1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 /// \file
11 /// \brief SI implementation of the TargetRegisterInfo class.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "SIRegisterInfo.h"
16 #include "SIInstrInfo.h"
17 #include "SIMachineFunctionInfo.h"
18 #include "AMDGPUSubtarget.h"
19 #include "llvm/CodeGen/MachineFrameInfo.h"
20 #include "llvm/CodeGen/MachineInstrBuilder.h"
21 #include "llvm/CodeGen/RegisterScavenging.h"
22 #include "llvm/IR/Function.h"
23 #include "llvm/IR/LLVMContext.h"
24 
25 using namespace llvm;
26 
27 static unsigned getMaxWaveCountPerSIMD(const MachineFunction &MF) {
28   const SIMachineFunctionInfo &MFI = *MF.getInfo<SIMachineFunctionInfo>();
29   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
30   unsigned SIMDPerCU = 4;
31 
32   unsigned MaxInvocationsPerWave = SIMDPerCU * ST.getWavefrontSize();
33   return alignTo(MFI.getMaximumWorkGroupSize(MF), MaxInvocationsPerWave) /
34            MaxInvocationsPerWave;
35 }
36 
37 static unsigned getMaxWorkGroupSGPRCount(const MachineFunction &MF) {
38   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
39   unsigned MaxWaveCountPerSIMD = getMaxWaveCountPerSIMD(MF);
40 
41   unsigned TotalSGPRCountPerSIMD, AddressableSGPRCount, SGPRUsageAlignment;
42   unsigned ReservedSGPRCount;
43 
44   if (ST.getGeneration() >= SISubtarget::VOLCANIC_ISLANDS) {
45     TotalSGPRCountPerSIMD = 800;
46     AddressableSGPRCount = 102;
47     SGPRUsageAlignment = 16;
48     ReservedSGPRCount = 6; // VCC, FLAT_SCRATCH, XNACK
49   } else {
50     TotalSGPRCountPerSIMD = 512;
51     AddressableSGPRCount = 104;
52     SGPRUsageAlignment = 8;
53     ReservedSGPRCount = 2; // VCC
54   }
55 
56   unsigned MaxSGPRCount = (TotalSGPRCountPerSIMD / MaxWaveCountPerSIMD);
57   MaxSGPRCount = alignDown(MaxSGPRCount, SGPRUsageAlignment);
58 
59   if (ST.hasSGPRInitBug())
60     MaxSGPRCount = SISubtarget::FIXED_SGPR_COUNT_FOR_INIT_BUG;
61 
62   return std::min(MaxSGPRCount - ReservedSGPRCount, AddressableSGPRCount);
63 }
64 
65 static unsigned getMaxWorkGroupVGPRCount(const MachineFunction &MF) {
66   unsigned MaxWaveCountPerSIMD = getMaxWaveCountPerSIMD(MF);
67   unsigned TotalVGPRCountPerSIMD = 256;
68   unsigned VGPRUsageAlignment = 4;
69 
70   return alignDown(TotalVGPRCountPerSIMD / MaxWaveCountPerSIMD,
71                    VGPRUsageAlignment);
72 }
73 
74 static bool hasPressureSet(const int *PSets, unsigned PSetID) {
75   for (unsigned i = 0; PSets[i] != -1; ++i) {
76     if (PSets[i] == (int)PSetID)
77       return true;
78   }
79   return false;
80 }
81 
82 void SIRegisterInfo::classifyPressureSet(unsigned PSetID, unsigned Reg,
83                                          BitVector &PressureSets) const {
84   for (MCRegUnitIterator U(Reg, this); U.isValid(); ++U) {
85     const int *PSets = getRegUnitPressureSets(*U);
86     if (hasPressureSet(PSets, PSetID)) {
87       PressureSets.set(PSetID);
88       break;
89     }
90   }
91 }
92 
93 SIRegisterInfo::SIRegisterInfo() : AMDGPURegisterInfo(),
94                                    SGPRPressureSets(getNumRegPressureSets()),
95                                    VGPRPressureSets(getNumRegPressureSets()) {
96   unsigned NumRegPressureSets = getNumRegPressureSets();
97 
98   SGPR32SetID = NumRegPressureSets;
99   VGPR32SetID = NumRegPressureSets;
100   for (unsigned i = 0; i < NumRegPressureSets; ++i) {
101     if (strncmp("SGPR_32", getRegPressureSetName(i), 7) == 0)
102       SGPR32SetID = i;
103     else if (strncmp("VGPR_32", getRegPressureSetName(i), 7) == 0)
104       VGPR32SetID = i;
105 
106     classifyPressureSet(i, AMDGPU::SGPR0, SGPRPressureSets);
107     classifyPressureSet(i, AMDGPU::VGPR0, VGPRPressureSets);
108   }
109   assert(SGPR32SetID < NumRegPressureSets &&
110          VGPR32SetID < NumRegPressureSets);
111 }
112 
113 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, unsigned Reg) const {
114   MCRegAliasIterator R(Reg, this, true);
115 
116   for (; R.isValid(); ++R)
117     Reserved.set(*R);
118 }
119 
120 unsigned SIRegisterInfo::reservedPrivateSegmentBufferReg(
121   const MachineFunction &MF) const {
122   unsigned BaseIdx = alignDown(getMaxWorkGroupSGPRCount(MF), 4) - 4;
123   unsigned BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
124   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SReg_128RegClass);
125 }
126 
127 unsigned SIRegisterInfo::reservedPrivateSegmentWaveByteOffsetReg(
128   const MachineFunction &MF) const {
129   unsigned RegCount = getMaxWorkGroupSGPRCount(MF);
130   unsigned Reg;
131 
132   // Try to place it in a hole after PrivateSegmentbufferReg.
