1 //===- InstCombineVectorOps.cpp -------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements instcombine for ExtractElement, InsertElement and 10 // ShuffleVector. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "InstCombineInternal.h" 15 #include "llvm/ADT/APInt.h" 16 #include "llvm/ADT/ArrayRef.h" 17 #include "llvm/ADT/DenseMap.h" 18 #include "llvm/ADT/STLExtras.h" 19 #include "llvm/ADT/SmallVector.h" 20 #include "llvm/Analysis/InstructionSimplify.h" 21 #include "llvm/Analysis/VectorUtils.h" 22 #include "llvm/IR/BasicBlock.h" 23 #include "llvm/IR/Constant.h" 24 #include "llvm/IR/Constants.h" 25 #include "llvm/IR/DerivedTypes.h" 26 #include "llvm/IR/InstrTypes.h" 27 #include "llvm/IR/Instruction.h" 28 #include "llvm/IR/Instructions.h" 29 #include "llvm/IR/Operator.h" 30 #include "llvm/IR/PatternMatch.h" 31 #include "llvm/IR/Type.h" 32 #include "llvm/IR/User.h" 33 #include "llvm/IR/Value.h" 34 #include "llvm/Support/Casting.h" 35 #include "llvm/Support/ErrorHandling.h" 36 #include "llvm/Transforms/InstCombine/InstCombineWorklist.h" 37 #include <cassert> 38 #include <cstdint> 39 #include <iterator> 40 #include <utility> 41 42 using namespace llvm; 43 using namespace PatternMatch; 44 45 #define DEBUG_TYPE "instcombine" 46 47 /// Return true if the value is cheaper to scalarize than it is to leave as a 48 /// vector operation. IsConstantExtractIndex indicates whether we are extracting 49 /// one known element from a vector constant. 50 /// 51 /// FIXME: It's possible to create more instructions than previously existed. 52 static bool cheapToScalarize(Value *V, bool IsConstantExtractIndex) { 53 // If we can pick a scalar constant value out of a vector, that is free. 54 if (auto *C = dyn_cast<Constant>(V)) 55 return IsConstantExtractIndex || C->getSplatValue(); 56 57 // An insertelement to the same constant index as our extract will simplify 58 // to the scalar inserted element. An insertelement to a different constant 59 // index is irrelevant to our extract. 60 if (match(V, m_InsertElement(m_Value(), m_Value(), m_ConstantInt()))) 61 return IsConstantExtractIndex; 62 63 if (match(V, m_OneUse(m_Load(m_Value())))) 64 return true; 65 66 Value *V0, *V1; 67 if (match(V, m_OneUse(m_BinOp(m_Value(V0), m_Value(V1))))) 68 if (cheapToScalarize(V0, IsConstantExtractIndex) || 69 cheapToScalarize(V1, IsConstantExtractIndex)) 70 return true; 71 72 CmpInst::Predicate UnusedPred; 73 if (match(V, m_OneUse(m_Cmp(UnusedPred, m_Value(V0), m_Value(V1))))) 74 if (cheapToScalarize(V0, IsConstantExtractIndex) || 75 cheapToScalarize(V1, IsConstantExtractIndex)) 76 return true; 77 78 return false; 79 } 80 81 // If we have a PHI node with a vector type that is only used to feed 82 // itself and be an operand of extractelement at a constant location, 83 // try to replace the PHI of the vector type with a PHI of a scalar type. 84 Instruction *InstCombiner::scalarizePHI(ExtractElementInst &EI, PHINode *PN) { 85 SmallVector<Instruction *, 2> Extracts; 86 // The users we want the PHI to have are: 87 // 1) The EI ExtractElement (we already know this) 88 // 2) Possibly more ExtractElements with the same index. 89 // 3) Another operand, which will feed back into the PHI. 90 Instruction *PHIUser = nullptr; 91 for (auto U : PN->users()) { 92 if (ExtractElementInst *EU = dyn_cast<ExtractElementInst>(U)) { 93 if (EI.getIndexOperand() == EU->getIndexOperand()) 94 Extracts.push_back(EU); 95 else 96 return nullptr; 97 } else if (!PHIUser) { 98 PHIUser = cast<Instruction>(U); 99 } else { 100 return nullptr; 101 } 102 } 103 104 if (!PHIUser) 105 return nullptr; 106 107 // Verify that this PHI user has one use, which is the PHI itself, 108 // and that it is a binary operation which is cheap to scalarize. 109 // otherwise return nullptr. 110 if (!PHIUser->hasOneUse() || !(PHIUser->user_back() == PN) || 111 !(isa<BinaryOperator>(PHIUser)) || !cheapToScalarize(PHIUser, true)) 112 return nullptr; 113 114 // Create a scalar PHI node that will replace the vector PHI node 115 // just before the current PHI node. 116 PHINode *scalarPHI = cast<PHINode>(InsertNewInstWith( 117 PHINode::Create(EI.getType(), PN->getNumIncomingValues(), ""), *PN)); 118 // Scalarize each PHI operand. 119 for (unsigned i = 0; i < PN->getNumIncomingValues(); i++) { 120 Value *PHIInVal = PN->getIncomingValue(i); 121 BasicBlock *inBB = PN->getIncomingBlock(i); 122 Value *Elt = EI.getIndexOperand(); 123 // If the operand is the PHI induction variable: 124 if (PHIInVal == PHIUser) { 125 // Scalarize the binary operation. Its first operand is the 126 // scalar PHI, and the second operand is extracted from the other 127 // vector operand. 128 BinaryOperator *B0 = cast<BinaryOperator>(PHIUser); 129 unsigned opId = (B0->getOperand(0) == PN) ? 1 : 0; 130 Value *Op = InsertNewInstWith( 131 ExtractElementInst::Create(B0->getOperand(opId), Elt, 132 B0->getOperand(opId)->getName() + ".Elt"), 133 *B0); 134 Value *newPHIUser = InsertNewInstWith( 135 BinaryOperator::CreateWithCopiedFlags(B0->getOpcode(), 136 scalarPHI, Op, B0), *B0); 137 scalarPHI->addIncoming(newPHIUser, inBB); 138 } else { 139 // Scalarize PHI input: 140 Instruction *newEI = ExtractElementInst::Create(PHIInVal, Elt, ""); 141 // Insert the new instruction into the predecessor basic block. 142 Instruction *pos = dyn_cast<Instruction>(PHIInVal); 143 BasicBlock::iterator InsertPos; 144 if (pos && !isa<PHINode>(pos)) { 145 InsertPos = ++pos->getIterator(); 146 } else { 147 InsertPos = inBB->getFirstInsertionPt(); 148 } 149 150 InsertNewInstWith(newEI, *InsertPos); 151 152 scalarPHI->addIncoming(newEI, inBB); 153 } 154 } 155 156 for (auto E : Extracts) 157 replaceInstUsesWith(*E, scalarPHI); 158 159 return &EI; 160 } 161 162 static Instruction *foldBitcastExtElt(ExtractElementInst &Ext, 163 InstCombiner::BuilderTy &Builder, 164 bool IsBigEndian) { 165 Value *X; 166 uint64_t ExtIndexC; 167 if (!match(Ext.getVectorOperand(), m_BitCast(m_Value(X))) || 168 !X->getType()->isVectorTy() || 169 !match(Ext.getIndexOperand(), m_ConstantInt(ExtIndexC))) 170 return nullptr; 171 172 // If this extractelement is using a bitcast from a vector of the same number 173 // of elements, see if we can find the source element from the source vector: 174 // extelt (bitcast VecX), IndexC --> bitcast X[IndexC] 175 Type *SrcTy = X->getType(); 176 Type *DestTy = Ext.getType(); 177 unsigned NumSrcElts = SrcTy->getVectorNumElements(); 178 unsigned NumElts = Ext.getVectorOperandType()->getNumElements(); 179 if (NumSrcElts == NumElts) 180 if (Value *Elt = findScalarElement(X, ExtIndexC)) 181 return new BitCastInst(Elt, DestTy); 182 183 // If the source elements are wider than the destination, try to shift and 184 // truncate a subset of scalar bits of an insert op. 185 if (NumSrcElts < NumElts) { 186 Value *Scalar; 187 uint64_t InsIndexC; 188 if (!match(X, m_InsertElement(m_Value(), m_Value(Scalar), 189 m_ConstantInt(InsIndexC)))) 190 return nullptr; 191 192 // The extract must be from the subset of vector elements that we inserted 193 // into. Example: if we inserted element 1 of a <2 x i64> and we are 194 // extracting an i16 (narrowing ratio = 4), then this extract must be from 1 195 // of elements 4-7 of the bitcasted vector. 196 unsigned NarrowingRatio = NumElts / NumSrcElts; 197 if (ExtIndexC / NarrowingRatio != InsIndexC) 198 return nullptr; 199 200 // We are extracting part of the original scalar. How that scalar is 201 // inserted into the vector depends on the endian-ness. Example: 202 // Vector Byte Elt Index: 0 1 2 3 4 5 6 7 203 // +--+--+--+--+--+--+--+--+ 204 // inselt <2 x i32> V, <i32> S, 1: |V0|V1|V2|V3|S0|S1|S2|S3| 205 // extelt <4 x i16> V', 3: | |S2|S3| 206 // +--+--+--+--+--+--+--+--+ 207 // If this is little-endian, S2|S3 are the MSB of the 32-bit 'S' value. 208 // If this is big-endian, S2|S3 are the LSB of the 32-bit 'S' value. 209 // In this example, we must right-shift little-endian. Big-endian is just a 210 // truncate. 211 unsigned Chunk = ExtIndexC % NarrowingRatio; 212 if (IsBigEndian) 213 Chunk = NarrowingRatio - 1 - Chunk; 214 215 // Bail out if this is an FP vector to FP vector sequence. That would take 216 // more instructions than we started with unless there is no shift, and it 217 // may not be handled as well in the backend. 218 bool NeedSrcBitcast = SrcTy->getScalarType()->isFloatingPointTy(); 219 bool NeedDestBitcast = DestTy->isFloatingPointTy(); 220 if (NeedSrcBitcast && NeedDestBitcast) 221 return nullptr; 222 223 unsigned SrcWidth = SrcTy->getScalarSizeInBits(); 224 unsigned DestWidth = DestTy->getPrimitiveSizeInBits(); 225 unsigned ShAmt = Chunk * DestWidth; 226 227 // TODO: This limitation is more strict than necessary. We could sum the 228 // number of new instructions and subtract the number eliminated to know if 229 // we can proceed. 230 if (!X->hasOneUse() || !Ext.getVectorOperand()->hasOneUse()) 231 if (NeedSrcBitcast || NeedDestBitcast) 232 return nullptr; 233 234 if (NeedSrcBitcast) { 235 Type *SrcIntTy = IntegerType::getIntNTy(Scalar->getContext(), SrcWidth); 236 Scalar = Builder.CreateBitCast(Scalar, SrcIntTy); 237 } 238 239 if (ShAmt) { 240 // Bail out if we could end with more instructions than we started with. 241 if (!Ext.getVectorOperand()->hasOneUse()) 242 return nullptr; 243 Scalar = Builder.CreateLShr(Scalar, ShAmt); 244 } 245 246 if (NeedDestBitcast) { 247 Type *DestIntTy = IntegerType::getIntNTy(Scalar->getContext(), DestWidth); 248 return new BitCastInst(Builder.CreateTrunc(Scalar, DestIntTy), DestTy); 249 } 250 return new TruncInst(Scalar, DestTy); 251 } 252 253 return nullptr; 254 } 255 256 Instruction *InstCombiner::visitExtractElementInst(ExtractElementInst &EI) { 257 Value *SrcVec = EI.getVectorOperand(); 258 Value *Index = EI.getIndexOperand(); 259 if (Value *V = SimplifyExtractElementInst(SrcVec, Index, 260 SQ.getWithInstruction(&EI))) 261 return replaceInstUsesWith(EI, V); 262 263 // If extracting a specified index from the vector, see if we can recursively 264 // find a previously computed scalar that was inserted into the vector. 265 auto *IndexC = dyn_cast<ConstantInt>(Index); 266 if (IndexC) { 267 unsigned NumElts = EI.getVectorOperandType()->getNumElements(); 268 269 // InstSimplify should handle cases where the index is invalid. 