1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPURegisterBankInfo.h"
16 #include "AMDGPUSubtarget.h"
17 #include "SIInstrInfo.h"
18 #include "SIMachineFunctionInfo.h"
19 #include "MCTargetDesc/AMDGPUInstPrinter.h"
20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstrBuilder.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 #include "llvm/CodeGen/SlotIndexes.h"
27 #include "llvm/IR/Function.h"
28 #include "llvm/IR/LLVMContext.h"
29 #include <vector>
30 
31 using namespace llvm;
32 
33 #define GET_REGINFO_TARGET_DESC
34 #include "AMDGPUGenRegisterInfo.inc"
35 
36 static cl::opt<bool> EnableSpillSGPRToVGPR(
37   "amdgpu-spill-sgpr-to-vgpr",
38   cl::desc("Enable spilling VGPRs to SGPRs"),
39   cl::ReallyHidden,
40   cl::init(true));
41 
42 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
43 
44 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
45     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
46       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
47 
48   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
49          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
50          (getSubRegIndexLaneMask(AMDGPU::lo16) |
51           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
52            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
53          "getNumCoveredRegs() will not work with generated subreg masks!");
54 
55   RegPressureIgnoredUnits.resize(getNumRegUnits());
56   RegPressureIgnoredUnits.set(*MCRegUnitIterator(AMDGPU::M0, this));
57   for (auto Reg : AMDGPU::VGPR_HI16RegClass)
58     RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
59 
60   // HACK: Until this is fully tablegen'd.
61   static llvm::once_flag InitializeRegSplitPartsFlag;
62 
63   static auto InitializeRegSplitPartsOnce = [this]() {
64     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
65       unsigned Size = getSubRegIdxSize(Idx);
66       if (Size & 31)
67         continue;
68       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
69       unsigned Pos = getSubRegIdxOffset(Idx);
70       if (Pos % Size)
71         continue;
72       Pos /= Size;
73       if (Vec.empty()) {
74         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
75         Vec.resize(MaxNumParts);
76       }
77       Vec[Pos] = Idx;
78     }
79   };
80 
81 
82   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
83 }
84 
85 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
86                                            MCRegister Reg) const {
87   MCRegAliasIterator R(Reg, this, true);
88 
89   for (; R.isValid(); ++R)
90     Reserved.set(*R);
91 }
92 
93 // Forced to be here by one .inc
94 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
95   const MachineFunction *MF) const {
96   CallingConv::ID CC = MF->getFunction().getCallingConv();
97   switch (CC) {
98   case CallingConv::C:
99   case CallingConv::Fast:
100   case CallingConv::Cold:
101     return CSR_AMDGPU_HighRegs_SaveList;
102   default: {
103     // Dummy to not crash RegisterClassInfo.
104     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
105     return &NoCalleeSavedReg;
106   }
107   }
108 }
109 
110 const MCPhysReg *
111 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
112   return nullptr;
113 }
114 
115 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
116                                                      CallingConv::ID CC) const {
117   switch (CC) {
118   case CallingConv::C:
119   case CallingConv::Fast:
120   case CallingConv::Cold:
121     return CSR_AMDGPU_HighRegs_RegMask;
122   default:
123     return nullptr;
124   }
125 }
126 
127 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
128   const SIFrameLowering *TFI =
129       MF.getSubtarget<GCNSubtarget>().getFrameLowering();
130   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
131   // During ISel lowering we always reserve the stack pointer in entry
132   // functions, but never actually want to reference it when accessing our own
133   // frame. If we need a frame pointer we use it, but otherwise we can just use
134   // an immediate "0" which we represent by returning NoRegister.
135   if (FuncInfo->isEntryFunction()) {
136     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
137   }
138   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
139                         : FuncInfo->getStackPtrOffsetReg();
140 }
141 
142 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
143   // When we need stack realignment, we can't reference off of the
144   // stack pointer, so we reserve a base pointer.
145   const MachineFrameInfo &MFI = MF.getFrameInfo();
146   return MFI.getNumFixedObjects() && needsStackRealignment(MF);
147 }
148 
149 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
150 
151 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
152   return CSR_AMDGPU_AllVGPRs_RegMask;
153 }
154 
155 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
156   return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
157 }
158 
159 // FIXME: TableGen should generate something to make this manageable for all
160 // register classes. At a minimum we could use the opposite of
161 // composeSubRegIndices and go up from the base 32-bit subreg.
162 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
163                                               unsigned NumRegs) {
164   // Table of NumRegs sized pieces at every 32-bit offset.
165   static const uint16_t SubRegFromChannelTable[][32] = {
166       {AMDGPU::sub0,  AMDGPU::sub1,  AMDGPU::sub2,  AMDGPU::sub3,
167        AMDGPU::sub4,  AMDGPU::sub5,  AMDGPU::sub6,  AMDGPU::sub7,
168        AMDGPU::sub8,  AMDGPU::sub9,  AMDGPU::sub10, AMDGPU::sub11,
169        AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
170        AMDGPU::sub16, AMDGPU::sub17, AMDGPU::sub18, AMDGPU::sub19,
171        AMDGPU::sub20, AMDGPU::sub21, AMDGPU::sub22, AMDGPU::sub23,
172        AMDGPU::sub24, AMDGPU::sub25, AMDGPU::sub26, AMDGPU::sub27,
173        AMDGPU::sub28, AMDGPU::sub29, AMDGPU::sub30, AMDGPU::sub31},
174       {AMDGPU::sub0_sub1,   AMDGPU::sub1_sub2,    AMDGPU::sub2_sub3,
175        AMDGPU::sub3_sub4,   AMDGPU::sub4_sub5,    AMDGPU::sub5_sub6,
176        AMDGPU::sub6_sub7,   AMDGPU::sub7_sub8,    AMDGPU::sub8_sub9,
177        AMDGPU::sub9_sub10,  AMDGPU::sub10_sub11,  AMDGPU::sub11_sub12,
178        AMDGPU::sub12_sub13, AMDGPU::sub13_sub14,  AMDGPU::sub14_sub15,
179        AMDGPU::sub15_sub16, AMDGPU::sub16_sub17,  AMDGPU::sub17_sub18,
180        AMDGPU::sub18_sub19, AMDGPU::sub19_sub20,  AMDGPU::sub20_sub21,
181        AMDGPU::sub21_sub22, AMDGPU::sub22_sub23,  AMDGPU::sub23_sub24,
182        AMDGPU::sub24_sub25, AMDGPU::sub25_sub26,  AMDGPU::sub26_sub27,
183        AMDGPU::sub27_sub28, AMDGPU::sub28_sub29,  AMDGPU::sub29_sub30,
184        AMDGPU::sub30_sub31, AMDGPU::NoSubRegister},
185       {AMDGPU::sub0_sub1_sub2,    AMDGPU::sub1_sub2_sub3,
186        AMDGPU::sub2_sub3_sub4,    AMDGPU::sub3_sub4_sub5,
187        AMDGPU::sub4_sub5_sub6,    AMDGPU::sub5_sub6_sub7,
188        AMDGPU::sub6_sub7_sub8,    AMDGPU::sub7_sub8_sub9,
189        AMDGPU::sub8_sub9_sub10,   AMDGPU::sub9_sub10_sub11,
190        AMDGPU::sub10_sub11_sub12, AMDGPU::sub11_sub12_sub13,
191        AMDGPU::sub12_sub13_sub14, AMDGPU::sub13_sub14_sub15,
192        AMDGPU::sub14_sub15_sub16, AMDGPU::sub15_sub16_sub17,
193        AMDGPU::sub16_sub17_sub18, AMDGPU::sub17_sub18_sub19,
194        AMDGPU::sub18_sub19_sub20, AMDGPU::sub19_sub20_sub21,
195        AMDGPU::sub20_sub21_sub22, AMDGPU::sub21_sub22_sub23,
196        AMDGPU::sub22_sub23_sub24, AMDGPU::sub23_sub24_sub25,
197        AMDGPU::sub24_sub25_sub26, AMDGPU::sub25_sub26_sub27,
198        AMDGPU::sub26_sub27_sub28, AMDGPU::sub27_sub28_sub29,
199        AMDGPU::sub28_sub29_sub30, AMDGPU::sub29_sub30_sub31,
200        AMDGPU::NoSubRegister,     AMDGPU::NoSubRegister},
201       {AMDGPU::sub0_sub1_sub2_sub3,     AMDGPU::sub1_sub2_sub3_sub4,
202        AMDGPU::sub2_sub3_sub4_sub5,     AMDGPU::sub3_sub4_sub5_sub6,
203        AMDGPU::sub4_sub5_sub6_sub7,     AMDGPU::sub5_sub6_sub7_sub8,
204        AMDGPU::sub6_sub7_sub8_sub9,     AMDGPU::sub7_sub8_sub9_sub10,
205        AMDGPU::sub8_sub9_sub10_sub11,   AMDGPU::sub9_sub10_sub11_sub12,
206        AMDGPU::sub10_sub11_sub12_sub13, AMDGPU::sub11_sub12_sub13_sub14,
207        AMDGPU::sub12_sub13_sub14_sub15, AMDGPU::sub13_sub14_sub15_sub16,
208        AMDGPU::sub14_sub15_sub16_sub17, AMDGPU::sub15_sub16_sub17_sub18,
209        AMDGPU::sub16_sub17_sub18_sub19, AMDGPU::sub17_sub18_sub19_sub20,
210        AMDGPU::sub18_sub19_sub20_sub21, AMDGPU::sub19_sub20_sub21_sub22,
211        AMDGPU::sub20_sub21_sub22_sub23, AMDGPU::sub21_sub22_sub23_sub24,
212        AMDGPU::sub22_sub23_sub24_sub25, AMDGPU::sub23_sub24_sub25_sub26,
213        AMDGPU::sub24_sub25_sub26_sub27, AMDGPU::sub25_sub26_sub27_sub28,
214        AMDGPU::sub26_sub27_sub28_sub29, AMDGPU::sub27_sub28_sub29_sub30,
215        AMDGPU::sub28_sub29_sub30_sub31, AMDGPU::NoSubRegister,
216        AMDGPU::NoSubRegister,           AMDGPU::NoSubRegister}};
217 
218   const unsigned NumRegIndex = NumRegs - 1;
219 
220   assert(NumRegIndex < array_lengthof(SubRegFromChannelTable) &&
221          "Not implemented");
222   assert(Channel < array_lengthof(SubRegFromChannelTable[0]));
223   return SubRegFromChannelTable[NumRegIndex][Channel];
224 }
225 
226 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
227   const MachineFunction &MF) const {
228   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
229   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
230   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
231 }
232 
233 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
234   BitVector Reserved(getNumRegs());
235   Reserved.set(AMDGPU::MODE);
236 
237   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
238   // this seems likely to result in bugs, so I'm marking them as reserved.
