1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 /// \file
11 /// \brief SI implementation of the TargetRegisterInfo class.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "SIRegisterInfo.h"
16 #include "AMDGPUSubtarget.h"
17 #include "SIInstrInfo.h"
18 #include "SIMachineFunctionInfo.h"
19 #include "llvm/CodeGen/MachineFrameInfo.h"
20 #include "llvm/CodeGen/MachineInstrBuilder.h"
21 #include "llvm/CodeGen/RegisterScavenging.h"
22 #include "llvm/IR/Function.h"
23 #include "llvm/IR/LLVMContext.h"
24 
25 using namespace llvm;
26 
27 static bool hasPressureSet(const int *PSets, unsigned PSetID) {
28   for (unsigned i = 0; PSets[i] != -1; ++i) {
29     if (PSets[i] == (int)PSetID)
30       return true;
31   }
32   return false;
33 }
34 
35 void SIRegisterInfo::classifyPressureSet(unsigned PSetID, unsigned Reg,
36                                          BitVector &PressureSets) const {
37   for (MCRegUnitIterator U(Reg, this); U.isValid(); ++U) {
38     const int *PSets = getRegUnitPressureSets(*U);
39     if (hasPressureSet(PSets, PSetID)) {
40       PressureSets.set(PSetID);
41       break;
42     }
43   }
44 }
45 
46 static cl::opt<bool> EnableSpillSGPRToSMEM(
47   "amdgpu-spill-sgpr-to-smem",
48   cl::desc("Use scalar stores to spill SGPRs if supported by subtarget"),
49   cl::init(false));
50 
51 static cl::opt<bool> EnableSpillSGPRToVGPR(
52   "amdgpu-spill-sgpr-to-vgpr",
53   cl::desc("Enable spilling VGPRs to SGPRs"),
54   cl::ReallyHidden,
55   cl::init(true));
56 
57 SIRegisterInfo::SIRegisterInfo(const SISubtarget &ST) :
58   AMDGPURegisterInfo(),
59   SGPRPressureSets(getNumRegPressureSets()),
60   VGPRPressureSets(getNumRegPressureSets()),
61   SpillSGPRToVGPR(false),
62   SpillSGPRToSMEM(false) {
63   if (EnableSpillSGPRToSMEM && ST.hasScalarStores())
64     SpillSGPRToSMEM = true;
65   else if (EnableSpillSGPRToVGPR)
66     SpillSGPRToVGPR = true;
67 
68   unsigned NumRegPressureSets = getNumRegPressureSets();
69 
70   SGPRSetID = NumRegPressureSets;
71   VGPRSetID = NumRegPressureSets;
72 
73   for (unsigned i = 0; i < NumRegPressureSets; ++i) {
74     classifyPressureSet(i, AMDGPU::SGPR0, SGPRPressureSets);
75     classifyPressureSet(i, AMDGPU::VGPR0, VGPRPressureSets);
76   }
77 
78   // Determine the number of reg units for each pressure set.
79   std::vector<unsigned> PressureSetRegUnits(NumRegPressureSets, 0);
80   for (unsigned i = 0, e = getNumRegUnits(); i != e; ++i) {
81     const int *PSets = getRegUnitPressureSets(i);
82     for (unsigned j = 0; PSets[j] != -1; ++j) {
83       ++PressureSetRegUnits[PSets[j]];
84     }
85   }
86 
87   unsigned VGPRMax = 0, SGPRMax = 0;
88   for (unsigned i = 0; i < NumRegPressureSets; ++i) {
89     if (isVGPRPressureSet(i) && PressureSetRegUnits[i] > VGPRMax) {
90       VGPRSetID = i;
91       VGPRMax = PressureSetRegUnits[i];
92       continue;
93     }
94     if (isSGPRPressureSet(i) && PressureSetRegUnits[i] > SGPRMax) {
95       SGPRSetID = i;
96       SGPRMax = PressureSetRegUnits[i];
97     }
98   }
99 
100   assert(SGPRSetID < NumRegPressureSets &&
101          VGPRSetID < NumRegPressureSets);
102 }
103 
104 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, unsigned Reg) const {
105   MCRegAliasIterator R(Reg, this, true);
106 
107   for (; R.isValid(); ++R)
108     Reserved.set(*R);
109 }
110 
111 unsigned SIRegisterInfo::reservedPrivateSegmentBufferReg(
112   const MachineFunction &MF) const {
113 
114   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
115   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
116   unsigned BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
117   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SReg_128RegClass);
118 }
119 
120 static unsigned findPrivateSegmentWaveByteOffsetRegIndex(unsigned RegCount) {
121   unsigned Reg;
122 
123   // Try to place it in a hole after PrivateSegmentBufferReg.
124   if (RegCount & 3) {
125     // We cannot put the segment buffer in (Idx - 4) ... (Idx - 1) due to
126     // alignment constraints, so we have a hole where can put the wave offset.
127     Reg = RegCount - 1;
128   } else {
129     // We can put the segment buffer in (Idx - 4) ... (Idx - 1) and put the
130     // wave offset before it.
131     Reg = RegCount - 5;
132   }
133 
134   return Reg;
135 }
136 
137 unsigned SIRegisterInfo::reservedPrivateSegmentWaveByteOffsetReg(
138   const MachineFunction &MF) const {
139   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
140   unsigned Reg = findPrivateSegmentWaveByteOffsetRegIndex(ST.getMaxNumSGPRs(MF));
141   return AMDGPU::SGPR_32RegClass.getRegister(Reg);
142 }
143 
144 unsigned SIRegisterInfo::reservedStackPtrOffsetReg(
145   const MachineFunction &MF) const {
146   return AMDGPU::SGPR32;
147 }
148 
149 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
150   BitVector Reserved(getNumRegs());
151 
152   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
153   // this seems likely to result in bugs, so I'm marking them as reserved.
154   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
155   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
156 
157   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
158   reserveRegisterTuples(Reserved, AMDGPU::M0);
159 
160   // Reserve the memory aperture registers.
161   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
162   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
163   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
164   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
165 
166   // Reserve xnack_mask registers - support is not implemented in Codegen.
167   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
168 
169   // Reserve Trap Handler registers - support is not implemented in Codegen.
170   reserveRegisterTuples(Reserved, AMDGPU::TBA);
171   reserveRegisterTuples(Reserved, AMDGPU::TMA);
172   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
173   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
174   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
175   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
176   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
177   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
178   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
179   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
180 
181   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
182 
183   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
184   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
185   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
186     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
187     reserveRegisterTuples(Reserved, Reg);
188   }
189 
190   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
191   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
192   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
193     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
194     reserveRegisterTuples(Reserved, Reg);
195   }
196 
197   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
198 
199   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
200   if (ScratchWaveOffsetReg != AMDGPU::NoRegister) {
201     // Reserve 1 SGPR for scratch wave offset in case we need to spill.
202     reserveRegisterTuples(Reserved, ScratchWaveOffsetReg);
203   }
204 
205   unsigned ScratchRSrcReg = MFI->getScratchRSrcReg();
206   if (ScratchRSrcReg != AMDGPU::NoRegister) {
207     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
208     // to spill.
