1 //===- JumpThreading.cpp - Thread control through conditional blocks ------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements the Jump Threading pass.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #include "llvm/Transforms/Scalar/JumpThreading.h"
14 #include "llvm/ADT/DenseMap.h"
15 #include "llvm/ADT/DenseSet.h"
16 #include "llvm/ADT/MapVector.h"
17 #include "llvm/ADT/Optional.h"
18 #include "llvm/ADT/STLExtras.h"
19 #include "llvm/ADT/SmallPtrSet.h"
20 #include "llvm/ADT/SmallVector.h"
21 #include "llvm/ADT/Statistic.h"
22 #include "llvm/Analysis/AliasAnalysis.h"
23 #include "llvm/Analysis/BlockFrequencyInfo.h"
24 #include "llvm/Analysis/BranchProbabilityInfo.h"
25 #include "llvm/Analysis/CFG.h"
26 #include "llvm/Analysis/ConstantFolding.h"
27 #include "llvm/Analysis/DomTreeUpdater.h"
28 #include "llvm/Analysis/GlobalsModRef.h"
29 #include "llvm/Analysis/GuardUtils.h"
30 #include "llvm/Analysis/InstructionSimplify.h"
31 #include "llvm/Analysis/LazyValueInfo.h"
32 #include "llvm/Analysis/Loads.h"
33 #include "llvm/Analysis/LoopInfo.h"
34 #include "llvm/Analysis/MemoryLocation.h"
35 #include "llvm/Analysis/TargetLibraryInfo.h"
36 #include "llvm/Analysis/TargetTransformInfo.h"
37 #include "llvm/Analysis/ValueTracking.h"
38 #include "llvm/IR/BasicBlock.h"
39 #include "llvm/IR/CFG.h"
40 #include "llvm/IR/Constant.h"
41 #include "llvm/IR/ConstantRange.h"
42 #include "llvm/IR/Constants.h"
43 #include "llvm/IR/DataLayout.h"
44 #include "llvm/IR/Dominators.h"
45 #include "llvm/IR/Function.h"
46 #include "llvm/IR/InstrTypes.h"
47 #include "llvm/IR/Instruction.h"
48 #include "llvm/IR/Instructions.h"
49 #include "llvm/IR/IntrinsicInst.h"
50 #include "llvm/IR/Intrinsics.h"
51 #include "llvm/IR/LLVMContext.h"
52 #include "llvm/IR/MDBuilder.h"
53 #include "llvm/IR/Metadata.h"
54 #include "llvm/IR/Module.h"
55 #include "llvm/IR/PassManager.h"
56 #include "llvm/IR/PatternMatch.h"
57 #include "llvm/IR/Type.h"
58 #include "llvm/IR/Use.h"
59 #include "llvm/IR/User.h"
60 #include "llvm/IR/Value.h"
61 #include "llvm/InitializePasses.h"
62 #include "llvm/Pass.h"
63 #include "llvm/Support/BlockFrequency.h"
64 #include "llvm/Support/BranchProbability.h"
65 #include "llvm/Support/Casting.h"
66 #include "llvm/Support/CommandLine.h"
67 #include "llvm/Support/Debug.h"
68 #include "llvm/Support/raw_ostream.h"
69 #include "llvm/Transforms/Scalar.h"
70 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
71 #include "llvm/Transforms/Utils/Cloning.h"
72 #include "llvm/Transforms/Utils/Local.h"
73 #include "llvm/Transforms/Utils/SSAUpdater.h"
74 #include "llvm/Transforms/Utils/ValueMapper.h"
75 #include <algorithm>
76 #include <cassert>
77 #include <cstddef>
78 #include <cstdint>
79 #include <iterator>
80 #include <memory>
81 #include <utility>
82 
83 using namespace llvm;
84 using namespace jumpthreading;
85 
86 #define DEBUG_TYPE "jump-threading"
87 
88 STATISTIC(NumThreads, "Number of jumps threaded");
89 STATISTIC(NumFolds,   "Number of terminators folded");
90 STATISTIC(NumDupes,   "Number of branch blocks duplicated to eliminate phi");
91 
92 static cl::opt<unsigned>
93 BBDuplicateThreshold("jump-threading-threshold",
94           cl::desc("Max block size to duplicate for jump threading"),
95           cl::init(6), cl::Hidden);
96 
97 static cl::opt<unsigned>
98 ImplicationSearchThreshold(
99   "jump-threading-implication-search-threshold",
100   cl::desc("The number of predecessors to search for a stronger "
101            "condition to use to thread over a weaker condition"),
102   cl::init(3), cl::Hidden);
103 
104 static cl::opt<bool> PrintLVIAfterJumpThreading(
105     "print-lvi-after-jump-threading",
106     cl::desc("Print the LazyValueInfo cache after JumpThreading"), cl::init(false),
107     cl::Hidden);
108 
109 static cl::opt<bool> JumpThreadingFreezeSelectCond(
110     "jump-threading-freeze-select-cond",
111     cl::desc("Freeze the condition when unfolding select"), cl::init(false),
112     cl::Hidden);
113 
114 static cl::opt<bool> ThreadAcrossLoopHeaders(
115     "jump-threading-across-loop-headers",
116     cl::desc("Allow JumpThreading to thread across loop headers, for testing"),
117     cl::init(false), cl::Hidden);
118 
119 
120 namespace {
121 
122   /// This pass performs 'jump threading', which looks at blocks that have
123   /// multiple predecessors and multiple successors.  If one or more of the
124   /// predecessors of the block can be proven to always jump to one of the
125   /// successors, we forward the edge from the predecessor to the successor by
126   /// duplicating the contents of this block.
127   ///
128   /// An example of when this can occur is code like this:
129   ///
130   ///   if () { ...
131   ///     X = 4;
132   ///   }
133   ///   if (X < 3) {
134   ///
135   /// In this case, the unconditional branch at the end of the first if can be
136   /// revectored to the false side of the second if.
137   class JumpThreading : public FunctionPass {
138     JumpThreadingPass Impl;
139 
140   public:
141     static char ID; // Pass identification
142 
143     JumpThreading(bool InsertFreezeWhenUnfoldingSelect = false, int T = -1)
144         : FunctionPass(ID), Impl(InsertFreezeWhenUnfoldingSelect, T) {
145       initializeJumpThreadingPass(*PassRegistry::getPassRegistry());
146     }
147 
148     bool runOnFunction(Function &F) override;
149 
150     void getAnalysisUsage(AnalysisUsage &AU) const override {
151       AU.addRequired<DominatorTreeWrapperPass>();
152       AU.addPreserved<DominatorTreeWrapperPass>();
153       AU.addRequired<AAResultsWrapperPass>();
154       AU.addRequired<LazyValueInfoWrapperPass>();
155       AU.addPreserved<LazyValueInfoWrapperPass>();
156       AU.addPreserved<GlobalsAAWrapperPass>();
157       AU.addRequired<TargetLibraryInfoWrapperPass>();
158       AU.addRequired<TargetTransformInfoWrapperPass>();
159     }
160 
161     void releaseMemory() override { Impl.releaseMemory(); }
162   };
163 
164 } // end anonymous namespace
165 
166 char JumpThreading::ID = 0;
167 
168 INITIALIZE_PASS_BEGIN(JumpThreading, "jump-threading",
169                 "Jump Threading", false, false)
170 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
171 INITIALIZE_PASS_DEPENDENCY(LazyValueInfoWrapperPass)
172 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
173 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
174 INITIALIZE_PASS_END(JumpThreading, "jump-threading",
175                 "Jump Threading", false, false)
176 
177 // Public interface to the Jump Threading pass
178 FunctionPass *llvm::createJumpThreadingPass(bool InsertFr, int Threshold) {
179   return new JumpThreading(InsertFr, Threshold);
180 }
181 
182 JumpThreadingPass::JumpThreadingPass(bool InsertFr, int T) {
183   InsertFreezeWhenUnfoldingSelect = JumpThreadingFreezeSelectCond | InsertFr;
184   DefaultBBDupThreshold = (T == -1) ? BBDuplicateThreshold : unsigned(T);
185 }
186 
187 // Update branch probability information according to conditional
188 // branch probability. This is usually made possible for cloned branches
189 // in inline instances by the context specific profile in the caller.
190 // For instance,
191 //
192 //  [Block PredBB]
193 //  [Branch PredBr]
194 //  if (t) {
195 //     Block A;
196 //  } else {
197 //     Block B;
198 //  }
199 //
200 //  [Block BB]
201 //  cond = PN([true, %A], [..., %B]); // PHI node
202 //  [Branch CondBr]
203 //  if (cond) {
204 //    ...  // P(cond == true) = 1%
205 //  }
206 //
207 //  Here we know that when block A is taken, cond must be true, which means
208 //      P(cond == true | A) = 1
209 //
210 //  Given that P(cond == true) = P(cond == true | A) * P(A) +
211 //                               P(cond == true | B) * P(B)
212 //  we get:
213 //     P(cond == true ) = P(A) + P(cond == true | B) * P(B)
214 //
215 //  which gives us:
216 //     P(A) is less than P(cond == true), i.e.
217 //     P(t == true) <= P(cond == true)
218 //
219 //  In other words, if we know P(cond == true) is unlikely, we know
220 //  that P(t == true) is also unlikely.
221 //
222 static void updatePredecessorProfileMetadata(PHINode *PN, BasicBlock *BB) {
223   BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
224   if (!CondBr)
225     return;
226 
227   uint64_t TrueWeight, FalseWeight;
228   if (!CondBr->extractProfMetadata(TrueWeight, FalseWeight))
229     return;
230 
231   if (TrueWeight + FalseWeight == 0)
232     // Zero branch_weights do not give a hint for getting branch probabilities.
233     // Technically it would result in division by zero denominator, which is
234     // TrueWeight + FalseWeight.
235     return;
236 
237   // Returns the outgoing edge of the dominating predecessor block
238   // that leads to the PhiNode's incoming block:
239   auto GetPredOutEdge =
240       [](BasicBlock *IncomingBB,
241          BasicBlock *PhiBB) -> std::pair<BasicBlock *, BasicBlock *> {
242     auto *PredBB = IncomingBB;
243     auto *SuccBB = PhiBB;
244     SmallPtrSet<BasicBlock *, 16> Visited;
245     while (true) {
246       BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator());
247       if (PredBr && PredBr->isConditional())
248         return {PredBB, SuccBB};
249       Visited.insert(PredBB);
250       auto *SinglePredBB = PredBB->getSinglePredecessor();
251       if (!SinglePredBB)
252         return {nullptr, nullptr};
253 
254       // Stop searching when SinglePredBB has been visited. It means we see
255       // an unreachable loop.
256       if (Visited.count(SinglePredBB))
257         return {nullptr, nullptr};
258 
259       SuccBB = PredBB;
260       PredBB = SinglePredBB;
261     }
262   };
263 
264   for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
265     Value *PhiOpnd = PN->getIncomingValue(i);
266     ConstantInt *CI = dyn_cast<ConstantInt>(PhiOpnd);
267 
268     if (!CI || !CI->getType()->isIntegerTy(1))
269       continue;
270 
271     BranchProbability BP =
272         (CI->isOne() ? BranchProbability::getBranchProbability(
273                            TrueWeight, TrueWeight + FalseWeight)
274                      : BranchProbability::getBranchProbability(
275                            FalseWeight, TrueWeight + FalseWeight));
276 
277     auto PredOutEdge = GetPredOutEdge(PN->getIncomingBlock(i), BB);
278     if (!PredOutEdge.first)
279       return;
280 
281     BasicBlock *PredBB = PredOutEdge.first;
282     BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator());
283     if (!PredBr)
284       return;
285 
286     uint64_t PredTrueWeight, PredFalseWeight;
287     // FIXME: We currently only set the profile data when it is missing.
288     // With PGO, this can be used to refine even existing profile data with
289     // context information. This needs to be done after more performance
290     // testing.
291     if (PredBr->extractProfMetadata(PredTrueWeight, PredFalseWeight))
292       continue;
293 
294     // We can not infer anything useful when BP >= 50%, because BP is the
295     // upper bound probability value.
296     if (BP >= BranchProbability(50, 100))
297       continue;
298 
299     SmallVector<uint32_t, 2> Weights;
300     if (PredBr->getSuccessor(0) == PredOutEdge.second) {
301       Weights.push_back(BP.getNumerator());
302       Weights.push_back(BP.getCompl().getNumerator());
303     } else {
304       Weights.push_back(BP.getCompl().getNumerator());
305       Weights.push_back(BP.getNumerator());
306     }
307     PredBr->setMetadata(LLVMContext::MD_prof,
308                         MDBuilder(PredBr->getParent()->getContext())
309                             .createBranchWeights(Weights));
310   }
311 }
312 
313 /// runOnFunction - Toplevel algorithm.
314 bool JumpThreading::runOnFunction(Function &F) {
315   if (skipFunction(F))
316     return false;
317   auto TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
318   // Jump Threading has no sense for the targets with divergent CF
319   if (TTI->hasBranchDivergence())
320     return false;
321   auto TLI = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F);
322   auto DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
323   auto LVI = &getAnalysis<LazyValueInfoWrapperPass>().getLVI();
324   auto AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
325   DomTreeUpdater DTU(*DT, DomTreeUpdater::UpdateStrategy::Lazy);
326   std::unique_ptr<BlockFrequencyInfo> BFI;
327   std::unique_ptr<BranchProbabilityInfo> BPI;
328   if (F.hasProfileData()) {
329     LoopInfo LI{DominatorTree(F)};
330     BPI.reset(new BranchProbabilityInfo(F, LI, TLI));
331     BFI.reset(new BlockFrequencyInfo(F, *BPI, LI));
332   }
333 
334   bool Changed = Impl.runImpl(F, TLI, LVI, AA, &DTU, F.hasProfileData(),
335                               std::move(BFI), std::move(BPI));
336   if (PrintLVIAfterJumpThreading) {
337     dbgs() << "LVI for function '" << F.getName() << "':\n";
338     LVI->printLVI(F, DTU.getDomTree(), dbgs());
339   }
340   return Changed;
341 }
342 
343 PreservedAnalyses JumpThreadingPass::run(Function &F,
344                                          FunctionAnalysisManager &AM) {
345   auto &TTI = AM.getResult<TargetIRAnalysis>(F);
346   // Jump Threading has no sense for the targets with divergent CF
347   if (TTI.hasBranchDivergence())
348     return PreservedAnalyses::all();
349   auto &TLI = AM.getResult<TargetLibraryAnalysis>(F);
350   auto &DT = AM.getResult<DominatorTreeAnalysis>(F);
351   auto &LVI = AM.getResult<LazyValueAnalysis>(F);
352   auto &AA = AM.getResult<AAManager>(F);
353   DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Lazy);
354 
355   std::unique_ptr<BlockFrequencyInfo> BFI;
356   std::unique_ptr<BranchProbabilityInfo> BPI;
357   if (F.hasProfileData()) {
358     LoopInfo LI{DominatorTree(F)};
359     BPI.reset(new BranchProbabilityInfo(F, LI, &TLI));
360     BFI.reset(new BlockFrequencyInfo(F, *BPI, LI));
361   }
362 
363   bool Changed = runImpl(F, &TLI, &LVI, &AA, &DTU, F.hasProfileData(),
364                          std::move(BFI), std::move(BPI));
365 
366   if (PrintLVIAfterJumpThreading) {
367     dbgs() << "LVI for function '" << F.getName() << "':\n";
368     LVI.printLVI(F, DTU.getDomTree(), dbgs());
369   }
370 
371   if (!Changed)
372     return PreservedAnalyses::all();
373   PreservedAnalyses PA;
374   PA.preserve<DominatorTreeAnalysis>();
375   PA.preserve<LazyValueAnalysis>();
376   return PA;
377 }
378 
379 bool JumpThreadingPass::runImpl(Function &F, TargetLibraryInfo *TLI_,
380                                 LazyValueInfo *LVI_, AliasAnalysis *AA_,
381                                 DomTreeUpdater *DTU_, bool HasProfileData_,
382                                 std::unique_ptr<BlockFrequencyInfo> BFI_,
383                                 std::unique_ptr<BranchProbabilityInfo> BPI_) {
384   LLVM_DEBUG(dbgs() << "Jump threading on function '" << F.getName() << "'\n");
385   TLI = TLI_;
386   LVI = LVI_;
387   AA = AA_;
388   DTU = DTU_;
389   BFI.reset();
390   BPI.reset();
391   // When profile data is available, we need to update edge weights after
392   // successful jump threading, which requires both BPI and BFI being available.
393   HasProfileData = HasProfileData_;
394   auto *GuardDecl = F.getParent()->getFunction(
395       Intrinsic::getName(Intrinsic::experimental_guard));
396   HasGuards = GuardDecl && !GuardDecl->use_empty();
397   if (HasProfileData) {
398     BPI = std::move(BPI_);
399     BFI = std::move(BFI_);
400   }
401 
402   // Reduce the number of instructions duplicated when optimizing strictly for
403   // size.
404   if (BBDuplicateThreshold.getNumOccurrences())
405     BBDupThreshold = BBDuplicateThreshold;
406   else if (F.hasFnAttribute(Attribute::MinSize))
407     BBDupThreshold = 3;
408   else
409     BBDupThreshold = DefaultBBDupThreshold;
410 
411   // JumpThreading must not processes blocks unreachable from entry. It's a
412   // waste of compute time and can potentially lead to hangs.
