1 //===- InstCombineVectorOps.cpp -------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements instcombine for ExtractElement, InsertElement and 11 // ShuffleVector. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #include "InstCombineInternal.h" 16 #include "llvm/ADT/APInt.h" 17 #include "llvm/ADT/ArrayRef.h" 18 #include "llvm/ADT/DenseMap.h" 19 #include "llvm/ADT/STLExtras.h" 20 #include "llvm/ADT/SmallVector.h" 21 #include "llvm/Analysis/InstructionSimplify.h" 22 #include "llvm/Analysis/VectorUtils.h" 23 #include "llvm/IR/BasicBlock.h" 24 #include "llvm/IR/Constant.h" 25 #include "llvm/IR/Constants.h" 26 #include "llvm/IR/DerivedTypes.h" 27 #include "llvm/IR/InstrTypes.h" 28 #include "llvm/IR/Instruction.h" 29 #include "llvm/IR/Instructions.h" 30 #include "llvm/IR/Operator.h" 31 #include "llvm/IR/PatternMatch.h" 32 #include "llvm/IR/Type.h" 33 #include "llvm/IR/User.h" 34 #include "llvm/IR/Value.h" 35 #include "llvm/Support/Casting.h" 36 #include "llvm/Support/ErrorHandling.h" 37 #include "llvm/Transforms/InstCombine/InstCombineWorklist.h" 38 #include <cassert> 39 #include <cstdint> 40 #include <iterator> 41 #include <utility> 42 43 using namespace llvm; 44 using namespace PatternMatch; 45 46 #define DEBUG_TYPE "instcombine" 47 48 /// Return true if the value is cheaper to scalarize than it is to leave as a 49 /// vector operation. isConstant indicates whether we're extracting one known 50 /// element. If false we're extracting a variable index. 51 static bool cheapToScalarize(Value *V, bool isConstant) { 52 if (Constant *C = dyn_cast<Constant>(V)) { 53 if (isConstant) return true; 54 55 // If all elts are the same, we can extract it and use any of the values. 56 if (Constant *Op0 = C->getAggregateElement(0U)) { 57 for (unsigned i = 1, e = V->getType()->getVectorNumElements(); i != e; 58 ++i) 59 if (C->getAggregateElement(i) != Op0) 60 return false; 61 return true; 62 } 63 } 64 Instruction *I = dyn_cast<Instruction>(V); 65 if (!I) return false; 66 67 // Insert element gets simplified to the inserted element or is deleted if 68 // this is constant idx extract element and its a constant idx insertelt. 69 if (I->getOpcode() == Instruction::InsertElement && isConstant && 70 isa<ConstantInt>(I->getOperand(2))) 71 return true; 72 if (I->getOpcode() == Instruction::Load && I->hasOneUse()) 73 return true; 74 if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) 75 if (BO->hasOneUse() && 76 (cheapToScalarize(BO->getOperand(0), isConstant) || 77 cheapToScalarize(BO->getOperand(1), isConstant))) 78 return true; 79 if (CmpInst *CI = dyn_cast<CmpInst>(I)) 80 if (CI->hasOneUse() && 81 (cheapToScalarize(CI->getOperand(0), isConstant) || 82 cheapToScalarize(CI->getOperand(1), isConstant))) 83 return true; 84 85 return false; 86 } 87 88 // If we have a PHI node with a vector type that is only used to feed 89 // itself and be an operand of extractelement at a constant location, 90 // try to replace the PHI of the vector type with a PHI of a scalar type. 91 Instruction *InstCombiner::scalarizePHI(ExtractElementInst &EI, PHINode *PN) { 92 SmallVector<Instruction *, 2> Extracts; 93 // The users we want the PHI to have are: 94 // 1) The EI ExtractElement (we already know this) 95 // 2) Possibly more ExtractElements with the same index. 96 // 3) Another operand, which will feed back into the PHI. 97 Instruction *PHIUser = nullptr; 98 for (auto U : PN->users()) { 99 if (ExtractElementInst *EU = dyn_cast<ExtractElementInst>(U)) { 100 if (EI.getIndexOperand() == EU->getIndexOperand()) 101 Extracts.push_back(EU); 102 else 103 return nullptr; 104 } else if (!PHIUser) { 105 PHIUser = cast<Instruction>(U); 106 } else { 107 return nullptr; 108 } 109 } 110 111 if (!PHIUser) 112 return nullptr; 113 114 // Verify that this PHI user has one use, which is the PHI itself, 115 // and that it is a binary operation which is cheap to scalarize. 116 // otherwise return nullptr. 117 if (!PHIUser->hasOneUse() || !(PHIUser->user_back() == PN) || 118 !(isa<BinaryOperator>(PHIUser)) || !cheapToScalarize(PHIUser, true)) 119 return nullptr; 120 121 // Create a scalar PHI node that will replace the vector PHI node 122 // just before the current PHI node. 123 PHINode *scalarPHI = cast<PHINode>(InsertNewInstWith( 124 PHINode::Create(EI.getType(), PN->getNumIncomingValues(), ""), *PN)); 125 // Scalarize each PHI operand. 126 for (unsigned i = 0; i < PN->getNumIncomingValues(); i++) { 127 Value *PHIInVal = PN->getIncomingValue(i); 128 BasicBlock *inBB = PN->getIncomingBlock(i); 129 Value *Elt = EI.getIndexOperand(); 130 // If the operand is the PHI induction variable: 131 if (PHIInVal == PHIUser) { 132 // Scalarize the binary operation. Its first operand is the 133 // scalar PHI, and the second operand is extracted from the other 134 // vector operand. 135 BinaryOperator *B0 = cast<BinaryOperator>(PHIUser); 136 unsigned opId = (B0->getOperand(0) == PN) ? 1 : 0; 137 Value *Op = InsertNewInstWith( 138 ExtractElementInst::Create(B0->getOperand(opId), Elt, 139 B0->getOperand(opId)->getName() + ".Elt"), 140 *B0); 141 Value *newPHIUser = InsertNewInstWith( 142 BinaryOperator::CreateWithCopiedFlags(B0->getOpcode(), 143 scalarPHI, Op, B0), *B0); 144 scalarPHI->addIncoming(newPHIUser, inBB); 145 } else { 146 // Scalarize PHI input: 147 Instruction *newEI = ExtractElementInst::Create(PHIInVal, Elt, ""); 148 // Insert the new instruction into the predecessor basic block. 149 Instruction *pos = dyn_cast<Instruction>(PHIInVal); 150 BasicBlock::iterator InsertPos; 151 if (pos && !isa<PHINode>(pos)) { 152 InsertPos = ++pos->getIterator(); 153 } else { 154 InsertPos = inBB->getFirstInsertionPt(); 155 } 156 157 InsertNewInstWith(newEI, *InsertPos); 158 159 scalarPHI->addIncoming(newEI, inBB); 160 } 161 } 162 163 for (auto E : Extracts) 164 replaceInstUsesWith(*E, scalarPHI); 165 166 return &EI; 167 } 168 169 static Instruction *foldBitcastExtElt(ExtractElementInst &Ext, 170 InstCombiner::BuilderTy &Builder, 171 bool IsBigEndian) { 172 Value *X; 173 uint64_t ExtIndexC; 174 if (!match(Ext.getVectorOperand(), m_BitCast(m_Value(X))) || 175 !X->getType()->isVectorTy() || 176 !match(Ext.getIndexOperand(), m_ConstantInt(ExtIndexC))) 177 return nullptr; 178 179 // If this extractelement is using a bitcast from a vector of the same number 180 // of elements, see if we can find the source element from the source vector: 181 // extelt (bitcast VecX), IndexC --> bitcast X[IndexC] 182 Type *SrcTy = X->getType(); 183 Type *DestTy = Ext.getType(); 184 unsigned NumSrcElts = SrcTy->getVectorNumElements(); 185 unsigned NumElts = Ext.getVectorOperandType()->getNumElements(); 186 if (NumSrcElts == NumElts) 187 if (Value *Elt = findScalarElement(X, ExtIndexC)) 188 return new BitCastInst(Elt, DestTy); 189 190 // If the source elements are wider than the destination, try to shift and 191 // truncate a subset of scalar bits of an insert op. 192 if (NumSrcElts < NumElts) { 193 Value *Scalar; 194 uint64_t InsIndexC; 195 if (!match(X, m_InsertElement(m_Value(), m_Value(Scalar), 196 m_ConstantInt(InsIndexC)))) 197 return nullptr; 198 199 // The extract must be from the subset of vector elements that we inserted 200 // into. Example: if we inserted element 1 of a <2 x i64> and we are 201 // extracting an i16 (narrowing ratio = 4), then this extract must be from 1 202 // of elements 4-7 of the bitcasted vector. 203 unsigned NarrowingRatio = NumElts / NumSrcElts; 204 if (ExtIndexC / NarrowingRatio != InsIndexC) 205 return nullptr; 206 207 // We are extracting part of the original scalar. How that scalar is 208 // inserted into the vector depends on the endian-ness. Example: 209 // Vector Byte Elt Index: 0 1 2 3 4 5 6 7 210 // +--+--+--+--+--+--+--+--+ 211 // inselt <2 x i32> V, <i32> S, 1: |V0|V1|V2|V3|S0|S1|S2|S3| 212 // extelt <4 x i16> V', 3: | |S2|S3| 213 // +--+--+--+--+--+--+--+--+ 214 // If this is little-endian, S2|S3 are the MSB of the 32-bit 'S' value. 215 // If this is big-endian, S2|S3 are the LSB of the 32-bit 'S' value. 216 // In this example, we must right-shift little-endian. Big-endian is just a 217 // truncate. 218 unsigned Chunk = ExtIndexC % NarrowingRatio; 219 if (IsBigEndian) 220 Chunk = NarrowingRatio - 1 - Chunk; 221 222 // Bail out if this is an FP vector to FP vector sequence. That would take 223 // more instructions than we started with unless there is no shift, and it 224 // may not be handled as well in the backend. 225 bool NeedSrcBitcast = SrcTy->getScalarType()->isFloatingPointTy(); 226 bool NeedDestBitcast = DestTy->isFloatingPointTy(); 227 if (NeedSrcBitcast && NeedDestBitcast) 228 return nullptr; 229 230 unsigned SrcWidth = SrcTy->getScalarSizeInBits(); 231 unsigned DestWidth = DestTy->getPrimitiveSizeInBits(); 232 unsigned ShAmt = Chunk * DestWidth; 233 234 // TODO: This limitation is more strict than necessary. We could sum the 235 // number of new instructions and subtract the number eliminated to know if 236 // we can proceed. 