1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 /// \file 10 /// SI implementation of the TargetRegisterInfo class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "SIRegisterInfo.h" 15 #include "AMDGPURegisterBankInfo.h" 16 #include "AMDGPUSubtarget.h" 17 #include "SIInstrInfo.h" 18 #include "SIMachineFunctionInfo.h" 19 #include "MCTargetDesc/AMDGPUInstPrinter.h" 20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 21 #include "llvm/CodeGen/LiveIntervals.h" 22 #include "llvm/CodeGen/MachineDominators.h" 23 #include "llvm/CodeGen/MachineFrameInfo.h" 24 #include "llvm/CodeGen/MachineInstrBuilder.h" 25 #include "llvm/CodeGen/RegisterScavenging.h" 26 #include "llvm/CodeGen/SlotIndexes.h" 27 #include "llvm/IR/Function.h" 28 #include "llvm/IR/LLVMContext.h" 29 #include <vector> 30 31 using namespace llvm; 32 33 #define GET_REGINFO_TARGET_DESC 34 #include "AMDGPUGenRegisterInfo.inc" 35 36 static cl::opt<bool> EnableSpillSGPRToVGPR( 37 "amdgpu-spill-sgpr-to-vgpr", 38 cl::desc("Enable spilling VGPRs to SGPRs"), 39 cl::ReallyHidden, 40 cl::init(true)); 41 42 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts; 43 44 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) 45 : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST), 46 SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) { 47 48 assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 && 49 getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) && 50 (getSubRegIndexLaneMask(AMDGPU::lo16) | 51 getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() == 52 getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() && 53 "getNumCoveredRegs() will not work with generated subreg masks!"); 54 55 RegPressureIgnoredUnits.resize(getNumRegUnits()); 56 RegPressureIgnoredUnits.set(*MCRegUnitIterator(AMDGPU::M0, this)); 57 for (auto Reg : AMDGPU::VGPR_HI16RegClass) 58 RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this)); 59 60 // HACK: Until this is fully tablegen'd. 61 static llvm::once_flag InitializeRegSplitPartsFlag; 62 63 static auto InitializeRegSplitPartsOnce = [this]() { 64 for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) { 65 unsigned Size = getSubRegIdxSize(Idx); 66 if (Size & 31) 67 continue; 68 std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1]; 69 unsigned Pos = getSubRegIdxOffset(Idx); 70 if (Pos % Size) 71 continue; 72 Pos /= Size; 73 if (Vec.empty()) { 74 unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits. 75 Vec.resize(MaxNumParts); 76 } 77 Vec[Pos] = Idx; 78 } 79 }; 80 81 82 llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce); 83 } 84 85 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, 86 MCRegister Reg) const { 87 MCRegAliasIterator R(Reg, this, true); 88 89 for (; R.isValid(); ++R) 90 Reserved.set(*R); 91 } 92 93 // Forced to be here by one .inc 94 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs( 95 const MachineFunction *MF) const { 96 CallingConv::ID CC = MF->getFunction().getCallingConv(); 97 switch (CC) { 98 case CallingConv::C: 99 case CallingConv::Fast: 100 case CallingConv::Cold: 101 return CSR_AMDGPU_HighRegs_SaveList; 102 default: { 103 // Dummy to not crash RegisterClassInfo. 104 static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister; 105 return &NoCalleeSavedReg; 106 } 107 } 108 } 109 110 const MCPhysReg * 111 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const { 112 return nullptr; 113 } 114 115 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF, 116 CallingConv::ID CC) const { 117 switch (CC) { 118 case CallingConv::C: 119 case CallingConv::Fast: 120 case CallingConv::Cold: 121 return CSR_AMDGPU_HighRegs_RegMask; 122 default: 123 return nullptr; 124 } 125 } 126 127 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const { 128 const SIFrameLowering *TFI = 129 MF.getSubtarget<GCNSubtarget>().getFrameLowering(); 130 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 131 // During ISel lowering we always reserve the stack pointer in entry 132 // functions, but never actually want to reference it when accessing our own 133 // frame. If we need a frame pointer we use it, but otherwise we can just use 134 // an immediate "0" which we represent by returning NoRegister. 135 if (FuncInfo->isEntryFunction()) { 136 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register(); 137 } 138 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() 139 : FuncInfo->getStackPtrOffsetReg(); 140 } 141 142 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const { 143 // When we need stack realignment, we can't reference off of the 144 // stack pointer, so we reserve a base pointer. 145 const MachineFrameInfo &MFI = MF.getFrameInfo(); 146 return MFI.getNumFixedObjects() && needsStackRealignment(MF); 147 } 148 149 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; } 150 151 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const { 152 return CSR_AMDGPU_AllVGPRs_RegMask; 153 } 154 155 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const { 156 return CSR_AMDGPU_AllAllocatableSRegs_RegMask; 157 } 158 159 // FIXME: TableGen should generate something to make this manageable for all 160 // register classes. At a minimum we could use the opposite of 161 // composeSubRegIndices and go up from the base 32-bit subreg. 162 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel, 163 unsigned NumRegs) { 164 // Table of NumRegs sized pieces at every 32-bit offset. 165 static const uint16_t SubRegFromChannelTable[][32] = { 166 {AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3, 167 AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7, 168 AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11, 169 AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15, 170 AMDGPU::sub16, AMDGPU::sub17, AMDGPU::sub18, AMDGPU::sub19, 171 AMDGPU::sub20, AMDGPU::sub21, AMDGPU::sub22, AMDGPU::sub23, 172 AMDGPU::sub24, AMDGPU::sub25, AMDGPU::sub26, AMDGPU::sub27, 173 AMDGPU::sub28, AMDGPU::sub29, AMDGPU::sub30, AMDGPU::sub31}, 174 {AMDGPU::sub0_sub1, AMDGPU::sub1_sub2, AMDGPU::sub2_sub3, 175 AMDGPU::sub3_sub4, AMDGPU::sub4_sub5, AMDGPU::sub5_sub6, 176 AMDGPU::sub6_sub7, AMDGPU::sub7_sub8, AMDGPU::sub8_sub9, 177 AMDGPU::sub9_sub10, AMDGPU::sub10_sub11, AMDGPU::sub11_sub12, 178 AMDGPU::sub12_sub13, AMDGPU::sub13_sub14, AMDGPU::sub14_sub15, 179 AMDGPU::sub15_sub16, AMDGPU::sub16_sub17, AMDGPU::sub17_sub18, 180 AMDGPU::sub18_sub19, AMDGPU::sub19_sub20, AMDGPU::sub20_sub21, 181 AMDGPU::sub21_sub22, AMDGPU::sub22_sub23, AMDGPU::sub23_sub24, 182 AMDGPU::sub24_sub25, AMDGPU::sub25_sub26, AMDGPU::sub26_sub27, 183 AMDGPU::sub27_sub28, AMDGPU::sub28_sub29, AMDGPU::sub29_sub30, 184 AMDGPU::sub30_sub31, AMDGPU::NoSubRegister}, 185 {AMDGPU::sub0_sub1_sub2, AMDGPU::sub1_sub2_sub3, 186 AMDGPU::sub2_sub3_sub4, AMDGPU::sub3_sub4_sub5, 187 AMDGPU::sub4_sub5_sub6, AMDGPU::sub5_sub6_sub7, 188 AMDGPU::sub6_sub7_sub8, AMDGPU::sub7_sub8_sub9, 189 AMDGPU::sub8_sub9_sub10, AMDGPU::sub9_sub10_sub11, 190 AMDGPU::sub10_sub11_sub12, AMDGPU::sub11_sub12_sub13, 191 AMDGPU::sub12_sub13_sub14, AMDGPU::sub13_sub14_sub15, 192 AMDGPU::sub14_sub15_sub16, AMDGPU::sub15_sub16_sub17, 193 AMDGPU::sub16_sub17_sub18, AMDGPU::sub17_sub18_sub19, 194 AMDGPU::sub18_sub19_sub20, AMDGPU::sub19_sub20_sub21, 195 AMDGPU::sub20_sub21_sub22, AMDGPU::sub21_sub22_sub23, 196 AMDGPU::sub22_sub23_sub24, AMDGPU::sub23_sub24_sub25, 197 AMDGPU::sub24_sub25_sub26, AMDGPU::sub25_sub26_sub27, 198 AMDGPU::sub26_sub27_sub28, AMDGPU::sub27_sub28_sub29, 199 AMDGPU::sub28_sub29_sub30, AMDGPU::sub29_sub30_sub31, 200 AMDGPU::NoSubRegister, AMDGPU::NoSubRegister}, 201 {AMDGPU::sub0_sub1_sub2_sub3, AMDGPU::sub1_sub2_sub3_sub4, 202 AMDGPU::sub2_sub3_sub4_sub5, AMDGPU::sub3_sub4_sub5_sub6, 203 AMDGPU::sub4_sub5_sub6_sub7, AMDGPU::sub5_sub6_sub7_sub8, 204 AMDGPU::sub6_sub7_sub8_sub9, AMDGPU::sub7_sub8_sub9_sub10, 205 AMDGPU::sub8_sub9_sub10_sub11, AMDGPU::sub9_sub10_sub11_sub12, 206 AMDGPU::sub10_sub11_sub12_sub13, AMDGPU::sub11_sub12_sub13_sub14, 207 AMDGPU::sub12_sub13_sub14_sub15, AMDGPU::sub13_sub14_sub15_sub16, 208 AMDGPU::sub14_sub15_sub16_sub17, AMDGPU::sub15_sub16_sub17_sub18, 209 AMDGPU::sub16_sub17_sub18_sub19, AMDGPU::sub17_sub18_sub19_sub20, 210 AMDGPU::sub18_sub19_sub20_sub21, AMDGPU::sub19_sub20_sub21_sub22, 211 AMDGPU::sub20_sub21_sub22_sub23, AMDGPU::sub21_sub22_sub23_sub24, 212 AMDGPU::sub22_sub23_sub24_sub25, AMDGPU::sub23_sub24_sub25_sub26, 213 AMDGPU::sub24_sub25_sub26_sub27, AMDGPU::sub25_sub26_sub27_sub28, 214 AMDGPU::sub26_sub27_sub28_sub29, AMDGPU::sub27_sub28_sub29_sub30, 215 AMDGPU::sub28_sub29_sub30_sub31, AMDGPU::NoSubRegister, 216 AMDGPU::NoSubRegister, AMDGPU::NoSubRegister}}; 217 218 const unsigned NumRegIndex = NumRegs - 1; 219 220 assert(NumRegIndex < array_lengthof(SubRegFromChannelTable) && 221 "Not implemented"); 222 assert(Channel < array_lengthof(SubRegFromChannelTable[0])); 223 return SubRegFromChannelTable[NumRegIndex][Channel]; 224 } 225 226 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg( 227 const MachineFunction &MF) const { 228 unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4; 229 MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); 230 return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass); 231 } 232 233 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { 234 BitVector Reserved(getNumRegs()); 235 Reserved.set(AMDGPU::MODE); 236 237 // EXEC_LO and EXEC_HI could be allocated and used as regular register, but 238 // this seems likely to result in bugs, so I'm marking them as reserved. 