1 //===- InstCombineVectorOps.cpp -------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements instcombine for ExtractElement, InsertElement and 11 // ShuffleVector. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #include "InstCombineInternal.h" 16 #include "llvm/ADT/DenseMap.h" 17 #include "llvm/Analysis/InstructionSimplify.h" 18 #include "llvm/Analysis/VectorUtils.h" 19 #include "llvm/IR/PatternMatch.h" 20 using namespace llvm; 21 using namespace PatternMatch; 22 23 #define DEBUG_TYPE "instcombine" 24 25 /// Return true if the value is cheaper to scalarize than it is to leave as a 26 /// vector operation. isConstant indicates whether we're extracting one known 27 /// element. If false we're extracting a variable index. 28 static bool cheapToScalarize(Value *V, bool isConstant) { 29 if (Constant *C = dyn_cast<Constant>(V)) { 30 if (isConstant) return true; 31 32 // If all elts are the same, we can extract it and use any of the values. 33 if (Constant *Op0 = C->getAggregateElement(0U)) { 34 for (unsigned i = 1, e = V->getType()->getVectorNumElements(); i != e; 35 ++i) 36 if (C->getAggregateElement(i) != Op0) 37 return false; 38 return true; 39 } 40 } 41 Instruction *I = dyn_cast<Instruction>(V); 42 if (!I) return false; 43 44 // Insert element gets simplified to the inserted element or is deleted if 45 // this is constant idx extract element and its a constant idx insertelt. 46 if (I->getOpcode() == Instruction::InsertElement && isConstant && 47 isa<ConstantInt>(I->getOperand(2))) 48 return true; 49 if (I->getOpcode() == Instruction::Load && I->hasOneUse()) 50 return true; 51 if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) 52 if (BO->hasOneUse() && 53 (cheapToScalarize(BO->getOperand(0), isConstant) || 54 cheapToScalarize(BO->getOperand(1), isConstant))) 55 return true; 56 if (CmpInst *CI = dyn_cast<CmpInst>(I)) 57 if (CI->hasOneUse() && 58 (cheapToScalarize(CI->getOperand(0), isConstant) || 59 cheapToScalarize(CI->getOperand(1), isConstant))) 60 return true; 61 62 return false; 63 } 64 65 // If we have a PHI node with a vector type that is only used to feed 66 // itself and be an operand of extractelement at a constant location, 67 // try to replace the PHI of the vector type with a PHI of a scalar type. 68 Instruction *InstCombiner::scalarizePHI(ExtractElementInst &EI, PHINode *PN) { 69 SmallVector<Instruction *, 2> Extracts; 70 // The users we want the PHI to have are: 71 // 1) The EI ExtractElement (we already know this) 72 // 2) Possibly more ExtractElements with the same index. 73 // 3) Another operand, which will feed back into the PHI. 74 Instruction *PHIUser = nullptr; 75 for (auto U : PN->users()) { 76 if (ExtractElementInst *EU = dyn_cast<ExtractElementInst>(U)) { 77 if (EI.getIndexOperand() == EU->getIndexOperand()) 78 Extracts.push_back(EU); 79 else 80 return nullptr; 81 } else if (!PHIUser) { 82 PHIUser = cast<Instruction>(U); 83 } else { 84 return nullptr; 85 } 86 } 87 88 if (!PHIUser) 89 return nullptr; 90 91 // Verify that this PHI user has one use, which is the PHI itself, 92 // and that it is a binary operation which is cheap to scalarize. 93 // otherwise return NULL. 94 if (!PHIUser->hasOneUse() || !(PHIUser->user_back() == PN) || 95 !(isa<BinaryOperator>(PHIUser)) || !cheapToScalarize(PHIUser, true)) 96 return nullptr; 97 98 // Create a scalar PHI node that will replace the vector PHI node 99 // just before the current PHI node. 100 PHINode *scalarPHI = cast<PHINode>(InsertNewInstWith( 101 PHINode::Create(EI.getType(), PN->getNumIncomingValues(), ""), *PN)); 102 // Scalarize each PHI operand. 103 for (unsigned i = 0; i < PN->getNumIncomingValues(); i++) { 104 Value *PHIInVal = PN->getIncomingValue(i); 105 BasicBlock *inBB = PN->getIncomingBlock(i); 106 Value *Elt = EI.getIndexOperand(); 107 // If the operand is the PHI induction variable: 108 if (PHIInVal == PHIUser) { 109 // Scalarize the binary operation. Its first operand is the 110 // scalar PHI, and the second operand is extracted from the other 111 // vector operand. 112 BinaryOperator *B0 = cast<BinaryOperator>(PHIUser); 113 unsigned opId = (B0->getOperand(0) == PN) ? 1 : 0; 114 Value *Op = InsertNewInstWith( 115 ExtractElementInst::Create(B0->getOperand(opId), Elt, 116 B0->getOperand(opId)->getName() + ".Elt"), 117 *B0); 118 Value *newPHIUser = InsertNewInstWith( 119 BinaryOperator::CreateWithCopiedFlags(B0->getOpcode(), 120 scalarPHI, Op, B0), *B0); 121 scalarPHI->addIncoming(newPHIUser, inBB); 122 } else { 123 // Scalarize PHI input: 124 Instruction *newEI = ExtractElementInst::Create(PHIInVal, Elt, ""); 125 // Insert the new instruction into the predecessor basic block. 126 Instruction *pos = dyn_cast<Instruction>(PHIInVal); 127 BasicBlock::iterator InsertPos; 128 if (pos && !isa<PHINode>(pos)) { 129 InsertPos = ++pos->getIterator(); 130 } else { 131 InsertPos = inBB->getFirstInsertionPt(); 132 } 133 134 InsertNewInstWith(newEI, *InsertPos); 135 136 scalarPHI->addIncoming(newEI, inBB); 137 } 138 } 139 140 for (auto E : Extracts) 141 replaceInstUsesWith(*E, scalarPHI); 142 143 return &EI; 144 } 145 146 Instruction *InstCombiner::visitExtractElementInst(ExtractElementInst &EI) { 147 if (Value *V = SimplifyExtractElementInst( 148 EI.getVectorOperand(), EI.getIndexOperand(), DL, &TLI, &DT, &AC)) 149 return replaceInstUsesWith(EI, V); 150 151 // If vector val is constant with all elements the same, replace EI with 152 // that element. We handle a known element # below. 153 if (Constant *C = dyn_cast<Constant>(EI.getOperand(0))) 154 if (cheapToScalarize(C, false)) 155 return replaceInstUsesWith(EI, C->getAggregateElement(0U)); 156 157 // If extracting a specified index from the vector, see if we can recursively 158 // find a previously computed scalar that was inserted into the vector. 159 if (ConstantInt *IdxC = dyn_cast<ConstantInt>(EI.getOperand(1))) { 160 unsigned IndexVal = IdxC->getZExtValue(); 161 unsigned VectorWidth = EI.getVectorOperandType()->getNumElements(); 162 163 // InstSimplify handles cases where the index is invalid. 164 assert(IndexVal < VectorWidth); 165 166 // This instruction only demands the single element from the input vector. 167 // If the input vector has a single use, simplify it based on this use 168 // property. 