413   SmallPtrSet<BasicBlock *, 16> Unreachable;
414   assert(DTU && "DTU isn't passed into JumpThreading before using it.");
415   assert(DTU->hasDomTree() && "JumpThreading relies on DomTree to proceed.");
416   DominatorTree &DT = DTU->getDomTree();
417   for (auto &BB : F)
418     if (!DT.isReachableFromEntry(&BB))
419       Unreachable.insert(&BB);
420 
421   if (!ThreadAcrossLoopHeaders)
422     findLoopHeaders(F);
423 
424   bool EverChanged = false;
425   bool Changed;
426   do {
427     Changed = false;
428     for (auto &BB : F) {
429       if (Unreachable.count(&BB))
430         continue;
431       while (processBlock(&BB)) // Thread all of the branches we can over BB.
432         Changed = true;
433 
434       // Jump threading may have introduced redundant debug values into BB
435       // which should be removed.
436       if (Changed)
437         RemoveRedundantDbgInstrs(&BB);
438 
439       // Stop processing BB if it's the entry or is now deleted. The following
440       // routines attempt to eliminate BB and locating a suitable replacement
441       // for the entry is non-trivial.
442       if (&BB == &F.getEntryBlock() || DTU->isBBPendingDeletion(&BB))
443         continue;
444 
445       if (pred_empty(&BB)) {
446         // When processBlock makes BB unreachable it doesn't bother to fix up
447         // the instructions in it. We must remove BB to prevent invalid IR.
448         LLVM_DEBUG(dbgs() << "  JT: Deleting dead block '" << BB.getName()
449                           << "' with terminator: " << *BB.getTerminator()
450                           << '\n');
451         LoopHeaders.erase(&BB);
452         LVI->eraseBlock(&BB);
453         DeleteDeadBlock(&BB, DTU);
454         Changed = true;
455         continue;
456       }
457 
458       // processBlock doesn't thread BBs with unconditional TIs. However, if BB
459       // is "almost empty", we attempt to merge BB with its sole successor.
460       auto *BI = dyn_cast<BranchInst>(BB.getTerminator());
461       if (BI && BI->isUnconditional()) {
462         BasicBlock *Succ = BI->getSuccessor(0);
463         if (
464             // The terminator must be the only non-phi instruction in BB.
465             BB.getFirstNonPHIOrDbg(true)->isTerminator() &&
466             // Don't alter Loop headers and latches to ensure another pass can
467             // detect and transform nested loops later.
468             !LoopHeaders.count(&BB) && !LoopHeaders.count(Succ) &&
469             TryToSimplifyUncondBranchFromEmptyBlock(&BB, DTU)) {
470           RemoveRedundantDbgInstrs(Succ);
471           // BB is valid for cleanup here because we passed in DTU. F remains
472           // BB's parent until a DTU->getDomTree() event.
473           LVI->eraseBlock(&BB);
474           Changed = true;
475         }
476       }
477     }
478     EverChanged |= Changed;
479   } while (Changed);
480 
481   LoopHeaders.clear();
482   return EverChanged;
483 }
484 
485 // Replace uses of Cond with ToVal when safe to do so. If all uses are
486 // replaced, we can remove Cond. We cannot blindly replace all uses of Cond
487 // because we may incorrectly replace uses when guards/assumes are uses of
488 // of `Cond` and we used the guards/assume to reason about the `Cond` value
489 // at the end of block. RAUW unconditionally replaces all uses
490 // including the guards/assumes themselves and the uses before the
491 // guard/assume.
492 static void replaceFoldableUses(Instruction *Cond, Value *ToVal) {
493   assert(Cond->getType() == ToVal->getType());
494   auto *BB = Cond->getParent();
495   // We can unconditionally replace all uses in non-local blocks (i.e. uses
496   // strictly dominated by BB), since LVI information is true from the
497   // terminator of BB.
498   replaceNonLocalUsesWith(Cond, ToVal);
499   for (Instruction &I : reverse(*BB)) {
500     // Reached the Cond whose uses we are trying to replace, so there are no
501     // more uses.
502     if (&I == Cond)
503       break;
504     // We only replace uses in instructions that are guaranteed to reach the end
505     // of BB, where we know Cond is ToVal.
506     if (!isGuaranteedToTransferExecutionToSuccessor(&I))
507       break;
508     I.replaceUsesOfWith(Cond, ToVal);
509   }
510   if (Cond->use_empty() && !Cond->mayHaveSideEffects())
511     Cond->eraseFromParent();
512 }
513 
514 /// Return the cost of duplicating a piece of this block from first non-phi
515 /// and before StopAt instruction to thread across it. Stop scanning the block
516 /// when exceeding the threshold. If duplication is impossible, returns ~0U.
517 static unsigned getJumpThreadDuplicationCost(BasicBlock *BB,
518                                              Instruction *StopAt,
519                                              unsigned Threshold) {
520   assert(StopAt->getParent() == BB && "Not an instruction from proper BB?");
521   /// Ignore PHI nodes, these will be flattened when duplication happens.
522   BasicBlock::const_iterator I(BB->getFirstNonPHI());
523 
524   // FIXME: THREADING will delete values that are just used to compute the
525   // branch, so they shouldn't count against the duplication cost.
526 
527   unsigned Bonus = 0;
528   if (BB->getTerminator() == StopAt) {
529     // Threading through a switch statement is particularly profitable.  If this
530     // block ends in a switch, decrease its cost to make it more likely to
531     // happen.
532     if (isa<SwitchInst>(StopAt))
533       Bonus = 6;
534 
535     // The same holds for indirect branches, but slightly more so.
536     if (isa<IndirectBrInst>(StopAt))
537       Bonus = 8;
538   }
539 
540   // Bump the threshold up so the early exit from the loop doesn't skip the
541   // terminator-based Size adjustment at the end.
542   Threshold += Bonus;
543 
544   // Sum up the cost of each instruction until we get to the terminator.  Don't
545   // include the terminator because the copy won't include it.
546   unsigned Size = 0;
547   for (; &*I != StopAt; ++I) {
548 
549     // Stop scanning the block if we've reached the threshold.
550     if (Size > Threshold)
551       return Size;
552 
553     // Debugger intrinsics don't incur code size.
554     if (isa<DbgInfoIntrinsic>(I)) continue;
555 
556     // Pseudo-probes don't incur code size.
557     if (isa<PseudoProbeInst>(I))
558       continue;
559 
560     // If this is a pointer->pointer bitcast, it is free.
561     if (isa<BitCastInst>(I) && I->getType()->isPointerTy())
562       continue;
563 
564     // Freeze instruction is free, too.
565     if (isa<FreezeInst>(I))
566       continue;
567 
568     // Bail out if this instruction gives back a token type, it is not possible
569     // to duplicate it if it is used outside this BB.
570     if (I->getType()->isTokenTy() && I->isUsedOutsideOfBlock(BB))
571       return ~0U;
572 
573     // All other instructions count for at least one unit.
574     ++Size;
575 
576     // Calls are more expensive.  If they are non-intrinsic calls, we model them
577     // as having cost of 4.  If they are a non-vector intrinsic, we model them
578     // as having cost of 2 total, and if they are a vector intrinsic, we model
579     // them as having cost 1.
580     if (const CallInst *CI = dyn_cast<CallInst>(I)) {
581       if (CI->cannotDuplicate() || CI->isConvergent())
582         // Blocks with NoDuplicate are modelled as having infinite cost, so they
583         // are never duplicated.
584         return ~0U;
585       else if (!isa<IntrinsicInst>(CI))
586         Size += 3;
587       else if (!CI->getType()->isVectorTy())
588         Size += 1;
589     }
590   }
591 
592   return Size > Bonus ? Size - Bonus : 0;
593 }
594 
595 /// findLoopHeaders - We do not want jump threading to turn proper loop
596 /// structures into irreducible loops.  Doing this breaks up the loop nesting
597 /// hierarchy and pessimizes later transformations.  To prevent this from
598 /// happening, we first have to find the loop headers.  Here we approximate this
599 /// by finding targets of backedges in the CFG.
600 ///
601 /// Note that there definitely are cases when we want to allow threading of
602 /// edges across a loop header.  For example, threading a jump from outside the
603 /// loop (the preheader) to an exit block of the loop is definitely profitable.
604 /// It is also almost always profitable to thread backedges from within the loop
605 /// to exit blocks, and is often profitable to thread backedges to other blocks
606 /// within the loop (forming a nested loop).  This simple analysis is not rich
607 /// enough to track all of these properties and keep it up-to-date as the CFG
608 /// mutates, so we don't allow any of these transformations.
609 void JumpThreadingPass::findLoopHeaders(Function &F) {
610   SmallVector<std::pair<const BasicBlock*,const BasicBlock*>, 32> Edges;
611   FindFunctionBackedges(F, Edges);
612 
613   for (const auto &Edge : Edges)
614     LoopHeaders.insert(Edge.second);
615 }
616 
617 /// getKnownConstant - Helper method to determine if we can thread over a
618 /// terminator with the given value as its condition, and if so what value to
619 /// use for that. What kind of value this is depends on whether we want an
620 /// integer or a block address, but an undef is always accepted.
621 /// Returns null if Val is null or not an appropriate constant.
622 static Constant *getKnownConstant(Value *Val, ConstantPreference Preference) {
623   if (!Val)
624     return nullptr;
625 
626   // Undef is "known" enough.
627   if (UndefValue *U = dyn_cast<UndefValue>(Val))
628     return U;
629 
630   if (Preference == WantBlockAddress)
631     return dyn_cast<BlockAddress>(Val->stripPointerCasts());
632 
633   return dyn_cast<ConstantInt>(Val);
634 }
635 
636 /// computeValueKnownInPredecessors - Given a basic block BB and a value V, see
637 /// if we can infer that the value is a known ConstantInt/BlockAddress or undef
638 /// in any of our predecessors.  If so, return the known list of value and pred
639 /// BB in the result vector.
640 ///
641 /// This returns true if there were any known values.
642 bool JumpThreadingPass::computeValueKnownInPredecessorsImpl(
643     Value *V, BasicBlock *BB, PredValueInfo &Result,
644     ConstantPreference Preference, DenseSet<Value *> &RecursionSet,
645     Instruction *CxtI) {
646   // This method walks up use-def chains recursively.  Because of this, we could
647   // get into an infinite loop going around loops in the use-def chain.  To
648   // prevent this, keep track of what (value, block) pairs we've already visited
649   // and terminate the search if we loop back to them
650   if (!RecursionSet.insert(V).second)
651     return false;
652 
653   // If V is a constant, then it is known in all predecessors.
654   if (Constant *KC = getKnownConstant(V, Preference)) {
655     for (BasicBlock *Pred : predecessors(BB))
656       Result.emplace_back(KC, Pred);
657 
658     return !Result.empty();
659   }
660 
661   // If V is a non-instruction value, or an instruction in a different block,
662   // then it can't be derived from a PHI.
663   Instruction *I = dyn_cast<Instruction>(V);
664   if (!I || I->getParent() != BB) {
665 
666     // Okay, if this is a live-in value, see if it has a known value at the end
667     // of any of our predecessors.
668     //
669     // FIXME: This should be an edge property, not a block end property.
670     /// TODO: Per PR2563, we could infer value range information about a
671     /// predecessor based on its terminator.
672     //
673     // FIXME: change this to use the more-rich 'getPredicateOnEdge' method if
674     // "I" is a non-local compare-with-a-constant instruction.  This would be
675     // able to handle value inequalities better, for example if the compare is
676     // "X < 4" and "X < 3" is known true but "X < 4" itself is not available.
677     // Perhaps getConstantOnEdge should be smart enough to do this?
678     for (BasicBlock *P : predecessors(BB)) {
679       // If the value is known by LazyValueInfo to be a constant in a
680       // predecessor, use that information to try to thread this block.
681       Constant *PredCst = LVI->getConstantOnEdge(V, P, BB, CxtI);
682       if (Constant *KC = getKnownConstant(PredCst, Preference))
683         Result.emplace_back(KC, P);
684     }
685 
686     return !Result.empty();
687   }
688 
689   /// If I is a PHI node, then we know the incoming values for any constants.
690   if (PHINode *PN = dyn_cast<PHINode>(I)) {
691     for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
692       Value *InVal = PN->getIncomingValue(i);
693       if (Constant *KC = getKnownConstant(InVal, Preference)) {
694         Result.emplace_back(KC, PN->getIncomingBlock(i));
695       } else {
696         Constant *CI = LVI->getConstantOnEdge(InVal,
697                                               PN->getIncomingBlock(i),
698                                               BB, CxtI);
699         if (Constant *KC = getKnownConstant(CI, Preference))
700           Result.emplace_back(KC, PN->getIncomingBlock(i));
701       }
702     }
703 
704     return !Result.empty();
705   }
706 
707   // Handle Cast instructions.
708   if (CastInst *CI = dyn_cast<CastInst>(I)) {
709     Value *Source = CI->getOperand(0);
710     computeValueKnownInPredecessorsImpl(Source, BB, Result, Preference,
711                                         RecursionSet, CxtI);
712     if (Result.empty())
713       return false;
714 
715     // Convert the known values.
716     for (auto &R : Result)
717       R.first = ConstantExpr::getCast(CI->getOpcode(), R.first, CI->getType());
718 
719     return true;
720   }
721 
722   if (FreezeInst *FI = dyn_cast<FreezeInst>(I)) {
723     Value *Source = FI->getOperand(0);
724     computeValueKnownInPredecessorsImpl(Source, BB, Result, Preference,
725                                         RecursionSet, CxtI);
726 
727     erase_if(Result, [](auto &Pair) {
728       return !isGuaranteedNotToBeUndefOrPoison(Pair.first);
729     });
730 
731     return !Result.empty();
732   }
733 
734   // Handle some boolean conditions.
735   if (I->getType()->getPrimitiveSizeInBits() == 1) {
736     using namespace PatternMatch;
737 
738     assert(Preference == WantInteger && "One-bit non-integer type?");
739     // X | true -> true
740     // X & false -> false
741     Value *Op0, *Op1;
742     if (match(I, m_LogicalOr(m_Value(Op0), m_Value(Op1))) ||
743         match(I, m_LogicalAnd(m_Value(Op0), m_Value(Op1)))) {
744       PredValueInfoTy LHSVals, RHSVals;
745 
746       computeValueKnownInPredecessorsImpl(Op0, BB, LHSVals, WantInteger,
747                                           RecursionSet, CxtI);
748       computeValueKnownInPredecessorsImpl(Op1, BB, RHSVals, WantInteger,
749                                           RecursionSet, CxtI);
750 
751       if (LHSVals.empty() && RHSVals.empty())
752         return false;
753 
754       ConstantInt *InterestingVal;
755       if (match(I, m_LogicalOr()))
756         InterestingVal = ConstantInt::getTrue(I->getContext());
757       else
758         InterestingVal = ConstantInt::getFalse(I->getContext());
759 
760       SmallPtrSet<BasicBlock*, 4> LHSKnownBBs;
761 
762       // Scan for the sentinel.  If we find an undef, force it to the
763       // interesting value: x|undef -> true and x&undef -> false.
764       for (const auto &LHSVal : LHSVals)
765         if (LHSVal.first == InterestingVal || isa<UndefValue>(LHSVal.first)) {
766           Result.emplace_back(InterestingVal, LHSVal.second);
767           LHSKnownBBs.insert(LHSVal.second);
768         }
769       for (const auto &RHSVal : RHSVals)
770         if (RHSVal.first == InterestingVal || isa<UndefValue>(RHSVal.first)) {
771           // If we already inferred a value for this block on the LHS, don't
772           // re-add it.
773           if (!LHSKnownBBs.count(RHSVal.second))
774             Result.emplace_back(InterestingVal, RHSVal.second);
775         }
776 
777       return !Result.empty();
778     }
779 
780     // Handle the NOT form of XOR.
781     if (I->getOpcode() == Instruction::Xor &&
782         isa<ConstantInt>(I->getOperand(1)) &&
783         cast<ConstantInt>(I->getOperand(1))->isOne()) {
784       computeValueKnownInPredecessorsImpl(I->getOperand(0), BB, Result,
785                                           WantInteger, RecursionSet, CxtI);
786       if (Result.empty())
787         return false;
788 
789       // Invert the known values.
790       for (auto &R : Result)
791         R.first = ConstantExpr::getNot(R.first);
792 
793       return true;
794     }
795 
796   // Try to simplify some other binary operator values.
797   } else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) {
798     assert(Preference != WantBlockAddress
799             && "A binary operator creating a block address?");
800     if (ConstantInt *CI = dyn_cast<ConstantInt>(BO->getOperand(1))) {
801       PredValueInfoTy LHSVals;
802       computeValueKnownInPredecessorsImpl(BO->getOperand(0), BB, LHSVals,
803                                           WantInteger, RecursionSet, CxtI);
804 
805       // Try to use constant folding to simplify the binary operator.
806       for (const auto &LHSVal : LHSVals) {
807         Constant *V = LHSVal.first;
808         Constant *Folded = ConstantExpr::get(BO->getOpcode(), V, CI);
809 
810         if (Constant *KC = getKnownConstant(Folded, WantInteger))
811           Result.emplace_back(KC, LHSVal.second);
812       }
813     }
814 
815     return !Result.empty();
816   }
817 
818   // Handle compare with phi operand, where the PHI is defined in this block.
819   if (CmpInst *Cmp = dyn_cast<CmpInst>(I)) {
820     assert(Preference == WantInteger && "Compares only produce integers");
821     Type *CmpType = Cmp->getType();
822     Value *CmpLHS = Cmp->getOperand(0);
823     Value *CmpRHS = Cmp->getOperand(1);
824     CmpInst::Predicate Pred = Cmp->getPredicate();
825 
826     PHINode *PN = dyn_cast<PHINode>(CmpLHS);
827     if (!PN)
828       PN = dyn_cast<PHINode>(CmpRHS);
829     if (PN && PN->getParent() == BB) {
830       const DataLayout &DL = PN->getModule()->getDataLayout();
831       // We can do this simplification if any comparisons fold to true or false.