237 if (!X->hasOneUse() || !Ext.getVectorOperand()->hasOneUse()) 238 if (NeedSrcBitcast || NeedDestBitcast) 239 return nullptr; 240 241 if (NeedSrcBitcast) { 242 Type *SrcIntTy = IntegerType::getIntNTy(Scalar->getContext(), SrcWidth); 243 Scalar = Builder.CreateBitCast(Scalar, SrcIntTy); 244 } 245 246 if (ShAmt) { 247 // Bail out if we could end with more instructions than we started with. 248 if (!Ext.getVectorOperand()->hasOneUse()) 249 return nullptr; 250 Scalar = Builder.CreateLShr(Scalar, ShAmt); 251 } 252 253 if (NeedDestBitcast) { 254 Type *DestIntTy = IntegerType::getIntNTy(Scalar->getContext(), DestWidth); 255 return new BitCastInst(Builder.CreateTrunc(Scalar, DestIntTy), DestTy); 256 } 257 return new TruncInst(Scalar, DestTy); 258 } 259 260 return nullptr; 261 } 262 263 Instruction *InstCombiner::visitExtractElementInst(ExtractElementInst &EI) { 264 if (Value *V = SimplifyExtractElementInst(EI.getVectorOperand(), 265 EI.getIndexOperand(), 266 SQ.getWithInstruction(&EI))) 267 return replaceInstUsesWith(EI, V); 268 269 // If vector val is constant with all elements the same, replace EI with 270 // that element. We handle a known element # below. 271 if (Constant *C = dyn_cast<Constant>(EI.getOperand(0))) 272 if (cheapToScalarize(C, false)) 273 return replaceInstUsesWith(EI, C->getAggregateElement(0U)); 274 275 // If extracting a specified index from the vector, see if we can recursively 276 // find a previously computed scalar that was inserted into the vector. 277 if (ConstantInt *IdxC = dyn_cast<ConstantInt>(EI.getOperand(1))) { 278 unsigned NumElts = EI.getVectorOperandType()->getNumElements(); 279 280 // InstSimplify should handle cases where the index is invalid. 281 if (!IdxC->getValue().ule(NumElts)) 282 return nullptr; 283 284 // This instruction only demands the single element from the input vector. 285 // If the input vector has a single use, simplify it based on this use 286 // property. 287 if (EI.getOperand(0)->hasOneUse() && NumElts != 1) { 288 APInt UndefElts(NumElts, 0); 289 APInt DemandedMask(NumElts, 0); 290 DemandedMask.setBit(IdxC->getZExtValue()); 291 if (Value *V = SimplifyDemandedVectorElts(EI.getOperand(0), DemandedMask, 292 UndefElts)) { 293 EI.setOperand(0, V); 294 return &EI; 295 } 296 } 297 298 if (Instruction *I = foldBitcastExtElt(EI, Builder, DL.isBigEndian())) 299 return I; 300 301 // If there's a vector PHI feeding a scalar use through this extractelement 302 // instruction, try to scalarize the PHI. 303 if (PHINode *PN = dyn_cast<PHINode>(EI.getOperand(0))) { 304 Instruction *scalarPHI = scalarizePHI(EI, PN); 305 if (scalarPHI) 306 return scalarPHI; 307 } 308 } 309 310 if (Instruction *I = dyn_cast<Instruction>(EI.getOperand(0))) { 311 // Push extractelement into predecessor operation if legal and 312 // profitable to do so. 313 if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) { 314 if (I->hasOneUse() && 315 cheapToScalarize(BO, isa<ConstantInt>(EI.getOperand(1)))) { 316 Value *newEI0 = 317 Builder.CreateExtractElement(BO->getOperand(0), EI.getOperand(1), 318 EI.getName()+".lhs"); 319 Value *newEI1 = 320 Builder.CreateExtractElement(BO->getOperand(1), EI.getOperand(1), 321 EI.getName()+".rhs"); 322 return BinaryOperator::CreateWithCopiedFlags(BO->getOpcode(), 323 newEI0, newEI1, BO); 324 } 325 } else if (InsertElementInst *IE = dyn_cast<InsertElementInst>(I)) { 326 // Extracting the inserted element? 327 if (IE->getOperand(2) == EI.getOperand(1)) 328 return replaceInstUsesWith(EI, IE->getOperand(1)); 329 // If the inserted and extracted elements are constants, they must not 330 // be the same value, extract from the pre-inserted value instead. 331 if (isa<Constant>(IE->getOperand(2)) && isa<Constant>(EI.getOperand(1))) { 332 Worklist.AddValue(EI.getOperand(0)); 333 EI.setOperand(0, IE->getOperand(0)); 334 return &EI; 335 } 336 } else if (ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(I)) { 337 // If this is extracting an element from a shufflevector, figure out where 338 // it came from and extract from the appropriate input element instead. 339 if (ConstantInt *Elt = dyn_cast<ConstantInt>(EI.getOperand(1))) { 340 int SrcIdx = SVI->getMaskValue(Elt->getZExtValue()); 341 Value *Src; 342 unsigned LHSWidth = 343 SVI->getOperand(0)->getType()->getVectorNumElements(); 344 345 if (SrcIdx < 0) 346 return replaceInstUsesWith(EI, UndefValue::get(EI.getType())); 347 if (SrcIdx < (int)LHSWidth) 348 Src = SVI->getOperand(0); 349 else { 350 SrcIdx -= LHSWidth; 351 Src = SVI->getOperand(1); 352 } 353 Type *Int32Ty = Type::getInt32Ty(EI.getContext()); 354 return ExtractElementInst::Create(Src, 355 ConstantInt::get(Int32Ty, 356 SrcIdx, false)); 357 } 358 } else if (CastInst *CI = dyn_cast<CastInst>(I)) { 359 // Canonicalize extractelement(cast) -> cast(extractelement). 360 // Bitcasts can change the number of vector elements, and they cost 361 // nothing. 362 if (CI->hasOneUse() && (CI->getOpcode() != Instruction::BitCast)) { 363 Value *EE = Builder.CreateExtractElement(CI->getOperand(0), 364 EI.getIndexOperand()); 365 Worklist.AddValue(EE); 366 return CastInst::Create(CI->getOpcode(), EE, EI.getType()); 367 } 368 } 369 } 370 return nullptr; 371 } 372 373 /// If V is a shuffle of values that ONLY returns elements from either LHS or 374 /// RHS, return the shuffle mask and true. Otherwise, return false. 375 static bool collectSingleShuffleElements(Value *V, Value *LHS, Value *RHS, 376 SmallVectorImpl<Constant*> &Mask) { 377 assert(LHS->getType() == RHS->getType() && 378 "Invalid CollectSingleShuffleElements"); 379 unsigned NumElts = V->getType()->getVectorNumElements(); 380 381 if (isa<UndefValue>(V)) { 382 Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext()))); 383 return true; 384 } 385 386 if (V == LHS) { 387 for (unsigned i = 0; i != NumElts; ++i) 388 Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i)); 389 return true; 390 } 391 392 if (V == RHS) { 393 for (unsigned i = 0; i != NumElts; ++i) 394 Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), 395 i+NumElts)); 396 return true; 397 } 398 399 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { 400 // If this is an insert of an extract from some other vector, include it. 401 Value *VecOp = IEI->getOperand(0); 402 Value *ScalarOp = IEI->getOperand(1); 403 Value *IdxOp = IEI->getOperand(2); 404 405 if (!isa<ConstantInt>(IdxOp)) 406 return false; 407 unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); 408 409 if (isa<UndefValue>(ScalarOp)) { // inserting undef into vector. 410 // We can handle this if the vector we are inserting into is 411 // transitively ok. 412 if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { 413 // If so, update the mask to reflect the inserted undef. 414 Mask[InsertedIdx] = UndefValue::get(Type::getInt32Ty(V->getContext())); 415 return true; 416 } 417 } else if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)){ 418 if (isa<ConstantInt>(EI->getOperand(1))) { 419 unsigned ExtractedIdx = 420 cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); 421 unsigned NumLHSElts = LHS->getType()->getVectorNumElements(); 422 423 // This must be extracting from either LHS or RHS. 424 if (EI->getOperand(0) == LHS || EI->getOperand(0) == RHS) { 425 // We can handle this if the vector we are inserting into is 426 // transitively ok. 427 if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { 428 // If so, update the mask to reflect the inserted value. 429 if (EI->getOperand(0) == LHS) { 430 Mask[InsertedIdx % NumElts] = 431 ConstantInt::get(Type::getInt32Ty(V->getContext()), 432 ExtractedIdx); 433 } else { 434 assert(EI->getOperand(0) == RHS); 435 Mask[InsertedIdx % NumElts] = 436 ConstantInt::get(Type::getInt32Ty(V->getContext()), 437 ExtractedIdx + NumLHSElts); 438 } 439 return true; 440 } 441 } 442 } 443 } 444 } 445 446 return false; 447 } 448 449 /// If we have insertion into a vector that is wider than the vector that we 450 /// are extracting from, try to widen the source vector to allow a single 451 /// shufflevector to replace one or more insert/extract pairs. 452 static void replaceExtractElements(InsertElementInst *InsElt, 453 ExtractElementInst *ExtElt, 454 InstCombiner &IC) { 455 VectorType *InsVecType = InsElt->getType(); 456 VectorType *ExtVecType = ExtElt->getVectorOperandType(); 457 unsigned NumInsElts = InsVecType->getVectorNumElements(); 458 unsigned NumExtElts = ExtVecType->getVectorNumElements(); 459 460 // The inserted-to vector must be wider than the extracted-from vector. 461 if (InsVecType->getElementType() != ExtVecType->getElementType() || 462 NumExtElts >= NumInsElts) 463 return; 464 465 // Create a shuffle mask to widen the extended-from vector using undefined 466 // values. The mask selects all of the values of the original vector followed 467 // by as many undefined values as needed to create a vector of the same length 468 // as the inserted-to vector. 