaluate PHI nodes symbolically, and create an expression result.
1593 const Expression *NewGVN::performSymbolicPHIEvaluation(Instruction *I) const {
1594   // True if one of the incoming phi edges is a backedge.
1595   bool HasBackedge = false;
1596   // All constant tracks the state of whether all the *original* phi operands
1597   // This is really shorthand for "this phi cannot cycle due to forward
1598   // change in value of the phi is guaranteed not to later change the value of
1599   // the phi. IE it can't be v = phi(undef, v+1)
1600   bool AllConstant = true;
1601   auto *E =
1602       cast<PHIExpression>(createPHIExpression(I, HasBackedge, AllConstant));
1603   // We match the semantics of SimplifyPhiNode from InstructionSimplify here.
1604   // See if all arguments are the same.
1605   // We track if any were undef because they need special handling.
1606   bool HasUndef = false;
1607   auto Filtered = make_filter_range(E->operands(), [&](Value *Arg) {
1608     if (isa<UndefValue>(Arg)) {
1609       HasUndef = true;
1610       return false;
1611     }
1612     return true;
1613   });
1614   // If we are left with no operands, it's dead.
1615   if (Filtered.begin() == Filtered.end()) {
1616     // If it has undef at this point, it means there are no-non-undef arguments,
1617     // and thus, the value of the phi node must be undef.
1618     if (HasUndef) {
1619       DEBUG(dbgs() << "PHI Node " << *I
1620                    << " has no non-undef arguments, valuing it as undef\n");
1621       return createConstantExpression(UndefValue::get(I->getType()));
1622     }
1623 
1624     DEBUG(dbgs() << "No arguments of PHI node " << *I << " are live\n");
1625     deleteExpression(E);
1626     return createDeadExpression();
1627   }
1628   unsigned NumOps = 0;
1629   Value *AllSameValue = *(Filtered.begin());
1630   ++Filtered.begin();
1631   // Can't use std::equal here, sadly, because filter.begin moves.
1632   if (llvm::all_of(Filtered, [&](Value *Arg) {
1633         ++NumOps;
1634         return Arg == AllSameValue;
1635       })) {
1636     // In LLVM's non-standard representation of phi nodes, it's possible to have
1637     // phi nodes with cycles (IE dependent on other phis that are .... dependent
1638     // on the original phi node), especially in weird CFG's where some arguments
1639     // are unreachable, or uninitialized along certain paths.  This can cause
1640     // infinite loops during evaluation. We work around this by not trying to
1641     // really evaluate them independently, but instead using a variable
1642     // expression to say if one is equivalent to the other.
1643     // We also special case undef, so that if we have an undef, we can't use the
1644     // common value unless it dominates the phi block.
1645     if (HasUndef) {
1646       // If we have undef and at least one other value, this is really a
1647       // multivalued phi, and we need to know if it's cycle free in order to
1648       // evaluate whether we can ignore the undef.  The other parts of this are
1649       // just shortcuts.  If there is no backedge, or all operands are
1650       // constants, or all operands are ignored but the undef, it also must be
1651       // cycle free.
1652       if (!AllConstant && HasBackedge && NumOps > 0 &&
1653           !isa<UndefValue>(AllSameValue) && !isCycleFree(I))
1654         return E;
1655 
1656       // Only have to check for instructions
1657       if (auto *AllSameInst = dyn_cast<Instruction>(AllSameValue))
1658         if (!someEquivalentDominates(AllSameInst, I))
1659           return E;
1660     }
1661     // Can't simplify to something that comes later in the iteration.
1662     // Otherwise, when and if it changes congruence class, we will never catch
1663     // up. We will always be a class behind it.
1664     if (isa<Instruction>(AllSameValue) &&
1665         InstrToDFSNum(AllSameValue) > InstrToDFSNum(I))
1666       return E;
1667     NumGVNPhisAllSame++;
1668     DEBUG(dbgs() << "Simplified PHI node " << *I << " to " << *AllSameValue
1669                  << "\n");
1670     deleteExpression(E);
1671     return createVariableOrConstant(AllSameValue);
1672   }
1673   return E;
1674 }
1675 
1676 const Expression *
1677 NewGVN::performSymbolicAggrValueEvaluation(Instruction *I) const {
1678   if (auto *EI = dyn_cast<ExtractValueInst>(I)) {
1679     auto *II = dyn_cast<IntrinsicInst>(EI->getAggregateOperand());
1680     if (II && EI->getNumIndices() == 1 && *EI->idx_begin() == 0) {
1681       unsigned Opcode = 0;
1682       // EI might be an extract from one of our recognised intrinsics. If it
1683       // is we'll synthesize a semantically equivalent expression instead on
1684       // an extract value expression.
1685       switch (II->getIntrinsicID()) {
1686       case Intrinsic::sadd_with_overflow:
1687       case Intrinsic::uadd_with_overflow:
1688         Opcode = Instruction::Add;
1689         break;
1690       case Intrinsic::ssub_with_overflow:
1691       case Intrinsic::usub_with_overflow:
1692         Opcode = Instruction::Sub;
1693         break;
1694       case Intrinsic::smul_with_overflow:
1695       case Intrinsic::umul_with_overflow:
1696         Opcode = Instruction::Mul;
1697         break;
1698       default:
1699         break;
1700       }
1701 
1702       if (Opcode != 0) {
1703         // Intrinsic recognized. Grab its args to finish building the
1704         // expression.
1705         assert(II->getNumArgOperands() == 2 &&
1706                "Expect two args for recognised intrinsics.");
1707         return createBinaryExpression(
1708             Opcode, EI->getType(), II->getArgOperand(0), II->getArgOperand(1));
1709       }
1710     }
1711   }
1712 
1713   return createAggregateValueExpression(I);
1714 }
1715 const Expression *NewGVN::performSymbolicCmpEvaluation(Instruction *I) const {
1716   auto *CI = dyn_cast<CmpInst>(I);
1717   // See if our operands are equal to those of a previous predicate, and if so,
1718   // if it implies true or false.
1719   auto Op0 = lookupOperandLeader(CI->getOperand(0));
1720   auto Op1 = lookupOperandLeader(CI->getOperand(1));
1721   auto OurPredicate = CI->getPredicate();
1722   if (shouldSwapOperands(Op0, Op1)) {
1723     std::swap(Op0, Op1);
1724     OurPredicate = CI->getSwappedPredicate();
1725   }
1726 
1727   // Avoid processing the same info twice
1728   const PredicateBase *LastPredInfo = nullptr;
1729   // See if we know something about the comparison itself, like it is the target
1730   // of an assume.
1731   auto *CmpPI = PredInfo->getPredicateInfoFor(I);
1732   if (dyn_cast_or_null<PredicateAssume>(CmpPI))
1733     return createConstantExpression(ConstantInt::getTrue(CI->getType()));
1734 
1735   if (Op0 == Op1) {
1736     // This condition does not depend on predicates, no need to add users
1737     if (CI->isTrueWhenEqual())
1738       return createConstantExpression(ConstantInt::getTrue(CI->getType()));
1739     else if (CI->isFalseWhenEqual())
1740       return createConstantExpression(ConstantInt::getFalse(CI->getType()));
1741   }
1742 
1743   // NOTE: Because we are comparing both operands here and below, and using
1744   // previous comparisons, we rely on fact that predicateinfo knows to mark
1745   // comparisons that use renamed operands as users of the earlier comparisons.
1746   // It is *not* enough to just mark predicateinfo renamed operands as users of
1747   // the earlier comparisons, because the *other* operand may have changed in a
1748   // previous iteration.
1749   // Example:
1750   // icmp slt %a, %b
1751   // %b.0 = ssa.copy(%b)
1752   // false branch:
1753   // icmp slt %c, %b.0
1754 
1755   // %c and %a may start out equal, and thus, the code below will say the second
1756   // %icmp is false.  c may become equal to something else, and in that case the
1757   // %second icmp *must* be reexamined, but would not if only the renamed
1758   // %operands are considered users of the icmp.
1759 
1760   // *Currently* we only check one level of comparisons back, and only mark one
1761   // level back as touched when changes appen .  If you modify this code to look
1762   // back farther through comparisons, you *must* mark the appropriate
1763   // comparisons as users in PredicateInfo.cpp, or you will cause bugs.  See if
1764   // we know something just from the operands themselves
1765 
1766   // See if our operands have predicate info, so that we may be able to derive
1767   // something from a previous comparison.
1768   for (const auto &Op : CI->operands()) {
1769     auto *PI = PredInfo->getPredicateInfoFor(Op);
1770     if (const auto *PBranch = dyn_cast_or_null<PredicateBranch>(PI)) {
1771       if (PI == LastPredInfo)
1772         continue;
1773       LastPredInfo = PI;
1774 
1775       // TODO: Along the false edge, we may know more things too, like icmp of
1776       // same operands is false.
1777       // TODO: We only handle actual comparison conditions below, not and/or.
1778       auto *BranchCond = dyn_cast<CmpInst>(PBranch->Condition);
1779       if (!BranchCond)
1780         continue;
1781       auto *BranchOp0 = lookupOperandLeader(BranchCond->getOperand(0));
1782       auto *BranchOp1 = lookupOperandLeader(BranchCond->getOperand(1));
1783       auto BranchPredicate = BranchCond->getPredicate();
1784       if (shouldSwapOperands(BranchOp0, BranchOp1)) {
1785         std::swap(BranchOp0, BranchOp1);
1786         BranchPredicate = BranchCond->getSwappedPredicate();
1787       }
1788       if (BranchOp0 == Op0 && BranchOp1 == Op1) {
1789         if (PBranch->TrueEdge) {
1790           // If we know the previous predicate is true and we are in the true
1791           // edge then we may be implied true or false.
1792           if (CmpInst::isImpliedTrueByMatchingCmp(BranchPredicate,
1793                                                   OurPredicate)) {
1794             addPredicateUsers(PI, I);
1795             return createConstantExpression(
1796                 ConstantInt::getTrue(CI->getType()));
1797           }
1798 
1799           if (CmpInst::isImpliedFalseByMatchingCmp(BranchPredicate,
1800                                                    OurPredicate)) {
1801             addPredicateUsers(PI, I);
1802             return createConstantExpression(
1803                 ConstantInt::getFalse(CI->getType()));
1804           }
1805 
1806         } else {
1807           // Just handle the ne and eq cases, where if we have the same
1808           // operands, we may know something.
1809           if (BranchPredicate == OurPredicate) {
1810             addPredicateUsers(PI, I);
1811             // Same predicate, same ops,we know it was false, so this is false.
1812             return createConstantExpression(
1813                 ConstantInt::getFalse(CI->getType()));
1814           } else if (BranchPredicate ==
1815                      CmpInst::getInversePredicate(OurPredicate)) {
1816             addPredicateUsers(PI, I);
1817             // Inverse predicate, we know the other was false, so this is true.
1818             return createConstantExpression(
1819                 ConstantInt::getTrue(CI->getType()));
1820           }
1821         }
1822       }
1823     }
1824   }
1825   // Create expression will take care of simplifyCmpInst
1826   return createExpression(I);
1827 }
1828 
1829 // Return true if V is a value that will always be available (IE can
1830 // be placed anywhere) in the function.  We don't do globals here
1831 // because they are often worse to put in place.
1832 // TODO: Separate cost from availability
1833 static bool alwaysAvailable(Value *V) {
1834   return isa<Constant>(V) || isa<Argument>(V);
1835 }
1836 
1837 // Substitute and symbolize the value before value numbering.
1838 const Expression *
1839 NewGVN::performSymbolicEvaluation(Value *V,
1840                                   SmallPtrSetImpl<Value *> &Visited) const {
1841   const Expression *E = nullptr;
1842   if (auto *C = dyn_cast<Constant>(V))
1843     E = createConstantExpression(C);
1844   else if (isa<Argument>(V) || isa<GlobalVariable>(V)) {
1845     E = createVariableExpression(V);
1846   } else {
1847     // TODO: memory intrinsics.
1848     // TODO: Some day, we should do the forward propagation and reassociation
1849     // parts of the algorithm.
1850     auto *I = cast<Instruction>(V);
1851     switch (I->getOpcode()) {
1852     case Instruction::ExtractValue:
1853     case Instruction::InsertValue:
1854       E = performSymbolicAggrValueEvaluation(I);
1855       break;
1856     case Instruction::PHI:
1857       E = performSymbolicPHIEvaluation(I);
1858       break;
1859     case Instruction::Call:
1860       E = performSymbolicCallEvaluation(I);
1861       break;
1862     case Instruction::Store:
1863       E = performSymbolicStoreEvaluation(I);
1864       break;
1865     case Instruction::Load:
1866       E = performSymbolicLoadEvaluation(I);
1867       break;
1868     case Instruction::BitCast: {
1869       E = createExpression(I);
1870     } break;
1871     case Instruction::ICmp:
1872     case Instruction::FCmp: {
1873       E = performSymbolicCmpEvaluation(I);
1874     } break;
1875     case Instruction::Add:
1876     case Instruction::FAdd:
1877     case Instruction::Sub:
1878     case Instruction::FSub:
1879     case Instruction::Mul:
1880     case Instruction::FMul:
1881     case Instruction::UDiv:
1882     case Instruction::SDiv:
1883     case Instruction::FDiv:
1884     case Instruction::URem:
1885     case Instruction::SRem:
1886     case Instruction::FRem:
1887     case Instruction::Shl:
1888     case Instruction::LShr:
1889     case Instruction::AShr:
1890     case Instruction::And:
1891     case Instruction::Or:
1892     case Instruction::Xor:
1893     case Instruction::Trunc:
1894     case Instruction::ZExt:
1895     case Instruction::SExt:
1896     case Instruction::FPToUI:
1897     case Instruction::FPToSI:
1898     case Instruction::UIToFP:
1899     case Instruction::SIToFP:
1900     case Instruction::FPTrunc:
1901     case Instruction::FPExt:
1902     case Instruction::PtrToInt:
1903     case Instruction::IntToPtr:
1904     case Instruction::Select:
1905     case Instruction::ExtractElement:
1906     case Instruction::InsertElement:
1907     case Instruction::ShuffleVector:
1908     case Instruction::GetElementPtr:
1909       E = createExpression(I);
1910       break;
1911     default:
1912       return nullptr;
1913     }
1914   }
1915   return E;
1916 }
1917 
1918 // Look up a container in a map, and then call a function for each thing in the
1919 // found container.
