1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13
14 #include "SIRegisterInfo.h"
15 #include "AMDGPU.h"
16 #include "AMDGPURegisterBankInfo.h"
17 #include "GCNSubtarget.h"
18 #include "MCTargetDesc/AMDGPUInstPrinter.h"
19 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
20 #include "SIMachineFunctionInfo.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/LivePhysRegs.h"
23 #include "llvm/CodeGen/MachineDominators.h"
24 #include "llvm/CodeGen/MachineFrameInfo.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26
27 using namespace llvm;
28
29 #define GET_REGINFO_TARGET_DESC
30 #include "AMDGPUGenRegisterInfo.inc"
31
32 static cl::opt<bool> EnableSpillSGPRToVGPR(
33 "amdgpu-spill-sgpr-to-vgpr",
34 cl::desc("Enable spilling VGPRs to SGPRs"),
35 cl::ReallyHidden,
36 cl::init(true));
37
38 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
39 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
40
41 // Map numbers of DWORDs to indexes in SubRegFromChannelTable.
42 // Valid indexes are shifted 1, such that a 0 mapping means unsupported.
43 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
44 // meaning index 7 in SubRegFromChannelTable.
45 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
46 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
47
48 namespace llvm {
49
50 // A temporary struct to spill SGPRs.
51 // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits
52 // just v_writelane and v_readlane.
53 //
54 // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR
55 // is saved to scratch (or the other way around for loads).
56 // For this, a VGPR is required where the needed lanes can be clobbered. The
57 // RegScavenger can provide a VGPR where currently active lanes can be
58 // clobbered, but we still need to save inactive lanes.
59 // The high-level steps are:
60 // - Try to scavenge SGPR(s) to save exec
61 // - Try to scavenge VGPR
62 // - Save needed, all or inactive lanes of a TmpVGPR
63 // - Spill/Restore SGPRs using TmpVGPR
64 // - Restore TmpVGPR
65 //
66 // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we
67 // cannot scavenge temporary SGPRs to save exec, we use the following code:
68 // buffer_store_dword TmpVGPR ; only if active lanes need to be saved
69 // s_not exec, exec
70 // buffer_store_dword TmpVGPR ; save inactive lanes
71 // s_not exec, exec
72 struct SGPRSpillBuilder {
73 struct PerVGPRData {
74 unsigned PerVGPR;
75 unsigned NumVGPRs;
76 int64_t VGPRLanes;
77 };
78
79 // The SGPR to save
80 Register SuperReg;
81 MachineBasicBlock::iterator MI;
82 ArrayRef<int16_t> SplitParts;
83 unsigned NumSubRegs;
84 bool IsKill;
85 const DebugLoc &DL;
86
87 /* When spilling to stack */
88 // The SGPRs are written into this VGPR, which is then written to scratch
89 // (or vice versa for loads).
90 Register TmpVGPR = AMDGPU::NoRegister;
91 // Temporary spill slot to save TmpVGPR to.
92 int TmpVGPRIndex = 0;
93 // If TmpVGPR is live before the spill or if it is scavenged.
94 bool TmpVGPRLive = false;
95 // Scavenged SGPR to save EXEC.
96 Register SavedExecReg = AMDGPU::NoRegister;
97 // Stack index to write the SGPRs to.
98 int Index;
99 unsigned EltSize = 4;
100
101 RegScavenger *RS;
102 MachineBasicBlock *MBB;
103 MachineFunction &MF;
104 SIMachineFunctionInfo &MFI;
105 const SIInstrInfo &TII;
106 const SIRegisterInfo &TRI;
107 bool IsWave32;
108 Register ExecReg;
109 unsigned MovOpc;
110 unsigned NotOpc;
111
SGPRSpillBuilderllvm::SGPRSpillBuilder112 SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
113 bool IsWave32, MachineBasicBlock::iterator MI, int Index,
114 RegScavenger *RS)
115 : SGPRSpillBuilder(TRI, TII, IsWave32, MI, MI->getOperand(0).getReg(),
116 MI->getOperand(0).isKill(), Index, RS) {}
117
SGPRSpillBuilderllvm::SGPRSpillBuilder118 SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
119 bool IsWave32, MachineBasicBlock::iterator MI, Register Reg,
120 bool IsKill, int Index, RegScavenger *RS)
121 : SuperReg(Reg), MI(MI), IsKill(IsKill), DL(MI->getDebugLoc()),
122 Index(Index), RS(RS), MBB(MI->getParent()), MF(*MBB->getParent()),
123 MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
124 IsWave32(IsWave32) {
125 const TargetRegisterClass *RC = TRI.getPhysRegClass(SuperReg);
126 SplitParts = TRI.getRegSplitParts(RC, EltSize);
127 NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
128
129 if (IsWave32) {
130 ExecReg = AMDGPU::EXEC_LO;
131 MovOpc = AMDGPU::S_MOV_B32;
132 NotOpc = AMDGPU::S_NOT_B32;
133 } else {
134 ExecReg = AMDGPU::EXEC;
135 MovOpc = AMDGPU::S_MOV_B64;
136 NotOpc = AMDGPU::S_NOT_B64;
137 }
138
139 assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
140 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
141 SuperReg != AMDGPU::EXEC && "exec should never spill");
142 }
143
getPerVGPRDatallvm::SGPRSpillBuilder144 PerVGPRData getPerVGPRData() {
145 PerVGPRData Data;
146 Data.PerVGPR = IsWave32 ? 32 : 64;
147 Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR;
148 Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL;
149 return Data;
150 }
151
152 // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is
153 // free.
154 // Writes these instructions if an SGPR can be scavenged:
155 // s_mov_b64 s[6:7], exec ; Save exec
156 // s_mov_b64 exec, 3 ; Wanted lanemask
157 // buffer_store_dword v1 ; Write scavenged VGPR to emergency slot
158 //
159 // Writes these instructions if no SGPR can be scavenged:
160 // buffer_store_dword v0 ; Only if no free VGPR was found
161 // s_not_b64 exec, exec
162 // buffer_store_dword v0 ; Save inactive lanes
163 // ; exec stays inverted, it is flipped back in
164 // ; restore.
preparellvm::SGPRSpillBuilder165 void prepare() {
166 // Scavenged temporary VGPR to use. It must be scavenged once for any number
167 // of spilled subregs.
168 // FIXME: The liveness analysis is limited and does not tell if a register
169 // is in use in lanes that are currently inactive. We can never be sure if
170 // a register as actually in use in another lane, so we need to save all
171 // used lanes of the chosen VGPR.
172 assert(RS && "Cannot spill SGPR to memory without RegScavenger");
173 TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0, false);
174
175 // Reserve temporary stack slot
176 TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI);
177 if (TmpVGPR) {
178 // Found a register that is dead in the currently active lanes, we only
179 // need to spill inactive lanes.
180 TmpVGPRLive = false;
181 } else {
182 // Pick v0 because it doesn't make a difference.
183 TmpVGPR = AMDGPU::VGPR0;
184 TmpVGPRLive = true;
185 }
186
187 if (TmpVGPRLive) {
188 // We need to inform the scavenger that this index is already in use until
189 // we're done with the custom emergency spill.
190 RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR);
191 }
192
193 // We may end up recursively calling the scavenger, and don't want to re-use
194 // the same register.
195 RS->setRegUsed(TmpVGPR);
196
197 // Try to scavenge SGPRs to save exec
198 assert(!SavedExecReg && "Exec is already saved, refuse to save again");
199 const TargetRegisterClass &RC =
200 IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass;
201 RS->setRegUsed(SuperReg);
202 SavedExecReg = RS->scavengeRegister(&RC, MI, 0, false);
203
204 int64_t VGPRLanes = getPerVGPRData().VGPRLanes;
205
206 if (SavedExecReg) {
207 RS->setRegUsed(SavedExecReg);
208 // Set exec to needed lanes
209 BuildMI(*MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg);
210 auto I =
211 BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes);
212 if (!TmpVGPRLive)
213 I.addReg(TmpVGPR, RegState::ImplicitDefine);
214 // Spill needed lanes
215 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
216 } else {
217 // The modify and restore of exec clobber SCC, which we would have to save
218 // and restore. FIXME: We probably would need to reserve a register for
219 // this.
220 if (RS->isRegUsed(AMDGPU::SCC))
221 MI->emitError("unhandled SGPR spill to memory");
222
223 // Spill active lanes
224 if (TmpVGPRLive)
225 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false,
226 /*IsKill*/ false);
227 // Spill inactive lanes
228 auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
229 if (!TmpVGPRLive)
230 I.addReg(TmpVGPR, RegState::ImplicitDefine);
231 I->getOperand(2).setIsDead(true); // Mark SCC as dead.
232 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
233 }
234 }
235
236 // Writes these instructions if an SGPR can be scavenged:
237 // buffer_load_dword v1 ; Write scavenged VGPR to emergency slot
238 // s_waitcnt vmcnt(0) ; If a free VGPR was found
239 // s_mov_b64 exec, s[6:7] ; Save exec
240 //
241 // Writes these instructions if no SGPR can be scavenged:
242 // buffer_load_dword v0 ; Restore inactive lanes
243 // s_waitcnt vmcnt(0) ; If a free VGPR was found
244 // s_not_b64 exec, exec
245 // buffer_load_dword v0 ; Only if no free VGPR was found
restorellvm::SGPRSpillBuilder246 void restore() {
247 if (SavedExecReg) {
248 // Restore used lanes
249 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
250 /*IsKill*/ false);
251 // Restore exec
252 auto I = BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg)
253 .addReg(SavedExecReg, RegState::Kill);
254 // Add an implicit use of the load so it is not dead.
255 // FIXME This inserts an unnecessary waitcnt
256 if (!TmpVGPRLive) {
257 I.addReg(TmpVGPR, RegState::ImplicitKill);
258 }
259 } else {
260 // Restore inactive lanes
261 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
262 /*IsKill*/ false);
263 auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
264 if (!TmpVGPRLive)
265 I.addReg(TmpVGPR, RegState::ImplicitKill);
266 I->getOperand(2).setIsDead(true); // Mark SCC as dead.
267
268 // Restore active lanes
269 if (TmpVGPRLive)
270 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true);
271 }
272
273 // Inform the scavenger where we're releasing our custom scavenged register.
274 if (TmpVGPRLive) {
275 MachineBasicBlock::iterator RestorePt = std::prev(MI);
276 RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR, &*RestorePt);
277 }
278 }
279
280 // Write TmpVGPR to memory or read TmpVGPR from memory.
281 // Either using a single buffer_load/store if exec is set to the needed mask
282 // or using
283 // buffer_load
284 // s_not exec, exec
285 // buffer_load
286 // s_not exec, exec
readWriteTmpVGPRllvm::SGPRSpillBuilder287 void readWriteTmpVGPR(unsigned Offset, bool IsLoad) {
288 if (SavedExecReg) {
289 // Spill needed lanes
290 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
291 } else {
292 // The modify and restore of exec clobber SCC, which we would have to save
293 // and restore. FIXME: We probably would need to reserve a register for
294 // this.
295 if (RS->isRegUsed(AMDGPU::SCC))
296 MI->emitError("unhandled SGPR spill to memory");
297
298 // Spill active lanes
299 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad,
300 /*IsKill*/ false);
301 // Spill inactive lanes
302 auto Not0 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
303 Not0->getOperand(2).setIsDead(); // Mark SCC as dead.
304 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
305 auto Not1 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
306 Not1->getOperand(2).setIsDead(); // Mark SCC as dead.
307 }
308 }
309
setMIllvm::SGPRSpillBuilder310 void setMI(MachineBasicBlock *NewMBB, MachineBasicBlock::iterator NewMI) {
311 assert(MBB->getParent() == &MF);
312 MI = NewMI;
313 MBB = NewMBB;
314 }
315 };
316
317 } // namespace llvm
318
SIRegisterInfo(const GCNSubtarget & ST)319 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
320 : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
321 SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
322
323 assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
324 getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
325 (getSubRegIndexLaneMask(AMDGPU::lo16) |
326 getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
327 getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
328 "getNumCoveredRegs() will not work with generated subreg masks!");
329
330 RegPressureIgnoredUnits.resize(getNumRegUnits());
331 RegPressureIgnoredUnits.set(
332 *MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this));
333 for (auto Reg : AMDGPU::VGPR_HI16RegClass)
334 RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
335
336 // HACK: Until this is fully tablegen'd.
337 static llvm::once_flag InitializeRegSplitPartsFlag;
338
339 static auto InitializeRegSplitPartsOnce = [this]() {
340 for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
341 unsigned Size = getSubRegIdxSize(Idx);
342 if (Size & 31)
343 continue;
344 std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
345 unsigned Pos = getSubRegIdxOffset(Idx);
346 if (Pos % Size)
347 continue;
348 Pos /= Size;
349 if (Vec.empty()) {
350 unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
351 Vec.resize(MaxNumParts);
352 }
353 Vec[Pos] = Idx;
354 }
355 };
356
357 static llvm::once_flag InitializeSubRegFromChannelTableFlag;
358
359 static auto InitializeSubRegFromChannelTableOnce = [this]() {
360 for (auto &Row : SubRegFromChannelTable)
361 Row.fill(AMDGPU::NoSubRegister);
362 for (unsigned Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
363 unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32;
364 unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32;
365 assert(Width < SubRegFromChannelTableWidthMap.size());
366 Width = SubRegFromChannelTableWidthMap[Width];
367 if (Width == 0)
368 continue;
369 unsigned TableIdx = Width - 1;
370 assert(TableIdx < SubRegFromChannelTable.size());
371 assert(Offset < SubRegFromChannelTable[TableIdx].size());
372 SubRegFromChannelTable[TableIdx][Offset] = Idx;
373 }
374 };
375
376 llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
377 llvm::call_once(InitializeSubRegFromChannelTableFlag,
378 InitializeSubRegFromChannelTableOnce);
379 }
380
reserveRegisterTuples(BitVector & Reserved,MCRegister Reg) const381 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
382 MCRegister Reg) const {
383 MCRegAliasIterator R(Reg, this, true);
384
385 for (; R.isValid(); ++R)
386 Reserved.set(*R);
387 }
388
389 // Forced to be here by one .inc
getCalleeSavedRegs(const MachineFunction * MF) const390 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
391 const MachineFunction *MF) const {
392 CallingConv::ID CC = MF->getFunction().getCallingConv();
393 switch (CC) {
394 case CallingConv::C:
395 case CallingConv::Fast:
396 case CallingConv::Cold:
397 return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_SaveList
398 : CSR_AMDGPU_SaveList;
399 case CallingConv::AMDGPU_Gfx:
400 return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_SaveList
401 : CSR_AMDGPU_SI_Gfx_SaveList;
402 default: {
403 // Dummy to not crash RegisterClassInfo.