469 SmallVector<Constant *, 16> ExtendMask; 470 IntegerType *IntType = Type::getInt32Ty(InsElt->getContext()); 471 for (unsigned i = 0; i < NumExtElts; ++i) 472 ExtendMask.push_back(ConstantInt::get(IntType, i)); 473 for (unsigned i = NumExtElts; i < NumInsElts; ++i) 474 ExtendMask.push_back(UndefValue::get(IntType)); 475 476 Value *ExtVecOp = ExtElt->getVectorOperand(); 477 auto *ExtVecOpInst = dyn_cast<Instruction>(ExtVecOp); 478 BasicBlock *InsertionBlock = (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst)) 479 ? ExtVecOpInst->getParent() 480 : ExtElt->getParent(); 481 482 // TODO: This restriction matches the basic block check below when creating 483 // new extractelement instructions. If that limitation is removed, this one 484 // could also be removed. But for now, we just bail out to ensure that we 485 // will replace the extractelement instruction that is feeding our 486 // insertelement instruction. This allows the insertelement to then be 487 // replaced by a shufflevector. If the insertelement is not replaced, we can 488 // induce infinite looping because there's an optimization for extractelement 489 // that will delete our widening shuffle. This would trigger another attempt 490 // here to create that shuffle, and we spin forever. 491 if (InsertionBlock != InsElt->getParent()) 492 return; 493 494 // TODO: This restriction matches the check in visitInsertElementInst() and 495 // prevents an infinite loop caused by not turning the extract/insert pair 496 // into a shuffle. We really should not need either check, but we're lacking 497 // folds for shufflevectors because we're afraid to generate shuffle masks 498 // that the backend can't handle. 499 if (InsElt->hasOneUse() && isa<InsertElementInst>(InsElt->user_back())) 500 return; 501 502 auto *WideVec = new ShuffleVectorInst(ExtVecOp, UndefValue::get(ExtVecType), 503 ConstantVector::get(ExtendMask)); 504 505 // Insert the new shuffle after the vector operand of the extract is defined 506 // (as long as it's not a PHI) or at the start of the basic block of the 507 // extract, so any subsequent extracts in the same basic block can use it. 508 // TODO: Insert before the earliest ExtractElementInst that is replaced. 509 if (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst)) 510 WideVec->insertAfter(ExtVecOpInst); 511 else 512 IC.InsertNewInstWith(WideVec, *ExtElt->getParent()->getFirstInsertionPt()); 513 514 // Replace extracts from the original narrow vector with extracts from the new 515 // wide vector. 516 for (User *U : ExtVecOp->users()) { 517 ExtractElementInst *OldExt = dyn_cast<ExtractElementInst>(U); 518 if (!OldExt || OldExt->getParent() != WideVec->getParent()) 519 continue; 520 auto *NewExt = ExtractElementInst::Create(WideVec, OldExt->getOperand(1)); 521 NewExt->insertAfter(OldExt); 522 IC.replaceInstUsesWith(*OldExt, NewExt); 523 } 524 } 525 526 /// We are building a shuffle to create V, which is a sequence of insertelement, 527 /// extractelement pairs. If PermittedRHS is set, then we must either use it or 528 /// not rely on the second vector source. Return a std::pair containing the 529 /// left and right vectors of the proposed shuffle (or 0), and set the Mask 530 /// parameter as required. 531 /// 532 /// Note: we intentionally don't try to fold earlier shuffles since they have 533 /// often been chosen carefully to be efficiently implementable on the target. 534 using ShuffleOps = std::pair<Value *, Value *>; 535 536 static ShuffleOps collectShuffleElements(Value *V, 537 SmallVectorImpl<Constant *> &Mask, 538 Value *PermittedRHS, 539 InstCombiner &IC) { 540 assert(V->getType()->isVectorTy() && "Invalid shuffle!"); 541 unsigned NumElts = V->getType()->getVectorNumElements(); 542 543 if (isa<UndefValue>(V)) { 544 Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext()))); 545 return std::make_pair( 546 PermittedRHS ? UndefValue::get(PermittedRHS->getType()) : V, nullptr); 547 } 548 549 if (isa<ConstantAggregateZero>(V)) { 550 Mask.assign(NumElts, ConstantInt::get(Type::getInt32Ty(V->getContext()),0)); 551 return std::make_pair(V, nullptr); 552 } 553 554 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { 555 // If this is an insert of an extract from some other vector, include it. 556 Value *VecOp = IEI->getOperand(0); 557 Value *ScalarOp = IEI->getOperand(1); 558 Value *IdxOp = IEI->getOperand(2); 559 560 if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) { 561 if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp)) { 562 unsigned ExtractedIdx = 563 cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); 564 unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); 565 566 // Either the extracted from or inserted into vector must be RHSVec, 567 // otherwise we'd end up with a shuffle of three inputs. 568 if (EI->getOperand(0) == PermittedRHS || PermittedRHS == nullptr) { 569 Value *RHS = EI->getOperand(0); 570 ShuffleOps LR = collectShuffleElements(VecOp, Mask, RHS, IC); 571 assert(LR.second == nullptr || LR.second == RHS); 572 573 if (LR.first->getType() != RHS->getType()) { 574 // Although we are giving up for now, see if we can create extracts 575 // that match the inserts for another round of combining. 576 replaceExtractElements(IEI, EI, IC); 577 578 // We tried our best, but we can't find anything compatible with RHS 579 // further up the chain. Return a trivial shuffle. 580 for (unsigned i = 0; i < NumElts; ++i) 581 Mask[i] = ConstantInt::get(Type::getInt32Ty(V->getContext()), i); 582 return std::make_pair(V, nullptr); 583 } 584 585 unsigned NumLHSElts = RHS->getType()->getVectorNumElements(); 586 Mask[InsertedIdx % NumElts] = 587 ConstantInt::get(Type::getInt32Ty(V->getContext()), 588 NumLHSElts+ExtractedIdx); 589 return std::make_pair(LR.first, RHS); 590 } 591 592 if (VecOp == PermittedRHS) { 593 // We've gone as far as we can: anything on the other side of the 594 // extractelement will already have been converted into a shuffle. 595 unsigned NumLHSElts = 596 EI->getOperand(0)->getType()->getVectorNumElements(); 597 for (unsigned i = 0; i != NumElts; ++i) 598 Mask.push_back(ConstantInt::get( 599 Type::getInt32Ty(V->getContext()), 600 i == InsertedIdx ? ExtractedIdx : NumLHSElts + i)); 601 return std::make_pair(EI->getOperand(0), PermittedRHS); 602 } 603 604 // If this insertelement is a chain that comes from exactly these two 605 // vectors, return the vector and the effective shuffle. 606 if (EI->getOperand(0)->getType() == PermittedRHS->getType() && 607 collectSingleShuffleElements(IEI, EI->getOperand(0), PermittedRHS, 608 Mask)) 609 return std::make_pair(EI->getOperand(0), PermittedRHS); 610 } 611 } 612 } 613 614 // Otherwise, we can't do anything fancy. Return an identity vector. 615 for (unsigned i = 0; i != NumElts; ++i) 616 Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i)); 617 return std::make_pair(V, nullptr); 618 } 619 620 /// Try to find redundant insertvalue instructions, like the following ones: 621 /// %0 = insertvalue { i8, i32 } undef, i8 %x, 0 622 /// %1 = insertvalue { i8, i32 } %0, i8 %y, 0 623 /// Here the second instruction inserts values at the same indices, as the 624 /// first one, making the first one redundant. 625 /// It should be transformed to: 626 /// %0 = insertvalue { i8, i32 } undef, i8 %y, 0 627 Instruction *InstCombiner::visitInsertValueInst(InsertValueInst &I) { 628 bool IsRedundant = false; 629 ArrayRef<unsigned int> FirstIndices = I.getIndices(); 630 631 // If there is a chain of insertvalue instructions (each of them except the 632 // last one has only one use and it's another insertvalue insn from this 633 // chain), check if any of the 'children' uses the same indices as the first 634 // instruction. In this case, the first one is redundant. 635 Value *V = &I; 636 unsigned Depth = 0; 637 while (V->hasOneUse() && Depth < 10) { 638 User *U = V->user_back(); 639 auto UserInsInst = dyn_cast<InsertValueInst>(U); 640 if (!UserInsInst || U->getOperand(0) != V) 641 break; 642 if (UserInsInst->getIndices() == FirstIndices) { 643 IsRedundant = true; 644 break; 645 } 646 V = UserInsInst; 647 Depth++; 648 } 649 650 if (IsRedundant) 651 return replaceInstUsesWith(I, I.getOperand(0)); 652 return nullptr; 653 } 654 655 static bool isShuffleEquivalentToSelect(ShuffleVectorInst &Shuf) { 656 int MaskSize = Shuf.getMask()->getType()->getVectorNumElements(); 657 int VecSize = Shuf.getOperand(0)->getType()->getVectorNumElements(); 658 659 // A vector select does not change the size of the operands. 660 if (MaskSize != VecSize) 661 return false; 662 663 // Each mask element must be undefined or choose a vector element from one of 664 // the source operands without crossing vector lanes. 665 for (int i = 0; i != MaskSize; ++i) { 666 int Elt = Shuf.getMaskValue(i); 667 if (Elt != -1 && Elt != i && Elt != i + VecSize) 668 return false; 669 } 670 671 return true; 672 } 673 674 // Turn a chain of inserts that splats a value into a canonical insert + shuffle 675 // splat. That is: 676 // insertelt(insertelt(insertelt(insertelt X, %k, 0), %k, 1), %k, 2) ... -> 677 // shufflevector(insertelt(X, %k, 0), undef, zero) 678 static Instruction *foldInsSequenceIntoBroadcast(InsertElementInst &InsElt) { 679 // We are interested in the last insert in a chain. So, if this insert 680 // has a single user, and that user is an insert, bail. 681 if (InsElt.hasOneUse() && isa<InsertElementInst>(InsElt.user_back())) 682 return nullptr; 683 684 VectorType *VT = cast<VectorType>(InsElt.getType()); 685 int NumElements = VT->getNumElements(); 686 687 // Do not try to do this for a one-element vector, since that's a nop, 688 // and will cause an inf-loop. 689 if (NumElements == 1) 690 return nullptr; 691 692 Value *SplatVal = InsElt.getOperand(1); 693 InsertElementInst *CurrIE = &InsElt; 694 SmallVector<bool, 16> ElementPresent(NumElements, false); 695 InsertElementInst *FirstIE = nullptr; 696 697 // Walk the chain backwards, keeping track of which indices we inserted into, 698 // until we hit something that isn't an insert of the splatted value. 