1920 template <typename Map, typename KeyType, typename Func>
1921 void NewGVN::for_each_found(Map &M, const KeyType &Key, Func F) {
1922   const auto Result = M.find_as(Key);
1923   if (Result != M.end())
1924     for (typename Map::mapped_type::value_type Mapped : Result->second)
1925       F(Mapped);
1926 }
1927 
1928 // Look up a container of values/instructions in a map, and touch all the
1929 // instructions in the container.  Then erase value from the map.
1930 template <typename Map, typename KeyType>
1931 void NewGVN::touchAndErase(Map &M, const KeyType &Key) {
1932   const auto Result = M.find_as(Key);
1933   if (Result != M.end()) {
1934     for (const typename Map::mapped_type::value_type Mapped : Result->second)
1935       TouchedInstructions.set(InstrToDFSNum(Mapped));
1936     M.erase(Result);
1937   }
1938 }
1939 
1940 void NewGVN::addAdditionalUsers(Value *To, Value *User) const {
1941   if (isa<Instruction>(To))
1942     AdditionalUsers[To].insert(User);
1943 }
1944 
1945 void NewGVN::markUsersTouched(Value *V) {
1946   // Now mark the users as touched.
1947   for (auto *User : V->users()) {
1948     assert(isa<Instruction>(User) && "Use of value not within an instruction?");
1949     TouchedInstructions.set(InstrToDFSNum(User));
1950   }
1951   touchAndErase(AdditionalUsers, V);
1952 }
1953 
1954 void NewGVN::addMemoryUsers(const MemoryAccess *To, MemoryAccess *U) const {
1955   DEBUG(dbgs() << "Adding memory user " << *U << " to " << *To << "\n");
1956   MemoryToUsers[To].insert(U);
1957 }
1958 
1959 void NewGVN::markMemoryDefTouched(const MemoryAccess *MA) {
1960   TouchedInstructions.set(MemoryToDFSNum(MA));
1961 }
1962 
1963 void NewGVN::markMemoryUsersTouched(const MemoryAccess *MA) {
1964   if (isa<MemoryUse>(MA))
1965     return;
1966   for (auto U : MA->users())
1967     TouchedInstructions.set(MemoryToDFSNum(U));
1968   touchAndErase(MemoryToUsers, MA);
1969 }
1970 
1971 // Add I to the set of users of a given predicate.
1972 void NewGVN::addPredicateUsers(const PredicateBase *PB, Instruction *I) const {
1973   // Don't add temporary instructions to the user lists.
1974   if (AllTempInstructions.count(I))
1975     return;
1976 
1977   if (auto *PBranch = dyn_cast<PredicateBranch>(PB))
1978     PredicateToUsers[PBranch->Condition].insert(I);
1979   else if (auto *PAssume = dyn_cast<PredicateBranch>(PB))
1980     PredicateToUsers[PAssume->Condition].insert(I);
1981 }
1982 
1983 // Touch all the predicates that depend on this instruction.
1984 void NewGVN::markPredicateUsersTouched(Instruction *I) {
1985   touchAndErase(PredicateToUsers, I);
1986 }
1987 
1988 // Mark users affected by a memory leader change.
1989 void NewGVN::markMemoryLeaderChangeTouched(CongruenceClass *CC) {
1990   for (auto M : CC->memory())
1991     markMemoryDefTouched(M);
1992 }
1993 
1994 // Touch the instructions that need to be updated after a congruence class has a
1995 // leader change, and mark changed values.
1996 void NewGVN::markValueLeaderChangeTouched(CongruenceClass *CC) {
1997   for (auto M : *CC) {
1998     if (auto *I = dyn_cast<Instruction>(M))
1999       TouchedInstructions.set(InstrToDFSNum(I));
2000     LeaderChanges.insert(M);
2001   }
2002 }
2003 
2004 // Give a range of things that have instruction DFS numbers, this will return
2005 // the member of the range with the smallest dfs number.
2006 template <class T, class Range>
2007 T *NewGVN::getMinDFSOfRange(const Range &R) const {
2008   std::pair<T *, unsigned> MinDFS = {nullptr, ~0U};
2009   for (const auto X : R) {
2010     auto DFSNum = InstrToDFSNum(X);
2011     if (DFSNum < MinDFS.second)
2012       MinDFS = {X, DFSNum};
2013   }
2014   return MinDFS.first;
2015 }
2016 
2017 // This function returns the MemoryAccess that should be the next leader of
2018 // congruence class CC, under the assumption that the current leader is going to
2019 // disappear.
2020 const MemoryAccess *NewGVN::getNextMemoryLeader(CongruenceClass *CC) const {
2021   // TODO: If this ends up to slow, we can maintain a next memory leader like we
2022   // do for regular leaders.
2023   // Make sure there will be a leader to find
2024   assert(!CC->definesNoMemory() && "Can't get next leader if there is none");
2025   if (CC->getStoreCount() > 0) {
2026     if (auto *NL = dyn_cast_or_null<StoreInst>(CC->getNextLeader().first))
2027       return getMemoryAccess(NL);
2028     // Find the store with the minimum DFS number.
2029     auto *V = getMinDFSOfRange<Value>(make_filter_range(
2030         *CC, [&](const Value *V) { return isa<StoreInst>(V); }));
2031     return getMemoryAccess(cast<StoreInst>(V));
2032   }
2033   assert(CC->getStoreCount() == 0);
2034 
2035   // Given our assertion, hitting this part must mean
2036   // !OldClass->memory_empty()
2037   if (CC->memory_size() == 1)
2038     return *CC->memory_begin();
2039   return getMinDFSOfRange<const MemoryPhi>(CC->memory());
2040 }
2041 
2042 // This function returns the next value leader of a congruence class, under the
2043 // assumption that the current leader is going away.  This should end up being
2044 // the next most dominating member.
2045 Value *NewGVN::getNextValueLeader(CongruenceClass *CC) const {
2046   // We don't need to sort members if there is only 1, and we don't care about
2047   // sorting the TOP class because everything either gets out of it or is
2048   // unreachable.
2049 
2050   if (CC->size() == 1 || CC == TOPClass) {
2051     return *(CC->begin());
2052   } else if (CC->getNextLeader().first) {
2053     ++NumGVNAvoidedSortedLeaderChanges;
2054     return CC->getNextLeader().first;
2055   } else {
2056     ++NumGVNSortedLeaderChanges;
2057     // NOTE: If this ends up to slow, we can maintain a dual structure for
2058     // member testing/insertion, or keep things mostly sorted, and sort only
2059     // here, or use SparseBitVector or ....
2060     return getMinDFSOfRange<Value>(*CC);
2061   }
2062 }
2063 
2064 // Move a MemoryAccess, currently in OldClass, to NewClass, including updates to
2065 // the memory members, etc for the move.
2066 //
2067 // The invariants of this function are:
2068 //
2069 // I must be moving to NewClass from OldClass The StoreCount of OldClass and
2070 // NewClass is expected to have been updated for I already if it is is a store.
2071 // The OldClass memory leader has not been updated yet if I was the leader.
2072 void NewGVN::moveMemoryToNewCongruenceClass(Instruction *I,
2073                                             MemoryAccess *InstMA,
2074                                             CongruenceClass *OldClass,
2075                                             CongruenceClass *NewClass) {
2076   // If the leader is I, and we had a represenative MemoryAccess, it should
2077   // be the MemoryAccess of OldClass.
2078   assert((!InstMA || !OldClass->getMemoryLeader() ||
2079           OldClass->getLeader() != I ||
2080           OldClass->getMemoryLeader() == InstMA) &&
2081          "Representative MemoryAccess mismatch");
2082   // First, see what happens to the new class
2083   if (!NewClass->getMemoryLeader()) {
2084     // Should be a new class, or a store becoming a leader of a new class.
2085     assert(NewClass->size() == 1 ||
2086            (isa<StoreInst>(I) && NewClass->getStoreCount() == 1));
2087     NewClass->setMemoryLeader(InstMA);
2088     // Mark it touched if we didn't just create a singleton
2089     DEBUG(dbgs() << "Memory class leader change for class " << NewClass->getID()
2090                  << " due to new memory instruction becoming leader\n");
2091     markMemoryLeaderChangeTouched(NewClass);
2092   }
2093   setMemoryClass(InstMA, NewClass);
2094   // Now, fixup the old class if necessary
2095   if (OldClass->getMemoryLeader() == InstMA) {
2096     if (!OldClass->definesNoMemory()) {
2097       OldClass->setMemoryLeader(getNextMemoryLeader(OldClass));
2098       DEBUG(dbgs() << "Memory class leader change for class "
2099                    << OldClass->getID() << " to "
2100                    << *OldClass->getMemoryLeader()
2101                    << " due to removal of old leader " << *InstMA << "\n");
2102       markMemoryLeaderChangeTouched(OldClass);
2103     } else
2104       OldClass->setMemoryLeader(nullptr);
2105   }
2106 }
2107 
2108 // Move a value, currently in OldClass, to be part of NewClass
2109 // Update OldClass and NewClass for the move (including changing leaders, etc).
2110 void NewGVN::moveValueToNewCongruenceClass(Instruction *I, const Expression *E,
2111                                            CongruenceClass *OldClass,
2112                                            CongruenceClass *NewClass) {
2113   if (I == OldClass->getNextLeader().first)
2114     OldClass->resetNextLeader();
2115 
2116   OldClass->erase(I);
2117   NewClass->insert(I);
2118 
2119   if (NewClass->getLeader() != I)
2120     NewClass->addPossibleNextLeader({I, InstrToDFSNum(I)});
2121   // Handle our special casing of stores.
2122   if (auto *SI = dyn_cast<StoreInst>(I)) {
2123     OldClass->decStoreCount();
2124     // Okay, so when do we want to make a store a leader of a class?
2125     // If we have a store defined by an earlier load, we want the earlier load
2126     // to lead the class.
2127     // If we have a store defined by something else, we want the store to lead
2128     // the class so everything else gets the "something else" as a value.
2129     // If we have a store as the single member of the class, we want the store
2130     // as the leader
2131     if (NewClass->getStoreCount() == 0 && !NewClass->getStoredValue()) {
2132       // If it's a store expression we are using, it means we are not equivalent
2133       // to something earlier.
2134       if (auto *SE = dyn_cast<StoreExpression>(E)) {
2135         NewClass->setStoredValue(SE->getStoredValue());
2136         markValueLeaderChangeTouched(NewClass);
2137         // Shift the new class leader to be the store
2138         DEBUG(dbgs() << "Changing leader of congruence class "
2139                      << NewClass->getID() << " from " << *NewClass->getLeader()
2140                      << " to  " << *SI << " because store joined class\n");
2141         // If we changed the leader, we have to mark it changed because we don't
2142         // know what it will do to symbolic evlauation.
2143         NewClass->setLeader(SI);
2144       }
2145       // We rely on the code below handling the MemoryAccess change.
2146     }
2147     NewClass->incStoreCount();
2148   }
2149   // True if there is no memory instructions left in a class that had memory
2150   // instructions before.
2151 
2152   // If it's not a memory use, set the MemoryAccess equivalence
2153   auto *InstMA = dyn_cast_or_null<MemoryDef>(getMemoryAccess(I));
2154   if (InstMA)
2155     moveMemoryToNewCongruenceClass(I, InstMA, OldClass, NewClass);
2156   ValueToClass[I] = NewClass;
2157   // See if we destroyed the class or need to swap leaders.
2158   if (OldClass->empty() && OldClass != TOPClass) {
2159     if (OldClass->getDefiningExpr()) {
2160       DEBUG(dbgs() << "Erasing expression " << *OldClass->getDefiningExpr()
2161                    << " from table\n");
2162       // We erase it as an exact expression to make sure we don't just erase an
2163       // equivalent one.
2164       auto Iter = ExpressionToClass.find_as(
2165           ExactEqualsExpression(*OldClass->getDefiningExpr()));
2166       if (Iter != ExpressionToClass.end())
2167         ExpressionToClass.erase(Iter);
2168 #ifdef EXPENSIVE_CHECKS
2169       assert(
2170           (*OldClass->getDefiningExpr() != *E || ExpressionToClass.lookup(E)) &&
2171           "We erased the expression we just inserted, which should not happen");
2172 #endif
2173     }
2174   } else if (OldClass->getLeader() == I) {
2175     // When the leader changes, the value numbering of
2176     // everything may change due to symbolization changes, so we need to
2177     // reprocess.
2178     DEBUG(dbgs() << "Value class leader change for class " << OldClass->getID()
2179                  << "\n");
2180     ++NumGVNLeaderChanges;
2181     // Destroy the stored value if there are no more stores to represent it.
2182     // Note that this is basically clean up for the expression removal that
2183     // happens below.  If we remove stores from a class, we may leave it as a
2184     // class of equivalent memory phis.