209     // TODO: May need to reserve a VGPR if doing LDS spilling.
210     reserveRegisterTuples(Reserved, ScratchRSrcReg);
211     assert(!isSubRegister(ScratchRSrcReg, ScratchWaveOffsetReg));
212   }
213 
214   // We have to assume the SP is needed in case there are calls in the function,
215   // which is detected after the function is lowered. If we aren't really going
216   // to need SP, don't bother reserving it.
217   unsigned StackPtrReg = MFI->getStackPtrOffsetReg();
218 
219   if (StackPtrReg != AMDGPU::NoRegister) {
220     reserveRegisterTuples(Reserved, StackPtrReg);
221     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
222   }
223 
224   unsigned FrameReg = MFI->getFrameOffsetReg();
225   if (FrameReg != AMDGPU::NoRegister) {
226     reserveRegisterTuples(Reserved, FrameReg);
227     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
228   }
229 
230   return Reserved;
231 }
232 
233 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
234   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
235   if (Info->isEntryFunction()) {
236     const MachineFrameInfo &MFI = Fn.getFrameInfo();
237     return MFI.hasStackObjects() || MFI.hasCalls();
238   }
239 
240   // May need scavenger for dealing with callee saved registers.
241   return true;
242 }
243 
244 bool SIRegisterInfo::requiresFrameIndexScavenging(
245   const MachineFunction &MF) const {
246   const MachineFrameInfo &MFI = MF.getFrameInfo();
247   if (MFI.hasStackObjects())
248     return true;
249 
250   // May need to deal with callee saved registers.
251   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
252   return !Info->isEntryFunction();
253 }
254 
255 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
256   const MachineFunction &MF) const {
257   // m0 is needed for the scalar store offset. m0 is unallocatable, so we can't
258   // create a virtual register for it during frame index elimination, so the
259   // scavenger is directly needed.
260   return MF.getFrameInfo().hasStackObjects() &&
261          MF.getSubtarget<SISubtarget>().hasScalarStores() &&
262          MF.getInfo<SIMachineFunctionInfo>()->hasSpilledSGPRs();
263 }
264 
265 bool SIRegisterInfo::requiresVirtualBaseRegisters(
266   const MachineFunction &) const {
267   // There are no special dedicated stack or frame pointers.
268   return true;
269 }
270 
271 bool SIRegisterInfo::trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
272   // This helps catch bugs as verifier errors.
273   return true;
274 }
275 
276 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const {
277   assert(SIInstrInfo::isMUBUF(*MI));
278 
279   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
280                                           AMDGPU::OpName::offset);
281   return MI->getOperand(OffIdx).getImm();
282 }
283 
284 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
285                                                  int Idx) const {
286   if (!SIInstrInfo::isMUBUF(*MI))
287     return 0;
288 
289   assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
290                                            AMDGPU::OpName::vaddr) &&
291          "Should never see frame index on non-address operand");
292 
293   return getMUBUFInstrOffset(MI);
294 }
295 
296 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
297   if (!MI->mayLoadOrStore())
298     return false;
299 
300   int64_t FullOffset = Offset + getMUBUFInstrOffset(MI);
301 
302   return !isUInt<12>(FullOffset);
303 }
304 
305 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
306                                                   unsigned BaseReg,
307                                                   int FrameIdx,
308                                                   int64_t Offset) const {
309   MachineBasicBlock::iterator Ins = MBB->begin();
310   DebugLoc DL; // Defaults to "unknown"
311 
312   if (Ins != MBB->end())
313     DL = Ins->getDebugLoc();
314 
315   MachineFunction *MF = MBB->getParent();
316   const SISubtarget &Subtarget = MF->getSubtarget<SISubtarget>();
317   const SIInstrInfo *TII = Subtarget.getInstrInfo();
318 
319   if (Offset == 0) {
320     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg)
321       .addFrameIndex(FrameIdx);
322     return;
323   }
324 
325   MachineRegisterInfo &MRI = MF->getRegInfo();
326   unsigned OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
327 
328   unsigned FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
329 
330   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
331     .addImm(Offset);
332   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg)
333     .addFrameIndex(FrameIdx);
334 
335   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
336     .addReg(OffsetReg, RegState::Kill)
337     .addReg(FIReg);
338 }
339 
340 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
341                                        int64_t Offset) const {
342 
343   MachineBasicBlock *MBB = MI.getParent();
344   MachineFunction *MF = MBB->getParent();
345   const SISubtarget &Subtarget = MF->getSubtarget<SISubtarget>();
346   const SIInstrInfo *TII = Subtarget.getInstrInfo();
347 
348 #ifndef NDEBUG
349   // FIXME: Is it possible to be storing a frame index to itself?
350   bool SeenFI = false;
351   for (const MachineOperand &MO: MI.operands()) {
352     if (MO.isFI()) {
353       if (SeenFI)
354         llvm_unreachable("should not see multiple frame indices");
355 
356       SeenFI = true;
357     }
358   }
359 #endif
360 
361   MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr);
362   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
363   assert(TII->isMUBUF(MI));
364   assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() ==
365          MF->getInfo<SIMachineFunctionInfo>()->getFrameOffsetReg() &&
366          "should only be seeing frame offset relative FrameIndex");
367 
368 
369   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
370   int64_t NewOffset = OffsetOp->getImm() + Offset;
371   assert(isUInt<12>(NewOffset) && "offset should be legal");
372 
373   FIOp->ChangeToRegister(BaseReg, false);
374   OffsetOp->setImm(NewOffset);
375 }
376 
377 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
378                                         unsigned BaseReg,
379                                         int64_t Offset) const {
380   if (!SIInstrInfo::isMUBUF(*MI))
381     return false;
382 
383   int64_t NewOffset = Offset + getMUBUFInstrOffset(MI);
384 
385   return isUInt<12>(NewOffset);
386 }
387 
388 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
389   const MachineFunction &MF, unsigned Kind) const {
390   // This is inaccurate. It depends on the instruction and address space. The
391   // only place where we should hit this is for dealing with frame indexes /
392   // private accesses, so this is correct in that case.
