1 //===- JumpThreading.cpp - Thread control through conditional blocks ------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the Jump Threading pass.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "llvm/Transforms/Scalar/JumpThreading.h"
15 #include "llvm/ADT/DenseMap.h"
16 #include "llvm/ADT/DenseSet.h"
17 #include "llvm/ADT/STLExtras.h"
18 #include "llvm/ADT/Statistic.h"
19 #include "llvm/Analysis/AliasAnalysis.h"
20 #include "llvm/Analysis/BlockFrequencyInfoImpl.h"
21 #include "llvm/Analysis/CFG.h"
22 #include "llvm/Analysis/ConstantFolding.h"
23 #include "llvm/Analysis/GlobalsModRef.h"
24 #include "llvm/Analysis/InstructionSimplify.h"
25 #include "llvm/Analysis/Loads.h"
26 #include "llvm/Analysis/LoopInfo.h"
27 #include "llvm/Analysis/ValueTracking.h"
28 #include "llvm/IR/DataLayout.h"
29 #include "llvm/IR/IntrinsicInst.h"
30 #include "llvm/IR/LLVMContext.h"
31 #include "llvm/IR/MDBuilder.h"
32 #include "llvm/IR/Metadata.h"
33 #include "llvm/IR/PatternMatch.h"
34 #include "llvm/Pass.h"
35 #include "llvm/Support/CommandLine.h"
36 #include "llvm/Support/Debug.h"
37 #include "llvm/Support/raw_ostream.h"
38 #include "llvm/Transforms/Scalar.h"
39 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
40 #include "llvm/Transforms/Utils/Cloning.h"
41 #include "llvm/Transforms/Utils/Local.h"
42 #include "llvm/Transforms/Utils/SSAUpdater.h"
43 #include <algorithm>
44 #include <memory>
45 using namespace llvm;
46 using namespace jumpthreading;
47 
48 #define DEBUG_TYPE "jump-threading"
49 
50 STATISTIC(NumThreads, "Number of jumps threaded");
51 STATISTIC(NumFolds,   "Number of terminators folded");
52 STATISTIC(NumDupes,   "Number of branch blocks duplicated to eliminate phi");
53 
54 static cl::opt<unsigned>
55 BBDuplicateThreshold("jump-threading-threshold",
56           cl::desc("Max block size to duplicate for jump threading"),
57           cl::init(6), cl::Hidden);
58 
59 static cl::opt<unsigned>
60 ImplicationSearchThreshold(
61   "jump-threading-implication-search-threshold",
62   cl::desc("The number of predecessors to search for a stronger "
63            "condition to use to thread over a weaker condition"),
64   cl::init(3), cl::Hidden);
65 
66 namespace {
67   /// This pass performs 'jump threading', which looks at blocks that have
68   /// multiple predecessors and multiple successors.  If one or more of the
69   /// predecessors of the block can be proven to always jump to one of the
70   /// successors, we forward the edge from the predecessor to the successor by
71   /// duplicating the contents of this block.
72   ///
73   /// An example of when this can occur is code like this:
74   ///
75   ///   if () { ...
76   ///     X = 4;
77   ///   }
78   ///   if (X < 3) {
79   ///
80   /// In this case, the unconditional branch at the end of the first if can be
81   /// revectored to the false side of the second if.
82   ///
83   class JumpThreading : public FunctionPass {
84     JumpThreadingPass Impl;
85 
86   public:
87     static char ID; // Pass identification
88     JumpThreading(int T = -1) : FunctionPass(ID), Impl(T) {
89       initializeJumpThreadingPass(*PassRegistry::getPassRegistry());
90     }
91 
92     bool runOnFunction(Function &F) override;
93 
94     void getAnalysisUsage(AnalysisUsage &AU) const override {
95       AU.addRequired<AAResultsWrapperPass>();
96       AU.addRequired<LazyValueInfoWrapperPass>();
97       AU.addPreserved<LazyValueInfoWrapperPass>();
98       AU.addPreserved<GlobalsAAWrapperPass>();
99       AU.addRequired<TargetLibraryInfoWrapperPass>();
100     }
101 
102     void releaseMemory() override { Impl.releaseMemory(); }
103   };
104 }
105 
106 char JumpThreading::ID = 0;
107 INITIALIZE_PASS_BEGIN(JumpThreading, "jump-threading",
108                 "Jump Threading", false, false)
109 INITIALIZE_PASS_DEPENDENCY(LazyValueInfoWrapperPass)
110 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
111 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
112 INITIALIZE_PASS_END(JumpThreading, "jump-threading",
113                 "Jump Threading", false, false)
114 
115 // Public interface to the Jump Threading pass
116 FunctionPass *llvm::createJumpThreadingPass(int Threshold) { return new JumpThreading(Threshold); }
117 
118 JumpThreadingPass::JumpThreadingPass(int T) {
119   BBDupThreshold = (T == -1) ? BBDuplicateThreshold : unsigned(T);
120 }
121 
122 /// runOnFunction - Top level algorithm.
123 ///
124 bool JumpThreading::runOnFunction(Function &F) {
125   if (skipFunction(F))
126     return false;
127   auto TLI = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI();
128   auto LVI = &getAnalysis<LazyValueInfoWrapperPass>().getLVI();
129   auto AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
130   std::unique_ptr<BlockFrequencyInfo> BFI;
131   std::unique_ptr<BranchProbabilityInfo> BPI;
132   bool HasProfileData = F.getEntryCount().hasValue();
133   if (HasProfileData) {
134     LoopInfo LI{DominatorTree(F)};
135     BPI.reset(new BranchProbabilityInfo(F, LI, TLI));
136     BFI.reset(new BlockFrequencyInfo(F, *BPI, LI));
137   }
138 
139   return Impl.runImpl(F, TLI, LVI, AA, HasProfileData, std::move(BFI),
140                       std::move(BPI));
141 }
142 
143 PreservedAnalyses JumpThreadingPass::run(Function &F,
144                                          FunctionAnalysisManager &AM) {
145 
146   auto &TLI = AM.getResult<TargetLibraryAnalysis>(F);
147   auto &LVI = AM.getResult<LazyValueAnalysis>(F);
148   auto &AA = AM.getResult<AAManager>(F);
149 
150   std::unique_ptr<BlockFrequencyInfo> BFI;
151   std::unique_ptr<BranchProbabilityInfo> BPI;
152   bool HasProfileData = F.getEntryCount().hasValue();
153   if (HasProfileData) {
154     LoopInfo LI{DominatorTree(F)};
155     BPI.reset(new BranchProbabilityInfo(F, LI, &TLI));
156     BFI.reset(new BlockFrequencyInfo(F, *BPI, LI));
157   }
158 
159   bool Changed = runImpl(F, &TLI, &LVI, &AA, HasProfileData, std::move(BFI),
160                          std::move(BPI));
161 
162   if (!Changed)
163     return PreservedAnalyses::all();
164   PreservedAnalyses PA;
165   PA.preserve<GlobalsAA>();
166   return PA;
167 }
168 
169 bool JumpThreadingPass::runImpl(Function &F, TargetLibraryInfo *TLI_,
170                                 LazyValueInfo *LVI_, AliasAnalysis *AA_,
171                                 bool HasProfileData_,
172                                 std::unique_ptr<BlockFrequencyInfo> BFI_,
173                                 std::unique_ptr<BranchProbabilityInfo> BPI_) {
174 
175   DEBUG(dbgs() << "Jump threading on function '" << F.getName() << "'\n");
176   TLI = TLI_;
177   LVI = LVI_;
178   AA = AA_;
179   BFI.reset();
180   BPI.reset();
181   // When profile data is available, we need to update edge weights after
182   // successful jump threading, which requires both BPI and BFI being available.
183   HasProfileData = HasProfileData_;
184   auto *GuardDecl = F.getParent()->getFunction(
185       Intrinsic::getName(Intrinsic::experimental_guard));
186   HasGuards = GuardDecl && !GuardDecl->use_empty();
187   if (HasProfileData) {
188     BPI = std::move(BPI_);
189     BFI = std::move(BFI_);
190   }
191 
192   // Remove unreachable blocks from function as they may result in infinite
193   // loop. We do threading if we found something profitable. Jump threading a
194   // branch can create other opportunities. If these opportunities form a cycle
195   // i.e. if any jump threading is undoing previous threading in the path, then
196   // we will loop forever. We take care of this issue by not jump threading for
197   // back edges. This works for normal cases but not for unreachable blocks as
198   // they may have cycle with no back edge.
199   bool EverChanged = false;
200   EverChanged |= removeUnreachableBlocks(F, LVI);
201 
202   FindLoopHeaders(F);
203 
204   bool Changed;
205   do {
206     Changed = false;
207     for (Function::iterator I = F.begin(), E = F.end(); I != E;) {
208       BasicBlock *BB = &*I;
209       // Thread all of the branches we can over this block.
210       while (ProcessBlock(BB))
211         Changed = true;
212 
213       ++I;
214 
215       // If the block is trivially dead, zap it.  This eliminates the successor
216       // edges which simplifies the CFG.
217       if (pred_empty(BB) &&
218           BB != &BB->getParent()->getEntryBlock()) {
219         DEBUG(dbgs() << "  JT: Deleting dead block '" << BB->getName()
220               << "' with terminator: " << *BB->getTerminator() << '\n');
221         LoopHeaders.erase(BB);
222         LVI->eraseBlock(BB);
223         DeleteDeadBlock(BB);
224         Changed = true;
225         continue;
226       }
227 
228       BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator());
229 
230       // Can't thread an unconditional jump, but if the block is "almost
231       // empty", we can replace uses of it with uses of the successor and make
232       // this dead.
233       // We should not eliminate the loop header either, because eliminating
234       // a loop header might later prevent LoopSimplify from transforming nested
235       // loops into simplified form.
236       if (BI && BI->isUnconditional() &&
237           BB != &BB->getParent()->getEntryBlock() &&
238           // If the terminator is the only non-phi instruction, try to nuke it.
239           BB->getFirstNonPHIOrDbg()->isTerminator() && !LoopHeaders.count(BB)) {
240         // FIXME: It is always conservatively correct to drop the info
241         // for a block even if it doesn't get erased.  This isn't totally
242         // awesome, but it allows us to use AssertingVH to prevent nasty
243         // dangling pointer issues within LazyValueInfo.
244         LVI->eraseBlock(BB);
245         if (TryToSimplifyUncondBranchFromEmptyBlock(BB))
246           Changed = true;
247       }
248     }
249     EverChanged |= Changed;
250   } while (Changed);
251 
252   LoopHeaders.clear();
253   return EverChanged;
254 }
255 
256 // Replace uses of Cond with ToVal when safe to do so. If all uses are
257 // replaced, we can remove Cond. We cannot blindly replace all uses of Cond
258 // because we may incorrectly replace uses when guards/assumes are uses of
259 // of `Cond` and we used the guards/assume to reason about the `Cond` value
260 // at the end of block. RAUW unconditionally replaces all uses
261 // including the guards/assumes themselves and the uses before the
262 // guard/assume.
263 static void ReplaceFoldableUses(Instruction *Cond, Value *ToVal) {
264   assert(Cond->getType() == ToVal->getType());
265   auto *BB = Cond->getParent();
266   // We can unconditionally replace all uses in non-local blocks (i.e. uses
267   // strictly dominated by BB), since LVI information is true from the
268   // terminator of BB.
269   replaceNonLocalUsesWith(Cond, ToVal);
270   for (Instruction &I : reverse(*BB)) {
271     // Reached the Cond whose uses we are trying to replace, so there are no
272     // more uses.
273     if (&I == Cond)
274       break;
275     // We only replace uses in instructions that are guaranteed to reach the end
276     // of BB, where we know Cond is ToVal.
277     if (!isGuaranteedToTransferExecutionToSuccessor(&I))
278       break;
279     I.replaceUsesOfWith(Cond, ToVal);
280   }
281   if (Cond->use_empty() && !Cond->mayHaveSideEffects())
282     Cond->eraseFromParent();
283 }
284 
285 /// Return the cost of duplicating a piece of this block from first non-phi
286 /// and before StopAt instruction to thread across it. Stop scanning the block
287 /// when exceeding the threshold. If duplication is impossible, returns ~0U.
288 static unsigned getJumpThreadDuplicationCost(BasicBlock *BB,
289                                              Instruction *StopAt,
290                                              unsigned Threshold) {
291   assert(StopAt->getParent() == BB && "Not an instruction from proper BB?");
292   /// Ignore PHI nodes, these will be flattened when duplication happens.
293   BasicBlock::const_iterator I(BB->getFirstNonPHI());
294 
295   // FIXME: THREADING will delete values that are just used to compute the
296   // branch, so they shouldn't count against the duplication cost.
297 
298   unsigned Bonus = 0;
299   if (BB->getTerminator() == StopAt) {
300     // Threading through a switch statement is particularly profitable.  If this
301     // block ends in a switch, decrease its cost to make it more likely to
302     // happen.
