1 //===- JumpThreading.cpp - Thread control through conditional blocks ------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the Jump Threading pass.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "llvm/Transforms/Scalar/JumpThreading.h"
15 #include "llvm/ADT/DenseMap.h"
16 #include "llvm/ADT/DenseSet.h"
17 #include "llvm/ADT/STLExtras.h"
18 #include "llvm/ADT/Statistic.h"
19 #include "llvm/Analysis/AliasAnalysis.h"
20 #include "llvm/Analysis/BlockFrequencyInfoImpl.h"
21 #include "llvm/Analysis/CFG.h"
22 #include "llvm/Analysis/ConstantFolding.h"
23 #include "llvm/Analysis/GlobalsModRef.h"
24 #include "llvm/Analysis/InstructionSimplify.h"
25 #include "llvm/Analysis/Loads.h"
26 #include "llvm/Analysis/LoopInfo.h"
27 #include "llvm/Analysis/ValueTracking.h"
28 #include "llvm/IR/ConstantRange.h"
29 #include "llvm/IR/DataLayout.h"
30 #include "llvm/IR/IntrinsicInst.h"
31 #include "llvm/IR/LLVMContext.h"
32 #include "llvm/IR/MDBuilder.h"
33 #include "llvm/IR/Metadata.h"
34 #include "llvm/IR/PatternMatch.h"
35 #include "llvm/Pass.h"
36 #include "llvm/Support/CommandLine.h"
37 #include "llvm/Support/Debug.h"
38 #include "llvm/Support/raw_ostream.h"
39 #include "llvm/Transforms/Scalar.h"
40 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
41 #include "llvm/Transforms/Utils/Cloning.h"
42 #include "llvm/Transforms/Utils/Local.h"
43 #include "llvm/Transforms/Utils/SSAUpdater.h"
44 #include <algorithm>
45 #include <memory>
46 using namespace llvm;
47 using namespace jumpthreading;
48 
49 #define DEBUG_TYPE "jump-threading"
50 
51 STATISTIC(NumThreads, "Number of jumps threaded");
52 STATISTIC(NumFolds,   "Number of terminators folded");
53 STATISTIC(NumDupes,   "Number of branch blocks duplicated to eliminate phi");
54 
55 static cl::opt<unsigned>
56 BBDuplicateThreshold("jump-threading-threshold",
57           cl::desc("Max block size to duplicate for jump threading"),
58           cl::init(6), cl::Hidden);
59 
60 static cl::opt<unsigned>
61 ImplicationSearchThreshold(
62   "jump-threading-implication-search-threshold",
63   cl::desc("The number of predecessors to search for a stronger "
64            "condition to use to thread over a weaker condition"),
65   cl::init(3), cl::Hidden);
66 
67 namespace {
68   /// This pass performs 'jump threading', which looks at blocks that have
69   /// multiple predecessors and multiple successors.  If one or more of the
70   /// predecessors of the block can be proven to always jump to one of the
71   /// successors, we forward the edge from the predecessor to the successor by
72   /// duplicating the contents of this block.
73   ///
74   /// An example of when this can occur is code like this:
75   ///
76   ///   if () { ...
77   ///     X = 4;
78   ///   }
79   ///   if (X < 3) {
80   ///
81   /// In this case, the unconditional branch at the end of the first if can be
82   /// revectored to the false side of the second if.
83   ///
84   class JumpThreading : public FunctionPass {
85     JumpThreadingPass Impl;
86 
87   public:
88     static char ID; // Pass identification
89     JumpThreading(int T = -1) : FunctionPass(ID), Impl(T) {
90       initializeJumpThreadingPass(*PassRegistry::getPassRegistry());
91     }
92 
93     bool runOnFunction(Function &F) override;
94 
95     void getAnalysisUsage(AnalysisUsage &AU) const override {
96       AU.addRequired<AAResultsWrapperPass>();
97       AU.addRequired<LazyValueInfoWrapperPass>();
98       AU.addPreserved<LazyValueInfoWrapperPass>();
99       AU.addPreserved<GlobalsAAWrapperPass>();
100       AU.addRequired<TargetLibraryInfoWrapperPass>();
101     }
102 
103     void releaseMemory() override { Impl.releaseMemory(); }
104   };
105 }
106 
107 char JumpThreading::ID = 0;
108 INITIALIZE_PASS_BEGIN(JumpThreading, "jump-threading",
109                 "Jump Threading", false, false)
110 INITIALIZE_PASS_DEPENDENCY(LazyValueInfoWrapperPass)
111 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
112 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
113 INITIALIZE_PASS_END(JumpThreading, "jump-threading",
114                 "Jump Threading", false, false)
115 
116 // Public interface to the Jump Threading pass
117 FunctionPass *llvm::createJumpThreadingPass(int Threshold) { return new JumpThreading(Threshold); }
118 
119 JumpThreadingPass::JumpThreadingPass(int T) {
120   BBDupThreshold = (T == -1) ? BBDuplicateThreshold : unsigned(T);
121 }
122 
123 /// runOnFunction - Top level algorithm.
124 ///
125 bool JumpThreading::runOnFunction(Function &F) {
126   if (skipFunction(F))
127     return false;
128   auto TLI = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI();
129   auto LVI = &getAnalysis<LazyValueInfoWrapperPass>().getLVI();
130   auto AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
131   std::unique_ptr<BlockFrequencyInfo> BFI;
132   std::unique_ptr<BranchProbabilityInfo> BPI;
133   bool HasProfileData = F.getEntryCount().hasValue();
134   if (HasProfileData) {
135     LoopInfo LI{DominatorTree(F)};
136     BPI.reset(new BranchProbabilityInfo(F, LI, TLI));
137     BFI.reset(new BlockFrequencyInfo(F, *BPI, LI));
138   }
139 
140   return Impl.runImpl(F, TLI, LVI, AA, HasProfileData, std::move(BFI),
141                       std::move(BPI));
142 }
143 
144 PreservedAnalyses JumpThreadingPass::run(Function &F,
145                                          FunctionAnalysisManager &AM) {
146 
147   auto &TLI = AM.getResult<TargetLibraryAnalysis>(F);
148   auto &LVI = AM.getResult<LazyValueAnalysis>(F);
149   auto &AA = AM.getResult<AAManager>(F);
150 
151   std::unique_ptr<BlockFrequencyInfo> BFI;
152   std::unique_ptr<BranchProbabilityInfo> BPI;
153   bool HasProfileData = F.getEntryCount().hasValue();
154   if (HasProfileData) {
155     LoopInfo LI{DominatorTree(F)};
156     BPI.reset(new BranchProbabilityInfo(F, LI, &TLI));
157     BFI.reset(new BlockFrequencyInfo(F, *BPI, LI));
158   }
159 
160   bool Changed = runImpl(F, &TLI, &LVI, &AA, HasProfileData, std::move(BFI),
161                          std::move(BPI));
162 
163   if (!Changed)
164     return PreservedAnalyses::all();
165   PreservedAnalyses PA;
166   PA.preserve<GlobalsAA>();
167   return PA;
168 }
169 
170 bool JumpThreadingPass::runImpl(Function &F, TargetLibraryInfo *TLI_,
171                                 LazyValueInfo *LVI_, AliasAnalysis *AA_,
172                                 bool HasProfileData_,
173                                 std::unique_ptr<BlockFrequencyInfo> BFI_,
174                                 std::unique_ptr<BranchProbabilityInfo> BPI_) {
175 
176   DEBUG(dbgs() << "Jump threading on function '" << F.getName() << "'\n");
177   TLI = TLI_;
178   LVI = LVI_;
179   AA = AA_;
180   BFI.reset();
181   BPI.reset();
182   // When profile data is available, we need to update edge weights after
183   // successful jump threading, which requires both BPI and BFI being available.
184   HasProfileData = HasProfileData_;
185   auto *GuardDecl = F.getParent()->getFunction(
186       Intrinsic::getName(Intrinsic::experimental_guard));
187   HasGuards = GuardDecl && !GuardDecl->use_empty();
188   if (HasProfileData) {
189     BPI = std::move(BPI_);
190     BFI = std::move(BFI_);
191   }
192 
193   // Remove unreachable blocks from function as they may result in infinite
194   // loop. We do threading if we found something profitable. Jump threading a
195   // branch can create other opportunities. If these opportunities form a cycle
196   // i.e. if any jump threading is undoing previous threading in the path, then
197   // we will loop forever. We take care of this issue by not jump threading for
198   // back edges. This works for normal cases but not for unreachable blocks as
199   // they may have cycle with no back edge.
200   bool EverChanged = false;
201   EverChanged |= removeUnreachableBlocks(F, LVI);
202 
203   FindLoopHeaders(F);
204 
205   bool Changed;
206   do {
207     Changed = false;
208     for (Function::iterator I = F.begin(), E = F.end(); I != E;) {
209       BasicBlock *BB = &*I;
210       // Thread all of the branches we can over this block.
211       while (ProcessBlock(BB))
212         Changed = true;
213 
214       ++I;
215 
216       // If the block is trivially dead, zap it.  This eliminates the successor
217       // edges which simplifies the CFG.
218       if (pred_empty(BB) &&
219           BB != &BB->getParent()->getEntryBlock()) {
220         DEBUG(dbgs() << "  JT: Deleting dead block '" << BB->getName()
221               << "' with terminator: " << *BB->getTerminator() << '\n');
222         LoopHeaders.erase(BB);
223         LVI->eraseBlock(BB);
224         DeleteDeadBlock(BB);
225         Changed = true;
226         continue;
227       }
228 
229       BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator());
230 
231       // Can't thread an unconditional jump, but if the block is "almost
232       // empty", we can replace uses of it with uses of the successor and make
233       // this dead.
234       // We should not eliminate the loop header or latch either, because
235       // eliminating a loop header or latch might later prevent LoopSimplify
236       // from transforming nested loops into simplified form. We will rely on
237       // later passes in backend to clean up empty blocks.
238       if (BI && BI->isUnconditional() &&
239           BB != &BB->getParent()->getEntryBlock() &&
240           // If the terminator is the only non-phi instruction, try to nuke it.
241           BB->getFirstNonPHIOrDbg()->isTerminator() && !LoopHeaders.count(BB) &&
242           !LoopHeaders.count(BI->getSuccessor(0))) {
243         // FIXME: It is always conservatively correct to drop the info
244         // for a block even if it doesn't get erased.  This isn't totally
245         // awesome, but it allows us to use AssertingVH to prevent nasty
246         // dangling pointer issues within LazyValueInfo.
247         LVI->eraseBlock(BB);
248         if (TryToSimplifyUncondBranchFromEmptyBlock(BB))
249           Changed = true;
250       }
251     }
252     EverChanged |= Changed;
253   } while (Changed);
254 
255   LoopHeaders.clear();
256   return EverChanged;
257 }
258 
259 // Replace uses of Cond with ToVal when safe to do so. If all uses are
260 // replaced, we can remove Cond. We cannot blindly replace all uses of Cond
261 // because we may incorrectly replace uses when guards/assumes are uses of
262 // of `Cond` and we used the guards/assume to reason about the `Cond` value
263 // at the end of block. RAUW unconditionally replaces all uses
264 // including the guards/assumes themselves and the uses before the
265 // guard/assume.
266 static void ReplaceFoldableUses(Instruction *Cond, Value *ToVal) {
267   assert(Cond->getType() == ToVal->getType());
268   auto *BB = Cond->getParent();
269   // We can unconditionally replace all uses in non-local blocks (i.e. uses
270   // strictly dominated by BB), since LVI information is true from the
271   // terminator of BB.
272   replaceNonLocalUsesWith(Cond, ToVal);
273   for (Instruction &I : reverse(*BB)) {
274     // Reached the Cond whose uses we are trying to replace, so there are no
275     // more uses.
276     if (&I == Cond)
277       break;
278     // We only replace uses in instructions that are guaranteed to reach the end
279     // of BB, where we know Cond is ToVal.
280     if (!isGuaranteedToTransferExecutionToSuccessor(&I))
281       break;
282     I.replaceUsesOfWith(Cond, ToVal);
283   }
284   if (Cond->use_empty() && !Cond->mayHaveSideEffects())
285     Cond->eraseFromParent();
286 }
287 
288 /// Return the cost of duplicating a piece of this block from first non-phi
289 /// and before StopAt instruction to thread across it. Stop scanning the block
290 /// when exceeding the threshold. If duplication is impossible, returns ~0U.
291 static unsigned getJumpThreadDuplicationCost(BasicBlock *BB,
292                                              Instruction *StopAt,
293                                              unsigned Threshold) {
294   assert(StopAt->getParent() == BB && "Not an instruction from proper BB?");
295   /// Ignore PHI nodes, these will be flattened when duplication happens.
296   BasicBlock::const_iterator I(BB->getFirstNonPHI());
297 
298   // FIXME: THREADING will delete values that are just used to compute the
299   // branch, so they shouldn't count against the duplication cost.
300 
301   unsigned Bonus = 0;
302   if (BB->getTerminator() == StopAt) {
303     // Threading through a switch statement is particularly profitable.  If this
304     // block ends in a switch, decrease its cost to make it more likely to
305     // happen.
306     if (isa<SwitchInst>(StopAt))
307       Bonus = 6;
308 
309     // The same holds for indirect branches, but slightly more so.