404 static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
405 return &NoCalleeSavedReg;
406 }
407 }
408 }
409
410 const MCPhysReg *
getCalleeSavedRegsViaCopy(const MachineFunction * MF) const411 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
412 return nullptr;
413 }
414
getCallPreservedMask(const MachineFunction & MF,CallingConv::ID CC) const415 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
416 CallingConv::ID CC) const {
417 switch (CC) {
418 case CallingConv::C:
419 case CallingConv::Fast:
420 case CallingConv::Cold:
421 return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_RegMask
422 : CSR_AMDGPU_RegMask;
423 case CallingConv::AMDGPU_Gfx:
424 return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_RegMask
425 : CSR_AMDGPU_SI_Gfx_RegMask;
426 default:
427 return nullptr;
428 }
429 }
430
getNoPreservedMask() const431 const uint32_t *SIRegisterInfo::getNoPreservedMask() const {
432 return CSR_AMDGPU_NoRegs_RegMask;
433 }
434
435 const TargetRegisterClass *
getLargestLegalSuperClass(const TargetRegisterClass * RC,const MachineFunction & MF) const436 SIRegisterInfo::getLargestLegalSuperClass(const TargetRegisterClass *RC,
437 const MachineFunction &MF) const {
438 // FIXME: Should have a helper function like getEquivalentVGPRClass to get the
439 // equivalent AV class. If used one, the verifier will crash after
440 // RegBankSelect in the GISel flow. The aligned regclasses are not fully given
441 // until Instruction selection.
442 if (ST.hasMAIInsts() && (isVGPRClass(RC) || isAGPRClass(RC))) {
443 if (RC == &AMDGPU::VGPR_32RegClass || RC == &AMDGPU::AGPR_32RegClass)
444 return &AMDGPU::AV_32RegClass;
445 if (RC == &AMDGPU::VReg_64RegClass || RC == &AMDGPU::AReg_64RegClass)
446 return &AMDGPU::AV_64RegClass;
447 if (RC == &AMDGPU::VReg_64_Align2RegClass ||
448 RC == &AMDGPU::AReg_64_Align2RegClass)
449 return &AMDGPU::AV_64_Align2RegClass;
450 if (RC == &AMDGPU::VReg_96RegClass || RC == &AMDGPU::AReg_96RegClass)
451 return &AMDGPU::AV_96RegClass;
452 if (RC == &AMDGPU::VReg_96_Align2RegClass ||
453 RC == &AMDGPU::AReg_96_Align2RegClass)
454 return &AMDGPU::AV_96_Align2RegClass;
455 if (RC == &AMDGPU::VReg_128RegClass || RC == &AMDGPU::AReg_128RegClass)
456 return &AMDGPU::AV_128RegClass;
457 if (RC == &AMDGPU::VReg_128_Align2RegClass ||
458 RC == &AMDGPU::AReg_128_Align2RegClass)
459 return &AMDGPU::AV_128_Align2RegClass;
460 if (RC == &AMDGPU::VReg_160RegClass || RC == &AMDGPU::AReg_160RegClass)
461 return &AMDGPU::AV_160RegClass;
462 if (RC == &AMDGPU::VReg_160_Align2RegClass ||
463 RC == &AMDGPU::AReg_160_Align2RegClass)
464 return &AMDGPU::AV_160_Align2RegClass;
465 if (RC == &AMDGPU::VReg_192RegClass || RC == &AMDGPU::AReg_192RegClass)
466 return &AMDGPU::AV_192RegClass;
467 if (RC == &AMDGPU::VReg_192_Align2RegClass ||
468 RC == &AMDGPU::AReg_192_Align2RegClass)
469 return &AMDGPU::AV_192_Align2RegClass;
470 if (RC == &AMDGPU::VReg_256RegClass || RC == &AMDGPU::AReg_256RegClass)
471 return &AMDGPU::AV_256RegClass;
472 if (RC == &AMDGPU::VReg_256_Align2RegClass ||
473 RC == &AMDGPU::AReg_256_Align2RegClass)
474 return &AMDGPU::AV_256_Align2RegClass;
475 if (RC == &AMDGPU::VReg_512RegClass || RC == &AMDGPU::AReg_512RegClass)
476 return &AMDGPU::AV_512RegClass;
477 if (RC == &AMDGPU::VReg_512_Align2RegClass ||
478 RC == &AMDGPU::AReg_512_Align2RegClass)
479 return &AMDGPU::AV_512_Align2RegClass;
480 if (RC == &AMDGPU::VReg_1024RegClass || RC == &AMDGPU::AReg_1024RegClass)
481 return &AMDGPU::AV_1024RegClass;
482 if (RC == &AMDGPU::VReg_1024_Align2RegClass ||
483 RC == &AMDGPU::AReg_1024_Align2RegClass)
484 return &AMDGPU::AV_1024_Align2RegClass;
485 }
486
487 return TargetRegisterInfo::getLargestLegalSuperClass(RC, MF);
488 }
489
getFrameRegister(const MachineFunction & MF) const490 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
491 const SIFrameLowering *TFI = ST.getFrameLowering();
492 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
493 // During ISel lowering we always reserve the stack pointer in entry
494 // functions, but never actually want to reference it when accessing our own
495 // frame. If we need a frame pointer we use it, but otherwise we can just use
496 // an immediate "0" which we represent by returning NoRegister.
497 if (FuncInfo->isEntryFunction()) {
498 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
499 }
500 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
501 : FuncInfo->getStackPtrOffsetReg();
502 }
503
hasBasePointer(const MachineFunction & MF) const504 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
505 // When we need stack realignment, we can't reference off of the
506 // stack pointer, so we reserve a base pointer.
507 const MachineFrameInfo &MFI = MF.getFrameInfo();
508 return MFI.getNumFixedObjects() && shouldRealignStack(MF);
509 }
510
getBaseRegister() const511 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
512
getAllVGPRRegMask() const513 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
514 return AMDGPU_AllVGPRs_RegMask;
515 }
516
getAllAGPRRegMask() const517 const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const {
518 return AMDGPU_AllAGPRs_RegMask;
519 }
520
getAllVectorRegMask() const521 const uint32_t *SIRegisterInfo::getAllVectorRegMask() const {
522 return AMDGPU_AllVectorRegs_RegMask;
523 }
524
getAllAllocatableSRegMask() const525 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
526 return AMDGPU_AllAllocatableSRegs_RegMask;
527 }
528
getSubRegFromChannel(unsigned Channel,unsigned NumRegs)529 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
530 unsigned NumRegs) {
531 assert(NumRegs < SubRegFromChannelTableWidthMap.size());
532 unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
533 assert(NumRegIndex && "Not implemented");
534 assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
535 return SubRegFromChannelTable[NumRegIndex - 1][Channel];
536 }
537
reservedPrivateSegmentBufferReg(const MachineFunction & MF) const538 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
539 const MachineFunction &MF) const {
540 unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
541 MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
542 return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
543 }
544
getReservedRegs(const MachineFunction & MF) const545 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
546 BitVector Reserved(getNumRegs());
547 Reserved.set(AMDGPU::MODE);
548
549 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
550
551 // Reserve special purpose registers.
552 //
553 // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
554 // this seems likely to result in bugs, so I'm marking them as reserved.
555 reserveRegisterTuples(Reserved, AMDGPU::EXEC);
556 reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
557
558 // M0 has to be reserved so that llvm accepts it as a live-in into a block.
559 reserveRegisterTuples(Reserved, AMDGPU::M0);
560
561 // Reserve src_vccz, src_execz, src_scc.
562 reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
563 reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
564 reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
565
566 // Reserve the memory aperture registers.
567 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
568 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
569 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
570 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
571
572 // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
573 reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
574
575 // Reserve xnack_mask registers - support is not implemented in Codegen.
576 reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
577
578 // Reserve lds_direct register - support is not implemented in Codegen.
579 reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
580
581 // Reserve Trap Handler registers - support is not implemented in Codegen.
582 reserveRegisterTuples(Reserved, AMDGPU::TBA);
583 reserveRegisterTuples(Reserved, AMDGPU::TMA);
584 reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
585 reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
586 reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
587 reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
588 reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
589 reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
590 reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
591 reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
592
593 // Reserve null register - it shall never be allocated
594 reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL64);
595
596 // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
597 // will result in bugs.
598 if (isWave32) {
599 Reserved.set(AMDGPU::VCC);
600 Reserved.set(AMDGPU::VCC_HI);
601 }
602
603 // Reserve SGPRs.
604 //
605 unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
606 unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
607 for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
608 unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
609 reserveRegisterTuples(Reserved, Reg);
610 }
611
612 for (auto Reg : AMDGPU::SReg_32RegClass) {
613 Reserved.set(getSubReg(Reg, AMDGPU::hi16));
614 Register Low = getSubReg(Reg, AMDGPU::lo16);
615 // This is to prevent BB vcc liveness errors.
616 if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
617 Reserved.set(Low);
618 }
619
620 Register ScratchRSrcReg = MFI->getScratchRSrcReg();
621 if (ScratchRSrcReg != AMDGPU::NoRegister) {
622 // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we
623 // need to spill.
624 // TODO: May need to reserve a VGPR if doing LDS spilling.
625 reserveRegisterTuples(Reserved, ScratchRSrcReg);
626 }
627
628 // We have to assume the SP is needed in case there are calls in the function,
629 // which is detected after the function is lowered. If we aren't really going
630 // to need SP, don't bother reserving it.
631 MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
632 if (StackPtrReg) {
633 reserveRegisterTuples(Reserved, StackPtrReg);
634 assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
635 }
636
637 MCRegister FrameReg = MFI->getFrameOffsetReg();
638 if (FrameReg) {
639 reserveRegisterTuples(Reserved, FrameReg);
640 assert(!isSubRegister(ScratchRSrcReg, FrameReg));
641 }
642
643 if (hasBasePointer(MF)) {
644 MCRegister BasePtrReg = getBaseRegister();
645 reserveRegisterTuples(Reserved, BasePtrReg);
646 assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
647 }
648
649 // Reserve VGPRs/AGPRs.
650 //
651 unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
652 unsigned MaxNumAGPRs = MaxNumVGPRs;
653 unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
654
655 // Reserve all the AGPRs if there are no instructions to use it.
656 if (!ST.hasMAIInsts()) {
657 for (unsigned i = 0; i < MaxNumAGPRs; ++i) {
658 unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
659 reserveRegisterTuples(Reserved, Reg);
660 }
661 }
662
663 for (auto Reg : AMDGPU::AGPR_32RegClass) {
664 Reserved.set(getSubReg(Reg, AMDGPU::hi16));
665 }
666
667 // On GFX90A, the number of VGPRs and AGPRs need not be equal. Theoretically,
668 // a wave may have up to 512 total vector registers combining together both
669 // VGPRs and AGPRs. Hence, in an entry function without calls and without
670 // AGPRs used within it, it is possible to use the whole vector register
671 // budget for VGPRs.
672 //
673 // TODO: it shall be possible to estimate maximum AGPR/VGPR pressure and split
674 // register file accordingly.
675 if (ST.hasGFX90AInsts()) {
676 if (MFI->usesAGPRs(MF)) {
677 MaxNumVGPRs /= 2;
678 MaxNumAGPRs = MaxNumVGPRs;
679 } else {
680 if (MaxNumVGPRs > TotalNumVGPRs) {
681 MaxNumAGPRs = MaxNumVGPRs - TotalNumVGPRs;
682 MaxNumVGPRs = TotalNumVGPRs;
683 } else
684 MaxNumAGPRs = 0;
685 }
686 }
687
688 for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
689 unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
690 reserveRegisterTuples(Reserved, Reg);
691 }
692
693 for (unsigned i = MaxNumAGPRs; i < TotalNumVGPRs; ++i) {
694 unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
695 reserveRegisterTuples(Reserved, Reg);
696 }
697
698 // On GFX908, in order to guarantee copying between AGPRs, we need a scratch
699 // VGPR available at all times.
700 if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) {
701 reserveRegisterTuples(Reserved, MFI->getVGPRForAGPRCopy());
702 }
703
704 for (Register Reg : MFI->WWMReservedRegs)
705 reserveRegisterTuples(Reserved, Reg);
706
707 // FIXME: Stop using reserved registers for this.
708 for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
709 reserveRegisterTuples(Reserved, Reg);
710
711 for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
712 reserveRegisterTuples(Reserved, Reg);
713
714 for (auto SSpill : MFI->getSGPRSpillVGPRs())
715 reserveRegisterTuples(Reserved, SSpill.VGPR);
716
717 return Reserved;
718 }
719
isAsmClobberable(const MachineFunction & MF,MCRegister PhysReg) const720 bool SIRegisterInfo::isAsmClobberable(const MachineFunction &MF,
721 MCRegister PhysReg) const {
722 return !MF.getRegInfo().isReserved(PhysReg);
723 }
724
shouldRealignStack(const MachineFunction & MF) const725 bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const {
726 const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
727 // On entry, the base address is 0, so it can't possibly need any more
728 // alignment.
729
730 // FIXME: Should be able to specify the entry frame alignment per calling
731 // convention instead.
732 if (Info->isEntryFunction())
733 return false;
734
735 return TargetRegisterInfo::shouldRealignStack(MF);
736 }
737
requiresRegisterScavenging(const MachineFunction & Fn) const738 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
739 const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
740 if (Info->isEntryFunction()) {
741 const MachineFrameInfo &MFI = Fn.getFrameInfo();
742 return MFI.hasStackObjects() || MFI.hasCalls();
743 }
744
745 // May need scavenger for dealing with callee saved registers.
746 return true;
747 }
748
requiresFrameIndexScavenging(const MachineFunction & MF) const749 bool SIRegisterInfo::requiresFrameIndexScavenging(
750 const MachineFunction &MF) const {
751 // Do not use frame virtual registers. They used to be used for SGPRs, but
752 // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
753 // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
754 // spill.
755 return false;
756 }
757
requiresFrameIndexReplacementScavenging(const MachineFunction & MF) const758 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
759 const MachineFunction &MF) const {
760 const MachineFrameInfo &MFI = MF.getFrameInfo();
761 return MFI.hasStackObjects();
762 }
763
requiresVirtualBaseRegisters(const MachineFunction &) const764 bool SIRegisterInfo::requiresVirtualBaseRegisters(
765 const MachineFunction &) const {
766 // There are no special dedicated stack or frame pointers.
