1 //===- EarlyCSE.cpp - Simple and fast CSE pass ----------------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass performs a simple dominator tree walk that eliminates trivially
11 // redundant instructions.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "llvm/Transforms/Scalar/EarlyCSE.h"
16 #include "llvm/ADT/Hashing.h"
17 #include "llvm/ADT/ScopedHashTable.h"
18 #include "llvm/ADT/Statistic.h"
19 #include "llvm/Analysis/AssumptionCache.h"
20 #include "llvm/Analysis/GlobalsModRef.h"
21 #include "llvm/Analysis/InstructionSimplify.h"
22 #include "llvm/Analysis/TargetLibraryInfo.h"
23 #include "llvm/Analysis/TargetTransformInfo.h"
24 #include "llvm/IR/DataLayout.h"
25 #include "llvm/IR/Dominators.h"
26 #include "llvm/IR/Instructions.h"
27 #include "llvm/IR/IntrinsicInst.h"
28 #include "llvm/IR/PatternMatch.h"
29 #include "llvm/Pass.h"
30 #include "llvm/Support/Debug.h"
31 #include "llvm/Support/RecyclingAllocator.h"
32 #include "llvm/Support/raw_ostream.h"
33 #include "llvm/Transforms/Scalar.h"
34 #include "llvm/Transforms/Utils/Local.h"
35 #include <deque>
36 using namespace llvm;
37 using namespace llvm::PatternMatch;
38 
39 #define DEBUG_TYPE "early-cse"
40 
41 STATISTIC(NumSimplify, "Number of instructions simplified or DCE'd");
42 STATISTIC(NumCSE,      "Number of instructions CSE'd");
43 STATISTIC(NumCSECVP,   "Number of compare instructions CVP'd");
44 STATISTIC(NumCSELoad,  "Number of load instructions CSE'd");
45 STATISTIC(NumCSECall,  "Number of call instructions CSE'd");
46 STATISTIC(NumDSE,      "Number of trivial dead stores removed");
47 
48 //===----------------------------------------------------------------------===//
49 // SimpleValue
50 //===----------------------------------------------------------------------===//
51 
52 namespace {
53 /// \brief Struct representing the available values in the scoped hash table.
54 struct SimpleValue {
55   Instruction *Inst;
56 
57   SimpleValue(Instruction *I) : Inst(I) {
58     assert((isSentinel() || canHandle(I)) && "Inst can't be handled!");
59   }
60 
61   bool isSentinel() const {
62     return Inst == DenseMapInfo<Instruction *>::getEmptyKey() ||
63            Inst == DenseMapInfo<Instruction *>::getTombstoneKey();
64   }
65 
66   static bool canHandle(Instruction *Inst) {
67     // This can only handle non-void readnone functions.
68     if (CallInst *CI = dyn_cast<CallInst>(Inst))
69       return CI->doesNotAccessMemory() && !CI->getType()->isVoidTy();
70     return isa<CastInst>(Inst) || isa<BinaryOperator>(Inst) ||
71            isa<GetElementPtrInst>(Inst) || isa<CmpInst>(Inst) ||
72            isa<SelectInst>(Inst) || isa<ExtractElementInst>(Inst) ||
73            isa<InsertElementInst>(Inst) || isa<ShuffleVectorInst>(Inst) ||
74            isa<ExtractValueInst>(Inst) || isa<InsertValueInst>(Inst);
75   }
76 };
77 }
78 
79 namespace llvm {
80 template <> struct DenseMapInfo<SimpleValue> {
81   static inline SimpleValue getEmptyKey() {
82     return DenseMapInfo<Instruction *>::getEmptyKey();
83   }
84   static inline SimpleValue getTombstoneKey() {
85     return DenseMapInfo<Instruction *>::getTombstoneKey();
86   }
87   static unsigned getHashValue(SimpleValue Val);
88   static bool isEqual(SimpleValue LHS, SimpleValue RHS);
89 };
90 }
91 
92 unsigned DenseMapInfo<SimpleValue>::getHashValue(SimpleValue Val) {
93   Instruction *Inst = Val.Inst;
94   // Hash in all of the operands as pointers.