310     if (isa<IndirectBrInst>(StopAt))
311       Bonus = 8;
312   }
313 
314   // Bump the threshold up so the early exit from the loop doesn't skip the
315   // terminator-based Size adjustment at the end.
316   Threshold += Bonus;
317 
318   // Sum up the cost of each instruction until we get to the terminator.  Don't
319   // include the terminator because the copy won't include it.
320   unsigned Size = 0;
321   for (; &*I != StopAt; ++I) {
322 
323     // Stop scanning the block if we've reached the threshold.
324     if (Size > Threshold)
325       return Size;
326 
327     // Debugger intrinsics don't incur code size.
328     if (isa<DbgInfoIntrinsic>(I)) continue;
329 
330     // If this is a pointer->pointer bitcast, it is free.
331     if (isa<BitCastInst>(I) && I->getType()->isPointerTy())
332       continue;
333 
334     // Bail out if this instruction gives back a token type, it is not possible
335     // to duplicate it if it is used outside this BB.
336     if (I->getType()->isTokenTy() && I->isUsedOutsideOfBlock(BB))
337       return ~0U;
338 
339     // All other instructions count for at least one unit.
340     ++Size;
341 
342     // Calls are more expensive.  If they are non-intrinsic calls, we model them
343     // as having cost of 4.  If they are a non-vector intrinsic, we model them
344     // as having cost of 2 total, and if they are a vector intrinsic, we model
345     // them as having cost 1.
346     if (const CallInst *CI = dyn_cast<CallInst>(I)) {
347       if (CI->cannotDuplicate() || CI->isConvergent())
348         // Blocks with NoDuplicate are modelled as having infinite cost, so they
349         // are never duplicated.
350         return ~0U;
351       else if (!isa<IntrinsicInst>(CI))
352         Size += 3;
353       else if (!CI->getType()->isVectorTy())
354         Size += 1;
355     }
356   }
357 
358   return Size > Bonus ? Size - Bonus : 0;
359 }
360 
361 /// FindLoopHeaders - We do not want jump threading to turn proper loop
362 /// structures into irreducible loops.  Doing this breaks up the loop nesting
363 /// hierarchy and pessimizes later transformations.  To prevent this from
364 /// happening, we first have to find the loop headers.  Here we approximate this
365 /// by finding targets of backedges in the CFG.
366 ///
367 /// Note that there definitely are cases when we want to allow threading of
368 /// edges across a loop header.  For example, threading a jump from outside the
369 /// loop (the preheader) to an exit block of the loop is definitely profitable.
370 /// It is also almost always profitable to thread backedges from within the loop
371 /// to exit blocks, and is often profitable to thread backedges to other blocks
372 /// within the loop (forming a nested loop).  This simple analysis is not rich
373 /// enough to track all of these properties and keep it up-to-date as the CFG
374 /// mutates, so we don't allow any of these transformations.
375 ///
376 void JumpThreadingPass::FindLoopHeaders(Function &F) {
377   SmallVector<std::pair<const BasicBlock*,const BasicBlock*>, 32> Edges;
378   FindFunctionBackedges(F, Edges);
379 
380   for (const auto &Edge : Edges)
381     LoopHeaders.insert(Edge.second);
382 }
383 
384 /// getKnownConstant - Helper method to determine if we can thread over a
385 /// terminator with the given value as its condition, and if so what value to
386 /// use for that. What kind of value this is depends on whether we want an
387 /// integer or a block address, but an undef is always accepted.
388 /// Returns null if Val is null or not an appropriate constant.
389 static Constant *getKnownConstant(Value *Val, ConstantPreference Preference) {
390   if (!Val)
391     return nullptr;
392 
393   // Undef is "known" enough.
394   if (UndefValue *U = dyn_cast<UndefValue>(Val))
395     return U;
396 
397   if (Preference == WantBlockAddress)
398     return dyn_cast<BlockAddress>(Val->stripPointerCasts());
399 
400   return dyn_cast<ConstantInt>(Val);
401 }
402 
403 /// ComputeValueKnownInPredecessors - Given a basic block BB and a value V, see
404 /// if we can infer that the value is a known ConstantInt/BlockAddress or undef
405 /// in any of our predecessors.  If so, return the known list of value and pred
406 /// BB in the result vector.
407 ///
408 /// This returns true if there were any known values.
409 ///
410 bool JumpThreadingPass::ComputeValueKnownInPredecessors(
411     Value *V, BasicBlock *BB, PredValueInfo &Result,
412     ConstantPreference Preference, Instruction *CxtI) {
413   // This method walks up use-def chains recursively.  Because of this, we could
414   // get into an infinite loop going around loops in the use-def chain.  To
415   // prevent this, keep track of what (value, block) pairs we've already visited
416   // and terminate the search if we loop back to them
417   if (!RecursionSet.insert(std::make_pair(V, BB)).second)
418     return false;
419 
420   // An RAII help to remove this pair from the recursion set once the recursion
421   // stack pops back out again.
422   RecursionSetRemover remover(RecursionSet, std::make_pair(V, BB));
423 
424   // If V is a constant, then it is known in all predecessors.
425   if (Constant *KC = getKnownConstant(V, Preference)) {
426     for (BasicBlock *Pred : predecessors(BB))
427       Result.push_back(std::make_pair(KC, Pred));
428 
429     return !Result.empty();
430   }
431 
432   // If V is a non-instruction value, or an instruction in a different block,
433   // then it can't be derived from a PHI.
434   Instruction *I = dyn_cast<Instruction>(V);
435   if (!I || I->getParent() != BB) {
436 
437     // Okay, if this is a live-in value, see if it has a known value at the end
438     // of any of our predecessors.
439     //
440     // FIXME: This should be an edge property, not a block end property.
441     /// TODO: Per PR2563, we could infer value range information about a
442     /// predecessor based on its terminator.
443     //
444     // FIXME: change this to use the more-rich 'getPredicateOnEdge' method if
445     // "I" is a non-local compare-with-a-constant instruction.  This would be
446     // able to handle value inequalities better, for example if the compare is
447     // "X < 4" and "X < 3" is known true but "X < 4" itself is not available.
448     // Perhaps getConstantOnEdge should be smart enough to do this?
449 
450     for (BasicBlock *P : predecessors(BB)) {
451       // If the value is known by LazyValueInfo to be a constant in a
452       // predecessor, use that information to try to thread this block.
453       Constant *PredCst = LVI->getConstantOnEdge(V, P, BB, CxtI);
454       if (Constant *KC = getKnownConstant(PredCst, Preference))
455         Result.push_back(std::make_pair(KC, P));
456     }
457 
458     return !Result.empty();
459   }
460 
461   /// If I is a PHI node, then we know the incoming values for any constants.
462   if (PHINode *PN = dyn_cast<PHINode>(I)) {
463     for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
464       Value *InVal = PN->getIncomingValue(i);
465       if (Constant *KC = getKnownConstant(InVal, Preference)) {
466         Result.push_back(std::make_pair(KC, PN->getIncomingBlock(i)));
467       } else {
468         Constant *CI = LVI->getConstantOnEdge(InVal,
469                                               PN->getIncomingBlock(i),
470                                               BB, CxtI);
471         if (Constant *KC = getKnownConstant(CI, Preference))
472           Result.push_back(std::make_pair(KC, PN->getIncomingBlock(i)));
473       }
474     }
475 
476     return !Result.empty();
477   }
478 
479   // Handle Cast instructions.  Only see through Cast when the source operand is
480   // PHI or Cmp and the source type is i1 to save the compilation time.
481   if (CastInst *CI = dyn_cast<CastInst>(I)) {
482     Value *Source = CI->getOperand(0);
483     if (!Source->getType()->isIntegerTy(1))
484       return false;
485     if (!isa<PHINode>(Source) && !isa<CmpInst>(Source))
486       return false;
487     ComputeValueKnownInPredecessors(Source, BB, Result, Preference, CxtI);
488     if (Result.empty())
489       return false;
490 
491     // Convert the known values.
492     for (auto &R : Result)
493       R.first = ConstantExpr::getCast(CI->getOpcode(), R.first, CI->getType());
494 
495     return true;
496   }
497 
498   PredValueInfoTy LHSVals, RHSVals;
499 
500   // Handle some boolean conditions.
501   if (I->getType()->getPrimitiveSizeInBits() == 1) {
502     assert(Preference == WantInteger && "One-bit non-integer type?");
503     // X | true -> true
504     // X & false -> false
505     if (I->getOpcode() == Instruction::Or ||
506         I->getOpcode() == Instruction::And) {
507       ComputeValueKnownInPredecessors(I->getOperand(0), BB, LHSVals,
508                                       WantInteger, CxtI);
509       ComputeValueKnownInPredecessors(I->getOperand(1), BB, RHSVals,
510                                       WantInteger, CxtI);
511 
512       if (LHSVals.empty() && RHSVals.empty())
513         return false;
514 
515       ConstantInt *InterestingVal;
516       if (I->getOpcode() == Instruction::Or)
517         InterestingVal = ConstantInt::getTrue(I->getContext());
518       else
519         InterestingVal = ConstantInt::getFalse(I->getContext());
520 
521       SmallPtrSet<BasicBlock*, 4> LHSKnownBBs;
522 
523       // Scan for the sentinel.  If we find an undef, force it to the
524       // interesting value: x|undef -> true and x&undef -> false.
525       for (const auto &LHSVal : LHSVals)
526         if (LHSVal.first == InterestingVal || isa<UndefValue>(LHSVal.first)) {
527           Result.emplace_back(InterestingVal, LHSVal.second);
528           LHSKnownBBs.insert(LHSVal.second);
529         }
530       for (const auto &RHSVal : RHSVals)
531         if (RHSVal.first == InterestingVal || isa<UndefValue>(RHSVal.first)) {
532           // If we already inferred a value for this block on the LHS, don't
533           // re-add it.
534           if (!LHSKnownBBs.count(RHSVal.second))
535             Result.emplace_back(InterestingVal, RHSVal.second);
536         }
537 
538       return !Result.empty();
539     }
540 
541     // Handle the NOT form of XOR.
542     if (I->getOpcode() == Instruction::Xor &&
543         isa<ConstantInt>(I->getOperand(1)) &&
544         cast<ConstantInt>(I->getOperand(1))->isOne()) {
545       ComputeValueKnownInPredecessors(I->getOperand(0), BB, Result,
546                                       WantInteger, CxtI);
547       if (Result.empty())
548         return false;
549 
550       // Invert the known values.
551       for (auto &R : Result)
552         R.first = ConstantExpr::getNot(R.first);
553 
554       return true;
555     }
556 
557   // Try to simplify some other binary operator values.
558   } else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) {
559     assert(Preference != WantBlockAddress
560             && "A binary operator creating a block address?");
561     if (ConstantInt *CI = dyn_cast<ConstantInt>(BO->getOperand(1))) {
562       PredValueInfoTy LHSVals;
563       ComputeValueKnownInPredecessors(BO->getOperand(0), BB, LHSVals,
564                                       WantInteger, CxtI);
565 
566       // Try to use constant folding to simplify the binary operator.
567       for (const auto &LHSVal : LHSVals) {
568         Constant *V = LHSVal.first;
569         Constant *Folded = ConstantExpr::get(BO->getOpcode(), V, CI);
570 
571         if (Constant *KC = getKnownConstant(Folded, WantInteger))
572           Result.push_back(std::make_pair(KC, LHSVal.second));
573       }
574     }
575 
576     return !Result.empty();
577   }
578 
579   // Handle compare with phi operand, where the PHI is defined in this block.
580   if (CmpInst *Cmp = dyn_cast<CmpInst>(I)) {
581     assert(Preference == WantInteger && "Compares only produce integers");
582     Type *CmpType = Cmp->getType();
583     Value *CmpLHS = Cmp->getOperand(0);
584     Value *CmpRHS = Cmp->getOperand(1);
585     CmpInst::Predicate Pred = Cmp->getPredicate();
586 
587     PHINode *PN = dyn_cast<PHINode>(CmpLHS);
588     if (PN && PN->getParent() == BB) {
589       const DataLayout &DL = PN->getModule()->getDataLayout();
590       // We can do this simplification if any comparisons fold to true or false.
591       // See if any do.
592       for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
593         BasicBlock *PredBB = PN->getIncomingBlock(i);
594         Value *LHS = PN->getIncomingValue(i);
595         Value *RHS = CmpRHS->DoPHITranslation(BB, PredBB);
596 
597         Value *Res = SimplifyCmpInst(Pred, LHS, RHS, {DL});
598         if (!Res) {
599           if (!isa<Constant>(RHS))
600             continue;
601 
602           LazyValueInfo::Tristate
603             ResT = LVI->getPredicateOnEdge(Pred, LHS,
604                                            cast<Constant>(RHS), PredBB, BB,
605                                            CxtI ? CxtI : Cmp);
606           if (ResT == LazyValueInfo::Unknown)
607             continue;
608           Res = ConstantInt::get(Type::getInt1Ty(LHS->getContext()), ResT);
609         }
610 
611         if (Constant *KC = getKnownConstant(Res, WantInteger))
612           Result.push_back(std::make_pair(KC, PredBB));
613       }
614 
615       return !Result.empty();
616     }
617 
618     // If comparing a live-in value against a constant, see if we know the
619     // live-in value on any predecessors.