169 if (EI.getOperand(0)->hasOneUse() && VectorWidth != 1) { 170 APInt UndefElts(VectorWidth, 0); 171 APInt DemandedMask(VectorWidth, 0); 172 DemandedMask.setBit(IndexVal); 173 if (Value *V = SimplifyDemandedVectorElts(EI.getOperand(0), DemandedMask, 174 UndefElts)) { 175 EI.setOperand(0, V); 176 return &EI; 177 } 178 } 179 180 // If this extractelement is directly using a bitcast from a vector of 181 // the same number of elements, see if we can find the source element from 182 // it. In this case, we will end up needing to bitcast the scalars. 183 if (BitCastInst *BCI = dyn_cast<BitCastInst>(EI.getOperand(0))) { 184 if (VectorType *VT = dyn_cast<VectorType>(BCI->getOperand(0)->getType())) 185 if (VT->getNumElements() == VectorWidth) 186 if (Value *Elt = findScalarElement(BCI->getOperand(0), IndexVal)) 187 return new BitCastInst(Elt, EI.getType()); 188 } 189 190 // If there's a vector PHI feeding a scalar use through this extractelement 191 // instruction, try to scalarize the PHI. 192 if (PHINode *PN = dyn_cast<PHINode>(EI.getOperand(0))) { 193 Instruction *scalarPHI = scalarizePHI(EI, PN); 194 if (scalarPHI) 195 return scalarPHI; 196 } 197 } 198 199 if (Instruction *I = dyn_cast<Instruction>(EI.getOperand(0))) { 200 // Push extractelement into predecessor operation if legal and 201 // profitable to do so. 202 if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) { 203 if (I->hasOneUse() && 204 cheapToScalarize(BO, isa<ConstantInt>(EI.getOperand(1)))) { 205 Value *newEI0 = 206 Builder->CreateExtractElement(BO->getOperand(0), EI.getOperand(1), 207 EI.getName()+".lhs"); 208 Value *newEI1 = 209 Builder->CreateExtractElement(BO->getOperand(1), EI.getOperand(1), 210 EI.getName()+".rhs"); 211 return BinaryOperator::CreateWithCopiedFlags(BO->getOpcode(), 212 newEI0, newEI1, BO); 213 } 214 } else if (InsertElementInst *IE = dyn_cast<InsertElementInst>(I)) { 215 // Extracting the inserted element? 216 if (IE->getOperand(2) == EI.getOperand(1)) 217 return replaceInstUsesWith(EI, IE->getOperand(1)); 218 // If the inserted and extracted elements are constants, they must not 219 // be the same value, extract from the pre-inserted value instead. 220 if (isa<Constant>(IE->getOperand(2)) && isa<Constant>(EI.getOperand(1))) { 221 Worklist.AddValue(EI.getOperand(0)); 222 EI.setOperand(0, IE->getOperand(0)); 223 return &EI; 224 } 225 } else if (ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(I)) { 226 // If this is extracting an element from a shufflevector, figure out where 227 // it came from and extract from the appropriate input element instead. 228 if (ConstantInt *Elt = dyn_cast<ConstantInt>(EI.getOperand(1))) { 229 int SrcIdx = SVI->getMaskValue(Elt->getZExtValue()); 230 Value *Src; 231 unsigned LHSWidth = 232 SVI->getOperand(0)->getType()->getVectorNumElements(); 233 234 if (SrcIdx < 0) 235 return replaceInstUsesWith(EI, UndefValue::get(EI.getType())); 236 if (SrcIdx < (int)LHSWidth) 237 Src = SVI->getOperand(0); 238 else { 239 SrcIdx -= LHSWidth; 240 Src = SVI->getOperand(1); 241 } 242 Type *Int32Ty = Type::getInt32Ty(EI.getContext()); 243 return ExtractElementInst::Create(Src, 244 ConstantInt::get(Int32Ty, 245 SrcIdx, false)); 246 } 247 } else if (CastInst *CI = dyn_cast<CastInst>(I)) { 248 // Canonicalize extractelement(cast) -> cast(extractelement). 249 // Bitcasts can change the number of vector elements, and they cost 250 // nothing. 251 if (CI->hasOneUse() && (CI->getOpcode() != Instruction::BitCast)) { 252 Value *EE = Builder->CreateExtractElement(CI->getOperand(0), 253 EI.getIndexOperand()); 254 Worklist.AddValue(EE); 255 return CastInst::Create(CI->getOpcode(), EE, EI.getType()); 256 } 257 } else if (SelectInst *SI = dyn_cast<SelectInst>(I)) { 258 if (SI->hasOneUse()) { 259 // TODO: For a select on vectors, it might be useful to do this if it 260 // has multiple extractelement uses. For vector select, that seems to 261 // fight the vectorizer. 262 263 // If we are extracting an element from a vector select or a select on 264 // vectors, create a select on the scalars extracted from the vector 265 // arguments. 266 Value *TrueVal = SI->getTrueValue(); 267 Value *FalseVal = SI->getFalseValue(); 268 269 Value *Cond = SI->getCondition(); 270 if (Cond->getType()->isVectorTy()) { 271 Cond = Builder->CreateExtractElement(Cond, 272 EI.getIndexOperand(), 273 Cond->getName() + ".elt"); 274 } 275 276 Value *V1Elem 277 = Builder->CreateExtractElement(TrueVal, 278 EI.getIndexOperand(), 279 TrueVal->getName() + ".elt"); 280 281 Value *V2Elem 282 = Builder->CreateExtractElement(FalseVal, 283 EI.getIndexOperand(), 284 FalseVal->getName() + ".elt"); 285 return SelectInst::Create(Cond, 286 V1Elem, 287 V2Elem, 288 SI->getName() + ".elt"); 289 } 290 } 291 } 292 return nullptr; 293 } 294 295 /// If V is a shuffle of values that ONLY returns elements from either LHS or 296 /// RHS, return the shuffle mask and true. Otherwise, return false. 297 static bool collectSingleShuffleElements(Value *V, Value *LHS, Value *RHS, 298 SmallVectorImpl<Constant*> &Mask) { 299 assert(LHS->getType() == RHS->getType() && 300 "Invalid CollectSingleShuffleElements"); 301 unsigned NumElts = V->getType()->getVectorNumElements(); 302 303 if (isa<UndefValue>(V)) { 304 Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext()))); 305 return true; 306 } 307 308 if (V == LHS) { 309 for (unsigned i = 0; i != NumElts; ++i) 310 Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i)); 311 return true; 312 } 313 314 if (V == RHS) { 315 for (unsigned i = 0; i != NumElts; ++i) 316 Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), 317 i+NumElts)); 318 return true; 319 } 320 321 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { 322 // If this is an insert of an extract from some other vector, include it. 323 Value *VecOp = IEI->getOperand(0); 324 Value *ScalarOp = IEI->getOperand(1); 325 Value *IdxOp = IEI->getOperand(2); 326 327 if (!isa<ConstantInt>(IdxOp)) 328 return false; 329 unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); 330 331 if (isa<UndefValue>(ScalarOp)) { // inserting undef into vector. 332 // We can handle this if the vector we are inserting into is 333 // transitively ok. 334 if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { 335 // If so, update the mask to reflect the inserted undef. 336 Mask[InsertedIdx] = UndefValue::get(Type::getInt32Ty(V->getContext())); 337 return true; 338 } 339 } else if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)){ 340 if (isa<ConstantInt>(EI->getOperand(1))) { 341 unsigned ExtractedIdx = 342 cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); 343 unsigned NumLHSElts = LHS->getType()->getVectorNumElements(); 344 345 // This must be extracting from either LHS or RHS. 346 if (EI->getOperand(0) == LHS || EI->getOperand(0) == RHS) { 347 // We can handle this if the vector we are inserting into is 348 // transitively ok. 349 if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { 350 // If so, update the mask to reflect the inserted value. 