303     if (isa<SwitchInst>(StopAt))
304       Bonus = 6;
305 
306     // The same holds for indirect branches, but slightly more so.
307     if (isa<IndirectBrInst>(StopAt))
308       Bonus = 8;
309   }
310 
311   // Bump the threshold up so the early exit from the loop doesn't skip the
312   // terminator-based Size adjustment at the end.
313   Threshold += Bonus;
314 
315   // Sum up the cost of each instruction until we get to the terminator.  Don't
316   // include the terminator because the copy won't include it.
317   unsigned Size = 0;
318   for (; &*I != StopAt; ++I) {
319 
320     // Stop scanning the block if we've reached the threshold.
321     if (Size > Threshold)
322       return Size;
323 
324     // Debugger intrinsics don't incur code size.
325     if (isa<DbgInfoIntrinsic>(I)) continue;
326 
327     // If this is a pointer->pointer bitcast, it is free.
328     if (isa<BitCastInst>(I) && I->getType()->isPointerTy())
329       continue;
330 
331     // Bail out if this instruction gives back a token type, it is not possible
332     // to duplicate it if it is used outside this BB.
333     if (I->getType()->isTokenTy() && I->isUsedOutsideOfBlock(BB))
334       return ~0U;
335 
336     // All other instructions count for at least one unit.
337     ++Size;
338 
339     // Calls are more expensive.  If they are non-intrinsic calls, we model them
340     // as having cost of 4.  If they are a non-vector intrinsic, we model them
341     // as having cost of 2 total, and if they are a vector intrinsic, we model
342     // them as having cost 1.
343     if (const CallInst *CI = dyn_cast<CallInst>(I)) {
344       if (CI->cannotDuplicate() || CI->isConvergent())
345         // Blocks with NoDuplicate are modelled as having infinite cost, so they
346         // are never duplicated.
347         return ~0U;
348       else if (!isa<IntrinsicInst>(CI))
349         Size += 3;
350       else if (!CI->getType()->isVectorTy())
351         Size += 1;
352     }
353   }
354 
355   return Size > Bonus ? Size - Bonus : 0;
356 }
357 
358 /// FindLoopHeaders - We do not want jump threading to turn proper loop
359 /// structures into irreducible loops.  Doing this breaks up the loop nesting
360 /// hierarchy and pessimizes later transformations.  To prevent this from
361 /// happening, we first have to find the loop headers.  Here we approximate this
362 /// by finding targets of backedges in the CFG.
363 ///
364 /// Note that there definitely are cases when we want to allow threading of
365 /// edges across a loop header.  For example, threading a jump from outside the
366 /// loop (the preheader) to an exit block of the loop is definitely profitable.
367 /// It is also almost always profitable to thread backedges from within the loop
368 /// to exit blocks, and is often profitable to thread backedges to other blocks
369 /// within the loop (forming a nested loop).  This simple analysis is not rich
370 /// enough to track all of these properties and keep it up-to-date as the CFG
371 /// mutates, so we don't allow any of these transformations.
372 ///
373 void JumpThreadingPass::FindLoopHeaders(Function &F) {
374   SmallVector<std::pair<const BasicBlock*,const BasicBlock*>, 32> Edges;
375   FindFunctionBackedges(F, Edges);
376 
377   for (const auto &Edge : Edges)
378     LoopHeaders.insert(Edge.second);
379 }
380 
381 /// getKnownConstant - Helper method to determine if we can thread over a
382 /// terminator with the given value as its condition, and if so what value to
383 /// use for that. What kind of value this is depends on whether we want an
384 /// integer or a block address, but an undef is always accepted.
385 /// Returns null if Val is null or not an appropriate constant.
386 static Constant *getKnownConstant(Value *Val, ConstantPreference Preference) {
387   if (!Val)
388     return nullptr;
389 
390   // Undef is "known" enough.
391   if (UndefValue *U = dyn_cast<UndefValue>(Val))
392     return U;
393 
394   if (Preference == WantBlockAddress)
395     return dyn_cast<BlockAddress>(Val->stripPointerCasts());
396 
397   return dyn_cast<ConstantInt>(Val);
398 }
399 
400 /// ComputeValueKnownInPredecessors - Given a basic block BB and a value V, see
401 /// if we can infer that the value is a known ConstantInt/BlockAddress or undef
402 /// in any of our predecessors.  If so, return the known list of value and pred
403 /// BB in the result vector.
404 ///
405 /// This returns true if there were any known values.
406 ///
407 bool JumpThreadingPass::ComputeValueKnownInPredecessors(
408     Value *V, BasicBlock *BB, PredValueInfo &Result,
409     ConstantPreference Preference, Instruction *CxtI) {
410   // This method walks up use-def chains recursively.  Because of this, we could
411   // get into an infinite loop going around loops in the use-def chain.  To
412   // prevent this, keep track of what (value, block) pairs we've already visited
413   // and terminate the search if we loop back to them
414   if (!RecursionSet.insert(std::make_pair(V, BB)).second)
415     return false;
416 
417   // An RAII help to remove this pair from the recursion set once the recursion
418   // stack pops back out again.
419   RecursionSetRemover remover(RecursionSet, std::make_pair(V, BB));
420 
421   // If V is a constant, then it is known in all predecessors.
422   if (Constant *KC = getKnownConstant(V, Preference)) {
423     for (BasicBlock *Pred : predecessors(BB))
424       Result.push_back(std::make_pair(KC, Pred));
425 
426     return !Result.empty();
427   }
428 
429   // If V is a non-instruction value, or an instruction in a different block,
430   // then it can't be derived from a PHI.
431   Instruction *I = dyn_cast<Instruction>(V);
432   if (!I || I->getParent() != BB) {
433 
434     // Okay, if this is a live-in value, see if it has a known value at the end
435     // of any of our predecessors.
436     //
437     // FIXME: This should be an edge property, not a block end property.
438     /// TODO: Per PR2563, we could infer value range information about a
439     /// predecessor based on its terminator.
440     //
441     // FIXME: change this to use the more-rich 'getPredicateOnEdge' method if
442     // "I" is a non-local compare-with-a-constant instruction.  This would be
443     // able to handle value inequalities better, for example if the compare is
444     // "X < 4" and "X < 3" is known true but "X < 4" itself is not available.
445     // Perhaps getConstantOnEdge should be smart enough to do this?
446 
447     for (BasicBlock *P : predecessors(BB)) {
448       // If the value is known by LazyValueInfo to be a constant in a
449       // predecessor, use that information to try to thread this block.
450       Constant *PredCst = LVI->getConstantOnEdge(V, P, BB, CxtI);
451       if (Constant *KC = getKnownConstant(PredCst, Preference))
452         Result.push_back(std::make_pair(KC, P));
453     }
454 
455     return !Result.empty();
456   }
457 
458   /// If I is a PHI node, then we know the incoming values for any constants.
459   if (PHINode *PN = dyn_cast<PHINode>(I)) {
460     for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
461       Value *InVal = PN->getIncomingValue(i);
462       if (Constant *KC = getKnownConstant(InVal, Preference)) {
463         Result.push_back(std::make_pair(KC, PN->getIncomingBlock(i)));
464       } else {
465         Constant *CI = LVI->getConstantOnEdge(InVal,
466                                               PN->getIncomingBlock(i),
467                                               BB, CxtI);
468         if (Constant *KC = getKnownConstant(CI, Preference))
469           Result.push_back(std::make_pair(KC, PN->getIncomingBlock(i)));
470       }
471     }
472 
473     return !Result.empty();
474   }
475 
476   // Handle Cast instructions.  Only see through Cast when the source operand is
477   // PHI or Cmp and the source type is i1 to save the compilation time.
478   if (CastInst *CI = dyn_cast<CastInst>(I)) {
479     Value *Source = CI->getOperand(0);
480     if (!Source->getType()->isIntegerTy(1))
481       return false;
482     if (!isa<PHINode>(Source) && !isa<CmpInst>(Source))
483       return false;
484     ComputeValueKnownInPredecessors(Source, BB, Result, Preference, CxtI);
485     if (Result.empty())
486       return false;
487 
488     // Convert the known values.
489     for (auto &R : Result)
490       R.first = ConstantExpr::getCast(CI->getOpcode(), R.first, CI->getType());
491 
492     return true;
493   }
494 
495   PredValueInfoTy LHSVals, RHSVals;
496 
497   // Handle some boolean conditions.
498   if (I->getType()->getPrimitiveSizeInBits() == 1) {
499     assert(Preference == WantInteger && "One-bit non-integer type?");
500     // X | true -> true
501     // X & false -> false
502     if (I->getOpcode() == Instruction::Or ||
503         I->getOpcode() == Instruction::And) {
504       ComputeValueKnownInPredecessors(I->getOperand(0), BB, LHSVals,
505                                       WantInteger, CxtI);
506       ComputeValueKnownInPredecessors(I->getOperand(1), BB, RHSVals,
507                                       WantInteger, CxtI);
508 
509       if (LHSVals.empty() && RHSVals.empty())
510         return false;
511 
512       ConstantInt *InterestingVal;
513       if (I->getOpcode() == Instruction::Or)
514         InterestingVal = ConstantInt::getTrue(I->getContext());
515       else
516         InterestingVal = ConstantInt::getFalse(I->getContext());
517 
518       SmallPtrSet<BasicBlock*, 4> LHSKnownBBs;
519 
520       // Scan for the sentinel.  If we find an undef, force it to the
521       // interesting value: x|undef -> true and x&undef -> false.
522       for (const auto &LHSVal : LHSVals)
523         if (LHSVal.first == InterestingVal || isa<UndefValue>(LHSVal.first)) {
524           Result.emplace_back(InterestingVal, LHSVal.second);
525           LHSKnownBBs.insert(LHSVal.second);
526         }
527       for (const auto &RHSVal : RHSVals)
528         if (RHSVal.first == InterestingVal || isa<UndefValue>(RHSVal.first)) {
529           // If we already inferred a value for this block on the LHS, don't
530           // re-add it.
531           if (!LHSKnownBBs.count(RHSVal.second))
532             Result.emplace_back(InterestingVal, RHSVal.second);
533         }
534 
535       return !Result.empty();
536     }
537 
538     // Handle the NOT form of XOR.
539     if (I->getOpcode() == Instruction::Xor &&
540         isa<ConstantInt>(I->getOperand(1)) &&
541         cast<ConstantInt>(I->getOperand(1))->isOne()) {
542       ComputeValueKnownInPredecessors(I->getOperand(0), BB, Result,
543                                       WantInteger, CxtI);
544       if (Result.empty())
545         return false;
546 
547       // Invert the known values.
548       for (auto &R : Result)
549         R.first = ConstantExpr::getNot(R.first);
550 
551       return true;
552     }
553 
554   // Try to simplify some other binary operator values.
555   } else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) {
556     assert(Preference != WantBlockAddress
557             && "A binary operator creating a block address?");
558     if (ConstantInt *CI = dyn_cast<ConstantInt>(BO->getOperand(1))) {
559       PredValueInfoTy LHSVals;
560       ComputeValueKnownInPredecessors(BO->getOperand(0), BB, LHSVals,
561                                       WantInteger, CxtI);
562 
563       // Try to use constant folding to simplify the binary operator.
564       for (const auto &LHSVal : LHSVals) {
565         Constant *V = LHSVal.first;
566         Constant *Folded = ConstantExpr::get(BO->getOpcode(), V, CI);
567 
568         if (Constant *KC = getKnownConstant(Folded, WantInteger))
569           Result.push_back(std::make_pair(KC, LHSVal.second));
570       }
571     }
572 
573     return !Result.empty();
574   }
575 
576   // Handle compare with phi operand, where the PHI is defined in this block.
577   if (CmpInst *Cmp = dyn_cast<CmpInst>(I)) {
578     assert(Preference == WantInteger && "Compares only produce integers");
579     PHINode *PN = dyn_cast<PHINode>(Cmp->getOperand(0));
580     if (PN && PN->getParent() == BB) {
581       const DataLayout &DL = PN->getModule()->getDataLayout();
582       // We can do this simplification if any comparisons fold to true or false.
583       // See if any do.
584       for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
585         BasicBlock *PredBB = PN->getIncomingBlock(i);
586         Value *LHS = PN->getIncomingValue(i);
587         Value *RHS = Cmp->getOperand(1)->DoPHITranslation(BB, PredBB);
588 
589         Value *Res = SimplifyCmpInst(Cmp->getPredicate(), LHS, RHS, {DL});
590         if (!Res) {
591           if (!isa<Constant>(RHS))
592             continue;
593 
594           LazyValueInfo::Tristate
595             ResT = LVI->getPredicateOnEdge(Cmp->getPredicate(), LHS,
596                                            cast<Constant>(RHS), PredBB, BB,
597                                            CxtI ? CxtI : Cmp);
598           if (ResT == LazyValueInfo::Unknown)
599             continue;
600           Res = ConstantInt::get(Type::getInt1Ty(LHS->getContext()), ResT);
601         }
602 
603         if (Constant *KC = getKnownConstant(Res, WantInteger))
604           Result.push_back(std::make_pair(KC, PredBB));
605       }
606 
607       return !Result.empty();
608     }
609 
610     // If comparing a live-in value against a constant, see if we know the
611     // live-in value on any predecessors.
