1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 /// \file 10 /// SI implementation of the TargetRegisterInfo class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "SIRegisterInfo.h" 15 #include "AMDGPURegisterBankInfo.h" 16 #include "AMDGPUSubtarget.h" 17 #include "SIInstrInfo.h" 18 #include "SIMachineFunctionInfo.h" 19 #include "MCTargetDesc/AMDGPUInstPrinter.h" 20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 21 #include "llvm/CodeGen/LiveIntervals.h" 22 #include "llvm/CodeGen/MachineDominators.h" 23 #include "llvm/CodeGen/MachineFrameInfo.h" 24 #include "llvm/CodeGen/MachineInstrBuilder.h" 25 #include "llvm/CodeGen/RegisterScavenging.h" 26 #include "llvm/CodeGen/SlotIndexes.h" 27 #include "llvm/IR/Function.h" 28 #include "llvm/IR/LLVMContext.h" 29 #include <vector> 30 31 using namespace llvm; 32 33 #define GET_REGINFO_TARGET_DESC 34 #include "AMDGPUGenRegisterInfo.inc" 35 36 static cl::opt<bool> EnableSpillSGPRToVGPR( 37 "amdgpu-spill-sgpr-to-vgpr", 38 cl::desc("Enable spilling VGPRs to SGPRs"), 39 cl::ReallyHidden, 40 cl::init(true)); 41 42 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts; 43 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable; 44 45 // Map numbers of DWORDs to indexes in SubRegFromChannelTable. 46 // Valid indexes are shifted 1, such that a 0 mapping means unsupported. 47 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8, 48 // meaning index 7 in SubRegFromChannelTable. 49 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = { 50 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9}; 51 52 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) 53 : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST), 54 SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) { 55 56 assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 && 57 getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) && 58 (getSubRegIndexLaneMask(AMDGPU::lo16) | 59 getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() == 60 getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() && 61 "getNumCoveredRegs() will not work with generated subreg masks!"); 62 63 RegPressureIgnoredUnits.resize(getNumRegUnits()); 64 RegPressureIgnoredUnits.set( 65 *MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this)); 66 for (auto Reg : AMDGPU::VGPR_HI16RegClass) 67 RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this)); 68 69 // HACK: Until this is fully tablegen'd. 70 static llvm::once_flag InitializeRegSplitPartsFlag; 71 72 static auto InitializeRegSplitPartsOnce = [this]() { 73 for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) { 74 unsigned Size = getSubRegIdxSize(Idx); 75 if (Size & 31) 76 continue; 77 std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1]; 78 unsigned Pos = getSubRegIdxOffset(Idx); 79 if (Pos % Size) 80 continue; 81 Pos /= Size; 82 if (Vec.empty()) { 83 unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits. 84 Vec.resize(MaxNumParts); 85 } 86 Vec[Pos] = Idx; 87 } 88 }; 89 90 static llvm::once_flag InitializeSubRegFromChannelTableFlag; 91 92 static auto InitializeSubRegFromChannelTableOnce = [this]() { 93 for (auto &Row : SubRegFromChannelTable) 94 Row.fill(AMDGPU::NoSubRegister); 95 for (uint16_t Idx = 1; Idx < getNumSubRegIndices(); ++Idx) { 96 unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32; 97 unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32; 98 assert(Width < SubRegFromChannelTableWidthMap.size()); 99 Width = SubRegFromChannelTableWidthMap[Width]; 100 if (Width == 0) 101 continue; 102 unsigned TableIdx = Width - 1; 103 assert(TableIdx < SubRegFromChannelTable.size()); 104 assert(Offset < SubRegFromChannelTable[TableIdx].size()); 105 SubRegFromChannelTable[TableIdx][Offset] = Idx; 106 } 107 }; 108 109 llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce); 110 llvm::call_once(InitializeSubRegFromChannelTableFlag, 111 InitializeSubRegFromChannelTableOnce); 112 } 113 114 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, 115 MCRegister Reg) const { 116 MCRegAliasIterator R(Reg, this, true); 117 118 for (; R.isValid(); ++R) 119 Reserved.set(*R); 120 } 121 122 // Forced to be here by one .inc 123 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs( 124 const MachineFunction *MF) const { 125 CallingConv::ID CC = MF->getFunction().getCallingConv(); 126 switch (CC) { 127 case CallingConv::C: 128 case CallingConv::Fast: 129 case CallingConv::Cold: 130 case CallingConv::AMDGPU_Gfx: 131 return CSR_AMDGPU_HighRegs_SaveList; 132 default: { 133 // Dummy to not crash RegisterClassInfo. 134 static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister; 135 return &NoCalleeSavedReg; 136 } 137 } 138 } 139 140 const MCPhysReg * 141 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const { 142 return nullptr; 143 } 144 145 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF, 146 CallingConv::ID CC) const { 147 switch (CC) { 148 case CallingConv::C: 149 case CallingConv::Fast: 150 case CallingConv::Cold: 151 case CallingConv::AMDGPU_Gfx: 152 return CSR_AMDGPU_HighRegs_RegMask; 153 default: 154 return nullptr; 155 } 156 } 157 158 const uint32_t *SIRegisterInfo::getNoPreservedMask() const { 159 return CSR_AMDGPU_NoRegs_RegMask; 160 } 161 162 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const { 163 const SIFrameLowering *TFI = 164 MF.getSubtarget<GCNSubtarget>().getFrameLowering(); 165 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 166 // During ISel lowering we always reserve the stack pointer in entry 167 // functions, but never actually want to reference it when accessing our own 168 // frame. If we need a frame pointer we use it, but otherwise we can just use 169 // an immediate "0" which we represent by returning NoRegister. 170 if (FuncInfo->isEntryFunction()) { 171 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register(); 172 } 173 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() 174 : FuncInfo->getStackPtrOffsetReg(); 175 } 176 177 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const { 178 // When we need stack realignment, we can't reference off of the 179 // stack pointer, so we reserve a base pointer. 180 const MachineFrameInfo &MFI = MF.getFrameInfo(); 181 return MFI.getNumFixedObjects() && needsStackRealignment(MF); 182 } 183 184 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; } 185 186 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const { 187 return CSR_AMDGPU_AllVGPRs_RegMask; 188 } 189 190 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const { 191 return CSR_AMDGPU_AllAllocatableSRegs_RegMask; 192 } 193 194 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel, 195 unsigned NumRegs) { 196 assert(NumRegs < SubRegFromChannelTableWidthMap.size()); 197 unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs]; 198 assert(NumRegIndex && "Not implemented"); 199 assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size()); 200 return SubRegFromChannelTable[NumRegIndex - 1][Channel]; 201 } 202 203 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg( 204 const MachineFunction &MF) const { 205 unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4; 206 MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); 207 return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass); 208 } 209 210 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { 211 BitVector Reserved(getNumRegs()); 212 Reserved.set(AMDGPU::MODE); 213 214 // EXEC_LO and EXEC_HI could be allocated and used as regular register, but 215 // this seems likely to result in bugs, so I'm marking them as reserved. 216 reserveRegisterTuples(Reserved, AMDGPU::EXEC); 217 reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); 218 219 // M0 has to be reserved so that llvm accepts it as a live-in into a block. 220 reserveRegisterTuples(Reserved, AMDGPU::M0); 221 222 // Reserve src_vccz, src_execz, src_scc. 223 reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ); 224 reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ); 225 reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC); 226 227 // Reserve the memory aperture registers. 228 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); 229 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); 230 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); 231 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); 232 233 // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen. 234 reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID); 235 236 // Reserve xnack_mask registers - support is not implemented in Codegen. 237 reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); 238 239 // Reserve lds_direct register - support is not implemented in Codegen. 240 reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT); 241 242 // Reserve Trap Handler registers - support is not implemented in Codegen. 