133   if (RegCount & 3) {
134     // We cannot put the segment buffer in (Idx - 4) ... (Idx - 1) due to
135     // alignment constraints, so we have a hole where can put the wave offset.
136     Reg = RegCount - 1;
137   } else {
138     // We can put the segment buffer in (Idx - 4) ... (Idx - 1) and put the
139     // wave offset before it.
140     Reg = RegCount - 5;
141   }
142   return AMDGPU::SGPR_32RegClass.getRegister(Reg);
143 }
144 
145 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
146   BitVector Reserved(getNumRegs());
147   Reserved.set(AMDGPU::INDIRECT_BASE_ADDR);
148 
149   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
150   // this seems likely to result in bugs, so I'm marking them as reserved.
151   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
152   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
153 
154   // Reserve Trap Handler registers - support is not implemented in Codegen.
155   reserveRegisterTuples(Reserved, AMDGPU::TBA);
156   reserveRegisterTuples(Reserved, AMDGPU::TMA);
157   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
158   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
159   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
160   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
161   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
162   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
163 
164   unsigned MaxWorkGroupSGPRCount = getMaxWorkGroupSGPRCount(MF);
165   unsigned MaxWorkGroupVGPRCount = getMaxWorkGroupVGPRCount(MF);
166 
167   unsigned NumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
168   unsigned NumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
169   for (unsigned i = MaxWorkGroupSGPRCount; i < NumSGPRs; ++i) {
170     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
171     reserveRegisterTuples(Reserved, Reg);
172   }
173 
174 
175   for (unsigned i = MaxWorkGroupVGPRCount; i < NumVGPRs; ++i) {
176     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
177     reserveRegisterTuples(Reserved, Reg);
178   }
179 
180   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
181 
182   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
183   if (ScratchWaveOffsetReg != AMDGPU::NoRegister) {
184     // Reserve 1 SGPR for scratch wave offset in case we need to spill.
185     reserveRegisterTuples(Reserved, ScratchWaveOffsetReg);
186   }
187 
188   unsigned ScratchRSrcReg = MFI->getScratchRSrcReg();
189   if (ScratchRSrcReg != AMDGPU::NoRegister) {
190     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
191     // to spill.
192     // TODO: May need to reserve a VGPR if doing LDS spilling.
193     reserveRegisterTuples(Reserved, ScratchRSrcReg);
194     assert(!isSubRegister(ScratchRSrcReg, ScratchWaveOffsetReg));
195   }
196 
197   // Reserve registers for debugger usage if "amdgpu-debugger-reserve-trap-regs"
198   // attribute was specified.
199   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
200   if (ST.debuggerReserveRegs()) {
201     unsigned ReservedVGPRFirst =
202       MaxWorkGroupVGPRCount - MFI->getDebuggerReservedVGPRCount();
203     for (unsigned i = ReservedVGPRFirst; i < MaxWorkGroupVGPRCount; ++i) {
204       unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
205       reserveRegisterTuples(Reserved, Reg);
206     }
207   }
208 
209   return Reserved;
210 }
211 
212 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
213                                                 unsigned Idx) const {
214   const SISubtarget &STI = MF.getSubtarget<SISubtarget>();
215   // FIXME: We should adjust the max number of waves based on LDS size.
216   unsigned SGPRLimit = getNumSGPRsAllowed(STI, STI.getMaxWavesPerCU());
217   unsigned VGPRLimit = getNumVGPRsAllowed(STI.getMaxWavesPerCU());
218 
219   unsigned VSLimit = SGPRLimit + VGPRLimit;
220 
221   if (SGPRPressureSets.test(Idx) && VGPRPressureSets.test(Idx)) {
222     // FIXME: This is a hack. We should never be considering the pressure of
223     // these since no virtual register should ever have this class.
224     return VSLimit;
225   }
226 
227   if (SGPRPressureSets.test(Idx))
228     return SGPRLimit;
229 
230   return VGPRLimit;
231 }
232 
233 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
234   return Fn.getFrameInfo()->hasStackObjects();
235 }
236 
237 bool
238 SIRegisterInfo::requiresFrameIndexScavenging(const MachineFunction &MF) const {
239   return MF.getFrameInfo()->hasStackObjects();
240 }
241 
242 bool SIRegisterInfo::requiresVirtualBaseRegisters(
243   const MachineFunction &) const {
244   // There are no special dedicated stack or frame pointers.