612     if (isa<Constant>(Cmp->getOperand(1)) && !Cmp->getType()->isVectorTy()) {
613       Constant *CmpConst = cast<Constant>(Cmp->getOperand(1));
614 
615       if (!isa<Instruction>(Cmp->getOperand(0)) ||
616           cast<Instruction>(Cmp->getOperand(0))->getParent() != BB) {
617         for (BasicBlock *P : predecessors(BB)) {
618           // If the value is known by LazyValueInfo to be a constant in a
619           // predecessor, use that information to try to thread this block.
620           LazyValueInfo::Tristate Res =
621             LVI->getPredicateOnEdge(Cmp->getPredicate(), Cmp->getOperand(0),
622                                     CmpConst, P, BB, CxtI ? CxtI : Cmp);
623           if (Res == LazyValueInfo::Unknown)
624             continue;
625 
626           Constant *ResC = ConstantInt::get(Cmp->getType(), Res);
627           Result.push_back(std::make_pair(ResC, P));
628         }
629 
630         return !Result.empty();
631       }
632 
633       // Try to find a constant value for the LHS of a comparison,
634       // and evaluate it statically if we can.
635       PredValueInfoTy LHSVals;
636       ComputeValueKnownInPredecessors(I->getOperand(0), BB, LHSVals,
637                                       WantInteger, CxtI);
638 
639       for (const auto &LHSVal : LHSVals) {
640         Constant *V = LHSVal.first;
641         Constant *Folded = ConstantExpr::getCompare(Cmp->getPredicate(),
642                                                     V, CmpConst);
643         if (Constant *KC = getKnownConstant(Folded, WantInteger))
644           Result.push_back(std::make_pair(KC, LHSVal.second));
645       }
646 
647       return !Result.empty();
648     }
649   }
650 
651   if (SelectInst *SI = dyn_cast<SelectInst>(I)) {
652     // Handle select instructions where at least one operand is a known constant
653     // and we can figure out the condition value for any predecessor block.
654     Constant *TrueVal = getKnownConstant(SI->getTrueValue(), Preference);
655     Constant *FalseVal = getKnownConstant(SI->getFalseValue(), Preference);
656     PredValueInfoTy Conds;
657     if ((TrueVal || FalseVal) &&
658         ComputeValueKnownInPredecessors(SI->getCondition(), BB, Conds,
659                                         WantInteger, CxtI)) {
660       for (auto &C : Conds) {
661         Constant *Cond = C.first;
662 
663         // Figure out what value to use for the condition.
664         bool KnownCond;
665         if (ConstantInt *CI = dyn_cast<ConstantInt>(Cond)) {
666           // A known boolean.
667           KnownCond = CI->isOne();
668         } else {
669           assert(isa<UndefValue>(Cond) && "Unexpected condition value");
670           // Either operand will do, so be sure to pick the one that's a known
671           // constant.
672           // FIXME: Do this more cleverly if both values are known constants?
673           KnownCond = (TrueVal != nullptr);
674         }
675 
676         // See if the select has a known constant value for this predecessor.
677         if (Constant *Val = KnownCond ? TrueVal : FalseVal)
678           Result.push_back(std::make_pair(Val, C.second));
679       }
680 
681       return !Result.empty();
682     }
683   }
684 
685   // If all else fails, see if LVI can figure out a constant value for us.
686   Constant *CI = LVI->getConstant(V, BB, CxtI);
687   if (Constant *KC = getKnownConstant(CI, Preference)) {
688     for (BasicBlock *Pred : predecessors(BB))
689       Result.push_back(std::make_pair(KC, Pred));
690   }
691 
692   return !Result.empty();
693 }
694 
695 
696 
697 /// GetBestDestForBranchOnUndef - If we determine that the specified block ends
698 /// in an undefined jump, decide which block is best to revector to.
699 ///
700 /// Since we can pick an arbitrary destination, we pick the successor with the
701 /// fewest predecessors.  This should reduce the in-degree of the others.
702 ///
703 static unsigned GetBestDestForJumpOnUndef(BasicBlock *BB) {
704   TerminatorInst *BBTerm = BB->getTerminator();
705   unsigned MinSucc = 0;
706   BasicBlock *TestBB = BBTerm->getSuccessor(MinSucc);
707   // Compute the successor with the minimum number of predecessors.
708   unsigned MinNumPreds = std::distance(pred_begin(TestBB), pred_end(TestBB));
709   for (unsigned i = 1, e = BBTerm->getNumSuccessors(); i != e; ++i) {
710     TestBB = BBTerm->getSuccessor(i);
711     unsigned NumPreds = std::distance(pred_begin(TestBB), pred_end(TestBB));
712     if (NumPreds < MinNumPreds) {
713       MinSucc = i;
714       MinNumPreds = NumPreds;
715     }
716   }
717 
718   return MinSucc;
719 }
720 
721 static bool hasAddressTakenAndUsed(BasicBlock *BB) {
722   if (!BB->hasAddressTaken()) return false;
723 
724   // If the block has its address taken, it may be a tree of dead constants
725   // hanging off of it.  These shouldn't keep the block alive.
726   BlockAddress *BA = BlockAddress::get(BB);
727   BA->removeDeadConstantUsers();
728   return !BA->use_empty();
729 }
730 
731 /// ProcessBlock - If there are any predecessors whose control can be threaded
732 /// through to a successor, transform them now.
733 bool JumpThreadingPass::ProcessBlock(BasicBlock *BB) {
734   // If the block is trivially dead, just return and let the caller nuke it.
735   // This simplifies other transformations.
736   if (pred_empty(BB) &&
737       BB != &BB->getParent()->getEntryBlock())
738     return false;
739 
740   // If this block has a single predecessor, and if that pred has a single
741   // successor, merge the blocks.  This encourages recursive jump threading
742   // because now the condition in this block can be threaded through
743   // predecessors of our predecessor block.
744   if (BasicBlock *SinglePred = BB->getSinglePredecessor()) {
745     const TerminatorInst *TI = SinglePred->getTerminator();
746     if (!TI->isExceptional() && TI->getNumSuccessors() == 1 &&
747         SinglePred != BB && !hasAddressTakenAndUsed(BB)) {
748       // If SinglePred was a loop header, BB becomes one.
749       if (LoopHeaders.erase(SinglePred))
750         LoopHeaders.insert(BB);
751 
752       LVI->eraseBlock(SinglePred);
753       MergeBasicBlockIntoOnlyPred(BB);
754 
755       // Now that BB is merged into SinglePred (i.e. SinglePred Code followed by
756       // BB code within one basic block `BB`), we need to invalidate the LVI
757       // information associated with BB, because the LVI information need not be
758       // true for all of BB after the merge. For example,
759       // Before the merge, LVI info and code is as follows:
760       // SinglePred: <LVI info1 for %p val>
761       // %y = use of %p
762       // call @exit() // need not transfer execution to successor.
763       // assume(%p) // from this point on %p is true
764       // br label %BB
765       // BB: <LVI info2 for %p val, i.e. %p is true>
766       // %x = use of %p
767       // br label exit
768       //
769       // Note that this LVI info for blocks BB and SinglPred is correct for %p
770       // (info2 and info1 respectively). After the merge and the deletion of the
771       // LVI info1 for SinglePred. We have the following code:
772       // BB: <LVI info2 for %p val>
773       // %y = use of %p
774       // call @exit()
775       // assume(%p)
776       // %x = use of %p <-- LVI info2 is correct from here onwards.
777       // br label exit
778       // LVI info2 for BB is incorrect at the beginning of BB.
779 
780       // Invalidate LVI information for BB if the LVI is not provably true for
781       // all of BB.
782       if (any_of(*BB, [](Instruction &I) {
783             return !isGuaranteedToTransferExecutionToSuccessor(&I);
784           }))
785         LVI->eraseBlock(BB);
786       return true;
787     }
788   }
789 
790   if (TryToUnfoldSelectInCurrBB(BB))
791     return true;
792 
793   // Look if we can propagate guards to predecessors.
794   if (HasGuards && ProcessGuards(BB))
795     return true;
796 
797   // What kind of constant we're looking for.
798   ConstantPreference Preference = WantInteger;
799 
800   // Look to see if the terminator is a conditional branch, switch or indirect
801   // branch, if not we can't thread it.
802   Value *Condition;
803   Instruction *Terminator = BB->getTerminator();
804   if (BranchInst *BI = dyn_cast<BranchInst>(Terminator)) {
805     // Can't thread an unconditional jump.
806     if (BI->isUnconditional()) return false;
807     Condition = BI->getCondition();
808   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(Terminator)) {
809     Condition = SI->getCondition();
810   } else if (IndirectBrInst *IB = dyn_cast<IndirectBrInst>(Terminator)) {
811     // Can't thread indirect branch with no successors.
812     if (IB->getNumSuccessors() == 0) return false;
813     Condition = IB->getAddress()->stripPointerCasts();
814     Preference = WantBlockAddress;
815   } else {
816     return false; // Must be an invoke.
817   }
818 
819   // Run constant folding to see if we can reduce the condition to a simple
820   // constant.
821   if (Instruction *I = dyn_cast<Instruction>(Condition)) {
822     Value *SimpleVal =
823         ConstantFoldInstruction(I, BB->getModule()->getDataLayout(), TLI);
824     if (SimpleVal) {
825       I->replaceAllUsesWith(SimpleVal);
826       if (isInstructionTriviallyDead(I, TLI))
827         I->eraseFromParent();
828       Condition = SimpleVal;
829     }
830   }
831 
832   // If the terminator is branching on an undef, we can pick any of the
833   // successors to branch to.  Let GetBestDestForJumpOnUndef decide.
834   if (isa<UndefValue>(Condition)) {
835     unsigned BestSucc = GetBestDestForJumpOnUndef(BB);
836 
837     // Fold the branch/switch.
838     TerminatorInst *BBTerm = BB->getTerminator();
839     for (unsigned i = 0, e = BBTerm->getNumSuccessors(); i != e; ++i) {
840       if (i == BestSucc) continue;
841       BBTerm->getSuccessor(i)->removePredecessor(BB, true);
842     }
843 
844     DEBUG(dbgs() << "  In block '" << BB->getName()
845           << "' folding undef terminator: " << *BBTerm << '\n');
846     BranchInst::Create(BBTerm->getSuccessor(BestSucc), BBTerm);
847     BBTerm->eraseFromParent();
848     return true;
849   }
850 
851   // If the terminator of this block is branching on a constant, simplify the
852   // terminator to an unconditional branch.  This can occur due to threading in
853   // other blocks.
854   if (getKnownConstant(Condition, Preference)) {
855     DEBUG(dbgs() << "  In block '" << BB->getName()
856           << "' folding terminator: " << *BB->getTerminator() << '\n');
857     ++NumFolds;
858     ConstantFoldTerminator(BB, true);
859     return true;
860   }
861 
862   Instruction *CondInst = dyn_cast<Instruction>(Condition);
863 
864   // All the rest of our checks depend on the condition being an instruction.
865   if (!CondInst) {
866     // FIXME: Unify this with code below.
867     if (ProcessThreadableEdges(Condition, BB, Preference, Terminator))
868       return true;
869     return false;
870   }
871 
872   if (CmpInst *CondCmp = dyn_cast<CmpInst>(CondInst)) {
873     // If we're branching on a conditional, LVI might be able to determine
874     // it's value at the branch instruction.  We only handle comparisons
875     // against a constant at this time.
876     // TODO: This should be extended to handle switches as well.
877     BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
878     Constant *CondConst = dyn_cast<Constant>(CondCmp->getOperand(1));
879     if (CondBr && CondConst) {
880       // We should have returned as soon as we turn a conditional branch to
881       // unconditional. Because its no longer interesting as far as jump
882       // threading is concerned.
883       assert(CondBr->isConditional() && "Threading on unconditional terminator");
884 
885       LazyValueInfo::Tristate Ret =
886         LVI->getPredicateAt(CondCmp->getPredicate(), CondCmp->getOperand(0),
887                             CondConst, CondBr);
888       if (Ret != LazyValueInfo::Unknown) {
889         unsigned ToRemove = Ret == LazyValueInfo::True ? 1 : 0;
890         unsigned ToKeep = Ret == LazyValueInfo::True ? 0 : 1;
891         CondBr->getSuccessor(ToRemove)->removePredecessor(BB, true);
892         BranchInst::Create(CondBr->getSuccessor(ToKeep), CondBr);
893         CondBr->eraseFromParent();
894         if (CondCmp->use_empty())
895           CondCmp->eraseFromParent();
896         // We can safely replace *some* uses of the CondInst if it has
897         // exactly one value as returned by LVI. RAUW is incorrect in the
898         // presence of guards and assumes, that have the `Cond` as the use. This
899         // is because we use the guards/assume to reason about the `Cond` value
900         // at the end of block, but RAUW unconditionally replaces all uses
901         // including the guards/assumes themselves and the uses before the
902         // guard/assume.