832       // See if any do.
833       for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
834         BasicBlock *PredBB = PN->getIncomingBlock(i);
835         Value *LHS, *RHS;
836         if (PN == CmpLHS) {
837           LHS = PN->getIncomingValue(i);
838           RHS = CmpRHS->DoPHITranslation(BB, PredBB);
839         } else {
840           LHS = CmpLHS->DoPHITranslation(BB, PredBB);
841           RHS = PN->getIncomingValue(i);
842         }
843         Value *Res = SimplifyCmpInst(Pred, LHS, RHS, {DL});
844         if (!Res) {
845           if (!isa<Constant>(RHS))
846             continue;
847 
848           // getPredicateOnEdge call will make no sense if LHS is defined in BB.
849           auto LHSInst = dyn_cast<Instruction>(LHS);
850           if (LHSInst && LHSInst->getParent() == BB)
851             continue;
852 
853           LazyValueInfo::Tristate
854             ResT = LVI->getPredicateOnEdge(Pred, LHS,
855                                            cast<Constant>(RHS), PredBB, BB,
856                                            CxtI ? CxtI : Cmp);
857           if (ResT == LazyValueInfo::Unknown)
858             continue;
859           Res = ConstantInt::get(Type::getInt1Ty(LHS->getContext()), ResT);
860         }
861 
862         if (Constant *KC = getKnownConstant(Res, WantInteger))
863           Result.emplace_back(KC, PredBB);
864       }
865 
866       return !Result.empty();
867     }
868 
869     // If comparing a live-in value against a constant, see if we know the
870     // live-in value on any predecessors.
871     if (isa<Constant>(CmpRHS) && !CmpType->isVectorTy()) {
872       Constant *CmpConst = cast<Constant>(CmpRHS);
873 
874       if (!isa<Instruction>(CmpLHS) ||
875           cast<Instruction>(CmpLHS)->getParent() != BB) {
876         for (BasicBlock *P : predecessors(BB)) {
877           // If the value is known by LazyValueInfo to be a constant in a
878           // predecessor, use that information to try to thread this block.
879           LazyValueInfo::Tristate Res =
880             LVI->getPredicateOnEdge(Pred, CmpLHS,
881                                     CmpConst, P, BB, CxtI ? CxtI : Cmp);
882           if (Res == LazyValueInfo::Unknown)
883             continue;
884 
885           Constant *ResC = ConstantInt::get(CmpType, Res);
886           Result.emplace_back(ResC, P);
887         }
888 
889         return !Result.empty();
890       }
891 
892       // InstCombine can fold some forms of constant range checks into
893       // (icmp (add (x, C1)), C2). See if we have we have such a thing with
894       // x as a live-in.
895       {
896         using namespace PatternMatch;
897 
898         Value *AddLHS;
899         ConstantInt *AddConst;
900         if (isa<ConstantInt>(CmpConst) &&
901             match(CmpLHS, m_Add(m_Value(AddLHS), m_ConstantInt(AddConst)))) {
902           if (!isa<Instruction>(AddLHS) ||
903               cast<Instruction>(AddLHS)->getParent() != BB) {
904             for (BasicBlock *P : predecessors(BB)) {
905               // If the value is known by LazyValueInfo to be a ConstantRange in
906               // a predecessor, use that information to try to thread this
907               // block.
908               ConstantRange CR = LVI->getConstantRangeOnEdge(
909                   AddLHS, P, BB, CxtI ? CxtI : cast<Instruction>(CmpLHS));
910               // Propagate the range through the addition.
911               CR = CR.add(AddConst->getValue());
912 
913               // Get the range where the compare returns true.
914               ConstantRange CmpRange = ConstantRange::makeExactICmpRegion(
915                   Pred, cast<ConstantInt>(CmpConst)->getValue());
916 
917               Constant *ResC;
918               if (CmpRange.contains(CR))
919                 ResC = ConstantInt::getTrue(CmpType);
920               else if (CmpRange.inverse().contains(CR))
921                 ResC = ConstantInt::getFalse(CmpType);
922               else
923                 continue;
924 
925               Result.emplace_back(ResC, P);
926             }
927 
928             return !Result.empty();
929           }
930         }
931       }
932 
933       // Try to find a constant value for the LHS of a comparison,
934       // and evaluate it statically if we can.
935       PredValueInfoTy LHSVals;
936       computeValueKnownInPredecessorsImpl(I->getOperand(0), BB, LHSVals,
937                                           WantInteger, RecursionSet, CxtI);
938 
939       for (const auto &LHSVal : LHSVals) {
940         Constant *V = LHSVal.first;
941         Constant *Folded = ConstantExpr::getCompare(Pred, V, CmpConst);
942         if (Constant *KC = getKnownConstant(Folded, WantInteger))
943           Result.emplace_back(KC, LHSVal.second);
944       }
945 
946       return !Result.empty();
947     }
948   }
949 
950   if (SelectInst *SI = dyn_cast<SelectInst>(I)) {
951     // Handle select instructions where at least one operand is a known constant
952     // and we can figure out the condition value for any predecessor block.
953     Constant *TrueVal = getKnownConstant(SI->getTrueValue(), Preference);
954     Constant *FalseVal = getKnownConstant(SI->getFalseValue(), Preference);
955     PredValueInfoTy Conds;
956     if ((TrueVal || FalseVal) &&
957         computeValueKnownInPredecessorsImpl(SI->getCondition(), BB, Conds,
958                                             WantInteger, RecursionSet, CxtI)) {
959       for (auto &C : Conds) {
960         Constant *Cond = C.first;
961 
962         // Figure out what value to use for the condition.
963         bool KnownCond;
964         if (ConstantInt *CI = dyn_cast<ConstantInt>(Cond)) {
965           // A known boolean.
966           KnownCond = CI->isOne();
967         } else {
968           assert(isa<UndefValue>(Cond) && "Unexpected condition value");
969           // Either operand will do, so be sure to pick the one that's a known
970           // constant.
971           // FIXME: Do this more cleverly if both values are known constants?
972           KnownCond = (TrueVal != nullptr);
973         }
974 
975         // See if the select has a known constant value for this predecessor.
976         if (Constant *Val = KnownCond ? TrueVal : FalseVal)
977           Result.emplace_back(Val, C.second);
978       }
979 
980       return !Result.empty();
981     }
982   }
983 
984   // If all else fails, see if LVI can figure out a constant value for us.
985   assert(CxtI->getParent() == BB && "CxtI should be in BB");
986   Constant *CI = LVI->getConstant(V, CxtI);
987   if (Constant *KC = getKnownConstant(CI, Preference)) {
988     for (BasicBlock *Pred : predecessors(BB))
989       Result.emplace_back(KC, Pred);
990   }
991 
992   return !Result.empty();
993 }
994 
995 /// GetBestDestForBranchOnUndef - If we determine that the specified block ends
996 /// in an undefined jump, decide which block is best to revector to.
997 ///
998 /// Since we can pick an arbitrary destination, we pick the successor with the
999 /// fewest predecessors.  This should reduce the in-degree of the others.
1000 static unsigned getBestDestForJumpOnUndef(BasicBlock *BB) {
1001   Instruction *BBTerm = BB->getTerminator();
1002   unsigned MinSucc = 0;
1003   BasicBlock *TestBB = BBTerm->getSuccessor(MinSucc);
1004   // Compute the successor with the minimum number of predecessors.
1005   unsigned MinNumPreds = pred_size(TestBB);
1006   for (unsigned i = 1, e = BBTerm->getNumSuccessors(); i != e; ++i) {
1007     TestBB = BBTerm->getSuccessor(i);
1008     unsigned NumPreds = pred_size(TestBB);
1009     if (NumPreds < MinNumPreds) {
1010       MinSucc = i;
1011       MinNumPreds = NumPreds;
1012     }
1013   }
1014 
1015   return MinSucc;
1016 }
1017 
1018 static bool hasAddressTakenAndUsed(BasicBlock *BB) {
1019   if (!BB->hasAddressTaken()) return false;
1020 
1021   // If the block has its address taken, it may be a tree of dead constants
1022   // hanging off of it.  These shouldn't keep the block alive.
1023   BlockAddress *BA = BlockAddress::get(BB);
1024   BA->removeDeadConstantUsers();
1025   return !BA->use_empty();
1026 }
1027 
1028 /// processBlock - If there are any predecessors whose control can be threaded
1029 /// through to a successor, transform them now.
1030 bool JumpThreadingPass::processBlock(BasicBlock *BB) {
1031   // If the block is trivially dead, just return and let the caller nuke it.
1032   // This simplifies other transformations.
1033   if (DTU->isBBPendingDeletion(BB) ||
1034       (pred_empty(BB) && BB != &BB->getParent()->getEntryBlock()))
1035     return false;
1036 
1037   // If this block has a single predecessor, and if that pred has a single
1038   // successor, merge the blocks.  This encourages recursive jump threading
1039   // because now the condition in this block can be threaded through
1040   // predecessors of our predecessor block.
1041   if (maybeMergeBasicBlockIntoOnlyPred(BB))
1042     return true;
1043 
1044   if (tryToUnfoldSelectInCurrBB(BB))
1045     return true;
1046 
1047   // Look if we can propagate guards to predecessors.
1048   if (HasGuards && processGuards(BB))
1049     return true;
1050 
1051   // What kind of constant we're looking for.
1052   ConstantPreference Preference = WantInteger;
1053 
1054   // Look to see if the terminator is a conditional branch, switch or indirect
1055   // branch, if not we can't thread it.
1056   Value *Condition;
1057   Instruction *Terminator = BB->getTerminator();
1058   if (BranchInst *BI = dyn_cast<BranchInst>(Terminator)) {
1059     // Can't thread an unconditional jump.
1060     if (BI->isUnconditional()) return false;
1061     Condition = BI->getCondition();
1062   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(Terminator)) {
1063     Condition = SI->getCondition();
1064   } else if (IndirectBrInst *IB = dyn_cast<IndirectBrInst>(Terminator)) {
1065     // Can't thread indirect branch with no successors.
1066     if (IB->getNumSuccessors() == 0) return false;
1067     Condition = IB->getAddress()->stripPointerCasts();
1068     Preference = WantBlockAddress;
1069   } else {
1070     return false; // Must be an invoke or callbr.
1071   }
1072 
1073   // Keep track if we constant folded the condition in this invocation.
1074   bool ConstantFolded = false;
1075 
1076   // Run constant folding to see if we can reduce the condition to a simple
1077   // constant.
1078   if (Instruction *I = dyn_cast<Instruction>(Condition)) {
1079     Value *SimpleVal =
1080         ConstantFoldInstruction(I, BB->getModule()->getDataLayout(), TLI);
1081     if (SimpleVal) {
1082       I->replaceAllUsesWith(SimpleVal);
1083       if (isInstructionTriviallyDead(I, TLI))
1084         I->eraseFromParent();
1085       Condition = SimpleVal;
1086       ConstantFolded = true;
1087     }
1088   }
1089 
1090   // If the terminator is branching on an undef or freeze undef, we can pick any
1091   // of the successors to branch to.  Let getBestDestForJumpOnUndef decide.
1092   auto *FI = dyn_cast<FreezeInst>(Condition);
1093   if (isa<UndefValue>(Condition) ||
1094       (FI && isa<UndefValue>(FI->getOperand(0)) && FI->hasOneUse())) {
1095     unsigned BestSucc = getBestDestForJumpOnUndef(BB);
1096     std::vector<DominatorTree::UpdateType> Updates;
1097 
1098     // Fold the branch/switch.
1099     Instruction *BBTerm = BB->getTerminator();
1100     Updates.reserve(BBTerm->getNumSuccessors());
1101     for (unsigned i = 0, e = BBTerm->getNumSuccessors(); i != e; ++i) {
1102       if (i == BestSucc) continue;
1103       BasicBlock *Succ = BBTerm->getSuccessor(i);
1104       Succ->removePredecessor(BB, true);
1105       Updates.push_back({DominatorTree::Delete, BB, Succ});
1106     }
1107 
1108     LLVM_DEBUG(dbgs() << "  In block '" << BB->getName()
1109                       << "' folding undef terminator: " << *BBTerm << '\n');
1110     BranchInst::Create(BBTerm->getSuccessor(BestSucc), BBTerm);
1111     ++NumFolds;
1112     BBTerm->eraseFromParent();
1113     DTU->applyUpdatesPermissive(Updates);
1114     if (FI)
1115       FI->eraseFromParent();
1116     return true;
1117   }
1118 
1119   // If the terminator of this block is branching on a constant, simplify the
1120   // terminator to an unconditional branch.  This can occur due to threading in
1121   // other blocks.
1122   if (getKnownConstant(Condition, Preference)) {
1123     LLVM_DEBUG(dbgs() << "  In block '" << BB->getName()
1124                       << "' folding terminator: " << *BB->getTerminator()
1125                       << '\n');
1126     ++NumFolds;
1127     ConstantFoldTerminator(BB, true, nullptr, DTU);
1128     if (HasProfileData)
1129       BPI->eraseBlock(BB);
1130     return true;
1131   }
1132 
1133   Instruction *CondInst = dyn_cast<Instruction>(Condition);
1134 
1135   // All the rest of our checks depend on the condition being an instruction.
1136   if (!CondInst) {
1137     // FIXME: Unify this with code below.
1138     if (processThreadableEdges(Condition, BB, Preference, Terminator))
1139       return true;
1140     return ConstantFolded;
1141   }
1142 
1143   if (CmpInst *CondCmp = dyn_cast<CmpInst>(CondInst)) {
1144     // If we're branching on a conditional, LVI might be able to determine
1145     // it's value at the branch instruction.  We only handle comparisons
1146     // against a constant at this time.
1147     // TODO: This should be extended to handle switches as well.
1148     BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
1149     Constant *CondConst = dyn_cast<Constant>(CondCmp->getOperand(1));
1150     if (CondBr && CondConst) {
1151       // We should have returned as soon as we turn a conditional branch to
1152       // unconditional. Because its no longer interesting as far as jump
1153       // threading is concerned.
1154       assert(CondBr->isConditional() && "Threading on unconditional terminator");
1155 
1156       LazyValueInfo::Tristate Ret =
1157           LVI->getPredicateAt(CondCmp->getPredicate(), CondCmp->getOperand(0),
1158                               CondConst, CondBr, /*UseBlockValue=*/false);
1159       if (Ret != LazyValueInfo::Unknown) {
1160         unsigned ToRemove = Ret == LazyValueInfo::True ? 1 : 0;
1161         unsigned ToKeep = Ret == LazyValueInfo::True ? 0 : 1;
1162         BasicBlock *ToRemoveSucc = CondBr->getSuccessor(ToRemove);
1163         ToRemoveSucc->removePredecessor(BB, true);
1164         BranchInst *UncondBr =
1165           BranchInst::Create(CondBr->getSuccessor(ToKeep), CondBr);
1166         UncondBr->setDebugLoc(CondBr->getDebugLoc());
1167         ++NumFolds;
1168         CondBr->eraseFromParent();
1169         if (CondCmp->use_empty())
1170           CondCmp->eraseFromParent();
1171         // We can safely replace *some* uses of the CondInst if it has
1172         // exactly one value as returned by LVI. RAUW is incorrect in the
1173         // presence of guards and assumes, that have the `Cond` as the use. This
1174         // is because we use the guards/assume to reason about the `Cond` value
1175         // at the end of block, but RAUW unconditionally replaces all uses
1176         // including the guards/assumes themselves and the uses before the
1177         // guard/assume.
1178         else if (CondCmp->getParent() == BB) {
1179           auto *CI = Ret == LazyValueInfo::True ?
1180             ConstantInt::getTrue(CondCmp->getType()) :
1181             ConstantInt::getFalse(CondCmp->getType());
1182           replaceFoldableUses(CondCmp, CI);
1183         }
1184         DTU->applyUpdatesPermissive(
1185             {{DominatorTree::Delete, BB, ToRemoveSucc}});
1186         if (HasProfileData)
1187           BPI->eraseBlock(BB);
1188         return true;
1189       }
1190 
1191       // We did not manage to simplify this branch, try to see whether
1192       // CondCmp depends on a known phi-select pattern.
1193       if (tryToUnfoldSelect(CondCmp, BB))
1194         return true;
1195     }
1196   }
1197 
1198   if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator()))
1199     if (tryToUnfoldSelect(SI, BB))
1200       return true;
1201 
1202   // Check for some cases that are worth simplifying.  Right now we want to look
1203   // for loads that are used by a switch or by the condition for the branch.  If
1204   // we see one, check to see if it's partially redundant.  If so, insert a PHI
1205   // which can then be used to thread the values.
1206   Value *SimplifyValue = CondInst;
1207 
1208   if (auto *FI = dyn_cast<FreezeInst>(SimplifyValue))
1209     // Look into freeze's operand
1210     SimplifyValue = FI->getOperand(0);
1211 
1212   if (CmpInst *CondCmp = dyn_cast<CmpInst>(SimplifyValue))
1213     if (isa<Constant>(CondCmp->getOperand(1)))
1214       SimplifyValue = CondCmp->getOperand(0);
1215 
1216   // TODO: There are other places where load PRE would be profitable, such as
1217   // more complex comparisons.
1218   if (LoadInst *LoadI = dyn_cast<LoadInst>(SimplifyValue))
1219     if (simplifyPartiallyRedundantLoad(LoadI))
1220       return true;
1221 
1222   // Before threading, try to propagate profile data backwards:
1223   if (PHINode *PN = dyn_cast<PHINode>(CondInst))
1224     if (PN->getParent() == BB && isa<BranchInst>(BB->getTerminator()))
1225       updatePredecessorProfileMetadata(PN, BB);
1226 
1227   // Handle a variety of cases where we are branching on something derived from
1228   // a PHI node in the current block.  If we can prove that any predecessors
1229   // compute a predictable value based on a PHI node, thread those predecessors.