239   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
240   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
241 
242   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
243   reserveRegisterTuples(Reserved, AMDGPU::M0);
244 
245   // Reserve src_vccz, src_execz, src_scc.
246   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
247   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
248   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
249 
250   // Reserve the memory aperture registers.
251   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
252   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
253   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
254   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
255 
256   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
257   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
258 
259   // Reserve xnack_mask registers - support is not implemented in Codegen.
260   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
261 
262   // Reserve lds_direct register - support is not implemented in Codegen.
263   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
264 
265   // Reserve Trap Handler registers - support is not implemented in Codegen.
266   reserveRegisterTuples(Reserved, AMDGPU::TBA);
267   reserveRegisterTuples(Reserved, AMDGPU::TMA);
268   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
269   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
270   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
271   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
272   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
273   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
274   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
275   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
276 
277   // Reserve null register - it shall never be allocated
278   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
279 
280   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
281   // will result in bugs.
282   if (isWave32) {
283     Reserved.set(AMDGPU::VCC);
284     Reserved.set(AMDGPU::VCC_HI);
285   }
286 
287   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
288   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
289   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
290     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
291     reserveRegisterTuples(Reserved, Reg);
292   }
293 
294   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
295   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
296   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
297     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
298     reserveRegisterTuples(Reserved, Reg);
299     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
300     reserveRegisterTuples(Reserved, Reg);
301   }
302 
303   for (auto Reg : AMDGPU::SReg_32RegClass) {
304     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
305     Register Low = getSubReg(Reg, AMDGPU::lo16);
306     // This is to prevent BB vcc liveness errors.
307     if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
308       Reserved.set(Low);
309   }
310 
311   for (auto Reg : AMDGPU::AGPR_32RegClass) {
312     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
313   }
314 
315   // Reserve all the rest AGPRs if there are no instructions to use it.
316   if (!ST.hasMAIInsts()) {
317     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
318       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
319       reserveRegisterTuples(Reserved, Reg);
320     }
321   }
322 
323   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
324 
325   unsigned ScratchRSrcReg = MFI->getScratchRSrcReg();
326   if (ScratchRSrcReg != AMDGPU::NoRegister) {
327     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
328     // to spill.
329     // TODO: May need to reserve a VGPR if doing LDS spilling.
330     reserveRegisterTuples(Reserved, ScratchRSrcReg);
331   }
332 
333   // We have to assume the SP is needed in case there are calls in the function,
334   // which is detected after the function is lowered. If we aren't really going
335   // to need SP, don't bother reserving it.
336   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
337 
338   if (StackPtrReg) {
339     reserveRegisterTuples(Reserved, StackPtrReg);
340     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
341   }
342 
343   MCRegister FrameReg = MFI->getFrameOffsetReg();
344   if (FrameReg) {
345     reserveRegisterTuples(Reserved, FrameReg);
346     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
347   }
348 
349   if (hasBasePointer(MF)) {
350     MCRegister BasePtrReg = getBaseRegister();
351     reserveRegisterTuples(Reserved, BasePtrReg);
352     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
353   }
354 
355   for (MCRegister Reg : MFI->WWMReservedRegs) {
356     reserveRegisterTuples(Reserved, Reg);
357   }
358 
359   // FIXME: Stop using reserved registers for this.
360   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
361     reserveRegisterTuples(Reserved, Reg);
362 
363   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
364     reserveRegisterTuples(Reserved, Reg);
365 
366   if (MFI->VGPRReservedForSGPRSpill)
367     for (auto SSpill : MFI->getSGPRSpillVGPRs())
368       reserveRegisterTuples(Reserved, SSpill.VGPR);
369 
370   return Reserved;
371 }
372 
373 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const {
374   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
375   // On entry, the base address is 0, so it can't possibly need any more
376   // alignment.
377 
378   // FIXME: Should be able to specify the entry frame alignment per calling
379   // convention instead.
380   if (Info->isEntryFunction())
381     return false;
382 
383   return TargetRegisterInfo::canRealignStack(MF);
384 }
385 
386 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
387   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
388   if (Info->isEntryFunction()) {
389     const MachineFrameInfo &MFI = Fn.getFrameInfo();
390     return MFI.hasStackObjects() || MFI.hasCalls();
391   }
392 
393   // May need scavenger for dealing with callee saved registers.
394   return true;
395 }
396 
397 bool SIRegisterInfo::requiresFrameIndexScavenging(
398   const MachineFunction &MF) const {
399   // Do not use frame virtual registers. They used to be used for SGPRs, but
400   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
401   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
402   // spill.
403   return false;
404 }
405 
406 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
407   const MachineFunction &MF) const {
408   const MachineFrameInfo &MFI = MF.getFrameInfo();
409   return MFI.hasStackObjects();
410 }
411 
412 bool SIRegisterInfo::requiresVirtualBaseRegisters(
413   const MachineFunction &) const {
414   // There are no special dedicated stack or frame pointers.
415   return true;
416 }
417 
418 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const {
419   assert(SIInstrInfo::isMUBUF(*MI));
420 
421   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
422                                           AMDGPU::OpName::offset);
423   return MI->getOperand(OffIdx).getImm();
424 }
425 
426 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
427                                                  int Idx) const {
428   if (!SIInstrInfo::isMUBUF(*MI))
429     return 0;
430 
431   assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
432                                            AMDGPU::OpName::vaddr) &&
433          "Should never see frame index on non-address operand");
434 
435   return getMUBUFInstrOffset(MI);
436 }
437 
438 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
439   if (!MI->mayLoadOrStore())
440     return false;
441 
442   int64_t FullOffset = Offset + getMUBUFInstrOffset(MI);
443 
444   return !isUInt<12>(FullOffset);
445 }
446 
447 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
448                                                   Register BaseReg,
449                                                   int FrameIdx,
450                                                   int64_t Offset) const {
451   MachineBasicBlock::iterator Ins = MBB->begin();
452   DebugLoc DL; // Defaults to "unknown"
453 
454   if (Ins != MBB->end())
455     DL = Ins->getDebugLoc();
456 
457   MachineFunction *MF = MBB->getParent();
458   const SIInstrInfo *TII = ST.getInstrInfo();
459 
460   if (Offset == 0) {
461     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg)
462       .addFrameIndex(FrameIdx);
463     return;
464   }
465 
466   MachineRegisterInfo &MRI = MF->getRegInfo();
467   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
468 
469   Register FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
470 
471   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
472     .addImm(Offset);
473   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg)
474     .addFrameIndex(FrameIdx);
475 
476   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
477     .addReg(OffsetReg, RegState::Kill)
478     .addReg(FIReg)
479     .addImm(0); // clamp bit
480 }
481 
482 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
483                                        int64_t Offset) const {
484   const SIInstrInfo *TII = ST.getInstrInfo();
485 
486 #ifndef NDEBUG
487   // FIXME: Is it possible to be storing a frame index to itself?