351 if (EI->getOperand(0) == LHS) { 352 Mask[InsertedIdx % NumElts] = 353 ConstantInt::get(Type::getInt32Ty(V->getContext()), 354 ExtractedIdx); 355 } else { 356 assert(EI->getOperand(0) == RHS); 357 Mask[InsertedIdx % NumElts] = 358 ConstantInt::get(Type::getInt32Ty(V->getContext()), 359 ExtractedIdx + NumLHSElts); 360 } 361 return true; 362 } 363 } 364 } 365 } 366 } 367 368 return false; 369 } 370 371 /// If we have insertion into a vector that is wider than the vector that we 372 /// are extracting from, try to widen the source vector to allow a single 373 /// shufflevector to replace one or more insert/extract pairs. 374 static void replaceExtractElements(InsertElementInst *InsElt, 375 ExtractElementInst *ExtElt, 376 InstCombiner &IC) { 377 VectorType *InsVecType = InsElt->getType(); 378 VectorType *ExtVecType = ExtElt->getVectorOperandType(); 379 unsigned NumInsElts = InsVecType->getVectorNumElements(); 380 unsigned NumExtElts = ExtVecType->getVectorNumElements(); 381 382 // The inserted-to vector must be wider than the extracted-from vector. 383 if (InsVecType->getElementType() != ExtVecType->getElementType() || 384 NumExtElts >= NumInsElts) 385 return; 386 387 // Create a shuffle mask to widen the extended-from vector using undefined 388 // values. The mask selects all of the values of the original vector followed 389 // by as many undefined values as needed to create a vector of the same length 390 // as the inserted-to vector. 391 SmallVector<Constant *, 16> ExtendMask; 392 IntegerType *IntType = Type::getInt32Ty(InsElt->getContext()); 393 for (unsigned i = 0; i < NumExtElts; ++i) 394 ExtendMask.push_back(ConstantInt::get(IntType, i)); 395 for (unsigned i = NumExtElts; i < NumInsElts; ++i) 396 ExtendMask.push_back(UndefValue::get(IntType)); 397 398 Value *ExtVecOp = ExtElt->getVectorOperand(); 399 auto *ExtVecOpInst = dyn_cast<Instruction>(ExtVecOp); 400 BasicBlock *InsertionBlock = (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst)) 401 ? ExtVecOpInst->getParent() 402 : ExtElt->getParent(); 403 404 // TODO: This restriction matches the basic block check below when creating 405 // new extractelement instructions. If that limitation is removed, this one 406 // could also be removed. But for now, we just bail out to ensure that we 407 // will replace the extractelement instruction that is feeding our 408 // insertelement instruction. This allows the insertelement to then be 409 // replaced by a shufflevector. If the insertelement is not replaced, we can 410 // induce infinite looping because there's an optimization for extractelement 411 // that will delete our widening shuffle. This would trigger another attempt 412 // here to create that shuffle, and we spin forever. 413 if (InsertionBlock != InsElt->getParent()) 414 return; 415 416 auto *WideVec = new ShuffleVectorInst(ExtVecOp, UndefValue::get(ExtVecType), 417 ConstantVector::get(ExtendMask)); 418 419 // Insert the new shuffle after the vector operand of the extract is defined 420 // (as long as it's not a PHI) or at the start of the basic block of the 421 // extract, so any subsequent extracts in the same basic block can use it. 422 // TODO: Insert before the earliest ExtractElementInst that is replaced. 423 if (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst)) 424 WideVec->insertAfter(ExtVecOpInst); 425 else 426 IC.InsertNewInstWith(WideVec, *ExtElt->getParent()->getFirstInsertionPt()); 427 428 // Replace extracts from the original narrow vector with extracts from the new 429 // wide vector. 430 for (User *U : ExtVecOp->users()) { 431 ExtractElementInst *OldExt = dyn_cast<ExtractElementInst>(U); 432 if (!OldExt || OldExt->getParent() != WideVec->getParent()) 433 continue; 434 auto *NewExt = ExtractElementInst::Create(WideVec, OldExt->getOperand(1)); 435 NewExt->insertAfter(WideVec); 436 IC.replaceInstUsesWith(*OldExt, NewExt); 437 } 438 } 439 440 /// We are building a shuffle to create V, which is a sequence of insertelement, 441 /// extractelement pairs. If PermittedRHS is set, then we must either use it or 442 /// not rely on the second vector source. Return a std::pair containing the 443 /// left and right vectors of the proposed shuffle (or 0), and set the Mask 444 /// parameter as required. 445 /// 446 /// Note: we intentionally don't try to fold earlier shuffles since they have 447 /// often been chosen carefully to be efficiently implementable on the target. 448 typedef std::pair<Value *, Value *> ShuffleOps; 449 450 static ShuffleOps collectShuffleElements(Value *V, 451 SmallVectorImpl<Constant *> &Mask, 452 Value *PermittedRHS, 453 InstCombiner &IC) { 454 assert(V->getType()->isVectorTy() && "Invalid shuffle!"); 455 unsigned NumElts = cast<VectorType>(V->getType())->getNumElements(); 456 457 if (isa<UndefValue>(V)) { 458 Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext()))); 459 return std::make_pair( 460 PermittedRHS ? UndefValue::get(PermittedRHS->getType()) : V, nullptr); 461 } 462 463 if (isa<ConstantAggregateZero>(V)) { 464 Mask.assign(NumElts, ConstantInt::get(Type::getInt32Ty(V->getContext()),0)); 465 return std::make_pair(V, nullptr); 466 } 467 468 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { 469 // If this is an insert of an extract from some other vector, include it. 470 Value *VecOp = IEI->getOperand(0); 471 Value *ScalarOp = IEI->getOperand(1); 472 Value *IdxOp = IEI->getOperand(2); 473 474 if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) { 475 if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp)) { 476 unsigned ExtractedIdx = 477 cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); 478 unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); 479 480 // Either the extracted from or inserted into vector must be RHSVec, 481 // otherwise we'd end up with a shuffle of three inputs. 482 if (EI->getOperand(0) == PermittedRHS || PermittedRHS == nullptr) { 483 Value *RHS = EI->getOperand(0); 484 ShuffleOps LR = collectShuffleElements(VecOp, Mask, RHS, IC); 485 assert(LR.second == nullptr || LR.second == RHS); 486 487 if (LR.first->getType() != RHS->getType()) { 488 // Although we are giving up for now, see if we can create extracts 489 // that match the inserts for another round of combining. 