1230   if (processThreadableEdges(CondInst, BB, Preference, Terminator))
1231     return true;
1232 
1233   // If this is an otherwise-unfoldable branch on a phi node or freeze(phi) in
1234   // the current block, see if we can simplify.
1235   PHINode *PN = dyn_cast<PHINode>(
1236       isa<FreezeInst>(CondInst) ? cast<FreezeInst>(CondInst)->getOperand(0)
1237                                 : CondInst);
1238 
1239   if (PN && PN->getParent() == BB && isa<BranchInst>(BB->getTerminator()))
1240     return processBranchOnPHI(PN);
1241 
1242   // If this is an otherwise-unfoldable branch on a XOR, see if we can simplify.
1243   if (CondInst->getOpcode() == Instruction::Xor &&
1244       CondInst->getParent() == BB && isa<BranchInst>(BB->getTerminator()))
1245     return processBranchOnXOR(cast<BinaryOperator>(CondInst));
1246 
1247   // Search for a stronger dominating condition that can be used to simplify a
1248   // conditional branch leaving BB.
1249   if (processImpliedCondition(BB))
1250     return true;
1251 
1252   return false;
1253 }
1254 
1255 bool JumpThreadingPass::processImpliedCondition(BasicBlock *BB) {
1256   auto *BI = dyn_cast<BranchInst>(BB->getTerminator());
1257   if (!BI || !BI->isConditional())
1258     return false;
1259 
1260   Value *Cond = BI->getCondition();
1261   BasicBlock *CurrentBB = BB;
1262   BasicBlock *CurrentPred = BB->getSinglePredecessor();
1263   unsigned Iter = 0;
1264 
1265   auto &DL = BB->getModule()->getDataLayout();
1266 
1267   while (CurrentPred && Iter++ < ImplicationSearchThreshold) {
1268     auto *PBI = dyn_cast<BranchInst>(CurrentPred->getTerminator());
1269     if (!PBI || !PBI->isConditional())
1270       return false;
1271     if (PBI->getSuccessor(0) != CurrentBB && PBI->getSuccessor(1) != CurrentBB)
1272       return false;
1273 
1274     bool CondIsTrue = PBI->getSuccessor(0) == CurrentBB;
1275     Optional<bool> Implication =
1276         isImpliedCondition(PBI->getCondition(), Cond, DL, CondIsTrue);
1277     if (Implication) {
1278       BasicBlock *KeepSucc = BI->getSuccessor(*Implication ? 0 : 1);
1279       BasicBlock *RemoveSucc = BI->getSuccessor(*Implication ? 1 : 0);
1280       RemoveSucc->removePredecessor(BB);
1281       BranchInst *UncondBI = BranchInst::Create(KeepSucc, BI);
1282       UncondBI->setDebugLoc(BI->getDebugLoc());
1283       ++NumFolds;
1284       BI->eraseFromParent();
1285       DTU->applyUpdatesPermissive({{DominatorTree::Delete, BB, RemoveSucc}});
1286       if (HasProfileData)
1287         BPI->eraseBlock(BB);
1288       return true;
1289     }
1290     CurrentBB = CurrentPred;
1291     CurrentPred = CurrentBB->getSinglePredecessor();
1292   }
1293 
1294   return false;
1295 }
1296 
1297 /// Return true if Op is an instruction defined in the given block.
1298 static bool isOpDefinedInBlock(Value *Op, BasicBlock *BB) {
1299   if (Instruction *OpInst = dyn_cast<Instruction>(Op))
1300     if (OpInst->getParent() == BB)
1301       return true;
1302   return false;
1303 }
1304 
1305 /// simplifyPartiallyRedundantLoad - If LoadI is an obviously partially
1306 /// redundant load instruction, eliminate it by replacing it with a PHI node.
1307 /// This is an important optimization that encourages jump threading, and needs
1308 /// to be run interlaced with other jump threading tasks.
1309 bool JumpThreadingPass::simplifyPartiallyRedundantLoad(LoadInst *LoadI) {
1310   // Don't hack volatile and ordered loads.
1311   if (!LoadI->isUnordered()) return false;
1312 
1313   // If the load is defined in a block with exactly one predecessor, it can't be
1314   // partially redundant.
1315   BasicBlock *LoadBB = LoadI->getParent();
1316   if (LoadBB->getSinglePredecessor())
1317     return false;
1318 
1319   // If the load is defined in an EH pad, it can't be partially redundant,
1320   // because the edges between the invoke and the EH pad cannot have other
1321   // instructions between them.
1322   if (LoadBB->isEHPad())
1323     return false;
1324 
1325   Value *LoadedPtr = LoadI->getOperand(0);
1326 
1327   // If the loaded operand is defined in the LoadBB and its not a phi,
1328   // it can't be available in predecessors.
1329   if (isOpDefinedInBlock(LoadedPtr, LoadBB) && !isa<PHINode>(LoadedPtr))
1330     return false;
1331 
1332   // Scan a few instructions up from the load, to see if it is obviously live at
1333   // the entry to its block.
1334   BasicBlock::iterator BBIt(LoadI);
1335   bool IsLoadCSE;
1336   if (Value *AvailableVal = FindAvailableLoadedValue(
1337           LoadI, LoadBB, BBIt, DefMaxInstsToScan, AA, &IsLoadCSE)) {
1338     // If the value of the load is locally available within the block, just use
1339     // it.  This frequently occurs for reg2mem'd allocas.
1340 
1341     if (IsLoadCSE) {
1342       LoadInst *NLoadI = cast<LoadInst>(AvailableVal);
1343       combineMetadataForCSE(NLoadI, LoadI, false);
1344     };
1345 
1346     // If the returned value is the load itself, replace with an undef. This can
1347     // only happen in dead loops.
1348     if (AvailableVal == LoadI)
1349       AvailableVal = UndefValue::get(LoadI->getType());
1350     if (AvailableVal->getType() != LoadI->getType())
1351       AvailableVal = CastInst::CreateBitOrPointerCast(
1352           AvailableVal, LoadI->getType(), "", LoadI);
1353     LoadI->replaceAllUsesWith(AvailableVal);
1354     LoadI->eraseFromParent();
1355     return true;
1356   }
1357 
1358   // Otherwise, if we scanned the whole block and got to the top of the block,
1359   // we know the block is locally transparent to the load.  If not, something
1360   // might clobber its value.
1361   if (BBIt != LoadBB->begin())
1362     return false;
1363 
1364   // If all of the loads and stores that feed the value have the same AA tags,
1365   // then we can propagate them onto any newly inserted loads.
1366   AAMDNodes AATags = LoadI->getAAMetadata();
1367 
1368   SmallPtrSet<BasicBlock*, 8> PredsScanned;
1369 
1370   using AvailablePredsTy = SmallVector<std::pair<BasicBlock *, Value *>, 8>;
1371 
1372   AvailablePredsTy AvailablePreds;
1373   BasicBlock *OneUnavailablePred = nullptr;
1374   SmallVector<LoadInst*, 8> CSELoads;
1375 
1376   // If we got here, the loaded value is transparent through to the start of the
1377   // block.  Check to see if it is available in any of the predecessor blocks.
1378   for (BasicBlock *PredBB : predecessors(LoadBB)) {
1379     // If we already scanned this predecessor, skip it.
1380     if (!PredsScanned.insert(PredBB).second)
1381       continue;
1382 
1383     BBIt = PredBB->end();
1384     unsigned NumScanedInst = 0;
1385     Value *PredAvailable = nullptr;
1386     // NOTE: We don't CSE load that is volatile or anything stronger than
1387     // unordered, that should have been checked when we entered the function.
1388     assert(LoadI->isUnordered() &&
1389            "Attempting to CSE volatile or atomic loads");
1390     // If this is a load on a phi pointer, phi-translate it and search
1391     // for available load/store to the pointer in predecessors.
1392     Type *AccessTy = LoadI->getType();
1393     const auto &DL = LoadI->getModule()->getDataLayout();
1394     MemoryLocation Loc(LoadedPtr->DoPHITranslation(LoadBB, PredBB),
1395                        LocationSize::precise(DL.getTypeStoreSize(AccessTy)),
1396                        AATags);
1397     PredAvailable = findAvailablePtrLoadStore(Loc, AccessTy, LoadI->isAtomic(),
1398                                               PredBB, BBIt, DefMaxInstsToScan,
1399                                               AA, &IsLoadCSE, &NumScanedInst);
1400 
1401     // If PredBB has a single predecessor, continue scanning through the
1402     // single predecessor.
1403     BasicBlock *SinglePredBB = PredBB;
1404     while (!PredAvailable && SinglePredBB && BBIt == SinglePredBB->begin() &&
1405            NumScanedInst < DefMaxInstsToScan) {
1406       SinglePredBB = SinglePredBB->getSinglePredecessor();
1407       if (SinglePredBB) {
1408         BBIt = SinglePredBB->end();
1409         PredAvailable = findAvailablePtrLoadStore(
1410             Loc, AccessTy, LoadI->isAtomic(), SinglePredBB, BBIt,
1411             (DefMaxInstsToScan - NumScanedInst), AA, &IsLoadCSE,
1412             &NumScanedInst);
1413       }
1414     }
1415 
1416     if (!PredAvailable) {
1417       OneUnavailablePred = PredBB;
1418       continue;
1419     }
1420 
1421     if (IsLoadCSE)
1422       CSELoads.push_back(cast<LoadInst>(PredAvailable));
1423 
1424     // If so, this load is partially redundant.  Remember this info so that we
1425     // can create a PHI node.
1426     AvailablePreds.emplace_back(PredBB, PredAvailable);
1427   }
1428 
1429   // If the loaded value isn't available in any predecessor, it isn't partially
1430   // redundant.
1431   if (AvailablePreds.empty()) return false;
1432 
1433   // Okay, the loaded value is available in at least one (and maybe all!)
1434   // predecessors.  If the value is unavailable in more than one unique
1435   // predecessor, we want to insert a merge block for those common predecessors.
1436   // This ensures that we only have to insert one reload, thus not increasing
1437   // code size.
1438   BasicBlock *UnavailablePred = nullptr;
1439 
1440   // If the value is unavailable in one of predecessors, we will end up
1441   // inserting a new instruction into them. It is only valid if all the
1442   // instructions before LoadI are guaranteed to pass execution to its
1443   // successor, or if LoadI is safe to speculate.
1444   // TODO: If this logic becomes more complex, and we will perform PRE insertion
1445   // farther than to a predecessor, we need to reuse the code from GVN's PRE.
1446   // It requires domination tree analysis, so for this simple case it is an
1447   // overkill.
1448   if (PredsScanned.size() != AvailablePreds.size() &&
1449       !isSafeToSpeculativelyExecute(LoadI))
1450     for (auto I = LoadBB->begin(); &*I != LoadI; ++I)
1451       if (!isGuaranteedToTransferExecutionToSuccessor(&*I))
1452         return false;
1453 
1454   // If there is exactly one predecessor where the value is unavailable, the
1455   // already computed 'OneUnavailablePred' block is it.  If it ends in an
1456   // unconditional branch, we know that it isn't a critical edge.
1457   if (PredsScanned.size() == AvailablePreds.size()+1 &&
1458       OneUnavailablePred->getTerminator()->getNumSuccessors() == 1) {
1459     UnavailablePred = OneUnavailablePred;
1460   } else if (PredsScanned.size() != AvailablePreds.size()) {
1461     // Otherwise, we had multiple unavailable predecessors or we had a critical
1462     // edge from the one.
1463     SmallVector<BasicBlock*, 8> PredsToSplit;
1464     SmallPtrSet<BasicBlock*, 8> AvailablePredSet;
1465 
1466     for (const auto &AvailablePred : AvailablePreds)
1467       AvailablePredSet.insert(AvailablePred.first);
1468 
1469     // Add all the unavailable predecessors to the PredsToSplit list.
1470     for (BasicBlock *P : predecessors(LoadBB)) {
1471       // If the predecessor is an indirect goto, we can't split the edge.
1472       // Same for CallBr.
1473       if (isa<IndirectBrInst>(P->getTerminator()) ||
1474           isa<CallBrInst>(P->getTerminator()))
1475         return false;
1476 
1477       if (!AvailablePredSet.count(P))
1478         PredsToSplit.push_back(P);
1479     }
1480 
1481     // Split them out to their own block.
1482     UnavailablePred = splitBlockPreds(LoadBB, PredsToSplit, "thread-pre-split");
1483   }
1484 
1485   // If the value isn't available in all predecessors, then there will be
1486   // exactly one where it isn't available.  Insert a load on that edge and add
1487   // it to the AvailablePreds list.
1488   if (UnavailablePred) {
1489     assert(UnavailablePred->getTerminator()->getNumSuccessors() == 1 &&
1490            "Can't handle critical edge here!");
1491     LoadInst *NewVal = new LoadInst(
1492         LoadI->getType(), LoadedPtr->DoPHITranslation(LoadBB, UnavailablePred),
1493         LoadI->getName() + ".pr", false, LoadI->getAlign(),
1494         LoadI->getOrdering(), LoadI->getSyncScopeID(),
1495         UnavailablePred->getTerminator());
1496     NewVal->setDebugLoc(LoadI->getDebugLoc());
1497     if (AATags)
1498       NewVal->setAAMetadata(AATags);
1499 
1500     AvailablePreds.emplace_back(UnavailablePred, NewVal);
1501   }
1502 
1503   // Now we know that each predecessor of this block has a value in
1504   // AvailablePreds, sort them for efficient access as we're walking the preds.
1505   array_pod_sort(AvailablePreds.begin(), AvailablePreds.end());
1506 
1507   // Create a PHI node at the start of the block for the PRE'd load value.
1508   pred_iterator PB = pred_begin(LoadBB), PE = pred_end(LoadBB);
1509   PHINode *PN = PHINode::Create(LoadI->getType(), std::distance(PB, PE), "",
1510                                 &LoadBB->front());
1511   PN->takeName(LoadI);
1512   PN->setDebugLoc(LoadI->getDebugLoc());
1513 
1514   // Insert new entries into the PHI for each predecessor.  A single block may
1515   // have multiple entries here.
1516   for (pred_iterator PI = PB; PI != PE; ++PI) {
1517     BasicBlock *P = *PI;
1518     AvailablePredsTy::iterator I =
1519         llvm::lower_bound(AvailablePreds, std::make_pair(P, (Value *)nullptr));
1520 
1521     assert(I != AvailablePreds.end() && I->first == P &&
1522            "Didn't find entry for predecessor!");
1523 
1524     // If we have an available predecessor but it requires casting, insert the
1525     // cast in the predecessor and use the cast. Note that we have to update the
1526     // AvailablePreds vector as we go so that all of the PHI entries for this
1527     // predecessor use the same bitcast.
1528     Value *&PredV = I->second;
1529     if (PredV->getType() != LoadI->getType())
1530       PredV = CastInst::CreateBitOrPointerCast(PredV, LoadI->getType(), "",
1531                                                P->getTerminator());
1532 
1533     PN->addIncoming(PredV, I->first);
1534   }
1535 
1536   for (LoadInst *PredLoadI : CSELoads) {
1537     combineMetadataForCSE(PredLoadI, LoadI, true);
1538   }
1539 
1540   LoadI->replaceAllUsesWith(PN);
1541   LoadI->eraseFromParent();
1542 
1543   return true;
1544 }
1545 
1546 /// findMostPopularDest - The specified list contains multiple possible
1547 /// threadable destinations.  Pick the one that occurs the most frequently in
1548 /// the list.
1549 static BasicBlock *
1550 findMostPopularDest(BasicBlock *BB,
1551                     const SmallVectorImpl<std::pair<BasicBlock *,
1552                                           BasicBlock *>> &PredToDestList) {
1553   assert(!PredToDestList.empty());
1554 
1555   // Determine popularity.  If there are multiple possible destinations, we
1556   // explicitly choose to ignore 'undef' destinations.  We prefer to thread
1557   // blocks with known and real destinations to threading undef.  We'll handle
1558   // them later if interesting.
1559   MapVector<BasicBlock *, unsigned> DestPopularity;
1560 
1561   // Populate DestPopularity with the successors in the order they appear in the
1562   // successor list.  This way, we ensure determinism by iterating it in the
1563   // same order in std::max_element below.  We map nullptr to 0 so that we can
1564   // return nullptr when PredToDestList contains nullptr only.
1565   DestPopularity[nullptr] = 0;
1566   for (auto *SuccBB : successors(BB))
1567     DestPopularity[SuccBB] = 0;
1568 
1569   for (const auto &PredToDest : PredToDestList)
1570     if (PredToDest.second)
1571       DestPopularity[PredToDest.second]++;
1572 
1573   // Find the most popular dest.
1574   using VT = decltype(DestPopularity)::value_type;
1575   auto MostPopular = std::max_element(
1576       DestPopularity.begin(), DestPopularity.end(),
1577       [](const VT &L, const VT &R) { return L.second < R.second; });
1578 
1579   // Okay, we have finally picked the most popular destination.
1580   return MostPopular->first;
1581 }
1582 
1583 // Try to evaluate the value of V when the control flows from PredPredBB to
1584 // BB->getSinglePredecessor() and then on to BB.