270 if (!IndexC->getValue().ule(NumElts)) 271 return nullptr; 272 273 // This instruction only demands the single element from the input vector. 274 // If the input vector has a single use, simplify it based on this use 275 // property. 276 if (SrcVec->hasOneUse() && NumElts != 1) { 277 APInt UndefElts(NumElts, 0); 278 APInt DemandedElts(NumElts, 0); 279 DemandedElts.setBit(IndexC->getZExtValue()); 280 if (Value *V = SimplifyDemandedVectorElts(SrcVec, DemandedElts, 281 UndefElts)) { 282 EI.setOperand(0, V); 283 return &EI; 284 } 285 } 286 287 if (Instruction *I = foldBitcastExtElt(EI, Builder, DL.isBigEndian())) 288 return I; 289 290 // If there's a vector PHI feeding a scalar use through this extractelement 291 // instruction, try to scalarize the PHI. 292 if (auto *Phi = dyn_cast<PHINode>(SrcVec)) 293 if (Instruction *ScalarPHI = scalarizePHI(EI, Phi)) 294 return ScalarPHI; 295 } 296 297 BinaryOperator *BO; 298 if (match(SrcVec, m_BinOp(BO)) && cheapToScalarize(SrcVec, IndexC)) { 299 // extelt (binop X, Y), Index --> binop (extelt X, Index), (extelt Y, Index) 300 Value *X = BO->getOperand(0), *Y = BO->getOperand(1); 301 Value *E0 = Builder.CreateExtractElement(X, Index); 302 Value *E1 = Builder.CreateExtractElement(Y, Index); 303 return BinaryOperator::CreateWithCopiedFlags(BO->getOpcode(), E0, E1, BO); 304 } 305 306 Value *X, *Y; 307 CmpInst::Predicate Pred; 308 if (match(SrcVec, m_Cmp(Pred, m_Value(X), m_Value(Y))) && 309 cheapToScalarize(SrcVec, IndexC)) { 310 // extelt (cmp X, Y), Index --> cmp (extelt X, Index), (extelt Y, Index) 311 Value *E0 = Builder.CreateExtractElement(X, Index); 312 Value *E1 = Builder.CreateExtractElement(Y, Index); 313 return CmpInst::Create(cast<CmpInst>(SrcVec)->getOpcode(), Pred, E0, E1); 314 } 315 316 if (auto *I = dyn_cast<Instruction>(SrcVec)) { 317 if (auto *IE = dyn_cast<InsertElementInst>(I)) { 318 // Extracting the inserted element? 319 if (IE->getOperand(2) == Index) 320 return replaceInstUsesWith(EI, IE->getOperand(1)); 321 // If the inserted and extracted elements are constants, they must not 322 // be the same value, extract from the pre-inserted value instead. 323 if (isa<Constant>(IE->getOperand(2)) && IndexC) { 324 Worklist.AddValue(SrcVec); 325 EI.setOperand(0, IE->getOperand(0)); 326 return &EI; 327 } 328 } else if (auto *SVI = dyn_cast<ShuffleVectorInst>(I)) { 329 // If this is extracting an element from a shufflevector, figure out where 330 // it came from and extract from the appropriate input element instead. 331 if (auto *Elt = dyn_cast<ConstantInt>(Index)) { 332 int SrcIdx = SVI->getMaskValue(Elt->getZExtValue()); 333 Value *Src; 334 unsigned LHSWidth = 335 SVI->getOperand(0)->getType()->getVectorNumElements(); 336 337 if (SrcIdx < 0) 338 return replaceInstUsesWith(EI, UndefValue::get(EI.getType())); 339 if (SrcIdx < (int)LHSWidth) 340 Src = SVI->getOperand(0); 341 else { 342 SrcIdx -= LHSWidth; 343 Src = SVI->getOperand(1); 344 } 345 Type *Int32Ty = Type::getInt32Ty(EI.getContext()); 346 return ExtractElementInst::Create(Src, 347 ConstantInt::get(Int32Ty, 348 SrcIdx, false)); 349 } 350 } else if (auto *CI = dyn_cast<CastInst>(I)) { 351 // Canonicalize extractelement(cast) -> cast(extractelement). 352 // Bitcasts can change the number of vector elements, and they cost 353 // nothing. 354 if (CI->hasOneUse() && (CI->getOpcode() != Instruction::BitCast)) { 355 Value *EE = Builder.CreateExtractElement(CI->getOperand(0), Index); 356 Worklist.AddValue(EE); 357 return CastInst::Create(CI->getOpcode(), EE, EI.getType()); 358 } 359 } 360 } 361 return nullptr; 362 } 363 364 /// If V is a shuffle of values that ONLY returns elements from either LHS or 365 /// RHS, return the shuffle mask and true. Otherwise, return false. 366 static bool collectSingleShuffleElements(Value *V, Value *LHS, Value *RHS, 367 SmallVectorImpl<Constant*> &Mask) { 368 assert(LHS->getType() == RHS->getType() && 369 "Invalid CollectSingleShuffleElements"); 370 unsigned NumElts = V->getType()->getVectorNumElements(); 371 372 if (isa<UndefValue>(V)) { 373 Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext()))); 374 return true; 375 } 376 377 if (V == LHS) { 378 for (unsigned i = 0; i != NumElts; ++i) 379 Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i)); 380 return true; 381 } 382 383 if (V == RHS) { 384 for (unsigned i = 0; i != NumElts; ++i) 385 Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), 386 i+NumElts)); 387 return true; 388 } 389 390 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { 391 // If this is an insert of an extract from some other vector, include it. 392 Value *VecOp = IEI->getOperand(0); 393 Value *ScalarOp = IEI->getOperand(1); 394 Value *IdxOp = IEI->getOperand(2); 395 396 if (!isa<ConstantInt>(IdxOp)) 397 return false; 398 unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); 399 400 if (isa<UndefValue>(ScalarOp)) { // inserting undef into vector. 401 // We can handle this if the vector we are inserting into is 402 // transitively ok. 403 if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { 404 // If so, update the mask to reflect the inserted undef. 405 Mask[InsertedIdx] = UndefValue::get(Type::getInt32Ty(V->getContext())); 406 return true; 407 } 408 } else if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)){ 409 if (isa<ConstantInt>(EI->getOperand(1))) { 410 unsigned ExtractedIdx = 411 cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); 412 unsigned NumLHSElts = LHS->getType()->getVectorNumElements(); 413 414 // This must be extracting from either LHS or RHS. 415 if (EI->getOperand(0) == LHS || EI->getOperand(0) == RHS) { 416 // We can handle this if the vector we are inserting into is 417 // transitively ok. 418 if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { 419 // If so, update the mask to reflect the inserted value. 420 if (EI->getOperand(0) == LHS) { 421 Mask[InsertedIdx % NumElts] = 422 ConstantInt::get(Type::getInt32Ty(V->getContext()), 423 ExtractedIdx); 424 } else { 425 assert(EI->getOperand(0) == RHS); 426 Mask[InsertedIdx % NumElts] = 427 ConstantInt::get(Type::getInt32Ty(V->getContext()), 428 ExtractedIdx + NumLHSElts); 429 } 430 return true; 431 } 432 } 433 } 434 } 435 } 436 437 return false; 438 } 439 440 /// If we have insertion into a vector that is wider than the vector that we 441 /// are extracting from, try to widen the source vector to allow a single 442 /// shufflevector to replace one or more insert/extract pairs. 443 static void replaceExtractElements(InsertElementInst *InsElt, 444 ExtractElementInst *ExtElt, 445 InstCombiner &IC) { 446 VectorType *InsVecType = InsElt->getType(); 447 VectorType *ExtVecType = ExtElt->getVectorOperandType(); 448 unsigned NumInsElts = InsVecType->getVectorNumElements(); 449 unsigned NumExtElts = ExtVecType->getVectorNumElements(); 450 451 // The inserted-to vector must be wider than the extracted-from vector. 452 if (InsVecType->getElementType() != ExtVecType->getElementType() || 453 NumExtElts >= NumInsElts) 454 return; 455 456 // Create a shuffle mask to widen the extended-from vector using undefined 457 // values. The mask selects all of the values of the original vector followed 458 // by as many undefined values as needed to create a vector of the same length 459 // as the inserted-to vector. 460 SmallVector<Constant *, 16> ExtendMask; 461 IntegerType *IntType = Type::getInt32Ty(InsElt->getContext()); 462 for (unsigned i = 0; i < NumExtElts; ++i) 463 ExtendMask.push_back(ConstantInt::get(IntType, i)); 464 for (unsigned i = NumExtElts; i < NumInsElts; ++i) 465 ExtendMask.push_back(UndefValue::get(IntType)); 466 467 Value *ExtVecOp = ExtElt->getVectorOperand(); 468 auto *ExtVecOpInst = dyn_cast<Instruction>(ExtVecOp); 469 BasicBlock *InsertionBlock = (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst)) 470 ? ExtVecOpInst->getParent() 471 : ExtElt->getParent(); 472 473 // TODO: This restriction matches the basic block check below when creating 474 // new extractelement instructions. If that limitation is removed, this one 475 // could also be removed. But for now, we just bail out to ensure that we 476 // will replace the extractelement instruction that is feeding our 477 // insertelement instruction. This allows the insertelement to then be 478 // replaced by a shufflevector. If the insertelement is not replaced, we can 479 // induce infinite looping because there's an optimization for extractelement 480 // that will delete our widening shuffle. This would trigger another attempt 481 // here to create that shuffle, and we spin forever. 482 if (InsertionBlock != InsElt->getParent()) 483 return; 484 485 // TODO: This restriction matches the check in visitInsertElementInst() and 486 // prevents an infinite loop caused by not turning the extract/insert pair 487 // into a shuffle. We really should not need either check, but we're lacking 488 // folds for shufflevectors because we're afraid to generate shuffle masks 489 // that the backend can't handle. 490 if (InsElt->hasOneUse() && isa<InsertElementInst>(InsElt->user_back())) 491 return; 492 493 auto *WideVec = new ShuffleVectorInst(ExtVecOp, UndefValue::get(ExtVecType), 494 ConstantVector::get(ExtendMask)); 495 496 // Insert the new shuffle after the vector operand of the extract is defined 497 // (as long as it's not a PHI) or at the start of the basic block of the 498 // extract, so any subsequent extracts in the same basic block can use it. 499 // TODO: Insert before the earliest ExtractElementInst that is replaced. 500 if (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst)) 501 WideVec->insertAfter(ExtVecOpInst); 502 else 503 IC.InsertNewInstWith(WideVec, *ExtElt->getParent()->getFirstInsertionPt()); 504 505 // Replace extracts from the original narrow vector with extracts from the new 506 // wide vector. 507 for (User *U : ExtVecOp->users()) { 508 ExtractElementInst *OldExt = dyn_cast<ExtractElementInst>(U); 509 if (!OldExt || OldExt->getParent() != WideVec->getParent()) 510 continue; 511 auto *NewExt = ExtractElementInst::Create(WideVec, OldExt->getOperand(1)); 512 NewExt->insertAfter(OldExt); 513 IC.replaceInstUsesWith(*OldExt, NewExt); 514 } 515 } 516 517 /// We are building a shuffle to create V, which is a sequence of insertelement, 518 /// extractelement pairs. If PermittedRHS is set, then we must either use it or 519 /// not rely on the second vector source. Return a std::pair containing the 520 /// left and right vectors of the proposed shuffle (or 0), and set the Mask 521 /// parameter as required. 