239 reserveRegisterTuples(Reserved, AMDGPU::EXEC); 240 reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); 241 242 // M0 has to be reserved so that llvm accepts it as a live-in into a block. 243 reserveRegisterTuples(Reserved, AMDGPU::M0); 244 245 // Reserve src_vccz, src_execz, src_scc. 246 reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ); 247 reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ); 248 reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC); 249 250 // Reserve the memory aperture registers. 251 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); 252 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); 253 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); 254 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); 255 256 // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen. 257 reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID); 258 259 // Reserve xnack_mask registers - support is not implemented in Codegen. 260 reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); 261 262 // Reserve lds_direct register - support is not implemented in Codegen. 263 reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT); 264 265 // Reserve Trap Handler registers - support is not implemented in Codegen. 266 reserveRegisterTuples(Reserved, AMDGPU::TBA); 267 reserveRegisterTuples(Reserved, AMDGPU::TMA); 268 reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); 269 reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); 270 reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); 271 reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); 272 reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); 273 reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); 274 reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); 275 reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); 276 277 // Reserve null register - it shall never be allocated 278 reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL); 279 280 // Disallow vcc_hi allocation in wave32. It may be allocated but most likely 281 // will result in bugs. 282 if (isWave32) { 283 Reserved.set(AMDGPU::VCC); 284 Reserved.set(AMDGPU::VCC_HI); 285 } 286 287 unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); 288 unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); 289 for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) { 290 unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i); 291 reserveRegisterTuples(Reserved, Reg); 292 } 293 294 unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF); 295 unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs(); 296 for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) { 297 unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i); 298 reserveRegisterTuples(Reserved, Reg); 299 Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 300 reserveRegisterTuples(Reserved, Reg); 301 } 302 303 for (auto Reg : AMDGPU::SReg_32RegClass) { 304 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 305 Register Low = getSubReg(Reg, AMDGPU::lo16); 306 // This is to prevent BB vcc liveness errors. 307 if (!AMDGPU::SGPR_LO16RegClass.contains(Low)) 308 Reserved.set(Low); 309 } 310 311 for (auto Reg : AMDGPU::AGPR_32RegClass) { 312 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 313 } 314 315 // Reserve all the rest AGPRs if there are no instructions to use it. 316 if (!ST.hasMAIInsts()) { 317 for (unsigned i = 0; i < MaxNumVGPRs; ++i) { 318 unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 319 reserveRegisterTuples(Reserved, Reg); 320 } 321 } 322 323 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 324 325 unsigned ScratchRSrcReg = MFI->getScratchRSrcReg(); 326 if (ScratchRSrcReg != AMDGPU::NoRegister) { 327 // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need 328 // to spill. 329 // TODO: May need to reserve a VGPR if doing LDS spilling. 330 reserveRegisterTuples(Reserved, ScratchRSrcReg); 331 } 332 333 // We have to assume the SP is needed in case there are calls in the function, 334 // which is detected after the function is lowered. If we aren't really going 335 // to need SP, don't bother reserving it. 336 MCRegister StackPtrReg = MFI->getStackPtrOffsetReg(); 337 338 if (StackPtrReg) { 339 reserveRegisterTuples(Reserved, StackPtrReg); 340 assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); 341 } 342 343 MCRegister FrameReg = MFI->getFrameOffsetReg(); 344 if (FrameReg) { 345 reserveRegisterTuples(Reserved, FrameReg); 346 assert(!isSubRegister(ScratchRSrcReg, FrameReg)); 347 } 348 349 if (hasBasePointer(MF)) { 350 MCRegister BasePtrReg = getBaseRegister(); 351 reserveRegisterTuples(Reserved, BasePtrReg); 352 assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); 353 } 354 355 for (MCRegister Reg : MFI->WWMReservedRegs) { 356 reserveRegisterTuples(Reserved, Reg); 357 } 358 359 // FIXME: Stop using reserved registers for this. 360 for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs()) 361 reserveRegisterTuples(Reserved, Reg); 362 363 for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs()) 364 reserveRegisterTuples(Reserved, Reg); 365 366 if (MFI->VGPRReservedForSGPRSpill) 367 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 368 reserveRegisterTuples(Reserved, SSpill.VGPR); 369 370 return Reserved; 371 } 372 373 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const { 374 const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); 375 // On entry, the base address is 0, so it can't possibly need any more 376 // alignment. 377 378 // FIXME: Should be able to specify the entry frame alignment per calling 379 // convention instead. 380 if (Info->isEntryFunction()) 381 return false; 382 383 return TargetRegisterInfo::canRealignStack(MF); 384 } 385 386 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { 387 const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); 388 if (Info->isEntryFunction()) { 389 const MachineFrameInfo &MFI = Fn.getFrameInfo(); 390 return MFI.hasStackObjects() || MFI.hasCalls(); 391 } 392 393 // May need scavenger for dealing with callee saved registers. 394 return true; 395 } 396 397 bool SIRegisterInfo::requiresFrameIndexScavenging( 398 const MachineFunction &MF) const { 399 // Do not use frame virtual registers. They used to be used for SGPRs, but 400 // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the 401 // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a 402 // spill. 403 return false; 404 } 405 406 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( 407 const MachineFunction &MF) const { 408 const MachineFrameInfo &MFI = MF.getFrameInfo(); 409 return MFI.hasStackObjects(); 410 } 411 412 bool SIRegisterInfo::requiresVirtualBaseRegisters( 413 const MachineFunction &) const { 414 // There are no special dedicated stack or frame pointers. 415 return true; 416 } 417 418 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const { 419 assert(SIInstrInfo::isMUBUF(*MI)); 420 421 int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), 422 AMDGPU::OpName::offset); 423 return MI->getOperand(OffIdx).getImm(); 424 } 425 426 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, 427 int Idx) const { 428 if (!SIInstrInfo::isMUBUF(*MI)) 429 return 0; 430 431 assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), 432 AMDGPU::OpName::vaddr) && 433 "Should never see frame index on non-address operand"); 434 435 return getMUBUFInstrOffset(MI); 436 } 437 438 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { 439 if (!MI->mayLoadOrStore()) 440 return false; 441 442 int64_t FullOffset = Offset + getMUBUFInstrOffset(MI); 443 444 return !isUInt<12>(FullOffset); 445 } 446 447 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, 448 Register BaseReg, 449 int FrameIdx, 450 int64_t Offset) const { 451 MachineBasicBlock::iterator Ins = MBB->begin(); 452 DebugLoc DL; // Defaults to "unknown" 453 454 if (Ins != MBB->end()) 455 DL = Ins->getDebugLoc(); 456 457 MachineFunction *MF = MBB->getParent(); 458 const SIInstrInfo *TII = ST.getInstrInfo(); 459 460 if (Offset == 0) { 461 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg) 462 .addFrameIndex(FrameIdx); 463 return; 464 } 465 466 MachineRegisterInfo &MRI = MF->getRegInfo(); 467 Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); 468 469 Register FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); 470 471 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) 472 .addImm(Offset); 473 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg) 474 .addFrameIndex(FrameIdx); 475 476 TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) 477 .addReg(OffsetReg, RegState::Kill) 478 .addReg(FIReg) 479 .addImm(0); // clamp bit 480 } 481 482 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg, 483 int64_t Offset) const { 484 const SIInstrInfo *TII = ST.getInstrInfo(); 485 486 #ifndef NDEBUG 487 // FIXME: Is it possible to be storing a frame index to itself? 