2185     if (OldClass->getStoreCount() == 0) {
2186       if (OldClass->getStoredValue())
2187         OldClass->setStoredValue(nullptr);
2188     }
2189     OldClass->setLeader(getNextValueLeader(OldClass));
2190     OldClass->resetNextLeader();
2191     markValueLeaderChangeTouched(OldClass);
2192   }
2193 }
2194 
2195 // For a given expression, mark the phi of ops instructions that could have
2196 // changed as a result.
2197 void NewGVN::markPhiOfOpsChanged(const Expression *E) {
2198   touchAndErase(ExpressionToPhiOfOps, ExactEqualsExpression(*E));
2199 }
2200 
2201 // Perform congruence finding on a given value numbering expression.
2202 void NewGVN::performCongruenceFinding(Instruction *I, const Expression *E) {
2203   // This is guaranteed to return something, since it will at least find
2204   // TOP.
2205 
2206   CongruenceClass *IClass = ValueToClass.lookup(I);
2207   assert(IClass && "Should have found a IClass");
2208   // Dead classes should have been eliminated from the mapping.
2209   assert(!IClass->isDead() && "Found a dead class");
2210 
2211   CongruenceClass *EClass = nullptr;
2212   if (const auto *VE = dyn_cast<VariableExpression>(E)) {
2213     EClass = ValueToClass.lookup(VE->getVariableValue());
2214   } else if (isa<DeadExpression>(E)) {
2215     EClass = TOPClass;
2216   }
2217   if (!EClass) {
2218     auto lookupResult = ExpressionToClass.insert({E, nullptr});
2219 
2220     // If it's not in the value table, create a new congruence class.
2221     if (lookupResult.second) {
2222       CongruenceClass *NewClass = createCongruenceClass(nullptr, E);
2223       auto place = lookupResult.first;
2224       place->second = NewClass;
2225 
2226       // Constants and variables should always be made the leader.
2227       if (const auto *CE = dyn_cast<ConstantExpression>(E)) {
2228         NewClass->setLeader(CE->getConstantValue());
2229       } else if (const auto *SE = dyn_cast<StoreExpression>(E)) {
2230         StoreInst *SI = SE->getStoreInst();
2231         NewClass->setLeader(SI);
2232         NewClass->setStoredValue(SE->getStoredValue());
2233         // The RepMemoryAccess field will be filled in properly by the
2234         // moveValueToNewCongruenceClass call.
2235       } else {
2236         NewClass->setLeader(I);
2237       }
2238       assert(!isa<VariableExpression>(E) &&
2239              "VariableExpression should have been handled already");
2240 
2241       EClass = NewClass;
2242       DEBUG(dbgs() << "Created new congruence class for " << *I
2243                    << " using expression " << *E << " at " << NewClass->getID()
2244                    << " and leader " << *(NewClass->getLeader()));
2245       if (NewClass->getStoredValue())
2246         DEBUG(dbgs() << " and stored value " << *(NewClass->getStoredValue()));
2247       DEBUG(dbgs() << "\n");
2248     } else {
2249       EClass = lookupResult.first->second;
2250       if (isa<ConstantExpression>(E))
2251         assert((isa<Constant>(EClass->getLeader()) ||
2252                 (EClass->getStoredValue() &&
2253                  isa<Constant>(EClass->getStoredValue()))) &&
2254                "Any class with a constant expression should have a "
2255                "constant leader");
2256 
2257       assert(EClass && "Somehow don't have an eclass");
2258 
2259       assert(!EClass->isDead() && "We accidentally looked up a dead class");
2260     }
2261   }
2262   bool ClassChanged = IClass != EClass;
2263   bool LeaderChanged = LeaderChanges.erase(I);
2264   if (ClassChanged || LeaderChanged) {
2265     DEBUG(dbgs() << "New class " << EClass->getID() << " for expression " << *E
2266                  << "\n");
2267     if (ClassChanged) {
2268       moveValueToNewCongruenceClass(I, E, IClass, EClass);
2269       markPhiOfOpsChanged(E);
2270     }
2271 
2272     markUsersTouched(I);
2273     if (MemoryAccess *MA = getMemoryAccess(I))
2274       markMemoryUsersTouched(MA);
2275     if (auto *CI = dyn_cast<CmpInst>(I))
2276       markPredicateUsersTouched(CI);
2277   }
2278   // If we changed the class of the store, we want to ensure nothing finds the
2279   // old store expression.  In particular, loads do not compare against stored
2280   // value, so they will find old store expressions (and associated class
2281   // mappings) if we leave them in the table.
2282   if (ClassChanged && isa<StoreInst>(I)) {
2283     auto *OldE = ValueToExpression.lookup(I);
2284     // It could just be that the old class died. We don't want to erase it if we
2285     // just moved classes.
2286     if (OldE && isa<StoreExpression>(OldE) && *E != *OldE) {
2287       // Erase this as an exact expression to ensure we don't erase expressions
2288       // equivalent to it.
2289       auto Iter = ExpressionToClass.find_as(ExactEqualsExpression(*OldE));
2290       if (Iter != ExpressionToClass.end())
2291         ExpressionToClass.erase(Iter);
2292     }
2293   }
2294   ValueToExpression[I] = E;
2295 }
2296 
2297 // Process the fact that Edge (from, to) is reachable, including marking
2298 // any newly reachable blocks and instructions for processing.
2299 void NewGVN::updateReachableEdge(BasicBlock *From, BasicBlock *To) {
2300   // Check if the Edge was reachable before.
2301   if (ReachableEdges.insert({From, To}).second) {
2302     // If this block wasn't reachable before, all instructions are touched.
2303     if (ReachableBlocks.insert(To).second) {
2304       DEBUG(dbgs() << "Block " << getBlockName(To) << " marked reachable\n");
2305       const auto &InstRange = BlockInstRange.lookup(To);
2306       TouchedInstructions.set(InstRange.first, InstRange.second);
2307     } else {
2308       DEBUG(dbgs() << "Block " << getBlockName(To)
2309                    << " was reachable, but new edge {" << getBlockName(From)
2310                    << "," << getBlockName(To) << "} to it found\n");
2311 
2312       // We've made an edge reachable to an existing block, which may
2313       // impact predicates. Otherwise, only mark the phi nodes as touched, as
2314       // they are the only thing that depend on new edges. Anything using their
2315       // values will get propagated to if necessary.
2316       if (MemoryAccess *MemPhi = getMemoryAccess(To))
2317         TouchedInstructions.set(InstrToDFSNum(MemPhi));
2318 
2319       auto BI = To->begin();
2320       while (isa<PHINode>(BI)) {
2321         TouchedInstructions.set(InstrToDFSNum(&*BI));
2322         ++BI;
2323       }
2324       for_each_found(PHIOfOpsPHIs, To, [&](const PHINode *I) {
2325         TouchedInstructions.set(InstrToDFSNum(I));
2326       });
2327     }
2328   }
2329 }
2330 
2331 // Given a predicate condition (from a switch, cmp, or whatever) and a block,
2332 // see if we know some constant value for it already.
2333 Value *NewGVN::findConditionEquivalence(Value *Cond) const {
2334   auto Result = lookupOperandLeader(Cond);
2335   if (isa<Constant>(Result))
2336     return Result;
2337   return nullptr;
2338 }
2339 
2340 // Process the outgoing edges of a block for reachability.
2341 void NewGVN::processOutgoingEdges(TerminatorInst *TI, BasicBlock *B) {
2342   // Evaluate reachability of terminator instruction.
2343   BranchInst *BR;
2344   if ((BR = dyn_cast<BranchInst>(TI)) && BR->isConditional()) {
2345     Value *Cond = BR->getCondition();
2346     Value *CondEvaluated = findConditionEquivalence(Cond);
2347     if (!CondEvaluated) {
2348       if (auto *I = dyn_cast<Instruction>(Cond)) {
2349         const Expression *E = createExpression(I);
2350         if (const auto *CE = dyn_cast<ConstantExpression>(E)) {
2351           CondEvaluated = CE->getConstantValue();
2352         }
2353       } else if (isa<ConstantInt>(Cond)) {
2354         CondEvaluated = Cond;
2355       }
2356     }
2357     ConstantInt *CI;
2358     BasicBlock *TrueSucc = BR->getSuccessor(0);
2359     BasicBlock *FalseSucc = BR->getSuccessor(1);
2360     if (CondEvaluated && (CI = dyn_cast<ConstantInt>(CondEvaluated))) {
2361       if (CI->isOne()) {
2362         DEBUG(dbgs() << "Condition for Terminator " << *TI
2363                      << " evaluated to true\n");
2364         updateReachableEdge(B, TrueSucc);
2365       } else if (CI->isZero()) {
2366         DEBUG(dbgs() << "Condition for Terminator " << *TI
2367                      << " evaluated to false\n");
2368         updateReachableEdge(B, FalseSucc);
2369       }
2370     } else {
2371       updateReachableEdge(B, TrueSucc);
2372       updateReachableEdge(B, FalseSucc);
2373     }
2374   } else if (auto *SI = dyn_cast<SwitchInst>(TI)) {
2375     // For switches, propagate the case values into the case
2376     // destinations.
2377 
2378     // Remember how many outgoing edges there are to every successor.
2379     SmallDenseMap<BasicBlock *, unsigned, 16> SwitchEdges;
2380 
2381     Value *SwitchCond = SI->getCondition();
2382     Value *CondEvaluated = findConditionEquivalence(SwitchCond);
2383     // See if we were able to turn this switch statement into a constant.
2384     if (CondEvaluated && isa<ConstantInt>(CondEvaluated)) {
2385       auto *CondVal = cast<ConstantInt>(CondEvaluated);
2386       // We should be able to get case value for this.
2387       auto Case = *SI->findCaseValue(CondVal);
2388       if (Case.getCaseSuccessor() == SI->getDefaultDest()) {
2389         // We proved the value is outside of the range of the case.
2390         // We can't do anything other than mark the default dest as reachable,
2391         // and go home.
2392         updateReachableEdge(B, SI->getDefaultDest());
2393         return;
2394       }
2395       // Now get where it goes and mark it reachable.
2396       BasicBlock *TargetBlock = Case.getCaseSuccessor();
2397       updateReachableEdge(B, TargetBlock);
2398     } else {
2399       for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
2400         BasicBlock *TargetBlock = SI->getSuccessor(i);
2401         ++SwitchEdges[TargetBlock];
2402         updateReachableEdge(B, TargetBlock);
2403       }
2404     }
2405   } else {
2406     // Otherwise this is either unconditional, or a type we have no
2407     // idea about. Just mark successors as reachable.
2408     for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) {
2409       BasicBlock *TargetBlock = TI->getSuccessor(i);
2410       updateReachableEdge(B, TargetBlock);
2411     }
2412 
2413     // This also may be a memory defining terminator, in which case, set it
2414     // equivalent only to itself.
2415     //
2416     auto *MA = getMemoryAccess(TI);
2417     if (MA && !isa<MemoryUse>(MA)) {
2418       auto *CC = ensureLeaderOfMemoryClass(MA);
2419       if (setMemoryClass(MA, CC))
2420         markMemoryUsersTouched(MA);
2421     }
2422   }
2423 }
2424 
2425 void NewGVN::addPhiOfOps(PHINode *Op, BasicBlock *BB,
2426                          Instruction *ExistingValue) {
2427   InstrDFS[Op] = InstrToDFSNum(ExistingValue);
2428   AllTempInstructions.insert(Op);
2429   PHIOfOpsPHIs[BB].push_back(Op);
2430   TempToBlock[Op] = BB;
2431   if (ExistingValue)
2432     RealToTemp[ExistingValue] = Op;
2433 }
2434 
2435 static bool okayForPHIOfOps(const Instruction *I) {
2436   return isa<BinaryOperator>(I) || isa<SelectInst>(I) || isa<CmpInst>(I) ||
2437          isa<LoadInst>(I);
2438 }
2439 
2440 // When we see an instruction that is an op of phis, generate the equivalent phi
2441 // of ops form.
2442 const Expression *
2443 NewGVN::makePossiblePhiOfOps(Instruction *I,
2444                              SmallPtrSetImpl<Value *> &Visited) {
2445   if (!okayForPHIOfOps(I))
2446     return nullptr;
2447 
2448   if (!Visited.insert(I).second)
2449     return nullptr;
2450   // For now, we require the instruction be cycle free because we don't
2451   // *always* create a phi of ops for instructions that could be done as phi
2452   // of ops, we only do it if we think it is useful.  If we did do it all the
2453   // time, we could remove the cycle free check.
2454   if (!isCycleFree(I))
2455     return nullptr;
2456 
2457   unsigned IDFSNum = InstrToDFSNum(I);
2458   SmallPtrSet<const Value *, 8> ProcessedPHIs;
2459   // TODO: We don't do phi translation on memory accesses because it's
2460   // complicated. For a load, we'd need to be able to simulate a new memoryuse,
2461   // which we don't have a good way of doing ATM.
2462   auto *MemAccess = getMemoryAccess(I);
2463   // If the memory operation is defined by a memory operation this block that
2464   // isn't a MemoryPhi, transforming the pointer backwards through a scalar phi
2465   // can't help, as it would still be killed by that memory operation.
2466   if (MemAccess && !isa<MemoryPhi>(MemAccess->getDefiningAccess()) &&
2467       MemAccess->getDefiningAccess()->getBlock() == I->getParent())
2468     return nullptr;
2469 
2470   // Convert op of phis to phi of ops
2471   for (auto &Op : I->operands()) {
2472     // TODO: We can't handle expressions that must be recursively translated
2473     // IE
2474     // a = phi (b, c)
2475     // f = use a
2476     // g = f + phi of something
2477     // To properly make a phi of ops for g, we'd have to properly translate and
2478     // use the instruction for f.  We should add this by splitting out the
2479     // instruction creation we do below.