699 while (CurrIE) { 700 auto *Idx = dyn_cast<ConstantInt>(CurrIE->getOperand(2)); 701 if (!Idx || CurrIE->getOperand(1) != SplatVal) 702 return nullptr; 703 704 auto *NextIE = dyn_cast<InsertElementInst>(CurrIE->getOperand(0)); 705 // Check none of the intermediate steps have any additional uses, except 706 // for the root insertelement instruction, which can be re-used, if it 707 // inserts at position 0. 708 if (CurrIE != &InsElt && 709 (!CurrIE->hasOneUse() && (NextIE != nullptr || !Idx->isZero()))) 710 return nullptr; 711 712 ElementPresent[Idx->getZExtValue()] = true; 713 FirstIE = CurrIE; 714 CurrIE = NextIE; 715 } 716 717 // Make sure we've seen an insert into every element. 718 if (llvm::any_of(ElementPresent, [](bool Present) { return !Present; })) 719 return nullptr; 720 721 // All right, create the insert + shuffle. 722 Instruction *InsertFirst; 723 if (cast<ConstantInt>(FirstIE->getOperand(2))->isZero()) 724 InsertFirst = FirstIE; 725 else 726 InsertFirst = InsertElementInst::Create( 727 UndefValue::get(VT), SplatVal, 728 ConstantInt::get(Type::getInt32Ty(InsElt.getContext()), 0), 729 "", &InsElt); 730 731 Constant *ZeroMask = ConstantAggregateZero::get( 732 VectorType::get(Type::getInt32Ty(InsElt.getContext()), NumElements)); 733 734 return new ShuffleVectorInst(InsertFirst, UndefValue::get(VT), ZeroMask); 735 } 736 737 /// If we have an insertelement instruction feeding into another insertelement 738 /// and the 2nd is inserting a constant into the vector, canonicalize that 739 /// constant insertion before the insertion of a variable: 740 /// 741 /// insertelement (insertelement X, Y, IdxC1), ScalarC, IdxC2 --> 742 /// insertelement (insertelement X, ScalarC, IdxC2), Y, IdxC1 743 /// 744 /// This has the potential of eliminating the 2nd insertelement instruction 745 /// via constant folding of the scalar constant into a vector constant. 746 static Instruction *hoistInsEltConst(InsertElementInst &InsElt2, 747 InstCombiner::BuilderTy &Builder) { 748 auto *InsElt1 = dyn_cast<InsertElementInst>(InsElt2.getOperand(0)); 749 if (!InsElt1 || !InsElt1->hasOneUse()) 750 return nullptr; 751 752 Value *X, *Y; 753 Constant *ScalarC; 754 ConstantInt *IdxC1, *IdxC2; 755 if (match(InsElt1->getOperand(0), m_Value(X)) && 756 match(InsElt1->getOperand(1), m_Value(Y)) && !isa<Constant>(Y) && 757 match(InsElt1->getOperand(2), m_ConstantInt(IdxC1)) && 758 match(InsElt2.getOperand(1), m_Constant(ScalarC)) && 759 match(InsElt2.getOperand(2), m_ConstantInt(IdxC2)) && IdxC1 != IdxC2) { 760 Value *NewInsElt1 = Builder.CreateInsertElement(X, ScalarC, IdxC2); 761 return InsertElementInst::Create(NewInsElt1, Y, IdxC1); 762 } 763 764 return nullptr; 765 } 766 767 /// insertelt (shufflevector X, CVec, Mask|insertelt X, C1, CIndex1), C, CIndex 768 /// --> shufflevector X, CVec', Mask' 769 static Instruction *foldConstantInsEltIntoShuffle(InsertElementInst &InsElt) { 770 auto *Inst = dyn_cast<Instruction>(InsElt.getOperand(0)); 771 // Bail out if the parent has more than one use. In that case, we'd be 772 // replacing the insertelt with a shuffle, and that's not a clear win. 773 if (!Inst || !Inst->hasOneUse()) 774 return nullptr; 775 if (auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0))) { 776 // The shuffle must have a constant vector operand. The insertelt must have 777 // a constant scalar being inserted at a constant position in the vector. 778 Constant *ShufConstVec, *InsEltScalar; 779 uint64_t InsEltIndex; 780 if (!match(Shuf->getOperand(1), m_Constant(ShufConstVec)) || 781 !match(InsElt.getOperand(1), m_Constant(InsEltScalar)) || 782 !match(InsElt.getOperand(2), m_ConstantInt(InsEltIndex))) 783 return nullptr; 784 785 // Adding an element to an arbitrary shuffle could be expensive, but a 786 // shuffle that selects elements from vectors without crossing lanes is 787 // assumed cheap. 788 // If we're just adding a constant into that shuffle, it will still be 789 // cheap. 790 if (!isShuffleEquivalentToSelect(*Shuf)) 791 return nullptr; 792 793 // From the above 'select' check, we know that the mask has the same number 794 // of elements as the vector input operands. We also know that each constant 795 // input element is used in its lane and can not be used more than once by 796 // the shuffle. Therefore, replace the constant in the shuffle's constant 797 // vector with the insertelt constant. Replace the constant in the shuffle's 798 // mask vector with the insertelt index plus the length of the vector 799 // (because the constant vector operand of a shuffle is always the 2nd 800 // operand). 801 Constant *Mask = Shuf->getMask(); 802 unsigned NumElts = Mask->getType()->getVectorNumElements(); 803 SmallVector<Constant *, 16> NewShufElts(NumElts); 804 SmallVector<Constant *, 16> NewMaskElts(NumElts); 805 for (unsigned I = 0; I != NumElts; ++I) { 806 if (I == InsEltIndex) { 807 NewShufElts[I] = InsEltScalar; 808 Type *Int32Ty = Type::getInt32Ty(Shuf->getContext()); 809 NewMaskElts[I] = ConstantInt::get(Int32Ty, InsEltIndex + NumElts); 810 } else { 811 // Copy over the existing values. 812 NewShufElts[I] = ShufConstVec->getAggregateElement(I); 813 NewMaskElts[I] = Mask->getAggregateElement(I); 814 } 815 } 816 817 // Create new operands for a shuffle that includes the constant of the 818 // original insertelt. The old shuffle will be dead now. 819 return new ShuffleVectorInst(Shuf->getOperand(0), 820 ConstantVector::get(NewShufElts), 821 ConstantVector::get(NewMaskElts)); 822 } else if (auto *IEI = dyn_cast<InsertElementInst>(Inst)) { 823 // Transform sequences of insertelements ops with constant data/indexes into 824 // a single shuffle op. 825 unsigned NumElts = InsElt.getType()->getNumElements(); 826 827 uint64_t InsertIdx[2]; 828 Constant *Val[2]; 829 if (!match(InsElt.getOperand(2), m_ConstantInt(InsertIdx[0])) || 830 !match(InsElt.getOperand(1), m_Constant(Val[0])) || 831 !match(IEI->getOperand(2), m_ConstantInt(InsertIdx[1])) || 832 !match(IEI->getOperand(1), m_Constant(Val[1]))) 833 return nullptr; 834 SmallVector<Constant *, 16> Values(NumElts); 835 SmallVector<Constant *, 16> Mask(NumElts); 836 auto ValI = std::begin(Val); 837 // Generate new constant vector and mask. 838 // We have 2 values/masks from the insertelements instructions. Insert them 839 // into new value/mask vectors. 840 for (uint64_t I : InsertIdx) { 841 if (!Values[I]) { 842 assert(!Mask[I]); 843 Values[I] = *ValI; 844 Mask[I] = ConstantInt::get(Type::getInt32Ty(InsElt.getContext()), 845 NumElts + I); 846 } 847 ++ValI; 848 } 849 // Remaining values are filled with 'undef' values. 850 for (unsigned I = 0; I < NumElts; ++I) { 851 if (!Values[I]) { 852 assert(!Mask[I]); 853 Values[I] = UndefValue::get(InsElt.getType()->getElementType()); 854 Mask[I] = ConstantInt::get(Type::getInt32Ty(InsElt.getContext()), I); 855 } 856 } 857 // Create new operands for a shuffle that includes the constant of the 858 // original insertelt. 859 return new ShuffleVectorInst(IEI->getOperand(0), 860 ConstantVector::get(Values), 861 ConstantVector::get(Mask)); 862 } 863 return nullptr; 864 } 865 866 Instruction *InstCombiner::visitInsertElementInst(InsertElementInst &IE) { 867 Value *VecOp = IE.getOperand(0); 868 Value *ScalarOp = IE.getOperand(1); 869 Value *IdxOp = IE.getOperand(2); 870 871 if (auto *V = SimplifyInsertElementInst( 872 VecOp, ScalarOp, IdxOp, SQ.getWithInstruction(&IE))) 873 return replaceInstUsesWith(IE, V); 874 875 // Inserting an undef or into an undefined place, remove this. 876 if (isa<UndefValue>(ScalarOp) || isa<UndefValue>(IdxOp)) 877 replaceInstUsesWith(IE, VecOp); 878 879 // If the inserted element was extracted from some other vector, and if the 880 // indexes are constant, try to turn this into a shufflevector operation. 881 if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) { 882 if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp)) { 883 unsigned NumInsertVectorElts = IE.getType()->getNumElements(); 884 unsigned NumExtractVectorElts = 885 EI->getOperand(0)->getType()->getVectorNumElements(); 886 unsigned ExtractedIdx = 887 cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); 888 unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); 889 890 if (ExtractedIdx >= NumExtractVectorElts) // Out of range extract. 891 return replaceInstUsesWith(IE, VecOp); 892 893 if (InsertedIdx >= NumInsertVectorElts) // Out of range insert. 