1 //===- JumpThreading.cpp - Thread control through conditional blocks ------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the Jump Threading pass. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Transforms/Scalar/JumpThreading.h" 15 #include "llvm/ADT/DenseMap.h" 16 #include "llvm/ADT/DenseSet.h" 17 #include "llvm/ADT/STLExtras.h" 18 #include "llvm/ADT/Statistic.h" 19 #include "llvm/Analysis/AliasAnalysis.h" 20 #include "llvm/Analysis/BlockFrequencyInfoImpl.h" 21 #include "llvm/Analysis/CFG.h" 22 #include "llvm/Analysis/ConstantFolding.h" 23 #include "llvm/Analysis/GlobalsModRef.h" 24 #include "llvm/Analysis/InstructionSimplify.h" 25 #include "llvm/Analysis/Loads.h" 26 #include "llvm/Analysis/LoopInfo.h" 27 #include "llvm/Analysis/ValueTracking.h" 28 #include "llvm/IR/ConstantRange.h" 29 #include "llvm/IR/DataLayout.h" 30 #include "llvm/IR/IntrinsicInst.h" 31 #include "llvm/IR/LLVMContext.h" 32 #include "llvm/IR/MDBuilder.h" 33 #include "llvm/IR/Metadata.h" 34 #include "llvm/IR/PatternMatch.h" 35 #include "llvm/Pass.h" 36 #include "llvm/Support/CommandLine.h" 37 #include "llvm/Support/Debug.h" 38 #include "llvm/Support/raw_ostream.h" 39 #include "llvm/Transforms/Scalar.h" 40 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 41 #include "llvm/Transforms/Utils/Cloning.h" 42 #include "llvm/Transforms/Utils/Local.h" 43 #include "llvm/Transforms/Utils/SSAUpdater.h" 44 #include <algorithm> 45 #include <memory> 46 using namespace llvm; 47 using namespace jumpthreading; 48 49 #define DEBUG_TYPE "jump-threading" 50 51 STATISTIC(NumThreads, "Number of jumps threaded"); 52 STATISTIC(NumFolds, "Number of terminators folded"); 53 STATISTIC(NumDupes, "Number of branch blocks duplicated to eliminate phi"); 54 55 static cl::opt<unsigned> 56 BBDuplicateThreshold("jump-threading-threshold", 57 cl::desc("Max block size to duplicate for jump threading"), 58 cl::init(6), cl::Hidden); 59 60 static cl::opt<unsigned> 61 ImplicationSearchThreshold( 62 "jump-threading-implication-search-threshold", 63 cl::desc("The number of predecessors to search for a stronger " 64 "condition to use to thread over a weaker condition"), 65 cl::init(3), cl::Hidden); 66 67 namespace { 68 /// This pass performs 'jump threading', which looks at blocks that have 69 /// multiple predecessors and multiple successors. If one or more of the 70 /// predecessors of the block can be proven to always jump to one of the 71 /// successors, we forward the edge from the predecessor to the successor by 72 /// duplicating the contents of this block. 73 /// 74 /// An example of when this can occur is code like this: 75 /// 76 /// if () { ... 77 /// X = 4; 78 /// } 79 /// if (X < 3) { 80 /// 81 /// In this case, the unconditional branch at the end of the first if can be 82 /// revectored to the false side of the second if. 83 /// 84 class JumpThreading : public FunctionPass { 85 JumpThreadingPass Impl; 86 87 public: 88 static char ID; // Pass identification 89 JumpThreading(int T = -1) : FunctionPass(ID), Impl(T) { 90 initializeJumpThreadingPass(*PassRegistry::getPassRegistry()); 91 } 92 93 bool runOnFunction(Function &F) override; 94 95 void getAnalysisUsage(AnalysisUsage &AU) const override { 96 AU.addRequired<AAResultsWrapperPass>(); 97 AU.addRequired<LazyValueInfoWrapperPass>(); 98 AU.addPreserved<LazyValueInfoWrapperPass>(); 99 AU.addPreserved<GlobalsAAWrapperPass>(); 100 AU.addRequired<TargetLibraryInfoWrapperPass>(); 101 } 102 103 void releaseMemory() override { Impl.releaseMemory(); } 104 }; 105 } 106 107 char JumpThreading::ID = 0; 108 INITIALIZE_PASS_BEGIN(JumpThreading, "jump-threading", 109 "Jump Threading", false, false) 110 INITIALIZE_PASS_DEPENDENCY(LazyValueInfoWrapperPass) 111 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) 112 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 113 INITIALIZE_PASS_END(JumpThreading, "jump-threading", 114 "Jump Threading", false, false) 115 116 // Public interface to the Jump Threading pass 117 FunctionPass *llvm::createJumpThreadingPass(int Threshold) { return new JumpThreading(Threshold); } 118 119 JumpThreadingPass::JumpThreadingPass(int T) { 120 BBDupThreshold = (T == -1) ? BBDuplicateThreshold : unsigned(T); 121 } 122 123 /// runOnFunction - Top level algorithm. 124 /// 125 bool JumpThreading::runOnFunction(Function &F) { 126 if (skipFunction(F)) 127 return false; 128 auto TLI = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(); 129 auto LVI = &getAnalysis<LazyValueInfoWrapperPass>().getLVI(); 130 auto AA = &getAnalysis<AAResultsWrapperPass>().getAAResults(); 131 std::unique_ptr<BlockFrequencyInfo> BFI; 132 std::unique_ptr<BranchProbabilityInfo> BPI; 133 bool HasProfileData = F.getEntryCount().hasValue(); 134 if (HasProfileData) { 135 LoopInfo LI{DominatorTree(F)}; 136 BPI.reset(new BranchProbabilityInfo(F, LI, TLI)); 137 BFI.reset(new BlockFrequencyInfo(F, *BPI, LI)); 138 } 139 140 return Impl.runImpl(F, TLI, LVI, AA, HasProfileData, std::move(BFI), 141 std::move(BPI)); 142 } 143 144 PreservedAnalyses JumpThreadingPass::run(Function &F, 145 FunctionAnalysisManager &AM) { 146 147 auto &TLI = AM.getResult<TargetLibraryAnalysis>(F); 148 auto &LVI = AM.getResult<LazyValueAnalysis>(F); 149 auto &AA = AM.getResult<AAManager>(F); 150 151 std::unique_ptr<BlockFrequencyInfo> BFI; 152 std::unique_ptr<BranchProbabilityInfo> BPI; 153 bool HasProfileData = F.getEntryCount().hasValue(); 154 if (HasProfileData) { 155 LoopInfo LI{DominatorTree(F)}; 156 BPI.reset(new BranchProbabilityInfo(F, LI, &TLI)); 157 BFI.reset(new BlockFrequencyInfo(F, *BPI, LI)); 158 } 159 160 bool Changed = runImpl(F, &TLI, &LVI, &AA, HasProfileData, std::move(BFI), 161 std::move(BPI)); 162 163 if (!Changed) 164 return PreservedAnalyses::all(); 165 PreservedAnalyses PA; 166 PA.preserve<GlobalsAA>(); 167 return PA; 168 } 169 170 bool JumpThreadingPass::runImpl(Function &F, TargetLibraryInfo *TLI_, 171 LazyValueInfo *LVI_, AliasAnalysis *AA_, 172 bool HasProfileData_, 173 std::unique_ptr<BlockFrequencyInfo> BFI_, 174 std::unique_ptr<BranchProbabilityInfo> BPI_) { 175 176 DEBUG(dbgs() << "Jump threading on function '" << F.getName() << "'\n"); 177 TLI = TLI_; 178 LVI = LVI_; 179 AA = AA_; 180 BFI.reset(); 181 BPI.reset(); 182 // When profile data is available, we need to update edge weights after 183 // successful jump threading, which requires both BPI and BFI being available. 184 HasProfileData = HasProfileData_; 185 auto *GuardDecl = F.getParent()->getFunction( 186 Intrinsic::getName(Intrinsic::experimental_guard)); 187 HasGuards = GuardDecl && !GuardDecl->use_empty(); 188 if (HasProfileData) { 189 BPI = std::move(BPI_); 190 BFI = std::move(BFI_); 191 } 192 193 // Remove unreachable blocks from function as they may result in infinite 194 // loop. We do threading if we found something profitable. Jump threading a 195 // branch can create other opportunities. If these opportunities form a cycle 196 // i.e. if any jump threading is undoing previous threading in the path, then 197 // we will loop forever. We take care of this issue by not jump threading for 198 // back edges. This works for normal cases but not for unreachable blocks as 199 // they may have cycle with no back edge. 200 bool EverChanged = false; 201 EverChanged |= removeUnreachableBlocks(F, LVI); 202 203 FindLoopHeaders(F); 204 205 bool Changed; 206 do { 207 Changed = false; 208 for (Function::iterator I = F.begin(), E = F.end(); I != E;) { 209 BasicBlock *BB = &*I; 210 // Thread all of the branches we can over this block. 211 while (ProcessBlock(BB)) 212 Changed = true; 213 214 ++I; 215 216 // If the block is trivially dead, zap it. This eliminates the successor 217 // edges which simplifies the CFG. 218 if (pred_empty(BB) && 219 BB != &BB->getParent()->getEntryBlock()) { 220 DEBUG(dbgs() << " JT: Deleting dead block '" << BB->getName() 221 << "' with terminator: " << *BB->getTerminator() << '\n'); 222 LoopHeaders.erase(BB); 223 LVI->eraseBlock(BB); 224 DeleteDeadBlock(BB); 225 Changed = true; 226 continue; 227 } 228 229 BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator()); 230 231 // Can't thread an unconditional jump, but if the block is "almost 232 // empty", we can replace uses of it with uses of the successor and make 233 // this dead. 234 // We should not eliminate the loop header or latch either, because 235 // eliminating a loop header or latch might later prevent LoopSimplify 236 // from transforming nested loops into simplified form. We will rely on 237 // later passes in backend to clean up empty blocks. 238 if (BI && BI->isUnconditional() && 239 BB != &BB->getParent()->getEntryBlock() && 240 // If the terminator is the only non-phi instruction, try to nuke it. 241 BB->getFirstNonPHIOrDbg()->isTerminator() && !LoopHeaders.count(BB) && 242 !LoopHeaders.count(BI->getSuccessor(0))) { 243 // FIXME: It is always conservatively correct to drop the info 244 // for a block even if it doesn't get erased. This isn't totally 245 // awesome, but it allows us to use AssertingVH to prevent nasty 246 // dangling pointer issues within LazyValueInfo. 247 LVI->eraseBlock(BB); 248 if (TryToSimplifyUncondBranchFromEmptyBlock(BB)) 249 Changed = true; 250 } 251 } 252 EverChanged |= Changed; 253 } while (Changed); 254 255 LoopHeaders.clear(); 256 return EverChanged; 257 } 258 259 // Replace uses of Cond with ToVal when safe to do so. If all uses are 260 // replaced, we can remove Cond. We cannot blindly replace all uses of Cond 261 // because we may incorrectly replace uses when guards/assumes are uses of 262 // of `Cond` and we used the guards/assume to reason about the `Cond` value 263 // at the end of block. RAUW unconditionally replaces all uses 264 // including the guards/assumes themselves and the uses before the 265 // guard/assume. 266 static void ReplaceFoldableUses(Instruction *Cond, Value *ToVal) { 267 assert(Cond->getType() == ToVal->getType()); 268 auto *BB = Cond->getParent(); 269 // We can unconditionally replace all uses in non-local blocks (i.e. uses 270 // strictly dominated by BB), since LVI information is true from the 271 // terminator of BB. 272 replaceNonLocalUsesWith(Cond, ToVal); 273 for (Instruction &I : reverse(*BB)) { 274 // Reached the Cond whose uses we are trying to replace, so there are no 275 // more uses. 276 if (&I == Cond) 277 break; 278 // We only replace uses in instructions that are guaranteed to reach the end 279 // of BB, where we know Cond is ToVal. 280 if (!isGuaranteedToTransferExecutionToSuccessor(&I)) 281 break; 282 I.replaceUsesOfWith(Cond, ToVal); 283 } 284 if (Cond->use_empty() && !Cond->mayHaveSideEffects()) 285 Cond->eraseFromParent(); 286 } 287 288 /// Return the cost of duplicating a piece of this block from first non-phi 289 /// and before StopAt instruction to thread across it. Stop scanning the block 290 /// when exceeding the threshold. If duplication is impossible, returns ~0U. 291 static unsigned getJumpThreadDuplicationCost(BasicBlock *BB, 292 Instruction *StopAt, 293 unsigned Threshold) { 294 assert(StopAt->getParent() == BB && "Not an instruction from proper BB?"); 295 /// Ignore PHI nodes, these will be flattened when duplication happens. 296 BasicBlock::const_iterator I(BB->getFirstNonPHI()); 297 298 // FIXME: THREADING will delete values that are just used to compute the 299 // branch, so they shouldn't count against the duplication cost. 300 301 unsigned Bonus = 0; 302 if (BB->getTerminator() == StopAt) { 303 // Threading through a switch statement is particularly profitable. If this 304 // block ends in a switch, decrease its cost to make it more likely to 305 // happen. 