243 reserveRegisterTuples(Reserved, AMDGPU::TBA); 244 reserveRegisterTuples(Reserved, AMDGPU::TMA); 245 reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); 246 reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); 247 reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); 248 reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); 249 reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); 250 reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); 251 reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); 252 reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); 253 254 // Reserve null register - it shall never be allocated 255 reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL); 256 257 // Disallow vcc_hi allocation in wave32. It may be allocated but most likely 258 // will result in bugs. 259 if (isWave32) { 260 Reserved.set(AMDGPU::VCC); 261 Reserved.set(AMDGPU::VCC_HI); 262 } 263 264 unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); 265 unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); 266 for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) { 267 unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i); 268 reserveRegisterTuples(Reserved, Reg); 269 } 270 271 unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF); 272 unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs(); 273 for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) { 274 unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i); 275 reserveRegisterTuples(Reserved, Reg); 276 Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 277 reserveRegisterTuples(Reserved, Reg); 278 } 279 280 for (auto Reg : AMDGPU::SReg_32RegClass) { 281 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 282 Register Low = getSubReg(Reg, AMDGPU::lo16); 283 // This is to prevent BB vcc liveness errors. 284 if (!AMDGPU::SGPR_LO16RegClass.contains(Low)) 285 Reserved.set(Low); 286 } 287 288 for (auto Reg : AMDGPU::AGPR_32RegClass) { 289 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 290 } 291 292 // Reserve all the rest AGPRs if there are no instructions to use it. 293 if (!ST.hasMAIInsts()) { 294 for (unsigned i = 0; i < MaxNumVGPRs; ++i) { 295 unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 296 reserveRegisterTuples(Reserved, Reg); 297 } 298 } 299 300 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 301 302 Register ScratchRSrcReg = MFI->getScratchRSrcReg(); 303 if (ScratchRSrcReg != AMDGPU::NoRegister) { 304 // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need 305 // to spill. 306 // TODO: May need to reserve a VGPR if doing LDS spilling. 307 reserveRegisterTuples(Reserved, ScratchRSrcReg); 308 } 309 310 // We have to assume the SP is needed in case there are calls in the function, 311 // which is detected after the function is lowered. If we aren't really going 312 // to need SP, don't bother reserving it. 313 MCRegister StackPtrReg = MFI->getStackPtrOffsetReg(); 314 315 if (StackPtrReg) { 316 reserveRegisterTuples(Reserved, StackPtrReg); 317 assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); 318 } 319 320 MCRegister FrameReg = MFI->getFrameOffsetReg(); 321 if (FrameReg) { 322 reserveRegisterTuples(Reserved, FrameReg); 323 assert(!isSubRegister(ScratchRSrcReg, FrameReg)); 324 } 325 326 if (hasBasePointer(MF)) { 327 MCRegister BasePtrReg = getBaseRegister(); 328 reserveRegisterTuples(Reserved, BasePtrReg); 329 assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); 330 } 331 332 for (MCRegister Reg : MFI->WWMReservedRegs) { 333 reserveRegisterTuples(Reserved, Reg); 334 } 335 336 // FIXME: Stop using reserved registers for this. 337 for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs()) 338 reserveRegisterTuples(Reserved, Reg); 339 340 for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs()) 341 reserveRegisterTuples(Reserved, Reg); 342 343 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 344 reserveRegisterTuples(Reserved, SSpill.VGPR); 345 346 return Reserved; 347 } 348 349 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const { 350 const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); 351 // On entry, the base address is 0, so it can't possibly need any more 352 // alignment. 353 354 // FIXME: Should be able to specify the entry frame alignment per calling 355 // convention instead. 356 if (Info->isEntryFunction()) 357 return false; 358 359 return TargetRegisterInfo::canRealignStack(MF); 360 } 361 362 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { 363 const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); 364 if (Info->isEntryFunction()) { 365 const MachineFrameInfo &MFI = Fn.getFrameInfo(); 366 return MFI.hasStackObjects() || MFI.hasCalls(); 367 } 368 369 // May need scavenger for dealing with callee saved registers. 370 return true; 371 } 372 373 bool SIRegisterInfo::requiresFrameIndexScavenging( 374 const MachineFunction &MF) const { 375 // Do not use frame virtual registers. They used to be used for SGPRs, but 376 // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the 377 // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a 378 // spill. 379 return false; 380 } 381 382 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( 383 const MachineFunction &MF) const { 384 const MachineFrameInfo &MFI = MF.getFrameInfo(); 385 return MFI.hasStackObjects(); 386 } 387 388 bool SIRegisterInfo::requiresVirtualBaseRegisters( 389 const MachineFunction &) const { 390 // There are no special dedicated stack or frame pointers. 391 return true; 392 } 393 394 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const { 395 assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI)); 396 397 int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), 398 AMDGPU::OpName::offset); 399 return MI->getOperand(OffIdx).getImm(); 400 } 401 402 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, 403 int Idx) const { 404 if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) 405 return 0; 406 407 assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), 408 AMDGPU::OpName::vaddr) || 409 (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), 410 AMDGPU::OpName::saddr))) && 411 "Should never see frame index on non-address operand"); 412 413 return getScratchInstrOffset(MI); 414 } 415 416 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { 417 if (!MI->mayLoadOrStore()) 418 return false; 419 420 int64_t FullOffset = Offset + getScratchInstrOffset(MI); 421 422 if (SIInstrInfo::isMUBUF(*MI)) 423 return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset); 424 425 const SIInstrInfo *TII = ST.getInstrInfo(); 426 return TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS, true); 427 } 428 429 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, 430 Register BaseReg, 431 int FrameIdx, 432 int64_t Offset) const { 433 MachineBasicBlock::iterator Ins = MBB->begin(); 434 DebugLoc DL; // Defaults to "unknown" 435 436 if (Ins != MBB->end()) 437 DL = Ins->getDebugLoc(); 438 439 MachineFunction *MF = MBB->getParent(); 440 const SIInstrInfo *TII = ST.getInstrInfo(); 441 unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32 442 : AMDGPU::V_MOV_B32_e32; 443 444 if (Offset == 0) { 445 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg) 446 .addFrameIndex(FrameIdx); 447 return; 448 } 449 450 MachineRegisterInfo &MRI = MF->getRegInfo(); 451 Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); 452 453 Register FIReg = MRI.createVirtualRegister( 454 ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass 455 : &AMDGPU::VGPR_32RegClass); 456 457 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) 458 .addImm(Offset); 459 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg) 460 .addFrameIndex(FrameIdx); 461 462 if (ST.enableFlatScratch() ) { 463 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_U32), BaseReg) 464 .addReg(OffsetReg, RegState::Kill) 465 .addReg(FIReg); 466 return; 467 } 468 469 TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) 470 .addReg(OffsetReg, RegState::Kill) 471 .addReg(FIReg) 472 .addImm(0); // clamp bit 473 } 474 475 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg, 476 int64_t Offset) const { 477 const SIInstrInfo *TII = ST.getInstrInfo(); 478 bool IsFlat = TII->isFLATScratch(MI); 479 480 #ifndef NDEBUG 481 // FIXME: Is it possible to be storing a frame index to itself? 482 bool SeenFI = false; 483 for (const MachineOperand &MO: MI.operands()) { 484 if (MO.isFI()) { 485 if (SeenFI) 486 llvm_unreachable("should not see multiple frame indices"); 487 488 SeenFI = true; 489 } 490 } 491 #endif 492 493 MachineOperand *FIOp = 494 TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr 495 : AMDGPU::OpName::vaddr); 496 497 MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); 498 int64_t NewOffset = OffsetOp->getImm() + Offset; 499 500 #ifndef NDEBUG 501 MachineBasicBlock *MBB = MI.getParent(); 502 MachineFunction *MF = MBB->getParent(); 503 assert(FIOp && FIOp->isFI() && "frame index must be address operand"); 504 assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI)); 505 506 if (IsFlat) { 507 assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, true) && 508 "offset should be legal"); 509 FIOp->ChangeToRegister(BaseReg, false); 510 OffsetOp->setImm(NewOffset); 511 return; 512 } 513 514 MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset); 515 assert((SOffset->isReg() && 516 SOffset->getReg() == 517 MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg()) || 518 (SOffset->isImm() && SOffset->getImm() == 0)); 519 #endif 520 521 assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) && 522 "offset should be legal"); 523 524 FIOp->ChangeToRegister(BaseReg, false); 525 OffsetOp->setImm(NewOffset); 526 } 527 528 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, 529 Register BaseReg, 530 int64_t Offset) const { 531 if (!SIInstrInfo::isMUBUF(*MI) && !!SIInstrInfo::isFLATScratch(*MI)) 