488   bool SeenFI = false;
489   for (const MachineOperand &MO: MI.operands()) {
490     if (MO.isFI()) {
491       if (SeenFI)
492         llvm_unreachable("should not see multiple frame indices");
493 
494       SeenFI = true;
495     }
496   }
497 #endif
498 
499   MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr);
500 #ifndef NDEBUG
501   MachineBasicBlock *MBB = MI.getParent();
502   MachineFunction *MF = MBB->getParent();
503 #endif
504   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
505   assert(TII->isMUBUF(MI));
506   assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() ==
507          MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg() &&
508          "should only be seeing stack pointer offset relative FrameIndex");
509 
510   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
511   int64_t NewOffset = OffsetOp->getImm() + Offset;
512   assert(isUInt<12>(NewOffset) && "offset should be legal");
513 
514   FIOp->ChangeToRegister(BaseReg, false);
515   OffsetOp->setImm(NewOffset);
516 }
517 
518 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
519                                         Register BaseReg,
520                                         int64_t Offset) const {
521   if (!SIInstrInfo::isMUBUF(*MI))
522     return false;
523 
524   int64_t NewOffset = Offset + getMUBUFInstrOffset(MI);
525 
526   return isUInt<12>(NewOffset);
527 }
528 
529 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
530   const MachineFunction &MF, unsigned Kind) const {
531   // This is inaccurate. It depends on the instruction and address space. The
532   // only place where we should hit this is for dealing with frame indexes /
533   // private accesses, so this is correct in that case.
534   return &AMDGPU::VGPR_32RegClass;
535 }
536 
537 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
538 
539   switch (Op) {
540   case AMDGPU::SI_SPILL_S1024_SAVE:
541   case AMDGPU::SI_SPILL_S1024_RESTORE:
542   case AMDGPU::SI_SPILL_V1024_SAVE:
543   case AMDGPU::SI_SPILL_V1024_RESTORE:
544   case AMDGPU::SI_SPILL_A1024_SAVE:
545   case AMDGPU::SI_SPILL_A1024_RESTORE:
546     return 32;
547   case AMDGPU::SI_SPILL_S512_SAVE:
548   case AMDGPU::SI_SPILL_S512_RESTORE:
549   case AMDGPU::SI_SPILL_V512_SAVE:
550   case AMDGPU::SI_SPILL_V512_RESTORE:
551   case AMDGPU::SI_SPILL_A512_SAVE:
552   case AMDGPU::SI_SPILL_A512_RESTORE:
553     return 16;
554   case AMDGPU::SI_SPILL_S256_SAVE:
555   case AMDGPU::SI_SPILL_S256_RESTORE:
556   case AMDGPU::SI_SPILL_V256_SAVE:
557   case AMDGPU::SI_SPILL_V256_RESTORE:
558     return 8;
559   case AMDGPU::SI_SPILL_S192_SAVE:
560   case AMDGPU::SI_SPILL_S192_RESTORE:
561   case AMDGPU::SI_SPILL_V192_SAVE:
562   case AMDGPU::SI_SPILL_V192_RESTORE:
563     return 6;
564   case AMDGPU::SI_SPILL_S160_SAVE:
565   case AMDGPU::SI_SPILL_S160_RESTORE:
566   case AMDGPU::SI_SPILL_V160_SAVE:
567   case AMDGPU::SI_SPILL_V160_RESTORE:
568     return 5;
569   case AMDGPU::SI_SPILL_S128_SAVE:
570   case AMDGPU::SI_SPILL_S128_RESTORE:
571   case AMDGPU::SI_SPILL_V128_SAVE:
572   case AMDGPU::SI_SPILL_V128_RESTORE:
573   case AMDGPU::SI_SPILL_A128_SAVE:
574   case AMDGPU::SI_SPILL_A128_RESTORE:
575     return 4;
576   case AMDGPU::SI_SPILL_S96_SAVE:
577   case AMDGPU::SI_SPILL_S96_RESTORE:
578   case AMDGPU::SI_SPILL_V96_SAVE:
579   case AMDGPU::SI_SPILL_V96_RESTORE:
580   case AMDGPU::SI_SPILL_A96_SAVE:
581   case AMDGPU::SI_SPILL_A96_RESTORE:
582     return 3;
583   case AMDGPU::SI_SPILL_S64_SAVE:
584   case AMDGPU::SI_SPILL_S64_RESTORE:
585   case AMDGPU::SI_SPILL_V64_SAVE:
586   case AMDGPU::SI_SPILL_V64_RESTORE:
587   case AMDGPU::SI_SPILL_A64_SAVE:
588   case AMDGPU::SI_SPILL_A64_RESTORE:
589     return 2;
590   case AMDGPU::SI_SPILL_S32_SAVE:
591   case AMDGPU::SI_SPILL_S32_RESTORE:
592   case AMDGPU::SI_SPILL_V32_SAVE:
593   case AMDGPU::SI_SPILL_V32_RESTORE:
594   case AMDGPU::SI_SPILL_A32_SAVE:
595   case AMDGPU::SI_SPILL_A32_RESTORE:
596     return 1;
597   default: llvm_unreachable("Invalid spill opcode");
598   }
599 }
600 
601 static int getOffsetMUBUFStore(unsigned Opc) {
602   switch (Opc) {
603   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
604     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
605   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
606     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
607   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
608     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
609   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
610     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
611   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
612     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
613   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
614     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
615   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
616     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
617   default:
618     return -1;
619   }
620 }
621 
622 static int getOffsetMUBUFLoad(unsigned Opc) {
623   switch (Opc) {
624   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
625     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
626   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
627     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
628   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
629     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
630   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
631     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
632   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
633     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
634   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
635     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
636   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
637     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
638   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
639     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
640   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
641     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
642   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
643     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
644   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
645     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
646   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
647     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
648   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
649     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
650   default:
651     return -1;
652   }
653 }
654 
655 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
656                                            MachineBasicBlock::iterator MI,
657                                            int Index,
658                                            unsigned Lane,
659                                            unsigned ValueReg,
660                                            bool IsKill) {
661   MachineBasicBlock *MBB = MI->getParent();
662   MachineFunction *MF = MI->getParent()->getParent();
663   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
664   const SIInstrInfo *TII = ST.getInstrInfo();
665 
666   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
667 
668   if (Reg == AMDGPU::NoRegister)
669     return MachineInstrBuilder();
670 
671   bool IsStore = MI->mayStore();
672   MachineRegisterInfo &MRI = MF->getRegInfo();
673   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
674 
675   unsigned Dst = IsStore ? Reg : ValueReg;
676   unsigned Src = IsStore ? ValueReg : Reg;
677   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32
678                                                    : AMDGPU::V_ACCVGPR_READ_B32;
679 
680   return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
681            .addReg(Src, getKillRegState(IsKill));
682 }
683 
684 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
685 // need to handle the case where an SGPR may need to be spilled while spilling.
686 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
687                                       MachineFrameInfo &MFI,
688                                       MachineBasicBlock::iterator MI,
689                                       int Index,
690                                       int64_t Offset) {
691   const SIInstrInfo *TII = ST.getInstrInfo();
692   MachineBasicBlock *MBB = MI->getParent();
693   const DebugLoc &DL = MI->getDebugLoc();
694   bool IsStore = MI->mayStore();
695 
696   unsigned Opc = MI->getOpcode();
697   int LoadStoreOp = IsStore ?
698     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
699   if (LoadStoreOp == -1)
700     return false;
701 
702   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
703   if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr())
704     return true;
705 
706   MachineInstrBuilder NewMI =
707       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
708           .add(*Reg)
709           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
710           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
711           .addImm(Offset)
712           .addImm(0) // glc
713           .addImm(0) // slc
714           .addImm(0) // tfe
715           .addImm(0) // dlc
716           .addImm(0) // swz
717           .cloneMemRefs(*MI);
718 
719   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
720                                                        AMDGPU::OpName::vdata_in);
721   if (VDataIn)
722     NewMI.add(*VDataIn);
723   return true;
724 }
725 
726 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
727                                          unsigned LoadStoreOp,
728                                          int Index,
729                                          Register ValueReg,
730                                          bool IsKill,
731                                          MCRegister ScratchRsrcReg,
732                                          MCRegister ScratchOffsetReg,
733                                          int64_t InstOffset,
734                                          MachineMemOperand *MMO,
735                                          RegScavenger *RS) const {
736   MachineBasicBlock *MBB = MI->getParent();
737   MachineFunction *MF = MI->getParent()->getParent();
738   const SIInstrInfo *TII = ST.getInstrInfo();
739   const MachineFrameInfo &MFI = MF->getFrameInfo();
740   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
741 
742   const MCInstrDesc &Desc = TII->get(LoadStoreOp);
743   const DebugLoc &DL = MI->getDebugLoc();
744   bool IsStore = Desc.mayStore();
745 
746   bool Scavenged = false;
747   MCRegister SOffset = ScratchOffsetReg;
748 
749   const unsigned EltSize = 4;
750   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
751   unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT);
752   unsigned Size = NumSubRegs * EltSize;
753   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
754   int64_t ScratchOffsetRegDelta = 0;
755 
756   Align Alignment = MFI.getObjectAlign(Index);
757   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
758 
759   assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset");
760 
761   if (!isUInt<12>(Offset + Size - EltSize)) {
762     SOffset = MCRegister();
763 
764     // We currently only support spilling VGPRs to EltSize boundaries, meaning
765     // we can simplify the adjustment of Offset here to just scale with
766     // WavefrontSize.