95   if (BinaryOperator *BinOp = dyn_cast<BinaryOperator>(Inst)) {
96     Value *LHS = BinOp->getOperand(0);
97     Value *RHS = BinOp->getOperand(1);
98     if (BinOp->isCommutative() && BinOp->getOperand(0) > BinOp->getOperand(1))
99       std::swap(LHS, RHS);
100 
101     return hash_combine(BinOp->getOpcode(), LHS, RHS);
102   }
103 
104   if (CmpInst *CI = dyn_cast<CmpInst>(Inst)) {
105     Value *LHS = CI->getOperand(0);
106     Value *RHS = CI->getOperand(1);
107     CmpInst::Predicate Pred = CI->getPredicate();
108     if (Inst->getOperand(0) > Inst->getOperand(1)) {
109       std::swap(LHS, RHS);
110       Pred = CI->getSwappedPredicate();
111     }
112     return hash_combine(Inst->getOpcode(), Pred, LHS, RHS);
113   }
114 
115   if (CastInst *CI = dyn_cast<CastInst>(Inst))
116     return hash_combine(CI->getOpcode(), CI->getType(), CI->getOperand(0));
117 
118   if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(Inst))
119     return hash_combine(EVI->getOpcode(), EVI->getOperand(0),
120                         hash_combine_range(EVI->idx_begin(), EVI->idx_end()));
121 
122   if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(Inst))
123     return hash_combine(IVI->getOpcode(), IVI->getOperand(0),
124                         IVI->getOperand(1),
125                         hash_combine_range(IVI->idx_begin(), IVI->idx_end()));
126 
127   assert((isa<CallInst>(Inst) || isa<BinaryOperator>(Inst) ||
128           isa<GetElementPtrInst>(Inst) || isa<SelectInst>(Inst) ||
129           isa<ExtractElementInst>(Inst) || isa<InsertElementInst>(Inst) ||
130           isa<ShuffleVectorInst>(Inst)) &&
131          "Invalid/unknown instruction");
132 
133   // Mix in the opcode.
134   return hash_combine(
135       Inst->getOpcode(),
136       hash_combine_range(Inst->value_op_begin(), Inst->value_op_end()));
137 }
138 
139 bool DenseMapInfo<SimpleValue>::isEqual(SimpleValue LHS, SimpleValue RHS) {
140   Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst;
141 
142   if (LHS.isSentinel() || RHS.isSentinel())
143     return LHSI == RHSI;
144 
145   if (LHSI->getOpcode() != RHSI->getOpcode())
146     return false;
147   if (LHSI->isIdenticalToWhenDefined(RHSI))
148     return true;
149 
150   // If we're not strictly identical, we still might be a commutable instruction
151   if (BinaryOperator *LHSBinOp = dyn_cast<BinaryOperator>(LHSI)) {
152     if (!LHSBinOp->isCommutative())
153       return false;
154 
155     assert(isa<BinaryOperator>(RHSI) &&
156            "same opcode, but different instruction type?");
157     BinaryOperator *RHSBinOp = cast<BinaryOperator>(RHSI);
158 
159     // Commuted equality
160     return LHSBinOp->getOperand(0) == RHSBinOp->getOperand(1) &&
161            LHSBinOp->getOperand(1) == RHSBinOp->getOperand(0);
162   }
163   if (CmpInst *LHSCmp = dyn_cast<CmpInst>(LHSI)) {
164     assert(isa<CmpInst>(RHSI) &&
165            "same opcode, but different instruction type?");
166     CmpInst *RHSCmp = cast<CmpInst>(RHSI);
167     // Commuted equality
168     return LHSCmp->getOperand(0) == RHSCmp->getOperand(1) &&
169            LHSCmp->getOperand(1) == RHSCmp->getOperand(0) &&
170            LHSCmp->getSwappedPredicate() == RHSCmp->getPredicate();
171   }
172 
173   return false;
174 }
175 
176 //===----------------------------------------------------------------------===//
177 // CallValue
178 //===----------------------------------------------------------------------===//
179 
180 namespace {
181 /// \brief Struct representing the available call values in the scoped hash
182 /// table.
183 struct CallValue {
184   Instruction *Inst;
185 
186   CallValue(Instruction *I) : Inst(I) {
187     assert((isSentinel() || canHandle(I)) && "Inst can't be handled!");
188   }
189 
190   bool isSentinel() const {
191     return Inst == DenseMapInfo<Instruction *>::getEmptyKey() ||
192            Inst == DenseMapInfo<Instruction *>::getTombstoneKey();
193   }
194 
195   static bool canHandle(Instruction *Inst) {
196     // Don't value number anything that returns void.
197     if (Inst->getType()->isVoidTy())
198       return false;
199 
200     CallInst *CI = dyn_cast<CallInst>(Inst);
201     if (!CI || !CI->onlyReadsMemory())
202       return false;
203     return true;
204   }
205 };
206 }
207 
208 namespace llvm {
209 template <> struct DenseMapInfo<CallValue> {
210   static inline CallValue getEmptyKey() {
211     return DenseMapInfo<Instruction *>::getEmptyKey();
212   }
213   static inline CallValue getTombstoneKey() {
214     return DenseMapInfo<Instruction *>::getTombstoneKey();
215   }
216   static unsigned getHashValue(CallValue Val);
217   static bool isEqual(CallValue LHS, CallValue RHS);
218 };
219 }
220 
221 unsigned DenseMapInfo<CallValue>::getHashValue(CallValue Val) {
222   Instruction *Inst = Val.Inst;
223   // Hash all of the operands as pointers and mix in the opcode.