903         else if (CondCmp->getParent() == BB) {
904           auto *CI = Ret == LazyValueInfo::True ?
905             ConstantInt::getTrue(CondCmp->getType()) :
906             ConstantInt::getFalse(CondCmp->getType());
907           ReplaceFoldableUses(CondCmp, CI);
908         }
909         return true;
910       }
911 
912       // We did not manage to simplify this branch, try to see whether
913       // CondCmp depends on a known phi-select pattern.
914       if (TryToUnfoldSelect(CondCmp, BB))
915         return true;
916     }
917   }
918 
919   // Check for some cases that are worth simplifying.  Right now we want to look
920   // for loads that are used by a switch or by the condition for the branch.  If
921   // we see one, check to see if it's partially redundant.  If so, insert a PHI
922   // which can then be used to thread the values.
923   //
924   Value *SimplifyValue = CondInst;
925   if (CmpInst *CondCmp = dyn_cast<CmpInst>(SimplifyValue))
926     if (isa<Constant>(CondCmp->getOperand(1)))
927       SimplifyValue = CondCmp->getOperand(0);
928 
929   // TODO: There are other places where load PRE would be profitable, such as
930   // more complex comparisons.
931   if (LoadInst *LI = dyn_cast<LoadInst>(SimplifyValue))
932     if (SimplifyPartiallyRedundantLoad(LI))
933       return true;
934 
935   // Handle a variety of cases where we are branching on something derived from
936   // a PHI node in the current block.  If we can prove that any predecessors
937   // compute a predictable value based on a PHI node, thread those predecessors.
938   //
939   if (ProcessThreadableEdges(CondInst, BB, Preference, Terminator))
940     return true;
941 
942   // If this is an otherwise-unfoldable branch on a phi node in the current
943   // block, see if we can simplify.
944   if (PHINode *PN = dyn_cast<PHINode>(CondInst))
945     if (PN->getParent() == BB && isa<BranchInst>(BB->getTerminator()))
946       return ProcessBranchOnPHI(PN);
947 
948   // If this is an otherwise-unfoldable branch on a XOR, see if we can simplify.
949   if (CondInst->getOpcode() == Instruction::Xor &&
950       CondInst->getParent() == BB && isa<BranchInst>(BB->getTerminator()))
951     return ProcessBranchOnXOR(cast<BinaryOperator>(CondInst));
952 
953   // Search for a stronger dominating condition that can be used to simplify a
954   // conditional branch leaving BB.
955   if (ProcessImpliedCondition(BB))
956     return true;
957 
958   return false;
959 }
960 
961 bool JumpThreadingPass::ProcessImpliedCondition(BasicBlock *BB) {
962   auto *BI = dyn_cast<BranchInst>(BB->getTerminator());
963   if (!BI || !BI->isConditional())
964     return false;
965 
966   Value *Cond = BI->getCondition();
967   BasicBlock *CurrentBB = BB;
968   BasicBlock *CurrentPred = BB->getSinglePredecessor();
969   unsigned Iter = 0;
970 
971   auto &DL = BB->getModule()->getDataLayout();
972 
973   while (CurrentPred && Iter++ < ImplicationSearchThreshold) {
974     auto *PBI = dyn_cast<BranchInst>(CurrentPred->getTerminator());
975     if (!PBI || !PBI->isConditional())
976       return false;
977     if (PBI->getSuccessor(0) != CurrentBB && PBI->getSuccessor(1) != CurrentBB)
978       return false;
979 
980     bool FalseDest = PBI->getSuccessor(1) == CurrentBB;
981     Optional<bool> Implication =
982       isImpliedCondition(PBI->getCondition(), Cond, DL, FalseDest);
983     if (Implication) {
984       BI->getSuccessor(*Implication ? 1 : 0)->removePredecessor(BB);
985       BranchInst::Create(BI->getSuccessor(*Implication ? 0 : 1), BI);
986       BI->eraseFromParent();
987       return true;
988     }
989     CurrentBB = CurrentPred;
990     CurrentPred = CurrentBB->getSinglePredecessor();
991   }
992 
993   return false;
994 }
995 
996 /// Return true if Op is an instruction defined in the given block.
997 static bool isOpDefinedInBlock(Value *Op, BasicBlock *BB) {
998   if (Instruction *OpInst = dyn_cast<Instruction>(Op))
999     if (OpInst->getParent() == BB)
1000       return true;
1001   return false;
1002 }
1003 
1004 /// SimplifyPartiallyRedundantLoad - If LI is an obviously partially redundant
1005 /// load instruction, eliminate it by replacing it with a PHI node.  This is an
1006 /// important optimization that encourages jump threading, and needs to be run
1007 /// interlaced with other jump threading tasks.
1008 bool JumpThreadingPass::SimplifyPartiallyRedundantLoad(LoadInst *LI) {
1009   // Don't hack volatile and ordered loads.
1010   if (!LI->isUnordered()) return false;
1011 
1012   // If the load is defined in a block with exactly one predecessor, it can't be
1013   // partially redundant.
1014   BasicBlock *LoadBB = LI->getParent();
1015   if (LoadBB->getSinglePredecessor())
1016     return false;
1017 
1018   // If the load is defined in an EH pad, it can't be partially redundant,
1019   // because the edges between the invoke and the EH pad cannot have other
1020   // instructions between them.
1021   if (LoadBB->isEHPad())
1022     return false;
1023 
1024   Value *LoadedPtr = LI->getOperand(0);
1025 
1026   // If the loaded operand is defined in the LoadBB and its not a phi,
1027   // it can't be available in predecessors.
1028   if (isOpDefinedInBlock(LoadedPtr, LoadBB) && !isa<PHINode>(LoadedPtr))
1029     return false;
1030 
1031   // Scan a few instructions up from the load, to see if it is obviously live at
1032   // the entry to its block.
1033   BasicBlock::iterator BBIt(LI);
1034   bool IsLoadCSE;
1035   if (Value *AvailableVal = FindAvailableLoadedValue(
1036           LI, LoadBB, BBIt, DefMaxInstsToScan, AA, &IsLoadCSE)) {
1037     // If the value of the load is locally available within the block, just use
1038     // it.  This frequently occurs for reg2mem'd allocas.
1039 
1040     if (IsLoadCSE) {
1041       LoadInst *NLI = cast<LoadInst>(AvailableVal);
1042       combineMetadataForCSE(NLI, LI);
1043     };
1044 
1045     // If the returned value is the load itself, replace with an undef. This can
1046     // only happen in dead loops.
1047     if (AvailableVal == LI) AvailableVal = UndefValue::get(LI->getType());
1048     if (AvailableVal->getType() != LI->getType())
1049       AvailableVal =
1050           CastInst::CreateBitOrPointerCast(AvailableVal, LI->getType(), "", LI);
1051     LI->replaceAllUsesWith(AvailableVal);
1052     LI->eraseFromParent();
1053     return true;
1054   }
1055 
1056   // Otherwise, if we scanned the whole block and got to the top of the block,
1057   // we know the block is locally transparent to the load.  If not, something
1058   // might clobber its value.
1059   if (BBIt != LoadBB->begin())
1060     return false;
1061 
1062   // If all of the loads and stores that feed the value have the same AA tags,
1063   // then we can propagate them onto any newly inserted loads.
1064   AAMDNodes AATags;
1065   LI->getAAMetadata(AATags);
1066 
1067   SmallPtrSet<BasicBlock*, 8> PredsScanned;
1068   typedef SmallVector<std::pair<BasicBlock*, Value*>, 8> AvailablePredsTy;
1069   AvailablePredsTy AvailablePreds;
1070   BasicBlock *OneUnavailablePred = nullptr;
1071   SmallVector<LoadInst*, 8> CSELoads;
1072 
1073   // If we got here, the loaded value is transparent through to the start of the
1074   // block.  Check to see if it is available in any of the predecessor blocks.
1075   for (BasicBlock *PredBB : predecessors(LoadBB)) {
1076     // If we already scanned this predecessor, skip it.
1077     if (!PredsScanned.insert(PredBB).second)
1078       continue;
1079 
1080     BBIt = PredBB->end();
1081     unsigned NumScanedInst = 0;
1082     Value *PredAvailable = nullptr;
1083     // NOTE: We don't CSE load that is volatile or anything stronger than
1084     // unordered, that should have been checked when we entered the function.
1085     assert(LI->isUnordered() && "Attempting to CSE volatile or atomic loads");
1086     // If this is a load on a phi pointer, phi-translate it and search
1087     // for available load/store to the pointer in predecessors.
1088     Value *Ptr = LoadedPtr->DoPHITranslation(LoadBB, PredBB);
1089     PredAvailable = FindAvailablePtrLoadStore(
1090         Ptr, LI->getType(), LI->isAtomic(), PredBB, BBIt, DefMaxInstsToScan,
1091         AA, &IsLoadCSE, &NumScanedInst);
1092 
1093     // If PredBB has a single predecessor, continue scanning through the
1094     // single precessor.
1095     BasicBlock *SinglePredBB = PredBB;
1096     while (!PredAvailable && SinglePredBB && BBIt == SinglePredBB->begin() &&
1097            NumScanedInst < DefMaxInstsToScan) {
1098       SinglePredBB = SinglePredBB->getSinglePredecessor();
1099       if (SinglePredBB) {
1100         BBIt = SinglePredBB->end();
1101         PredAvailable = FindAvailablePtrLoadStore(
1102             Ptr, LI->getType(), LI->isAtomic(), SinglePredBB, BBIt,
1103             (DefMaxInstsToScan - NumScanedInst), AA, &IsLoadCSE,
1104             &NumScanedInst);
1105       }
1106     }
1107 
1108     if (!PredAvailable) {
1109       OneUnavailablePred = PredBB;
1110       continue;
1111     }
1112 
1113     if (IsLoadCSE)
1114       CSELoads.push_back(cast<LoadInst>(PredAvailable));
1115 
1116     // If so, this load is partially redundant.  Remember this info so that we
1117     // can create a PHI node.
1118     AvailablePreds.push_back(std::make_pair(PredBB, PredAvailable));
1119   }
1120 
1121   // If the loaded value isn't available in any predecessor, it isn't partially
1122   // redundant.
1123   if (AvailablePreds.empty()) return false;
1124 
1125   // Okay, the loaded value is available in at least one (and maybe all!)
1126   // predecessors.  If the value is unavailable in more than one unique
1127   // predecessor, we want to insert a merge block for those common predecessors.
1128   // This ensures that we only have to insert one reload, thus not increasing
1129   // code size.
1130   BasicBlock *UnavailablePred = nullptr;
1131 
1132   // If there is exactly one predecessor where the value is unavailable, the
1133   // already computed 'OneUnavailablePred' block is it.  If it ends in an
1134   // unconditional branch, we know that it isn't a critical edge.
1135   if (PredsScanned.size() == AvailablePreds.size()+1 &&
1136       OneUnavailablePred->getTerminator()->getNumSuccessors() == 1) {
1137     UnavailablePred = OneUnavailablePred;
1138   } else if (PredsScanned.size() != AvailablePreds.size()) {
1139     // Otherwise, we had multiple unavailable predecessors or we had a critical
1140     // edge from the one.
1141     SmallVector<BasicBlock*, 8> PredsToSplit;
1142     SmallPtrSet<BasicBlock*, 8> AvailablePredSet;
1143 
1144     for (const auto &AvailablePred : AvailablePreds)
1145       AvailablePredSet.insert(AvailablePred.first);
1146 
1147     // Add all the unavailable predecessors to the PredsToSplit list.
1148     for (BasicBlock *P : predecessors(LoadBB)) {
1149       // If the predecessor is an indirect goto, we can't split the edge.
1150       if (isa<IndirectBrInst>(P->getTerminator()))
1151         return false;
1152 
1153       if (!AvailablePredSet.count(P))
1154         PredsToSplit.push_back(P);
1155     }
1156 
1157     // Split them out to their own block.
1158     UnavailablePred = SplitBlockPreds(LoadBB, PredsToSplit, "thread-pre-split");
1159   }
1160 
1161   // If the value isn't available in all predecessors, then there will be
1162   // exactly one where it isn't available.  Insert a load on that edge and add
1163   // it to the AvailablePreds list.
1164   if (UnavailablePred) {
1165     assert(UnavailablePred->getTerminator()->getNumSuccessors() == 1 &&
1166            "Can't handle critical edge here!");
1167     LoadInst *NewVal = new LoadInst(
1168         LoadedPtr->DoPHITranslation(LoadBB, UnavailablePred),
1169         LI->getName() + ".pr", false, LI->getAlignment(), LI->getOrdering(),
1170         LI->getSynchScope(), UnavailablePred->getTerminator());
1171     NewVal->setDebugLoc(LI->getDebugLoc());
1172     if (AATags)
1173       NewVal->setAAMetadata(AATags);
1174 
1175     AvailablePreds.push_back(std::make_pair(UnavailablePred, NewVal));
1176   }
1177 
1178   // Now we know that each predecessor of this block has a value in
1179   // AvailablePreds, sort them for efficient access as we're walking the preds.
