1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPURegisterBankInfo.h"
16 #include "AMDGPUSubtarget.h"
17 #include "SIInstrInfo.h"
18 #include "SIMachineFunctionInfo.h"
19 #include "MCTargetDesc/AMDGPUInstPrinter.h"
20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstrBuilder.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 #include "llvm/CodeGen/SlotIndexes.h"
27 #include "llvm/IR/Function.h"
28 #include "llvm/IR/LLVMContext.h"
29 #include <vector>
30 
31 using namespace llvm;
32 
33 #define GET_REGINFO_TARGET_DESC
34 #include "AMDGPUGenRegisterInfo.inc"
35 
36 static cl::opt<bool> EnableSpillSGPRToVGPR(
37   "amdgpu-spill-sgpr-to-vgpr",
38   cl::desc("Enable spilling VGPRs to SGPRs"),
39   cl::ReallyHidden,
40   cl::init(true));
41 
42 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
43 
44 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
45     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
46       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
47 
48   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
49          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
50          (getSubRegIndexLaneMask(AMDGPU::lo16) |
51           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
52            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
53          "getNumCoveredRegs() will not work with generated subreg masks!");
54 
55   RegPressureIgnoredUnits.resize(getNumRegUnits());
56   RegPressureIgnoredUnits.set(*MCRegUnitIterator(AMDGPU::M0, this));
57   for (auto Reg : AMDGPU::VGPR_HI16RegClass)
58     RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
59 
60   // HACK: Until this is fully tablegen'd.
61   static llvm::once_flag InitializeRegSplitPartsFlag;
62 
63   static auto InitializeRegSplitPartsOnce = [this]() {
64     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
65       unsigned Size = getSubRegIdxSize(Idx);
66       if (Size & 31)
67         continue;
68       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
69       unsigned Pos = getSubRegIdxOffset(Idx);
70       if (Pos % Size)
71         continue;
72       Pos /= Size;
73       if (Vec.empty()) {
74         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
75         Vec.resize(MaxNumParts);
76       }
77       Vec[Pos] = Idx;
78     }
79   };
80 
81 
82   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
83 }
84 
85 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
86                                            MCRegister Reg) const {
87   MCRegAliasIterator R(Reg, this, true);
88 
89   for (; R.isValid(); ++R)
90     Reserved.set(*R);
91 }
92 
93 // Forced to be here by one .inc
94 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
95   const MachineFunction *MF) const {
96   CallingConv::ID CC = MF->getFunction().getCallingConv();
97   switch (CC) {
98   case CallingConv::C:
99   case CallingConv::Fast:
100   case CallingConv::Cold:
101     return CSR_AMDGPU_HighRegs_SaveList;
102   default: {
103     // Dummy to not crash RegisterClassInfo.
104     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
105     return &NoCalleeSavedReg;
106   }
107   }
108 }
109 
110 const MCPhysReg *
111 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
112   return nullptr;
113 }
114 
115 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
116                                                      CallingConv::ID CC) const {
117   switch (CC) {
118   case CallingConv::C:
119   case CallingConv::Fast:
120   case CallingConv::Cold:
121     return CSR_AMDGPU_HighRegs_RegMask;
122   default:
123     return nullptr;
124   }
125 }
126 
127 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
128   const SIFrameLowering *TFI =
129       MF.getSubtarget<GCNSubtarget>().getFrameLowering();
130   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
131   // During ISel lowering we always reserve the stack pointer in entry
132   // functions, but never actually want to reference it when accessing our own
133   // frame. If we need a frame pointer we use it, but otherwise we can just use
134   // an immediate "0" which we represent by returning NoRegister.
135   if (FuncInfo->isEntryFunction()) {
136     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
137   }
138   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
139                         : FuncInfo->getStackPtrOffsetReg();
140 }
141 
142 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
143   // When we need stack realignment, we can't reference off of the
144   // stack pointer, so we reserve a base pointer.
145   const MachineFrameInfo &MFI = MF.getFrameInfo();
146   return MFI.getNumFixedObjects() && needsStackRealignment(MF);
147 }
148 
149 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
150 
151 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
152   return CSR_AMDGPU_AllVGPRs_RegMask;
153 }
154 
155 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
156   return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
157 }
158 
159 // FIXME: TableGen should generate something to make this manageable for all
160 // register classes. At a minimum we could use the opposite of
161 // composeSubRegIndices and go up from the base 32-bit subreg.
162 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
163                                               unsigned NumRegs) {
164   // Table of NumRegs sized pieces at every 32-bit offset.
165   static const uint16_t SubRegFromChannelTable[][32] = {
166       {AMDGPU::sub0,  AMDGPU::sub1,  AMDGPU::sub2,  AMDGPU::sub3,
167        AMDGPU::sub4,  AMDGPU::sub5,  AMDGPU::sub6,  AMDGPU::sub7,
168        AMDGPU::sub8,  AMDGPU::sub9,  AMDGPU::sub10, AMDGPU::sub11,
169        AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
170        AMDGPU::sub16, AMDGPU::sub17, AMDGPU::sub18, AMDGPU::sub19,
171        AMDGPU::sub20, AMDGPU::sub21, AMDGPU::sub22, AMDGPU::sub23,
172        AMDGPU::sub24, AMDGPU::sub25, AMDGPU::sub26, AMDGPU::sub27,
173        AMDGPU::sub28, AMDGPU::sub29, AMDGPU::sub30, AMDGPU::sub31},
174       {AMDGPU::sub0_sub1,   AMDGPU::sub1_sub2,    AMDGPU::sub2_sub3,
175        AMDGPU::sub3_sub4,   AMDGPU::sub4_sub5,    AMDGPU::sub5_sub6,
176        AMDGPU::sub6_sub7,   AMDGPU::sub7_sub8,    AMDGPU::sub8_sub9,
177        AMDGPU::sub9_sub10,  AMDGPU::sub10_sub11,  AMDGPU::sub11_sub12,
178        AMDGPU::sub12_sub13, AMDGPU::sub13_sub14,  AMDGPU::sub14_sub15,
179        AMDGPU::sub15_sub16, AMDGPU::sub16_sub17,  AMDGPU::sub17_sub18,
180        AMDGPU::sub18_sub19, AMDGPU::sub19_sub20,  AMDGPU::sub20_sub21,
181        AMDGPU::sub21_sub22, AMDGPU::sub22_sub23,  AMDGPU::sub23_sub24,
182        AMDGPU::sub24_sub25, AMDGPU::sub25_sub26,  AMDGPU::sub26_sub27,
183        AMDGPU::sub27_sub28, AMDGPU::sub28_sub29,  AMDGPU::sub29_sub30,
184        AMDGPU::sub30_sub31, AMDGPU::NoSubRegister},
185       {AMDGPU::sub0_sub1_sub2,    AMDGPU::sub1_sub2_sub3,
186        AMDGPU::sub2_sub3_sub4,    AMDGPU::sub3_sub4_sub5,
187        AMDGPU::sub4_sub5_sub6,    AMDGPU::sub5_sub6_sub7,
188        AMDGPU::sub6_sub7_sub8,    AMDGPU::sub7_sub8_sub9,
189        AMDGPU::sub8_sub9_sub10,   AMDGPU::sub9_sub10_sub11,
190        AMDGPU::sub10_sub11_sub12, AMDGPU::sub11_sub12_sub13,
191        AMDGPU::sub12_sub13_sub14, AMDGPU::sub13_sub14_sub15,
192        AMDGPU::sub14_sub15_sub16, AMDGPU::sub15_sub16_sub17,
193        AMDGPU::sub16_sub17_sub18, AMDGPU::sub17_sub18_sub19,
194        AMDGPU::sub18_sub19_sub20, AMDGPU::sub19_sub20_sub21,
195        AMDGPU::sub20_sub21_sub22, AMDGPU::sub21_sub22_sub23,
196        AMDGPU::sub22_sub23_sub24, AMDGPU::sub23_sub24_sub25,
197        AMDGPU::sub24_sub25_sub26, AMDGPU::sub25_sub26_sub27,
198        AMDGPU::sub26_sub27_sub28, AMDGPU::sub27_sub28_sub29,
199        AMDGPU::sub28_sub29_sub30, AMDGPU::sub29_sub30_sub31,
200        AMDGPU::NoSubRegister,     AMDGPU::NoSubRegister},
201       {AMDGPU::sub0_sub1_sub2_sub3,     AMDGPU::sub1_sub2_sub3_sub4,
202        AMDGPU::sub2_sub3_sub4_sub5,     AMDGPU::sub3_sub4_sub5_sub6,
203        AMDGPU::sub4_sub5_sub6_sub7,     AMDGPU::sub5_sub6_sub7_sub8,
204        AMDGPU::sub6_sub7_sub8_sub9,     AMDGPU::sub7_sub8_sub9_sub10,
205        AMDGPU::sub8_sub9_sub10_sub11,   AMDGPU::sub9_sub10_sub11_sub12,
206        AMDGPU::sub10_sub11_sub12_sub13, AMDGPU::sub11_sub12_sub13_sub14,
207        AMDGPU::sub12_sub13_sub14_sub15, AMDGPU::sub13_sub14_sub15_sub16,
208        AMDGPU::sub14_sub15_sub16_sub17, AMDGPU::sub15_sub16_sub17_sub18,
209        AMDGPU::sub16_sub17_sub18_sub19, AMDGPU::sub17_sub18_sub19_sub20,
210        AMDGPU::sub18_sub19_sub20_sub21, AMDGPU::sub19_sub20_sub21_sub22,
211        AMDGPU::sub20_sub21_sub22_sub23, AMDGPU::sub21_sub22_sub23_sub24,
212        AMDGPU::sub22_sub23_sub24_sub25, AMDGPU::sub23_sub24_sub25_sub26,
213        AMDGPU::sub24_sub25_sub26_sub27, AMDGPU::sub25_sub26_sub27_sub28,
214        AMDGPU::sub26_sub27_sub28_sub29, AMDGPU::sub27_sub28_sub29_sub30,
215        AMDGPU::sub28_sub29_sub30_sub31, AMDGPU::NoSubRegister,
216        AMDGPU::NoSubRegister,           AMDGPU::NoSubRegister}};
217 
218   const unsigned NumRegIndex = NumRegs - 1;
219 
220   assert(NumRegIndex < array_lengthof(SubRegFromChannelTable) &&
221          "Not implemented");
222   assert(Channel < array_lengthof(SubRegFromChannelTable[0]));
223   return SubRegFromChannelTable[NumRegIndex][Channel];
224 }
225 
226 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
227   const MachineFunction &MF) const {
228   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
229   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
230   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
231 }
232 
233 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
234   BitVector Reserved(getNumRegs());
235   Reserved.set(AMDGPU::MODE);
236 
237   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
238   // this seems likely to result in bugs, so I'm marking them as reserved.