306 if (isa<SwitchInst>(StopAt)) 307 Bonus = 6; 308 309 // The same holds for indirect branches, but slightly more so. 310 if (isa<IndirectBrInst>(StopAt)) 311 Bonus = 8; 312 } 313 314 // Bump the threshold up so the early exit from the loop doesn't skip the 315 // terminator-based Size adjustment at the end. 316 Threshold += Bonus; 317 318 // Sum up the cost of each instruction until we get to the terminator. Don't 319 // include the terminator because the copy won't include it. 320 unsigned Size = 0; 321 for (; &*I != StopAt; ++I) { 322 323 // Stop scanning the block if we've reached the threshold. 324 if (Size > Threshold) 325 return Size; 326 327 // Debugger intrinsics don't incur code size. 328 if (isa<DbgInfoIntrinsic>(I)) continue; 329 330 // If this is a pointer->pointer bitcast, it is free. 331 if (isa<BitCastInst>(I) && I->getType()->isPointerTy()) 332 continue; 333 334 // Bail out if this instruction gives back a token type, it is not possible 335 // to duplicate it if it is used outside this BB. 336 if (I->getType()->isTokenTy() && I->isUsedOutsideOfBlock(BB)) 337 return ~0U; 338 339 // All other instructions count for at least one unit. 340 ++Size; 341 342 // Calls are more expensive. If they are non-intrinsic calls, we model them 343 // as having cost of 4. If they are a non-vector intrinsic, we model them 344 // as having cost of 2 total, and if they are a vector intrinsic, we model 345 // them as having cost 1. 346 if (const CallInst *CI = dyn_cast<CallInst>(I)) { 347 if (CI->cannotDuplicate() || CI->isConvergent()) 348 // Blocks with NoDuplicate are modelled as having infinite cost, so they 349 // are never duplicated. 350 return ~0U; 351 else if (!isa<IntrinsicInst>(CI)) 352 Size += 3; 353 else if (!CI->getType()->isVectorTy()) 354 Size += 1; 355 } 356 } 357 358 return Size > Bonus ? Size - Bonus : 0; 359 } 360 361 /// FindLoopHeaders - We do not want jump threading to turn proper loop 362 /// structures into irreducible loops. Doing this breaks up the loop nesting 363 /// hierarchy and pessimizes later transformations. To prevent this from 364 /// happening, we first have to find the loop headers. Here we approximate this 365 /// by finding targets of backedges in the CFG. 366 /// 367 /// Note that there definitely are cases when we want to allow threading of 368 /// edges across a loop header. For example, threading a jump from outside the 369 /// loop (the preheader) to an exit block of the loop is definitely profitable. 370 /// It is also almost always profitable to thread backedges from within the loop 371 /// to exit blocks, and is often profitable to thread backedges to other blocks 372 /// within the loop (forming a nested loop). This simple analysis is not rich 373 /// enough to track all of these properties and keep it up-to-date as the CFG 374 /// mutates, so we don't allow any of these transformations. 375 /// 376 void JumpThreadingPass::FindLoopHeaders(Function &F) { 377 SmallVector<std::pair<const BasicBlock*,const BasicBlock*>, 32> Edges; 378 FindFunctionBackedges(F, Edges); 379 380 for (const auto &Edge : Edges) 381 LoopHeaders.insert(Edge.second); 382 } 383 384 /// getKnownConstant - Helper method to determine if we can thread over a 385 /// terminator with the given value as its condition, and if so what value to 386 /// use for that. What kind of value this is depends on whether we want an 387 /// integer or a block address, but an undef is always accepted. 388 /// Returns null if Val is null or not an appropriate constant. 389 static Constant *getKnownConstant(Value *Val, ConstantPreference Preference) { 390 if (!Val) 391 return nullptr; 392 393 // Undef is "known" enough. 394 if (UndefValue *U = dyn_cast<UndefValue>(Val)) 395 return U; 396 397 if (Preference == WantBlockAddress) 398 return dyn_cast<BlockAddress>(Val->stripPointerCasts()); 399 400 return dyn_cast<ConstantInt>(Val); 401 } 402 403 /// ComputeValueKnownInPredecessors - Given a basic block BB and a value V, see 404 /// if we can infer that the value is a known ConstantInt/BlockAddress or undef 405 /// in any of our predecessors. If so, return the known list of value and pred 406 /// BB in the result vector. 407 /// 408 /// This returns true if there were any known values. 409 /// 410 bool JumpThreadingPass::ComputeValueKnownInPredecessors( 411 Value *V, BasicBlock *BB, PredValueInfo &Result, 412 ConstantPreference Preference, Instruction *CxtI) { 413 // This method walks up use-def chains recursively. Because of this, we could 414 // get into an infinite loop going around loops in the use-def chain. To 415 // prevent this, keep track of what (value, block) pairs we've already visited 416 // and terminate the search if we loop back to them 417 if (!RecursionSet.insert(std::make_pair(V, BB)).second) 418 return false; 419 420 // An RAII help to remove this pair from the recursion set once the recursion 421 // stack pops back out again. 422 RecursionSetRemover remover(RecursionSet, std::make_pair(V, BB)); 423 424 // If V is a constant, then it is known in all predecessors. 425 if (Constant *KC = getKnownConstant(V, Preference)) { 426 for (BasicBlock *Pred : predecessors(BB)) 427 Result.push_back(std::make_pair(KC, Pred)); 428 429 return !Result.empty(); 430 } 431 432 // If V is a non-instruction value, or an instruction in a different block, 433 // then it can't be derived from a PHI. 434 Instruction *I = dyn_cast<Instruction>(V); 435 if (!I || I->getParent() != BB) { 436 437 // Okay, if this is a live-in value, see if it has a known value at the end 438 // of any of our predecessors. 439 // 440 // FIXME: This should be an edge property, not a block end property. 441 /// TODO: Per PR2563, we could infer value range information about a 442 /// predecessor based on its terminator. 443 // 444 // FIXME: change this to use the more-rich 'getPredicateOnEdge' method if 445 // "I" is a non-local compare-with-a-constant instruction. This would be 446 // able to handle value inequalities better, for example if the compare is 447 // "X < 4" and "X < 3" is known true but "X < 4" itself is not available. 448 // Perhaps getConstantOnEdge should be smart enough to do this? 449 450 for (BasicBlock *P : predecessors(BB)) { 451 // If the value is known by LazyValueInfo to be a constant in a 452 // predecessor, use that information to try to thread this block. 453 Constant *PredCst = LVI->getConstantOnEdge(V, P, BB, CxtI); 454 if (Constant *KC = getKnownConstant(PredCst, Preference)) 455 Result.push_back(std::make_pair(KC, P)); 456 } 457 458 return !Result.empty(); 459 } 460 461 /// If I is a PHI node, then we know the incoming values for any constants. 462 if (PHINode *PN = dyn_cast<PHINode>(I)) { 463 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 464 Value *InVal = PN->getIncomingValue(i); 465 if (Constant *KC = getKnownConstant(InVal, Preference)) { 466 Result.push_back(std::make_pair(KC, PN->getIncomingBlock(i))); 467 } else { 468 Constant *CI = LVI->getConstantOnEdge(InVal, 469 PN->getIncomingBlock(i), 470 BB, CxtI); 471 if (Constant *KC = getKnownConstant(CI, Preference)) 472 Result.push_back(std::make_pair(KC, PN->getIncomingBlock(i))); 473 } 474 } 475 476 return !Result.empty(); 477 } 478 479 // Handle Cast instructions. Only see through Cast when the source operand is 480 // PHI or Cmp and the source type is i1 to save the compilation time. 481 if (CastInst *CI = dyn_cast<CastInst>(I)) { 482 Value *Source = CI->getOperand(0); 483 if (!Source->getType()->isIntegerTy(1)) 484 return false; 485 if (!isa<PHINode>(Source) && !isa<CmpInst>(Source)) 486 return false; 487 ComputeValueKnownInPredecessors(Source, BB, Result, Preference, CxtI); 488 if (Result.empty()) 489 return false; 490 491 // Convert the known values. 492 for (auto &R : Result) 493 R.first = ConstantExpr::getCast(CI->getOpcode(), R.first, CI->getType()); 494 495 return true; 496 } 497 498 PredValueInfoTy LHSVals, RHSVals; 499 500 // Handle some boolean conditions. 501 if (I->getType()->getPrimitiveSizeInBits() == 1) { 502 assert(Preference == WantInteger && "One-bit non-integer type?"); 503 // X | true -> true 504 // X & false -> false 505 if (I->getOpcode() == Instruction::Or || 506 I->getOpcode() == Instruction::And) { 507 ComputeValueKnownInPredecessors(I->getOperand(0), BB, LHSVals, 508 WantInteger, CxtI); 509 ComputeValueKnownInPredecessors(I->getOperand(1), BB, RHSVals, 510 WantInteger, CxtI); 511 512 if (LHSVals.empty() && RHSVals.empty()) 513 return false; 514 515 ConstantInt *InterestingVal; 516 if (I->getOpcode() == Instruction::Or) 517 InterestingVal = ConstantInt::getTrue(I->getContext()); 518 else 519 InterestingVal = ConstantInt::getFalse(I->getContext()); 520 521 SmallPtrSet<BasicBlock*, 4> LHSKnownBBs; 522 523 // Scan for the sentinel. If we find an undef, force it to the 524 // interesting value: x|undef -> true and x&undef -> false. 525 for (const auto &LHSVal : LHSVals) 526 if (LHSVal.first == InterestingVal || isa<UndefValue>(LHSVal.first)) { 527 Result.emplace_back(InterestingVal, LHSVal.second); 528 LHSKnownBBs.insert(LHSVal.second); 529 } 530 for (const auto &RHSVal : RHSVals) 531 if (RHSVal.first == InterestingVal || isa<UndefValue>(RHSVal.first)) { 532 // If we already inferred a value for this block on the LHS, don't 533 // re-add it. 534 if (!LHSKnownBBs.count(RHSVal.second)) 535 Result.emplace_back(InterestingVal, RHSVal.second); 536 } 537 538 return !Result.empty(); 539 } 540 541 // Handle the NOT form of XOR. 542 if (I->getOpcode() == Instruction::Xor && 543 isa<ConstantInt>(I->getOperand(1)) && 544 cast<ConstantInt>(I->getOperand(1))->isOne()) { 545 ComputeValueKnownInPredecessors(I->getOperand(0), BB, Result, 546 WantInteger, CxtI); 547 if (Result.empty()) 548 return false; 549 550 // Invert the known values. 551 for (auto &R : Result) 552 R.first = ConstantExpr::getNot(R.first); 553 554 return true; 555 } 556 557 // Try to simplify some other binary operator values. 558 } else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) { 559 assert(Preference != WantBlockAddress 560 && "A binary operator creating a block address?"); 561 if (ConstantInt *CI = dyn_cast<ConstantInt>(BO->getOperand(1))) { 562 PredValueInfoTy LHSVals; 563 ComputeValueKnownInPredecessors(BO->getOperand(0), BB, LHSVals, 564 WantInteger, CxtI); 565 566 // Try to use constant folding to simplify the binary operator. 567 for (const auto &LHSVal : LHSVals) { 568 Constant *V = LHSVal.first; 569 Constant *Folded = ConstantExpr::get(BO->getOpcode(), V, CI); 570 571 if (Constant *KC = getKnownConstant(Folded, WantInteger)) 572 Result.push_back(std::make_pair(KC, LHSVal.second)); 573 } 574 } 575 576 return !Result.empty(); 577 } 578 579 // Handle compare with phi operand, where the PHI is defined in this block. 580 if (CmpInst *Cmp = dyn_cast<CmpInst>(I)) { 581 assert(Preference == WantInteger && "Compares only produce integers"); 582 Type *CmpType = Cmp->getType(); 583 Value *CmpLHS = Cmp->getOperand(0); 584 Value *CmpRHS = Cmp->getOperand(1); 585 CmpInst::Predicate Pred = Cmp->getPredicate(); 586 587 PHINode *PN = dyn_cast<PHINode>(CmpLHS); 588 if (PN && PN->getParent() == BB) { 589 const DataLayout &DL = PN->getModule()->getDataLayout(); 590 // We can do this simplification if any comparisons fold to true or false. 591 // See if any do. 592 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 593 BasicBlock *PredBB = PN->getIncomingBlock(i); 594 Value *LHS = PN->getIncomingValue(i); 595 Value *RHS = CmpRHS->DoPHITranslation(BB, PredBB); 596 597 Value *Res = SimplifyCmpInst(Pred, LHS, RHS, {DL}); 598 if (!Res) { 599 if (!isa<Constant>(RHS)) 600 continue; 601 602 LazyValueInfo::Tristate 603 ResT = LVI->getPredicateOnEdge(Pred, LHS, 604 cast<Constant>(RHS), PredBB, BB, 605 CxtI ? CxtI : Cmp); 606 if (ResT == LazyValueInfo::Unknown) 607 continue; 608 Res = ConstantInt::get(Type::getInt1Ty(LHS->getContext()), ResT); 609 } 610 611 if (Constant *KC = getKnownConstant(Res, WantInteger)) 612 Result.push_back(std::make_pair(KC, PredBB)); 613 } 614 615 return !Result.empty(); 616 } 617 618 // If comparing a live-in value against a constant, see if we know the 619 // live-in value on any predecessors. 