1180   array_pod_sort(AvailablePreds.begin(), AvailablePreds.end());
1181 
1182   // Create a PHI node at the start of the block for the PRE'd load value.
1183   pred_iterator PB = pred_begin(LoadBB), PE = pred_end(LoadBB);
1184   PHINode *PN = PHINode::Create(LI->getType(), std::distance(PB, PE), "",
1185                                 &LoadBB->front());
1186   PN->takeName(LI);
1187   PN->setDebugLoc(LI->getDebugLoc());
1188 
1189   // Insert new entries into the PHI for each predecessor.  A single block may
1190   // have multiple entries here.
1191   for (pred_iterator PI = PB; PI != PE; ++PI) {
1192     BasicBlock *P = *PI;
1193     AvailablePredsTy::iterator I =
1194       std::lower_bound(AvailablePreds.begin(), AvailablePreds.end(),
1195                        std::make_pair(P, (Value*)nullptr));
1196 
1197     assert(I != AvailablePreds.end() && I->first == P &&
1198            "Didn't find entry for predecessor!");
1199 
1200     // If we have an available predecessor but it requires casting, insert the
1201     // cast in the predecessor and use the cast. Note that we have to update the
1202     // AvailablePreds vector as we go so that all of the PHI entries for this
1203     // predecessor use the same bitcast.
1204     Value *&PredV = I->second;
1205     if (PredV->getType() != LI->getType())
1206       PredV = CastInst::CreateBitOrPointerCast(PredV, LI->getType(), "",
1207                                                P->getTerminator());
1208 
1209     PN->addIncoming(PredV, I->first);
1210   }
1211 
1212   for (LoadInst *PredLI : CSELoads) {
1213     combineMetadataForCSE(PredLI, LI);
1214   }
1215 
1216   LI->replaceAllUsesWith(PN);
1217   LI->eraseFromParent();
1218 
1219   return true;
1220 }
1221 
1222 /// FindMostPopularDest - The specified list contains multiple possible
1223 /// threadable destinations.  Pick the one that occurs the most frequently in
1224 /// the list.
1225 static BasicBlock *
1226 FindMostPopularDest(BasicBlock *BB,
1227                     const SmallVectorImpl<std::pair<BasicBlock*,
1228                                   BasicBlock*> > &PredToDestList) {
1229   assert(!PredToDestList.empty());
1230 
1231   // Determine popularity.  If there are multiple possible destinations, we
1232   // explicitly choose to ignore 'undef' destinations.  We prefer to thread
1233   // blocks with known and real destinations to threading undef.  We'll handle
1234   // them later if interesting.
1235   DenseMap<BasicBlock*, unsigned> DestPopularity;
1236   for (const auto &PredToDest : PredToDestList)
1237     if (PredToDest.second)
1238       DestPopularity[PredToDest.second]++;
1239 
1240   // Find the most popular dest.
1241   DenseMap<BasicBlock*, unsigned>::iterator DPI = DestPopularity.begin();
1242   BasicBlock *MostPopularDest = DPI->first;
1243   unsigned Popularity = DPI->second;
1244   SmallVector<BasicBlock*, 4> SamePopularity;
1245 
1246   for (++DPI; DPI != DestPopularity.end(); ++DPI) {
1247     // If the popularity of this entry isn't higher than the popularity we've
1248     // seen so far, ignore it.
1249     if (DPI->second < Popularity)
1250       ; // ignore.
1251     else if (DPI->second == Popularity) {
1252       // If it is the same as what we've seen so far, keep track of it.
1253       SamePopularity.push_back(DPI->first);
1254     } else {
1255       // If it is more popular, remember it.
1256       SamePopularity.clear();
1257       MostPopularDest = DPI->first;
1258       Popularity = DPI->second;
1259     }
1260   }
1261 
1262   // Okay, now we know the most popular destination.  If there is more than one
1263   // destination, we need to determine one.  This is arbitrary, but we need
1264   // to make a deterministic decision.  Pick the first one that appears in the
1265   // successor list.
1266   if (!SamePopularity.empty()) {
1267     SamePopularity.push_back(MostPopularDest);
1268     TerminatorInst *TI = BB->getTerminator();
1269     for (unsigned i = 0; ; ++i) {
1270       assert(i != TI->getNumSuccessors() && "Didn't find any successor!");
1271 
1272       if (!is_contained(SamePopularity, TI->getSuccessor(i)))
1273         continue;
1274 
1275       MostPopularDest = TI->getSuccessor(i);
1276       break;
1277     }
1278   }
1279 
1280   // Okay, we have finally picked the most popular destination.
1281   return MostPopularDest;
1282 }
1283 
1284 bool JumpThreadingPass::ProcessThreadableEdges(Value *Cond, BasicBlock *BB,
1285                                                ConstantPreference Preference,
1286                                                Instruction *CxtI) {
1287   // If threading this would thread across a loop header, don't even try to
1288   // thread the edge.
1289   if (LoopHeaders.count(BB))
1290     return false;
1291 
1292   PredValueInfoTy PredValues;
1293   if (!ComputeValueKnownInPredecessors(Cond, BB, PredValues, Preference, CxtI))
1294     return false;
1295 
1296   assert(!PredValues.empty() &&
1297          "ComputeValueKnownInPredecessors returned true with no values");
1298 
1299   DEBUG(dbgs() << "IN BB: " << *BB;
1300         for (const auto &PredValue : PredValues) {
1301           dbgs() << "  BB '" << BB->getName() << "': FOUND condition = "
1302             << *PredValue.first
1303             << " for pred '" << PredValue.second->getName() << "'.\n";
1304         });
1305 
1306   // Decide what we want to thread through.  Convert our list of known values to
1307   // a list of known destinations for each pred.  This also discards duplicate
1308   // predecessors and keeps track of the undefined inputs (which are represented
1309   // as a null dest in the PredToDestList).
1310   SmallPtrSet<BasicBlock*, 16> SeenPreds;
1311   SmallVector<std::pair<BasicBlock*, BasicBlock*>, 16> PredToDestList;
1312 
1313   BasicBlock *OnlyDest = nullptr;
1314   BasicBlock *MultipleDestSentinel = (BasicBlock*)(intptr_t)~0ULL;
1315   Constant *OnlyVal = nullptr;
1316   Constant *MultipleVal = (Constant *)(intptr_t)~0ULL;
1317 
1318   unsigned PredWithKnownDest = 0;
1319   for (const auto &PredValue : PredValues) {
1320     BasicBlock *Pred = PredValue.second;
1321     if (!SeenPreds.insert(Pred).second)
1322       continue;  // Duplicate predecessor entry.
1323 
1324     Constant *Val = PredValue.first;
1325 
1326     BasicBlock *DestBB;
1327     if (isa<UndefValue>(Val))
1328       DestBB = nullptr;
1329     else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) {
1330       assert(isa<ConstantInt>(Val) && "Expecting a constant integer");
1331       DestBB = BI->getSuccessor(cast<ConstantInt>(Val)->isZero());
1332     } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) {
1333       assert(isa<ConstantInt>(Val) && "Expecting a constant integer");
1334       DestBB = SI->findCaseValue(cast<ConstantInt>(Val))->getCaseSuccessor();
1335     } else {
1336       assert(isa<IndirectBrInst>(BB->getTerminator())
1337               && "Unexpected terminator");
1338       assert(isa<BlockAddress>(Val) && "Expecting a constant blockaddress");
1339       DestBB = cast<BlockAddress>(Val)->getBasicBlock();
1340     }
1341 
1342     // If we have exactly one destination, remember it for efficiency below.
1343     if (PredToDestList.empty()) {
1344       OnlyDest = DestBB;
1345       OnlyVal = Val;
1346     } else {
1347       if (OnlyDest != DestBB)
1348         OnlyDest = MultipleDestSentinel;
1349       // It possible we have same destination, but different value, e.g. default
1350       // case in switchinst.
1351       if (Val != OnlyVal)
1352         OnlyVal = MultipleVal;
1353     }
1354 
1355     // We know where this predecessor is going.
1356     ++PredWithKnownDest;
1357 
1358     // If the predecessor ends with an indirect goto, we can't change its
1359     // destination.
1360     if (isa<IndirectBrInst>(Pred->getTerminator()))
1361       continue;
1362 
1363     PredToDestList.push_back(std::make_pair(Pred, DestBB));
1364   }
1365 
1366   // If all edges were unthreadable, we fail.
1367   if (PredToDestList.empty())
1368     return false;
1369 
1370   // If all the predecessors go to a single known successor, we want to fold,
1371   // not thread. By doing so, we do not need to duplicate the current block and
1372   // also miss potential opportunities in case we dont/cant duplicate.
1373   if (OnlyDest && OnlyDest != MultipleDestSentinel) {
1374     if (PredWithKnownDest ==
1375         (size_t)std::distance(pred_begin(BB), pred_end(BB))) {
1376       bool SeenFirstBranchToOnlyDest = false;
1377       for (BasicBlock *SuccBB : successors(BB)) {
1378         if (SuccBB == OnlyDest && !SeenFirstBranchToOnlyDest)
1379           SeenFirstBranchToOnlyDest = true; // Don't modify the first branch.
1380         else
1381           SuccBB->removePredecessor(BB, true); // This is unreachable successor.
1382       }
1383 
1384       // Finally update the terminator.
1385       TerminatorInst *Term = BB->getTerminator();
1386       BranchInst::Create(OnlyDest, Term);
1387       Term->eraseFromParent();
1388 
1389       // If the condition is now dead due to the removal of the old terminator,
1390       // erase it.
1391       if (auto *CondInst = dyn_cast<Instruction>(Cond)) {
1392         if (CondInst->use_empty() && !CondInst->mayHaveSideEffects())
1393           CondInst->eraseFromParent();
1394         // We can safely replace *some* uses of the CondInst if it has
1395         // exactly one value as returned by LVI. RAUW is incorrect in the
1396         // presence of guards and assumes, that have the `Cond` as the use. This
1397         // is because we use the guards/assume to reason about the `Cond` value
1398         // at the end of block, but RAUW unconditionally replaces all uses
1399         // including the guards/assumes themselves and the uses before the
1400         // guard/assume.
1401         else if (OnlyVal && OnlyVal != MultipleVal &&
1402                  CondInst->getParent() == BB)
1403           ReplaceFoldableUses(CondInst, OnlyVal);
1404       }
1405       return true;
1406     }
1407   }
1408 
1409   // Determine which is the most common successor.  If we have many inputs and
1410   // this block is a switch, we want to start by threading the batch that goes
1411   // to the most popular destination first.  If we only know about one
1412   // threadable destination (the common case) we can avoid this.
1413   BasicBlock *MostPopularDest = OnlyDest;
1414 
1415   if (MostPopularDest == MultipleDestSentinel)
1416     MostPopularDest = FindMostPopularDest(BB, PredToDestList);
1417 
1418   // Now that we know what the most popular destination is, factor all
1419   // predecessors that will jump to it into a single predecessor.
1420   SmallVector<BasicBlock*, 16> PredsToFactor;
1421   for (const auto &PredToDest : PredToDestList)
1422     if (PredToDest.second == MostPopularDest) {
1423       BasicBlock *Pred = PredToDest.first;
1424 
1425       // This predecessor may be a switch or something else that has multiple
1426       // edges to the block.  Factor each of these edges by listing them
1427       // according to # occurrences in PredsToFactor.
1428       for (BasicBlock *Succ : successors(Pred))
1429         if (Succ == BB)
1430           PredsToFactor.push_back(Pred);
1431     }
1432 
1433   // If the threadable edges are branching on an undefined value, we get to pick
1434   // the destination that these predecessors should get to.
1435   if (!MostPopularDest)
1436     MostPopularDest = BB->getTerminator()->
1437                             getSuccessor(GetBestDestForJumpOnUndef(BB));
1438 
1439   // Ok, try to thread it!
1440   return ThreadEdge(BB, PredsToFactor, MostPopularDest);
1441 }
1442 
1443 /// ProcessBranchOnPHI - We have an otherwise unthreadable conditional branch on
1444 /// a PHI node in the current block.  See if there are any simplifications we
1445 /// can do based on inputs to the phi node.
1446 ///
1447 bool JumpThreadingPass::ProcessBranchOnPHI(PHINode *PN) {
1448   BasicBlock *BB = PN->getParent();
1449 
1450   // TODO: We could make use of this to do it once for blocks with common PHI
1451   // values.
1452   SmallVector<BasicBlock*, 1> PredBBs;
1453   PredBBs.resize(1);
1454 
1455   // If any of the predecessor blocks end in an unconditional branch, we can
1456   // *duplicate* the conditional branch into that block in order to further
1457   // encourage jump threading and to eliminate cases where we have branch on a
1458   // phi of an icmp (branch on icmp is much better).