224   return hash_combine(
225       Inst->getOpcode(),
226       hash_combine_range(Inst->value_op_begin(), Inst->value_op_end()));
227 }
228 
229 bool DenseMapInfo<CallValue>::isEqual(CallValue LHS, CallValue RHS) {
230   Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst;
231   if (LHS.isSentinel() || RHS.isSentinel())
232     return LHSI == RHSI;
233   return LHSI->isIdenticalTo(RHSI);
234 }
235 
236 //===----------------------------------------------------------------------===//
237 // EarlyCSE implementation
238 //===----------------------------------------------------------------------===//
239 
240 namespace {
241 /// \brief A simple and fast domtree-based CSE pass.
242 ///
243 /// This pass does a simple depth-first walk over the dominator tree,
244 /// eliminating trivially redundant instructions and using instsimplify to
245 /// canonicalize things as it goes. It is intended to be fast and catch obvious
246 /// cases so that instcombine and other passes are more effective. It is
247 /// expected that a later pass of GVN will catch the interesting/hard cases.
248 class EarlyCSE {
249 public:
250   const TargetLibraryInfo &TLI;
251   const TargetTransformInfo &TTI;
252   DominatorTree &DT;
253   AssumptionCache &AC;
254   typedef RecyclingAllocator<
255       BumpPtrAllocator, ScopedHashTableVal<SimpleValue, Value *>> AllocatorTy;
256   typedef ScopedHashTable<SimpleValue, Value *, DenseMapInfo<SimpleValue>,
257                           AllocatorTy> ScopedHTType;
258 
259   /// \brief A scoped hash table of the current values of all of our simple
260   /// scalar expressions.
261   ///
262   /// As we walk down the domtree, we look to see if instructions are in this:
263   /// if so, we replace them with what we find, otherwise we insert them so
264   /// that dominated values can succeed in their lookup.
265   ScopedHTType AvailableValues;
266 
267   /// A scoped hash table of the current values of previously encounted memory
268   /// locations.
269   ///
270   /// This allows us to get efficient access to dominating loads or stores when
271   /// we have a fully redundant load.  In addition to the most recent load, we
272   /// keep track of a generation count of the read, which is compared against
273   /// the current generation count.  The current generation count is incremented
274   /// after every possibly writing memory operation, which ensures that we only
275   /// CSE loads with other loads that have no intervening store.  Ordering
276   /// events (such as fences or atomic instructions) increment the generation
277   /// count as well; essentially, we model these as writes to all possible
278   /// locations.  Note that atomic and/or volatile loads and stores can be
279   /// present the table; it is the responsibility of the consumer to inspect
280   /// the atomicity/volatility if needed.
281   struct LoadValue {
282     Instruction *DefInst;
283     unsigned Generation;
284     int MatchingId;
285     bool IsAtomic;
286     LoadValue()
287       : DefInst(nullptr), Generation(0), MatchingId(-1), IsAtomic(false) {}
288     LoadValue(Instruction *Inst, unsigned Generation, unsigned MatchingId,
289               bool IsAtomic)
290       : DefInst(Inst), Generation(Generation), MatchingId(MatchingId),
291         IsAtomic(IsAtomic) {}
292   };
293   typedef RecyclingAllocator<BumpPtrAllocator,
294                              ScopedHashTableVal<Value *, LoadValue>>
295       LoadMapAllocator;
296   typedef ScopedHashTable<Value *, LoadValue, DenseMapInfo<Value *>,
297                           LoadMapAllocator> LoadHTType;
298   LoadHTType AvailableLoads;
299 
300   /// \brief A scoped hash table of the current values of read-only call
301   /// values.
302   ///
303   /// It uses the same generation count as loads.
304   typedef ScopedHashTable<CallValue, std::pair<Instruction *, unsigned>>
305       CallHTType;
306   CallHTType AvailableCalls;
307 
308   /// \brief This is the current generation of the memory value.
309   unsigned CurrentGeneration;
310 
311   /// \brief Set up the EarlyCSE runner for a particular function.
312   EarlyCSE(const TargetLibraryInfo &TLI, const TargetTransformInfo &TTI,
313            DominatorTree &DT, AssumptionCache &AC)
314       : TLI(TLI), TTI(TTI), DT(DT), AC(AC), CurrentGeneration(0) {}
315 
316   bool run();
317 
318 private:
319   // Almost a POD, but needs to call the constructors for the scoped hash
320   // tables so that a new scope gets pushed on. These are RAII so that the
321   // scope gets popped when the NodeScope is destroyed.