620     if (isa<Constant>(CmpRHS) && !CmpType->isVectorTy()) {
621       Constant *CmpConst = cast<Constant>(CmpRHS);
622 
623       if (!isa<Instruction>(CmpLHS) ||
624           cast<Instruction>(CmpLHS)->getParent() != BB) {
625         for (BasicBlock *P : predecessors(BB)) {
626           // If the value is known by LazyValueInfo to be a constant in a
627           // predecessor, use that information to try to thread this block.
628           LazyValueInfo::Tristate Res =
629             LVI->getPredicateOnEdge(Pred, CmpLHS,
630                                     CmpConst, P, BB, CxtI ? CxtI : Cmp);
631           if (Res == LazyValueInfo::Unknown)
632             continue;
633 
634           Constant *ResC = ConstantInt::get(CmpType, Res);
635           Result.push_back(std::make_pair(ResC, P));
636         }
637 
638         return !Result.empty();
639       }
640 
641       // InstCombine can fold some forms of constant range checks into
642       // (icmp (add (x, C1)), C2). See if we have we have such a thing with
643       // x as a live-in.
644       {
645         using namespace PatternMatch;
646         Value *AddLHS;
647         ConstantInt *AddConst;
648         if (isa<ConstantInt>(CmpConst) &&
649             match(CmpLHS, m_Add(m_Value(AddLHS), m_ConstantInt(AddConst)))) {
650           if (!isa<Instruction>(AddLHS) ||
651               cast<Instruction>(AddLHS)->getParent() != BB) {
652             for (BasicBlock *P : predecessors(BB)) {
653               // If the value is known by LazyValueInfo to be a ConstantRange in
654               // a predecessor, use that information to try to thread this
655               // block.
656               ConstantRange CR = LVI->getConstantRangeOnEdge(
657                   AddLHS, P, BB, CxtI ? CxtI : cast<Instruction>(CmpLHS));
658               // Propagate the range through the addition.
659               CR = CR.add(AddConst->getValue());
660 
661               // Get the range where the compare returns true.
662               ConstantRange CmpRange = ConstantRange::makeExactICmpRegion(
663                   Pred, cast<ConstantInt>(CmpConst)->getValue());
664 
665               Constant *ResC;
666               if (CmpRange.contains(CR))
667                 ResC = ConstantInt::getTrue(CmpType);
668               else if (CmpRange.inverse().contains(CR))
669                 ResC = ConstantInt::getFalse(CmpType);
670               else
671                 continue;
672 
673               Result.push_back(std::make_pair(ResC, P));
674             }
675 
676             return !Result.empty();
677           }
678         }
679       }
680 
681       // Try to find a constant value for the LHS of a comparison,
682       // and evaluate it statically if we can.
683       PredValueInfoTy LHSVals;
684       ComputeValueKnownInPredecessors(I->getOperand(0), BB, LHSVals,
685                                       WantInteger, CxtI);
686 
687       for (const auto &LHSVal : LHSVals) {
688         Constant *V = LHSVal.first;
689         Constant *Folded = ConstantExpr::getCompare(Pred, V, CmpConst);
690         if (Constant *KC = getKnownConstant(Folded, WantInteger))
691           Result.push_back(std::make_pair(KC, LHSVal.second));
692       }
693 
694       return !Result.empty();
695     }
696   }
697 
698   if (SelectInst *SI = dyn_cast<SelectInst>(I)) {
699     // Handle select instructions where at least one operand is a known constant
700     // and we can figure out the condition value for any predecessor block.
701     Constant *TrueVal = getKnownConstant(SI->getTrueValue(), Preference);
702     Constant *FalseVal = getKnownConstant(SI->getFalseValue(), Preference);
703     PredValueInfoTy Conds;
704     if ((TrueVal || FalseVal) &&
705         ComputeValueKnownInPredecessors(SI->getCondition(), BB, Conds,
706                                         WantInteger, CxtI)) {
707       for (auto &C : Conds) {
708         Constant *Cond = C.first;
709 
710         // Figure out what value to use for the condition.
711         bool KnownCond;
712         if (ConstantInt *CI = dyn_cast<ConstantInt>(Cond)) {
713           // A known boolean.
714           KnownCond = CI->isOne();
715         } else {
716           assert(isa<UndefValue>(Cond) && "Unexpected condition value");
717           // Either operand will do, so be sure to pick the one that's a known
718           // constant.
719           // FIXME: Do this more cleverly if both values are known constants?
720           KnownCond = (TrueVal != nullptr);
721         }
722 
723         // See if the select has a known constant value for this predecessor.
724         if (Constant *Val = KnownCond ? TrueVal : FalseVal)
725           Result.push_back(std::make_pair(Val, C.second));
726       }
727 
728       return !Result.empty();
729     }
730   }
731 
732   // If all else fails, see if LVI can figure out a constant value for us.
733   Constant *CI = LVI->getConstant(V, BB, CxtI);
734   if (Constant *KC = getKnownConstant(CI, Preference)) {
735     for (BasicBlock *Pred : predecessors(BB))
736       Result.push_back(std::make_pair(KC, Pred));
737   }
738 
739   return !Result.empty();
740 }
741 
742 
743 
744 /// GetBestDestForBranchOnUndef - If we determine that the specified block ends
745 /// in an undefined jump, decide which block is best to revector to.
746 ///
747 /// Since we can pick an arbitrary destination, we pick the successor with the
748 /// fewest predecessors.  This should reduce the in-degree of the others.
749 ///
750 static unsigned GetBestDestForJumpOnUndef(BasicBlock *BB) {
751   TerminatorInst *BBTerm = BB->getTerminator();
752   unsigned MinSucc = 0;
753   BasicBlock *TestBB = BBTerm->getSuccessor(MinSucc);
754   // Compute the successor with the minimum number of predecessors.
755   unsigned MinNumPreds = std::distance(pred_begin(TestBB), pred_end(TestBB));
756   for (unsigned i = 1, e = BBTerm->getNumSuccessors(); i != e; ++i) {
757     TestBB = BBTerm->getSuccessor(i);
758     unsigned NumPreds = std::distance(pred_begin(TestBB), pred_end(TestBB));
759     if (NumPreds < MinNumPreds) {
760       MinSucc = i;
761       MinNumPreds = NumPreds;
762     }
763   }
764 
765   return MinSucc;
766 }
767 
768 static bool hasAddressTakenAndUsed(BasicBlock *BB) {
769   if (!BB->hasAddressTaken()) return false;
770 
771   // If the block has its address taken, it may be a tree of dead constants
772   // hanging off of it.  These shouldn't keep the block alive.
773   BlockAddress *BA = BlockAddress::get(BB);
774   BA->removeDeadConstantUsers();
775   return !BA->use_empty();
776 }
777 
778 /// ProcessBlock - If there are any predecessors whose control can be threaded
779 /// through to a successor, transform them now.
780 bool JumpThreadingPass::ProcessBlock(BasicBlock *BB) {
781   // If the block is trivially dead, just return and let the caller nuke it.
782   // This simplifies other transformations.
783   if (pred_empty(BB) &&
784       BB != &BB->getParent()->getEntryBlock())
785     return false;
786 
787   // If this block has a single predecessor, and if that pred has a single
788   // successor, merge the blocks.  This encourages recursive jump threading
789   // because now the condition in this block can be threaded through
790   // predecessors of our predecessor block.
791   if (BasicBlock *SinglePred = BB->getSinglePredecessor()) {
792     const TerminatorInst *TI = SinglePred->getTerminator();
793     if (!TI->isExceptional() && TI->getNumSuccessors() == 1 &&
794         SinglePred != BB && !hasAddressTakenAndUsed(BB)) {
795       // If SinglePred was a loop header, BB becomes one.
796       if (LoopHeaders.erase(SinglePred))
797         LoopHeaders.insert(BB);
798 
799       LVI->eraseBlock(SinglePred);
800       MergeBasicBlockIntoOnlyPred(BB);
801 
802       // Now that BB is merged into SinglePred (i.e. SinglePred Code followed by
803       // BB code within one basic block `BB`), we need to invalidate the LVI
804       // information associated with BB, because the LVI information need not be
805       // true for all of BB after the merge. For example,
806       // Before the merge, LVI info and code is as follows:
807       // SinglePred: <LVI info1 for %p val>
808       // %y = use of %p
809       // call @exit() // need not transfer execution to successor.
810       // assume(%p) // from this point on %p is true
811       // br label %BB
812       // BB: <LVI info2 for %p val, i.e. %p is true>
813       // %x = use of %p
814       // br label exit
815       //
816       // Note that this LVI info for blocks BB and SinglPred is correct for %p
817       // (info2 and info1 respectively). After the merge and the deletion of the
818       // LVI info1 for SinglePred. We have the following code:
819       // BB: <LVI info2 for %p val>
820       // %y = use of %p
821       // call @exit()
822       // assume(%p)
823       // %x = use of %p <-- LVI info2 is correct from here onwards.
824       // br label exit
825       // LVI info2 for BB is incorrect at the beginning of BB.
826 
827       // Invalidate LVI information for BB if the LVI is not provably true for
828       // all of BB.
829       if (any_of(*BB, [](Instruction &I) {
830             return !isGuaranteedToTransferExecutionToSuccessor(&I);
831           }))
832         LVI->eraseBlock(BB);
833       return true;
834     }
835   }
836 
837   if (TryToUnfoldSelectInCurrBB(BB))
838     return true;
839 
840   // Look if we can propagate guards to predecessors.
841   if (HasGuards && ProcessGuards(BB))
842     return true;
843 
844   // What kind of constant we're looking for.
845   ConstantPreference Preference = WantInteger;
846 
847   // Look to see if the terminator is a conditional branch, switch or indirect
848   // branch, if not we can't thread it.
849   Value *Condition;
850   Instruction *Terminator = BB->getTerminator();
851   if (BranchInst *BI = dyn_cast<BranchInst>(Terminator)) {
852     // Can't thread an unconditional jump.
853     if (BI->isUnconditional()) return false;
854     Condition = BI->getCondition();
855   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(Terminator)) {
856     Condition = SI->getCondition();
857   } else if (IndirectBrInst *IB = dyn_cast<IndirectBrInst>(Terminator)) {
858     // Can't thread indirect branch with no successors.
859     if (IB->getNumSuccessors() == 0) return false;
860     Condition = IB->getAddress()->stripPointerCasts();
861     Preference = WantBlockAddress;
862   } else {
863     return false; // Must be an invoke.
864   }
865 
866   // Run constant folding to see if we can reduce the condition to a simple
867   // constant.
868   if (Instruction *I = dyn_cast<Instruction>(Condition)) {
869     Value *SimpleVal =
870         ConstantFoldInstruction(I, BB->getModule()->getDataLayout(), TLI);
871     if (SimpleVal) {
872       I->replaceAllUsesWith(SimpleVal);
873       if (isInstructionTriviallyDead(I, TLI))
874         I->eraseFromParent();
875       Condition = SimpleVal;
876     }
877   }
878 
879   // If the terminator is branching on an undef, we can pick any of the
880   // successors to branch to.  Let GetBestDestForJumpOnUndef decide.
881   if (isa<UndefValue>(Condition)) {
882     unsigned BestSucc = GetBestDestForJumpOnUndef(BB);
883 
884     // Fold the branch/switch.
885     TerminatorInst *BBTerm = BB->getTerminator();
886     for (unsigned i = 0, e = BBTerm->getNumSuccessors(); i != e; ++i) {
887       if (i == BestSucc) continue;
888       BBTerm->getSuccessor(i)->removePredecessor(BB, true);
889     }
890 
891     DEBUG(dbgs() << "  In block '" << BB->getName()
892           << "' folding undef terminator: " << *BBTerm << '\n');
893     BranchInst::Create(BBTerm->getSuccessor(BestSucc), BBTerm);
894     BBTerm->eraseFromParent();
895     return true;
896   }
897 
898   // If the terminator of this block is branching on a constant, simplify the
899   // terminator to an unconditional branch.  This can occur due to threading in
900   // other blocks.
901   if (getKnownConstant(Condition, Preference)) {
902     DEBUG(dbgs() << "  In block '" << BB->getName()
903           << "' folding terminator: " << *BB->getTerminator() << '\n');
904     ++NumFolds;
905     ConstantFoldTerminator(BB, true);
906     return true;
907   }
908 
909   Instruction *CondInst = dyn_cast<Instruction>(Condition);
910 
911   // All the rest of our checks depend on the condition being an instruction.
912   if (!CondInst) {
913     // FIXME: Unify this with code below.
914     if (ProcessThreadableEdges(Condition, BB, Preference, Terminator))
915       return true;
916     return false;
917   }
918 
919   if (CmpInst *CondCmp = dyn_cast<CmpInst>(CondInst)) {
920     // If we're branching on a conditional, LVI might be able to determine
921     // it's value at the branch instruction.  We only handle comparisons
922     // against a constant at this time.
923     // TODO: This should be extended to handle switches as well.
924     BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
925     Constant *CondConst = dyn_cast<Constant>(CondCmp->getOperand(1));
926     if (CondBr && CondConst) {
927       // We should have returned as soon as we turn a conditional branch to
928       // unconditional. Because its no longer interesting as far as jump
929       // threading is concerned.