620 if (isa<Constant>(CmpRHS) && !CmpType->isVectorTy()) { 621 Constant *CmpConst = cast<Constant>(CmpRHS); 622 623 if (!isa<Instruction>(CmpLHS) || 624 cast<Instruction>(CmpLHS)->getParent() != BB) { 625 for (BasicBlock *P : predecessors(BB)) { 626 // If the value is known by LazyValueInfo to be a constant in a 627 // predecessor, use that information to try to thread this block. 628 LazyValueInfo::Tristate Res = 629 LVI->getPredicateOnEdge(Pred, CmpLHS, 630 CmpConst, P, BB, CxtI ? CxtI : Cmp); 631 if (Res == LazyValueInfo::Unknown) 632 continue; 633 634 Constant *ResC = ConstantInt::get(CmpType, Res); 635 Result.push_back(std::make_pair(ResC, P)); 636 } 637 638 return !Result.empty(); 639 } 640 641 // InstCombine can fold some forms of constant range checks into 642 // (icmp (add (x, C1)), C2). See if we have we have such a thing with 643 // x as a live-in. 644 { 645 using namespace PatternMatch; 646 Value *AddLHS; 647 ConstantInt *AddConst; 648 if (isa<ConstantInt>(CmpConst) && 649 match(CmpLHS, m_Add(m_Value(AddLHS), m_ConstantInt(AddConst)))) { 650 if (!isa<Instruction>(AddLHS) || 651 cast<Instruction>(AddLHS)->getParent() != BB) { 652 for (BasicBlock *P : predecessors(BB)) { 653 // If the value is known by LazyValueInfo to be a ConstantRange in 654 // a predecessor, use that information to try to thread this 655 // block. 656 ConstantRange CR = LVI->getConstantRangeOnEdge( 657 AddLHS, P, BB, CxtI ? CxtI : cast<Instruction>(CmpLHS)); 658 // Propagate the range through the addition. 659 CR = CR.add(AddConst->getValue()); 660 661 // Get the range where the compare returns true. 662 ConstantRange CmpRange = ConstantRange::makeExactICmpRegion( 663 Pred, cast<ConstantInt>(CmpConst)->getValue()); 664 665 Constant *ResC; 666 if (CmpRange.contains(CR)) 667 ResC = ConstantInt::getTrue(CmpType); 668 else if (CmpRange.inverse().contains(CR)) 669 ResC = ConstantInt::getFalse(CmpType); 670 else 671 continue; 672 673 Result.push_back(std::make_pair(ResC, P)); 674 } 675 676 return !Result.empty(); 677 } 678 } 679 } 680 681 // Try to find a constant value for the LHS of a comparison, 682 // and evaluate it statically if we can. 683 PredValueInfoTy LHSVals; 684 ComputeValueKnownInPredecessors(I->getOperand(0), BB, LHSVals, 685 WantInteger, CxtI); 686 687 for (const auto &LHSVal : LHSVals) { 688 Constant *V = LHSVal.first; 689 Constant *Folded = ConstantExpr::getCompare(Pred, V, CmpConst); 690 if (Constant *KC = getKnownConstant(Folded, WantInteger)) 691 Result.push_back(std::make_pair(KC, LHSVal.second)); 692 } 693 694 return !Result.empty(); 695 } 696 } 697 698 if (SelectInst *SI = dyn_cast<SelectInst>(I)) { 699 // Handle select instructions where at least one operand is a known constant 700 // and we can figure out the condition value for any predecessor block. 701 Constant *TrueVal = getKnownConstant(SI->getTrueValue(), Preference); 702 Constant *FalseVal = getKnownConstant(SI->getFalseValue(), Preference); 703 PredValueInfoTy Conds; 704 if ((TrueVal || FalseVal) && 705 ComputeValueKnownInPredecessors(SI->getCondition(), BB, Conds, 706 WantInteger, CxtI)) { 707 for (auto &C : Conds) { 708 Constant *Cond = C.first; 709 710 // Figure out what value to use for the condition. 711 bool KnownCond; 712 if (ConstantInt *CI = dyn_cast<ConstantInt>(Cond)) { 713 // A known boolean. 714 KnownCond = CI->isOne(); 715 } else { 716 assert(isa<UndefValue>(Cond) && "Unexpected condition value"); 717 // Either operand will do, so be sure to pick the one that's a known 718 // constant. 719 // FIXME: Do this more cleverly if both values are known constants? 720 KnownCond = (TrueVal != nullptr); 721 } 722 723 // See if the select has a known constant value for this predecessor. 724 if (Constant *Val = KnownCond ? TrueVal : FalseVal) 725 Result.push_back(std::make_pair(Val, C.second)); 726 } 727 728 return !Result.empty(); 729 } 730 } 731 732 // If all else fails, see if LVI can figure out a constant value for us. 733 Constant *CI = LVI->getConstant(V, BB, CxtI); 734 if (Constant *KC = getKnownConstant(CI, Preference)) { 735 for (BasicBlock *Pred : predecessors(BB)) 736 Result.push_back(std::make_pair(KC, Pred)); 737 } 738 739 return !Result.empty(); 740 } 741 742 743 744 /// GetBestDestForBranchOnUndef - If we determine that the specified block ends 745 /// in an undefined jump, decide which block is best to revector to. 746 /// 747 /// Since we can pick an arbitrary destination, we pick the successor with the 748 /// fewest predecessors. This should reduce the in-degree of the others. 749 /// 750 static unsigned GetBestDestForJumpOnUndef(BasicBlock *BB) { 751 TerminatorInst *BBTerm = BB->getTerminator(); 752 unsigned MinSucc = 0; 753 BasicBlock *TestBB = BBTerm->getSuccessor(MinSucc); 754 // Compute the successor with the minimum number of predecessors. 755 unsigned MinNumPreds = std::distance(pred_begin(TestBB), pred_end(TestBB)); 756 for (unsigned i = 1, e = BBTerm->getNumSuccessors(); i != e; ++i) { 757 TestBB = BBTerm->getSuccessor(i); 758 unsigned NumPreds = std::distance(pred_begin(TestBB), pred_end(TestBB)); 759 if (NumPreds < MinNumPreds) { 760 MinSucc = i; 761 MinNumPreds = NumPreds; 762 } 763 } 764 765 return MinSucc; 766 } 767 768 static bool hasAddressTakenAndUsed(BasicBlock *BB) { 769 if (!BB->hasAddressTaken()) return false; 770 771 // If the block has its address taken, it may be a tree of dead constants 772 // hanging off of it. These shouldn't keep the block alive. 773 BlockAddress *BA = BlockAddress::get(BB); 774 BA->removeDeadConstantUsers(); 775 return !BA->use_empty(); 776 } 777 778 /// ProcessBlock - If there are any predecessors whose control can be threaded 779 /// through to a successor, transform them now. 780 bool JumpThreadingPass::ProcessBlock(BasicBlock *BB) { 781 // If the block is trivially dead, just return and let the caller nuke it. 782 // This simplifies other transformations. 783 if (pred_empty(BB) && 784 BB != &BB->getParent()->getEntryBlock()) 785 return false; 786 787 // If this block has a single predecessor, and if that pred has a single 788 // successor, merge the blocks. This encourages recursive jump threading 789 // because now the condition in this block can be threaded through 790 // predecessors of our predecessor block. 791 if (BasicBlock *SinglePred = BB->getSinglePredecessor()) { 792 const TerminatorInst *TI = SinglePred->getTerminator(); 793 if (!TI->isExceptional() && TI->getNumSuccessors() == 1 && 794 SinglePred != BB && !hasAddressTakenAndUsed(BB)) { 795 // If SinglePred was a loop header, BB becomes one. 796 if (LoopHeaders.erase(SinglePred)) 797 LoopHeaders.insert(BB); 798 799 LVI->eraseBlock(SinglePred); 800 MergeBasicBlockIntoOnlyPred(BB); 801 802 // Now that BB is merged into SinglePred (i.e. SinglePred Code followed by 803 // BB code within one basic block `BB`), we need to invalidate the LVI 804 // information associated with BB, because the LVI information need not be 805 // true for all of BB after the merge. For example, 806 // Before the merge, LVI info and code is as follows: 807 // SinglePred: <LVI info1 for %p val> 808 // %y = use of %p 809 // call @exit() // need not transfer execution to successor. 810 // assume(%p) // from this point on %p is true 811 // br label %BB 812 // BB: <LVI info2 for %p val, i.e. %p is true> 813 // %x = use of %p 814 // br label exit 815 // 816 // Note that this LVI info for blocks BB and SinglPred is correct for %p 817 // (info2 and info1 respectively). After the merge and the deletion of the 818 // LVI info1 for SinglePred. We have the following code: 819 // BB: <LVI info2 for %p val> 820 // %y = use of %p 821 // call @exit() 822 // assume(%p) 823 // %x = use of %p <-- LVI info2 is correct from here onwards. 824 // br label exit 825 // LVI info2 for BB is incorrect at the beginning of BB. 826 827 // Invalidate LVI information for BB if the LVI is not provably true for 828 // all of BB. 829 if (any_of(*BB, [](Instruction &I) { 830 return !isGuaranteedToTransferExecutionToSuccessor(&I); 831 })) 832 LVI->eraseBlock(BB); 833 return true; 834 } 835 } 836 837 if (TryToUnfoldSelectInCurrBB(BB)) 838 return true; 839 840 // Look if we can propagate guards to predecessors. 841 if (HasGuards && ProcessGuards(BB)) 842 return true; 843 844 // What kind of constant we're looking for. 845 ConstantPreference Preference = WantInteger; 846 847 // Look to see if the terminator is a conditional branch, switch or indirect 848 // branch, if not we can't thread it. 849 Value *Condition; 850 Instruction *Terminator = BB->getTerminator(); 851 if (BranchInst *BI = dyn_cast<BranchInst>(Terminator)) { 852 // Can't thread an unconditional jump. 853 if (BI->isUnconditional()) return false; 854 Condition = BI->getCondition(); 855 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(Terminator)) { 856 Condition = SI->getCondition(); 857 } else if (IndirectBrInst *IB = dyn_cast<IndirectBrInst>(Terminator)) { 858 // Can't thread indirect branch with no successors. 859 if (IB->getNumSuccessors() == 0) return false; 860 Condition = IB->getAddress()->stripPointerCasts(); 861 Preference = WantBlockAddress; 862 } else { 863 return false; // Must be an invoke. 864 } 865 866 // Run constant folding to see if we can reduce the condition to a simple 867 // constant. 868 if (Instruction *I = dyn_cast<Instruction>(Condition)) { 869 Value *SimpleVal = 870 ConstantFoldInstruction(I, BB->getModule()->getDataLayout(), TLI); 871 if (SimpleVal) { 872 I->replaceAllUsesWith(SimpleVal); 873 if (isInstructionTriviallyDead(I, TLI)) 874 I->eraseFromParent(); 875 Condition = SimpleVal; 876 } 877 } 878 879 // If the terminator is branching on an undef, we can pick any of the 880 // successors to branch to. Let GetBestDestForJumpOnUndef decide. 881 if (isa<UndefValue>(Condition)) { 882 unsigned BestSucc = GetBestDestForJumpOnUndef(BB); 883 884 // Fold the branch/switch. 885 TerminatorInst *BBTerm = BB->getTerminator(); 886 for (unsigned i = 0, e = BBTerm->getNumSuccessors(); i != e; ++i) { 887 if (i == BestSucc) continue; 888 BBTerm->getSuccessor(i)->removePredecessor(BB, true); 889 } 890 891 DEBUG(dbgs() << " In block '" << BB->getName() 892 << "' folding undef terminator: " << *BBTerm << '\n'); 893 BranchInst::Create(BBTerm->getSuccessor(BestSucc), BBTerm); 894 BBTerm->eraseFromParent(); 895 return true; 896 } 897 898 // If the terminator of this block is branching on a constant, simplify the 899 // terminator to an unconditional branch. This can occur due to threading in 900 // other blocks. 901 if (getKnownConstant(Condition, Preference)) { 902 DEBUG(dbgs() << " In block '" << BB->getName() 903 << "' folding terminator: " << *BB->getTerminator() << '\n'); 904 ++NumFolds; 905 ConstantFoldTerminator(BB, true); 906 return true; 907 } 908 909 Instruction *CondInst = dyn_cast<Instruction>(Condition); 910 911 // All the rest of our checks depend on the condition being an instruction. 912 if (!CondInst) { 913 // FIXME: Unify this with code below. 