532 return false; 533 534 int64_t NewOffset = Offset + getScratchInstrOffset(MI); 535 536 if (SIInstrInfo::isMUBUF(*MI)) 537 return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset); 538 539 const SIInstrInfo *TII = ST.getInstrInfo(); 540 return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, true); 541 } 542 543 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass( 544 const MachineFunction &MF, unsigned Kind) const { 545 // This is inaccurate. It depends on the instruction and address space. The 546 // only place where we should hit this is for dealing with frame indexes / 547 // private accesses, so this is correct in that case. 548 return &AMDGPU::VGPR_32RegClass; 549 } 550 551 static unsigned getNumSubRegsForSpillOp(unsigned Op) { 552 553 switch (Op) { 554 case AMDGPU::SI_SPILL_S1024_SAVE: 555 case AMDGPU::SI_SPILL_S1024_RESTORE: 556 case AMDGPU::SI_SPILL_V1024_SAVE: 557 case AMDGPU::SI_SPILL_V1024_RESTORE: 558 case AMDGPU::SI_SPILL_A1024_SAVE: 559 case AMDGPU::SI_SPILL_A1024_RESTORE: 560 return 32; 561 case AMDGPU::SI_SPILL_S512_SAVE: 562 case AMDGPU::SI_SPILL_S512_RESTORE: 563 case AMDGPU::SI_SPILL_V512_SAVE: 564 case AMDGPU::SI_SPILL_V512_RESTORE: 565 case AMDGPU::SI_SPILL_A512_SAVE: 566 case AMDGPU::SI_SPILL_A512_RESTORE: 567 return 16; 568 case AMDGPU::SI_SPILL_S256_SAVE: 569 case AMDGPU::SI_SPILL_S256_RESTORE: 570 case AMDGPU::SI_SPILL_V256_SAVE: 571 case AMDGPU::SI_SPILL_V256_RESTORE: 572 case AMDGPU::SI_SPILL_A256_SAVE: 573 case AMDGPU::SI_SPILL_A256_RESTORE: 574 return 8; 575 case AMDGPU::SI_SPILL_S192_SAVE: 576 case AMDGPU::SI_SPILL_S192_RESTORE: 577 case AMDGPU::SI_SPILL_V192_SAVE: 578 case AMDGPU::SI_SPILL_V192_RESTORE: 579 case AMDGPU::SI_SPILL_A192_SAVE: 580 case AMDGPU::SI_SPILL_A192_RESTORE: 581 return 6; 582 case AMDGPU::SI_SPILL_S160_SAVE: 583 case AMDGPU::SI_SPILL_S160_RESTORE: 584 case AMDGPU::SI_SPILL_V160_SAVE: 585 case AMDGPU::SI_SPILL_V160_RESTORE: 586 case AMDGPU::SI_SPILL_A160_SAVE: 587 case AMDGPU::SI_SPILL_A160_RESTORE: 588 return 5; 589 case AMDGPU::SI_SPILL_S128_SAVE: 590 case AMDGPU::SI_SPILL_S128_RESTORE: 591 case AMDGPU::SI_SPILL_V128_SAVE: 592 case AMDGPU::SI_SPILL_V128_RESTORE: 593 case AMDGPU::SI_SPILL_A128_SAVE: 594 case AMDGPU::SI_SPILL_A128_RESTORE: 595 return 4; 596 case AMDGPU::SI_SPILL_S96_SAVE: 597 case AMDGPU::SI_SPILL_S96_RESTORE: 598 case AMDGPU::SI_SPILL_V96_SAVE: 599 case AMDGPU::SI_SPILL_V96_RESTORE: 600 case AMDGPU::SI_SPILL_A96_SAVE: 601 case AMDGPU::SI_SPILL_A96_RESTORE: 602 return 3; 603 case AMDGPU::SI_SPILL_S64_SAVE: 604 case AMDGPU::SI_SPILL_S64_RESTORE: 605 case AMDGPU::SI_SPILL_V64_SAVE: 606 case AMDGPU::SI_SPILL_V64_RESTORE: 607 case AMDGPU::SI_SPILL_A64_SAVE: 608 case AMDGPU::SI_SPILL_A64_RESTORE: 609 return 2; 610 case AMDGPU::SI_SPILL_S32_SAVE: 611 case AMDGPU::SI_SPILL_S32_RESTORE: 612 case AMDGPU::SI_SPILL_V32_SAVE: 613 case AMDGPU::SI_SPILL_V32_RESTORE: 614 case AMDGPU::SI_SPILL_A32_SAVE: 615 case AMDGPU::SI_SPILL_A32_RESTORE: 616 return 1; 617 default: llvm_unreachable("Invalid spill opcode"); 618 } 619 } 620 621 static int getOffsetMUBUFStore(unsigned Opc) { 622 switch (Opc) { 623 case AMDGPU::BUFFER_STORE_DWORD_OFFEN: 624 return AMDGPU::BUFFER_STORE_DWORD_OFFSET; 625 case AMDGPU::BUFFER_STORE_BYTE_OFFEN: 626 return AMDGPU::BUFFER_STORE_BYTE_OFFSET; 627 case AMDGPU::BUFFER_STORE_SHORT_OFFEN: 628 return AMDGPU::BUFFER_STORE_SHORT_OFFSET; 629 case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: 630 return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; 631 case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: 632 return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; 633 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: 634 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; 635 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: 636 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; 637 default: 638 return -1; 639 } 640 } 641 642 static int getOffsetMUBUFLoad(unsigned Opc) { 643 switch (Opc) { 644 case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: 645 return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 646 case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: 647 return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; 648 case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: 649 return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; 650 case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: 651 return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; 652 case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: 653 return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; 654 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: 655 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; 656 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: 657 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; 658 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: 659 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; 660 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: 661 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; 662 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: 663 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; 664 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: 665 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; 666 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: 667 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; 668 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: 669 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; 670 default: 671 return -1; 672 } 673 } 674 675 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST, 676 MachineBasicBlock::iterator MI, 677 int Index, 678 unsigned Lane, 679 unsigned ValueReg, 680 bool IsKill) { 681 MachineBasicBlock *MBB = MI->getParent(); 682 MachineFunction *MF = MI->getParent()->getParent(); 683 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 684 const SIInstrInfo *TII = ST.getInstrInfo(); 685 686 MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane); 687 688 if (Reg == AMDGPU::NoRegister) 689 return MachineInstrBuilder(); 690 691 bool IsStore = MI->mayStore(); 692 MachineRegisterInfo &MRI = MF->getRegInfo(); 693 auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo()); 694 695 unsigned Dst = IsStore ? Reg : ValueReg; 696 unsigned Src = IsStore ? ValueReg : Reg; 697 unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32 698 : AMDGPU::V_ACCVGPR_READ_B32; 699 700 return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst) 701 .addReg(Src, getKillRegState(IsKill)); 702 } 703 704 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not 705 // need to handle the case where an SGPR may need to be spilled while spilling. 706 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, 707 MachineFrameInfo &MFI, 708 MachineBasicBlock::iterator MI, 709 int Index, 710 int64_t Offset) { 711 const SIInstrInfo *TII = ST.getInstrInfo(); 712 MachineBasicBlock *MBB = MI->getParent(); 713 const DebugLoc &DL = MI->getDebugLoc(); 714 bool IsStore = MI->mayStore(); 715 716 unsigned Opc = MI->getOpcode(); 717 int LoadStoreOp = IsStore ? 718 getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); 719 if (LoadStoreOp == -1) 720 return false; 721 722 const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); 723 if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr()) 724 return true; 725 726 MachineInstrBuilder NewMI = 727 BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) 728 .add(*Reg) 729 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) 730 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) 731 .addImm(Offset) 732 .addImm(0) // glc 733 .addImm(0) // slc 734 .addImm(0) // tfe 735 .addImm(0) // dlc 736 .addImm(0) // swz 737 .cloneMemRefs(*MI); 738 739 const MachineOperand *VDataIn = TII->getNamedOperand(*MI, 740 AMDGPU::OpName::vdata_in); 741 if (VDataIn) 742 NewMI.add(*VDataIn); 743 return true; 744 } 745 746 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI, 747 unsigned LoadStoreOp, 748 int Index, 749 Register ValueReg, 750 bool IsKill, 751 MCRegister ScratchOffsetReg, 752 int64_t InstOffset, 753 MachineMemOperand *MMO, 754 RegScavenger *RS) const { 755 MachineBasicBlock *MBB = MI->getParent(); 756 MachineFunction *MF = MI->getParent()->getParent(); 757 const SIInstrInfo *TII = ST.getInstrInfo(); 758 const MachineFrameInfo &MFI = MF->getFrameInfo(); 759 const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); 760 761 const MCInstrDesc *Desc = &TII->get(LoadStoreOp); 762 const DebugLoc &DL = MI->getDebugLoc(); 763 bool IsStore = Desc->mayStore(); 764 bool IsFlat = TII->isFLATScratch(LoadStoreOp); 765 766 bool Scavenged = false; 767 MCRegister SOffset = ScratchOffsetReg; 768 769 const unsigned EltSize = 4; 770 const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); 771 unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT); 772 unsigned Size = NumSubRegs * EltSize; 773 int64_t Offset = InstOffset + MFI.getObjectOffset(Index); 774 int64_t MaxOffset = Offset + Size - EltSize; 775 int64_t ScratchOffsetRegDelta = 0; 776 777 Align Alignment = MFI.getObjectAlign(Index); 778 const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); 779 780 assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset"); 781 782 bool IsOffsetLegal = IsFlat 783 ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS, true) 784 : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset); 785 if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) { 786 SOffset = MCRegister(); 787 788 // We currently only support spilling VGPRs to EltSize boundaries, meaning 789 // we can simplify the adjustment of Offset here to just scale with 790 // WavefrontSize. 