930       assert(CondBr->isConditional() && "Threading on unconditional terminator");
931 
932       LazyValueInfo::Tristate Ret =
933         LVI->getPredicateAt(CondCmp->getPredicate(), CondCmp->getOperand(0),
934                             CondConst, CondBr);
935       if (Ret != LazyValueInfo::Unknown) {
936         unsigned ToRemove = Ret == LazyValueInfo::True ? 1 : 0;
937         unsigned ToKeep = Ret == LazyValueInfo::True ? 0 : 1;
938         CondBr->getSuccessor(ToRemove)->removePredecessor(BB, true);
939         BranchInst::Create(CondBr->getSuccessor(ToKeep), CondBr);
940         CondBr->eraseFromParent();
941         if (CondCmp->use_empty())
942           CondCmp->eraseFromParent();
943         // We can safely replace *some* uses of the CondInst if it has
944         // exactly one value as returned by LVI. RAUW is incorrect in the
945         // presence of guards and assumes, that have the `Cond` as the use. This
946         // is because we use the guards/assume to reason about the `Cond` value
947         // at the end of block, but RAUW unconditionally replaces all uses
948         // including the guards/assumes themselves and the uses before the
949         // guard/assume.
950         else if (CondCmp->getParent() == BB) {
951           auto *CI = Ret == LazyValueInfo::True ?
952             ConstantInt::getTrue(CondCmp->getType()) :
953             ConstantInt::getFalse(CondCmp->getType());
954           ReplaceFoldableUses(CondCmp, CI);
955         }
956         return true;
957       }
958 
959       // We did not manage to simplify this branch, try to see whether
960       // CondCmp depends on a known phi-select pattern.
961       if (TryToUnfoldSelect(CondCmp, BB))
962         return true;
963     }
964   }
965 
966   // Check for some cases that are worth simplifying.  Right now we want to look
967   // for loads that are used by a switch or by the condition for the branch.  If
968   // we see one, check to see if it's partially redundant.  If so, insert a PHI
969   // which can then be used to thread the values.
970   //
971   Value *SimplifyValue = CondInst;
972   if (CmpInst *CondCmp = dyn_cast<CmpInst>(SimplifyValue))
973     if (isa<Constant>(CondCmp->getOperand(1)))
974       SimplifyValue = CondCmp->getOperand(0);
975 
976   // TODO: There are other places where load PRE would be profitable, such as
977   // more complex comparisons.
978   if (LoadInst *LI = dyn_cast<LoadInst>(SimplifyValue))
979     if (SimplifyPartiallyRedundantLoad(LI))
980       return true;
981 
982   // Handle a variety of cases where we are branching on something derived from
983   // a PHI node in the current block.  If we can prove that any predecessors
984   // compute a predictable value based on a PHI node, thread those predecessors.
985   //
986   if (ProcessThreadableEdges(CondInst, BB, Preference, Terminator))
987     return true;
988 
989   // If this is an otherwise-unfoldable branch on a phi node in the current
990   // block, see if we can simplify.
991   if (PHINode *PN = dyn_cast<PHINode>(CondInst))
992     if (PN->getParent() == BB && isa<BranchInst>(BB->getTerminator()))
993       return ProcessBranchOnPHI(PN);
994 
995   // If this is an otherwise-unfoldable branch on a XOR, see if we can simplify.
996   if (CondInst->getOpcode() == Instruction::Xor &&
997       CondInst->getParent() == BB && isa<BranchInst>(BB->getTerminator()))
998     return ProcessBranchOnXOR(cast<BinaryOperator>(CondInst));
999 
1000   // Search for a stronger dominating condition that can be used to simplify a
1001   // conditional branch leaving BB.
1002   if (ProcessImpliedCondition(BB))
1003     return true;
1004 
1005   return false;
1006 }
1007 
1008 bool JumpThreadingPass::ProcessImpliedCondition(BasicBlock *BB) {
1009   auto *BI = dyn_cast<BranchInst>(BB->getTerminator());
1010   if (!BI || !BI->isConditional())
1011     return false;
1012 
1013   Value *Cond = BI->getCondition();
1014   BasicBlock *CurrentBB = BB;
1015   BasicBlock *CurrentPred = BB->getSinglePredecessor();
1016   unsigned Iter = 0;
1017 
1018   auto &DL = BB->getModule()->getDataLayout();
1019 
1020   while (CurrentPred && Iter++ < ImplicationSearchThreshold) {
1021     auto *PBI = dyn_cast<BranchInst>(CurrentPred->getTerminator());
1022     if (!PBI || !PBI->isConditional())
1023       return false;
1024     if (PBI->getSuccessor(0) != CurrentBB && PBI->getSuccessor(1) != CurrentBB)
1025       return false;
1026 
1027     bool FalseDest = PBI->getSuccessor(1) == CurrentBB;
1028     Optional<bool> Implication =
1029       isImpliedCondition(PBI->getCondition(), Cond, DL, FalseDest);
1030     if (Implication) {
1031       BI->getSuccessor(*Implication ? 1 : 0)->removePredecessor(BB);
1032       BranchInst::Create(BI->getSuccessor(*Implication ? 0 : 1), BI);
1033       BI->eraseFromParent();
1034       return true;
1035     }
1036     CurrentBB = CurrentPred;
1037     CurrentPred = CurrentBB->getSinglePredecessor();
1038   }
1039 
1040   return false;
1041 }
1042 
1043 /// Return true if Op is an instruction defined in the given block.
1044 static bool isOpDefinedInBlock(Value *Op, BasicBlock *BB) {
1045   if (Instruction *OpInst = dyn_cast<Instruction>(Op))
1046     if (OpInst->getParent() == BB)
1047       return true;
1048   return false;
1049 }
1050 
1051 /// SimplifyPartiallyRedundantLoad - If LI is an obviously partially redundant
1052 /// load instruction, eliminate it by replacing it with a PHI node.  This is an
1053 /// important optimization that encourages jump threading, and needs to be run
1054 /// interlaced with other jump threading tasks.
1055 bool JumpThreadingPass::SimplifyPartiallyRedundantLoad(LoadInst *LI) {
1056   // Don't hack volatile and ordered loads.
1057   if (!LI->isUnordered()) return false;
1058 
1059   // If the load is defined in a block with exactly one predecessor, it can't be
1060   // partially redundant.
1061   BasicBlock *LoadBB = LI->getParent();
1062   if (LoadBB->getSinglePredecessor())
1063     return false;
1064 
1065   // If the load is defined in an EH pad, it can't be partially redundant,
1066   // because the edges between the invoke and the EH pad cannot have other
1067   // instructions between them.
1068   if (LoadBB->isEHPad())
1069     return false;
1070 
1071   Value *LoadedPtr = LI->getOperand(0);
1072 
1073   // If the loaded operand is defined in the LoadBB and its not a phi,
1074   // it can't be available in predecessors.
1075   if (isOpDefinedInBlock(LoadedPtr, LoadBB) && !isa<PHINode>(LoadedPtr))
1076     return false;
1077 
1078   // Scan a few instructions up from the load, to see if it is obviously live at
1079   // the entry to its block.
1080   BasicBlock::iterator BBIt(LI);
1081   bool IsLoadCSE;
1082   if (Value *AvailableVal = FindAvailableLoadedValue(
1083           LI, LoadBB, BBIt, DefMaxInstsToScan, AA, &IsLoadCSE)) {
1084     // If the value of the load is locally available within the block, just use
1085     // it.  This frequently occurs for reg2mem'd allocas.
1086 
1087     if (IsLoadCSE) {
1088       LoadInst *NLI = cast<LoadInst>(AvailableVal);
1089       combineMetadataForCSE(NLI, LI);
1090     };
1091 
1092     // If the returned value is the load itself, replace with an undef. This can
1093     // only happen in dead loops.
1094     if (AvailableVal == LI) AvailableVal = UndefValue::get(LI->getType());
1095     if (AvailableVal->getType() != LI->getType())
1096       AvailableVal =
1097           CastInst::CreateBitOrPointerCast(AvailableVal, LI->getType(), "", LI);
1098     LI->replaceAllUsesWith(AvailableVal);
1099     LI->eraseFromParent();
1100     return true;
1101   }
1102 
1103   // Otherwise, if we scanned the whole block and got to the top of the block,
1104   // we know the block is locally transparent to the load.  If not, something
1105   // might clobber its value.
1106   if (BBIt != LoadBB->begin())
1107     return false;
1108 
1109   // If all of the loads and stores that feed the value have the same AA tags,
1110   // then we can propagate them onto any newly inserted loads.
1111   AAMDNodes AATags;
1112   LI->getAAMetadata(AATags);
1113 
1114   SmallPtrSet<BasicBlock*, 8> PredsScanned;
1115   typedef SmallVector<std::pair<BasicBlock*, Value*>, 8> AvailablePredsTy;
1116   AvailablePredsTy AvailablePreds;
1117   BasicBlock *OneUnavailablePred = nullptr;
1118   SmallVector<LoadInst*, 8> CSELoads;
1119 
1120   // If we got here, the loaded value is transparent through to the start of the
1121   // block.  Check to see if it is available in any of the predecessor blocks.
1122   for (BasicBlock *PredBB : predecessors(LoadBB)) {
1123     // If we already scanned this predecessor, skip it.
1124     if (!PredsScanned.insert(PredBB).second)
1125       continue;
1126 
1127     BBIt = PredBB->end();
1128     unsigned NumScanedInst = 0;
1129     Value *PredAvailable = nullptr;
1130     // NOTE: We don't CSE load that is volatile or anything stronger than
1131     // unordered, that should have been checked when we entered the function.
1132     assert(LI->isUnordered() && "Attempting to CSE volatile or atomic loads");
1133     // If this is a load on a phi pointer, phi-translate it and search
1134     // for available load/store to the pointer in predecessors.
1135     Value *Ptr = LoadedPtr->DoPHITranslation(LoadBB, PredBB);
1136     PredAvailable = FindAvailablePtrLoadStore(
1137         Ptr, LI->getType(), LI->isAtomic(), PredBB, BBIt, DefMaxInstsToScan,
1138         AA, &IsLoadCSE, &NumScanedInst);
1139 
1140     // If PredBB has a single predecessor, continue scanning through the
1141     // single precessor.
1142     BasicBlock *SinglePredBB = PredBB;
1143     while (!PredAvailable && SinglePredBB && BBIt == SinglePredBB->begin() &&
1144            NumScanedInst < DefMaxInstsToScan) {
1145       SinglePredBB = SinglePredBB->getSinglePredecessor();
1146       if (SinglePredBB) {
1147         BBIt = SinglePredBB->end();
1148         PredAvailable = FindAvailablePtrLoadStore(
1149             Ptr, LI->getType(), LI->isAtomic(), SinglePredBB, BBIt,
1150             (DefMaxInstsToScan - NumScanedInst), AA, &IsLoadCSE,
1151             &NumScanedInst);
1152       }
1153     }
1154 
1155     if (!PredAvailable) {
1156       OneUnavailablePred = PredBB;
1157       continue;
1158     }
1159 
1160     if (IsLoadCSE)
1161       CSELoads.push_back(cast<LoadInst>(PredAvailable));
1162 
1163     // If so, this load is partially redundant.  Remember this info so that we
1164     // can create a PHI node.
1165     AvailablePreds.push_back(std::make_pair(PredBB, PredAvailable));
1166   }
1167 
1168   // If the loaded value isn't available in any predecessor, it isn't partially
1169   // redundant.
1170   if (AvailablePreds.empty()) return false;
1171 
1172   // Okay, the loaded value is available in at least one (and maybe all!)
1173   // predecessors.  If the value is unavailable in more than one unique
1174   // predecessor, we want to insert a merge block for those common predecessors.
1175   // This ensures that we only have to insert one reload, thus not increasing
1176   // code size.
1177   BasicBlock *UnavailablePred = nullptr;
1178 
1179   // If there is exactly one predecessor where the value is unavailable, the
1180   // already computed 'OneUnavailablePred' block is it.  If it ends in an
1181   // unconditional branch, we know that it isn't a critical edge.
1182   if (PredsScanned.size() == AvailablePreds.size()+1 &&
1183       OneUnavailablePred->getTerminator()->getNumSuccessors() == 1) {
1184     UnavailablePred = OneUnavailablePred;
1185   } else if (PredsScanned.size() != AvailablePreds.size()) {
1186     // Otherwise, we had multiple unavailable predecessors or we had a critical
1187     // edge from the one.
1188     SmallVector<BasicBlock*, 8> PredsToSplit;
1189     SmallPtrSet<BasicBlock*, 8> AvailablePredSet;
1190 
1191     for (const auto &AvailablePred : AvailablePreds)
1192       AvailablePredSet.insert(AvailablePred.first);
1193 
1194     // Add all the unavailable predecessors to the PredsToSplit list.
1195     for (BasicBlock *P : predecessors(LoadBB)) {
1196       // If the predecessor is an indirect goto, we can't split the edge.
1197       if (isa<IndirectBrInst>(P->getTerminator()))
1198         return false;
1199 
1200       if (!AvailablePredSet.count(P))
1201         PredsToSplit.push_back(P);
1202     }
1203 
1204     // Split them out to their own block.
1205     UnavailablePred = SplitBlockPreds(LoadBB, PredsToSplit, "thread-pre-split");
1206   }
1207 
1208   // If the value isn't available in all predecessors, then there will be
1209   // exactly one where it isn't available.  Insert a load on that edge and add
1210   // it to the AvailablePreds list.