245   return true;
246 }
247 
248 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
249                                                  int Idx) const {
250   if (!SIInstrInfo::isMUBUF(*MI))
251     return 0;
252 
253   assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
254                                            AMDGPU::OpName::vaddr) &&
255          "Should never see frame index on non-address operand");
256 
257   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
258                                           AMDGPU::OpName::offset);
259   return MI->getOperand(OffIdx).getImm();
260 }
261 
262 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
263   return MI->mayLoadOrStore();
264 }
265 
266 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
267                                                   unsigned BaseReg,
268                                                   int FrameIdx,
269                                                   int64_t Offset) const {
270   MachineBasicBlock::iterator Ins = MBB->begin();
271   DebugLoc DL; // Defaults to "unknown"
272 
273   if (Ins != MBB->end())
274     DL = Ins->getDebugLoc();
275 
276   MachineFunction *MF = MBB->getParent();
277   const SISubtarget &Subtarget = MF->getSubtarget<SISubtarget>();
278   const SIInstrInfo *TII = Subtarget.getInstrInfo();
279 
280   if (Offset == 0) {
281     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg)
282       .addFrameIndex(FrameIdx);
283     return;
284   }
285 
286   MachineRegisterInfo &MRI = MF->getRegInfo();
287   unsigned UnusedCarry = MRI.createVirtualRegister(&AMDGPU::SReg_64RegClass);
288 
289   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_ADD_I32_e64), BaseReg)
290     .addReg(UnusedCarry, RegState::Define | RegState::Dead)
291     .addImm(Offset)
292     .addFrameIndex(FrameIdx);
293 }
294 
295 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
296                                        int64_t Offset) const {
297 
298   MachineBasicBlock *MBB = MI.getParent();
299   MachineFunction *MF = MBB->getParent();
300   const SISubtarget &Subtarget = MF->getSubtarget<SISubtarget>();
301   const SIInstrInfo *TII = Subtarget.getInstrInfo();
302 
303 #ifndef NDEBUG
304   // FIXME: Is it possible to be storing a frame index to itself?
305   bool SeenFI = false;
306   for (const MachineOperand &MO: MI.operands()) {
307     if (MO.isFI()) {
308       if (SeenFI)
309         llvm_unreachable("should not see multiple frame indices");
310 
311       SeenFI = true;
312     }
313   }
314 #endif
315 
316   MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr);
317   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
318 
319   assert(TII->isMUBUF(MI));
320 
321   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
322   int64_t NewOffset = OffsetOp->getImm() + Offset;
323   if (isUInt<12>(NewOffset)) {
324     // If we have a legal offset, fold it directly into the instruction.
325     FIOp->ChangeToRegister(BaseReg, false);
326     OffsetOp->setImm(NewOffset);
327     return;
328   }
329 
330   // The offset is not legal, so we must insert an add of the offset.
331   MachineRegisterInfo &MRI = MF->getRegInfo();
332   unsigned NewReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
333   DebugLoc DL = MI.getDebugLoc();
334 
335   assert(Offset != 0 && "Non-zero offset expected");
336 
337   unsigned UnusedCarry = MRI.createVirtualRegister(&AMDGPU::SReg_64RegClass);
338 
339   // In the case the instruction already had an immediate offset, here only
340   // the requested new offset is added because we are leaving the original
341   // immediate in place.
342   BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ADD_I32_e64), NewReg)
343     .addReg(UnusedCarry, RegState::Define | RegState::Dead)
344     .addImm(Offset)
345     .addReg(BaseReg);
346 
347   FIOp->ChangeToRegister(NewReg, false);
348 }
349 
350 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
351                                         unsigned BaseReg,
352                                         int64_t Offset) const {
353   return SIInstrInfo::isMUBUF(*MI) && isUInt<12>(Offset);
354 }
355 
356 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
357   const MachineFunction &MF, unsigned Kind) const {
358   // This is inaccurate. It depends on the instruction and address space. The
359   // only place where we should hit this is for dealing with frame indexes /
360   // private accesses, so this is correct in that case.