914 if (ProcessThreadableEdges(Condition, BB, Preference, Terminator)) 915 return true; 916 return false; 917 } 918 919 if (CmpInst *CondCmp = dyn_cast<CmpInst>(CondInst)) { 920 // If we're branching on a conditional, LVI might be able to determine 921 // it's value at the branch instruction. We only handle comparisons 922 // against a constant at this time. 923 // TODO: This should be extended to handle switches as well. 924 BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator()); 925 Constant *CondConst = dyn_cast<Constant>(CondCmp->getOperand(1)); 926 if (CondBr && CondConst) { 927 // We should have returned as soon as we turn a conditional branch to 928 // unconditional. Because its no longer interesting as far as jump 929 // threading is concerned. 930 assert(CondBr->isConditional() && "Threading on unconditional terminator"); 931 932 LazyValueInfo::Tristate Ret = 933 LVI->getPredicateAt(CondCmp->getPredicate(), CondCmp->getOperand(0), 934 CondConst, CondBr); 935 if (Ret != LazyValueInfo::Unknown) { 936 unsigned ToRemove = Ret == LazyValueInfo::True ? 1 : 0; 937 unsigned ToKeep = Ret == LazyValueInfo::True ? 0 : 1; 938 CondBr->getSuccessor(ToRemove)->removePredecessor(BB, true); 939 BranchInst::Create(CondBr->getSuccessor(ToKeep), CondBr); 940 CondBr->eraseFromParent(); 941 if (CondCmp->use_empty()) 942 CondCmp->eraseFromParent(); 943 // We can safely replace *some* uses of the CondInst if it has 944 // exactly one value as returned by LVI. RAUW is incorrect in the 945 // presence of guards and assumes, that have the `Cond` as the use. This 946 // is because we use the guards/assume to reason about the `Cond` value 947 // at the end of block, but RAUW unconditionally replaces all uses 948 // including the guards/assumes themselves and the uses before the 949 // guard/assume. 950 else if (CondCmp->getParent() == BB) { 951 auto *CI = Ret == LazyValueInfo::True ? 952 ConstantInt::getTrue(CondCmp->getType()) : 953 ConstantInt::getFalse(CondCmp->getType()); 954 ReplaceFoldableUses(CondCmp, CI); 955 } 956 return true; 957 } 958 959 // We did not manage to simplify this branch, try to see whether 960 // CondCmp depends on a known phi-select pattern. 961 if (TryToUnfoldSelect(CondCmp, BB)) 962 return true; 963 } 964 } 965 966 // Check for some cases that are worth simplifying. Right now we want to look 967 // for loads that are used by a switch or by the condition for the branch. If 968 // we see one, check to see if it's partially redundant. If so, insert a PHI 969 // which can then be used to thread the values. 970 // 971 Value *SimplifyValue = CondInst; 972 if (CmpInst *CondCmp = dyn_cast<CmpInst>(SimplifyValue)) 973 if (isa<Constant>(CondCmp->getOperand(1))) 974 SimplifyValue = CondCmp->getOperand(0); 975 976 // TODO: There are other places where load PRE would be profitable, such as 977 // more complex comparisons. 978 if (LoadInst *LI = dyn_cast<LoadInst>(SimplifyValue)) 979 if (SimplifyPartiallyRedundantLoad(LI)) 980 return true; 981 982 // Handle a variety of cases where we are branching on something derived from 983 // a PHI node in the current block. If we can prove that any predecessors 984 // compute a predictable value based on a PHI node, thread those predecessors. 985 // 986 if (ProcessThreadableEdges(CondInst, BB, Preference, Terminator)) 987 return true; 988 989 // If this is an otherwise-unfoldable branch on a phi node in the current 990 // block, see if we can simplify. 991 if (PHINode *PN = dyn_cast<PHINode>(CondInst)) 992 if (PN->getParent() == BB && isa<BranchInst>(BB->getTerminator())) 993 return ProcessBranchOnPHI(PN); 994 995 // If this is an otherwise-unfoldable branch on a XOR, see if we can simplify. 996 if (CondInst->getOpcode() == Instruction::Xor && 997 CondInst->getParent() == BB && isa<BranchInst>(BB->getTerminator())) 998 return ProcessBranchOnXOR(cast<BinaryOperator>(CondInst)); 999 1000 // Search for a stronger dominating condition that can be used to simplify a 1001 // conditional branch leaving BB. 1002 if (ProcessImpliedCondition(BB)) 1003 return true; 1004 1005 return false; 1006 } 1007 1008 bool JumpThreadingPass::ProcessImpliedCondition(BasicBlock *BB) { 1009 auto *BI = dyn_cast<BranchInst>(BB->getTerminator()); 1010 if (!BI || !BI->isConditional()) 1011 return false; 1012 1013 Value *Cond = BI->getCondition(); 1014 BasicBlock *CurrentBB = BB; 1015 BasicBlock *CurrentPred = BB->getSinglePredecessor(); 1016 unsigned Iter = 0; 1017 1018 auto &DL = BB->getModule()->getDataLayout(); 1019 1020 while (CurrentPred && Iter++ < ImplicationSearchThreshold) { 1021 auto *PBI = dyn_cast<BranchInst>(CurrentPred->getTerminator()); 1022 if (!PBI || !PBI->isConditional()) 1023 return false; 1024 if (PBI->getSuccessor(0) != CurrentBB && PBI->getSuccessor(1) != CurrentBB) 1025 return false; 1026 1027 bool FalseDest = PBI->getSuccessor(1) == CurrentBB; 1028 Optional<bool> Implication = 1029 isImpliedCondition(PBI->getCondition(), Cond, DL, FalseDest); 1030 if (Implication) { 1031 BI->getSuccessor(*Implication ? 1 : 0)->removePredecessor(BB); 1032 BranchInst::Create(BI->getSuccessor(*Implication ? 0 : 1), BI); 1033 BI->eraseFromParent(); 1034 return true; 1035 } 1036 CurrentBB = CurrentPred; 1037 CurrentPred = CurrentBB->getSinglePredecessor(); 1038 } 1039 1040 return false; 1041 } 1042 1043 /// Return true if Op is an instruction defined in the given block. 1044 static bool isOpDefinedInBlock(Value *Op, BasicBlock *BB) { 1045 if (Instruction *OpInst = dyn_cast<Instruction>(Op)) 1046 if (OpInst->getParent() == BB) 1047 return true; 1048 return false; 1049 } 1050 1051 /// SimplifyPartiallyRedundantLoad - If LI is an obviously partially redundant 1052 /// load instruction, eliminate it by replacing it with a PHI node. This is an 1053 /// important optimization that encourages jump threading, and needs to be run 1054 /// interlaced with other jump threading tasks. 1055 bool JumpThreadingPass::SimplifyPartiallyRedundantLoad(LoadInst *LI) { 1056 // Don't hack volatile and ordered loads. 1057 if (!LI->isUnordered()) return false; 1058 1059 // If the load is defined in a block with exactly one predecessor, it can't be 1060 // partially redundant. 1061 BasicBlock *LoadBB = LI->getParent(); 1062 if (LoadBB->getSinglePredecessor()) 1063 return false; 1064 1065 // If the load is defined in an EH pad, it can't be partially redundant, 1066 // because the edges between the invoke and the EH pad cannot have other 1067 // instructions between them. 1068 if (LoadBB->isEHPad()) 1069 return false; 1070 1071 Value *LoadedPtr = LI->getOperand(0); 1072 1073 // If the loaded operand is defined in the LoadBB and its not a phi, 1074 // it can't be available in predecessors. 1075 if (isOpDefinedInBlock(LoadedPtr, LoadBB) && !isa<PHINode>(LoadedPtr)) 1076 return false; 1077 1078 // Scan a few instructions up from the load, to see if it is obviously live at 1079 // the entry to its block. 1080 BasicBlock::iterator BBIt(LI); 1081 bool IsLoadCSE; 1082 if (Value *AvailableVal = FindAvailableLoadedValue( 1083 LI, LoadBB, BBIt, DefMaxInstsToScan, AA, &IsLoadCSE)) { 1084 // If the value of the load is locally available within the block, just use 1085 // it. This frequently occurs for reg2mem'd allocas. 1086 1087 if (IsLoadCSE) { 1088 LoadInst *NLI = cast<LoadInst>(AvailableVal); 1089 combineMetadataForCSE(NLI, LI); 1090 }; 1091 1092 // If the returned value is the load itself, replace with an undef. This can 1093 // only happen in dead loops. 1094 if (AvailableVal == LI) AvailableVal = UndefValue::get(LI->getType()); 1095 if (AvailableVal->getType() != LI->getType()) 1096 AvailableVal = 1097 CastInst::CreateBitOrPointerCast(AvailableVal, LI->getType(), "", LI); 1098 LI->replaceAllUsesWith(AvailableVal); 1099 LI->eraseFromParent(); 1100 return true; 1101 } 1102 1103 // Otherwise, if we scanned the whole block and got to the top of the block, 1104 // we know the block is locally transparent to the load. If not, something 1105 // might clobber its value. 1106 if (BBIt != LoadBB->begin()) 1107 return false; 1108 1109 // If all of the loads and stores that feed the value have the same AA tags, 1110 // then we can propagate them onto any newly inserted loads. 1111 AAMDNodes AATags; 1112 LI->getAAMetadata(AATags); 1113 1114 SmallPtrSet<BasicBlock*, 8> PredsScanned; 1115 typedef SmallVector<std::pair<BasicBlock*, Value*>, 8> AvailablePredsTy; 1116 AvailablePredsTy AvailablePreds; 1117 BasicBlock *OneUnavailablePred = nullptr; 1118 SmallVector<LoadInst*, 8> CSELoads; 1119 1120 // If we got here, the loaded value is transparent through to the start of the 1121 // block. Check to see if it is available in any of the predecessor blocks. 1122 for (BasicBlock *PredBB : predecessors(LoadBB)) { 1123 // If we already scanned this predecessor, skip it. 1124 if (!PredsScanned.insert(PredBB).second) 1125 continue; 1126 1127 BBIt = PredBB->end(); 1128 unsigned NumScanedInst = 0; 1129 Value *PredAvailable = nullptr; 1130 // NOTE: We don't CSE load that is volatile or anything stronger than 1131 // unordered, that should have been checked when we entered the function. 1132 assert(LI->isUnordered() && "Attempting to CSE volatile or atomic loads"); 1133 // If this is a load on a phi pointer, phi-translate it and search 1134 // for available load/store to the pointer in predecessors. 1135 Value *Ptr = LoadedPtr->DoPHITranslation(LoadBB, PredBB); 1136 PredAvailable = FindAvailablePtrLoadStore( 1137 Ptr, LI->getType(), LI->isAtomic(), PredBB, BBIt, DefMaxInstsToScan, 1138 AA, &IsLoadCSE, &NumScanedInst); 1139 1140 // If PredBB has a single predecessor, continue scanning through the 1141 // single precessor. 1142 BasicBlock *SinglePredBB = PredBB; 1143 while (!PredAvailable && SinglePredBB && BBIt == SinglePredBB->begin() && 1144 NumScanedInst < DefMaxInstsToScan) { 1145 SinglePredBB = SinglePredBB->getSinglePredecessor(); 1146 if (SinglePredBB) { 1147 BBIt = SinglePredBB->end(); 1148 PredAvailable = FindAvailablePtrLoadStore( 1149 Ptr, LI->getType(), LI->isAtomic(), SinglePredBB, BBIt, 1150 (DefMaxInstsToScan - NumScanedInst), AA, &IsLoadCSE, 1151 &NumScanedInst); 1152 } 1153 } 1154 1155 if (!PredAvailable) { 1156 OneUnavailablePred = PredBB; 1157 continue; 1158 } 1159 1160 if (IsLoadCSE) 1161 CSELoads.push_back(cast<LoadInst>(PredAvailable)); 1162 1163 // If so, this load is partially redundant. Remember this info so that we 1164 // can create a PHI node. 1165 AvailablePreds.push_back(std::make_pair(PredBB, PredAvailable)); 1166 } 1167 1168 // If the loaded value isn't available in any predecessor, it isn't partially 1169 // redundant. 1170 if (AvailablePreds.empty()) return false; 1171 1172 // Okay, the loaded value is available in at least one (and maybe all!) 1173 // predecessors. If the value is unavailable in more than one unique 1174 // predecessor, we want to insert a merge block for those common predecessors. 1175 // This ensures that we only have to insert one reload, thus not increasing 1176 // code size. 1177 BasicBlock *UnavailablePred = nullptr; 1178 1179 // If there is exactly one predecessor where the value is unavailable, the 1180 // already computed 'OneUnavailablePred' block is it. If it ends in an 1181 // unconditional branch, we know that it isn't a critical edge. 1182 if (PredsScanned.size() == AvailablePreds.size()+1 && 1183 OneUnavailablePred->getTerminator()->getNumSuccessors() == 1) { 1184 UnavailablePred = OneUnavailablePred; 1185 } else if (PredsScanned.size() != AvailablePreds.size()) { 1186 // Otherwise, we had multiple unavailable predecessors or we had a critical 1187 // edge from the one. 1188 SmallVector<BasicBlock*, 8> PredsToSplit; 1189 SmallPtrSet<BasicBlock*, 8> AvailablePredSet; 1190 1191 for (const auto &AvailablePred : AvailablePreds) 1192 AvailablePredSet.insert(AvailablePred.first); 1193 1194 // Add all the unavailable predecessors to the PredsToSplit list. 1195 for (BasicBlock *P : predecessors(LoadBB)) { 1196 // If the predecessor is an indirect goto, we can't split the edge. 1197 if (isa<IndirectBrInst>(P->getTerminator())) 1198 return false; 1199 1200 if (!AvailablePredSet.count(P)) 1201 PredsToSplit.push_back(P); 1202 } 1203 1204 // Split them out to their own block. 