393   return &AMDGPU::VGPR_32RegClass;
394 }
395 
396 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
397 
398   switch (Op) {
399   case AMDGPU::SI_SPILL_S512_SAVE:
400   case AMDGPU::SI_SPILL_S512_RESTORE:
401   case AMDGPU::SI_SPILL_V512_SAVE:
402   case AMDGPU::SI_SPILL_V512_RESTORE:
403     return 16;
404   case AMDGPU::SI_SPILL_S256_SAVE:
405   case AMDGPU::SI_SPILL_S256_RESTORE:
406   case AMDGPU::SI_SPILL_V256_SAVE:
407   case AMDGPU::SI_SPILL_V256_RESTORE:
408     return 8;
409   case AMDGPU::SI_SPILL_S128_SAVE:
410   case AMDGPU::SI_SPILL_S128_RESTORE:
411   case AMDGPU::SI_SPILL_V128_SAVE:
412   case AMDGPU::SI_SPILL_V128_RESTORE:
413     return 4;
414   case AMDGPU::SI_SPILL_V96_SAVE:
415   case AMDGPU::SI_SPILL_V96_RESTORE:
416     return 3;
417   case AMDGPU::SI_SPILL_S64_SAVE:
418   case AMDGPU::SI_SPILL_S64_RESTORE:
419   case AMDGPU::SI_SPILL_V64_SAVE:
420   case AMDGPU::SI_SPILL_V64_RESTORE:
421     return 2;
422   case AMDGPU::SI_SPILL_S32_SAVE:
423   case AMDGPU::SI_SPILL_S32_RESTORE:
424   case AMDGPU::SI_SPILL_V32_SAVE:
425   case AMDGPU::SI_SPILL_V32_RESTORE:
426     return 1;
427   default: llvm_unreachable("Invalid spill opcode");
428   }
429 }
430 
431 static int getOffsetMUBUFStore(unsigned Opc) {
432   switch (Opc) {
433   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
434     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
435   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
436     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
437   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
438     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
439   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
440     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
441   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
442     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
443   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
444     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
445   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
446     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
447   default:
448     return -1;
449   }
450 }
451 
452 static int getOffsetMUBUFLoad(unsigned Opc) {
453   switch (Opc) {
454   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
455     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
456   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
457     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
458   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
459     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
460   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
461     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
462   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
463     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
464   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
465     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
466   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
467     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
468   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
469     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
470   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
471     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
472   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
473     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
474   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
475     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
476   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
477     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
478   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
479     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
480   default:
481     return -1;
482   }
483 }
484 
485 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
486 // need to handle the case where an SGPR may need to be spilled while spilling.
487 static bool buildMUBUFOffsetLoadStore(const SIInstrInfo *TII,
488                                       MachineFrameInfo &MFI,
489                                       MachineBasicBlock::iterator MI,
490                                       int Index,
491                                       int64_t Offset) {
492   MachineBasicBlock *MBB = MI->getParent();
493   const DebugLoc &DL = MI->getDebugLoc();
494   bool IsStore = MI->mayStore();
495 
496   unsigned Opc = MI->getOpcode();
497   int LoadStoreOp = IsStore ?
498     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
499   if (LoadStoreOp == -1)
500     return false;
501 
502   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
503   MachineInstrBuilder NewMI = BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
504     .add(*Reg)
505     .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
506     .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
507     .addImm(Offset)
508     .addImm(0) // glc
509     .addImm(0) // slc
510     .addImm(0) // tfe
511     .setMemRefs(MI->memoperands_begin(), MI->memoperands_end());
512 
513   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
514                                                        AMDGPU::OpName::vdata_in);
515   if (VDataIn)
516     NewMI.add(*VDataIn);
517   return true;
518 }
519 
520 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
521                                          unsigned LoadStoreOp,
522                                          int Index,
523                                          unsigned ValueReg,
524                                          bool IsKill,
525                                          unsigned ScratchRsrcReg,
526                                          unsigned ScratchOffsetReg,
527                                          int64_t InstOffset,
528                                          MachineMemOperand *MMO,
529                                          RegScavenger *RS) const {
530   MachineBasicBlock *MBB = MI->getParent();
531   MachineFunction *MF = MI->getParent()->getParent();
532   const SISubtarget &ST =  MF->getSubtarget<SISubtarget>();
533   const SIInstrInfo *TII = ST.getInstrInfo();
534   const MachineFrameInfo &MFI = MF->getFrameInfo();
535 
536   const MCInstrDesc &Desc = TII->get(LoadStoreOp);
537   const DebugLoc &DL = MI->getDebugLoc();
538   bool IsStore = Desc.mayStore();
539 
540   bool RanOutOfSGPRs = false;
541   bool Scavenged = false;
542   unsigned SOffset = ScratchOffsetReg;
543 
544   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
545   unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / 32;
546   unsigned Size = NumSubRegs * 4;
547   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
548   const int64_t OriginalImmOffset = Offset;
549 
550   unsigned Align = MFI.getObjectAlignment(Index);
551   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
552 
553   if (!isUInt<12>(Offset + Size)) {
554     SOffset = AMDGPU::NoRegister;
555 
556     // We don't have access to the register scavenger if this function is called
557     // during  PEI::scavengeFrameVirtualRegs().
558     if (RS)
559       SOffset = RS->FindUnusedReg(&AMDGPU::SGPR_32RegClass);
560 
561     if (SOffset == AMDGPU::NoRegister) {
562       // There are no free SGPRs, and since we are in the process of spilling
563       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
564       // on SI/CI and on VI it is true until we implement spilling using scalar
565       // stores), we have no way to free up an SGPR.  Our solution here is to
566       // add the offset directly to the ScratchOffset register, and then
567       // subtract the offset after the spill to return ScratchOffset to it's
568       // original value.
569       RanOutOfSGPRs = true;
570       SOffset = ScratchOffsetReg;
571     } else {
572       Scavenged = true;
573     }
574 
575     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
576       .addReg(ScratchOffsetReg)
577       .addImm(Offset);
578 
579     Offset = 0;
580   }
581 
582   const unsigned EltSize = 4;
583 
584   for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
585     unsigned SubReg = NumSubRegs == 1 ?
586       ValueReg : getSubReg(ValueReg, getSubRegFromChannel(i));
587 
588     unsigned SOffsetRegState = 0;
589     unsigned SrcDstRegState = getDefRegState(!IsStore);
590     if (i + 1 == e) {
591       SOffsetRegState |= getKillRegState(Scavenged);
592       // The last implicit use carries the "Kill" flag.
593       SrcDstRegState |= getKillRegState(IsKill);
594     }
595 
596     MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
597     MachineMemOperand *NewMMO
598       = MF->getMachineMemOperand(PInfo, MMO->getFlags(),
599                                  EltSize, MinAlign(Align, EltSize * i));
600 
601     auto MIB = BuildMI(*MBB, MI, DL, Desc)
602       .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill))
603       .addReg(ScratchRsrcReg)
604       .addReg(SOffset, SOffsetRegState)
605       .addImm(Offset)
606       .addImm(0) // glc
607       .addImm(0) // slc
608       .addImm(0) // tfe
609       .addMemOperand(NewMMO);
610 
611     if (NumSubRegs > 1)
612       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
613   }
614 
615   if (RanOutOfSGPRs) {
616     // Subtract the offset we added to the ScratchOffset register.