767 return true;
768 }
769
getScratchInstrOffset(const MachineInstr * MI) const770 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const {
771 assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI));
772
773 int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
774 AMDGPU::OpName::offset);
775 return MI->getOperand(OffIdx).getImm();
776 }
777
getFrameIndexInstrOffset(const MachineInstr * MI,int Idx) const778 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
779 int Idx) const {
780 if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
781 return 0;
782
783 assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
784 AMDGPU::OpName::vaddr) ||
785 (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
786 AMDGPU::OpName::saddr))) &&
787 "Should never see frame index on non-address operand");
788
789 return getScratchInstrOffset(MI);
790 }
791
needsFrameBaseReg(MachineInstr * MI,int64_t Offset) const792 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
793 if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
794 return false;
795
796 int64_t FullOffset = Offset + getScratchInstrOffset(MI);
797
798 if (SIInstrInfo::isMUBUF(*MI))
799 return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset);
800
801 const SIInstrInfo *TII = ST.getInstrInfo();
802 return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS,
803 SIInstrFlags::FlatScratch);
804 }
805
materializeFrameBaseRegister(MachineBasicBlock * MBB,int FrameIdx,int64_t Offset) const806 Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
807 int FrameIdx,
808 int64_t Offset) const {
809 MachineBasicBlock::iterator Ins = MBB->begin();
810 DebugLoc DL; // Defaults to "unknown"
811
812 if (Ins != MBB->end())
813 DL = Ins->getDebugLoc();
814
815 MachineFunction *MF = MBB->getParent();
816 const SIInstrInfo *TII = ST.getInstrInfo();
817 MachineRegisterInfo &MRI = MF->getRegInfo();
818 unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
819 : AMDGPU::V_MOV_B32_e32;
820
821 Register BaseReg = MRI.createVirtualRegister(
822 ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass
823 : &AMDGPU::VGPR_32RegClass);
824
825 if (Offset == 0) {
826 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
827 .addFrameIndex(FrameIdx);
828 return BaseReg;
829 }
830
831 Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
832
833 Register FIReg = MRI.createVirtualRegister(
834 ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
835 : &AMDGPU::VGPR_32RegClass);
836
837 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
838 .addImm(Offset);
839 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
840 .addFrameIndex(FrameIdx);
841
842 if (ST.enableFlatScratch() ) {
843 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg)
844 .addReg(OffsetReg, RegState::Kill)
845 .addReg(FIReg);
846 return BaseReg;
847 }
848
849 TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
850 .addReg(OffsetReg, RegState::Kill)
851 .addReg(FIReg)
852 .addImm(0); // clamp bit
853
854 return BaseReg;
855 }
856
resolveFrameIndex(MachineInstr & MI,Register BaseReg,int64_t Offset) const857 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
858 int64_t Offset) const {
859 const SIInstrInfo *TII = ST.getInstrInfo();
860 bool IsFlat = TII->isFLATScratch(MI);
861
862 #ifndef NDEBUG
863 // FIXME: Is it possible to be storing a frame index to itself?
864 bool SeenFI = false;
865 for (const MachineOperand &MO: MI.operands()) {
866 if (MO.isFI()) {
867 if (SeenFI)
868 llvm_unreachable("should not see multiple frame indices");
869
870 SeenFI = true;
871 }
872 }
873 #endif
874
875 MachineOperand *FIOp =
876 TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
877 : AMDGPU::OpName::vaddr);
878
879 MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
880 int64_t NewOffset = OffsetOp->getImm() + Offset;
881
882 assert(FIOp && FIOp->isFI() && "frame index must be address operand");
883 assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
884
885 if (IsFlat) {
886 assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
887 SIInstrFlags::FlatScratch) &&
888 "offset should be legal");
889 FIOp->ChangeToRegister(BaseReg, false);
890 OffsetOp->setImm(NewOffset);
891 return;
892 }
893
894 #ifndef NDEBUG
895 MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
896 assert(SOffset->isImm() && SOffset->getImm() == 0);
897 #endif
898
899 assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
900 "offset should be legal");
901
902 FIOp->ChangeToRegister(BaseReg, false);
903 OffsetOp->setImm(NewOffset);
904 }
905
isFrameOffsetLegal(const MachineInstr * MI,Register BaseReg,int64_t Offset) const906 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
907 Register BaseReg,
908 int64_t Offset) const {
909 if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
910 return false;
911
912 int64_t NewOffset = Offset + getScratchInstrOffset(MI);
913
914 if (SIInstrInfo::isMUBUF(*MI))
915 return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset);
916
917 const SIInstrInfo *TII = ST.getInstrInfo();
918 return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
919 SIInstrFlags::FlatScratch);
920 }
921
getPointerRegClass(const MachineFunction & MF,unsigned Kind) const922 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
923 const MachineFunction &MF, unsigned Kind) const {
924 // This is inaccurate. It depends on the instruction and address space. The
925 // only place where we should hit this is for dealing with frame indexes /
926 // private accesses, so this is correct in that case.
927 return &AMDGPU::VGPR_32RegClass;
928 }
929
930 const TargetRegisterClass *
getCrossCopyRegClass(const TargetRegisterClass * RC) const931 SIRegisterInfo::getCrossCopyRegClass(const TargetRegisterClass *RC) const {
932 if (isAGPRClass(RC) && !ST.hasGFX90AInsts())
933 return getEquivalentVGPRClass(RC);
934
935 return RC;
936 }
937
getNumSubRegsForSpillOp(unsigned Op)938 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
939
940 switch (Op) {
941 case AMDGPU::SI_SPILL_S1024_SAVE:
942 case AMDGPU::SI_SPILL_S1024_RESTORE:
943 case AMDGPU::SI_SPILL_V1024_SAVE:
944 case AMDGPU::SI_SPILL_V1024_RESTORE:
945 case AMDGPU::SI_SPILL_A1024_SAVE:
946 case AMDGPU::SI_SPILL_A1024_RESTORE:
947 case AMDGPU::SI_SPILL_AV1024_SAVE:
948 case AMDGPU::SI_SPILL_AV1024_RESTORE:
949 return 32;
950 case AMDGPU::SI_SPILL_S512_SAVE:
951 case AMDGPU::SI_SPILL_S512_RESTORE:
952 case AMDGPU::SI_SPILL_V512_SAVE:
953 case AMDGPU::SI_SPILL_V512_RESTORE:
954 case AMDGPU::SI_SPILL_A512_SAVE:
955 case AMDGPU::SI_SPILL_A512_RESTORE:
956 case AMDGPU::SI_SPILL_AV512_SAVE:
957 case AMDGPU::SI_SPILL_AV512_RESTORE:
958 return 16;
959 case AMDGPU::SI_SPILL_S256_SAVE:
960 case AMDGPU::SI_SPILL_S256_RESTORE:
961 case AMDGPU::SI_SPILL_V256_SAVE:
962 case AMDGPU::SI_SPILL_V256_RESTORE:
963 case AMDGPU::SI_SPILL_A256_SAVE:
964 case AMDGPU::SI_SPILL_A256_RESTORE:
965 case AMDGPU::SI_SPILL_AV256_SAVE:
966 case AMDGPU::SI_SPILL_AV256_RESTORE:
967 return 8;
968 case AMDGPU::SI_SPILL_S224_SAVE:
969 case AMDGPU::SI_SPILL_S224_RESTORE:
970 case AMDGPU::SI_SPILL_V224_SAVE:
971 case AMDGPU::SI_SPILL_V224_RESTORE:
972 case AMDGPU::SI_SPILL_A224_SAVE:
973 case AMDGPU::SI_SPILL_A224_RESTORE:
974 case AMDGPU::SI_SPILL_AV224_SAVE:
975 case AMDGPU::SI_SPILL_AV224_RESTORE:
976 return 7;
977 case AMDGPU::SI_SPILL_S192_SAVE:
978 case AMDGPU::SI_SPILL_S192_RESTORE:
979 case AMDGPU::SI_SPILL_V192_SAVE:
980 case AMDGPU::SI_SPILL_V192_RESTORE:
981 case AMDGPU::SI_SPILL_A192_SAVE:
982 case AMDGPU::SI_SPILL_A192_RESTORE:
983 case AMDGPU::SI_SPILL_AV192_SAVE:
984 case AMDGPU::SI_SPILL_AV192_RESTORE:
985 return 6;
986 case AMDGPU::SI_SPILL_S160_SAVE:
987 case AMDGPU::SI_SPILL_S160_RESTORE:
988 case AMDGPU::SI_SPILL_V160_SAVE:
989 case AMDGPU::SI_SPILL_V160_RESTORE:
990 case AMDGPU::SI_SPILL_A160_SAVE:
991 case AMDGPU::SI_SPILL_A160_RESTORE:
992 case AMDGPU::SI_SPILL_AV160_SAVE:
993 case AMDGPU::SI_SPILL_AV160_RESTORE:
994 return 5;
995 case AMDGPU::SI_SPILL_S128_SAVE:
996 case AMDGPU::SI_SPILL_S128_RESTORE:
997 case AMDGPU::SI_SPILL_V128_SAVE:
998 case AMDGPU::SI_SPILL_V128_RESTORE:
999 case AMDGPU::SI_SPILL_A128_SAVE:
1000 case AMDGPU::SI_SPILL_A128_RESTORE:
1001 case AMDGPU::SI_SPILL_AV128_SAVE:
1002 case AMDGPU::SI_SPILL_AV128_RESTORE:
1003 return 4;
1004 case AMDGPU::SI_SPILL_S96_SAVE:
1005 case AMDGPU::SI_SPILL_S96_RESTORE:
1006 case AMDGPU::SI_SPILL_V96_SAVE:
1007 case AMDGPU::SI_SPILL_V96_RESTORE:
1008 case AMDGPU::SI_SPILL_A96_SAVE:
1009 case AMDGPU::SI_SPILL_A96_RESTORE:
1010 case AMDGPU::SI_SPILL_AV96_SAVE:
1011 case AMDGPU::SI_SPILL_AV96_RESTORE:
1012 return 3;
1013 case AMDGPU::SI_SPILL_S64_SAVE:
1014 case AMDGPU::SI_SPILL_S64_RESTORE:
1015 case AMDGPU::SI_SPILL_V64_SAVE:
1016 case AMDGPU::SI_SPILL_V64_RESTORE:
1017 case AMDGPU::SI_SPILL_A64_SAVE:
1018 case AMDGPU::SI_SPILL_A64_RESTORE:
1019 case AMDGPU::SI_SPILL_AV64_SAVE:
1020 case AMDGPU::SI_SPILL_AV64_RESTORE:
1021 return 2;
1022 case AMDGPU::SI_SPILL_S32_SAVE:
1023 case AMDGPU::SI_SPILL_S32_RESTORE:
1024 case AMDGPU::SI_SPILL_V32_SAVE:
1025 case AMDGPU::SI_SPILL_V32_RESTORE:
1026 case AMDGPU::SI_SPILL_A32_SAVE:
1027 case AMDGPU::SI_SPILL_A32_RESTORE:
1028 case AMDGPU::SI_SPILL_AV32_SAVE:
1029 case AMDGPU::SI_SPILL_AV32_RESTORE:
1030 return 1;
1031 default: llvm_unreachable("Invalid spill opcode");
1032 }
1033 }
1034
getOffsetMUBUFStore(unsigned Opc)1035 static int getOffsetMUBUFStore(unsigned Opc) {
1036 switch (Opc) {
1037 case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
1038 return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1039 case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
1040 return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
1041 case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
1042 return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
1043 case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
1044 return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
1045 case AMDGPU::BUFFER_STORE_DWORDX3_OFFEN:
1046 return AMDGPU::BUFFER_STORE_DWORDX3_OFFSET;
1047 case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
1048 return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
1049 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
1050 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
1051 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
1052 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
1053 default:
1054 return -1;
1055 }
1056 }
1057
getOffsetMUBUFLoad(unsigned Opc)1058 static int getOffsetMUBUFLoad(unsigned Opc) {
1059 switch (Opc) {
1060 case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
1061 return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1062 case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
1063 return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
1064 case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
1065 return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
1066 case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
1067 return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
1068 case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
1069 return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
1070 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
1071 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
1072 case AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN:
1073 return AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET;
1074 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
1075 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
1076 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
1077 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
1078 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
1079 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
1080 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
1081 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
1082 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
1083 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
1084 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
1085 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
1086 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
1087 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
1088 default:
1089 return -1;
1090 }
1091 }
1092
getOffenMUBUFStore(unsigned Opc)1093 static int getOffenMUBUFStore(unsigned Opc) {
1094 switch (Opc) {
1095 case AMDGPU::BUFFER_STORE_DWORD_OFFSET:
1096 return AMDGPU::BUFFER_STORE_DWORD_OFFEN;
1097 case AMDGPU::BUFFER_STORE_BYTE_OFFSET:
1098 return AMDGPU::BUFFER_STORE_BYTE_OFFEN;
1099 case AMDGPU::BUFFER_STORE_SHORT_OFFSET:
1100 return AMDGPU::BUFFER_STORE_SHORT_OFFEN;
1101 case AMDGPU::BUFFER_STORE_DWORDX2_OFFSET:
1102 return AMDGPU::BUFFER_STORE_DWORDX2_OFFEN;
1103 case AMDGPU::BUFFER_STORE_DWORDX3_OFFSET:
1104 return AMDGPU::BUFFER_STORE_DWORDX3_OFFEN;
1105 case AMDGPU::BUFFER_STORE_DWORDX4_OFFSET:
1106 return AMDGPU::BUFFER_STORE_DWORDX4_OFFEN;
1107 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET:
1108 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN;
1109 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET:
1110 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN;
1111 default:
1112 return -1;
1113 }
1114 }
1115
getOffenMUBUFLoad(unsigned Opc)1116 static int getOffenMUBUFLoad(unsigned Opc) {
1117 switch (Opc) {
1118 case AMDGPU::BUFFER_LOAD_DWORD_OFFSET:
1119 return AMDGPU::BUFFER_LOAD_DWORD_OFFEN;
1120 case AMDGPU::BUFFER_LOAD_UBYTE_OFFSET:
1121 return AMDGPU::BUFFER_LOAD_UBYTE_OFFEN;
1122 case AMDGPU::BUFFER_LOAD_SBYTE_OFFSET:
1123 return AMDGPU::BUFFER_LOAD_SBYTE_OFFEN;
1124 case AMDGPU::BUFFER_LOAD_USHORT_OFFSET:
1125 return AMDGPU::BUFFER_LOAD_USHORT_OFFEN;
1126 case AMDGPU::BUFFER_LOAD_SSHORT_OFFSET:
1127 return AMDGPU::BUFFER_LOAD_SSHORT_OFFEN;
1128 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET:
1129 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN;
1130 case AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET:
1131 return AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN;
1132 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET:
1133 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN;
1134 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET:
1135 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN;
1136 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET:
1137 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN;
1138 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET:
1139 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN;
1140 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET:
1141 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN;
1142 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET:
1143 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN;
1144 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET:
1145 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN;
1146 default:
1147 return -1;
1148 }
1149 }
1150
spillVGPRtoAGPR(const GCNSubtarget & ST,MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,int Index,unsigned Lane,unsigned ValueReg,bool IsKill)1151 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
1152 MachineBasicBlock &MBB,
1153 MachineBasicBlock::iterator MI,
1154 int Index, unsigned Lane,
1155 unsigned ValueReg, bool IsKill) {
1156 MachineFunction *MF = MBB.getParent();
1157 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1158 const SIInstrInfo *TII = ST.getInstrInfo();
1159
1160 MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
1161
1162 if (Reg == AMDGPU::NoRegister)
1163 return MachineInstrBuilder();
1164
1165 bool IsStore = MI->mayStore();
1166 MachineRegisterInfo &MRI = MF->getRegInfo();
1167 auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
1168
1169 unsigned Dst = IsStore ? Reg : ValueReg;
1170 unsigned Src = IsStore ? ValueReg : Reg;
1171 bool IsVGPR = TRI->isVGPR(MRI, Reg);
1172 DebugLoc DL = MI->getDebugLoc();
1173 if (IsVGPR == TRI->isVGPR(MRI, ValueReg)) {
1174 // Spiller during regalloc may restore a spilled register to its superclass.
1175 // It could result in AGPR spills restored to VGPRs or the other way around,
1176 // making the src and dst with identical regclasses at this point. It just
1177 // needs a copy in such cases.