522 /// 523 /// Note: we intentionally don't try to fold earlier shuffles since they have 524 /// often been chosen carefully to be efficiently implementable on the target. 525 using ShuffleOps = std::pair<Value *, Value *>; 526 527 static ShuffleOps collectShuffleElements(Value *V, 528 SmallVectorImpl<Constant *> &Mask, 529 Value *PermittedRHS, 530 InstCombiner &IC) { 531 assert(V->getType()->isVectorTy() && "Invalid shuffle!"); 532 unsigned NumElts = V->getType()->getVectorNumElements(); 533 534 if (isa<UndefValue>(V)) { 535 Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext()))); 536 return std::make_pair( 537 PermittedRHS ? UndefValue::get(PermittedRHS->getType()) : V, nullptr); 538 } 539 540 if (isa<ConstantAggregateZero>(V)) { 541 Mask.assign(NumElts, ConstantInt::get(Type::getInt32Ty(V->getContext()),0)); 542 return std::make_pair(V, nullptr); 543 } 544 545 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { 546 // If this is an insert of an extract from some other vector, include it. 547 Value *VecOp = IEI->getOperand(0); 548 Value *ScalarOp = IEI->getOperand(1); 549 Value *IdxOp = IEI->getOperand(2); 550 551 if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) { 552 if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp)) { 553 unsigned ExtractedIdx = 554 cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); 555 unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); 556 557 // Either the extracted from or inserted into vector must be RHSVec, 558 // otherwise we'd end up with a shuffle of three inputs. 559 if (EI->getOperand(0) == PermittedRHS || PermittedRHS == nullptr) { 560 Value *RHS = EI->getOperand(0); 561 ShuffleOps LR = collectShuffleElements(VecOp, Mask, RHS, IC); 562 assert(LR.second == nullptr || LR.second == RHS); 563 564 if (LR.first->getType() != RHS->getType()) { 565 // Although we are giving up for now, see if we can create extracts 566 // that match the inserts for another round of combining. 567 replaceExtractElements(IEI, EI, IC); 568 569 // We tried our best, but we can't find anything compatible with RHS 570 // further up the chain. Return a trivial shuffle. 571 for (unsigned i = 0; i < NumElts; ++i) 572 Mask[i] = ConstantInt::get(Type::getInt32Ty(V->getContext()), i); 573 return std::make_pair(V, nullptr); 574 } 575 576 unsigned NumLHSElts = RHS->getType()->getVectorNumElements(); 577 Mask[InsertedIdx % NumElts] = 578 ConstantInt::get(Type::getInt32Ty(V->getContext()), 579 NumLHSElts+ExtractedIdx); 580 return std::make_pair(LR.first, RHS); 581 } 582 583 if (VecOp == PermittedRHS) { 584 // We've gone as far as we can: anything on the other side of the 585 // extractelement will already have been converted into a shuffle. 586 unsigned NumLHSElts = 587 EI->getOperand(0)->getType()->getVectorNumElements(); 588 for (unsigned i = 0; i != NumElts; ++i) 589 Mask.push_back(ConstantInt::get( 590 Type::getInt32Ty(V->getContext()), 591 i == InsertedIdx ? ExtractedIdx : NumLHSElts + i)); 592 return std::make_pair(EI->getOperand(0), PermittedRHS); 593 } 594 595 // If this insertelement is a chain that comes from exactly these two 596 // vectors, return the vector and the effective shuffle. 597 if (EI->getOperand(0)->getType() == PermittedRHS->getType() && 598 collectSingleShuffleElements(IEI, EI->getOperand(0), PermittedRHS, 599 Mask)) 600 return std::make_pair(EI->getOperand(0), PermittedRHS); 601 } 602 } 603 } 604 605 // Otherwise, we can't do anything fancy. Return an identity vector. 606 for (unsigned i = 0; i != NumElts; ++i) 607 Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i)); 608 return std::make_pair(V, nullptr); 609 } 610 611 /// Try to find redundant insertvalue instructions, like the following ones: 612 /// %0 = insertvalue { i8, i32 } undef, i8 %x, 0 613 /// %1 = insertvalue { i8, i32 } %0, i8 %y, 0 614 /// Here the second instruction inserts values at the same indices, as the 615 /// first one, making the first one redundant. 616 /// It should be transformed to: 617 /// %0 = insertvalue { i8, i32 } undef, i8 %y, 0 618 Instruction *InstCombiner::visitInsertValueInst(InsertValueInst &I) { 619 bool IsRedundant = false; 620 ArrayRef<unsigned int> FirstIndices = I.getIndices(); 621 622 // If there is a chain of insertvalue instructions (each of them except the 623 // last one has only one use and it's another insertvalue insn from this 624 // chain), check if any of the 'children' uses the same indices as the first 625 // instruction. In this case, the first one is redundant. 626 Value *V = &I; 627 unsigned Depth = 0; 628 while (V->hasOneUse() && Depth < 10) { 629 User *U = V->user_back(); 630 auto UserInsInst = dyn_cast<InsertValueInst>(U); 631 if (!UserInsInst || U->getOperand(0) != V) 632 break; 633 if (UserInsInst->getIndices() == FirstIndices) { 634 IsRedundant = true; 635 break; 636 } 637 V = UserInsInst; 638 Depth++; 639 } 640 641 if (IsRedundant) 642 return replaceInstUsesWith(I, I.getOperand(0)); 643 return nullptr; 644 } 645 646 static bool isShuffleEquivalentToSelect(ShuffleVectorInst &Shuf) { 647 int MaskSize = Shuf.getMask()->getType()->getVectorNumElements(); 648 int VecSize = Shuf.getOperand(0)->getType()->getVectorNumElements(); 649 650 // A vector select does not change the size of the operands. 651 if (MaskSize != VecSize) 652 return false; 653 654 // Each mask element must be undefined or choose a vector element from one of 655 // the source operands without crossing vector lanes. 656 for (int i = 0; i != MaskSize; ++i) { 657 int Elt = Shuf.getMaskValue(i); 658 if (Elt != -1 && Elt != i && Elt != i + VecSize) 659 return false; 660 } 661 662 return true; 663 } 664 665 /// Turn a chain of inserts that splats a value into an insert + shuffle: 666 /// insertelt(insertelt(insertelt(insertelt X, %k, 0), %k, 1), %k, 2) ... -> 667 /// shufflevector(insertelt(X, %k, 0), undef, zero) 668 static Instruction *foldInsSequenceIntoSplat(InsertElementInst &InsElt) { 669 // We are interested in the last insert in a chain. So if this insert has a 670 // single user and that user is an insert, bail. 671 if (InsElt.hasOneUse() && isa<InsertElementInst>(InsElt.user_back())) 672 return nullptr; 673 674 auto *VecTy = cast<VectorType>(InsElt.getType()); 675 unsigned NumElements = VecTy->getNumElements(); 676 677 // Do not try to do this for a one-element vector, since that's a nop, 678 // and will cause an inf-loop. 679 if (NumElements == 1) 680 return nullptr; 681 682 Value *SplatVal = InsElt.getOperand(1); 683 InsertElementInst *CurrIE = &InsElt; 684 SmallVector<bool, 16> ElementPresent(NumElements, false); 685 InsertElementInst *FirstIE = nullptr; 686 687 // Walk the chain backwards, keeping track of which indices we inserted into, 688 // until we hit something that isn't an insert of the splatted value. 689 while (CurrIE) { 690 auto *Idx = dyn_cast<ConstantInt>(CurrIE->getOperand(2)); 691 if (!Idx || CurrIE->getOperand(1) != SplatVal) 692 return nullptr; 693 694 auto *NextIE = dyn_cast<InsertElementInst>(CurrIE->getOperand(0)); 695 // Check none of the intermediate steps have any additional uses, except 696 // for the root insertelement instruction, which can be re-used, if it 697 // inserts at position 0. 698 if (CurrIE != &InsElt && 699 (!CurrIE->hasOneUse() && (NextIE != nullptr || !Idx->isZero()))) 700 return nullptr; 701 702 ElementPresent[Idx->getZExtValue()] = true; 703 FirstIE = CurrIE; 704 CurrIE = NextIE; 705 } 706 707 // If this is just a single insertelement (not a sequence), we are done. 708 if (FirstIE == &InsElt) 709 return nullptr; 710 711 // If we are not inserting into an undef vector, make sure we've seen an 712 // insert into every element. 713 // TODO: If the base vector is not undef, it might be better to create a splat 714 // and then a select-shuffle (blend) with the base vector. 715 if (!isa<UndefValue>(FirstIE->getOperand(0))) 716 if (any_of(ElementPresent, [](bool Present) { return !Present; })) 717 return nullptr; 718 719 // Create the insert + shuffle. 720 Type *Int32Ty = Type::getInt32Ty(InsElt.getContext()); 721 UndefValue *UndefVec = UndefValue::get(VecTy); 722 Constant *Zero = ConstantInt::get(Int32Ty, 0); 723 if (!cast<ConstantInt>(FirstIE->getOperand(2))->isZero()) 724 FirstIE = InsertElementInst::Create(UndefVec, SplatVal, Zero, "", &InsElt); 725 726 // Splat from element 0, but replace absent elements with undef in the mask. 727 SmallVector<Constant *, 16> Mask(NumElements, Zero); 728 for (unsigned i = 0; i != NumElements; ++i) 729 if (!ElementPresent[i]) 730 Mask[i] = UndefValue::get(Int32Ty); 731 732 return new ShuffleVectorInst(FirstIE, UndefVec, ConstantVector::get(Mask)); 733 } 734 735 /// If we have an insertelement instruction feeding into another insertelement 736 /// and the 2nd is inserting a constant into the vector, canonicalize that 737 /// constant insertion before the insertion of a variable: 738 /// 739 /// insertelement (insertelement X, Y, IdxC1), ScalarC, IdxC2 --> 740 /// insertelement (insertelement X, ScalarC, IdxC2), Y, IdxC1 741 /// 742 /// This has the potential of eliminating the 2nd insertelement instruction 743 /// via constant folding of the scalar constant into a vector constant. 744 static Instruction *hoistInsEltConst(InsertElementInst &InsElt2, 745 InstCombiner::BuilderTy &Builder) { 746 auto *InsElt1 = dyn_cast<InsertElementInst>(InsElt2.getOperand(0)); 747 if (!InsElt1 || !InsElt1->hasOneUse()) 748 return nullptr; 749 750 Value *X, *Y; 751 Constant *ScalarC; 752 ConstantInt *IdxC1, *IdxC2; 753 if (match(InsElt1->getOperand(0), m_Value(X)) && 754 match(InsElt1->getOperand(1), m_Value(Y)) && !isa<Constant>(Y) && 755 match(InsElt1->getOperand(2), m_ConstantInt(IdxC1)) && 756 match(InsElt2.getOperand(1), m_Constant(ScalarC)) && 757 match(InsElt2.getOperand(2), m_ConstantInt(IdxC2)) && IdxC1 != IdxC2) { 758 Value *NewInsElt1 = Builder.CreateInsertElement(X, ScalarC, IdxC2); 759 return InsertElementInst::Create(NewInsElt1, Y, IdxC1); 760 } 761 762 return nullptr; 763 } 764 765 /// insertelt (shufflevector X, CVec, Mask|insertelt X, C1, CIndex1), C, CIndex 766 /// --> shufflevector X, CVec', Mask' 767 static Instruction *foldConstantInsEltIntoShuffle(InsertElementInst &InsElt) { 768 auto *Inst = dyn_cast<Instruction>(InsElt.getOperand(0)); 769 // Bail out if the parent has more than one use. In that case, we'd be 770 // replacing the insertelt with a shuffle, and that's not a clear win. 771 if (!Inst || !Inst->hasOneUse()) 772 return nullptr; 773 if (auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0))) { 774 // The shuffle must have a constant vector operand. The insertelt must have 775 // a constant scalar being inserted at a constant position in the vector. 