1 //===---- NewGVN.cpp - Global Value Numbering Pass --------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 /// \file 10 /// This file implements the new LLVM's Global Value Numbering pass. 11 /// GVN partitions values computed by a function into congruence classes. 12 /// Values ending up in the same congruence class are guaranteed to be the same 13 /// for every execution of the program. In that respect, congruency is a 14 /// compile-time approximation of equivalence of values at runtime. 15 /// The algorithm implemented here uses a sparse formulation and it's based 16 /// on the ideas described in the paper: 17 /// "A Sparse Algorithm for Predicated Global Value Numbering" from 18 /// Karthik Gargi. 19 /// 20 /// A brief overview of the algorithm: The algorithm is essentially the same as 21 /// the standard RPO value numbering algorithm (a good reference is the paper 22 /// "SCC based value numbering" by L. Taylor Simpson) with one major difference: 23 /// The RPO algorithm proceeds, on every iteration, to process every reachable 24 /// block and every instruction in that block. This is because the standard RPO 25 /// algorithm does not track what things have the same value number, it only 26 /// tracks what the value number of a given operation is (the mapping is 27 /// operation -> value number). Thus, when a value number of an operation 28 /// changes, it must reprocess everything to ensure all uses of a value number 29 /// get updated properly. In constrast, the sparse algorithm we use *also* 30 /// tracks what operations have a given value number (IE it also tracks the 31 /// reverse mapping from value number -> operations with that value number), so 32 /// that it only needs to reprocess the instructions that are affected when 33 /// something's value number changes. The rest of the algorithm is devoted to 34 /// performing symbolic evaluation, forward propagation, and simplification of 35 /// operations based on the value numbers deduced so far. 36 /// 37 /// We also do not perform elimination by using any published algorithm. All 38 /// published algorithms are O(Instructions). Instead, we use a technique that 39 /// is O(number of operations with the same value number), enabling us to skip 40 /// trying to eliminate things that have unique value numbers. 41 //===----------------------------------------------------------------------===// 42 43 #include "llvm/Transforms/Scalar/NewGVN.h" 44 #include "llvm/ADT/BitVector.h" 45 #include "llvm/ADT/DenseMap.h" 46 #include "llvm/ADT/DenseSet.h" 47 #include "llvm/ADT/DepthFirstIterator.h" 48 #include "llvm/ADT/Hashing.h" 49 #include "llvm/ADT/MapVector.h" 50 #include "llvm/ADT/PostOrderIterator.h" 51 #include "llvm/ADT/STLExtras.h" 52 #include "llvm/ADT/SmallPtrSet.h" 53 #include "llvm/ADT/SmallSet.h" 54 #include "llvm/ADT/SparseBitVector.h" 55 #include "llvm/ADT/Statistic.h" 56 #include "llvm/ADT/TinyPtrVector.h" 57 #include "llvm/Analysis/AliasAnalysis.h" 58 #include "llvm/Analysis/AssumptionCache.h" 59 #include "llvm/Analysis/CFG.h" 60 #include "llvm/Analysis/CFGPrinter.h" 61 #include "llvm/Analysis/ConstantFolding.h" 62 #include "llvm/Analysis/GlobalsModRef.h" 63 #include "llvm/Analysis/InstructionSimplify.h" 64 #include "llvm/Analysis/MemoryBuiltins.h" 65 #include "llvm/Analysis/MemoryLocation.h" 66 #include "llvm/Analysis/TargetLibraryInfo.h" 67 #include "llvm/IR/DataLayout.h" 68 #include "llvm/IR/Dominators.h" 69 #include "llvm/IR/GlobalVariable.h" 70 #include "llvm/IR/IRBuilder.h" 71 #include "llvm/IR/IntrinsicInst.h" 72 #include "llvm/IR/LLVMContext.h" 73 #include "llvm/IR/Metadata.h" 74 #include "llvm/IR/PatternMatch.h" 75 #include "llvm/IR/Type.h" 76 #include "llvm/Support/Allocator.h" 77 #include "llvm/Support/CommandLine.h" 78 #include "llvm/Support/Debug.h" 79 #include "llvm/Support/DebugCounter.h" 80 #include "llvm/Transforms/Scalar.h" 81 #include "llvm/Transforms/Scalar/GVNExpression.h" 82 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 83 #include "llvm/Transforms/Utils/Local.h" 84 #include "llvm/Transforms/Utils/MemorySSA.h" 85 #include "llvm/Transforms/Utils/PredicateInfo.h" 86 #include <unordered_map> 87 #include <utility> 88 #include <vector> 89 using namespace llvm; 90 using namespace PatternMatch; 91 using namespace llvm::GVNExpression; 92 #define DEBUG_TYPE "newgvn" 93 94 STATISTIC(NumGVNInstrDeleted, "Number of instructions deleted"); 95 STATISTIC(NumGVNBlocksDeleted, "Number of blocks deleted"); 96 STATISTIC(NumGVNOpsSimplified, "Number of Expressions simplified"); 97 STATISTIC(NumGVNPhisAllSame, "Number of PHIs whos arguments are all the same"); 98 STATISTIC(NumGVNMaxIterations, 99 "Maximum Number of iterations it took to converge GVN"); 100 STATISTIC(NumGVNLeaderChanges, "Number of leader changes"); 101 STATISTIC(NumGVNSortedLeaderChanges, "Number of sorted leader changes"); 102 STATISTIC(NumGVNAvoidedSortedLeaderChanges, 103 "Number of avoided sorted leader changes"); 104 STATISTIC(NumGVNNotMostDominatingLeader, 105 "Number of times a member dominated it's new classes' leader"); 106 STATISTIC(NumGVNDeadStores, "Number of redundant/dead stores eliminated"); 107 DEBUG_COUNTER(VNCounter, "newgvn-vn", 108 "Controls which instructions are value numbered") 109 //===----------------------------------------------------------------------===// 110 // GVN Pass 111 //===----------------------------------------------------------------------===// 112 113 // Anchor methods. 114 namespace llvm { 115 namespace GVNExpression { 116 Expression::~Expression() = default; 117 BasicExpression::~BasicExpression() = default; 118 CallExpression::~CallExpression() = default; 119 LoadExpression::~LoadExpression() = default; 120 StoreExpression::~StoreExpression() = default; 121 AggregateValueExpression::~AggregateValueExpression() = default; 122 PHIExpression::~PHIExpression() = default; 123 } 124 } 125 126 // Congruence classes represent the set of expressions/instructions 127 // that are all the same *during some scope in the function*. 128 // That is, because of the way we perform equality propagation, and 129 // because of memory value numbering, it is not correct to assume 130 // you can willy-nilly replace any member with any other at any 131 // point in the function. 132 // 133 // For any Value in the Member set, it is valid to replace any dominated member 134 // with that Value. 135 // 136 // Every congruence class has a leader, and the leader is used to 137 // symbolize instructions in a canonical way (IE every operand of an 138 // instruction that is a member of the same congruence class will 139 // always be replaced with leader during symbolization). 140 // To simplify symbolization, we keep the leader as a constant if class can be 141 // proved to be a constant value. 142 // Otherwise, the leader is a randomly chosen member of the value set, it does 143 // not matter which one is chosen. 144 // Each congruence class also has a defining expression, 145 // though the expression may be null. If it exists, it can be used for forward 146 // propagation and reassociation of values. 147 // 148 struct CongruenceClass { 149 using MemberSet = SmallPtrSet<Value *, 4>; 150 unsigned ID; 151 // Representative leader. 152 Value *RepLeader = nullptr; 153 // If this is represented by a store, the value. 154 Value *RepStoredValue = nullptr; 155 // If this class contains MemoryDefs, what is the represented memory state. 156 MemoryAccess *RepMemoryAccess = nullptr; 157 // Defining Expression. 158 const Expression *DefiningExpr = nullptr; 159 // Actual members of this class. 160 MemberSet Members; 161 162 // True if this class has no members left. This is mainly used for assertion 163 // purposes, and for skipping empty classes. 164 bool Dead = false; 165 166 // Number of stores in this congruence class. 167 // This is used so we can detect store equivalence changes properly. 168 int StoreCount = 0; 169 170 // The most dominating leader after our current leader, because the member set 171 // is not sorted and is expensive to keep sorted all the time. 172 std::pair<Value *, unsigned int> NextLeader = {nullptr, ~0U}; 173 174 explicit CongruenceClass(unsigned ID) : ID(ID) {} 175 CongruenceClass(unsigned ID, Value *Leader, const Expression *E) 176 : ID(ID), RepLeader(Leader), DefiningExpr(E) {} 177 }; 178 179 namespace llvm { 180 template <> struct DenseMapInfo<const Expression *> { 181 static const Expression *getEmptyKey() { 182 auto Val = static_cast<uintptr_t>(-1); 183 Val <<= PointerLikeTypeTraits<const Expression *>::NumLowBitsAvailable; 184 return reinterpret_cast<const Expression *>(Val); 185 } 186 static const Expression *getTombstoneKey() { 187 auto Val = static_cast<uintptr_t>(~1U); 188 Val <<= PointerLikeTypeTraits<const Expression *>::NumLowBitsAvailable; 189 return reinterpret_cast<const Expression *>(Val); 190 } 191 static unsigned getHashValue(const Expression *V) { 192 return static_cast<unsigned>(V->getHashValue()); 193 } 194 static bool isEqual(const Expression *LHS, const Expression *RHS) { 195 if (LHS == RHS) 196 return true; 197 if (LHS == getTombstoneKey() || RHS == getTombstoneKey() || 198 LHS == getEmptyKey() || RHS == getEmptyKey()) 199 return false; 200 return *LHS == *RHS; 201 } 202 }; 203 } // end namespace llvm 204 205 namespace { 206 class NewGVN : public FunctionPass { 207 DominatorTree *DT; 208 const DataLayout *DL; 209 const TargetLibraryInfo *TLI; 210 AssumptionCache *AC; 211 AliasAnalysis *AA; 212 MemorySSA *MSSA; 213 MemorySSAWalker *MSSAWalker; 214 std::unique_ptr<PredicateInfo> PredInfo; 215 BumpPtrAllocator ExpressionAllocator; 216 ArrayRecycler<Value *> ArgRecycler; 217 218 // Number of function arguments, used by ranking 219 unsigned int NumFuncArgs; 220 221 // Congruence class info. 222 223 // This class is called INITIAL in the paper. It is the class everything 224 // startsout in, and represents any value. Being an optimistic analysis, 225 // anything in the INITIAL class has the value TOP, which is indeterminate and 226 // equivalent to everything. 227 CongruenceClass *InitialClass; 228 std::vector<CongruenceClass *> CongruenceClasses; 229 unsigned NextCongruenceNum; 230 231 // Value Mappings. 232 DenseMap<Value *, CongruenceClass *> ValueToClass; 233 DenseMap<Value *, const Expression *> ValueToExpression; 234 235 // Mapping from predicate info we used to the instructions we used it with. 236 // In order to correctly ensure propagation, we must keep track of what 237 // comparisons we used, so that when the values of the comparisons change, we 238 // propagate the information to the places we used the comparison. 239 DenseMap<const Value *, SmallPtrSet<Instruction *, 2>> PredicateToUsers; 240 241 // A table storing which memorydefs/phis represent a memory state provably 242 // equivalent to another memory state. 243 // We could use the congruence class machinery, but the MemoryAccess's are 244 // abstract memory states, so they can only ever be equivalent to each other, 245 // and not to constants, etc. 246 DenseMap<const MemoryAccess *, CongruenceClass *> MemoryAccessToClass; 247 248 // Expression to class mapping. 249 using ExpressionClassMap = DenseMap<const Expression *, CongruenceClass *>; 250 ExpressionClassMap ExpressionToClass; 251 252 // Which values have changed as a result of leader changes. 253 SmallPtrSet<Value *, 8> LeaderChanges; 254 255 // Reachability info. 256 using BlockEdge = BasicBlockEdge; 257 DenseSet<BlockEdge> ReachableEdges; 258 SmallPtrSet<const BasicBlock *, 8> ReachableBlocks; 259 260 // This is a bitvector because, on larger functions, we may have 261 // thousands of touched instructions at once (entire blocks, 262 // instructions with hundreds of uses, etc). Even with optimization 263 // for when we mark whole blocks as touched, when this was a 264 // SmallPtrSet or DenseSet, for some functions, we spent >20% of all 265 // the time in GVN just managing this list. The bitvector, on the 266 // other hand, efficiently supports test/set/clear of both 267 // individual and ranges, as well as "find next element" This 268 // enables us to use it as a worklist with essentially 0 cost. 269 BitVector TouchedInstructions; 270 271 DenseMap<const BasicBlock *, std::pair<unsigned, unsigned>> BlockInstRange; 272 DenseMap<const DomTreeNode *, std::pair<unsigned, unsigned>> 273 DominatedInstRange; 274 275 #ifndef NDEBUG 276 // Debugging for how many times each block and instruction got processed. 277 DenseMap<const Value *, unsigned> ProcessedCount; 278 #endif 279 280 // DFS info. 281 // This contains a mapping from Instructions to DFS numbers. 282 // The numbering starts at 1. An instruction with DFS number zero 283 // means that the instruction is dead. 284 DenseMap<const Value *, unsigned> InstrDFS; 285 286 // This contains the mapping DFS numbers to instructions. 287 SmallVector<Value *, 32> DFSToInstr; 288 289 // Deletion info. 290 SmallPtrSet<Instruction *, 8> InstructionsToErase; 291 292 // The set of things we gave unknown expressions to due to debug counting. 293 SmallPtrSet<Instruction *, 8> DebugUnknownExprs; 294 public: 295 static char ID; // Pass identification, replacement for typeid. 296 NewGVN() : FunctionPass(ID) { 297 initializeNewGVNPass(*PassRegistry::getPassRegistry()); 298 } 299 300 bool runOnFunction(Function &F) override; 301 bool runGVN(Function &F, DominatorTree *DT, AssumptionCache *AC, 302 TargetLibraryInfo *TLI, AliasAnalysis *AA, MemorySSA *MSSA); 303 304 private: 305 void getAnalysisUsage(AnalysisUsage &AU) const override { 306 AU.addRequired<AssumptionCacheTracker>(); 307 AU.addRequired<DominatorTreeWrapperPass>(); 308 AU.addRequired<TargetLibraryInfoWrapperPass>(); 309 AU.addRequired<MemorySSAWrapperPass>(); 310 AU.addRequired<AAResultsWrapperPass>(); 311 AU.addPreserved<DominatorTreeWrapperPass>(); 312 AU.addPreserved<GlobalsAAWrapperPass>(); 313 } 314 315 // Expression handling. 