322   class NodeScope {
323   public:
324     NodeScope(ScopedHTType &AvailableValues, LoadHTType &AvailableLoads,
325               CallHTType &AvailableCalls)
326         : Scope(AvailableValues), LoadScope(AvailableLoads),
327           CallScope(AvailableCalls) {}
328 
329   private:
330     NodeScope(const NodeScope &) = delete;
331     void operator=(const NodeScope &) = delete;
332 
333     ScopedHTType::ScopeTy Scope;
334     LoadHTType::ScopeTy LoadScope;
335     CallHTType::ScopeTy CallScope;
336   };
337 
338   // Contains all the needed information to create a stack for doing a depth
339   // first tranversal of the tree. This includes scopes for values, loads, and
340   // calls as well as the generation. There is a child iterator so that the
341   // children do not need to be store separately.
342   class StackNode {
343   public:
344     StackNode(ScopedHTType &AvailableValues, LoadHTType &AvailableLoads,
345               CallHTType &AvailableCalls, unsigned cg, DomTreeNode *n,
346               DomTreeNode::iterator child, DomTreeNode::iterator end)
347         : CurrentGeneration(cg), ChildGeneration(cg), Node(n), ChildIter(child),
348           EndIter(end), Scopes(AvailableValues, AvailableLoads, AvailableCalls),
349           Processed(false) {}
350 
351     // Accessors.
352     unsigned currentGeneration() { return CurrentGeneration; }
353     unsigned childGeneration() { return ChildGeneration; }
354     void childGeneration(unsigned generation) { ChildGeneration = generation; }
355     DomTreeNode *node() { return Node; }
356     DomTreeNode::iterator childIter() { return ChildIter; }
357     DomTreeNode *nextChild() {
358       DomTreeNode *child = *ChildIter;
359       ++ChildIter;
360       return child;
361     }
362     DomTreeNode::iterator end() { return EndIter; }
363     bool isProcessed() { return Processed; }
364     void process() { Processed = true; }
365 
366   private:
367     StackNode(const StackNode &) = delete;
368     void operator=(const StackNode &) = delete;
369 
370     // Members.
371     unsigned CurrentGeneration;
372     unsigned ChildGeneration;
373     DomTreeNode *Node;
374     DomTreeNode::iterator ChildIter;
375     DomTreeNode::iterator EndIter;
376     NodeScope Scopes;
377     bool Processed;
378   };
379 
380   /// \brief Wrapper class to handle memory instructions, including loads,
381   /// stores and intrinsic loads and stores defined by the target.
382   class ParseMemoryInst {
383   public:
384     ParseMemoryInst(Instruction *Inst, const TargetTransformInfo &TTI)
385       : IsTargetMemInst(false), Inst(Inst) {
386       if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst))
387         if (TTI.getTgtMemIntrinsic(II, Info) && Info.NumMemRefs == 1)
388           IsTargetMemInst = true;
389     }
390     bool isLoad() const {
391       if (IsTargetMemInst) return Info.ReadMem;
392       return isa<LoadInst>(Inst);
393     }
394     bool isStore() const {
395       if (IsTargetMemInst) return Info.WriteMem;
396       return isa<StoreInst>(Inst);
397     }
398     bool isAtomic() const {
399       if (IsTargetMemInst) {
400         assert(Info.IsSimple && "need to refine IsSimple in TTI");
401         return false;
402       }
403       return Inst->isAtomic();
404     }
405     bool isUnordered() const {
406       if (IsTargetMemInst) {
407         assert(Info.IsSimple && "need to refine IsSimple in TTI");
408         return true;
409       }
410       if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
411         return LI->isUnordered();
412       } else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
413         return SI->isUnordered();
414       }
415       // Conservative answer
416       return !Inst->isAtomic();
417     }
418 
419     bool isVolatile() const {
420       if (IsTargetMemInst) {
421         assert(Info.IsSimple && "need to refine IsSimple in TTI");
422         return false;
423       }
424       if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
425         return LI->isVolatile();
426       } else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
427         return SI->isVolatile();
428       }
429       // Conservative answer
430       return true;
431     }
432 
433 
434     bool isMatchingMemLoc(const ParseMemoryInst &Inst) const {
435       return (getPointerOperand() == Inst.getPointerOperand() &&
436               getMatchingId() == Inst.getMatchingId());
437     }
438     bool isValid() const { return getPointerOperand() != nullptr; }
439 
440     // For regular (non-intrinsic) loads/stores, this is set to -1. For
441     // intrinsic loads/stores, the id is retrieved from the corresponding
442     // field in the MemIntrinsicInfo structure.  That field contains
443     // non-negative values only.