490 replaceExtractElements(IEI, EI, IC); 491 492 // We tried our best, but we can't find anything compatible with RHS 493 // further up the chain. Return a trivial shuffle. 494 for (unsigned i = 0; i < NumElts; ++i) 495 Mask[i] = ConstantInt::get(Type::getInt32Ty(V->getContext()), i); 496 return std::make_pair(V, nullptr); 497 } 498 499 unsigned NumLHSElts = RHS->getType()->getVectorNumElements(); 500 Mask[InsertedIdx % NumElts] = 501 ConstantInt::get(Type::getInt32Ty(V->getContext()), 502 NumLHSElts+ExtractedIdx); 503 return std::make_pair(LR.first, RHS); 504 } 505 506 if (VecOp == PermittedRHS) { 507 // We've gone as far as we can: anything on the other side of the 508 // extractelement will already have been converted into a shuffle. 509 unsigned NumLHSElts = 510 EI->getOperand(0)->getType()->getVectorNumElements(); 511 for (unsigned i = 0; i != NumElts; ++i) 512 Mask.push_back(ConstantInt::get( 513 Type::getInt32Ty(V->getContext()), 514 i == InsertedIdx ? ExtractedIdx : NumLHSElts + i)); 515 return std::make_pair(EI->getOperand(0), PermittedRHS); 516 } 517 518 // If this insertelement is a chain that comes from exactly these two 519 // vectors, return the vector and the effective shuffle. 520 if (EI->getOperand(0)->getType() == PermittedRHS->getType() && 521 collectSingleShuffleElements(IEI, EI->getOperand(0), PermittedRHS, 522 Mask)) 523 return std::make_pair(EI->getOperand(0), PermittedRHS); 524 } 525 } 526 } 527 528 // Otherwise, we can't do anything fancy. Return an identity vector. 529 for (unsigned i = 0; i != NumElts; ++i) 530 Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i)); 531 return std::make_pair(V, nullptr); 532 } 533 534 /// Try to find redundant insertvalue instructions, like the following ones: 535 /// %0 = insertvalue { i8, i32 } undef, i8 %x, 0 536 /// %1 = insertvalue { i8, i32 } %0, i8 %y, 0 537 /// Here the second instruction inserts values at the same indices, as the 538 /// first one, making the first one redundant. 539 /// It should be transformed to: 540 /// %0 = insertvalue { i8, i32 } undef, i8 %y, 0 541 Instruction *InstCombiner::visitInsertValueInst(InsertValueInst &I) { 542 bool IsRedundant = false; 543 ArrayRef<unsigned int> FirstIndices = I.getIndices(); 544 545 // If there is a chain of insertvalue instructions (each of them except the 546 // last one has only one use and it's another insertvalue insn from this 547 // chain), check if any of the 'children' uses the same indices as the first 548 // instruction. In this case, the first one is redundant. 549 Value *V = &I; 550 unsigned Depth = 0; 551 while (V->hasOneUse() && Depth < 10) { 552 User *U = V->user_back(); 553 auto UserInsInst = dyn_cast<InsertValueInst>(U); 554 if (!UserInsInst || U->getOperand(0) != V) 555 break; 556 if (UserInsInst->getIndices() == FirstIndices) { 557 IsRedundant = true; 558 break; 559 } 560 V = UserInsInst; 561 Depth++; 562 } 563 564 if (IsRedundant) 565 return replaceInstUsesWith(I, I.getOperand(0)); 566 return nullptr; 567 } 568 569 static bool isShuffleEquivalentToSelect(ShuffleVectorInst &Shuf) { 570 int MaskSize = Shuf.getMask()->getType()->getVectorNumElements(); 571 int VecSize = Shuf.getOperand(0)->getType()->getVectorNumElements(); 572 573 // A vector select does not change the size of the operands. 574 if (MaskSize != VecSize) 575 return false; 576 577 // Each mask element must be undefined or choose a vector element from one of 578 // the source operands without crossing vector lanes. 579 for (int i = 0; i != MaskSize; ++i) { 580 int Elt = Shuf.getMaskValue(i); 581 if (Elt != -1 && Elt != i && Elt != i + VecSize) 582 return false; 583 } 584 585 return true; 586 } 587 588 /// insertelt (shufflevector X, CVec, Mask), C, CIndex --> 589 /// shufflevector X, CVec', Mask' 590 static Instruction *foldConstantInsEltIntoShuffle(InsertElementInst &InsElt) { 591 // Bail out if the shuffle has more than one use. In that case, we'd be 592 // replacing the insertelt with a shuffle, and that's not a clear win. 593 auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0)); 594 if (!Shuf || !Shuf->hasOneUse()) 595 return nullptr; 596 597 // The shuffle must have a constant vector operand. The insertelt must have a 598 // constant scalar being inserted at a constant position in the vector. 599 Constant *ShufConstVec, *InsEltScalar; 600 uint64_t InsEltIndex; 601 if (!match(Shuf->getOperand(1), m_Constant(ShufConstVec)) || 602 !match(InsElt.getOperand(1), m_Constant(InsEltScalar)) || 603 !match(InsElt.getOperand(2), m_ConstantInt(InsEltIndex))) 604 return nullptr; 605 606 // Adding an element to an arbitrary shuffle could be expensive, but a shuffle 607 // that selects elements from vectors without crossing lanes is assumed cheap. 608 // If we're just adding a constant into that shuffle, it will still be cheap. 609 if (!isShuffleEquivalentToSelect(*Shuf)) 610 return nullptr; 611 612 // From the above 'select' check, we know that the mask has the same number of 613 // elements as the vector input operands. We also know that each constant 614 // input element is used in its lane and can not be used more than once by the 615 // shuffle. Therefore, replace the constant in the shuffle's constant vector 616 // with the insertelt constant. Replace the constant in the shuffle's mask 617 // vector with the insertelt index plus the length of the vector (because the 618 // constant vector operand of a shuffle is always the 2nd operand). 619 Constant *Mask = Shuf->getMask(); 620 unsigned NumElts = Mask->getType()->getVectorNumElements(); 621 SmallVector<Constant*, 16> NewShufElts(NumElts); 622 SmallVector<Constant*, 16> NewMaskElts(NumElts); 623 for (unsigned i = 0; i != NumElts; ++i) { 624 if (i == InsEltIndex) { 625 NewShufElts[i] = InsEltScalar; 626 Type *Int32Ty = Type::getInt32Ty(Shuf->getContext()); 627 NewMaskElts[i] = ConstantInt::get(Int32Ty, InsEltIndex + NumElts); 628 } else { 629 // Copy over the existing values. 630 NewShufElts[i] = ShufConstVec->getAggregateElement(i); 631 NewMaskElts[i] = Mask->getAggregateElement(i); 632 } 633 } 634 635 // Create new operands for a shuffle that includes the constant of the 636 // original insertelt. The old shuffle will be dead now. 637 Constant *NewShufVec = ConstantVector::get(NewShufElts); 638 Constant *NewMask = ConstantVector::get(NewMaskElts); 639 return new ShuffleVectorInst(Shuf->getOperand(0), NewShufVec, NewMask); 640 } 641 642 Instruction *InstCombiner::visitInsertElementInst(InsertElementInst &IE) { 643 Value *VecOp = IE.getOperand(0); 644 Value *ScalarOp = IE.getOperand(1); 645 Value *IdxOp = IE.getOperand(2); 646 647 // Inserting an undef or into an undefined place, remove this. 648 if (isa<UndefValue>(ScalarOp) || isa<UndefValue>(IdxOp)) 649 replaceInstUsesWith(IE, VecOp); 650 651 // If the inserted element was extracted from some other vector, and if the 652 // indexes are constant, try to turn this into a shufflevector operation. 