776 Constant *ShufConstVec, *InsEltScalar; 777 uint64_t InsEltIndex; 778 if (!match(Shuf->getOperand(1), m_Constant(ShufConstVec)) || 779 !match(InsElt.getOperand(1), m_Constant(InsEltScalar)) || 780 !match(InsElt.getOperand(2), m_ConstantInt(InsEltIndex))) 781 return nullptr; 782 783 // Adding an element to an arbitrary shuffle could be expensive, but a 784 // shuffle that selects elements from vectors without crossing lanes is 785 // assumed cheap. 786 // If we're just adding a constant into that shuffle, it will still be 787 // cheap. 788 if (!isShuffleEquivalentToSelect(*Shuf)) 789 return nullptr; 790 791 // From the above 'select' check, we know that the mask has the same number 792 // of elements as the vector input operands. We also know that each constant 793 // input element is used in its lane and can not be used more than once by 794 // the shuffle. Therefore, replace the constant in the shuffle's constant 795 // vector with the insertelt constant. Replace the constant in the shuffle's 796 // mask vector with the insertelt index plus the length of the vector 797 // (because the constant vector operand of a shuffle is always the 2nd 798 // operand). 799 Constant *Mask = Shuf->getMask(); 800 unsigned NumElts = Mask->getType()->getVectorNumElements(); 801 SmallVector<Constant *, 16> NewShufElts(NumElts); 802 SmallVector<Constant *, 16> NewMaskElts(NumElts); 803 for (unsigned I = 0; I != NumElts; ++I) { 804 if (I == InsEltIndex) { 805 NewShufElts[I] = InsEltScalar; 806 Type *Int32Ty = Type::getInt32Ty(Shuf->getContext()); 807 NewMaskElts[I] = ConstantInt::get(Int32Ty, InsEltIndex + NumElts); 808 } else { 809 // Copy over the existing values. 810 NewShufElts[I] = ShufConstVec->getAggregateElement(I); 811 NewMaskElts[I] = Mask->getAggregateElement(I); 812 } 813 } 814 815 // Create new operands for a shuffle that includes the constant of the 816 // original insertelt. The old shuffle will be dead now. 817 return new ShuffleVectorInst(Shuf->getOperand(0), 818 ConstantVector::get(NewShufElts), 819 ConstantVector::get(NewMaskElts)); 820 } else if (auto *IEI = dyn_cast<InsertElementInst>(Inst)) { 821 // Transform sequences of insertelements ops with constant data/indexes into 822 // a single shuffle op. 823 unsigned NumElts = InsElt.getType()->getNumElements(); 824 825 uint64_t InsertIdx[2]; 826 Constant *Val[2]; 827 if (!match(InsElt.getOperand(2), m_ConstantInt(InsertIdx[0])) || 828 !match(InsElt.getOperand(1), m_Constant(Val[0])) || 829 !match(IEI->getOperand(2), m_ConstantInt(InsertIdx[1])) || 830 !match(IEI->getOperand(1), m_Constant(Val[1]))) 831 return nullptr; 832 SmallVector<Constant *, 16> Values(NumElts); 833 SmallVector<Constant *, 16> Mask(NumElts); 834 auto ValI = std::begin(Val); 835 // Generate new constant vector and mask. 836 // We have 2 values/masks from the insertelements instructions. Insert them 837 // into new value/mask vectors. 838 for (uint64_t I : InsertIdx) { 839 if (!Values[I]) { 840 assert(!Mask[I]); 841 Values[I] = *ValI; 842 Mask[I] = ConstantInt::get(Type::getInt32Ty(InsElt.getContext()), 843 NumElts + I); 844 } 845 ++ValI; 846 } 847 // Remaining values are filled with 'undef' values. 848 for (unsigned I = 0; I < NumElts; ++I) { 849 if (!Values[I]) { 850 assert(!Mask[I]); 851 Values[I] = UndefValue::get(InsElt.getType()->getElementType()); 852 Mask[I] = ConstantInt::get(Type::getInt32Ty(InsElt.getContext()), I); 853 } 854 } 855 // Create new operands for a shuffle that includes the constant of the 856 // original insertelt. 857 return new ShuffleVectorInst(IEI->getOperand(0), 858 ConstantVector::get(Values), 859 ConstantVector::get(Mask)); 860 } 861 return nullptr; 862 } 863 864 Instruction *InstCombiner::visitInsertElementInst(InsertElementInst &IE) { 865 Value *VecOp = IE.getOperand(0); 866 Value *ScalarOp = IE.getOperand(1); 867 Value *IdxOp = IE.getOperand(2); 868 869 if (auto *V = SimplifyInsertElementInst( 870 VecOp, ScalarOp, IdxOp, SQ.getWithInstruction(&IE))) 871 return replaceInstUsesWith(IE, V); 872 873 // If the vector and scalar are both bitcast from the same element type, do 874 // the insert in that source type followed by bitcast. 875 Value *VecSrc, *ScalarSrc; 876 if (match(VecOp, m_BitCast(m_Value(VecSrc))) && 877 match(ScalarOp, m_BitCast(m_Value(ScalarSrc))) && 878 (VecOp->hasOneUse() || ScalarOp->hasOneUse()) && 879 VecSrc->getType()->isVectorTy() && !ScalarSrc->getType()->isVectorTy() && 880 VecSrc->getType()->getVectorElementType() == ScalarSrc->getType()) { 881 // inselt (bitcast VecSrc), (bitcast ScalarSrc), IdxOp --> 882 // bitcast (inselt VecSrc, ScalarSrc, IdxOp) 883 Value *NewInsElt = Builder.CreateInsertElement(VecSrc, ScalarSrc, IdxOp); 884 return new BitCastInst(NewInsElt, IE.getType()); 885 } 886 887 // If the inserted element was extracted from some other vector and both 888 // indexes are valid constants, try to turn this into a shuffle. 889 uint64_t InsertedIdx, ExtractedIdx; 890 Value *ExtVecOp; 891 if (match(IdxOp, m_ConstantInt(InsertedIdx)) && 892 match(ScalarOp, m_ExtractElement(m_Value(ExtVecOp), 893 m_ConstantInt(ExtractedIdx))) && 894 ExtractedIdx < ExtVecOp->getType()->getVectorNumElements()) { 895 // TODO: Looking at the user(s) to determine if this insert is a 896 // fold-to-shuffle opportunity does not match the usual instcombine 897 // constraints. We should decide if the transform is worthy based only 898 // on this instruction and its operands, but that may not work currently. 899 // 900 // Here, we are trying to avoid creating shuffles before reaching 901 // the end of a chain of extract-insert pairs. This is complicated because 902 // we do not generally form arbitrary shuffle masks in instcombine 903 // (because those may codegen poorly), but collectShuffleElements() does 904 // exactly that. 905 // 906 // The rules for determining what is an acceptable target-independent 907 // shuffle mask are fuzzy because they evolve based on the backend's 908 // capabilities and real-world impact. 909 auto isShuffleRootCandidate = [](InsertElementInst &Insert) { 910 if (!Insert.hasOneUse()) 911 return true; 912 auto *InsertUser = dyn_cast<InsertElementInst>(Insert.user_back()); 913 if (!InsertUser) 914 return true; 915 return false; 916 }; 917 918 // Try to form a shuffle from a chain of extract-insert ops. 919 if (isShuffleRootCandidate(IE)) { 920 SmallVector<Constant*, 16> Mask; 921 ShuffleOps LR = collectShuffleElements(&IE, Mask, nullptr, *this); 922 923 // The proposed shuffle may be trivial, in which case we shouldn't 924 // perform the combine. 925 if (LR.first != &IE && LR.second != &IE) { 926 // We now have a shuffle of LHS, RHS, Mask. 927 if (LR.second == nullptr) 928 LR.second = UndefValue::get(LR.first->getType()); 929 return new ShuffleVectorInst(LR.first, LR.second, 930 ConstantVector::get(Mask)); 931 } 932 } 933 } 934 935 unsigned VWidth = VecOp->getType()->getVectorNumElements(); 936 APInt UndefElts(VWidth, 0); 937 APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth)); 938 if (Value *V = SimplifyDemandedVectorElts(&IE, AllOnesEltMask, UndefElts)) { 939 if (V != &IE) 940 return replaceInstUsesWith(IE, V); 941 return &IE; 942 } 943 944 if (Instruction *Shuf = foldConstantInsEltIntoShuffle(IE)) 945 return Shuf; 946 947 if (Instruction *NewInsElt = hoistInsEltConst(IE, Builder)) 948 return NewInsElt; 949 950 if (Instruction *Broadcast = foldInsSequenceIntoSplat(IE)) 951 return Broadcast; 952 953 return nullptr; 954 } 955 956 /// Return true if we can evaluate the specified expression tree if the vector 957 /// elements were shuffled in a different order. 958 static bool canEvaluateShuffled(Value *V, ArrayRef<int> Mask, 959 unsigned Depth = 5) { 960 // We can always reorder the elements of a constant. 961 if (isa<Constant>(V)) 962 return true; 963 964 // We won't reorder vector arguments. No IPO here. 965 Instruction *I = dyn_cast<Instruction>(V); 966 if (!I) return false; 967 968 // Two users may expect different orders of the elements. Don't try it. 969 if (!I->hasOneUse()) 970 return false; 971 972 if (Depth == 0) return false; 973 974 switch (I->getOpcode()) { 975 case Instruction::Add: 976 case Instruction::FAdd: 977 case Instruction::Sub: 978 case Instruction::FSub: 979 case Instruction::Mul: 980 case Instruction::FMul: 981 case Instruction::UDiv: 982 case Instruction::SDiv: 983 case Instruction::FDiv: 984 case Instruction::URem: 985 case Instruction::SRem: 986 case Instruction::FRem: 987 case Instruction::Shl: 988 case Instruction::LShr: 989 case Instruction::AShr: 990 case Instruction::And: 991 case Instruction::Or: 992 case Instruction::Xor: 993 case Instruction::ICmp: 994 case Instruction::FCmp: 995 case Instruction::Trunc: 996 case Instruction::ZExt: 997 case Instruction::SExt: 998 case Instruction::FPToUI: 999 case Instruction::FPToSI: 1000 case Instruction::UIToFP: 1001 case Instruction::SIToFP: 1002 case Instruction::FPTrunc: 1003 case Instruction::FPExt: 1004 case Instruction::GetElementPtr: { 1005 // Bail out if we would create longer vector ops. We could allow creating 1006 // longer vector ops, but that may result in more expensive codegen. We 1007 // would also need to limit the transform to avoid undefined behavior for 1008 // integer div/rem. 1009 Type *ITy = I->getType(); 1010 if (ITy->isVectorTy() && Mask.size() > ITy->getVectorNumElements()) 1011 return false; 1012 for (Value *Operand : I->operands()) { 1013 if (!canEvaluateShuffled(Operand, Mask, Depth - 1)) 1014 return false; 1015 } 1016 return true; 1017 } 1018 case Instruction::InsertElement: { 1019 ConstantInt *CI = dyn_cast<ConstantInt>(I->getOperand(2)); 1020 if (!CI) return false; 1021 int ElementNumber = CI->getLimitedValue(); 1022 1023 // Verify that 'CI' does not occur twice in Mask. A single 'insertelement' 1024 // can't put an element into multiple indices. 