1178 auto CopyMIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), Dst)
1179 .addReg(Src, getKillRegState(IsKill));
1180 CopyMIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1181 return CopyMIB;
1182 }
1183 unsigned Opc = (IsStore ^ IsVGPR) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64
1184 : AMDGPU::V_ACCVGPR_READ_B32_e64;
1185
1186 auto MIB = BuildMI(MBB, MI, DL, TII->get(Opc), Dst)
1187 .addReg(Src, getKillRegState(IsKill));
1188 MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1189 return MIB;
1190 }
1191
1192 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
1193 // need to handle the case where an SGPR may need to be spilled while spilling.
buildMUBUFOffsetLoadStore(const GCNSubtarget & ST,MachineFrameInfo & MFI,MachineBasicBlock::iterator MI,int Index,int64_t Offset)1194 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
1195 MachineFrameInfo &MFI,
1196 MachineBasicBlock::iterator MI,
1197 int Index,
1198 int64_t Offset) {
1199 const SIInstrInfo *TII = ST.getInstrInfo();
1200 MachineBasicBlock *MBB = MI->getParent();
1201 const DebugLoc &DL = MI->getDebugLoc();
1202 bool IsStore = MI->mayStore();
1203
1204 unsigned Opc = MI->getOpcode();
1205 int LoadStoreOp = IsStore ?
1206 getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
1207 if (LoadStoreOp == -1)
1208 return false;
1209
1210 const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
1211 if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr())
1212 return true;
1213
1214 MachineInstrBuilder NewMI =
1215 BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
1216 .add(*Reg)
1217 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
1218 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
1219 .addImm(Offset)
1220 .addImm(0) // cpol
1221 .addImm(0) // tfe
1222 .addImm(0) // swz
1223 .cloneMemRefs(*MI);
1224
1225 const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
1226 AMDGPU::OpName::vdata_in);
1227 if (VDataIn)
1228 NewMI.add(*VDataIn);
1229 return true;
1230 }
1231
getFlatScratchSpillOpcode(const SIInstrInfo * TII,unsigned LoadStoreOp,unsigned EltSize)1232 static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII,
1233 unsigned LoadStoreOp,
1234 unsigned EltSize) {
1235 bool IsStore = TII->get(LoadStoreOp).mayStore();
1236 bool HasVAddr = AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) != -1;
1237 bool UseST =
1238 !HasVAddr &&
1239 AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::saddr) < 0;
1240
1241 switch (EltSize) {
1242 case 4:
1243 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1244 : AMDGPU::SCRATCH_LOAD_DWORD_SADDR;
1245 break;
1246 case 8:
1247 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR
1248 : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR;
1249 break;
1250 case 12:
1251 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR
1252 : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR;
1253 break;
1254 case 16:
1255 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR
1256 : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR;
1257 break;
1258 default:
1259 llvm_unreachable("Unexpected spill load/store size!");
1260 }
1261
1262 if (HasVAddr)
1263 LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
1264 else if (UseST)
1265 LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1266
1267 return LoadStoreOp;
1268 }
1269
buildSpillLoadStore(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,const DebugLoc & DL,unsigned LoadStoreOp,int Index,Register ValueReg,bool IsKill,MCRegister ScratchOffsetReg,int64_t InstOffset,MachineMemOperand * MMO,RegScavenger * RS,LivePhysRegs * LiveRegs) const1270 void SIRegisterInfo::buildSpillLoadStore(
1271 MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL,
1272 unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill,
1273 MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO,
1274 RegScavenger *RS, LivePhysRegs *LiveRegs) const {
1275 assert((!RS || !LiveRegs) && "Only RS or LiveRegs can be set but not both");
1276
1277 MachineFunction *MF = MBB.getParent();
1278 const SIInstrInfo *TII = ST.getInstrInfo();
1279 const MachineFrameInfo &MFI = MF->getFrameInfo();
1280 const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
1281
1282 const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
1283 bool IsStore = Desc->mayStore();
1284 bool IsFlat = TII->isFLATScratch(LoadStoreOp);
1285
1286 bool CanClobberSCC = false;
1287 bool Scavenged = false;
1288 MCRegister SOffset = ScratchOffsetReg;
1289
1290 const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
1291 // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores.
1292 const bool IsAGPR = !ST.hasGFX90AInsts() && isAGPRClass(RC);
1293 const unsigned RegWidth = AMDGPU::getRegBitWidth(RC->getID()) / 8;
1294
1295 // Always use 4 byte operations for AGPRs because we need to scavenge
1296 // a temporary VGPR.
1297 unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u;
1298 unsigned NumSubRegs = RegWidth / EltSize;
1299 unsigned Size = NumSubRegs * EltSize;
1300 unsigned RemSize = RegWidth - Size;
1301 unsigned NumRemSubRegs = RemSize ? 1 : 0;
1302 int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
1303 int64_t MaterializedOffset = Offset;
1304
1305 int64_t MaxOffset = Offset + Size + RemSize - EltSize;
1306 int64_t ScratchOffsetRegDelta = 0;
1307
1308 if (IsFlat && EltSize > 4) {
1309 LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1310 Desc = &TII->get(LoadStoreOp);
1311 }
1312
1313 Align Alignment = MFI.getObjectAlign(Index);
1314 const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
1315
1316 assert((IsFlat || ((Offset % EltSize) == 0)) &&
1317 "unexpected VGPR spill offset");
1318
1319 // Track a VGPR to use for a constant offset we need to materialize.
1320 Register TmpOffsetVGPR;
1321
1322 // Track a VGPR to use as an intermediate value.
1323 Register TmpIntermediateVGPR;
1324 bool UseVGPROffset = false;
1325
1326 // Materialize a VGPR offset required for the given SGPR/VGPR/Immediate
1327 // combination.
1328 auto MaterializeVOffset = [&](Register SGPRBase, Register TmpVGPR,
1329 int64_t VOffset) {
1330 // We are using a VGPR offset
1331 if (IsFlat && SGPRBase) {
1332 // We only have 1 VGPR offset, or 1 SGPR offset. We don't have a free
1333 // SGPR, so perform the add as vector.
1334 // We don't need a base SGPR in the kernel.
1335
1336 if (ST.getConstantBusLimit(AMDGPU::V_ADD_U32_e64) >= 2) {
1337 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e64), TmpVGPR)
1338 .addReg(SGPRBase)
1339 .addImm(VOffset)
1340 .addImm(0); // clamp
1341 } else {
1342 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
1343 .addReg(SGPRBase);
1344 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e32), TmpVGPR)
1345 .addImm(VOffset)
1346 .addReg(TmpOffsetVGPR);
1347 }
1348 } else {
1349 assert(TmpOffsetVGPR);
1350 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
1351 .addImm(VOffset);
1352 }
1353 };
1354
1355 bool IsOffsetLegal =
1356 IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1357 SIInstrFlags::FlatScratch)
1358 : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset);
1359 if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
1360 SOffset = MCRegister();
1361
1362 // We don't have access to the register scavenger if this function is called
1363 // during PEI::scavengeFrameVirtualRegs() so use LiveRegs in this case.
1364 // TODO: Clobbering SCC is not necessary for scratch instructions in the
1365 // entry.
1366 if (RS) {
1367 SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
1368
1369 // Piggy back on the liveness scan we just did see if SCC is dead.
1370 CanClobberSCC = !RS->isRegUsed(AMDGPU::SCC);
1371 } else if (LiveRegs) {
1372 CanClobberSCC = !LiveRegs->contains(AMDGPU::SCC);
1373 for (MCRegister Reg : AMDGPU::SGPR_32RegClass) {
1374 if (LiveRegs->available(MF->getRegInfo(), Reg)) {
1375 SOffset = Reg;
1376 break;
1377 }
1378 }
1379 }
1380
1381 if (ScratchOffsetReg != AMDGPU::NoRegister && !CanClobberSCC)
1382 SOffset = Register();
1383
1384 if (!SOffset) {
1385 UseVGPROffset = true;
1386
1387 if (RS) {
1388 TmpOffsetVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1389 } else {
1390 assert(LiveRegs);
1391 for (MCRegister Reg : AMDGPU::VGPR_32RegClass) {
1392 if (LiveRegs->available(MF->getRegInfo(), Reg)) {
1393 TmpOffsetVGPR = Reg;
1394 break;
1395 }
1396 }
1397 }
1398
1399 assert(TmpOffsetVGPR);
1400 } else if (!SOffset && CanClobberSCC) {
1401 // There are no free SGPRs, and since we are in the process of spilling
1402 // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true
1403 // on SI/CI and on VI it is true until we implement spilling using scalar
1404 // stores), we have no way to free up an SGPR. Our solution here is to
1405 // add the offset directly to the ScratchOffset or StackPtrOffset
1406 // register, and then subtract the offset after the spill to return the
1407 // register to it's original value.
1408
1409 // TODO: If we don't have to do an emergency stack slot spill, converting
1410 // to use the VGPR offset is fewer instructions.
1411 if (!ScratchOffsetReg)
1412 ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
1413 SOffset = ScratchOffsetReg;
1414 ScratchOffsetRegDelta = Offset;
1415 } else {
1416 Scavenged = true;
1417 }
1418
1419 // We currently only support spilling VGPRs to EltSize boundaries, meaning
1420 // we can simplify the adjustment of Offset here to just scale with
1421 // WavefrontSize.
1422 if (!IsFlat && !UseVGPROffset)
1423 Offset *= ST.getWavefrontSize();
1424
1425 if (!UseVGPROffset && !SOffset)
1426 report_fatal_error("could not scavenge SGPR to spill in entry function");
1427
1428 if (UseVGPROffset) {
1429 // We are using a VGPR offset
1430 MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, Offset);
1431 } else if (ScratchOffsetReg == AMDGPU::NoRegister) {
1432 BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset);
1433 } else {
1434 assert(Offset != 0);
1435 auto Add = BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1436 .addReg(ScratchOffsetReg)
1437 .addImm(Offset);
1438 Add->getOperand(3).setIsDead(); // Mark SCC as dead.
1439 }
1440
1441 Offset = 0;
1442 }
1443
1444 if (IsFlat && SOffset == AMDGPU::NoRegister) {
1445 assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
1446 && "Unexpected vaddr for flat scratch with a FI operand");
1447
1448 if (UseVGPROffset) {
1449 LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
1450 } else {
1451 assert(ST.hasFlatScratchSTMode());
1452 LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1453 }
1454
1455 Desc = &TII->get(LoadStoreOp);
1456 }
1457
1458 for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e;
1459 ++i, RegOffset += EltSize) {
1460 if (i == NumSubRegs) {
1461 EltSize = RemSize;
1462 LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1463 }
1464 Desc = &TII->get(LoadStoreOp);
1465
1466 if (!IsFlat && UseVGPROffset) {
1467 int NewLoadStoreOp = IsStore ? getOffenMUBUFStore(LoadStoreOp)
1468 : getOffenMUBUFLoad(LoadStoreOp);
1469 Desc = &TII->get(NewLoadStoreOp);
1470 }
1471
1472 if (UseVGPROffset && TmpOffsetVGPR == TmpIntermediateVGPR) {
1473 // If we are spilling an AGPR beyond the range of the memory instruction
1474 // offset and need to use a VGPR offset, we ideally have at least 2
1475 // scratch VGPRs. If we don't have a second free VGPR without spilling,
1476 // recycle the VGPR used for the offset which requires resetting after
1477 // each subregister.
1478
1479 MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, MaterializedOffset);
1480 }
1481
1482 unsigned NumRegs = EltSize / 4;
1483 Register SubReg = e == 1
1484 ? ValueReg
1485 : Register(getSubReg(ValueReg,
1486 getSubRegFromChannel(RegOffset / 4, NumRegs)));
1487
1488 unsigned SOffsetRegState = 0;
1489 unsigned SrcDstRegState = getDefRegState(!IsStore);
1490 const bool IsLastSubReg = i + 1 == e;
1491 if (IsLastSubReg) {
1492 SOffsetRegState |= getKillRegState(Scavenged);
1493 // The last implicit use carries the "Kill" flag.
1494 SrcDstRegState |= getKillRegState(IsKill);
1495 }
1496
1497 // Make sure the whole register is defined if there are undef components by
1498 // adding an implicit def of the super-reg on the first instruction.
1499 bool NeedSuperRegDef = e > 1 && IsStore && i == 0;
1500 bool NeedSuperRegImpOperand = e > 1;
1501
1502 // Remaining element size to spill into memory after some parts of it
1503 // spilled into either AGPRs or VGPRs.
1504 unsigned RemEltSize = EltSize;
1505
1506 // AGPRs to spill VGPRs and vice versa are allocated in a reverse order,
1507 // starting from the last lane. In case if a register cannot be completely
1508 // spilled into another register that will ensure its alignment does not
1509 // change. For targets with VGPR alignment requirement this is important
1510 // in case of flat scratch usage as we might get a scratch_load or
1511 // scratch_store of an unaligned register otherwise.
1512 for (int LaneS = (RegOffset + EltSize) / 4 - 1, Lane = LaneS,
1513 LaneE = RegOffset / 4;
1514 Lane >= LaneE; --Lane) {
1515 bool IsSubReg = e > 1 || EltSize > 4;
1516 Register Sub = IsSubReg
1517 ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane)))
1518 : ValueReg;
1519 auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill);
1520 if (!MIB.getInstr())
1521 break;
1522 if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == LaneS && !i)) {
1523 MIB.addReg(ValueReg, RegState::ImplicitDefine);
1524 NeedSuperRegDef = false;
1525 }
1526 if (IsSubReg || NeedSuperRegImpOperand) {
1527 NeedSuperRegImpOperand = true;
1528 unsigned State = SrcDstRegState;
1529 if (Lane != LaneE)
1530 State &= ~RegState::Kill;
1531 MIB.addReg(ValueReg, RegState::Implicit | State);
1532 }
1533 RemEltSize -= 4;
1534 }
1535
1536 if (!RemEltSize) // Fully spilled into AGPRs.
1537 continue;
1538
1539 if (RemEltSize != EltSize) { // Partially spilled to AGPRs
1540 assert(IsFlat && EltSize > 4);
1541
1542 unsigned NumRegs = RemEltSize / 4;
1543 SubReg = Register(getSubReg(ValueReg,
1544 getSubRegFromChannel(RegOffset / 4, NumRegs)));
1545 unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize);
1546 Desc = &TII->get(Opc);
1547 }
1548
1549 unsigned FinalReg = SubReg;
1550
1551 if (IsAGPR) {
1552 assert(EltSize == 4);
1553
1554 if (!TmpIntermediateVGPR) {
1555 TmpIntermediateVGPR = FuncInfo->getVGPRForAGPRCopy();
1556 assert(MF->getRegInfo().isReserved(TmpIntermediateVGPR));
1557 }
1558 if (IsStore) {
1559 auto AccRead = BuildMI(MBB, MI, DL,
1560 TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64),
1561 TmpIntermediateVGPR)
1562 .addReg(SubReg, getKillRegState(IsKill));
1563 if (NeedSuperRegDef)
1564 AccRead.addReg(ValueReg, RegState::ImplicitDefine);
1565 AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1566 }
1567 SubReg = TmpIntermediateVGPR;
1568 } else if (UseVGPROffset) {
1569 // FIXME: change to scavengeRegisterBackwards()
1570 if (!TmpOffsetVGPR) {
1571 TmpOffsetVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1572 RS->setRegUsed(TmpOffsetVGPR);
1573 }
1574 }
1575
1576 MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RegOffset);
1577 MachineMemOperand *NewMMO =
1578 MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize,
1579 commonAlignment(Alignment, RegOffset));
1580
1581 auto MIB =
1582 BuildMI(MBB, MI, DL, *Desc)
1583 .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill));
1584
1585 if (UseVGPROffset) {
1586 // For an AGPR spill, we reuse the same temp VGPR for the offset and the
1587 // intermediate accvgpr_write.