1205 UnavailablePred = SplitBlockPreds(LoadBB, PredsToSplit, "thread-pre-split"); 1206 } 1207 1208 // If the value isn't available in all predecessors, then there will be 1209 // exactly one where it isn't available. Insert a load on that edge and add 1210 // it to the AvailablePreds list. 1211 if (UnavailablePred) { 1212 assert(UnavailablePred->getTerminator()->getNumSuccessors() == 1 && 1213 "Can't handle critical edge here!"); 1214 LoadInst *NewVal = new LoadInst( 1215 LoadedPtr->DoPHITranslation(LoadBB, UnavailablePred), 1216 LI->getName() + ".pr", false, LI->getAlignment(), LI->getOrdering(), 1217 LI->getSyncScopeID(), UnavailablePred->getTerminator()); 1218 NewVal->setDebugLoc(LI->getDebugLoc()); 1219 if (AATags) 1220 NewVal->setAAMetadata(AATags); 1221 1222 AvailablePreds.push_back(std::make_pair(UnavailablePred, NewVal)); 1223 } 1224 1225 // Now we know that each predecessor of this block has a value in 1226 // AvailablePreds, sort them for efficient access as we're walking the preds. 1227 array_pod_sort(AvailablePreds.begin(), AvailablePreds.end()); 1228 1229 // Create a PHI node at the start of the block for the PRE'd load value. 1230 pred_iterator PB = pred_begin(LoadBB), PE = pred_end(LoadBB); 1231 PHINode *PN = PHINode::Create(LI->getType(), std::distance(PB, PE), "", 1232 &LoadBB->front()); 1233 PN->takeName(LI); 1234 PN->setDebugLoc(LI->getDebugLoc()); 1235 1236 // Insert new entries into the PHI for each predecessor. A single block may 1237 // have multiple entries here. 1238 for (pred_iterator PI = PB; PI != PE; ++PI) { 1239 BasicBlock *P = *PI; 1240 AvailablePredsTy::iterator I = 1241 std::lower_bound(AvailablePreds.begin(), AvailablePreds.end(), 1242 std::make_pair(P, (Value*)nullptr)); 1243 1244 assert(I != AvailablePreds.end() && I->first == P && 1245 "Didn't find entry for predecessor!"); 1246 1247 // If we have an available predecessor but it requires casting, insert the 1248 // cast in the predecessor and use the cast. Note that we have to update the 1249 // AvailablePreds vector as we go so that all of the PHI entries for this 1250 // predecessor use the same bitcast. 1251 Value *&PredV = I->second; 1252 if (PredV->getType() != LI->getType()) 1253 PredV = CastInst::CreateBitOrPointerCast(PredV, LI->getType(), "", 1254 P->getTerminator()); 1255 1256 PN->addIncoming(PredV, I->first); 1257 } 1258 1259 for (LoadInst *PredLI : CSELoads) { 1260 combineMetadataForCSE(PredLI, LI); 1261 } 1262 1263 LI->replaceAllUsesWith(PN); 1264 LI->eraseFromParent(); 1265 1266 return true; 1267 } 1268 1269 /// FindMostPopularDest - The specified list contains multiple possible 1270 /// threadable destinations. Pick the one that occurs the most frequently in 1271 /// the list. 1272 static BasicBlock * 1273 FindMostPopularDest(BasicBlock *BB, 1274 const SmallVectorImpl<std::pair<BasicBlock*, 1275 BasicBlock*> > &PredToDestList) { 1276 assert(!PredToDestList.empty()); 1277 1278 // Determine popularity. If there are multiple possible destinations, we 1279 // explicitly choose to ignore 'undef' destinations. We prefer to thread 1280 // blocks with known and real destinations to threading undef. We'll handle 1281 // them later if interesting. 1282 DenseMap<BasicBlock*, unsigned> DestPopularity; 1283 for (const auto &PredToDest : PredToDestList) 1284 if (PredToDest.second) 1285 DestPopularity[PredToDest.second]++; 1286 1287 // Find the most popular dest. 1288 DenseMap<BasicBlock*, unsigned>::iterator DPI = DestPopularity.begin(); 1289 BasicBlock *MostPopularDest = DPI->first; 1290 unsigned Popularity = DPI->second; 1291 SmallVector<BasicBlock*, 4> SamePopularity; 1292 1293 for (++DPI; DPI != DestPopularity.end(); ++DPI) { 1294 // If the popularity of this entry isn't higher than the popularity we've 1295 // seen so far, ignore it. 1296 if (DPI->second < Popularity) 1297 ; // ignore. 1298 else if (DPI->second == Popularity) { 1299 // If it is the same as what we've seen so far, keep track of it. 1300 SamePopularity.push_back(DPI->first); 1301 } else { 1302 // If it is more popular, remember it. 1303 SamePopularity.clear(); 1304 MostPopularDest = DPI->first; 1305 Popularity = DPI->second; 1306 } 1307 } 1308 1309 // Okay, now we know the most popular destination. If there is more than one 1310 // destination, we need to determine one. This is arbitrary, but we need 1311 // to make a deterministic decision. Pick the first one that appears in the 1312 // successor list. 1313 if (!SamePopularity.empty()) { 1314 SamePopularity.push_back(MostPopularDest); 1315 TerminatorInst *TI = BB->getTerminator(); 1316 for (unsigned i = 0; ; ++i) { 1317 assert(i != TI->getNumSuccessors() && "Didn't find any successor!"); 1318 1319 if (!is_contained(SamePopularity, TI->getSuccessor(i))) 1320 continue; 1321 1322 MostPopularDest = TI->getSuccessor(i); 1323 break; 1324 } 1325 } 1326 1327 // Okay, we have finally picked the most popular destination. 1328 return MostPopularDest; 1329 } 1330 1331 bool JumpThreadingPass::ProcessThreadableEdges(Value *Cond, BasicBlock *BB, 1332 ConstantPreference Preference, 1333 Instruction *CxtI) { 1334 // If threading this would thread across a loop header, don't even try to 1335 // thread the edge. 1336 if (LoopHeaders.count(BB)) 1337 return false; 1338 1339 PredValueInfoTy PredValues; 1340 if (!ComputeValueKnownInPredecessors(Cond, BB, PredValues, Preference, CxtI)) 1341 return false; 1342 1343 assert(!PredValues.empty() && 1344 "ComputeValueKnownInPredecessors returned true with no values"); 1345 1346 DEBUG(dbgs() << "IN BB: " << *BB; 1347 for (const auto &PredValue : PredValues) { 1348 dbgs() << " BB '" << BB->getName() << "': FOUND condition = " 1349 << *PredValue.first 1350 << " for pred '" << PredValue.second->getName() << "'.\n"; 1351 }); 1352 1353 // Decide what we want to thread through. Convert our list of known values to 1354 // a list of known destinations for each pred. This also discards duplicate 1355 // predecessors and keeps track of the undefined inputs (which are represented 1356 // as a null dest in the PredToDestList). 1357 SmallPtrSet<BasicBlock*, 16> SeenPreds; 1358 SmallVector<std::pair<BasicBlock*, BasicBlock*>, 16> PredToDestList; 1359 1360 BasicBlock *OnlyDest = nullptr; 1361 BasicBlock *MultipleDestSentinel = (BasicBlock*)(intptr_t)~0ULL; 1362 Constant *OnlyVal = nullptr; 1363 Constant *MultipleVal = (Constant *)(intptr_t)~0ULL; 1364 1365 unsigned PredWithKnownDest = 0; 1366 for (const auto &PredValue : PredValues) { 1367 BasicBlock *Pred = PredValue.second; 1368 if (!SeenPreds.insert(Pred).second) 1369 continue; // Duplicate predecessor entry. 1370 1371 Constant *Val = PredValue.first; 1372 1373 BasicBlock *DestBB; 1374 if (isa<UndefValue>(Val)) 1375 DestBB = nullptr; 1376 else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) { 1377 assert(isa<ConstantInt>(Val) && "Expecting a constant integer"); 1378 DestBB = BI->getSuccessor(cast<ConstantInt>(Val)->isZero()); 1379 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) { 1380 assert(isa<ConstantInt>(Val) && "Expecting a constant integer"); 1381 DestBB = SI->findCaseValue(cast<ConstantInt>(Val))->getCaseSuccessor(); 1382 } else { 1383 assert(isa<IndirectBrInst>(BB->getTerminator()) 1384 && "Unexpected terminator"); 1385 assert(isa<BlockAddress>(Val) && "Expecting a constant blockaddress"); 1386 DestBB = cast<BlockAddress>(Val)->getBasicBlock(); 1387 } 1388 1389 // If we have exactly one destination, remember it for efficiency below. 1390 if (PredToDestList.empty()) { 1391 OnlyDest = DestBB; 1392 OnlyVal = Val; 1393 } else { 1394 if (OnlyDest != DestBB) 1395 OnlyDest = MultipleDestSentinel; 1396 // It possible we have same destination, but different value, e.g. default 1397 // case in switchinst. 1398 if (Val != OnlyVal) 1399 OnlyVal = MultipleVal; 1400 } 1401 1402 // We know where this predecessor is going. 1403 ++PredWithKnownDest; 1404 1405 // If the predecessor ends with an indirect goto, we can't change its 1406 // destination. 1407 if (isa<IndirectBrInst>(Pred->getTerminator())) 1408 continue; 1409 1410 PredToDestList.push_back(std::make_pair(Pred, DestBB)); 1411 } 1412 1413 // If all edges were unthreadable, we fail. 1414 if (PredToDestList.empty()) 1415 return false; 1416 1417 // If all the predecessors go to a single known successor, we want to fold, 1418 // not thread. By doing so, we do not need to duplicate the current block and 1419 // also miss potential opportunities in case we dont/cant duplicate. 1420 if (OnlyDest && OnlyDest != MultipleDestSentinel) { 1421 if (PredWithKnownDest == 1422 (size_t)std::distance(pred_begin(BB), pred_end(BB))) { 1423 bool SeenFirstBranchToOnlyDest = false; 1424 for (BasicBlock *SuccBB : successors(BB)) { 1425 if (SuccBB == OnlyDest && !SeenFirstBranchToOnlyDest) 1426 SeenFirstBranchToOnlyDest = true; // Don't modify the first branch. 1427 else 1428 SuccBB->removePredecessor(BB, true); // This is unreachable successor. 1429 } 1430 1431 // Finally update the terminator. 1432 TerminatorInst *Term = BB->getTerminator(); 1433 BranchInst::Create(OnlyDest, Term); 1434 Term->eraseFromParent(); 1435 1436 // If the condition is now dead due to the removal of the old terminator, 1437 // erase it. 1438 if (auto *CondInst = dyn_cast<Instruction>(Cond)) { 1439 if (CondInst->use_empty() && !CondInst->mayHaveSideEffects()) 1440 CondInst->eraseFromParent(); 1441 // We can safely replace *some* uses of the CondInst if it has 1442 // exactly one value as returned by LVI. RAUW is incorrect in the 1443 // presence of guards and assumes, that have the `Cond` as the use. This 1444 // is because we use the guards/assume to reason about the `Cond` value 1445 // at the end of block, but RAUW unconditionally replaces all uses 1446 // including the guards/assumes themselves and the uses before the 1447 // guard/assume. 1448 else if (OnlyVal && OnlyVal != MultipleVal && 1449 CondInst->getParent() == BB) 1450 ReplaceFoldableUses(CondInst, OnlyVal); 1451 } 1452 return true; 1453 } 1454 } 1455 1456 // Determine which is the most common successor. If we have many inputs and 1457 // this block is a switch, we want to start by threading the batch that goes 1458 // to the most popular destination first. If we only know about one 1459 // threadable destination (the common case) we can avoid this. 1460 BasicBlock *MostPopularDest = OnlyDest; 1461 1462 if (MostPopularDest == MultipleDestSentinel) 1463 MostPopularDest = FindMostPopularDest(BB, PredToDestList); 1464 1465 // Now that we know what the most popular destination is, factor all 1466 // predecessors that will jump to it into a single predecessor. 1467 SmallVector<BasicBlock*, 16> PredsToFactor; 1468 for (const auto &PredToDest : PredToDestList) 1469 if (PredToDest.second == MostPopularDest) { 1470 BasicBlock *Pred = PredToDest.first; 1471 1472 // This predecessor may be a switch or something else that has multiple 1473 // edges to the block. Factor each of these edges by listing them 1474 // according to # occurrences in PredsToFactor. 