488 bool SeenFI = false; 489 for (const MachineOperand &MO: MI.operands()) { 490 if (MO.isFI()) { 491 if (SeenFI) 492 llvm_unreachable("should not see multiple frame indices"); 493 494 SeenFI = true; 495 } 496 } 497 #endif 498 499 MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr); 500 #ifndef NDEBUG 501 MachineBasicBlock *MBB = MI.getParent(); 502 MachineFunction *MF = MBB->getParent(); 503 #endif 504 assert(FIOp && FIOp->isFI() && "frame index must be address operand"); 505 assert(TII->isMUBUF(MI)); 506 assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() == 507 MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg() && 508 "should only be seeing stack pointer offset relative FrameIndex"); 509 510 MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); 511 int64_t NewOffset = OffsetOp->getImm() + Offset; 512 assert(isUInt<12>(NewOffset) && "offset should be legal"); 513 514 FIOp->ChangeToRegister(BaseReg, false); 515 OffsetOp->setImm(NewOffset); 516 } 517 518 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, 519 Register BaseReg, 520 int64_t Offset) const { 521 if (!SIInstrInfo::isMUBUF(*MI)) 522 return false; 523 524 int64_t NewOffset = Offset + getMUBUFInstrOffset(MI); 525 526 return isUInt<12>(NewOffset); 527 } 528 529 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass( 530 const MachineFunction &MF, unsigned Kind) const { 531 // This is inaccurate. It depends on the instruction and address space. The 532 // only place where we should hit this is for dealing with frame indexes / 533 // private accesses, so this is correct in that case. 534 return &AMDGPU::VGPR_32RegClass; 535 } 536 537 static unsigned getNumSubRegsForSpillOp(unsigned Op) { 538 539 switch (Op) { 540 case AMDGPU::SI_SPILL_S1024_SAVE: 541 case AMDGPU::SI_SPILL_S1024_RESTORE: 542 case AMDGPU::SI_SPILL_V1024_SAVE: 543 case AMDGPU::SI_SPILL_V1024_RESTORE: 544 case AMDGPU::SI_SPILL_A1024_SAVE: 545 case AMDGPU::SI_SPILL_A1024_RESTORE: 546 return 32; 547 case AMDGPU::SI_SPILL_S512_SAVE: 548 case AMDGPU::SI_SPILL_S512_RESTORE: 549 case AMDGPU::SI_SPILL_V512_SAVE: 550 case AMDGPU::SI_SPILL_V512_RESTORE: 551 case AMDGPU::SI_SPILL_A512_SAVE: 552 case AMDGPU::SI_SPILL_A512_RESTORE: 553 return 16; 554 case AMDGPU::SI_SPILL_S256_SAVE: 555 case AMDGPU::SI_SPILL_S256_RESTORE: 556 case AMDGPU::SI_SPILL_V256_SAVE: 557 case AMDGPU::SI_SPILL_V256_RESTORE: 558 return 8; 559 case AMDGPU::SI_SPILL_S192_SAVE: 560 case AMDGPU::SI_SPILL_S192_RESTORE: 561 case AMDGPU::SI_SPILL_V192_SAVE: 562 case AMDGPU::SI_SPILL_V192_RESTORE: 563 return 6; 564 case AMDGPU::SI_SPILL_S160_SAVE: 565 case AMDGPU::SI_SPILL_S160_RESTORE: 566 case AMDGPU::SI_SPILL_V160_SAVE: 567 case AMDGPU::SI_SPILL_V160_RESTORE: 568 return 5; 569 case AMDGPU::SI_SPILL_S128_SAVE: 570 case AMDGPU::SI_SPILL_S128_RESTORE: 571 case AMDGPU::SI_SPILL_V128_SAVE: 572 case AMDGPU::SI_SPILL_V128_RESTORE: 573 case AMDGPU::SI_SPILL_A128_SAVE: 574 case AMDGPU::SI_SPILL_A128_RESTORE: 575 return 4; 576 case AMDGPU::SI_SPILL_S96_SAVE: 577 case AMDGPU::SI_SPILL_S96_RESTORE: 578 case AMDGPU::SI_SPILL_V96_SAVE: 579 case AMDGPU::SI_SPILL_V96_RESTORE: 580 case AMDGPU::SI_SPILL_A96_SAVE: 581 case AMDGPU::SI_SPILL_A96_RESTORE: 582 return 3; 583 case AMDGPU::SI_SPILL_S64_SAVE: 584 case AMDGPU::SI_SPILL_S64_RESTORE: 585 case AMDGPU::SI_SPILL_V64_SAVE: 586 case AMDGPU::SI_SPILL_V64_RESTORE: 587 case AMDGPU::SI_SPILL_A64_SAVE: 588 case AMDGPU::SI_SPILL_A64_RESTORE: 589 return 2; 590 case AMDGPU::SI_SPILL_S32_SAVE: 591 case AMDGPU::SI_SPILL_S32_RESTORE: 592 case AMDGPU::SI_SPILL_V32_SAVE: 593 case AMDGPU::SI_SPILL_V32_RESTORE: 594 case AMDGPU::SI_SPILL_A32_SAVE: 595 case AMDGPU::SI_SPILL_A32_RESTORE: 596 return 1; 597 default: llvm_unreachable("Invalid spill opcode"); 598 } 599 } 600 601 static int getOffsetMUBUFStore(unsigned Opc) { 602 switch (Opc) { 603 case AMDGPU::BUFFER_STORE_DWORD_OFFEN: 604 return AMDGPU::BUFFER_STORE_DWORD_OFFSET; 605 case AMDGPU::BUFFER_STORE_BYTE_OFFEN: 606 return AMDGPU::BUFFER_STORE_BYTE_OFFSET; 607 case AMDGPU::BUFFER_STORE_SHORT_OFFEN: 608 return AMDGPU::BUFFER_STORE_SHORT_OFFSET; 609 case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: 610 return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; 611 case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: 612 return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; 613 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: 614 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; 615 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: 616 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; 617 default: 618 return -1; 619 } 620 } 621 622 static int getOffsetMUBUFLoad(unsigned Opc) { 623 switch (Opc) { 624 case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: 625 return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 626 case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: 627 return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; 628 case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: 629 return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; 630 case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: 631 return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; 632 case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: 633 return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; 634 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: 635 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; 636 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: 637 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; 638 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: 639 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; 640 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: 641 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; 642 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: 643 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; 644 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: 645 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; 646 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: 647 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; 648 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: 649 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; 650 default: 651 return -1; 652 } 653 } 654 655 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST, 656 MachineBasicBlock::iterator MI, 657 int Index, 658 unsigned Lane, 659 unsigned ValueReg, 660 bool IsKill) { 661 MachineBasicBlock *MBB = MI->getParent(); 662 MachineFunction *MF = MI->getParent()->getParent(); 663 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 664 const SIInstrInfo *TII = ST.getInstrInfo(); 665 666 MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane); 667 668 if (Reg == AMDGPU::NoRegister) 669 return MachineInstrBuilder(); 670 671 bool IsStore = MI->mayStore(); 672 MachineRegisterInfo &MRI = MF->getRegInfo(); 673 auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo()); 674 675 unsigned Dst = IsStore ? Reg : ValueReg; 676 unsigned Src = IsStore ? ValueReg : Reg; 677 unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32 678 : AMDGPU::V_ACCVGPR_READ_B32; 679 680 return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst) 681 .addReg(Src, getKillRegState(IsKill)); 682 } 683 684 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not 685 // need to handle the case where an SGPR may need to be spilled while spilling. 686 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, 687 MachineFrameInfo &MFI, 688 MachineBasicBlock::iterator MI, 689 int Index, 690 int64_t Offset) { 691 const SIInstrInfo *TII = ST.getInstrInfo(); 692 MachineBasicBlock *MBB = MI->getParent(); 693 const DebugLoc &DL = MI->getDebugLoc(); 694 bool IsStore = MI->mayStore(); 695 696 unsigned Opc = MI->getOpcode(); 697 int LoadStoreOp = IsStore ? 