444     int getMatchingId() const {
445       if (IsTargetMemInst) return Info.MatchingId;
446       return -1;
447     }
448     Value *getPointerOperand() const {
449       if (IsTargetMemInst) return Info.PtrVal;
450       if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
451         return LI->getPointerOperand();
452       } else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
453         return SI->getPointerOperand();
454       }
455       return nullptr;
456     }
457     bool mayReadFromMemory() const {
458       if (IsTargetMemInst) return Info.ReadMem;
459       return Inst->mayReadFromMemory();
460     }
461     bool mayWriteToMemory() const {
462       if (IsTargetMemInst) return Info.WriteMem;
463       return Inst->mayWriteToMemory();
464     }
465 
466   private:
467     bool IsTargetMemInst;
468     MemIntrinsicInfo Info;
469     Instruction *Inst;
470   };
471 
472   bool processNode(DomTreeNode *Node);
473 
474   Value *getOrCreateResult(Value *Inst, Type *ExpectedType) const {
475     if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
476       return LI;
477     else if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
478       return SI->getValueOperand();
479     assert(isa<IntrinsicInst>(Inst) && "Instruction not supported");
480     return TTI.getOrCreateResultFromMemIntrinsic(cast<IntrinsicInst>(Inst),
481                                                  ExpectedType);
482   }
483 };
484 }
485 
486 bool EarlyCSE::processNode(DomTreeNode *Node) {
487   bool Changed = false;
488   BasicBlock *BB = Node->getBlock();
489 
490   // If this block has a single predecessor, then the predecessor is the parent
491   // of the domtree node and all of the live out memory values are still current
492   // in this block.  If this block has multiple predecessors, then they could
493   // have invalidated the live-out memory values of our parent value.  For now,
494   // just be conservative and invalidate memory if this block has multiple
495   // predecessors.
496   if (!BB->getSinglePredecessor())
497     ++CurrentGeneration;
498 
499   // If this node has a single predecessor which ends in a conditional branch,
500   // we can infer the value of the branch condition given that we took this
501   // path.  We need the single predecessor to ensure there's not another path
502   // which reaches this block where the condition might hold a different
503   // value.  Since we're adding this to the scoped hash table (like any other
504   // def), it will have been popped if we encounter a future merge block.
505   if (BasicBlock *Pred = BB->getSinglePredecessor())
506     if (auto *BI = dyn_cast<BranchInst>(Pred->getTerminator()))
507       if (BI->isConditional())
508         if (auto *CondInst = dyn_cast<Instruction>(BI->getCondition()))
509           if (SimpleValue::canHandle(CondInst)) {
510             assert(BI->getSuccessor(0) == BB || BI->getSuccessor(1) == BB);
511             auto *ConditionalConstant = (BI->getSuccessor(0) == BB) ?
512               ConstantInt::getTrue(BB->getContext()) :
513               ConstantInt::getFalse(BB->getContext());
514             AvailableValues.insert(CondInst, ConditionalConstant);
515             DEBUG(dbgs() << "EarlyCSE CVP: Add conditional value for '"
516                   << CondInst->getName() << "' as " << *ConditionalConstant
517                   << " in " << BB->getName() << "\n");
518             // Replace all dominated uses with the known value.
519             if (unsigned Count =
520                     replaceDominatedUsesWith(CondInst, ConditionalConstant, DT,
521                                              BasicBlockEdge(Pred, BB))) {
522               Changed = true;
523               NumCSECVP = NumCSECVP + Count;
524             }
525           }
526 
527   /// LastStore - Keep track of the last non-volatile store that we saw... for
528   /// as long as there in no instruction that reads memory.  If we see a store
529   /// to the same location, we delete the dead store.  This zaps trivial dead
530   /// stores which can occur in bitfield code among other things.
531   Instruction *LastStore = nullptr;
532 
533   const DataLayout &DL = BB->getModule()->getDataLayout();
534 
535   // See if any instructions in the block can be eliminated.  If so, do it.  If
536   // not, add them to AvailableValues.
537   for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) {
538     Instruction *Inst = &*I++;
539 
540     // Dead instructions should just be removed.
541     if (isInstructionTriviallyDead(Inst, &TLI)) {
542       DEBUG(dbgs() << "EarlyCSE DCE: " << *Inst << '\n');
543       Inst->eraseFromParent();
544       Changed = true;
545       ++NumSimplify;
546       continue;
547     }
548 
549     // Skip assume intrinsics, they don't really have side effects (although
550     // they're marked as such to ensure preservation of control dependencies),
551     // and this pass will not disturb any of the assumption's control
552     // dependencies.
553     if (match(Inst, m_Intrinsic<Intrinsic::assume>())) {
554       DEBUG(dbgs() << "EarlyCSE skipping assumption: " << *Inst << '\n');
555       continue;
556     }
557 
558     if (match(Inst, m_Intrinsic<Intrinsic::experimental_guard>())) {
559       if (auto *CondI =
560               dyn_cast<Instruction>(cast<CallInst>(Inst)->getArgOperand(0))) {
561         // The condition we're on guarding here is true for all dominated
562         // locations.