617     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScratchOffsetReg)
618       .addReg(ScratchOffsetReg)
619       .addImm(OriginalImmOffset);
620   }
621 }
622 
623 static std::pair<unsigned, unsigned> getSpillEltSize(unsigned SuperRegSize,
624                                                      bool Store) {
625   if (SuperRegSize % 16 == 0) {
626     return { 16, Store ? AMDGPU::S_BUFFER_STORE_DWORDX4_SGPR :
627                          AMDGPU::S_BUFFER_LOAD_DWORDX4_SGPR };
628   }
629 
630   if (SuperRegSize % 8 == 0) {
631     return { 8, Store ? AMDGPU::S_BUFFER_STORE_DWORDX2_SGPR :
632                         AMDGPU::S_BUFFER_LOAD_DWORDX2_SGPR };
633   }
634 
635   return { 4, Store ? AMDGPU::S_BUFFER_STORE_DWORD_SGPR :
636                       AMDGPU::S_BUFFER_LOAD_DWORD_SGPR};
637 }
638 
639 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
640                                int Index,
641                                RegScavenger *RS,
642                                bool OnlyToVGPR) const {
643   MachineBasicBlock *MBB = MI->getParent();
644   MachineFunction *MF = MBB->getParent();
645   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
646 
647   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
648     = MFI->getSGPRToVGPRSpills(Index);
649   bool SpillToVGPR = !VGPRSpills.empty();
650   if (OnlyToVGPR && !SpillToVGPR)
651     return false;
652 
653   MachineRegisterInfo &MRI = MF->getRegInfo();
654   const SISubtarget &ST =  MF->getSubtarget<SISubtarget>();
655   const SIInstrInfo *TII = ST.getInstrInfo();
656 
657   unsigned SuperReg = MI->getOperand(0).getReg();
658   bool IsKill = MI->getOperand(0).isKill();
659   const DebugLoc &DL = MI->getDebugLoc();
660 
661   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
662 
663   bool SpillToSMEM = spillSGPRToSMEM();
664   if (SpillToSMEM && OnlyToVGPR)
665     return false;
666 
667   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
668 
669   unsigned OffsetReg = AMDGPU::M0;
670   unsigned M0CopyReg = AMDGPU::NoRegister;
671 
672   if (SpillToSMEM) {
673     if (RS->isRegUsed(AMDGPU::M0)) {
674       M0CopyReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
675       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), M0CopyReg)
676         .addReg(AMDGPU::M0);
677     }
678   }
679 
680   unsigned ScalarStoreOp;
681   unsigned EltSize = 4;
682   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
683   if (SpillToSMEM && isSGPRClass(RC)) {
684     // XXX - if private_element_size is larger than 4 it might be useful to be
685     // able to spill wider vmem spills.
686     std::tie(EltSize, ScalarStoreOp) =
687           getSpillEltSize(getRegSizeInBits(*RC) / 8, true);
688   }
689 
690   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
691   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
692 
693   // SubReg carries the "Kill" flag when SubReg == SuperReg.
694   unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
695   for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
696     unsigned SubReg = NumSubRegs == 1 ?
697       SuperReg : getSubReg(SuperReg, SplitParts[i]);
698 
699     if (SpillToSMEM) {
700       int64_t FrOffset = FrameInfo.getObjectOffset(Index);
701 
702       // The allocated memory size is really the wavefront size * the frame
703       // index size. The widest register class is 64 bytes, so a 4-byte scratch
704       // allocation is enough to spill this in a single stack object.
705       //
706       // FIXME: Frame size/offsets are computed earlier than this, so the extra
707       // space is still unnecessarily allocated.
708 
709       unsigned Align = FrameInfo.getObjectAlignment(Index);
710       MachinePointerInfo PtrInfo
711         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
712       MachineMemOperand *MMO
713         = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore,
714                                    EltSize, MinAlign(Align, EltSize * i));
715 
716       // SMEM instructions only support a single offset, so increment the wave
717       // offset.
718 
719       int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i);
720       if (Offset != 0) {
721         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg)
722           .addReg(MFI->getFrameOffsetReg())
723           .addImm(Offset);
724       } else {
725         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
726           .addReg(MFI->getFrameOffsetReg());
727       }
728 
729       BuildMI(*MBB, MI, DL, TII->get(ScalarStoreOp))
730         .addReg(SubReg, getKillRegState(IsKill)) // sdata
731         .addReg(MFI->getScratchRSrcReg())        // sbase
732         .addReg(OffsetReg, RegState::Kill)       // soff
733         .addImm(0)                               // glc
734         .addMemOperand(MMO);
735 
736       continue;
737     }
738 
739     if (SpillToVGPR) {
740       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
741 
742       BuildMI(*MBB, MI, DL,
743               TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
744               Spill.VGPR)
745         .addReg(SubReg, getKillRegState(IsKill))
746         .addImm(Spill.Lane);
747 
748       // FIXME: Since this spills to another register instead of an actual
749       // frame index, we should delete the frame index when all references to
750       // it are fixed.
751     } else {
752       // XXX - Can to VGPR spill fail for some subregisters but not others?
753       if (OnlyToVGPR)
754         return false;
755 
756       // Spill SGPR to a frame index.
757       // TODO: Should VI try to spill to VGPR and then spill to SMEM?
758       unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
759       // TODO: Should VI try to spill to VGPR and then spill to SMEM?
760 
761       MachineInstrBuilder Mov
762         = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
763         .addReg(SubReg, SubKillState);
764 
765 
766       // There could be undef components of a spilled super register.
767       // TODO: Can we detect this and skip the spill?
768       if (NumSubRegs > 1) {
769         // The last implicit use of the SuperReg carries the "Kill" flag.
770         unsigned SuperKillState = 0;
771         if (i + 1 == e)
772           SuperKillState |= getKillRegState(IsKill);
773         Mov.addReg(SuperReg, RegState::Implicit | SuperKillState);
774       }
775 
776       unsigned Align = FrameInfo.getObjectAlignment(Index);
777       MachinePointerInfo PtrInfo
778         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
779       MachineMemOperand *MMO
780         = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore,
781                                    EltSize, MinAlign(Align, EltSize * i));
782       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_SAVE))
783         .addReg(TmpReg, RegState::Kill)    // src
784         .addFrameIndex(Index)              // vaddr
785         .addReg(MFI->getScratchRSrcReg())  // srrsrc
786         .addReg(MFI->getFrameOffsetReg())  // soffset
787         .addImm(i * 4)                     // offset
788         .addMemOperand(MMO);
789     }
790   }
791 
792   if (M0CopyReg != AMDGPU::NoRegister) {
793     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), AMDGPU::M0)
794       .addReg(M0CopyReg, RegState::Kill);
795   }
796 
797   MI->eraseFromParent();
798   MFI->addToSpilledSGPRs(NumSubRegs);
799   return true;
800 }
801 
802 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
803                                  int Index,
804                                  RegScavenger *RS,
805                                  bool OnlyToVGPR) const {
806   MachineFunction *MF = MI->getParent()->getParent();
807   MachineRegisterInfo &MRI = MF->getRegInfo();
808   MachineBasicBlock *MBB = MI->getParent();
809   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
810 
811   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
812     = MFI->getSGPRToVGPRSpills(Index);
813   bool SpillToVGPR = !VGPRSpills.empty();
814   if (OnlyToVGPR && !SpillToVGPR)
815     return false;
816 
817   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
818   const SISubtarget &ST =  MF->getSubtarget<SISubtarget>();
819   const SIInstrInfo *TII = ST.getInstrInfo();
820   const DebugLoc &DL = MI->getDebugLoc();
821 
822   unsigned SuperReg = MI->getOperand(0).getReg();
823   bool SpillToSMEM = spillSGPRToSMEM();
824   if (SpillToSMEM && OnlyToVGPR)
825     return false;
826 
827   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
828 
829   unsigned OffsetReg = AMDGPU::M0;
830   unsigned M0CopyReg = AMDGPU::NoRegister;
831 
832   if (SpillToSMEM) {
833     if (RS->isRegUsed(AMDGPU::M0)) {
834       M0CopyReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
835       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), M0CopyReg)
836         .addReg(AMDGPU::M0);
837     }
838   }
839 
840   unsigned EltSize = 4;
841   unsigned ScalarLoadOp;
842 
843   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
844   if (SpillToSMEM && isSGPRClass(RC)) {
845     // XXX - if private_element_size is larger than 4 it might be useful to be
846     // able to spill wider vmem spills.