239   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
240   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
241 
242   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
243   reserveRegisterTuples(Reserved, AMDGPU::M0);
244 
245   // Reserve src_vccz, src_execz, src_scc.
246   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
247   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
248   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
249 
250   // Reserve the memory aperture registers.
251   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
252   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
253   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
254   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
255 
256   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
257   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
258 
259   // Reserve xnack_mask registers - support is not implemented in Codegen.
260   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
261 
262   // Reserve lds_direct register - support is not implemented in Codegen.
263   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
264 
265   // Reserve Trap Handler registers - support is not implemented in Codegen.
266   reserveRegisterTuples(Reserved, AMDGPU::TBA);
267   reserveRegisterTuples(Reserved, AMDGPU::TMA);
268   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
269   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
270   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
271   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
272   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
273   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
274   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
275   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
276 
277   // Reserve null register - it shall never be allocated
278   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
279 
280   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
281   // will result in bugs.
282   if (isWave32) {
283     Reserved.set(AMDGPU::VCC);
284     Reserved.set(AMDGPU::VCC_HI);
285   }
286 
287   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
288   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
289   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
290     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
291     reserveRegisterTuples(Reserved, Reg);
292   }
293 
294   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
295   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
296   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
297     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
298     reserveRegisterTuples(Reserved, Reg);
299     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
300     reserveRegisterTuples(Reserved, Reg);
301   }
302 
303   for (auto Reg : AMDGPU::SReg_32RegClass) {
304     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
305     Register Low = getSubReg(Reg, AMDGPU::lo16);
306     // This is to prevent BB vcc liveness errors.
307     if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
308       Reserved.set(Low);
309   }
310 
311   for (auto Reg : AMDGPU::AGPR_32RegClass) {
312     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
313   }
314 
315   // Reserve all the rest AGPRs if there are no instructions to use it.
316   if (!ST.hasMAIInsts()) {
317     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
318       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
319       reserveRegisterTuples(Reserved, Reg);
320     }
321   }
322 
323   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
324 
325   Register ScratchRSrcReg = MFI->getScratchRSrcReg();
326   if (ScratchRSrcReg != AMDGPU::NoRegister) {
327     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
328     // to spill.
329     // TODO: May need to reserve a VGPR if doing LDS spilling.
330     reserveRegisterTuples(Reserved, ScratchRSrcReg);
331   }
332 
333   // We have to assume the SP is needed in case there are calls in the function,
334   // which is detected after the function is lowered. If we aren't really going
335   // to need SP, don't bother reserving it.
336   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
337 
338   if (StackPtrReg) {
339     reserveRegisterTuples(Reserved, StackPtrReg);
340     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
341   }
342 
343   MCRegister FrameReg = MFI->getFrameOffsetReg();
344   if (FrameReg) {
345     reserveRegisterTuples(Reserved, FrameReg);
346     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
347   }
348 
349   if (hasBasePointer(MF)) {
350     MCRegister BasePtrReg = getBaseRegister();
351     reserveRegisterTuples(Reserved, BasePtrReg);
352     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
353   }
354 
355   for (MCRegister Reg : MFI->WWMReservedRegs) {
356     reserveRegisterTuples(Reserved, Reg);
357   }
358 
359   // FIXME: Stop using reserved registers for this.
360   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
361     reserveRegisterTuples(Reserved, Reg);
362 
363   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
364     reserveRegisterTuples(Reserved, Reg);
365 
366   if (MFI->VGPRReservedForSGPRSpill)
367     for (auto SSpill : MFI->getSGPRSpillVGPRs())
368       reserveRegisterTuples(Reserved, SSpill.VGPR);
369 
370   return Reserved;
371 }
372 
373 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const {
374   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
375   // On entry, the base address is 0, so it can't possibly need any more
376   // alignment.
377 
378   // FIXME: Should be able to specify the entry frame alignment per calling
379   // convention instead.
380   if (Info->isEntryFunction())
381     return false;
382 
383   return TargetRegisterInfo::canRealignStack(MF);
384 }
385 
386 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
387   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
388   if (Info->isEntryFunction()) {
389     const MachineFrameInfo &MFI = Fn.getFrameInfo();
390     return MFI.hasStackObjects() || MFI.hasCalls();
391   }
392 
393   // May need scavenger for dealing with callee saved registers.
394   return true;
395 }
396 
397 bool SIRegisterInfo::requiresFrameIndexScavenging(
398   const MachineFunction &MF) const {
399   // Do not use frame virtual registers. They used to be used for SGPRs, but
400   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
401   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
402   // spill.
403   return false;
404 }
405 
406 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
407   const MachineFunction &MF) const {
408   const MachineFrameInfo &MFI = MF.getFrameInfo();
409   return MFI.hasStackObjects();
410 }
411 
412 bool SIRegisterInfo::requiresVirtualBaseRegisters(
413   const MachineFunction &) const {
414   // There are no special dedicated stack or frame pointers.
415   return true;
416 }
417 
418 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const {
419   assert(SIInstrInfo::isMUBUF(*MI));
420 
421   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
422                                           AMDGPU::OpName::offset);
423   return MI->getOperand(OffIdx).getImm();
424 }
425 
426 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
427                                                  int Idx) const {
428   if (!SIInstrInfo::isMUBUF(*MI))
429     return 0;
430 
431   assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
432                                            AMDGPU::OpName::vaddr) &&
433          "Should never see frame index on non-address operand");
434 
435   return getMUBUFInstrOffset(MI);
436 }
437 
438 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
439   if (!MI->mayLoadOrStore())
440     return false;
441 
442   int64_t FullOffset = Offset + getMUBUFInstrOffset(MI);
443 
444   return !isUInt<12>(FullOffset);
445 }
446 
447 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
448                                                   Register BaseReg,
449                                                   int FrameIdx,
450                                                   int64_t Offset) const {
451   MachineBasicBlock::iterator Ins = MBB->begin();
452   DebugLoc DL; // Defaults to "unknown"
453 
454   if (Ins != MBB->end())
455     DL = Ins->getDebugLoc();
456 
457   MachineFunction *MF = MBB->getParent();
458   const SIInstrInfo *TII = ST.getInstrInfo();
459 
460   if (Offset == 0) {
461     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg)
462       .addFrameIndex(FrameIdx);
463     return;
464   }
465 
466   MachineRegisterInfo &MRI = MF->getRegInfo();
467   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
468 
469   Register FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
470 
471   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
472     .addImm(Offset);
473   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg)
474     .addFrameIndex(FrameIdx);
475 
476   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
477     .addReg(OffsetReg, RegState::Kill)
478     .addReg(FIReg)
479     .addImm(0); // clamp bit
480 }
481 
482 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
483                                        int64_t Offset) const {
484   const SIInstrInfo *TII = ST.getInstrInfo();
485 
486 #ifndef NDEBUG
487   // FIXME: Is it possible to be storing a frame index to itself?