894 return replaceInstUsesWith(IE, UndefValue::get(IE.getType())); 895 896 // If we are extracting a value from a vector, then inserting it right 897 // back into the same place, just use the input vector. 898 if (EI->getOperand(0) == VecOp && ExtractedIdx == InsertedIdx) 899 return replaceInstUsesWith(IE, VecOp); 900 901 // If this insertelement isn't used by some other insertelement, turn it 902 // (and any insertelements it points to), into one big shuffle. 903 if (!IE.hasOneUse() || !isa<InsertElementInst>(IE.user_back())) { 904 SmallVector<Constant*, 16> Mask; 905 ShuffleOps LR = collectShuffleElements(&IE, Mask, nullptr, *this); 906 907 // The proposed shuffle may be trivial, in which case we shouldn't 908 // perform the combine. 909 if (LR.first != &IE && LR.second != &IE) { 910 // We now have a shuffle of LHS, RHS, Mask. 911 if (LR.second == nullptr) 912 LR.second = UndefValue::get(LR.first->getType()); 913 return new ShuffleVectorInst(LR.first, LR.second, 914 ConstantVector::get(Mask)); 915 } 916 } 917 } 918 } 919 920 unsigned VWidth = VecOp->getType()->getVectorNumElements(); 921 APInt UndefElts(VWidth, 0); 922 APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth)); 923 if (Value *V = SimplifyDemandedVectorElts(&IE, AllOnesEltMask, UndefElts)) { 924 if (V != &IE) 925 return replaceInstUsesWith(IE, V); 926 return &IE; 927 } 928 929 if (Instruction *Shuf = foldConstantInsEltIntoShuffle(IE)) 930 return Shuf; 931 932 if (Instruction *NewInsElt = hoistInsEltConst(IE, Builder)) 933 return NewInsElt; 934 935 // Turn a sequence of inserts that broadcasts a scalar into a single 936 // insert + shufflevector. 937 if (Instruction *Broadcast = foldInsSequenceIntoBroadcast(IE)) 938 return Broadcast; 939 940 return nullptr; 941 } 942 943 /// Return true if we can evaluate the specified expression tree if the vector 944 /// elements were shuffled in a different order. 945 static bool canEvaluateShuffled(Value *V, ArrayRef<int> Mask, 946 unsigned Depth = 5) { 947 // We can always reorder the elements of a constant. 948 if (isa<Constant>(V)) 949 return true; 950 951 // We won't reorder vector arguments. No IPO here. 952 Instruction *I = dyn_cast<Instruction>(V); 953 if (!I) return false; 954 955 // Two users may expect different orders of the elements. Don't try it. 956 if (!I->hasOneUse()) 957 return false; 958 959 if (Depth == 0) return false; 960 961 switch (I->getOpcode()) { 962 case Instruction::Add: 963 case Instruction::FAdd: 964 case Instruction::Sub: 965 case Instruction::FSub: 966 case Instruction::Mul: 967 case Instruction::FMul: 968 case Instruction::UDiv: 969 case Instruction::SDiv: 970 case Instruction::FDiv: 971 case Instruction::URem: 972 case Instruction::SRem: 973 case Instruction::FRem: 974 case Instruction::Shl: 975 case Instruction::LShr: 976 case Instruction::AShr: 977 case Instruction::And: 978 case Instruction::Or: 979 case Instruction::Xor: 980 case Instruction::ICmp: 981 case Instruction::FCmp: 982 case Instruction::Trunc: 983 case Instruction::ZExt: 984 case Instruction::SExt: 985 case Instruction::FPToUI: 986 case Instruction::FPToSI: 987 case Instruction::UIToFP: 988 case Instruction::SIToFP: 989 case Instruction::FPTrunc: 990 case Instruction::FPExt: 991 case Instruction::GetElementPtr: { 992 // Bail out if we would create longer vector ops. We could allow creating 993 // longer vector ops, but that may result in more expensive codegen. We 994 // would also need to limit the transform to avoid undefined behavior for 995 // integer div/rem. 996 Type *ITy = I->getType(); 997 if (ITy->isVectorTy() && Mask.size() > ITy->getVectorNumElements()) 998 return false; 999 for (Value *Operand : I->operands()) { 1000 if (!canEvaluateShuffled(Operand, Mask, Depth - 1)) 1001 return false; 1002 } 1003 return true; 1004 } 1005 case Instruction::InsertElement: { 1006 ConstantInt *CI = dyn_cast<ConstantInt>(I->getOperand(2)); 1007 if (!CI) return false; 1008 int ElementNumber = CI->getLimitedValue(); 1009 1010 // Verify that 'CI' does not occur twice in Mask. A single 'insertelement' 1011 // can't put an element into multiple indices. 1012 bool SeenOnce = false; 1013 for (int i = 0, e = Mask.size(); i != e; ++i) { 1014 if (Mask[i] == ElementNumber) { 1015 if (SeenOnce) 1016 return false; 1017 SeenOnce = true; 1018 } 1019 } 1020 return canEvaluateShuffled(I->getOperand(0), Mask, Depth - 1); 1021 } 1022 } 1023 return false; 1024 } 1025 1026 /// Rebuild a new instruction just like 'I' but with the new operands given. 1027 /// In the event of type mismatch, the type of the operands is correct. 1028 static Value *buildNew(Instruction *I, ArrayRef<Value*> NewOps) { 1029 // We don't want to use the IRBuilder here because we want the replacement 1030 // instructions to appear next to 'I', not the builder's insertion point. 1031 switch (I->getOpcode()) { 1032 case Instruction::Add: 1033 case Instruction::FAdd: 1034 case Instruction::Sub: 1035 case Instruction::FSub: 1036 case Instruction::Mul: 1037 case Instruction::FMul: 1038 case Instruction::UDiv: 1039 case Instruction::SDiv: 1040 case Instruction::FDiv: 1041 case Instruction::URem: 1042 case Instruction::SRem: 1043 case Instruction::FRem: 1044 case Instruction::Shl: 1045 case Instruction::LShr: 1046 case Instruction::AShr: 1047 case Instruction::And: 1048 case Instruction::Or: 1049 case Instruction::Xor: { 1050 BinaryOperator *BO = cast<BinaryOperator>(I); 1051 assert(NewOps.size() == 2 && "binary operator with #ops != 2"); 1052 BinaryOperator *New = 1053 BinaryOperator::Create(cast<BinaryOperator>(I)->getOpcode(), 1054 NewOps[0], NewOps[1], "", BO); 1055 if (isa<OverflowingBinaryOperator>(BO)) { 1056 New->setHasNoUnsignedWrap(BO->hasNoUnsignedWrap()); 1057 New->setHasNoSignedWrap(BO->hasNoSignedWrap()); 1058 } 1059 if (isa<PossiblyExactOperator>(BO)) { 1060 New->setIsExact(BO->isExact()); 1061 } 1062 if (isa<FPMathOperator>(BO)) 1063 New->copyFastMathFlags(I); 1064 return New; 1065 } 1066 case Instruction::ICmp: 1067 assert(NewOps.size() == 2 && "icmp with #ops != 2"); 1068 return new ICmpInst(I, cast<ICmpInst>(I)->getPredicate(), 1069 NewOps[0], NewOps[1]); 1070 case Instruction::FCmp: 1071 assert(NewOps.size() == 2 && "fcmp with #ops != 2"); 1072 return new FCmpInst(I, cast<FCmpInst>(I)->getPredicate(), 1073 NewOps[0], NewOps[1]); 1074 case Instruction::Trunc: 1075 case Instruction::ZExt: 1076 case Instruction::SExt: 1077 case Instruction::FPToUI: 1078 case Instruction::FPToSI: 1079 case Instruction::UIToFP: 1080 case Instruction::SIToFP: 1081 case Instruction::FPTrunc: 1082 case Instruction::FPExt: { 1083 // It's possible that the mask has a different number of elements from 1084 // the original cast. We recompute the destination type to match the mask. 1085 Type *DestTy = 1086 VectorType::get(I->getType()->getScalarType(), 1087 NewOps[0]->getType()->getVectorNumElements()); 1088 assert(NewOps.size() == 1 && "cast with #ops != 1"); 1089 return CastInst::Create(cast<CastInst>(I)->getOpcode(), NewOps[0], DestTy, 1090 "", I); 1091 } 1092 case Instruction::GetElementPtr: { 1093 Value *Ptr = NewOps[0]; 1094 ArrayRef<Value*> Idx = NewOps.slice(1); 1095 GetElementPtrInst *GEP = GetElementPtrInst::Create( 1096 cast<GetElementPtrInst>(I)->getSourceElementType(), Ptr, Idx, "", I); 1097 GEP->setIsInBounds(cast<GetElementPtrInst>(I)->isInBounds()); 1098 return GEP; 1099 } 1100 } 1101 llvm_unreachable("failed to rebuild vector instructions"); 1102 } 1103 1104 static Value *evaluateInDifferentElementOrder(Value *V, ArrayRef<int> Mask) { 1105 // Mask.size() does not need to be equal to the number of vector elements. 1106 1107 assert(V->getType()->isVectorTy() && "can't reorder non-vector elements"); 1108 Type *EltTy = V->getType()->getScalarType(); 1109 Type *I32Ty = IntegerType::getInt32Ty(V->getContext()); 1110 if (isa<UndefValue>(V)) 1111 return UndefValue::get(VectorType::get(EltTy, Mask.size())); 1112 1113 if (isa<ConstantAggregateZero>(V)) 1114 return ConstantAggregateZero::get(VectorType::get(EltTy, Mask.size())); 1115 1116 if (Constant *C = dyn_cast<Constant>(V)) { 1117 SmallVector<Constant *, 16> MaskValues; 1118 for (int i = 0, e = Mask.size(); i != e; ++i) { 1119 if (Mask[i] == -1) 1120 MaskValues.push_back(UndefValue::get(I32Ty)); 1121 else 1122 MaskValues.push_back(ConstantInt::get(I32Ty, Mask[i])); 1123 } 1124 return ConstantExpr::getShuffleVector(C, UndefValue::get(C->getType()), 1125 ConstantVector::get(MaskValues)); 1126 } 1127 1128 Instruction *I = cast<Instruction>(V); 1129 switch (I->getOpcode()) { 1130 case Instruction::Add: 1131 case Instruction::FAdd: 1132 case Instruction::Sub: 1133 case Instruction::FSub: 1134 case Instruction::Mul: 1135 case Instruction::FMul: 1136 case Instruction::UDiv: 1137 case Instruction::SDiv: 1138 case Instruction::FDiv: 1139 case Instruction::URem: 1140 case Instruction::SRem: 1141 case Instruction::FRem: 1142 case Instruction::Shl: 1143 case Instruction::LShr: 1144 case Instruction::AShr: 1145 case Instruction::And: 1146 case Instruction::Or: 1147 case Instruction::Xor: 1148 case Instruction::ICmp: 1149 case Instruction::FCmp: 1150 case Instruction::Trunc: 1151 case Instruction::ZExt: 1152 case Instruction::SExt: 1153 case Instruction::FPToUI: 1154 case Instruction::FPToSI: 1155 case Instruction::UIToFP: 1156 case Instruction::SIToFP: 1157 case Instruction::FPTrunc: 1158 case Instruction::FPExt: 1159 case Instruction::Select: 1160 case Instruction::GetElementPtr: { 1161 SmallVector<Value*, 8> NewOps; 1162 bool NeedsRebuild = (Mask.size() != I->getType()->getVectorNumElements()); 1163 for (int i = 0, e = I->getNumOperands(); i != e; ++i) { 1164 Value *V = evaluateInDifferentElementOrder(I->getOperand(i), Mask); 1165 NewOps.push_back(V); 1166 NeedsRebuild |= (V != I->getOperand(i)); 1167 } 1168 if (NeedsRebuild) { 1169 return buildNew(I, NewOps); 1170 } 1171 return I; 1172 } 1173 case Instruction::InsertElement: { 1174 int Element = cast<ConstantInt>(I->getOperand(2))->getLimitedValue(); 1175 1176 // The insertelement was inserting at Element. Figure out which element 1177 // that becomes after shuffling. The answer is guaranteed to be unique 1178 // by CanEvaluateShuffled. 