1 //===- CorrelatedValuePropagation.cpp - Propagate CFG-derived info --------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the Correlated Value Propagation pass. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Transforms/Scalar.h" 15 #include "llvm/ADT/Statistic.h" 16 #include "llvm/Analysis/InstructionSimplify.h" 17 #include "llvm/Analysis/LazyValueInfo.h" 18 #include "llvm/IR/CFG.h" 19 #include "llvm/IR/Constants.h" 20 #include "llvm/IR/Function.h" 21 #include "llvm/IR/Instructions.h" 22 #include "llvm/IR/Module.h" 23 #include "llvm/Pass.h" 24 #include "llvm/Support/Debug.h" 25 #include "llvm/Support/raw_ostream.h" 26 #include "llvm/Transforms/Utils/Local.h" 27 using namespace llvm; 28 29 #define DEBUG_TYPE "correlated-value-propagation" 30 31 STATISTIC(NumPhis, "Number of phis propagated"); 32 STATISTIC(NumSelects, "Number of selects propagated"); 33 STATISTIC(NumMemAccess, "Number of memory access targets propagated"); 34 STATISTIC(NumCmps, "Number of comparisons propagated"); 35 STATISTIC(NumDeadCases, "Number of switch cases removed"); 36 37 namespace { 38 class CorrelatedValuePropagation : public FunctionPass { 39 LazyValueInfo *LVI; 40 41 bool processSelect(SelectInst *SI); 42 bool processPHI(PHINode *P); 43 bool processMemAccess(Instruction *I); 44 bool processCmp(CmpInst *C); 45 bool processSwitch(SwitchInst *SI); 46 47 public: 48 static char ID; 49 CorrelatedValuePropagation(): FunctionPass(ID) { 50 initializeCorrelatedValuePropagationPass(*PassRegistry::getPassRegistry()); 51 } 52 53 bool runOnFunction(Function &F) override; 54 55 void getAnalysisUsage(AnalysisUsage &AU) const override { 56 AU.addRequired<LazyValueInfo>(); 57 } 58 }; 59 } 60 61 char CorrelatedValuePropagation::ID = 0; 62 INITIALIZE_PASS_BEGIN(CorrelatedValuePropagation, "correlated-propagation", 63 "Value Propagation", false, false) 64 INITIALIZE_PASS_DEPENDENCY(LazyValueInfo) 65 INITIALIZE_PASS_END(CorrelatedValuePropagation, "correlated-propagation", 66 "Value Propagation", false, false) 67 68 // Public interface to the Value Propagation pass 69 Pass *llvm::createCorrelatedValuePropagationPass() { 70 return new CorrelatedValuePropagation(); 71 } 72 73 bool CorrelatedValuePropagation::processSelect(SelectInst *S) { 74 if (S->getType()->isVectorTy()) return false; 75 if (isa<Constant>(S->getOperand(0))) return false; 76 77 Constant *C = LVI->getConstant(S->getOperand(0), S->getParent(), S); 78 if (!C) return false; 79 80 ConstantInt *CI = dyn_cast<ConstantInt>(C); 81 if (!CI) return false; 82 83 Value *ReplaceWith = S->getOperand(1); 84 Value *Other = S->getOperand(2); 85 if (!CI->isOne()) std::swap(ReplaceWith, Other); 86 if (ReplaceWith == S) ReplaceWith = UndefValue::get(S->getType()); 87 88 S->replaceAllUsesWith(ReplaceWith); 89 S->eraseFromParent(); 90 91 ++NumSelects; 92 93 return true; 94 } 95 96 bool CorrelatedValuePropagation::processPHI(PHINode *P) { 97 bool Changed = false; 98 99 BasicBlock *BB = P->getParent(); 100 for (unsigned i = 0, e = P->getNumIncomingValues(); i < e; ++i) { 101 Value *Incoming = P->getIncomingValue(i); 102 if (isa<Constant>(Incoming)) continue; 103 104 Value *V = LVI->getConstantOnEdge(Incoming, P->getIncomingBlock(i), BB, P); 105 106 // Look if the incoming value is a select with a scalar condition for which 107 // LVI can tells us the value. In that case replace the incoming value with 108 // the appropriate value of the select. This often allows us to remove the 109 // select later. 