316 const Expression *createExpression(Instruction *); 317 const Expression *createBinaryExpression(unsigned, Type *, Value *, Value *); 318 PHIExpression *createPHIExpression(Instruction *); 319 const VariableExpression *createVariableExpression(Value *); 320 const ConstantExpression *createConstantExpression(Constant *); 321 const Expression *createVariableOrConstant(Value *V); 322 const UnknownExpression *createUnknownExpression(Instruction *); 323 const StoreExpression *createStoreExpression(StoreInst *, MemoryAccess *); 324 LoadExpression *createLoadExpression(Type *, Value *, LoadInst *, 325 MemoryAccess *); 326 const CallExpression *createCallExpression(CallInst *, MemoryAccess *); 327 const AggregateValueExpression *createAggregateValueExpression(Instruction *); 328 bool setBasicExpressionInfo(Instruction *, BasicExpression *); 329 330 // Congruence class handling. 331 CongruenceClass *createCongruenceClass(Value *Leader, const Expression *E) { 332 auto *result = new CongruenceClass(NextCongruenceNum++, Leader, E); 333 CongruenceClasses.emplace_back(result); 334 return result; 335 } 336 337 CongruenceClass *createSingletonCongruenceClass(Value *Member) { 338 CongruenceClass *CClass = createCongruenceClass(Member, nullptr); 339 CClass->Members.insert(Member); 340 ValueToClass[Member] = CClass; 341 return CClass; 342 } 343 void initializeCongruenceClasses(Function &F); 344 345 // Value number an Instruction or MemoryPhi. 346 void valueNumberMemoryPhi(MemoryPhi *); 347 void valueNumberInstruction(Instruction *); 348 349 // Symbolic evaluation. 350 const Expression *checkSimplificationResults(Expression *, Instruction *, 351 Value *); 352 const Expression *performSymbolicEvaluation(Value *); 353 const Expression *performSymbolicLoadEvaluation(Instruction *); 354 const Expression *performSymbolicStoreEvaluation(Instruction *); 355 const Expression *performSymbolicCallEvaluation(Instruction *); 356 const Expression *performSymbolicPHIEvaluation(Instruction *); 357 const Expression *performSymbolicAggrValueEvaluation(Instruction *); 358 const Expression *performSymbolicCmpEvaluation(Instruction *); 359 const Expression *performSymbolicPredicateInfoEvaluation(Instruction *); 360 361 // Congruence finding. 362 Value *lookupOperandLeader(Value *) const; 363 void performCongruenceFinding(Instruction *, const Expression *); 364 void moveValueToNewCongruenceClass(Instruction *, CongruenceClass *, 365 CongruenceClass *); 366 bool setMemoryAccessEquivTo(MemoryAccess *From, CongruenceClass *To); 367 MemoryAccess *lookupMemoryAccessEquiv(MemoryAccess *) const; 368 bool isMemoryAccessTop(const MemoryAccess *) const; 369 370 // Ranking 371 unsigned int getRank(const Value *) const; 372 bool shouldSwapOperands(const Value *, const Value *) const; 373 374 // Reachability handling. 375 void updateReachableEdge(BasicBlock *, BasicBlock *); 376 void processOutgoingEdges(TerminatorInst *, BasicBlock *); 377 Value *findConditionEquivalence(Value *) const; 378 379 // Elimination. 380 struct ValueDFS; 381 void convertDenseToDFSOrdered(const CongruenceClass::MemberSet &, 382 SmallVectorImpl<ValueDFS> &); 383 void convertDenseToLoadsAndStores(const CongruenceClass::MemberSet &, 384 SmallVectorImpl<ValueDFS> &); 385 386 bool eliminateInstructions(Function &); 387 void replaceInstruction(Instruction *, Value *); 388 void markInstructionForDeletion(Instruction *); 389 void deleteInstructionsInBlock(BasicBlock *); 390 391 // New instruction creation. 392 void handleNewInstruction(Instruction *){}; 393 394 // Various instruction touch utilities 395 void markUsersTouched(Value *); 396 void markMemoryUsersTouched(MemoryAccess *); 397 void markPredicateUsersTouched(Instruction *); 398 void markLeaderChangeTouched(CongruenceClass *CC); 399 void addPredicateUsers(const PredicateBase *, Instruction *); 400 401 // Utilities. 402 void cleanupTables(); 403 std::pair<unsigned, unsigned> assignDFSNumbers(BasicBlock *, unsigned); 404 void updateProcessedCount(Value *V); 405 void verifyMemoryCongruency() const; 406 void verifyComparisons(Function &F); 407 bool singleReachablePHIPath(const MemoryAccess *, const MemoryAccess *) const; 408 }; 409 } // end anonymous namespace 410 411 char NewGVN::ID = 0; 412 413 // createGVNPass - The public interface to this file. 414 FunctionPass *llvm::createNewGVNPass() { return new NewGVN(); } 415 416 template <typename T> 417 static bool equalsLoadStoreHelper(const T &LHS, const Expression &RHS) { 418 if ((!isa<LoadExpression>(RHS) && !isa<StoreExpression>(RHS)) || 419 !LHS.BasicExpression::equals(RHS)) { 420 return false; 421 } else if (const auto *L = dyn_cast<LoadExpression>(&RHS)) { 422 if (LHS.getDefiningAccess() != L->getDefiningAccess()) 423 return false; 424 } else if (const auto *S = dyn_cast<StoreExpression>(&RHS)) { 425 if (LHS.getDefiningAccess() != S->getDefiningAccess()) 426 return false; 427 } 428 return true; 429 } 430 431 bool LoadExpression::equals(const Expression &Other) const { 432 return equalsLoadStoreHelper(*this, Other); 433 } 434 435 bool StoreExpression::equals(const Expression &Other) const { 436 bool Result = equalsLoadStoreHelper(*this, Other); 437 // Make sure that store vs store includes the value operand. 438 if (Result) 439 if (const auto *S = dyn_cast<StoreExpression>(&Other)) 440 if (getStoredValue() != S->getStoredValue()) 441 return false; 442 return Result; 443 } 444 445 #ifndef NDEBUG 446 static std::string getBlockName(const BasicBlock *B) { 447 return DOTGraphTraits<const Function *>::getSimpleNodeLabel(B, nullptr); 448 } 449 #endif 450 451 INITIALIZE_PASS_BEGIN(NewGVN, "newgvn", "Global Value Numbering", false, false) 452 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 453 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) 454 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 455 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) 456 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 457 INITIALIZE_PASS_DEPENDENCY(GlobalsAAWrapperPass) 458 INITIALIZE_PASS_END(NewGVN, "newgvn", "Global Value Numbering", false, false) 459 460 PHIExpression *NewGVN::createPHIExpression(Instruction *I) { 461 BasicBlock *PHIBlock = I->getParent(); 462 auto *PN = cast<PHINode>(I); 463 auto *E = 464 new (ExpressionAllocator) PHIExpression(PN->getNumOperands(), PHIBlock); 465 466 E->allocateOperands(ArgRecycler, ExpressionAllocator); 467 E->setType(I->getType()); 468 E->setOpcode(I->getOpcode()); 469 470 // Filter out unreachable phi operands. 471 auto Filtered = make_filter_range(PN->operands(), [&](const Use &U) { 472 return ReachableBlocks.count(PN->getIncomingBlock(U)); 473 }); 474 475 std::transform(Filtered.begin(), Filtered.end(), op_inserter(E), 476 [&](const Use &U) -> Value * { 477 // Don't try to transform self-defined phis. 478 if (U == PN) 479 return PN; 480 return lookupOperandLeader(U); 481 }); 482 return E; 483 } 484 485 // Set basic expression info (Arguments, type, opcode) for Expression 486 // E from Instruction I in block B. 487 bool NewGVN::setBasicExpressionInfo(Instruction *I, BasicExpression *E) { 488 bool AllConstant = true; 489 if (auto *GEP = dyn_cast<GetElementPtrInst>(I)) 490 E->setType(GEP->getSourceElementType()); 491 else 492 E->setType(I->getType()); 493 E->setOpcode(I->getOpcode()); 494 E->allocateOperands(ArgRecycler, ExpressionAllocator); 495 496 // Transform the operand array into an operand leader array, and keep track of 497 // whether all members are constant. 498 std::transform(I->op_begin(), I->op_end(), op_inserter(E), [&](Value *O) { 499 auto Operand = lookupOperandLeader(O); 500 AllConstant &= isa<Constant>(Operand); 501 return Operand; 502 }); 503 504 return AllConstant; 505 } 506 507 const Expression *NewGVN::createBinaryExpression(unsigned Opcode, Type *T, 508 Value *Arg1, Value *Arg2) { 509 auto *E = new (ExpressionAllocator) BasicExpression(2); 510 511 E->setType(T); 512 E->setOpcode(Opcode); 513 E->allocateOperands(ArgRecycler, ExpressionAllocator); 514 if (Instruction::isCommutative(Opcode)) { 515 // Ensure that commutative instructions that only differ by a permutation 516 // of their operands get the same value number by sorting the operand value 517 // numbers. Since all commutative instructions have two operands it is more 518 // efficient to sort by hand rather than using, say, std::sort. 519 if (shouldSwapOperands(Arg1, Arg2)) 520 std::swap(Arg1, Arg2); 521 } 522 E->op_push_back(lookupOperandLeader(Arg1)); 523 E->op_push_back(lookupOperandLeader(Arg2)); 524 525 Value *V = SimplifyBinOp(Opcode, E->getOperand(0), E->getOperand(1), *DL, TLI, 526 DT, AC); 527 if (const Expression *SimplifiedE = checkSimplificationResults(E, nullptr, V)) 528 return SimplifiedE; 529 return E; 530 } 531 532 // Take a Value returned by simplification of Expression E/Instruction 533 // I, and see if it resulted in a simpler expression. If so, return 534 // that expression. 535 // TODO: Once finished, this should not take an Instruction, we only 536 // use it for printing. 537 const Expression *NewGVN::checkSimplificationResults(Expression *E, 538 Instruction *I, Value *V) { 539 if (!V) 540 return nullptr; 541 if (auto *C = dyn_cast<Constant>(V)) { 542 if (I) 543 DEBUG(dbgs() << "Simplified " << *I << " to " 544 << " constant " << *C << "\n"); 545 NumGVNOpsSimplified++; 546 assert(isa<BasicExpression>(E) && 547 "We should always have had a basic expression here"); 548 549 cast<BasicExpression>(E)->deallocateOperands(ArgRecycler); 550 ExpressionAllocator.Deallocate(E); 551 return createConstantExpression(C); 552 } else if (isa<Argument>(V) || isa<GlobalVariable>(V)) { 553 if (I) 554 DEBUG(dbgs() << "Simplified " << *I << " to " 555 << " variable " << *V << "\n"); 556 cast<BasicExpression>(E)->deallocateOperands(ArgRecycler); 557 ExpressionAllocator.Deallocate(E); 558 return createVariableExpression(V); 559 } 560 561 CongruenceClass *CC = ValueToClass.lookup(V); 562 if (CC && CC->DefiningExpr) { 563 if (I) 564 DEBUG(dbgs() << "Simplified " << *I << " to " 565 << " expression " << *V << "\n"); 566 NumGVNOpsSimplified++; 567 assert(isa<BasicExpression>(E) && 568 "We should always have had a basic expression here"); 569 cast<BasicExpression>(E)->deallocateOperands(ArgRecycler); 570 ExpressionAllocator.Deallocate(E); 571 return CC->DefiningExpr; 572 } 573 return nullptr; 574 } 575 576 const Expression *NewGVN::createExpression(Instruction *I) { 577 auto *E = new (ExpressionAllocator) BasicExpression(I->getNumOperands()); 578 579 bool AllConstant = setBasicExpressionInfo(I, E); 580 581 if (I->isCommutative()) { 582 // Ensure that commutative instructions that only differ by a permutation 583 // of their operands get the same value number by sorting the operand value 584 // numbers. Since all commutative instructions have two operands it is more 585 // efficient to sort by hand rather than using, say, std::sort. 586 assert(I->getNumOperands() == 2 && "Unsupported commutative instruction!"); 587 if (shouldSwapOperands(E->getOperand(0), E->getOperand(1))) 588 E->swapOperands(0, 1); 589 } 590 591 // Perform simplificaiton 592 // TODO: Right now we only check to see if we get a constant result. 593 // We may get a less than constant, but still better, result for 594 // some operations. 595 // IE 596 // add 0, x -> x 597 // and x, x -> x 598 // We should handle this by simply rewriting the expression. 599 if (auto *CI = dyn_cast<CmpInst>(I)) { 600 // Sort the operand value numbers so x<y and y>x get the same value 601 // number. 602 CmpInst::Predicate Predicate = CI->getPredicate(); 603 if (shouldSwapOperands(E->getOperand(0), E->getOperand(1))) { 604 E->swapOperands(0, 1); 605 Predicate = CmpInst::getSwappedPredicate(Predicate); 606 } 607 E->setOpcode((CI->getOpcode() << 8) | Predicate); 608 // TODO: 25% of our time is spent in SimplifyCmpInst with pointer operands 609 assert(I->getOperand(0)->getType() == I->getOperand(1)->getType() && 610 "Wrong types on cmp instruction"); 611 assert((E->getOperand(0)->getType() == I->getOperand(0)->getType() && 612 E->getOperand(1)->getType() == I->getOperand(1)->getType())); 613 Value *V = SimplifyCmpInst(Predicate, E->getOperand(0), E->getOperand(1), 614 *DL, TLI, DT, AC); 615 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 616 return SimplifiedE; 617 } else if (isa<SelectInst>(I)) { 618 if (isa<Constant>(E->getOperand(0)) || 619 E->getOperand(0) == E->getOperand(1)) { 620 assert(E->getOperand(1)->getType() == I->getOperand(1)->getType() && 621 E->getOperand(2)->getType() == I->getOperand(2)->getType()); 622 Value *V = SimplifySelectInst(E->getOperand(0), E->getOperand(1), 623 E->getOperand(2), *DL, TLI, DT, AC); 624 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 625 return SimplifiedE; 626 } 627 } else if (I->isBinaryOp()) { 628 Value *V = SimplifyBinOp(E->getOpcode(), E->getOperand(0), E->getOperand(1), 629 *DL, TLI, DT, AC); 630 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 631 return SimplifiedE; 632 } else if (auto *BI = dyn_cast<BitCastInst>(I)) { 633 Value *V = SimplifyInstruction(BI, *DL, TLI, DT, AC); 634 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 635 return SimplifiedE; 636 } else if (isa<GetElementPtrInst>(I)) { 637 Value *V = SimplifyGEPInst(E->getType(), 638 ArrayRef<Value *>(E->op_begin(), E->op_end()), 639 *DL, TLI, DT, AC); 640 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 641 return SimplifiedE; 642 } else if (AllConstant) { 643 // We don't bother trying to simplify unless all of the operands 644 // were constant. 