1025 bool SeenOnce = false; 1026 for (int i = 0, e = Mask.size(); i != e; ++i) { 1027 if (Mask[i] == ElementNumber) { 1028 if (SeenOnce) 1029 return false; 1030 SeenOnce = true; 1031 } 1032 } 1033 return canEvaluateShuffled(I->getOperand(0), Mask, Depth - 1); 1034 } 1035 } 1036 return false; 1037 } 1038 1039 /// Rebuild a new instruction just like 'I' but with the new operands given. 1040 /// In the event of type mismatch, the type of the operands is correct. 1041 static Value *buildNew(Instruction *I, ArrayRef<Value*> NewOps) { 1042 // We don't want to use the IRBuilder here because we want the replacement 1043 // instructions to appear next to 'I', not the builder's insertion point. 1044 switch (I->getOpcode()) { 1045 case Instruction::Add: 1046 case Instruction::FAdd: 1047 case Instruction::Sub: 1048 case Instruction::FSub: 1049 case Instruction::Mul: 1050 case Instruction::FMul: 1051 case Instruction::UDiv: 1052 case Instruction::SDiv: 1053 case Instruction::FDiv: 1054 case Instruction::URem: 1055 case Instruction::SRem: 1056 case Instruction::FRem: 1057 case Instruction::Shl: 1058 case Instruction::LShr: 1059 case Instruction::AShr: 1060 case Instruction::And: 1061 case Instruction::Or: 1062 case Instruction::Xor: { 1063 BinaryOperator *BO = cast<BinaryOperator>(I); 1064 assert(NewOps.size() == 2 && "binary operator with #ops != 2"); 1065 BinaryOperator *New = 1066 BinaryOperator::Create(cast<BinaryOperator>(I)->getOpcode(), 1067 NewOps[0], NewOps[1], "", BO); 1068 if (isa<OverflowingBinaryOperator>(BO)) { 1069 New->setHasNoUnsignedWrap(BO->hasNoUnsignedWrap()); 1070 New->setHasNoSignedWrap(BO->hasNoSignedWrap()); 1071 } 1072 if (isa<PossiblyExactOperator>(BO)) { 1073 New->setIsExact(BO->isExact()); 1074 } 1075 if (isa<FPMathOperator>(BO)) 1076 New->copyFastMathFlags(I); 1077 return New; 1078 } 1079 case Instruction::ICmp: 1080 assert(NewOps.size() == 2 && "icmp with #ops != 2"); 1081 return new ICmpInst(I, cast<ICmpInst>(I)->getPredicate(), 1082 NewOps[0], NewOps[1]); 1083 case Instruction::FCmp: 1084 assert(NewOps.size() == 2 && "fcmp with #ops != 2"); 1085 return new FCmpInst(I, cast<FCmpInst>(I)->getPredicate(), 1086 NewOps[0], NewOps[1]); 1087 case Instruction::Trunc: 1088 case Instruction::ZExt: 1089 case Instruction::SExt: 1090 case Instruction::FPToUI: 1091 case Instruction::FPToSI: 1092 case Instruction::UIToFP: 1093 case Instruction::SIToFP: 1094 case Instruction::FPTrunc: 1095 case Instruction::FPExt: { 1096 // It's possible that the mask has a different number of elements from 1097 // the original cast. We recompute the destination type to match the mask. 1098 Type *DestTy = 1099 VectorType::get(I->getType()->getScalarType(), 1100 NewOps[0]->getType()->getVectorNumElements()); 1101 assert(NewOps.size() == 1 && "cast with #ops != 1"); 1102 return CastInst::Create(cast<CastInst>(I)->getOpcode(), NewOps[0], DestTy, 1103 "", I); 1104 } 1105 case Instruction::GetElementPtr: { 1106 Value *Ptr = NewOps[0]; 1107 ArrayRef<Value*> Idx = NewOps.slice(1); 1108 GetElementPtrInst *GEP = GetElementPtrInst::Create( 1109 cast<GetElementPtrInst>(I)->getSourceElementType(), Ptr, Idx, "", I); 1110 GEP->setIsInBounds(cast<GetElementPtrInst>(I)->isInBounds()); 1111 return GEP; 1112 } 1113 } 1114 llvm_unreachable("failed to rebuild vector instructions"); 1115 } 1116 1117 static Value *evaluateInDifferentElementOrder(Value *V, ArrayRef<int> Mask) { 1118 // Mask.size() does not need to be equal to the number of vector elements. 1119 1120 assert(V->getType()->isVectorTy() && "can't reorder non-vector elements"); 1121 Type *EltTy = V->getType()->getScalarType(); 1122 Type *I32Ty = IntegerType::getInt32Ty(V->getContext()); 1123 if (isa<UndefValue>(V)) 1124 return UndefValue::get(VectorType::get(EltTy, Mask.size())); 1125 1126 if (isa<ConstantAggregateZero>(V)) 1127 return ConstantAggregateZero::get(VectorType::get(EltTy, Mask.size())); 1128 1129 if (Constant *C = dyn_cast<Constant>(V)) { 1130 SmallVector<Constant *, 16> MaskValues; 1131 for (int i = 0, e = Mask.size(); i != e; ++i) { 1132 if (Mask[i] == -1) 1133 MaskValues.push_back(UndefValue::get(I32Ty)); 1134 else 1135 MaskValues.push_back(ConstantInt::get(I32Ty, Mask[i])); 1136 } 1137 return ConstantExpr::getShuffleVector(C, UndefValue::get(C->getType()), 1138 ConstantVector::get(MaskValues)); 1139 } 1140 1141 Instruction *I = cast<Instruction>(V); 1142 switch (I->getOpcode()) { 1143 case Instruction::Add: 1144 case Instruction::FAdd: 1145 case Instruction::Sub: 1146 case Instruction::FSub: 1147 case Instruction::Mul: 1148 case Instruction::FMul: 1149 case Instruction::UDiv: 1150 case Instruction::SDiv: 1151 case Instruction::FDiv: 1152 case Instruction::URem: 1153 case Instruction::SRem: 1154 case Instruction::FRem: 1155 case Instruction::Shl: 1156 case Instruction::LShr: 1157 case Instruction::AShr: 1158 case Instruction::And: 1159 case Instruction::Or: 1160 case Instruction::Xor: 1161 case Instruction::ICmp: 1162 case Instruction::FCmp: 1163 case Instruction::Trunc: 1164 case Instruction::ZExt: 1165 case Instruction::SExt: 1166 case Instruction::FPToUI: 1167 case Instruction::FPToSI: 1168 case Instruction::UIToFP: 1169 case Instruction::SIToFP: 1170 case Instruction::FPTrunc: 1171 case Instruction::FPExt: 1172 case Instruction::Select: 1173 case Instruction::GetElementPtr: { 1174 SmallVector<Value*, 8> NewOps; 1175 bool NeedsRebuild = (Mask.size() != I->getType()->getVectorNumElements()); 1176 for (int i = 0, e = I->getNumOperands(); i != e; ++i) { 1177 Value *V; 1178 // Recursively call evaluateInDifferentElementOrder on vector arguments 1179 // as well. E.g. GetElementPtr may have scalar operands even if the 1180 // return value is a vector, so we need to examine the operand type. 1181 if (I->getOperand(i)->getType()->isVectorTy()) 1182 V = evaluateInDifferentElementOrder(I->getOperand(i), Mask); 1183 else 1184 V = I->getOperand(i); 1185 NewOps.push_back(V); 1186 NeedsRebuild |= (V != I->getOperand(i)); 1187 } 1188 if (NeedsRebuild) { 1189 return buildNew(I, NewOps); 1190 } 1191 return I; 1192 } 1193 case Instruction::InsertElement: { 1194 int Element = cast<ConstantInt>(I->getOperand(2))->getLimitedValue(); 1195 1196 // The insertelement was inserting at Element. Figure out which element 1197 // that becomes after shuffling. The answer is guaranteed to be unique 1198 // by CanEvaluateShuffled. 1199 bool Found = false; 1200 int Index = 0; 1201 for (int e = Mask.size(); Index != e; ++Index) { 1202 if (Mask[Index] == Element) { 1203 Found = true; 1204 break; 1205 } 1206 } 1207 1208 // If element is not in Mask, no need to handle the operand 1 (element to 1209 // be inserted). Just evaluate values in operand 0 according to Mask. 1210 if (!Found) 1211 return evaluateInDifferentElementOrder(I->getOperand(0), Mask); 1212 1213 Value *V = evaluateInDifferentElementOrder(I->getOperand(0), Mask); 1214 return InsertElementInst::Create(V, I->getOperand(1), 1215 ConstantInt::get(I32Ty, Index), "", I); 1216 } 1217 } 1218 llvm_unreachable("failed to reorder elements of vector instruction!"); 1219 } 1220 1221 static void recognizeIdentityMask(const SmallVectorImpl<int> &Mask, 1222 bool &isLHSID, bool &isRHSID) { 1223 isLHSID = isRHSID = true; 1224 1225 for (unsigned i = 0, e = Mask.size(); i != e; ++i) { 1226 if (Mask[i] < 0) continue; // Ignore undef values. 1227 // Is this an identity shuffle of the LHS value? 1228 isLHSID &= (Mask[i] == (int)i); 1229 1230 // Is this an identity shuffle of the RHS value? 1231 isRHSID &= (Mask[i]-e == i); 1232 } 1233 } 1234 1235 // Returns true if the shuffle is extracting a contiguous range of values from 1236 // LHS, for example: 1237 // +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1238 // Input: |AA|BB|CC|DD|EE|FF|GG|HH|II|JJ|KK|LL|MM|NN|OO|PP| 1239 // Shuffles to: |EE|FF|GG|HH| 1240 // +--+--+--+--+ 1241 static bool isShuffleExtractingFromLHS(ShuffleVectorInst &SVI, 1242 SmallVector<int, 16> &Mask) { 1243 unsigned LHSElems = SVI.getOperand(0)->getType()->getVectorNumElements(); 1244 unsigned MaskElems = Mask.size(); 1245 unsigned BegIdx = Mask.front(); 1246 unsigned EndIdx = Mask.back(); 1247 if (BegIdx > EndIdx || EndIdx >= LHSElems || EndIdx - BegIdx != MaskElems - 1) 1248 return false; 1249 for (unsigned I = 0; I != MaskElems; ++I) 1250 if (static_cast<unsigned>(Mask[I]) != BegIdx + I) 1251 return false; 1252 return true; 1253 } 1254 1255 /// These are the ingredients in an alternate form binary operator as described 1256 /// below. 1257 struct BinopElts { 1258 BinaryOperator::BinaryOps Opcode; 1259 Value *Op0; 1260 Value *Op1; 1261 BinopElts(BinaryOperator::BinaryOps Opc = (BinaryOperator::BinaryOps)0, 1262 Value *V0 = nullptr, Value *V1 = nullptr) : 1263 Opcode(Opc), Op0(V0), Op1(V1) {} 1264 operator bool() const { return Opcode != 0; } 1265 }; 1266 1267 /// Binops may be transformed into binops with different opcodes and operands. 1268 /// Reverse the usual canonicalization to enable folds with the non-canonical 1269 /// form of the binop. If a transform is possible, return the elements of the 1270 /// new binop. If not, return invalid elements. 1271 static BinopElts getAlternateBinop(BinaryOperator *BO, const DataLayout &DL) { 1272 Value *BO0 = BO->getOperand(0), *BO1 = BO->getOperand(1); 1273 Type *Ty = BO->getType(); 1274 switch (BO->getOpcode()) { 1275 case Instruction::Shl: { 1276 // shl X, C --> mul X, (1 << C) 1277 Constant *C; 1278 if (match(BO1, m_Constant(C))) { 1279 Constant *ShlOne = ConstantExpr::getShl(ConstantInt::get(Ty, 1), C); 1280 return { Instruction::Mul, BO0, ShlOne }; 1281 } 1282 break; 1283 } 1284 case Instruction::Or: { 1285 // or X, C --> add X, C (when X and C have no common bits set) 1286 const APInt *C; 1287 if (match(BO1, m_APInt(C)) && MaskedValueIsZero(BO0, *C, DL)) 1288 return { Instruction::Add, BO0, BO1 }; 1289 break; 1290 } 1291 default: 1292 break; 1293 } 1294 return {}; 1295 } 1296 1297 static Instruction *foldSelectShuffleWith1Binop(ShuffleVectorInst &Shuf) { 1298 assert(Shuf.isSelect() && "Must have select-equivalent shuffle"); 1299 1300 // Are we shuffling together some value and that same value after it has been 1301 // modified by a binop with a constant? 