767     Offset *= ST.getWavefrontSize();
768 
769     // We don't have access to the register scavenger if this function is called
770     // during  PEI::scavengeFrameVirtualRegs().
771     if (RS)
772       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
773 
774     if (!SOffset) {
775       // There are no free SGPRs, and since we are in the process of spilling
776       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
777       // on SI/CI and on VI it is true until we implement spilling using scalar
778       // stores), we have no way to free up an SGPR.  Our solution here is to
779       // add the offset directly to the ScratchOffset or StackPtrOffset
780       // register, and then subtract the offset after the spill to return the
781       // register to it's original value.
782       if (!ScratchOffsetReg)
783         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
784       SOffset = ScratchOffsetReg;
785       ScratchOffsetRegDelta = Offset;
786     } else {
787       Scavenged = true;
788     }
789 
790     if (!SOffset)
791       report_fatal_error("could not scavenge SGPR to spill in entry function");
792 
793     if (ScratchOffsetReg == AMDGPU::NoRegister) {
794       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset)
795           .addImm(Offset);
796     } else {
797       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
798           .addReg(ScratchOffsetReg)
799           .addImm(Offset);
800     }
801 
802     Offset = 0;
803   }
804 
805   Register TmpReg;
806 
807   for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
808     Register SubReg = NumSubRegs == 1
809                           ? Register(ValueReg)
810                           : getSubReg(ValueReg, getSubRegFromChannel(i));
811 
812     unsigned SOffsetRegState = 0;
813     unsigned SrcDstRegState = getDefRegState(!IsStore);
814     if (i + 1 == e) {
815       SOffsetRegState |= getKillRegState(Scavenged);
816       // The last implicit use carries the "Kill" flag.
817       SrcDstRegState |= getKillRegState(IsKill);
818     }
819 
820     auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill);
821 
822     if (!MIB.getInstr()) {
823       unsigned FinalReg = SubReg;
824       if (hasAGPRs(RC)) {
825         if (!TmpReg) {
826           assert(RS && "Needs to have RegScavenger to spill an AGPR!");
827           // FIXME: change to scavengeRegisterBackwards()
828           TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
829           RS->setRegUsed(TmpReg);
830         }
831         if (IsStore)
832           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg)
833             .addReg(SubReg, getKillRegState(IsKill));
834         SubReg = TmpReg;
835       }
836 
837       MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
838       MachineMemOperand *NewMMO =
839           MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize,
840                                    commonAlignment(Alignment, EltSize * i));
841 
842       MIB = BuildMI(*MBB, MI, DL, Desc)
843                 .addReg(SubReg,
844                         getDefRegState(!IsStore) | getKillRegState(IsKill))
845                 .addReg(ScratchRsrcReg);
846       if (SOffset == AMDGPU::NoRegister) {
847         MIB.addImm(0);
848       } else {
849         MIB.addReg(SOffset, SOffsetRegState);
850       }
851       MIB.addImm(Offset)
852           .addImm(0) // glc
853           .addImm(0) // slc
854           .addImm(0) // tfe
855           .addImm(0) // dlc
856           .addImm(0) // swz
857           .addMemOperand(NewMMO);
858 
859       if (!IsStore && TmpReg != AMDGPU::NoRegister)
860         MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32),
861                       FinalReg)
862           .addReg(TmpReg, RegState::Kill);
863     }
864 
865     if (NumSubRegs > 1)
866       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
867   }
868 
869   if (ScratchOffsetRegDelta != 0) {
870     // Subtract the offset we added to the ScratchOffset register.
871     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset)
872         .addReg(SOffset)
873         .addImm(ScratchOffsetRegDelta);
874   }
875 }
876 
877 // Generate a VMEM access which loads or stores the VGPR containing an SGPR
878 // spill such that all the lanes set in VGPRLanes are loaded or stored.
879 // This generates exec mask manipulation and will use SGPRs available in MI
880 // or VGPR lanes in the VGPR to save and restore the exec mask.
881 void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI,
882                                              int Index, int Offset,
883                                              unsigned EltSize, Register VGPR,
884                                              int64_t VGPRLanes,
885                                              RegScavenger *RS,
886                                              bool IsLoad) const {
887   MachineBasicBlock *MBB = MI->getParent();
888   MachineFunction *MF = MBB->getParent();
889   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
890   const SIInstrInfo *TII = ST.getInstrInfo();
891 
892   Register SuperReg = MI->getOperand(0).getReg();
893   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
894   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
895   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
896   unsigned FirstPart = Offset * 32;
897   unsigned ExecLane = 0;
898 
899   bool IsKill = MI->getOperand(0).isKill();
900   const DebugLoc &DL = MI->getDebugLoc();
901 
902   // Cannot handle load/store to EXEC
903   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
904          SuperReg != AMDGPU::EXEC && "exec should never spill");
905 
906   // On Wave32 only handle EXEC_LO.
907   // On Wave64 only update EXEC_HI if there is sufficent space for a copy.
908   bool OnlyExecLo = isWave32 || NumSubRegs == 1 || SuperReg == AMDGPU::EXEC_HI;
909 
910   unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
911   Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
912   Register SavedExecReg;
913 
914   // Backup EXEC
915   if (OnlyExecLo) {
916     SavedExecReg = NumSubRegs == 1
917                        ? SuperReg
918                        : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]);
919   } else {
920     // If src/dst is an odd size it is possible subreg0 is not aligned.
921     for (; ExecLane < (NumSubRegs - 1); ++ExecLane) {
922       SavedExecReg = getMatchingSuperReg(
923           getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]), AMDGPU::sub0,
924           &AMDGPU::SReg_64_XEXECRegClass);
925       if (SavedExecReg)
926         break;
927     }
928   }
929   assert(SavedExecReg);
930   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg);
931 
932   // Setup EXEC
933   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes);
934 
935   // Load/store VGPR
936   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
937   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
938 
939   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
940                           ? getBaseRegister()
941                           : getFrameRegister(*MF);
942 
943   Align Alignment = FrameInfo.getObjectAlign(Index);
944   MachinePointerInfo PtrInfo =
945       MachinePointerInfo::getFixedStack(*MF, Index);
946   MachineMemOperand *MMO = MF->getMachineMemOperand(
947       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
948       EltSize, Alignment);
949 
950   if (IsLoad) {
951     buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
952           Index,
953           VGPR, false,
954           MFI->getScratchRSrcReg(), FrameReg,
955           Offset * EltSize, MMO,
956           RS);
957   } else {
958     buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET, Index, VGPR,
959                         IsKill, MFI->getScratchRSrcReg(), FrameReg,
960                         Offset * EltSize, MMO, RS);
961     // This only ever adds one VGPR spill
962     MFI->addToSpilledVGPRs(1);
963   }
964 
965   // Restore EXEC
966   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg)
967       .addReg(SavedExecReg, getKillRegState(IsLoad || IsKill));
968 
969   // Restore clobbered SGPRs
970   if (IsLoad) {
971     // Nothing to do; register will be overwritten
972   } else if (!IsKill) {
973     // Restore SGPRs from appropriate VGPR lanes
974     if (!OnlyExecLo) {
975       BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
976               getSubReg(SuperReg, SplitParts[FirstPart + ExecLane + 1]))
977           .addReg(VGPR)
978           .addImm(ExecLane + 1);
979     }
980     BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
981             NumSubRegs == 1
982                 ? SavedExecReg
983                 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]))
984         .addReg(VGPR, RegState::Kill)
985         .addImm(ExecLane);
986   }
987 }
988 
989 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
990                                int Index,
991                                RegScavenger *RS,
992                                bool OnlyToVGPR) const {
993   MachineBasicBlock *MBB = MI->getParent();
994   MachineFunction *MF = MBB->getParent();
995   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
996   DenseSet<Register> SGPRSpillVGPRDefinedSet;
997 
998   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
999     = MFI->getSGPRToVGPRSpills(Index);
1000   bool SpillToVGPR = !VGPRSpills.empty();
1001   if (OnlyToVGPR && !SpillToVGPR)
1002     return false;
1003 
1004   const SIInstrInfo *TII = ST.getInstrInfo();
1005 
1006   Register SuperReg = MI->getOperand(0).getReg();
1007   bool IsKill = MI->getOperand(0).isKill();
1008   const DebugLoc &DL = MI->getDebugLoc();
1009 
1010   assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() &&
1011                          SuperReg != MFI->getFrameOffsetReg()));
1012 
1013   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1014   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
1015          SuperReg != AMDGPU::EXEC && "exec should never spill");
1016 
1017   unsigned EltSize = 4;
1018   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1019 
1020   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1021   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1022 
1023   if (SpillToVGPR) {
1024     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1025       Register SubReg =
1026           NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1027       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1028 
1029       // During SGPR spilling to VGPR, determine if the VGPR is defined. The
1030       // only circumstance in which we say it is undefined is when it is the
1031       // first spill to this VGPR in the first basic block.