488   bool SeenFI = false;
489   for (const MachineOperand &MO: MI.operands()) {
490     if (MO.isFI()) {
491       if (SeenFI)
492         llvm_unreachable("should not see multiple frame indices");
493 
494       SeenFI = true;
495     }
496   }
497 #endif
498 
499   MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr);
500 #ifndef NDEBUG
501   MachineBasicBlock *MBB = MI.getParent();
502   MachineFunction *MF = MBB->getParent();
503 #endif
504   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
505   assert(TII->isMUBUF(MI));
506 
507   MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
508   assert(SOffset->getReg() ==
509              MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg() &&
510          "should only be seeing stack pointer offset relative FrameIndex");
511 
512   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
513   int64_t NewOffset = OffsetOp->getImm() + Offset;
514   assert(isUInt<12>(NewOffset) && "offset should be legal");
515 
516   FIOp->ChangeToRegister(BaseReg, false);
517   OffsetOp->setImm(NewOffset);
518 
519   // The move materializing the base address will be an absolute stack address,
520   // so clear the base offset.
521   SOffset->ChangeToImmediate(0);
522 }
523 
524 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
525                                         Register BaseReg,
526                                         int64_t Offset) const {
527   if (!SIInstrInfo::isMUBUF(*MI))
528     return false;
529 
530   int64_t NewOffset = Offset + getMUBUFInstrOffset(MI);
531 
532   return isUInt<12>(NewOffset);
533 }
534 
535 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
536   const MachineFunction &MF, unsigned Kind) const {
537   // This is inaccurate. It depends on the instruction and address space. The
538   // only place where we should hit this is for dealing with frame indexes /
539   // private accesses, so this is correct in that case.
540   return &AMDGPU::VGPR_32RegClass;
541 }
542 
543 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
544 
545   switch (Op) {
546   case AMDGPU::SI_SPILL_S1024_SAVE:
547   case AMDGPU::SI_SPILL_S1024_RESTORE:
548   case AMDGPU::SI_SPILL_V1024_SAVE:
549   case AMDGPU::SI_SPILL_V1024_RESTORE:
550   case AMDGPU::SI_SPILL_A1024_SAVE:
551   case AMDGPU::SI_SPILL_A1024_RESTORE:
552     return 32;
553   case AMDGPU::SI_SPILL_S512_SAVE:
554   case AMDGPU::SI_SPILL_S512_RESTORE:
555   case AMDGPU::SI_SPILL_V512_SAVE:
556   case AMDGPU::SI_SPILL_V512_RESTORE:
557   case AMDGPU::SI_SPILL_A512_SAVE:
558   case AMDGPU::SI_SPILL_A512_RESTORE:
559     return 16;
560   case AMDGPU::SI_SPILL_S256_SAVE:
561   case AMDGPU::SI_SPILL_S256_RESTORE:
562   case AMDGPU::SI_SPILL_V256_SAVE:
563   case AMDGPU::SI_SPILL_V256_RESTORE:
564   case AMDGPU::SI_SPILL_A256_SAVE:
565   case AMDGPU::SI_SPILL_A256_RESTORE:
566     return 8;
567   case AMDGPU::SI_SPILL_S192_SAVE:
568   case AMDGPU::SI_SPILL_S192_RESTORE:
569   case AMDGPU::SI_SPILL_V192_SAVE:
570   case AMDGPU::SI_SPILL_V192_RESTORE:
571   case AMDGPU::SI_SPILL_A192_SAVE:
572   case AMDGPU::SI_SPILL_A192_RESTORE:
573     return 6;
574   case AMDGPU::SI_SPILL_S160_SAVE:
575   case AMDGPU::SI_SPILL_S160_RESTORE:
576   case AMDGPU::SI_SPILL_V160_SAVE:
577   case AMDGPU::SI_SPILL_V160_RESTORE:
578   case AMDGPU::SI_SPILL_A160_SAVE:
579   case AMDGPU::SI_SPILL_A160_RESTORE:
580     return 5;
581   case AMDGPU::SI_SPILL_S128_SAVE:
582   case AMDGPU::SI_SPILL_S128_RESTORE:
583   case AMDGPU::SI_SPILL_V128_SAVE:
584   case AMDGPU::SI_SPILL_V128_RESTORE:
585   case AMDGPU::SI_SPILL_A128_SAVE:
586   case AMDGPU::SI_SPILL_A128_RESTORE:
587     return 4;
588   case AMDGPU::SI_SPILL_S96_SAVE:
589   case AMDGPU::SI_SPILL_S96_RESTORE:
590   case AMDGPU::SI_SPILL_V96_SAVE:
591   case AMDGPU::SI_SPILL_V96_RESTORE:
592   case AMDGPU::SI_SPILL_A96_SAVE:
593   case AMDGPU::SI_SPILL_A96_RESTORE:
594     return 3;
595   case AMDGPU::SI_SPILL_S64_SAVE:
596   case AMDGPU::SI_SPILL_S64_RESTORE:
597   case AMDGPU::SI_SPILL_V64_SAVE:
598   case AMDGPU::SI_SPILL_V64_RESTORE:
599   case AMDGPU::SI_SPILL_A64_SAVE:
600   case AMDGPU::SI_SPILL_A64_RESTORE:
601     return 2;
602   case AMDGPU::SI_SPILL_S32_SAVE:
603   case AMDGPU::SI_SPILL_S32_RESTORE:
604   case AMDGPU::SI_SPILL_V32_SAVE:
605   case AMDGPU::SI_SPILL_V32_RESTORE:
606   case AMDGPU::SI_SPILL_A32_SAVE:
607   case AMDGPU::SI_SPILL_A32_RESTORE:
608     return 1;
609   default: llvm_unreachable("Invalid spill opcode");
610   }
611 }
612 
613 static int getOffsetMUBUFStore(unsigned Opc) {
614   switch (Opc) {
615   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
616     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
617   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
618     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
619   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
620     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
621   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
622     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
623   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
624     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
625   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
626     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
627   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
628     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
629   default:
630     return -1;
631   }
632 }
633 
634 static int getOffsetMUBUFLoad(unsigned Opc) {
635   switch (Opc) {
636   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
637     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
638   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
639     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
640   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
641     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
642   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
643     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
644   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
645     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
646   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
647     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
648   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
649     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
650   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
651     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
652   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
653     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
654   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
655     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
656   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
657     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
658   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
659     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
660   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
661     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
662   default:
663     return -1;
664   }
665 }
666 
667 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
668                                            MachineBasicBlock::iterator MI,
669                                            int Index,
670                                            unsigned Lane,
671                                            unsigned ValueReg,
672                                            bool IsKill) {
673   MachineBasicBlock *MBB = MI->getParent();
674   MachineFunction *MF = MI->getParent()->getParent();
675   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
676   const SIInstrInfo *TII = ST.getInstrInfo();
677 
678   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
679 
680   if (Reg == AMDGPU::NoRegister)
681     return MachineInstrBuilder();
682 
683   bool IsStore = MI->mayStore();
684   MachineRegisterInfo &MRI = MF->getRegInfo();
685   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
686 
687   unsigned Dst = IsStore ? Reg : ValueReg;
688   unsigned Src = IsStore ? ValueReg : Reg;
689   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32
690                                                    : AMDGPU::V_ACCVGPR_READ_B32;
691 
692   return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
693            .addReg(Src, getKillRegState(IsKill));
694 }
695 
696 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
697 // need to handle the case where an SGPR may need to be spilled while spilling.
698 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
699                                       MachineFrameInfo &MFI,
700                                       MachineBasicBlock::iterator MI,
701                                       int Index,
702                                       int64_t Offset) {
703   const SIInstrInfo *TII = ST.getInstrInfo();
704   MachineBasicBlock *MBB = MI->getParent();
705   const DebugLoc &DL = MI->getDebugLoc();
706   bool IsStore = MI->mayStore();
707 
708   unsigned Opc = MI->getOpcode();
709   int LoadStoreOp = IsStore ?
710     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
711   if (LoadStoreOp == -1)
712     return false;
713 
714   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
715   if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr())
716     return true;
717 
718   MachineInstrBuilder NewMI =
719       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
720           .add(*Reg)
721           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
722           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
723           .addImm(Offset)
724           .addImm(0) // glc
725           .addImm(0) // slc
726           .addImm(0) // tfe
727           .addImm(0) // dlc
728           .addImm(0) // swz
729           .cloneMemRefs(*MI);
730 
731   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
732                                                        AMDGPU::OpName::vdata_in);
733   if (VDataIn)
734     NewMI.add(*VDataIn);
735   return true;
736 }
737 
738 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
739                                          unsigned LoadStoreOp,
740                                          int Index,
741                                          Register ValueReg,
742                                          bool IsKill,
743                                          MCRegister ScratchRsrcReg,
744                                          MCRegister ScratchOffsetReg,
745                                          int64_t InstOffset,
746                                          MachineMemOperand *MMO,
747                                          RegScavenger *RS) const {
748   MachineBasicBlock *MBB = MI->getParent();
749   MachineFunction *MF = MI->getParent()->getParent();
750   const SIInstrInfo *TII = ST.getInstrInfo();
751   const MachineFrameInfo &MFI = MF->getFrameInfo();
752   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
753 
754   const MCInstrDesc &Desc = TII->get(LoadStoreOp);
755   const DebugLoc &DL = MI->getDebugLoc();
756   bool IsStore = Desc.mayStore();
757 
758   bool Scavenged = false;
759   MCRegister SOffset = ScratchOffsetReg;
760 
761   const unsigned EltSize = 4;
762   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
763   unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT);
764   unsigned Size = NumSubRegs * EltSize;
765   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
766   int64_t ScratchOffsetRegDelta = 0;
767 
768   Align Alignment = MFI.getObjectAlign(Index);
769   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
770 
771   assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset");
772 
773   if (!isUInt<12>(Offset + Size - EltSize)) {
774     SOffset = MCRegister();
775 
776     // We currently only support spilling VGPRs to EltSize boundaries, meaning
777     // we can simplify the adjustment of Offset here to just scale with
778     // WavefrontSize.