110 if (!V) { 111 SelectInst *SI = dyn_cast<SelectInst>(Incoming); 112 if (!SI) continue; 113 114 Value *Condition = SI->getCondition(); 115 if (!Condition->getType()->isVectorTy()) { 116 if (Constant *C = LVI->getConstantOnEdge( 117 Condition, P->getIncomingBlock(i), BB, P)) { 118 if (C->isOneValue()) { 119 V = SI->getTrueValue(); 120 } else if (C->isZeroValue()) { 121 V = SI->getFalseValue(); 122 } 123 // Once LVI learns to handle vector types, we could also add support 124 // for vector type constants that are not all zeroes or all ones. 125 } 126 } 127 128 // Look if the select has a constant but LVI tells us that the incoming 129 // value can never be that constant. In that case replace the incoming 130 // value with the other value of the select. This often allows us to 131 // remove the select later. 132 if (!V) { 133 Constant *C = dyn_cast<Constant>(SI->getFalseValue()); 134 if (!C) continue; 135 136 if (LVI->getPredicateOnEdge(ICmpInst::ICMP_EQ, SI, C, 137 P->getIncomingBlock(i), BB, P) != 138 LazyValueInfo::False) 139 continue; 140 V = SI->getTrueValue(); 141 } 142 143 DEBUG(dbgs() << "CVP: Threading PHI over " << *SI << '\n'); 144 } 145 146 P->setIncomingValue(i, V); 147 Changed = true; 148 } 149 150 // FIXME: Provide TLI, DT, AT to SimplifyInstruction. 151 const DataLayout &DL = BB->getModule()->getDataLayout(); 152 if (Value *V = SimplifyInstruction(P, DL)) { 153 P->replaceAllUsesWith(V); 154 P->eraseFromParent(); 155 Changed = true; 156 } 157 158 if (Changed) 159 ++NumPhis; 160 161 return Changed; 162 } 163 164 bool CorrelatedValuePropagation::processMemAccess(Instruction *I) { 165 Value *Pointer = nullptr; 166 if (LoadInst *L = dyn_cast<LoadInst>(I)) 167 Pointer = L->getPointerOperand(); 168 else 169 Pointer = cast<StoreInst>(I)->getPointerOperand(); 170 171 if (isa<Constant>(Pointer)) return false; 172 173 Constant *C = LVI->getConstant(Pointer, I->getParent(), I); 174 if (!C) return false; 175 176 ++NumMemAccess; 177 I->replaceUsesOfWith(Pointer, C); 178 return true; 179 } 180 181 /// processCmp - If the value of this comparison could be determined locally, 182 /// constant propagation would already have figured it out. Instead, walk 183 /// the predecessors and statically evaluate the comparison based on information 184 /// available on that edge. If a given static evaluation is true on ALL 185 /// incoming edges, then it's true universally and we can simplify the compare. 186 bool CorrelatedValuePropagation::processCmp(CmpInst *C) { 187 Value *Op0 = C->getOperand(0); 188 if (isa<Instruction>(Op0) && 189 cast<Instruction>(Op0)->getParent() == C->getParent()) 190 return false; 191 192 Constant *Op1 = dyn_cast<Constant>(C->getOperand(1)); 193 if (!Op1) return false; 194 195 pred_iterator PI = pred_begin(C->getParent()), PE = pred_end(C->getParent()); 196 if (PI == PE) return false; 197 198 LazyValueInfo::Tristate Result = LVI->getPredicateOnEdge(C->getPredicate(), 199 C->getOperand(0), Op1, *PI, 200 C->getParent(), C); 201 if (Result == LazyValueInfo::Unknown) return false; 202 203 ++PI; 204 while (PI != PE) { 205 LazyValueInfo::Tristate Res = LVI->getPredicateOnEdge(C->getPredicate(), 206 C->getOperand(0), Op1, *PI, 207 C->getParent(), C); 208 if (Res != Result) return false; 209 ++PI; 210 } 211 212 ++NumCmps; 213 214 if (Result == LazyValueInfo::True) 215 C->replaceAllUsesWith(ConstantInt::getTrue(C->getContext())); 216 else 217 C->replaceAllUsesWith(ConstantInt::getFalse(C->getContext())); 218 219 C->eraseFromParent(); 220 221 return true; 222 } 223 224 /// processSwitch - Simplify a switch instruction by removing cases which can 225 /// never fire. If the uselessness of a case could be determined locally then 226 /// constant propagation would already have figured it out. Instead, walk the 227 /// predecessors and statically evaluate cases based on information available 228 /// on that edge. Cases that cannot fire no matter what the incoming edge can 229 /// safely be removed. If a case fires on every incoming edge then the entire 230 /// switch can be removed and replaced with a branch to the case destination. 