361   return &AMDGPU::VGPR_32RegClass;
362 }
363 
364 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
365 
366   switch (Op) {
367   case AMDGPU::SI_SPILL_S512_SAVE:
368   case AMDGPU::SI_SPILL_S512_RESTORE:
369   case AMDGPU::SI_SPILL_V512_SAVE:
370   case AMDGPU::SI_SPILL_V512_RESTORE:
371     return 16;
372   case AMDGPU::SI_SPILL_S256_SAVE:
373   case AMDGPU::SI_SPILL_S256_RESTORE:
374   case AMDGPU::SI_SPILL_V256_SAVE:
375   case AMDGPU::SI_SPILL_V256_RESTORE:
376     return 8;
377   case AMDGPU::SI_SPILL_S128_SAVE:
378   case AMDGPU::SI_SPILL_S128_RESTORE:
379   case AMDGPU::SI_SPILL_V128_SAVE:
380   case AMDGPU::SI_SPILL_V128_RESTORE:
381     return 4;
382   case AMDGPU::SI_SPILL_V96_SAVE:
383   case AMDGPU::SI_SPILL_V96_RESTORE:
384     return 3;
385   case AMDGPU::SI_SPILL_S64_SAVE:
386   case AMDGPU::SI_SPILL_S64_RESTORE:
387   case AMDGPU::SI_SPILL_V64_SAVE:
388   case AMDGPU::SI_SPILL_V64_RESTORE:
389     return 2;
390   case AMDGPU::SI_SPILL_S32_SAVE:
391   case AMDGPU::SI_SPILL_S32_RESTORE:
392   case AMDGPU::SI_SPILL_V32_SAVE:
393   case AMDGPU::SI_SPILL_V32_RESTORE:
394     return 1;
395   default: llvm_unreachable("Invalid spill opcode");
396   }
397 }
398 
399 void SIRegisterInfo::buildScratchLoadStore(MachineBasicBlock::iterator MI,
400                                            unsigned LoadStoreOp,
401                                            const MachineOperand *SrcDst,
402                                            unsigned ScratchRsrcReg,
403                                            unsigned ScratchOffset,
404                                            int64_t Offset,
405                                            RegScavenger *RS) const {
406 
407   unsigned Value = SrcDst->getReg();
408   bool IsKill = SrcDst->isKill();
409   MachineBasicBlock *MBB = MI->getParent();
410   MachineFunction *MF = MI->getParent()->getParent();
411   const SISubtarget &ST =  MF->getSubtarget<SISubtarget>();
412   const SIInstrInfo *TII = ST.getInstrInfo();
413 
414   DebugLoc DL = MI->getDebugLoc();
415   bool IsStore = MI->mayStore();
416 
417   bool RanOutOfSGPRs = false;
418   bool Scavenged = false;
419   unsigned SOffset = ScratchOffset;
420   unsigned OriginalImmOffset = Offset;
421 
422   unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode());
423   unsigned Size = NumSubRegs * 4;
424 
425   if (!isUInt<12>(Offset + Size)) {
426     SOffset = AMDGPU::NoRegister;
427 
428     // We don't have access to the register scavenger if this function is called
429     // during  PEI::scavengeFrameVirtualRegs().
430     if (RS)
431       SOffset = RS->FindUnusedReg(&AMDGPU::SGPR_32RegClass);
432 
433     if (SOffset == AMDGPU::NoRegister) {
434       // There are no free SGPRs, and since we are in the process of spilling
435       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
436       // on SI/CI and on VI it is true until we implement spilling using scalar
437       // stores), we have no way to free up an SGPR.  Our solution here is to
438       // add the offset directly to the ScratchOffset register, and then
439       // subtract the offset after the spill to return ScratchOffset to it's
440       // original value.
441       RanOutOfSGPRs = true;
442       SOffset = ScratchOffset;
443     } else {
444       Scavenged = true;
445     }
446     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
447             .addReg(ScratchOffset)
448             .addImm(Offset);
449     Offset = 0;
450   }
451 
452   for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += 4) {
453     unsigned SubReg = NumSubRegs > 1 ?
454         getPhysRegSubReg(Value, &AMDGPU::VGPR_32RegClass, i) :
455         Value;
456 
457     unsigned SOffsetRegState = 0;
458     unsigned SrcDstRegState = getDefRegState(!IsStore);
459     if (i + 1 == e) {
460       SOffsetRegState |= getKillRegState(Scavenged);
461       // The last implicit use carries the "Kill" flag.
462       SrcDstRegState |= getKillRegState(IsKill);
463     }
464 
465     BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
466       .addReg(SubReg, getDefRegState(!IsStore))
467       .addReg(ScratchRsrcReg)
468       .addReg(SOffset, SOffsetRegState)
469       .addImm(Offset)
470       .addImm(0) // glc
471       .addImm(0) // slc
472       .addImm(0) // tfe
473       .addReg(Value, RegState::Implicit | SrcDstRegState)
474       .setMemRefs(MI->memoperands_begin(), MI->memoperands_end());
475   }
476   if (RanOutOfSGPRs) {
477     // Subtract the offset we added to the ScratchOffset register.
478     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScratchOffset)
479             .addReg(ScratchOffset)
480             .addImm(OriginalImmOffset);
481   }
482 }
483 
484 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
485                                         int SPAdj, unsigned FIOperandNum,
486                                         RegScavenger *RS) const {
487   MachineFunction *MF = MI->getParent()->getParent();
488   MachineRegisterInfo &MRI = MF->getRegInfo();
489   MachineBasicBlock *MBB = MI->getParent();
490   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
491   MachineFrameInfo *FrameInfo = MF->getFrameInfo();
492   const SISubtarget &ST =  MF->getSubtarget<SISubtarget>();
493   const SIInstrInfo *TII = ST.getInstrInfo();
494   DebugLoc DL = MI->getDebugLoc();
495 
496   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
497   int Index = MI->getOperand(FIOperandNum).getIndex();
498 
499   switch (MI->getOpcode()) {
500     // SGPR register spill
501     case AMDGPU::SI_SPILL_S512_SAVE:
502     case AMDGPU::SI_SPILL_S256_SAVE:
503     case AMDGPU::SI_SPILL_S128_SAVE:
504     case AMDGPU::SI_SPILL_S64_SAVE:
505     case AMDGPU::SI_SPILL_S32_SAVE: {
506       unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode());
507       unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
508 
509       unsigned SuperReg = MI->getOperand(0).getReg();
510       bool IsKill = MI->getOperand(0).isKill();
511       // SubReg carries the "Kill" flag when SubReg == SuperReg.