1585 Constant *JumpThreadingPass::evaluateOnPredecessorEdge(BasicBlock *BB,
1586                                                        BasicBlock *PredPredBB,
1587                                                        Value *V) {
1588   BasicBlock *PredBB = BB->getSinglePredecessor();
1589   assert(PredBB && "Expected a single predecessor");
1590 
1591   if (Constant *Cst = dyn_cast<Constant>(V)) {
1592     return Cst;
1593   }
1594 
1595   // Consult LVI if V is not an instruction in BB or PredBB.
1596   Instruction *I = dyn_cast<Instruction>(V);
1597   if (!I || (I->getParent() != BB && I->getParent() != PredBB)) {
1598     return LVI->getConstantOnEdge(V, PredPredBB, PredBB, nullptr);
1599   }
1600 
1601   // Look into a PHI argument.
1602   if (PHINode *PHI = dyn_cast<PHINode>(V)) {
1603     if (PHI->getParent() == PredBB)
1604       return dyn_cast<Constant>(PHI->getIncomingValueForBlock(PredPredBB));
1605     return nullptr;
1606   }
1607 
1608   // If we have a CmpInst, try to fold it for each incoming edge into PredBB.
1609   if (CmpInst *CondCmp = dyn_cast<CmpInst>(V)) {
1610     if (CondCmp->getParent() == BB) {
1611       Constant *Op0 =
1612           evaluateOnPredecessorEdge(BB, PredPredBB, CondCmp->getOperand(0));
1613       Constant *Op1 =
1614           evaluateOnPredecessorEdge(BB, PredPredBB, CondCmp->getOperand(1));
1615       if (Op0 && Op1) {
1616         return ConstantExpr::getCompare(CondCmp->getPredicate(), Op0, Op1);
1617       }
1618     }
1619     return nullptr;
1620   }
1621 
1622   return nullptr;
1623 }
1624 
1625 bool JumpThreadingPass::processThreadableEdges(Value *Cond, BasicBlock *BB,
1626                                                ConstantPreference Preference,
1627                                                Instruction *CxtI) {
1628   // If threading this would thread across a loop header, don't even try to
1629   // thread the edge.
1630   if (LoopHeaders.count(BB))
1631     return false;
1632 
1633   PredValueInfoTy PredValues;
1634   if (!computeValueKnownInPredecessors(Cond, BB, PredValues, Preference,
1635                                        CxtI)) {
1636     // We don't have known values in predecessors.  See if we can thread through
1637     // BB and its sole predecessor.
1638     return maybethreadThroughTwoBasicBlocks(BB, Cond);
1639   }
1640 
1641   assert(!PredValues.empty() &&
1642          "computeValueKnownInPredecessors returned true with no values");
1643 
1644   LLVM_DEBUG(dbgs() << "IN BB: " << *BB;
1645              for (const auto &PredValue : PredValues) {
1646                dbgs() << "  BB '" << BB->getName()
1647                       << "': FOUND condition = " << *PredValue.first
1648                       << " for pred '" << PredValue.second->getName() << "'.\n";
1649   });
1650 
1651   // Decide what we want to thread through.  Convert our list of known values to
1652   // a list of known destinations for each pred.  This also discards duplicate
1653   // predecessors and keeps track of the undefined inputs (which are represented
1654   // as a null dest in the PredToDestList).
1655   SmallPtrSet<BasicBlock*, 16> SeenPreds;
1656   SmallVector<std::pair<BasicBlock*, BasicBlock*>, 16> PredToDestList;
1657 
1658   BasicBlock *OnlyDest = nullptr;
1659   BasicBlock *MultipleDestSentinel = (BasicBlock*)(intptr_t)~0ULL;
1660   Constant *OnlyVal = nullptr;
1661   Constant *MultipleVal = (Constant *)(intptr_t)~0ULL;
1662 
1663   for (const auto &PredValue : PredValues) {
1664     BasicBlock *Pred = PredValue.second;
1665     if (!SeenPreds.insert(Pred).second)
1666       continue;  // Duplicate predecessor entry.
1667 
1668     Constant *Val = PredValue.first;
1669 
1670     BasicBlock *DestBB;
1671     if (isa<UndefValue>(Val))
1672       DestBB = nullptr;
1673     else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) {
1674       assert(isa<ConstantInt>(Val) && "Expecting a constant integer");
1675       DestBB = BI->getSuccessor(cast<ConstantInt>(Val)->isZero());
1676     } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) {
1677       assert(isa<ConstantInt>(Val) && "Expecting a constant integer");
1678       DestBB = SI->findCaseValue(cast<ConstantInt>(Val))->getCaseSuccessor();
1679     } else {
1680       assert(isa<IndirectBrInst>(BB->getTerminator())
1681               && "Unexpected terminator");
1682       assert(isa<BlockAddress>(Val) && "Expecting a constant blockaddress");
1683       DestBB = cast<BlockAddress>(Val)->getBasicBlock();
1684     }
1685 
1686     // If we have exactly one destination, remember it for efficiency below.
1687     if (PredToDestList.empty()) {
1688       OnlyDest = DestBB;
1689       OnlyVal = Val;
1690     } else {
1691       if (OnlyDest != DestBB)
1692         OnlyDest = MultipleDestSentinel;
1693       // It possible we have same destination, but different value, e.g. default
1694       // case in switchinst.
1695       if (Val != OnlyVal)
1696         OnlyVal = MultipleVal;
1697     }
1698 
1699     // If the predecessor ends with an indirect goto, we can't change its
1700     // destination. Same for CallBr.
1701     if (isa<IndirectBrInst>(Pred->getTerminator()) ||
1702         isa<CallBrInst>(Pred->getTerminator()))
1703       continue;
1704 
1705     PredToDestList.emplace_back(Pred, DestBB);
1706   }
1707 
1708   // If all edges were unthreadable, we fail.
1709   if (PredToDestList.empty())
1710     return false;
1711 
1712   // If all the predecessors go to a single known successor, we want to fold,
1713   // not thread. By doing so, we do not need to duplicate the current block and
1714   // also miss potential opportunities in case we dont/cant duplicate.
1715   if (OnlyDest && OnlyDest != MultipleDestSentinel) {
1716     if (BB->hasNPredecessors(PredToDestList.size())) {
1717       bool SeenFirstBranchToOnlyDest = false;
1718       std::vector <DominatorTree::UpdateType> Updates;
1719       Updates.reserve(BB->getTerminator()->getNumSuccessors() - 1);
1720       for (BasicBlock *SuccBB : successors(BB)) {
1721         if (SuccBB == OnlyDest && !SeenFirstBranchToOnlyDest) {
1722           SeenFirstBranchToOnlyDest = true; // Don't modify the first branch.
1723         } else {
1724           SuccBB->removePredecessor(BB, true); // This is unreachable successor.
1725           Updates.push_back({DominatorTree::Delete, BB, SuccBB});
1726         }
1727       }
1728 
1729       // Finally update the terminator.
1730       Instruction *Term = BB->getTerminator();
1731       BranchInst::Create(OnlyDest, Term);
1732       ++NumFolds;
1733       Term->eraseFromParent();
1734       DTU->applyUpdatesPermissive(Updates);
1735       if (HasProfileData)
1736         BPI->eraseBlock(BB);
1737 
1738       // If the condition is now dead due to the removal of the old terminator,
1739       // erase it.
1740       if (auto *CondInst = dyn_cast<Instruction>(Cond)) {
1741         if (CondInst->use_empty() && !CondInst->mayHaveSideEffects())
1742           CondInst->eraseFromParent();
1743         // We can safely replace *some* uses of the CondInst if it has
1744         // exactly one value as returned by LVI. RAUW is incorrect in the
1745         // presence of guards and assumes, that have the `Cond` as the use. This
1746         // is because we use the guards/assume to reason about the `Cond` value
1747         // at the end of block, but RAUW unconditionally replaces all uses
1748         // including the guards/assumes themselves and the uses before the
1749         // guard/assume.
1750         else if (OnlyVal && OnlyVal != MultipleVal &&
1751                  CondInst->getParent() == BB)
1752           replaceFoldableUses(CondInst, OnlyVal);
1753       }
1754       return true;
1755     }
1756   }
1757 
1758   // Determine which is the most common successor.  If we have many inputs and
1759   // this block is a switch, we want to start by threading the batch that goes
1760   // to the most popular destination first.  If we only know about one
1761   // threadable destination (the common case) we can avoid this.
1762   BasicBlock *MostPopularDest = OnlyDest;
1763 
1764   if (MostPopularDest == MultipleDestSentinel) {
1765     // Remove any loop headers from the Dest list, threadEdge conservatively
1766     // won't process them, but we might have other destination that are eligible
1767     // and we still want to process.
1768     erase_if(PredToDestList,
1769              [&](const std::pair<BasicBlock *, BasicBlock *> &PredToDest) {
1770                return LoopHeaders.contains(PredToDest.second);
1771              });
1772 
1773     if (PredToDestList.empty())
1774       return false;
1775 
1776     MostPopularDest = findMostPopularDest(BB, PredToDestList);
1777   }
1778 
1779   // Now that we know what the most popular destination is, factor all
1780   // predecessors that will jump to it into a single predecessor.
1781   SmallVector<BasicBlock*, 16> PredsToFactor;
1782   for (const auto &PredToDest : PredToDestList)
1783     if (PredToDest.second == MostPopularDest) {
1784       BasicBlock *Pred = PredToDest.first;
1785 
1786       // This predecessor may be a switch or something else that has multiple
1787       // edges to the block.  Factor each of these edges by listing them
1788       // according to # occurrences in PredsToFactor.
1789       for (BasicBlock *Succ : successors(Pred))
1790         if (Succ == BB)
1791           PredsToFactor.push_back(Pred);
1792     }
1793 
1794   // If the threadable edges are branching on an undefined value, we get to pick
1795   // the destination that these predecessors should get to.
1796   if (!MostPopularDest)
1797     MostPopularDest = BB->getTerminator()->
1798                             getSuccessor(getBestDestForJumpOnUndef(BB));
1799 
1800   // Ok, try to thread it!
1801   return tryThreadEdge(BB, PredsToFactor, MostPopularDest);
1802 }
1803 
1804 /// processBranchOnPHI - We have an otherwise unthreadable conditional branch on
1805 /// a PHI node (or freeze PHI) in the current block.  See if there are any
1806 /// simplifications we can do based on inputs to the phi node.
1807 bool JumpThreadingPass::processBranchOnPHI(PHINode *PN) {
1808   BasicBlock *BB = PN->getParent();
1809 
1810   // TODO: We could make use of this to do it once for blocks with common PHI
1811   // values.
1812   SmallVector<BasicBlock*, 1> PredBBs;
1813   PredBBs.resize(1);
1814 
1815   // If any of the predecessor blocks end in an unconditional branch, we can
1816   // *duplicate* the conditional branch into that block in order to further
1817   // encourage jump threading and to eliminate cases where we have branch on a
1818   // phi of an icmp (branch on icmp is much better).
1819   // This is still beneficial when a frozen phi is used as the branch condition
1820   // because it allows CodeGenPrepare to further canonicalize br(freeze(icmp))
1821   // to br(icmp(freeze ...)).
1822   for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
1823     BasicBlock *PredBB = PN->getIncomingBlock(i);
1824     if (BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator()))
1825       if (PredBr->isUnconditional()) {
1826         PredBBs[0] = PredBB;
1827         // Try to duplicate BB into PredBB.
1828         if (duplicateCondBranchOnPHIIntoPred(BB, PredBBs))
1829           return true;
1830       }
1831   }
1832 
1833   return false;
1834 }
1835 
1836 /// processBranchOnXOR - We have an otherwise unthreadable conditional branch on
1837 /// a xor instruction in the current block.  See if there are any
1838 /// simplifications we can do based on inputs to the xor.
1839 bool JumpThreadingPass::processBranchOnXOR(BinaryOperator *BO) {
1840   BasicBlock *BB = BO->getParent();
1841 
1842   // If either the LHS or RHS of the xor is a constant, don't do this
1843   // optimization.
1844   if (isa<ConstantInt>(BO->getOperand(0)) ||
1845       isa<ConstantInt>(BO->getOperand(1)))
1846     return false;
1847 
1848   // If the first instruction in BB isn't a phi, we won't be able to infer
1849   // anything special about any particular predecessor.
1850   if (!isa<PHINode>(BB->front()))
1851     return false;
1852 
1853   // If this BB is a landing pad, we won't be able to split the edge into it.
1854   if (BB->isEHPad())
1855     return false;
1856 
1857   // If we have a xor as the branch input to this block, and we know that the
1858   // LHS or RHS of the xor in any predecessor is true/false, then we can clone
1859   // the condition into the predecessor and fix that value to true, saving some
1860   // logical ops on that path and encouraging other paths to simplify.
1861   //
1862   // This copies something like this:
1863   //
1864   //  BB:
1865   //    %X = phi i1 [1],  [%X']
1866   //    %Y = icmp eq i32 %A, %B
1867   //    %Z = xor i1 %X, %Y
1868   //    br i1 %Z, ...
1869   //
1870   // Into:
1871   //  BB':
1872   //    %Y = icmp ne i32 %A, %B
1873   //    br i1 %Y, ...
1874 
1875   PredValueInfoTy XorOpValues;
1876   bool isLHS = true;
1877   if (!computeValueKnownInPredecessors(BO->getOperand(0), BB, XorOpValues,
1878                                        WantInteger, BO)) {
1879     assert(XorOpValues.empty());
1880     if (!computeValueKnownInPredecessors(BO->getOperand(1), BB, XorOpValues,
1881                                          WantInteger, BO))
1882       return false;
1883     isLHS = false;
1884   }
1885 
1886   assert(!XorOpValues.empty() &&
1887          "computeValueKnownInPredecessors returned true with no values");
1888 
1889   // Scan the information to see which is most popular: true or false.  The
1890   // predecessors can be of the set true, false, or undef.
1891   unsigned NumTrue = 0, NumFalse = 0;
1892   for (const auto &XorOpValue : XorOpValues) {
1893     if (isa<UndefValue>(XorOpValue.first))
1894       // Ignore undefs for the count.
1895       continue;
1896     if (cast<ConstantInt>(XorOpValue.first)->isZero())
1897       ++NumFalse;
1898     else
1899       ++NumTrue;
1900   }
1901 
1902   // Determine which value to split on, true, false, or undef if neither.
1903   ConstantInt *SplitVal = nullptr;
1904   if (NumTrue > NumFalse)
1905     SplitVal = ConstantInt::getTrue(BB->getContext());
1906   else if (NumTrue != 0 || NumFalse != 0)
1907     SplitVal = ConstantInt::getFalse(BB->getContext());
1908 
1909   // Collect all of the blocks that this can be folded into so that we can
1910   // factor this once and clone it once.
1911   SmallVector<BasicBlock*, 8> BlocksToFoldInto;
1912   for (const auto &XorOpValue : XorOpValues) {
1913     if (XorOpValue.first != SplitVal && !isa<UndefValue>(XorOpValue.first))
1914       continue;
1915 
1916     BlocksToFoldInto.push_back(XorOpValue.second);
1917   }
1918 
1919   // If we inferred a value for all of the predecessors, then duplication won't
1920   // help us.  However, we can just replace the LHS or RHS with the constant.
1921   if (BlocksToFoldInto.size() ==
1922       cast<PHINode>(BB->front()).getNumIncomingValues()) {
1923     if (!SplitVal) {
1924       // If all preds provide undef, just nuke the xor, because it is undef too.
1925       BO->replaceAllUsesWith(UndefValue::get(BO->getType()));
1926       BO->eraseFromParent();
1927     } else if (SplitVal->isZero()) {
1928       // If all preds provide 0, replace the xor with the other input.
1929       BO->replaceAllUsesWith(BO->getOperand(isLHS));
1930       BO->eraseFromParent();
1931     } else {
1932       // If all preds provide 1, set the computed value to 1.
1933       BO->setOperand(!isLHS, SplitVal);
1934     }
1935 
1936     return true;
1937   }
1938 
1939   // If any of predecessors end with an indirect goto, we can't change its
1940   // destination. Same for CallBr.
1941   if (any_of(BlocksToFoldInto, [](BasicBlock *Pred) {
1942         return isa<IndirectBrInst>(Pred->getTerminator()) ||
1943                isa<CallBrInst>(Pred->getTerminator());
1944       }))
1945     return false;
1946 
1947   // Try to duplicate BB into PredBB.
1948   return duplicateCondBranchOnPHIIntoPred(BB, BlocksToFoldInto);
1949 }
1950 
1951 /// addPHINodeEntriesForMappedBlock - We're adding 'NewPred' as a new
1952 /// predecessor to the PHIBB block.  If it has PHI nodes, add entries for
1953 /// NewPred using the entries from OldPred (suitably mapped).
1954 static void addPHINodeEntriesForMappedBlock(BasicBlock *PHIBB,
1955                                             BasicBlock *OldPred,
1956                                             BasicBlock *NewPred,
1957                                      DenseMap<Instruction*, Value*> &ValueMap) {
1958   for (PHINode &PN : PHIBB->phis()) {
1959     // Ok, we have a PHI node.  Figure out what the incoming value was for the
1960     // DestBlock.
1961     Value *IV = PN.getIncomingValueForBlock(OldPred);
1962 
1963     // Remap the value if necessary.
1964     if (Instruction *Inst = dyn_cast<Instruction>(IV)) {
1965       DenseMap<Instruction*, Value*>::iterator I = ValueMap.find(Inst);
1966       if (I != ValueMap.end())
1967         IV = I->second;
1968     }
1969 
1970     PN.addIncoming(IV, NewPred);
1971   }
1972 }
1973 
1974 /// Merge basic block BB into its sole predecessor if possible.