1588 MIB.addReg(TmpOffsetVGPR, getKillRegState(IsLastSubReg && !IsAGPR));
1589 }
1590
1591 if (!IsFlat)
1592 MIB.addReg(FuncInfo->getScratchRSrcReg());
1593
1594 if (SOffset == AMDGPU::NoRegister) {
1595 if (!IsFlat) {
1596 if (UseVGPROffset && ScratchOffsetReg) {
1597 assert(!FuncInfo->isEntryFunction());
1598 MIB.addReg(ScratchOffsetReg);
1599 } else {
1600 assert(FuncInfo->isEntryFunction());
1601 MIB.addImm(0);
1602 }
1603 }
1604 } else {
1605 MIB.addReg(SOffset, SOffsetRegState);
1606 }
1607 MIB.addImm(Offset + RegOffset)
1608 .addImm(0); // cpol
1609 if (!IsFlat)
1610 MIB.addImm(0) // tfe
1611 .addImm(0); // swz
1612 MIB.addMemOperand(NewMMO);
1613
1614 if (!IsAGPR && NeedSuperRegDef)
1615 MIB.addReg(ValueReg, RegState::ImplicitDefine);
1616
1617 if (!IsStore && IsAGPR && TmpIntermediateVGPR != AMDGPU::NoRegister) {
1618 MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64),
1619 FinalReg)
1620 .addReg(TmpIntermediateVGPR, RegState::Kill);
1621 MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1622 }
1623
1624 if (NeedSuperRegImpOperand)
1625 MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
1626 }
1627
1628 if (ScratchOffsetRegDelta != 0) {
1629 // Subtract the offset we added to the ScratchOffset register.
1630 BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1631 .addReg(SOffset)
1632 .addImm(-ScratchOffsetRegDelta);
1633 }
1634 }
1635
buildVGPRSpillLoadStore(SGPRSpillBuilder & SB,int Index,int Offset,bool IsLoad,bool IsKill) const1636 void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index,
1637 int Offset, bool IsLoad,
1638 bool IsKill) const {
1639 // Load/store VGPR
1640 MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo();
1641 assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
1642
1643 Register FrameReg =
1644 FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF)
1645 ? getBaseRegister()
1646 : getFrameRegister(SB.MF);
1647
1648 Align Alignment = FrameInfo.getObjectAlign(Index);
1649 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index);
1650 MachineMemOperand *MMO = SB.MF.getMachineMemOperand(
1651 PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
1652 SB.EltSize, Alignment);
1653
1654 if (IsLoad) {
1655 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1656 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1657 buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, false,
1658 FrameReg, Offset * SB.EltSize, MMO, SB.RS);
1659 } else {
1660 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1661 : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1662 buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, IsKill,
1663 FrameReg, Offset * SB.EltSize, MMO, SB.RS);
1664 // This only ever adds one VGPR spill
1665 SB.MFI.addToSpilledVGPRs(1);
1666 }
1667 }
1668
spillSGPR(MachineBasicBlock::iterator MI,int Index,RegScavenger * RS,LiveIntervals * LIS,bool OnlyToVGPR) const1669 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
1670 int Index,
1671 RegScavenger *RS,
1672 LiveIntervals *LIS,
1673 bool OnlyToVGPR) const {
1674 SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1675
1676 ArrayRef<SpilledReg> VGPRSpills = SB.MFI.getSGPRToVGPRSpills(Index);
1677 bool SpillToVGPR = !VGPRSpills.empty();
1678 if (OnlyToVGPR && !SpillToVGPR)
1679 return false;
1680
1681 assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() &&
1682 SB.SuperReg != SB.MFI.getFrameOffsetReg()));
1683
1684 if (SpillToVGPR) {
1685
1686 assert(SB.NumSubRegs == VGPRSpills.size() &&
1687 "Num of VGPR lanes should be equal to num of SGPRs spilled");
1688
1689 for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1690 Register SubReg =
1691 SB.NumSubRegs == 1
1692 ? SB.SuperReg
1693 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1694 SpilledReg Spill = VGPRSpills[i];
1695
1696 bool UseKill = SB.IsKill && i == SB.NumSubRegs - 1;
1697
1698 // Mark the "old value of vgpr" input undef only if this is the first sgpr
1699 // spill to this specific vgpr in the first basic block.
1700 auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1701 SB.TII.get(AMDGPU::V_WRITELANE_B32), Spill.VGPR)
1702 .addReg(SubReg, getKillRegState(UseKill))
1703 .addImm(Spill.Lane)
1704 .addReg(Spill.VGPR);
1705 if (LIS) {
1706 if (i == 0)
1707 LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1708 else
1709 LIS->InsertMachineInstrInMaps(*MIB);
1710 }
1711
1712 if (i == 0 && SB.NumSubRegs > 1) {
1713 // We may be spilling a super-register which is only partially defined,
1714 // and need to ensure later spills think the value is defined.
1715 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1716 }
1717
1718 if (SB.NumSubRegs > 1)
1719 MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1720
1721 // FIXME: Since this spills to another register instead of an actual
1722 // frame index, we should delete the frame index when all references to
1723 // it are fixed.
1724 }
1725 } else {
1726 SB.prepare();
1727
1728 // SubReg carries the "Kill" flag when SubReg == SB.SuperReg.
1729 unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1730
1731 // Per VGPR helper data
1732 auto PVD = SB.getPerVGPRData();
1733
1734 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1735 unsigned TmpVGPRFlags = RegState::Undef;
1736
1737 // Write sub registers into the VGPR
1738 for (unsigned i = Offset * PVD.PerVGPR,
1739 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1740 i < e; ++i) {
1741 Register SubReg =
1742 SB.NumSubRegs == 1
1743 ? SB.SuperReg
1744 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1745
1746 MachineInstrBuilder WriteLane =
1747 BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1748 SB.TmpVGPR)
1749 .addReg(SubReg, SubKillState)
1750 .addImm(i % PVD.PerVGPR)
1751 .addReg(SB.TmpVGPR, TmpVGPRFlags);
1752 TmpVGPRFlags = 0;
1753
1754 if (LIS) {
1755 if (i == 0)
1756 LIS->ReplaceMachineInstrInMaps(*MI, *WriteLane);
1757 else
1758 LIS->InsertMachineInstrInMaps(*WriteLane);
1759 }
1760
1761 // There could be undef components of a spilled super register.
1762 // TODO: Can we detect this and skip the spill?
1763 if (SB.NumSubRegs > 1) {
1764 // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1765 unsigned SuperKillState = 0;
1766 if (i + 1 == SB.NumSubRegs)
1767 SuperKillState |= getKillRegState(SB.IsKill);
1768 WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1769 }
1770 }
1771
1772 // Write out VGPR
1773 SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false);
1774 }
1775
1776 SB.restore();
1777 }
1778
1779 MI->eraseFromParent();
1780 SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
1781
1782 if (LIS)
1783 LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1784
1785 return true;
1786 }
1787
restoreSGPR(MachineBasicBlock::iterator MI,int Index,RegScavenger * RS,LiveIntervals * LIS,bool OnlyToVGPR) const1788 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1789 int Index,
1790 RegScavenger *RS,
1791 LiveIntervals *LIS,
1792 bool OnlyToVGPR) const {
1793 SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1794
1795 ArrayRef<SpilledReg> VGPRSpills = SB.MFI.getSGPRToVGPRSpills(Index);
1796 bool SpillToVGPR = !VGPRSpills.empty();
1797 if (OnlyToVGPR && !SpillToVGPR)
1798 return false;
1799
1800 if (SpillToVGPR) {
1801 for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1802 Register SubReg =
1803 SB.NumSubRegs == 1
1804 ? SB.SuperReg
1805 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1806
1807 SpilledReg Spill = VGPRSpills[i];
1808 auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32),
1809 SubReg)
1810 .addReg(Spill.VGPR)
1811 .addImm(Spill.Lane);
1812 if (SB.NumSubRegs > 1 && i == 0)
1813 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1814 if (LIS) {
1815 if (i == e - 1)
1816 LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1817 else
1818 LIS->InsertMachineInstrInMaps(*MIB);
1819 }
1820
1821 }
1822 } else {
1823 SB.prepare();
1824
1825 // Per VGPR helper data
1826 auto PVD = SB.getPerVGPRData();
1827
1828 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1829 // Load in VGPR data
1830 SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true);
1831
1832 // Unpack lanes
1833 for (unsigned i = Offset * PVD.PerVGPR,
1834 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1835 i < e; ++i) {
1836 Register SubReg =
1837 SB.NumSubRegs == 1
1838 ? SB.SuperReg
1839 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1840
1841 bool LastSubReg = (i + 1 == e);
1842 auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1843 SB.TII.get(AMDGPU::V_READLANE_B32), SubReg)
1844 .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
1845 .addImm(i);
1846 if (SB.NumSubRegs > 1 && i == 0)
1847 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1848 if (LIS) {
1849 if (i == e - 1)
1850 LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1851 else
1852 LIS->InsertMachineInstrInMaps(*MIB);
1853 }
1854 }
1855 }
1856
1857 SB.restore();
1858 }
1859
1860 MI->eraseFromParent();
1861
1862 if (LIS)
1863 LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1864
1865 return true;
1866 }
1867
spillEmergencySGPR(MachineBasicBlock::iterator MI,MachineBasicBlock & RestoreMBB,Register SGPR,RegScavenger * RS) const1868 bool SIRegisterInfo::spillEmergencySGPR(MachineBasicBlock::iterator MI,
1869 MachineBasicBlock &RestoreMBB,
1870 Register SGPR, RegScavenger *RS) const {
1871 SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, SGPR, false, 0,
1872 RS);
1873 SB.prepare();
1874 // Generate the spill of SGPR to SB.TmpVGPR.
1875 unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1876 auto PVD = SB.getPerVGPRData();
1877 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1878 unsigned TmpVGPRFlags = RegState::Undef;
1879 // Write sub registers into the VGPR
1880 for (unsigned i = Offset * PVD.PerVGPR,
1881 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1882 i < e; ++i) {
1883 Register SubReg =
1884 SB.NumSubRegs == 1
1885 ? SB.SuperReg
1886 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1887
1888 MachineInstrBuilder WriteLane =
1889 BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1890 SB.TmpVGPR)
1891 .addReg(SubReg, SubKillState)
1892 .addImm(i % PVD.PerVGPR)
1893 .addReg(SB.TmpVGPR, TmpVGPRFlags);
1894 TmpVGPRFlags = 0;
1895 // There could be undef components of a spilled super register.
1896 // TODO: Can we detect this and skip the spill?
1897 if (SB.NumSubRegs > 1) {
1898 // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1899 unsigned SuperKillState = 0;
1900 if (i + 1 == SB.NumSubRegs)
1901 SuperKillState |= getKillRegState(SB.IsKill);
1902 WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1903 }
1904 }
1905 // Don't need to write VGPR out.
1906 }
1907
1908 // Restore clobbered registers in the specified restore block.
1909 MI = RestoreMBB.end();
1910 SB.setMI(&RestoreMBB, MI);
1911 // Generate the restore of SGPR from SB.TmpVGPR.
1912 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1913 // Don't need to load VGPR in.
1914 // Unpack lanes
1915 for (unsigned i = Offset * PVD.PerVGPR,
1916 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1917 i < e; ++i) {
1918 Register SubReg =
1919 SB.NumSubRegs == 1
1920 ? SB.SuperReg
1921 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1922 bool LastSubReg = (i + 1 == e);
1923 auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32),
1924 SubReg)
1925 .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
1926 .addImm(i);
1927 if (SB.NumSubRegs > 1 && i == 0)
1928 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1929 }
1930 }
1931 SB.restore();
1932
1933 SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
1934 return false;
1935 }
1936
1937 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1938 /// a VGPR and the stack slot can be safely eliminated when all other users are
1939 /// handled.