791 if (!IsFlat) 792 Offset *= ST.getWavefrontSize(); 793 794 // We don't have access to the register scavenger if this function is called 795 // during PEI::scavengeFrameVirtualRegs(). 796 if (RS) 797 SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false); 798 799 if (!SOffset) { 800 // There are no free SGPRs, and since we are in the process of spilling 801 // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true 802 // on SI/CI and on VI it is true until we implement spilling using scalar 803 // stores), we have no way to free up an SGPR. Our solution here is to 804 // add the offset directly to the ScratchOffset or StackPtrOffset 805 // register, and then subtract the offset after the spill to return the 806 // register to it's original value. 807 if (!ScratchOffsetReg) 808 ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg(); 809 SOffset = ScratchOffsetReg; 810 ScratchOffsetRegDelta = Offset; 811 } else { 812 Scavenged = true; 813 } 814 815 if (!SOffset) 816 report_fatal_error("could not scavenge SGPR to spill in entry function"); 817 818 if (ScratchOffsetReg == AMDGPU::NoRegister) { 819 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset) 820 .addImm(Offset); 821 } else { 822 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset) 823 .addReg(ScratchOffsetReg) 824 .addImm(Offset); 825 } 826 827 Offset = 0; 828 } 829 830 if (IsFlat && SOffset == AMDGPU::NoRegister) { 831 assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 832 && "Unexpected vaddr for flat scratch with a FI operand"); 833 834 assert(ST.hasFlatScratchSTMode()); 835 LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); 836 Desc = &TII->get(LoadStoreOp); 837 } 838 839 Register TmpReg; 840 841 // FIXME: Flat scratch does not have to be limited to a dword per store. 842 for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) { 843 Register SubReg = NumSubRegs == 1 844 ? Register(ValueReg) 845 : getSubReg(ValueReg, getSubRegFromChannel(i)); 846 847 unsigned SOffsetRegState = 0; 848 unsigned SrcDstRegState = getDefRegState(!IsStore); 849 if (i + 1 == e) { 850 SOffsetRegState |= getKillRegState(Scavenged); 851 // The last implicit use carries the "Kill" flag. 852 SrcDstRegState |= getKillRegState(IsKill); 853 } 854 855 // Make sure the whole register is defined if there are undef components by 856 // adding an implicit def of the super-reg on the first instruction. 857 const bool NeedSuperRegDef = NumSubRegs > 1 && IsStore && i == 0; 858 859 auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill); 860 861 if (!MIB.getInstr()) { 862 unsigned FinalReg = SubReg; 863 864 const bool IsAGPR = hasAGPRs(RC); 865 if (IsAGPR) { 866 if (!TmpReg) { 867 assert(RS && "Needs to have RegScavenger to spill an AGPR!"); 868 // FIXME: change to scavengeRegisterBackwards() 869 TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 870 RS->setRegUsed(TmpReg); 871 } 872 if (IsStore) { 873 auto AccRead = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg) 874 .addReg(SubReg, getKillRegState(IsKill)); 875 if (NeedSuperRegDef) 876 AccRead.addReg(ValueReg, RegState::ImplicitDefine); 877 } 878 SubReg = TmpReg; 879 } 880 881 MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i); 882 MachineMemOperand *NewMMO = 883 MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize, 884 commonAlignment(Alignment, EltSize * i)); 885 886 MIB = BuildMI(*MBB, MI, DL, *Desc) 887 .addReg(SubReg, 888 getDefRegState(!IsStore) | getKillRegState(IsKill)); 889 if (!IsFlat) 890 MIB.addReg(FuncInfo->getScratchRSrcReg()); 891 892 if (SOffset == AMDGPU::NoRegister) { 893 if (!IsFlat) 894 MIB.addImm(0); 895 } else { 896 MIB.addReg(SOffset, SOffsetRegState); 897 } 898 MIB.addImm(Offset) 899 .addImm(0) // glc 900 .addImm(0) // slc 901 .addImm(0); // tfe for MUBUF or dlc for FLAT 902 if (!IsFlat) 903 MIB.addImm(0) // dlc 904 .addImm(0); // swz 905 MIB.addMemOperand(NewMMO); 906 907 if (!IsAGPR && NeedSuperRegDef) 908 MIB.addReg(ValueReg, RegState::ImplicitDefine); 909 910 if (!IsStore && TmpReg != AMDGPU::NoRegister) 911 MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32), 912 FinalReg) 913 .addReg(TmpReg, RegState::Kill); 914 } else { 915 if (NeedSuperRegDef) 916 MIB.addReg(ValueReg, RegState::ImplicitDefine); 917 } 918 919 if (NumSubRegs > 1) { 920 MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); 921 } 922 } 923 924 if (ScratchOffsetRegDelta != 0) { 925 // Subtract the offset we added to the ScratchOffset register. 926 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset) 927 .addReg(SOffset) 928 .addImm(ScratchOffsetRegDelta); 929 } 930 } 931 932 // Generate a VMEM access which loads or stores the VGPR containing an SGPR 933 // spill such that all the lanes set in VGPRLanes are loaded or stored. 934 // This generates exec mask manipulation and will use SGPRs available in MI 935 // or VGPR lanes in the VGPR to save and restore the exec mask. 936 void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI, 937 int Index, int Offset, 938 unsigned EltSize, Register VGPR, 939 int64_t VGPRLanes, 940 RegScavenger *RS, 941 bool IsLoad) const { 942 MachineBasicBlock *MBB = MI->getParent(); 943 MachineFunction *MF = MBB->getParent(); 944 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 945 const SIInstrInfo *TII = ST.getInstrInfo(); 946 947 Register SuperReg = MI->getOperand(0).getReg(); 948 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 949 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 950 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 951 unsigned FirstPart = Offset * 32; 952 unsigned ExecLane = 0; 953 954 bool IsKill = MI->getOperand(0).isKill(); 955 const DebugLoc &DL = MI->getDebugLoc(); 956 957 // Cannot handle load/store to EXEC 958 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 959 SuperReg != AMDGPU::EXEC && "exec should never spill"); 960 961 // On Wave32 only handle EXEC_LO. 962 // On Wave64 only update EXEC_HI if there is sufficent space for a copy. 963 bool OnlyExecLo = isWave32 || NumSubRegs == 1 || SuperReg == AMDGPU::EXEC_HI; 964 965 unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 966 Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 967 Register SavedExecReg; 968 969 // Backup EXEC 970 if (OnlyExecLo) { 971 SavedExecReg = NumSubRegs == 1 972 ? SuperReg 973 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]); 974 } else { 975 // If src/dst is an odd size it is possible subreg0 is not aligned. 976 for (; ExecLane < (NumSubRegs - 1); ++ExecLane) { 977 SavedExecReg = getMatchingSuperReg( 978 getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]), AMDGPU::sub0, 979 &AMDGPU::SReg_64_XEXECRegClass); 980 if (SavedExecReg) 981 break; 982 } 983 } 984 assert(SavedExecReg); 985 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg); 986 987 // Setup EXEC 988 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes); 989 990 // Load/store VGPR 991 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 992 assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill); 993 994 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 995 ? getBaseRegister() 996 : getFrameRegister(*MF); 997 998 Align Alignment = FrameInfo.getObjectAlign(Index); 999 MachinePointerInfo PtrInfo = 1000 MachinePointerInfo::getFixedStack(*MF, Index); 1001 MachineMemOperand *MMO = MF->getMachineMemOperand( 1002 PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore, 1003 EltSize, Alignment); 1004 1005 if (IsLoad) { 1006 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 1007 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 1008 buildSpillLoadStore(MI, Opc, 1009 Index, 1010 VGPR, false, 1011 FrameReg, 1012 Offset * EltSize, MMO, 1013 RS); 1014 } else { 1015 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 1016 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 1017 buildSpillLoadStore(MI, Opc, Index, VGPR, 1018 IsKill, FrameReg, 1019 Offset * EltSize, MMO, RS); 1020 // This only ever adds one VGPR spill 1021 MFI->addToSpilledVGPRs(1); 1022 } 1023 1024 // Restore EXEC 1025 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg) 1026 .addReg(SavedExecReg, getKillRegState(IsLoad || IsKill)); 1027 1028 // Restore clobbered SGPRs 1029 if (IsLoad) { 1030 // Nothing to do; register will be overwritten 1031 } else if (!IsKill) { 1032 // Restore SGPRs from appropriate VGPR lanes 1033 if (!OnlyExecLo) { 1034 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), 1035 getSubReg(SuperReg, SplitParts[FirstPart + ExecLane + 1])) 1036 .addReg(VGPR) 1037 .addImm(ExecLane + 1); 1038 } 1039 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), 1040 NumSubRegs == 1 1041 ? SavedExecReg 1042 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane])) 1043 .addReg(VGPR, RegState::Kill) 1044 .addImm(ExecLane); 1045 } 1046 } 1047 1048 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, 1049 int Index, 1050 RegScavenger *RS, 1051 bool OnlyToVGPR) const { 1052 MachineBasicBlock *MBB = MI->getParent(); 1053 MachineFunction *MF = MBB->getParent(); 1054 