1975 bool JumpThreadingPass::maybeMergeBasicBlockIntoOnlyPred(BasicBlock *BB) {
1976   BasicBlock *SinglePred = BB->getSinglePredecessor();
1977   if (!SinglePred)
1978     return false;
1979 
1980   const Instruction *TI = SinglePred->getTerminator();
1981   if (TI->isExceptionalTerminator() || TI->getNumSuccessors() != 1 ||
1982       SinglePred == BB || hasAddressTakenAndUsed(BB))
1983     return false;
1984 
1985   // If SinglePred was a loop header, BB becomes one.
1986   if (LoopHeaders.erase(SinglePred))
1987     LoopHeaders.insert(BB);
1988 
1989   LVI->eraseBlock(SinglePred);
1990   MergeBasicBlockIntoOnlyPred(BB, DTU);
1991 
1992   // Now that BB is merged into SinglePred (i.e. SinglePred code followed by
1993   // BB code within one basic block `BB`), we need to invalidate the LVI
1994   // information associated with BB, because the LVI information need not be
1995   // true for all of BB after the merge. For example,
1996   // Before the merge, LVI info and code is as follows:
1997   // SinglePred: <LVI info1 for %p val>
1998   // %y = use of %p
1999   // call @exit() // need not transfer execution to successor.
2000   // assume(%p) // from this point on %p is true
2001   // br label %BB
2002   // BB: <LVI info2 for %p val, i.e. %p is true>
2003   // %x = use of %p
2004   // br label exit
2005   //
2006   // Note that this LVI info for blocks BB and SinglPred is correct for %p
2007   // (info2 and info1 respectively). After the merge and the deletion of the
2008   // LVI info1 for SinglePred. We have the following code:
2009   // BB: <LVI info2 for %p val>
2010   // %y = use of %p
2011   // call @exit()
2012   // assume(%p)
2013   // %x = use of %p <-- LVI info2 is correct from here onwards.
2014   // br label exit
2015   // LVI info2 for BB is incorrect at the beginning of BB.
2016 
2017   // Invalidate LVI information for BB if the LVI is not provably true for
2018   // all of BB.
2019   if (!isGuaranteedToTransferExecutionToSuccessor(BB))
2020     LVI->eraseBlock(BB);
2021   return true;
2022 }
2023 
2024 /// Update the SSA form.  NewBB contains instructions that are copied from BB.
2025 /// ValueMapping maps old values in BB to new ones in NewBB.
2026 void JumpThreadingPass::updateSSA(
2027     BasicBlock *BB, BasicBlock *NewBB,
2028     DenseMap<Instruction *, Value *> &ValueMapping) {
2029   // If there were values defined in BB that are used outside the block, then we
2030   // now have to update all uses of the value to use either the original value,
2031   // the cloned value, or some PHI derived value.  This can require arbitrary
2032   // PHI insertion, of which we are prepared to do, clean these up now.
2033   SSAUpdater SSAUpdate;
2034   SmallVector<Use *, 16> UsesToRename;
2035 
2036   for (Instruction &I : *BB) {
2037     // Scan all uses of this instruction to see if it is used outside of its
2038     // block, and if so, record them in UsesToRename.
2039     for (Use &U : I.uses()) {
2040       Instruction *User = cast<Instruction>(U.getUser());
2041       if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
2042         if (UserPN->getIncomingBlock(U) == BB)
2043           continue;
2044       } else if (User->getParent() == BB)
2045         continue;
2046 
2047       UsesToRename.push_back(&U);
2048     }
2049 
2050     // If there are no uses outside the block, we're done with this instruction.
2051     if (UsesToRename.empty())
2052       continue;
2053     LLVM_DEBUG(dbgs() << "JT: Renaming non-local uses of: " << I << "\n");
2054 
2055     // We found a use of I outside of BB.  Rename all uses of I that are outside
2056     // its block to be uses of the appropriate PHI node etc.  See ValuesInBlocks
2057     // with the two values we know.
2058     SSAUpdate.Initialize(I.getType(), I.getName());
2059     SSAUpdate.AddAvailableValue(BB, &I);
2060     SSAUpdate.AddAvailableValue(NewBB, ValueMapping[&I]);
2061 
2062     while (!UsesToRename.empty())
2063       SSAUpdate.RewriteUse(*UsesToRename.pop_back_val());
2064     LLVM_DEBUG(dbgs() << "\n");
2065   }
2066 }
2067 
2068 /// Clone instructions in range [BI, BE) to NewBB.  For PHI nodes, we only clone
2069 /// arguments that come from PredBB.  Return the map from the variables in the
2070 /// source basic block to the variables in the newly created basic block.
2071 DenseMap<Instruction *, Value *>
2072 JumpThreadingPass::cloneInstructions(BasicBlock::iterator BI,
2073                                      BasicBlock::iterator BE, BasicBlock *NewBB,
2074                                      BasicBlock *PredBB) {
2075   // We are going to have to map operands from the source basic block to the new
2076   // copy of the block 'NewBB'.  If there are PHI nodes in the source basic
2077   // block, evaluate them to account for entry from PredBB.
2078   DenseMap<Instruction *, Value *> ValueMapping;
2079 
2080   // Clone the phi nodes of the source basic block into NewBB.  The resulting
2081   // phi nodes are trivial since NewBB only has one predecessor, but SSAUpdater
2082   // might need to rewrite the operand of the cloned phi.
2083   for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) {
2084     PHINode *NewPN = PHINode::Create(PN->getType(), 1, PN->getName(), NewBB);
2085     NewPN->addIncoming(PN->getIncomingValueForBlock(PredBB), PredBB);
2086     ValueMapping[PN] = NewPN;
2087   }
2088 
2089   // Clone noalias scope declarations in the threaded block. When threading a
2090   // loop exit, we would otherwise end up with two idential scope declarations
2091   // visible at the same time.
2092   SmallVector<MDNode *> NoAliasScopes;
2093   DenseMap<MDNode *, MDNode *> ClonedScopes;
2094   LLVMContext &Context = PredBB->getContext();
2095   identifyNoAliasScopesToClone(BI, BE, NoAliasScopes);
2096   cloneNoAliasScopes(NoAliasScopes, ClonedScopes, "thread", Context);
2097 
2098   // Clone the non-phi instructions of the source basic block into NewBB,
2099   // keeping track of the mapping and using it to remap operands in the cloned
2100   // instructions.
2101   for (; BI != BE; ++BI) {
2102     Instruction *New = BI->clone();
2103     New->setName(BI->getName());
2104     NewBB->getInstList().push_back(New);
2105     ValueMapping[&*BI] = New;
2106     adaptNoAliasScopes(New, ClonedScopes, Context);
2107 
2108     // Remap operands to patch up intra-block references.
2109     for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
2110       if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) {
2111         DenseMap<Instruction *, Value *>::iterator I = ValueMapping.find(Inst);
2112         if (I != ValueMapping.end())
2113           New->setOperand(i, I->second);
2114       }
2115   }
2116 
2117   return ValueMapping;
2118 }
2119 
2120 /// Attempt to thread through two successive basic blocks.
2121 bool JumpThreadingPass::maybethreadThroughTwoBasicBlocks(BasicBlock *BB,
2122                                                          Value *Cond) {
2123   // Consider:
2124   //
2125   // PredBB:
2126   //   %var = phi i32* [ null, %bb1 ], [ @a, %bb2 ]
2127   //   %tobool = icmp eq i32 %cond, 0
2128   //   br i1 %tobool, label %BB, label ...
2129   //
2130   // BB:
2131   //   %cmp = icmp eq i32* %var, null
2132   //   br i1 %cmp, label ..., label ...
2133   //
2134   // We don't know the value of %var at BB even if we know which incoming edge
2135   // we take to BB.  However, once we duplicate PredBB for each of its incoming
2136   // edges (say, PredBB1 and PredBB2), we know the value of %var in each copy of
2137   // PredBB.  Then we can thread edges PredBB1->BB and PredBB2->BB through BB.
2138 
2139   // Require that BB end with a Branch for simplicity.
2140   BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
2141   if (!CondBr)
2142     return false;
2143 
2144   // BB must have exactly one predecessor.
2145   BasicBlock *PredBB = BB->getSinglePredecessor();
2146   if (!PredBB)
2147     return false;
2148 
2149   // Require that PredBB end with a conditional Branch. If PredBB ends with an
2150   // unconditional branch, we should be merging PredBB and BB instead. For
2151   // simplicity, we don't deal with a switch.
2152   BranchInst *PredBBBranch = dyn_cast<BranchInst>(PredBB->getTerminator());
2153   if (!PredBBBranch || PredBBBranch->isUnconditional())
2154     return false;
2155 
2156   // If PredBB has exactly one incoming edge, we don't gain anything by copying
2157   // PredBB.
2158   if (PredBB->getSinglePredecessor())
2159     return false;
2160 
2161   // Don't thread through PredBB if it contains a successor edge to itself, in
2162   // which case we would infinite loop.  Suppose we are threading an edge from
2163   // PredPredBB through PredBB and BB to SuccBB with PredBB containing a
2164   // successor edge to itself.  If we allowed jump threading in this case, we
2165   // could duplicate PredBB and BB as, say, PredBB.thread and BB.thread.  Since
2166   // PredBB.thread has a successor edge to PredBB, we would immediately come up
2167   // with another jump threading opportunity from PredBB.thread through PredBB
2168   // and BB to SuccBB.  This jump threading would repeatedly occur.  That is, we
2169   // would keep peeling one iteration from PredBB.
2170   if (llvm::is_contained(successors(PredBB), PredBB))
2171     return false;
2172 
2173   // Don't thread across a loop header.
2174   if (LoopHeaders.count(PredBB))
2175     return false;
2176 
2177   // Avoid complication with duplicating EH pads.
2178   if (PredBB->isEHPad())
2179     return false;
2180 
2181   // Find a predecessor that we can thread.  For simplicity, we only consider a
2182   // successor edge out of BB to which we thread exactly one incoming edge into
2183   // PredBB.
2184   unsigned ZeroCount = 0;
2185   unsigned OneCount = 0;
2186   BasicBlock *ZeroPred = nullptr;
2187   BasicBlock *OnePred = nullptr;
2188   for (BasicBlock *P : predecessors(PredBB)) {
2189     if (ConstantInt *CI = dyn_cast_or_null<ConstantInt>(
2190             evaluateOnPredecessorEdge(BB, P, Cond))) {
2191       if (CI->isZero()) {
2192         ZeroCount++;
2193         ZeroPred = P;
2194       } else if (CI->isOne()) {
2195         OneCount++;
2196         OnePred = P;
2197       }
2198     }
2199   }
2200 
2201   // Disregard complicated cases where we have to thread multiple edges.
2202   BasicBlock *PredPredBB;
2203   if (ZeroCount == 1) {
2204     PredPredBB = ZeroPred;
2205   } else if (OneCount == 1) {
2206     PredPredBB = OnePred;
2207   } else {
2208     return false;
2209   }
2210 
2211   BasicBlock *SuccBB = CondBr->getSuccessor(PredPredBB == ZeroPred);
2212 
2213   // If threading to the same block as we come from, we would infinite loop.
2214   if (SuccBB == BB) {
2215     LLVM_DEBUG(dbgs() << "  Not threading across BB '" << BB->getName()
2216                       << "' - would thread to self!\n");
2217     return false;
2218   }
2219 
2220   // If threading this would thread across a loop header, don't thread the edge.
2221   // See the comments above findLoopHeaders for justifications and caveats.
2222   if (LoopHeaders.count(BB) || LoopHeaders.count(SuccBB)) {
2223     LLVM_DEBUG({
2224       bool BBIsHeader = LoopHeaders.count(BB);
2225       bool SuccIsHeader = LoopHeaders.count(SuccBB);
2226       dbgs() << "  Not threading across "
2227              << (BBIsHeader ? "loop header BB '" : "block BB '")
2228              << BB->getName() << "' to dest "
2229              << (SuccIsHeader ? "loop header BB '" : "block BB '")
2230              << SuccBB->getName()
2231              << "' - it might create an irreducible loop!\n";
2232     });
2233     return false;
2234   }
2235 
2236   // Compute the cost of duplicating BB and PredBB.
2237   unsigned BBCost =
2238       getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold);
2239   unsigned PredBBCost = getJumpThreadDuplicationCost(
2240       PredBB, PredBB->getTerminator(), BBDupThreshold);
2241 
2242   // Give up if costs are too high.  We need to check BBCost and PredBBCost
2243   // individually before checking their sum because getJumpThreadDuplicationCost
2244   // return (unsigned)~0 for those basic blocks that cannot be duplicated.
2245   if (BBCost > BBDupThreshold || PredBBCost > BBDupThreshold ||
2246       BBCost + PredBBCost > BBDupThreshold) {
2247     LLVM_DEBUG(dbgs() << "  Not threading BB '" << BB->getName()
2248                       << "' - Cost is too high: " << PredBBCost
2249                       << " for PredBB, " << BBCost << "for BB\n");
2250     return false;
2251   }
2252 
2253   // Now we are ready to duplicate PredBB.
2254   threadThroughTwoBasicBlocks(PredPredBB, PredBB, BB, SuccBB);
2255   return true;
2256 }
2257 
2258 void JumpThreadingPass::threadThroughTwoBasicBlocks(BasicBlock *PredPredBB,
2259                                                     BasicBlock *PredBB,
2260                                                     BasicBlock *BB,
2261                                                     BasicBlock *SuccBB) {
2262   LLVM_DEBUG(dbgs() << "  Threading through '" << PredBB->getName() << "' and '"
2263                     << BB->getName() << "'\n");
2264 
2265   BranchInst *CondBr = cast<BranchInst>(BB->getTerminator());
2266   BranchInst *PredBBBranch = cast<BranchInst>(PredBB->getTerminator());
2267 
2268   BasicBlock *NewBB =
2269       BasicBlock::Create(PredBB->getContext(), PredBB->getName() + ".thread",
2270                          PredBB->getParent(), PredBB);
2271   NewBB->moveAfter(PredBB);
2272 
2273   // Set the block frequency of NewBB.
2274   if (HasProfileData) {
2275     auto NewBBFreq = BFI->getBlockFreq(PredPredBB) *
2276                      BPI->getEdgeProbability(PredPredBB, PredBB);
2277     BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency());
2278   }
2279 
2280   // We are going to have to map operands from the original BB block to the new
2281   // copy of the block 'NewBB'.  If there are PHI nodes in PredBB, evaluate them
2282   // to account for entry from PredPredBB.
2283   DenseMap<Instruction *, Value *> ValueMapping =
2284       cloneInstructions(PredBB->begin(), PredBB->end(), NewBB, PredPredBB);
2285 
2286   // Copy the edge probabilities from PredBB to NewBB.
2287   if (HasProfileData)
2288     BPI->copyEdgeProbabilities(PredBB, NewBB);
2289 
2290   // Update the terminator of PredPredBB to jump to NewBB instead of PredBB.
2291   // This eliminates predecessors from PredPredBB, which requires us to simplify
2292   // any PHI nodes in PredBB.
2293   Instruction *PredPredTerm = PredPredBB->getTerminator();
2294   for (unsigned i = 0, e = PredPredTerm->getNumSuccessors(); i != e; ++i)
2295     if (PredPredTerm->getSuccessor(i) == PredBB) {
2296       PredBB->removePredecessor(PredPredBB, true);
2297       PredPredTerm->setSuccessor(i, NewBB);
2298     }
2299 
2300   addPHINodeEntriesForMappedBlock(PredBBBranch->getSuccessor(0), PredBB, NewBB,
2301                                   ValueMapping);
2302   addPHINodeEntriesForMappedBlock(PredBBBranch->getSuccessor(1), PredBB, NewBB,
2303                                   ValueMapping);
2304 
2305   DTU->applyUpdatesPermissive(
2306       {{DominatorTree::Insert, NewBB, CondBr->getSuccessor(0)},
2307        {DominatorTree::Insert, NewBB, CondBr->getSuccessor(1)},
2308        {DominatorTree::Insert, PredPredBB, NewBB},
2309        {DominatorTree::Delete, PredPredBB, PredBB}});
2310 
2311   updateSSA(PredBB, NewBB, ValueMapping);
2312 
2313   // Clean up things like PHI nodes with single operands, dead instructions,
2314   // etc.
2315   SimplifyInstructionsInBlock(NewBB, TLI);
2316   SimplifyInstructionsInBlock(PredBB, TLI);
2317 
2318   SmallVector<BasicBlock *, 1> PredsToFactor;
2319   PredsToFactor.push_back(NewBB);
2320   threadEdge(BB, PredsToFactor, SuccBB);
2321 }
2322 
2323 /// tryThreadEdge - Thread an edge if it's safe and profitable to do so.
2324 bool JumpThreadingPass::tryThreadEdge(
2325     BasicBlock *BB, const SmallVectorImpl<BasicBlock *> &PredBBs,
2326     BasicBlock *SuccBB) {
2327   // If threading to the same block as we come from, we would infinite loop.
2328   if (SuccBB == BB) {
2329     LLVM_DEBUG(dbgs() << "  Not threading across BB '" << BB->getName()
2330                       << "' - would thread to self!\n");
2331     return false;
2332   }
2333 
2334   // If threading this would thread across a loop header, don't thread the edge.
2335   // See the comments above findLoopHeaders for justifications and caveats.