231 bool CorrelatedValuePropagation::processSwitch(SwitchInst *SI) { 232 Value *Cond = SI->getCondition(); 233 BasicBlock *BB = SI->getParent(); 234 235 // If the condition was defined in same block as the switch then LazyValueInfo 236 // currently won't say anything useful about it, though in theory it could. 237 if (isa<Instruction>(Cond) && cast<Instruction>(Cond)->getParent() == BB) 238 return false; 239 240 // If the switch is unreachable then trying to improve it is a waste of time. 241 pred_iterator PB = pred_begin(BB), PE = pred_end(BB); 242 if (PB == PE) return false; 243 244 // Analyse each switch case in turn. This is done in reverse order so that 245 // removing a case doesn't cause trouble for the iteration. 246 bool Changed = false; 247 for (SwitchInst::CaseIt CI = SI->case_end(), CE = SI->case_begin(); CI-- != CE; 248 ) { 249 ConstantInt *Case = CI.getCaseValue(); 250 251 // Check to see if the switch condition is equal to/not equal to the case 252 // value on every incoming edge, equal/not equal being the same each time. 253 LazyValueInfo::Tristate State = LazyValueInfo::Unknown; 254 for (pred_iterator PI = PB; PI != PE; ++PI) { 255 // Is the switch condition equal to the case value? 256 LazyValueInfo::Tristate Value = LVI->getPredicateOnEdge(CmpInst::ICMP_EQ, 257 Cond, Case, *PI, 258 BB, SI); 259 // Give up on this case if nothing is known. 260 if (Value == LazyValueInfo::Unknown) { 261 State = LazyValueInfo::Unknown; 262 break; 263 } 264 265 // If this was the first edge to be visited, record that all other edges 266 // need to give the same result. 267 if (PI == PB) { 268 State = Value; 269 continue; 270 } 271 272 // If this case is known to fire for some edges and known not to fire for 273 // others then there is nothing we can do - give up. 274 if (Value != State) { 275 State = LazyValueInfo::Unknown; 276 break; 277 } 278 } 279 280 if (State == LazyValueInfo::False) { 281 // This case never fires - remove it. 282 CI.getCaseSuccessor()->removePredecessor(BB); 283 SI->removeCase(CI); // Does not invalidate the iterator. 284 285 // The condition can be modified by removePredecessor's PHI simplification 286 // logic. 287 Cond = SI->getCondition(); 288 289 ++NumDeadCases; 290 Changed = true; 291 } else if (State == LazyValueInfo::True) { 292 // This case always fires. Arrange for the switch to be turned into an 293 // unconditional branch by replacing the switch condition with the case 294 // value. 295 SI->setCondition(Case); 296 NumDeadCases += SI->getNumCases(); 297 Changed = true; 298 break; 299 } 300 } 301 302 if (Changed) 303 // If the switch has been simplified to the point where it can be replaced 304 // by a branch then do so now. 305 ConstantFoldTerminator(BB); 306 307 return Changed; 308 } 309 310 bool CorrelatedValuePropagation::runOnFunction(Function &F) { 311 if (skipOptnoneFunction(F)) 312 return false; 313 314 LVI = &getAnalysis<LazyValueInfo>(); 315 316 bool FnChanged = false; 317 318 for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) { 319 bool BBChanged = false; 320 for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE; ) { 321 Instruction *II = BI++; 322 switch (II->getOpcode()) { 323 case Instruction::Select: 324 BBChanged |= processSelect(cast<SelectInst>(II)); 325 break; 326 case Instruction::PHI: 327 BBChanged |= processPHI(cast<PHINode>(II)); 328 break; 329 case Instruction::ICmp: 330 case Instruction::FCmp: 331 BBChanged |= processCmp(cast<CmpInst>(II)); 332 break; 333 case Instruction::Load: 334 case Instruction::Store: 335 BBChanged |= processMemAccess(II); 336 break; 337 } 338 } 339 340 Instruction *Term = FI->getTerminator(); 341 switch (Term->getOpcode()) { 342 case Instruction::Switch: 343 BBChanged |= processSwitch(cast<SwitchInst>(Term)); 344 break; 345 } 346 347 FnChanged |= BBChanged; 348 } 349 350 return FnChanged; 351 } 352