1211   if (UnavailablePred) {
1212     assert(UnavailablePred->getTerminator()->getNumSuccessors() == 1 &&
1213            "Can't handle critical edge here!");
1214     LoadInst *NewVal = new LoadInst(
1215         LoadedPtr->DoPHITranslation(LoadBB, UnavailablePred),
1216         LI->getName() + ".pr", false, LI->getAlignment(), LI->getOrdering(),
1217         LI->getSyncScopeID(), UnavailablePred->getTerminator());
1218     NewVal->setDebugLoc(LI->getDebugLoc());
1219     if (AATags)
1220       NewVal->setAAMetadata(AATags);
1221 
1222     AvailablePreds.push_back(std::make_pair(UnavailablePred, NewVal));
1223   }
1224 
1225   // Now we know that each predecessor of this block has a value in
1226   // AvailablePreds, sort them for efficient access as we're walking the preds.
1227   array_pod_sort(AvailablePreds.begin(), AvailablePreds.end());
1228 
1229   // Create a PHI node at the start of the block for the PRE'd load value.
1230   pred_iterator PB = pred_begin(LoadBB), PE = pred_end(LoadBB);
1231   PHINode *PN = PHINode::Create(LI->getType(), std::distance(PB, PE), "",
1232                                 &LoadBB->front());
1233   PN->takeName(LI);
1234   PN->setDebugLoc(LI->getDebugLoc());
1235 
1236   // Insert new entries into the PHI for each predecessor.  A single block may
1237   // have multiple entries here.
1238   for (pred_iterator PI = PB; PI != PE; ++PI) {
1239     BasicBlock *P = *PI;
1240     AvailablePredsTy::iterator I =
1241       std::lower_bound(AvailablePreds.begin(), AvailablePreds.end(),
1242                        std::make_pair(P, (Value*)nullptr));
1243 
1244     assert(I != AvailablePreds.end() && I->first == P &&
1245            "Didn't find entry for predecessor!");
1246 
1247     // If we have an available predecessor but it requires casting, insert the
1248     // cast in the predecessor and use the cast. Note that we have to update the
1249     // AvailablePreds vector as we go so that all of the PHI entries for this
1250     // predecessor use the same bitcast.
1251     Value *&PredV = I->second;
1252     if (PredV->getType() != LI->getType())
1253       PredV = CastInst::CreateBitOrPointerCast(PredV, LI->getType(), "",
1254                                                P->getTerminator());
1255 
1256     PN->addIncoming(PredV, I->first);
1257   }
1258 
1259   for (LoadInst *PredLI : CSELoads) {
1260     combineMetadataForCSE(PredLI, LI);
1261   }
1262 
1263   LI->replaceAllUsesWith(PN);
1264   LI->eraseFromParent();
1265 
1266   return true;
1267 }
1268 
1269 /// FindMostPopularDest - The specified list contains multiple possible
1270 /// threadable destinations.  Pick the one that occurs the most frequently in
1271 /// the list.
1272 static BasicBlock *
1273 FindMostPopularDest(BasicBlock *BB,
1274                     const SmallVectorImpl<std::pair<BasicBlock*,
1275                                   BasicBlock*> > &PredToDestList) {
1276   assert(!PredToDestList.empty());
1277 
1278   // Determine popularity.  If there are multiple possible destinations, we
1279   // explicitly choose to ignore 'undef' destinations.  We prefer to thread
1280   // blocks with known and real destinations to threading undef.  We'll handle
1281   // them later if interesting.
1282   DenseMap<BasicBlock*, unsigned> DestPopularity;
1283   for (const auto &PredToDest : PredToDestList)
1284     if (PredToDest.second)
1285       DestPopularity[PredToDest.second]++;
1286 
1287   // Find the most popular dest.
1288   DenseMap<BasicBlock*, unsigned>::iterator DPI = DestPopularity.begin();
1289   BasicBlock *MostPopularDest = DPI->first;
1290   unsigned Popularity = DPI->second;
1291   SmallVector<BasicBlock*, 4> SamePopularity;
1292 
1293   for (++DPI; DPI != DestPopularity.end(); ++DPI) {
1294     // If the popularity of this entry isn't higher than the popularity we've
1295     // seen so far, ignore it.
1296     if (DPI->second < Popularity)
1297       ; // ignore.
1298     else if (DPI->second == Popularity) {
1299       // If it is the same as what we've seen so far, keep track of it.
1300       SamePopularity.push_back(DPI->first);
1301     } else {
1302       // If it is more popular, remember it.
1303       SamePopularity.clear();
1304       MostPopularDest = DPI->first;
1305       Popularity = DPI->second;
1306     }
1307   }
1308 
1309   // Okay, now we know the most popular destination.  If there is more than one
1310   // destination, we need to determine one.  This is arbitrary, but we need
1311   // to make a deterministic decision.  Pick the first one that appears in the
1312   // successor list.
1313   if (!SamePopularity.empty()) {
1314     SamePopularity.push_back(MostPopularDest);
1315     TerminatorInst *TI = BB->getTerminator();
1316     for (unsigned i = 0; ; ++i) {
1317       assert(i != TI->getNumSuccessors() && "Didn't find any successor!");
1318 
1319       if (!is_contained(SamePopularity, TI->getSuccessor(i)))
1320         continue;
1321 
1322       MostPopularDest = TI->getSuccessor(i);
1323       break;
1324     }
1325   }
1326 
1327   // Okay, we have finally picked the most popular destination.
1328   return MostPopularDest;
1329 }
1330 
1331 bool JumpThreadingPass::ProcessThreadableEdges(Value *Cond, BasicBlock *BB,
1332                                                ConstantPreference Preference,
1333                                                Instruction *CxtI) {
1334   // If threading this would thread across a loop header, don't even try to
1335   // thread the edge.
1336   if (LoopHeaders.count(BB))
1337     return false;
1338 
1339   PredValueInfoTy PredValues;
1340   if (!ComputeValueKnownInPredecessors(Cond, BB, PredValues, Preference, CxtI))
1341     return false;
1342 
1343   assert(!PredValues.empty() &&
1344          "ComputeValueKnownInPredecessors returned true with no values");
1345 
1346   DEBUG(dbgs() << "IN BB: " << *BB;
1347         for (const auto &PredValue : PredValues) {
1348           dbgs() << "  BB '" << BB->getName() << "': FOUND condition = "
1349             << *PredValue.first
1350             << " for pred '" << PredValue.second->getName() << "'.\n";
1351         });
1352 
1353   // Decide what we want to thread through.  Convert our list of known values to
1354   // a list of known destinations for each pred.  This also discards duplicate
1355   // predecessors and keeps track of the undefined inputs (which are represented
1356   // as a null dest in the PredToDestList).
1357   SmallPtrSet<BasicBlock*, 16> SeenPreds;
1358   SmallVector<std::pair<BasicBlock*, BasicBlock*>, 16> PredToDestList;
1359 
1360   BasicBlock *OnlyDest = nullptr;
1361   BasicBlock *MultipleDestSentinel = (BasicBlock*)(intptr_t)~0ULL;
1362   Constant *OnlyVal = nullptr;
1363   Constant *MultipleVal = (Constant *)(intptr_t)~0ULL;
1364 
1365   unsigned PredWithKnownDest = 0;
1366   for (const auto &PredValue : PredValues) {
1367     BasicBlock *Pred = PredValue.second;
1368     if (!SeenPreds.insert(Pred).second)
1369       continue;  // Duplicate predecessor entry.
1370 
1371     Constant *Val = PredValue.first;
1372 
1373     BasicBlock *DestBB;
1374     if (isa<UndefValue>(Val))
1375       DestBB = nullptr;
1376     else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) {
1377       assert(isa<ConstantInt>(Val) && "Expecting a constant integer");
1378       DestBB = BI->getSuccessor(cast<ConstantInt>(Val)->isZero());
1379     } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) {
1380       assert(isa<ConstantInt>(Val) && "Expecting a constant integer");
1381       DestBB = SI->findCaseValue(cast<ConstantInt>(Val))->getCaseSuccessor();
1382     } else {
1383       assert(isa<IndirectBrInst>(BB->getTerminator())
1384               && "Unexpected terminator");
1385       assert(isa<BlockAddress>(Val) && "Expecting a constant blockaddress");
1386       DestBB = cast<BlockAddress>(Val)->getBasicBlock();
1387     }
1388 
1389     // If we have exactly one destination, remember it for efficiency below.
1390     if (PredToDestList.empty()) {
1391       OnlyDest = DestBB;
1392       OnlyVal = Val;
1393     } else {
1394       if (OnlyDest != DestBB)
1395         OnlyDest = MultipleDestSentinel;
1396       // It possible we have same destination, but different value, e.g. default
1397       // case in switchinst.
1398       if (Val != OnlyVal)
1399         OnlyVal = MultipleVal;
1400     }
1401 
1402     // We know where this predecessor is going.
1403     ++PredWithKnownDest;
1404 
1405     // If the predecessor ends with an indirect goto, we can't change its
1406     // destination.
1407     if (isa<IndirectBrInst>(Pred->getTerminator()))
1408       continue;
1409 
1410     PredToDestList.push_back(std::make_pair(Pred, DestBB));
1411   }
1412 
1413   // If all edges were unthreadable, we fail.
1414   if (PredToDestList.empty())
1415     return false;
1416 
1417   // If all the predecessors go to a single known successor, we want to fold,
1418   // not thread. By doing so, we do not need to duplicate the current block and
1419   // also miss potential opportunities in case we dont/cant duplicate.
1420   if (OnlyDest && OnlyDest != MultipleDestSentinel) {
1421     if (PredWithKnownDest ==
1422         (size_t)std::distance(pred_begin(BB), pred_end(BB))) {
1423       bool SeenFirstBranchToOnlyDest = false;
1424       for (BasicBlock *SuccBB : successors(BB)) {
1425         if (SuccBB == OnlyDest && !SeenFirstBranchToOnlyDest)
1426           SeenFirstBranchToOnlyDest = true; // Don't modify the first branch.
1427         else
1428           SuccBB->removePredecessor(BB, true); // This is unreachable successor.
1429       }
1430 
1431       // Finally update the terminator.
1432       TerminatorInst *Term = BB->getTerminator();
1433       BranchInst::Create(OnlyDest, Term);
1434       Term->eraseFromParent();
1435 
1436       // If the condition is now dead due to the removal of the old terminator,
1437       // erase it.
1438       if (auto *CondInst = dyn_cast<Instruction>(Cond)) {
1439         if (CondInst->use_empty() && !CondInst->mayHaveSideEffects())
1440           CondInst->eraseFromParent();
1441         // We can safely replace *some* uses of the CondInst if it has
1442         // exactly one value as returned by LVI. RAUW is incorrect in the
1443         // presence of guards and assumes, that have the `Cond` as the use. This
1444         // is because we use the guards/assume to reason about the `Cond` value
1445         // at the end of block, but RAUW unconditionally replaces all uses
1446         // including the guards/assumes themselves and the uses before the
1447         // guard/assume.
1448         else if (OnlyVal && OnlyVal != MultipleVal &&
1449                  CondInst->getParent() == BB)
1450           ReplaceFoldableUses(CondInst, OnlyVal);
1451       }
1452       return true;
1453     }
1454   }
1455 
1456   // Determine which is the most common successor.  If we have many inputs and
1457   // this block is a switch, we want to start by threading the batch that goes
1458   // to the most popular destination first.  If we only know about one
1459   // threadable destination (the common case) we can avoid this.
1460   BasicBlock *MostPopularDest = OnlyDest;
1461 
1462   if (MostPopularDest == MultipleDestSentinel)
1463     MostPopularDest = FindMostPopularDest(BB, PredToDestList);
1464 
1465   // Now that we know what the most popular destination is, factor all
1466   // predecessors that will jump to it into a single predecessor.
1467   SmallVector<BasicBlock*, 16> PredsToFactor;
1468   for (const auto &PredToDest : PredToDestList)
1469     if (PredToDest.second == MostPopularDest) {
1470       BasicBlock *Pred = PredToDest.first;
1471 
1472       // This predecessor may be a switch or something else that has multiple
1473       // edges to the block.  Factor each of these edges by listing them
1474       // according to # occurrences in PredsToFactor.
1475       for (BasicBlock *Succ : successors(Pred))
1476         if (Succ == BB)
1477           PredsToFactor.push_back(Pred);
1478     }
1479 
1480   // If the threadable edges are branching on an undefined value, we get to pick
1481   // the destination that these predecessors should get to.
1482   if (!MostPopularDest)
1483     MostPopularDest = BB->getTerminator()->
1484                             getSuccessor(GetBestDestForJumpOnUndef(BB));
1485 
1486   // Ok, try to thread it!
1487   return ThreadEdge(BB, PredsToFactor, MostPopularDest);
1488 }
1489 
1490 /// ProcessBranchOnPHI - We have an otherwise unthreadable conditional branch on
1491 /// a PHI node in the current block.  See if there are any simplifications we
1492 /// can do based on inputs to the phi node.
1493 ///
1494 bool JumpThreadingPass::ProcessBranchOnPHI(PHINode *PN) {
1495   BasicBlock *BB = PN->getParent();
1496 
1497   // TODO: We could make use of this to do it once for blocks with common PHI
1498   // values.
1499   SmallVector<BasicBlock*, 1> PredBBs;
1500   PredBBs.resize(1);
1501 
1502   // If any of the predecessor blocks end in an unconditional branch, we can
1503   // *duplicate* the conditional branch into that block in order to further
1504   // encourage jump threading and to eliminate cases where we have branch on a
1505   // phi of an icmp (branch on icmp is much better).