779     Offset *= ST.getWavefrontSize();
780 
781     // We don't have access to the register scavenger if this function is called
782     // during  PEI::scavengeFrameVirtualRegs().
783     if (RS)
784       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
785 
786     if (!SOffset) {
787       // There are no free SGPRs, and since we are in the process of spilling
788       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
789       // on SI/CI and on VI it is true until we implement spilling using scalar
790       // stores), we have no way to free up an SGPR.  Our solution here is to
791       // add the offset directly to the ScratchOffset or StackPtrOffset
792       // register, and then subtract the offset after the spill to return the
793       // register to it's original value.
794       if (!ScratchOffsetReg)
795         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
796       SOffset = ScratchOffsetReg;
797       ScratchOffsetRegDelta = Offset;
798     } else {
799       Scavenged = true;
800     }
801 
802     if (!SOffset)
803       report_fatal_error("could not scavenge SGPR to spill in entry function");
804 
805     if (ScratchOffsetReg == AMDGPU::NoRegister) {
806       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset)
807           .addImm(Offset);
808     } else {
809       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
810           .addReg(ScratchOffsetReg)
811           .addImm(Offset);
812     }
813 
814     Offset = 0;
815   }
816 
817   Register TmpReg;
818 
819   for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
820     Register SubReg = NumSubRegs == 1
821                           ? Register(ValueReg)
822                           : getSubReg(ValueReg, getSubRegFromChannel(i));
823 
824     unsigned SOffsetRegState = 0;
825     unsigned SrcDstRegState = getDefRegState(!IsStore);
826     if (i + 1 == e) {
827       SOffsetRegState |= getKillRegState(Scavenged);
828       // The last implicit use carries the "Kill" flag.
829       SrcDstRegState |= getKillRegState(IsKill);
830     }
831 
832     auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill);
833 
834     if (!MIB.getInstr()) {
835       unsigned FinalReg = SubReg;
836       if (hasAGPRs(RC)) {
837         if (!TmpReg) {
838           assert(RS && "Needs to have RegScavenger to spill an AGPR!");
839           // FIXME: change to scavengeRegisterBackwards()
840           TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
841           RS->setRegUsed(TmpReg);
842         }
843         if (IsStore)
844           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg)
845             .addReg(SubReg, getKillRegState(IsKill));
846         SubReg = TmpReg;
847       }
848 
849       MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
850       MachineMemOperand *NewMMO =
851           MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize,
852                                    commonAlignment(Alignment, EltSize * i));
853 
854       MIB = BuildMI(*MBB, MI, DL, Desc)
855                 .addReg(SubReg,
856                         getDefRegState(!IsStore) | getKillRegState(IsKill))
857                 .addReg(ScratchRsrcReg);
858       if (SOffset == AMDGPU::NoRegister) {
859         MIB.addImm(0);
860       } else {
861         MIB.addReg(SOffset, SOffsetRegState);
862       }
863       MIB.addImm(Offset)
864           .addImm(0) // glc
865           .addImm(0) // slc
866           .addImm(0) // tfe
867           .addImm(0) // dlc
868           .addImm(0) // swz
869           .addMemOperand(NewMMO);
870 
871       if (!IsStore && TmpReg != AMDGPU::NoRegister)
872         MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32),
873                       FinalReg)
874           .addReg(TmpReg, RegState::Kill);
875     }
876 
877     if (NumSubRegs > 1)
878       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
879   }
880 
881   if (ScratchOffsetRegDelta != 0) {
882     // Subtract the offset we added to the ScratchOffset register.
883     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset)
884         .addReg(SOffset)
885         .addImm(ScratchOffsetRegDelta);
886   }
887 }
888 
889 // Generate a VMEM access which loads or stores the VGPR containing an SGPR
890 // spill such that all the lanes set in VGPRLanes are loaded or stored.
891 // This generates exec mask manipulation and will use SGPRs available in MI
892 // or VGPR lanes in the VGPR to save and restore the exec mask.
893 void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI,
894                                              int Index, int Offset,
895                                              unsigned EltSize, Register VGPR,
896                                              int64_t VGPRLanes,
897                                              RegScavenger *RS,
898                                              bool IsLoad) const {
899   MachineBasicBlock *MBB = MI->getParent();
900   MachineFunction *MF = MBB->getParent();
901   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
902   const SIInstrInfo *TII = ST.getInstrInfo();
903 
904   Register SuperReg = MI->getOperand(0).getReg();
905   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
906   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
907   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
908   unsigned FirstPart = Offset * 32;
909   unsigned ExecLane = 0;
910 
911   bool IsKill = MI->getOperand(0).isKill();
912   const DebugLoc &DL = MI->getDebugLoc();
913 
914   // Cannot handle load/store to EXEC
915   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
916          SuperReg != AMDGPU::EXEC && "exec should never spill");
917 
918   // On Wave32 only handle EXEC_LO.
919   // On Wave64 only update EXEC_HI if there is sufficent space for a copy.
920   bool OnlyExecLo = isWave32 || NumSubRegs == 1 || SuperReg == AMDGPU::EXEC_HI;
921 
922   unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
923   Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
924   Register SavedExecReg;
925 
926   // Backup EXEC
927   if (OnlyExecLo) {
928     SavedExecReg = NumSubRegs == 1
929                        ? SuperReg
930                        : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]);
931   } else {
932     // If src/dst is an odd size it is possible subreg0 is not aligned.
933     for (; ExecLane < (NumSubRegs - 1); ++ExecLane) {
934       SavedExecReg = getMatchingSuperReg(
935           getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]), AMDGPU::sub0,
936           &AMDGPU::SReg_64_XEXECRegClass);
937       if (SavedExecReg)
938         break;
939     }
940   }
941   assert(SavedExecReg);
942   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg);
943 
944   // Setup EXEC
945   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes);
946 
947   // Load/store VGPR
948   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
949   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
950 
951   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
952                           ? getBaseRegister()
953                           : getFrameRegister(*MF);
954 
955   Align Alignment = FrameInfo.getObjectAlign(Index);
956   MachinePointerInfo PtrInfo =
957       MachinePointerInfo::getFixedStack(*MF, Index);
958   MachineMemOperand *MMO = MF->getMachineMemOperand(
959       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
960       EltSize, Alignment);
961 
962   if (IsLoad) {
963     buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
964           Index,
965           VGPR, false,
966           MFI->getScratchRSrcReg(), FrameReg,
967           Offset * EltSize, MMO,
968           RS);
969   } else {
970     buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET, Index, VGPR,
971                         IsKill, MFI->getScratchRSrcReg(), FrameReg,
972                         Offset * EltSize, MMO, RS);
973     // This only ever adds one VGPR spill
974     MFI->addToSpilledVGPRs(1);
975   }
976 
977   // Restore EXEC
978   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg)
979       .addReg(SavedExecReg, getKillRegState(IsLoad || IsKill));
980 
981   // Restore clobbered SGPRs
982   if (IsLoad) {
983     // Nothing to do; register will be overwritten
984   } else if (!IsKill) {
985     // Restore SGPRs from appropriate VGPR lanes
986     if (!OnlyExecLo) {
987       BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
988               getSubReg(SuperReg, SplitParts[FirstPart + ExecLane + 1]))
989           .addReg(VGPR)
990           .addImm(ExecLane + 1);
991     }
992     BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
993             NumSubRegs == 1
994                 ? SavedExecReg
995                 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]))
996         .addReg(VGPR, RegState::Kill)
997         .addImm(ExecLane);
998   }
999 }
1000 
1001 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
1002                                int Index,
1003                                RegScavenger *RS,
1004                                bool OnlyToVGPR) const {
1005   MachineBasicBlock *MBB = MI->getParent();
1006   MachineFunction *MF = MBB->getParent();
1007   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1008   DenseSet<Register> SGPRSpillVGPRDefinedSet; // FIXME: This should be removed
1009 
1010   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
1011     = MFI->getSGPRToVGPRSpills(Index);
1012   bool SpillToVGPR = !VGPRSpills.empty();
1013   if (OnlyToVGPR && !SpillToVGPR)
1014     return false;
1015 
1016   const SIInstrInfo *TII = ST.getInstrInfo();
1017 
1018   Register SuperReg = MI->getOperand(0).getReg();
1019   bool IsKill = MI->getOperand(0).isKill();
1020   const DebugLoc &DL = MI->getDebugLoc();
1021 
1022   assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() &&
1023                          SuperReg != MFI->getFrameOffsetReg()));
1024 
1025   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1026   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
1027          SuperReg != AMDGPU::EXEC && "exec should never spill");
1028 
1029   unsigned EltSize = 4;
1030   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1031 
1032   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1033   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1034 
1035   if (SpillToVGPR) {
1036     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1037       Register SubReg =
1038           NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1039       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1040 
1041       bool UseKill = IsKill && i == NumSubRegs - 1;
1042 
1043       // During SGPR spilling to VGPR, determine if the VGPR is defined. The
1044       // only circumstance in which we say it is undefined is when it is the
1045       // first spill to this VGPR in the first basic block.