1302 Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1); 1303 Constant *C; 1304 bool Op0IsBinop; 1305 if (match(Op0, m_BinOp(m_Specific(Op1), m_Constant(C)))) 1306 Op0IsBinop = true; 1307 else if (match(Op1, m_BinOp(m_Specific(Op0), m_Constant(C)))) 1308 Op0IsBinop = false; 1309 else 1310 return nullptr; 1311 1312 // The identity constant for a binop leaves a variable operand unchanged. For 1313 // a vector, this is a splat of something like 0, -1, or 1. 1314 // If there's no identity constant for this binop, we're done. 1315 auto *BO = cast<BinaryOperator>(Op0IsBinop ? Op0 : Op1); 1316 BinaryOperator::BinaryOps BOpcode = BO->getOpcode(); 1317 Constant *IdC = ConstantExpr::getBinOpIdentity(BOpcode, Shuf.getType(), true); 1318 if (!IdC) 1319 return nullptr; 1320 1321 // Shuffle identity constants into the lanes that return the original value. 1322 // Example: shuf (mul X, {-1,-2,-3,-4}), X, {0,5,6,3} --> mul X, {-1,1,1,-4} 1323 // Example: shuf X, (add X, {-1,-2,-3,-4}), {0,1,6,7} --> add X, {0,0,-3,-4} 1324 // The existing binop constant vector remains in the same operand position. 1325 Constant *Mask = Shuf.getMask(); 1326 Constant *NewC = Op0IsBinop ? ConstantExpr::getShuffleVector(C, IdC, Mask) : 1327 ConstantExpr::getShuffleVector(IdC, C, Mask); 1328 1329 bool MightCreatePoisonOrUB = 1330 Mask->containsUndefElement() && 1331 (Instruction::isIntDivRem(BOpcode) || Instruction::isShift(BOpcode)); 1332 if (MightCreatePoisonOrUB) 1333 NewC = getSafeVectorConstantForBinop(BOpcode, NewC, true); 1334 1335 // shuf (bop X, C), X, M --> bop X, C' 1336 // shuf X, (bop X, C), M --> bop X, C' 1337 Value *X = Op0IsBinop ? Op1 : Op0; 1338 Instruction *NewBO = BinaryOperator::Create(BOpcode, X, NewC); 1339 NewBO->copyIRFlags(BO); 1340 1341 // An undef shuffle mask element may propagate as an undef constant element in 1342 // the new binop. That would produce poison where the original code might not. 1343 // If we already made a safe constant, then there's no danger. 1344 if (Mask->containsUndefElement() && !MightCreatePoisonOrUB) 1345 NewBO->dropPoisonGeneratingFlags(); 1346 return NewBO; 1347 } 1348 1349 /// Try to fold shuffles that are the equivalent of a vector select. 1350 static Instruction *foldSelectShuffle(ShuffleVectorInst &Shuf, 1351 InstCombiner::BuilderTy &Builder, 1352 const DataLayout &DL) { 1353 if (!Shuf.isSelect()) 1354 return nullptr; 1355 1356 // Canonicalize to choose from operand 0 first. 1357 unsigned NumElts = Shuf.getType()->getVectorNumElements(); 1358 if (Shuf.getMaskValue(0) >= (int)NumElts) { 1359 // TODO: Can we assert that both operands of a shuffle-select are not undef 1360 // (otherwise, it would have been folded by instsimplify? 1361 Shuf.commute(); 1362 return &Shuf; 1363 } 1364 1365 if (Instruction *I = foldSelectShuffleWith1Binop(Shuf)) 1366 return I; 1367 1368 BinaryOperator *B0, *B1; 1369 if (!match(Shuf.getOperand(0), m_BinOp(B0)) || 1370 !match(Shuf.getOperand(1), m_BinOp(B1))) 1371 return nullptr; 1372 1373 Value *X, *Y; 1374 Constant *C0, *C1; 1375 bool ConstantsAreOp1; 1376 if (match(B0, m_BinOp(m_Value(X), m_Constant(C0))) && 1377 match(B1, m_BinOp(m_Value(Y), m_Constant(C1)))) 1378 ConstantsAreOp1 = true; 1379 else if (match(B0, m_BinOp(m_Constant(C0), m_Value(X))) && 1380 match(B1, m_BinOp(m_Constant(C1), m_Value(Y)))) 1381 ConstantsAreOp1 = false; 1382 else 1383 return nullptr; 1384 1385 // We need matching binops to fold the lanes together. 1386 BinaryOperator::BinaryOps Opc0 = B0->getOpcode(); 1387 BinaryOperator::BinaryOps Opc1 = B1->getOpcode(); 1388 bool DropNSW = false; 1389 if (ConstantsAreOp1 && Opc0 != Opc1) { 1390 // TODO: We drop "nsw" if shift is converted into multiply because it may 1391 // not be correct when the shift amount is BitWidth - 1. We could examine 1392 // each vector element to determine if it is safe to keep that flag. 1393 if (Opc0 == Instruction::Shl || Opc1 == Instruction::Shl) 1394 DropNSW = true; 1395 if (BinopElts AltB0 = getAlternateBinop(B0, DL)) { 1396 assert(isa<Constant>(AltB0.Op1) && "Expecting constant with alt binop"); 1397 Opc0 = AltB0.Opcode; 1398 C0 = cast<Constant>(AltB0.Op1); 1399 } else if (BinopElts AltB1 = getAlternateBinop(B1, DL)) { 1400 assert(isa<Constant>(AltB1.Op1) && "Expecting constant with alt binop"); 1401 Opc1 = AltB1.Opcode; 1402 C1 = cast<Constant>(AltB1.Op1); 1403 } 1404 } 1405 1406 if (Opc0 != Opc1) 1407 return nullptr; 1408 1409 // The opcodes must be the same. Use a new name to make that clear. 1410 BinaryOperator::BinaryOps BOpc = Opc0; 1411 1412 // Select the constant elements needed for the single binop. 1413 Constant *Mask = Shuf.getMask(); 1414 Constant *NewC = ConstantExpr::getShuffleVector(C0, C1, Mask); 1415 1416 // We are moving a binop after a shuffle. When a shuffle has an undefined 1417 // mask element, the result is undefined, but it is not poison or undefined 1418 // behavior. That is not necessarily true for div/rem/shift. 1419 bool MightCreatePoisonOrUB = 1420 Mask->containsUndefElement() && 1421 (Instruction::isIntDivRem(BOpc) || Instruction::isShift(BOpc)); 1422 if (MightCreatePoisonOrUB) 1423 NewC = getSafeVectorConstantForBinop(BOpc, NewC, ConstantsAreOp1); 1424 1425 Value *V; 1426 if (X == Y) { 1427 // Remove a binop and the shuffle by rearranging the constant: 1428 // shuffle (op V, C0), (op V, C1), M --> op V, C' 1429 // shuffle (op C0, V), (op C1, V), M --> op C', V 1430 V = X; 1431 } else { 1432 // If there are 2 different variable operands, we must create a new shuffle 1433 // (select) first, so check uses to ensure that we don't end up with more 1434 // instructions than we started with. 1435 if (!B0->hasOneUse() && !B1->hasOneUse()) 1436 return nullptr; 1437 1438 // If we use the original shuffle mask and op1 is *variable*, we would be 1439 // putting an undef into operand 1 of div/rem/shift. This is either UB or 1440 // poison. We do not have to guard against UB when *constants* are op1 1441 // because safe constants guarantee that we do not overflow sdiv/srem (and 1442 // there's no danger for other opcodes). 1443 // TODO: To allow this case, create a new shuffle mask with no undefs. 1444 if (MightCreatePoisonOrUB && !ConstantsAreOp1) 1445 return nullptr; 1446 1447 // Note: In general, we do not create new shuffles in InstCombine because we 1448 // do not know if a target can lower an arbitrary shuffle optimally. In this 1449 // case, the shuffle uses the existing mask, so there is no additional risk. 1450 1451 // Select the variable vectors first, then perform the binop: 1452 // shuffle (op X, C0), (op Y, C1), M --> op (shuffle X, Y, M), C' 1453 // shuffle (op C0, X), (op C1, Y), M --> op C', (shuffle X, Y, M) 1454 V = Builder.CreateShuffleVector(X, Y, Mask); 1455 } 1456 1457 Instruction *NewBO = ConstantsAreOp1 ? BinaryOperator::Create(BOpc, V, NewC) : 1458 BinaryOperator::Create(BOpc, NewC, V); 1459 1460 // Flags are intersected from the 2 source binops. But there are 2 exceptions: 1461 // 1. If we changed an opcode, poison conditions might have changed. 1462 // 2. If the shuffle had undef mask elements, the new binop might have undefs 1463 // where the original code did not. But if we already made a safe constant, 1464 // then there's no danger. 1465 NewBO->copyIRFlags(B0); 1466 NewBO->andIRFlags(B1); 1467 if (DropNSW) 1468 NewBO->setHasNoSignedWrap(false); 1469 if (Mask->containsUndefElement() && !MightCreatePoisonOrUB) 1470 NewBO->dropPoisonGeneratingFlags(); 1471 return NewBO; 1472 } 1473 1474 /// Match a shuffle-select-shuffle pattern where the shuffles are widening and 1475 /// narrowing (concatenating with undef and extracting back to the original 1476 /// length). This allows replacing the wide select with a narrow select. 1477 static Instruction *narrowVectorSelect(ShuffleVectorInst &Shuf, 1478 InstCombiner::BuilderTy &Builder) { 1479 // This must be a narrowing identity shuffle. It extracts the 1st N elements 1480 // of the 1st vector operand of a shuffle. 1481 if (!match(Shuf.getOperand(1), m_Undef()) || !Shuf.isIdentityWithExtract()) 1482 return nullptr; 1483 1484 // The vector being shuffled must be a vector select that we can eliminate. 1485 // TODO: The one-use requirement could be eased if X and/or Y are constants. 1486 Value *Cond, *X, *Y; 1487 if (!match(Shuf.getOperand(0), 1488 m_OneUse(m_Select(m_Value(Cond), m_Value(X), m_Value(Y))))) 1489 return nullptr; 1490 1491 // We need a narrow condition value. It must be extended with undef elements 1492 // and have the same number of elements as this shuffle. 1493 unsigned NarrowNumElts = Shuf.getType()->getVectorNumElements(); 1494 Value *NarrowCond; 1495 if (!match(Cond, m_OneUse(m_ShuffleVector(m_Value(NarrowCond), m_Undef(), 1496 m_Constant()))) || 1497 NarrowCond->getType()->getVectorNumElements() != NarrowNumElts || 1498 !cast<ShuffleVectorInst>(Cond)->isIdentityWithPadding()) 1499 return nullptr; 1500 1501 // shuf (sel (shuf NarrowCond, undef, WideMask), X, Y), undef, NarrowMask) --> 1502 // sel NarrowCond, (shuf X, undef, NarrowMask), (shuf Y, undef, NarrowMask) 1503 Value *Undef = UndefValue::get(X->getType()); 1504 Value *NarrowX = Builder.CreateShuffleVector(X, Undef, Shuf.getMask()); 1505 Value *NarrowY = Builder.CreateShuffleVector(Y, Undef, Shuf.getMask()); 1506 return SelectInst::Create(NarrowCond, NarrowX, NarrowY); 1507 } 1508 1509 /// Try to combine 2 shuffles into 1 shuffle by concatenating a shuffle mask. 1510 static Instruction *foldIdentityExtractShuffle(ShuffleVectorInst &Shuf) { 1511 Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1); 1512 if (!Shuf.isIdentityWithExtract() || !isa<UndefValue>(Op1)) 1513 return nullptr; 1514 1515 Value *X, *Y; 1516 Constant *Mask; 1517 if (!match(Op0, m_ShuffleVector(m_Value(X), m_Value(Y), m_Constant(Mask)))) 1518 return nullptr; 1519 1520 // Be conservative with shuffle transforms. If we can't kill the 1st shuffle, 1521 // then combining may result in worse codegen. 1522 if (!Op0->hasOneUse()) 1523 return nullptr; 1524 1525 // We are extracting a subvector from a shuffle. Remove excess elements from 1526 // the 1st shuffle mask to eliminate the extract. 