512       unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
513       for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
514         unsigned SubReg = getPhysRegSubReg(SuperReg,
515                                            &AMDGPU::SGPR_32RegClass, i);
516 
517         struct SIMachineFunctionInfo::SpilledReg Spill =
518             MFI->getSpilledReg(MF, Index, i);
519 
520         if (Spill.hasReg()) {
521           BuildMI(*MBB, MI, DL,
522                   TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
523                   Spill.VGPR)
524                   .addReg(SubReg, getKillRegState(IsKill))
525                   .addImm(Spill.Lane);
526 
527           // FIXME: Since this spills to another register instead of an actual
528           // frame index, we should delete the frame index when all references to
529           // it are fixed.
530         } else {
531           // Spill SGPR to a frame index.
532           // FIXME we should use S_STORE_DWORD here for VI.
533           MachineInstrBuilder Mov
534             = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
535             .addReg(SubReg, SubKillState);
536 
537 
538           // There could be undef components of a spilled super register.
539           // TODO: Can we detect this and skip the spill?
540           if (NumSubRegs > 1) {
541             // The last implicit use of the SuperReg carries the "Kill" flag.
542             unsigned SuperKillState = 0;
543             if (i + 1 == e)
544               SuperKillState |= getKillRegState(IsKill);
545             Mov.addReg(SuperReg, RegState::Implicit | SuperKillState);
546           }
547 
548           unsigned Size = FrameInfo->getObjectSize(Index);
549           unsigned Align = FrameInfo->getObjectAlignment(Index);
550           MachinePointerInfo PtrInfo
551               = MachinePointerInfo::getFixedStack(*MF, Index);
552           MachineMemOperand *MMO
553               = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore,
554                                          Size, Align);
555           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_SAVE))
556                   .addReg(TmpReg, RegState::Kill)         // src
557                   .addFrameIndex(Index)                   // frame_idx
558                   .addReg(MFI->getScratchRSrcReg())       // scratch_rsrc
559                   .addReg(MFI->getScratchWaveOffsetReg()) // scratch_offset
560                   .addImm(i * 4)                          // offset
561                   .addMemOperand(MMO);
562         }
563       }
564       MI->eraseFromParent();
565       break;
566     }
567 
568     // SGPR register restore
569     case AMDGPU::SI_SPILL_S512_RESTORE:
570     case AMDGPU::SI_SPILL_S256_RESTORE:
571     case AMDGPU::SI_SPILL_S128_RESTORE:
572     case AMDGPU::SI_SPILL_S64_RESTORE:
573     case AMDGPU::SI_SPILL_S32_RESTORE: {
574       unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode());
575       unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
576 
577       for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
578         unsigned SubReg = getPhysRegSubReg(MI->getOperand(0).getReg(),
579                                            &AMDGPU::SGPR_32RegClass, i);
580         struct SIMachineFunctionInfo::SpilledReg Spill =
581             MFI->getSpilledReg(MF, Index, i);
582 
583         if (Spill.hasReg()) {
584           BuildMI(*MBB, MI, DL,
585                   TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
586                   SubReg)
587                   .addReg(Spill.VGPR)
588                   .addImm(Spill.Lane)
589                   .addReg(MI->getOperand(0).getReg(), RegState::ImplicitDefine);
590         } else {
591           // Restore SGPR from a stack slot.
592           // FIXME: We should use S_LOAD_DWORD here for VI.