2480     if (isa<Instruction>(Op) && PHINodeUses.count(cast<Instruction>(Op)))
2481       return nullptr;
2482     if (!isa<PHINode>(Op))
2483       continue;
2484     auto *OpPHI = cast<PHINode>(Op);
2485     // No point in doing this for one-operand phis.
2486     if (OpPHI->getNumOperands() == 1)
2487       continue;
2488     if (!DebugCounter::shouldExecute(PHIOfOpsCounter))
2489       return nullptr;
2490     SmallVector<std::pair<Value *, BasicBlock *>, 4> Ops;
2491     auto *PHIBlock = getBlockForValue(OpPHI);
2492     for (auto PredBB : OpPHI->blocks()) {
2493       Value *FoundVal = nullptr;
2494       // We could just skip unreachable edges entirely but it's tricky to do
2495       // with rewriting existing phi nodes.
2496       if (ReachableEdges.count({PredBB, PHIBlock})) {
2497         // Clone the instruction, create an expression from it, and see if we
2498         // have a leader.
2499         Instruction *ValueOp = I->clone();
2500         if (MemAccess)
2501           TempToMemory.insert({ValueOp, MemAccess});
2502 
2503         for (auto &Op : ValueOp->operands()) {
2504           Op = Op->DoPHITranslation(PHIBlock, PredBB);
2505           // When this operand changes, it could change whether there is a
2506           // leader for us or not.
2507           addAdditionalUsers(Op, I);
2508         }
2509         // Make sure it's marked as a temporary instruction.
2510         AllTempInstructions.insert(ValueOp);
2511         // and make sure anything that tries to add it's DFS number is
2512         // redirected to the instruction we are making a phi of ops
2513         // for.
2514         InstrDFS.insert({ValueOp, IDFSNum});
2515         const Expression *E = performSymbolicEvaluation(ValueOp, Visited);
2516         InstrDFS.erase(ValueOp);
2517         AllTempInstructions.erase(ValueOp);
2518         ValueOp->deleteValue();
2519         if (MemAccess)
2520           TempToMemory.erase(ValueOp);
2521         if (!E)
2522           return nullptr;
2523         FoundVal = findPhiOfOpsLeader(E, PredBB);
2524         if (!FoundVal) {
2525           ExpressionToPhiOfOps[E].insert(I);
2526           return nullptr;
2527         }
2528         if (auto *SI = dyn_cast<StoreInst>(FoundVal))
2529           FoundVal = SI->getValueOperand();
2530       } else {
2531         DEBUG(dbgs() << "Skipping phi of ops operand for incoming block "
2532                      << getBlockName(PredBB)
2533                      << " because the block is unreachable\n");
2534         FoundVal = UndefValue::get(I->getType());
2535       }
2536 
2537       Ops.push_back({FoundVal, PredBB});
2538       DEBUG(dbgs() << "Found phi of ops operand " << *FoundVal << " in "
2539                    << getBlockName(PredBB) << "\n");
2540     }
2541     auto *ValuePHI = RealToTemp.lookup(I);
2542     bool NewPHI = false;
2543     if (!ValuePHI) {
2544       ValuePHI = PHINode::Create(I->getType(), OpPHI->getNumOperands());
2545       addPhiOfOps(ValuePHI, PHIBlock, I);
2546       NewPHI = true;
2547       NumGVNPHIOfOpsCreated++;
2548     }
2549     if (NewPHI) {
2550       for (auto PHIOp : Ops)
2551         ValuePHI->addIncoming(PHIOp.first, PHIOp.second);
2552     } else {
2553       unsigned int i = 0;
2554       for (auto PHIOp : Ops) {
2555         ValuePHI->setIncomingValue(i, PHIOp.first);
2556         ValuePHI->setIncomingBlock(i, PHIOp.second);
2557         ++i;
2558       }
2559     }
2560 
2561     DEBUG(dbgs() << "Created phi of ops " << *ValuePHI << " for " << *I
2562                  << "\n");
2563     return performSymbolicEvaluation(ValuePHI, Visited);
2564   }
2565   return nullptr;
2566 }
2567 
2568 // The algorithm initially places the values of the routine in the TOP
2569 // congruence class. The leader of TOP is the undetermined value `undef`.
2570 // When the algorithm has finished, values still in TOP are unreachable.
2571 void NewGVN::initializeCongruenceClasses(Function &F) {
2572   NextCongruenceNum = 0;
2573 
2574   // Note that even though we use the live on entry def as a representative
2575   // MemoryAccess, it is *not* the same as the actual live on entry def. We
2576   // have no real equivalemnt to undef for MemoryAccesses, and so we really
2577   // should be checking whether the MemoryAccess is top if we want to know if it
2578   // is equivalent to everything.  Otherwise, what this really signifies is that
2579   // the access "it reaches all the way back to the beginning of the function"
2580 
2581   // Initialize all other instructions to be in TOP class.
2582   TOPClass = createCongruenceClass(nullptr, nullptr);
2583   TOPClass->setMemoryLeader(MSSA->getLiveOnEntryDef());
2584   //  The live on entry def gets put into it's own class
2585   MemoryAccessToClass[MSSA->getLiveOnEntryDef()] =
2586       createMemoryClass(MSSA->getLiveOnEntryDef());
2587 
2588   for (auto DTN : nodes(DT)) {
2589     BasicBlock *BB = DTN->getBlock();
2590     // All MemoryAccesses are equivalent to live on entry to start. They must
2591     // be initialized to something so that initial changes are noticed. For
2592     // the maximal answer, we initialize them all to be the same as
2593     // liveOnEntry.
2594     auto *MemoryBlockDefs = MSSA->getBlockDefs(BB);
2595     if (MemoryBlockDefs)
2596       for (const auto &Def : *MemoryBlockDefs) {
2597         MemoryAccessToClass[&Def] = TOPClass;
2598         auto *MD = dyn_cast<MemoryDef>(&Def);
2599         // Insert the memory phis into the member list.
2600         if (!MD) {
2601           const MemoryPhi *MP = cast<MemoryPhi>(&Def);
2602           TOPClass->memory_insert(MP);
2603           MemoryPhiState.insert({MP, MPS_TOP});
2604         }
2605 
2606         if (MD && isa<StoreInst>(MD->getMemoryInst()))
2607           TOPClass->incStoreCount();
2608       }
2609     for (auto &I : *BB) {
2610       // TODO: Move to helper
2611       if (isa<PHINode>(&I))
2612         for (auto *U : I.users())
2613           if (auto *UInst = dyn_cast<Instruction>(U))
2614             if (InstrToDFSNum(UInst) != 0 && okayForPHIOfOps(UInst))
2615               PHINodeUses.insert(UInst);
2616       // Don't insert void terminators into the class. We don't value number
2617       // them, and they just end up sitting in TOP.
2618       if (isa<TerminatorInst>(I) && I.getType()->isVoidTy())
2619         continue;
2620       TOPClass->insert(&I);
2621       ValueToClass[&I] = TOPClass;
2622     }
2623   }
2624 
2625   // Initialize arguments to be in their own unique congruence classes
2626   for (auto &FA : F.args())
2627     createSingletonCongruenceClass(&FA);
2628 }
2629 
2630 void NewGVN::cleanupTables() {
2631   for (unsigned i = 0, e = CongruenceClasses.size(); i != e; ++i) {
2632     DEBUG(dbgs() << "Congruence class " << CongruenceClasses[i]->getID()
2633                  << " has " << CongruenceClasses[i]->size() << " members\n");
2634     // Make sure we delete the congruence class (probably worth switching to
2635     // a unique_ptr at some point.
2636     delete CongruenceClasses[i];
2637     CongruenceClasses[i] = nullptr;
2638   }
2639 
2640   // Destroy the value expressions
2641   SmallVector<Instruction *, 8> TempInst(AllTempInstructions.begin(),
2642                                          AllTempInstructions.end());
2643   AllTempInstructions.clear();
2644 
2645   // We have to drop all references for everything first, so there are no uses
2646   // left as we delete them.
2647   for (auto *I : TempInst) {
2648     I->dropAllReferences();
2649   }
2650 
2651   while (!TempInst.empty()) {
2652     auto *I = TempInst.back();
2653     TempInst.pop_back();
2654     I->deleteValue();
2655   }
2656 
2657   ValueToClass.clear();
2658   ArgRecycler.clear(ExpressionAllocator);
2659   ExpressionAllocator.Reset();
2660   CongruenceClasses.clear();
2661   ExpressionToClass.clear();
2662   ValueToExpression.clear();
2663   RealToTemp.clear();
2664   AdditionalUsers.clear();
2665   ExpressionToPhiOfOps.clear();
2666   TempToBlock.clear();
2667   TempToMemory.clear();
2668   PHIOfOpsPHIs.clear();
2669   ReachableBlocks.clear();
2670   ReachableEdges.clear();
2671 #ifndef NDEBUG
2672   ProcessedCount.clear();
2673 #endif
2674   InstrDFS.clear();
2675   InstructionsToErase.clear();
2676   DFSToInstr.clear();
2677   BlockInstRange.clear();
2678   TouchedInstructions.clear();
2679   MemoryAccessToClass.clear();
2680   PredicateToUsers.clear();
2681   MemoryToUsers.clear();
2682 }
2683 
2684 // Assign local DFS number mapping to instructions, and leave space for Value
2685 // PHI's.
2686 std::pair<unsigned, unsigned> NewGVN::assignDFSNumbers(BasicBlock *B,
2687                                                        unsigned Start) {
2688   unsigned End = Start;
2689   if (MemoryAccess *MemPhi = getMemoryAccess(B)) {
2690     InstrDFS[MemPhi] = End++;
2691     DFSToInstr.emplace_back(MemPhi);
2692   }
2693 
2694   // Then the real block goes next.
2695   for (auto &I : *B) {
2696     // There's no need to call isInstructionTriviallyDead more than once on
2697     // an instruction. Therefore, once we know that an instruction is dead
2698     // we change its DFS number so that it doesn't get value numbered.
2699     if (isInstructionTriviallyDead(&I, TLI)) {
2700       InstrDFS[&I] = 0;
2701       DEBUG(dbgs() << "Skipping trivially dead instruction " << I << "\n");
2702       markInstructionForDeletion(&I);
2703       continue;
2704     }
2705     InstrDFS[&I] = End++;
2706     DFSToInstr.emplace_back(&I);
2707   }
2708 
2709   // All of the range functions taken half-open ranges (open on the end side).
2710   // So we do not subtract one from count, because at this point it is one
2711   // greater than the last instruction.
2712   return std::make_pair(Start, End);
2713 }
2714 
2715 void NewGVN::updateProcessedCount(const Value *V) {
2716 #ifndef NDEBUG
2717   if (ProcessedCount.count(V) == 0) {
2718     ProcessedCount.insert({V, 1});
2719   } else {
2720     ++ProcessedCount[V];
2721     assert(ProcessedCount[V] < 100 &&
2722            "Seem to have processed the same Value a lot");
2723   }
2724 #endif
2725 }
2726 // Evaluate MemoryPhi nodes symbolically, just like PHI nodes
2727 void NewGVN::valueNumberMemoryPhi(MemoryPhi *MP) {
2728   // If all the arguments are the same, the MemoryPhi has the same value as the
2729   // argument.  Filter out unreachable blocks and self phis from our operands.
2730   // TODO: We could do cycle-checking on the memory phis to allow valueizing for
2731   // self-phi checking.
2732   const BasicBlock *PHIBlock = MP->getBlock();
2733   auto Filtered = make_filter_range(MP->operands(), [&](const Use &U) {
2734     return cast<MemoryAccess>(U) != MP &&
2735            !isMemoryAccessTOP(cast<MemoryAccess>(U)) &&
2736            ReachableEdges.count({MP->getIncomingBlock(U), PHIBlock});
2737   });
2738   // If all that is left is nothing, our memoryphi is undef. We keep it as
2739   // InitialClass.  Note: The only case this should happen is if we have at
2740   // least one self-argument.
2741   if (Filtered.begin() == Filtered.end()) {
2742     if (setMemoryClass(MP, TOPClass))
2743       markMemoryUsersTouched(MP);
2744     return;
2745   }
2746 
2747   // Transform the remaining operands into operand leaders.
2748   // FIXME: mapped_iterator should have a range version.
2749   auto LookupFunc = [&](const Use &U) {
2750     return lookupMemoryLeader(cast<MemoryAccess>(U));
2751   };
2752   auto MappedBegin = map_iterator(Filtered.begin(), LookupFunc);
2753   auto MappedEnd = map_iterator(Filtered.end(), LookupFunc);
2754 
2755   // and now check if all the elements are equal.
2756   // Sadly, we can't use std::equals since these are random access iterators.
2757   const auto *AllSameValue = *MappedBegin;
2758   ++MappedBegin;
2759   bool AllEqual = std::all_of(
2760       MappedBegin, MappedEnd,
2761       [&AllSameValue](const MemoryAccess *V) { return V == AllSameValue; });
2762 
2763   if (AllEqual)
2764     DEBUG(dbgs() << "Memory Phi value numbered to " << *AllSameValue << "\n");
2765   else
2766     DEBUG(dbgs() << "Memory Phi value numbered to itself\n");
2767   // If it's equal to something, it's in that class. Otherwise, it has to be in
2768   // a class where it is the leader (other things may be equivalent to it, but
2769   // it needs to start off in its own class, which means it must have been the
2770   // leader, and it can't have stopped being the leader because it was never
2771   // removed).