1046       bool VGPRDefined = true;
1047       if (MBB == &MF->front())
1048         VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second;
1049 
1050       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1051       // spill to this specific vgpr in the first basic block.
1052       auto MIB = BuildMI(*MBB, MI, DL,
1053               TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
1054               Spill.VGPR)
1055         .addReg(SubReg, getKillRegState(UseKill))
1056         .addImm(Spill.Lane)
1057         .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef);
1058 
1059       if (i == 0 && NumSubRegs > 1) {
1060         // We may be spilling a super-register which is only partially defined,
1061         // and need to ensure later spills think the value is defined.
1062         MIB.addReg(SuperReg, RegState::ImplicitDefine);
1063       }
1064 
1065       if (NumSubRegs > 1)
1066         MIB.addReg(SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1067 
1068       // FIXME: Since this spills to another register instead of an actual
1069       // frame index, we should delete the frame index when all references to
1070       // it are fixed.
1071     }
1072   } else {
1073     // Scavenged temporary VGPR to use. It must be scavenged once for any number
1074     // of spilled subregs.
1075     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1076     RS->setRegUsed(TmpVGPR);
1077 
1078     // SubReg carries the "Kill" flag when SubReg == SuperReg.
1079     unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
1080 
1081     unsigned PerVGPR = 32;
1082     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1083     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1084 
1085     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1086       unsigned TmpVGPRFlags = RegState::Undef;
1087 
1088       // Write sub registers into the VGPR
1089       for (unsigned i = Offset * PerVGPR,
1090                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1091            i < e; ++i) {
1092         Register SubReg =
1093             NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1094 
1095         MachineInstrBuilder WriteLane =
1096             BuildMI(*MBB, MI, DL,
1097                     TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
1098                     TmpVGPR)
1099                 .addReg(SubReg, SubKillState)
1100                 .addImm(i % PerVGPR)
1101                 .addReg(TmpVGPR, TmpVGPRFlags);
1102         TmpVGPRFlags = 0;
1103 
1104         // There could be undef components of a spilled super register.
1105         // TODO: Can we detect this and skip the spill?
1106         if (NumSubRegs > 1) {
1107           // The last implicit use of the SuperReg carries the "Kill" flag.
1108           unsigned SuperKillState = 0;
1109           if (i + 1 == NumSubRegs)
1110             SuperKillState |= getKillRegState(IsKill);
1111           WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState);
1112         }
1113       }
1114 
1115       // Write out VGPR
1116       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1117                               RS, false);
1118     }
1119   }
1120 
1121   MI->eraseFromParent();
1122   MFI->addToSpilledSGPRs(NumSubRegs);
1123   return true;
1124 }
1125 
1126 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1127                                  int Index,
1128                                  RegScavenger *RS,
1129                                  bool OnlyToVGPR) const {
1130   MachineFunction *MF = MI->getParent()->getParent();
1131   MachineBasicBlock *MBB = MI->getParent();
1132   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1133 
1134   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
1135     = MFI->getSGPRToVGPRSpills(Index);
1136   bool SpillToVGPR = !VGPRSpills.empty();
1137   if (OnlyToVGPR && !SpillToVGPR)
1138     return false;
1139 
1140   const SIInstrInfo *TII = ST.getInstrInfo();
1141   const DebugLoc &DL = MI->getDebugLoc();
1142 
1143   Register SuperReg = MI->getOperand(0).getReg();
1144 
1145   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1146   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
1147          SuperReg != AMDGPU::EXEC && "exec should never spill");
1148 
1149   unsigned EltSize = 4;
1150 
1151   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1152 
1153   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1154   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1155 
1156   if (SpillToVGPR) {
1157     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1158       Register SubReg =
1159           NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1160 
1161       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1162       auto MIB =
1163         BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
1164                 SubReg)
1165         .addReg(Spill.VGPR)
1166         .addImm(Spill.Lane);
1167       if (NumSubRegs > 1 && i == 0)
1168         MIB.addReg(SuperReg, RegState::ImplicitDefine);
1169     }
1170   } else {
1171     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1172     RS->setRegUsed(TmpVGPR);
1173 
1174     unsigned PerVGPR = 32;
1175     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1176     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1177 
1178     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1179       // Load in VGPR data
1180       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1181                               RS, true);
1182 
1183       // Unpack lanes
1184       for (unsigned i = Offset * PerVGPR,
1185                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1186            i < e; ++i) {
1187         Register SubReg =
1188             NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1189 
1190         bool LastSubReg = (i + 1 == e);
1191         auto MIB =
1192             BuildMI(*MBB, MI, DL,
1193                     TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), SubReg)
1194                 .addReg(TmpVGPR, getKillRegState(LastSubReg))
1195                 .addImm(i);
1196         if (NumSubRegs > 1 && i == 0)
1197           MIB.addReg(SuperReg, RegState::ImplicitDefine);
1198       }
1199     }
1200   }
1201 
1202   MI->eraseFromParent();
1203   return true;
1204 }
1205 
1206 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1207 /// a VGPR and the stack slot can be safely eliminated when all other users are
1208 /// handled.
1209 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1210   MachineBasicBlock::iterator MI,
1211   int FI,
1212   RegScavenger *RS) const {
1213   switch (MI->getOpcode()) {
1214   case AMDGPU::SI_SPILL_S1024_SAVE:
1215   case AMDGPU::SI_SPILL_S512_SAVE:
1216   case AMDGPU::SI_SPILL_S256_SAVE:
1217   case AMDGPU::SI_SPILL_S192_SAVE:
1218   case AMDGPU::SI_SPILL_S160_SAVE:
1219   case AMDGPU::SI_SPILL_S128_SAVE:
1220   case AMDGPU::SI_SPILL_S96_SAVE:
1221   case AMDGPU::SI_SPILL_S64_SAVE:
1222   case AMDGPU::SI_SPILL_S32_SAVE:
1223     return spillSGPR(MI, FI, RS, true);
1224   case AMDGPU::SI_SPILL_S1024_RESTORE:
1225   case AMDGPU::SI_SPILL_S512_RESTORE:
1226   case AMDGPU::SI_SPILL_S256_RESTORE:
1227   case AMDGPU::SI_SPILL_S192_RESTORE:
1228   case AMDGPU::SI_SPILL_S160_RESTORE:
1229   case AMDGPU::SI_SPILL_S128_RESTORE:
1230   case AMDGPU::SI_SPILL_S96_RESTORE:
1231   case AMDGPU::SI_SPILL_S64_RESTORE:
1232   case AMDGPU::SI_SPILL_S32_RESTORE:
1233     return restoreSGPR(MI, FI, RS, true);
1234   default:
1235     llvm_unreachable("not an SGPR spill instruction");
1236   }
1237 }
1238 
1239 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1240                                         int SPAdj, unsigned FIOperandNum,
1241                                         RegScavenger *RS) const {
1242   MachineFunction *MF = MI->getParent()->getParent();
1243   MachineBasicBlock *MBB = MI->getParent();
1244   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1245   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1246   const SIInstrInfo *TII = ST.getInstrInfo();
1247   DebugLoc DL = MI->getDebugLoc();
1248 
1249   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1250 
1251   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1252   int Index = MI->getOperand(FIOperandNum).getIndex();
1253 
1254   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1255                           ? getBaseRegister()
1256                           : getFrameRegister(*MF);
1257 
1258   switch (MI->getOpcode()) {
1259     // SGPR register spill
1260     case AMDGPU::SI_SPILL_S1024_SAVE:
1261     case AMDGPU::SI_SPILL_S512_SAVE:
1262     case AMDGPU::SI_SPILL_S256_SAVE:
1263     case AMDGPU::SI_SPILL_S192_SAVE:
1264     case AMDGPU::SI_SPILL_S160_SAVE:
1265     case AMDGPU::SI_SPILL_S128_SAVE:
1266     case AMDGPU::SI_SPILL_S96_SAVE:
1267     case AMDGPU::SI_SPILL_S64_SAVE:
1268     case AMDGPU::SI_SPILL_S32_SAVE: {
1269       spillSGPR(MI, Index, RS);
1270       break;
1271     }
1272 
1273     // SGPR register restore
1274     case AMDGPU::SI_SPILL_S1024_RESTORE:
1275     case AMDGPU::SI_SPILL_S512_RESTORE:
1276     case AMDGPU::SI_SPILL_S256_RESTORE:
1277     case AMDGPU::SI_SPILL_S192_RESTORE:
1278     case AMDGPU::SI_SPILL_S160_RESTORE:
1279     case AMDGPU::SI_SPILL_S128_RESTORE:
1280     case AMDGPU::SI_SPILL_S96_RESTORE:
1281     case AMDGPU::SI_SPILL_S64_RESTORE:
1282     case AMDGPU::SI_SPILL_S32_RESTORE: {
1283       restoreSGPR(MI, Index, RS);
1284       break;
1285     }
1286 
1287     // VGPR register spill
1288     case AMDGPU::SI_SPILL_V1024_SAVE:
1289     case AMDGPU::SI_SPILL_V512_SAVE:
1290     case AMDGPU::SI_SPILL_V256_SAVE:
1291     case AMDGPU::SI_SPILL_V160_SAVE:
1292     case AMDGPU::SI_SPILL_V128_SAVE:
1293     case AMDGPU::SI_SPILL_V96_SAVE:
1294     case AMDGPU::SI_SPILL_V64_SAVE:
1295     case AMDGPU::SI_SPILL_V32_SAVE:
1296     case AMDGPU::SI_SPILL_A1024_SAVE:
1297     case AMDGPU::SI_SPILL_A512_SAVE:
1298     case AMDGPU::SI_SPILL_A256_SAVE:
1299     case AMDGPU::SI_SPILL_A192_SAVE:
1300     case AMDGPU::SI_SPILL_A160_SAVE:
1301     case AMDGPU::SI_SPILL_A128_SAVE:
1302     case AMDGPU::SI_SPILL_A96_SAVE:
1303     case AMDGPU::SI_SPILL_A64_SAVE:
1304     case AMDGPU::SI_SPILL_A32_SAVE: {
1305       const MachineOperand *VData = TII->getNamedOperand(*MI,
1306                                                          AMDGPU::OpName::vdata);
1307       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1308              MFI->getStackPtrOffsetReg());
1309 
1310       buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
1311             Index,
1312             VData->getReg(), VData->isKill(),
1313             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1314             FrameReg,
1315             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1316             *MI->memoperands_begin(),
1317             RS);
1318       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1319       MI->eraseFromParent();
1320       break;
1321     }
1322     case AMDGPU::SI_SPILL_V32_RESTORE:
1323     case AMDGPU::SI_SPILL_V64_RESTORE:
1324     case AMDGPU::SI_SPILL_V96_RESTORE:
1325     case AMDGPU::SI_SPILL_V128_RESTORE:
1326     case AMDGPU::SI_SPILL_V160_RESTORE:
1327     case AMDGPU::SI_SPILL_V256_RESTORE:
1328     case AMDGPU::SI_SPILL_V512_RESTORE:
1329     case AMDGPU::SI_SPILL_V1024_RESTORE:
1330     case AMDGPU::SI_SPILL_A32_RESTORE:
1331     case AMDGPU::SI_SPILL_A64_RESTORE:
1332     case AMDGPU::SI_SPILL_A96_RESTORE:
1333     case AMDGPU::SI_SPILL_A128_RESTORE:
1334     case AMDGPU::SI_SPILL_A160_RESTORE:
1335     case AMDGPU::SI_SPILL_A192_RESTORE:
1336     case AMDGPU::SI_SPILL_A256_RESTORE:
1337     case AMDGPU::SI_SPILL_A512_RESTORE:
1338     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1339       const MachineOperand *VData = TII->getNamedOperand(*MI,
1340                                                          AMDGPU::OpName::vdata);
1341       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1342              MFI->getStackPtrOffsetReg());
1343 
1344       buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
1345             Index,
1346             VData->getReg(), VData->isKill(),
1347             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1348             FrameReg,
1349             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1350             *MI->memoperands_begin(),
1351             RS);
1352       MI->eraseFromParent();
1353       break;
1354     }
1355 
1356     default: {
1357       const DebugLoc &DL = MI->getDebugLoc();
1358       bool IsMUBUF = TII->isMUBUF(*MI);
1359 
1360       if (!IsMUBUF && !MFI->isEntryFunction()) {
1361         // Convert to a swizzled stack address by scaling by the wave size.
1362         //
1363         // In an entry function/kernel the offset is already swizzled.
1364 
1365         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1366         Register ResultReg =
1367             IsCopy ? MI->getOperand(0).getReg()
1368                    : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1369 
1370         int64_t Offset = FrameInfo.getObjectOffset(Index);
1371         if (Offset == 0) {
1372           // XXX - This never happens because of emergency scavenging slot at 0?
1373           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1374             .addImm(ST.getWavefrontSizeLog2())
1375             .addReg(FrameReg);
1376         } else {
1377           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1378             // Reuse ResultReg in intermediate step.
1379             Register ScaledReg = ResultReg;
1380 
1381             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1382                     ScaledReg)
1383               .addImm(ST.getWavefrontSizeLog2())
1384               .addReg(FrameReg);
1385 
1386             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1387 
1388             // TODO: Fold if use instruction is another add of a constant.
1389             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1390               // FIXME: This can fail
1391               MIB.addImm(Offset);
1392               MIB.addReg(ScaledReg, RegState::Kill);
1393               if (!IsVOP2)
1394                 MIB.addImm(0); // clamp bit
1395             } else {
1396               assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
1397                      "Need to reuse carry out register");
1398 
1399               // Use scavenged unused carry out as offset register.
1400               Register ConstOffsetReg;
1401               if (!isWave32)
1402                 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
1403               else
1404                 ConstOffsetReg = MIB.getReg(1);
1405 
1406               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1407                 .addImm(Offset);
1408               MIB.addReg(ConstOffsetReg, RegState::Kill);
1409               MIB.addReg(ScaledReg, RegState::Kill);
1410               MIB.addImm(0); // clamp bit
1411             }
1412           } else {
1413             // We have to produce a carry out, and there isn't a free SGPR pair
1414             // for it. We can keep the whole computation on the SALU to avoid
1415             // clobbering an additional register at the cost of an extra mov.
1416 
1417             // We may have 1 free scratch SGPR even though a carry out is
1418             // unavailable. Only one additional mov is needed.
1419             Register TmpScaledReg =
1420                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1421             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
1422 
1423             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1424               .addReg(FrameReg)
1425               .addImm(ST.getWavefrontSizeLog2());
1426             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg)
1427               .addReg(ScaledReg, RegState::Kill)
1428               .addImm(Offset);
1429             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1430               .addReg(ScaledReg, RegState::Kill);
1431 
1432             // If there were truly no free SGPRs, we need to undo everything.
1433             if (!TmpScaledReg.isValid()) {
1434               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg)
1435                 .addReg(ScaledReg, RegState::Kill)
1436                 .addImm(Offset);
1437               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1438                 .addReg(FrameReg)
1439                 .addImm(ST.getWavefrontSizeLog2());
1440             }
1441           }
1442         }
1443 
1444         // Don't introduce an extra copy if we're just materializing in a mov.
1445         if (IsCopy)
1446           MI->eraseFromParent();
1447         else
1448           FIOp.ChangeToRegister(ResultReg, false, false, true);
1449         return;
1450       }
1451 
1452       if (IsMUBUF) {
1453         // Disable offen so we don't need a 0 vgpr base.
1454         assert(static_cast<int>(FIOperandNum) ==
1455                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1456                                           AMDGPU::OpName::vaddr));
1457 
1458         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
1459         assert((SOffset.isReg() &&
1460                 SOffset.getReg() == MFI->getStackPtrOffsetReg()) ||
1461                (SOffset.isImm() && SOffset.getImm() == 0));
1462         if (SOffset.isReg()) {
1463           if (FrameReg == AMDGPU::NoRegister) {
1464             SOffset.ChangeToImmediate(0);
1465           } else {
1466             SOffset.setReg(FrameReg);
1467           }
1468         }
1469 
1470         int64_t Offset = FrameInfo.getObjectOffset(Index);
1471         int64_t OldImm
1472           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1473         int64_t NewOffset = OldImm + Offset;
1474 
1475         if (isUInt<12>(NewOffset) &&
1476             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1477           MI->eraseFromParent();
1478           return;
1479         }
1480       }
1481 
1482       // If the offset is simply too big, don't convert to a scratch wave offset
1483       // relative index.