593 
594           unsigned Align = FrameInfo->getObjectAlignment(Index);
595           unsigned Size = FrameInfo->getObjectSize(Index);
596 
597           MachinePointerInfo PtrInfo
598               = MachinePointerInfo::getFixedStack(*MF, Index);
599 
600           MachineMemOperand *MMO = MF->getMachineMemOperand(
601               PtrInfo, MachineMemOperand::MOLoad, Size, Align);
602 
603           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_RESTORE), TmpReg)
604                   .addFrameIndex(Index)                   // frame_idx
605                   .addReg(MFI->getScratchRSrcReg())       // scratch_rsrc
606                   .addReg(MFI->getScratchWaveOffsetReg()) // scratch_offset
607                   .addImm(i * 4)                          // offset
608                   .addMemOperand(MMO);
609           BuildMI(*MBB, MI, DL,
610                   TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg)
611                   .addReg(TmpReg, RegState::Kill)
612                   .addReg(MI->getOperand(0).getReg(), RegState::ImplicitDefine);
613         }
614       }
615 
616       MI->eraseFromParent();
617       break;
618     }
619 
620     // VGPR register spill
621     case AMDGPU::SI_SPILL_V512_SAVE:
622     case AMDGPU::SI_SPILL_V256_SAVE:
623     case AMDGPU::SI_SPILL_V128_SAVE:
624     case AMDGPU::SI_SPILL_V96_SAVE:
625     case AMDGPU::SI_SPILL_V64_SAVE:
626     case AMDGPU::SI_SPILL_V32_SAVE:
627       buildScratchLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
628             TII->getNamedOperand(*MI, AMDGPU::OpName::src),
629             TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_rsrc)->getReg(),
630             TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_offset)->getReg(),
631             FrameInfo->getObjectOffset(Index) +
632             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), RS);
633       MI->eraseFromParent();
634       break;
635     case AMDGPU::SI_SPILL_V32_RESTORE:
636     case AMDGPU::SI_SPILL_V64_RESTORE:
637     case AMDGPU::SI_SPILL_V96_RESTORE:
638     case AMDGPU::SI_SPILL_V128_RESTORE:
639     case AMDGPU::SI_SPILL_V256_RESTORE:
640     case AMDGPU::SI_SPILL_V512_RESTORE: {
641       buildScratchLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
642             TII->getNamedOperand(*MI, AMDGPU::OpName::dst),
643             TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_rsrc)->getReg(),
644             TII->getNamedOperand(*MI, AMDGPU::OpName::scratch_offset)->getReg(),
645             FrameInfo->getObjectOffset(Index) +
646             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), RS);
647       MI->eraseFromParent();
648       break;
649     }
650 
651     default: {
652       int64_t Offset = FrameInfo->getObjectOffset(Index);
653       FIOp.ChangeToImmediate(Offset);
654       if (!TII->isImmOperandLegal(MI, FIOperandNum, FIOp)) {
655         unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
656         BuildMI(*MBB, MI, MI->getDebugLoc(),
657                 TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
658                 .addImm(Offset);
659         FIOp.ChangeToRegister(TmpReg, false, false, true);
660       }
661     }
662   }
663 }
664 
665 // FIXME: This is very slow. It might be worth creating a map from physreg to
666 // register class.
667 const TargetRegisterClass *SIRegisterInfo::getPhysRegClass(unsigned Reg) const {
668   assert(!TargetRegisterInfo::isVirtualRegister(Reg));
669 
670   static const TargetRegisterClass *const BaseClasses[] = {
671     &AMDGPU::VGPR_32RegClass,
672     &AMDGPU::SReg_32RegClass,
673     &AMDGPU::VReg_64RegClass,
674     &AMDGPU::SReg_64RegClass,
675     &AMDGPU::VReg_96RegClass,
676     &AMDGPU::VReg_128RegClass,
677     &AMDGPU::SReg_128RegClass,
678     &AMDGPU::VReg_256RegClass,
679     &AMDGPU::SReg_256RegClass,
680     &AMDGPU::VReg_512RegClass,
681     &AMDGPU::SReg_512RegClass,
682     &AMDGPU::SCC_CLASSRegClass,
683   };
684 
685   for (const TargetRegisterClass *BaseClass : BaseClasses) {
686     if (BaseClass->contains(Reg)) {
687       return BaseClass;
688     }
689   }
690   return nullptr;
691 }
692 
693 // TODO: It might be helpful to have some target specific flags in
694 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
695 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
696   switch (RC->getSize()) {
697   case 0: return false;
698   case 1: return false;
699   case 4:
700     return getCommonSubClass(&AMDGPU::VGPR_32RegClass, RC) != nullptr;
701   case 8:
702     return getCommonSubClass(&AMDGPU::VReg_64RegClass, RC) != nullptr;
703   case 12:
704     return getCommonSubClass(&AMDGPU::VReg_96RegClass, RC) != nullptr;
705   case 16:
706     return getCommonSubClass(&AMDGPU::VReg_128RegClass, RC) != nullptr;
707   case 32:
708     return getCommonSubClass(&AMDGPU::VReg_256RegClass, RC) != nullptr;
709   case 64:
710     return getCommonSubClass(&AMDGPU::VReg_512RegClass, RC) != nullptr;
711   default:
712     llvm_unreachable("Invalid register class size");
713   }
714 }
715 
716 const TargetRegisterClass *SIRegisterInfo::getEquivalentVGPRClass(
717                                          const TargetRegisterClass *SRC) const {
718   switch (SRC->getSize()) {
719   case 4:
720     return &AMDGPU::VGPR_32RegClass;
721   case 8:
722     return &AMDGPU::VReg_64RegClass;
723   case 12:
724     return &AMDGPU::VReg_96RegClass;
725   case 16:
726     return &AMDGPU::VReg_128RegClass;
727   case 32:
728     return &AMDGPU::VReg_256RegClass;
729   case 64:
730     return &AMDGPU::VReg_512RegClass;
731   default:
732     llvm_unreachable("Invalid register class size");
733   }
734 }
735 
736 const TargetRegisterClass *SIRegisterInfo::getEquivalentSGPRClass(
737                                          const TargetRegisterClass *VRC) const {
738   switch (VRC->getSize()) {
739   case 4:
740     return &AMDGPU::SGPR_32RegClass;
741   case 8:
742     return &AMDGPU::SReg_64RegClass;
743   case 16:
744     return &AMDGPU::SReg_128RegClass;
745   case 32:
746     return &AMDGPU::SReg_256RegClass;
747   case 64:
748     return &AMDGPU::SReg_512RegClass;
749   default:
750     llvm_unreachable("Invalid register class size");
751   }
752 }
753 
754 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
755                          const TargetRegisterClass *RC, unsigned SubIdx) const {
756   if (SubIdx == AMDGPU::NoSubRegister)
757     return RC;
758 
759   // We can assume that each lane corresponds to one 32-bit register.