1179 bool Found = false; 1180 int Index = 0; 1181 for (int e = Mask.size(); Index != e; ++Index) { 1182 if (Mask[Index] == Element) { 1183 Found = true; 1184 break; 1185 } 1186 } 1187 1188 // If element is not in Mask, no need to handle the operand 1 (element to 1189 // be inserted). Just evaluate values in operand 0 according to Mask. 1190 if (!Found) 1191 return evaluateInDifferentElementOrder(I->getOperand(0), Mask); 1192 1193 Value *V = evaluateInDifferentElementOrder(I->getOperand(0), Mask); 1194 return InsertElementInst::Create(V, I->getOperand(1), 1195 ConstantInt::get(I32Ty, Index), "", I); 1196 } 1197 } 1198 llvm_unreachable("failed to reorder elements of vector instruction!"); 1199 } 1200 1201 static void recognizeIdentityMask(const SmallVectorImpl<int> &Mask, 1202 bool &isLHSID, bool &isRHSID) { 1203 isLHSID = isRHSID = true; 1204 1205 for (unsigned i = 0, e = Mask.size(); i != e; ++i) { 1206 if (Mask[i] < 0) continue; // Ignore undef values. 1207 // Is this an identity shuffle of the LHS value? 1208 isLHSID &= (Mask[i] == (int)i); 1209 1210 // Is this an identity shuffle of the RHS value? 1211 isRHSID &= (Mask[i]-e == i); 1212 } 1213 } 1214 1215 // Returns true if the shuffle is extracting a contiguous range of values from 1216 // LHS, for example: 1217 // +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1218 // Input: |AA|BB|CC|DD|EE|FF|GG|HH|II|JJ|KK|LL|MM|NN|OO|PP| 1219 // Shuffles to: |EE|FF|GG|HH| 1220 // +--+--+--+--+ 1221 static bool isShuffleExtractingFromLHS(ShuffleVectorInst &SVI, 1222 SmallVector<int, 16> &Mask) { 1223 unsigned LHSElems = SVI.getOperand(0)->getType()->getVectorNumElements(); 1224 unsigned MaskElems = Mask.size(); 1225 unsigned BegIdx = Mask.front(); 1226 unsigned EndIdx = Mask.back(); 1227 if (BegIdx > EndIdx || EndIdx >= LHSElems || EndIdx - BegIdx != MaskElems - 1) 1228 return false; 1229 for (unsigned I = 0; I != MaskElems; ++I) 1230 if (static_cast<unsigned>(Mask[I]) != BegIdx + I) 1231 return false; 1232 return true; 1233 } 1234 1235 /// These are the ingredients in an alternate form binary operator as described 1236 /// below. 1237 struct BinopElts { 1238 BinaryOperator::BinaryOps Opcode; 1239 Value *Op0; 1240 Value *Op1; 1241 BinopElts(BinaryOperator::BinaryOps Opc = (BinaryOperator::BinaryOps)0, 1242 Value *V0 = nullptr, Value *V1 = nullptr) : 1243 Opcode(Opc), Op0(V0), Op1(V1) {} 1244 operator bool() const { return Opcode != 0; } 1245 }; 1246 1247 /// Binops may be transformed into binops with different opcodes and operands. 1248 /// Reverse the usual canonicalization to enable folds with the non-canonical 1249 /// form of the binop. If a transform is possible, return the elements of the 1250 /// new binop. If not, return invalid elements. 1251 static BinopElts getAlternateBinop(BinaryOperator *BO, const DataLayout &DL) { 1252 Value *BO0 = BO->getOperand(0), *BO1 = BO->getOperand(1); 1253 Type *Ty = BO->getType(); 1254 switch (BO->getOpcode()) { 1255 case Instruction::Shl: { 1256 // shl X, C --> mul X, (1 << C) 1257 Constant *C; 1258 if (match(BO1, m_Constant(C))) { 1259 Constant *ShlOne = ConstantExpr::getShl(ConstantInt::get(Ty, 1), C); 1260 return { Instruction::Mul, BO0, ShlOne }; 1261 } 1262 break; 1263 } 1264 case Instruction::Or: { 1265 // or X, C --> add X, C (when X and C have no common bits set) 1266 const APInt *C; 1267 if (match(BO1, m_APInt(C)) && MaskedValueIsZero(BO0, *C, DL)) 1268 return { Instruction::Add, BO0, BO1 }; 1269 break; 1270 } 1271 default: 1272 break; 1273 } 1274 return {}; 1275 } 1276 1277 static Instruction *foldSelectShuffleWith1Binop(ShuffleVectorInst &Shuf) { 1278 assert(Shuf.isSelect() && "Must have select-equivalent shuffle"); 1279 1280 // Are we shuffling together some value and that same value after it has been 1281 // modified by a binop with a constant? 1282 Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1); 1283 Constant *C; 1284 bool Op0IsBinop; 1285 if (match(Op0, m_BinOp(m_Specific(Op1), m_Constant(C)))) 1286 Op0IsBinop = true; 1287 else if (match(Op1, m_BinOp(m_Specific(Op0), m_Constant(C)))) 1288 Op0IsBinop = false; 1289 else 1290 return nullptr; 1291 1292 // The identity constant for a binop leaves a variable operand unchanged. For 1293 // a vector, this is a splat of something like 0, -1, or 1. 1294 // If there's no identity constant for this binop, we're done. 1295 auto *BO = cast<BinaryOperator>(Op0IsBinop ? Op0 : Op1); 1296 BinaryOperator::BinaryOps BOpcode = BO->getOpcode(); 1297 Constant *IdC = ConstantExpr::getBinOpIdentity(BOpcode, Shuf.getType(), true); 1298 if (!IdC) 1299 return nullptr; 1300 1301 // Shuffle identity constants into the lanes that return the original value. 1302 // Example: shuf (mul X, {-1,-2,-3,-4}), X, {0,5,6,3} --> mul X, {-1,1,1,-4} 1303 // Example: shuf X, (add X, {-1,-2,-3,-4}), {0,1,6,7} --> add X, {0,0,-3,-4} 1304 // The existing binop constant vector remains in the same operand position. 1305 Constant *Mask = Shuf.getMask(); 1306 Constant *NewC = Op0IsBinop ? ConstantExpr::getShuffleVector(C, IdC, Mask) : 1307 ConstantExpr::getShuffleVector(IdC, C, Mask); 1308 1309 bool MightCreatePoisonOrUB = 1310 Mask->containsUndefElement() && 1311 (Instruction::isIntDivRem(BOpcode) || Instruction::isShift(BOpcode)); 1312 if (MightCreatePoisonOrUB) 1313 NewC = getSafeVectorConstantForBinop(BOpcode, NewC, true); 1314 1315 // shuf (bop X, C), X, M --> bop X, C' 1316 // shuf X, (bop X, C), M --> bop X, C' 1317 Value *X = Op0IsBinop ? Op1 : Op0; 1318 Instruction *NewBO = BinaryOperator::Create(BOpcode, X, NewC); 1319 NewBO->copyIRFlags(BO); 1320 1321 // An undef shuffle mask element may propagate as an undef constant element in 1322 // the new binop. That would produce poison where the original code might not. 1323 // If we already made a safe constant, then there's no danger. 1324 if (Mask->containsUndefElement() && !MightCreatePoisonOrUB) 1325 NewBO->dropPoisonGeneratingFlags(); 1326 return NewBO; 1327 } 1328 1329 /// Try to fold shuffles that are the equivalent of a vector select. 1330 static Instruction *foldSelectShuffle(ShuffleVectorInst &Shuf, 1331 InstCombiner::BuilderTy &Builder, 1332 const DataLayout &DL) { 1333 if (!Shuf.isSelect()) 1334 return nullptr; 1335 1336 if (Instruction *I = foldSelectShuffleWith1Binop(Shuf)) 1337 return I; 1338 1339 BinaryOperator *B0, *B1; 1340 if (!match(Shuf.getOperand(0), m_BinOp(B0)) || 1341 !match(Shuf.getOperand(1), m_BinOp(B1))) 1342 return nullptr; 1343 1344 Value *X, *Y; 1345 Constant *C0, *C1; 1346 bool ConstantsAreOp1; 1347 if (match(B0, m_BinOp(m_Value(X), m_Constant(C0))) && 1348 match(B1, m_BinOp(m_Value(Y), m_Constant(C1)))) 1349 ConstantsAreOp1 = true; 1350 else if (match(B0, m_BinOp(m_Constant(C0), m_Value(X))) && 1351 match(B1, m_BinOp(m_Constant(C1), m_Value(Y)))) 1352 ConstantsAreOp1 = false; 1353 else 1354 return nullptr; 1355 1356 // We need matching binops to fold the lanes together. 1357 BinaryOperator::BinaryOps Opc0 = B0->getOpcode(); 1358 BinaryOperator::BinaryOps Opc1 = B1->getOpcode(); 1359 bool DropNSW = false; 1360 if (ConstantsAreOp1 && Opc0 != Opc1) { 1361 // TODO: We drop "nsw" if shift is converted into multiply because it may 1362 // not be correct when the shift amount is BitWidth - 1. We could examine 1363 // each vector element to determine if it is safe to keep that flag. 1364 if (Opc0 == Instruction::Shl || Opc1 == Instruction::Shl) 1365 DropNSW = true; 1366 if (BinopElts AltB0 = getAlternateBinop(B0, DL)) { 1367 assert(isa<Constant>(AltB0.Op1) && "Expecting constant with alt binop"); 1368 Opc0 = AltB0.Opcode; 1369 C0 = cast<Constant>(AltB0.Op1); 1370 } else if (BinopElts AltB1 = getAlternateBinop(B1, DL)) { 1371 assert(isa<Constant>(AltB1.Op1) && "Expecting constant with alt binop"); 1372 Opc1 = AltB1.Opcode; 1373 C1 = cast<Constant>(AltB1.Op1); 1374 } 1375 } 1376 1377 if (Opc0 != Opc1) 1378 return nullptr; 1379 1380 // The opcodes must be the same. Use a new name to make that clear. 1381 BinaryOperator::BinaryOps BOpc = Opc0; 1382 1383 // Select the constant elements needed for the single binop. 