2772   CongruenceClass *CC =
2773       AllEqual ? getMemoryClass(AllSameValue) : ensureLeaderOfMemoryClass(MP);
2774   auto OldState = MemoryPhiState.lookup(MP);
2775   assert(OldState != MPS_Invalid && "Invalid memory phi state");
2776   auto NewState = AllEqual ? MPS_Equivalent : MPS_Unique;
2777   MemoryPhiState[MP] = NewState;
2778   if (setMemoryClass(MP, CC) || OldState != NewState)
2779     markMemoryUsersTouched(MP);
2780 }
2781 
2782 // Value number a single instruction, symbolically evaluating, performing
2783 // congruence finding, and updating mappings.
2784 void NewGVN::valueNumberInstruction(Instruction *I) {
2785   DEBUG(dbgs() << "Processing instruction " << *I << "\n");
2786   if (!I->isTerminator()) {
2787     const Expression *Symbolized = nullptr;
2788     SmallPtrSet<Value *, 2> Visited;
2789     if (DebugCounter::shouldExecute(VNCounter)) {
2790       Symbolized = performSymbolicEvaluation(I, Visited);
2791       // Make a phi of ops if necessary
2792       if (Symbolized && !isa<ConstantExpression>(Symbolized) &&
2793           !isa<VariableExpression>(Symbolized) && PHINodeUses.count(I)) {
2794         auto *PHIE = makePossiblePhiOfOps(I, Visited);
2795         if (PHIE)
2796           Symbolized = PHIE;
2797       }
2798 
2799     } else {
2800       // Mark the instruction as unused so we don't value number it again.
2801       InstrDFS[I] = 0;
2802     }
2803     // If we couldn't come up with a symbolic expression, use the unknown
2804     // expression
2805     if (Symbolized == nullptr)
2806       Symbolized = createUnknownExpression(I);
2807     performCongruenceFinding(I, Symbolized);
2808   } else {
2809     // Handle terminators that return values. All of them produce values we
2810     // don't currently understand.  We don't place non-value producing
2811     // terminators in a class.
2812     if (!I->getType()->isVoidTy()) {
2813       auto *Symbolized = createUnknownExpression(I);
2814       performCongruenceFinding(I, Symbolized);
2815     }
2816     processOutgoingEdges(dyn_cast<TerminatorInst>(I), I->getParent());
2817   }
2818 }
2819 
2820 // Check if there is a path, using single or equal argument phi nodes, from
2821 // First to Second.
2822 bool NewGVN::singleReachablePHIPath(
2823     SmallPtrSet<const MemoryAccess *, 8> &Visited, const MemoryAccess *First,
2824     const MemoryAccess *Second) const {
2825   if (First == Second)
2826     return true;
2827   if (MSSA->isLiveOnEntryDef(First))
2828     return false;
2829 
2830   // This is not perfect, but as we're just verifying here, we can live with
2831   // the loss of precision. The real solution would be that of doing strongly
2832   // connected component finding in this routine, and it's probably not worth
2833   // the complexity for the time being. So, we just keep a set of visited
2834   // MemoryAccess and return true when we hit a cycle.
2835   if (Visited.count(First))
2836     return true;
2837   Visited.insert(First);
2838 
2839   const auto *EndDef = First;
2840   for (auto *ChainDef : optimized_def_chain(First)) {
2841     if (ChainDef == Second)
2842       return true;
2843     if (MSSA->isLiveOnEntryDef(ChainDef))
2844       return false;
2845     EndDef = ChainDef;
2846   }
2847   auto *MP = cast<MemoryPhi>(EndDef);
2848   auto ReachableOperandPred = [&](const Use &U) {
2849     return ReachableEdges.count({MP->getIncomingBlock(U), MP->getBlock()});
2850   };
2851   auto FilteredPhiArgs =
2852       make_filter_range(MP->operands(), ReachableOperandPred);
2853   SmallVector<const Value *, 32> OperandList;
2854   std::copy(FilteredPhiArgs.begin(), FilteredPhiArgs.end(),
2855             std::back_inserter(OperandList));
2856   bool Okay = OperandList.size() == 1;
2857   if (!Okay)
2858     Okay =
2859         std::equal(OperandList.begin(), OperandList.end(), OperandList.begin());
2860   if (Okay)
2861     return singleReachablePHIPath(Visited, cast<MemoryAccess>(OperandList[0]),
2862                                   Second);
2863   return false;
2864 }
2865 
2866 // Verify the that the memory equivalence table makes sense relative to the
2867 // congruence classes.  Note that this checking is not perfect, and is currently
2868 // subject to very rare false negatives. It is only useful for
2869 // testing/debugging.
2870 void NewGVN::verifyMemoryCongruency() const {
2871 #ifndef NDEBUG
2872   // Verify that the memory table equivalence and memory member set match
2873   for (const auto *CC : CongruenceClasses) {
2874     if (CC == TOPClass || CC->isDead())
2875       continue;
2876     if (CC->getStoreCount() != 0) {
2877       assert((CC->getStoredValue() || !isa<StoreInst>(CC->getLeader())) &&
2878              "Any class with a store as a leader should have a "
2879              "representative stored value");
2880       assert(CC->getMemoryLeader() &&
2881              "Any congruence class with a store should have a "
2882              "representative access");
2883     }
2884 
2885     if (CC->getMemoryLeader())
2886       assert(MemoryAccessToClass.lookup(CC->getMemoryLeader()) == CC &&
2887              "Representative MemoryAccess does not appear to be reverse "
2888              "mapped properly");
2889     for (auto M : CC->memory())
2890       assert(MemoryAccessToClass.lookup(M) == CC &&
2891              "Memory member does not appear to be reverse mapped properly");
2892   }
2893 
2894   // Anything equivalent in the MemoryAccess table should be in the same
2895   // congruence class.
2896 
2897   // Filter out the unreachable and trivially dead entries, because they may
2898   // never have been updated if the instructions were not processed.
2899   auto ReachableAccessPred =
2900       [&](const std::pair<const MemoryAccess *, CongruenceClass *> Pair) {
2901         bool Result = ReachableBlocks.count(Pair.first->getBlock());
2902         if (!Result || MSSA->isLiveOnEntryDef(Pair.first) ||
2903             MemoryToDFSNum(Pair.first) == 0)
2904           return false;
2905         if (auto *MemDef = dyn_cast<MemoryDef>(Pair.first))
2906           return !isInstructionTriviallyDead(MemDef->getMemoryInst());
2907 
2908         // We could have phi nodes which operands are all trivially dead,
2909         // so we don't process them.
2910         if (auto *MemPHI = dyn_cast<MemoryPhi>(Pair.first)) {
2911           for (auto &U : MemPHI->incoming_values()) {
2912             if (Instruction *I = dyn_cast<Instruction>(U.get())) {
2913               if (!isInstructionTriviallyDead(I))
2914                 return true;
2915             }
2916           }
2917           return false;
2918         }
2919 
2920         return true;
2921       };
2922 
2923   auto Filtered = make_filter_range(MemoryAccessToClass, ReachableAccessPred);
2924   for (auto KV : Filtered) {
2925     if (auto *FirstMUD = dyn_cast<MemoryUseOrDef>(KV.first)) {
2926       auto *SecondMUD = dyn_cast<MemoryUseOrDef>(KV.second->getMemoryLeader());
2927       if (FirstMUD && SecondMUD) {
2928         SmallPtrSet<const MemoryAccess *, 8> VisitedMAS;
2929         assert((singleReachablePHIPath(VisitedMAS, FirstMUD, SecondMUD) ||
2930                 ValueToClass.lookup(FirstMUD->getMemoryInst()) ==
2931                     ValueToClass.lookup(SecondMUD->getMemoryInst())) &&
2932                "The instructions for these memory operations should have "
2933                "been in the same congruence class or reachable through"
2934                "a single argument phi");
2935       }
2936     } else if (auto *FirstMP = dyn_cast<MemoryPhi>(KV.first)) {
2937       // We can only sanely verify that MemoryDefs in the operand list all have
2938       // the same class.
2939       auto ReachableOperandPred = [&](const Use &U) {
2940         return ReachableEdges.count(
2941                    {FirstMP->getIncomingBlock(U), FirstMP->getBlock()}) &&
2942                isa<MemoryDef>(U);
2943 
2944       };
2945       // All arguments should in the same class, ignoring unreachable arguments
2946       auto FilteredPhiArgs =
2947           make_filter_range(FirstMP->operands(), ReachableOperandPred);
2948       SmallVector<const CongruenceClass *, 16> PhiOpClasses;
2949       std::transform(FilteredPhiArgs.begin(), FilteredPhiArgs.end(),
2950                      std::back_inserter(PhiOpClasses), [&](const Use &U) {
2951                        const MemoryDef *MD = cast<MemoryDef>(U);
2952                        return ValueToClass.lookup(MD->getMemoryInst());
2953                      });
2954       assert(std::equal(PhiOpClasses.begin(), PhiOpClasses.end(),
2955                         PhiOpClasses.begin()) &&
2956              "All MemoryPhi arguments should be in the same class");
2957     }
2958   }
2959 #endif
2960 }
2961 
2962 // Verify that the sparse propagation we did actually found the maximal fixpoint
2963 // We do this by storing the value to class mapping, touching all instructions,
2964 // and redoing the iteration to see if anything changed.
2965 void NewGVN::verifyIterationSettled(Function &F) {
2966 #ifndef NDEBUG
2967   DEBUG(dbgs() << "Beginning iteration verification\n");
2968   if (DebugCounter::isCounterSet(VNCounter))
2969     DebugCounter::setCounterValue(VNCounter, StartingVNCounter);
2970 
2971   // Note that we have to store the actual classes, as we may change existing
2972   // classes during iteration.  This is because our memory iteration propagation
2973   // is not perfect, and so may waste a little work.  But it should generate
2974   // exactly the same congruence classes we have now, with different IDs.
2975   std::map<const Value *, CongruenceClass> BeforeIteration;
2976 
2977   for (auto &KV : ValueToClass) {
2978     if (auto *I = dyn_cast<Instruction>(KV.first))
2979       // Skip unused/dead instructions.
2980       if (InstrToDFSNum(I) == 0)
2981         continue;
2982     BeforeIteration.insert({KV.first, *KV.second});
2983   }
2984 
2985   TouchedInstructions.set();
2986   TouchedInstructions.reset(0);
2987   iterateTouchedInstructions();
2988   DenseSet<std::pair<const CongruenceClass *, const CongruenceClass *>>
2989       EqualClasses;
2990   for (const auto &KV : ValueToClass) {
2991     if (auto *I = dyn_cast<Instruction>(KV.first))
2992       // Skip unused/dead instructions.
2993       if (InstrToDFSNum(I) == 0)
2994         continue;
2995     // We could sink these uses, but i think this adds a bit of clarity here as
2996     // to what we are comparing.
2997     auto *BeforeCC = &BeforeIteration.find(KV.first)->second;
2998     auto *AfterCC = KV.second;
2999     // Note that the classes can't change at this point, so we memoize the set
3000     // that are equal.
3001     if (!EqualClasses.count({BeforeCC, AfterCC})) {
3002       assert(BeforeCC->isEquivalentTo(AfterCC) &&
3003              "Value number changed after main loop completed!");
3004       EqualClasses.insert({BeforeCC, AfterCC});
3005     }
3006   }
3007 #endif
3008 }
3009 
3010 // Verify that for each store expression in the expression to class mapping,
3011 // only the latest appears, and multiple ones do not appear.
3012 // Because loads do not use the stored value when doing equality with stores,
3013 // if we don't erase the old store expressions from the table, a load can find
3014 // a no-longer valid StoreExpression.
3015 void NewGVN::verifyStoreExpressions() const {
3016 #ifndef NDEBUG
3017   DenseSet<std::pair<const Value *, const Value *>> StoreExpressionSet;
3018   for (const auto &KV : ExpressionToClass) {
3019     if (auto *SE = dyn_cast<StoreExpression>(KV.first)) {
3020       // Make sure a version that will conflict with loads is not already there
3021       auto Res =
3022           StoreExpressionSet.insert({SE->getOperand(0), SE->getMemoryLeader()});
3023       assert(Res.second &&
3024              "Stored expression conflict exists in expression table");
3025       auto *ValueExpr = ValueToExpression.lookup(SE->getStoreInst());
3026       assert(ValueExpr && ValueExpr->equals(*SE) &&
3027              "StoreExpression in ExpressionToClass is not latest "
3028              "StoreExpression for value");
3029     }
3030   }
3031 #endif
3032 }
3033 
3034 // This is the main value numbering loop, it iterates over the initial touched
3035 // instruction set, propagating value numbers, marking things touched, etc,
3036 // until the set of touched instructions is completely empty.
3037 void NewGVN::iterateTouchedInstructions() {
3038   unsigned int Iterations = 0;
3039   // Figure out where touchedinstructions starts
3040   int FirstInstr = TouchedInstructions.find_first();
3041   // Nothing set, nothing to iterate, just return.
3042   if (FirstInstr == -1)
3043     return;
3044   const BasicBlock *LastBlock = getBlockForValue(InstrFromDFSNum(FirstInstr));
3045   while (TouchedInstructions.any()) {
3046     ++Iterations;
3047     // Walk through all the instructions in all the blocks in RPO.
3048     // TODO: As we hit a new block, we should push and pop equalities into a
3049     // table lookupOperandLeader can use, to catch things PredicateInfo
3050     // might miss, like edge-only equivalences.