760   unsigned Count = countPopulation(getSubRegIndexLaneMask(SubIdx));
761   if (isSGPRClass(RC)) {
762     switch (Count) {
763     case 1:
764       return &AMDGPU::SGPR_32RegClass;
765     case 2:
766       return &AMDGPU::SReg_64RegClass;
767     case 4:
768       return &AMDGPU::SReg_128RegClass;
769     case 8:
770       return &AMDGPU::SReg_256RegClass;
771     case 16: /* fall-through */
772     default:
773       llvm_unreachable("Invalid sub-register class size");
774     }
775   } else {
776     switch (Count) {
777     case 1:
778       return &AMDGPU::VGPR_32RegClass;
779     case 2:
780       return &AMDGPU::VReg_64RegClass;
781     case 3:
782       return &AMDGPU::VReg_96RegClass;
783     case 4:
784       return &AMDGPU::VReg_128RegClass;
785     case 8:
786       return &AMDGPU::VReg_256RegClass;
787     case 16: /* fall-through */
788     default:
789       llvm_unreachable("Invalid sub-register class size");
790     }
791   }
792 }
793 
794 bool SIRegisterInfo::shouldRewriteCopySrc(
795   const TargetRegisterClass *DefRC,
796   unsigned DefSubReg,
797   const TargetRegisterClass *SrcRC,
798   unsigned SrcSubReg) const {
799   // We want to prefer the smallest register class possible, so we don't want to
800   // stop and rewrite on anything that looks like a subregister
801   // extract. Operations mostly don't care about the super register class, so we
802   // only want to stop on the most basic of copies between the smae register
803   // class.
804   //
805   // e.g. if we have something like
806   // vreg0 = ...
807   // vreg1 = ...
808   // vreg2 = REG_SEQUENCE vreg0, sub0, vreg1, sub1, vreg2, sub2
809   // vreg3 = COPY vreg2, sub0
810   //
811   // We want to look through the COPY to find:
812   //  => vreg3 = COPY vreg0
813 
814   // Plain copy.
815   return getCommonSubClass(DefRC, SrcRC) != nullptr;
816 }
817 
818 unsigned SIRegisterInfo::getPhysRegSubReg(unsigned Reg,
819                                           const TargetRegisterClass *SubRC,
820                                           unsigned Channel) const {
821 
822   switch (Reg) {
823     case AMDGPU::VCC:
824       switch(Channel) {
825         case 0: return AMDGPU::VCC_LO;
826         case 1: return AMDGPU::VCC_HI;
827         default: llvm_unreachable("Invalid SubIdx for VCC"); break;
828       }
829 
830     case AMDGPU::TBA:
831       switch(Channel) {
832         case 0: return AMDGPU::TBA_LO;
833         case 1: return AMDGPU::TBA_HI;
834         default: llvm_unreachable("Invalid SubIdx for TBA"); break;
835       }
836 
837     case AMDGPU::TMA:
838       switch(Channel) {
839         case 0: return AMDGPU::TMA_LO;
840         case 1: return AMDGPU::TMA_HI;
841         default: llvm_unreachable("Invalid SubIdx for TMA"); break;
842       }
843 
844   case AMDGPU::FLAT_SCR:
845     switch (Channel) {
846     case 0:
847       return AMDGPU::FLAT_SCR_LO;
848     case 1:
849       return AMDGPU::FLAT_SCR_HI;
850     default:
851       llvm_unreachable("Invalid SubIdx for FLAT_SCR");
852     }
853     break;
854 
855   case AMDGPU::EXEC:
856     switch (Channel) {
857     case 0:
858       return AMDGPU::EXEC_LO;
859     case 1:
860       return AMDGPU::EXEC_HI;
861     default:
862       llvm_unreachable("Invalid SubIdx for EXEC");
863     }
864     break;
865   }
866 
867   const TargetRegisterClass *RC = getPhysRegClass(Reg);
868   // 32-bit registers don't have sub-registers, so we can just return the
869   // Reg.  We need to have this check here, because the calculation below
870   // using getHWRegIndex() will fail with special 32-bit registers like
871   // VCC_LO, VCC_HI, EXEC_LO, EXEC_HI and M0.