653 if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) { 654 if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp)) { 655 unsigned NumInsertVectorElts = IE.getType()->getNumElements(); 656 unsigned NumExtractVectorElts = 657 EI->getOperand(0)->getType()->getVectorNumElements(); 658 unsigned ExtractedIdx = 659 cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); 660 unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); 661 662 if (ExtractedIdx >= NumExtractVectorElts) // Out of range extract. 663 return replaceInstUsesWith(IE, VecOp); 664 665 if (InsertedIdx >= NumInsertVectorElts) // Out of range insert. 666 return replaceInstUsesWith(IE, UndefValue::get(IE.getType())); 667 668 // If we are extracting a value from a vector, then inserting it right 669 // back into the same place, just use the input vector. 670 if (EI->getOperand(0) == VecOp && ExtractedIdx == InsertedIdx) 671 return replaceInstUsesWith(IE, VecOp); 672 673 // If this insertelement isn't used by some other insertelement, turn it 674 // (and any insertelements it points to), into one big shuffle. 675 if (!IE.hasOneUse() || !isa<InsertElementInst>(IE.user_back())) { 676 SmallVector<Constant*, 16> Mask; 677 ShuffleOps LR = collectShuffleElements(&IE, Mask, nullptr, *this); 678 679 // The proposed shuffle may be trivial, in which case we shouldn't 680 // perform the combine. 681 if (LR.first != &IE && LR.second != &IE) { 682 // We now have a shuffle of LHS, RHS, Mask. 683 if (LR.second == nullptr) 684 LR.second = UndefValue::get(LR.first->getType()); 685 return new ShuffleVectorInst(LR.first, LR.second, 686 ConstantVector::get(Mask)); 687 } 688 } 689 } 690 } 691 692 unsigned VWidth = cast<VectorType>(VecOp->getType())->getNumElements(); 693 APInt UndefElts(VWidth, 0); 694 APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth)); 695 if (Value *V = SimplifyDemandedVectorElts(&IE, AllOnesEltMask, UndefElts)) { 696 if (V != &IE) 697 return replaceInstUsesWith(IE, V); 698 return &IE; 699 } 700 701 if (Instruction *Shuf = foldConstantInsEltIntoShuffle(IE)) 702 return Shuf; 703 704 return nullptr; 705 } 706 707 /// Return true if we can evaluate the specified expression tree if the vector 708 /// elements were shuffled in a different order. 709 static bool CanEvaluateShuffled(Value *V, ArrayRef<int> Mask, 710 unsigned Depth = 5) { 711 // We can always reorder the elements of a constant. 712 if (isa<Constant>(V)) 713 return true; 714 715 // We won't reorder vector arguments. No IPO here. 716 Instruction *I = dyn_cast<Instruction>(V); 717 if (!I) return false; 718 719 // Two users may expect different orders of the elements. Don't try it. 720 if (!I->hasOneUse()) 721 return false; 722 723 if (Depth == 0) return false; 724 725 switch (I->getOpcode()) { 726 case Instruction::Add: 727 case Instruction::FAdd: 728 case Instruction::Sub: 729 case Instruction::FSub: 730 case Instruction::Mul: 731 case Instruction::FMul: 732 case Instruction::UDiv: 733 case Instruction::SDiv: 734 case Instruction::FDiv: 735 case Instruction::URem: 736 case Instruction::SRem: 737 case Instruction::FRem: 738 case Instruction::Shl: 739 case Instruction::LShr: 740 case Instruction::AShr: 741 case Instruction::And: 742 case Instruction::Or: 743 case Instruction::Xor: 744 case Instruction::ICmp: 745 case Instruction::FCmp: 746 case Instruction::Trunc: 747 case Instruction::ZExt: 748 case Instruction::SExt: 749 case Instruction::FPToUI: 750 case Instruction::FPToSI: 751 case Instruction::UIToFP: 752 case Instruction::SIToFP: 753 case Instruction::FPTrunc: 754 case Instruction::FPExt: 755 case Instruction::GetElementPtr: { 756 for (Value *Operand : I->operands()) { 757 if (!CanEvaluateShuffled(Operand, Mask, Depth-1)) 758 return false; 759 } 760 return true; 761 } 762 case Instruction::InsertElement: { 763 ConstantInt *CI = dyn_cast<ConstantInt>(I->getOperand(2)); 764 if (!CI) return false; 765 int ElementNumber = CI->getLimitedValue(); 766 767 // Verify that 'CI' does not occur twice in Mask. A single 'insertelement' 768 // can't put an element into multiple indices. 769 bool SeenOnce = false; 770 for (int i = 0, e = Mask.size(); i != e; ++i) { 771 if (Mask[i] == ElementNumber) { 772 if (SeenOnce) 773 return false; 774 SeenOnce = true; 775 } 776 } 777 return CanEvaluateShuffled(I->getOperand(0), Mask, Depth-1); 778 } 779 } 780 return false; 781 } 782 783 /// Rebuild a new instruction just like 'I' but with the new operands given. 784 /// In the event of type mismatch, the type of the operands is correct. 785 static Value *buildNew(Instruction *I, ArrayRef<Value*> NewOps) { 786 // We don't want to use the IRBuilder here because we want the replacement 787 // instructions to appear next to 'I', not the builder's insertion point. 788 switch (I->getOpcode()) { 789 case Instruction::Add: 790 case Instruction::FAdd: 791 case Instruction::Sub: 792 case Instruction::FSub: 793 case Instruction::Mul: 794 case Instruction::FMul: 795 case Instruction::UDiv: 796 case Instruction::SDiv: 797 case Instruction::FDiv: 798 case Instruction::URem: 799 case Instruction::SRem: 800 case Instruction::FRem: 801 case Instruction::Shl: 802 case Instruction::LShr: 803 case Instruction::AShr: 804 case Instruction::And: 805 case Instruction::Or: 806 case Instruction::Xor: { 807 BinaryOperator *BO = cast<BinaryOperator>(I); 808 assert(NewOps.size() == 2 && "binary operator with #ops != 2"); 809 BinaryOperator *New = 810 BinaryOperator::Create(cast<BinaryOperator>(I)->getOpcode(), 811 NewOps[0], NewOps[1], "", BO); 812 if (isa<OverflowingBinaryOperator>(BO)) { 813 New->setHasNoUnsignedWrap(BO->hasNoUnsignedWrap()); 814 New->setHasNoSignedWrap(BO->hasNoSignedWrap()); 815 } 816 if (isa<PossiblyExactOperator>(BO)) { 817 New->setIsExact(BO->isExact()); 818 } 819 if (isa<FPMathOperator>(BO)) 820 New->copyFastMathFlags(I); 821 return New; 822 } 823 case Instruction::ICmp: 824 assert(NewOps.size() == 2 && "icmp with #ops != 2"); 825 return new ICmpInst(I, cast<ICmpInst>(I)->getPredicate(), 826 NewOps[0], NewOps[1]); 827 case Instruction::FCmp: 828 assert(NewOps.size() == 2 && "fcmp with #ops != 2"); 829 return new FCmpInst(I, cast<FCmpInst>(I)->getPredicate(), 830 NewOps[0], NewOps[1]); 831 case Instruction::Trunc: 832 case Instruction::ZExt: 833 case Instruction::SExt: 834 case Instruction::FPToUI: 835 case Instruction::FPToSI: 836 case Instruction::UIToFP: 837 case Instruction::SIToFP: 838 case Instruction::FPTrunc: 839 case Instruction::FPExt: { 840 // It's possible that the mask has a different number of elements from 841 // the original cast. We recompute the destination type to match the mask. 842 Type *DestTy = 843 VectorType::get(I->getType()->getScalarType(), 844 NewOps[0]->getType()->getVectorNumElements()); 845 assert(NewOps.size() == 1 && "cast with #ops != 1"); 846 return CastInst::Create(cast<CastInst>(I)->getOpcode(), NewOps[0], DestTy, 847 "", I); 848 } 849 case Instruction::GetElementPtr: { 850 Value *Ptr = NewOps[0]; 851 ArrayRef<Value*> Idx = NewOps.slice(1); 852 GetElementPtrInst *GEP = GetElementPtrInst::Create( 853 cast<GetElementPtrInst>(I)->getSourceElementType(), Ptr, Idx, "", I); 854 GEP->setIsInBounds(cast<GetElementPtrInst>(I)->isInBounds()); 855 return GEP; 856 } 857 } 858 llvm_unreachable("failed to rebuild vector instructions"); 859 } 860 861 Value * 862 InstCombiner::EvaluateInDifferentElementOrder(Value *V, ArrayRef<int> Mask) { 863 // Mask.size() does not need to be equal to the number of vector elements. 864 865 assert(V->getType()->isVectorTy() && "can't reorder non-vector elements"); 866 if (isa<UndefValue>(V)) { 867 return UndefValue::get(VectorType::get(V->getType()->getScalarType(), 868 Mask.size())); 869 } 870 if (isa<ConstantAggregateZero>(V)) { 871 return ConstantAggregateZero::get( 872 VectorType::get(V->getType()->getScalarType(), 873 Mask.size())); 874 } 875 if (Constant *C = dyn_cast<Constant>(V)) { 876 SmallVector<Constant *, 16> MaskValues; 877 for (int i = 0, e = Mask.size(); i != e; ++i) { 878 if (Mask[i] == -1) 879 MaskValues.push_back(UndefValue::get(Builder->getInt32Ty())); 880 else 881 MaskValues.push_back(Builder->getInt32(Mask[i])); 882 } 883 return ConstantExpr::getShuffleVector(C, UndefValue::get(C->getType()), 884 ConstantVector::get(MaskValues)); 885 } 886 887 Instruction *I = cast<Instruction>(V); 888 switch (I->getOpcode()) { 889 case Instruction::Add: 890 case Instruction::FAdd: 891 case Instruction::Sub: 892 case Instruction::FSub: 893 case Instruction::Mul: 894 case Instruction::FMul: 895 case Instruction::UDiv: 896 case Instruction::SDiv: 897 case Instruction::FDiv: 898 case Instruction::URem: 899 case Instruction::SRem: 900 case Instruction::FRem: 901 case Instruction::Shl: 902 case Instruction::LShr: 903 case Instruction::AShr: 904 case Instruction::And: 905 case Instruction::Or: 906 case Instruction::Xor: 907 case Instruction::ICmp: 908 case Instruction::FCmp: 909 case Instruction::Trunc: 910 case Instruction::ZExt: 911 case Instruction::SExt: 912 case Instruction::FPToUI: 913 case Instruction::FPToSI: 914 case Instruction::UIToFP: 915 case Instruction::SIToFP: 916 case Instruction::FPTrunc: 917 case Instruction::FPExt: 918 case Instruction::Select: 919 case Instruction::GetElementPtr: { 920 SmallVector<Value*, 8> NewOps; 921 bool NeedsRebuild = (Mask.size() != I->getType()->getVectorNumElements()); 922 for (int i = 0, e = I->getNumOperands(); i != e; ++i) { 923 Value *V = EvaluateInDifferentElementOrder(I->getOperand(i), Mask); 924 NewOps.push_back(V); 925 NeedsRebuild |= (V != I->getOperand(i)); 926 } 927 if (NeedsRebuild) { 928 return buildNew(I, NewOps); 929 } 930 return I; 931 } 932 case Instruction::InsertElement: { 933 int Element = cast<ConstantInt>(I->getOperand(2))->getLimitedValue(); 934 935 // The insertelement was inserting at Element. Figure out which element 936 // that becomes after shuffling. The answer is guaranteed to be unique 937 // by CanEvaluateShuffled. 938 bool Found = false; 939 int Index = 0; 940 for (int e = Mask.size(); Index != e; ++Index) { 941 if (Mask[Index] == Element) { 942 Found = true; 943 break; 944 } 945 } 946 947 // If element is not in Mask, no need to handle the operand 1 (element to 948 // be inserted). Just evaluate values in operand 0 according to Mask. 949 if (!Found) 950 return EvaluateInDifferentElementOrder(I->getOperand(0), Mask); 951 952 Value *V = EvaluateInDifferentElementOrder(I->getOperand(0), Mask); 953 return InsertElementInst::Create(V, I->getOperand(1), 954 Builder->getInt32(Index), "", I); 955 } 956 } 957 llvm_unreachable("failed to reorder elements of vector instruction!"); 958 } 959 960 static void recognizeIdentityMask(const SmallVectorImpl<int> &Mask, 961 bool &isLHSID, bool &isRHSID) { 962 isLHSID = isRHSID = true; 963 964 for (unsigned i = 0, e = Mask.size(); i != e; ++i) { 965 if (Mask[i] < 0) continue; // Ignore undef values. 966 // Is this an identity shuffle of the LHS value? 967 isLHSID &= (Mask[i] == (int)i); 968 969 // Is this an identity shuffle of the RHS value? 970 isRHSID &= (Mask[i]-e == i); 971 } 972 } 973 974 // Returns true if the shuffle is extracting a contiguous range of values from 975 // LHS, for example: 976 // +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 977 // Input: |AA|BB|CC|DD|EE|FF|GG|HH|II|JJ|KK|LL|MM|NN|OO|PP| 978 // Shuffles to: |EE|FF|GG|HH| 979 // +--+--+--+--+ 980 static bool isShuffleExtractingFromLHS(ShuffleVectorInst &SVI, 981 SmallVector<int, 16> &Mask) { 982 unsigned LHSElems = 983 cast<VectorType>(SVI.getOperand(0)->getType())->getNumElements(); 984 unsigned MaskElems = Mask.size(); 985 unsigned BegIdx = Mask.front(); 986 unsigned EndIdx = Mask.back(); 987 if (BegIdx > EndIdx || EndIdx >= LHSElems || EndIdx - BegIdx != MaskElems - 1) 988 return false; 989 for (unsigned I = 0; I != MaskElems; ++I) 990 if (static_cast<unsigned>(Mask[I]) != BegIdx + I) 991 return false; 992 return true; 993 } 994 995 Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) { 996 Value *LHS = SVI.getOperand(0); 997 Value *RHS = SVI.getOperand(1); 998 SmallVector<int, 16> Mask = SVI.getShuffleMask(); 999 Type *Int32Ty = Type::getInt32Ty(SVI.getContext()); 1000 1001 bool MadeChange = false; 1002 1003 // Undefined shuffle mask -> undefined value. 