1032       bool VGPRDefined = true;
1033       if (MBB == &MF->front())
1034         VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second;
1035 
1036       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1037       // spill to this specific vgpr in the first basic block.
1038       auto MIB = BuildMI(*MBB, MI, DL,
1039               TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
1040               Spill.VGPR)
1041         .addReg(SubReg, getKillRegState(IsKill))
1042         .addImm(Spill.Lane)
1043         .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef);
1044 
1045       if (i == 0 && NumSubRegs > 1) {
1046         // We may be spilling a super-register which is only partially defined,
1047         // and need to ensure later spills think the value is defined.
1048         MIB.addReg(SuperReg, RegState::ImplicitDefine);
1049       }
1050 
1051       // FIXME: Since this spills to another register instead of an actual
1052       // frame index, we should delete the frame index when all references to
1053       // it are fixed.
1054     }
1055   } else {
1056     // Scavenged temporary VGPR to use. It must be scavenged once for any number
1057     // of spilled subregs.
1058     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1059     RS->setRegUsed(TmpVGPR);
1060 
1061     // SubReg carries the "Kill" flag when SubReg == SuperReg.
1062     unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
1063 
1064     unsigned PerVGPR = 32;
1065     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1066     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1067 
1068     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1069       unsigned TmpVGPRFlags = RegState::Undef;
1070 
1071       // Write sub registers into the VGPR
1072       for (unsigned i = Offset * PerVGPR,
1073                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1074            i < e; ++i) {
1075         Register SubReg =
1076             NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1077 
1078         MachineInstrBuilder WriteLane =
1079             BuildMI(*MBB, MI, DL,
1080                     TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
1081                     TmpVGPR)
1082                 .addReg(SubReg, SubKillState)
1083                 .addImm(i % PerVGPR)
1084                 .addReg(TmpVGPR, TmpVGPRFlags);
1085         TmpVGPRFlags = 0;
1086 
1087         // There could be undef components of a spilled super register.
1088         // TODO: Can we detect this and skip the spill?
1089         if (NumSubRegs > 1) {
1090           // The last implicit use of the SuperReg carries the "Kill" flag.
1091           unsigned SuperKillState = 0;
1092           if (i + 1 == NumSubRegs)
1093             SuperKillState |= getKillRegState(IsKill);
1094           WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState);
1095         }
1096       }
1097 
1098       // Write out VGPR
1099       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1100                               RS, false);
1101     }
1102   }
1103 
1104   MI->eraseFromParent();
1105   MFI->addToSpilledSGPRs(NumSubRegs);
1106   return true;
1107 }
1108 
1109 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1110                                  int Index,
1111                                  RegScavenger *RS,
1112                                  bool OnlyToVGPR) const {
1113   MachineFunction *MF = MI->getParent()->getParent();
1114   MachineBasicBlock *MBB = MI->getParent();
1115   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1116 
1117   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
1118     = MFI->getSGPRToVGPRSpills(Index);
1119   bool SpillToVGPR = !VGPRSpills.empty();
1120   if (OnlyToVGPR && !SpillToVGPR)
1121     return false;
1122 
1123   const SIInstrInfo *TII = ST.getInstrInfo();
1124   const DebugLoc &DL = MI->getDebugLoc();
1125 
1126   Register SuperReg = MI->getOperand(0).getReg();
1127 
1128   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1129   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
1130          SuperReg != AMDGPU::EXEC && "exec should never spill");
1131 
1132   unsigned EltSize = 4;
1133 
1134   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1135 
1136   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1137   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1138 
1139   if (SpillToVGPR) {
1140     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1141       Register SubReg =
1142           NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1143 
1144       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1145       auto MIB =
1146         BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
1147                 SubReg)
1148         .addReg(Spill.VGPR)
1149         .addImm(Spill.Lane);
1150       if (NumSubRegs > 1 && i == 0)
1151         MIB.addReg(SuperReg, RegState::ImplicitDefine);
1152     }
1153   } else {
1154     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1155     RS->setRegUsed(TmpVGPR);
1156 
1157     unsigned PerVGPR = 32;
1158     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1159     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1160 
1161     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1162       // Load in VGPR data
1163       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1164                               RS, true);
1165 
1166       // Unpack lanes
1167       for (unsigned i = Offset * PerVGPR,
1168                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1169            i < e; ++i) {
1170         Register SubReg =
1171             NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1172 
1173         bool LastSubReg = (i + 1 == e);
1174         auto MIB =
1175             BuildMI(*MBB, MI, DL,
1176                     TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), SubReg)
1177                 .addReg(TmpVGPR, getKillRegState(LastSubReg))
1178                 .addImm(i);
1179         if (NumSubRegs > 1 && i == 0)
1180           MIB.addReg(SuperReg, RegState::ImplicitDefine);
1181       }
1182     }
1183   }
1184 
1185   MI->eraseFromParent();
1186   return true;
1187 }
1188 
1189 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1190 /// a VGPR and the stack slot can be safely eliminated when all other users are
1191 /// handled.
1192 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1193   MachineBasicBlock::iterator MI,
1194   int FI,
1195   RegScavenger *RS) const {
1196   switch (MI->getOpcode()) {
1197   case AMDGPU::SI_SPILL_S1024_SAVE:
1198   case AMDGPU::SI_SPILL_S512_SAVE:
1199   case AMDGPU::SI_SPILL_S256_SAVE:
1200   case AMDGPU::SI_SPILL_S192_SAVE:
1201   case AMDGPU::SI_SPILL_S160_SAVE:
1202   case AMDGPU::SI_SPILL_S128_SAVE:
1203   case AMDGPU::SI_SPILL_S96_SAVE:
1204   case AMDGPU::SI_SPILL_S64_SAVE:
1205   case AMDGPU::SI_SPILL_S32_SAVE:
1206     return spillSGPR(MI, FI, RS, true);
1207   case AMDGPU::SI_SPILL_S1024_RESTORE:
1208   case AMDGPU::SI_SPILL_S512_RESTORE:
1209   case AMDGPU::SI_SPILL_S256_RESTORE:
1210   case AMDGPU::SI_SPILL_S192_RESTORE:
1211   case AMDGPU::SI_SPILL_S160_RESTORE:
1212   case AMDGPU::SI_SPILL_S128_RESTORE:
1213   case AMDGPU::SI_SPILL_S96_RESTORE:
1214   case AMDGPU::SI_SPILL_S64_RESTORE:
1215   case AMDGPU::SI_SPILL_S32_RESTORE:
1216     return restoreSGPR(MI, FI, RS, true);
1217   default:
1218     llvm_unreachable("not an SGPR spill instruction");
1219   }
1220 }
1221 
1222 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1223                                         int SPAdj, unsigned FIOperandNum,
1224                                         RegScavenger *RS) const {
1225   MachineFunction *MF = MI->getParent()->getParent();
1226   MachineBasicBlock *MBB = MI->getParent();
1227   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1228   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1229   const SIInstrInfo *TII = ST.getInstrInfo();
1230   DebugLoc DL = MI->getDebugLoc();
1231 
1232   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1233 
1234   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1235   int Index = MI->getOperand(FIOperandNum).getIndex();
1236 
1237   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1238                           ? getBaseRegister()
1239                           : getFrameRegister(*MF);
1240 
1241   switch (MI->getOpcode()) {
1242     // SGPR register spill
1243     case AMDGPU::SI_SPILL_S1024_SAVE:
1244     case AMDGPU::SI_SPILL_S512_SAVE:
1245     case AMDGPU::SI_SPILL_S256_SAVE:
1246     case AMDGPU::SI_SPILL_S192_SAVE:
1247     case AMDGPU::SI_SPILL_S160_SAVE:
1248     case AMDGPU::SI_SPILL_S128_SAVE:
1249     case AMDGPU::SI_SPILL_S96_SAVE:
1250     case AMDGPU::SI_SPILL_S64_SAVE:
1251     case AMDGPU::SI_SPILL_S32_SAVE: {
1252       spillSGPR(MI, Index, RS);
1253       break;
1254     }
1255 
1256     // SGPR register restore