645 // TODO: There are a lot of Simplify*'s we could call here, if we 646 // wanted to. The original motivating case for this code was a 647 // zext i1 false to i8, which we don't have an interface to 648 // simplify (IE there is no SimplifyZExt). 649 650 SmallVector<Constant *, 8> C; 651 for (Value *Arg : E->operands()) 652 C.emplace_back(cast<Constant>(Arg)); 653 654 if (Value *V = ConstantFoldInstOperands(I, C, *DL, TLI)) 655 if (const Expression *SimplifiedE = checkSimplificationResults(E, I, V)) 656 return SimplifiedE; 657 } 658 return E; 659 } 660 661 const AggregateValueExpression * 662 NewGVN::createAggregateValueExpression(Instruction *I) { 663 if (auto *II = dyn_cast<InsertValueInst>(I)) { 664 auto *E = new (ExpressionAllocator) 665 AggregateValueExpression(I->getNumOperands(), II->getNumIndices()); 666 setBasicExpressionInfo(I, E); 667 E->allocateIntOperands(ExpressionAllocator); 668 std::copy(II->idx_begin(), II->idx_end(), int_op_inserter(E)); 669 return E; 670 } else if (auto *EI = dyn_cast<ExtractValueInst>(I)) { 671 auto *E = new (ExpressionAllocator) 672 AggregateValueExpression(I->getNumOperands(), EI->getNumIndices()); 673 setBasicExpressionInfo(EI, E); 674 E->allocateIntOperands(ExpressionAllocator); 675 std::copy(EI->idx_begin(), EI->idx_end(), int_op_inserter(E)); 676 return E; 677 } 678 llvm_unreachable("Unhandled type of aggregate value operation"); 679 } 680 681 const VariableExpression *NewGVN::createVariableExpression(Value *V) { 682 auto *E = new (ExpressionAllocator) VariableExpression(V); 683 E->setOpcode(V->getValueID()); 684 return E; 685 } 686 687 const Expression *NewGVN::createVariableOrConstant(Value *V) { 688 if (auto *C = dyn_cast<Constant>(V)) 689 return createConstantExpression(C); 690 return createVariableExpression(V); 691 } 692 693 const ConstantExpression *NewGVN::createConstantExpression(Constant *C) { 694 auto *E = new (ExpressionAllocator) ConstantExpression(C); 695 E->setOpcode(C->getValueID()); 696 return E; 697 } 698 699 const UnknownExpression *NewGVN::createUnknownExpression(Instruction *I) { 700 auto *E = new (ExpressionAllocator) UnknownExpression(I); 701 E->setOpcode(I->getOpcode()); 702 return E; 703 } 704 705 const CallExpression *NewGVN::createCallExpression(CallInst *CI, 706 MemoryAccess *HV) { 707 // FIXME: Add operand bundles for calls. 708 auto *E = 709 new (ExpressionAllocator) CallExpression(CI->getNumOperands(), CI, HV); 710 setBasicExpressionInfo(CI, E); 711 return E; 712 } 713 714 // See if we have a congruence class and leader for this operand, and if so, 715 // return it. Otherwise, return the operand itself. 716 Value *NewGVN::lookupOperandLeader(Value *V) const { 717 CongruenceClass *CC = ValueToClass.lookup(V); 718 if (CC) { 719 // Everything in INITIAL is represneted by undef, as it can be any value. 720 // We do have to make sure we get the type right though, so we can't set the 721 // RepLeader to undef. 722 if (CC == InitialClass) 723 return UndefValue::get(V->getType()); 724 return CC->RepStoredValue ? CC->RepStoredValue : CC->RepLeader; 725 } 726 727 return V; 728 } 729 730 MemoryAccess *NewGVN::lookupMemoryAccessEquiv(MemoryAccess *MA) const { 731 auto *CC = MemoryAccessToClass.lookup(MA); 732 if (CC && CC->RepMemoryAccess) 733 return CC->RepMemoryAccess; 734 // FIXME: We need to audit all the places that current set a nullptr To, and 735 // fix them. There should always be *some* congruence class, even if it is 736 // singular. Right now, we don't bother setting congruence classes for 737 // anything but stores, which means we have to return the original access 738 // here. Otherwise, this should be unreachable. 739 return MA; 740 } 741 742 // Return true if the MemoryAccess is really equivalent to everything. This is 743 // equivalent to the lattice value "TOP" in most lattices. This is the initial 744 // state of all memory accesses. 745 bool NewGVN::isMemoryAccessTop(const MemoryAccess *MA) const { 746 return MemoryAccessToClass.lookup(MA) == InitialClass; 747 } 748 749 LoadExpression *NewGVN::createLoadExpression(Type *LoadType, Value *PointerOp, 750 LoadInst *LI, MemoryAccess *DA) { 751 auto *E = new (ExpressionAllocator) LoadExpression(1, LI, DA); 752 E->allocateOperands(ArgRecycler, ExpressionAllocator); 753 E->setType(LoadType); 754 755 // Give store and loads same opcode so they value number together. 756 E->setOpcode(0); 757 E->op_push_back(lookupOperandLeader(PointerOp)); 758 if (LI) 759 E->setAlignment(LI->getAlignment()); 760 761 // TODO: Value number heap versions. We may be able to discover 762 // things alias analysis can't on it's own (IE that a store and a 763 // load have the same value, and thus, it isn't clobbering the load). 764 return E; 765 } 766 767 const StoreExpression *NewGVN::createStoreExpression(StoreInst *SI, 768 MemoryAccess *DA) { 769 auto *StoredValueLeader = lookupOperandLeader(SI->getValueOperand()); 770 auto *E = new (ExpressionAllocator) 771 StoreExpression(SI->getNumOperands(), SI, StoredValueLeader, DA); 772 E->allocateOperands(ArgRecycler, ExpressionAllocator); 773 E->setType(SI->getValueOperand()->getType()); 774 775 // Give store and loads same opcode so they value number together. 776 E->setOpcode(0); 777 E->op_push_back(lookupOperandLeader(SI->getPointerOperand())); 778 779 // TODO: Value number heap versions. We may be able to discover 780 // things alias analysis can't on it's own (IE that a store and a 781 // load have the same value, and thus, it isn't clobbering the load). 782 return E; 783 } 784 785 const Expression *NewGVN::performSymbolicStoreEvaluation(Instruction *I) { 786 // Unlike loads, we never try to eliminate stores, so we do not check if they 787 // are simple and avoid value numbering them. 788 auto *SI = cast<StoreInst>(I); 789 MemoryAccess *StoreAccess = MSSA->getMemoryAccess(SI); 790 // Get the expression, if any, for the RHS of the MemoryDef. 791 MemoryAccess *StoreRHS = lookupMemoryAccessEquiv( 792 cast<MemoryDef>(StoreAccess)->getDefiningAccess()); 793 // If we are defined by ourselves, use the live on entry def. 794 if (StoreRHS == StoreAccess) 795 StoreRHS = MSSA->getLiveOnEntryDef(); 796 797 if (SI->isSimple()) { 798 // See if we are defined by a previous store expression, it already has a 799 // value, and it's the same value as our current store. FIXME: Right now, we 800 // only do this for simple stores, we should expand to cover memcpys, etc. 801 const Expression *OldStore = createStoreExpression(SI, StoreRHS); 802 CongruenceClass *CC = ExpressionToClass.lookup(OldStore); 803 // Basically, check if the congruence class the store is in is defined by a 804 // store that isn't us, and has the same value. MemorySSA takes care of 805 // ensuring the store has the same memory state as us already. 806 // The RepStoredValue gets nulled if all the stores disappear in a class, so 807 // we don't need to check if the class contains a store besides us. 808 if (CC && CC->RepStoredValue == lookupOperandLeader(SI->getValueOperand())) 809 return createStoreExpression(SI, StoreRHS); 810 // Also check if our value operand is defined by a load of the same memory 811 // location, and the memory state is the same as it was then 812 // (otherwise, it could have been overwritten later. See test32 in 813 // transforms/DeadStoreElimination/simple.ll) 814 if (LoadInst *LI = dyn_cast<LoadInst>(SI->getValueOperand())) { 815 if ((lookupOperandLeader(LI->getPointerOperand()) == 816 lookupOperandLeader(SI->getPointerOperand())) && 817 (lookupMemoryAccessEquiv( 818 MSSA->getMemoryAccess(LI)->getDefiningAccess()) == StoreRHS)) 819 return createVariableExpression(LI); 820 } 821 } 822 return createStoreExpression(SI, StoreAccess); 823 } 824 825 const Expression *NewGVN::performSymbolicLoadEvaluation(Instruction *I) { 826 auto *LI = cast<LoadInst>(I); 827 828 // We can eliminate in favor of non-simple loads, but we won't be able to 829 // eliminate the loads themselves. 830 if (!LI->isSimple()) 831 return nullptr; 832 833 Value *LoadAddressLeader = lookupOperandLeader(LI->getPointerOperand()); 834 // Load of undef is undef. 835 if (isa<UndefValue>(LoadAddressLeader)) 836 return createConstantExpression(UndefValue::get(LI->getType())); 837 838 MemoryAccess *DefiningAccess = MSSAWalker->getClobberingMemoryAccess(I); 839 840 if (!MSSA->isLiveOnEntryDef(DefiningAccess)) { 841 if (auto *MD = dyn_cast<MemoryDef>(DefiningAccess)) { 842 Instruction *DefiningInst = MD->getMemoryInst(); 843 // If the defining instruction is not reachable, replace with undef. 844 if (!ReachableBlocks.count(DefiningInst->getParent())) 845 return createConstantExpression(UndefValue::get(LI->getType())); 846 } 847 } 848 849 const Expression *E = 850 createLoadExpression(LI->getType(), LI->getPointerOperand(), LI, 851 lookupMemoryAccessEquiv(DefiningAccess)); 852 return E; 853 } 854 855 const Expression * 856 NewGVN::performSymbolicPredicateInfoEvaluation(Instruction *I) { 857 auto *PI = PredInfo->getPredicateInfoFor(I); 858 if (!PI) 859 return nullptr; 860 861 DEBUG(dbgs() << "Found predicate info from instruction !\n"); 862 863 auto *PWC = dyn_cast<PredicateWithCondition>(PI); 864 if (!PWC) 865 return nullptr; 866 867 auto *CopyOf = I->getOperand(0); 868 auto *Cond = PWC->Condition; 869 870 // If this a copy of the condition, it must be either true or false depending 871 // on the predicate info type and edge 872 if (CopyOf == Cond) { 873 // We should not need to add predicate users because the predicate info is 874 // already a use of this operand. 875 if (isa<PredicateAssume>(PI)) 876 return createConstantExpression(ConstantInt::getTrue(Cond->getType())); 877 if (auto *PBranch = dyn_cast<PredicateBranch>(PI)) { 878 if (PBranch->TrueEdge) 879 return createConstantExpression(ConstantInt::getTrue(Cond->getType())); 880 return createConstantExpression(ConstantInt::getFalse(Cond->getType())); 881 } 882 if (auto *PSwitch = dyn_cast<PredicateSwitch>(PI)) 883 return createConstantExpression(cast<Constant>(PSwitch->CaseValue)); 884 } 885 886 // Not a copy of the condition, so see what the predicates tell us about this 887 // value. First, though, we check to make sure the value is actually a copy 888 // of one of the condition operands. It's possible, in certain cases, for it 889 // to be a copy of a predicateinfo copy. In particular, if two branch 890 // operations use the same condition, and one branch dominates the other, we 891 // will end up with a copy of a copy. This is currently a small deficiency in 892 // predicateinfo. What will end up happening here is that we will value 893 // number both copies the same anyway. 894 895 // Everything below relies on the condition being a comparison. 896 auto *Cmp = dyn_cast<CmpInst>(Cond); 897 if (!Cmp) 898 return nullptr; 899 900 if (CopyOf != Cmp->getOperand(0) && CopyOf != Cmp->getOperand(1)) { 901 DEBUG(dbgs() << "Copy is not of any condition operands!"); 902 return nullptr; 903 } 904 Value *FirstOp = lookupOperandLeader(Cmp->getOperand(0)); 905 Value *SecondOp = lookupOperandLeader(Cmp->getOperand(1)); 906 bool SwappedOps = false; 907 // Sort the ops 908 if (shouldSwapOperands(FirstOp, SecondOp)) { 909 std::swap(FirstOp, SecondOp); 910 SwappedOps = true; 911 } 912 CmpInst::Predicate Predicate = 913 SwappedOps ? Cmp->getSwappedPredicate() : Cmp->getPredicate(); 914 915 if (isa<PredicateAssume>(PI)) { 916 // If the comparison is true when the operands are equal, then we know the 917 // operands are equal, because assumes must always be true. 918 if (CmpInst::isTrueWhenEqual(Predicate)) { 919 addPredicateUsers(PI, I); 920 return createVariableOrConstant(FirstOp); 921 } 922 } 923 if (const auto *PBranch = dyn_cast<PredicateBranch>(PI)) { 924 // If we are *not* a copy of the comparison, we may equal to the other 925 // operand when the predicate implies something about equality of 926 // operations. In particular, if the comparison is true/false when the 927 // operands are equal, and we are on the right edge, we know this operation 928 // is equal to something. 929 if ((PBranch->TrueEdge && Predicate == CmpInst::ICMP_EQ) || 930 (!PBranch->TrueEdge && Predicate == CmpInst::ICMP_NE)) { 931 addPredicateUsers(PI, I); 932 return createVariableOrConstant(FirstOp); 933 } 934 // Handle the special case of floating point. 935 if (((PBranch->TrueEdge && Predicate == CmpInst::FCMP_OEQ) || 936 (!PBranch->TrueEdge && Predicate == CmpInst::FCMP_UNE)) && 937 isa<ConstantFP>(FirstOp) && !cast<ConstantFP>(FirstOp)->isZero()) { 938 addPredicateUsers(PI, I); 939 return createConstantExpression(cast<Constant>(FirstOp)); 940 } 941 } 942 return nullptr; 943 } 944 945 // Evaluate read only and pure calls, and create an expression result. 946 const Expression *NewGVN::performSymbolicCallEvaluation(Instruction *I) { 947 auto *CI = cast<CallInst>(I); 948 if (auto *II = dyn_cast<IntrinsicInst>(I)) { 949 // Instrinsics with the returned attribute are copies of arguments. 950 if (auto *ReturnedValue = II->getReturnedArgOperand()) { 951 if (II->getIntrinsicID() == Intrinsic::ssa_copy) 952 if (const auto *Result = performSymbolicPredicateInfoEvaluation(I)) 953 return Result; 954 return createVariableOrConstant(ReturnedValue); 955 } 956 } 957 if (AA->doesNotAccessMemory(CI)) { 958 return createCallExpression(CI, nullptr); 959 } else if (AA->onlyReadsMemory(CI)) { 960 MemoryAccess *DefiningAccess = MSSAWalker->getClobberingMemoryAccess(CI); 961 return createCallExpression(CI, lookupMemoryAccessEquiv(DefiningAccess)); 962 } 963 return nullptr; 964 } 965 966 // Update the memory access equivalence table to say that From is equal to To, 967 // and return true if this is different from what already existed in the table. 