847     std::tie(EltSize, ScalarLoadOp) =
848           getSpillEltSize(getRegSizeInBits(*RC) / 8, false);
849   }
850 
851   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
852   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
853 
854   // SubReg carries the "Kill" flag when SubReg == SuperReg.
855   int64_t FrOffset = FrameInfo.getObjectOffset(Index);
856 
857   for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
858     unsigned SubReg = NumSubRegs == 1 ?
859       SuperReg : getSubReg(SuperReg, SplitParts[i]);
860 
861     if (SpillToSMEM) {
862       // FIXME: Size may be > 4 but extra bytes wasted.
863       unsigned Align = FrameInfo.getObjectAlignment(Index);
864       MachinePointerInfo PtrInfo
865         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
866       MachineMemOperand *MMO
867         = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOLoad,
868                                    EltSize, MinAlign(Align, EltSize * i));
869 
870       // Add i * 4 offset
871       int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i);
872       if (Offset != 0) {
873         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg)
874           .addReg(MFI->getFrameOffsetReg())
875           .addImm(Offset);
876       } else {
877         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
878           .addReg(MFI->getFrameOffsetReg());
879       }
880 
881       auto MIB =
882         BuildMI(*MBB, MI, DL, TII->get(ScalarLoadOp), SubReg)
883         .addReg(MFI->getScratchRSrcReg()) // sbase
884         .addReg(OffsetReg, RegState::Kill)                // soff
885         .addImm(0)                        // glc
886         .addMemOperand(MMO);
887 
888       if (NumSubRegs > 1)
889         MIB.addReg(SuperReg, RegState::ImplicitDefine);
890 
891       continue;
892     }
893 
894     if (SpillToVGPR) {
895       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
896       auto MIB =
897         BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
898                 SubReg)
899         .addReg(Spill.VGPR)
900         .addImm(Spill.Lane);
901 
902       if (NumSubRegs > 1)
903         MIB.addReg(SuperReg, RegState::ImplicitDefine);
904     } else {
905       if (OnlyToVGPR)
906         return false;
907 
908       // Restore SGPR from a stack slot.
909       // FIXME: We should use S_LOAD_DWORD here for VI.
910       unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
911       unsigned Align = FrameInfo.getObjectAlignment(Index);
912 
913       MachinePointerInfo PtrInfo
914         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
915 
916       MachineMemOperand *MMO = MF->getMachineMemOperand(PtrInfo,
917         MachineMemOperand::MOLoad, EltSize,
918         MinAlign(Align, EltSize * i));
919 
920       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_RESTORE), TmpReg)
921         .addFrameIndex(Index)              // vaddr
922         .addReg(MFI->getScratchRSrcReg())  // srsrc
923         .addReg(MFI->getFrameOffsetReg())  // soffset
924         .addImm(i * 4)                     // offset
925         .addMemOperand(MMO);
926 
927       auto MIB =
928         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg)
929         .addReg(TmpReg, RegState::Kill);
930 
931       if (NumSubRegs > 1)
932         MIB.addReg(MI->getOperand(0).getReg(), RegState::ImplicitDefine);
933     }
934   }
935 
936   if (M0CopyReg != AMDGPU::NoRegister) {
937     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), AMDGPU::M0)
938       .addReg(M0CopyReg, RegState::Kill);
939   }
940 
941   MI->eraseFromParent();
942   return true;
943 }
944 
945 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
946 /// a VGPR and the stack slot can be safely eliminated when all other users are
947 /// handled.
948 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
949   MachineBasicBlock::iterator MI,
950   int FI,
951   RegScavenger *RS) const {
952   switch (MI->getOpcode()) {
953   case AMDGPU::SI_SPILL_S512_SAVE:
954   case AMDGPU::SI_SPILL_S256_SAVE:
955   case AMDGPU::SI_SPILL_S128_SAVE:
956   case AMDGPU::SI_SPILL_S64_SAVE:
957   case AMDGPU::SI_SPILL_S32_SAVE:
958     return spillSGPR(MI, FI, RS, true);
959   case AMDGPU::SI_SPILL_S512_RESTORE:
960   case AMDGPU::SI_SPILL_S256_RESTORE:
961   case AMDGPU::SI_SPILL_S128_RESTORE:
962   case AMDGPU::SI_SPILL_S64_RESTORE:
963   case AMDGPU::SI_SPILL_S32_RESTORE:
964     return restoreSGPR(MI, FI, RS, true);
965   default:
966     llvm_unreachable("not an SGPR spill instruction");
967   }
968 }
969 
970 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
971                                         int SPAdj, unsigned FIOperandNum,
972                                         RegScavenger *RS) const {
973   MachineFunction *MF = MI->getParent()->getParent();
974   MachineRegisterInfo &MRI = MF->getRegInfo();
975   MachineBasicBlock *MBB = MI->getParent();
976   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
977   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
978   const SISubtarget &ST =  MF->getSubtarget<SISubtarget>();
979   const SIInstrInfo *TII = ST.getInstrInfo();
980   DebugLoc DL = MI->getDebugLoc();
981 
982   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
983   int Index = MI->getOperand(FIOperandNum).getIndex();
984 
985   switch (MI->getOpcode()) {
986     // SGPR register spill
987     case AMDGPU::SI_SPILL_S512_SAVE:
988     case AMDGPU::SI_SPILL_S256_SAVE:
989     case AMDGPU::SI_SPILL_S128_SAVE:
990     case AMDGPU::SI_SPILL_S64_SAVE:
991     case AMDGPU::SI_SPILL_S32_SAVE: {
992       spillSGPR(MI, Index, RS);
993       break;
994     }
995 
996     // SGPR register restore
997     case AMDGPU::SI_SPILL_S512_RESTORE:
998     case AMDGPU::SI_SPILL_S256_RESTORE:
999     case AMDGPU::SI_SPILL_S128_RESTORE:
1000     case AMDGPU::SI_SPILL_S64_RESTORE:
1001     case AMDGPU::SI_SPILL_S32_RESTORE: {
1002       restoreSGPR(MI, Index, RS);
1003       break;
1004     }
1005 
1006     // VGPR register spill
1007     case AMDGPU::SI_SPILL_V512_SAVE:
1008     case AMDGPU::SI_SPILL_V256_SAVE:
1009     case AMDGPU::SI_SPILL_V128_SAVE:
1010     case AMDGPU::SI_SPILL_V96_SAVE:
1011     case AMDGPU::SI_SPILL_V64_SAVE:
1012     case AMDGPU::SI_SPILL_V32_SAVE: {
1013       const MachineOperand *VData = TII->getNamedOperand(*MI,
1014                                                          AMDGPU::OpName::vdata);
1015       buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
1016             Index,
1017             VData->getReg(), VData->isKill(),
1018             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1019             TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg(),
1020             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1021             *MI->memoperands_begin(),
1022             RS);
1023       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1024       MI->eraseFromParent();
1025       break;
1026     }
1027     case AMDGPU::SI_SPILL_V32_RESTORE:
1028     case AMDGPU::SI_SPILL_V64_RESTORE:
1029     case AMDGPU::SI_SPILL_V96_RESTORE:
1030     case AMDGPU::SI_SPILL_V128_RESTORE:
1031     case AMDGPU::SI_SPILL_V256_RESTORE:
1032     case AMDGPU::SI_SPILL_V512_RESTORE: {
1033       const MachineOperand *VData = TII->getNamedOperand(*MI,
1034                                                          AMDGPU::OpName::vdata);
1035 
1036       buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
1037             Index,
1038             VData->getReg(), VData->isKill(),
1039             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1040             TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg(),
1041             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1042             *MI->memoperands_begin(),
1043             RS);
1044       MI->eraseFromParent();
1045       break;
1046     }
1047 
1048     default: {
1049       const DebugLoc &DL = MI->getDebugLoc();
1050       bool IsMUBUF = TII->isMUBUF(*MI);
1051 
1052       if (!IsMUBUF &&
1053           MFI->getFrameOffsetReg() != MFI->getScratchWaveOffsetReg()) {
1054         // Convert to an absolute stack address by finding the offset from the
1055         // scratch wave base and scaling by the wave size.