563         if (SimpleValue::canHandle(CondI))
564           AvailableValues.insert(CondI, ConstantInt::getTrue(BB->getContext()));
565       }
566 
567       // Guard intrinsics read all memory, but don't write any memory.
568       // Accordingly, don't update the generation but consume the last store (to
569       // avoid an incorrect DSE).
570       LastStore = nullptr;
571       continue;
572     }
573 
574     // If the instruction can be simplified (e.g. X+0 = X) then replace it with
575     // its simpler value.
576     if (Value *V = SimplifyInstruction(Inst, DL, &TLI, &DT, &AC)) {
577       DEBUG(dbgs() << "EarlyCSE Simplify: " << *Inst << "  to: " << *V << '\n');
578       Inst->replaceAllUsesWith(V);
579       Inst->eraseFromParent();
580       Changed = true;
581       ++NumSimplify;
582       continue;
583     }
584 
585     // If this is a simple instruction that we can value number, process it.
586     if (SimpleValue::canHandle(Inst)) {
587       // See if the instruction has an available value.  If so, use it.
588       if (Value *V = AvailableValues.lookup(Inst)) {
589         DEBUG(dbgs() << "EarlyCSE CSE: " << *Inst << "  to: " << *V << '\n');
590         if (auto *I = dyn_cast<Instruction>(V))
591           I->andIRFlags(Inst);
592         Inst->replaceAllUsesWith(V);
593         Inst->eraseFromParent();
594         Changed = true;
595         ++NumCSE;
596         continue;
597       }
598 
599       // Otherwise, just remember that this value is available.
600       AvailableValues.insert(Inst, Inst);
601       continue;
602     }
603 
604     ParseMemoryInst MemInst(Inst, TTI);
605     // If this is a non-volatile load, process it.
606     if (MemInst.isValid() && MemInst.isLoad()) {
607       // (conservatively) we can't peak past the ordering implied by this
608       // operation, but we can add this load to our set of available values
609       if (MemInst.isVolatile() || !MemInst.isUnordered()) {
610         LastStore = nullptr;
611         ++CurrentGeneration;
612       }
613 
614       // If we have an available version of this load, and if it is the right
615       // generation, replace this instruction.
616       LoadValue InVal = AvailableLoads.lookup(MemInst.getPointerOperand());
617       if (InVal.DefInst != nullptr && InVal.Generation == CurrentGeneration &&
618           InVal.MatchingId == MemInst.getMatchingId() &&
619           // We don't yet handle removing loads with ordering of any kind.
620           !MemInst.isVolatile() && MemInst.isUnordered() &&
621           // We can't replace an atomic load with one which isn't also atomic.
622           InVal.IsAtomic >= MemInst.isAtomic()) {
623         Value *Op = getOrCreateResult(InVal.DefInst, Inst->getType());
624         if (Op != nullptr) {
625           DEBUG(dbgs() << "EarlyCSE CSE LOAD: " << *Inst
626                        << "  to: " << *InVal.DefInst << '\n');
627           if (!Inst->use_empty())
628             Inst->replaceAllUsesWith(Op);
629           Inst->eraseFromParent();
630           Changed = true;
631           ++NumCSELoad;
632           continue;
633         }
634       }
635 
636       // Otherwise, remember that we have this instruction.
637       AvailableLoads.insert(
638           MemInst.getPointerOperand(),
639           LoadValue(Inst, CurrentGeneration, MemInst.getMatchingId(),
640                     MemInst.isAtomic()));
641       LastStore = nullptr;
642       continue;
643     }
644 
645     // If this instruction may read from memory, forget LastStore.
646     // Load/store intrinsics will indicate both a read and a write to
647     // memory.  The target may override this (e.g. so that a store intrinsic
648     // does not read  from memory, and thus will be treated the same as a
649     // regular store for commoning purposes).
650     if (Inst->mayReadFromMemory() &&
651         !(MemInst.isValid() && !MemInst.mayReadFromMemory()))
652       LastStore = nullptr;
653 
654     // If this is a read-only call, process it.
655     if (CallValue::canHandle(Inst)) {
656       // If we have an available version of this call, and if it is the right
657       // generation, replace this instruction.
658       std::pair<Instruction *, unsigned> InVal = AvailableCalls.lookup(Inst);
659       if (InVal.first != nullptr && InVal.second == CurrentGeneration) {
660         DEBUG(dbgs() << "EarlyCSE CSE CALL: " << *Inst
661                      << "  to: " << *InVal.first << '\n');
662         if (!Inst->use_empty())
663           Inst->replaceAllUsesWith(InVal.first);
664         Inst->eraseFromParent();
665         Changed = true;
666         ++NumCSECall;
667         continue;
668       }
669 
670       // Otherwise, remember that we have this instruction.