1459   for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
1460     BasicBlock *PredBB = PN->getIncomingBlock(i);
1461     if (BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator()))
1462       if (PredBr->isUnconditional()) {
1463         PredBBs[0] = PredBB;
1464         // Try to duplicate BB into PredBB.
1465         if (DuplicateCondBranchOnPHIIntoPred(BB, PredBBs))
1466           return true;
1467       }
1468   }
1469 
1470   return false;
1471 }
1472 
1473 /// ProcessBranchOnXOR - We have an otherwise unthreadable conditional branch on
1474 /// a xor instruction in the current block.  See if there are any
1475 /// simplifications we can do based on inputs to the xor.
1476 ///
1477 bool JumpThreadingPass::ProcessBranchOnXOR(BinaryOperator *BO) {
1478   BasicBlock *BB = BO->getParent();
1479 
1480   // If either the LHS or RHS of the xor is a constant, don't do this
1481   // optimization.
1482   if (isa<ConstantInt>(BO->getOperand(0)) ||
1483       isa<ConstantInt>(BO->getOperand(1)))
1484     return false;
1485 
1486   // If the first instruction in BB isn't a phi, we won't be able to infer
1487   // anything special about any particular predecessor.
1488   if (!isa<PHINode>(BB->front()))
1489     return false;
1490 
1491   // If this BB is a landing pad, we won't be able to split the edge into it.
1492   if (BB->isEHPad())
1493     return false;
1494 
1495   // If we have a xor as the branch input to this block, and we know that the
1496   // LHS or RHS of the xor in any predecessor is true/false, then we can clone
1497   // the condition into the predecessor and fix that value to true, saving some
1498   // logical ops on that path and encouraging other paths to simplify.
1499   //
1500   // This copies something like this:
1501   //
1502   //  BB:
1503   //    %X = phi i1 [1],  [%X']
1504   //    %Y = icmp eq i32 %A, %B
1505   //    %Z = xor i1 %X, %Y
1506   //    br i1 %Z, ...
1507   //
1508   // Into:
1509   //  BB':
1510   //    %Y = icmp ne i32 %A, %B
1511   //    br i1 %Y, ...
1512 
1513   PredValueInfoTy XorOpValues;
1514   bool isLHS = true;
1515   if (!ComputeValueKnownInPredecessors(BO->getOperand(0), BB, XorOpValues,
1516                                        WantInteger, BO)) {
1517     assert(XorOpValues.empty());
1518     if (!ComputeValueKnownInPredecessors(BO->getOperand(1), BB, XorOpValues,
1519                                          WantInteger, BO))
1520       return false;
1521     isLHS = false;
1522   }
1523 
1524   assert(!XorOpValues.empty() &&
1525          "ComputeValueKnownInPredecessors returned true with no values");
1526 
1527   // Scan the information to see which is most popular: true or false.  The
1528   // predecessors can be of the set true, false, or undef.
1529   unsigned NumTrue = 0, NumFalse = 0;
1530   for (const auto &XorOpValue : XorOpValues) {
1531     if (isa<UndefValue>(XorOpValue.first))
1532       // Ignore undefs for the count.
1533       continue;
1534     if (cast<ConstantInt>(XorOpValue.first)->isZero())
1535       ++NumFalse;
1536     else
1537       ++NumTrue;
1538   }
1539 
1540   // Determine which value to split on, true, false, or undef if neither.
1541   ConstantInt *SplitVal = nullptr;
1542   if (NumTrue > NumFalse)
1543     SplitVal = ConstantInt::getTrue(BB->getContext());
1544   else if (NumTrue != 0 || NumFalse != 0)
1545     SplitVal = ConstantInt::getFalse(BB->getContext());
1546 
1547   // Collect all of the blocks that this can be folded into so that we can
1548   // factor this once and clone it once.
1549   SmallVector<BasicBlock*, 8> BlocksToFoldInto;
1550   for (const auto &XorOpValue : XorOpValues) {
1551     if (XorOpValue.first != SplitVal && !isa<UndefValue>(XorOpValue.first))
1552       continue;
1553 
1554     BlocksToFoldInto.push_back(XorOpValue.second);
1555   }
1556 
1557   // If we inferred a value for all of the predecessors, then duplication won't
1558   // help us.  However, we can just replace the LHS or RHS with the constant.
1559   if (BlocksToFoldInto.size() ==
1560       cast<PHINode>(BB->front()).getNumIncomingValues()) {
1561     if (!SplitVal) {
1562       // If all preds provide undef, just nuke the xor, because it is undef too.
1563       BO->replaceAllUsesWith(UndefValue::get(BO->getType()));
1564       BO->eraseFromParent();
1565     } else if (SplitVal->isZero()) {
1566       // If all preds provide 0, replace the xor with the other input.
1567       BO->replaceAllUsesWith(BO->getOperand(isLHS));
1568       BO->eraseFromParent();
1569     } else {
1570       // If all preds provide 1, set the computed value to 1.
1571       BO->setOperand(!isLHS, SplitVal);
1572     }
1573 
1574     return true;
1575   }
1576 
1577   // Try to duplicate BB into PredBB.
1578   return DuplicateCondBranchOnPHIIntoPred(BB, BlocksToFoldInto);
1579 }
1580 
1581 
1582 /// AddPHINodeEntriesForMappedBlock - We're adding 'NewPred' as a new
1583 /// predecessor to the PHIBB block.  If it has PHI nodes, add entries for
1584 /// NewPred using the entries from OldPred (suitably mapped).
1585 static void AddPHINodeEntriesForMappedBlock(BasicBlock *PHIBB,
1586                                             BasicBlock *OldPred,
1587                                             BasicBlock *NewPred,
1588                                      DenseMap<Instruction*, Value*> &ValueMap) {
1589   for (BasicBlock::iterator PNI = PHIBB->begin();
1590        PHINode *PN = dyn_cast<PHINode>(PNI); ++PNI) {
1591     // Ok, we have a PHI node.  Figure out what the incoming value was for the
1592     // DestBlock.
1593     Value *IV = PN->getIncomingValueForBlock(OldPred);
1594 
1595     // Remap the value if necessary.
1596     if (Instruction *Inst = dyn_cast<Instruction>(IV)) {
1597       DenseMap<Instruction*, Value*>::iterator I = ValueMap.find(Inst);
1598       if (I != ValueMap.end())
1599         IV = I->second;
1600     }
1601 
1602     PN->addIncoming(IV, NewPred);
1603   }
1604 }
1605 
1606 /// ThreadEdge - We have decided that it is safe and profitable to factor the
1607 /// blocks in PredBBs to one predecessor, then thread an edge from it to SuccBB
1608 /// across BB.  Transform the IR to reflect this change.
1609 bool JumpThreadingPass::ThreadEdge(BasicBlock *BB,
1610                                    const SmallVectorImpl<BasicBlock *> &PredBBs,
1611                                    BasicBlock *SuccBB) {
1612   // If threading to the same block as we come from, we would infinite loop.
1613   if (SuccBB == BB) {
1614     DEBUG(dbgs() << "  Not threading across BB '" << BB->getName()
1615           << "' - would thread to self!\n");
1616     return false;
1617   }
1618 
1619   // If threading this would thread across a loop header, don't thread the edge.
1620   // See the comments above FindLoopHeaders for justifications and caveats.
1621   if (LoopHeaders.count(BB)) {
1622     DEBUG(dbgs() << "  Not threading across loop header BB '" << BB->getName()
1623           << "' to dest BB '" << SuccBB->getName()
1624           << "' - it might create an irreducible loop!\n");
1625     return false;
1626   }
1627 
1628   unsigned JumpThreadCost =
1629       getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold);
1630   if (JumpThreadCost > BBDupThreshold) {
1631     DEBUG(dbgs() << "  Not threading BB '" << BB->getName()
1632           << "' - Cost is too high: " << JumpThreadCost << "\n");
1633     return false;
1634   }
1635 
1636   // And finally, do it!  Start by factoring the predecessors if needed.
1637   BasicBlock *PredBB;
1638   if (PredBBs.size() == 1)
1639     PredBB = PredBBs[0];
1640   else {
1641     DEBUG(dbgs() << "  Factoring out " << PredBBs.size()
1642           << " common predecessors.\n");
1643     PredBB = SplitBlockPreds(BB, PredBBs, ".thr_comm");
1644   }
1645 
1646   // And finally, do it!
1647   DEBUG(dbgs() << "  Threading edge from '" << PredBB->getName() << "' to '"
1648         << SuccBB->getName() << "' with cost: " << JumpThreadCost
1649         << ", across block:\n    "
1650         << *BB << "\n");
1651 
1652   LVI->threadEdge(PredBB, BB, SuccBB);
1653 
1654   // We are going to have to map operands from the original BB block to the new
1655   // copy of the block 'NewBB'.  If there are PHI nodes in BB, evaluate them to
1656   // account for entry from PredBB.
1657   DenseMap<Instruction*, Value*> ValueMapping;
1658 
1659   BasicBlock *NewBB = BasicBlock::Create(BB->getContext(),
1660                                          BB->getName()+".thread",
1661                                          BB->getParent(), BB);
1662   NewBB->moveAfter(PredBB);
1663 
1664   // Set the block frequency of NewBB.
1665   if (HasProfileData) {
1666     auto NewBBFreq =
1667         BFI->getBlockFreq(PredBB) * BPI->getEdgeProbability(PredBB, BB);
1668     BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency());
1669   }
1670 
1671   BasicBlock::iterator BI = BB->begin();
1672   for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
1673     ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB);
1674 
1675   // Clone the non-phi instructions of BB into NewBB, keeping track of the
1676   // mapping and using it to remap operands in the cloned instructions.
1677   for (; !isa<TerminatorInst>(BI); ++BI) {
1678     Instruction *New = BI->clone();
1679     New->setName(BI->getName());
1680     NewBB->getInstList().push_back(New);
1681     ValueMapping[&*BI] = New;
1682 
1683     // Remap operands to patch up intra-block references.
1684     for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
1685       if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) {
1686         DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst);
1687         if (I != ValueMapping.end())
1688           New->setOperand(i, I->second);
1689       }
1690   }
1691 
1692   // We didn't copy the terminator from BB over to NewBB, because there is now
1693   // an unconditional jump to SuccBB.  Insert the unconditional jump.
1694   BranchInst *NewBI = BranchInst::Create(SuccBB, NewBB);
1695   NewBI->setDebugLoc(BB->getTerminator()->getDebugLoc());
1696 
1697   // Check to see if SuccBB has PHI nodes. If so, we need to add entries to the
1698   // PHI nodes for NewBB now.
1699   AddPHINodeEntriesForMappedBlock(SuccBB, BB, NewBB, ValueMapping);
1700 
1701   // If there were values defined in BB that are used outside the block, then we
1702   // now have to update all uses of the value to use either the original value,
1703   // the cloned value, or some PHI derived value.  This can require arbitrary
1704   // PHI insertion, of which we are prepared to do, clean these up now.
1705   SSAUpdater SSAUpdate;
1706   SmallVector<Use*, 16> UsesToRename;
1707   for (Instruction &I : *BB) {
1708     // Scan all uses of this instruction to see if it is used outside of its
1709     // block, and if so, record them in UsesToRename.
1710     for (Use &U : I.uses()) {
1711       Instruction *User = cast<Instruction>(U.getUser());
1712       if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
1713         if (UserPN->getIncomingBlock(U) == BB)
1714           continue;
1715       } else if (User->getParent() == BB)
1716         continue;
1717 
1718       UsesToRename.push_back(&U);
1719     }
1720 
1721     // If there are no uses outside the block, we're done with this instruction.
1722     if (UsesToRename.empty())
1723       continue;
1724 
1725     DEBUG(dbgs() << "JT: Renaming non-local uses of: " << I << "\n");
1726 
1727     // We found a use of I outside of BB.  Rename all uses of I that are outside
1728     // its block to be uses of the appropriate PHI node etc.  See ValuesInBlocks
1729     // with the two values we know.
1730     SSAUpdate.Initialize(I.getType(), I.getName());
1731     SSAUpdate.AddAvailableValue(BB, &I);
1732     SSAUpdate.AddAvailableValue(NewBB, ValueMapping[&I]);
1733 
1734     while (!UsesToRename.empty())
1735       SSAUpdate.RewriteUse(*UsesToRename.pop_back_val());
1736     DEBUG(dbgs() << "\n");
1737   }
1738 
1739 
1740   // Ok, NewBB is good to go.  Update the terminator of PredBB to jump to
1741   // NewBB instead of BB.  This eliminates predecessors from BB, which requires
1742   // us to simplify any PHI nodes in BB.
1743   TerminatorInst *PredTerm = PredBB->getTerminator();
1744   for (unsigned i = 0, e = PredTerm->getNumSuccessors(); i != e; ++i)
1745     if (PredTerm->getSuccessor(i) == BB) {
1746       BB->removePredecessor(PredBB, true);
1747       PredTerm->setSuccessor(i, NewBB);
1748     }
1749 
1750   // At this point, the IR is fully up to date and consistent.  Do a quick scan
1751   // over the new instructions and zap any that are constants or dead.  This
1752   // frequently happens because of phi translation.