1506   for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
1507     BasicBlock *PredBB = PN->getIncomingBlock(i);
1508     if (BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator()))
1509       if (PredBr->isUnconditional()) {
1510         PredBBs[0] = PredBB;
1511         // Try to duplicate BB into PredBB.
1512         if (DuplicateCondBranchOnPHIIntoPred(BB, PredBBs))
1513           return true;
1514       }
1515   }
1516 
1517   return false;
1518 }
1519 
1520 /// ProcessBranchOnXOR - We have an otherwise unthreadable conditional branch on
1521 /// a xor instruction in the current block.  See if there are any
1522 /// simplifications we can do based on inputs to the xor.
1523 ///
1524 bool JumpThreadingPass::ProcessBranchOnXOR(BinaryOperator *BO) {
1525   BasicBlock *BB = BO->getParent();
1526 
1527   // If either the LHS or RHS of the xor is a constant, don't do this
1528   // optimization.
1529   if (isa<ConstantInt>(BO->getOperand(0)) ||
1530       isa<ConstantInt>(BO->getOperand(1)))
1531     return false;
1532 
1533   // If the first instruction in BB isn't a phi, we won't be able to infer
1534   // anything special about any particular predecessor.
1535   if (!isa<PHINode>(BB->front()))
1536     return false;
1537 
1538   // If this BB is a landing pad, we won't be able to split the edge into it.
1539   if (BB->isEHPad())
1540     return false;
1541 
1542   // If we have a xor as the branch input to this block, and we know that the
1543   // LHS or RHS of the xor in any predecessor is true/false, then we can clone
1544   // the condition into the predecessor and fix that value to true, saving some
1545   // logical ops on that path and encouraging other paths to simplify.
1546   //
1547   // This copies something like this:
1548   //
1549   //  BB:
1550   //    %X = phi i1 [1],  [%X']
1551   //    %Y = icmp eq i32 %A, %B
1552   //    %Z = xor i1 %X, %Y
1553   //    br i1 %Z, ...
1554   //
1555   // Into:
1556   //  BB':
1557   //    %Y = icmp ne i32 %A, %B
1558   //    br i1 %Y, ...
1559 
1560   PredValueInfoTy XorOpValues;
1561   bool isLHS = true;
1562   if (!ComputeValueKnownInPredecessors(BO->getOperand(0), BB, XorOpValues,
1563                                        WantInteger, BO)) {
1564     assert(XorOpValues.empty());
1565     if (!ComputeValueKnownInPredecessors(BO->getOperand(1), BB, XorOpValues,
1566                                          WantInteger, BO))
1567       return false;
1568     isLHS = false;
1569   }
1570 
1571   assert(!XorOpValues.empty() &&
1572          "ComputeValueKnownInPredecessors returned true with no values");
1573 
1574   // Scan the information to see which is most popular: true or false.  The
1575   // predecessors can be of the set true, false, or undef.
1576   unsigned NumTrue = 0, NumFalse = 0;
1577   for (const auto &XorOpValue : XorOpValues) {
1578     if (isa<UndefValue>(XorOpValue.first))
1579       // Ignore undefs for the count.
1580       continue;
1581     if (cast<ConstantInt>(XorOpValue.first)->isZero())
1582       ++NumFalse;
1583     else
1584       ++NumTrue;
1585   }
1586 
1587   // Determine which value to split on, true, false, or undef if neither.
1588   ConstantInt *SplitVal = nullptr;
1589   if (NumTrue > NumFalse)
1590     SplitVal = ConstantInt::getTrue(BB->getContext());
1591   else if (NumTrue != 0 || NumFalse != 0)
1592     SplitVal = ConstantInt::getFalse(BB->getContext());
1593 
1594   // Collect all of the blocks that this can be folded into so that we can
1595   // factor this once and clone it once.
1596   SmallVector<BasicBlock*, 8> BlocksToFoldInto;
1597   for (const auto &XorOpValue : XorOpValues) {
1598     if (XorOpValue.first != SplitVal && !isa<UndefValue>(XorOpValue.first))
1599       continue;
1600 
1601     BlocksToFoldInto.push_back(XorOpValue.second);
1602   }
1603 
1604   // If we inferred a value for all of the predecessors, then duplication won't
1605   // help us.  However, we can just replace the LHS or RHS with the constant.
1606   if (BlocksToFoldInto.size() ==
1607       cast<PHINode>(BB->front()).getNumIncomingValues()) {
1608     if (!SplitVal) {
1609       // If all preds provide undef, just nuke the xor, because it is undef too.
1610       BO->replaceAllUsesWith(UndefValue::get(BO->getType()));
1611       BO->eraseFromParent();
1612     } else if (SplitVal->isZero()) {
1613       // If all preds provide 0, replace the xor with the other input.
1614       BO->replaceAllUsesWith(BO->getOperand(isLHS));
1615       BO->eraseFromParent();
1616     } else {
1617       // If all preds provide 1, set the computed value to 1.
1618       BO->setOperand(!isLHS, SplitVal);
1619     }
1620 
1621     return true;
1622   }
1623 
1624   // Try to duplicate BB into PredBB.
1625   return DuplicateCondBranchOnPHIIntoPred(BB, BlocksToFoldInto);
1626 }
1627 
1628 
1629 /// AddPHINodeEntriesForMappedBlock - We're adding 'NewPred' as a new
1630 /// predecessor to the PHIBB block.  If it has PHI nodes, add entries for
1631 /// NewPred using the entries from OldPred (suitably mapped).
1632 static void AddPHINodeEntriesForMappedBlock(BasicBlock *PHIBB,
1633                                             BasicBlock *OldPred,
1634                                             BasicBlock *NewPred,
1635                                      DenseMap<Instruction*, Value*> &ValueMap) {
1636   for (BasicBlock::iterator PNI = PHIBB->begin();
1637        PHINode *PN = dyn_cast<PHINode>(PNI); ++PNI) {
1638     // Ok, we have a PHI node.  Figure out what the incoming value was for the
1639     // DestBlock.
1640     Value *IV = PN->getIncomingValueForBlock(OldPred);
1641 
1642     // Remap the value if necessary.
1643     if (Instruction *Inst = dyn_cast<Instruction>(IV)) {
1644       DenseMap<Instruction*, Value*>::iterator I = ValueMap.find(Inst);
1645       if (I != ValueMap.end())
1646         IV = I->second;
1647     }
1648 
1649     PN->addIncoming(IV, NewPred);
1650   }
1651 }
1652 
1653 /// ThreadEdge - We have decided that it is safe and profitable to factor the
1654 /// blocks in PredBBs to one predecessor, then thread an edge from it to SuccBB
1655 /// across BB.  Transform the IR to reflect this change.
1656 bool JumpThreadingPass::ThreadEdge(BasicBlock *BB,
1657                                    const SmallVectorImpl<BasicBlock *> &PredBBs,
1658                                    BasicBlock *SuccBB) {
1659   // If threading to the same block as we come from, we would infinite loop.
1660   if (SuccBB == BB) {
1661     DEBUG(dbgs() << "  Not threading across BB '" << BB->getName()
1662           << "' - would thread to self!\n");
1663     return false;
1664   }
1665 
1666   // If threading this would thread across a loop header, don't thread the edge.
1667   // See the comments above FindLoopHeaders for justifications and caveats.
1668   if (LoopHeaders.count(BB)) {
1669     DEBUG(dbgs() << "  Not threading across loop header BB '" << BB->getName()
1670           << "' to dest BB '" << SuccBB->getName()
1671           << "' - it might create an irreducible loop!\n");
1672     return false;
1673   }
1674 
1675   unsigned JumpThreadCost =
1676       getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold);
1677   if (JumpThreadCost > BBDupThreshold) {
1678     DEBUG(dbgs() << "  Not threading BB '" << BB->getName()
1679           << "' - Cost is too high: " << JumpThreadCost << "\n");
1680     return false;
1681   }
1682 
1683   // And finally, do it!  Start by factoring the predecessors if needed.
1684   BasicBlock *PredBB;
1685   if (PredBBs.size() == 1)
1686     PredBB = PredBBs[0];
1687   else {
1688     DEBUG(dbgs() << "  Factoring out " << PredBBs.size()
1689           << " common predecessors.\n");
1690     PredBB = SplitBlockPreds(BB, PredBBs, ".thr_comm");
1691   }
1692 
1693   // And finally, do it!
1694   DEBUG(dbgs() << "  Threading edge from '" << PredBB->getName() << "' to '"
1695         << SuccBB->getName() << "' with cost: " << JumpThreadCost
1696         << ", across block:\n    "
1697         << *BB << "\n");
1698 
1699   LVI->threadEdge(PredBB, BB, SuccBB);
1700 
1701   // We are going to have to map operands from the original BB block to the new
1702   // copy of the block 'NewBB'.  If there are PHI nodes in BB, evaluate them to
1703   // account for entry from PredBB.
1704   DenseMap<Instruction*, Value*> ValueMapping;
1705 
1706   BasicBlock *NewBB = BasicBlock::Create(BB->getContext(),
1707                                          BB->getName()+".thread",
1708                                          BB->getParent(), BB);
1709   NewBB->moveAfter(PredBB);
1710 
1711   // Set the block frequency of NewBB.
1712   if (HasProfileData) {
1713     auto NewBBFreq =
1714         BFI->getBlockFreq(PredBB) * BPI->getEdgeProbability(PredBB, BB);
1715     BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency());
1716   }
1717 
1718   BasicBlock::iterator BI = BB->begin();
1719   for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
1720     ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB);
1721 
1722   // Clone the non-phi instructions of BB into NewBB, keeping track of the
1723   // mapping and using it to remap operands in the cloned instructions.
1724   for (; !isa<TerminatorInst>(BI); ++BI) {
1725     Instruction *New = BI->clone();
1726     New->setName(BI->getName());
1727     NewBB->getInstList().push_back(New);
1728     ValueMapping[&*BI] = New;
1729 
1730     // Remap operands to patch up intra-block references.
1731     for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
1732       if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) {
1733         DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst);
1734         if (I != ValueMapping.end())
1735           New->setOperand(i, I->second);
1736       }
1737   }
1738 
1739   // We didn't copy the terminator from BB over to NewBB, because there is now
1740   // an unconditional jump to SuccBB.  Insert the unconditional jump.
1741   BranchInst *NewBI = BranchInst::Create(SuccBB, NewBB);
1742   NewBI->setDebugLoc(BB->getTerminator()->getDebugLoc());
1743 
1744   // Check to see if SuccBB has PHI nodes. If so, we need to add entries to the
1745   // PHI nodes for NewBB now.
1746   AddPHINodeEntriesForMappedBlock(SuccBB, BB, NewBB, ValueMapping);
1747 
1748   // If there were values defined in BB that are used outside the block, then we
1749   // now have to update all uses of the value to use either the original value,
1750   // the cloned value, or some PHI derived value.  This can require arbitrary
1751   // PHI insertion, of which we are prepared to do, clean these up now.
1752   SSAUpdater SSAUpdate;
1753   SmallVector<Use*, 16> UsesToRename;
1754   for (Instruction &I : *BB) {
1755     // Scan all uses of this instruction to see if it is used outside of its
1756     // block, and if so, record them in UsesToRename.
1757     for (Use &U : I.uses()) {
1758       Instruction *User = cast<Instruction>(U.getUser());
1759       if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
1760         if (UserPN->getIncomingBlock(U) == BB)
1761           continue;
1762       } else if (User->getParent() == BB)
1763         continue;
1764 
1765       UsesToRename.push_back(&U);
1766     }
1767 
1768     // If there are no uses outside the block, we're done with this instruction.
1769     if (UsesToRename.empty())
1770       continue;
1771 
1772     DEBUG(dbgs() << "JT: Renaming non-local uses of: " << I << "\n");
1773 
1774     // We found a use of I outside of BB.  Rename all uses of I that are outside
1775     // its block to be uses of the appropriate PHI node etc.  See ValuesInBlocks
1776     // with the two values we know.
1777     SSAUpdate.Initialize(I.getType(), I.getName());
1778     SSAUpdate.AddAvailableValue(BB, &I);
1779     SSAUpdate.AddAvailableValue(NewBB, ValueMapping[&I]);
1780 
1781     while (!UsesToRename.empty())
1782       SSAUpdate.RewriteUse(*UsesToRename.pop_back_val());
1783     DEBUG(dbgs() << "\n");
1784   }
1785 
1786 
1787   // Ok, NewBB is good to go.  Update the terminator of PredBB to jump to
1788   // NewBB instead of BB.  This eliminates predecessors from BB, which requires
1789   // us to simplify any PHI nodes in BB.
1790   TerminatorInst *PredTerm = PredBB->getTerminator();
1791   for (unsigned i = 0, e = PredTerm->getNumSuccessors(); i != e; ++i)
1792     if (PredTerm->getSuccessor(i) == BB) {
1793       BB->removePredecessor(PredBB, true);
1794       PredTerm->setSuccessor(i, NewBB);
1795     }
1796 
1797   // At this point, the IR is fully up to date and consistent.  Do a quick scan
1798   // over the new instructions and zap any that are constants or dead.  This
1799   // frequently happens because of phi translation.
1800   SimplifyInstructionsInBlock(NewBB, TLI);
1801 
1802   // Update the edge weight from BB to SuccBB, which should be less than before.
1803   UpdateBlockFreqAndEdgeWeight(PredBB, BB, NewBB, SuccBB);
1804 
1805   // Threaded an edge!