eliminateSGPRToVGPRSpillFrameIndex(MachineBasicBlock::iterator MI,int FI,RegScavenger * RS,LiveIntervals * LIS) const1940 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1941 MachineBasicBlock::iterator MI,
1942 int FI,
1943 RegScavenger *RS,
1944 LiveIntervals *LIS) const {
1945 switch (MI->getOpcode()) {
1946 case AMDGPU::SI_SPILL_S1024_SAVE:
1947 case AMDGPU::SI_SPILL_S512_SAVE:
1948 case AMDGPU::SI_SPILL_S256_SAVE:
1949 case AMDGPU::SI_SPILL_S224_SAVE:
1950 case AMDGPU::SI_SPILL_S192_SAVE:
1951 case AMDGPU::SI_SPILL_S160_SAVE:
1952 case AMDGPU::SI_SPILL_S128_SAVE:
1953 case AMDGPU::SI_SPILL_S96_SAVE:
1954 case AMDGPU::SI_SPILL_S64_SAVE:
1955 case AMDGPU::SI_SPILL_S32_SAVE:
1956 return spillSGPR(MI, FI, RS, LIS, true);
1957 case AMDGPU::SI_SPILL_S1024_RESTORE:
1958 case AMDGPU::SI_SPILL_S512_RESTORE:
1959 case AMDGPU::SI_SPILL_S256_RESTORE:
1960 case AMDGPU::SI_SPILL_S224_RESTORE:
1961 case AMDGPU::SI_SPILL_S192_RESTORE:
1962 case AMDGPU::SI_SPILL_S160_RESTORE:
1963 case AMDGPU::SI_SPILL_S128_RESTORE:
1964 case AMDGPU::SI_SPILL_S96_RESTORE:
1965 case AMDGPU::SI_SPILL_S64_RESTORE:
1966 case AMDGPU::SI_SPILL_S32_RESTORE:
1967 return restoreSGPR(MI, FI, RS, LIS, true);
1968 default:
1969 llvm_unreachable("not an SGPR spill instruction");
1970 }
1971 }
1972
eliminateFrameIndex(MachineBasicBlock::iterator MI,int SPAdj,unsigned FIOperandNum,RegScavenger * RS) const1973 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1974 int SPAdj, unsigned FIOperandNum,
1975 RegScavenger *RS) const {
1976 MachineFunction *MF = MI->getParent()->getParent();
1977 MachineBasicBlock *MBB = MI->getParent();
1978 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1979 MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1980 const SIInstrInfo *TII = ST.getInstrInfo();
1981 DebugLoc DL = MI->getDebugLoc();
1982
1983 assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1984
1985 MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1986 int Index = MI->getOperand(FIOperandNum).getIndex();
1987
1988 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1989 ? getBaseRegister()
1990 : getFrameRegister(*MF);
1991
1992 switch (MI->getOpcode()) {
1993 // SGPR register spill
1994 case AMDGPU::SI_SPILL_S1024_SAVE:
1995 case AMDGPU::SI_SPILL_S512_SAVE:
1996 case AMDGPU::SI_SPILL_S256_SAVE:
1997 case AMDGPU::SI_SPILL_S224_SAVE:
1998 case AMDGPU::SI_SPILL_S192_SAVE:
1999 case AMDGPU::SI_SPILL_S160_SAVE:
2000 case AMDGPU::SI_SPILL_S128_SAVE:
2001 case AMDGPU::SI_SPILL_S96_SAVE:
2002 case AMDGPU::SI_SPILL_S64_SAVE:
2003 case AMDGPU::SI_SPILL_S32_SAVE: {
2004 spillSGPR(MI, Index, RS);
2005 break;
2006 }
2007
2008 // SGPR register restore
2009 case AMDGPU::SI_SPILL_S1024_RESTORE:
2010 case AMDGPU::SI_SPILL_S512_RESTORE:
2011 case AMDGPU::SI_SPILL_S256_RESTORE:
2012 case AMDGPU::SI_SPILL_S224_RESTORE:
2013 case AMDGPU::SI_SPILL_S192_RESTORE:
2014 case AMDGPU::SI_SPILL_S160_RESTORE:
2015 case AMDGPU::SI_SPILL_S128_RESTORE:
2016 case AMDGPU::SI_SPILL_S96_RESTORE:
2017 case AMDGPU::SI_SPILL_S64_RESTORE:
2018 case AMDGPU::SI_SPILL_S32_RESTORE: {
2019 restoreSGPR(MI, Index, RS);
2020 break;
2021 }
2022
2023 // VGPR register spill
2024 case AMDGPU::SI_SPILL_V1024_SAVE:
2025 case AMDGPU::SI_SPILL_V512_SAVE:
2026 case AMDGPU::SI_SPILL_V256_SAVE:
2027 case AMDGPU::SI_SPILL_V224_SAVE:
2028 case AMDGPU::SI_SPILL_V192_SAVE:
2029 case AMDGPU::SI_SPILL_V160_SAVE:
2030 case AMDGPU::SI_SPILL_V128_SAVE:
2031 case AMDGPU::SI_SPILL_V96_SAVE:
2032 case AMDGPU::SI_SPILL_V64_SAVE:
2033 case AMDGPU::SI_SPILL_V32_SAVE:
2034 case AMDGPU::SI_SPILL_A1024_SAVE:
2035 case AMDGPU::SI_SPILL_A512_SAVE:
2036 case AMDGPU::SI_SPILL_A256_SAVE:
2037 case AMDGPU::SI_SPILL_A224_SAVE:
2038 case AMDGPU::SI_SPILL_A192_SAVE:
2039 case AMDGPU::SI_SPILL_A160_SAVE:
2040 case AMDGPU::SI_SPILL_A128_SAVE:
2041 case AMDGPU::SI_SPILL_A96_SAVE:
2042 case AMDGPU::SI_SPILL_A64_SAVE:
2043 case AMDGPU::SI_SPILL_A32_SAVE:
2044 case AMDGPU::SI_SPILL_AV1024_SAVE:
2045 case AMDGPU::SI_SPILL_AV512_SAVE:
2046 case AMDGPU::SI_SPILL_AV256_SAVE:
2047 case AMDGPU::SI_SPILL_AV224_SAVE:
2048 case AMDGPU::SI_SPILL_AV192_SAVE:
2049 case AMDGPU::SI_SPILL_AV160_SAVE:
2050 case AMDGPU::SI_SPILL_AV128_SAVE:
2051 case AMDGPU::SI_SPILL_AV96_SAVE:
2052 case AMDGPU::SI_SPILL_AV64_SAVE:
2053 case AMDGPU::SI_SPILL_AV32_SAVE: {
2054 const MachineOperand *VData = TII->getNamedOperand(*MI,
2055 AMDGPU::OpName::vdata);
2056 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
2057 MFI->getStackPtrOffsetReg());
2058
2059 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
2060 : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
2061 auto *MBB = MI->getParent();
2062 buildSpillLoadStore(
2063 *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
2064 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
2065 *MI->memoperands_begin(), RS);
2066 MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
2067 MI->eraseFromParent();
2068 break;
2069 }
2070 case AMDGPU::SI_SPILL_V32_RESTORE:
2071 case AMDGPU::SI_SPILL_V64_RESTORE:
2072 case AMDGPU::SI_SPILL_V96_RESTORE:
2073 case AMDGPU::SI_SPILL_V128_RESTORE:
2074 case AMDGPU::SI_SPILL_V160_RESTORE:
2075 case AMDGPU::SI_SPILL_V192_RESTORE:
2076 case AMDGPU::SI_SPILL_V224_RESTORE:
2077 case AMDGPU::SI_SPILL_V256_RESTORE:
2078 case AMDGPU::SI_SPILL_V512_RESTORE:
2079 case AMDGPU::SI_SPILL_V1024_RESTORE:
2080 case AMDGPU::SI_SPILL_A32_RESTORE:
2081 case AMDGPU::SI_SPILL_A64_RESTORE:
2082 case AMDGPU::SI_SPILL_A96_RESTORE:
2083 case AMDGPU::SI_SPILL_A128_RESTORE:
2084 case AMDGPU::SI_SPILL_A160_RESTORE:
2085 case AMDGPU::SI_SPILL_A192_RESTORE:
2086 case AMDGPU::SI_SPILL_A224_RESTORE:
2087 case AMDGPU::SI_SPILL_A256_RESTORE:
2088 case AMDGPU::SI_SPILL_A512_RESTORE:
2089 case AMDGPU::SI_SPILL_A1024_RESTORE:
2090 case AMDGPU::SI_SPILL_AV32_RESTORE:
2091 case AMDGPU::SI_SPILL_AV64_RESTORE:
2092 case AMDGPU::SI_SPILL_AV96_RESTORE:
2093 case AMDGPU::SI_SPILL_AV128_RESTORE:
2094 case AMDGPU::SI_SPILL_AV160_RESTORE:
2095 case AMDGPU::SI_SPILL_AV192_RESTORE:
2096 case AMDGPU::SI_SPILL_AV224_RESTORE:
2097 case AMDGPU::SI_SPILL_AV256_RESTORE:
2098 case AMDGPU::SI_SPILL_AV512_RESTORE:
2099 case AMDGPU::SI_SPILL_AV1024_RESTORE: {
2100 const MachineOperand *VData = TII->getNamedOperand(*MI,
2101 AMDGPU::OpName::vdata);
2102 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
2103 MFI->getStackPtrOffsetReg());
2104
2105 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
2106 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
2107 auto *MBB = MI->getParent();
2108 buildSpillLoadStore(
2109 *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
2110 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
2111 *MI->memoperands_begin(), RS);
2112 MI->eraseFromParent();
2113 break;
2114 }
2115
2116 default: {
2117 // Other access to frame index
2118 const DebugLoc &DL = MI->getDebugLoc();
2119
2120 int64_t Offset = FrameInfo.getObjectOffset(Index);
2121 if (ST.enableFlatScratch()) {
2122 if (TII->isFLATScratch(*MI)) {
2123 assert((int16_t)FIOperandNum ==
2124 AMDGPU::getNamedOperandIdx(MI->getOpcode(),
2125 AMDGPU::OpName::saddr));
2126
2127 // The offset is always swizzled, just replace it
2128 if (FrameReg)
2129 FIOp.ChangeToRegister(FrameReg, false);
2130
2131 if (!Offset)
2132 return;
2133
2134 MachineOperand *OffsetOp =
2135 TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
2136 int64_t NewOffset = Offset + OffsetOp->getImm();
2137 if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
2138 SIInstrFlags::FlatScratch)) {
2139 OffsetOp->setImm(NewOffset);
2140 if (FrameReg)
2141 return;
2142 Offset = 0;
2143 }
2144
2145 if (!Offset) {
2146 unsigned Opc = MI->getOpcode();
2147 int NewOpc = -1;
2148 if (AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::vaddr) != -1) {
2149 NewOpc = AMDGPU::getFlatScratchInstSVfromSVS(Opc);
2150 } else if (ST.hasFlatScratchSTMode()) {
2151 // On GFX10 we have ST mode to use no registers for an address.
2152 // Otherwise we need to materialize 0 into an SGPR.
2153 NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc);
2154 }
2155
2156 if (NewOpc != -1) {
2157 MI->removeOperand(
2158 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
2159 MI->setDesc(TII->get(NewOpc));
2160 return;
2161 }
2162 }
2163 }
2164
2165 if (!FrameReg) {
2166 FIOp.ChangeToImmediate(Offset);
2167 if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
2168 return;
2169 }
2170
2171 // We need to use register here. Check if we can use an SGPR or need
2172 // a VGPR.
2173 FIOp.ChangeToRegister(AMDGPU::M0, false);
2174 bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
2175
2176 if (!Offset && FrameReg && UseSGPR) {
2177 FIOp.setReg(FrameReg);
2178 return;
2179 }
2180
2181 const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
2182 : &AMDGPU::VGPR_32RegClass;
2183
2184 Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR);
2185 FIOp.setReg(TmpReg);
2186 FIOp.setIsKill(true);
2187
2188 if ((!FrameReg || !Offset) && TmpReg) {
2189 unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
2190 auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
2191 if (FrameReg)
2192 MIB.addReg(FrameReg);
2193 else
2194 MIB.addImm(Offset);
2195
2196 return;
2197 }
2198
2199 Register TmpSReg =
2200 UseSGPR ? TmpReg
2201 : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0,
2202 !UseSGPR);
2203
2204 // TODO: for flat scratch another attempt can be made with a VGPR index
2205 // if no SGPRs can be scavenged.
2206 if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
2207 report_fatal_error("Cannot scavenge register in FI elimination!");
2208
2209 if (!TmpSReg) {
2210 // Use frame register and restore it after.
2211 TmpSReg = FrameReg;
2212 FIOp.setReg(FrameReg);
2213 FIOp.setIsKill(false);
2214 }
2215
2216 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg)
2217 .addReg(FrameReg)
2218 .addImm(Offset);
2219
2220 if (!UseSGPR)
2221 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
2222 .addReg(TmpSReg, RegState::Kill);
2223
2224 if (TmpSReg == FrameReg) {
2225 // Undo frame register modification.
2226 BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32),
2227 FrameReg)
2228 .addReg(FrameReg)
2229 .addImm(-Offset);
2230 }
2231
2232 return;
2233 }
2234
2235 bool IsMUBUF = TII->isMUBUF(*MI);
2236
2237 if (!IsMUBUF && !MFI->isEntryFunction()) {
2238 // Convert to a swizzled stack address by scaling by the wave size.
2239 // In an entry function/kernel the offset is already swizzled.
2240 bool IsSALU = isSGPRClass(TII->getOpRegClass(*MI, FIOperandNum));
2241 bool LiveSCC = RS->isRegUsed(AMDGPU::SCC);
2242 const TargetRegisterClass *RC = IsSALU && !LiveSCC
2243 ? &AMDGPU::SReg_32RegClass
2244 : &AMDGPU::VGPR_32RegClass;
2245 bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32 ||
2246 MI->getOpcode() == AMDGPU::V_MOV_B32_e64;
2247 Register ResultReg = IsCopy ? MI->getOperand(0).getReg()
2248 : RS->scavengeRegister(RC, MI, 0);
2249
2250 int64_t Offset = FrameInfo.getObjectOffset(Index);
2251 if (Offset == 0) {
2252 unsigned OpCode = IsSALU && !LiveSCC ? AMDGPU::S_LSHR_B32
2253 : AMDGPU::V_LSHRREV_B32_e64;
2254 // XXX - This never happens because of emergency scavenging slot at 0?
2255 auto Shift = BuildMI(*MBB, MI, DL, TII->get(OpCode), ResultReg)
2256 .addImm(ST.getWavefrontSizeLog2())
2257 .addReg(FrameReg);
2258 if (IsSALU && !LiveSCC)
2259 Shift.getInstr()->getOperand(3).setIsDead(
2260 true); // Mark SCC as dead.
2261 if (IsSALU && LiveSCC) {
2262 Register NewDest =
2263 RS->scavengeRegister(&AMDGPU::SReg_32RegClass, Shift, 0);
2264 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
2265 NewDest)
2266 .addReg(ResultReg);
2267 ResultReg = NewDest;
2268 }
2269 } else {
2270 MachineInstrBuilder MIB;
2271 if (!IsSALU) {
2272 if ((MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) !=
2273 nullptr) {
2274 // Reuse ResultReg in intermediate step.
2275 Register ScaledReg = ResultReg;
2276
2277 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
2278 ScaledReg)
2279 .addImm(ST.getWavefrontSizeLog2())
2280 .addReg(FrameReg);
2281
2282 const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
2283
2284 // TODO: Fold if use instruction is another add of a constant.
2285 if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
2286 // FIXME: This can fail
2287 MIB.addImm(Offset);
2288 MIB.addReg(ScaledReg, RegState::Kill);
2289 if (!IsVOP2)
2290 MIB.addImm(0); // clamp bit
2291 } else {
2292 assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
2293 "Need to reuse carry out register");
2294
2295 // Use scavenged unused carry out as offset register.
2296 Register ConstOffsetReg;
2297 if (!isWave32)
2298 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
2299 else
2300 ConstOffsetReg = MIB.getReg(1);
2301
2302 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
2303 .addImm(Offset);
2304 MIB.addReg(ConstOffsetReg, RegState::Kill);
2305 MIB.addReg(ScaledReg, RegState::Kill);
2306 MIB.addImm(0); // clamp bit
2307 }
2308 }
2309 }
2310 if (!MIB || IsSALU) {
2311 // We have to produce a carry out, and there isn't a free SGPR pair
2312 // for it. We can keep the whole computation on the SALU to avoid
2313 // clobbering an additional register at the cost of an extra mov.
2314
2315 // We may have 1 free scratch SGPR even though a carry out is
2316 // unavailable. Only one additional mov is needed.
2317 Register TmpScaledReg =
2318 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
2319 Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
2320
2321 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
2322 .addReg(FrameReg)
2323 .addImm(ST.getWavefrontSizeLog2());
2324 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
2325 .addReg(ScaledReg, RegState::Kill)
2326 .addImm(Offset);
2327 if (!IsSALU)
2328 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
2329 .addReg(ScaledReg, RegState::Kill);
2330 else
2331 ResultReg = ScaledReg;
2332
2333 // If there were truly no free SGPRs, we need to undo everything.
2334 if (!TmpScaledReg.isValid()) {
2335 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
2336 .addReg(ScaledReg, RegState::Kill)
2337 .addImm(-Offset);
2338 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
2339 .addReg(FrameReg)
2340 .addImm(ST.getWavefrontSizeLog2());
2341 }
2342 }
2343 }
2344
2345 // Don't introduce an extra copy if we're just materializing in a mov.
2346 if (IsCopy)
2347 MI->eraseFromParent();
2348 else
2349 FIOp.ChangeToRegister(ResultReg, false, false, true);
2350 return;
2351 }
2352
2353 if (IsMUBUF) {
2354 // Disable offen so we don't need a 0 vgpr base.