1753   SimplifyInstructionsInBlock(NewBB, TLI);
1754 
1755   // Update the edge weight from BB to SuccBB, which should be less than before.
1756   UpdateBlockFreqAndEdgeWeight(PredBB, BB, NewBB, SuccBB);
1757 
1758   // Threaded an edge!
1759   ++NumThreads;
1760   return true;
1761 }
1762 
1763 /// Create a new basic block that will be the predecessor of BB and successor of
1764 /// all blocks in Preds. When profile data is available, update the frequency of
1765 /// this new block.
1766 BasicBlock *JumpThreadingPass::SplitBlockPreds(BasicBlock *BB,
1767                                                ArrayRef<BasicBlock *> Preds,
1768                                                const char *Suffix) {
1769   // Collect the frequencies of all predecessors of BB, which will be used to
1770   // update the edge weight on BB->SuccBB.
1771   BlockFrequency PredBBFreq(0);
1772   if (HasProfileData)
1773     for (auto Pred : Preds)
1774       PredBBFreq += BFI->getBlockFreq(Pred) * BPI->getEdgeProbability(Pred, BB);
1775 
1776   BasicBlock *PredBB = SplitBlockPredecessors(BB, Preds, Suffix);
1777 
1778   // Set the block frequency of the newly created PredBB, which is the sum of
1779   // frequencies of Preds.
1780   if (HasProfileData)
1781     BFI->setBlockFreq(PredBB, PredBBFreq.getFrequency());
1782   return PredBB;
1783 }
1784 
1785 bool JumpThreadingPass::doesBlockHaveProfileData(BasicBlock *BB) {
1786   const TerminatorInst *TI = BB->getTerminator();
1787   assert(TI->getNumSuccessors() > 1 && "not a split");
1788 
1789   MDNode *WeightsNode = TI->getMetadata(LLVMContext::MD_prof);
1790   if (!WeightsNode)
1791     return false;
1792 
1793   MDString *MDName = cast<MDString>(WeightsNode->getOperand(0));
1794   if (MDName->getString() != "branch_weights")
1795     return false;
1796 
1797   // Ensure there are weights for all of the successors. Note that the first
1798   // operand to the metadata node is a name, not a weight.
1799   return WeightsNode->getNumOperands() == TI->getNumSuccessors() + 1;
1800 }
1801 
1802 /// Update the block frequency of BB and branch weight and the metadata on the
1803 /// edge BB->SuccBB. This is done by scaling the weight of BB->SuccBB by 1 -
1804 /// Freq(PredBB->BB) / Freq(BB->SuccBB).
1805 void JumpThreadingPass::UpdateBlockFreqAndEdgeWeight(BasicBlock *PredBB,
1806                                                      BasicBlock *BB,
1807                                                      BasicBlock *NewBB,
1808                                                      BasicBlock *SuccBB) {
1809   if (!HasProfileData)
1810     return;
1811 
1812   assert(BFI && BPI && "BFI & BPI should have been created here");
1813 
1814   // As the edge from PredBB to BB is deleted, we have to update the block
1815   // frequency of BB.
1816   auto BBOrigFreq = BFI->getBlockFreq(BB);
1817   auto NewBBFreq = BFI->getBlockFreq(NewBB);
1818   auto BB2SuccBBFreq = BBOrigFreq * BPI->getEdgeProbability(BB, SuccBB);
1819   auto BBNewFreq = BBOrigFreq - NewBBFreq;
1820   BFI->setBlockFreq(BB, BBNewFreq.getFrequency());
1821 
1822   // Collect updated outgoing edges' frequencies from BB and use them to update
1823   // edge probabilities.
1824   SmallVector<uint64_t, 4> BBSuccFreq;
1825   for (BasicBlock *Succ : successors(BB)) {
1826     auto SuccFreq = (Succ == SuccBB)
1827                         ? BB2SuccBBFreq - NewBBFreq
1828                         : BBOrigFreq * BPI->getEdgeProbability(BB, Succ);
1829     BBSuccFreq.push_back(SuccFreq.getFrequency());
1830   }
1831 
1832   uint64_t MaxBBSuccFreq =
1833       *std::max_element(BBSuccFreq.begin(), BBSuccFreq.end());
1834 
1835   SmallVector<BranchProbability, 4> BBSuccProbs;
1836   if (MaxBBSuccFreq == 0)
1837     BBSuccProbs.assign(BBSuccFreq.size(),
1838                        {1, static_cast<unsigned>(BBSuccFreq.size())});
1839   else {
1840     for (uint64_t Freq : BBSuccFreq)
1841       BBSuccProbs.push_back(
1842           BranchProbability::getBranchProbability(Freq, MaxBBSuccFreq));
1843     // Normalize edge probabilities so that they sum up to one.
1844     BranchProbability::normalizeProbabilities(BBSuccProbs.begin(),
1845                                               BBSuccProbs.end());
1846   }
1847 
1848   // Update edge probabilities in BPI.
1849   for (int I = 0, E = BBSuccProbs.size(); I < E; I++)
1850     BPI->setEdgeProbability(BB, I, BBSuccProbs[I]);
1851 
1852   // Update the profile metadata as well.
1853   //
1854   // Don't do this if the profile of the transformed blocks was statically
1855   // estimated.  (This could occur despite the function having an entry
1856   // frequency in completely cold parts of the CFG.)
1857   //
1858   // In this case we don't want to suggest to subsequent passes that the
1859   // calculated weights are fully consistent.  Consider this graph:
1860   //
1861   //                 check_1
1862   //             50% /  |
1863   //             eq_1   | 50%
1864   //                 \  |
1865   //                 check_2
1866   //             50% /  |
1867   //             eq_2   | 50%
1868   //                 \  |
1869   //                 check_3
1870   //             50% /  |
1871   //             eq_3   | 50%
1872   //                 \  |
1873   //
1874   // Assuming the blocks check_* all compare the same value against 1, 2 and 3,
1875   // the overall probabilities are inconsistent; the total probability that the
1876   // value is either 1, 2 or 3 is 150%.
1877   //
1878   // As a consequence if we thread eq_1 -> check_2 to check_3, check_2->check_3
1879   // becomes 0%.  This is even worse if the edge whose probability becomes 0% is
1880   // the loop exit edge.  Then based solely on static estimation we would assume
1881   // the loop was extremely hot.
1882   //
1883   // FIXME this locally as well so that BPI and BFI are consistent as well.  We
1884   // shouldn't make edges extremely likely or unlikely based solely on static
1885   // estimation.
1886   if (BBSuccProbs.size() >= 2 && doesBlockHaveProfileData(BB)) {
1887     SmallVector<uint32_t, 4> Weights;
1888     for (auto Prob : BBSuccProbs)
1889       Weights.push_back(Prob.getNumerator());
1890 
1891     auto TI = BB->getTerminator();
1892     TI->setMetadata(
1893         LLVMContext::MD_prof,
1894         MDBuilder(TI->getParent()->getContext()).createBranchWeights(Weights));
1895   }
1896 }
1897 
1898 /// DuplicateCondBranchOnPHIIntoPred - PredBB contains an unconditional branch
1899 /// to BB which contains an i1 PHI node and a conditional branch on that PHI.
1900 /// If we can duplicate the contents of BB up into PredBB do so now, this
1901 /// improves the odds that the branch will be on an analyzable instruction like
1902 /// a compare.
1903 bool JumpThreadingPass::DuplicateCondBranchOnPHIIntoPred(
1904     BasicBlock *BB, const SmallVectorImpl<BasicBlock *> &PredBBs) {
1905   assert(!PredBBs.empty() && "Can't handle an empty set");
1906 
1907   // If BB is a loop header, then duplicating this block outside the loop would
1908   // cause us to transform this into an irreducible loop, don't do this.
1909   // See the comments above FindLoopHeaders for justifications and caveats.
1910   if (LoopHeaders.count(BB)) {
1911     DEBUG(dbgs() << "  Not duplicating loop header '" << BB->getName()
1912           << "' into predecessor block '" << PredBBs[0]->getName()
1913           << "' - it might create an irreducible loop!\n");
1914     return false;
1915   }
1916 
1917   unsigned DuplicationCost =
1918       getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold);
1919   if (DuplicationCost > BBDupThreshold) {
1920     DEBUG(dbgs() << "  Not duplicating BB '" << BB->getName()
1921           << "' - Cost is too high: " << DuplicationCost << "\n");
1922     return false;
1923   }
1924 
1925   // And finally, do it!  Start by factoring the predecessors if needed.
1926   BasicBlock *PredBB;
1927   if (PredBBs.size() == 1)
1928     PredBB = PredBBs[0];
1929   else {
1930     DEBUG(dbgs() << "  Factoring out " << PredBBs.size()
1931           << " common predecessors.\n");
1932     PredBB = SplitBlockPreds(BB, PredBBs, ".thr_comm");
1933   }
1934 
1935   // Okay, we decided to do this!  Clone all the instructions in BB onto the end
1936   // of PredBB.
1937   DEBUG(dbgs() << "  Duplicating block '" << BB->getName() << "' into end of '"
1938         << PredBB->getName() << "' to eliminate branch on phi.  Cost: "
1939         << DuplicationCost << " block is:" << *BB << "\n");
1940 
1941   // Unless PredBB ends with an unconditional branch, split the edge so that we
1942   // can just clone the bits from BB into the end of the new PredBB.
1943   BranchInst *OldPredBranch = dyn_cast<BranchInst>(PredBB->getTerminator());
1944 
1945   if (!OldPredBranch || !OldPredBranch->isUnconditional()) {
1946     PredBB = SplitEdge(PredBB, BB);
1947     OldPredBranch = cast<BranchInst>(PredBB->getTerminator());
1948   }
1949 
1950   // We are going to have to map operands from the original BB block into the
1951   // PredBB block.  Evaluate PHI nodes in BB.
1952   DenseMap<Instruction*, Value*> ValueMapping;
1953 
1954   BasicBlock::iterator BI = BB->begin();
1955   for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
1956     ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB);
1957   // Clone the non-phi instructions of BB into PredBB, keeping track of the
1958   // mapping and using it to remap operands in the cloned instructions.
1959   for (; BI != BB->end(); ++BI) {
1960     Instruction *New = BI->clone();
1961 
1962     // Remap operands to patch up intra-block references.
1963     for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
1964       if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) {
1965         DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst);
1966         if (I != ValueMapping.end())
1967           New->setOperand(i, I->second);
1968       }
1969 
1970     // If this instruction can be simplified after the operands are updated,
1971     // just use the simplified value instead.  This frequently happens due to
1972     // phi translation.
1973     if (Value *IV = SimplifyInstruction(
1974             New,
1975             {BB->getModule()->getDataLayout(), TLI, nullptr, nullptr, New})) {
1976       ValueMapping[&*BI] = IV;
1977       if (!New->mayHaveSideEffects()) {
1978         New->deleteValue();
1979         New = nullptr;
1980       }
1981     } else {
1982       ValueMapping[&*BI] = New;
1983     }
1984     if (New) {
1985       // Otherwise, insert the new instruction into the block.
1986       New->setName(BI->getName());
1987       PredBB->getInstList().insert(OldPredBranch->getIterator(), New);
1988     }
1989   }
1990 
1991   // Check to see if the targets of the branch had PHI nodes. If so, we need to
1992   // add entries to the PHI nodes for branch from PredBB now.
1993   BranchInst *BBBranch = cast<BranchInst>(BB->getTerminator());
1994   AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(0), BB, PredBB,
1995                                   ValueMapping);
1996   AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(1), BB, PredBB,
1997                                   ValueMapping);
1998 
1999   // If there were values defined in BB that are used outside the block, then we
2000   // now have to update all uses of the value to use either the original value,
2001   // the cloned value, or some PHI derived value.  This can require arbitrary
2002   // PHI insertion, of which we are prepared to do, clean these up now.
2003   SSAUpdater SSAUpdate;
2004   SmallVector<Use*, 16> UsesToRename;
2005   for (Instruction &I : *BB) {
2006     // Scan all uses of this instruction to see if it is used outside of its
2007     // block, and if so, record them in UsesToRename.
2008     for (Use &U : I.uses()) {
2009       Instruction *User = cast<Instruction>(U.getUser());
2010       if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
2011         if (UserPN->getIncomingBlock(U) == BB)
2012           continue;
2013       } else if (User->getParent() == BB)
2014         continue;
2015 
2016       UsesToRename.push_back(&U);
2017     }
2018 
2019     // If there are no uses outside the block, we're done with this instruction.
2020     if (UsesToRename.empty())
2021       continue;
2022 
2023     DEBUG(dbgs() << "JT: Renaming non-local uses of: " << I << "\n");
2024 
2025     // We found a use of I outside of BB.  Rename all uses of I that are outside
2026     // its block to be uses of the appropriate PHI node etc.  See ValuesInBlocks
2027     // with the two values we know.