872   if (RC->getSize() == 4) {
873     assert(Channel == 0);
874     return Reg;
875   }
876 
877   unsigned Index = getHWRegIndex(Reg);
878   return SubRC->getRegister(Index + Channel);
879 }
880 
881 bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
882   return OpType == AMDGPU::OPERAND_REG_IMM32;
883 }
884 
885 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
886   if (opCanUseLiteralConstant(OpType))
887     return true;
888 
889   return OpType == AMDGPU::OPERAND_REG_INLINE_C;
890 }
891 
892 // FIXME: Most of these are flexible with HSA and we don't need to reserve them
893 // as input registers if unused. Whether the dispatch ptr is necessary should be
894 // easy to detect from used intrinsics. Scratch setup is harder to know.
895 unsigned SIRegisterInfo::getPreloadedValue(const MachineFunction &MF,
896                                            enum PreloadedValue Value) const {
897 
898   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
899   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
900   (void)ST;
901   switch (Value) {
902   case SIRegisterInfo::WORKGROUP_ID_X:
903     assert(MFI->hasWorkGroupIDX());
904     return MFI->WorkGroupIDXSystemSGPR;
905   case SIRegisterInfo::WORKGROUP_ID_Y:
906     assert(MFI->hasWorkGroupIDY());
907     return MFI->WorkGroupIDYSystemSGPR;
908   case SIRegisterInfo::WORKGROUP_ID_Z:
909     assert(MFI->hasWorkGroupIDZ());
910     return MFI->WorkGroupIDZSystemSGPR;
911   case SIRegisterInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET:
912     return MFI->PrivateSegmentWaveByteOffsetSystemSGPR;
913   case SIRegisterInfo::PRIVATE_SEGMENT_BUFFER:
914     assert(ST.isAmdHsaOS() && "Non-HSA ABI currently uses relocations");
915     assert(MFI->hasPrivateSegmentBuffer());
916     return MFI->PrivateSegmentBufferUserSGPR;
917   case SIRegisterInfo::KERNARG_SEGMENT_PTR:
918     assert(MFI->hasKernargSegmentPtr());
919     return MFI->KernargSegmentPtrUserSGPR;
920   case SIRegisterInfo::DISPATCH_ID:
921     llvm_unreachable("unimplemented");
922   case SIRegisterInfo::FLAT_SCRATCH_INIT:
923     assert(MFI->hasFlatScratchInit());
924     return MFI->FlatScratchInitUserSGPR;
925   case SIRegisterInfo::DISPATCH_PTR:
926     assert(MFI->hasDispatchPtr());
927     return MFI->DispatchPtrUserSGPR;
928   case SIRegisterInfo::QUEUE_PTR:
929     assert(MFI->hasQueuePtr());
930     return MFI->QueuePtrUserSGPR;
931   case SIRegisterInfo::WORKITEM_ID_X:
932     assert(MFI->hasWorkItemIDX());
933     return AMDGPU::VGPR0;
934   case SIRegisterInfo::WORKITEM_ID_Y:
935     assert(MFI->hasWorkItemIDY());
936     return AMDGPU::VGPR1;
937   case SIRegisterInfo::WORKITEM_ID_Z:
938     assert(MFI->hasWorkItemIDZ());
939     return AMDGPU::VGPR2;
940   }
941   llvm_unreachable("unexpected preloaded value type");
942 }
943 
944 /// \brief Returns a register that is not used at any point in the function.
945 ///        If all registers are used, then this function will return
946 //         AMDGPU::NoRegister.
947 unsigned SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
948                                            const TargetRegisterClass *RC) const {
949   for (unsigned Reg : *RC)
950     if (!MRI.isPhysRegUsed(Reg))
951       return Reg;
952   return AMDGPU::NoRegister;
953 }
954 
955 unsigned SIRegisterInfo::getNumVGPRsAllowed(unsigned WaveCount) const {
956   switch(WaveCount) {
957     case 10: return 24;
958     case 9:  return 28;
959     case 8:  return 32;
960     case 7:  return 36;
961     case 6:  return 40;
962     case 5:  return 48;
963     case 4:  return 64;
964     case 3:  return 84;
965     case 2:  return 128;
966     default: return 256;
967   }
968 }
969 
970 unsigned SIRegisterInfo::getNumSGPRsAllowed(const SISubtarget &ST,
971                                             unsigned WaveCount) const {
972   if (ST.getGeneration() >= SISubtarget::VOLCANIC_ISLANDS) {
973     switch (WaveCount) {
974       case 10: return 80;
975       case 9:  return 80;
976       case 8:  return 96;
977       default: return 102;
978     }
979   } else {
980     switch(WaveCount) {
981       case 10: return 48;
982       case 9:  return 56;
983       case 8:  return 64;
984       case 7:  return 72;
985       case 6:  return 80;
986       case 5:  return 96;
987       default: return 103;
988     }
989   }
990 }
991 
992 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
993                             unsigned Reg) const {
994   const TargetRegisterClass *RC;
995   if (TargetRegisterInfo::isVirtualRegister(Reg))
996     RC = MRI.getRegClass(Reg);
997   else
998     RC = getPhysRegClass(Reg);
999 
1000   return hasVGPRs(RC);
1001 }
1002