1806   ++NumThreads;
1807   return true;
1808 }
1809 
1810 /// Create a new basic block that will be the predecessor of BB and successor of
1811 /// all blocks in Preds. When profile data is available, update the frequency of
1812 /// this new block.
1813 BasicBlock *JumpThreadingPass::SplitBlockPreds(BasicBlock *BB,
1814                                                ArrayRef<BasicBlock *> Preds,
1815                                                const char *Suffix) {
1816   // Collect the frequencies of all predecessors of BB, which will be used to
1817   // update the edge weight on BB->SuccBB.
1818   BlockFrequency PredBBFreq(0);
1819   if (HasProfileData)
1820     for (auto Pred : Preds)
1821       PredBBFreq += BFI->getBlockFreq(Pred) * BPI->getEdgeProbability(Pred, BB);
1822 
1823   BasicBlock *PredBB = SplitBlockPredecessors(BB, Preds, Suffix);
1824 
1825   // Set the block frequency of the newly created PredBB, which is the sum of
1826   // frequencies of Preds.
1827   if (HasProfileData)
1828     BFI->setBlockFreq(PredBB, PredBBFreq.getFrequency());
1829   return PredBB;
1830 }
1831 
1832 bool JumpThreadingPass::doesBlockHaveProfileData(BasicBlock *BB) {
1833   const TerminatorInst *TI = BB->getTerminator();
1834   assert(TI->getNumSuccessors() > 1 && "not a split");
1835 
1836   MDNode *WeightsNode = TI->getMetadata(LLVMContext::MD_prof);
1837   if (!WeightsNode)
1838     return false;
1839 
1840   MDString *MDName = cast<MDString>(WeightsNode->getOperand(0));
1841   if (MDName->getString() != "branch_weights")
1842     return false;
1843 
1844   // Ensure there are weights for all of the successors. Note that the first
1845   // operand to the metadata node is a name, not a weight.
1846   return WeightsNode->getNumOperands() == TI->getNumSuccessors() + 1;
1847 }
1848 
1849 /// Update the block frequency of BB and branch weight and the metadata on the
1850 /// edge BB->SuccBB. This is done by scaling the weight of BB->SuccBB by 1 -
1851 /// Freq(PredBB->BB) / Freq(BB->SuccBB).
1852 void JumpThreadingPass::UpdateBlockFreqAndEdgeWeight(BasicBlock *PredBB,
1853                                                      BasicBlock *BB,
1854                                                      BasicBlock *NewBB,
1855                                                      BasicBlock *SuccBB) {
1856   if (!HasProfileData)
1857     return;
1858 
1859   assert(BFI && BPI && "BFI & BPI should have been created here");
1860 
1861   // As the edge from PredBB to BB is deleted, we have to update the block
1862   // frequency of BB.
1863   auto BBOrigFreq = BFI->getBlockFreq(BB);
1864   auto NewBBFreq = BFI->getBlockFreq(NewBB);
1865   auto BB2SuccBBFreq = BBOrigFreq * BPI->getEdgeProbability(BB, SuccBB);
1866   auto BBNewFreq = BBOrigFreq - NewBBFreq;
1867   BFI->setBlockFreq(BB, BBNewFreq.getFrequency());
1868 
1869   // Collect updated outgoing edges' frequencies from BB and use them to update
1870   // edge probabilities.
1871   SmallVector<uint64_t, 4> BBSuccFreq;
1872   for (BasicBlock *Succ : successors(BB)) {
1873     auto SuccFreq = (Succ == SuccBB)
1874                         ? BB2SuccBBFreq - NewBBFreq
1875                         : BBOrigFreq * BPI->getEdgeProbability(BB, Succ);
1876     BBSuccFreq.push_back(SuccFreq.getFrequency());
1877   }
1878 
1879   uint64_t MaxBBSuccFreq =
1880       *std::max_element(BBSuccFreq.begin(), BBSuccFreq.end());
1881 
1882   SmallVector<BranchProbability, 4> BBSuccProbs;
1883   if (MaxBBSuccFreq == 0)
1884     BBSuccProbs.assign(BBSuccFreq.size(),
1885                        {1, static_cast<unsigned>(BBSuccFreq.size())});
1886   else {
1887     for (uint64_t Freq : BBSuccFreq)
1888       BBSuccProbs.push_back(
1889           BranchProbability::getBranchProbability(Freq, MaxBBSuccFreq));
1890     // Normalize edge probabilities so that they sum up to one.
1891     BranchProbability::normalizeProbabilities(BBSuccProbs.begin(),
1892                                               BBSuccProbs.end());
1893   }
1894 
1895   // Update edge probabilities in BPI.
1896   for (int I = 0, E = BBSuccProbs.size(); I < E; I++)
1897     BPI->setEdgeProbability(BB, I, BBSuccProbs[I]);
1898 
1899   // Update the profile metadata as well.
1900   //
1901   // Don't do this if the profile of the transformed blocks was statically
1902   // estimated.  (This could occur despite the function having an entry
1903   // frequency in completely cold parts of the CFG.)
1904   //
1905   // In this case we don't want to suggest to subsequent passes that the
1906   // calculated weights are fully consistent.  Consider this graph:
1907   //
1908   //                 check_1
1909   //             50% /  |
1910   //             eq_1   | 50%
1911   //                 \  |
1912   //                 check_2
1913   //             50% /  |
1914   //             eq_2   | 50%
1915   //                 \  |
1916   //                 check_3
1917   //             50% /  |
1918   //             eq_3   | 50%
1919   //                 \  |
1920   //
1921   // Assuming the blocks check_* all compare the same value against 1, 2 and 3,
1922   // the overall probabilities are inconsistent; the total probability that the
1923   // value is either 1, 2 or 3 is 150%.
1924   //
1925   // As a consequence if we thread eq_1 -> check_2 to check_3, check_2->check_3
1926   // becomes 0%.  This is even worse if the edge whose probability becomes 0% is
1927   // the loop exit edge.  Then based solely on static estimation we would assume
1928   // the loop was extremely hot.
1929   //
1930   // FIXME this locally as well so that BPI and BFI are consistent as well.  We
1931   // shouldn't make edges extremely likely or unlikely based solely on static
1932   // estimation.
1933   if (BBSuccProbs.size() >= 2 && doesBlockHaveProfileData(BB)) {
1934     SmallVector<uint32_t, 4> Weights;
1935     for (auto Prob : BBSuccProbs)
1936       Weights.push_back(Prob.getNumerator());
1937 
1938     auto TI = BB->getTerminator();
1939     TI->setMetadata(
1940         LLVMContext::MD_prof,
1941         MDBuilder(TI->getParent()->getContext()).createBranchWeights(Weights));
1942   }
1943 }
1944 
1945 /// DuplicateCondBranchOnPHIIntoPred - PredBB contains an unconditional branch
1946 /// to BB which contains an i1 PHI node and a conditional branch on that PHI.
1947 /// If we can duplicate the contents of BB up into PredBB do so now, this
1948 /// improves the odds that the branch will be on an analyzable instruction like
1949 /// a compare.
1950 bool JumpThreadingPass::DuplicateCondBranchOnPHIIntoPred(
1951     BasicBlock *BB, const SmallVectorImpl<BasicBlock *> &PredBBs) {
1952   assert(!PredBBs.empty() && "Can't handle an empty set");
1953 
1954   // If BB is a loop header, then duplicating this block outside the loop would
1955   // cause us to transform this into an irreducible loop, don't do this.
1956   // See the comments above FindLoopHeaders for justifications and caveats.
1957   if (LoopHeaders.count(BB)) {
1958     DEBUG(dbgs() << "  Not duplicating loop header '" << BB->getName()
1959           << "' into predecessor block '" << PredBBs[0]->getName()
1960           << "' - it might create an irreducible loop!\n");
1961     return false;
1962   }
1963 
1964   unsigned DuplicationCost =
1965       getJumpThreadDuplicationCost(BB, BB->getTerminator(), BBDupThreshold);
1966   if (DuplicationCost > BBDupThreshold) {
1967     DEBUG(dbgs() << "  Not duplicating BB '" << BB->getName()
1968           << "' - Cost is too high: " << DuplicationCost << "\n");
1969     return false;
1970   }
1971 
1972   // And finally, do it!  Start by factoring the predecessors if needed.
1973   BasicBlock *PredBB;
1974   if (PredBBs.size() == 1)
1975     PredBB = PredBBs[0];
1976   else {
1977     DEBUG(dbgs() << "  Factoring out " << PredBBs.size()
1978           << " common predecessors.\n");
1979     PredBB = SplitBlockPreds(BB, PredBBs, ".thr_comm");
1980   }
1981 
1982   // Okay, we decided to do this!  Clone all the instructions in BB onto the end
1983   // of PredBB.
1984   DEBUG(dbgs() << "  Duplicating block '" << BB->getName() << "' into end of '"
1985         << PredBB->getName() << "' to eliminate branch on phi.  Cost: "
1986         << DuplicationCost << " block is:" << *BB << "\n");
1987 
1988   // Unless PredBB ends with an unconditional branch, split the edge so that we
1989   // can just clone the bits from BB into the end of the new PredBB.
1990   BranchInst *OldPredBranch = dyn_cast<BranchInst>(PredBB->getTerminator());
1991 
1992   if (!OldPredBranch || !OldPredBranch->isUnconditional()) {
1993     PredBB = SplitEdge(PredBB, BB);
1994     OldPredBranch = cast<BranchInst>(PredBB->getTerminator());
1995   }
1996 
1997   // We are going to have to map operands from the original BB block into the
1998   // PredBB block.  Evaluate PHI nodes in BB.
1999   DenseMap<Instruction*, Value*> ValueMapping;
2000 
2001   BasicBlock::iterator BI = BB->begin();
2002   for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
2003     ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB);
2004   // Clone the non-phi instructions of BB into PredBB, keeping track of the
2005   // mapping and using it to remap operands in the cloned instructions.
2006   for (; BI != BB->end(); ++BI) {
2007     Instruction *New = BI->clone();
2008 
2009     // Remap operands to patch up intra-block references.
2010     for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
2011       if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) {
2012         DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst);
2013         if (I != ValueMapping.end())
2014           New->setOperand(i, I->second);
2015       }
2016 
2017     // If this instruction can be simplified after the operands are updated,
2018     // just use the simplified value instead.  This frequently happens due to
2019     // phi translation.
2020     if (Value *IV = SimplifyInstruction(
2021             New,
2022             {BB->getModule()->getDataLayout(), TLI, nullptr, nullptr, New})) {
2023       ValueMapping[&*BI] = IV;
2024       if (!New->mayHaveSideEffects()) {
2025         New->deleteValue();
2026         New = nullptr;
2027       }
2028     } else {
2029       ValueMapping[&*BI] = New;
2030     }
2031     if (New) {
2032       // Otherwise, insert the new instruction into the block.
2033       New->setName(BI->getName());
2034       PredBB->getInstList().insert(OldPredBranch->getIterator(), New);
2035     }
2036   }
2037 
2038   // Check to see if the targets of the branch had PHI nodes. If so, we need to
2039   // add entries to the PHI nodes for branch from PredBB now.
2040   BranchInst *BBBranch = cast<BranchInst>(BB->getTerminator());
2041   AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(0), BB, PredBB,
2042                                   ValueMapping);
2043   AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(1), BB, PredBB,
2044                                   ValueMapping);
2045 
2046   // If there were values defined in BB that are used outside the block, then we
2047   // now have to update all uses of the value to use either the original value,
2048   // the cloned value, or some PHI derived value.  This can require arbitrary
2049   // PHI insertion, of which we are prepared to do, clean these up now.
2050   SSAUpdater SSAUpdate;
2051   SmallVector<Use*, 16> UsesToRename;
2052   for (Instruction &I : *BB) {
2053     // Scan all uses of this instruction to see if it is used outside of its
2054     // block, and if so, record them in UsesToRename.
2055     for (Use &U : I.uses()) {
2056       Instruction *User = cast<Instruction>(U.getUser());
2057       if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
2058         if (UserPN->getIncomingBlock(U) == BB)
2059           continue;
2060       } else if (User->getParent() == BB)
2061         continue;
2062 
2063       UsesToRename.push_back(&U);
2064     }
2065 
2066     // If there are no uses outside the block, we're done with this instruction.
2067     if (UsesToRename.empty())
2068       continue;
2069 
2070     DEBUG(dbgs() << "JT: Renaming non-local uses of: " << I << "\n");
2071 
2072     // We found a use of I outside of BB.  Rename all uses of I that are outside
2073     // its block to be uses of the appropriate PHI node etc.  See ValuesInBlocks
2074     // with the two values we know.
2075     SSAUpdate.Initialize(I.getType(), I.getName());
2076     SSAUpdate.AddAvailableValue(BB, &I);
2077     SSAUpdate.AddAvailableValue(PredBB, ValueMapping[&I]);
2078 
2079     while (!UsesToRename.empty())
2080       SSAUpdate.RewriteUse(*UsesToRename.pop_back_val());
2081     DEBUG(dbgs() << "\n");
2082   }
2083 
2084   // PredBB no longer jumps to BB, remove entries in the PHI node for the edge
2085   // that we nuked.
2086   BB->removePredecessor(PredBB, true);
2087 
2088   // Remove the unconditional branch at the end of the PredBB block.