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1055 DenseSet<Register> SGPRSpillVGPRDefinedSet; // FIXME: This should be removed 1056 1057 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills 1058 = MFI->getSGPRToVGPRSpills(Index); 1059 bool SpillToVGPR = !VGPRSpills.empty(); 1060 if (OnlyToVGPR && !SpillToVGPR) 1061 return false; 1062 1063 const SIInstrInfo *TII = ST.getInstrInfo(); 1064 1065 Register SuperReg = MI->getOperand(0).getReg(); 1066 bool IsKill = MI->getOperand(0).isKill(); 1067 const DebugLoc &DL = MI->getDebugLoc(); 1068 1069 assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() && 1070 SuperReg != MFI->getFrameOffsetReg())); 1071 1072 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 1073 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 1074 SuperReg != AMDGPU::EXEC && "exec should never spill"); 1075 1076 unsigned EltSize = 4; 1077 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 1078 1079 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 1080 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 1081 1082 if (SpillToVGPR) { 1083 for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { 1084 Register SubReg = 1085 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1086 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1087 1088 bool UseKill = IsKill && i == NumSubRegs - 1; 1089 1090 // During SGPR spilling to VGPR, determine if the VGPR is defined. The 1091 // only circumstance in which we say it is undefined is when it is the 1092 // first spill to this VGPR in the first basic block. 1093 bool VGPRDefined = true; 1094 if (MBB == &MF->front()) 1095 VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second; 1096 1097 // Mark the "old value of vgpr" input undef only if this is the first sgpr 1098 // spill to this specific vgpr in the first basic block. 1099 auto MIB = 1100 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill.VGPR) 1101 .addReg(SubReg, getKillRegState(UseKill)) 1102 .addImm(Spill.Lane) 1103 .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef); 1104 1105 if (i == 0 && NumSubRegs > 1) { 1106 // We may be spilling a super-register which is only partially defined, 1107 // and need to ensure later spills think the value is defined. 1108 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1109 } 1110 1111 if (NumSubRegs > 1) 1112 MIB.addReg(SuperReg, getKillRegState(UseKill) | RegState::Implicit); 1113 1114 // FIXME: Since this spills to another register instead of an actual 1115 // frame index, we should delete the frame index when all references to 1116 // it are fixed. 1117 } 1118 } else { 1119 // Scavenged temporary VGPR to use. It must be scavenged once for any number 1120 // of spilled subregs. 1121 Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1122 RS->setRegUsed(TmpVGPR); 1123 1124 // SubReg carries the "Kill" flag when SubReg == SuperReg. 1125 unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill); 1126 1127 unsigned PerVGPR = 32; 1128 unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR; 1129 int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL; 1130 1131 for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) { 1132 unsigned TmpVGPRFlags = RegState::Undef; 1133 1134 // Write sub registers into the VGPR 1135 for (unsigned i = Offset * PerVGPR, 1136 e = std::min((Offset + 1) * PerVGPR, NumSubRegs); 1137 i < e; ++i) { 1138 Register SubReg = 1139 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1140 1141 MachineInstrBuilder WriteLane = 1142 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_WRITELANE_B32), TmpVGPR) 1143 .addReg(SubReg, SubKillState) 1144 .addImm(i % PerVGPR) 1145 .addReg(TmpVGPR, TmpVGPRFlags); 1146 TmpVGPRFlags = 0; 1147 1148 // There could be undef components of a spilled super register. 1149 // TODO: Can we detect this and skip the spill? 1150 if (NumSubRegs > 1) { 1151 // The last implicit use of the SuperReg carries the "Kill" flag. 1152 unsigned SuperKillState = 0; 1153 if (i + 1 == NumSubRegs) 1154 SuperKillState |= getKillRegState(IsKill); 1155 WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState); 1156 } 1157 } 1158 1159 // Write out VGPR 1160 buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes, 1161 RS, false); 1162 } 1163 } 1164 1165 MI->eraseFromParent(); 1166 MFI->addToSpilledSGPRs(NumSubRegs); 1167 return true; 1168 } 1169 1170 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, 1171 int Index, 1172 RegScavenger *RS, 1173 bool OnlyToVGPR) const { 1174 MachineFunction *MF = MI->getParent()->getParent(); 1175 MachineBasicBlock *MBB = MI->getParent(); 1176 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1177 1178 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills 1179 = MFI->getSGPRToVGPRSpills(Index); 1180 bool SpillToVGPR = !VGPRSpills.empty(); 1181 if (OnlyToVGPR && !SpillToVGPR) 1182 return false; 1183 1184 const SIInstrInfo *TII = ST.getInstrInfo(); 1185 const DebugLoc &DL = MI->getDebugLoc(); 1186 1187 Register SuperReg = MI->getOperand(0).getReg(); 1188 1189 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 1190 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 1191 SuperReg != AMDGPU::EXEC && "exec should never spill"); 1192 1193 unsigned EltSize = 4; 1194 1195 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 1196 1197 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 1198 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 1199 1200 if (SpillToVGPR) { 1201 for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { 1202 Register SubReg = 1203 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1204 1205 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1206 auto MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), SubReg) 1207 .addReg(Spill.VGPR) 1208 .addImm(Spill.Lane); 1209 if (NumSubRegs > 1 && i == 0) 1210 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1211 } 1212 } else { 1213 Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1214 RS->setRegUsed(TmpVGPR); 1215 1216 unsigned PerVGPR = 32; 1217 unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR; 1218 int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL; 1219 1220 for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) { 1221 // Load in VGPR data 1222 buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes, 1223 RS, true); 1224 1225 // Unpack lanes 1226 for (unsigned i = Offset * PerVGPR, 1227 e = std::min((Offset + 1) * PerVGPR, NumSubRegs); 1228 i < e; ++i) { 1229 Register SubReg = 1230 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1231 1232 bool LastSubReg = (i + 1 == e); 1233 auto MIB = 1234 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), SubReg) 1235 .addReg(TmpVGPR, getKillRegState(LastSubReg)) 1236 .addImm(i); 1237 if (NumSubRegs > 1 && i == 0) 1238 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1239 } 1240 } 1241 } 1242 1243 MI->eraseFromParent(); 1244 return true; 1245 } 1246 1247 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to 1248 /// a VGPR and the stack slot can be safely eliminated when all other users are 1249 /// handled. 1250 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( 1251 MachineBasicBlock::iterator MI, 1252 int FI, 1253 RegScavenger *RS) const { 1254 switch (MI->getOpcode()) { 1255 case AMDGPU::SI_SPILL_S1024_SAVE: 1256 case AMDGPU::SI_SPILL_S512_SAVE: 1257 case AMDGPU::SI_SPILL_S256_SAVE: 1258 case AMDGPU::SI_SPILL_S192_SAVE: 1259 case AMDGPU::SI_SPILL_S160_SAVE: 1260 case AMDGPU::SI_SPILL_S128_SAVE: 1261 case AMDGPU::SI_SPILL_S96_SAVE: 1262 case AMDGPU::SI_SPILL_S64_SAVE: 1263 case AMDGPU::SI_SPILL_S32_SAVE: 1264 return spillSGPR(MI, FI, RS, true); 1265 case AMDGPU::SI_SPILL_S1024_RESTORE: 1266 case AMDGPU::SI_SPILL_S512_RESTORE: 1267 case AMDGPU::SI_SPILL_S256_RESTORE: 1268 case AMDGPU::SI_SPILL_S192_RESTORE: 1269 case AMDGPU::SI_SPILL_S160_RESTORE: 1270 case AMDGPU::SI_SPILL_S128_RESTORE: 1271 case AMDGPU::SI_SPILL_S96_RESTORE: 1272 case AMDGPU::SI_SPILL_S64_RESTORE: 1273 case AMDGPU::SI_SPILL_S32_RESTORE: 1274 return restoreSGPR(MI, FI, RS, true); 1275 default: 1276 llvm_unreachable("not an SGPR spill instruction"); 1277 } 1278 } 1279 1280 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, 1281 int SPAdj, unsigned FIOperandNum, 1282 RegScavenger *RS) const { 1283 MachineFunction *MF = MI->getParent()->getParent(); 1284 MachineBasicBlock *MBB = MI->getParent(); 1285 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1286 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 1287 const SIInstrInfo *TII = ST.getInstrInfo(); 1288 DebugLoc DL = MI->getDebugLoc(); 1289 1290 assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?"); 1291 1292 MachineOperand &FIOp = MI->getOperand(FIOperandNum); 1293 int Index = MI->getOperand(FIOperandNum).getIndex(); 1294 1295 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 1296 ? getBaseRegister() 1297 : getFrameRegister(*MF); 1298 1299 switch (MI->getOpcode()) { 1300 // SGPR register spill 1301 case AMDGPU::SI_SPILL_S1024_SAVE: 1302 case AMDGPU::SI_SPILL_S512_SAVE: 1303 case AMDGPU::SI_SPILL_S256_SAVE: 1304 case AMDGPU::SI_SPILL_S192_SAVE: 1305 case AMDGPU::SI_SPILL_S160_SAVE: 1306 case AMDGPU::SI_SPILL_S128_SAVE: 1307 case AMDGPU::SI_SPILL_S96_SAVE: 1308 case AMDGPU::SI_SPILL_S64_SAVE: 1309 case AMDGPU::SI_SPILL_S32_SAVE: { 1310 spillSGPR(MI, Index, RS); 1311 break; 1312 } 1313 1314 // SGPR register restore 1315 case