2336   if (LoopHeaders.count(BB) || LoopHeaders.count(SuccBB)) {
2337     LLVM_DEBUG({
2338       bool BBIsHeader = LoopHeaders.count(BB);
2339       bool SuccIsHeader = LoopHeaders.count(SuccBB);
2340       dbgs() << "  Not threading across "
2341           << (BBIsHeader ? "loop header BB '" : "block BB '") << BB->getName()
2342           << "' to dest " << (SuccIsHeader ? "loop header BB '" : "block BB '")
2343           << SuccBB->getName() << "' - it might create an irreducible loop!\n";
2344     });
2345     return false;
2346   }
2347 
2348   unsigned JumpThreadCost =
2349       getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold);
2350   if (JumpThreadCost > BBDupThreshold) {
2351     LLVM_DEBUG(dbgs() << "  Not threading BB '" << BB->getName()
2352                       << "' - Cost is too high: " << JumpThreadCost << "\n");
2353     return false;
2354   }
2355 
2356   threadEdge(BB, PredBBs, SuccBB);
2357   return true;
2358 }
2359 
2360 /// threadEdge - We have decided that it is safe and profitable to factor the
2361 /// blocks in PredBBs to one predecessor, then thread an edge from it to SuccBB
2362 /// across BB.  Transform the IR to reflect this change.
2363 void JumpThreadingPass::threadEdge(BasicBlock *BB,
2364                                    const SmallVectorImpl<BasicBlock *> &PredBBs,
2365                                    BasicBlock *SuccBB) {
2366   assert(SuccBB != BB && "Don't create an infinite loop");
2367 
2368   assert(!LoopHeaders.count(BB) && !LoopHeaders.count(SuccBB) &&
2369          "Don't thread across loop headers");
2370 
2371   // And finally, do it!  Start by factoring the predecessors if needed.
2372   BasicBlock *PredBB;
2373   if (PredBBs.size() == 1)
2374     PredBB = PredBBs[0];
2375   else {
2376     LLVM_DEBUG(dbgs() << "  Factoring out " << PredBBs.size()
2377                       << " common predecessors.\n");
2378     PredBB = splitBlockPreds(BB, PredBBs, ".thr_comm");
2379   }
2380 
2381   // And finally, do it!
2382   LLVM_DEBUG(dbgs() << "  Threading edge from '" << PredBB->getName()
2383                     << "' to '" << SuccBB->getName()
2384                     << ", across block:\n    " << *BB << "\n");
2385 
2386   LVI->threadEdge(PredBB, BB, SuccBB);
2387 
2388   BasicBlock *NewBB = BasicBlock::Create(BB->getContext(),
2389                                          BB->getName()+".thread",
2390                                          BB->getParent(), BB);
2391   NewBB->moveAfter(PredBB);
2392 
2393   // Set the block frequency of NewBB.
2394   if (HasProfileData) {
2395     auto NewBBFreq =
2396         BFI->getBlockFreq(PredBB) * BPI->getEdgeProbability(PredBB, BB);
2397     BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency());
2398   }
2399 
2400   // Copy all the instructions from BB to NewBB except the terminator.
2401   DenseMap<Instruction *, Value *> ValueMapping =
2402       cloneInstructions(BB->begin(), std::prev(BB->end()), NewBB, PredBB);
2403 
2404   // We didn't copy the terminator from BB over to NewBB, because there is now
2405   // an unconditional jump to SuccBB.  Insert the unconditional jump.
2406   BranchInst *NewBI = BranchInst::Create(SuccBB, NewBB);
2407   NewBI->setDebugLoc(BB->getTerminator()->getDebugLoc());
2408 
2409   // Check to see if SuccBB has PHI nodes. If so, we need to add entries to the
2410   // PHI nodes for NewBB now.
2411   addPHINodeEntriesForMappedBlock(SuccBB, BB, NewBB, ValueMapping);
2412 
2413   // Update the terminator of PredBB to jump to NewBB instead of BB.  This
2414   // eliminates predecessors from BB, which requires us to simplify any PHI
2415   // nodes in BB.
2416   Instruction *PredTerm = PredBB->getTerminator();
2417   for (unsigned i = 0, e = PredTerm->getNumSuccessors(); i != e; ++i)
2418     if (PredTerm->getSuccessor(i) == BB) {
2419       BB->removePredecessor(PredBB, true);
2420       PredTerm->setSuccessor(i, NewBB);
2421     }
2422 
2423   // Enqueue required DT updates.
2424   DTU->applyUpdatesPermissive({{DominatorTree::Insert, NewBB, SuccBB},
2425                                {DominatorTree::Insert, PredBB, NewBB},
2426                                {DominatorTree::Delete, PredBB, BB}});
2427 
2428   updateSSA(BB, NewBB, ValueMapping);
2429 
2430   // At this point, the IR is fully up to date and consistent.  Do a quick scan
2431   // over the new instructions and zap any that are constants or dead.  This
2432   // frequently happens because of phi translation.
2433   SimplifyInstructionsInBlock(NewBB, TLI);
2434 
2435   // Update the edge weight from BB to SuccBB, which should be less than before.
2436   updateBlockFreqAndEdgeWeight(PredBB, BB, NewBB, SuccBB);
2437 
2438   // Threaded an edge!
2439   ++NumThreads;
2440 }
2441 
2442 /// Create a new basic block that will be the predecessor of BB and successor of
2443 /// all blocks in Preds. When profile data is available, update the frequency of
2444 /// this new block.
2445 BasicBlock *JumpThreadingPass::splitBlockPreds(BasicBlock *BB,
2446                                                ArrayRef<BasicBlock *> Preds,
2447                                                const char *Suffix) {
2448   SmallVector<BasicBlock *, 2> NewBBs;
2449 
2450   // Collect the frequencies of all predecessors of BB, which will be used to
2451   // update the edge weight of the result of splitting predecessors.
2452   DenseMap<BasicBlock *, BlockFrequency> FreqMap;
2453   if (HasProfileData)
2454     for (auto Pred : Preds)
2455       FreqMap.insert(std::make_pair(
2456           Pred, BFI->getBlockFreq(Pred) * BPI->getEdgeProbability(Pred, BB)));
2457 
2458   // In the case when BB is a LandingPad block we create 2 new predecessors
2459   // instead of just one.
2460   if (BB->isLandingPad()) {
2461     std::string NewName = std::string(Suffix) + ".split-lp";
2462     SplitLandingPadPredecessors(BB, Preds, Suffix, NewName.c_str(), NewBBs);
2463   } else {
2464     NewBBs.push_back(SplitBlockPredecessors(BB, Preds, Suffix));
2465   }
2466 
2467   std::vector<DominatorTree::UpdateType> Updates;
2468   Updates.reserve((2 * Preds.size()) + NewBBs.size());
2469   for (auto NewBB : NewBBs) {
2470     BlockFrequency NewBBFreq(0);
2471     Updates.push_back({DominatorTree::Insert, NewBB, BB});
2472     for (auto Pred : predecessors(NewBB)) {
2473       Updates.push_back({DominatorTree::Delete, Pred, BB});
2474       Updates.push_back({DominatorTree::Insert, Pred, NewBB});
2475       if (HasProfileData) // Update frequencies between Pred -> NewBB.
2476         NewBBFreq += FreqMap.lookup(Pred);
2477     }
2478     if (HasProfileData) // Apply the summed frequency to NewBB.
2479       BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency());
2480   }
2481 
2482   DTU->applyUpdatesPermissive(Updates);
2483   return NewBBs[0];
2484 }
2485 
2486 bool JumpThreadingPass::doesBlockHaveProfileData(BasicBlock *BB) {
2487   const Instruction *TI = BB->getTerminator();
2488   assert(TI->getNumSuccessors() > 1 && "not a split");
2489 
2490   MDNode *WeightsNode = TI->getMetadata(LLVMContext::MD_prof);
2491   if (!WeightsNode)
2492     return false;
2493 
2494   MDString *MDName = cast<MDString>(WeightsNode->getOperand(0));
2495   if (MDName->getString() != "branch_weights")
2496     return false;
2497 
2498   // Ensure there are weights for all of the successors. Note that the first
2499   // operand to the metadata node is a name, not a weight.
2500   return WeightsNode->getNumOperands() == TI->getNumSuccessors() + 1;
2501 }
2502 
2503 /// Update the block frequency of BB and branch weight and the metadata on the
2504 /// edge BB->SuccBB. This is done by scaling the weight of BB->SuccBB by 1 -
2505 /// Freq(PredBB->BB) / Freq(BB->SuccBB).
2506 void JumpThreadingPass::updateBlockFreqAndEdgeWeight(BasicBlock *PredBB,
2507                                                      BasicBlock *BB,
2508                                                      BasicBlock *NewBB,
2509                                                      BasicBlock *SuccBB) {
2510   if (!HasProfileData)
2511     return;
2512 
2513   assert(BFI && BPI && "BFI & BPI should have been created here");
2514 
2515   // As the edge from PredBB to BB is deleted, we have to update the block
2516   // frequency of BB.
2517   auto BBOrigFreq = BFI->getBlockFreq(BB);
2518   auto NewBBFreq = BFI->getBlockFreq(NewBB);
2519   auto BB2SuccBBFreq = BBOrigFreq * BPI->getEdgeProbability(BB, SuccBB);
2520   auto BBNewFreq = BBOrigFreq - NewBBFreq;
2521   BFI->setBlockFreq(BB, BBNewFreq.getFrequency());
2522 
2523   // Collect updated outgoing edges' frequencies from BB and use them to update
2524   // edge probabilities.
2525   SmallVector<uint64_t, 4> BBSuccFreq;
2526   for (BasicBlock *Succ : successors(BB)) {
2527     auto SuccFreq = (Succ == SuccBB)
2528                         ? BB2SuccBBFreq - NewBBFreq
2529                         : BBOrigFreq * BPI->getEdgeProbability(BB, Succ);
2530     BBSuccFreq.push_back(SuccFreq.getFrequency());
2531   }
2532 
2533   uint64_t MaxBBSuccFreq =
2534       *std::max_element(BBSuccFreq.begin(), BBSuccFreq.end());
2535 
2536   SmallVector<BranchProbability, 4> BBSuccProbs;
2537   if (MaxBBSuccFreq == 0)
2538     BBSuccProbs.assign(BBSuccFreq.size(),
2539                        {1, static_cast<unsigned>(BBSuccFreq.size())});
2540   else {
2541     for (uint64_t Freq : BBSuccFreq)
2542       BBSuccProbs.push_back(
2543           BranchProbability::getBranchProbability(Freq, MaxBBSuccFreq));
2544     // Normalize edge probabilities so that they sum up to one.
2545     BranchProbability::normalizeProbabilities(BBSuccProbs.begin(),
2546                                               BBSuccProbs.end());
2547   }
2548 
2549   // Update edge probabilities in BPI.
2550   BPI->setEdgeProbability(BB, BBSuccProbs);
2551 
2552   // Update the profile metadata as well.
2553   //
2554   // Don't do this if the profile of the transformed blocks was statically
2555   // estimated.  (This could occur despite the function having an entry
2556   // frequency in completely cold parts of the CFG.)
2557   //
2558   // In this case we don't want to suggest to subsequent passes that the
2559   // calculated weights are fully consistent.  Consider this graph:
2560   //
2561   //                 check_1
2562   //             50% /  |
2563   //             eq_1   | 50%
2564   //                 \  |
2565   //                 check_2
2566   //             50% /  |
2567   //             eq_2   | 50%
2568   //                 \  |
2569   //                 check_3
2570   //             50% /  |
2571   //             eq_3   | 50%
2572   //                 \  |
2573   //
2574   // Assuming the blocks check_* all compare the same value against 1, 2 and 3,
2575   // the overall probabilities are inconsistent; the total probability that the
2576   // value is either 1, 2 or 3 is 150%.
2577   //
2578   // As a consequence if we thread eq_1 -> check_2 to check_3, check_2->check_3
2579   // becomes 0%.  This is even worse if the edge whose probability becomes 0% is
2580   // the loop exit edge.  Then based solely on static estimation we would assume
2581   // the loop was extremely hot.
2582   //
2583   // FIXME this locally as well so that BPI and BFI are consistent as well.  We
2584   // shouldn't make edges extremely likely or unlikely based solely on static
2585   // estimation.
2586   if (BBSuccProbs.size() >= 2 && doesBlockHaveProfileData(BB)) {
2587     SmallVector<uint32_t, 4> Weights;
2588     for (auto Prob : BBSuccProbs)
2589       Weights.push_back(Prob.getNumerator());
2590 
2591     auto TI = BB->getTerminator();
2592     TI->setMetadata(
2593         LLVMContext::MD_prof,
2594         MDBuilder(TI->getParent()->getContext()).createBranchWeights(Weights));
2595   }
2596 }
2597 
2598 /// duplicateCondBranchOnPHIIntoPred - PredBB contains an unconditional branch
2599 /// to BB which contains an i1 PHI node and a conditional branch on that PHI.
2600 /// If we can duplicate the contents of BB up into PredBB do so now, this
2601 /// improves the odds that the branch will be on an analyzable instruction like
2602 /// a compare.
2603 bool JumpThreadingPass::duplicateCondBranchOnPHIIntoPred(
2604     BasicBlock *BB, const SmallVectorImpl<BasicBlock *> &PredBBs) {
2605   assert(!PredBBs.empty() && "Can't handle an empty set");
2606 
2607   // If BB is a loop header, then duplicating this block outside the loop would
2608   // cause us to transform this into an irreducible loop, don't do this.
2609   // See the comments above findLoopHeaders for justifications and caveats.
2610   if (LoopHeaders.count(BB)) {
2611     LLVM_DEBUG(dbgs() << "  Not duplicating loop header '" << BB->getName()
2612                       << "' into predecessor block '" << PredBBs[0]->getName()
2613                       << "' - it might create an irreducible loop!\n");
2614     return false;
2615   }
2616 
2617   unsigned DuplicationCost =
2618       getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold);
2619   if (DuplicationCost > BBDupThreshold) {
2620     LLVM_DEBUG(dbgs() << "  Not duplicating BB '" << BB->getName()
2621                       << "' - Cost is too high: " << DuplicationCost << "\n");
2622     return false;
2623   }
2624 
2625   // And finally, do it!  Start by factoring the predecessors if needed.
2626   std::vector<DominatorTree::UpdateType> Updates;
2627   BasicBlock *PredBB;
2628   if (PredBBs.size() == 1)
2629     PredBB = PredBBs[0];
2630   else {
2631     LLVM_DEBUG(dbgs() << "  Factoring out " << PredBBs.size()
2632                       << " common predecessors.\n");
2633     PredBB = splitBlockPreds(BB, PredBBs, ".thr_comm");
2634   }
2635   Updates.push_back({DominatorTree::Delete, PredBB, BB});
2636 
2637   // Okay, we decided to do this!  Clone all the instructions in BB onto the end
2638   // of PredBB.
2639   LLVM_DEBUG(dbgs() << "  Duplicating block '" << BB->getName()
2640                     << "' into end of '" << PredBB->getName()
2641                     << "' to eliminate branch on phi.  Cost: "
2642                     << DuplicationCost << " block is:" << *BB << "\n");
2643 
2644   // Unless PredBB ends with an unconditional branch, split the edge so that we
2645   // can just clone the bits from BB into the end of the new PredBB.
2646   BranchInst *OldPredBranch = dyn_cast<BranchInst>(PredBB->getTerminator());
2647 
2648   if (!OldPredBranch || !OldPredBranch->isUnconditional()) {
2649     BasicBlock *OldPredBB = PredBB;
2650     PredBB = SplitEdge(OldPredBB, BB);
2651     Updates.push_back({DominatorTree::Insert, OldPredBB, PredBB});
2652     Updates.push_back({DominatorTree::Insert, PredBB, BB});
2653     Updates.push_back({DominatorTree::Delete, OldPredBB, BB});
2654     OldPredBranch = cast<BranchInst>(PredBB->getTerminator());
2655   }
2656 
2657   // We are going to have to map operands from the original BB block into the
2658   // PredBB block.  Evaluate PHI nodes in BB.
2659   DenseMap<Instruction*, Value*> ValueMapping;
2660 
2661   BasicBlock::iterator BI = BB->begin();
2662   for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
2663     ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB);
2664   // Clone the non-phi instructions of BB into PredBB, keeping track of the
2665   // mapping and using it to remap operands in the cloned instructions.
2666   for (; BI != BB->end(); ++BI) {
2667     Instruction *New = BI->clone();
2668 
2669     // Remap operands to patch up intra-block references.
2670     for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
2671       if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) {
2672         DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst);
2673         if (I != ValueMapping.end())
2674           New->setOperand(i, I->second);
2675       }
2676 
2677     // If this instruction can be simplified after the operands are updated,
2678     // just use the simplified value instead.  This frequently happens due to
2679     // phi translation.
2680     if (Value *IV = SimplifyInstruction(
2681             New,
2682             {BB->getModule()->getDataLayout(), TLI, nullptr, nullptr, New})) {
2683       ValueMapping[&*BI] = IV;
2684       if (!New->mayHaveSideEffects()) {
2685         New->deleteValue();
2686         New = nullptr;
2687       }
2688     } else {
2689       ValueMapping[&*BI] = New;
2690     }
2691     if (New) {
2692       // Otherwise, insert the new instruction into the block.
2693       New->setName(BI->getName());
2694       PredBB->getInstList().insert(OldPredBranch->getIterator(), New);
2695       // Update Dominance from simplified New instruction operands.
2696       for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
2697         if (BasicBlock *SuccBB = dyn_cast<BasicBlock>(New->getOperand(i)))
2698           Updates.push_back({DominatorTree::Insert, PredBB, SuccBB});
2699     }
2700   }
2701 
2702   // Check to see if the targets of the branch had PHI nodes. If so, we need to
2703   // add entries to the PHI nodes for branch from PredBB now.
2704   BranchInst *BBBranch = cast<BranchInst>(BB->getTerminator());
2705   addPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(0), BB, PredBB,
2706                                   ValueMapping);
2707   addPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(1), BB, PredBB,
2708                                   ValueMapping);
2709 
2710   updateSSA(BB, PredBB, ValueMapping);
2711 
2712   // PredBB no longer jumps to BB, remove entries in the PHI node for the edge
2713   // that we nuked.