1056         //
1057         // In an entry function/kernel the stack address is already the absolute
1058         // address relative to the the scratch wave offset.
1059 
1060         unsigned DiffReg
1061           = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
1062 
1063         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1064         unsigned ResultReg = IsCopy ?
1065           MI->getOperand(0).getReg() :
1066           MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
1067 
1068         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), DiffReg)
1069           .addReg(MFI->getFrameOffsetReg())
1070           .addReg(MFI->getScratchWaveOffsetReg());
1071 
1072         int64_t Offset = FrameInfo.getObjectOffset(Index);
1073         if (Offset == 0) {
1074           // XXX - This never happens because of emergency scavenging slot at 0?
1075           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1076             .addImm(Log2_32(ST.getWavefrontSize()))
1077             .addReg(DiffReg);
1078         } else {
1079           unsigned ScaledReg
1080             = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
1081 
1082           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ScaledReg)
1083             .addImm(Log2_32(ST.getWavefrontSize()))
1084             .addReg(DiffReg, RegState::Kill);
1085 
1086           // TODO: Fold if use instruction is another add of a constant.
1087           if (AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1088             TII->getAddNoCarry(*MBB, MI, DL, ResultReg)
1089               .addImm(Offset)
1090               .addReg(ScaledReg, RegState::Kill);
1091           } else {
1092             unsigned ConstOffsetReg
1093               = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
1094 
1095             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1096               .addImm(Offset);
1097             TII->getAddNoCarry(*MBB, MI, DL, ResultReg)
1098               .addReg(ConstOffsetReg, RegState::Kill)
1099               .addReg(ScaledReg, RegState::Kill);
1100           }
1101         }
1102 
1103         // Don't introduce an extra copy if we're just materializing in a mov.
1104         if (IsCopy)
1105           MI->eraseFromParent();
1106         else
1107           FIOp.ChangeToRegister(ResultReg, false, false, true);
1108         return;
1109       }
1110 
1111       if (IsMUBUF) {
1112         // Disable offen so we don't need a 0 vgpr base.
1113         assert(static_cast<int>(FIOperandNum) ==
1114                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1115                                           AMDGPU::OpName::vaddr));
1116 
1117         assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg()
1118                == MFI->getFrameOffsetReg());
1119 
1120         int64_t Offset = FrameInfo.getObjectOffset(Index);
1121         int64_t OldImm
1122           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1123         int64_t NewOffset = OldImm + Offset;
1124 
1125         if (isUInt<12>(NewOffset) &&
1126             buildMUBUFOffsetLoadStore(TII, FrameInfo, MI, Index, NewOffset)) {
1127           MI->eraseFromParent();
1128           return;
1129         }
1130       }
1131 
1132       // If the offset is simply too big, don't convert to a scratch wave offset
1133       // relative index.
1134 
1135       int64_t Offset = FrameInfo.getObjectOffset(Index);
1136       FIOp.ChangeToImmediate(Offset);
1137       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1138         unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
1139         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1140           .addImm(Offset);
1141         FIOp.ChangeToRegister(TmpReg, false, false, true);
1142       }
1143     }
1144   }
1145 }
1146 
1147 StringRef SIRegisterInfo::getRegAsmName(unsigned Reg) const {
1148   #define AMDGPU_REG_ASM_NAMES
1149   #include "AMDGPURegAsmNames.inc.cpp"
1150 
1151   #define REG_RANGE(BeginReg, EndReg, RegTable)            \
1152     if (Reg >= BeginReg && Reg <= EndReg) {                \
1153       unsigned Index = Reg - BeginReg;                     \
1154       assert(Index < array_lengthof(RegTable));            \
1155       return RegTable[Index];                              \
1156     }
1157 
1158   REG_RANGE(AMDGPU::VGPR0, AMDGPU::VGPR255, VGPR32RegNames);
1159   REG_RANGE(AMDGPU::SGPR0, AMDGPU::SGPR103, SGPR32RegNames);
1160   REG_RANGE(AMDGPU::VGPR0_VGPR1, AMDGPU::VGPR254_VGPR255, VGPR64RegNames);
1161   REG_RANGE(AMDGPU::SGPR0_SGPR1, AMDGPU::SGPR102_SGPR103, SGPR64RegNames);
1162   REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2, AMDGPU::VGPR253_VGPR254_VGPR255,
1163             VGPR96RegNames);
1164 
1165   REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3,
1166             AMDGPU::VGPR252_VGPR253_VGPR254_VGPR255,
1167             VGPR128RegNames);
1168   REG_RANGE(AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3,
1169             AMDGPU::SGPR100_SGPR101_SGPR102_SGPR103,
1170             SGPR128RegNames);
1171 
1172   REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3_VGPR4_VGPR5_VGPR6_VGPR7,
1173             AMDGPU::VGPR248_VGPR249_VGPR250_VGPR251_VGPR252_VGPR253_VGPR254_VGPR255,
1174             VGPR256RegNames);
1175 
1176   REG_RANGE(
1177     AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3_VGPR4_VGPR5_VGPR6_VGPR7_VGPR8_VGPR9_VGPR10_VGPR11_VGPR12_VGPR13_VGPR14_VGPR15,
1178     AMDGPU::VGPR240_VGPR241_VGPR242_VGPR243_VGPR244_VGPR245_VGPR246_VGPR247_VGPR248_VGPR249_VGPR250_VGPR251_VGPR252_VGPR253_VGPR254_VGPR255,
1179     VGPR512RegNames);
1180 
1181   REG_RANGE(AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3_SGPR4_SGPR5_SGPR6_SGPR7,
1182             AMDGPU::SGPR96_SGPR97_SGPR98_SGPR99_SGPR100_SGPR101_SGPR102_SGPR103,
1183             SGPR256RegNames);
1184 
1185   REG_RANGE(
1186     AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3_SGPR4_SGPR5_SGPR6_SGPR7_SGPR8_SGPR9_SGPR10_SGPR11_SGPR12_SGPR13_SGPR14_SGPR15,
1187     AMDGPU::SGPR88_SGPR89_SGPR90_SGPR91_SGPR92_SGPR93_SGPR94_SGPR95_SGPR96_SGPR97_SGPR98_SGPR99_SGPR100_SGPR101_SGPR102_SGPR103,
1188     SGPR512RegNames
1189   );
1190 
1191 #undef REG_RANGE
1192 
1193   // FIXME: Rename flat_scr so we don't need to special case this.