1484 
1485       int64_t Offset = FrameInfo.getObjectOffset(Index);
1486       FIOp.ChangeToImmediate(Offset);
1487       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1488         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1489         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1490           .addImm(Offset);
1491         FIOp.ChangeToRegister(TmpReg, false, false, true);
1492       }
1493     }
1494   }
1495 }
1496 
1497 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
1498   return AMDGPUInstPrinter::getRegisterName(Reg);
1499 }
1500 
1501 const TargetRegisterClass *
1502 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) {
1503   if (BitWidth == 1)
1504     return &AMDGPU::VReg_1RegClass;
1505   if (BitWidth <= 16)
1506     return &AMDGPU::VGPR_LO16RegClass;
1507   if (BitWidth <= 32)
1508     return &AMDGPU::VGPR_32RegClass;
1509   if (BitWidth <= 64)
1510     return &AMDGPU::VReg_64RegClass;
1511   if (BitWidth <= 96)
1512     return &AMDGPU::VReg_96RegClass;
1513   if (BitWidth <= 128)
1514     return &AMDGPU::VReg_128RegClass;
1515   if (BitWidth <= 160)
1516     return &AMDGPU::VReg_160RegClass;
1517   if (BitWidth <= 192)
1518     return &AMDGPU::VReg_192RegClass;
1519   if (BitWidth <= 256)
1520     return &AMDGPU::VReg_256RegClass;
1521   if (BitWidth <= 512)
1522     return &AMDGPU::VReg_512RegClass;
1523   if (BitWidth <= 1024)
1524     return &AMDGPU::VReg_1024RegClass;
1525 
1526   return nullptr;
1527 }
1528 
1529 const TargetRegisterClass *
1530 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) {
1531   if (BitWidth <= 16)
1532     return &AMDGPU::AGPR_LO16RegClass;
1533   if (BitWidth <= 32)
1534     return &AMDGPU::AGPR_32RegClass;
1535   if (BitWidth <= 64)
1536     return &AMDGPU::AReg_64RegClass;
1537   if (BitWidth <= 96)
1538     return &AMDGPU::AReg_96RegClass;
1539   if (BitWidth <= 128)
1540     return &AMDGPU::AReg_128RegClass;
1541   if (BitWidth <= 160)
1542     return &AMDGPU::AReg_160RegClass;
1543   if (BitWidth <= 192)
1544     return &AMDGPU::AReg_192RegClass;
1545   if (BitWidth <= 256)
1546     return &AMDGPU::AReg_256RegClass;
1547   if (BitWidth <= 512)
1548     return &AMDGPU::AReg_512RegClass;
1549   if (BitWidth <= 1024)
1550     return &AMDGPU::AReg_1024RegClass;
1551 
1552   return nullptr;
1553 }
1554 
1555 const TargetRegisterClass *
1556 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
1557   if (BitWidth <= 16)
1558     return &AMDGPU::SGPR_LO16RegClass;
1559   if (BitWidth <= 32)
1560     return &AMDGPU::SReg_32RegClass;
1561   if (BitWidth <= 64)
1562     return &AMDGPU::SReg_64RegClass;
1563   if (BitWidth <= 96)
1564     return &AMDGPU::SGPR_96RegClass;
1565   if (BitWidth <= 128)
1566     return &AMDGPU::SGPR_128RegClass;
1567   if (BitWidth <= 160)
1568     return &AMDGPU::SGPR_160RegClass;
1569   if (BitWidth <= 192)
1570     return &AMDGPU::SGPR_192RegClass;
1571   if (BitWidth <= 256)
1572     return &AMDGPU::SGPR_256RegClass;
1573   if (BitWidth <= 512)
1574     return &AMDGPU::SGPR_512RegClass;
1575   if (BitWidth <= 1024)
1576     return &AMDGPU::SGPR_1024RegClass;
1577 
1578   return nullptr;
1579 }
1580 
1581 // FIXME: This is very slow. It might be worth creating a map from physreg to
1582 // register class.
1583 const TargetRegisterClass *
1584 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
1585   static const TargetRegisterClass *const BaseClasses[] = {
1586     &AMDGPU::VGPR_LO16RegClass,
1587     &AMDGPU::VGPR_HI16RegClass,
1588     &AMDGPU::SReg_LO16RegClass,
1589     &AMDGPU::AGPR_LO16RegClass,
1590     &AMDGPU::VGPR_32RegClass,
1591     &AMDGPU::SReg_32RegClass,
1592     &AMDGPU::AGPR_32RegClass,
1593     &AMDGPU::VReg_64RegClass,
1594     &AMDGPU::SReg_64RegClass,
1595     &AMDGPU::AReg_64RegClass,
1596     &AMDGPU::VReg_96RegClass,
1597     &AMDGPU::SReg_96RegClass,
1598     &AMDGPU::AReg_96RegClass,
1599     &AMDGPU::VReg_128RegClass,
1600     &AMDGPU::SReg_128RegClass,
1601     &AMDGPU::AReg_128RegClass,
1602     &AMDGPU::VReg_160RegClass,
1603     &AMDGPU::SReg_160RegClass,
1604     &AMDGPU::AReg_160RegClass,
1605     &AMDGPU::VReg_192RegClass,
1606     &AMDGPU::SReg_192RegClass,
1607     &AMDGPU::AReg_192RegClass,
1608     &AMDGPU::VReg_256RegClass,
1609     &AMDGPU::SReg_256RegClass,
1610     &AMDGPU::AReg_256RegClass,
1611     &AMDGPU::VReg_512RegClass,
1612     &AMDGPU::SReg_512RegClass,
1613     &AMDGPU::AReg_512RegClass,
1614     &AMDGPU::SReg_1024RegClass,
1615     &AMDGPU::VReg_1024RegClass,
1616     &AMDGPU::AReg_1024RegClass,
1617     &AMDGPU::SCC_CLASSRegClass,
1618     &AMDGPU::Pseudo_SReg_32RegClass,
1619     &AMDGPU::Pseudo_SReg_128RegClass,
1620   };
1621 
1622   for (const TargetRegisterClass *BaseClass : BaseClasses) {
1623     if (BaseClass->contains(Reg)) {
1624       return BaseClass;
1625     }
1626   }
1627   return nullptr;
1628 }
1629 
1630 // TODO: It might be helpful to have some target specific flags in
1631 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
1632 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
1633   unsigned Size = getRegSizeInBits(*RC);
1634   if (Size == 16) {
1635     return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr ||
1636            getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr;
1637   }
1638   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1639   if (!VRC) {
1640     assert(Size < 32 && "Invalid register class size");
1641     return false;
1642   }
1643   return getCommonSubClass(VRC, RC) != nullptr;
1644 }
1645 
1646 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
1647   unsigned Size = getRegSizeInBits(*RC);
1648   if (Size < 16)
1649     return false;
1650   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1651   if (!ARC) {
1652     assert(getVGPRClassForBitWidth(Size) && "Invalid register class size");
1653     return false;
1654   }
1655   return getCommonSubClass(ARC, RC) != nullptr;
1656 }
1657 
1658 const TargetRegisterClass *
1659 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
1660   unsigned Size = getRegSizeInBits(*SRC);
1661   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1662   assert(VRC && "Invalid register class size");
1663   return VRC;
1664 }
1665 
1666 const TargetRegisterClass *
1667 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
1668   unsigned Size = getRegSizeInBits(*SRC);
1669   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1670   assert(ARC && "Invalid register class size");
1671   return ARC;
1672 }
1673 
1674 const TargetRegisterClass *
1675 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
1676   unsigned Size = getRegSizeInBits(*VRC);
1677   if (Size == 32)
1678     return &AMDGPU::SGPR_32RegClass;
1679   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
1680   assert(SRC && "Invalid register class size");
1681   return SRC;
1682 }
1683 
1684 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
1685                          const TargetRegisterClass *RC, unsigned SubIdx) const {
1686   if (SubIdx == AMDGPU::NoSubRegister)
1687     return RC;
1688 
1689   // We can assume that each lane corresponds to one 32-bit register.
1690   unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
1691   if (isSGPRClass(RC)) {
1692     if (Size == 32)
1693       RC = &AMDGPU::SGPR_32RegClass;
1694     else
1695       RC = getSGPRClassForBitWidth(Size);
1696   } else if (hasAGPRs(RC)) {
1697     RC = getAGPRClassForBitWidth(Size);
1698   } else {
1699     RC = getVGPRClassForBitWidth(Size);
1700   }
1701   assert(RC && "Invalid sub-register class size");
1702   return RC;
1703 }
1704 
1705 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
1706   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
1707       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
1708     return !ST.hasMFMAInlineLiteralBug();
1709 
1710   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
1711          OpType <= AMDGPU::OPERAND_SRC_LAST;
1712 }
1713 
1714 bool SIRegisterInfo::shouldRewriteCopySrc(
1715   const TargetRegisterClass *DefRC,
1716   unsigned DefSubReg,
1717   const TargetRegisterClass *SrcRC,
1718   unsigned SrcSubReg) const {
1719   // We want to prefer the smallest register class possible, so we don't want to
1720   // stop and rewrite on anything that looks like a subregister
1721   // extract. Operations mostly don't care about the super register class, so we
1722   // only want to stop on the most basic of copies between the same register
1723   // class.