2355 assert(static_cast<int>(FIOperandNum) ==
2356 AMDGPU::getNamedOperandIdx(MI->getOpcode(),
2357 AMDGPU::OpName::vaddr));
2358
2359 auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
2360 assert((SOffset.isImm() && SOffset.getImm() == 0));
2361
2362 if (FrameReg != AMDGPU::NoRegister)
2363 SOffset.ChangeToRegister(FrameReg, false);
2364
2365 int64_t Offset = FrameInfo.getObjectOffset(Index);
2366 int64_t OldImm
2367 = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
2368 int64_t NewOffset = OldImm + Offset;
2369
2370 if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
2371 buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
2372 MI->eraseFromParent();
2373 return;
2374 }
2375 }
2376
2377 // If the offset is simply too big, don't convert to a scratch wave offset
2378 // relative index.
2379
2380 FIOp.ChangeToImmediate(Offset);
2381 if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
2382 Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
2383 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
2384 .addImm(Offset);
2385 FIOp.ChangeToRegister(TmpReg, false, false, true);
2386 }
2387 }
2388 }
2389 }
2390
getRegAsmName(MCRegister Reg) const2391 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
2392 return AMDGPUInstPrinter::getRegisterName(Reg);
2393 }
2394
2395 static const TargetRegisterClass *
getAnyVGPRClassForBitWidth(unsigned BitWidth)2396 getAnyVGPRClassForBitWidth(unsigned BitWidth) {
2397 if (BitWidth <= 64)
2398 return &AMDGPU::VReg_64RegClass;
2399 if (BitWidth <= 96)
2400 return &AMDGPU::VReg_96RegClass;
2401 if (BitWidth <= 128)
2402 return &AMDGPU::VReg_128RegClass;
2403 if (BitWidth <= 160)
2404 return &AMDGPU::VReg_160RegClass;
2405 if (BitWidth <= 192)
2406 return &AMDGPU::VReg_192RegClass;
2407 if (BitWidth <= 224)
2408 return &AMDGPU::VReg_224RegClass;
2409 if (BitWidth <= 256)
2410 return &AMDGPU::VReg_256RegClass;
2411 if (BitWidth <= 512)
2412 return &AMDGPU::VReg_512RegClass;
2413 if (BitWidth <= 1024)
2414 return &AMDGPU::VReg_1024RegClass;
2415
2416 return nullptr;
2417 }
2418
2419 static const TargetRegisterClass *
getAlignedVGPRClassForBitWidth(unsigned BitWidth)2420 getAlignedVGPRClassForBitWidth(unsigned BitWidth) {
2421 if (BitWidth <= 64)
2422 return &AMDGPU::VReg_64_Align2RegClass;
2423 if (BitWidth <= 96)
2424 return &AMDGPU::VReg_96_Align2RegClass;
2425 if (BitWidth <= 128)
2426 return &AMDGPU::VReg_128_Align2RegClass;
2427 if (BitWidth <= 160)
2428 return &AMDGPU::VReg_160_Align2RegClass;
2429 if (BitWidth <= 192)
2430 return &AMDGPU::VReg_192_Align2RegClass;
2431 if (BitWidth <= 224)
2432 return &AMDGPU::VReg_224_Align2RegClass;
2433 if (BitWidth <= 256)
2434 return &AMDGPU::VReg_256_Align2RegClass;
2435 if (BitWidth <= 512)
2436 return &AMDGPU::VReg_512_Align2RegClass;
2437 if (BitWidth <= 1024)
2438 return &AMDGPU::VReg_1024_Align2RegClass;
2439
2440 return nullptr;
2441 }
2442
2443 const TargetRegisterClass *
getVGPRClassForBitWidth(unsigned BitWidth) const2444 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const {
2445 if (BitWidth == 1)
2446 return &AMDGPU::VReg_1RegClass;
2447 if (BitWidth <= 16)
2448 return &AMDGPU::VGPR_LO16RegClass;
2449 if (BitWidth <= 32)
2450 return &AMDGPU::VGPR_32RegClass;
2451 return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth)
2452 : getAnyVGPRClassForBitWidth(BitWidth);
2453 }
2454
2455 static const TargetRegisterClass *
getAnyAGPRClassForBitWidth(unsigned BitWidth)2456 getAnyAGPRClassForBitWidth(unsigned BitWidth) {
2457 if (BitWidth <= 64)
2458 return &AMDGPU::AReg_64RegClass;
2459 if (BitWidth <= 96)
2460 return &AMDGPU::AReg_96RegClass;
2461 if (BitWidth <= 128)
2462 return &AMDGPU::AReg_128RegClass;
2463 if (BitWidth <= 160)
2464 return &AMDGPU::AReg_160RegClass;
2465 if (BitWidth <= 192)
2466 return &AMDGPU::AReg_192RegClass;
2467 if (BitWidth <= 224)
2468 return &AMDGPU::AReg_224RegClass;
2469 if (BitWidth <= 256)
2470 return &AMDGPU::AReg_256RegClass;
2471 if (BitWidth <= 512)
2472 return &AMDGPU::AReg_512RegClass;
2473 if (BitWidth <= 1024)
2474 return &AMDGPU::AReg_1024RegClass;
2475
2476 return nullptr;
2477 }
2478
2479 static const TargetRegisterClass *
getAlignedAGPRClassForBitWidth(unsigned BitWidth)2480 getAlignedAGPRClassForBitWidth(unsigned BitWidth) {
2481 if (BitWidth <= 64)
2482 return &AMDGPU::AReg_64_Align2RegClass;
2483 if (BitWidth <= 96)
2484 return &AMDGPU::AReg_96_Align2RegClass;
2485 if (BitWidth <= 128)
2486 return &AMDGPU::AReg_128_Align2RegClass;
2487 if (BitWidth <= 160)
2488 return &AMDGPU::AReg_160_Align2RegClass;
2489 if (BitWidth <= 192)
2490 return &AMDGPU::AReg_192_Align2RegClass;
2491 if (BitWidth <= 224)
2492 return &AMDGPU::AReg_224_Align2RegClass;
2493 if (BitWidth <= 256)
2494 return &AMDGPU::AReg_256_Align2RegClass;
2495 if (BitWidth <= 512)
2496 return &AMDGPU::AReg_512_Align2RegClass;
2497 if (BitWidth <= 1024)
2498 return &AMDGPU::AReg_1024_Align2RegClass;
2499
2500 return nullptr;
2501 }
2502
2503 const TargetRegisterClass *
getAGPRClassForBitWidth(unsigned BitWidth) const2504 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const {
2505 if (BitWidth <= 16)
2506 return &AMDGPU::AGPR_LO16RegClass;
2507 if (BitWidth <= 32)
2508 return &AMDGPU::AGPR_32RegClass;
2509 return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth)
2510 : getAnyAGPRClassForBitWidth(BitWidth);
2511 }
2512
2513 static const TargetRegisterClass *
getAnyVectorSuperClassForBitWidth(unsigned BitWidth)2514 getAnyVectorSuperClassForBitWidth(unsigned BitWidth) {
2515 if (BitWidth <= 64)
2516 return &AMDGPU::AV_64RegClass;
2517 if (BitWidth <= 96)
2518 return &AMDGPU::AV_96RegClass;
2519 if (BitWidth <= 128)
2520 return &AMDGPU::AV_128RegClass;
2521 if (BitWidth <= 160)
2522 return &AMDGPU::AV_160RegClass;
2523 if (BitWidth <= 192)
2524 return &AMDGPU::AV_192RegClass;
2525 if (BitWidth <= 224)
2526 return &AMDGPU::AV_224RegClass;
2527 if (BitWidth <= 256)
2528 return &AMDGPU::AV_256RegClass;
2529 if (BitWidth <= 512)
2530 return &AMDGPU::AV_512RegClass;
2531 if (BitWidth <= 1024)
2532 return &AMDGPU::AV_1024RegClass;
2533
2534 return nullptr;
2535 }
2536
2537 static const TargetRegisterClass *
getAlignedVectorSuperClassForBitWidth(unsigned BitWidth)2538 getAlignedVectorSuperClassForBitWidth(unsigned BitWidth) {
2539 if (BitWidth <= 64)
2540 return &AMDGPU::AV_64_Align2RegClass;
2541 if (BitWidth <= 96)
2542 return &AMDGPU::AV_96_Align2RegClass;
2543 if (BitWidth <= 128)
2544 return &AMDGPU::AV_128_Align2RegClass;
2545 if (BitWidth <= 160)
2546 return &AMDGPU::AV_160_Align2RegClass;
2547 if (BitWidth <= 192)
2548 return &AMDGPU::AV_192_Align2RegClass;
2549 if (BitWidth <= 224)
2550 return &AMDGPU::AV_224_Align2RegClass;
2551 if (BitWidth <= 256)
2552 return &AMDGPU::AV_256_Align2RegClass;
2553 if (BitWidth <= 512)
2554 return &AMDGPU::AV_512_Align2RegClass;
2555 if (BitWidth <= 1024)
2556 return &AMDGPU::AV_1024_Align2RegClass;
2557
2558 return nullptr;
2559 }
2560
2561 const TargetRegisterClass *
getVectorSuperClassForBitWidth(unsigned BitWidth) const2562 SIRegisterInfo::getVectorSuperClassForBitWidth(unsigned BitWidth) const {
2563 if (BitWidth <= 16)
2564 return &AMDGPU::VGPR_LO16RegClass;
2565 if (BitWidth <= 32)
2566 return &AMDGPU::AV_32RegClass;
2567 return ST.needsAlignedVGPRs()
2568 ? getAlignedVectorSuperClassForBitWidth(BitWidth)
2569 : getAnyVectorSuperClassForBitWidth(BitWidth);
2570 }
2571
2572 const TargetRegisterClass *
getSGPRClassForBitWidth(unsigned BitWidth)2573 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
2574 if (BitWidth <= 16)
2575 return &AMDGPU::SGPR_LO16RegClass;
2576 if (BitWidth <= 32)
2577 return &AMDGPU::SReg_32RegClass;
2578 if (BitWidth <= 64)
2579 return &AMDGPU::SReg_64RegClass;
2580 if (BitWidth <= 96)
2581 return &AMDGPU::SGPR_96RegClass;
2582 if (BitWidth <= 128)
2583 return &AMDGPU::SGPR_128RegClass;
2584 if (BitWidth <= 160)
2585 return &AMDGPU::SGPR_160RegClass;
2586 if (BitWidth <= 192)
2587 return &AMDGPU::SGPR_192RegClass;
2588 if (BitWidth <= 224)
2589 return &AMDGPU::SGPR_224RegClass;
2590 if (BitWidth <= 256)
2591 return &AMDGPU::SGPR_256RegClass;
2592 if (BitWidth <= 512)
2593 return &AMDGPU::SGPR_512RegClass;
2594 if (BitWidth <= 1024)
2595 return &AMDGPU::SGPR_1024RegClass;
2596
2597 return nullptr;
2598 }
2599
2600 // FIXME: This is very slow. It might be worth creating a map from physreg to
2601 // register class.
2602 const TargetRegisterClass *
getPhysRegClass(MCRegister Reg) const2603 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
2604 static const TargetRegisterClass *const BaseClasses[] = {
2605 &AMDGPU::VGPR_LO16RegClass,
2606 &AMDGPU::VGPR_HI16RegClass,
2607 &AMDGPU::SReg_LO16RegClass,
2608 &AMDGPU::AGPR_LO16RegClass,
2609 &AMDGPU::VGPR_32RegClass,
2610 &AMDGPU::SReg_32RegClass,
2611 &AMDGPU::AGPR_32RegClass,
2612 &AMDGPU::AGPR_32RegClass,
2613 &AMDGPU::VReg_64_Align2RegClass,
2614 &AMDGPU::VReg_64RegClass,
2615 &AMDGPU::SReg_64RegClass,
2616 &AMDGPU::AReg_64_Align2RegClass,
2617 &AMDGPU::AReg_64RegClass,
2618 &AMDGPU::VReg_96_Align2RegClass,
2619 &AMDGPU::VReg_96RegClass,
2620 &AMDGPU::SReg_96RegClass,
2621 &AMDGPU::AReg_96_Align2RegClass,
2622 &AMDGPU::AReg_96RegClass,
2623 &AMDGPU::VReg_128_Align2RegClass,
2624 &AMDGPU::VReg_128RegClass,
2625 &AMDGPU::SReg_128RegClass,
2626 &AMDGPU::AReg_128_Align2RegClass,
2627 &AMDGPU::AReg_128RegClass,
2628 &AMDGPU::VReg_160_Align2RegClass,
2629 &AMDGPU::VReg_160RegClass,
2630 &AMDGPU::SReg_160RegClass,
2631 &AMDGPU::AReg_160_Align2RegClass,
2632 &AMDGPU::AReg_160RegClass,
2633 &AMDGPU::VReg_192_Align2RegClass,
2634 &AMDGPU::VReg_192RegClass,
2635 &AMDGPU::SReg_192RegClass,
2636 &AMDGPU::AReg_192_Align2RegClass,
2637 &AMDGPU::AReg_192RegClass,
2638 &AMDGPU::VReg_224_Align2RegClass,
2639 &AMDGPU::VReg_224RegClass,
2640 &AMDGPU::SReg_224RegClass,
2641 &AMDGPU::AReg_224_Align2RegClass,
2642 &AMDGPU::AReg_224RegClass,
2643 &AMDGPU::VReg_256_Align2RegClass,
2644 &AMDGPU::VReg_256RegClass,
2645 &AMDGPU::SReg_256RegClass,
2646 &AMDGPU::AReg_256_Align2RegClass,
2647 &AMDGPU::AReg_256RegClass,
2648 &AMDGPU::VReg_512_Align2RegClass,
2649 &AMDGPU::VReg_512RegClass,
2650 &AMDGPU::SReg_512RegClass,
2651 &AMDGPU::AReg_512_Align2RegClass,
2652 &AMDGPU::AReg_512RegClass,
2653 &AMDGPU::SReg_1024RegClass,
2654 &AMDGPU::VReg_1024_Align2RegClass,
2655 &AMDGPU::VReg_1024RegClass,
2656 &AMDGPU::AReg_1024_Align2RegClass,
2657 &AMDGPU::AReg_1024RegClass,
2658 &AMDGPU::SCC_CLASSRegClass,
2659 &AMDGPU::Pseudo_SReg_32RegClass,
2660 &AMDGPU::Pseudo_SReg_128RegClass,
2661 };
2662
2663 for (const TargetRegisterClass *BaseClass : BaseClasses) {
2664 if (BaseClass->contains(Reg)) {
2665 return BaseClass;
2666 }
2667 }
2668 return nullptr;
2669 }
2670
isSGPRReg(const MachineRegisterInfo & MRI,Register Reg) const2671 bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI,
2672 Register Reg) const {
2673 const TargetRegisterClass *RC;
2674 if (Reg.isVirtual())
2675 RC = MRI.getRegClass(Reg);
2676 else
2677 RC = getPhysRegClass(Reg);
2678 return isSGPRClass(RC);
2679 }
2680
2681 const TargetRegisterClass *
getEquivalentVGPRClass(const TargetRegisterClass * SRC) const2682 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
2683 unsigned Size = getRegSizeInBits(*SRC);
2684 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
2685 assert(VRC && "Invalid register class size");
2686 return VRC;
2687 }
2688
2689 const TargetRegisterClass *
getEquivalentAGPRClass(const TargetRegisterClass * SRC) const2690 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
2691 unsigned Size = getRegSizeInBits(*SRC);
2692 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
2693 assert(ARC && "Invalid register class size");
2694 return ARC;
2695 }
2696
2697 const TargetRegisterClass *
getEquivalentSGPRClass(const TargetRegisterClass * VRC) const2698 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
2699 unsigned Size = getRegSizeInBits(*VRC);
2700 if (Size == 32)
2701 return &AMDGPU::SGPR_32RegClass;
2702 const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
2703 assert(SRC && "Invalid register class size");
2704 return SRC;
2705 }
2706
getSubRegClass(const TargetRegisterClass * RC,unsigned SubIdx) const2707 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
2708 const TargetRegisterClass *RC, unsigned SubIdx) const {
2709 if (SubIdx == AMDGPU::NoSubRegister)
2710 return RC;
2711
2712 // We can assume that each lane corresponds to one 32-bit register.