968 // FIXME: We need to audit all the places that current set a nullptr To, and fix 969 // them. There should always be *some* congruence class, even if it is singular. 970 bool NewGVN::setMemoryAccessEquivTo(MemoryAccess *From, CongruenceClass *To) { 971 DEBUG(dbgs() << "Setting " << *From); 972 if (To) { 973 DEBUG(dbgs() << " equivalent to congruence class "); 974 DEBUG(dbgs() << To->ID << " with current memory access leader "); 975 DEBUG(dbgs() << *To->RepMemoryAccess); 976 } else { 977 DEBUG(dbgs() << " equivalent to itself"); 978 } 979 DEBUG(dbgs() << "\n"); 980 981 auto LookupResult = MemoryAccessToClass.find(From); 982 bool Changed = false; 983 // If it's already in the table, see if the value changed. 984 if (LookupResult != MemoryAccessToClass.end()) { 985 if (To && LookupResult->second != To) { 986 // It wasn't equivalent before, and now it is. 987 LookupResult->second = To; 988 Changed = true; 989 } else if (!To) { 990 // It used to be equivalent to something, and now it's not. 991 MemoryAccessToClass.erase(LookupResult); 992 Changed = true; 993 } 994 } else { 995 assert(!To && 996 "Memory equivalence should never change from nothing to something"); 997 } 998 999 return Changed; 1000 } 1001 // Evaluate PHI nodes symbolically, and create an expression result. 1002 const Expression *NewGVN::performSymbolicPHIEvaluation(Instruction *I) { 1003 auto *E = cast<PHIExpression>(createPHIExpression(I)); 1004 // We match the semantics of SimplifyPhiNode from InstructionSimplify here. 1005 1006 // See if all arguaments are the same. 1007 // We track if any were undef because they need special handling. 1008 bool HasUndef = false; 1009 auto Filtered = make_filter_range(E->operands(), [&](const Value *Arg) { 1010 if (Arg == I) 1011 return false; 1012 if (isa<UndefValue>(Arg)) { 1013 HasUndef = true; 1014 return false; 1015 } 1016 return true; 1017 }); 1018 // If we are left with no operands, it's undef 1019 if (Filtered.begin() == Filtered.end()) { 1020 DEBUG(dbgs() << "Simplified PHI node " << *I << " to undef" 1021 << "\n"); 1022 E->deallocateOperands(ArgRecycler); 1023 ExpressionAllocator.Deallocate(E); 1024 return createConstantExpression(UndefValue::get(I->getType())); 1025 } 1026 Value *AllSameValue = *(Filtered.begin()); 1027 ++Filtered.begin(); 1028 // Can't use std::equal here, sadly, because filter.begin moves. 1029 if (llvm::all_of(Filtered, [AllSameValue](const Value *V) { 1030 return V == AllSameValue; 1031 })) { 1032 // In LLVM's non-standard representation of phi nodes, it's possible to have 1033 // phi nodes with cycles (IE dependent on other phis that are .... dependent 1034 // on the original phi node), especially in weird CFG's where some arguments 1035 // are unreachable, or uninitialized along certain paths. This can cause 1036 // infinite loops during evaluation. We work around this by not trying to 1037 // really evaluate them independently, but instead using a variable 1038 // expression to say if one is equivalent to the other. 1039 // We also special case undef, so that if we have an undef, we can't use the 1040 // common value unless it dominates the phi block. 1041 if (HasUndef) { 1042 // Only have to check for instructions 1043 if (auto *AllSameInst = dyn_cast<Instruction>(AllSameValue)) 1044 if (!DT->dominates(AllSameInst, I)) 1045 return E; 1046 } 1047 1048 NumGVNPhisAllSame++; 1049 DEBUG(dbgs() << "Simplified PHI node " << *I << " to " << *AllSameValue 1050 << "\n"); 1051 E->deallocateOperands(ArgRecycler); 1052 ExpressionAllocator.Deallocate(E); 1053 return createVariableOrConstant(AllSameValue); 1054 } 1055 return E; 1056 } 1057 1058 const Expression *NewGVN::performSymbolicAggrValueEvaluation(Instruction *I) { 1059 if (auto *EI = dyn_cast<ExtractValueInst>(I)) { 1060 auto *II = dyn_cast<IntrinsicInst>(EI->getAggregateOperand()); 1061 if (II && EI->getNumIndices() == 1 && *EI->idx_begin() == 0) { 1062 unsigned Opcode = 0; 1063 // EI might be an extract from one of our recognised intrinsics. If it 1064 // is we'll synthesize a semantically equivalent expression instead on 1065 // an extract value expression. 1066 switch (II->getIntrinsicID()) { 1067 case Intrinsic::sadd_with_overflow: 1068 case Intrinsic::uadd_with_overflow: 1069 Opcode = Instruction::Add; 1070 break; 1071 case Intrinsic::ssub_with_overflow: 1072 case Intrinsic::usub_with_overflow: 1073 Opcode = Instruction::Sub; 1074 break; 1075 case Intrinsic::smul_with_overflow: 1076 case Intrinsic::umul_with_overflow: 1077 Opcode = Instruction::Mul; 1078 break; 1079 default: 1080 break; 1081 } 1082 1083 if (Opcode != 0) { 1084 // Intrinsic recognized. Grab its args to finish building the 1085 // expression. 1086 assert(II->getNumArgOperands() == 2 && 1087 "Expect two args for recognised intrinsics."); 1088 return createBinaryExpression( 1089 Opcode, EI->getType(), II->getArgOperand(0), II->getArgOperand(1)); 1090 } 1091 } 1092 } 1093 1094 return createAggregateValueExpression(I); 1095 } 1096 const Expression *NewGVN::performSymbolicCmpEvaluation(Instruction *I) { 1097 auto *CI = dyn_cast<CmpInst>(I); 1098 // See if our operands are equal to those of a previous predicate, and if so, 1099 // if it implies true or false. 1100 auto Op0 = lookupOperandLeader(CI->getOperand(0)); 1101 auto Op1 = lookupOperandLeader(CI->getOperand(1)); 1102 auto OurPredicate = CI->getPredicate(); 1103 if (shouldSwapOperands(Op1, Op0)) { 1104 std::swap(Op0, Op1); 1105 OurPredicate = CI->getSwappedPredicate(); 1106 } 1107 1108 // Avoid processing the same info twice 1109 const PredicateBase *LastPredInfo = nullptr; 1110 // See if we know something about the comparison itself, like it is the target 1111 // of an assume. 1112 auto *CmpPI = PredInfo->getPredicateInfoFor(I); 1113 if (dyn_cast_or_null<PredicateAssume>(CmpPI)) 1114 return createConstantExpression(ConstantInt::getTrue(CI->getType())); 1115 1116 if (Op0 == Op1) { 1117 // This condition does not depend on predicates, no need to add users 1118 if (CI->isTrueWhenEqual()) 1119 return createConstantExpression(ConstantInt::getTrue(CI->getType())); 1120 else if (CI->isFalseWhenEqual()) 1121 return createConstantExpression(ConstantInt::getFalse(CI->getType())); 1122 } 1123 1124 // NOTE: Because we are comparing both operands here and below, and using 1125 // previous comparisons, we rely on fact that predicateinfo knows to mark 1126 // comparisons that use renamed operands as users of the earlier comparisons. 1127 // It is *not* enough to just mark predicateinfo renamed operands as users of 1128 // the earlier comparisons, because the *other* operand may have changed in a 1129 // previous iteration. 1130 // Example: 1131 // icmp slt %a, %b 1132 // %b.0 = ssa.copy(%b) 1133 // false branch: 1134 // icmp slt %c, %b.0 1135 1136 // %c and %a may start out equal, and thus, the code below will say the second 1137 // %icmp is false. c may become equal to something else, and in that case the 1138 // %second icmp *must* be reexamined, but would not if only the renamed 1139 // %operands are considered users of the icmp. 1140 1141 // *Currently* we only check one level of comparisons back, and only mark one 1142 // level back as touched when changes appen . If you modify this code to look 1143 // back farther through comparisons, you *must* mark the appropriate 1144 // comparisons as users in PredicateInfo.cpp, or you will cause bugs. See if 1145 // we know something just from the operands themselves 1146 1147 // See if our operands have predicate info, so that we may be able to derive 1148 // something from a previous comparison. 1149 for (const auto &Op : CI->operands()) { 1150 auto *PI = PredInfo->getPredicateInfoFor(Op); 1151 if (const auto *PBranch = dyn_cast_or_null<PredicateBranch>(PI)) { 1152 if (PI == LastPredInfo) 1153 continue; 1154 LastPredInfo = PI; 1155 1156 // TODO: Along the false edge, we may know more things too, like icmp of 1157 // same operands is false. 1158 // TODO: We only handle actual comparison conditions below, not and/or. 1159 auto *BranchCond = dyn_cast<CmpInst>(PBranch->Condition); 1160 if (!BranchCond) 1161 continue; 1162 auto *BranchOp0 = lookupOperandLeader(BranchCond->getOperand(0)); 1163 auto *BranchOp1 = lookupOperandLeader(BranchCond->getOperand(1)); 1164 auto BranchPredicate = BranchCond->getPredicate(); 1165 if (shouldSwapOperands(BranchOp1, BranchOp0)) { 1166 std::swap(BranchOp0, BranchOp1); 1167 BranchPredicate = BranchCond->getSwappedPredicate(); 1168 } 1169 if (BranchOp0 == Op0 && BranchOp1 == Op1) { 1170 if (PBranch->TrueEdge) { 1171 // If we know the previous predicate is true and we are in the true 1172 // edge then we may be implied true or false. 1173 if (CmpInst::isImpliedTrueByMatchingCmp(OurPredicate, 1174 BranchPredicate)) { 1175 addPredicateUsers(PI, I); 1176 return createConstantExpression( 1177 ConstantInt::getTrue(CI->getType())); 1178 } 1179 1180 if (CmpInst::isImpliedFalseByMatchingCmp(OurPredicate, 1181 BranchPredicate)) { 1182 addPredicateUsers(PI, I); 1183 return createConstantExpression( 1184 ConstantInt::getFalse(CI->getType())); 1185 } 1186 1187 } else { 1188 // Just handle the ne and eq cases, where if we have the same 1189 // operands, we may know something. 1190 if (BranchPredicate == OurPredicate) { 1191 addPredicateUsers(PI, I); 1192 // Same predicate, same ops,we know it was false, so this is false. 1193 return createConstantExpression( 1194 ConstantInt::getFalse(CI->getType())); 1195 } else if (BranchPredicate == 1196 CmpInst::getInversePredicate(OurPredicate)) { 1197 addPredicateUsers(PI, I); 1198 // Inverse predicate, we know the other was false, so this is true. 1199 // FIXME: Double check this 1200 return createConstantExpression( 1201 ConstantInt::getTrue(CI->getType())); 1202 } 1203 } 1204 } 1205 } 1206 } 1207 // Create expression will take care of simplifyCmpInst 1208 return createExpression(I); 1209 } 1210 1211 // Substitute and symbolize the value before value numbering. 1212 const Expression *NewGVN::performSymbolicEvaluation(Value *V) { 1213 const Expression *E = nullptr; 1214 if (auto *C = dyn_cast<Constant>(V)) 1215 E = createConstantExpression(C); 1216 else if (isa<Argument>(V) || isa<GlobalVariable>(V)) { 1217 E = createVariableExpression(V); 1218 } else { 1219 // TODO: memory intrinsics. 1220 // TODO: Some day, we should do the forward propagation and reassociation 1221 // parts of the algorithm. 1222 auto *I = cast<Instruction>(V); 1223 switch (I->getOpcode()) { 1224 case Instruction::ExtractValue: 1225 case Instruction::InsertValue: 1226 E = performSymbolicAggrValueEvaluation(I); 1227 break; 1228 case Instruction::PHI: 1229 E = performSymbolicPHIEvaluation(I); 1230 break; 1231 case Instruction::Call: 1232 E = performSymbolicCallEvaluation(I); 1233 break; 1234 case Instruction::Store: 1235 E = performSymbolicStoreEvaluation(I); 1236 break; 1237 case Instruction::Load: 1238 E = performSymbolicLoadEvaluation(I); 1239 break; 1240 case Instruction::BitCast: { 1241 E = createExpression(I); 1242 } break; 1243 case Instruction::ICmp: 1244 case Instruction::FCmp: { 1245 E = performSymbolicCmpEvaluation(I); 1246 } break; 1247 case Instruction::Add: 1248 case Instruction::FAdd: 1249 case Instruction::Sub: 1250 case Instruction::FSub: 1251 case Instruction::Mul: 1252 case Instruction::FMul: 1253 case Instruction::UDiv: 1254 case Instruction::SDiv: 1255 case Instruction::FDiv: 1256 case Instruction::URem: 1257 case Instruction::SRem: 1258 case Instruction::FRem: 1259 case Instruction::Shl: 1260 case Instruction::LShr: 1261 case Instruction::AShr: 1262 case Instruction::And: 1263 case Instruction::Or: 1264 case Instruction::Xor: 1265 case Instruction::Trunc: 1266 case Instruction::ZExt: 1267 case Instruction::SExt: 1268 case Instruction::FPToUI: 1269 case Instruction::FPToSI: 1270 case Instruction::UIToFP: 1271 case Instruction::SIToFP: 1272 case Instruction::FPTrunc: 1273 case Instruction::FPExt: 1274 case Instruction::PtrToInt: 1275 case Instruction::IntToPtr: 1276 case Instruction::Select: 1277 case Instruction::ExtractElement: 1278 case Instruction::InsertElement: 1279 case Instruction::ShuffleVector: 1280 case Instruction::GetElementPtr: 1281 E = createExpression(I); 1282 break; 1283 default: 1284 return nullptr; 1285 } 1286 } 1287 return E; 1288 } 1289 1290 void NewGVN::markUsersTouched(Value *V) { 1291 // Now mark the users as touched. 1292 for (auto *User : V->users()) { 1293 assert(isa<Instruction>(User) && "Use of value not within an instruction?"); 1294 TouchedInstructions.set(InstrDFS.lookup(User)); 1295 } 1296 } 1297 1298 void NewGVN::markMemoryUsersTouched(MemoryAccess *MA) { 1299 for (auto U : MA->users()) { 1300 if (auto *MUD = dyn_cast<MemoryUseOrDef>(U)) 1301 TouchedInstructions.set(InstrDFS.lookup(MUD->getMemoryInst())); 1302 else 1303 TouchedInstructions.set(InstrDFS.lookup(U)); 1304 } 1305 } 1306 1307 // Add I to the set of users of a given predicate. 1308 void NewGVN::addPredicateUsers(const PredicateBase *PB, Instruction *I) { 1309 if (auto *PBranch = dyn_cast<PredicateBranch>(PB)) 1310 PredicateToUsers[PBranch->Condition].insert(I); 1311 else if (auto *PAssume = dyn_cast<PredicateBranch>(PB)) 1312 PredicateToUsers[PAssume->Condition].insert(I); 1313 } 1314 1315 // Touch all the predicates that depend on this instruction. 1316 void NewGVN::markPredicateUsersTouched(Instruction *I) { 1317 const auto Result = PredicateToUsers.find(I); 1318 if (Result != PredicateToUsers.end()) 1319 for (auto *User : Result->second) 1320 TouchedInstructions.set(InstrDFS.lookup(User)); 1321 } 1322 1323 // Touch the instructions that need to be updated after a congruence class has a 1324 // leader change, and mark changed values. 