1257     case AMDGPU::SI_SPILL_S1024_RESTORE:
1258     case AMDGPU::SI_SPILL_S512_RESTORE:
1259     case AMDGPU::SI_SPILL_S256_RESTORE:
1260     case AMDGPU::SI_SPILL_S192_RESTORE:
1261     case AMDGPU::SI_SPILL_S160_RESTORE:
1262     case AMDGPU::SI_SPILL_S128_RESTORE:
1263     case AMDGPU::SI_SPILL_S96_RESTORE:
1264     case AMDGPU::SI_SPILL_S64_RESTORE:
1265     case AMDGPU::SI_SPILL_S32_RESTORE: {
1266       restoreSGPR(MI, Index, RS);
1267       break;
1268     }
1269 
1270     // VGPR register spill
1271     case AMDGPU::SI_SPILL_V1024_SAVE:
1272     case AMDGPU::SI_SPILL_V512_SAVE:
1273     case AMDGPU::SI_SPILL_V256_SAVE:
1274     case AMDGPU::SI_SPILL_V160_SAVE:
1275     case AMDGPU::SI_SPILL_V128_SAVE:
1276     case AMDGPU::SI_SPILL_V96_SAVE:
1277     case AMDGPU::SI_SPILL_V64_SAVE:
1278     case AMDGPU::SI_SPILL_V32_SAVE:
1279     case AMDGPU::SI_SPILL_A1024_SAVE:
1280     case AMDGPU::SI_SPILL_A512_SAVE:
1281     case AMDGPU::SI_SPILL_A128_SAVE:
1282     case AMDGPU::SI_SPILL_A96_SAVE:
1283     case AMDGPU::SI_SPILL_A64_SAVE:
1284     case AMDGPU::SI_SPILL_A32_SAVE: {
1285       const MachineOperand *VData = TII->getNamedOperand(*MI,
1286                                                          AMDGPU::OpName::vdata);
1287       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1288              MFI->getStackPtrOffsetReg());
1289 
1290       buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
1291             Index,
1292             VData->getReg(), VData->isKill(),
1293             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1294             FrameReg,
1295             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1296             *MI->memoperands_begin(),
1297             RS);
1298       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1299       MI->eraseFromParent();
1300       break;
1301     }
1302     case AMDGPU::SI_SPILL_V32_RESTORE:
1303     case AMDGPU::SI_SPILL_V64_RESTORE:
1304     case AMDGPU::SI_SPILL_V96_RESTORE:
1305     case AMDGPU::SI_SPILL_V128_RESTORE:
1306     case AMDGPU::SI_SPILL_V160_RESTORE:
1307     case AMDGPU::SI_SPILL_V256_RESTORE:
1308     case AMDGPU::SI_SPILL_V512_RESTORE:
1309     case AMDGPU::SI_SPILL_V1024_RESTORE:
1310     case AMDGPU::SI_SPILL_A32_RESTORE:
1311     case AMDGPU::SI_SPILL_A64_RESTORE:
1312     case AMDGPU::SI_SPILL_A96_RESTORE:
1313     case AMDGPU::SI_SPILL_A128_RESTORE:
1314     case AMDGPU::SI_SPILL_A512_RESTORE:
1315     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1316       const MachineOperand *VData = TII->getNamedOperand(*MI,
1317                                                          AMDGPU::OpName::vdata);
1318       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1319              MFI->getStackPtrOffsetReg());
1320 
1321       buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
1322             Index,
1323             VData->getReg(), VData->isKill(),
1324             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1325             FrameReg,
1326             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1327             *MI->memoperands_begin(),
1328             RS);
1329       MI->eraseFromParent();
1330       break;
1331     }
1332 
1333     default: {
1334       const DebugLoc &DL = MI->getDebugLoc();
1335       bool IsMUBUF = TII->isMUBUF(*MI);
1336 
1337       if (!IsMUBUF && !MFI->isEntryFunction()) {
1338         // Convert to a swizzled stack address by scaling by the wave size.
1339         //
1340         // In an entry function/kernel the offset is already swizzled.
1341 
1342         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1343         Register ResultReg =
1344             IsCopy ? MI->getOperand(0).getReg()
1345                    : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1346 
1347         int64_t Offset = FrameInfo.getObjectOffset(Index);
1348         if (Offset == 0) {
1349           // XXX - This never happens because of emergency scavenging slot at 0?
1350           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1351             .addImm(ST.getWavefrontSizeLog2())
1352             .addReg(FrameReg);
1353         } else {
1354           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1355             // Reuse ResultReg in intermediate step.
1356             Register ScaledReg = ResultReg;
1357 
1358             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1359                     ScaledReg)
1360               .addImm(ST.getWavefrontSizeLog2())
1361               .addReg(FrameReg);
1362 
1363             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1364 
1365             // TODO: Fold if use instruction is another add of a constant.
1366             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1367               // FIXME: This can fail
1368               MIB.addImm(Offset);
1369               MIB.addReg(ScaledReg, RegState::Kill);
1370               if (!IsVOP2)
1371                 MIB.addImm(0); // clamp bit
1372             } else {
1373               assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
1374                      "Need to reuse carry out register");
1375 
1376               // Use scavenged unused carry out as offset register.
1377               Register ConstOffsetReg;
1378               if (!isWave32)
1379                 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
1380               else
1381                 ConstOffsetReg = MIB.getReg(1);
1382 
1383               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1384                 .addImm(Offset);
1385               MIB.addReg(ConstOffsetReg, RegState::Kill);
1386               MIB.addReg(ScaledReg, RegState::Kill);
1387               MIB.addImm(0); // clamp bit
1388             }
1389           } else {
1390             // We have to produce a carry out, and there isn't a free SGPR pair
1391             // for it. We can keep the whole computation on the SALU to avoid
1392             // clobbering an additional register at the cost of an extra mov.
1393 
1394             // We may have 1 free scratch SGPR even though a carry out is
1395             // unavailable. Only one additional mov is needed.
1396             Register TmpScaledReg =
1397                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1398             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
1399 
1400             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1401               .addReg(FrameReg)
1402               .addImm(ST.getWavefrontSizeLog2());
1403             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg)
1404               .addReg(ScaledReg, RegState::Kill)
1405               .addImm(Offset);
1406             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1407               .addReg(ScaledReg, RegState::Kill);
1408 
1409             // If there were truly no free SGPRs, we need to undo everything.
1410             if (!TmpScaledReg.isValid()) {
1411               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg)
1412                 .addReg(ScaledReg, RegState::Kill)
1413                 .addImm(Offset);
1414               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1415                 .addReg(FrameReg)
1416                 .addImm(ST.getWavefrontSizeLog2());
1417             }
1418           }
1419         }
1420 
1421         // Don't introduce an extra copy if we're just materializing in a mov.
1422         if (IsCopy)
1423           MI->eraseFromParent();
1424         else
1425           FIOp.ChangeToRegister(ResultReg, false, false, true);
1426         return;
1427       }
1428 
1429       if (IsMUBUF) {
1430         // Disable offen so we don't need a 0 vgpr base.
1431         assert(static_cast<int>(FIOperandNum) ==
1432                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1433                                           AMDGPU::OpName::vaddr));
1434 
1435         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
1436         assert((SOffset.isReg() &&
1437                 SOffset.getReg() == MFI->getStackPtrOffsetReg()) ||
1438                (SOffset.isImm() && SOffset.getImm() == 0));
1439         if (SOffset.isReg()) {
1440           if (FrameReg == AMDGPU::NoRegister) {
1441             SOffset.ChangeToImmediate(0);
1442           } else {
1443             SOffset.setReg(FrameReg);
1444           }
1445         }
1446 
1447         int64_t Offset = FrameInfo.getObjectOffset(Index);
1448         int64_t OldImm
1449           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1450         int64_t NewOffset = OldImm + Offset;
1451 
1452         if (isUInt<12>(NewOffset) &&
1453             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1454           MI->eraseFromParent();
1455           return;
1456         }
1457       }
1458 
1459       // If the offset is simply too big, don't convert to a scratch wave offset
1460       // relative index.