2713 unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
2714 if (isAGPRClass(RC)) {
2715 RC = getAGPRClassForBitWidth(Size);
2716 } else if (isVGPRClass(RC)) {
2717 RC = getVGPRClassForBitWidth(Size);
2718 } else if (isVectorSuperClass(RC)) {
2719 RC = getVectorSuperClassForBitWidth(Size);
2720 } else {
2721 RC = getSGPRClassForBitWidth(Size);
2722 }
2723 assert(RC && "Invalid sub-register class size");
2724 return RC;
2725 }
2726
2727 const TargetRegisterClass *
getCompatibleSubRegClass(const TargetRegisterClass * SuperRC,const TargetRegisterClass * SubRC,unsigned SubIdx) const2728 SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC,
2729 const TargetRegisterClass *SubRC,
2730 unsigned SubIdx) const {
2731 // Ensure this subregister index is aligned in the super register.
2732 const TargetRegisterClass *MatchRC =
2733 getMatchingSuperRegClass(SuperRC, SubRC, SubIdx);
2734 return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr;
2735 }
2736
opCanUseInlineConstant(unsigned OpType) const2737 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
2738 if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
2739 OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
2740 return !ST.hasMFMAInlineLiteralBug();
2741
2742 return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
2743 OpType <= AMDGPU::OPERAND_SRC_LAST;
2744 }
2745
shouldRewriteCopySrc(const TargetRegisterClass * DefRC,unsigned DefSubReg,const TargetRegisterClass * SrcRC,unsigned SrcSubReg) const2746 bool SIRegisterInfo::shouldRewriteCopySrc(
2747 const TargetRegisterClass *DefRC,
2748 unsigned DefSubReg,
2749 const TargetRegisterClass *SrcRC,
2750 unsigned SrcSubReg) const {
2751 // We want to prefer the smallest register class possible, so we don't want to
2752 // stop and rewrite on anything that looks like a subregister
2753 // extract. Operations mostly don't care about the super register class, so we
2754 // only want to stop on the most basic of copies between the same register
2755 // class.
2756 //
2757 // e.g. if we have something like
2758 // %0 = ...
2759 // %1 = ...
2760 // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
2761 // %3 = COPY %2, sub0
2762 //
2763 // We want to look through the COPY to find:
2764 // => %3 = COPY %0
2765
2766 // Plain copy.
2767 return getCommonSubClass(DefRC, SrcRC) != nullptr;
2768 }
2769
opCanUseLiteralConstant(unsigned OpType) const2770 bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
2771 // TODO: 64-bit operands have extending behavior from 32-bit literal.
2772 return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST &&
2773 OpType <= AMDGPU::OPERAND_REG_IMM_LAST;
2774 }
2775
2776 /// Returns a lowest register that is not used at any point in the function.
2777 /// If all registers are used, then this function will return
2778 /// AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
2779 /// highest unused register.
findUnusedRegister(const MachineRegisterInfo & MRI,const TargetRegisterClass * RC,const MachineFunction & MF,bool ReserveHighestVGPR) const2780 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
2781 const TargetRegisterClass *RC,
2782 const MachineFunction &MF,
2783 bool ReserveHighestVGPR) const {
2784 if (ReserveHighestVGPR) {
2785 for (MCRegister Reg : reverse(*RC))
2786 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2787 return Reg;
2788 } else {
2789 for (MCRegister Reg : *RC)
2790 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2791 return Reg;
2792 }
2793 return MCRegister();
2794 }
2795
getRegSplitParts(const TargetRegisterClass * RC,unsigned EltSize) const2796 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
2797 unsigned EltSize) const {
2798 const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
2799 assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
2800
2801 const unsigned RegDWORDs = RegBitWidth / 32;
2802 const unsigned EltDWORDs = EltSize / 4;
2803 assert(RegSplitParts.size() + 1 >= EltDWORDs);
2804
2805 const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
2806 const unsigned NumParts = RegDWORDs / EltDWORDs;
2807
2808 return makeArrayRef(Parts.data(), NumParts);
2809 }
2810
2811 const TargetRegisterClass*
getRegClassForReg(const MachineRegisterInfo & MRI,Register Reg) const2812 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
2813 Register Reg) const {
2814 return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
2815 }
2816
isVGPR(const MachineRegisterInfo & MRI,Register Reg) const2817 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
2818 Register Reg) const {
2819 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2820 // Registers without classes are unaddressable, SGPR-like registers.
2821 return RC && isVGPRClass(RC);
2822 }
2823
isAGPR(const MachineRegisterInfo & MRI,Register Reg) const2824 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
2825 Register Reg) const {
2826 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2827
2828 // Registers without classes are unaddressable, SGPR-like registers.
2829 return RC && isAGPRClass(RC);
2830 }
2831
shouldCoalesce(MachineInstr * MI,const TargetRegisterClass * SrcRC,unsigned SubReg,const TargetRegisterClass * DstRC,unsigned DstSubReg,const TargetRegisterClass * NewRC,LiveIntervals & LIS) const2832 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
2833 const TargetRegisterClass *SrcRC,
2834 unsigned SubReg,
2835 const TargetRegisterClass *DstRC,
2836 unsigned DstSubReg,
2837 const TargetRegisterClass *NewRC,
2838 LiveIntervals &LIS) const {
2839 unsigned SrcSize = getRegSizeInBits(*SrcRC);
2840 unsigned DstSize = getRegSizeInBits(*DstRC);
2841 unsigned NewSize = getRegSizeInBits(*NewRC);
2842
2843 // Do not increase size of registers beyond dword, we would need to allocate
2844 // adjacent registers and constraint regalloc more than needed.
2845
2846 // Always allow dword coalescing.
2847 if (SrcSize <= 32 || DstSize <= 32)
2848 return true;
2849
2850 return NewSize <= DstSize || NewSize <= SrcSize;
2851 }
2852
getRegPressureLimit(const TargetRegisterClass * RC,MachineFunction & MF) const2853 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
2854 MachineFunction &MF) const {
2855 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
2856
2857 unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
2858 MF.getFunction());
2859 switch (RC->getID()) {
2860 default:
2861 return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
2862 case AMDGPU::VGPR_32RegClassID:
2863 case AMDGPU::VGPR_LO16RegClassID:
2864 case AMDGPU::VGPR_HI16RegClassID:
2865 return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
2866 case AMDGPU::SGPR_32RegClassID:
2867 case AMDGPU::SGPR_LO16RegClassID:
2868 return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
2869 }
2870 }
2871
getRegPressureSetLimit(const MachineFunction & MF,unsigned Idx) const2872 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
2873 unsigned Idx) const {
2874 if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
2875 Idx == AMDGPU::RegisterPressureSets::AGPR_32)
2876 return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
2877 const_cast<MachineFunction &>(MF));
2878
2879 if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
2880 return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
2881 const_cast<MachineFunction &>(MF));
2882
2883 llvm_unreachable("Unexpected register pressure set!");
2884 }
2885
getRegUnitPressureSets(unsigned RegUnit) const2886 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
2887 static const int Empty[] = { -1 };
2888
2889 if (RegPressureIgnoredUnits[RegUnit])
2890 return Empty;
2891
2892 return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
2893 }
2894
getReturnAddressReg(const MachineFunction & MF) const2895 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
2896 // Not a callee saved register.
2897 return AMDGPU::SGPR30_SGPR31;
2898 }
2899
2900 const TargetRegisterClass *
getRegClassForSizeOnBank(unsigned Size,const RegisterBank & RB) const2901 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
2902 const RegisterBank &RB) const {
2903 switch (RB.getID()) {
2904 case AMDGPU::VGPRRegBankID:
2905 return getVGPRClassForBitWidth(std::max(32u, Size));
2906 case AMDGPU::VCCRegBankID:
2907 assert(Size == 1);
2908 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2909 : &AMDGPU::SReg_64_XEXECRegClass;
2910 case AMDGPU::SGPRRegBankID:
2911 return getSGPRClassForBitWidth(std::max(32u, Size));
2912 case AMDGPU::AGPRRegBankID:
2913 return getAGPRClassForBitWidth(std::max(32u, Size));
2914 default:
2915 llvm_unreachable("unknown register bank");
2916 }
2917 }
2918
2919 const TargetRegisterClass *
getConstrainedRegClassForOperand(const MachineOperand & MO,const MachineRegisterInfo & MRI) const2920 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
2921 const MachineRegisterInfo &MRI) const {
2922 const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
2923 if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
2924 return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB);
2925
2926 if (const auto *RC = RCOrRB.dyn_cast<const TargetRegisterClass *>())
2927 return getAllocatableClass(RC);
2928
2929 return nullptr;
2930 }
2931
getVCC() const2932 MCRegister SIRegisterInfo::getVCC() const {
2933 return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
2934 }
2935
getExec() const2936 MCRegister SIRegisterInfo::getExec() const {
2937 return isWave32 ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
2938 }
2939
getVGPR64Class() const2940 const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const {
2941 // VGPR tuples have an alignment requirement on gfx90a variants.
2942 return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass
2943 : &AMDGPU::VReg_64RegClass;
2944 }
2945
2946 const TargetRegisterClass *
getRegClass(unsigned RCID) const2947 SIRegisterInfo::getRegClass(unsigned RCID) const {
2948 switch ((int)RCID) {
2949 case AMDGPU::SReg_1RegClassID:
2950 return getBoolRC();
2951 case AMDGPU::SReg_1_XEXECRegClassID:
2952 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2953 : &AMDGPU::SReg_64_XEXECRegClass;
2954 case -1:
2955 return nullptr;
2956 default:
2957 return AMDGPUGenRegisterInfo::getRegClass(RCID);
2958 }
2959 }
2960
2961 // Find reaching register definition
findReachingDef(Register Reg,unsigned SubReg,MachineInstr & Use,MachineRegisterInfo & MRI,LiveIntervals * LIS) const2962 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
2963 MachineInstr &Use,
2964 MachineRegisterInfo &MRI,
2965 LiveIntervals *LIS) const {
2966 auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
2967 SlotIndex UseIdx = LIS->getInstructionIndex(Use);
2968 SlotIndex DefIdx;
2969
2970 if (Reg.isVirtual()) {
2971 if (!LIS->hasInterval(Reg))
2972 return nullptr;
2973 LiveInterval &LI = LIS->getInterval(Reg);
2974 LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
2975 : MRI.getMaxLaneMaskForVReg(Reg);
2976 VNInfo *V = nullptr;
2977 if (LI.hasSubRanges()) {
2978 for (auto &S : LI.subranges()) {
2979 if ((S.LaneMask & SubLanes) == SubLanes) {
2980 V = S.getVNInfoAt(UseIdx);
2981 break;
2982 }
2983 }
2984 } else {
2985 V = LI.getVNInfoAt(UseIdx);
2986 }
2987 if (!V)
2988 return nullptr;
2989 DefIdx = V->def;
2990 } else {
2991 // Find last def.
2992 for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid();
2993 ++Units) {
2994 LiveRange &LR = LIS->getRegUnit(*Units);
2995 if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
2996 if (!DefIdx.isValid() ||
2997 MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
2998 LIS->getInstructionFromIndex(V->def)))
2999 DefIdx = V->def;
3000 } else {
3001 return nullptr;
3002 }
3003 }
3004 }
3005
3006 MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
3007
3008 if (!Def || !MDT.dominates(Def, &Use))
3009 return nullptr;
3010
3011 assert(Def->modifiesRegister(Reg, this));
3012
3013 return Def;
3014 }
3015
get32BitRegister(MCPhysReg Reg) const3016 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
3017 assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
3018
3019 for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
3020 AMDGPU::SReg_32RegClass,
3021 AMDGPU::AGPR_32RegClass } ) {
3022 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
3023 return Super;
3024 }
3025 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
3026 &AMDGPU::VGPR_32RegClass)) {
3027 return Super;
3028 }
3029
3030 return AMDGPU::NoRegister;
3031 }
3032
isProperlyAlignedRC(const TargetRegisterClass & RC) const3033 bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const {
3034 if (!ST.needsAlignedVGPRs())
3035 return true;
3036
3037 if (isVGPRClass(&RC))
3038 return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC)));
3039 if (isAGPRClass(&RC))
3040 return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC)));
3041 if (isVectorSuperClass(&RC))
3042 return RC.hasSuperClassEq(
3043 getVectorSuperClassForBitWidth(getRegSizeInBits(RC)));
3044
3045 return true;
3046 }
3047
3048 const TargetRegisterClass *
getProperlyAlignedRC(const TargetRegisterClass * RC) const3049 SIRegisterInfo::getProperlyAlignedRC(const TargetRegisterClass *RC) const {
3050 if (!RC || !ST.needsAlignedVGPRs())
3051 return RC;
3052
3053 unsigned Size = getRegSizeInBits(*RC);
3054 if (Size <= 32)
3055 return RC;
3056
3057 if (isVGPRClass(RC))
3058 return getAlignedVGPRClassForBitWidth(Size);
3059 if (isAGPRClass(RC))
3060 return getAlignedAGPRClassForBitWidth(Size);
3061 if (isVectorSuperClass(RC))
3062 return getAlignedVectorSuperClassForBitWidth(Size);
3063
3064 return RC;
3065 }
3066
isConstantPhysReg(MCRegister PhysReg) const3067 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
3068 switch (PhysReg) {
3069 case AMDGPU::SGPR_NULL:
3070 case AMDGPU::SGPR_NULL64:
3071 case AMDGPU::SRC_SHARED_BASE:
3072 case AMDGPU::SRC_PRIVATE_BASE:
3073 case AMDGPU::SRC_SHARED_LIMIT:
3074 case AMDGPU::SRC_PRIVATE_LIMIT:
3075 return true;
3076 default:
3077 return false;
3078 }
3079 }
3080
3081 ArrayRef<MCPhysReg>
getAllSGPR128(const MachineFunction & MF) const3082 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
3083 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
3084 ST.getMaxNumSGPRs(MF) / 4);
3085 }
3086
3087 ArrayRef<MCPhysReg>
getAllSGPR64(const MachineFunction & MF) const3088 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const {
3089 return makeArrayRef(AMDGPU::SGPR_64RegClass.begin(),
3090 ST.getMaxNumSGPRs(MF) / 2);
3091 }
3092
3093 ArrayRef<MCPhysReg>
getAllSGPR32(const MachineFunction & MF) const3094 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
3095 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
3096 }
3097