2089   OldPredBranch->eraseFromParent();
2090 
2091   ++NumDupes;
2092   return true;
2093 }
2094 
2095 /// TryToUnfoldSelect - Look for blocks of the form
2096 /// bb1:
2097 ///   %a = select
2098 ///   br bb2
2099 ///
2100 /// bb2:
2101 ///   %p = phi [%a, %bb1] ...
2102 ///   %c = icmp %p
2103 ///   br i1 %c
2104 ///
2105 /// And expand the select into a branch structure if one of its arms allows %c
2106 /// to be folded. This later enables threading from bb1 over bb2.
2107 bool JumpThreadingPass::TryToUnfoldSelect(CmpInst *CondCmp, BasicBlock *BB) {
2108   BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
2109   PHINode *CondLHS = dyn_cast<PHINode>(CondCmp->getOperand(0));
2110   Constant *CondRHS = cast<Constant>(CondCmp->getOperand(1));
2111 
2112   if (!CondBr || !CondBr->isConditional() || !CondLHS ||
2113       CondLHS->getParent() != BB)
2114     return false;
2115 
2116   for (unsigned I = 0, E = CondLHS->getNumIncomingValues(); I != E; ++I) {
2117     BasicBlock *Pred = CondLHS->getIncomingBlock(I);
2118     SelectInst *SI = dyn_cast<SelectInst>(CondLHS->getIncomingValue(I));
2119 
2120     // Look if one of the incoming values is a select in the corresponding
2121     // predecessor.
2122     if (!SI || SI->getParent() != Pred || !SI->hasOneUse())
2123       continue;
2124 
2125     BranchInst *PredTerm = dyn_cast<BranchInst>(Pred->getTerminator());
2126     if (!PredTerm || !PredTerm->isUnconditional())
2127       continue;
2128 
2129     // Now check if one of the select values would allow us to constant fold the
2130     // terminator in BB. We don't do the transform if both sides fold, those
2131     // cases will be threaded in any case.
2132     LazyValueInfo::Tristate LHSFolds =
2133         LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(1),
2134                                 CondRHS, Pred, BB, CondCmp);
2135     LazyValueInfo::Tristate RHSFolds =
2136         LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(2),
2137                                 CondRHS, Pred, BB, CondCmp);
2138     if ((LHSFolds != LazyValueInfo::Unknown ||
2139          RHSFolds != LazyValueInfo::Unknown) &&
2140         LHSFolds != RHSFolds) {
2141       // Expand the select.
2142       //
2143       // Pred --
2144       //  |    v
2145       //  |  NewBB
2146       //  |    |
2147       //  |-----
2148       //  v
2149       // BB
2150       BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "select.unfold",
2151                                              BB->getParent(), BB);
2152       // Move the unconditional branch to NewBB.
2153       PredTerm->removeFromParent();
2154       NewBB->getInstList().insert(NewBB->end(), PredTerm);
2155       // Create a conditional branch and update PHI nodes.
2156       BranchInst::Create(NewBB, BB, SI->getCondition(), Pred);
2157       CondLHS->setIncomingValue(I, SI->getFalseValue());
2158       CondLHS->addIncoming(SI->getTrueValue(), NewBB);
2159       // The select is now dead.
2160       SI->eraseFromParent();
2161 
2162       // Update any other PHI nodes in BB.
2163       for (BasicBlock::iterator BI = BB->begin();
2164            PHINode *Phi = dyn_cast<PHINode>(BI); ++BI)
2165         if (Phi != CondLHS)
2166           Phi->addIncoming(Phi->getIncomingValueForBlock(Pred), NewBB);
2167       return true;
2168     }
2169   }
2170   return false;
2171 }
2172 
2173 /// TryToUnfoldSelectInCurrBB - Look for PHI/Select or PHI/CMP/Select in the
2174 /// same BB in the form
2175 /// bb:
2176 ///   %p = phi [false, %bb1], [true, %bb2], [false, %bb3], [true, %bb4], ...
2177 ///   %s = select %p, trueval, falseval
2178 ///
2179 /// or
2180 ///
2181 /// bb:
2182 ///   %p = phi [0, %bb1], [1, %bb2], [0, %bb3], [1, %bb4], ...
2183 ///   %c = cmp %p, 0
2184 ///   %s = select %c, trueval, falseval
2185 //
2186 /// And expand the select into a branch structure. This later enables
2187 /// jump-threading over bb in this pass.
2188 ///
2189 /// Using the similar approach of SimplifyCFG::FoldCondBranchOnPHI(), unfold
2190 /// select if the associated PHI has at least one constant.  If the unfolded
2191 /// select is not jump-threaded, it will be folded again in the later
2192 /// optimizations.
2193 bool JumpThreadingPass::TryToUnfoldSelectInCurrBB(BasicBlock *BB) {
2194   // If threading this would thread across a loop header, don't thread the edge.
2195   // See the comments above FindLoopHeaders for justifications and caveats.
2196   if (LoopHeaders.count(BB))
2197     return false;
2198 
2199   for (BasicBlock::iterator BI = BB->begin();
2200        PHINode *PN = dyn_cast<PHINode>(BI); ++BI) {
2201     // Look for a Phi having at least one constant incoming value.
2202     if (llvm::all_of(PN->incoming_values(),
2203                      [](Value *V) { return !isa<ConstantInt>(V); }))
2204       continue;
2205 
2206     auto isUnfoldCandidate = [BB](SelectInst *SI, Value *V) {
2207       // Check if SI is in BB and use V as condition.
2208       if (SI->getParent() != BB)
2209         return false;
2210       Value *Cond = SI->getCondition();
2211       return (Cond && Cond == V && Cond->getType()->isIntegerTy(1));
2212     };
2213 
2214     SelectInst *SI = nullptr;
2215     for (Use &U : PN->uses()) {
2216       if (ICmpInst *Cmp = dyn_cast<ICmpInst>(U.getUser())) {
2217         // Look for a ICmp in BB that compares PN with a constant and is the
2218         // condition of a Select.
2219         if (Cmp->getParent() == BB && Cmp->hasOneUse() &&
2220             isa<ConstantInt>(Cmp->getOperand(1 - U.getOperandNo())))
2221           if (SelectInst *SelectI = dyn_cast<SelectInst>(Cmp->user_back()))
2222             if (isUnfoldCandidate(SelectI, Cmp->use_begin()->get())) {
2223               SI = SelectI;
2224               break;
2225             }
2226       } else if (SelectInst *SelectI = dyn_cast<SelectInst>(U.getUser())) {
2227         // Look for a Select in BB that uses PN as condtion.
2228         if (isUnfoldCandidate(SelectI, U.get())) {
2229           SI = SelectI;
2230           break;
2231         }
2232       }
2233     }
2234 
2235     if (!SI)
2236       continue;
2237     // Expand the select.
2238     TerminatorInst *Term =
2239         SplitBlockAndInsertIfThen(SI->getCondition(), SI, false);
2240     PHINode *NewPN = PHINode::Create(SI->getType(), 2, "", SI);
2241     NewPN->addIncoming(SI->getTrueValue(), Term->getParent());
2242     NewPN->addIncoming(SI->getFalseValue(), BB);
2243     SI->replaceAllUsesWith(NewPN);
2244     SI->eraseFromParent();
2245     return true;
2246   }
2247   return false;
2248 }
2249 
2250 /// Try to propagate a guard from the current BB into one of its predecessors
2251 /// in case if another branch of execution implies that the condition of this
2252 /// guard is always true. Currently we only process the simplest case that
2253 /// looks like:
2254 ///
2255 /// Start:
2256 ///   %cond = ...
2257 ///   br i1 %cond, label %T1, label %F1
2258 /// T1:
2259 ///   br label %Merge
2260 /// F1:
2261 ///   br label %Merge
2262 /// Merge:
2263 ///   %condGuard = ...
2264 ///   call void(i1, ...) @llvm.experimental.guard( i1 %condGuard )[ "deopt"() ]
2265 ///
2266 /// And cond either implies condGuard or !condGuard. In this case all the
2267 /// instructions before the guard can be duplicated in both branches, and the
2268 /// guard is then threaded to one of them.
2269 bool JumpThreadingPass::ProcessGuards(BasicBlock *BB) {
2270   using namespace PatternMatch;
2271   // We only want to deal with two predecessors.
2272   BasicBlock *Pred1, *Pred2;
2273   auto PI = pred_begin(BB), PE = pred_end(BB);
2274   if (PI == PE)
2275     return false;
2276   Pred1 = *PI++;
2277   if (PI == PE)
2278     return false;
2279   Pred2 = *PI++;
2280   if (PI != PE)
2281     return false;
2282   if (Pred1 == Pred2)
2283     return false;
2284 
2285   // Try to thread one of the guards of the block.
2286   // TODO: Look up deeper than to immediate predecessor?
2287   auto *Parent = Pred1->getSinglePredecessor();
2288   if (!Parent || Parent != Pred2->getSinglePredecessor())
2289     return false;
2290 
2291   if (auto *BI = dyn_cast<BranchInst>(Parent->getTerminator()))
2292     for (auto &I : *BB)
2293       if (match(&I, m_Intrinsic<Intrinsic::experimental_guard>()))
2294         if (ThreadGuard(BB, cast<IntrinsicInst>(&I), BI))
2295           return true;
2296 
2297   return false;
2298 }
2299 
2300 /// Try to propagate the guard from BB which is the lower block of a diamond
2301 /// to one of its branches, in case if diamond's condition implies guard's
2302 /// condition.
2303 bool JumpThreadingPass::ThreadGuard(BasicBlock *BB, IntrinsicInst *Guard,
2304                                     BranchInst *BI) {
2305   assert(BI->getNumSuccessors() == 2 && "Wrong number of successors?");
2306   assert(BI->isConditional() && "Unconditional branch has 2 successors?");
2307   Value *GuardCond = Guard->getArgOperand(0);
2308   Value *BranchCond = BI->getCondition();
2309   BasicBlock *TrueDest = BI->getSuccessor(0);
2310   BasicBlock *FalseDest = BI->getSuccessor(1);
2311 
2312   auto &DL = BB->getModule()->getDataLayout();
2313   bool TrueDestIsSafe = false;
2314   bool FalseDestIsSafe = false;
2315 
2316   // True dest is safe if BranchCond => GuardCond.
2317   auto Impl = isImpliedCondition(BranchCond, GuardCond, DL);
2318   if (Impl && *Impl)
2319     TrueDestIsSafe = true;
2320   else {
2321     // False dest is safe if !BranchCond => GuardCond.
2322     Impl =
2323         isImpliedCondition(BranchCond, GuardCond, DL, /* InvertAPred */ true);
2324     if (Impl && *Impl)
2325       FalseDestIsSafe = true;
2326   }
2327 
2328   if (!TrueDestIsSafe && !FalseDestIsSafe)
2329     return false;
2330 
2331   BasicBlock *UnguardedBlock = TrueDestIsSafe ? TrueDest : FalseDest;
2332   BasicBlock *GuardedBlock = FalseDestIsSafe ? TrueDest : FalseDest;
2333 
2334   ValueToValueMapTy UnguardedMapping, GuardedMapping;
2335   Instruction *AfterGuard = Guard->getNextNode();
2336   unsigned Cost = getJumpThreadDuplicationCost(BB, AfterGuard, BBDupThreshold);
2337   if (Cost > BBDupThreshold)
2338     return false;
2339   // Duplicate all instructions before the guard and the guard itself to the
2340   // branch where implication is not proved.
2341   GuardedBlock = DuplicateInstructionsInSplitBetween(
2342       BB, GuardedBlock, AfterGuard, GuardedMapping);
2343   assert(GuardedBlock && "Could not create the guarded block?");
2344   // Duplicate all instructions before the guard in the unguarded branch.
2345   // Since we have successfully duplicated the guarded block and this block
2346   // has fewer instructions, we expect it to succeed.
2347   UnguardedBlock = DuplicateInstructionsInSplitBetween(BB, UnguardedBlock,
2348                                                        Guard, UnguardedMapping);
2349   assert(UnguardedBlock && "Could not create the unguarded block?");
2350   DEBUG(dbgs() << "Moved guard " << *Guard << " to block "
2351                << GuardedBlock->getName() << "\n");
2352 
2353   // Some instructions before the guard may still have uses. For them, we need
2354   // to create Phi nodes merging their copies in both guarded and unguarded
2355   // branches. Those instructions that have no uses can be just removed.
2356   SmallVector<Instruction *, 4> ToRemove;
2357   for (auto BI = BB->begin(); &*BI != AfterGuard; ++BI)
2358     if (!isa<PHINode>(&*BI))
2359       ToRemove.push_back(&*BI);
2360 
2361   Instruction *InsertionPoint = &*BB->getFirstInsertionPt();
2362   assert(InsertionPoint && "Empty block?");
2363   // Substitute with Phis & remove.
2364   for (auto *Inst : reverse(ToRemove)) {
2365     if (!Inst->use_empty()) {
2366       PHINode *NewPN = PHINode::Create(Inst->getType(), 2);
2367       NewPN->addIncoming(UnguardedMapping[Inst], UnguardedBlock);
2368       NewPN->addIncoming(GuardedMapping[Inst], GuardedBlock);
2369       NewPN->insertBefore(InsertionPoint);
2370       Inst->replaceAllUsesWith(NewPN);
2371     }
2372     Inst->eraseFromParent();
2373   }
2374   return true;
2375 }
2376