698 getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); 699 if (LoadStoreOp == -1) 700 return false; 701 702 const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); 703 if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr()) 704 return true; 705 706 MachineInstrBuilder NewMI = 707 BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) 708 .add(*Reg) 709 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) 710 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) 711 .addImm(Offset) 712 .addImm(0) // glc 713 .addImm(0) // slc 714 .addImm(0) // tfe 715 .addImm(0) // dlc 716 .addImm(0) // swz 717 .cloneMemRefs(*MI); 718 719 const MachineOperand *VDataIn = TII->getNamedOperand(*MI, 720 AMDGPU::OpName::vdata_in); 721 if (VDataIn) 722 NewMI.add(*VDataIn); 723 return true; 724 } 725 726 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI, 727 unsigned LoadStoreOp, 728 int Index, 729 Register ValueReg, 730 bool IsKill, 731 MCRegister ScratchRsrcReg, 732 MCRegister ScratchOffsetReg, 733 int64_t InstOffset, 734 MachineMemOperand *MMO, 735 RegScavenger *RS) const { 736 MachineBasicBlock *MBB = MI->getParent(); 737 MachineFunction *MF = MI->getParent()->getParent(); 738 const SIInstrInfo *TII = ST.getInstrInfo(); 739 const MachineFrameInfo &MFI = MF->getFrameInfo(); 740 const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); 741 742 const MCInstrDesc &Desc = TII->get(LoadStoreOp); 743 const DebugLoc &DL = MI->getDebugLoc(); 744 bool IsStore = Desc.mayStore(); 745 746 bool Scavenged = false; 747 MCRegister SOffset = ScratchOffsetReg; 748 749 const unsigned EltSize = 4; 750 const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); 751 unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT); 752 unsigned Size = NumSubRegs * EltSize; 753 int64_t Offset = InstOffset + MFI.getObjectOffset(Index); 754 int64_t ScratchOffsetRegDelta = 0; 755 756 Align Alignment = MFI.getObjectAlign(Index); 757 const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); 758 759 assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset"); 760 761 if (!isUInt<12>(Offset + Size - EltSize)) { 762 SOffset = MCRegister(); 763 764 // We currently only support spilling VGPRs to EltSize boundaries, meaning 765 // we can simplify the adjustment of Offset here to just scale with 766 // WavefrontSize. 767 Offset *= ST.getWavefrontSize(); 768 769 // We don't have access to the register scavenger if this function is called 770 // during PEI::scavengeFrameVirtualRegs(). 771 if (RS) 772 SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false); 773 774 if (!SOffset) { 775 // There are no free SGPRs, and since we are in the process of spilling 776 // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true 777 // on SI/CI and on VI it is true until we implement spilling using scalar 778 // stores), we have no way to free up an SGPR. Our solution here is to 779 // add the offset directly to the ScratchOffset or StackPtrOffset 780 // register, and then subtract the offset after the spill to return the 781 // register to it's original value. 782 if (!ScratchOffsetReg) 783 ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg(); 784 SOffset = ScratchOffsetReg; 785 ScratchOffsetRegDelta = Offset; 786 } else { 787 Scavenged = true; 788 } 789 790 if (!SOffset) 791 report_fatal_error("could not scavenge SGPR to spill in entry function"); 792 793 if (ScratchOffsetReg == AMDGPU::NoRegister) { 794 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset) 795 .addImm(Offset); 796 } else { 797 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset) 798 .addReg(ScratchOffsetReg) 799 .addImm(Offset); 800 } 801 802 Offset = 0; 803 } 804 805 Register TmpReg; 806 807 for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) { 808 Register SubReg = NumSubRegs == 1 809 ? Register(ValueReg) 810 : getSubReg(ValueReg, getSubRegFromChannel(i)); 811 812 unsigned SOffsetRegState = 0; 813 unsigned SrcDstRegState = getDefRegState(!IsStore); 814 if (i + 1 == e) { 815 SOffsetRegState |= getKillRegState(Scavenged); 816 // The last implicit use carries the "Kill" flag. 817 SrcDstRegState |= getKillRegState(IsKill); 818 } 819 820 auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill); 821 822 if (!MIB.getInstr()) { 823 unsigned FinalReg = SubReg; 824 if (hasAGPRs(RC)) { 825 if (!TmpReg) { 826 assert(RS && "Needs to have RegScavenger to spill an AGPR!"); 827 // FIXME: change to scavengeRegisterBackwards() 828 TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 829 RS->setRegUsed(TmpReg); 830 } 831 if (IsStore) 832 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg) 833 .addReg(SubReg, getKillRegState(IsKill)); 834 SubReg = TmpReg; 835 } 836 837 MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i); 838 MachineMemOperand *NewMMO = 839 MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize, 840 commonAlignment(Alignment, EltSize * i)); 841 842 MIB = BuildMI(*MBB, MI, DL, Desc) 843 .addReg(SubReg, 844 getDefRegState(!IsStore) | getKillRegState(IsKill)) 845 .addReg(ScratchRsrcReg); 846 if (SOffset == AMDGPU::NoRegister) { 847 MIB.addImm(0); 848 } else { 849 MIB.addReg(SOffset, SOffsetRegState); 850 } 851 MIB.addImm(Offset) 852 .addImm(0) // glc 853 .addImm(0) // slc 854 .addImm(0) // tfe 855 .addImm(0) // dlc 856 .addImm(0) // swz 857 .addMemOperand(NewMMO); 858 859 if (!IsStore && TmpReg != AMDGPU::NoRegister) 860 MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32), 861 FinalReg) 862 .addReg(TmpReg, RegState::Kill); 863 } 864 865 if (NumSubRegs > 1) 866 MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); 867 } 868 869 if (ScratchOffsetRegDelta != 0) { 870 // Subtract the offset we added to the ScratchOffset register. 871 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset) 872 .addReg(SOffset) 873 .addImm(ScratchOffsetRegDelta); 874 } 875 } 876 877 // Generate a VMEM access which loads or stores the VGPR containing an SGPR 878 // spill such that all the lanes set in VGPRLanes are loaded or stored. 879 // This generates exec mask manipulation and will use SGPRs available in MI 880 // or VGPR lanes in the VGPR to save and restore the exec mask. 881 void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI, 882 int Index, int Offset, 883 unsigned EltSize, Register VGPR, 884 int64_t VGPRLanes, 885 RegScavenger *RS, 886 bool IsLoad) const { 887 MachineBasicBlock *MBB = MI->getParent(); 888 MachineFunction *MF = MBB->getParent(); 889 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 890 const SIInstrInfo *TII = ST.getInstrInfo(); 891 892 Register SuperReg = MI->getOperand(0).getReg(); 893 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 894 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 895 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 896 unsigned FirstPart = Offset * 32; 897 unsigned ExecLane = 0; 898 899 bool IsKill = MI->getOperand(0).isKill(); 900 const DebugLoc &DL = MI->getDebugLoc(); 901 902 // Cannot handle load/store to EXEC 903 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 904 SuperReg != AMDGPU::EXEC && "exec should never spill"); 905 906 // On Wave32 only handle EXEC_LO. 907 // On Wave64 only update EXEC_HI if there is sufficent space for a copy. 908 bool OnlyExecLo = isWave32 || NumSubRegs == 1 || SuperReg == AMDGPU::EXEC_HI; 909 910 unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 911 Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 912 Register SavedExecReg; 913 914 // Backup EXEC 915 if (OnlyExecLo) { 916 SavedExecReg = NumSubRegs == 1 917 ? SuperReg 918 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]); 919 } else { 920 // If src/dst is an odd size it is possible subreg0 is not aligned. 