1461 
1462       int64_t Offset = FrameInfo.getObjectOffset(Index);
1463       FIOp.ChangeToImmediate(Offset);
1464       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1465         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1466         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1467           .addImm(Offset);
1468         FIOp.ChangeToRegister(TmpReg, false, false, true);
1469       }
1470     }
1471   }
1472 }
1473 
1474 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
1475   return AMDGPUInstPrinter::getRegisterName(Reg);
1476 }
1477 
1478 const TargetRegisterClass *
1479 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) {
1480   if (BitWidth == 1)
1481     return &AMDGPU::VReg_1RegClass;
1482   if (BitWidth <= 16)
1483     return &AMDGPU::VGPR_LO16RegClass;
1484   if (BitWidth <= 32)
1485     return &AMDGPU::VGPR_32RegClass;
1486   if (BitWidth <= 64)
1487     return &AMDGPU::VReg_64RegClass;
1488   if (BitWidth <= 96)
1489     return &AMDGPU::VReg_96RegClass;
1490   if (BitWidth <= 128)
1491     return &AMDGPU::VReg_128RegClass;
1492   if (BitWidth <= 160)
1493     return &AMDGPU::VReg_160RegClass;
1494   if (BitWidth <= 192)
1495     return &AMDGPU::VReg_192RegClass;
1496   if (BitWidth <= 256)
1497     return &AMDGPU::VReg_256RegClass;
1498   if (BitWidth <= 512)
1499     return &AMDGPU::VReg_512RegClass;
1500   if (BitWidth <= 1024)
1501     return &AMDGPU::VReg_1024RegClass;
1502 
1503   return nullptr;
1504 }
1505 
1506 const TargetRegisterClass *
1507 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) {
1508   if (BitWidth <= 16)
1509     return &AMDGPU::AGPR_LO16RegClass;
1510   if (BitWidth <= 32)
1511     return &AMDGPU::AGPR_32RegClass;
1512   if (BitWidth <= 64)
1513     return &AMDGPU::AReg_64RegClass;
1514   if (BitWidth <= 96)
1515     return &AMDGPU::AReg_96RegClass;
1516   if (BitWidth <= 128)
1517     return &AMDGPU::AReg_128RegClass;
1518   if (BitWidth <= 160)
1519     return &AMDGPU::AReg_160RegClass;
1520   if (BitWidth <= 192)
1521     return &AMDGPU::AReg_192RegClass;
1522   if (BitWidth <= 256)
1523     return &AMDGPU::AReg_256RegClass;
1524   if (BitWidth <= 512)
1525     return &AMDGPU::AReg_512RegClass;
1526   if (BitWidth <= 1024)
1527     return &AMDGPU::AReg_1024RegClass;
1528 
1529   return nullptr;
1530 }
1531 
1532 const TargetRegisterClass *
1533 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
1534   if (BitWidth <= 16)
1535     return &AMDGPU::SGPR_LO16RegClass;
1536   if (BitWidth <= 32)
1537     return &AMDGPU::SReg_32RegClass;
1538   if (BitWidth <= 64)
1539     return &AMDGPU::SReg_64RegClass;
1540   if (BitWidth <= 96)
1541     return &AMDGPU::SGPR_96RegClass;
1542   if (BitWidth <= 128)
1543     return &AMDGPU::SGPR_128RegClass;
1544   if (BitWidth <= 160)
1545     return &AMDGPU::SGPR_160RegClass;
1546   if (BitWidth <= 192)
1547     return &AMDGPU::SGPR_192RegClass;
1548   if (BitWidth <= 256)
1549     return &AMDGPU::SGPR_256RegClass;
1550   if (BitWidth <= 512)
1551     return &AMDGPU::SGPR_512RegClass;
1552   if (BitWidth <= 1024)
1553     return &AMDGPU::SGPR_1024RegClass;
1554 
1555   return nullptr;
1556 }
1557 
1558 // FIXME: This is very slow. It might be worth creating a map from physreg to
1559 // register class.
1560 const TargetRegisterClass *
1561 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
1562   static const TargetRegisterClass *const BaseClasses[] = {
1563     &AMDGPU::VGPR_LO16RegClass,
1564     &AMDGPU::VGPR_HI16RegClass,
1565     &AMDGPU::SReg_LO16RegClass,
1566     &AMDGPU::AGPR_LO16RegClass,
1567     &AMDGPU::VGPR_32RegClass,
1568     &AMDGPU::SReg_32RegClass,
1569     &AMDGPU::AGPR_32RegClass,
1570     &AMDGPU::VReg_64RegClass,
1571     &AMDGPU::SReg_64RegClass,
1572     &AMDGPU::AReg_64RegClass,
1573     &AMDGPU::VReg_96RegClass,
1574     &AMDGPU::SReg_96RegClass,
1575     &AMDGPU::AReg_96RegClass,
1576     &AMDGPU::VReg_128RegClass,
1577     &AMDGPU::SReg_128RegClass,
1578     &AMDGPU::AReg_128RegClass,
1579     &AMDGPU::VReg_160RegClass,
1580     &AMDGPU::SReg_160RegClass,
1581     &AMDGPU::AReg_160RegClass,
1582     &AMDGPU::VReg_192RegClass,
1583     &AMDGPU::SReg_192RegClass,
1584     &AMDGPU::AReg_192RegClass,
1585     &AMDGPU::VReg_256RegClass,
1586     &AMDGPU::SReg_256RegClass,
1587     &AMDGPU::AReg_256RegClass,
1588     &AMDGPU::VReg_512RegClass,
1589     &AMDGPU::SReg_512RegClass,
1590     &AMDGPU::AReg_512RegClass,
1591     &AMDGPU::SReg_1024RegClass,
1592     &AMDGPU::VReg_1024RegClass,
1593     &AMDGPU::AReg_1024RegClass,
1594     &AMDGPU::SCC_CLASSRegClass,
1595     &AMDGPU::Pseudo_SReg_32RegClass,
1596     &AMDGPU::Pseudo_SReg_128RegClass,
1597   };
1598 
1599   for (const TargetRegisterClass *BaseClass : BaseClasses) {
1600     if (BaseClass->contains(Reg)) {
1601       return BaseClass;
1602     }
1603   }
1604   return nullptr;
1605 }
1606 
1607 // TODO: It might be helpful to have some target specific flags in
1608 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
1609 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
1610   unsigned Size = getRegSizeInBits(*RC);
1611   if (Size == 16) {
1612     return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr ||
1613            getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr;
1614   }
1615   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1616   if (!VRC) {
1617     assert(Size < 32 && "Invalid register class size");
1618     return false;
1619   }
1620   return getCommonSubClass(VRC, RC) != nullptr;
1621 }
1622 
1623 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
1624   unsigned Size = getRegSizeInBits(*RC);
1625   if (Size < 16)
1626     return false;
1627   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1628   if (!ARC) {
1629     assert(getVGPRClassForBitWidth(Size) && "Invalid register class size");
1630     return false;
1631   }
1632   return getCommonSubClass(ARC, RC) != nullptr;
1633 }
1634 
1635 const TargetRegisterClass *
1636 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
1637   unsigned Size = getRegSizeInBits(*SRC);
1638   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1639   assert(VRC && "Invalid register class size");
1640   return VRC;
1641 }
1642 
1643 const TargetRegisterClass *
1644 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
1645   unsigned Size = getRegSizeInBits(*SRC);
1646   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1647   assert(ARC && "Invalid register class size");
1648   return ARC;
1649 }
1650 
1651 const TargetRegisterClass *
1652 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
1653   unsigned Size = getRegSizeInBits(*VRC);
1654   if (Size == 32)
1655     return &AMDGPU::SGPR_32RegClass;
1656   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
1657   assert(SRC && "Invalid register class size");
1658   return SRC;
1659 }
1660 
1661 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
1662                          const TargetRegisterClass *RC, unsigned SubIdx) const {
1663   if (SubIdx == AMDGPU::NoSubRegister)
1664     return RC;
1665 
1666   // We can assume that each lane corresponds to one 32-bit register.
1667   unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
1668   if (isSGPRClass(RC)) {
1669     if (Size == 32)
1670       RC = &AMDGPU::SGPR_32RegClass;
1671     else
1672       RC = getSGPRClassForBitWidth(Size);
1673   } else if (hasAGPRs(RC)) {
1674     RC = getAGPRClassForBitWidth(Size);
1675   } else {
1676     RC = getVGPRClassForBitWidth(Size);
1677   }
1678   assert(RC && "Invalid sub-register class size");
1679   return RC;
1680 }
1681 
1682 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
1683   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
1684       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
1685     return !ST.hasMFMAInlineLiteralBug();
1686 
1687   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
1688          OpType <= AMDGPU::OPERAND_SRC_LAST;
1689 }
1690 
1691 bool SIRegisterInfo::shouldRewriteCopySrc(
1692   const TargetRegisterClass *DefRC,
1693   unsigned DefSubReg,
1694   const TargetRegisterClass *SrcRC,
1695   unsigned SrcSubReg) const {
1696   // We want to prefer the smallest register class possible, so we don't want to
1697   // stop and rewrite on anything that looks like a subregister
1698   // extract. Operations mostly don't care about the super register class, so we
1699   // only want to stop on the most basic of copies between the same register
1700   // class.
1701   //
1702   // e.g. if we have something like
1703   // %0 = ...