1475 for (BasicBlock *Succ : successors(Pred)) 1476 if (Succ == BB) 1477 PredsToFactor.push_back(Pred); 1478 } 1479 1480 // If the threadable edges are branching on an undefined value, we get to pick 1481 // the destination that these predecessors should get to. 1482 if (!MostPopularDest) 1483 MostPopularDest = BB->getTerminator()-> 1484 getSuccessor(GetBestDestForJumpOnUndef(BB)); 1485 1486 // Ok, try to thread it! 1487 return ThreadEdge(BB, PredsToFactor, MostPopularDest); 1488 } 1489 1490 /// ProcessBranchOnPHI - We have an otherwise unthreadable conditional branch on 1491 /// a PHI node in the current block. See if there are any simplifications we 1492 /// can do based on inputs to the phi node. 1493 /// 1494 bool JumpThreadingPass::ProcessBranchOnPHI(PHINode *PN) { 1495 BasicBlock *BB = PN->getParent(); 1496 1497 // TODO: We could make use of this to do it once for blocks with common PHI 1498 // values. 1499 SmallVector<BasicBlock*, 1> PredBBs; 1500 PredBBs.resize(1); 1501 1502 // If any of the predecessor blocks end in an unconditional branch, we can 1503 // *duplicate* the conditional branch into that block in order to further 1504 // encourage jump threading and to eliminate cases where we have branch on a 1505 // phi of an icmp (branch on icmp is much better). 1506 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 1507 BasicBlock *PredBB = PN->getIncomingBlock(i); 1508 if (BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator())) 1509 if (PredBr->isUnconditional()) { 1510 PredBBs[0] = PredBB; 1511 // Try to duplicate BB into PredBB. 1512 if (DuplicateCondBranchOnPHIIntoPred(BB, PredBBs)) 1513 return true; 1514 } 1515 } 1516 1517 return false; 1518 } 1519 1520 /// ProcessBranchOnXOR - We have an otherwise unthreadable conditional branch on 1521 /// a xor instruction in the current block. See if there are any 1522 /// simplifications we can do based on inputs to the xor. 1523 /// 1524 bool JumpThreadingPass::ProcessBranchOnXOR(BinaryOperator *BO) { 1525 BasicBlock *BB = BO->getParent(); 1526 1527 // If either the LHS or RHS of the xor is a constant, don't do this 1528 // optimization. 1529 if (isa<ConstantInt>(BO->getOperand(0)) || 1530 isa<ConstantInt>(BO->getOperand(1))) 1531 return false; 1532 1533 // If the first instruction in BB isn't a phi, we won't be able to infer 1534 // anything special about any particular predecessor. 1535 if (!isa<PHINode>(BB->front())) 1536 return false; 1537 1538 // If this BB is a landing pad, we won't be able to split the edge into it. 1539 if (BB->isEHPad()) 1540 return false; 1541 1542 // If we have a xor as the branch input to this block, and we know that the 1543 // LHS or RHS of the xor in any predecessor is true/false, then we can clone 1544 // the condition into the predecessor and fix that value to true, saving some 1545 // logical ops on that path and encouraging other paths to simplify. 1546 // 1547 // This copies something like this: 1548 // 1549 // BB: 1550 // %X = phi i1 [1], [%X'] 1551 // %Y = icmp eq i32 %A, %B 1552 // %Z = xor i1 %X, %Y 1553 // br i1 %Z, ... 1554 // 1555 // Into: 1556 // BB': 1557 // %Y = icmp ne i32 %A, %B 1558 // br i1 %Y, ... 1559 1560 PredValueInfoTy XorOpValues; 1561 bool isLHS = true; 1562 if (!ComputeValueKnownInPredecessors(BO->getOperand(0), BB, XorOpValues, 1563 WantInteger, BO)) { 1564 assert(XorOpValues.empty()); 1565 if (!ComputeValueKnownInPredecessors(BO->getOperand(1), BB, XorOpValues, 1566 WantInteger, BO)) 1567 return false; 1568 isLHS = false; 1569 } 1570 1571 assert(!XorOpValues.empty() && 1572 "ComputeValueKnownInPredecessors returned true with no values"); 1573 1574 // Scan the information to see which is most popular: true or false. The 1575 // predecessors can be of the set true, false, or undef. 1576 unsigned NumTrue = 0, NumFalse = 0; 1577 for (const auto &XorOpValue : XorOpValues) { 1578 if (isa<UndefValue>(XorOpValue.first)) 1579 // Ignore undefs for the count. 1580 continue; 1581 if (cast<ConstantInt>(XorOpValue.first)->isZero()) 1582 ++NumFalse; 1583 else 1584 ++NumTrue; 1585 } 1586 1587 // Determine which value to split on, true, false, or undef if neither. 1588 ConstantInt *SplitVal = nullptr; 1589 if (NumTrue > NumFalse) 1590 SplitVal = ConstantInt::getTrue(BB->getContext()); 1591 else if (NumTrue != 0 || NumFalse != 0) 1592 SplitVal = ConstantInt::getFalse(BB->getContext()); 1593 1594 // Collect all of the blocks that this can be folded into so that we can 1595 // factor this once and clone it once. 1596 SmallVector<BasicBlock*, 8> BlocksToFoldInto; 1597 for (const auto &XorOpValue : XorOpValues) { 1598 if (XorOpValue.first != SplitVal && !isa<UndefValue>(XorOpValue.first)) 1599 continue; 1600 1601 BlocksToFoldInto.push_back(XorOpValue.second); 1602 } 1603 1604 // If we inferred a value for all of the predecessors, then duplication won't 1605 // help us. However, we can just replace the LHS or RHS with the constant. 1606 if (BlocksToFoldInto.size() == 1607 cast<PHINode>(BB->front()).getNumIncomingValues()) { 1608 if (!SplitVal) { 1609 // If all preds provide undef, just nuke the xor, because it is undef too. 1610 BO->replaceAllUsesWith(UndefValue::get(BO->getType())); 1611 BO->eraseFromParent(); 1612 } else if (SplitVal->isZero()) { 1613 // If all preds provide 0, replace the xor with the other input. 1614 BO->replaceAllUsesWith(BO->getOperand(isLHS)); 1615 BO->eraseFromParent(); 1616 } else { 1617 // If all preds provide 1, set the computed value to 1. 1618 BO->setOperand(!isLHS, SplitVal); 1619 } 1620 1621 return true; 1622 } 1623 1624 // Try to duplicate BB into PredBB. 1625 return DuplicateCondBranchOnPHIIntoPred(BB, BlocksToFoldInto); 1626 } 1627 1628 1629 /// AddPHINodeEntriesForMappedBlock - We're adding 'NewPred' as a new 1630 /// predecessor to the PHIBB block. If it has PHI nodes, add entries for 1631 /// NewPred using the entries from OldPred (suitably mapped). 1632 static void AddPHINodeEntriesForMappedBlock(BasicBlock *PHIBB, 1633 BasicBlock *OldPred, 1634 BasicBlock *NewPred, 1635 DenseMap<Instruction*, Value*> &ValueMap) { 1636 for (BasicBlock::iterator PNI = PHIBB->begin(); 1637 PHINode *PN = dyn_cast<PHINode>(PNI); ++PNI) { 1638 // Ok, we have a PHI node. Figure out what the incoming value was for the 1639 // DestBlock. 1640 Value *IV = PN->getIncomingValueForBlock(OldPred); 1641 1642 // Remap the value if necessary. 1643 if (Instruction *Inst = dyn_cast<Instruction>(IV)) { 1644 DenseMap<Instruction*, Value*>::iterator I = ValueMap.find(Inst); 1645 if (I != ValueMap.end()) 1646 IV = I->second; 1647 } 1648 1649 PN->addIncoming(IV, NewPred); 1650 } 1651 } 1652 1653 /// ThreadEdge - We have decided that it is safe and profitable to factor the 1654 /// blocks in PredBBs to one predecessor, then thread an edge from it to SuccBB 1655 /// across BB. Transform the IR to reflect this change. 1656 bool JumpThreadingPass::ThreadEdge(BasicBlock *BB, 1657 const SmallVectorImpl<BasicBlock *> &PredBBs, 1658 BasicBlock *SuccBB) { 1659 // If threading to the same block as we come from, we would infinite loop. 1660 if (SuccBB == BB) { 1661 DEBUG(dbgs() << " Not threading across BB '" << BB->getName() 1662 << "' - would thread to self!\n"); 1663 return false; 1664 } 1665 1666 // If threading this would thread across a loop header, don't thread the edge. 1667 // See the comments above FindLoopHeaders for justifications and caveats. 1668 if (LoopHeaders.count(BB)) { 1669 DEBUG(dbgs() << " Not threading across loop header BB '" << BB->getName() 1670 << "' to dest BB '" << SuccBB->getName() 1671 << "' - it might create an irreducible loop!\n"); 1672 return false; 1673 } 1674 1675 unsigned JumpThreadCost = 1676 getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold); 1677 if (JumpThreadCost > BBDupThreshold) { 1678 DEBUG(dbgs() << " Not threading BB '" << BB->getName() 1679 << "' - Cost is too high: " << JumpThreadCost << "\n"); 1680 return false; 1681 } 1682 1683 // And finally, do it! Start by factoring the predecessors if needed. 1684 BasicBlock *PredBB; 1685 if (PredBBs.size() == 1) 1686 PredBB = PredBBs[0]; 1687 else { 1688 DEBUG(dbgs() << " Factoring out " << PredBBs.size() 1689 << " common predecessors.\n"); 1690 PredBB = SplitBlockPreds(BB, PredBBs, ".thr_comm"); 1691 } 1692 1693 // And finally, do it! 1694 DEBUG(dbgs() << " Threading edge from '" << PredBB->getName() << "' to '" 1695 << SuccBB->getName() << "' with cost: " << JumpThreadCost 1696 << ", across block:\n " 1697 << *BB << "\n"); 1698 1699 LVI->threadEdge(PredBB, BB, SuccBB); 1700 1701 // We are going to have to map operands from the original BB block to the new 1702 // copy of the block 'NewBB'. If there are PHI nodes in BB, evaluate them to 1703 // account for entry from PredBB. 1704 DenseMap<Instruction*, Value*> ValueMapping; 1705 1706 BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), 1707 BB->getName()+".thread", 1708 BB->getParent(), BB); 1709 NewBB->moveAfter(PredBB); 1710 1711 // Set the block frequency of NewBB. 1712 if (HasProfileData) { 1713 auto NewBBFreq = 1714 BFI->getBlockFreq(PredBB) * BPI->getEdgeProbability(PredBB, BB); 1715 BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency()); 1716 } 1717 1718 BasicBlock::iterator BI = BB->begin(); 1719 for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) 1720 ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB); 1721 1722 // Clone the non-phi instructions of BB into NewBB, keeping track of the 1723 // mapping and using it to remap operands in the cloned instructions. 1724 for (; !isa<TerminatorInst>(BI); ++BI) { 1725 Instruction *New = BI->clone(); 1726 New->setName(BI->getName()); 1727 NewBB->getInstList().push_back(New); 1728 ValueMapping[&*BI] = New; 1729 1730 // Remap operands to patch up intra-block references. 1731 for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) 1732 if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) { 1733 DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst); 1734 if (I != ValueMapping.end()) 1735 New->setOperand(i, I->second); 1736 } 1737 } 1738 1739 // We didn't copy the terminator from BB over to NewBB, because there is now 1740 // an unconditional jump to SuccBB. Insert the unconditional jump. 1741 BranchInst *NewBI = BranchInst::Create(SuccBB, NewBB); 1742 NewBI->setDebugLoc(BB->getTerminator()->getDebugLoc()); 1743 1744 // Check to see if SuccBB has PHI nodes. If so, we need to add entries to the 1745 // PHI nodes for NewBB now. 1746 AddPHINodeEntriesForMappedBlock(SuccBB, BB, NewBB, ValueMapping); 1747 1748 // If there were values defined in BB that are used outside the block, then we 1749 // now have to update all uses of the value to use either the original value, 1750 // the cloned value, or some PHI derived value. This can require arbitrary 1751 // PHI insertion, of which we are prepared to do, clean these up now. 1752 SSAUpdater SSAUpdate; 1753 SmallVector<Use*, 16> UsesToRename; 1754 for (Instruction &I : *BB) { 1755 // Scan all uses of this instruction to see if it is used outside of its 1756 // block, and if so, record them in UsesToRename. 1757 for (Use &U : I.uses()) { 1758 Instruction *User = cast<Instruction>(U.getUser()); 1759 if (PHINode *UserPN = dyn_cast<PHINode>(User)) { 1760 if (UserPN->getIncomingBlock(U) == BB) 1761 continue; 1762 } else if (User->getParent() == BB) 1763 continue; 1764 1765 UsesToRename.push_back(&U); 1766 } 1767 1768 // If there are no uses outside the block, we're done with this instruction. 1769 if (UsesToRename.empty()) 1770 continue; 1771 1772 DEBUG(dbgs() << "JT: Renaming non-local uses of: " << I << "\n"); 1773 1774 // We found a use of I outside of BB. Rename all uses of I that are outside 1775 // its block to be uses of the appropriate PHI node etc. See ValuesInBlocks 1776 // with the two values we know. 1777 SSAUpdate.Initialize(I.getType(), I.getName()); 1778 SSAUpdate.AddAvailableValue(BB, &I); 1779 SSAUpdate.AddAvailableValue(NewBB, ValueMapping[&I]); 1780 1781 while (!UsesToRename.empty()) 1782 SSAUpdate.RewriteUse(*UsesToRename.pop_back_val()); 1783 DEBUG(dbgs() << "\n"); 1784 } 1785 1786 1787 // Ok, NewBB is good to go. Update the terminator of PredBB to jump to 1788 // NewBB instead of BB. This eliminates predecessors from BB, which requires 1789 // us to simplify any PHI nodes in BB. 1790 TerminatorInst *PredTerm = PredBB->getTerminator(); 1791 for (unsigned i = 0, e = PredTerm->getNumSuccessors(); i != e; ++i) 1792 if (PredTerm->getSuccessor(i) == BB) { 1793 BB->removePredecessor(PredBB, true); 1794 PredTerm->setSuccessor(i, NewBB); 1795 } 1796 1797 // At this point, the IR is fully up to date and consistent. Do a quick scan 1798 // over the new instructions and zap any that are constants or dead. This 1799 // frequently happens because of phi translation. 