AMDGPU::SI_SPILL_S1024_RESTORE: 1316 case AMDGPU::SI_SPILL_S512_RESTORE: 1317 case AMDGPU::SI_SPILL_S256_RESTORE: 1318 case AMDGPU::SI_SPILL_S192_RESTORE: 1319 case AMDGPU::SI_SPILL_S160_RESTORE: 1320 case AMDGPU::SI_SPILL_S128_RESTORE: 1321 case AMDGPU::SI_SPILL_S96_RESTORE: 1322 case AMDGPU::SI_SPILL_S64_RESTORE: 1323 case AMDGPU::SI_SPILL_S32_RESTORE: { 1324 restoreSGPR(MI, Index, RS); 1325 break; 1326 } 1327 1328 // VGPR register spill 1329 case AMDGPU::SI_SPILL_V1024_SAVE: 1330 case AMDGPU::SI_SPILL_V512_SAVE: 1331 case AMDGPU::SI_SPILL_V256_SAVE: 1332 case AMDGPU::SI_SPILL_V160_SAVE: 1333 case AMDGPU::SI_SPILL_V128_SAVE: 1334 case AMDGPU::SI_SPILL_V96_SAVE: 1335 case AMDGPU::SI_SPILL_V64_SAVE: 1336 case AMDGPU::SI_SPILL_V32_SAVE: 1337 case AMDGPU::SI_SPILL_A1024_SAVE: 1338 case AMDGPU::SI_SPILL_A512_SAVE: 1339 case AMDGPU::SI_SPILL_A256_SAVE: 1340 case AMDGPU::SI_SPILL_A192_SAVE: 1341 case AMDGPU::SI_SPILL_A160_SAVE: 1342 case AMDGPU::SI_SPILL_A128_SAVE: 1343 case AMDGPU::SI_SPILL_A96_SAVE: 1344 case AMDGPU::SI_SPILL_A64_SAVE: 1345 case AMDGPU::SI_SPILL_A32_SAVE: { 1346 const MachineOperand *VData = TII->getNamedOperand(*MI, 1347 AMDGPU::OpName::vdata); 1348 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1349 MFI->getStackPtrOffsetReg()); 1350 1351 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 1352 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 1353 buildSpillLoadStore(MI, Opc, 1354 Index, 1355 VData->getReg(), VData->isKill(), 1356 FrameReg, 1357 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1358 *MI->memoperands_begin(), 1359 RS); 1360 MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode())); 1361 MI->eraseFromParent(); 1362 break; 1363 } 1364 case AMDGPU::SI_SPILL_V32_RESTORE: 1365 case AMDGPU::SI_SPILL_V64_RESTORE: 1366 case AMDGPU::SI_SPILL_V96_RESTORE: 1367 case AMDGPU::SI_SPILL_V128_RESTORE: 1368 case AMDGPU::SI_SPILL_V160_RESTORE: 1369 case AMDGPU::SI_SPILL_V256_RESTORE: 1370 case AMDGPU::SI_SPILL_V512_RESTORE: 1371 case AMDGPU::SI_SPILL_V1024_RESTORE: 1372 case AMDGPU::SI_SPILL_A32_RESTORE: 1373 case AMDGPU::SI_SPILL_A64_RESTORE: 1374 case AMDGPU::SI_SPILL_A96_RESTORE: 1375 case AMDGPU::SI_SPILL_A128_RESTORE: 1376 case AMDGPU::SI_SPILL_A160_RESTORE: 1377 case AMDGPU::SI_SPILL_A192_RESTORE: 1378 case AMDGPU::SI_SPILL_A256_RESTORE: 1379 case AMDGPU::SI_SPILL_A512_RESTORE: 1380 case AMDGPU::SI_SPILL_A1024_RESTORE: { 1381 const MachineOperand *VData = TII->getNamedOperand(*MI, 1382 AMDGPU::OpName::vdata); 1383 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1384 MFI->getStackPtrOffsetReg()); 1385 1386 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 1387 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 1388 buildSpillLoadStore(MI, Opc, 1389 Index, 1390 VData->getReg(), VData->isKill(), 1391 FrameReg, 1392 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1393 *MI->memoperands_begin(), 1394 RS); 1395 MI->eraseFromParent(); 1396 break; 1397 } 1398 1399 default: { 1400 const DebugLoc &DL = MI->getDebugLoc(); 1401 1402 int64_t Offset = FrameInfo.getObjectOffset(Index); 1403 if (ST.enableFlatScratch()) { 1404 if (TII->isFLATScratch(*MI)) { 1405 // The offset is always swizzled, just replace it 1406 if (FrameReg) 1407 FIOp.ChangeToRegister(FrameReg, false); 1408 1409 if (!Offset) 1410 return; 1411 1412 MachineOperand *OffsetOp = 1413 TII->getNamedOperand(*MI, AMDGPU::OpName::offset); 1414 int64_t NewOffset = Offset + OffsetOp->getImm(); 1415 if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, 1416 true)) { 1417 OffsetOp->setImm(NewOffset); 1418 if (FrameReg) 1419 return; 1420 Offset = 0; 1421 } 1422 1423 assert(!TII->getNamedOperand(*MI, AMDGPU::OpName::vaddr) && 1424 "Unexpected vaddr for flat scratch with a FI operand"); 1425 1426 // On GFX10 we have ST mode to use no registers for an address. 1427 // Otherwise we need to materialize 0 into an SGPR. 1428 if (!Offset && ST.hasFlatScratchSTMode()) { 1429 unsigned Opc = MI->getOpcode(); 1430 unsigned NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc); 1431 MI->RemoveOperand( 1432 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr)); 1433 MI->setDesc(TII->get(NewOpc)); 1434 return; 1435 } 1436 } 1437 1438 if (!FrameReg) { 1439 FIOp.ChangeToImmediate(Offset); 1440 if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) 1441 return; 1442 } 1443 1444 // We need to use register here. Check if we can use an SGPR or need 1445 // a VGPR. 1446 FIOp.ChangeToRegister(AMDGPU::M0, false); 1447 bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp); 1448 1449 if (!Offset && FrameReg && UseSGPR) { 1450 FIOp.setReg(FrameReg); 1451 return; 1452 } 1453 1454 const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass 1455 : &AMDGPU::VGPR_32RegClass; 1456 1457 Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR); 1458 FIOp.setReg(TmpReg); 1459 FIOp.setIsKill(true); 1460 1461 if ((!FrameReg || !Offset) && TmpReg) { 1462 unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32; 1463 auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg); 1464 if (FrameReg) 1465 MIB.addReg(FrameReg); 1466 else 1467 MIB.addImm(Offset); 1468 1469 return; 1470 } 1471 1472 Register TmpSReg = 1473 UseSGPR ? TmpReg 1474 : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, 1475 !UseSGPR); 1476 1477 // TODO: for flat scratch another attempt can be made with a VGPR index 1478 // if no SGPRs can be scavenged. 1479 if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR)) 1480 report_fatal_error("Cannot scavenge register in FI elimination!"); 1481 1482 if (!TmpSReg) { 1483 // Use frame register and restore it after. 1484 TmpSReg = FrameReg; 1485 FIOp.setReg(FrameReg); 1486 FIOp.setIsKill(false); 1487 } 1488 1489 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), TmpSReg) 1490 .addReg(FrameReg) 1491 .addImm(Offset); 1492 1493 if (!UseSGPR) 1494 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) 1495 .addReg(TmpSReg, RegState::Kill); 1496 1497 if (TmpSReg == FrameReg) { 1498 // Undo frame register modification. 1499 BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_SUB_U32), 1500 FrameReg) 1501 .addReg(FrameReg) 1502 .addImm(Offset); 1503 } 1504 1505 return; 1506 } 1507 1508 bool IsMUBUF = TII->isMUBUF(*MI); 1509 1510 if (!IsMUBUF && !MFI->isEntryFunction()) { 1511 // Convert to a swizzled stack address by scaling by the wave size. 1512 // 1513 // In an entry function/kernel the offset is already swizzled. 1514 1515 bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32; 1516 Register ResultReg = 1517 IsCopy ? MI->getOperand(0).getReg() 1518 : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1519 1520 int64_t Offset = FrameInfo.getObjectOffset(Index); 1521 if (Offset == 0) { 1522 // XXX - This never happens because of emergency scavenging slot at 0? 1523 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg) 1524 .addImm(ST.getWavefrontSizeLog2()) 1525 .addReg(FrameReg); 1526 } else { 1527 if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) { 1528 // Reuse ResultReg in intermediate step. 1529 Register ScaledReg = ResultReg; 1530 1531 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), 1532 ScaledReg) 1533 .addImm(ST.getWavefrontSizeLog2()) 1534 .addReg(FrameReg); 1535 1536 const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32; 1537 1538 // TODO: Fold if use instruction is another add of a constant. 1539 if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { 1540 // FIXME: This can fail 1541 MIB.addImm(Offset); 1542 MIB.addReg(ScaledReg, RegState::Kill); 1543 if (!IsVOP2) 1544 MIB.addImm(0); // clamp bit 1545 } else { 1546 assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 && 1547 "Need to reuse carry out register"); 1548 1549 // Use scavenged unused carry out as offset register. 1550 Register ConstOffsetReg; 1551 if (!isWave32) 1552 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0); 1553 else 1554 ConstOffsetReg = MIB.getReg(1); 1555 1556 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) 1557 .addImm(Offset); 1558 MIB.addReg(ConstOffsetReg, RegState::Kill); 1559 MIB.addReg(ScaledReg, RegState::Kill); 1560 MIB.addImm(0); // clamp bit 1561 } 1562 } else { 1563 // We have to produce a carry out, and there isn't a free SGPR pair 1564 // for it. We can keep the whole computation on the SALU to avoid 1565 // clobbering an additional register at the cost of an extra mov. 1566 1567 // We may have 1 free scratch SGPR even though a carry out is 1568 // unavailable. Only one additional mov is needed. 1569 Register TmpScaledReg = 1570 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false); 1571 Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg; 1572 1573 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg) 1574 .addReg(FrameReg) 1575 .addImm(ST.getWavefrontSizeLog2()); 1576 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg) 1577 .addReg(ScaledReg, RegState::Kill) 1578 .addImm(Offset); 1579 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg) 1580 .addReg(ScaledReg, RegState::Kill); 1581 1582 // If there were truly no free SGPRs, we need to undo everything. 