1527 // 1528 // This transform is conservatively limited to identity extracts because we do 1529 // not allow arbitrary shuffle mask creation as a target-independent transform 1530 // (because we can't guarantee that will lower efficiently). 1531 // 1532 // If the extracting shuffle has an undef mask element, it transfers to the 1533 // new shuffle mask. Otherwise, copy the original mask element. Example: 1534 // shuf (shuf X, Y, <C0, C1, C2, undef, C4>), undef, <0, undef, 2, 3> --> 1535 // shuf X, Y, <C0, undef, C2, undef> 1536 unsigned NumElts = Shuf.getType()->getVectorNumElements(); 1537 SmallVector<Constant *, 16> NewMask(NumElts); 1538 assert(NumElts < Mask->getType()->getVectorNumElements() && 1539 "Identity with extract must have less elements than its inputs"); 1540 1541 for (unsigned i = 0; i != NumElts; ++i) { 1542 Constant *ExtractMaskElt = Shuf.getMask()->getAggregateElement(i); 1543 Constant *MaskElt = Mask->getAggregateElement(i); 1544 NewMask[i] = isa<UndefValue>(ExtractMaskElt) ? ExtractMaskElt : MaskElt; 1545 } 1546 return new ShuffleVectorInst(X, Y, ConstantVector::get(NewMask)); 1547 } 1548 1549 /// Try to replace a shuffle with an insertelement. 1550 static Instruction *foldShuffleWithInsert(ShuffleVectorInst &Shuf) { 1551 Value *V0 = Shuf.getOperand(0), *V1 = Shuf.getOperand(1); 1552 SmallVector<int, 16> Mask = Shuf.getShuffleMask(); 1553 1554 // The shuffle must not change vector sizes. 1555 // TODO: This restriction could be removed if the insert has only one use 1556 // (because the transform would require a new length-changing shuffle). 1557 int NumElts = Mask.size(); 1558 if (NumElts != (int)(V0->getType()->getVectorNumElements())) 1559 return nullptr; 1560 1561 // shuffle (insert ?, Scalar, IndexC), V1, Mask --> insert V1, Scalar, IndexC' 1562 auto isShufflingScalarIntoOp1 = [&](Value *&Scalar, ConstantInt *&IndexC) { 1563 // We need an insertelement with a constant index. 1564 if (!match(V0, m_InsertElement(m_Value(), m_Value(Scalar), 1565 m_ConstantInt(IndexC)))) 1566 return false; 1567 1568 // Test the shuffle mask to see if it splices the inserted scalar into the 1569 // operand 1 vector of the shuffle. 1570 int NewInsIndex = -1; 1571 for (int i = 0; i != NumElts; ++i) { 1572 // Ignore undef mask elements. 1573 if (Mask[i] == -1) 1574 continue; 1575 1576 // The shuffle takes elements of operand 1 without lane changes. 1577 if (Mask[i] == NumElts + i) 1578 continue; 1579 1580 // The shuffle must choose the inserted scalar exactly once. 1581 if (NewInsIndex != -1 || Mask[i] != IndexC->getSExtValue()) 1582 return false; 1583 1584 // The shuffle is placing the inserted scalar into element i. 1585 NewInsIndex = i; 1586 } 1587 1588 assert(NewInsIndex != -1 && "Did not fold shuffle with unused operand?"); 1589 1590 // Index is updated to the potentially translated insertion lane. 1591 IndexC = ConstantInt::get(IndexC->getType(), NewInsIndex); 1592 return true; 1593 }; 1594 1595 // If the shuffle is unnecessary, insert the scalar operand directly into 1596 // operand 1 of the shuffle. Example: 1597 // shuffle (insert ?, S, 1), V1, <1, 5, 6, 7> --> insert V1, S, 0 1598 Value *Scalar; 1599 ConstantInt *IndexC; 1600 if (isShufflingScalarIntoOp1(Scalar, IndexC)) 1601 return InsertElementInst::Create(V1, Scalar, IndexC); 1602 1603 // Try again after commuting shuffle. Example: 1604 // shuffle V0, (insert ?, S, 0), <0, 1, 2, 4> --> 1605 // shuffle (insert ?, S, 0), V0, <4, 5, 6, 0> --> insert V0, S, 3 1606 std::swap(V0, V1); 1607 ShuffleVectorInst::commuteShuffleMask(Mask, NumElts); 1608 if (isShufflingScalarIntoOp1(Scalar, IndexC)) 1609 return InsertElementInst::Create(V1, Scalar, IndexC); 1610 1611 return nullptr; 1612 } 1613 1614 static Instruction *foldIdentityPaddedShuffles(ShuffleVectorInst &Shuf) { 1615 // Match the operands as identity with padding (also known as concatenation 1616 // with undef) shuffles of the same source type. The backend is expected to 1617 // recreate these concatenations from a shuffle of narrow operands. 1618 auto *Shuffle0 = dyn_cast<ShuffleVectorInst>(Shuf.getOperand(0)); 1619 auto *Shuffle1 = dyn_cast<ShuffleVectorInst>(Shuf.getOperand(1)); 1620 if (!Shuffle0 || !Shuffle0->isIdentityWithPadding() || 1621 !Shuffle1 || !Shuffle1->isIdentityWithPadding()) 1622 return nullptr; 1623 1624 // We limit this transform to power-of-2 types because we expect that the 1625 // backend can convert the simplified IR patterns to identical nodes as the 1626 // original IR. 1627 // TODO: If we can verify the same behavior for arbitrary types, the 1628 // power-of-2 checks can be removed. 1629 Value *X = Shuffle0->getOperand(0); 1630 Value *Y = Shuffle1->getOperand(0); 1631 if (X->getType() != Y->getType() || 1632 !isPowerOf2_32(Shuf.getType()->getVectorNumElements()) || 1633 !isPowerOf2_32(Shuffle0->getType()->getVectorNumElements()) || 1634 !isPowerOf2_32(X->getType()->getVectorNumElements()) || 1635 isa<UndefValue>(X) || isa<UndefValue>(Y)) 1636 return nullptr; 1637 assert(isa<UndefValue>(Shuffle0->getOperand(1)) && 1638 isa<UndefValue>(Shuffle1->getOperand(1)) && 1639 "Unexpected operand for identity shuffle"); 1640 1641 // This is a shuffle of 2 widening shuffles. We can shuffle the narrow source 1642 // operands directly by adjusting the shuffle mask to account for the narrower 1643 // types: 1644 // shuf (widen X), (widen Y), Mask --> shuf X, Y, Mask' 1645 int NarrowElts = X->getType()->getVectorNumElements(); 1646 int WideElts = Shuffle0->getType()->getVectorNumElements(); 1647 assert(WideElts > NarrowElts && "Unexpected types for identity with padding"); 1648 1649 Type *I32Ty = IntegerType::getInt32Ty(Shuf.getContext()); 1650 SmallVector<int, 16> Mask = Shuf.getShuffleMask(); 1651 SmallVector<Constant *, 16> NewMask(Mask.size(), UndefValue::get(I32Ty)); 1652 for (int i = 0, e = Mask.size(); i != e; ++i) { 1653 if (Mask[i] == -1) 1654 continue; 1655 1656 // If this shuffle is choosing an undef element from 1 of the sources, that 1657 // element is undef. 1658 if (Mask[i] < WideElts) { 1659 if (Shuffle0->getMaskValue(Mask[i]) == -1) 1660 continue; 1661 } else { 1662 if (Shuffle1->getMaskValue(Mask[i] - WideElts) == -1) 1663 continue; 1664 } 1665 1666 // If this shuffle is choosing from the 1st narrow op, the mask element is 1667 // the same. If this shuffle is choosing from the 2nd narrow op, the mask 1668 // element is offset down to adjust for the narrow vector widths. 1669 if (Mask[i] < WideElts) { 1670 assert(Mask[i] < NarrowElts && "Unexpected shuffle mask"); 1671 NewMask[i] = ConstantInt::get(I32Ty, Mask[i]); 1672 } else { 1673 assert(Mask[i] < (WideElts + NarrowElts) && "Unexpected shuffle mask"); 1674 NewMask[i] = ConstantInt::get(I32Ty, Mask[i] - (WideElts - NarrowElts)); 1675 } 1676 } 1677 return new ShuffleVectorInst(X, Y, ConstantVector::get(NewMask)); 1678 } 1679 1680 Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) { 1681 Value *LHS = SVI.getOperand(0); 1682 Value *RHS = SVI.getOperand(1); 1683 if (auto *V = SimplifyShuffleVectorInst( 1684 LHS, RHS, SVI.getMask(), SVI.getType(), SQ.getWithInstruction(&SVI))) 1685 return replaceInstUsesWith(SVI, V); 1686 1687 // Canonicalize shuffle(x ,x,mask) -> shuffle(x, undef,mask') 1688 // Canonicalize shuffle(undef,x,mask) -> shuffle(x, undef,mask'). 1689 unsigned VWidth = SVI.getType()->getVectorNumElements(); 1690 unsigned LHSWidth = LHS->getType()->getVectorNumElements(); 1691 SmallVector<int, 16> Mask = SVI.getShuffleMask(); 1692 Type *Int32Ty = Type::getInt32Ty(SVI.getContext()); 1693 if (LHS == RHS || isa<UndefValue>(LHS)) { 1694 // Remap any references to RHS to use LHS. 1695 SmallVector<Constant*, 16> Elts; 1696 for (unsigned i = 0, e = LHSWidth; i != VWidth; ++i) { 1697 if (Mask[i] < 0) { 1698 Elts.push_back(UndefValue::get(Int32Ty)); 1699 continue; 1700 } 1701 1702 if ((Mask[i] >= (int)e && isa<UndefValue>(RHS)) || 1703 (Mask[i] < (int)e && isa<UndefValue>(LHS))) { 1704 Mask[i] = -1; // Turn into undef. 1705 Elts.push_back(UndefValue::get(Int32Ty)); 1706 } else { 1707 Mask[i] = Mask[i] % e; // Force to LHS. 1708 Elts.push_back(ConstantInt::get(Int32Ty, Mask[i])); 1709 } 1710 } 1711 SVI.setOperand(0, SVI.getOperand(1)); 1712 SVI.setOperand(1, UndefValue::get(RHS->getType())); 1713 SVI.setOperand(2, ConstantVector::get(Elts)); 1714 return &SVI; 1715 } 1716 1717 if (Instruction *I = foldSelectShuffle(SVI, Builder, DL)) 1718 return I; 1719 1720 if (Instruction *I = narrowVectorSelect(SVI, Builder)) 1721 return I; 1722 1723 APInt UndefElts(VWidth, 0); 1724 APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth)); 1725 if (Value *V = SimplifyDemandedVectorElts(&SVI, AllOnesEltMask, UndefElts)) { 1726 if (V != &SVI) 1727 return replaceInstUsesWith(SVI, V); 1728 return &SVI; 1729 } 1730 1731 if (Instruction *I = foldIdentityExtractShuffle(SVI)) 1732 return I; 1733 1734 // These transforms have the potential to lose undef knowledge, so they are 1735 // intentionally placed after SimplifyDemandedVectorElts(). 1736 if (Instruction *I = foldShuffleWithInsert(SVI)) 1737 return I; 1738 if (Instruction *I = foldIdentityPaddedShuffles(SVI)) 1739 return I; 1740 1741 if (VWidth == LHSWidth) { 1742 // Analyze the shuffle, are the LHS or RHS and identity shuffles? 1743 bool isLHSID, isRHSID; 1744 recognizeIdentityMask(Mask, isLHSID, isRHSID); 1745 1746 // Eliminate identity shuffles. 1747 if (isLHSID) return replaceInstUsesWith(SVI, LHS); 1748 if (isRHSID) return replaceInstUsesWith(SVI, RHS); 1749 } 1750 1751 if (isa<UndefValue>(RHS) && canEvaluateShuffled(LHS, Mask)) { 1752 Value *V = evaluateInDifferentElementOrder(LHS, Mask); 1753 return replaceInstUsesWith(SVI, V); 1754 } 1755 1756 // SROA generates shuffle+bitcast when the extracted sub-vector is bitcast to 1757 // a non-vector type. We can instead bitcast the original vector followed by 1758 // an extract of the desired element: 1759 // 1760 // %sroa = shufflevector <16 x i8> %in, <16 x i8> undef, 1761 // <4 x i32> <i32 0, i32 1, i32 2, i32 3> 1762 // %1 = bitcast <4 x i8> %sroa to i32 1763 // Becomes: 1764 // %bc = bitcast <16 x i8> %in to <4 x i32> 1765 // %ext = extractelement <4 x i32> %bc, i32 0 1766 // 1767 // If the shuffle is extracting a contiguous range of values from the input 1768 // vector then each use which is a bitcast of the extracted size can be 1769 // replaced. This will work if the vector types are compatible, and the begin 1770 // index is aligned to a value in the casted vector type. If the begin index 1771 // isn't aligned then we can shuffle the original vector (keeping the same 1772 // vector type) before extracting. 