3051     for (unsigned InstrNum : TouchedInstructions.set_bits()) {
3052 
3053       // This instruction was found to be dead. We don't bother looking
3054       // at it again.
3055       if (InstrNum == 0) {
3056         TouchedInstructions.reset(InstrNum);
3057         continue;
3058       }
3059 
3060       Value *V = InstrFromDFSNum(InstrNum);
3061       const BasicBlock *CurrBlock = getBlockForValue(V);
3062 
3063       // If we hit a new block, do reachability processing.
3064       if (CurrBlock != LastBlock) {
3065         LastBlock = CurrBlock;
3066         bool BlockReachable = ReachableBlocks.count(CurrBlock);
3067         const auto &CurrInstRange = BlockInstRange.lookup(CurrBlock);
3068 
3069         // If it's not reachable, erase any touched instructions and move on.
3070         if (!BlockReachable) {
3071           TouchedInstructions.reset(CurrInstRange.first, CurrInstRange.second);
3072           DEBUG(dbgs() << "Skipping instructions in block "
3073                        << getBlockName(CurrBlock)
3074                        << " because it is unreachable\n");
3075           continue;
3076         }
3077         updateProcessedCount(CurrBlock);
3078       }
3079       // Reset after processing (because we may mark ourselves as touched when
3080       // we propagate equalities).
3081       TouchedInstructions.reset(InstrNum);
3082 
3083       if (auto *MP = dyn_cast<MemoryPhi>(V)) {
3084         DEBUG(dbgs() << "Processing MemoryPhi " << *MP << "\n");
3085         valueNumberMemoryPhi(MP);
3086       } else if (auto *I = dyn_cast<Instruction>(V)) {
3087         valueNumberInstruction(I);
3088       } else {
3089         llvm_unreachable("Should have been a MemoryPhi or Instruction");
3090       }
3091       updateProcessedCount(V);
3092     }
3093   }
3094   NumGVNMaxIterations = std::max(NumGVNMaxIterations.getValue(), Iterations);
3095 }
3096 
3097 // This is the main transformation entry point.
3098 bool NewGVN::runGVN() {
3099   if (DebugCounter::isCounterSet(VNCounter))
3100     StartingVNCounter = DebugCounter::getCounterValue(VNCounter);
3101   bool Changed = false;
3102   NumFuncArgs = F.arg_size();
3103   MSSAWalker = MSSA->getWalker();
3104   SingletonDeadExpression = new (ExpressionAllocator) DeadExpression();
3105 
3106   // Count number of instructions for sizing of hash tables, and come
3107   // up with a global dfs numbering for instructions.
3108   unsigned ICount = 1;
3109   // Add an empty instruction to account for the fact that we start at 1
3110   DFSToInstr.emplace_back(nullptr);
3111   // Note: We want ideal RPO traversal of the blocks, which is not quite the
3112   // same as dominator tree order, particularly with regard whether backedges
3113   // get visited first or second, given a block with multiple successors.
3114   // If we visit in the wrong order, we will end up performing N times as many
3115   // iterations.
3116   // The dominator tree does guarantee that, for a given dom tree node, it's
3117   // parent must occur before it in the RPO ordering. Thus, we only need to sort
3118   // the siblings.
3119   ReversePostOrderTraversal<Function *> RPOT(&F);
3120   unsigned Counter = 0;
3121   for (auto &B : RPOT) {
3122     auto *Node = DT->getNode(B);
3123     assert(Node && "RPO and Dominator tree should have same reachability");
3124     RPOOrdering[Node] = ++Counter;
3125   }
3126   // Sort dominator tree children arrays into RPO.
3127   for (auto &B : RPOT) {
3128     auto *Node = DT->getNode(B);
3129     if (Node->getChildren().size() > 1)
3130       std::sort(Node->begin(), Node->end(),
3131                 [&](const DomTreeNode *A, const DomTreeNode *B) {
3132                   return RPOOrdering[A] < RPOOrdering[B];
3133                 });
3134   }
3135 
3136   // Now a standard depth first ordering of the domtree is equivalent to RPO.
3137   for (auto DTN : depth_first(DT->getRootNode())) {
3138     BasicBlock *B = DTN->getBlock();
3139     const auto &BlockRange = assignDFSNumbers(B, ICount);
3140     BlockInstRange.insert({B, BlockRange});
3141     ICount += BlockRange.second - BlockRange.first;
3142   }
3143   initializeCongruenceClasses(F);
3144 
3145   TouchedInstructions.resize(ICount);
3146   // Ensure we don't end up resizing the expressionToClass map, as
3147   // that can be quite expensive. At most, we have one expression per
3148   // instruction.
3149   ExpressionToClass.reserve(ICount);
3150 
3151   // Initialize the touched instructions to include the entry block.
3152   const auto &InstRange = BlockInstRange.lookup(&F.getEntryBlock());
3153   TouchedInstructions.set(InstRange.first, InstRange.second);
3154   DEBUG(dbgs() << "Block " << getBlockName(&F.getEntryBlock())
3155                << " marked reachable\n");
3156   ReachableBlocks.insert(&F.getEntryBlock());
3157 
3158   iterateTouchedInstructions();
3159   verifyMemoryCongruency();
3160   verifyIterationSettled(F);
3161   verifyStoreExpressions();
3162 
3163   Changed |= eliminateInstructions(F);
3164 
3165   // Delete all instructions marked for deletion.
3166   for (Instruction *ToErase : InstructionsToErase) {
3167     if (!ToErase->use_empty())
3168       ToErase->replaceAllUsesWith(UndefValue::get(ToErase->getType()));
3169 
3170     if (ToErase->getParent())
3171       ToErase->eraseFromParent();
3172   }
3173 
3174   // Delete all unreachable blocks.
3175   auto UnreachableBlockPred = [&](const BasicBlock &BB) {
3176     return !ReachableBlocks.count(&BB);
3177   };
3178 
3179   for (auto &BB : make_filter_range(F, UnreachableBlockPred)) {
3180     DEBUG(dbgs() << "We believe block " << getBlockName(&BB)
3181                  << " is unreachable\n");
3182     deleteInstructionsInBlock(&BB);
3183     Changed = true;
3184   }
3185 
3186   cleanupTables();
3187   return Changed;
3188 }
3189 
3190 struct NewGVN::ValueDFS {
3191   int DFSIn = 0;
3192   int DFSOut = 0;
3193   int LocalNum = 0;
3194   // Only one of Def and U will be set.
3195   // The bool in the Def tells us whether the Def is the stored value of a
3196   // store.
3197   PointerIntPair<Value *, 1, bool> Def;
3198   Use *U = nullptr;
3199   bool operator<(const ValueDFS &Other) const {
3200     // It's not enough that any given field be less than - we have sets
3201     // of fields that need to be evaluated together to give a proper ordering.
3202     // For example, if you have;
3203     // DFS (1, 3)
3204     // Val 0
3205     // DFS (1, 2)
3206     // Val 50
3207     // We want the second to be less than the first, but if we just go field
3208     // by field, we will get to Val 0 < Val 50 and say the first is less than
3209     // the second. We only want it to be less than if the DFS orders are equal.
3210     //
3211     // Each LLVM instruction only produces one value, and thus the lowest-level
3212     // differentiator that really matters for the stack (and what we use as as a
3213     // replacement) is the local dfs number.
3214     // Everything else in the structure is instruction level, and only affects
3215     // the order in which we will replace operands of a given instruction.
3216     //
3217     // For a given instruction (IE things with equal dfsin, dfsout, localnum),
3218     // the order of replacement of uses does not matter.
3219     // IE given,
3220     //  a = 5
3221     //  b = a + a
3222     // When you hit b, you will have two valuedfs with the same dfsin, out, and
3223     // localnum.
3224     // The .val will be the same as well.
3225     // The .u's will be different.
3226     // You will replace both, and it does not matter what order you replace them
3227     // in (IE whether you replace operand 2, then operand 1, or operand 1, then
3228     // operand 2).
3229     // Similarly for the case of same dfsin, dfsout, localnum, but different
3230     // .val's
3231     //  a = 5
3232     //  b  = 6
3233     //  c = a + b
3234     // in c, we will a valuedfs for a, and one for b,with everything the same
3235     // but .val  and .u.
3236     // It does not matter what order we replace these operands in.
3237     // You will always end up with the same IR, and this is guaranteed.
3238     return std::tie(DFSIn, DFSOut, LocalNum, Def, U) <
3239            std::tie(Other.DFSIn, Other.DFSOut, Other.LocalNum, Other.Def,
3240                     Other.U);
3241   }
3242 };
3243 
3244 // This function converts the set of members for a congruence class from values,
3245 // to sets of defs and uses with associated DFS info.  The total number of
3246 // reachable uses for each value is stored in UseCount, and instructions that
3247 // seem
3248 // dead (have no non-dead uses) are stored in ProbablyDead.
3249 void NewGVN::convertClassToDFSOrdered(
3250     const CongruenceClass &Dense, SmallVectorImpl<ValueDFS> &DFSOrderedSet,
3251     DenseMap<const Value *, unsigned int> &UseCounts,
3252     SmallPtrSetImpl<Instruction *> &ProbablyDead) const {
3253   for (auto D : Dense) {
3254     // First add the value.
3255     BasicBlock *BB = getBlockForValue(D);
3256     // Constants are handled prior to ever calling this function, so
3257     // we should only be left with instructions as members.
3258     assert(BB && "Should have figured out a basic block for value");
3259     ValueDFS VDDef;
3260     DomTreeNode *DomNode = DT->getNode(BB);
3261     VDDef.DFSIn = DomNode->getDFSNumIn();
3262     VDDef.DFSOut = DomNode->getDFSNumOut();
3263     // If it's a store, use the leader of the value operand, if it's always
3264     // available, or the value operand.  TODO: We could do dominance checks to
3265     // find a dominating leader, but not worth it ATM.
3266     if (auto *SI = dyn_cast<StoreInst>(D)) {
3267       auto Leader = lookupOperandLeader(SI->getValueOperand());
3268       if (alwaysAvailable(Leader)) {
3269         VDDef.Def.setPointer(Leader);
3270       } else {
3271         VDDef.Def.setPointer(SI->getValueOperand());
3272         VDDef.Def.setInt(true);
3273       }
3274     } else {
3275       VDDef.Def.setPointer(D);
3276     }
3277     assert(isa<Instruction>(D) &&
3278            "The dense set member should always be an instruction");
3279     Instruction *Def = cast<Instruction>(D);
3280     VDDef.LocalNum = InstrToDFSNum(D);
3281     DFSOrderedSet.push_back(VDDef);
3282     // If there is a phi node equivalent, add it
3283     if (auto *PN = RealToTemp.lookup(Def)) {
3284       auto *PHIE =
3285           dyn_cast_or_null<PHIExpression>(ValueToExpression.lookup(Def));
3286       if (PHIE) {
3287         VDDef.Def.setInt(false);
3288         VDDef.Def.setPointer(PN);
3289         VDDef.LocalNum = 0;
3290         DFSOrderedSet.push_back(VDDef);
3291       }
3292     }
3293 
3294     unsigned int UseCount = 0;
3295     // Now add the uses.
3296     for (auto &U : Def->uses()) {
3297       if (auto *I = dyn_cast<Instruction>(U.getUser())) {
3298         // Don't try to replace into dead uses
3299         if (InstructionsToErase.count(I))
3300           continue;
3301         ValueDFS VDUse;
3302         // Put the phi node uses in the incoming block.
3303         BasicBlock *IBlock;
3304         if (auto *P = dyn_cast<PHINode>(I)) {
3305           IBlock = P->getIncomingBlock(U);
3306           // Make phi node users appear last in the incoming block
3307           // they are from.
3308           VDUse.LocalNum = InstrDFS.size() + 1;
3309         } else {
3310           IBlock = getBlockForValue(I);
3311           VDUse.LocalNum = InstrToDFSNum(I);
3312         }
3313 
3314         // Skip uses in unreachable blocks, as we're going
3315         // to delete them.
3316         if (ReachableBlocks.count(IBlock) == 0)
3317           continue;
3318 
3319         DomTreeNode *DomNode = DT->getNode(IBlock);
3320         VDUse.DFSIn = DomNode->getDFSNumIn();
3321         VDUse.DFSOut = DomNode->getDFSNumOut();
3322         VDUse.U = &U;
3323         ++UseCount;
3324         DFSOrderedSet.emplace_back(VDUse);
3325       }
3326     }
3327 
3328     // If there are no uses, it's probably dead (but it may have side-effects,
3329     // so not definitely dead. Otherwise, store the number of uses so we can
3330     // track if it becomes dead later).
3331     if (UseCount == 0)
3332       ProbablyDead.insert(Def);
3333     else
3334       UseCounts[Def] = UseCount;
3335   }
3336 }
3337 
3338 // This function converts the set of members for a congruence class from values,
3339 // to the set of defs for loads and stores, with associated DFS info.
3340 void NewGVN::convertClassToLoadsAndStores(
3341     const CongruenceClass &Dense,
3342     SmallVectorImpl<ValueDFS> &LoadsAndStores) const {
3343   for (auto D : Dense) {
3344     if (!isa<LoadInst>(D) && !isa<StoreInst>(D))
3345       continue;
3346 
3347     BasicBlock *BB = getBlockForValue(D);
3348     ValueDFS VD;
3349     DomTreeNode *DomNode = DT->getNode(BB);
3350     VD.DFSIn = DomNode->getDFSNumIn();
3351     VD.DFSOut = DomNode->getDFSNumOut();
3352     VD.Def.setPointer(D);
3353 
3354     // If it's an instruction, use the real local dfs number.