1800 SimplifyInstructionsInBlock(NewBB, TLI); 1801 1802 // Update the edge weight from BB to SuccBB, which should be less than before. 1803 UpdateBlockFreqAndEdgeWeight(PredBB, BB, NewBB, SuccBB); 1804 1805 // Threaded an edge! 1806 ++NumThreads; 1807 return true; 1808 } 1809 1810 /// Create a new basic block that will be the predecessor of BB and successor of 1811 /// all blocks in Preds. When profile data is available, update the frequency of 1812 /// this new block. 1813 BasicBlock *JumpThreadingPass::SplitBlockPreds(BasicBlock *BB, 1814 ArrayRef<BasicBlock *> Preds, 1815 const char *Suffix) { 1816 // Collect the frequencies of all predecessors of BB, which will be used to 1817 // update the edge weight on BB->SuccBB. 1818 BlockFrequency PredBBFreq(0); 1819 if (HasProfileData) 1820 for (auto Pred : Preds) 1821 PredBBFreq += BFI->getBlockFreq(Pred) * BPI->getEdgeProbability(Pred, BB); 1822 1823 BasicBlock *PredBB = SplitBlockPredecessors(BB, Preds, Suffix); 1824 1825 // Set the block frequency of the newly created PredBB, which is the sum of 1826 // frequencies of Preds. 1827 if (HasProfileData) 1828 BFI->setBlockFreq(PredBB, PredBBFreq.getFrequency()); 1829 return PredBB; 1830 } 1831 1832 bool JumpThreadingPass::doesBlockHaveProfileData(BasicBlock *BB) { 1833 const TerminatorInst *TI = BB->getTerminator(); 1834 assert(TI->getNumSuccessors() > 1 && "not a split"); 1835 1836 MDNode *WeightsNode = TI->getMetadata(LLVMContext::MD_prof); 1837 if (!WeightsNode) 1838 return false; 1839 1840 MDString *MDName = cast<MDString>(WeightsNode->getOperand(0)); 1841 if (MDName->getString() != "branch_weights") 1842 return false; 1843 1844 // Ensure there are weights for all of the successors. Note that the first 1845 // operand to the metadata node is a name, not a weight. 1846 return WeightsNode->getNumOperands() == TI->getNumSuccessors() + 1; 1847 } 1848 1849 /// Update the block frequency of BB and branch weight and the metadata on the 1850 /// edge BB->SuccBB. This is done by scaling the weight of BB->SuccBB by 1 - 1851 /// Freq(PredBB->BB) / Freq(BB->SuccBB). 1852 void JumpThreadingPass::UpdateBlockFreqAndEdgeWeight(BasicBlock *PredBB, 1853 BasicBlock *BB, 1854 BasicBlock *NewBB, 1855 BasicBlock *SuccBB) { 1856 if (!HasProfileData) 1857 return; 1858 1859 assert(BFI && BPI && "BFI & BPI should have been created here"); 1860 1861 // As the edge from PredBB to BB is deleted, we have to update the block 1862 // frequency of BB. 1863 auto BBOrigFreq = BFI->getBlockFreq(BB); 1864 auto NewBBFreq = BFI->getBlockFreq(NewBB); 1865 auto BB2SuccBBFreq = BBOrigFreq * BPI->getEdgeProbability(BB, SuccBB); 1866 auto BBNewFreq = BBOrigFreq - NewBBFreq; 1867 BFI->setBlockFreq(BB, BBNewFreq.getFrequency()); 1868 1869 // Collect updated outgoing edges' frequencies from BB and use them to update 1870 // edge probabilities. 1871 SmallVector<uint64_t, 4> BBSuccFreq; 1872 for (BasicBlock *Succ : successors(BB)) { 1873 auto SuccFreq = (Succ == SuccBB) 1874 ? BB2SuccBBFreq - NewBBFreq 1875 : BBOrigFreq * BPI->getEdgeProbability(BB, Succ); 1876 BBSuccFreq.push_back(SuccFreq.getFrequency()); 1877 } 1878 1879 uint64_t MaxBBSuccFreq = 1880 *std::max_element(BBSuccFreq.begin(), BBSuccFreq.end()); 1881 1882 SmallVector<BranchProbability, 4> BBSuccProbs; 1883 if (MaxBBSuccFreq == 0) 1884 BBSuccProbs.assign(BBSuccFreq.size(), 1885 {1, static_cast<unsigned>(BBSuccFreq.size())}); 1886 else { 1887 for (uint64_t Freq : BBSuccFreq) 1888 BBSuccProbs.push_back( 1889 BranchProbability::getBranchProbability(Freq, MaxBBSuccFreq)); 1890 // Normalize edge probabilities so that they sum up to one. 1891 BranchProbability::normalizeProbabilities(BBSuccProbs.begin(), 1892 BBSuccProbs.end()); 1893 } 1894 1895 // Update edge probabilities in BPI. 1896 for (int I = 0, E = BBSuccProbs.size(); I < E; I++) 1897 BPI->setEdgeProbability(BB, I, BBSuccProbs[I]); 1898 1899 // Update the profile metadata as well. 1900 // 1901 // Don't do this if the profile of the transformed blocks was statically 1902 // estimated. (This could occur despite the function having an entry 1903 // frequency in completely cold parts of the CFG.) 1904 // 1905 // In this case we don't want to suggest to subsequent passes that the 1906 // calculated weights are fully consistent. Consider this graph: 1907 // 1908 // check_1 1909 // 50% / | 1910 // eq_1 | 50% 1911 // \ | 1912 // check_2 1913 // 50% / | 1914 // eq_2 | 50% 1915 // \ | 1916 // check_3 1917 // 50% / | 1918 // eq_3 | 50% 1919 // \ | 1920 // 1921 // Assuming the blocks check_* all compare the same value against 1, 2 and 3, 1922 // the overall probabilities are inconsistent; the total probability that the 1923 // value is either 1, 2 or 3 is 150%. 1924 // 1925 // As a consequence if we thread eq_1 -> check_2 to check_3, check_2->check_3 1926 // becomes 0%. This is even worse if the edge whose probability becomes 0% is 1927 // the loop exit edge. Then based solely on static estimation we would assume 1928 // the loop was extremely hot. 1929 // 1930 // FIXME this locally as well so that BPI and BFI are consistent as well. We 1931 // shouldn't make edges extremely likely or unlikely based solely on static 1932 // estimation. 1933 if (BBSuccProbs.size() >= 2 && doesBlockHaveProfileData(BB)) { 1934 SmallVector<uint32_t, 4> Weights; 1935 for (auto Prob : BBSuccProbs) 1936 Weights.push_back(Prob.getNumerator()); 1937 1938 auto TI = BB->getTerminator(); 1939 TI->setMetadata( 1940 LLVMContext::MD_prof, 1941 MDBuilder(TI->getParent()->getContext()).createBranchWeights(Weights)); 1942 } 1943 } 1944 1945 /// DuplicateCondBranchOnPHIIntoPred - PredBB contains an unconditional branch 1946 /// to BB which contains an i1 PHI node and a conditional branch on that PHI. 1947 /// If we can duplicate the contents of BB up into PredBB do so now, this 1948 /// improves the odds that the branch will be on an analyzable instruction like 1949 /// a compare. 1950 bool JumpThreadingPass::DuplicateCondBranchOnPHIIntoPred( 1951 BasicBlock *BB, const SmallVectorImpl<BasicBlock *> &PredBBs) { 1952 assert(!PredBBs.empty() && "Can't handle an empty set"); 1953 1954 // If BB is a loop header, then duplicating this block outside the loop would 1955 // cause us to transform this into an irreducible loop, don't do this. 1956 // See the comments above FindLoopHeaders for justifications and caveats. 1957 if (LoopHeaders.count(BB)) { 1958 DEBUG(dbgs() << " Not duplicating loop header '" << BB->getName() 1959 << "' into predecessor block '" << PredBBs[0]->getName() 1960 << "' - it might create an irreducible loop!\n"); 1961 return false; 1962 } 1963 1964 unsigned DuplicationCost = 1965 getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold); 1966 if (DuplicationCost > BBDupThreshold) { 1967 DEBUG(dbgs() << " Not duplicating BB '" << BB->getName() 1968 << "' - Cost is too high: " << DuplicationCost << "\n"); 1969 return false; 1970 } 1971 1972 // And finally, do it! Start by factoring the predecessors if needed. 1973 BasicBlock *PredBB; 1974 if (PredBBs.size() == 1) 1975 PredBB = PredBBs[0]; 1976 else { 1977 DEBUG(dbgs() << " Factoring out " << PredBBs.size() 1978 << " common predecessors.\n"); 1979 PredBB = SplitBlockPreds(BB, PredBBs, ".thr_comm"); 1980 } 1981 1982 // Okay, we decided to do this! Clone all the instructions in BB onto the end 1983 // of PredBB. 1984 DEBUG(dbgs() << " Duplicating block '" << BB->getName() << "' into end of '" 1985 << PredBB->getName() << "' to eliminate branch on phi. Cost: " 1986 << DuplicationCost << " block is:" << *BB << "\n"); 1987 1988 // Unless PredBB ends with an unconditional branch, split the edge so that we 1989 // can just clone the bits from BB into the end of the new PredBB. 1990 BranchInst *OldPredBranch = dyn_cast<BranchInst>(PredBB->getTerminator()); 1991 1992 if (!OldPredBranch || !OldPredBranch->isUnconditional()) { 1993 PredBB = SplitEdge(PredBB, BB); 1994 OldPredBranch = cast<BranchInst>(PredBB->getTerminator()); 1995 } 1996 1997 // We are going to have to map operands from the original BB block into the 1998 // PredBB block. Evaluate PHI nodes in BB. 1999 DenseMap<Instruction*, Value*> ValueMapping; 2000 2001 BasicBlock::iterator BI = BB->begin(); 2002 for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) 2003 ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB); 2004 // Clone the non-phi instructions of BB into PredBB, keeping track of the 2005 // mapping and using it to remap operands in the cloned instructions. 2006 for (; BI != BB->end(); ++BI) { 2007 Instruction *New = BI->clone(); 2008 2009 // Remap operands to patch up intra-block references. 2010 for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) 2011 if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) { 2012 DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst); 2013 if (I != ValueMapping.end()) 2014 New->setOperand(i, I->second); 2015 } 2016 2017 // If this instruction can be simplified after the operands are updated, 2018 // just use the simplified value instead. This frequently happens due to 2019 // phi translation. 2020 if (Value *IV = SimplifyInstruction( 2021 New, 2022 {BB->getModule()->getDataLayout(), TLI, nullptr, nullptr, New})) { 2023 ValueMapping[&*BI] = IV; 2024 if (!New->mayHaveSideEffects()) { 2025 New->deleteValue(); 2026 New = nullptr; 2027 } 2028 } else { 2029 ValueMapping[&*BI] = New; 2030 } 2031 if (New) { 2032 // Otherwise, insert the new instruction into the block. 2033 New->setName(BI->getName()); 2034 PredBB->getInstList().insert(OldPredBranch->getIterator(), New); 2035 } 2036 } 2037 2038 // Check to see if the targets of the branch had PHI nodes. If so, we need to 2039 // add entries to the PHI nodes for branch from PredBB now. 2040 BranchInst *BBBranch = cast<BranchInst>(BB->getTerminator()); 2041 AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(0), BB, PredBB, 2042 ValueMapping); 2043 AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(1), BB, PredBB, 2044 ValueMapping); 2045 2046 // If there were values defined in BB that are used outside the block, then we 2047 // now have to update all uses of the value to use either the original value, 2048 // the cloned value, or some PHI derived value. This can require arbitrary 2049 // PHI insertion, of which we are prepared to do, clean these up now. 2050 SSAUpdater SSAUpdate; 2051 SmallVector<Use*, 16> UsesToRename; 2052 for (Instruction &I : *BB) { 2053 // Scan all uses of this instruction to see if it is used outside of its 2054 // block, and if so, record them in UsesToRename. 2055 for (Use &U : I.uses()) { 2056 Instruction *User = cast<Instruction>(U.getUser()); 2057 if (PHINode *UserPN = dyn_cast<PHINode>(User)) { 2058 if (UserPN->getIncomingBlock(U) == BB) 2059 continue; 2060 } else if (User->getParent() == BB) 2061 continue; 2062 2063 UsesToRename.push_back(&U); 2064 } 2065 2066 // If there are no uses outside the block, we're done with this instruction. 