2714   BB->removePredecessor(PredBB, true);
2715 
2716   // Remove the unconditional branch at the end of the PredBB block.
2717   OldPredBranch->eraseFromParent();
2718   if (HasProfileData)
2719     BPI->copyEdgeProbabilities(BB, PredBB);
2720   DTU->applyUpdatesPermissive(Updates);
2721 
2722   ++NumDupes;
2723   return true;
2724 }
2725 
2726 // Pred is a predecessor of BB with an unconditional branch to BB. SI is
2727 // a Select instruction in Pred. BB has other predecessors and SI is used in
2728 // a PHI node in BB. SI has no other use.
2729 // A new basic block, NewBB, is created and SI is converted to compare and
2730 // conditional branch. SI is erased from parent.
2731 void JumpThreadingPass::unfoldSelectInstr(BasicBlock *Pred, BasicBlock *BB,
2732                                           SelectInst *SI, PHINode *SIUse,
2733                                           unsigned Idx) {
2734   // Expand the select.
2735   //
2736   // Pred --
2737   //  |    v
2738   //  |  NewBB
2739   //  |    |
2740   //  |-----
2741   //  v
2742   // BB
2743   BranchInst *PredTerm = cast<BranchInst>(Pred->getTerminator());
2744   BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "select.unfold",
2745                                          BB->getParent(), BB);
2746   // Move the unconditional branch to NewBB.
2747   PredTerm->removeFromParent();
2748   NewBB->getInstList().insert(NewBB->end(), PredTerm);
2749   // Create a conditional branch and update PHI nodes.
2750   auto *BI = BranchInst::Create(NewBB, BB, SI->getCondition(), Pred);
2751   BI->applyMergedLocation(PredTerm->getDebugLoc(), SI->getDebugLoc());
2752   SIUse->setIncomingValue(Idx, SI->getFalseValue());
2753   SIUse->addIncoming(SI->getTrueValue(), NewBB);
2754 
2755   // The select is now dead.
2756   SI->eraseFromParent();
2757   DTU->applyUpdatesPermissive({{DominatorTree::Insert, NewBB, BB},
2758                                {DominatorTree::Insert, Pred, NewBB}});
2759 
2760   // Update any other PHI nodes in BB.
2761   for (BasicBlock::iterator BI = BB->begin();
2762        PHINode *Phi = dyn_cast<PHINode>(BI); ++BI)
2763     if (Phi != SIUse)
2764       Phi->addIncoming(Phi->getIncomingValueForBlock(Pred), NewBB);
2765 }
2766 
2767 bool JumpThreadingPass::tryToUnfoldSelect(SwitchInst *SI, BasicBlock *BB) {
2768   PHINode *CondPHI = dyn_cast<PHINode>(SI->getCondition());
2769 
2770   if (!CondPHI || CondPHI->getParent() != BB)
2771     return false;
2772 
2773   for (unsigned I = 0, E = CondPHI->getNumIncomingValues(); I != E; ++I) {
2774     BasicBlock *Pred = CondPHI->getIncomingBlock(I);
2775     SelectInst *PredSI = dyn_cast<SelectInst>(CondPHI->getIncomingValue(I));
2776 
2777     // The second and third condition can be potentially relaxed. Currently
2778     // the conditions help to simplify the code and allow us to reuse existing
2779     // code, developed for tryToUnfoldSelect(CmpInst *, BasicBlock *)
2780     if (!PredSI || PredSI->getParent() != Pred || !PredSI->hasOneUse())
2781       continue;
2782 
2783     BranchInst *PredTerm = dyn_cast<BranchInst>(Pred->getTerminator());
2784     if (!PredTerm || !PredTerm->isUnconditional())
2785       continue;
2786 
2787     unfoldSelectInstr(Pred, BB, PredSI, CondPHI, I);
2788     return true;
2789   }
2790   return false;
2791 }
2792 
2793 /// tryToUnfoldSelect - Look for blocks of the form
2794 /// bb1:
2795 ///   %a = select
2796 ///   br bb2
2797 ///
2798 /// bb2:
2799 ///   %p = phi [%a, %bb1] ...
2800 ///   %c = icmp %p
2801 ///   br i1 %c
2802 ///
2803 /// And expand the select into a branch structure if one of its arms allows %c
2804 /// to be folded. This later enables threading from bb1 over bb2.
2805 bool JumpThreadingPass::tryToUnfoldSelect(CmpInst *CondCmp, BasicBlock *BB) {
2806   BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
2807   PHINode *CondLHS = dyn_cast<PHINode>(CondCmp->getOperand(0));
2808   Constant *CondRHS = cast<Constant>(CondCmp->getOperand(1));
2809 
2810   if (!CondBr || !CondBr->isConditional() || !CondLHS ||
2811       CondLHS->getParent() != BB)
2812     return false;
2813 
2814   for (unsigned I = 0, E = CondLHS->getNumIncomingValues(); I != E; ++I) {
2815     BasicBlock *Pred = CondLHS->getIncomingBlock(I);
2816     SelectInst *SI = dyn_cast<SelectInst>(CondLHS->getIncomingValue(I));
2817 
2818     // Look if one of the incoming values is a select in the corresponding
2819     // predecessor.
2820     if (!SI || SI->getParent() != Pred || !SI->hasOneUse())
2821       continue;
2822 
2823     BranchInst *PredTerm = dyn_cast<BranchInst>(Pred->getTerminator());
2824     if (!PredTerm || !PredTerm->isUnconditional())
2825       continue;
2826 
2827     // Now check if one of the select values would allow us to constant fold the
2828     // terminator in BB. We don't do the transform if both sides fold, those
2829     // cases will be threaded in any case.
2830     LazyValueInfo::Tristate LHSFolds =
2831         LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(1),
2832                                 CondRHS, Pred, BB, CondCmp);
2833     LazyValueInfo::Tristate RHSFolds =
2834         LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(2),
2835                                 CondRHS, Pred, BB, CondCmp);
2836     if ((LHSFolds != LazyValueInfo::Unknown ||
2837          RHSFolds != LazyValueInfo::Unknown) &&
2838         LHSFolds != RHSFolds) {
2839       unfoldSelectInstr(Pred, BB, SI, CondLHS, I);
2840       return true;
2841     }
2842   }
2843   return false;
2844 }
2845 
2846 /// tryToUnfoldSelectInCurrBB - Look for PHI/Select or PHI/CMP/Select in the
2847 /// same BB in the form
2848 /// bb:
2849 ///   %p = phi [false, %bb1], [true, %bb2], [false, %bb3], [true, %bb4], ...
2850 ///   %s = select %p, trueval, falseval
2851 ///
2852 /// or
2853 ///
2854 /// bb:
2855 ///   %p = phi [0, %bb1], [1, %bb2], [0, %bb3], [1, %bb4], ...
2856 ///   %c = cmp %p, 0
2857 ///   %s = select %c, trueval, falseval
2858 ///
2859 /// And expand the select into a branch structure. This later enables
2860 /// jump-threading over bb in this pass.
2861 ///
2862 /// Using the similar approach of SimplifyCFG::FoldCondBranchOnPHI(), unfold
2863 /// select if the associated PHI has at least one constant.  If the unfolded
2864 /// select is not jump-threaded, it will be folded again in the later
2865 /// optimizations.
2866 bool JumpThreadingPass::tryToUnfoldSelectInCurrBB(BasicBlock *BB) {
2867   // This transform would reduce the quality of msan diagnostics.
2868   // Disable this transform under MemorySanitizer.
2869   if (BB->getParent()->hasFnAttribute(Attribute::SanitizeMemory))
2870     return false;
2871 
2872   // If threading this would thread across a loop header, don't thread the edge.
2873   // See the comments above findLoopHeaders for justifications and caveats.
2874   if (LoopHeaders.count(BB))
2875     return false;
2876 
2877   for (BasicBlock::iterator BI = BB->begin();
2878        PHINode *PN = dyn_cast<PHINode>(BI); ++BI) {
2879     // Look for a Phi having at least one constant incoming value.
2880     if (llvm::all_of(PN->incoming_values(),
2881                      [](Value *V) { return !isa<ConstantInt>(V); }))
2882       continue;
2883 
2884     auto isUnfoldCandidate = [BB](SelectInst *SI, Value *V) {
2885       using namespace PatternMatch;
2886 
2887       // Check if SI is in BB and use V as condition.
2888       if (SI->getParent() != BB)
2889         return false;
2890       Value *Cond = SI->getCondition();
2891       bool IsAndOr = match(SI, m_CombineOr(m_LogicalAnd(), m_LogicalOr()));
2892       return Cond && Cond == V && Cond->getType()->isIntegerTy(1) && !IsAndOr;
2893     };
2894 
2895     SelectInst *SI = nullptr;
2896     for (Use &U : PN->uses()) {
2897       if (ICmpInst *Cmp = dyn_cast<ICmpInst>(U.getUser())) {
2898         // Look for a ICmp in BB that compares PN with a constant and is the
2899         // condition of a Select.
2900         if (Cmp->getParent() == BB && Cmp->hasOneUse() &&
2901             isa<ConstantInt>(Cmp->getOperand(1 - U.getOperandNo())))
2902           if (SelectInst *SelectI = dyn_cast<SelectInst>(Cmp->user_back()))
2903             if (isUnfoldCandidate(SelectI, Cmp->use_begin()->get())) {
2904               SI = SelectI;
2905               break;
2906             }
2907       } else if (SelectInst *SelectI = dyn_cast<SelectInst>(U.getUser())) {
2908         // Look for a Select in BB that uses PN as condition.
2909         if (isUnfoldCandidate(SelectI, U.get())) {
2910           SI = SelectI;
2911           break;
2912         }
2913       }
2914     }
2915 
2916     if (!SI)
2917       continue;
2918     // Expand the select.
2919     Value *Cond = SI->getCondition();
2920     if (InsertFreezeWhenUnfoldingSelect &&
2921         !isGuaranteedNotToBeUndefOrPoison(Cond, nullptr, SI,
2922                                           &DTU->getDomTree()))
2923       Cond = new FreezeInst(Cond, "cond.fr", SI);
2924     Instruction *Term = SplitBlockAndInsertIfThen(Cond, SI, false);
2925     BasicBlock *SplitBB = SI->getParent();
2926     BasicBlock *NewBB = Term->getParent();
2927     PHINode *NewPN = PHINode::Create(SI->getType(), 2, "", SI);
2928     NewPN->addIncoming(SI->getTrueValue(), Term->getParent());
2929     NewPN->addIncoming(SI->getFalseValue(), BB);
2930     SI->replaceAllUsesWith(NewPN);
2931     SI->eraseFromParent();
2932     // NewBB and SplitBB are newly created blocks which require insertion.
2933     std::vector<DominatorTree::UpdateType> Updates;
2934     Updates.reserve((2 * SplitBB->getTerminator()->getNumSuccessors()) + 3);
2935     Updates.push_back({DominatorTree::Insert, BB, SplitBB});
2936     Updates.push_back({DominatorTree::Insert, BB, NewBB});
2937     Updates.push_back({DominatorTree::Insert, NewBB, SplitBB});
2938     // BB's successors were moved to SplitBB, update DTU accordingly.
2939     for (auto *Succ : successors(SplitBB)) {
2940       Updates.push_back({DominatorTree::Delete, BB, Succ});
2941       Updates.push_back({DominatorTree::Insert, SplitBB, Succ});
2942     }
2943     DTU->applyUpdatesPermissive(Updates);
2944     return true;
2945   }
2946   return false;
2947 }
2948 
2949 /// Try to propagate a guard from the current BB into one of its predecessors
2950 /// in case if another branch of execution implies that the condition of this
2951 /// guard is always true. Currently we only process the simplest case that
2952 /// looks like:
2953 ///
2954 /// Start:
2955 ///   %cond = ...
2956 ///   br i1 %cond, label %T1, label %F1
2957 /// T1:
2958 ///   br label %Merge
2959 /// F1:
2960 ///   br label %Merge
2961 /// Merge:
2962 ///   %condGuard = ...
2963 ///   call void(i1, ...) @llvm.experimental.guard( i1 %condGuard )[ "deopt"() ]
2964 ///
2965 /// And cond either implies condGuard or !condGuard. In this case all the
2966 /// instructions before the guard can be duplicated in both branches, and the
2967 /// guard is then threaded to one of them.
2968 bool JumpThreadingPass::processGuards(BasicBlock *BB) {
2969   using namespace PatternMatch;
2970 
2971   // We only want to deal with two predecessors.
2972   BasicBlock *Pred1, *Pred2;
2973   auto PI = pred_begin(BB), PE = pred_end(BB);
2974   if (PI == PE)
2975     return false;
2976   Pred1 = *PI++;
2977   if (PI == PE)
2978     return false;
2979   Pred2 = *PI++;
2980   if (PI != PE)
2981     return false;
2982   if (Pred1 == Pred2)
2983     return false;
2984 
2985   // Try to thread one of the guards of the block.
2986   // TODO: Look up deeper than to immediate predecessor?
2987   auto *Parent = Pred1->getSinglePredecessor();
2988   if (!Parent || Parent != Pred2->getSinglePredecessor())
2989     return false;
2990 
2991   if (auto *BI = dyn_cast<BranchInst>(Parent->getTerminator()))
2992     for (auto &I : *BB)
2993       if (isGuard(&I) && threadGuard(BB, cast<IntrinsicInst>(&I), BI))
2994         return true;
2995 
2996   return false;
2997 }
2998 
2999 /// Try to propagate the guard from BB which is the lower block of a diamond
3000 /// to one of its branches, in case if diamond's condition implies guard's
3001 /// condition.
3002 bool JumpThreadingPass::threadGuard(BasicBlock *BB, IntrinsicInst *Guard,
3003                                     BranchInst *BI) {
3004   assert(BI->getNumSuccessors() == 2 && "Wrong number of successors?");
3005   assert(BI->isConditional() && "Unconditional branch has 2 successors?");
3006   Value *GuardCond = Guard->getArgOperand(0);
3007   Value *BranchCond = BI->getCondition();
3008   BasicBlock *TrueDest = BI->getSuccessor(0);
3009   BasicBlock *FalseDest = BI->getSuccessor(1);
3010 
3011   auto &DL = BB->getModule()->getDataLayout();
3012   bool TrueDestIsSafe = false;
3013   bool FalseDestIsSafe = false;
3014 
3015   // True dest is safe if BranchCond => GuardCond.
3016   auto Impl = isImpliedCondition(BranchCond, GuardCond, DL);
3017   if (Impl && *Impl)
3018     TrueDestIsSafe = true;
3019   else {
3020     // False dest is safe if !BranchCond => GuardCond.
3021     Impl = isImpliedCondition(BranchCond, GuardCond, DL, /* LHSIsTrue */ false);
3022     if (Impl && *Impl)
3023       FalseDestIsSafe = true;
3024   }
3025 
3026   if (!TrueDestIsSafe && !FalseDestIsSafe)
3027     return false;
3028 
3029   BasicBlock *PredUnguardedBlock = TrueDestIsSafe ? TrueDest : FalseDest;
3030   BasicBlock *PredGuardedBlock = FalseDestIsSafe ? TrueDest : FalseDest;
3031 
3032   ValueToValueMapTy UnguardedMapping, GuardedMapping;
3033   Instruction *AfterGuard = Guard->getNextNode();
3034   unsigned Cost = getJumpThreadDuplicationCost(BB, AfterGuard, BBDupThreshold);
3035   if (Cost > BBDupThreshold)
3036     return false;
3037   // Duplicate all instructions before the guard and the guard itself to the
3038   // branch where implication is not proved.
3039   BasicBlock *GuardedBlock = DuplicateInstructionsInSplitBetween(
3040       BB, PredGuardedBlock, AfterGuard, GuardedMapping, *DTU);
3041   assert(GuardedBlock && "Could not create the guarded block?");
3042   // Duplicate all instructions before the guard in the unguarded branch.
3043   // Since we have successfully duplicated the guarded block and this block
3044   // has fewer instructions, we expect it to succeed.
3045   BasicBlock *UnguardedBlock = DuplicateInstructionsInSplitBetween(
3046       BB, PredUnguardedBlock, Guard, UnguardedMapping, *DTU);
3047   assert(UnguardedBlock && "Could not create the unguarded block?");
3048   LLVM_DEBUG(dbgs() << "Moved guard " << *Guard << " to block "
3049                     << GuardedBlock->getName() << "\n");
3050   // Some instructions before the guard may still have uses. For them, we need
3051   // to create Phi nodes merging their copies in both guarded and unguarded
3052   // branches. Those instructions that have no uses can be just removed.
3053   SmallVector<Instruction *, 4> ToRemove;
3054   for (auto BI = BB->begin(); &*BI != AfterGuard; ++BI)
3055     if (!isa<PHINode>(&*BI))
3056       ToRemove.push_back(&*BI);
3057 
3058   Instruction *InsertionPoint = &*BB->getFirstInsertionPt();
3059   assert(InsertionPoint && "Empty block?");
3060   // Substitute with Phis & remove.
3061   for (auto *Inst : reverse(ToRemove)) {
3062     if (!Inst->use_empty()) {
3063       PHINode *NewPN = PHINode::Create(Inst->getType(), 2);
3064       NewPN->addIncoming(UnguardedMapping[Inst], UnguardedBlock);
3065       NewPN->addIncoming(GuardedMapping[Inst], GuardedBlock);
3066       NewPN->insertBefore(InsertionPoint);
3067       Inst->replaceAllUsesWith(NewPN);
3068     }
3069     Inst->eraseFromParent();
3070   }
3071   return true;
3072 }
3073