3355     if (auto *I = dyn_cast<Instruction>(D))
3356       VD.LocalNum = InstrToDFSNum(I);
3357     else
3358       llvm_unreachable("Should have been an instruction");
3359 
3360     LoadsAndStores.emplace_back(VD);
3361   }
3362 }
3363 
3364 static void patchReplacementInstruction(Instruction *I, Value *Repl) {
3365   auto *ReplInst = dyn_cast<Instruction>(Repl);
3366   if (!ReplInst)
3367     return;
3368 
3369   // Patch the replacement so that it is not more restrictive than the value
3370   // being replaced.
3371   // Note that if 'I' is a load being replaced by some operation,
3372   // for example, by an arithmetic operation, then andIRFlags()
3373   // would just erase all math flags from the original arithmetic
3374   // operation, which is clearly not wanted and not needed.
3375   if (!isa<LoadInst>(I))
3376     ReplInst->andIRFlags(I);
3377 
3378   // FIXME: If both the original and replacement value are part of the
3379   // same control-flow region (meaning that the execution of one
3380   // guarantees the execution of the other), then we can combine the
3381   // noalias scopes here and do better than the general conservative
3382   // answer used in combineMetadata().
3383 
3384   // In general, GVN unifies expressions over different control-flow
3385   // regions, and so we need a conservative combination of the noalias
3386   // scopes.
3387   static const unsigned KnownIDs[] = {
3388       LLVMContext::MD_tbaa,           LLVMContext::MD_alias_scope,
3389       LLVMContext::MD_noalias,        LLVMContext::MD_range,
3390       LLVMContext::MD_fpmath,         LLVMContext::MD_invariant_load,
3391       LLVMContext::MD_invariant_group};
3392   combineMetadata(ReplInst, I, KnownIDs);
3393 }
3394 
3395 static void patchAndReplaceAllUsesWith(Instruction *I, Value *Repl) {
3396   patchReplacementInstruction(I, Repl);
3397   I->replaceAllUsesWith(Repl);
3398 }
3399 
3400 void NewGVN::deleteInstructionsInBlock(BasicBlock *BB) {
3401   DEBUG(dbgs() << "  BasicBlock Dead:" << *BB);
3402   ++NumGVNBlocksDeleted;
3403 
3404   // Delete the instructions backwards, as it has a reduced likelihood of having
3405   // to update as many def-use and use-def chains. Start after the terminator.
3406   auto StartPoint = BB->rbegin();
3407   ++StartPoint;
3408   // Note that we explicitly recalculate BB->rend() on each iteration,
3409   // as it may change when we remove the first instruction.
3410   for (BasicBlock::reverse_iterator I(StartPoint); I != BB->rend();) {
3411     Instruction &Inst = *I++;
3412     if (!Inst.use_empty())
3413       Inst.replaceAllUsesWith(UndefValue::get(Inst.getType()));
3414     if (isa<LandingPadInst>(Inst))
3415       continue;
3416 
3417     Inst.eraseFromParent();
3418     ++NumGVNInstrDeleted;
3419   }
3420   // Now insert something that simplifycfg will turn into an unreachable.
3421   Type *Int8Ty = Type::getInt8Ty(BB->getContext());
3422   new StoreInst(UndefValue::get(Int8Ty),
3423                 Constant::getNullValue(Int8Ty->getPointerTo()),
3424                 BB->getTerminator());
3425 }
3426 
3427 void NewGVN::markInstructionForDeletion(Instruction *I) {
3428   DEBUG(dbgs() << "Marking " << *I << " for deletion\n");
3429   InstructionsToErase.insert(I);
3430 }
3431 
3432 void NewGVN::replaceInstruction(Instruction *I, Value *V) {
3433 
3434   DEBUG(dbgs() << "Replacing " << *I << " with " << *V << "\n");
3435   patchAndReplaceAllUsesWith(I, V);
3436   // We save the actual erasing to avoid invalidating memory
3437   // dependencies until we are done with everything.
3438   markInstructionForDeletion(I);
3439 }
3440 
3441 namespace {
3442 
3443 // This is a stack that contains both the value and dfs info of where
3444 // that value is valid.
3445 class ValueDFSStack {
3446 public:
3447   Value *back() const { return ValueStack.back(); }
3448   std::pair<int, int> dfs_back() const { return DFSStack.back(); }
3449 
3450   void push_back(Value *V, int DFSIn, int DFSOut) {
3451     ValueStack.emplace_back(V);
3452     DFSStack.emplace_back(DFSIn, DFSOut);
3453   }
3454   bool empty() const { return DFSStack.empty(); }
3455   bool isInScope(int DFSIn, int DFSOut) const {
3456     if (empty())
3457       return false;
3458     return DFSIn >= DFSStack.back().first && DFSOut <= DFSStack.back().second;
3459   }
3460 
3461   void popUntilDFSScope(int DFSIn, int DFSOut) {
3462 
3463     // These two should always be in sync at this point.
3464     assert(ValueStack.size() == DFSStack.size() &&
3465            "Mismatch between ValueStack and DFSStack");
3466     while (
3467         !DFSStack.empty() &&
3468         !(DFSIn >= DFSStack.back().first && DFSOut <= DFSStack.back().second)) {
3469       DFSStack.pop_back();
3470       ValueStack.pop_back();
3471     }
3472   }
3473 
3474 private:
3475   SmallVector<Value *, 8> ValueStack;
3476   SmallVector<std::pair<int, int>, 8> DFSStack;
3477 };
3478 }
3479 
3480 // Given a value and a basic block we are trying to see if it is available in,
3481 // see if the value has a leader available in that block.
3482 Value *NewGVN::findPhiOfOpsLeader(const Expression *E,
3483                                   const BasicBlock *BB) const {
3484   // It would already be constant if we could make it constant
3485   if (auto *CE = dyn_cast<ConstantExpression>(E))
3486     return CE->getConstantValue();
3487   if (auto *VE = dyn_cast<VariableExpression>(E))
3488     return VE->getVariableValue();
3489 
3490   auto *CC = ExpressionToClass.lookup(E);
3491   if (!CC)
3492     return nullptr;
3493   if (alwaysAvailable(CC->getLeader()))
3494     return CC->getLeader();
3495 
3496   for (auto Member : *CC) {
3497     auto *MemberInst = dyn_cast<Instruction>(Member);
3498     // Anything that isn't an instruction is always available.
3499     if (!MemberInst)
3500       return Member;
3501     // If we are looking for something in the same block as the member, it must
3502     // be a leader because this function is looking for operands for a phi node.
3503     if (MemberInst->getParent() == BB ||
3504         DT->dominates(MemberInst->getParent(), BB)) {
3505       return Member;
3506     }
3507   }
3508   return nullptr;
3509 }
3510 
3511 bool NewGVN::eliminateInstructions(Function &F) {
3512   // This is a non-standard eliminator. The normal way to eliminate is
3513   // to walk the dominator tree in order, keeping track of available
3514   // values, and eliminating them.  However, this is mildly
3515   // pointless. It requires doing lookups on every instruction,
3516   // regardless of whether we will ever eliminate it.  For
3517   // instructions part of most singleton congruence classes, we know we
3518   // will never eliminate them.
3519 
3520   // Instead, this eliminator looks at the congruence classes directly, sorts
3521   // them into a DFS ordering of the dominator tree, and then we just
3522   // perform elimination straight on the sets by walking the congruence
3523   // class member uses in order, and eliminate the ones dominated by the
3524   // last member.   This is worst case O(E log E) where E = number of
3525   // instructions in a single congruence class.  In theory, this is all
3526   // instructions.   In practice, it is much faster, as most instructions are
3527   // either in singleton congruence classes or can't possibly be eliminated
3528   // anyway (if there are no overlapping DFS ranges in class).
3529   // When we find something not dominated, it becomes the new leader
3530   // for elimination purposes.
3531   // TODO: If we wanted to be faster, We could remove any members with no
3532   // overlapping ranges while sorting, as we will never eliminate anything
3533   // with those members, as they don't dominate anything else in our set.
3534 
3535   bool AnythingReplaced = false;
3536 
3537   // Since we are going to walk the domtree anyway, and we can't guarantee the
3538   // DFS numbers are updated, we compute some ourselves.
3539   DT->updateDFSNumbers();
3540 
3541   // Go through all of our phi nodes, and kill the arguments associated with
3542   // unreachable edges.
3543   auto ReplaceUnreachablePHIArgs = [&](PHINode &PHI, BasicBlock *BB) {
3544     for (auto &Operand : PHI.incoming_values())
3545       if (!ReachableEdges.count({PHI.getIncomingBlock(Operand), BB})) {
3546         DEBUG(dbgs() << "Replacing incoming value of " << PHI << " for block "
3547                      << getBlockName(PHI.getIncomingBlock(Operand))
3548                      << " with undef due to it being unreachable\n");
3549         Operand.set(UndefValue::get(PHI.getType()));
3550       }
3551   };
3552   SmallPtrSet<BasicBlock *, 8> BlocksWithPhis;
3553   for (auto &B : F)
3554     if ((!B.empty() && isa<PHINode>(*B.begin())) ||
3555         (PHIOfOpsPHIs.find(&B) != PHIOfOpsPHIs.end()))
3556       BlocksWithPhis.insert(&B);
3557   DenseMap<const BasicBlock *, unsigned> ReachablePredCount;
3558   for (auto KV : ReachableEdges)
3559     ReachablePredCount[KV.getEnd()]++;
3560   for (auto *BB : BlocksWithPhis)
3561     // TODO: It would be faster to use getNumIncomingBlocks() on a phi node in
3562     // the block and subtract the pred count, but it's more complicated.
3563     if (ReachablePredCount.lookup(BB) !=
3564         unsigned(std::distance(pred_begin(BB), pred_end(BB)))) {
3565       for (auto II = BB->begin(); isa<PHINode>(II); ++II) {
3566         auto &PHI = cast<PHINode>(*II);
3567         ReplaceUnreachablePHIArgs(PHI, BB);
3568       }
3569       for_each_found(PHIOfOpsPHIs, BB, [&](PHINode *PHI) {
3570         ReplaceUnreachablePHIArgs(*PHI, BB);
3571       });
3572     }
3573 
3574   // Map to store the use counts
3575   DenseMap<const Value *, unsigned int> UseCounts;
3576   for (auto *CC : reverse(CongruenceClasses)) {
3577     DEBUG(dbgs() << "Eliminating in congruence class " << CC->getID() << "\n");
3578     // Track the equivalent store info so we can decide whether to try
3579     // dead store elimination.
3580     SmallVector<ValueDFS, 8> PossibleDeadStores;
3581     SmallPtrSet<Instruction *, 8> ProbablyDead;
3582     if (CC->isDead() || CC->empty())
3583       continue;
3584     // Everything still in the TOP class is unreachable or dead.
3585     if (CC == TOPClass) {
3586       for (auto M : *CC) {
3587         auto *VTE = ValueToExpression.lookup(M);
3588         if (VTE && isa<DeadExpression>(VTE))
3589           markInstructionForDeletion(cast<Instruction>(M));
3590         assert((!ReachableBlocks.count(cast<Instruction>(M)->getParent()) ||
3591                 InstructionsToErase.count(cast<Instruction>(M))) &&
3592                "Everything in TOP should be unreachable or dead at this "
3593                "point");
3594       }
3595       continue;
3596     }
3597 
3598     assert(CC->getLeader() && "We should have had a leader");
3599     // If this is a leader that is always available, and it's a
3600     // constant or has no equivalences, just replace everything with
3601     // it. We then update the congruence class with whatever members
3602     // are left.
3603     Value *Leader =
3604         CC->getStoredValue() ? CC->getStoredValue() : CC->getLeader();
3605     if (alwaysAvailable(Leader)) {
3606       CongruenceClass::MemberSet MembersLeft;
3607       for (auto M : *CC) {
3608         Value *Member = M;
3609         // Void things have no uses we can replace.
3610         if (Member == Leader || !isa<Instruction>(Member) ||
3611             Member->getType()->isVoidTy()) {
3612           MembersLeft.insert(Member);
3613           continue;
3614         }
3615         DEBUG(dbgs() << "Found replacement " << *(Leader) << " for " << *Member
3616                      << "\n");
3617         auto *I = cast<Instruction>(Member);
3618         assert(Leader != I && "About to accidentally remove our leader");
3619         replaceInstruction(I, Leader);
3620         AnythingReplaced = true;
3621       }
3622       CC->swap(MembersLeft);
3623     } else {
3624       // If this is a singleton, we can skip it.
3625       if (CC->size() != 1 || RealToTemp.lookup(Leader)) {
3626         // This is a stack because equality replacement/etc may place
3627         // constants in the middle of the member list, and we want to use
3628         // those constant values in preference to the current leader, over
3629         // the scope of those constants.
3630         ValueDFSStack EliminationStack;
3631 
3632         // Convert the members to DFS ordered sets and then merge them.
3633         SmallVector<ValueDFS, 8> DFSOrderedSet;
3634         convertClassToDFSOrdered(*CC, DFSOrderedSet, UseCounts, ProbablyDead);
3635 
3636         // Sort the whole thing.
3637         std::sort(DFSOrderedSet.begin(), DFSOrderedSet.end());
3638         for (auto &VD : DFSOrderedSet) {
3639           int MemberDFSIn = VD.DFSIn;
3640           int MemberDFSOut = VD.DFSOut;
3641           Value *Def = VD.Def.getPointer();
3642           bool FromStore = VD.Def.getInt();
3643           Use *U = VD.U;
3644           // We ignore void things because we can't get a value from them.