1004 if (isa<UndefValue>(SVI.getOperand(2))) 1005 return replaceInstUsesWith(SVI, UndefValue::get(SVI.getType())); 1006 1007 unsigned VWidth = cast<VectorType>(SVI.getType())->getNumElements(); 1008 1009 APInt UndefElts(VWidth, 0); 1010 APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth)); 1011 if (Value *V = SimplifyDemandedVectorElts(&SVI, AllOnesEltMask, UndefElts)) { 1012 if (V != &SVI) 1013 return replaceInstUsesWith(SVI, V); 1014 LHS = SVI.getOperand(0); 1015 RHS = SVI.getOperand(1); 1016 MadeChange = true; 1017 } 1018 1019 unsigned LHSWidth = cast<VectorType>(LHS->getType())->getNumElements(); 1020 1021 // Canonicalize shuffle(x ,x,mask) -> shuffle(x, undef,mask') 1022 // Canonicalize shuffle(undef,x,mask) -> shuffle(x, undef,mask'). 1023 if (LHS == RHS || isa<UndefValue>(LHS)) { 1024 if (isa<UndefValue>(LHS) && LHS == RHS) { 1025 // shuffle(undef,undef,mask) -> undef. 1026 Value *Result = (VWidth == LHSWidth) 1027 ? LHS : UndefValue::get(SVI.getType()); 1028 return replaceInstUsesWith(SVI, Result); 1029 } 1030 1031 // Remap any references to RHS to use LHS. 1032 SmallVector<Constant*, 16> Elts; 1033 for (unsigned i = 0, e = LHSWidth; i != VWidth; ++i) { 1034 if (Mask[i] < 0) { 1035 Elts.push_back(UndefValue::get(Int32Ty)); 1036 continue; 1037 } 1038 1039 if ((Mask[i] >= (int)e && isa<UndefValue>(RHS)) || 1040 (Mask[i] < (int)e && isa<UndefValue>(LHS))) { 1041 Mask[i] = -1; // Turn into undef. 1042 Elts.push_back(UndefValue::get(Int32Ty)); 1043 } else { 1044 Mask[i] = Mask[i] % e; // Force to LHS. 1045 Elts.push_back(ConstantInt::get(Int32Ty, Mask[i])); 1046 } 1047 } 1048 SVI.setOperand(0, SVI.getOperand(1)); 1049 SVI.setOperand(1, UndefValue::get(RHS->getType())); 1050 SVI.setOperand(2, ConstantVector::get(Elts)); 1051 LHS = SVI.getOperand(0); 1052 RHS = SVI.getOperand(1); 1053 MadeChange = true; 1054 } 1055 1056 if (VWidth == LHSWidth) { 1057 // Analyze the shuffle, are the LHS or RHS and identity shuffles? 1058 bool isLHSID, isRHSID; 1059 recognizeIdentityMask(Mask, isLHSID, isRHSID); 1060 1061 // Eliminate identity shuffles. 1062 if (isLHSID) return replaceInstUsesWith(SVI, LHS); 1063 if (isRHSID) return replaceInstUsesWith(SVI, RHS); 1064 } 1065 1066 if (isa<UndefValue>(RHS) && CanEvaluateShuffled(LHS, Mask)) { 1067 Value *V = EvaluateInDifferentElementOrder(LHS, Mask); 1068 return replaceInstUsesWith(SVI, V); 1069 } 1070 1071 // SROA generates shuffle+bitcast when the extracted sub-vector is bitcast to 1072 // a non-vector type. We can instead bitcast the original vector followed by 1073 // an extract of the desired element: 1074 // 1075 // %sroa = shufflevector <16 x i8> %in, <16 x i8> undef, 1076 // <4 x i32> <i32 0, i32 1, i32 2, i32 3> 1077 // %1 = bitcast <4 x i8> %sroa to i32 1078 // Becomes: 1079 // %bc = bitcast <16 x i8> %in to <4 x i32> 1080 // %ext = extractelement <4 x i32> %bc, i32 0 1081 // 1082 // If the shuffle is extracting a contiguous range of values from the input 1083 // vector then each use which is a bitcast of the extracted size can be 1084 // replaced. This will work if the vector types are compatible, and the begin 1085 // index is aligned to a value in the casted vector type. If the begin index 1086 // isn't aligned then we can shuffle the original vector (keeping the same 1087 // vector type) before extracting. 1088 // 1089 // This code will bail out if the target type is fundamentally incompatible 1090 // with vectors of the source type. 1091 // 1092 // Example of <16 x i8>, target type i32: 1093 // Index range [4,8): v-----------v Will work. 1094 // +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1095 // <16 x i8>: | | | | | | | | | | | | | | | | | 1096 // <4 x i32>: | | | | | 1097 // +-----------+-----------+-----------+-----------+ 1098 // Index range [6,10): ^-----------^ Needs an extra shuffle. 1099 // Target type i40: ^--------------^ Won't work, bail. 1100 if (isShuffleExtractingFromLHS(SVI, Mask)) { 1101 Value *V = LHS; 1102 unsigned MaskElems = Mask.size(); 1103 unsigned BegIdx = Mask.front(); 1104 VectorType *SrcTy = cast<VectorType>(V->getType()); 1105 unsigned VecBitWidth = SrcTy->getBitWidth(); 1106 unsigned SrcElemBitWidth = DL.getTypeSizeInBits(SrcTy->getElementType()); 1107 assert(SrcElemBitWidth && "vector elements must have a bitwidth"); 1108 unsigned SrcNumElems = SrcTy->getNumElements(); 1109 SmallVector<BitCastInst *, 8> BCs; 1110 DenseMap<Type *, Value *> NewBCs; 1111 for (User *U : SVI.users()) 1112 if (BitCastInst *BC = dyn_cast<BitCastInst>(U)) 1113 if (!BC->use_empty()) 1114 // Only visit bitcasts that weren't previously handled. 1115 BCs.push_back(BC); 1116 for (BitCastInst *BC : BCs) { 1117 Type *TgtTy = BC->getDestTy(); 1118 unsigned TgtElemBitWidth = DL.getTypeSizeInBits(TgtTy); 1119 if (!TgtElemBitWidth) 1120 continue; 1121 unsigned TgtNumElems = VecBitWidth / TgtElemBitWidth; 1122 bool VecBitWidthsEqual = VecBitWidth == TgtNumElems * TgtElemBitWidth; 1123 bool BegIsAligned = 0 == ((SrcElemBitWidth * BegIdx) % TgtElemBitWidth); 1124 if (!VecBitWidthsEqual) 1125 continue; 1126 if (!VectorType::isValidElementType(TgtTy)) 1127 continue; 1128 VectorType *CastSrcTy = VectorType::get(TgtTy, TgtNumElems); 1129 if (!BegIsAligned) { 1130 // Shuffle the input so [0,NumElements) contains the output, and 1131 // [NumElems,SrcNumElems) is undef. 1132 SmallVector<Constant *, 16> ShuffleMask(SrcNumElems, 1133 UndefValue::get(Int32Ty)); 1134 for (unsigned I = 0, E = MaskElems, Idx = BegIdx; I != E; ++Idx, ++I) 1135 ShuffleMask[I] = ConstantInt::get(Int32Ty, Idx); 1136 V = Builder->CreateShuffleVector(V, UndefValue::get(V->getType()), 1137 ConstantVector::get(ShuffleMask), 1138 SVI.getName() + ".extract"); 1139 BegIdx = 0; 1140 } 1141 unsigned SrcElemsPerTgtElem = TgtElemBitWidth / SrcElemBitWidth; 1142 assert(SrcElemsPerTgtElem); 1143 BegIdx /= SrcElemsPerTgtElem; 1144 bool BCAlreadyExists = NewBCs.find(CastSrcTy) != NewBCs.end(); 1145 auto *NewBC = 1146 BCAlreadyExists 1147 ? NewBCs[CastSrcTy] 1148 : Builder->CreateBitCast(V, CastSrcTy, SVI.getName() + ".bc"); 1149 if (!BCAlreadyExists) 1150 NewBCs[CastSrcTy] = NewBC; 1151 auto *Ext = Builder->CreateExtractElement( 1152 NewBC, ConstantInt::get(Int32Ty, BegIdx), SVI.getName() + ".extract"); 1153 // The shufflevector isn't being replaced: the bitcast that used it 1154 // is. InstCombine will visit the newly-created instructions. 1155 replaceInstUsesWith(*BC, Ext); 1156 MadeChange = true; 1157 } 1158 } 1159 1160 // If the LHS is a shufflevector itself, see if we can combine it with this 1161 // one without producing an unusual shuffle. 1162 // Cases that might be simplified: 1163 // 1. 1164 // x1=shuffle(v1,v2,mask1) 1165 // x=shuffle(x1,undef,mask) 1166 // ==> 1167 // x=shuffle(v1,undef,newMask) 1168 // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : -1 1169 // 2. 