2067 if (UsesToRename.empty()) 2068 continue; 2069 2070 DEBUG(dbgs() << "JT: Renaming non-local uses of: " << I << "\n"); 2071 2072 // We found a use of I outside of BB. Rename all uses of I that are outside 2073 // its block to be uses of the appropriate PHI node etc. See ValuesInBlocks 2074 // with the two values we know. 2075 SSAUpdate.Initialize(I.getType(), I.getName()); 2076 SSAUpdate.AddAvailableValue(BB, &I); 2077 SSAUpdate.AddAvailableValue(PredBB, ValueMapping[&I]); 2078 2079 while (!UsesToRename.empty()) 2080 SSAUpdate.RewriteUse(*UsesToRename.pop_back_val()); 2081 DEBUG(dbgs() << "\n"); 2082 } 2083 2084 // PredBB no longer jumps to BB, remove entries in the PHI node for the edge 2085 // that we nuked. 2086 BB->removePredecessor(PredBB, true); 2087 2088 // Remove the unconditional branch at the end of the PredBB block. 2089 OldPredBranch->eraseFromParent(); 2090 2091 ++NumDupes; 2092 return true; 2093 } 2094 2095 /// TryToUnfoldSelect - Look for blocks of the form 2096 /// bb1: 2097 /// %a = select 2098 /// br bb2 2099 /// 2100 /// bb2: 2101 /// %p = phi [%a, %bb1] ... 2102 /// %c = icmp %p 2103 /// br i1 %c 2104 /// 2105 /// And expand the select into a branch structure if one of its arms allows %c 2106 /// to be folded. This later enables threading from bb1 over bb2. 2107 bool JumpThreadingPass::TryToUnfoldSelect(CmpInst *CondCmp, BasicBlock *BB) { 2108 BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator()); 2109 PHINode *CondLHS = dyn_cast<PHINode>(CondCmp->getOperand(0)); 2110 Constant *CondRHS = cast<Constant>(CondCmp->getOperand(1)); 2111 2112 if (!CondBr || !CondBr->isConditional() || !CondLHS || 2113 CondLHS->getParent() != BB) 2114 return false; 2115 2116 for (unsigned I = 0, E = CondLHS->getNumIncomingValues(); I != E; ++I) { 2117 BasicBlock *Pred = CondLHS->getIncomingBlock(I); 2118 SelectInst *SI = dyn_cast<SelectInst>(CondLHS->getIncomingValue(I)); 2119 2120 // Look if one of the incoming values is a select in the corresponding 2121 // predecessor. 2122 if (!SI || SI->getParent() != Pred || !SI->hasOneUse()) 2123 continue; 2124 2125 BranchInst *PredTerm = dyn_cast<BranchInst>(Pred->getTerminator()); 2126 if (!PredTerm || !PredTerm->isUnconditional()) 2127 continue; 2128 2129 // Now check if one of the select values would allow us to constant fold the 2130 // terminator in BB. We don't do the transform if both sides fold, those 2131 // cases will be threaded in any case. 2132 LazyValueInfo::Tristate LHSFolds = 2133 LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(1), 2134 CondRHS, Pred, BB, CondCmp); 2135 LazyValueInfo::Tristate RHSFolds = 2136 LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(2), 2137 CondRHS, Pred, BB, CondCmp); 2138 if ((LHSFolds != LazyValueInfo::Unknown || 2139 RHSFolds != LazyValueInfo::Unknown) && 2140 LHSFolds != RHSFolds) { 2141 // Expand the select. 2142 // 2143 // Pred -- 2144 // | v 2145 // | NewBB 2146 // | | 2147 // |----- 2148 // v 2149 // BB 2150 BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "select.unfold", 2151 BB->getParent(), BB); 2152 // Move the unconditional branch to NewBB. 2153 PredTerm->removeFromParent(); 2154 NewBB->getInstList().insert(NewBB->end(), PredTerm); 2155 // Create a conditional branch and update PHI nodes. 2156 BranchInst::Create(NewBB, BB, SI->getCondition(), Pred); 2157 CondLHS->setIncomingValue(I, SI->getFalseValue()); 2158 CondLHS->addIncoming(SI->getTrueValue(), NewBB); 2159 // The select is now dead. 2160 SI->eraseFromParent(); 2161 2162 // Update any other PHI nodes in BB. 2163 for (BasicBlock::iterator BI = BB->begin(); 2164 PHINode *Phi = dyn_cast<PHINode>(BI); ++BI) 2165 if (Phi != CondLHS) 2166 Phi->addIncoming(Phi->getIncomingValueForBlock(Pred), NewBB); 2167 return true; 2168 } 2169 } 2170 return false; 2171 } 2172 2173 /// TryToUnfoldSelectInCurrBB - Look for PHI/Select or PHI/CMP/Select in the 2174 /// same BB in the form 2175 /// bb: 2176 /// %p = phi [false, %bb1], [true, %bb2], [false, %bb3], [true, %bb4], ... 2177 /// %s = select %p, trueval, falseval 2178 /// 2179 /// or 2180 /// 2181 /// bb: 2182 /// %p = phi [0, %bb1], [1, %bb2], [0, %bb3], [1, %bb4], ... 2183 /// %c = cmp %p, 0 2184 /// %s = select %c, trueval, falseval 2185 // 2186 /// And expand the select into a branch structure. This later enables 2187 /// jump-threading over bb in this pass. 2188 /// 2189 /// Using the similar approach of SimplifyCFG::FoldCondBranchOnPHI(), unfold 2190 /// select if the associated PHI has at least one constant. If the unfolded 2191 /// select is not jump-threaded, it will be folded again in the later 2192 /// optimizations. 2193 bool JumpThreadingPass::TryToUnfoldSelectInCurrBB(BasicBlock *BB) { 2194 // If threading this would thread across a loop header, don't thread the edge. 2195 // See the comments above FindLoopHeaders for justifications and caveats. 2196 if (LoopHeaders.count(BB)) 2197 return false; 2198 2199 for (BasicBlock::iterator BI = BB->begin(); 2200 PHINode *PN = dyn_cast<PHINode>(BI); ++BI) { 2201 // Look for a Phi having at least one constant incoming value. 2202 if (llvm::all_of(PN->incoming_values(), 2203 [](Value *V) { return !isa<ConstantInt>(V); })) 2204 continue; 2205 2206 auto isUnfoldCandidate = [BB](SelectInst *SI, Value *V) { 2207 // Check if SI is in BB and use V as condition. 2208 if (SI->getParent() != BB) 2209 return false; 2210 Value *Cond = SI->getCondition(); 2211 return (Cond && Cond == V && Cond->getType()->isIntegerTy(1)); 2212 }; 2213 2214 SelectInst *SI = nullptr; 2215 for (Use &U : PN->uses()) { 2216 if (ICmpInst *Cmp = dyn_cast<ICmpInst>(U.getUser())) { 2217 // Look for a ICmp in BB that compares PN with a constant and is the 2218 // condition of a Select. 2219 if (Cmp->getParent() == BB && Cmp->hasOneUse() && 2220 isa<ConstantInt>(Cmp->getOperand(1 - U.getOperandNo()))) 2221 if (SelectInst *SelectI = dyn_cast<SelectInst>(Cmp->user_back())) 2222 if (isUnfoldCandidate(SelectI, Cmp->use_begin()->get())) { 2223 SI = SelectI; 2224 break; 2225 } 2226 } else if (SelectInst *SelectI = dyn_cast<SelectInst>(U.getUser())) { 2227 // Look for a Select in BB that uses PN as condtion. 2228 if (isUnfoldCandidate(SelectI, U.get())) { 2229 SI = SelectI; 2230 break; 2231 } 2232 } 2233 } 2234 2235 if (!SI) 2236 continue; 2237 // Expand the select. 2238 TerminatorInst *Term = 2239 SplitBlockAndInsertIfThen(SI->getCondition(), SI, false); 2240 PHINode *NewPN = PHINode::Create(SI->getType(), 2, "", SI); 2241 NewPN->addIncoming(SI->getTrueValue(), Term->getParent()); 2242 NewPN->addIncoming(SI->getFalseValue(), BB); 2243 SI->replaceAllUsesWith(NewPN); 2244 SI->eraseFromParent(); 2245 return true; 2246 } 2247 return false; 2248 } 2249 2250 /// Try to propagate a guard from the current BB into one of its predecessors 2251 /// in case if another branch of execution implies that the condition of this 2252 /// guard is always true. Currently we only process the simplest case that 2253 /// looks like: 2254 /// 2255 /// Start: 2256 /// %cond = ... 2257 /// br i1 %cond, label %T1, label %F1 2258 /// T1: 2259 /// br label %Merge 2260 /// F1: 2261 /// br label %Merge 2262 /// Merge: 2263 /// %condGuard = ... 2264 /// call void(i1, ...) @llvm.experimental.guard( i1 %condGuard )[ "deopt"() ] 2265 /// 2266 /// And cond either implies condGuard or !condGuard. In this case all the 2267 /// instructions before the guard can be duplicated in both branches, and the 2268 /// guard is then threaded to one of them. 2269 bool JumpThreadingPass::ProcessGuards(BasicBlock *BB) { 2270 using namespace PatternMatch; 2271 // We only want to deal with two predecessors. 2272 BasicBlock *Pred1, *Pred2; 2273 auto PI = pred_begin(BB), PE = pred_end(BB); 2274 if (PI == PE) 2275 return false; 2276 Pred1 = *PI++; 2277 if (PI == PE) 2278 return false; 2279 Pred2 = *PI++; 2280 if (PI != PE) 2281 return false; 2282 if (Pred1 == Pred2) 2283 return false; 2284 2285 // Try to thread one of the guards of the block. 2286 // TODO: Look up deeper than to immediate predecessor? 2287 auto *Parent = Pred1->getSinglePredecessor(); 2288 if (!Parent || Parent != Pred2->getSinglePredecessor()) 2289 return false; 2290 2291 if (auto *BI = dyn_cast<BranchInst>(Parent->getTerminator())) 2292 for (auto &I : *BB) 2293 if (match(&I, m_Intrinsic<Intrinsic::experimental_guard>())) 2294 if (ThreadGuard(BB, cast<IntrinsicInst>(&I), BI)) 2295 return true; 2296 2297 return false; 2298 } 2299 2300 /// Try to propagate the guard from BB which is the lower block of a diamond 2301 /// to one of its branches, in case if diamond's condition implies guard's 2302 /// condition. 2303 bool JumpThreadingPass::ThreadGuard(BasicBlock *BB, IntrinsicInst *Guard, 2304 BranchInst *BI) { 2305 assert(BI->getNumSuccessors() == 2 && "Wrong number of successors?"); 2306 assert(BI->isConditional() && "Unconditional branch has 2 successors?"); 2307 Value *GuardCond = Guard->getArgOperand(0); 2308 Value *BranchCond = BI->getCondition(); 2309 BasicBlock *TrueDest = BI->getSuccessor(0); 2310 BasicBlock *FalseDest = BI->getSuccessor(1); 2311 2312 auto &DL = BB->getModule()->getDataLayout(); 2313 bool TrueDestIsSafe = false; 2314 bool FalseDestIsSafe = false; 2315 2316 // True dest is safe if BranchCond => GuardCond. 2317 auto Impl = isImpliedCondition(BranchCond, GuardCond, DL); 2318 if (Impl && *Impl) 2319 TrueDestIsSafe = true; 2320 else { 2321 // False dest is safe if !BranchCond => GuardCond. 2322 Impl = 2323 isImpliedCondition(BranchCond, GuardCond, DL, /* InvertAPred */ true); 2324 if (Impl && *Impl) 2325 FalseDestIsSafe = true; 2326 } 2327 2328 if (!TrueDestIsSafe && !FalseDestIsSafe) 2329 return false; 2330 2331 BasicBlock *UnguardedBlock = TrueDestIsSafe ? TrueDest : FalseDest; 2332 BasicBlock *GuardedBlock = FalseDestIsSafe ? TrueDest : FalseDest; 2333 2334 ValueToValueMapTy UnguardedMapping, GuardedMapping; 2335 Instruction *AfterGuard = Guard->getNextNode(); 2336 unsigned Cost = getJumpThreadDuplicationCost(BB, AfterGuard, BBDupThreshold); 2337 if (Cost > BBDupThreshold) 2338 return false; 2339 // Duplicate all instructions before the guard and the guard itself to the 2340 // branch where implication is not proved. 2341 GuardedBlock = DuplicateInstructionsInSplitBetween( 2342 BB, GuardedBlock, AfterGuard, GuardedMapping); 2343 assert(GuardedBlock && "Could not create the guarded block?"); 2344 // Duplicate all instructions before the guard in the unguarded branch. 2345 // Since we have successfully duplicated the guarded block and this block 2346 // has fewer instructions, we expect it to succeed. 2347 UnguardedBlock = DuplicateInstructionsInSplitBetween(BB, UnguardedBlock, 2348 Guard, UnguardedMapping); 2349 assert(UnguardedBlock && "Could not create the unguarded block?"); 2350 DEBUG(dbgs() << "Moved guard " << *Guard << " to block " 2351 << GuardedBlock->getName() << "\n"); 2352 2353 // Some instructions before the guard may still have uses. For them, we need 2354 // to create Phi nodes merging their copies in both guarded and unguarded 2355 // branches. Those instructions that have no uses can be just removed. 2356 SmallVector<Instruction *, 4> ToRemove; 2357 for (auto BI = BB->begin(); &*BI != AfterGuard; ++BI) 2358 if (!isa<PHINode>(&*BI)) 2359 ToRemove.push_back(&*BI); 2360 2361 Instruction *InsertionPoint = &*BB->getFirstInsertionPt(); 2362 assert(InsertionPoint && "Empty block?"); 2363 // Substitute with Phis & remove. 2364 for (auto *Inst : reverse(ToRemove)) { 2365 if (!Inst->use_empty()) { 2366 PHINode *NewPN = PHINode::Create(Inst->getType(), 2); 2367 NewPN->addIncoming(UnguardedMapping[Inst], UnguardedBlock); 2368 NewPN->addIncoming(GuardedMapping[Inst], GuardedBlock); 2369 NewPN->insertBefore(InsertionPoint); 2370 Inst->replaceAllUsesWith(NewPN); 2371 } 2372 Inst->eraseFromParent(); 2373 } 2374 return true; 2375 } 2376