1773 // 1774 // This code will bail out if the target type is fundamentally incompatible 1775 // with vectors of the source type. 1776 // 1777 // Example of <16 x i8>, target type i32: 1778 // Index range [4,8): v-----------v Will work. 1779 // +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1780 // <16 x i8>: | | | | | | | | | | | | | | | | | 1781 // <4 x i32>: | | | | | 1782 // +-----------+-----------+-----------+-----------+ 1783 // Index range [6,10): ^-----------^ Needs an extra shuffle. 1784 // Target type i40: ^--------------^ Won't work, bail. 1785 bool MadeChange = false; 1786 if (isShuffleExtractingFromLHS(SVI, Mask)) { 1787 Value *V = LHS; 1788 unsigned MaskElems = Mask.size(); 1789 VectorType *SrcTy = cast<VectorType>(V->getType()); 1790 unsigned VecBitWidth = SrcTy->getBitWidth(); 1791 unsigned SrcElemBitWidth = DL.getTypeSizeInBits(SrcTy->getElementType()); 1792 assert(SrcElemBitWidth && "vector elements must have a bitwidth"); 1793 unsigned SrcNumElems = SrcTy->getNumElements(); 1794 SmallVector<BitCastInst *, 8> BCs; 1795 DenseMap<Type *, Value *> NewBCs; 1796 for (User *U : SVI.users()) 1797 if (BitCastInst *BC = dyn_cast<BitCastInst>(U)) 1798 if (!BC->use_empty()) 1799 // Only visit bitcasts that weren't previously handled. 1800 BCs.push_back(BC); 1801 for (BitCastInst *BC : BCs) { 1802 unsigned BegIdx = Mask.front(); 1803 Type *TgtTy = BC->getDestTy(); 1804 unsigned TgtElemBitWidth = DL.getTypeSizeInBits(TgtTy); 1805 if (!TgtElemBitWidth) 1806 continue; 1807 unsigned TgtNumElems = VecBitWidth / TgtElemBitWidth; 1808 bool VecBitWidthsEqual = VecBitWidth == TgtNumElems * TgtElemBitWidth; 1809 bool BegIsAligned = 0 == ((SrcElemBitWidth * BegIdx) % TgtElemBitWidth); 1810 if (!VecBitWidthsEqual) 1811 continue; 1812 if (!VectorType::isValidElementType(TgtTy)) 1813 continue; 1814 VectorType *CastSrcTy = VectorType::get(TgtTy, TgtNumElems); 1815 if (!BegIsAligned) { 1816 // Shuffle the input so [0,NumElements) contains the output, and 1817 // [NumElems,SrcNumElems) is undef. 1818 SmallVector<Constant *, 16> ShuffleMask(SrcNumElems, 1819 UndefValue::get(Int32Ty)); 1820 for (unsigned I = 0, E = MaskElems, Idx = BegIdx; I != E; ++Idx, ++I) 1821 ShuffleMask[I] = ConstantInt::get(Int32Ty, Idx); 1822 V = Builder.CreateShuffleVector(V, UndefValue::get(V->getType()), 1823 ConstantVector::get(ShuffleMask), 1824 SVI.getName() + ".extract"); 1825 BegIdx = 0; 1826 } 1827 unsigned SrcElemsPerTgtElem = TgtElemBitWidth / SrcElemBitWidth; 1828 assert(SrcElemsPerTgtElem); 1829 BegIdx /= SrcElemsPerTgtElem; 1830 bool BCAlreadyExists = NewBCs.find(CastSrcTy) != NewBCs.end(); 1831 auto *NewBC = 1832 BCAlreadyExists 1833 ? NewBCs[CastSrcTy] 1834 : Builder.CreateBitCast(V, CastSrcTy, SVI.getName() + ".bc"); 1835 if (!BCAlreadyExists) 1836 NewBCs[CastSrcTy] = NewBC; 1837 auto *Ext = Builder.CreateExtractElement( 1838 NewBC, ConstantInt::get(Int32Ty, BegIdx), SVI.getName() + ".extract"); 1839 // The shufflevector isn't being replaced: the bitcast that used it 1840 // is. InstCombine will visit the newly-created instructions. 1841 replaceInstUsesWith(*BC, Ext); 1842 MadeChange = true; 1843 } 1844 } 1845 1846 // If the LHS is a shufflevector itself, see if we can combine it with this 1847 // one without producing an unusual shuffle. 1848 // Cases that might be simplified: 1849 // 1. 1850 // x1=shuffle(v1,v2,mask1) 1851 // x=shuffle(x1,undef,mask) 1852 // ==> 1853 // x=shuffle(v1,undef,newMask) 1854 // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : -1 1855 // 2. 1856 // x1=shuffle(v1,undef,mask1) 1857 // x=shuffle(x1,x2,mask) 1858 // where v1.size() == mask1.size() 1859 // ==> 1860 // x=shuffle(v1,x2,newMask) 1861 // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : mask[i] 1862 // 3. 1863 // x2=shuffle(v2,undef,mask2) 1864 // x=shuffle(x1,x2,mask) 1865 // where v2.size() == mask2.size() 1866 // ==> 1867 // x=shuffle(x1,v2,newMask) 1868 // newMask[i] = (mask[i] < x1.size()) 1869 // ? mask[i] : mask2[mask[i]-x1.size()]+x1.size() 1870 // 4. 1871 // x1=shuffle(v1,undef,mask1) 1872 // x2=shuffle(v2,undef,mask2) 1873 // x=shuffle(x1,x2,mask) 1874 // where v1.size() == v2.size() 1875 // ==> 1876 // x=shuffle(v1,v2,newMask) 1877 // newMask[i] = (mask[i] < x1.size()) 1878 // ? mask1[mask[i]] : mask2[mask[i]-x1.size()]+v1.size() 1879 // 1880 // Here we are really conservative: 1881 // we are absolutely afraid of producing a shuffle mask not in the input 1882 // program, because the code gen may not be smart enough to turn a merged 1883 // shuffle into two specific shuffles: it may produce worse code. As such, 1884 // we only merge two shuffles if the result is either a splat or one of the 1885 // input shuffle masks. In this case, merging the shuffles just removes 1886 // one instruction, which we know is safe. This is good for things like 1887 // turning: (splat(splat)) -> splat, or 1888 // merge(V[0..n], V[n+1..2n]) -> V[0..2n] 1889 ShuffleVectorInst* LHSShuffle = dyn_cast<ShuffleVectorInst>(LHS); 1890 ShuffleVectorInst* RHSShuffle = dyn_cast<ShuffleVectorInst>(RHS); 1891 if (LHSShuffle) 1892 if (!isa<UndefValue>(LHSShuffle->getOperand(1)) && !isa<UndefValue>(RHS)) 1893 LHSShuffle = nullptr; 1894 if (RHSShuffle) 1895 if (!isa<UndefValue>(RHSShuffle->getOperand(1))) 1896 RHSShuffle = nullptr; 1897 if (!LHSShuffle && !RHSShuffle) 1898 return MadeChange ? &SVI : nullptr; 1899 1900 Value* LHSOp0 = nullptr; 1901 Value* LHSOp1 = nullptr; 1902 Value* RHSOp0 = nullptr; 1903 unsigned LHSOp0Width = 0; 1904 unsigned RHSOp0Width = 0; 1905 if (LHSShuffle) { 1906 LHSOp0 = LHSShuffle->getOperand(0); 1907 LHSOp1 = LHSShuffle->getOperand(1); 1908 LHSOp0Width = LHSOp0->getType()->getVectorNumElements(); 1909 } 1910 if (RHSShuffle) { 1911 RHSOp0 = RHSShuffle->getOperand(0); 1912 RHSOp0Width = RHSOp0->getType()->getVectorNumElements(); 1913 } 1914 Value* newLHS = LHS; 1915 Value* newRHS = RHS; 1916 if (LHSShuffle) { 1917 // case 1 1918 if (isa<UndefValue>(RHS)) { 1919 newLHS = LHSOp0; 1920 newRHS = LHSOp1; 1921 } 1922 // case 2 or 4 1923 else if (LHSOp0Width == LHSWidth) { 1924 newLHS = LHSOp0; 1925 } 1926 } 1927 // case 3 or 4 1928 if (RHSShuffle && RHSOp0Width == LHSWidth) { 1929 newRHS = RHSOp0; 1930 } 1931 // case 4 1932 if (LHSOp0 == RHSOp0) { 1933 newLHS = LHSOp0; 1934 newRHS = nullptr; 1935 } 1936 1937 if (newLHS == LHS && newRHS == RHS) 1938 return MadeChange ? &SVI : nullptr; 1939 1940 SmallVector<int, 16> LHSMask; 1941 SmallVector<int, 16> RHSMask; 1942 if (newLHS != LHS) 1943 LHSMask = LHSShuffle->getShuffleMask(); 1944 if (RHSShuffle && newRHS != RHS) 1945 RHSMask = RHSShuffle->getShuffleMask(); 1946 1947 unsigned newLHSWidth = (newLHS != LHS) ? LHSOp0Width : LHSWidth; 1948 SmallVector<int, 16> newMask; 1949 bool isSplat = true; 1950 int SplatElt = -1; 1951 // Create a new mask for the new ShuffleVectorInst so that the new 1952 // ShuffleVectorInst is equivalent to the original one. 1953 for (unsigned i = 0; i < VWidth; ++i) { 1954 int eltMask; 1955 if (Mask[i] < 0) { 1956 // This element is an undef value. 1957 eltMask = -1; 1958 } else if (Mask[i] < (int)LHSWidth) { 1959 // This element is from left hand side vector operand. 1960 // 1961 // If LHS is going to be replaced (case 1, 2, or 4), calculate the 1962 // new mask value for the element. 1963 if (newLHS != LHS) { 1964 eltMask = LHSMask[Mask[i]]; 1965 // If the value selected is an undef value, explicitly specify it 1966 // with a -1 mask value. 1967 if (eltMask >= (int)LHSOp0Width && isa<UndefValue>(LHSOp1)) 1968 eltMask = -1; 1969 } else 1970 eltMask = Mask[i]; 1971 } else { 1972 // This element is from right hand side vector operand 1973 // 1974 // If the value selected is an undef value, explicitly specify it 1975 // with a -1 mask value. (case 1) 1976 if (isa<UndefValue>(RHS)) 1977 eltMask = -1; 1978 // If RHS is going to be replaced (case 3 or 4), calculate the 1979 // new mask value for the element. 1980 else if (newRHS != RHS) { 1981 eltMask = RHSMask[Mask[i]-LHSWidth]; 1982 // If the value selected is an undef value, explicitly specify it 1983 // with a -1 mask value. 1984 if (eltMask >= (int)RHSOp0Width) { 1985 assert(isa<UndefValue>(RHSShuffle->getOperand(1)) 1986 && "should have been check above"); 1987 eltMask = -1; 1988 } 1989 } else 1990 eltMask = Mask[i]-LHSWidth; 1991 1992 // If LHS's width is changed, shift the mask value accordingly. 1993 // If newRHS == nullptr, i.e. LHSOp0 == RHSOp0, we want to remap any 1994 // references from RHSOp0 to LHSOp0, so we don't need to shift the mask. 1995 // If newRHS == newLHS, we want to remap any references from newRHS to 1996 // newLHS so that we can properly identify splats that may occur due to 1997 // obfuscation across the two vectors. 1998 if (eltMask >= 0 && newRHS != nullptr && newLHS != newRHS) 1999 eltMask += newLHSWidth; 2000 } 2001 2002 // Check if this could still be a splat. 2003 if (eltMask >= 0) { 2004 if (SplatElt >= 0 && SplatElt != eltMask) 2005 isSplat = false; 2006 SplatElt = eltMask; 2007 } 2008 2009 newMask.push_back(eltMask); 2010 } 2011 2012 // If the result mask is equal to one of the original shuffle masks, 2013 // or is a splat, do the replacement. 2014 if (isSplat || newMask == LHSMask || newMask == RHSMask || newMask == Mask) { 2015 SmallVector<Constant*, 16> Elts; 2016 for (unsigned i = 0, e = newMask.size(); i != e; ++i) { 2017 if (newMask[i] < 0) { 2018 Elts.push_back(UndefValue::get(Int32Ty)); 2019 } else { 2020 Elts.push_back(ConstantInt::get(Int32Ty, newMask[i])); 2021 } 2022 } 2023 if (!newRHS) 2024 newRHS = UndefValue::get(newLHS->getType()); 2025 return new ShuffleVectorInst(newLHS, newRHS, ConstantVector::get(Elts)); 2026 } 2027 2028 // If the result mask is an identity, replace uses of this instruction with 2029 // corresponding argument. 2030 bool isLHSID, isRHSID; 2031 recognizeIdentityMask(newMask, isLHSID, isRHSID); 2032 if (isLHSID && VWidth == LHSOp0Width) return replaceInstUsesWith(SVI, newLHS); 2033 if (isRHSID && VWidth == RHSOp0Width) return replaceInstUsesWith(SVI, newRHS); 2034 2035 return MadeChange ? &SVI : nullptr; 2036 } 2037