1325 void NewGVN::markLeaderChangeTouched(CongruenceClass *CC) { 1326 for (auto M : CC->Members) { 1327 if (auto *I = dyn_cast<Instruction>(M)) 1328 TouchedInstructions.set(InstrDFS.lookup(I)); 1329 LeaderChanges.insert(M); 1330 } 1331 } 1332 1333 // Move a value, currently in OldClass, to be part of NewClass 1334 // Update OldClass for the move (including changing leaders, etc) 1335 void NewGVN::moveValueToNewCongruenceClass(Instruction *I, 1336 CongruenceClass *OldClass, 1337 CongruenceClass *NewClass) { 1338 DEBUG(dbgs() << "New congruence class for " << I << " is " << NewClass->ID 1339 << "\n"); 1340 1341 if (I == OldClass->NextLeader.first) 1342 OldClass->NextLeader = {nullptr, ~0U}; 1343 1344 // It's possible, though unlikely, for us to discover equivalences such 1345 // that the current leader does not dominate the old one. 1346 // This statistic tracks how often this happens. 1347 // We assert on phi nodes when this happens, currently, for debugging, because 1348 // we want to make sure we name phi node cycles properly. 1349 if (isa<Instruction>(NewClass->RepLeader) && NewClass->RepLeader && 1350 I != NewClass->RepLeader && 1351 DT->properlyDominates( 1352 I->getParent(), 1353 cast<Instruction>(NewClass->RepLeader)->getParent())) { 1354 ++NumGVNNotMostDominatingLeader; 1355 assert(!isa<PHINode>(I) && 1356 "New class for instruction should not be dominated by instruction"); 1357 } 1358 1359 if (NewClass->RepLeader != I) { 1360 auto DFSNum = InstrDFS.lookup(I); 1361 if (DFSNum < NewClass->NextLeader.second) 1362 NewClass->NextLeader = {I, DFSNum}; 1363 } 1364 1365 OldClass->Members.erase(I); 1366 NewClass->Members.insert(I); 1367 MemoryAccess *StoreAccess = nullptr; 1368 if (auto *SI = dyn_cast<StoreInst>(I)) { 1369 StoreAccess = MSSA->getMemoryAccess(SI); 1370 --OldClass->StoreCount; 1371 assert(OldClass->StoreCount >= 0); 1372 ++NewClass->StoreCount; 1373 assert(NewClass->StoreCount > 0); 1374 if (!NewClass->RepMemoryAccess) { 1375 // If we don't have a representative memory access, it better be the only 1376 // store in there. 1377 assert(NewClass->StoreCount == 1); 1378 NewClass->RepMemoryAccess = StoreAccess; 1379 } 1380 setMemoryAccessEquivTo(StoreAccess, NewClass); 1381 } 1382 1383 ValueToClass[I] = NewClass; 1384 // See if we destroyed the class or need to swap leaders. 1385 if (OldClass->Members.empty() && OldClass != InitialClass) { 1386 if (OldClass->DefiningExpr) { 1387 OldClass->Dead = true; 1388 DEBUG(dbgs() << "Erasing expression " << OldClass->DefiningExpr 1389 << " from table\n"); 1390 ExpressionToClass.erase(OldClass->DefiningExpr); 1391 } 1392 } else if (OldClass->RepLeader == I) { 1393 // When the leader changes, the value numbering of 1394 // everything may change due to symbolization changes, so we need to 1395 // reprocess. 1396 DEBUG(dbgs() << "Leader change!\n"); 1397 ++NumGVNLeaderChanges; 1398 // Destroy the stored value if there are no more stores to represent it. 1399 if (OldClass->StoreCount == 0) { 1400 if (OldClass->RepStoredValue != nullptr) 1401 OldClass->RepStoredValue = nullptr; 1402 if (OldClass->RepMemoryAccess != nullptr) 1403 OldClass->RepMemoryAccess = nullptr; 1404 } 1405 1406 // If we destroy the old access leader, we have to effectively destroy the 1407 // congruence class. When it comes to scalars, anything with the same value 1408 // is as good as any other. That means that one leader is as good as 1409 // another, and as long as you have some leader for the value, you are 1410 // good.. When it comes to *memory states*, only one particular thing really 1411 // represents the definition of a given memory state. Once it goes away, we 1412 // need to re-evaluate which pieces of memory are really still 1413 // equivalent. The best way to do this is to re-value number things. The 1414 // only way to really make that happen is to destroy the rest of the class. 1415 // In order to effectively destroy the class, we reset ExpressionToClass for 1416 // each by using the ValueToExpression mapping. The members later get 1417 // marked as touched due to the leader change. We will create new 1418 // congruence classes, and the pieces that are still equivalent will end 1419 // back together in a new class. If this becomes too expensive, it is 1420 // possible to use a versioning scheme for the congruence classes to avoid 1421 // the expressions finding this old class. 1422 if (OldClass->StoreCount > 0 && OldClass->RepMemoryAccess == StoreAccess) { 1423 DEBUG(dbgs() << "Kicking everything out of class " << OldClass->ID 1424 << " because memory access leader changed"); 1425 for (auto Member : OldClass->Members) 1426 ExpressionToClass.erase(ValueToExpression.lookup(Member)); 1427 } 1428 1429 // We don't need to sort members if there is only 1, and we don't care about 1430 // sorting the INITIAL class because everything either gets out of it or is 1431 // unreachable. 1432 if (OldClass->Members.size() == 1 || OldClass == InitialClass) { 1433 OldClass->RepLeader = *(OldClass->Members.begin()); 1434 } else if (OldClass->NextLeader.first) { 1435 ++NumGVNAvoidedSortedLeaderChanges; 1436 OldClass->RepLeader = OldClass->NextLeader.first; 1437 OldClass->NextLeader = {nullptr, ~0U}; 1438 } else { 1439 ++NumGVNSortedLeaderChanges; 1440 // TODO: If this ends up to slow, we can maintain a dual structure for 1441 // member testing/insertion, or keep things mostly sorted, and sort only 1442 // here, or .... 1443 std::pair<Value *, unsigned> MinDFS = {nullptr, ~0U}; 1444 for (const auto X : OldClass->Members) { 1445 auto DFSNum = InstrDFS.lookup(X); 1446 if (DFSNum < MinDFS.second) 1447 MinDFS = {X, DFSNum}; 1448 } 1449 OldClass->RepLeader = MinDFS.first; 1450 } 1451 markLeaderChangeTouched(OldClass); 1452 } 1453 } 1454 1455 // Perform congruence finding on a given value numbering expression. 1456 void NewGVN::performCongruenceFinding(Instruction *I, const Expression *E) { 1457 ValueToExpression[I] = E; 1458 // This is guaranteed to return something, since it will at least find 1459 // TOP. 1460 1461 CongruenceClass *IClass = ValueToClass[I]; 1462 assert(IClass && "Should have found a IClass"); 1463 // Dead classes should have been eliminated from the mapping. 1464 assert(!IClass->Dead && "Found a dead class"); 1465 1466 CongruenceClass *EClass; 1467 if (const auto *VE = dyn_cast<VariableExpression>(E)) { 1468 EClass = ValueToClass[VE->getVariableValue()]; 1469 } else { 1470 auto lookupResult = ExpressionToClass.insert({E, nullptr}); 1471 1472 // If it's not in the value table, create a new congruence class. 1473 if (lookupResult.second) { 1474 CongruenceClass *NewClass = createCongruenceClass(nullptr, E); 1475 auto place = lookupResult.first; 1476 place->second = NewClass; 1477 1478 // Constants and variables should always be made the leader. 1479 if (const auto *CE = dyn_cast<ConstantExpression>(E)) { 1480 NewClass->RepLeader = CE->getConstantValue(); 1481 } else if (const auto *SE = dyn_cast<StoreExpression>(E)) { 1482 StoreInst *SI = SE->getStoreInst(); 1483 NewClass->RepLeader = SI; 1484 NewClass->RepStoredValue = lookupOperandLeader(SI->getValueOperand()); 1485 // The RepMemoryAccess field will be filled in properly by the 1486 // moveValueToNewCongruenceClass call. 1487 } else { 1488 NewClass->RepLeader = I; 1489 } 1490 assert(!isa<VariableExpression>(E) && 1491 "VariableExpression should have been handled already"); 1492 1493 EClass = NewClass; 1494 DEBUG(dbgs() << "Created new congruence class for " << *I 1495 << " using expression " << *E << " at " << NewClass->ID 1496 << " and leader " << *(NewClass->RepLeader)); 1497 if (NewClass->RepStoredValue) 1498 DEBUG(dbgs() << " and stored value " << *(NewClass->RepStoredValue)); 1499 DEBUG(dbgs() << "\n"); 1500 DEBUG(dbgs() << "Hash value was " << E->getHashValue() << "\n"); 1501 } else { 1502 EClass = lookupResult.first->second; 1503 if (isa<ConstantExpression>(E)) 1504 assert(isa<Constant>(EClass->RepLeader) && 1505 "Any class with a constant expression should have a " 1506 "constant leader"); 1507 1508 assert(EClass && "Somehow don't have an eclass"); 1509 1510 assert(!EClass->Dead && "We accidentally looked up a dead class"); 1511 } 1512 } 1513 bool ClassChanged = IClass != EClass; 1514 bool LeaderChanged = LeaderChanges.erase(I); 1515 if (ClassChanged || LeaderChanged) { 1516 DEBUG(dbgs() << "Found class " << EClass->ID << " for expression " << E 1517 << "\n"); 1518 1519 if (ClassChanged) 1520 moveValueToNewCongruenceClass(I, IClass, EClass); 1521 markUsersTouched(I); 1522 if (MemoryAccess *MA = MSSA->getMemoryAccess(I)) 1523 markMemoryUsersTouched(MA); 1524 if (auto *CI = dyn_cast<CmpInst>(I)) 1525 markPredicateUsersTouched(CI); 1526 } 1527 } 1528 1529 // Process the fact that Edge (from, to) is reachable, including marking 1530 // any newly reachable blocks and instructions for processing. 1531 void NewGVN::updateReachableEdge(BasicBlock *From, BasicBlock *To) { 1532 // Check if the Edge was reachable before. 1533 if (ReachableEdges.insert({From, To}).second) { 1534 // If this block wasn't reachable before, all instructions are touched. 1535 if (ReachableBlocks.insert(To).second) { 1536 DEBUG(dbgs() << "Block " << getBlockName(To) << " marked reachable\n"); 1537 const auto &InstRange = BlockInstRange.lookup(To); 1538 TouchedInstructions.set(InstRange.first, InstRange.second); 1539 } else { 1540 DEBUG(dbgs() << "Block " << getBlockName(To) 1541 << " was reachable, but new edge {" << getBlockName(From) 1542 << "," << getBlockName(To) << "} to it found\n"); 1543 1544 // We've made an edge reachable to an existing block, which may 1545 // impact predicates. Otherwise, only mark the phi nodes as touched, as 1546 // they are the only thing that depend on new edges. Anything using their 1547 // values will get propagated to if necessary. 1548 if (MemoryAccess *MemPhi = MSSA->getMemoryAccess(To)) 1549 TouchedInstructions.set(InstrDFS.lookup(MemPhi)); 1550 1551 auto BI = To->begin(); 1552 while (isa<PHINode>(BI)) { 1553 TouchedInstructions.set(InstrDFS.lookup(&*BI)); 1554 ++BI; 1555 } 1556 } 1557 } 1558 } 1559 1560 // Given a predicate condition (from a switch, cmp, or whatever) and a block, 1561 // see if we know some constant value for it already. 1562 Value *NewGVN::findConditionEquivalence(Value *Cond) const { 1563 auto Result = lookupOperandLeader(Cond); 1564 if (isa<Constant>(Result)) 1565 return Result; 1566 return nullptr; 1567 } 1568 1569 // Process the outgoing edges of a block for reachability. 1570 void NewGVN::processOutgoingEdges(TerminatorInst *TI, BasicBlock *B) { 1571 // Evaluate reachability of terminator instruction. 1572 BranchInst *BR; 1573 if ((BR = dyn_cast<BranchInst>(TI)) && BR->isConditional()) { 1574 Value *Cond = BR->getCondition(); 1575 Value *CondEvaluated = findConditionEquivalence(Cond); 1576 if (!CondEvaluated) { 1577 if (auto *I = dyn_cast<Instruction>(Cond)) { 1578 const Expression *E = createExpression(I); 1579 if (const auto *CE = dyn_cast<ConstantExpression>(E)) { 1580 CondEvaluated = CE->getConstantValue(); 1581 } 1582 } else if (isa<ConstantInt>(Cond)) { 1583 CondEvaluated = Cond; 1584 } 1585 } 1586 ConstantInt *CI; 1587 BasicBlock *TrueSucc = BR->getSuccessor(0); 1588 BasicBlock *FalseSucc = BR->getSuccessor(1); 1589 if (CondEvaluated && (CI = dyn_cast<ConstantInt>(CondEvaluated))) { 1590 if (CI->isOne()) { 1591 DEBUG(dbgs() << "Condition for Terminator " << *TI 1592 << " evaluated to true\n"); 1593 updateReachableEdge(B, TrueSucc); 1594 } else if (CI->isZero()) { 1595 DEBUG(dbgs() << "Condition for Terminator " << *TI 1596 << " evaluated to false\n"); 1597 updateReachableEdge(B, FalseSucc); 1598 } 1599 } else { 1600 updateReachableEdge(B, TrueSucc); 1601 updateReachableEdge(B, FalseSucc); 1602 } 1603 } else if (auto *SI = dyn_cast<SwitchInst>(TI)) { 1604 // For switches, propagate the case values into the case 1605 // destinations. 1606 1607 // Remember how many outgoing edges there are to every successor. 1608 SmallDenseMap<BasicBlock *, unsigned, 16> SwitchEdges; 1609 1610 Value *SwitchCond = SI->getCondition(); 1611 Value *CondEvaluated = findConditionEquivalence(SwitchCond); 1612 // See if we were able to turn this switch statement into a constant. 1613 if (CondEvaluated && isa<ConstantInt>(CondEvaluated)) { 1614 auto *CondVal = cast<ConstantInt>(CondEvaluated); 1615 // We should be able to get case value for this. 1616 auto CaseVal = SI->findCaseValue(CondVal); 1617 if (CaseVal.getCaseSuccessor() == SI->getDefaultDest()) { 1618 // We proved the value is outside of the range of the case. 1619 // We can't do anything other than mark the default dest as reachable, 1620 // and go home. 1621 updateReachableEdge(B, SI->getDefaultDest()); 1622 return; 1623 } 1624 // Now get where it goes and mark it reachable. 1625 BasicBlock *TargetBlock = CaseVal.getCaseSuccessor(); 1626 updateReachableEdge(B, TargetBlock); 1627 } else { 1628 for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) { 1629 BasicBlock *TargetBlock = SI->getSuccessor(i); 1630 ++SwitchEdges[TargetBlock]; 1631 updateReachableEdge(B, TargetBlock); 1632 } 1633 } 1634 } else { 1635 // Otherwise this is either unconditional, or a type we have no 1636 // idea about. Just mark successors as reachable. 1637 for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) { 1638 BasicBlock *TargetBlock = TI->getSuccessor(i); 1639 updateReachableEdge(B, TargetBlock); 1640 } 1641 1642 // This also may be a memory defining terminator, in which case, set it 1643 // equivalent to nothing. 1644 if (MemoryAccess *MA = MSSA->getMemoryAccess(TI)) 1645 setMemoryAccessEquivTo(MA, nullptr); 1646 } 1647 } 1648 1649 // The algorithm initially places the values of the routine in the INITIAL 1650 // congruence class. The leader of INITIAL is the undetermined value `TOP`. 