3645           if (Def && Def->getType()->isVoidTy())
3646             continue;
3647           auto *DefInst = dyn_cast_or_null<Instruction>(Def);
3648           if (DefInst && AllTempInstructions.count(DefInst)) {
3649             auto *PN = cast<PHINode>(DefInst);
3650 
3651             // If this is a value phi and that's the expression we used, insert
3652             // it into the program
3653             // remove from temp instruction list.
3654             AllTempInstructions.erase(PN);
3655             auto *DefBlock = getBlockForValue(Def);
3656             DEBUG(dbgs() << "Inserting fully real phi of ops" << *Def
3657                          << " into block "
3658                          << getBlockName(getBlockForValue(Def)) << "\n");
3659             PN->insertBefore(&DefBlock->front());
3660             Def = PN;
3661             NumGVNPHIOfOpsEliminations++;
3662           }
3663 
3664           if (EliminationStack.empty()) {
3665             DEBUG(dbgs() << "Elimination Stack is empty\n");
3666           } else {
3667             DEBUG(dbgs() << "Elimination Stack Top DFS numbers are ("
3668                          << EliminationStack.dfs_back().first << ","
3669                          << EliminationStack.dfs_back().second << ")\n");
3670           }
3671 
3672           DEBUG(dbgs() << "Current DFS numbers are (" << MemberDFSIn << ","
3673                        << MemberDFSOut << ")\n");
3674           // First, we see if we are out of scope or empty.  If so,
3675           // and there equivalences, we try to replace the top of
3676           // stack with equivalences (if it's on the stack, it must
3677           // not have been eliminated yet).
3678           // Then we synchronize to our current scope, by
3679           // popping until we are back within a DFS scope that
3680           // dominates the current member.
3681           // Then, what happens depends on a few factors
3682           // If the stack is now empty, we need to push
3683           // If we have a constant or a local equivalence we want to
3684           // start using, we also push.
3685           // Otherwise, we walk along, processing members who are
3686           // dominated by this scope, and eliminate them.
3687           bool ShouldPush = Def && EliminationStack.empty();
3688           bool OutOfScope =
3689               !EliminationStack.isInScope(MemberDFSIn, MemberDFSOut);
3690 
3691           if (OutOfScope || ShouldPush) {
3692             // Sync to our current scope.
3693             EliminationStack.popUntilDFSScope(MemberDFSIn, MemberDFSOut);
3694             bool ShouldPush = Def && EliminationStack.empty();
3695             if (ShouldPush) {
3696               EliminationStack.push_back(Def, MemberDFSIn, MemberDFSOut);
3697             }
3698           }
3699 
3700           // Skip the Def's, we only want to eliminate on their uses.  But mark
3701           // dominated defs as dead.
3702           if (Def) {
3703             // For anything in this case, what and how we value number
3704             // guarantees that any side-effets that would have occurred (ie
3705             // throwing, etc) can be proven to either still occur (because it's
3706             // dominated by something that has the same side-effects), or never
3707             // occur.  Otherwise, we would not have been able to prove it value
3708             // equivalent to something else. For these things, we can just mark
3709             // it all dead.  Note that this is different from the "ProbablyDead"
3710             // set, which may not be dominated by anything, and thus, are only
3711             // easy to prove dead if they are also side-effect free. Note that
3712             // because stores are put in terms of the stored value, we skip
3713             // stored values here. If the stored value is really dead, it will
3714             // still be marked for deletion when we process it in its own class.
3715             if (!EliminationStack.empty() && Def != EliminationStack.back() &&
3716                 isa<Instruction>(Def) && !FromStore)
3717               markInstructionForDeletion(cast<Instruction>(Def));
3718             continue;
3719           }
3720           // At this point, we know it is a Use we are trying to possibly
3721           // replace.
3722 
3723           assert(isa<Instruction>(U->get()) &&
3724                  "Current def should have been an instruction");
3725           assert(isa<Instruction>(U->getUser()) &&
3726                  "Current user should have been an instruction");
3727 
3728           // If the thing we are replacing into is already marked to be dead,
3729           // this use is dead.  Note that this is true regardless of whether
3730           // we have anything dominating the use or not.  We do this here
3731           // because we are already walking all the uses anyway.
3732           Instruction *InstUse = cast<Instruction>(U->getUser());
3733           if (InstructionsToErase.count(InstUse)) {
3734             auto &UseCount = UseCounts[U->get()];
3735             if (--UseCount == 0) {
3736               ProbablyDead.insert(cast<Instruction>(U->get()));
3737             }
3738           }
3739 
3740           // If we get to this point, and the stack is empty we must have a use
3741           // with nothing we can use to eliminate this use, so just skip it.
3742           if (EliminationStack.empty())
3743             continue;
3744 
3745           Value *DominatingLeader = EliminationStack.back();
3746 
3747           auto *II = dyn_cast<IntrinsicInst>(DominatingLeader);
3748           if (II && II->getIntrinsicID() == Intrinsic::ssa_copy)
3749             DominatingLeader = II->getOperand(0);
3750 
3751           // Don't replace our existing users with ourselves.
3752           if (U->get() == DominatingLeader)
3753             continue;
3754           DEBUG(dbgs() << "Found replacement " << *DominatingLeader << " for "
3755                        << *U->get() << " in " << *(U->getUser()) << "\n");
3756 
3757           // If we replaced something in an instruction, handle the patching of
3758           // metadata.  Skip this if we are replacing predicateinfo with its
3759           // original operand, as we already know we can just drop it.
3760           auto *ReplacedInst = cast<Instruction>(U->get());
3761           auto *PI = PredInfo->getPredicateInfoFor(ReplacedInst);
3762           if (!PI || DominatingLeader != PI->OriginalOp)
3763             patchReplacementInstruction(ReplacedInst, DominatingLeader);
3764           U->set(DominatingLeader);
3765           // This is now a use of the dominating leader, which means if the
3766           // dominating leader was dead, it's now live!
3767           auto &LeaderUseCount = UseCounts[DominatingLeader];
3768           // It's about to be alive again.
3769           if (LeaderUseCount == 0 && isa<Instruction>(DominatingLeader))
3770             ProbablyDead.erase(cast<Instruction>(DominatingLeader));
3771           if (LeaderUseCount == 0 && II)
3772             ProbablyDead.insert(II);
3773           ++LeaderUseCount;
3774           AnythingReplaced = true;
3775         }
3776       }
3777     }
3778 
3779     // At this point, anything still in the ProbablyDead set is actually dead if
3780     // would be trivially dead.
3781     for (auto *I : ProbablyDead)
3782       if (wouldInstructionBeTriviallyDead(I))
3783         markInstructionForDeletion(I);
3784 
3785     // Cleanup the congruence class.
3786     CongruenceClass::MemberSet MembersLeft;
3787     for (auto *Member : *CC)
3788       if (!isa<Instruction>(Member) ||
3789           !InstructionsToErase.count(cast<Instruction>(Member)))
3790         MembersLeft.insert(Member);
3791     CC->swap(MembersLeft);
3792 
3793     // If we have possible dead stores to look at, try to eliminate them.
3794     if (CC->getStoreCount() > 0) {
3795       convertClassToLoadsAndStores(*CC, PossibleDeadStores);
3796       std::sort(PossibleDeadStores.begin(), PossibleDeadStores.end());
3797       ValueDFSStack EliminationStack;
3798       for (auto &VD : PossibleDeadStores) {
3799         int MemberDFSIn = VD.DFSIn;
3800         int MemberDFSOut = VD.DFSOut;
3801         Instruction *Member = cast<Instruction>(VD.Def.getPointer());
3802         if (EliminationStack.empty() ||
3803             !EliminationStack.isInScope(MemberDFSIn, MemberDFSOut)) {
3804           // Sync to our current scope.
3805           EliminationStack.popUntilDFSScope(MemberDFSIn, MemberDFSOut);
3806           if (EliminationStack.empty()) {
3807             EliminationStack.push_back(Member, MemberDFSIn, MemberDFSOut);
3808             continue;
3809           }
3810         }
3811         // We already did load elimination, so nothing to do here.
3812         if (isa<LoadInst>(Member))
3813           continue;
3814         assert(!EliminationStack.empty());
3815         Instruction *Leader = cast<Instruction>(EliminationStack.back());
3816         (void)Leader;
3817         assert(DT->dominates(Leader->getParent(), Member->getParent()));
3818         // Member is dominater by Leader, and thus dead
3819         DEBUG(dbgs() << "Marking dead store " << *Member
3820                      << " that is dominated by " << *Leader << "\n");
3821         markInstructionForDeletion(Member);
3822         CC->erase(Member);
3823         ++NumGVNDeadStores;
3824       }
3825     }
3826   }
3827   return AnythingReplaced;
3828 }
3829 
3830 // This function provides global ranking of operations so that we can place them
3831 // in a canonical order.  Note that rank alone is not necessarily enough for a
3832 // complete ordering, as constants all have the same rank.  However, generally,
3833 // we will simplify an operation with all constants so that it doesn't matter
3834 // what order they appear in.
3835 unsigned int NewGVN::getRank(const Value *V) const {
3836   // Prefer constants to undef to anything else
3837   // Undef is a constant, have to check it first.
3838   // Prefer smaller constants to constantexprs
3839   if (isa<ConstantExpr>(V))
3840     return 2;
3841   if (isa<UndefValue>(V))
3842     return 1;
3843   if (isa<Constant>(V))
3844     return 0;
3845   else if (auto *A = dyn_cast<Argument>(V))
3846     return 3 + A->getArgNo();
3847 
3848   // Need to shift the instruction DFS by number of arguments + 3 to account for
3849   // the constant and argument ranking above.
3850   unsigned Result = InstrToDFSNum(V);
3851   if (Result > 0)
3852     return 4 + NumFuncArgs + Result;
3853   // Unreachable or something else, just return a really large number.
3854   return ~0;
3855 }
3856 
3857 // This is a function that says whether two commutative operations should
3858 // have their order swapped when canonicalizing.
3859 bool NewGVN::shouldSwapOperands(const Value *A, const Value *B) const {
3860   // Because we only care about a total ordering, and don't rewrite expressions
3861   // in this order, we order by rank, which will give a strict weak ordering to
3862   // everything but constants, and then we order by pointer address.
3863   return std::make_pair(getRank(A), A) > std::make_pair(getRank(B), B);
3864 }
3865 
3866 namespace {
3867 class NewGVNLegacyPass : public FunctionPass {
3868 public:
3869   static char ID; // Pass identification, replacement for typeid.
3870   NewGVNLegacyPass() : FunctionPass(ID) {
3871     initializeNewGVNLegacyPassPass(*PassRegistry::getPassRegistry());
3872   }
3873   bool runOnFunction(Function &F) override;
3874 
3875 private:
3876   void getAnalysisUsage(AnalysisUsage &AU) const override {
3877     AU.addRequired<AssumptionCacheTracker>();
3878     AU.addRequired<DominatorTreeWrapperPass>();
3879     AU.addRequired<TargetLibraryInfoWrapperPass>();
3880     AU.addRequired<MemorySSAWrapperPass>();
3881     AU.addRequired<AAResultsWrapperPass>();
3882     AU.addPreserved<DominatorTreeWrapperPass>();
3883     AU.addPreserved<GlobalsAAWrapperPass>();
3884   }
3885 };
3886 } // namespace
3887 
3888 bool NewGVNLegacyPass::runOnFunction(Function &F) {
3889   if (skipFunction(F))
3890     return false;
3891   return NewGVN(F, &getAnalysis<DominatorTreeWrapperPass>().getDomTree(),
3892                 &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F),
3893                 &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(),
3894                 &getAnalysis<AAResultsWrapperPass>().getAAResults(),
3895                 &getAnalysis<MemorySSAWrapperPass>().getMSSA(),
3896                 F.getParent()->getDataLayout())
3897       .runGVN();
3898 }
3899 
3900 INITIALIZE_PASS_BEGIN(NewGVNLegacyPass, "newgvn", "Global Value Numbering",
3901                       false, false)
3902 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
3903 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass)
3904 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
3905 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
3906 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
3907 INITIALIZE_PASS_DEPENDENCY(GlobalsAAWrapperPass)
3908 INITIALIZE_PASS_END(NewGVNLegacyPass, "newgvn", "Global Value Numbering", false,
3909                     false)
3910 
3911 char NewGVNLegacyPass::ID = 0;
3912 
3913 // createGVNPass - The public interface to this file.
3914 FunctionPass *llvm::createNewGVNPass() { return new NewGVNLegacyPass(); }
3915 
3916 PreservedAnalyses NewGVNPass::run(Function &F, AnalysisManager<Function> &AM) {
3917   // Apparently the order in which we get these results matter for
3918   // the old GVN (see Chandler's comment in GVN.cpp). I'll keep
3919   // the same order here, just in case.
3920   auto &AC = AM.getResult<AssumptionAnalysis>(F);
3921   auto &DT = AM.getResult<DominatorTreeAnalysis>(F);
3922   auto &TLI = AM.getResult<TargetLibraryAnalysis>(F);
3923   auto &AA = AM.getResult<AAManager>(F);
3924   auto &MSSA = AM.getResult<MemorySSAAnalysis>(F).getMSSA();
3925   bool Changed =
3926       NewGVN(F, &DT, &AC, &TLI, &AA, &MSSA, F.getParent()->getDataLayout())
3927           .runGVN();
3928   if (!Changed)
3929     return PreservedAnalyses::all();
3930   PreservedAnalyses PA;
3931   PA.preserve<DominatorTreeAnalysis>();
3932   PA.preserve<GlobalsAA>();
3933   return PA;
3934 }
3935