921 for (; ExecLane < (NumSubRegs - 1); ++ExecLane) { 922 SavedExecReg = getMatchingSuperReg( 923 getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]), AMDGPU::sub0, 924 &AMDGPU::SReg_64_XEXECRegClass); 925 if (SavedExecReg) 926 break; 927 } 928 } 929 assert(SavedExecReg); 930 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg); 931 932 // Setup EXEC 933 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes); 934 935 // Load/store VGPR 936 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 937 assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill); 938 939 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 940 ? getBaseRegister() 941 : getFrameRegister(*MF); 942 943 Align Alignment = FrameInfo.getObjectAlign(Index); 944 MachinePointerInfo PtrInfo = 945 MachinePointerInfo::getFixedStack(*MF, Index); 946 MachineMemOperand *MMO = MF->getMachineMemOperand( 947 PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore, 948 EltSize, Alignment); 949 950 if (IsLoad) { 951 buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET, 952 Index, 953 VGPR, false, 954 MFI->getScratchRSrcReg(), FrameReg, 955 Offset * EltSize, MMO, 956 RS); 957 } else { 958 buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET, Index, VGPR, 959 IsKill, MFI->getScratchRSrcReg(), FrameReg, 960 Offset * EltSize, MMO, RS); 961 // This only ever adds one VGPR spill 962 MFI->addToSpilledVGPRs(1); 963 } 964 965 // Restore EXEC 966 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg) 967 .addReg(SavedExecReg, getKillRegState(IsLoad || IsKill)); 968 969 // Restore clobbered SGPRs 970 if (IsLoad) { 971 // Nothing to do; register will be overwritten 972 } else if (!IsKill) { 973 // Restore SGPRs from appropriate VGPR lanes 974 if (!OnlyExecLo) { 975 BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 976 getSubReg(SuperReg, SplitParts[FirstPart + ExecLane + 1])) 977 .addReg(VGPR) 978 .addImm(ExecLane + 1); 979 } 980 BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 981 NumSubRegs == 1 982 ? SavedExecReg 983 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane])) 984 .addReg(VGPR, RegState::Kill) 985 .addImm(ExecLane); 986 } 987 } 988 989 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, 990 int Index, 991 RegScavenger *RS, 992 bool OnlyToVGPR) const { 993 MachineBasicBlock *MBB = MI->getParent(); 994 MachineFunction *MF = MBB->getParent(); 995 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 996 DenseSet<Register> SGPRSpillVGPRDefinedSet; 997 998 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills 999 = MFI->getSGPRToVGPRSpills(Index); 1000 bool SpillToVGPR = !VGPRSpills.empty(); 1001 if (OnlyToVGPR && !SpillToVGPR) 1002 return false; 1003 1004 const SIInstrInfo *TII = ST.getInstrInfo(); 1005 1006 Register SuperReg = MI->getOperand(0).getReg(); 1007 bool IsKill = MI->getOperand(0).isKill(); 1008 const DebugLoc &DL = MI->getDebugLoc(); 1009 1010 assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() && 1011 SuperReg != MFI->getFrameOffsetReg())); 1012 1013 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 1014 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 1015 SuperReg != AMDGPU::EXEC && "exec should never spill"); 1016 1017 unsigned EltSize = 4; 1018 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 1019 1020 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 1021 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 1022 1023 if (SpillToVGPR) { 1024 for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { 1025 Register SubReg = 1026 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1027 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1028 1029 // During SGPR spilling to VGPR, determine if the VGPR is defined. The 1030 // only circumstance in which we say it is undefined is when it is the 1031 // first spill to this VGPR in the first basic block. 1032 bool VGPRDefined = true; 1033 if (MBB == &MF->front()) 1034 VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second; 1035 1036 // Mark the "old value of vgpr" input undef only if this is the first sgpr 1037 // spill to this specific vgpr in the first basic block. 1038 auto MIB = BuildMI(*MBB, MI, DL, 1039 TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 1040 Spill.VGPR) 1041 .addReg(SubReg, getKillRegState(IsKill)) 1042 .addImm(Spill.Lane) 1043 .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef); 1044 1045 if (i == 0 && NumSubRegs > 1) { 1046 // We may be spilling a super-register which is only partially defined, 1047 // and need to ensure later spills think the value is defined. 1048 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1049 } 1050 1051 // FIXME: Since this spills to another register instead of an actual 1052 // frame index, we should delete the frame index when all references to 1053 // it are fixed. 1054 } 1055 } else { 1056 // Scavenged temporary VGPR to use. It must be scavenged once for any number 1057 // of spilled subregs. 1058 Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1059 RS->setRegUsed(TmpVGPR); 1060 1061 // SubReg carries the "Kill" flag when SubReg == SuperReg. 1062 unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill); 1063 1064 unsigned PerVGPR = 32; 1065 unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR; 1066 int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL; 1067 1068 for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) { 1069 unsigned TmpVGPRFlags = RegState::Undef; 1070 1071 // Write sub registers into the VGPR 1072 for (unsigned i = Offset * PerVGPR, 1073 e = std::min((Offset + 1) * PerVGPR, NumSubRegs); 1074 i < e; ++i) { 1075 Register SubReg = 1076 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1077 1078 MachineInstrBuilder WriteLane = 1079 BuildMI(*MBB, MI, DL, 1080 TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 1081 TmpVGPR) 1082 .addReg(SubReg, SubKillState) 1083 .addImm(i % PerVGPR) 1084 .addReg(TmpVGPR, TmpVGPRFlags); 1085 TmpVGPRFlags = 0; 1086 1087 // There could be undef components of a spilled super register. 1088 // TODO: Can we detect this and skip the spill? 1089 if (NumSubRegs > 1) { 1090 // The last implicit use of the SuperReg carries the "Kill" flag. 1091 unsigned SuperKillState = 0; 1092 if (i + 1 == NumSubRegs) 1093 SuperKillState |= getKillRegState(IsKill); 1094 WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState); 1095 } 1096 } 1097 1098 // Write out VGPR 1099 buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes, 1100 RS, false); 1101 } 1102 } 1103 1104 MI->eraseFromParent(); 1105 MFI->addToSpilledSGPRs(NumSubRegs); 1106 return true; 1107 } 1108 1109 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, 1110 int Index, 1111 RegScavenger *RS, 1112 bool OnlyToVGPR) const { 1113 MachineFunction *MF = MI->getParent()->getParent(); 1114 MachineBasicBlock *MBB = MI->getParent(); 1115 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1116 1117 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills 1118 = MFI->getSGPRToVGPRSpills(Index); 1119 bool SpillToVGPR = !VGPRSpills.empty(); 1120 if (OnlyToVGPR && !SpillToVGPR) 1121 return false; 1122 1123 const SIInstrInfo *TII = ST.getInstrInfo(); 1124 const DebugLoc &DL = MI->getDebugLoc(); 1125 1126 Register SuperReg = MI->getOperand(0).getReg(); 1127 1128 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 1129 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 1130 SuperReg != AMDGPU::EXEC && "exec should never spill"); 1131 1132 unsigned EltSize = 4; 1133 1134 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 1135 1136 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 1137 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 1138 1139 if (SpillToVGPR) { 1140 for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { 1141 Register SubReg = 1142 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1143 1144 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1145 auto MIB = 1146 BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 1147 SubReg) 1148 .addReg(Spill.VGPR) 1149 .addImm(Spill.Lane); 1150 if (NumSubRegs > 1 && i == 0) 1151 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1152 } 1153 } else { 1154 Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1155 RS->setRegUsed(TmpVGPR); 1156 1157 unsigned PerVGPR = 32; 1158 unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR; 1159 int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL; 1160 1161 for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) { 1162 // Load in VGPR data 1163 buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes, 1164 RS, true); 1165 1166 // Unpack lanes 1167 for (unsigned i = Offset * PerVGPR, 1168 e = std::min((Offset + 1) * PerVGPR, NumSubRegs); 1169 i < e; ++i) { 1170 Register SubReg = 1171 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1172 1173 bool LastSubReg = (i + 1 == e); 1174 auto MIB = 1175 BuildMI(*MBB, MI, DL, 1176 TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), SubReg) 1177 .addReg(TmpVGPR, getKillRegState(LastSubReg)) 1178 .addImm(i); 1179 if (NumSubRegs > 1 && i == 0) 1180 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1181 } 1182 } 1183 } 1184 1185 MI->eraseFromParent(); 1186 return true; 1187 } 1188 1189 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to 1190 /// a VGPR and the stack slot can be safely eliminated when all other users are 1191 /// handled. 