1170 // x1=shuffle(v1,undef,mask1) 1171 // x=shuffle(x1,x2,mask) 1172 // where v1.size() == mask1.size() 1173 // ==> 1174 // x=shuffle(v1,x2,newMask) 1175 // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : mask[i] 1176 // 3. 1177 // x2=shuffle(v2,undef,mask2) 1178 // x=shuffle(x1,x2,mask) 1179 // where v2.size() == mask2.size() 1180 // ==> 1181 // x=shuffle(x1,v2,newMask) 1182 // newMask[i] = (mask[i] < x1.size()) 1183 // ? mask[i] : mask2[mask[i]-x1.size()]+x1.size() 1184 // 4. 1185 // x1=shuffle(v1,undef,mask1) 1186 // x2=shuffle(v2,undef,mask2) 1187 // x=shuffle(x1,x2,mask) 1188 // where v1.size() == v2.size() 1189 // ==> 1190 // x=shuffle(v1,v2,newMask) 1191 // newMask[i] = (mask[i] < x1.size()) 1192 // ? mask1[mask[i]] : mask2[mask[i]-x1.size()]+v1.size() 1193 // 1194 // Here we are really conservative: 1195 // we are absolutely afraid of producing a shuffle mask not in the input 1196 // program, because the code gen may not be smart enough to turn a merged 1197 // shuffle into two specific shuffles: it may produce worse code. As such, 1198 // we only merge two shuffles if the result is either a splat or one of the 1199 // input shuffle masks. In this case, merging the shuffles just removes 1200 // one instruction, which we know is safe. This is good for things like 1201 // turning: (splat(splat)) -> splat, or 1202 // merge(V[0..n], V[n+1..2n]) -> V[0..2n] 1203 ShuffleVectorInst* LHSShuffle = dyn_cast<ShuffleVectorInst>(LHS); 1204 ShuffleVectorInst* RHSShuffle = dyn_cast<ShuffleVectorInst>(RHS); 1205 if (LHSShuffle) 1206 if (!isa<UndefValue>(LHSShuffle->getOperand(1)) && !isa<UndefValue>(RHS)) 1207 LHSShuffle = nullptr; 1208 if (RHSShuffle) 1209 if (!isa<UndefValue>(RHSShuffle->getOperand(1))) 1210 RHSShuffle = nullptr; 1211 if (!LHSShuffle && !RHSShuffle) 1212 return MadeChange ? &SVI : nullptr; 1213 1214 Value* LHSOp0 = nullptr; 1215 Value* LHSOp1 = nullptr; 1216 Value* RHSOp0 = nullptr; 1217 unsigned LHSOp0Width = 0; 1218 unsigned RHSOp0Width = 0; 1219 if (LHSShuffle) { 1220 LHSOp0 = LHSShuffle->getOperand(0); 1221 LHSOp1 = LHSShuffle->getOperand(1); 1222 LHSOp0Width = cast<VectorType>(LHSOp0->getType())->getNumElements(); 1223 } 1224 if (RHSShuffle) { 1225 RHSOp0 = RHSShuffle->getOperand(0); 1226 RHSOp0Width = cast<VectorType>(RHSOp0->getType())->getNumElements(); 1227 } 1228 Value* newLHS = LHS; 1229 Value* newRHS = RHS; 1230 if (LHSShuffle) { 1231 // case 1 1232 if (isa<UndefValue>(RHS)) { 1233 newLHS = LHSOp0; 1234 newRHS = LHSOp1; 1235 } 1236 // case 2 or 4 1237 else if (LHSOp0Width == LHSWidth) { 1238 newLHS = LHSOp0; 1239 } 1240 } 1241 // case 3 or 4 1242 if (RHSShuffle && RHSOp0Width == LHSWidth) { 1243 newRHS = RHSOp0; 1244 } 1245 // case 4 1246 if (LHSOp0 == RHSOp0) { 1247 newLHS = LHSOp0; 1248 newRHS = nullptr; 1249 } 1250 1251 if (newLHS == LHS && newRHS == RHS) 1252 return MadeChange ? &SVI : nullptr; 1253 1254 SmallVector<int, 16> LHSMask; 1255 SmallVector<int, 16> RHSMask; 1256 if (newLHS != LHS) 1257 LHSMask = LHSShuffle->getShuffleMask(); 1258 if (RHSShuffle && newRHS != RHS) 1259 RHSMask = RHSShuffle->getShuffleMask(); 1260 1261 unsigned newLHSWidth = (newLHS != LHS) ? LHSOp0Width : LHSWidth; 1262 SmallVector<int, 16> newMask; 1263 bool isSplat = true; 1264 int SplatElt = -1; 1265 // Create a new mask for the new ShuffleVectorInst so that the new 1266 // ShuffleVectorInst is equivalent to the original one. 1267 for (unsigned i = 0; i < VWidth; ++i) { 1268 int eltMask; 1269 if (Mask[i] < 0) { 1270 // This element is an undef value. 1271 eltMask = -1; 1272 } else if (Mask[i] < (int)LHSWidth) { 1273 // This element is from left hand side vector operand. 1274 // 1275 // If LHS is going to be replaced (case 1, 2, or 4), calculate the 1276 // new mask value for the element. 1277 if (newLHS != LHS) { 1278 eltMask = LHSMask[Mask[i]]; 1279 // If the value selected is an undef value, explicitly specify it 1280 // with a -1 mask value. 1281 if (eltMask >= (int)LHSOp0Width && isa<UndefValue>(LHSOp1)) 1282 eltMask = -1; 1283 } else 1284 eltMask = Mask[i]; 1285 } else { 1286 // This element is from right hand side vector operand 1287 // 1288 // If the value selected is an undef value, explicitly specify it 1289 // with a -1 mask value. (case 1) 1290 if (isa<UndefValue>(RHS)) 1291 eltMask = -1; 1292 // If RHS is going to be replaced (case 3 or 4), calculate the 1293 // new mask value for the element. 1294 else if (newRHS != RHS) { 1295 eltMask = RHSMask[Mask[i]-LHSWidth]; 1296 // If the value selected is an undef value, explicitly specify it 1297 // with a -1 mask value. 1298 if (eltMask >= (int)RHSOp0Width) { 1299 assert(isa<UndefValue>(RHSShuffle->getOperand(1)) 1300 && "should have been check above"); 1301 eltMask = -1; 1302 } 1303 } else 1304 eltMask = Mask[i]-LHSWidth; 1305 1306 // If LHS's width is changed, shift the mask value accordingly. 1307 // If newRHS == NULL, i.e. LHSOp0 == RHSOp0, we want to remap any 1308 // references from RHSOp0 to LHSOp0, so we don't need to shift the mask. 1309 // If newRHS == newLHS, we want to remap any references from newRHS to 1310 // newLHS so that we can properly identify splats that may occur due to 1311 // obfuscation across the two vectors. 1312 if (eltMask >= 0 && newRHS != nullptr && newLHS != newRHS) 1313 eltMask += newLHSWidth; 1314 } 1315 1316 // Check if this could still be a splat. 1317 if (eltMask >= 0) { 1318 if (SplatElt >= 0 && SplatElt != eltMask) 1319 isSplat = false; 1320 SplatElt = eltMask; 1321 } 1322 1323 newMask.push_back(eltMask); 1324 } 1325 1326 // If the result mask is equal to one of the original shuffle masks, 1327 // or is a splat, do the replacement. 1328 if (isSplat || newMask == LHSMask || newMask == RHSMask || newMask == Mask) { 1329 SmallVector<Constant*, 16> Elts; 1330 for (unsigned i = 0, e = newMask.size(); i != e; ++i) { 1331 if (newMask[i] < 0) { 1332 Elts.push_back(UndefValue::get(Int32Ty)); 1333 } else { 1334 Elts.push_back(ConstantInt::get(Int32Ty, newMask[i])); 1335 } 1336 } 1337 if (!newRHS) 1338 newRHS = UndefValue::get(newLHS->getType()); 1339 return new ShuffleVectorInst(newLHS, newRHS, ConstantVector::get(Elts)); 1340 } 1341 1342 // If the result mask is an identity, replace uses of this instruction with 1343 // corresponding argument. 1344 bool isLHSID, isRHSID; 1345 recognizeIdentityMask(newMask, isLHSID, isRHSID); 1346 if (isLHSID && VWidth == LHSOp0Width) return replaceInstUsesWith(SVI, newLHS); 1347 if (isRHSID && VWidth == RHSOp0Width) return replaceInstUsesWith(SVI, newRHS); 1348 1349 return MadeChange ? &SVI : nullptr; 1350 } 1351