1583 if (!TmpScaledReg.isValid()) { 1584 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg) 1585 .addReg(ScaledReg, RegState::Kill) 1586 .addImm(Offset); 1587 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg) 1588 .addReg(FrameReg) 1589 .addImm(ST.getWavefrontSizeLog2()); 1590 } 1591 } 1592 } 1593 1594 // Don't introduce an extra copy if we're just materializing in a mov. 1595 if (IsCopy) 1596 MI->eraseFromParent(); 1597 else 1598 FIOp.ChangeToRegister(ResultReg, false, false, true); 1599 return; 1600 } 1601 1602 if (IsMUBUF) { 1603 // Disable offen so we don't need a 0 vgpr base. 1604 assert(static_cast<int>(FIOperandNum) == 1605 AMDGPU::getNamedOperandIdx(MI->getOpcode(), 1606 AMDGPU::OpName::vaddr)); 1607 1608 auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset); 1609 assert((SOffset.isReg() && 1610 SOffset.getReg() == MFI->getStackPtrOffsetReg()) || 1611 (SOffset.isImm() && SOffset.getImm() == 0)); 1612 if (SOffset.isReg()) { 1613 if (FrameReg == AMDGPU::NoRegister) { 1614 SOffset.ChangeToImmediate(0); 1615 } else { 1616 SOffset.setReg(FrameReg); 1617 } 1618 } else if (SOffset.isImm() && FrameReg != AMDGPU::NoRegister) { 1619 SOffset.ChangeToRegister(FrameReg, false); 1620 } 1621 1622 int64_t Offset = FrameInfo.getObjectOffset(Index); 1623 int64_t OldImm 1624 = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); 1625 int64_t NewOffset = OldImm + Offset; 1626 1627 if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) && 1628 buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) { 1629 MI->eraseFromParent(); 1630 return; 1631 } 1632 } 1633 1634 // If the offset is simply too big, don't convert to a scratch wave offset 1635 // relative index. 1636 1637 FIOp.ChangeToImmediate(Offset); 1638 if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) { 1639 Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1640 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) 1641 .addImm(Offset); 1642 FIOp.ChangeToRegister(TmpReg, false, false, true); 1643 } 1644 } 1645 } 1646 } 1647 1648 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const { 1649 return AMDGPUInstPrinter::getRegisterName(Reg); 1650 } 1651 1652 const TargetRegisterClass * 1653 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) { 1654 if (BitWidth == 1) 1655 return &AMDGPU::VReg_1RegClass; 1656 if (BitWidth <= 16) 1657 return &AMDGPU::VGPR_LO16RegClass; 1658 if (BitWidth <= 32) 1659 return &AMDGPU::VGPR_32RegClass; 1660 if (BitWidth <= 64) 1661 return &AMDGPU::VReg_64RegClass; 1662 if (BitWidth <= 96) 1663 return &AMDGPU::VReg_96RegClass; 1664 if (BitWidth <= 128) 1665 return &AMDGPU::VReg_128RegClass; 1666 if (BitWidth <= 160) 1667 return &AMDGPU::VReg_160RegClass; 1668 if (BitWidth <= 192) 1669 return &AMDGPU::VReg_192RegClass; 1670 if (BitWidth <= 256) 1671 return &AMDGPU::VReg_256RegClass; 1672 if (BitWidth <= 512) 1673 return &AMDGPU::VReg_512RegClass; 1674 if (BitWidth <= 1024) 1675 return &AMDGPU::VReg_1024RegClass; 1676 1677 return nullptr; 1678 } 1679 1680 const TargetRegisterClass * 1681 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) { 1682 if (BitWidth <= 16) 1683 return &AMDGPU::AGPR_LO16RegClass; 1684 if (BitWidth <= 32) 1685 return &AMDGPU::AGPR_32RegClass; 1686 if (BitWidth <= 64) 1687 return &AMDGPU::AReg_64RegClass; 1688 if (BitWidth <= 96) 1689 return &AMDGPU::AReg_96RegClass; 1690 if (BitWidth <= 128) 1691 return &AMDGPU::AReg_128RegClass; 1692 if (BitWidth <= 160) 1693 return &AMDGPU::AReg_160RegClass; 1694 if (BitWidth <= 192) 1695 return &AMDGPU::AReg_192RegClass; 1696 if (BitWidth <= 256) 1697 return &AMDGPU::AReg_256RegClass; 1698 if (BitWidth <= 512) 1699 return &AMDGPU::AReg_512RegClass; 1700 if (BitWidth <= 1024) 1701 return &AMDGPU::AReg_1024RegClass; 1702 1703 return nullptr; 1704 } 1705 1706 const TargetRegisterClass * 1707 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) { 1708 if (BitWidth <= 16) 1709 return &AMDGPU::SGPR_LO16RegClass; 1710 if (BitWidth <= 32) 1711 return &AMDGPU::SReg_32RegClass; 1712 if (BitWidth <= 64) 1713 return &AMDGPU::SReg_64RegClass; 1714 if (BitWidth <= 96) 1715 return &AMDGPU::SGPR_96RegClass; 1716 if (BitWidth <= 128) 1717 return &AMDGPU::SGPR_128RegClass; 1718 if (BitWidth <= 160) 1719 return &AMDGPU::SGPR_160RegClass; 1720 if (BitWidth <= 192) 1721 return &AMDGPU::SGPR_192RegClass; 1722 if (BitWidth <= 256) 1723 return &AMDGPU::SGPR_256RegClass; 1724 if (BitWidth <= 512) 1725 return &AMDGPU::SGPR_512RegClass; 1726 if (BitWidth <= 1024) 1727 return &AMDGPU::SGPR_1024RegClass; 1728 1729 return nullptr; 1730 } 1731 1732 // FIXME: This is very slow. It might be worth creating a map from physreg to 1733 // register class. 1734 const TargetRegisterClass * 1735 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const { 1736 static const TargetRegisterClass *const BaseClasses[] = { 1737 &AMDGPU::VGPR_LO16RegClass, 1738 &AMDGPU::VGPR_HI16RegClass, 1739 &AMDGPU::SReg_LO16RegClass, 1740 &AMDGPU::AGPR_LO16RegClass, 1741 &AMDGPU::VGPR_32RegClass, 1742 &AMDGPU::SReg_32RegClass, 1743 &AMDGPU::AGPR_32RegClass, 1744 &AMDGPU::VReg_64RegClass, 1745 &AMDGPU::SReg_64RegClass, 1746 &AMDGPU::AReg_64RegClass, 1747 &AMDGPU::VReg_96RegClass, 1748 &AMDGPU::SReg_96RegClass, 1749 &AMDGPU::AReg_96RegClass, 1750 &AMDGPU::VReg_128RegClass, 1751 &AMDGPU::SReg_128RegClass, 1752 &AMDGPU::AReg_128RegClass, 1753 &AMDGPU::VReg_160RegClass, 1754 &AMDGPU::SReg_160RegClass, 1755 &AMDGPU::AReg_160RegClass, 1756 &AMDGPU::VReg_192RegClass, 1757 &AMDGPU::SReg_192RegClass, 1758 &AMDGPU::AReg_192RegClass, 1759 &AMDGPU::VReg_256RegClass, 1760 &AMDGPU::SReg_256RegClass, 1761 &AMDGPU::AReg_256RegClass, 1762 &AMDGPU::VReg_512RegClass, 1763 &AMDGPU::SReg_512RegClass, 1764 &AMDGPU::AReg_512RegClass, 1765 &AMDGPU::SReg_1024RegClass, 1766 &AMDGPU::VReg_1024RegClass, 1767 &AMDGPU::AReg_1024RegClass, 1768 &AMDGPU::SCC_CLASSRegClass, 1769 &AMDGPU::Pseudo_SReg_32RegClass, 1770 &AMDGPU::Pseudo_SReg_128RegClass, 1771 }; 1772 1773 for (const TargetRegisterClass *BaseClass : BaseClasses) { 1774 if (BaseClass->contains(Reg)) { 1775 return BaseClass; 1776 } 1777 } 1778 return nullptr; 1779 } 1780 1781 // TODO: It might be helpful to have some target specific flags in 1782 // TargetRegisterClass to mark which classes are VGPRs to make this trivial. 1783 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const { 1784 unsigned Size = getRegSizeInBits(*RC); 1785 if (Size == 16) { 1786 return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr || 1787 getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr; 1788 } 1789 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 1790 if (!VRC) { 1791 assert(Size < 32 && "Invalid register class size"); 1792 return false; 1793 } 1794 return getCommonSubClass(VRC, RC) != nullptr; 1795 } 1796 1797 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const { 1798 unsigned Size = getRegSizeInBits(*RC); 1799 if (Size < 16) 1800 return false; 1801 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 1802 if (!ARC) { 1803 assert(getVGPRClassForBitWidth(Size) && "Invalid register class size"); 1804 return false; 1805 } 1806 return getCommonSubClass(ARC, RC) != nullptr; 1807 } 1808 1809 const TargetRegisterClass * 1810 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const { 1811 unsigned Size = getRegSizeInBits(*SRC); 1812 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 1813 assert(VRC && "Invalid register class size"); 1814 return VRC; 1815 } 1816 1817 const TargetRegisterClass * 1818 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const { 1819 unsigned Size = getRegSizeInBits(*SRC); 1820 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 1821 assert(ARC && "Invalid register class size"); 1822 return ARC; 1823 } 1824 1825 const TargetRegisterClass * 1826 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const { 1827 unsigned Size = getRegSizeInBits(*VRC); 1828 if (Size == 32) 1829 return &AMDGPU::SGPR_32RegClass; 1830 const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size); 1831 assert(SRC && "Invalid register class size"); 1832 return SRC; 1833 } 1834 1835 const TargetRegisterClass *SIRegisterInfo::getSubRegClass( 1836 const TargetRegisterClass *RC, unsigned SubIdx) const { 1837 if (SubIdx == AMDGPU::NoSubRegister) 1838 return RC; 1839 1840 // We can assume that each lane corresponds to one 32-bit register. 1841 unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32; 1842 if (isSGPRClass(RC)) { 1843 if (Size == 32) 1844 RC = &AMDGPU::SGPR_32RegClass; 1845 else 1846 RC = getSGPRClassForBitWidth(Size); 1847 } else if (hasAGPRs(RC)) { 1848 RC = getAGPRClassForBitWidth(Size); 1849 } else { 1850 RC = getVGPRClassForBitWidth(Size); 1851 } 1852 assert(RC && "Invalid sub-register class size"); 1853 return RC; 1854 } 1855 1856 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const { 1857 if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST && 1858 OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST) 1859 return !ST.hasMFMAInlineLiteralBug(); 1860 1861 return OpType >= AMDGPU::OPERAND_SRC_FIRST && 1862 OpType <= AMDGPU::OPERAND_SRC_LAST; 1863 } 1864 1865 bool SIRegisterInfo::shouldRewriteCopySrc( 1866 const TargetRegisterClass *DefRC, 1867 unsigned DefSubReg, 1868 const TargetRegisterClass *SrcRC, 1869 unsigned SrcSubReg) const { 1870 // We want to prefer the smallest register class possible, so we don't want to 1871 // stop and rewrite on anything that looks like a subregister 1872 // extract. Operations mostly don't care about the super register class, so we 1873 // only want to stop on the most basic of copies between the same register 1874 // class. 1875 // 1876 // e.g. if we have something like 1877 // %0 = ... 