1651 // When the algorithm has finished, values still in INITIAL are unreachable. 1652 void NewGVN::initializeCongruenceClasses(Function &F) { 1653 // FIXME now i can't remember why this is 2 1654 NextCongruenceNum = 2; 1655 // Initialize all other instructions to be in INITIAL class. 1656 CongruenceClass::MemberSet InitialValues; 1657 InitialClass = createCongruenceClass(nullptr, nullptr); 1658 InitialClass->RepMemoryAccess = MSSA->getLiveOnEntryDef(); 1659 for (auto &B : F) { 1660 if (auto *MP = MSSA->getMemoryAccess(&B)) 1661 MemoryAccessToClass[MP] = InitialClass; 1662 1663 for (auto &I : B) { 1664 // Don't insert void terminators into the class. We don't value number 1665 // them, and they just end up sitting in INITIAL. 1666 if (isa<TerminatorInst>(I) && I.getType()->isVoidTy()) 1667 continue; 1668 InitialValues.insert(&I); 1669 ValueToClass[&I] = InitialClass; 1670 1671 // All memory accesses are equivalent to live on entry to start. They must 1672 // be initialized to something so that initial changes are noticed. For 1673 // the maximal answer, we initialize them all to be the same as 1674 // liveOnEntry. Note that to save time, we only initialize the 1675 // MemoryDef's for stores and all MemoryPhis to be equal. Right now, no 1676 // other expression can generate a memory equivalence. If we start 1677 // handling memcpy/etc, we can expand this. 1678 if (isa<StoreInst>(&I)) { 1679 MemoryAccessToClass[MSSA->getMemoryAccess(&I)] = InitialClass; 1680 ++InitialClass->StoreCount; 1681 assert(InitialClass->StoreCount > 0); 1682 } 1683 } 1684 } 1685 InitialClass->Members.swap(InitialValues); 1686 1687 // Initialize arguments to be in their own unique congruence classes 1688 for (auto &FA : F.args()) 1689 createSingletonCongruenceClass(&FA); 1690 } 1691 1692 void NewGVN::cleanupTables() { 1693 for (unsigned i = 0, e = CongruenceClasses.size(); i != e; ++i) { 1694 DEBUG(dbgs() << "Congruence class " << CongruenceClasses[i]->ID << " has " 1695 << CongruenceClasses[i]->Members.size() << " members\n"); 1696 // Make sure we delete the congruence class (probably worth switching to 1697 // a unique_ptr at some point. 1698 delete CongruenceClasses[i]; 1699 CongruenceClasses[i] = nullptr; 1700 } 1701 1702 ValueToClass.clear(); 1703 ArgRecycler.clear(ExpressionAllocator); 1704 ExpressionAllocator.Reset(); 1705 CongruenceClasses.clear(); 1706 ExpressionToClass.clear(); 1707 ValueToExpression.clear(); 1708 ReachableBlocks.clear(); 1709 ReachableEdges.clear(); 1710 #ifndef NDEBUG 1711 ProcessedCount.clear(); 1712 #endif 1713 InstrDFS.clear(); 1714 InstructionsToErase.clear(); 1715 DFSToInstr.clear(); 1716 BlockInstRange.clear(); 1717 TouchedInstructions.clear(); 1718 DominatedInstRange.clear(); 1719 MemoryAccessToClass.clear(); 1720 PredicateToUsers.clear(); 1721 DebugUnknownExprs.clear(); 1722 } 1723 1724 std::pair<unsigned, unsigned> NewGVN::assignDFSNumbers(BasicBlock *B, 1725 unsigned Start) { 1726 unsigned End = Start; 1727 if (MemoryAccess *MemPhi = MSSA->getMemoryAccess(B)) { 1728 InstrDFS[MemPhi] = End++; 1729 DFSToInstr.emplace_back(MemPhi); 1730 } 1731 1732 for (auto &I : *B) { 1733 InstrDFS[&I] = End++; 1734 DFSToInstr.emplace_back(&I); 1735 } 1736 1737 // All of the range functions taken half-open ranges (open on the end side). 1738 // So we do not subtract one from count, because at this point it is one 1739 // greater than the last instruction. 1740 return std::make_pair(Start, End); 1741 } 1742 1743 void NewGVN::updateProcessedCount(Value *V) { 1744 #ifndef NDEBUG 1745 if (ProcessedCount.count(V) == 0) { 1746 ProcessedCount.insert({V, 1}); 1747 } else { 1748 ++ProcessedCount[V]; 1749 assert(ProcessedCount[V] < 100 && 1750 "Seem to have processed the same Value a lot"); 1751 } 1752 #endif 1753 } 1754 // Evaluate MemoryPhi nodes symbolically, just like PHI nodes 1755 void NewGVN::valueNumberMemoryPhi(MemoryPhi *MP) { 1756 // If all the arguments are the same, the MemoryPhi has the same value as the 1757 // argument. 1758 // Filter out unreachable blocks and self phis from our operands. 1759 auto Filtered = make_filter_range(MP->operands(), [&](const Use &U) { 1760 return lookupMemoryAccessEquiv(cast<MemoryAccess>(U)) != MP && 1761 !isMemoryAccessTop(cast<MemoryAccess>(U)) && 1762 ReachableBlocks.count(MP->getIncomingBlock(U)); 1763 }); 1764 // If all that is left is nothing, our memoryphi is undef. We keep it as 1765 // InitialClass. Note: The only case this should happen is if we have at 1766 // least one self-argument. 1767 if (Filtered.begin() == Filtered.end()) { 1768 if (setMemoryAccessEquivTo(MP, InitialClass)) 1769 markMemoryUsersTouched(MP); 1770 return; 1771 } 1772 1773 // Transform the remaining operands into operand leaders. 1774 // FIXME: mapped_iterator should have a range version. 1775 auto LookupFunc = [&](const Use &U) { 1776 return lookupMemoryAccessEquiv(cast<MemoryAccess>(U)); 1777 }; 1778 auto MappedBegin = map_iterator(Filtered.begin(), LookupFunc); 1779 auto MappedEnd = map_iterator(Filtered.end(), LookupFunc); 1780 1781 // and now check if all the elements are equal. 1782 // Sadly, we can't use std::equals since these are random access iterators. 1783 MemoryAccess *AllSameValue = *MappedBegin; 1784 ++MappedBegin; 1785 bool AllEqual = std::all_of( 1786 MappedBegin, MappedEnd, 1787 [&AllSameValue](const MemoryAccess *V) { return V == AllSameValue; }); 1788 1789 if (AllEqual) 1790 DEBUG(dbgs() << "Memory Phi value numbered to " << *AllSameValue << "\n"); 1791 else 1792 DEBUG(dbgs() << "Memory Phi value numbered to itself\n"); 1793 1794 if (setMemoryAccessEquivTo( 1795 MP, AllEqual ? MemoryAccessToClass.lookup(AllSameValue) : nullptr)) 1796 markMemoryUsersTouched(MP); 1797 } 1798 1799 // Value number a single instruction, symbolically evaluating, performing 1800 // congruence finding, and updating mappings. 1801 void NewGVN::valueNumberInstruction(Instruction *I) { 1802 DEBUG(dbgs() << "Processing instruction " << *I << "\n"); 1803 // There's no need to call isInstructionTriviallyDead more than once on 1804 // an instruction. Therefore, once we know that an instruction is dead 1805 // we change its DFS number so that it doesn't get numbered again. 1806 if (InstrDFS[I] != 0 && isInstructionTriviallyDead(I, TLI)) { 1807 InstrDFS[I] = 0; 1808 DEBUG(dbgs() << "Skipping unused instruction\n"); 1809 markInstructionForDeletion(I); 1810 return; 1811 } 1812 if (!I->isTerminator()) { 1813 const Expression *Symbolized = nullptr; 1814 if (DebugCounter::shouldExecute(VNCounter)) { 1815 Symbolized = performSymbolicEvaluation(I); 1816 } else { 1817 // Used to track which we marked unknown so we can skip verification of 1818 // comparisons. 1819 DebugUnknownExprs.insert(I); 1820 } 1821 // If we couldn't come up with a symbolic expression, use the unknown 1822 // expression 1823 if (Symbolized == nullptr) 1824 Symbolized = createUnknownExpression(I); 1825 performCongruenceFinding(I, Symbolized); 1826 } else { 1827 // Handle terminators that return values. All of them produce values we 1828 // don't currently understand. We don't place non-value producing 1829 // terminators in a class. 1830 if (!I->getType()->isVoidTy()) { 1831 auto *Symbolized = createUnknownExpression(I); 1832 performCongruenceFinding(I, Symbolized); 1833 } 1834 processOutgoingEdges(dyn_cast<TerminatorInst>(I), I->getParent()); 1835 } 1836 } 1837 1838 // Check if there is a path, using single or equal argument phi nodes, from 1839 // First to Second. 1840 bool NewGVN::singleReachablePHIPath(const MemoryAccess *First, 1841 const MemoryAccess *Second) const { 1842 if (First == Second) 1843 return true; 1844 1845 if (auto *FirstDef = dyn_cast<MemoryUseOrDef>(First)) { 1846 auto *DefAccess = FirstDef->getDefiningAccess(); 1847 return singleReachablePHIPath(DefAccess, Second); 1848 } else { 1849 auto *MP = cast<MemoryPhi>(First); 1850 auto ReachableOperandPred = [&](const Use &U) { 1851 return ReachableBlocks.count(MP->getIncomingBlock(U)); 1852 }; 1853 auto FilteredPhiArgs = 1854 make_filter_range(MP->operands(), ReachableOperandPred); 1855 SmallVector<const Value *, 32> OperandList; 1856 std::copy(FilteredPhiArgs.begin(), FilteredPhiArgs.end(), 1857 std::back_inserter(OperandList)); 1858 bool Okay = OperandList.size() == 1; 1859 if (!Okay) 1860 Okay = std::equal(OperandList.begin(), OperandList.end(), 1861 OperandList.begin()); 1862 if (Okay) 1863 return singleReachablePHIPath(cast<MemoryAccess>(OperandList[0]), Second); 1864 return false; 1865 } 1866 } 1867 1868 // Verify the that the memory equivalence table makes sense relative to the 1869 // congruence classes. Note that this checking is not perfect, and is currently 1870 // subject to very rare false negatives. It is only useful for 1871 // testing/debugging. 1872 void NewGVN::verifyMemoryCongruency() const { 1873 // Anything equivalent in the memory access table should be in the same 1874 // congruence class. 1875 1876 // Filter out the unreachable and trivially dead entries, because they may 1877 // never have been updated if the instructions were not processed. 1878 auto ReachableAccessPred = 1879 [&](const std::pair<const MemoryAccess *, CongruenceClass *> Pair) { 1880 bool Result = ReachableBlocks.count(Pair.first->getBlock()); 1881 if (!Result) 1882 return false; 1883 if (auto *MemDef = dyn_cast<MemoryDef>(Pair.first)) 1884 return !isInstructionTriviallyDead(MemDef->getMemoryInst()); 1885 return true; 1886 }; 1887 1888 auto Filtered = make_filter_range(MemoryAccessToClass, ReachableAccessPred); 1889 for (auto KV : Filtered) { 1890 // Unreachable instructions may not have changed because we never process 1891 // them. 1892 if (!ReachableBlocks.count(KV.first->getBlock())) 1893 continue; 1894 if (auto *FirstMUD = dyn_cast<MemoryUseOrDef>(KV.first)) { 1895 auto *SecondMUD = dyn_cast<MemoryUseOrDef>(KV.second->RepMemoryAccess); 1896 if (FirstMUD && SecondMUD) 1897 assert((singleReachablePHIPath(FirstMUD, SecondMUD) || 1898 ValueToClass.lookup(FirstMUD->getMemoryInst()) == 1899 ValueToClass.lookup(SecondMUD->getMemoryInst())) && 1900 "The instructions for these memory operations should have " 1901 "been in the same congruence class or reachable through" 1902 "a single argument phi"); 1903 } else if (auto *FirstMP = dyn_cast<MemoryPhi>(KV.first)) { 1904 1905 // We can only sanely verify that MemoryDefs in the operand list all have 1906 // the same class. 1907 auto ReachableOperandPred = [&](const Use &U) { 1908 return ReachableBlocks.count(FirstMP->getIncomingBlock(U)) && 1909 isa<MemoryDef>(U); 1910 1911 }; 1912 // All arguments should in the same class, ignoring unreachable arguments 1913 auto FilteredPhiArgs = 1914 make_filter_range(FirstMP->operands(), ReachableOperandPred); 1915 SmallVector<const CongruenceClass *, 16> PhiOpClasses; 1916 std::transform(FilteredPhiArgs.begin(), FilteredPhiArgs.end(), 1917 std::back_inserter(PhiOpClasses), [&](const Use &U) { 1918 const MemoryDef *MD = cast<MemoryDef>(U); 1919 return ValueToClass.lookup(MD->getMemoryInst()); 1920 }); 1921 assert(std::equal(PhiOpClasses.begin(), PhiOpClasses.end(), 1922 PhiOpClasses.begin()) && 1923 "All MemoryPhi arguments should be in the same class"); 1924 } 1925 } 1926 } 1927 1928 // Re-evaluate all the comparisons after value numbering and ensure they don't 1929 // change. If they changed, we didn't mark them touched properly. 1930 void NewGVN::verifyComparisons(Function &F) { 1931 #ifndef NDEBUG 1932 for (auto &BB : F) { 1933 if (!ReachableBlocks.count(&BB)) 1934 continue; 1935 for (auto &I : BB) { 1936 if (InstructionsToErase.count(&I) || DebugUnknownExprs.count(&I)) 1937 continue; 1938 if (isa<CmpInst>(&I)) { 1939 auto *CurrentVal = ValueToClass.lookup(&I); 1940 valueNumberInstruction(&I); 1941 assert(CurrentVal == ValueToClass.lookup(&I) && 1942 "Re-evaluating comparison changed value"); 1943 } 1944 } 1945 } 1946 #endif 1947 } 1948 1949 // This is the main transformation entry point. 1950 bool NewGVN::runGVN(Function &F, DominatorTree *_DT, AssumptionCache *_AC, 1951 TargetLibraryInfo *_TLI, AliasAnalysis *_AA, 1952 MemorySSA *_MSSA) { 1953 bool Changed = false; 1954 NumFuncArgs = F.arg_size(); 1955 DT = _DT; 1956 AC = _AC; 1957 TLI = _TLI; 1958 AA = _AA; 1959 MSSA = _MSSA; 1960 PredInfo = make_unique<PredicateInfo>(F, *DT, *AC); 1961 DL = &F.getParent()->getDataLayout(); 1962 MSSAWalker = MSSA->getWalker(); 1963 1964 // Count number of instructions for sizing of hash tables, and come 1965 // up with a global dfs numbering for instructions. 1966 unsigned ICount = 1; 1967 // Add an empty instruction to account for the fact that we start at 1 1968 DFSToInstr.emplace_back(nullptr); 1969 // Note: We want ideal RPO traversal of the blocks, which is not quite the 1970 // same as dominator tree order, particularly with regard whether backedges 1971 // get visited first or second, given a block with multiple successors. 1972 // If we visit in the wrong order, we will end up performing N times as many 1973 // iterations. 1974 // The dominator tree does guarantee that, for a given dom tree node, it's 1975 // parent must occur before it in the RPO ordering. Thus, we only need to sort 1976 // the siblings. 1977 DenseMap<const DomTreeNode *, unsigned> RPOOrdering; 1978 ReversePostOrderTraversal<Function *> RPOT(&F); 1979 unsigned Counter = 0; 1980 for (auto &B : RPOT) { 1981 auto *Node = DT->getNode(B); 1982 assert(Node && "RPO and Dominator tree should have same reachability"); 1983 RPOOrdering[Node] = ++Counter; 1984 } 1985 // Sort dominator tree children arrays into RPO. 1986 for (auto &B : RPOT) { 1987 auto *Node = DT->getNode(B); 1988 if (Node->getChildren().size() > 1) 1989 std::sort(Node->begin(), Node->end(), 1990 [&RPOOrdering](const DomTreeNode *A, const DomTreeNode *B) { 1991 return RPOOrdering[A] < RPOOrdering[B]; 1992 }); 1993 } 1994 1995 // Now a standard depth first ordering of the domtree is equivalent to RPO. 1996 auto DFI = df_begin(DT->getRootNode()); 1997 for (auto DFE = df_end(DT->getRootNode()); DFI != DFE; ++DFI) { 1998 BasicBlock *B = DFI->getBlock(); 1999 const auto &BlockRange = assignDFSNumbers(B, ICount); 2000 BlockInstRange.insert({B, BlockRange}); 2001 ICount += BlockRange.second - BlockRange.first; 2002 } 2003 2004 // Handle forward unreachable blocks and figure out which blocks 2005 // have single preds. 