1384 Constant *Mask = Shuf.getMask(); 1385 Constant *NewC = ConstantExpr::getShuffleVector(C0, C1, Mask); 1386 1387 // We are moving a binop after a shuffle. When a shuffle has an undefined 1388 // mask element, the result is undefined, but it is not poison or undefined 1389 // behavior. That is not necessarily true for div/rem/shift. 1390 bool MightCreatePoisonOrUB = 1391 Mask->containsUndefElement() && 1392 (Instruction::isIntDivRem(BOpc) || Instruction::isShift(BOpc)); 1393 if (MightCreatePoisonOrUB) 1394 NewC = getSafeVectorConstantForBinop(BOpc, NewC, ConstantsAreOp1); 1395 1396 Value *V; 1397 if (X == Y) { 1398 // Remove a binop and the shuffle by rearranging the constant: 1399 // shuffle (op V, C0), (op V, C1), M --> op V, C' 1400 // shuffle (op C0, V), (op C1, V), M --> op C', V 1401 V = X; 1402 } else { 1403 // If there are 2 different variable operands, we must create a new shuffle 1404 // (select) first, so check uses to ensure that we don't end up with more 1405 // instructions than we started with. 1406 if (!B0->hasOneUse() && !B1->hasOneUse()) 1407 return nullptr; 1408 1409 // If we use the original shuffle mask and op1 is *variable*, we would be 1410 // putting an undef into operand 1 of div/rem/shift. This is either UB or 1411 // poison. We do not have to guard against UB when *constants* are op1 1412 // because safe constants guarantee that we do not overflow sdiv/srem (and 1413 // there's no danger for other opcodes). 1414 // TODO: To allow this case, create a new shuffle mask with no undefs. 1415 if (MightCreatePoisonOrUB && !ConstantsAreOp1) 1416 return nullptr; 1417 1418 // Note: In general, we do not create new shuffles in InstCombine because we 1419 // do not know if a target can lower an arbitrary shuffle optimally. In this 1420 // case, the shuffle uses the existing mask, so there is no additional risk. 1421 1422 // Select the variable vectors first, then perform the binop: 1423 // shuffle (op X, C0), (op Y, C1), M --> op (shuffle X, Y, M), C' 1424 // shuffle (op C0, X), (op C1, Y), M --> op C', (shuffle X, Y, M) 1425 V = Builder.CreateShuffleVector(X, Y, Mask); 1426 } 1427 1428 Instruction *NewBO = ConstantsAreOp1 ? BinaryOperator::Create(BOpc, V, NewC) : 1429 BinaryOperator::Create(BOpc, NewC, V); 1430 1431 // Flags are intersected from the 2 source binops. But there are 2 exceptions: 1432 // 1. If we changed an opcode, poison conditions might have changed. 1433 // 2. If the shuffle had undef mask elements, the new binop might have undefs 1434 // where the original code did not. But if we already made a safe constant, 1435 // then there's no danger. 1436 NewBO->copyIRFlags(B0); 1437 NewBO->andIRFlags(B1); 1438 if (DropNSW) 1439 NewBO->setHasNoSignedWrap(false); 1440 if (Mask->containsUndefElement() && !MightCreatePoisonOrUB) 1441 NewBO->dropPoisonGeneratingFlags(); 1442 return NewBO; 1443 } 1444 1445 /// Match a shuffle-select-shuffle pattern where the shuffles are widening and 1446 /// narrowing (concatenating with undef and extracting back to the original 1447 /// length). This allows replacing the wide select with a narrow select. 1448 static Instruction *narrowVectorSelect(ShuffleVectorInst &Shuf, 1449 InstCombiner::BuilderTy &Builder) { 1450 // This must be a narrowing identity shuffle. It extracts the 1st N elements 1451 // of the 1st vector operand of a shuffle. 1452 if (!match(Shuf.getOperand(1), m_Undef()) || !Shuf.isIdentityWithExtract()) 1453 return nullptr; 1454 1455 // The vector being shuffled must be a vector select that we can eliminate. 1456 // TODO: The one-use requirement could be eased if X and/or Y are constants. 1457 Value *Cond, *X, *Y; 1458 if (!match(Shuf.getOperand(0), 1459 m_OneUse(m_Select(m_Value(Cond), m_Value(X), m_Value(Y))))) 1460 return nullptr; 1461 1462 // We need a narrow condition value. It must be extended with undef elements 1463 // and have the same number of elements as this shuffle. 1464 unsigned NarrowNumElts = Shuf.getType()->getVectorNumElements(); 1465 Value *NarrowCond; 1466 if (!match(Cond, m_OneUse(m_ShuffleVector(m_Value(NarrowCond), m_Undef(), 1467 m_Constant()))) || 1468 NarrowCond->getType()->getVectorNumElements() != NarrowNumElts || 1469 !cast<ShuffleVectorInst>(Cond)->isIdentityWithPadding()) 1470 return nullptr; 1471 1472 // shuf (sel (shuf NarrowCond, undef, WideMask), X, Y), undef, NarrowMask) --> 1473 // sel NarrowCond, (shuf X, undef, NarrowMask), (shuf Y, undef, NarrowMask) 1474 Value *Undef = UndefValue::get(X->getType()); 1475 Value *NarrowX = Builder.CreateShuffleVector(X, Undef, Shuf.getMask()); 1476 Value *NarrowY = Builder.CreateShuffleVector(Y, Undef, Shuf.getMask()); 1477 return SelectInst::Create(NarrowCond, NarrowX, NarrowY); 1478 } 1479 1480 Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) { 1481 Value *LHS = SVI.getOperand(0); 1482 Value *RHS = SVI.getOperand(1); 1483 if (auto *V = SimplifyShuffleVectorInst( 1484 LHS, RHS, SVI.getMask(), SVI.getType(), SQ.getWithInstruction(&SVI))) 1485 return replaceInstUsesWith(SVI, V); 1486 1487 if (Instruction *I = foldSelectShuffle(SVI, Builder, DL)) 1488 return I; 1489 1490 if (Instruction *I = narrowVectorSelect(SVI, Builder)) 1491 return I; 1492 1493 unsigned VWidth = SVI.getType()->getVectorNumElements(); 1494 APInt UndefElts(VWidth, 0); 1495 APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth)); 1496 if (Value *V = SimplifyDemandedVectorElts(&SVI, AllOnesEltMask, UndefElts)) { 1497 if (V != &SVI) 1498 return replaceInstUsesWith(SVI, V); 1499 return &SVI; 1500 } 1501 1502 SmallVector<int, 16> Mask = SVI.getShuffleMask(); 1503 Type *Int32Ty = Type::getInt32Ty(SVI.getContext()); 1504 unsigned LHSWidth = LHS->getType()->getVectorNumElements(); 1505 bool MadeChange = false; 1506 1507 // Canonicalize shuffle(x ,x,mask) -> shuffle(x, undef,mask') 1508 // Canonicalize shuffle(undef,x,mask) -> shuffle(x, undef,mask'). 1509 if (LHS == RHS || isa<UndefValue>(LHS)) { 1510 // Remap any references to RHS to use LHS. 1511 SmallVector<Constant*, 16> Elts; 1512 for (unsigned i = 0, e = LHSWidth; i != VWidth; ++i) { 1513 if (Mask[i] < 0) { 1514 Elts.push_back(UndefValue::get(Int32Ty)); 1515 continue; 1516 } 1517 1518 if ((Mask[i] >= (int)e && isa<UndefValue>(RHS)) || 1519 (Mask[i] < (int)e && isa<UndefValue>(LHS))) { 1520 Mask[i] = -1; // Turn into undef. 1521 Elts.push_back(UndefValue::get(Int32Ty)); 1522 } else { 1523 Mask[i] = Mask[i] % e; // Force to LHS. 1524 Elts.push_back(ConstantInt::get(Int32Ty, Mask[i])); 1525 } 1526 } 1527 SVI.setOperand(0, SVI.getOperand(1)); 1528 SVI.setOperand(1, UndefValue::get(RHS->getType())); 1529 SVI.setOperand(2, ConstantVector::get(Elts)); 1530 LHS = SVI.getOperand(0); 1531 RHS = SVI.getOperand(1); 1532 MadeChange = true; 1533 } 1534 1535 if (VWidth == LHSWidth) { 1536 // Analyze the shuffle, are the LHS or RHS and identity shuffles? 1537 bool isLHSID, isRHSID; 1538 recognizeIdentityMask(Mask, isLHSID, isRHSID); 1539 1540 // Eliminate identity shuffles. 1541 if (isLHSID) return replaceInstUsesWith(SVI, LHS); 1542 if (isRHSID) return replaceInstUsesWith(SVI, RHS); 1543 } 1544 1545 if (isa<UndefValue>(RHS) && canEvaluateShuffled(LHS, Mask)) { 1546 Value *V = evaluateInDifferentElementOrder(LHS, Mask); 1547 return replaceInstUsesWith(SVI, V); 1548 } 1549 1550 // SROA generates shuffle+bitcast when the extracted sub-vector is bitcast to 1551 // a non-vector type. We can instead bitcast the original vector followed by 1552 // an extract of the desired element: 1553 // 1554 // %sroa = shufflevector <16 x i8> %in, <16 x i8> undef, 1555 // <4 x i32> <i32 0, i32 1, i32 2, i32 3> 1556 // %1 = bitcast <4 x i8> %sroa to i32 1557 // Becomes: 1558 // %bc = bitcast <16 x i8> %in to <4 x i32> 1559 // %ext = extractelement <4 x i32> %bc, i32 0 1560 // 1561 // If the shuffle is extracting a contiguous range of values from the input 1562 // vector then each use which is a bitcast of the extracted size can be 1563 // replaced. This will work if the vector types are compatible, and the begin 1564 // index is aligned to a value in the casted vector type. If the begin index 1565 // isn't aligned then we can shuffle the original vector (keeping the same 1566 // vector type) before extracting. 1567 // 1568 // This code will bail out if the target type is fundamentally incompatible 1569 // with vectors of the source type. 1570 // 1571 // Example of <16 x i8>, target type i32: 1572 // Index range [4,8): v-----------v Will work. 1573 // +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1574 // <16 x i8>: | | | | | | | | | | | | | | | | | 1575 // <4 x i32>: | | | | | 1576 // +-----------+-----------+-----------+-----------+ 1577 // Index range [6,10): ^-----------^ Needs an extra shuffle. 1578 // Target type i40: ^--------------^ Won't work, bail. 1579 if (isShuffleExtractingFromLHS(SVI, Mask)) { 1580 Value *V = LHS; 1581 unsigned MaskElems = Mask.size(); 1582 VectorType *SrcTy = cast<VectorType>(V->getType()); 1583 unsigned VecBitWidth = SrcTy->getBitWidth(); 1584 unsigned SrcElemBitWidth = DL.getTypeSizeInBits(SrcTy->getElementType()); 1585 assert(SrcElemBitWidth && "vector elements must have a bitwidth"); 1586 unsigned SrcNumElems = SrcTy->getNumElements(); 1587 SmallVector<BitCastInst *, 8> BCs; 1588 DenseMap<Type *, Value *> NewBCs; 1589 for (User *U : SVI.users()) 1590 if (BitCastInst *BC = dyn_cast<BitCastInst>(U)) 1591 if (!BC->use_empty()) 1592 // Only visit bitcasts that weren't previously handled. 