1724   //
1725   // e.g. if we have something like
1726   // %0 = ...
1727   // %1 = ...
1728   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
1729   // %3 = COPY %2, sub0
1730   //
1731   // We want to look through the COPY to find:
1732   //  => %3 = COPY %0
1733 
1734   // Plain copy.
1735   return getCommonSubClass(DefRC, SrcRC) != nullptr;
1736 }
1737 
1738 /// Returns a lowest register that is not used at any point in the function.
1739 ///        If all registers are used, then this function will return
1740 ///         AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
1741 ///         highest unused register.
1742 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
1743                                               const TargetRegisterClass *RC,
1744                                               const MachineFunction &MF,
1745                                               bool ReserveHighestVGPR) const {
1746   if (ReserveHighestVGPR) {
1747     for (MCRegister Reg : reverse(*RC))
1748       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1749         return Reg;
1750   } else {
1751     for (MCRegister Reg : *RC)
1752       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1753         return Reg;
1754   }
1755   return MCRegister();
1756 }
1757 
1758 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
1759                                                    unsigned EltSize) const {
1760   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
1761   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
1762 
1763   const unsigned RegDWORDs = RegBitWidth / 32;
1764   const unsigned EltDWORDs = EltSize / 4;
1765   assert(RegSplitParts.size() + 1 >= EltDWORDs);
1766 
1767   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
1768   const unsigned NumParts = RegDWORDs / EltDWORDs;
1769 
1770   return makeArrayRef(Parts.data(), NumParts);
1771 }
1772 
1773 const TargetRegisterClass*
1774 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
1775                                   Register Reg) const {
1776   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
1777 }
1778 
1779 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
1780                             Register Reg) const {
1781   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1782   // Registers without classes are unaddressable, SGPR-like registers.
1783   return RC && hasVGPRs(RC);
1784 }
1785 
1786 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
1787                             Register Reg) const {
1788   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1789 
1790   // Registers without classes are unaddressable, SGPR-like registers.
1791   return RC && hasAGPRs(RC);
1792 }
1793 
1794 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
1795                                     const TargetRegisterClass *SrcRC,
1796                                     unsigned SubReg,
1797                                     const TargetRegisterClass *DstRC,
1798                                     unsigned DstSubReg,
1799                                     const TargetRegisterClass *NewRC,
1800                                     LiveIntervals &LIS) const {
1801   unsigned SrcSize = getRegSizeInBits(*SrcRC);
1802   unsigned DstSize = getRegSizeInBits(*DstRC);
1803   unsigned NewSize = getRegSizeInBits(*NewRC);
1804 
1805   // Do not increase size of registers beyond dword, we would need to allocate
1806   // adjacent registers and constraint regalloc more than needed.
1807 
1808   // Always allow dword coalescing.
1809   if (SrcSize <= 32 || DstSize <= 32)
1810     return true;
1811 
1812   return NewSize <= DstSize || NewSize <= SrcSize;
1813 }
1814 
1815 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
1816                                              MachineFunction &MF) const {
1817   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1818 
1819   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
1820                                                        MF.getFunction());
1821   switch (RC->getID()) {
1822   default:
1823     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
1824   case AMDGPU::VGPR_32RegClassID:
1825   case AMDGPU::VGPR_LO16RegClassID:
1826   case AMDGPU::VGPR_HI16RegClassID:
1827     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
1828   case AMDGPU::SGPR_32RegClassID:
1829   case AMDGPU::SGPR_LO16RegClassID:
1830     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
1831   }
1832 }
1833 
1834 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
1835                                                 unsigned Idx) const {
1836   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
1837       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
1838     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
1839                                const_cast<MachineFunction &>(MF));
1840 
1841   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
1842     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
1843                                const_cast<MachineFunction &>(MF));
1844 
1845   llvm_unreachable("Unexpected register pressure set!");
1846 }
1847 
1848 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
1849   static const int Empty[] = { -1 };
1850 
1851   if (RegPressureIgnoredUnits[RegUnit])
1852     return Empty;
1853 
1854   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
1855 }
1856 
1857 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
1858   // Not a callee saved register.
1859   return AMDGPU::SGPR30_SGPR31;
1860 }
1861 
1862 const TargetRegisterClass *
1863 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
1864                                          const RegisterBank &RB,
1865                                          const MachineRegisterInfo &MRI) const {
1866   switch (RB.getID()) {
1867   case AMDGPU::VGPRRegBankID:
1868     return getVGPRClassForBitWidth(std::max(32u, Size));
1869   case AMDGPU::VCCRegBankID:
1870     assert(Size == 1);
1871     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
1872                     : &AMDGPU::SReg_64_XEXECRegClass;
1873   case AMDGPU::SGPRRegBankID:
1874     return getSGPRClassForBitWidth(std::max(32u, Size));
1875   case AMDGPU::AGPRRegBankID:
1876     return getAGPRClassForBitWidth(std::max(32u, Size));
1877   default:
1878     llvm_unreachable("unknown register bank");
1879   }
1880 }
1881 
1882 const TargetRegisterClass *
1883 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
1884                                          const MachineRegisterInfo &MRI) const {
1885   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
1886   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
1887     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
1888 
1889   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
1890   return getAllocatableClass(RC);
1891 }
1892 
1893 MCRegister SIRegisterInfo::getVCC() const {
1894   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
1895 }
1896 
1897 const TargetRegisterClass *
1898 SIRegisterInfo::getRegClass(unsigned RCID) const {
1899   switch ((int)RCID) {
1900   case AMDGPU::SReg_1RegClassID:
1901     return getBoolRC();
1902   case AMDGPU::SReg_1_XEXECRegClassID:
1903     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
1904       : &AMDGPU::SReg_64_XEXECRegClass;
1905   case -1:
1906     return nullptr;
1907   default:
1908     return AMDGPUGenRegisterInfo::getRegClass(RCID);
1909   }
1910 }
1911 
1912 // Find reaching register definition
1913 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
1914                                               MachineInstr &Use,
1915                                               MachineRegisterInfo &MRI,
1916                                               LiveIntervals *LIS) const {
1917   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
1918   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
1919   SlotIndex DefIdx;
1920 
1921   if (Reg.isVirtual()) {
1922     if (!LIS->hasInterval(Reg))
1923       return nullptr;
1924     LiveInterval &LI = LIS->getInterval(Reg);
1925     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
1926                                   : MRI.getMaxLaneMaskForVReg(Reg);
1927     VNInfo *V = nullptr;
1928     if (LI.hasSubRanges()) {
1929       for (auto &S : LI.subranges()) {
1930         if ((S.LaneMask & SubLanes) == SubLanes) {
1931           V = S.getVNInfoAt(UseIdx);
1932           break;
1933         }
1934       }
1935     } else {
1936       V = LI.getVNInfoAt(UseIdx);
1937     }
1938     if (!V)
1939       return nullptr;
1940     DefIdx = V->def;
1941   } else {
1942     // Find last def.
1943     for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) {
1944       LiveRange &LR = LIS->getRegUnit(*Units);
1945       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
1946         if (!DefIdx.isValid() ||
1947             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
1948                           LIS->getInstructionFromIndex(V->def)))
1949           DefIdx = V->def;
1950       } else {
1951         return nullptr;
1952       }
1953     }
1954   }
1955 
1956   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
1957 
1958   if (!Def || !MDT.dominates(Def, &Use))
1959     return nullptr;
1960 
1961   assert(Def->modifiesRegister(Reg, this));
1962 
1963   return Def;
1964 }
1965 
1966 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
1967   assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
1968 
1969   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
1970                                          AMDGPU::SReg_32RegClass,
1971                                          AMDGPU::AGPR_32RegClass } ) {
1972     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
1973       return Super;
1974   }
1975   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
1976                                             &AMDGPU::VGPR_32RegClass)) {
1977       return Super;
1978   }
1979 
1980   return AMDGPU::NoRegister;
1981 }
1982 
1983 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
1984   switch (PhysReg) {
1985   case AMDGPU::SGPR_NULL:
1986   case AMDGPU::SRC_SHARED_BASE:
1987   case AMDGPU::SRC_PRIVATE_BASE:
1988   case AMDGPU::SRC_SHARED_LIMIT:
1989   case AMDGPU::SRC_PRIVATE_LIMIT:
1990     return true;
1991   default:
1992     return false;
1993   }
1994 }
1995 
1996 ArrayRef<MCPhysReg>
1997 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
1998   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
1999                       ST.getMaxNumSGPRs(MF) / 4);
2000 }
2001 
2002 ArrayRef<MCPhysReg>
2003 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
2004   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
2005 }
2006 
2007 ArrayRef<MCPhysReg>
2008 SIRegisterInfo::getAllVGPR32(const MachineFunction &MF) const {
2009   return makeArrayRef(AMDGPU::VGPR_32RegClass.begin(), ST.getMaxNumVGPRs(MF));
2010 }
2011