2006 for (auto &B : F) { 2007 // Assign numbers to unreachable blocks. 2008 if (!DFI.nodeVisited(DT->getNode(&B))) { 2009 const auto &BlockRange = assignDFSNumbers(&B, ICount); 2010 BlockInstRange.insert({&B, BlockRange}); 2011 ICount += BlockRange.second - BlockRange.first; 2012 } 2013 } 2014 2015 TouchedInstructions.resize(ICount); 2016 DominatedInstRange.reserve(F.size()); 2017 // Ensure we don't end up resizing the expressionToClass map, as 2018 // that can be quite expensive. At most, we have one expression per 2019 // instruction. 2020 ExpressionToClass.reserve(ICount); 2021 2022 // Initialize the touched instructions to include the entry block. 2023 const auto &InstRange = BlockInstRange.lookup(&F.getEntryBlock()); 2024 TouchedInstructions.set(InstRange.first, InstRange.second); 2025 ReachableBlocks.insert(&F.getEntryBlock()); 2026 2027 initializeCongruenceClasses(F); 2028 2029 unsigned int Iterations = 0; 2030 // We start out in the entry block. 2031 BasicBlock *LastBlock = &F.getEntryBlock(); 2032 while (TouchedInstructions.any()) { 2033 ++Iterations; 2034 // Walk through all the instructions in all the blocks in RPO. 2035 // TODO: As we hit a new block, we should push and pop equalities into a 2036 // table lookupOperandLeader can use, to catch things PredicateInfo 2037 // might miss, like edge-only equivalences. 2038 for (int InstrNum = TouchedInstructions.find_first(); InstrNum != -1; 2039 InstrNum = TouchedInstructions.find_next(InstrNum)) { 2040 2041 // This instruction was found to be dead. We don't bother looking 2042 // at it again. 2043 if (InstrNum == 0) { 2044 TouchedInstructions.reset(InstrNum); 2045 continue; 2046 } 2047 2048 Value *V = DFSToInstr[InstrNum]; 2049 BasicBlock *CurrBlock = nullptr; 2050 2051 if (auto *I = dyn_cast<Instruction>(V)) 2052 CurrBlock = I->getParent(); 2053 else if (auto *MP = dyn_cast<MemoryPhi>(V)) 2054 CurrBlock = MP->getBlock(); 2055 else 2056 llvm_unreachable("DFSToInstr gave us an unknown type of instruction"); 2057 2058 // If we hit a new block, do reachability processing. 2059 if (CurrBlock != LastBlock) { 2060 LastBlock = CurrBlock; 2061 bool BlockReachable = ReachableBlocks.count(CurrBlock); 2062 const auto &CurrInstRange = BlockInstRange.lookup(CurrBlock); 2063 2064 // If it's not reachable, erase any touched instructions and move on. 2065 if (!BlockReachable) { 2066 TouchedInstructions.reset(CurrInstRange.first, CurrInstRange.second); 2067 DEBUG(dbgs() << "Skipping instructions in block " 2068 << getBlockName(CurrBlock) 2069 << " because it is unreachable\n"); 2070 continue; 2071 } 2072 updateProcessedCount(CurrBlock); 2073 } 2074 2075 if (auto *MP = dyn_cast<MemoryPhi>(V)) { 2076 DEBUG(dbgs() << "Processing MemoryPhi " << *MP << "\n"); 2077 valueNumberMemoryPhi(MP); 2078 } else if (auto *I = dyn_cast<Instruction>(V)) { 2079 valueNumberInstruction(I); 2080 } else { 2081 llvm_unreachable("Should have been a MemoryPhi or Instruction"); 2082 } 2083 updateProcessedCount(V); 2084 // Reset after processing (because we may mark ourselves as touched when 2085 // we propagate equalities). 2086 TouchedInstructions.reset(InstrNum); 2087 } 2088 } 2089 NumGVNMaxIterations = std::max(NumGVNMaxIterations.getValue(), Iterations); 2090 #ifndef NDEBUG 2091 verifyMemoryCongruency(); 2092 verifyComparisons(F); 2093 #endif 2094 2095 Changed |= eliminateInstructions(F); 2096 2097 // Delete all instructions marked for deletion. 2098 for (Instruction *ToErase : InstructionsToErase) { 2099 if (!ToErase->use_empty()) 2100 ToErase->replaceAllUsesWith(UndefValue::get(ToErase->getType())); 2101 2102 ToErase->eraseFromParent(); 2103 } 2104 2105 // Delete all unreachable blocks. 2106 auto UnreachableBlockPred = [&](const BasicBlock &BB) { 2107 return !ReachableBlocks.count(&BB); 2108 }; 2109 2110 for (auto &BB : make_filter_range(F, UnreachableBlockPred)) { 2111 DEBUG(dbgs() << "We believe block " << getBlockName(&BB) 2112 << " is unreachable\n"); 2113 deleteInstructionsInBlock(&BB); 2114 Changed = true; 2115 } 2116 2117 cleanupTables(); 2118 return Changed; 2119 } 2120 2121 bool NewGVN::runOnFunction(Function &F) { 2122 if (skipFunction(F)) 2123 return false; 2124 return runGVN(F, &getAnalysis<DominatorTreeWrapperPass>().getDomTree(), 2125 &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F), 2126 &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(), 2127 &getAnalysis<AAResultsWrapperPass>().getAAResults(), 2128 &getAnalysis<MemorySSAWrapperPass>().getMSSA()); 2129 } 2130 2131 PreservedAnalyses NewGVNPass::run(Function &F, AnalysisManager<Function> &AM) { 2132 NewGVN Impl; 2133 2134 // Apparently the order in which we get these results matter for 2135 // the old GVN (see Chandler's comment in GVN.cpp). I'll keep 2136 // the same order here, just in case. 2137 auto &AC = AM.getResult<AssumptionAnalysis>(F); 2138 auto &DT = AM.getResult<DominatorTreeAnalysis>(F); 2139 auto &TLI = AM.getResult<TargetLibraryAnalysis>(F); 2140 auto &AA = AM.getResult<AAManager>(F); 2141 auto &MSSA = AM.getResult<MemorySSAAnalysis>(F).getMSSA(); 2142 bool Changed = Impl.runGVN(F, &DT, &AC, &TLI, &AA, &MSSA); 2143 if (!Changed) 2144 return PreservedAnalyses::all(); 2145 PreservedAnalyses PA; 2146 PA.preserve<DominatorTreeAnalysis>(); 2147 PA.preserve<GlobalsAA>(); 2148 return PA; 2149 } 2150 2151 // Return true if V is a value that will always be available (IE can 2152 // be placed anywhere) in the function. We don't do globals here 2153 // because they are often worse to put in place. 2154 // TODO: Separate cost from availability 2155 static bool alwaysAvailable(Value *V) { 2156 return isa<Constant>(V) || isa<Argument>(V); 2157 } 2158 2159 // Get the basic block from an instruction/value. 2160 static BasicBlock *getBlockForValue(Value *V) { 2161 if (auto *I = dyn_cast<Instruction>(V)) 2162 return I->getParent(); 2163 return nullptr; 2164 } 2165 2166 struct NewGVN::ValueDFS { 2167 int DFSIn = 0; 2168 int DFSOut = 0; 2169 int LocalNum = 0; 2170 // Only one of these will be set. 2171 Value *Val = nullptr; 2172 Use *U = nullptr; 2173 2174 bool operator<(const ValueDFS &Other) const { 2175 // It's not enough that any given field be less than - we have sets 2176 // of fields that need to be evaluated together to give a proper ordering. 2177 // For example, if you have; 2178 // DFS (1, 3) 2179 // Val 0 2180 // DFS (1, 2) 2181 // Val 50 2182 // We want the second to be less than the first, but if we just go field 2183 // by field, we will get to Val 0 < Val 50 and say the first is less than 2184 // the second. We only want it to be less than if the DFS orders are equal. 2185 // 2186 // Each LLVM instruction only produces one value, and thus the lowest-level 2187 // differentiator that really matters for the stack (and what we use as as a 2188 // replacement) is the local dfs number. 2189 // Everything else in the structure is instruction level, and only affects 2190 // the order in which we will replace operands of a given instruction. 2191 // 2192 // For a given instruction (IE things with equal dfsin, dfsout, localnum), 2193 // the order of replacement of uses does not matter. 2194 // IE given, 2195 // a = 5 2196 // b = a + a 2197 // When you hit b, you will have two valuedfs with the same dfsin, out, and 2198 // localnum. 2199 // The .val will be the same as well. 2200 // The .u's will be different. 2201 // You will replace both, and it does not matter what order you replace them 2202 // in (IE whether you replace operand 2, then operand 1, or operand 1, then 2203 // operand 2). 2204 // Similarly for the case of same dfsin, dfsout, localnum, but different 2205 // .val's 2206 // a = 5 2207 // b = 6 2208 // c = a + b 2209 // in c, we will a valuedfs for a, and one for b,with everything the same 2210 // but .val and .u. 2211 // It does not matter what order we replace these operands in. 2212 // You will always end up with the same IR, and this is guaranteed. 2213 return std::tie(DFSIn, DFSOut, LocalNum, Val, U) < 2214 std::tie(Other.DFSIn, Other.DFSOut, Other.LocalNum, Other.Val, 2215 Other.U); 2216 } 2217 }; 2218 2219 // This function converts the set of members for a congruence class from values, 2220 // to sets of defs and uses with associated DFS info. 2221 void NewGVN::convertDenseToDFSOrdered( 2222 const CongruenceClass::MemberSet &Dense, 2223 SmallVectorImpl<ValueDFS> &DFSOrderedSet) { 2224 for (auto D : Dense) { 2225 // First add the value. 2226 BasicBlock *BB = getBlockForValue(D); 2227 // Constants are handled prior to ever calling this function, so 2228 // we should only be left with instructions as members. 2229 assert(BB && "Should have figured out a basic block for value"); 2230 ValueDFS VD; 2231 DomTreeNode *DomNode = DT->getNode(BB); 2232 VD.DFSIn = DomNode->getDFSNumIn(); 2233 VD.DFSOut = DomNode->getDFSNumOut(); 2234 // If it's a store, use the leader of the value operand. 2235 if (auto *SI = dyn_cast<StoreInst>(D)) { 2236 auto Leader = lookupOperandLeader(SI->getValueOperand()); 2237 VD.Val = alwaysAvailable(Leader) ? Leader : SI->getValueOperand(); 2238 } else { 2239 VD.Val = D; 2240 } 2241 2242 if (auto *I = dyn_cast<Instruction>(D)) 2243 VD.LocalNum = InstrDFS.lookup(I); 2244 else 2245 llvm_unreachable("Should have been an instruction"); 2246 2247 DFSOrderedSet.emplace_back(VD); 2248 2249 // Now add the uses. 2250 for (auto &U : D->uses()) { 2251 if (auto *I = dyn_cast<Instruction>(U.getUser())) { 2252 ValueDFS VD; 2253 // Put the phi node uses in the incoming block. 2254 BasicBlock *IBlock; 2255 if (auto *P = dyn_cast<PHINode>(I)) { 2256 IBlock = P->getIncomingBlock(U); 2257 // Make phi node users appear last in the incoming block 2258 // they are from. 2259 VD.LocalNum = InstrDFS.size() + 1; 2260 } else { 2261 IBlock = I->getParent(); 2262 VD.LocalNum = InstrDFS.lookup(I); 2263 } 2264 2265 // Skip uses in unreachable blocks, as we're going 2266 // to delete them. 2267 if (ReachableBlocks.count(IBlock) == 0) 2268 continue; 2269 2270 DomTreeNode *DomNode = DT->getNode(IBlock); 2271 VD.DFSIn = DomNode->getDFSNumIn(); 2272 VD.DFSOut = DomNode->getDFSNumOut(); 2273 VD.U = &U; 2274 DFSOrderedSet.emplace_back(VD); 2275 } 2276 } 2277 } 2278 } 2279 2280 // This function converts the set of members for a congruence class from values, 2281 // to the set of defs for loads and stores, with associated DFS info. 2282 void NewGVN::convertDenseToLoadsAndStores( 2283 const CongruenceClass::MemberSet &Dense, 2284 SmallVectorImpl<ValueDFS> &LoadsAndStores) { 2285 for (auto D : Dense) { 2286 if (!isa<LoadInst>(D) && !isa<StoreInst>(D)) 2287 continue; 2288 2289 BasicBlock *BB = getBlockForValue(D); 2290 ValueDFS VD; 2291 DomTreeNode *DomNode = DT->getNode(BB); 2292 VD.DFSIn = DomNode->getDFSNumIn(); 2293 VD.DFSOut = DomNode->getDFSNumOut(); 2294 VD.Val = D; 2295 2296 // If it's an instruction, use the real local dfs number. 2297 if (auto *I = dyn_cast<Instruction>(D)) 2298 VD.LocalNum = InstrDFS.lookup(I); 2299 else 2300 llvm_unreachable("Should have been an instruction"); 2301 2302 LoadsAndStores.emplace_back(VD); 2303 } 2304 } 2305 2306 static void patchReplacementInstruction(Instruction *I, Value *Repl) { 2307 auto *ReplInst = dyn_cast<Instruction>(Repl); 2308 if (!ReplInst) 2309 return; 2310 2311 // Patch the replacement so that it is not more restrictive than the value 2312 // being replaced. 2313 // Note that if 'I' is a load being replaced by some operation, 2314 // for example, by an arithmetic operation, then andIRFlags() 2315 // would just erase all math flags from the original arithmetic 2316 // operation, which is clearly not wanted and not needed. 2317 if (!isa<LoadInst>(I)) 2318 ReplInst->andIRFlags(I); 2319 2320 // FIXME: If both the original and replacement value are part of the 2321 // same control-flow region (meaning that the execution of one 2322 // guarantees the execution of the other), then we can combine the 2323 // noalias scopes here and do better than the general conservative 2324 // answer used in combineMetadata(). 2325 2326 // In general, GVN unifies expressions over different control-flow 2327 // regions, and so we need a conservative combination of the noalias 2328 // scopes. 2329 static const unsigned KnownIDs[] = { 2330 LLVMContext::MD_tbaa, LLVMContext::MD_alias_scope, 2331 LLVMContext::MD_noalias, LLVMContext::MD_range, 2332 LLVMContext::MD_fpmath, LLVMContext::MD_invariant_load, 2333 LLVMContext::MD_invariant_group}; 2334 combineMetadata(ReplInst, I, KnownIDs); 2335 } 2336 2337 static void patchAndReplaceAllUsesWith(Instruction *I, Value *Repl) { 2338 patchReplacementInstruction(I, Repl); 2339 I->replaceAllUsesWith(Repl); 2340 } 2341 2342 void NewGVN::deleteInstructionsInBlock(BasicBlock *BB) { 2343 DEBUG(dbgs() << " BasicBlock Dead:" << *BB); 2344 ++NumGVNBlocksDeleted; 2345 2346 // Delete the instructions backwards, as it has a reduced likelihood of having 2347 // to update as many def-use and use-def chains. Start after the terminator. 2348 auto StartPoint = BB->rbegin(); 2349 ++StartPoint; 2350 // Note that we explicitly recalculate BB->rend() on each iteration, 2351 // as it may change when we remove the first instruction. 