1194   switch (Reg) {
1195   case AMDGPU::FLAT_SCR:
1196     return "flat_scratch";
1197   case AMDGPU::FLAT_SCR_LO:
1198     return "flat_scratch_lo";
1199   case AMDGPU::FLAT_SCR_HI:
1200     return "flat_scratch_hi";
1201   default:
1202     // For the special named registers the default is fine.
1203     return TargetRegisterInfo::getRegAsmName(Reg);
1204   }
1205 }
1206 
1207 // FIXME: This is very slow. It might be worth creating a map from physreg to
1208 // register class.
1209 const TargetRegisterClass *SIRegisterInfo::getPhysRegClass(unsigned Reg) const {
1210   assert(!TargetRegisterInfo::isVirtualRegister(Reg));
1211 
1212   static const TargetRegisterClass *const BaseClasses[] = {
1213     &AMDGPU::VGPR_32RegClass,
1214     &AMDGPU::SReg_32RegClass,
1215     &AMDGPU::VReg_64RegClass,
1216     &AMDGPU::SReg_64RegClass,
1217     &AMDGPU::VReg_96RegClass,
1218     &AMDGPU::VReg_128RegClass,
1219     &AMDGPU::SReg_128RegClass,
1220     &AMDGPU::VReg_256RegClass,
1221     &AMDGPU::SReg_256RegClass,
1222     &AMDGPU::VReg_512RegClass,
1223     &AMDGPU::SReg_512RegClass,
1224     &AMDGPU::SCC_CLASSRegClass,
1225   };
1226 
1227   for (const TargetRegisterClass *BaseClass : BaseClasses) {
1228     if (BaseClass->contains(Reg)) {
1229       return BaseClass;
1230     }
1231   }
1232   return nullptr;
1233 }
1234 
1235 // TODO: It might be helpful to have some target specific flags in
1236 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
1237 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
1238   unsigned Size = getRegSizeInBits(*RC);
1239   if (Size < 32)
1240     return false;
1241   switch (Size) {
1242   case 32:
1243     return getCommonSubClass(&AMDGPU::VGPR_32RegClass, RC) != nullptr;
1244   case 64:
1245     return getCommonSubClass(&AMDGPU::VReg_64RegClass, RC) != nullptr;
1246   case 96:
1247     return getCommonSubClass(&AMDGPU::VReg_96RegClass, RC) != nullptr;
1248   case 128:
1249     return getCommonSubClass(&AMDGPU::VReg_128RegClass, RC) != nullptr;
1250   case 256:
1251     return getCommonSubClass(&AMDGPU::VReg_256RegClass, RC) != nullptr;
1252   case 512:
1253     return getCommonSubClass(&AMDGPU::VReg_512RegClass, RC) != nullptr;
1254   default:
1255     llvm_unreachable("Invalid register class size");
1256   }
1257 }
1258 
1259 const TargetRegisterClass *SIRegisterInfo::getEquivalentVGPRClass(
1260                                          const TargetRegisterClass *SRC) const {
1261   switch (getRegSizeInBits(*SRC)) {
1262   case 32:
1263     return &AMDGPU::VGPR_32RegClass;
1264   case 64:
1265     return &AMDGPU::VReg_64RegClass;
1266   case 96:
1267     return &AMDGPU::VReg_96RegClass;
1268   case 128:
1269     return &AMDGPU::VReg_128RegClass;
1270   case 256:
1271     return &AMDGPU::VReg_256RegClass;
1272   case 512:
1273     return &AMDGPU::VReg_512RegClass;
1274   default:
1275     llvm_unreachable("Invalid register class size");
1276   }
1277 }
1278 
1279 const TargetRegisterClass *SIRegisterInfo::getEquivalentSGPRClass(
1280                                          const TargetRegisterClass *VRC) const {
1281   switch (getRegSizeInBits(*VRC)) {
1282   case 32:
1283     return &AMDGPU::SGPR_32RegClass;
1284   case 64:
1285     return &AMDGPU::SReg_64RegClass;
1286   case 128:
1287     return &AMDGPU::SReg_128RegClass;
1288   case 256:
1289     return &AMDGPU::SReg_256RegClass;
1290   case 512:
1291     return &AMDGPU::SReg_512RegClass;
1292   default:
1293     llvm_unreachable("Invalid register class size");
1294   }
1295 }
1296 
1297 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
1298                          const TargetRegisterClass *RC, unsigned SubIdx) const {
1299   if (SubIdx == AMDGPU::NoSubRegister)
1300     return RC;
1301 
1302   // We can assume that each lane corresponds to one 32-bit register.
1303   unsigned Count = getSubRegIndexLaneMask(SubIdx).getNumLanes();
1304   if (isSGPRClass(RC)) {
1305     switch (Count) {
1306     case 1:
1307       return &AMDGPU::SGPR_32RegClass;
1308     case 2:
1309       return &AMDGPU::SReg_64RegClass;
1310     case 4:
1311       return &AMDGPU::SReg_128RegClass;
1312     case 8:
1313       return &AMDGPU::SReg_256RegClass;
1314     case 16: /* fall-through */
1315     default:
1316       llvm_unreachable("Invalid sub-register class size");
1317     }
1318   } else {
1319     switch (Count) {
1320     case 1:
1321       return &AMDGPU::VGPR_32RegClass;
1322     case 2:
1323       return &AMDGPU::VReg_64RegClass;
1324     case 3:
1325       return &AMDGPU::VReg_96RegClass;
1326     case 4:
1327       return &AMDGPU::VReg_128RegClass;
1328     case 8:
1329       return &AMDGPU::VReg_256RegClass;
1330     case 16: /* fall-through */
1331     default:
1332       llvm_unreachable("Invalid sub-register class size");
1333     }
1334   }
1335 }
1336 
1337 bool SIRegisterInfo::shouldRewriteCopySrc(
1338   const TargetRegisterClass *DefRC,
1339   unsigned DefSubReg,
1340   const TargetRegisterClass *SrcRC,
1341   unsigned SrcSubReg) const {
1342   // We want to prefer the smallest register class possible, so we don't want to
1343   // stop and rewrite on anything that looks like a subregister
1344   // extract. Operations mostly don't care about the super register class, so we
1345   // only want to stop on the most basic of copies between the same register
1346   // class.