1192 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( 1193 MachineBasicBlock::iterator MI, 1194 int FI, 1195 RegScavenger *RS) const { 1196 switch (MI->getOpcode()) { 1197 case AMDGPU::SI_SPILL_S1024_SAVE: 1198 case AMDGPU::SI_SPILL_S512_SAVE: 1199 case AMDGPU::SI_SPILL_S256_SAVE: 1200 case AMDGPU::SI_SPILL_S192_SAVE: 1201 case AMDGPU::SI_SPILL_S160_SAVE: 1202 case AMDGPU::SI_SPILL_S128_SAVE: 1203 case AMDGPU::SI_SPILL_S96_SAVE: 1204 case AMDGPU::SI_SPILL_S64_SAVE: 1205 case AMDGPU::SI_SPILL_S32_SAVE: 1206 return spillSGPR(MI, FI, RS, true); 1207 case AMDGPU::SI_SPILL_S1024_RESTORE: 1208 case AMDGPU::SI_SPILL_S512_RESTORE: 1209 case AMDGPU::SI_SPILL_S256_RESTORE: 1210 case AMDGPU::SI_SPILL_S192_RESTORE: 1211 case AMDGPU::SI_SPILL_S160_RESTORE: 1212 case AMDGPU::SI_SPILL_S128_RESTORE: 1213 case AMDGPU::SI_SPILL_S96_RESTORE: 1214 case AMDGPU::SI_SPILL_S64_RESTORE: 1215 case AMDGPU::SI_SPILL_S32_RESTORE: 1216 return restoreSGPR(MI, FI, RS, true); 1217 default: 1218 llvm_unreachable("not an SGPR spill instruction"); 1219 } 1220 } 1221 1222 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, 1223 int SPAdj, unsigned FIOperandNum, 1224 RegScavenger *RS) const { 1225 MachineFunction *MF = MI->getParent()->getParent(); 1226 MachineBasicBlock *MBB = MI->getParent(); 1227 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1228 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 1229 const SIInstrInfo *TII = ST.getInstrInfo(); 1230 DebugLoc DL = MI->getDebugLoc(); 1231 1232 assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?"); 1233 1234 MachineOperand &FIOp = MI->getOperand(FIOperandNum); 1235 int Index = MI->getOperand(FIOperandNum).getIndex(); 1236 1237 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 1238 ? getBaseRegister() 1239 : getFrameRegister(*MF); 1240 1241 switch (MI->getOpcode()) { 1242 // SGPR register spill 1243 case AMDGPU::SI_SPILL_S1024_SAVE: 1244 case AMDGPU::SI_SPILL_S512_SAVE: 1245 case AMDGPU::SI_SPILL_S256_SAVE: 1246 case AMDGPU::SI_SPILL_S192_SAVE: 1247 case AMDGPU::SI_SPILL_S160_SAVE: 1248 case AMDGPU::SI_SPILL_S128_SAVE: 1249 case AMDGPU::SI_SPILL_S96_SAVE: 1250 case AMDGPU::SI_SPILL_S64_SAVE: 1251 case AMDGPU::SI_SPILL_S32_SAVE: { 1252 spillSGPR(MI, Index, RS); 1253 break; 1254 } 1255 1256 // SGPR register restore 1257 case AMDGPU::SI_SPILL_S1024_RESTORE: 1258 case AMDGPU::SI_SPILL_S512_RESTORE: 1259 case AMDGPU::SI_SPILL_S256_RESTORE: 1260 case AMDGPU::SI_SPILL_S192_RESTORE: 1261 case AMDGPU::SI_SPILL_S160_RESTORE: 1262 case AMDGPU::SI_SPILL_S128_RESTORE: 1263 case AMDGPU::SI_SPILL_S96_RESTORE: 1264 case AMDGPU::SI_SPILL_S64_RESTORE: 1265 case AMDGPU::SI_SPILL_S32_RESTORE: { 1266 restoreSGPR(MI, Index, RS); 1267 break; 1268 } 1269 1270 // VGPR register spill 1271 case AMDGPU::SI_SPILL_V1024_SAVE: 1272 case AMDGPU::SI_SPILL_V512_SAVE: 1273 case AMDGPU::SI_SPILL_V256_SAVE: 1274 case AMDGPU::SI_SPILL_V160_SAVE: 1275 case AMDGPU::SI_SPILL_V128_SAVE: 1276 case AMDGPU::SI_SPILL_V96_SAVE: 1277 case AMDGPU::SI_SPILL_V64_SAVE: 1278 case AMDGPU::SI_SPILL_V32_SAVE: 1279 case AMDGPU::SI_SPILL_A1024_SAVE: 1280 case AMDGPU::SI_SPILL_A512_SAVE: 1281 case AMDGPU::SI_SPILL_A128_SAVE: 1282 case AMDGPU::SI_SPILL_A96_SAVE: 1283 case AMDGPU::SI_SPILL_A64_SAVE: 1284 case AMDGPU::SI_SPILL_A32_SAVE: { 1285 const MachineOperand *VData = TII->getNamedOperand(*MI, 1286 AMDGPU::OpName::vdata); 1287 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1288 MFI->getStackPtrOffsetReg()); 1289 1290 buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET, 1291 Index, 1292 VData->getReg(), VData->isKill(), 1293 TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), 1294 FrameReg, 1295 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1296 *MI->memoperands_begin(), 1297 RS); 1298 MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode())); 1299 MI->eraseFromParent(); 1300 break; 1301 } 1302 case AMDGPU::SI_SPILL_V32_RESTORE: 1303 case AMDGPU::SI_SPILL_V64_RESTORE: 1304 case AMDGPU::SI_SPILL_V96_RESTORE: 1305 case AMDGPU::SI_SPILL_V128_RESTORE: 1306 case AMDGPU::SI_SPILL_V160_RESTORE: 1307 case AMDGPU::SI_SPILL_V256_RESTORE: 1308 case AMDGPU::SI_SPILL_V512_RESTORE: 1309 case AMDGPU::SI_SPILL_V1024_RESTORE: 1310 case AMDGPU::SI_SPILL_A32_RESTORE: 1311 case AMDGPU::SI_SPILL_A64_RESTORE: 1312 case AMDGPU::SI_SPILL_A96_RESTORE: 1313 case AMDGPU::SI_SPILL_A128_RESTORE: 1314 case AMDGPU::SI_SPILL_A512_RESTORE: 1315 case AMDGPU::SI_SPILL_A1024_RESTORE: { 1316 const MachineOperand *VData = TII->getNamedOperand(*MI, 1317 AMDGPU::OpName::vdata); 1318 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1319 MFI->getStackPtrOffsetReg()); 1320 1321 buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET, 1322 Index, 1323 VData->getReg(), VData->isKill(), 1324 TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), 1325 FrameReg, 1326 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1327 *MI->memoperands_begin(), 1328 RS); 1329 MI->eraseFromParent(); 1330 break; 1331 } 1332 1333 default: { 1334 const DebugLoc &DL = MI->getDebugLoc(); 1335 bool IsMUBUF = TII->isMUBUF(*MI); 1336 1337 if (!IsMUBUF && !MFI->isEntryFunction()) { 1338 // Convert to a swizzled stack address by scaling by the wave size. 1339 // 1340 // In an entry function/kernel the offset is already swizzled. 1341 1342 bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32; 1343 Register ResultReg = 1344 IsCopy ? MI->getOperand(0).getReg() 1345 : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1346 1347 int64_t Offset = FrameInfo.getObjectOffset(Index); 1348 if (Offset == 0) { 1349 // XXX - This never happens because of emergency scavenging slot at 0? 1350 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg) 1351 .addImm(ST.getWavefrontSizeLog2()) 1352 .addReg(FrameReg); 1353 } else { 1354 if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) { 1355 // Reuse ResultReg in intermediate step. 1356 Register ScaledReg = ResultReg; 1357 1358 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), 1359 ScaledReg) 1360 .addImm(ST.getWavefrontSizeLog2()) 1361 .addReg(FrameReg); 1362 1363 const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32; 1364 1365 // TODO: Fold if use instruction is another add of a constant. 1366 if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { 1367 // FIXME: This can fail 1368 MIB.addImm(Offset); 1369 MIB.addReg(ScaledReg, RegState::Kill); 1370 if (!IsVOP2) 1371 MIB.addImm(0); // clamp bit 1372 } else { 1373 assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 && 1374 "Need to reuse carry out register"); 1375 1376 // Use scavenged unused carry out as offset register. 1377 Register ConstOffsetReg; 1378 if (!isWave32) 1379 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0); 1380 else 1381 ConstOffsetReg = MIB.getReg(1); 1382 1383 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) 1384 .addImm(Offset); 1385 MIB.addReg(ConstOffsetReg, RegState::Kill); 1386 MIB.addReg(ScaledReg, RegState::Kill); 1387 MIB.addImm(0); // clamp bit 1388 } 1389 } else { 1390 // We have to produce a carry out, and there isn't a free SGPR pair 1391 // for it. We can keep the whole computation on the SALU to avoid 1392 // clobbering an additional register at the cost of an extra mov. 1393 1394 // We may have 1 free scratch SGPR even though a carry out is 1395 // unavailable. Only one additional mov is needed. 1396 Register TmpScaledReg = 1397 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false); 1398 Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg; 1399 1400 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg) 1401 .addReg(FrameReg) 1402 .addImm(ST.getWavefrontSizeLog2()); 1403 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg) 1404 .addReg(ScaledReg, RegState::Kill) 1405 .addImm(Offset); 1406 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg) 1407 .addReg(ScaledReg, RegState::Kill); 1408 1409 // If there were truly no free SGPRs, we need to undo everything. 1410 if (!TmpScaledReg.isValid()) { 1411 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg) 1412 .addReg(ScaledReg, RegState::Kill) 1413 .addImm(Offset); 1414 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg) 1415 .addReg(FrameReg) 1416 .addImm(ST.getWavefrontSizeLog2()); 1417 } 1418 } 1419 } 1420 1421 // Don't introduce an extra copy if we're just materializing in a mov. 1422 if (IsCopy) 1423 MI->eraseFromParent(); 1424 else 1425 FIOp.ChangeToRegister(ResultReg, false, false, true); 1426 return; 1427 } 1428 1429 if (IsMUBUF) { 1430 // Disable offen so we don't need a 0 vgpr base. 1431 assert(static_cast<int>(FIOperandNum) == 1432 AMDGPU::getNamedOperandIdx(MI->getOpcode(), 1433 AMDGPU::OpName::vaddr)); 1434 1435 auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset); 1436 assert((SOffset.isReg() && 1437 SOffset.getReg() == MFI->getStackPtrOffsetReg()) || 1438 (SOffset.isImm() && SOffset.getImm() == 0)); 1439 if (SOffset.isReg()) { 1440 if (FrameReg == AMDGPU::NoRegister) { 1441 SOffset.ChangeToImmediate(0); 1442 } else { 1443 SOffset.setReg(FrameReg); 1444 } 1445 } 1446 1447 int64_t Offset = FrameInfo.getObjectOffset(Index); 1448 int64_t OldImm 1449 = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); 1450 int64_t NewOffset = OldImm + Offset; 1451 1452 if (isUInt<12>(NewOffset) && 1453 buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) { 1454 MI->eraseFromParent(); 1455 return; 1456 } 1457 } 1458 1459 // If the offset is simply too big, don't convert to a scratch wave offset 1460 // relative index. 