671       AvailableCalls.insert(
672           Inst, std::pair<Instruction *, unsigned>(Inst, CurrentGeneration));
673       continue;
674     }
675 
676     // A release fence requires that all stores complete before it, but does
677     // not prevent the reordering of following loads 'before' the fence.  As a
678     // result, we don't need to consider it as writing to memory and don't need
679     // to advance the generation.  We do need to prevent DSE across the fence,
680     // but that's handled above.
681     if (FenceInst *FI = dyn_cast<FenceInst>(Inst))
682       if (FI->getOrdering() == AtomicOrdering::Release) {
683         assert(Inst->mayReadFromMemory() && "relied on to prevent DSE above");
684         continue;
685       }
686 
687     // write back DSE - If we write back the same value we just loaded from
688     // the same location and haven't passed any intervening writes or ordering
689     // operations, we can remove the write.  The primary benefit is in allowing
690     // the available load table to remain valid and value forward past where
691     // the store originally was.
692     if (MemInst.isValid() && MemInst.isStore()) {
693       LoadValue InVal = AvailableLoads.lookup(MemInst.getPointerOperand());
694       if (InVal.DefInst &&
695           InVal.DefInst == getOrCreateResult(Inst, InVal.DefInst->getType()) &&
696           InVal.Generation == CurrentGeneration &&
697           InVal.MatchingId == MemInst.getMatchingId() &&
698           // We don't yet handle removing stores with ordering of any kind.
699           !MemInst.isVolatile() && MemInst.isUnordered()) {
700         assert((!LastStore ||
701                 ParseMemoryInst(LastStore, TTI).getPointerOperand() ==
702                 MemInst.getPointerOperand()) &&
703                "can't have an intervening store!");
704         DEBUG(dbgs() << "EarlyCSE DSE (writeback): " << *Inst << '\n');
705         Inst->eraseFromParent();
706         Changed = true;
707         ++NumDSE;
708         // We can avoid incrementing the generation count since we were able
709         // to eliminate this store.
710         continue;
711       }
712     }
713 
714     // Okay, this isn't something we can CSE at all.  Check to see if it is
715     // something that could modify memory.  If so, our available memory values
716     // cannot be used so bump the generation count.
717     if (Inst->mayWriteToMemory()) {
718       ++CurrentGeneration;
719 
720       if (MemInst.isValid() && MemInst.isStore()) {
721         // We do a trivial form of DSE if there are two stores to the same
722         // location with no intervening loads.  Delete the earlier store.
723         // At the moment, we don't remove ordered stores, but do remove
724         // unordered atomic stores.  There's no special requirement (for
725         // unordered atomics) about removing atomic stores only in favor of
726         // other atomic stores since we we're going to execute the non-atomic
727         // one anyway and the atomic one might never have become visible.
728         if (LastStore) {
729           ParseMemoryInst LastStoreMemInst(LastStore, TTI);
730           assert(LastStoreMemInst.isUnordered() &&
731                  !LastStoreMemInst.isVolatile() &&
732                  "Violated invariant");
733           if (LastStoreMemInst.isMatchingMemLoc(MemInst)) {
734             DEBUG(dbgs() << "EarlyCSE DEAD STORE: " << *LastStore
735                          << "  due to: " << *Inst << '\n');
736             LastStore->eraseFromParent();
737             Changed = true;
738             ++NumDSE;
739             LastStore = nullptr;
740           }
741           // fallthrough - we can exploit information about this store
742         }
743 
744         // Okay, we just invalidated anything we knew about loaded values.  Try
745         // to salvage *something* by remembering that the stored value is a live
746         // version of the pointer.  It is safe to forward from volatile stores
747         // to non-volatile loads, so we don't have to check for volatility of
748         // the store.
749         AvailableLoads.insert(
750             MemInst.getPointerOperand(),
751             LoadValue(Inst, CurrentGeneration, MemInst.getMatchingId(),
752                       MemInst.isAtomic()));
753 
754         // Remember that this was the last unordered store we saw for DSE. We
755         // don't yet handle DSE on ordered or volatile stores since we don't
756         // have a good way to model the ordering requirement for following
757         // passes  once the store is removed.  We could insert a fence, but
758         // since fences are slightly stronger than stores in their ordering,
759         // it's not clear this is a profitable transform. Another option would
760         // be to merge the ordering with that of the post dominating store.
761         if (MemInst.isUnordered() && !MemInst.isVolatile())
762           LastStore = Inst;
763         else
764           LastStore = nullptr;
765       }
766     }
767   }
768 
769   return Changed;
770 }
771 
772 bool EarlyCSE::run() {
773   // Note, deque is being used here because there is significant performance
774   // gains over vector when the container becomes very large due to the
775   // specific access patterns. For more information see the mailing list
776   // discussion on this:
777   // http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20120116/135228.html
778   std::deque<StackNode *> nodesToProcess;
779 
780   bool Changed = false;
781 
782   // Process the root node.