1347   //
1348   // e.g. if we have something like
1349   // %0 = ...
1350   // %1 = ...
1351   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
1352   // %3 = COPY %2, sub0
1353   //
1354   // We want to look through the COPY to find:
1355   //  => %3 = COPY %0
1356 
1357   // Plain copy.
1358   return getCommonSubClass(DefRC, SrcRC) != nullptr;
1359 }
1360 
1361 /// \brief Returns a register that is not used at any point in the function.
1362 ///        If all registers are used, then this function will return
1363 //         AMDGPU::NoRegister.
1364 unsigned
1365 SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
1366                                    const TargetRegisterClass *RC,
1367                                    const MachineFunction &MF) const {
1368 
1369   for (unsigned Reg : *RC)
1370     if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1371       return Reg;
1372   return AMDGPU::NoRegister;
1373 }
1374 
1375 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
1376                                                    unsigned EltSize) const {
1377   if (EltSize == 4) {
1378     static const int16_t Sub0_15[] = {
1379       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1380       AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
1381       AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11,
1382       AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
1383     };
1384 
1385     static const int16_t Sub0_7[] = {
1386       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1387       AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
1388     };
1389 
1390     static const int16_t Sub0_3[] = {
1391       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1392     };
1393 
1394     static const int16_t Sub0_2[] = {
1395       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2,
1396     };
1397 
1398     static const int16_t Sub0_1[] = {
1399       AMDGPU::sub0, AMDGPU::sub1,
1400     };
1401 
1402     switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1403     case 32:
1404       return {};
1405     case 64:
1406       return makeArrayRef(Sub0_1);
1407     case 96:
1408       return makeArrayRef(Sub0_2);
1409     case 128:
1410       return makeArrayRef(Sub0_3);
1411     case 256:
1412       return makeArrayRef(Sub0_7);
1413     case 512:
1414       return makeArrayRef(Sub0_15);
1415     default:
1416       llvm_unreachable("unhandled register size");
1417     }
1418   }
1419 
1420   if (EltSize == 8) {
1421     static const int16_t Sub0_15_64[] = {
1422       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
1423       AMDGPU::sub4_sub5, AMDGPU::sub6_sub7,
1424       AMDGPU::sub8_sub9, AMDGPU::sub10_sub11,
1425       AMDGPU::sub12_sub13, AMDGPU::sub14_sub15
1426     };
1427 
1428     static const int16_t Sub0_7_64[] = {
1429       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
1430       AMDGPU::sub4_sub5, AMDGPU::sub6_sub7
1431     };
1432 
1433 
1434     static const int16_t Sub0_3_64[] = {
1435       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3
1436     };
1437 
1438     switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1439     case 64:
1440       return {};
1441     case 128:
1442       return makeArrayRef(Sub0_3_64);
1443     case 256:
1444       return makeArrayRef(Sub0_7_64);
1445     case 512:
1446       return makeArrayRef(Sub0_15_64);
1447     default:
1448       llvm_unreachable("unhandled register size");
1449     }
1450   }
1451 
1452   assert(EltSize == 16 && "unhandled register spill split size");
1453 
1454   static const int16_t Sub0_15_128[] = {
1455     AMDGPU::sub0_sub1_sub2_sub3,
1456     AMDGPU::sub4_sub5_sub6_sub7,
1457     AMDGPU::sub8_sub9_sub10_sub11,
1458     AMDGPU::sub12_sub13_sub14_sub15
1459   };
1460 
1461   static const int16_t Sub0_7_128[] = {
1462     AMDGPU::sub0_sub1_sub2_sub3,
1463     AMDGPU::sub4_sub5_sub6_sub7
1464   };
1465 
1466   switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1467   case 128:
1468     return {};
1469   case 256:
1470     return makeArrayRef(Sub0_7_128);
1471   case 512:
1472     return makeArrayRef(Sub0_15_128);
1473   default:
1474     llvm_unreachable("unhandled register size");
1475   }
1476 }
1477 
1478 const TargetRegisterClass*
1479 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
1480                                   unsigned Reg) const {
1481   if (TargetRegisterInfo::isVirtualRegister(Reg))
1482     return  MRI.getRegClass(Reg);
1483 
1484   return getPhysRegClass(Reg);
1485 }
1486 
1487 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
1488                             unsigned Reg) const {
1489   return hasVGPRs(getRegClassForReg(MRI, Reg));
1490 }
1491 
1492 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
1493                                     const TargetRegisterClass *SrcRC,
1494                                     unsigned SubReg,
1495                                     const TargetRegisterClass *DstRC,
1496                                     unsigned DstSubReg,
1497                                     const TargetRegisterClass *NewRC,
1498                                     LiveIntervals &LIS) const {
1499   unsigned SrcSize = getRegSizeInBits(*SrcRC);
1500   unsigned DstSize = getRegSizeInBits(*DstRC);
1501   unsigned NewSize = getRegSizeInBits(*NewRC);
1502 
1503   // Do not increase size of registers beyond dword, we would need to allocate
1504   // adjacent registers and constraint regalloc more than needed.
1505 
1506   // Always allow dword coalescing.
1507   if (SrcSize <= 32 || DstSize <= 32)
1508     return true;
1509 
1510   return NewSize <= DstSize || NewSize <= SrcSize;
1511 }
1512 
1513 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
1514                                              MachineFunction &MF) const {
1515 
1516   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
1517   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1518 
1519   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
1520                                                        MF.getFunction());
1521   switch (RC->getID()) {
1522   default:
1523     return AMDGPURegisterInfo::getRegPressureLimit(RC, MF);
1524   case AMDGPU::VGPR_32RegClassID:
1525     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
1526   case AMDGPU::SGPR_32RegClassID:
1527     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
1528   }
1529 }
1530 
1531 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
1532                                                 unsigned Idx) const {
1533   if (Idx == getVGPRPressureSet())
1534     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
1535                                const_cast<MachineFunction &>(MF));
1536 
1537   if (Idx == getSGPRPressureSet())
1538     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
1539                                const_cast<MachineFunction &>(MF));
1540 
1541   return AMDGPURegisterInfo::getRegPressureSetLimit(MF, Idx);
1542 }
1543 
1544 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
1545   static const int Empty[] = { -1 };
1546 
1547   if (hasRegUnit(AMDGPU::M0, RegUnit))
1548     return Empty;
1549   return AMDGPURegisterInfo::getRegUnitPressureSets(RegUnit);
1550 }
1551