1461 1462 int64_t Offset = FrameInfo.getObjectOffset(Index); 1463 FIOp.ChangeToImmediate(Offset); 1464 if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) { 1465 Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1466 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) 1467 .addImm(Offset); 1468 FIOp.ChangeToRegister(TmpReg, false, false, true); 1469 } 1470 } 1471 } 1472 } 1473 1474 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const { 1475 return AMDGPUInstPrinter::getRegisterName(Reg); 1476 } 1477 1478 const TargetRegisterClass * 1479 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) { 1480 if (BitWidth == 1) 1481 return &AMDGPU::VReg_1RegClass; 1482 if (BitWidth <= 16) 1483 return &AMDGPU::VGPR_LO16RegClass; 1484 if (BitWidth <= 32) 1485 return &AMDGPU::VGPR_32RegClass; 1486 if (BitWidth <= 64) 1487 return &AMDGPU::VReg_64RegClass; 1488 if (BitWidth <= 96) 1489 return &AMDGPU::VReg_96RegClass; 1490 if (BitWidth <= 128) 1491 return &AMDGPU::VReg_128RegClass; 1492 if (BitWidth <= 160) 1493 return &AMDGPU::VReg_160RegClass; 1494 if (BitWidth <= 192) 1495 return &AMDGPU::VReg_192RegClass; 1496 if (BitWidth <= 256) 1497 return &AMDGPU::VReg_256RegClass; 1498 if (BitWidth <= 512) 1499 return &AMDGPU::VReg_512RegClass; 1500 if (BitWidth <= 1024) 1501 return &AMDGPU::VReg_1024RegClass; 1502 1503 return nullptr; 1504 } 1505 1506 const TargetRegisterClass * 1507 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) { 1508 if (BitWidth <= 16) 1509 return &AMDGPU::AGPR_LO16RegClass; 1510 if (BitWidth <= 32) 1511 return &AMDGPU::AGPR_32RegClass; 1512 if (BitWidth <= 64) 1513 return &AMDGPU::AReg_64RegClass; 1514 if (BitWidth <= 96) 1515 return &AMDGPU::AReg_96RegClass; 1516 if (BitWidth <= 128) 1517 return &AMDGPU::AReg_128RegClass; 1518 if (BitWidth <= 160) 1519 return &AMDGPU::AReg_160RegClass; 1520 if (BitWidth <= 192) 1521 return &AMDGPU::AReg_192RegClass; 1522 if (BitWidth <= 256) 1523 return &AMDGPU::AReg_256RegClass; 1524 if (BitWidth <= 512) 1525 return &AMDGPU::AReg_512RegClass; 1526 if (BitWidth <= 1024) 1527 return &AMDGPU::AReg_1024RegClass; 1528 1529 return nullptr; 1530 } 1531 1532 const TargetRegisterClass * 1533 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) { 1534 if (BitWidth <= 16) 1535 return &AMDGPU::SGPR_LO16RegClass; 1536 if (BitWidth <= 32) 1537 return &AMDGPU::SReg_32RegClass; 1538 if (BitWidth <= 64) 1539 return &AMDGPU::SReg_64RegClass; 1540 if (BitWidth <= 96) 1541 return &AMDGPU::SGPR_96RegClass; 1542 if (BitWidth <= 128) 1543 return &AMDGPU::SGPR_128RegClass; 1544 if (BitWidth <= 160) 1545 return &AMDGPU::SGPR_160RegClass; 1546 if (BitWidth <= 192) 1547 return &AMDGPU::SGPR_192RegClass; 1548 if (BitWidth <= 256) 1549 return &AMDGPU::SGPR_256RegClass; 1550 if (BitWidth <= 512) 1551 return &AMDGPU::SGPR_512RegClass; 1552 if (BitWidth <= 1024) 1553 return &AMDGPU::SGPR_1024RegClass; 1554 1555 return nullptr; 1556 } 1557 1558 // FIXME: This is very slow. It might be worth creating a map from physreg to 1559 // register class. 1560 const TargetRegisterClass * 1561 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const { 1562 static const TargetRegisterClass *const BaseClasses[] = { 1563 &AMDGPU::VGPR_LO16RegClass, 1564 &AMDGPU::VGPR_HI16RegClass, 1565 &AMDGPU::SReg_LO16RegClass, 1566 &AMDGPU::AGPR_LO16RegClass, 1567 &AMDGPU::VGPR_32RegClass, 1568 &AMDGPU::SReg_32RegClass, 1569 &AMDGPU::AGPR_32RegClass, 1570 &AMDGPU::VReg_64RegClass, 1571 &AMDGPU::SReg_64RegClass, 1572 &AMDGPU::AReg_64RegClass, 1573 &AMDGPU::VReg_96RegClass, 1574 &AMDGPU::SReg_96RegClass, 1575 &AMDGPU::AReg_96RegClass, 1576 &AMDGPU::VReg_128RegClass, 1577 &AMDGPU::SReg_128RegClass, 1578 &AMDGPU::AReg_128RegClass, 1579 &AMDGPU::VReg_160RegClass, 1580 &AMDGPU::SReg_160RegClass, 1581 &AMDGPU::AReg_160RegClass, 1582 &AMDGPU::VReg_192RegClass, 1583 &AMDGPU::SReg_192RegClass, 1584 &AMDGPU::AReg_192RegClass, 1585 &AMDGPU::VReg_256RegClass, 1586 &AMDGPU::SReg_256RegClass, 1587 &AMDGPU::AReg_256RegClass, 1588 &AMDGPU::VReg_512RegClass, 1589 &AMDGPU::SReg_512RegClass, 1590 &AMDGPU::AReg_512RegClass, 1591 &AMDGPU::SReg_1024RegClass, 1592 &AMDGPU::VReg_1024RegClass, 1593 &AMDGPU::AReg_1024RegClass, 1594 &AMDGPU::SCC_CLASSRegClass, 1595 &AMDGPU::Pseudo_SReg_32RegClass, 1596 &AMDGPU::Pseudo_SReg_128RegClass, 1597 }; 1598 1599 for (const TargetRegisterClass *BaseClass : BaseClasses) { 1600 if (BaseClass->contains(Reg)) { 1601 return BaseClass; 1602 } 1603 } 1604 return nullptr; 1605 } 1606 1607 // TODO: It might be helpful to have some target specific flags in 1608 // TargetRegisterClass to mark which classes are VGPRs to make this trivial. 1609 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const { 1610 unsigned Size = getRegSizeInBits(*RC); 1611 if (Size == 16) { 1612 return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr || 1613 getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr; 1614 } 1615 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 1616 if (!VRC) { 1617 assert(Size < 32 && "Invalid register class size"); 1618 return false; 1619 } 1620 return getCommonSubClass(VRC, RC) != nullptr; 1621 } 1622 1623 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const { 1624 unsigned Size = getRegSizeInBits(*RC); 1625 if (Size < 16) 1626 return false; 1627 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 1628 if (!ARC) { 1629 assert(getVGPRClassForBitWidth(Size) && "Invalid register class size"); 1630 return false; 1631 } 1632 return getCommonSubClass(ARC, RC) != nullptr; 1633 } 1634 1635 const TargetRegisterClass * 1636 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const { 1637 unsigned Size = getRegSizeInBits(*SRC); 1638 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 1639 assert(VRC && "Invalid register class size"); 1640 return VRC; 1641 } 1642 1643 const TargetRegisterClass * 1644 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const { 1645 unsigned Size = getRegSizeInBits(*SRC); 1646 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 1647 assert(ARC && "Invalid register class size"); 1648 return ARC; 1649 } 1650 1651 const TargetRegisterClass * 1652 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const { 1653 unsigned Size = getRegSizeInBits(*VRC); 1654 if (Size == 32) 1655 return &AMDGPU::SGPR_32RegClass; 1656 const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size); 1657 assert(SRC && "Invalid register class size"); 1658 return SRC; 1659 } 1660 1661 const TargetRegisterClass *SIRegisterInfo::getSubRegClass( 1662 const TargetRegisterClass *RC, unsigned SubIdx) const { 1663 if (SubIdx == AMDGPU::NoSubRegister) 1664 return RC; 1665 1666 // We can assume that each lane corresponds to one 32-bit register. 1667 unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32; 1668 if (isSGPRClass(RC)) { 1669 if (Size == 32) 1670 RC = &AMDGPU::SGPR_32RegClass; 1671 else 1672 RC = getSGPRClassForBitWidth(Size); 1673 } else if (hasAGPRs(RC)) { 1674 RC = getAGPRClassForBitWidth(Size); 1675 } else { 1676 RC = getVGPRClassForBitWidth(Size); 1677 } 1678 assert(RC && "Invalid sub-register class size"); 1679 return RC; 1680 } 1681 1682 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const { 1683 if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST && 1684 OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST) 1685 return !ST.hasMFMAInlineLiteralBug(); 1686 1687 return OpType >= AMDGPU::OPERAND_SRC_FIRST && 1688 OpType <= AMDGPU::OPERAND_SRC_LAST; 1689 } 1690 1691 bool SIRegisterInfo::shouldRewriteCopySrc( 1692 const TargetRegisterClass *DefRC, 1693 unsigned DefSubReg, 1694 const TargetRegisterClass *SrcRC, 1695 unsigned SrcSubReg) const { 1696 // We want to prefer the smallest register class possible, so we don't want to 1697 // stop and rewrite on anything that looks like a subregister 1698 // extract. Operations mostly don't care about the super register class, so we 1699 // only want to stop on the most basic of copies between the same register 1700 // class. 1701 // 1702 // e.g. if we have something like 1703 // %0 = ... 1704 // %1 = ... 1705 // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2 1706 // %3 = COPY %2, sub0 1707 // 1708 // We want to look through the COPY to find: 1709 // => %3 = COPY %0 1710 1711 // Plain copy. 1712 return getCommonSubClass(DefRC, SrcRC) != nullptr; 1713 } 1714 1715 /// Returns a lowest register that is not used at any point in the function. 1716 /// If all registers are used, then this function will return 1717 /// AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return 1718 /// highest unused register. 