783   nodesToProcess.push_back(new StackNode(
784       AvailableValues, AvailableLoads, AvailableCalls, CurrentGeneration,
785       DT.getRootNode(), DT.getRootNode()->begin(), DT.getRootNode()->end()));
786 
787   // Save the current generation.
788   unsigned LiveOutGeneration = CurrentGeneration;
789 
790   // Process the stack.
791   while (!nodesToProcess.empty()) {
792     // Grab the first item off the stack. Set the current generation, remove
793     // the node from the stack, and process it.
794     StackNode *NodeToProcess = nodesToProcess.back();
795 
796     // Initialize class members.
797     CurrentGeneration = NodeToProcess->currentGeneration();
798 
799     // Check if the node needs to be processed.
800     if (!NodeToProcess->isProcessed()) {
801       // Process the node.
802       Changed |= processNode(NodeToProcess->node());
803       NodeToProcess->childGeneration(CurrentGeneration);
804       NodeToProcess->process();
805     } else if (NodeToProcess->childIter() != NodeToProcess->end()) {
806       // Push the next child onto the stack.
807       DomTreeNode *child = NodeToProcess->nextChild();
808       nodesToProcess.push_back(
809           new StackNode(AvailableValues, AvailableLoads, AvailableCalls,
810                         NodeToProcess->childGeneration(), child, child->begin(),
811                         child->end()));
812     } else {
813       // It has been processed, and there are no more children to process,
814       // so delete it and pop it off the stack.
815       delete NodeToProcess;
816       nodesToProcess.pop_back();
817     }
818   } // while (!nodes...)
819 
820   // Reset the current generation.
821   CurrentGeneration = LiveOutGeneration;
822 
823   return Changed;
824 }
825 
826 PreservedAnalyses EarlyCSEPass::run(Function &F,
827                                     AnalysisManager<Function> &AM) {
828   auto &TLI = AM.getResult<TargetLibraryAnalysis>(F);
829   auto &TTI = AM.getResult<TargetIRAnalysis>(F);
830   auto &DT = AM.getResult<DominatorTreeAnalysis>(F);
831   auto &AC = AM.getResult<AssumptionAnalysis>(F);
832 
833   EarlyCSE CSE(TLI, TTI, DT, AC);
834 
835   if (!CSE.run())
836     return PreservedAnalyses::all();
837 
838   // CSE preserves the dominator tree because it doesn't mutate the CFG.
839   // FIXME: Bundle this with other CFG-preservation.
840   PreservedAnalyses PA;
841   PA.preserve<DominatorTreeAnalysis>();
842   return PA;
843 }
844 
845 namespace {
846 /// \brief A simple and fast domtree-based CSE pass.
847 ///
848 /// This pass does a simple depth-first walk over the dominator tree,
849 /// eliminating trivially redundant instructions and using instsimplify to
850 /// canonicalize things as it goes. It is intended to be fast and catch obvious
851 /// cases so that instcombine and other passes are more effective. It is
852 /// expected that a later pass of GVN will catch the interesting/hard cases.
853 class EarlyCSELegacyPass : public FunctionPass {
854 public:
855   static char ID;
856 
857   EarlyCSELegacyPass() : FunctionPass(ID) {
858     initializeEarlyCSELegacyPassPass(*PassRegistry::getPassRegistry());
859   }
860 
861   bool runOnFunction(Function &F) override {
862     if (skipFunction(F))
863       return false;
864 
865     auto &TLI = getAnalysis<TargetLibraryInfoWrapperPass>().getTLI();
866     auto &TTI = getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
867     auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
868     auto &AC = getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
869 
870     EarlyCSE CSE(TLI, TTI, DT, AC);
871 
872     return CSE.run();
873   }
874 
875   void getAnalysisUsage(AnalysisUsage &AU) const override {
876     AU.addRequired<AssumptionCacheTracker>();
877     AU.addRequired<DominatorTreeWrapperPass>();
878     AU.addRequired<TargetLibraryInfoWrapperPass>();
879     AU.addRequired<TargetTransformInfoWrapperPass>();
880     AU.addPreserved<GlobalsAAWrapperPass>();
881     AU.setPreservesCFG();
882   }
883 };
884 }
885 
886 char EarlyCSELegacyPass::ID = 0;
887 
888 FunctionPass *llvm::createEarlyCSEPass() { return new EarlyCSELegacyPass(); }
889 
890 INITIALIZE_PASS_BEGIN(EarlyCSELegacyPass, "early-cse", "Early CSE", false,
891                       false)
892 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
893 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
894 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
895 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
896 INITIALIZE_PASS_END(EarlyCSELegacyPass, "early-cse", "Early CSE", false, false)
897