2352 for (BasicBlock::reverse_iterator I(StartPoint); I != BB->rend();) { 2353 Instruction &Inst = *I++; 2354 if (!Inst.use_empty()) 2355 Inst.replaceAllUsesWith(UndefValue::get(Inst.getType())); 2356 if (isa<LandingPadInst>(Inst)) 2357 continue; 2358 2359 Inst.eraseFromParent(); 2360 ++NumGVNInstrDeleted; 2361 } 2362 // Now insert something that simplifycfg will turn into an unreachable. 2363 Type *Int8Ty = Type::getInt8Ty(BB->getContext()); 2364 new StoreInst(UndefValue::get(Int8Ty), 2365 Constant::getNullValue(Int8Ty->getPointerTo()), 2366 BB->getTerminator()); 2367 } 2368 2369 void NewGVN::markInstructionForDeletion(Instruction *I) { 2370 DEBUG(dbgs() << "Marking " << *I << " for deletion\n"); 2371 InstructionsToErase.insert(I); 2372 } 2373 2374 void NewGVN::replaceInstruction(Instruction *I, Value *V) { 2375 2376 DEBUG(dbgs() << "Replacing " << *I << " with " << *V << "\n"); 2377 patchAndReplaceAllUsesWith(I, V); 2378 // We save the actual erasing to avoid invalidating memory 2379 // dependencies until we are done with everything. 2380 markInstructionForDeletion(I); 2381 } 2382 2383 namespace { 2384 2385 // This is a stack that contains both the value and dfs info of where 2386 // that value is valid. 2387 class ValueDFSStack { 2388 public: 2389 Value *back() const { return ValueStack.back(); } 2390 std::pair<int, int> dfs_back() const { return DFSStack.back(); } 2391 2392 void push_back(Value *V, int DFSIn, int DFSOut) { 2393 ValueStack.emplace_back(V); 2394 DFSStack.emplace_back(DFSIn, DFSOut); 2395 } 2396 bool empty() const { return DFSStack.empty(); } 2397 bool isInScope(int DFSIn, int DFSOut) const { 2398 if (empty()) 2399 return false; 2400 return DFSIn >= DFSStack.back().first && DFSOut <= DFSStack.back().second; 2401 } 2402 2403 void popUntilDFSScope(int DFSIn, int DFSOut) { 2404 2405 // These two should always be in sync at this point. 2406 assert(ValueStack.size() == DFSStack.size() && 2407 "Mismatch between ValueStack and DFSStack"); 2408 while ( 2409 !DFSStack.empty() && 2410 !(DFSIn >= DFSStack.back().first && DFSOut <= DFSStack.back().second)) { 2411 DFSStack.pop_back(); 2412 ValueStack.pop_back(); 2413 } 2414 } 2415 2416 private: 2417 SmallVector<Value *, 8> ValueStack; 2418 SmallVector<std::pair<int, int>, 8> DFSStack; 2419 }; 2420 } 2421 2422 bool NewGVN::eliminateInstructions(Function &F) { 2423 // This is a non-standard eliminator. The normal way to eliminate is 2424 // to walk the dominator tree in order, keeping track of available 2425 // values, and eliminating them. However, this is mildly 2426 // pointless. It requires doing lookups on every instruction, 2427 // regardless of whether we will ever eliminate it. For 2428 // instructions part of most singleton congruence classes, we know we 2429 // will never eliminate them. 2430 2431 // Instead, this eliminator looks at the congruence classes directly, sorts 2432 // them into a DFS ordering of the dominator tree, and then we just 2433 // perform elimination straight on the sets by walking the congruence 2434 // class member uses in order, and eliminate the ones dominated by the 2435 // last member. This is worst case O(E log E) where E = number of 2436 // instructions in a single congruence class. In theory, this is all 2437 // instructions. In practice, it is much faster, as most instructions are 2438 // either in singleton congruence classes or can't possibly be eliminated 2439 // anyway (if there are no overlapping DFS ranges in class). 2440 // When we find something not dominated, it becomes the new leader 2441 // for elimination purposes. 2442 // TODO: If we wanted to be faster, We could remove any members with no 2443 // overlapping ranges while sorting, as we will never eliminate anything 2444 // with those members, as they don't dominate anything else in our set. 2445 2446 bool AnythingReplaced = false; 2447 2448 // Since we are going to walk the domtree anyway, and we can't guarantee the 2449 // DFS numbers are updated, we compute some ourselves. 2450 DT->updateDFSNumbers(); 2451 2452 for (auto &B : F) { 2453 if (!ReachableBlocks.count(&B)) { 2454 for (const auto S : successors(&B)) { 2455 for (auto II = S->begin(); isa<PHINode>(II); ++II) { 2456 auto &Phi = cast<PHINode>(*II); 2457 DEBUG(dbgs() << "Replacing incoming value of " << *II << " for block " 2458 << getBlockName(&B) 2459 << " with undef due to it being unreachable\n"); 2460 for (auto &Operand : Phi.incoming_values()) 2461 if (Phi.getIncomingBlock(Operand) == &B) 2462 Operand.set(UndefValue::get(Phi.getType())); 2463 } 2464 } 2465 } 2466 } 2467 2468 for (CongruenceClass *CC : reverse(CongruenceClasses)) { 2469 // Track the equivalent store info so we can decide whether to try 2470 // dead store elimination. 2471 SmallVector<ValueDFS, 8> PossibleDeadStores; 2472 2473 if (CC->Dead) 2474 continue; 2475 // Everything still in the INITIAL class is unreachable or dead. 2476 if (CC == InitialClass) { 2477 #ifndef NDEBUG 2478 for (auto M : CC->Members) 2479 assert((!ReachableBlocks.count(cast<Instruction>(M)->getParent()) || 2480 InstructionsToErase.count(cast<Instruction>(M))) && 2481 "Everything in INITIAL should be unreachable or dead at this " 2482 "point"); 2483 #endif 2484 continue; 2485 } 2486 2487 assert(CC->RepLeader && "We should have had a leader"); 2488 2489 // If this is a leader that is always available, and it's a 2490 // constant or has no equivalences, just replace everything with 2491 // it. We then update the congruence class with whatever members 2492 // are left. 2493 Value *Leader = CC->RepStoredValue ? CC->RepStoredValue : CC->RepLeader; 2494 if (alwaysAvailable(Leader)) { 2495 SmallPtrSet<Value *, 4> MembersLeft; 2496 for (auto M : CC->Members) { 2497 Value *Member = M; 2498 // Void things have no uses we can replace. 2499 if (Member == CC->RepLeader || Member->getType()->isVoidTy()) { 2500 MembersLeft.insert(Member); 2501 continue; 2502 } 2503 DEBUG(dbgs() << "Found replacement " << *(Leader) << " for " << *Member 2504 << "\n"); 2505 // Due to equality propagation, these may not always be 2506 // instructions, they may be real values. We don't really 2507 // care about trying to replace the non-instructions. 2508 if (auto *I = dyn_cast<Instruction>(Member)) { 2509 assert(Leader != I && "About to accidentally remove our leader"); 2510 replaceInstruction(I, Leader); 2511 AnythingReplaced = true; 2512 2513 continue; 2514 } else { 2515 MembersLeft.insert(I); 2516 } 2517 } 2518 CC->Members.swap(MembersLeft); 2519 } else { 2520 DEBUG(dbgs() << "Eliminating in congruence class " << CC->ID << "\n"); 2521 // If this is a singleton, we can skip it. 2522 if (CC->Members.size() != 1) { 2523 2524 // This is a stack because equality replacement/etc may place 2525 // constants in the middle of the member list, and we want to use 2526 // those constant values in preference to the current leader, over 2527 // the scope of those constants. 2528 ValueDFSStack EliminationStack; 2529 2530 // Convert the members to DFS ordered sets and then merge them. 2531 SmallVector<ValueDFS, 8> DFSOrderedSet; 2532 convertDenseToDFSOrdered(CC->Members, DFSOrderedSet); 2533 2534 // Sort the whole thing. 2535 std::sort(DFSOrderedSet.begin(), DFSOrderedSet.end()); 2536 for (auto &VD : DFSOrderedSet) { 2537 int MemberDFSIn = VD.DFSIn; 2538 int MemberDFSOut = VD.DFSOut; 2539 Value *Member = VD.Val; 2540 Use *MemberUse = VD.U; 2541 2542 // We ignore void things because we can't get a value from them. 2543 if (Member && Member->getType()->isVoidTy()) 2544 continue; 2545 2546 if (EliminationStack.empty()) { 2547 DEBUG(dbgs() << "Elimination Stack is empty\n"); 2548 } else { 2549 DEBUG(dbgs() << "Elimination Stack Top DFS numbers are (" 2550 << EliminationStack.dfs_back().first << "," 2551 << EliminationStack.dfs_back().second << ")\n"); 2552 } 2553 2554 DEBUG(dbgs() << "Current DFS numbers are (" << MemberDFSIn << "," 2555 << MemberDFSOut << ")\n"); 2556 // First, we see if we are out of scope or empty. If so, 2557 // and there equivalences, we try to replace the top of 2558 // stack with equivalences (if it's on the stack, it must 2559 // not have been eliminated yet). 2560 // Then we synchronize to our current scope, by 2561 // popping until we are back within a DFS scope that 2562 // dominates the current member. 2563 // Then, what happens depends on a few factors 2564 // If the stack is now empty, we need to push 2565 // If we have a constant or a local equivalence we want to 2566 // start using, we also push. 2567 // Otherwise, we walk along, processing members who are 2568 // dominated by this scope, and eliminate them. 2569 bool ShouldPush = Member && EliminationStack.empty(); 2570 bool OutOfScope = 2571 !EliminationStack.isInScope(MemberDFSIn, MemberDFSOut); 2572 2573 if (OutOfScope || ShouldPush) { 2574 // Sync to our current scope. 2575 EliminationStack.popUntilDFSScope(MemberDFSIn, MemberDFSOut); 2576 bool ShouldPush = Member && EliminationStack.empty(); 2577 if (ShouldPush) { 2578 EliminationStack.push_back(Member, MemberDFSIn, MemberDFSOut); 2579 } 2580 } 2581 2582 // If we get to this point, and the stack is empty we must have a use 2583 // with nothing we can use to eliminate it, just skip it. 2584 if (EliminationStack.empty()) 2585 continue; 2586 2587 // Skip the Value's, we only want to eliminate on their uses. 2588 if (Member) 2589 continue; 2590 Value *Result = EliminationStack.back(); 2591 2592 // Don't replace our existing users with ourselves. 2593 if (MemberUse->get() == Result) 2594 continue; 2595 2596 DEBUG(dbgs() << "Found replacement " << *Result << " for " 2597 << *MemberUse->get() << " in " << *(MemberUse->getUser()) 2598 << "\n"); 2599 2600 // If we replaced something in an instruction, handle the patching of 2601 // metadata. 2602 if (auto *ReplacedInst = dyn_cast<Instruction>(MemberUse->get())) { 2603 // Skip this if we are replacing predicateinfo with its original 2604 // operand, as we already know we can just drop it. 2605 auto *PI = PredInfo->getPredicateInfoFor(ReplacedInst); 2606 if (!PI || Result != PI->OriginalOp) 2607 patchReplacementInstruction(ReplacedInst, Result); 2608 } 2609 2610 assert(isa<Instruction>(MemberUse->getUser())); 2611 MemberUse->set(Result); 2612 AnythingReplaced = true; 2613 } 2614 } 2615 } 2616 2617 // Cleanup the congruence class. 2618 SmallPtrSet<Value *, 4> MembersLeft; 2619 for (Value *Member : CC->Members) { 2620 if (Member->getType()->isVoidTy()) { 2621 MembersLeft.insert(Member); 2622 continue; 2623 } 2624 2625 if (auto *MemberInst = dyn_cast<Instruction>(Member)) { 2626 if (isInstructionTriviallyDead(MemberInst)) { 2627 // TODO: Don't mark loads of undefs. 2628 markInstructionForDeletion(MemberInst); 2629 continue; 2630 } 2631 } 2632 MembersLeft.insert(Member); 2633 } 2634 CC->Members.swap(MembersLeft); 2635 2636 // If we have possible dead stores to look at, try to eliminate them. 2637 if (CC->StoreCount > 0) { 2638 convertDenseToLoadsAndStores(CC->Members, PossibleDeadStores); 2639 std::sort(PossibleDeadStores.begin(), PossibleDeadStores.end()); 2640 ValueDFSStack EliminationStack; 2641 for (auto &VD : PossibleDeadStores) { 2642 int MemberDFSIn = VD.DFSIn; 2643 int MemberDFSOut = VD.DFSOut; 2644 Instruction *Member = cast<Instruction>(VD.Val); 2645 if (EliminationStack.empty() || 2646 !EliminationStack.isInScope(MemberDFSIn, MemberDFSOut)) { 2647 // Sync to our current scope. 2648 EliminationStack.popUntilDFSScope(MemberDFSIn, MemberDFSOut); 2649 if (EliminationStack.empty()) { 2650 EliminationStack.push_back(Member, MemberDFSIn, MemberDFSOut); 2651 continue; 2652 } 2653 } 2654 // We already did load elimination, so nothing to do here. 2655 if (isa<LoadInst>(Member)) 2656 continue; 2657 assert(!EliminationStack.empty()); 2658 Instruction *Leader = cast<Instruction>(EliminationStack.back()); 2659 (void)Leader; 2660 assert(DT->dominates(Leader->getParent(), Member->getParent())); 2661 // Member is dominater by Leader, and thus dead 2662 DEBUG(dbgs() << "Marking dead store " << *Member 2663 << " that is dominated by " << *Leader << "\n"); 2664 markInstructionForDeletion(Member); 2665 CC->Members.erase(Member); 2666 ++NumGVNDeadStores; 2667 } 2668 } 2669 } 2670 2671 return AnythingReplaced; 2672 } 2673 2674 // This function provides global ranking of operations so that we can place them 2675 // in a canonical order. Note that rank alone is not necessarily enough for a 2676 // complete ordering, as constants all have the same rank. However, generally, 2677 // we will simplify an operation with all constants so that it doesn't matter 2678 // what order they appear in. 2679 unsigned int NewGVN::getRank(const Value *V) const { 2680 // Prefer undef to anything else 2681 if (isa<UndefValue>(V)) 2682 return 0; 2683 if (isa<Constant>(V)) 2684 return 1; 2685 else if (auto *A = dyn_cast<Argument>(V)) 2686 return 2 + A->getArgNo(); 2687 2688 // Need to shift the instruction DFS by number of arguments + 3 to account for 2689 // the constant and argument ranking above. 2690 unsigned Result = InstrDFS.lookup(V); 2691 if (Result > 0) 2692 return 3 + NumFuncArgs + Result; 2693 // Unreachable or something else, just return a really large number. 2694 return ~0; 2695 } 2696 2697 // This is a function that says whether two commutative operations should 2698 // have their order swapped when canonicalizing. 2699 bool NewGVN::shouldSwapOperands(const Value *A, const Value *B) const { 2700 // Because we only care about a total ordering, and don't rewrite expressions 2701 // in this order, we order by rank, which will give a strict weak ordering to 2702 // everything but constants, and then we order by pointer address. 2703 return std::make_pair(getRank(A), A) > std::make_pair(getRank(B), B); 2704 } 2705