1878 // %1 = ... 1879 // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2 1880 // %3 = COPY %2, sub0 1881 // 1882 // We want to look through the COPY to find: 1883 // => %3 = COPY %0 1884 1885 // Plain copy. 1886 return getCommonSubClass(DefRC, SrcRC) != nullptr; 1887 } 1888 1889 /// Returns a lowest register that is not used at any point in the function. 1890 /// If all registers are used, then this function will return 1891 /// AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return 1892 /// highest unused register. 1893 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI, 1894 const TargetRegisterClass *RC, 1895 const MachineFunction &MF, 1896 bool ReserveHighestVGPR) const { 1897 if (ReserveHighestVGPR) { 1898 for (MCRegister Reg : reverse(*RC)) 1899 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 1900 return Reg; 1901 } else { 1902 for (MCRegister Reg : *RC) 1903 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 1904 return Reg; 1905 } 1906 return MCRegister(); 1907 } 1908 1909 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, 1910 unsigned EltSize) const { 1911 const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC); 1912 assert(RegBitWidth >= 32 && RegBitWidth <= 1024); 1913 1914 const unsigned RegDWORDs = RegBitWidth / 32; 1915 const unsigned EltDWORDs = EltSize / 4; 1916 assert(RegSplitParts.size() + 1 >= EltDWORDs); 1917 1918 const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1]; 1919 const unsigned NumParts = RegDWORDs / EltDWORDs; 1920 1921 return makeArrayRef(Parts.data(), NumParts); 1922 } 1923 1924 const TargetRegisterClass* 1925 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, 1926 Register Reg) const { 1927 return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg); 1928 } 1929 1930 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, 1931 Register Reg) const { 1932 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 1933 // Registers without classes are unaddressable, SGPR-like registers. 1934 return RC && hasVGPRs(RC); 1935 } 1936 1937 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI, 1938 Register Reg) const { 1939 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 1940 1941 // Registers without classes are unaddressable, SGPR-like registers. 1942 return RC && hasAGPRs(RC); 1943 } 1944 1945 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI, 1946 const TargetRegisterClass *SrcRC, 1947 unsigned SubReg, 1948 const TargetRegisterClass *DstRC, 1949 unsigned DstSubReg, 1950 const TargetRegisterClass *NewRC, 1951 LiveIntervals &LIS) const { 1952 unsigned SrcSize = getRegSizeInBits(*SrcRC); 1953 unsigned DstSize = getRegSizeInBits(*DstRC); 1954 unsigned NewSize = getRegSizeInBits(*NewRC); 1955 1956 // Do not increase size of registers beyond dword, we would need to allocate 1957 // adjacent registers and constraint regalloc more than needed. 1958 1959 // Always allow dword coalescing. 1960 if (SrcSize <= 32 || DstSize <= 32) 1961 return true; 1962 1963 return NewSize <= DstSize || NewSize <= SrcSize; 1964 } 1965 1966 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, 1967 MachineFunction &MF) const { 1968 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1969 1970 unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(), 1971 MF.getFunction()); 1972 switch (RC->getID()) { 1973 default: 1974 return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF); 1975 case AMDGPU::VGPR_32RegClassID: 1976 case AMDGPU::VGPR_LO16RegClassID: 1977 case AMDGPU::VGPR_HI16RegClassID: 1978 return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF)); 1979 case AMDGPU::SGPR_32RegClassID: 1980 case AMDGPU::SGPR_LO16RegClassID: 1981 return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF)); 1982 } 1983 } 1984 1985 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, 1986 unsigned Idx) const { 1987 if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 || 1988 Idx == AMDGPU::RegisterPressureSets::AGPR_32) 1989 return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, 1990 const_cast<MachineFunction &>(MF)); 1991 1992 if (Idx == AMDGPU::RegisterPressureSets::SReg_32) 1993 return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, 1994 const_cast<MachineFunction &>(MF)); 1995 1996 llvm_unreachable("Unexpected register pressure set!"); 1997 } 1998 1999 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const { 2000 static const int Empty[] = { -1 }; 2001 2002 if (RegPressureIgnoredUnits[RegUnit]) 2003 return Empty; 2004 2005 return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit); 2006 } 2007 2008 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { 2009 // Not a callee saved register. 2010 return AMDGPU::SGPR30_SGPR31; 2011 } 2012 2013 const TargetRegisterClass * 2014 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size, 2015 const RegisterBank &RB, 2016 const MachineRegisterInfo &MRI) const { 2017 switch (RB.getID()) { 2018 case AMDGPU::VGPRRegBankID: 2019 return getVGPRClassForBitWidth(std::max(32u, Size)); 2020 case AMDGPU::VCCRegBankID: 2021 assert(Size == 1); 2022 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 2023 : &AMDGPU::SReg_64_XEXECRegClass; 2024 case AMDGPU::SGPRRegBankID: 2025 return getSGPRClassForBitWidth(std::max(32u, Size)); 2026 case AMDGPU::AGPRRegBankID: 2027 return getAGPRClassForBitWidth(std::max(32u, Size)); 2028 default: 2029 llvm_unreachable("unknown register bank"); 2030 } 2031 } 2032 2033 const TargetRegisterClass * 2034 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO, 2035 const MachineRegisterInfo &MRI) const { 2036 const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg()); 2037 if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>()) 2038 return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI); 2039 2040 const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>(); 2041 return getAllocatableClass(RC); 2042 } 2043 2044 MCRegister SIRegisterInfo::getVCC() const { 2045 return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC; 2046 } 2047 2048 const TargetRegisterClass * 2049 SIRegisterInfo::getRegClass(unsigned RCID) const { 2050 switch ((int)RCID) { 2051 case AMDGPU::SReg_1RegClassID: 2052 return getBoolRC(); 2053 case AMDGPU::SReg_1_XEXECRegClassID: 2054 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 2055 : &AMDGPU::SReg_64_XEXECRegClass; 2056 case -1: 2057 return nullptr; 2058 default: 2059 return AMDGPUGenRegisterInfo::getRegClass(RCID); 2060 } 2061 } 2062 2063 // Find reaching register definition 2064 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg, 2065 MachineInstr &Use, 2066 MachineRegisterInfo &MRI, 2067 LiveIntervals *LIS) const { 2068 auto &MDT = LIS->getAnalysis<MachineDominatorTree>(); 2069 SlotIndex UseIdx = LIS->getInstructionIndex(Use); 2070 SlotIndex DefIdx; 2071 2072 if (Reg.isVirtual()) { 2073 if (!LIS->hasInterval(Reg)) 2074 return nullptr; 2075 LiveInterval &LI = LIS->getInterval(Reg); 2076 LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg) 2077 : MRI.getMaxLaneMaskForVReg(Reg); 2078 VNInfo *V = nullptr; 2079 if (LI.hasSubRanges()) { 2080 for (auto &S : LI.subranges()) { 2081 if ((S.LaneMask & SubLanes) == SubLanes) { 2082 V = S.getVNInfoAt(UseIdx); 2083 break; 2084 } 2085 } 2086 } else { 2087 V = LI.getVNInfoAt(UseIdx); 2088 } 2089 if (!V) 2090 return nullptr; 2091 DefIdx = V->def; 2092 } else { 2093 // Find last def. 2094 for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid(); 2095 ++Units) { 2096 LiveRange &LR = LIS->getRegUnit(*Units); 2097 if (VNInfo *V = LR.getVNInfoAt(UseIdx)) { 2098 if (!DefIdx.isValid() || 2099 MDT.dominates(LIS->getInstructionFromIndex(DefIdx), 2100 LIS->getInstructionFromIndex(V->def))) 2101 DefIdx = V->def; 2102 } else { 2103 return nullptr; 2104 } 2105 } 2106 } 2107 2108 MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx); 2109 2110 if (!Def || !MDT.dominates(Def, &Use)) 2111 return nullptr; 2112 2113 assert(Def->modifiesRegister(Reg, this)); 2114 2115 return Def; 2116 } 2117 2118 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const { 2119 assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32); 2120 2121 for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass, 2122 AMDGPU::SReg_32RegClass, 2123 AMDGPU::AGPR_32RegClass } ) { 2124 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC)) 2125 return Super; 2126 } 2127 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16, 2128 &AMDGPU::VGPR_32RegClass)) { 2129 return Super; 2130 } 2131 2132 return AMDGPU::NoRegister; 2133 } 2134 2135 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const { 2136 switch (PhysReg) { 2137 case AMDGPU::SGPR_NULL: 2138 case AMDGPU::SRC_SHARED_BASE: 2139 case AMDGPU::SRC_PRIVATE_BASE: 2140 case AMDGPU::SRC_SHARED_LIMIT: 2141 case AMDGPU::SRC_PRIVATE_LIMIT: 2142 return true; 2143 default: 2144 return false; 2145 } 2146 } 2147 2148 ArrayRef<MCPhysReg> 2149 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const { 2150 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), 2151 ST.getMaxNumSGPRs(MF) / 4); 2152 } 2153 2154 ArrayRef<MCPhysReg> 2155 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const { 2156 return makeArrayRef(AMDGPU::SGPR_64RegClass.begin(), 2157 ST.getMaxNumSGPRs(MF) / 2); 2158 } 2159 2160 ArrayRef<MCPhysReg> 2161 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const { 2162 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF)); 2163 } 2164