1719 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI, 1720 const TargetRegisterClass *RC, 1721 const MachineFunction &MF, 1722 bool ReserveHighestVGPR) const { 1723 if (ReserveHighestVGPR) { 1724 for (MCRegister Reg : reverse(*RC)) 1725 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 1726 return Reg; 1727 } else { 1728 for (MCRegister Reg : *RC) 1729 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 1730 return Reg; 1731 } 1732 return MCRegister(); 1733 } 1734 1735 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, 1736 unsigned EltSize) const { 1737 const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC); 1738 assert(RegBitWidth >= 32 && RegBitWidth <= 1024); 1739 1740 const unsigned RegDWORDs = RegBitWidth / 32; 1741 const unsigned EltDWORDs = EltSize / 4; 1742 assert(RegSplitParts.size() + 1 >= EltDWORDs); 1743 1744 const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1]; 1745 const unsigned NumParts = RegDWORDs / EltDWORDs; 1746 1747 return makeArrayRef(Parts.data(), NumParts); 1748 } 1749 1750 const TargetRegisterClass* 1751 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, 1752 Register Reg) const { 1753 return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg); 1754 } 1755 1756 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, 1757 Register Reg) const { 1758 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 1759 // Registers without classes are unaddressable, SGPR-like registers. 1760 return RC && hasVGPRs(RC); 1761 } 1762 1763 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI, 1764 Register Reg) const { 1765 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 1766 1767 // Registers without classes are unaddressable, SGPR-like registers. 1768 return RC && hasAGPRs(RC); 1769 } 1770 1771 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI, 1772 const TargetRegisterClass *SrcRC, 1773 unsigned SubReg, 1774 const TargetRegisterClass *DstRC, 1775 unsigned DstSubReg, 1776 const TargetRegisterClass *NewRC, 1777 LiveIntervals &LIS) const { 1778 unsigned SrcSize = getRegSizeInBits(*SrcRC); 1779 unsigned DstSize = getRegSizeInBits(*DstRC); 1780 unsigned NewSize = getRegSizeInBits(*NewRC); 1781 1782 // Do not increase size of registers beyond dword, we would need to allocate 1783 // adjacent registers and constraint regalloc more than needed. 1784 1785 // Always allow dword coalescing. 1786 if (SrcSize <= 32 || DstSize <= 32) 1787 return true; 1788 1789 return NewSize <= DstSize || NewSize <= SrcSize; 1790 } 1791 1792 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, 1793 MachineFunction &MF) const { 1794 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1795 1796 unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(), 1797 MF.getFunction()); 1798 switch (RC->getID()) { 1799 default: 1800 return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF); 1801 case AMDGPU::VGPR_32RegClassID: 1802 case AMDGPU::VGPR_LO16RegClassID: 1803 case AMDGPU::VGPR_HI16RegClassID: 1804 return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF)); 1805 case AMDGPU::SGPR_32RegClassID: 1806 case AMDGPU::SGPR_LO16RegClassID: 1807 return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF)); 1808 } 1809 } 1810 1811 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, 1812 unsigned Idx) const { 1813 if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 || 1814 Idx == AMDGPU::RegisterPressureSets::AGPR_32) 1815 return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, 1816 const_cast<MachineFunction &>(MF)); 1817 1818 if (Idx == AMDGPU::RegisterPressureSets::SReg_32) 1819 return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, 1820 const_cast<MachineFunction &>(MF)); 1821 1822 llvm_unreachable("Unexpected register pressure set!"); 1823 } 1824 1825 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const { 1826 static const int Empty[] = { -1 }; 1827 1828 if (RegPressureIgnoredUnits[RegUnit]) 1829 return Empty; 1830 1831 return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit); 1832 } 1833 1834 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { 1835 // Not a callee saved register. 1836 return AMDGPU::SGPR30_SGPR31; 1837 } 1838 1839 const TargetRegisterClass * 1840 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size, 1841 const RegisterBank &RB, 1842 const MachineRegisterInfo &MRI) const { 1843 switch (RB.getID()) { 1844 case AMDGPU::VGPRRegBankID: 1845 return getVGPRClassForBitWidth(std::max(32u, Size)); 1846 case AMDGPU::VCCRegBankID: 1847 assert(Size == 1); 1848 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 1849 : &AMDGPU::SReg_64_XEXECRegClass; 1850 case AMDGPU::SGPRRegBankID: 1851 return getSGPRClassForBitWidth(std::max(32u, Size)); 1852 case AMDGPU::AGPRRegBankID: 1853 return getAGPRClassForBitWidth(std::max(32u, Size)); 1854 default: 1855 llvm_unreachable("unknown register bank"); 1856 } 1857 } 1858 1859 const TargetRegisterClass * 1860 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO, 1861 const MachineRegisterInfo &MRI) const { 1862 const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg()); 1863 if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>()) 1864 return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI); 1865 1866 const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>(); 1867 return getAllocatableClass(RC); 1868 } 1869 1870 MCRegister SIRegisterInfo::getVCC() const { 1871 return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC; 1872 } 1873 1874 const TargetRegisterClass * 1875 SIRegisterInfo::getRegClass(unsigned RCID) const { 1876 switch ((int)RCID) { 1877 case AMDGPU::SReg_1RegClassID: 1878 return getBoolRC(); 1879 case AMDGPU::SReg_1_XEXECRegClassID: 1880 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 1881 : &AMDGPU::SReg_64_XEXECRegClass; 1882 case -1: 1883 return nullptr; 1884 default: 1885 return AMDGPUGenRegisterInfo::getRegClass(RCID); 1886 } 1887 } 1888 1889 // Find reaching register definition 1890 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg, 1891 MachineInstr &Use, 1892 MachineRegisterInfo &MRI, 1893 LiveIntervals *LIS) const { 1894 auto &MDT = LIS->getAnalysis<MachineDominatorTree>(); 1895 SlotIndex UseIdx = LIS->getInstructionIndex(Use); 1896 SlotIndex DefIdx; 1897 1898 if (Reg.isVirtual()) { 1899 if (!LIS->hasInterval(Reg)) 1900 return nullptr; 1901 LiveInterval &LI = LIS->getInterval(Reg); 1902 LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg) 1903 : MRI.getMaxLaneMaskForVReg(Reg); 1904 VNInfo *V = nullptr; 1905 if (LI.hasSubRanges()) { 1906 for (auto &S : LI.subranges()) { 1907 if ((S.LaneMask & SubLanes) == SubLanes) { 1908 V = S.getVNInfoAt(UseIdx); 1909 break; 1910 } 1911 } 1912 } else { 1913 V = LI.getVNInfoAt(UseIdx); 1914 } 1915 if (!V) 1916 return nullptr; 1917 DefIdx = V->def; 1918 } else { 1919 // Find last def. 1920 for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) { 1921 LiveRange &LR = LIS->getRegUnit(*Units); 1922 if (VNInfo *V = LR.getVNInfoAt(UseIdx)) { 1923 if (!DefIdx.isValid() || 1924 MDT.dominates(LIS->getInstructionFromIndex(DefIdx), 1925 LIS->getInstructionFromIndex(V->def))) 1926 DefIdx = V->def; 1927 } else { 1928 return nullptr; 1929 } 1930 } 1931 } 1932 1933 MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx); 1934 1935 if (!Def || !MDT.dominates(Def, &Use)) 1936 return nullptr; 1937 1938 assert(Def->modifiesRegister(Reg, this)); 1939 1940 return Def; 1941 } 1942 1943 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const { 1944 assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32); 1945 1946 for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass, 1947 AMDGPU::SReg_32RegClass, 1948 AMDGPU::AGPR_32RegClass } ) { 1949 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC)) 1950 return Super; 1951 } 1952 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16, 1953 &AMDGPU::VGPR_32RegClass)) { 1954 return Super; 1955 } 1956 1957 return AMDGPU::NoRegister; 1958 } 1959 1960 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const { 1961 switch (PhysReg) { 1962 case AMDGPU::SGPR_NULL: 1963 case AMDGPU::SRC_SHARED_BASE: 1964 case AMDGPU::SRC_PRIVATE_BASE: 1965 case AMDGPU::SRC_SHARED_LIMIT: 1966 case AMDGPU::SRC_PRIVATE_LIMIT: 1967 return true; 1968 default: 1969 return false; 1970 } 1971 } 1972 1973 ArrayRef<MCPhysReg> 1974 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const { 1975 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), 1976 ST.getMaxNumSGPRs(MF) / 4); 1977 } 1978 1979 ArrayRef<MCPhysReg> 1980 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const { 1981 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF)); 1982 } 1983 1984 ArrayRef<MCPhysReg> 1985 SIRegisterInfo::getAllVGPR32(const MachineFunction &MF) const { 1986 return makeArrayRef(AMDGPU::VGPR_32RegClass.begin(), ST.getMaxNumVGPRs(MF)); 1987 } 1988