1593 BCs.push_back(BC); 1594 for (BitCastInst *BC : BCs) { 1595 unsigned BegIdx = Mask.front(); 1596 Type *TgtTy = BC->getDestTy(); 1597 unsigned TgtElemBitWidth = DL.getTypeSizeInBits(TgtTy); 1598 if (!TgtElemBitWidth) 1599 continue; 1600 unsigned TgtNumElems = VecBitWidth / TgtElemBitWidth; 1601 bool VecBitWidthsEqual = VecBitWidth == TgtNumElems * TgtElemBitWidth; 1602 bool BegIsAligned = 0 == ((SrcElemBitWidth * BegIdx) % TgtElemBitWidth); 1603 if (!VecBitWidthsEqual) 1604 continue; 1605 if (!VectorType::isValidElementType(TgtTy)) 1606 continue; 1607 VectorType *CastSrcTy = VectorType::get(TgtTy, TgtNumElems); 1608 if (!BegIsAligned) { 1609 // Shuffle the input so [0,NumElements) contains the output, and 1610 // [NumElems,SrcNumElems) is undef. 1611 SmallVector<Constant *, 16> ShuffleMask(SrcNumElems, 1612 UndefValue::get(Int32Ty)); 1613 for (unsigned I = 0, E = MaskElems, Idx = BegIdx; I != E; ++Idx, ++I) 1614 ShuffleMask[I] = ConstantInt::get(Int32Ty, Idx); 1615 V = Builder.CreateShuffleVector(V, UndefValue::get(V->getType()), 1616 ConstantVector::get(ShuffleMask), 1617 SVI.getName() + ".extract"); 1618 BegIdx = 0; 1619 } 1620 unsigned SrcElemsPerTgtElem = TgtElemBitWidth / SrcElemBitWidth; 1621 assert(SrcElemsPerTgtElem); 1622 BegIdx /= SrcElemsPerTgtElem; 1623 bool BCAlreadyExists = NewBCs.find(CastSrcTy) != NewBCs.end(); 1624 auto *NewBC = 1625 BCAlreadyExists 1626 ? NewBCs[CastSrcTy] 1627 : Builder.CreateBitCast(V, CastSrcTy, SVI.getName() + ".bc"); 1628 if (!BCAlreadyExists) 1629 NewBCs[CastSrcTy] = NewBC; 1630 auto *Ext = Builder.CreateExtractElement( 1631 NewBC, ConstantInt::get(Int32Ty, BegIdx), SVI.getName() + ".extract"); 1632 // The shufflevector isn't being replaced: the bitcast that used it 1633 // is. InstCombine will visit the newly-created instructions. 1634 replaceInstUsesWith(*BC, Ext); 1635 MadeChange = true; 1636 } 1637 } 1638 1639 // If the LHS is a shufflevector itself, see if we can combine it with this 1640 // one without producing an unusual shuffle. 1641 // Cases that might be simplified: 1642 // 1. 1643 // x1=shuffle(v1,v2,mask1) 1644 // x=shuffle(x1,undef,mask) 1645 // ==> 1646 // x=shuffle(v1,undef,newMask) 1647 // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : -1 1648 // 2. 1649 // x1=shuffle(v1,undef,mask1) 1650 // x=shuffle(x1,x2,mask) 1651 // where v1.size() == mask1.size() 1652 // ==> 1653 // x=shuffle(v1,x2,newMask) 1654 // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : mask[i] 1655 // 3. 1656 // x2=shuffle(v2,undef,mask2) 1657 // x=shuffle(x1,x2,mask) 1658 // where v2.size() == mask2.size() 1659 // ==> 1660 // x=shuffle(x1,v2,newMask) 1661 // newMask[i] = (mask[i] < x1.size()) 1662 // ? mask[i] : mask2[mask[i]-x1.size()]+x1.size() 1663 // 4. 1664 // x1=shuffle(v1,undef,mask1) 1665 // x2=shuffle(v2,undef,mask2) 1666 // x=shuffle(x1,x2,mask) 1667 // where v1.size() == v2.size() 1668 // ==> 1669 // x=shuffle(v1,v2,newMask) 1670 // newMask[i] = (mask[i] < x1.size()) 1671 // ? mask1[mask[i]] : mask2[mask[i]-x1.size()]+v1.size() 1672 // 1673 // Here we are really conservative: 1674 // we are absolutely afraid of producing a shuffle mask not in the input 1675 // program, because the code gen may not be smart enough to turn a merged 1676 // shuffle into two specific shuffles: it may produce worse code. As such, 1677 // we only merge two shuffles if the result is either a splat or one of the 1678 // input shuffle masks. In this case, merging the shuffles just removes 1679 // one instruction, which we know is safe. This is good for things like 1680 // turning: (splat(splat)) -> splat, or 1681 // merge(V[0..n], V[n+1..2n]) -> V[0..2n] 1682 ShuffleVectorInst* LHSShuffle = dyn_cast<ShuffleVectorInst>(LHS); 1683 ShuffleVectorInst* RHSShuffle = dyn_cast<ShuffleVectorInst>(RHS); 1684 if (LHSShuffle) 1685 if (!isa<UndefValue>(LHSShuffle->getOperand(1)) && !isa<UndefValue>(RHS)) 1686 LHSShuffle = nullptr; 1687 if (RHSShuffle) 1688 if (!isa<UndefValue>(RHSShuffle->getOperand(1))) 1689 RHSShuffle = nullptr; 1690 if (!LHSShuffle && !RHSShuffle) 1691 return MadeChange ? &SVI : nullptr; 1692 1693 Value* LHSOp0 = nullptr; 1694 Value* LHSOp1 = nullptr; 1695 Value* RHSOp0 = nullptr; 1696 unsigned LHSOp0Width = 0; 1697 unsigned RHSOp0Width = 0; 1698 if (LHSShuffle) { 1699 LHSOp0 = LHSShuffle->getOperand(0); 1700 LHSOp1 = LHSShuffle->getOperand(1); 1701 LHSOp0Width = LHSOp0->getType()->getVectorNumElements(); 1702 } 1703 if (RHSShuffle) { 1704 RHSOp0 = RHSShuffle->getOperand(0); 1705 RHSOp0Width = RHSOp0->getType()->getVectorNumElements(); 1706 } 1707 Value* newLHS = LHS; 1708 Value* newRHS = RHS; 1709 if (LHSShuffle) { 1710 // case 1 1711 if (isa<UndefValue>(RHS)) { 1712 newLHS = LHSOp0; 1713 newRHS = LHSOp1; 1714 } 1715 // case 2 or 4 1716 else if (LHSOp0Width == LHSWidth) { 1717 newLHS = LHSOp0; 1718 } 1719 } 1720 // case 3 or 4 1721 if (RHSShuffle && RHSOp0Width == LHSWidth) { 1722 newRHS = RHSOp0; 1723 } 1724 // case 4 1725 if (LHSOp0 == RHSOp0) { 1726 newLHS = LHSOp0; 1727 newRHS = nullptr; 1728 } 1729 1730 if (newLHS == LHS && newRHS == RHS) 1731 return MadeChange ? &SVI : nullptr; 1732 1733 SmallVector<int, 16> LHSMask; 1734 SmallVector<int, 16> RHSMask; 1735 if (newLHS != LHS) 1736 LHSMask = LHSShuffle->getShuffleMask(); 1737 if (RHSShuffle && newRHS != RHS) 1738 RHSMask = RHSShuffle->getShuffleMask(); 1739 1740 unsigned newLHSWidth = (newLHS != LHS) ? LHSOp0Width : LHSWidth; 1741 SmallVector<int, 16> newMask; 1742 bool isSplat = true; 1743 int SplatElt = -1; 1744 // Create a new mask for the new ShuffleVectorInst so that the new 1745 // ShuffleVectorInst is equivalent to the original one. 1746 for (unsigned i = 0; i < VWidth; ++i) { 1747 int eltMask; 1748 if (Mask[i] < 0) { 1749 // This element is an undef value. 1750 eltMask = -1; 1751 } else if (Mask[i] < (int)LHSWidth) { 1752 // This element is from left hand side vector operand. 1753 // 1754 // If LHS is going to be replaced (case 1, 2, or 4), calculate the 1755 // new mask value for the element. 1756 if (newLHS != LHS) { 1757 eltMask = LHSMask[Mask[i]]; 1758 // If the value selected is an undef value, explicitly specify it 1759 // with a -1 mask value. 1760 if (eltMask >= (int)LHSOp0Width && isa<UndefValue>(LHSOp1)) 1761 eltMask = -1; 1762 } else 1763 eltMask = Mask[i]; 1764 } else { 1765 // This element is from right hand side vector operand 1766 // 1767 // If the value selected is an undef value, explicitly specify it 1768 // with a -1 mask value. (case 1) 1769 if (isa<UndefValue>(RHS)) 1770 eltMask = -1; 1771 // If RHS is going to be replaced (case 3 or 4), calculate the 1772 // new mask value for the element. 1773 else if (newRHS != RHS) { 1774 eltMask = RHSMask[Mask[i]-LHSWidth]; 1775 // If the value selected is an undef value, explicitly specify it 1776 // with a -1 mask value. 1777 if (eltMask >= (int)RHSOp0Width) { 1778 assert(isa<UndefValue>(RHSShuffle->getOperand(1)) 1779 && "should have been check above"); 1780 eltMask = -1; 1781 } 1782 } else 1783 eltMask = Mask[i]-LHSWidth; 1784 1785 // If LHS's width is changed, shift the mask value accordingly. 1786 // If newRHS == nullptr, i.e. LHSOp0 == RHSOp0, we want to remap any 1787 // references from RHSOp0 to LHSOp0, so we don't need to shift the mask. 1788 // If newRHS == newLHS, we want to remap any references from newRHS to 1789 // newLHS so that we can properly identify splats that may occur due to 1790 // obfuscation across the two vectors. 1791 if (eltMask >= 0 && newRHS != nullptr && newLHS != newRHS) 1792 eltMask += newLHSWidth; 1793 } 1794 1795 // Check if this could still be a splat. 1796 if (eltMask >= 0) { 1797 if (SplatElt >= 0 && SplatElt != eltMask) 1798 isSplat = false; 1799 SplatElt = eltMask; 1800 } 1801 1802 newMask.push_back(eltMask); 1803 } 1804 1805 // If the result mask is equal to one of the original shuffle masks, 1806 // or is a splat, do the replacement. 1807 if (isSplat || newMask == LHSMask || newMask == RHSMask || newMask == Mask) { 1808 SmallVector<Constant*, 16> Elts; 1809 for (unsigned i = 0, e = newMask.size(); i != e; ++i) { 1810 if (newMask[i] < 0) { 1811 Elts.push_back(UndefValue::get(Int32Ty)); 1812 } else { 1813 Elts.push_back(ConstantInt::get(Int32Ty, newMask[i])); 1814 } 1815 } 1816 if (!newRHS) 1817 newRHS = UndefValue::get(newLHS->getType()); 1818 return new ShuffleVectorInst(newLHS, newRHS, ConstantVector::get(Elts)); 1819 } 1820 1821 // If the result mask is an identity, replace uses of this instruction with 1822 // corresponding argument. 1823 bool isLHSID, isRHSID; 1824 recognizeIdentityMask(newMask, isLHSID, isRHSID); 1825 if (isLHSID && VWidth == LHSOp0Width) return replaceInstUsesWith(SVI, newLHS); 1826 if (isRHSID && VWidth == RHSOp0Width) return replaceInstUsesWith(SVI, newRHS); 1827 1828 return MadeChange ? &SVI : nullptr; 1829 } 1830