1704   // %1 = ...
1705   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
1706   // %3 = COPY %2, sub0
1707   //
1708   // We want to look through the COPY to find:
1709   //  => %3 = COPY %0
1710 
1711   // Plain copy.
1712   return getCommonSubClass(DefRC, SrcRC) != nullptr;
1713 }
1714 
1715 /// Returns a lowest register that is not used at any point in the function.
1716 ///        If all registers are used, then this function will return
1717 ///         AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
1718 ///         highest unused register.
1719 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
1720                                               const TargetRegisterClass *RC,
1721                                               const MachineFunction &MF,
1722                                               bool ReserveHighestVGPR) const {
1723   if (ReserveHighestVGPR) {
1724     for (MCRegister Reg : reverse(*RC))
1725       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1726         return Reg;
1727   } else {
1728     for (MCRegister Reg : *RC)
1729       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1730         return Reg;
1731   }
1732   return MCRegister();
1733 }
1734 
1735 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
1736                                                    unsigned EltSize) const {
1737   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
1738   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
1739 
1740   const unsigned RegDWORDs = RegBitWidth / 32;
1741   const unsigned EltDWORDs = EltSize / 4;
1742   assert(RegSplitParts.size() + 1 >= EltDWORDs);
1743 
1744   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
1745   const unsigned NumParts = RegDWORDs / EltDWORDs;
1746 
1747   return makeArrayRef(Parts.data(), NumParts);
1748 }
1749 
1750 const TargetRegisterClass*
1751 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
1752                                   Register Reg) const {
1753   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
1754 }
1755 
1756 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
1757                             Register Reg) const {
1758   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1759   // Registers without classes are unaddressable, SGPR-like registers.
1760   return RC && hasVGPRs(RC);
1761 }
1762 
1763 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
1764                             Register Reg) const {
1765   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1766 
1767   // Registers without classes are unaddressable, SGPR-like registers.
1768   return RC && hasAGPRs(RC);
1769 }
1770 
1771 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
1772                                     const TargetRegisterClass *SrcRC,
1773                                     unsigned SubReg,
1774                                     const TargetRegisterClass *DstRC,
1775                                     unsigned DstSubReg,
1776                                     const TargetRegisterClass *NewRC,
1777                                     LiveIntervals &LIS) const {
1778   unsigned SrcSize = getRegSizeInBits(*SrcRC);
1779   unsigned DstSize = getRegSizeInBits(*DstRC);
1780   unsigned NewSize = getRegSizeInBits(*NewRC);
1781 
1782   // Do not increase size of registers beyond dword, we would need to allocate
1783   // adjacent registers and constraint regalloc more than needed.
1784 
1785   // Always allow dword coalescing.
1786   if (SrcSize <= 32 || DstSize <= 32)
1787     return true;
1788 
1789   return NewSize <= DstSize || NewSize <= SrcSize;
1790 }
1791 
1792 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
1793                                              MachineFunction &MF) const {
1794   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1795 
1796   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
1797                                                        MF.getFunction());
1798   switch (RC->getID()) {
1799   default:
1800     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
1801   case AMDGPU::VGPR_32RegClassID:
1802   case AMDGPU::VGPR_LO16RegClassID:
1803   case AMDGPU::VGPR_HI16RegClassID:
1804     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
1805   case AMDGPU::SGPR_32RegClassID:
1806   case AMDGPU::SGPR_LO16RegClassID:
1807     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
1808   }
1809 }
1810 
1811 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
1812                                                 unsigned Idx) const {
1813   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
1814       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
1815     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
1816                                const_cast<MachineFunction &>(MF));
1817 
1818   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
1819     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
1820                                const_cast<MachineFunction &>(MF));
1821 
1822   llvm_unreachable("Unexpected register pressure set!");
1823 }
1824 
1825 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
1826   static const int Empty[] = { -1 };
1827 
1828   if (RegPressureIgnoredUnits[RegUnit])
1829     return Empty;
1830 
1831   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
1832 }
1833 
1834 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
1835   // Not a callee saved register.
1836   return AMDGPU::SGPR30_SGPR31;
1837 }
1838 
1839 const TargetRegisterClass *
1840 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
1841                                          const RegisterBank &RB,
1842                                          const MachineRegisterInfo &MRI) const {
1843   switch (RB.getID()) {
1844   case AMDGPU::VGPRRegBankID:
1845     return getVGPRClassForBitWidth(std::max(32u, Size));
1846   case AMDGPU::VCCRegBankID:
1847     assert(Size == 1);
1848     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
1849                     : &AMDGPU::SReg_64_XEXECRegClass;
1850   case AMDGPU::SGPRRegBankID:
1851     return getSGPRClassForBitWidth(std::max(32u, Size));
1852   case AMDGPU::AGPRRegBankID:
1853     return getAGPRClassForBitWidth(std::max(32u, Size));
1854   default:
1855     llvm_unreachable("unknown register bank");
1856   }
1857 }
1858 
1859 const TargetRegisterClass *
1860 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
1861                                          const MachineRegisterInfo &MRI) const {
1862   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
1863   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
1864     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
1865 
1866   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
1867   return getAllocatableClass(RC);
1868 }
1869 
1870 MCRegister SIRegisterInfo::getVCC() const {
1871   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
1872 }
1873 
1874 const TargetRegisterClass *
1875 SIRegisterInfo::getRegClass(unsigned RCID) const {
1876   switch ((int)RCID) {
1877   case AMDGPU::SReg_1RegClassID:
1878     return getBoolRC();
1879   case AMDGPU::SReg_1_XEXECRegClassID:
1880     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
1881       : &AMDGPU::SReg_64_XEXECRegClass;
1882   case -1:
1883     return nullptr;
1884   default:
1885     return AMDGPUGenRegisterInfo::getRegClass(RCID);
1886   }
1887 }
1888 
1889 // Find reaching register definition
1890 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
1891                                               MachineInstr &Use,
1892                                               MachineRegisterInfo &MRI,
1893                                               LiveIntervals *LIS) const {
1894   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
1895   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
1896   SlotIndex DefIdx;
1897 
1898   if (Reg.isVirtual()) {
1899     if (!LIS->hasInterval(Reg))
1900       return nullptr;
1901     LiveInterval &LI = LIS->getInterval(Reg);
1902     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
1903                                   : MRI.getMaxLaneMaskForVReg(Reg);
1904     VNInfo *V = nullptr;
1905     if (LI.hasSubRanges()) {
1906       for (auto &S : LI.subranges()) {
1907         if ((S.LaneMask & SubLanes) == SubLanes) {
1908           V = S.getVNInfoAt(UseIdx);
1909           break;
1910         }
1911       }
1912     } else {
1913       V = LI.getVNInfoAt(UseIdx);
1914     }
1915     if (!V)
1916       return nullptr;
1917     DefIdx = V->def;
1918   } else {
1919     // Find last def.
1920     for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) {
1921       LiveRange &LR = LIS->getRegUnit(*Units);
1922       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
1923         if (!DefIdx.isValid() ||
1924             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
1925                           LIS->getInstructionFromIndex(V->def)))
1926           DefIdx = V->def;
1927       } else {
1928         return nullptr;
1929       }
1930     }
1931   }
1932 
1933   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
1934 
1935   if (!Def || !MDT.dominates(Def, &Use))
1936     return nullptr;
1937 
1938   assert(Def->modifiesRegister(Reg, this));
1939 
1940   return Def;
1941 }
1942 
1943 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
1944   assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
1945 
1946   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
1947                                          AMDGPU::SReg_32RegClass,
1948                                          AMDGPU::AGPR_32RegClass } ) {
1949     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
1950       return Super;
1951   }
1952   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
1953                                             &AMDGPU::VGPR_32RegClass)) {
1954       return Super;
1955   }
1956 
1957   return AMDGPU::NoRegister;
1958 }
1959 
1960 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
1961   switch (PhysReg) {
1962   case AMDGPU::SGPR_NULL:
1963   case AMDGPU::SRC_SHARED_BASE:
1964   case AMDGPU::SRC_PRIVATE_BASE:
1965   case AMDGPU::SRC_SHARED_LIMIT:
1966   case AMDGPU::SRC_PRIVATE_LIMIT:
1967     return true;
1968   default:
1969     return false;
1970   }
1971 }
1972 
1973 ArrayRef<MCPhysReg>
1974 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
1975   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
1976                       ST.getMaxNumSGPRs(MF) / 4);
1977 }
1978 
1979 ArrayRef<MCPhysReg>
1980 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
1981   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
1982 }
1983 
1984 ArrayRef<MCPhysReg>
1985 SIRegisterInfo::getAllVGPR32(const MachineFunction &MF) const {
1986   return makeArrayRef(AMDGPU::VGPR_32RegClass.begin(), ST.getMaxNumVGPRs(MF));
1987 }
1988