2028     SSAUpdate.Initialize(I.getType(), I.getName());
2029     SSAUpdate.AddAvailableValue(BB, &I);
2030     SSAUpdate.AddAvailableValue(PredBB, ValueMapping[&I]);
2031 
2032     while (!UsesToRename.empty())
2033       SSAUpdate.RewriteUse(*UsesToRename.pop_back_val());
2034     DEBUG(dbgs() << "\n");
2035   }
2036 
2037   // PredBB no longer jumps to BB, remove entries in the PHI node for the edge
2038   // that we nuked.
2039   BB->removePredecessor(PredBB, true);
2040 
2041   // Remove the unconditional branch at the end of the PredBB block.
2042   OldPredBranch->eraseFromParent();
2043 
2044   ++NumDupes;
2045   return true;
2046 }
2047 
2048 /// TryToUnfoldSelect - Look for blocks of the form
2049 /// bb1:
2050 ///   %a = select
2051 ///   br bb2
2052 ///
2053 /// bb2:
2054 ///   %p = phi [%a, %bb1] ...
2055 ///   %c = icmp %p
2056 ///   br i1 %c
2057 ///
2058 /// And expand the select into a branch structure if one of its arms allows %c
2059 /// to be folded. This later enables threading from bb1 over bb2.
2060 bool JumpThreadingPass::TryToUnfoldSelect(CmpInst *CondCmp, BasicBlock *BB) {
2061   BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
2062   PHINode *CondLHS = dyn_cast<PHINode>(CondCmp->getOperand(0));
2063   Constant *CondRHS = cast<Constant>(CondCmp->getOperand(1));
2064 
2065   if (!CondBr || !CondBr->isConditional() || !CondLHS ||
2066       CondLHS->getParent() != BB)
2067     return false;
2068 
2069   for (unsigned I = 0, E = CondLHS->getNumIncomingValues(); I != E; ++I) {
2070     BasicBlock *Pred = CondLHS->getIncomingBlock(I);
2071     SelectInst *SI = dyn_cast<SelectInst>(CondLHS->getIncomingValue(I));
2072 
2073     // Look if one of the incoming values is a select in the corresponding
2074     // predecessor.
2075     if (!SI || SI->getParent() != Pred || !SI->hasOneUse())
2076       continue;
2077 
2078     BranchInst *PredTerm = dyn_cast<BranchInst>(Pred->getTerminator());
2079     if (!PredTerm || !PredTerm->isUnconditional())
2080       continue;
2081 
2082     // Now check if one of the select values would allow us to constant fold the
2083     // terminator in BB. We don't do the transform if both sides fold, those
2084     // cases will be threaded in any case.
2085     LazyValueInfo::Tristate LHSFolds =
2086         LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(1),
2087                                 CondRHS, Pred, BB, CondCmp);
2088     LazyValueInfo::Tristate RHSFolds =
2089         LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(2),
2090                                 CondRHS, Pred, BB, CondCmp);
2091     if ((LHSFolds != LazyValueInfo::Unknown ||
2092          RHSFolds != LazyValueInfo::Unknown) &&
2093         LHSFolds != RHSFolds) {
2094       // Expand the select.
2095       //
2096       // Pred --
2097       //  |    v
2098       //  |  NewBB
2099       //  |    |
2100       //  |-----
2101       //  v
2102       // BB
2103       BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "select.unfold",
2104                                              BB->getParent(), BB);
2105       // Move the unconditional branch to NewBB.
2106       PredTerm->removeFromParent();
2107       NewBB->getInstList().insert(NewBB->end(), PredTerm);
2108       // Create a conditional branch and update PHI nodes.
2109       BranchInst::Create(NewBB, BB, SI->getCondition(), Pred);
2110       CondLHS->setIncomingValue(I, SI->getFalseValue());
2111       CondLHS->addIncoming(SI->getTrueValue(), NewBB);
2112       // The select is now dead.
2113       SI->eraseFromParent();
2114 
2115       // Update any other PHI nodes in BB.
2116       for (BasicBlock::iterator BI = BB->begin();
2117            PHINode *Phi = dyn_cast<PHINode>(BI); ++BI)
2118         if (Phi != CondLHS)
2119           Phi->addIncoming(Phi->getIncomingValueForBlock(Pred), NewBB);
2120       return true;
2121     }
2122   }
2123   return false;
2124 }
2125 
2126 /// TryToUnfoldSelectInCurrBB - Look for PHI/Select in the same BB of the form
2127 /// bb:
2128 ///   %p = phi [false, %bb1], [true, %bb2], [false, %bb3], [true, %bb4], ...
2129 ///   %s = select p, trueval, falseval
2130 ///
2131 /// And expand the select into a branch structure. This later enables
2132 /// jump-threading over bb in this pass.
2133 ///
2134 /// Using the similar approach of SimplifyCFG::FoldCondBranchOnPHI(), unfold
2135 /// select if the associated PHI has at least one constant.  If the unfolded
2136 /// select is not jump-threaded, it will be folded again in the later
2137 /// optimizations.
2138 bool JumpThreadingPass::TryToUnfoldSelectInCurrBB(BasicBlock *BB) {
2139   // If threading this would thread across a loop header, don't thread the edge.
2140   // See the comments above FindLoopHeaders for justifications and caveats.
2141   if (LoopHeaders.count(BB))
2142     return false;
2143 
2144   // Look for a Phi/Select pair in the same basic block.  The Phi feeds the
2145   // condition of the Select and at least one of the incoming values is a
2146   // constant.
2147   for (BasicBlock::iterator BI = BB->begin();
2148        PHINode *PN = dyn_cast<PHINode>(BI); ++BI) {
2149     unsigned NumPHIValues = PN->getNumIncomingValues();
2150     if (NumPHIValues == 0 || !PN->hasOneUse())
2151       continue;
2152 
2153     SelectInst *SI = dyn_cast<SelectInst>(PN->user_back());
2154     if (!SI || SI->getParent() != BB)
2155       continue;
2156 
2157     Value *Cond = SI->getCondition();
2158     if (!Cond || Cond != PN || !Cond->getType()->isIntegerTy(1))
2159       continue;
2160 
2161     bool HasConst = false;
2162     for (unsigned i = 0; i != NumPHIValues; ++i) {
2163       if (PN->getIncomingBlock(i) == BB)
2164         return false;
2165       if (isa<ConstantInt>(PN->getIncomingValue(i)))
2166         HasConst = true;
2167     }
2168 
2169     if (HasConst) {
2170       // Expand the select.
2171       TerminatorInst *Term =
2172           SplitBlockAndInsertIfThen(SI->getCondition(), SI, false);
2173       PHINode *NewPN = PHINode::Create(SI->getType(), 2, "", SI);
2174       NewPN->addIncoming(SI->getTrueValue(), Term->getParent());
2175       NewPN->addIncoming(SI->getFalseValue(), BB);
2176       SI->replaceAllUsesWith(NewPN);
2177       SI->eraseFromParent();
2178       return true;
2179     }
2180   }
2181 
2182   return false;
2183 }
2184 
2185 /// Try to propagate a guard from the current BB into one of its predecessors
2186 /// in case if another branch of execution implies that the condition of this
2187 /// guard is always true. Currently we only process the simplest case that
2188 /// looks like:
2189 ///
2190 /// Start:
2191 ///   %cond = ...
2192 ///   br i1 %cond, label %T1, label %F1
2193 /// T1:
2194 ///   br label %Merge
2195 /// F1:
2196 ///   br label %Merge
2197 /// Merge:
2198 ///   %condGuard = ...
2199 ///   call void(i1, ...) @llvm.experimental.guard( i1 %condGuard )[ "deopt"() ]
2200 ///
2201 /// And cond either implies condGuard or !condGuard. In this case all the
2202 /// instructions before the guard can be duplicated in both branches, and the
2203 /// guard is then threaded to one of them.
2204 bool JumpThreadingPass::ProcessGuards(BasicBlock *BB) {
2205   using namespace PatternMatch;
2206   // We only want to deal with two predecessors.
2207   BasicBlock *Pred1, *Pred2;
2208   auto PI = pred_begin(BB), PE = pred_end(BB);
2209   if (PI == PE)
2210     return false;
2211   Pred1 = *PI++;
2212   if (PI == PE)
2213     return false;
2214   Pred2 = *PI++;
2215   if (PI != PE)
2216     return false;
2217   if (Pred1 == Pred2)
2218     return false;
2219 
2220   // Try to thread one of the guards of the block.
2221   // TODO: Look up deeper than to immediate predecessor?
2222   auto *Parent = Pred1->getSinglePredecessor();
2223   if (!Parent || Parent != Pred2->getSinglePredecessor())
2224     return false;
2225 
2226   if (auto *BI = dyn_cast<BranchInst>(Parent->getTerminator()))
2227     for (auto &I : *BB)
2228       if (match(&I, m_Intrinsic<Intrinsic::experimental_guard>()))
2229         if (ThreadGuard(BB, cast<IntrinsicInst>(&I), BI))
2230           return true;
2231 
2232   return false;
2233 }
2234 
2235 /// Try to propagate the guard from BB which is the lower block of a diamond
2236 /// to one of its branches, in case if diamond's condition implies guard's
2237 /// condition.
2238 bool JumpThreadingPass::ThreadGuard(BasicBlock *BB, IntrinsicInst *Guard,
2239                                     BranchInst *BI) {
2240   assert(BI->getNumSuccessors() == 2 && "Wrong number of successors?");
2241   assert(BI->isConditional() && "Unconditional branch has 2 successors?");
2242   Value *GuardCond = Guard->getArgOperand(0);
2243   Value *BranchCond = BI->getCondition();
2244   BasicBlock *TrueDest = BI->getSuccessor(0);
2245   BasicBlock *FalseDest = BI->getSuccessor(1);
2246 
2247   auto &DL = BB->getModule()->getDataLayout();
2248   bool TrueDestIsSafe = false;
2249   bool FalseDestIsSafe = false;
2250 
2251   // True dest is safe if BranchCond => GuardCond.
2252   auto Impl = isImpliedCondition(BranchCond, GuardCond, DL);
2253   if (Impl && *Impl)
2254     TrueDestIsSafe = true;
2255   else {
2256     // False dest is safe if !BranchCond => GuardCond.
2257     Impl =
2258         isImpliedCondition(BranchCond, GuardCond, DL, /* InvertAPred */ true);
2259     if (Impl && *Impl)
2260       FalseDestIsSafe = true;
2261   }
2262 
2263   if (!TrueDestIsSafe && !FalseDestIsSafe)
2264     return false;
2265 
2266   BasicBlock *UnguardedBlock = TrueDestIsSafe ? TrueDest : FalseDest;
2267   BasicBlock *GuardedBlock = FalseDestIsSafe ? TrueDest : FalseDest;
2268 
2269   ValueToValueMapTy UnguardedMapping, GuardedMapping;
2270   Instruction *AfterGuard = Guard->getNextNode();
2271   unsigned Cost = getJumpThreadDuplicationCost(BB, AfterGuard, BBDupThreshold);
2272   if (Cost > BBDupThreshold)
2273     return false;
2274   // Duplicate all instructions before the guard and the guard itself to the
2275   // branch where implication is not proved.
2276   GuardedBlock = DuplicateInstructionsInSplitBetween(
2277       BB, GuardedBlock, AfterGuard, GuardedMapping);
2278   assert(GuardedBlock && "Could not create the guarded block?");
2279   // Duplicate all instructions before the guard in the unguarded branch.
2280   // Since we have successfully duplicated the guarded block and this block
2281   // has fewer instructions, we expect it to succeed.
2282   UnguardedBlock = DuplicateInstructionsInSplitBetween(BB, UnguardedBlock,
2283                                                        Guard, UnguardedMapping);
2284   assert(UnguardedBlock && "Could not create the unguarded block?");
2285   DEBUG(dbgs() << "Moved guard " << *Guard << " to block "
2286                << GuardedBlock->getName() << "\n");
2287 
2288   // Some instructions before the guard may still have uses. For them, we need
2289   // to create Phi nodes merging their copies in both guarded and unguarded
2290   // branches. Those instructions that have no uses can be just removed.
2291   SmallVector<Instruction *, 4> ToRemove;
2292   for (auto BI = BB->begin(); &*BI != AfterGuard; ++BI)
2293     if (!isa<PHINode>(&*BI))
2294       ToRemove.push_back(&*BI);
2295 
2296   Instruction *InsertionPoint = &*BB->getFirstInsertionPt();
2297   assert(InsertionPoint && "Empty block?");
2298   // Substitute with Phis & remove.
2299   for (auto *Inst : reverse(ToRemove)) {
2300     if (!Inst->use_empty()) {
2301       PHINode *NewPN = PHINode::Create(Inst->getType(), 2);
2302       NewPN->addIncoming(UnguardedMapping[Inst], UnguardedBlock);
2303       NewPN->addIncoming(GuardedMapping[Inst], GuardedBlock);
2304       NewPN->insertBefore(InsertionPoint);
2305       Inst->replaceAllUsesWith(NewPN);
2306     }
2307     Inst->eraseFromParent();
2308   }
2309   return true;
2310 }
2311