1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPURegisterBankInfo.h"
16 #include "AMDGPUSubtarget.h"
17 #include "SIInstrInfo.h"
18 #include "SIMachineFunctionInfo.h"
19 #include "MCTargetDesc/AMDGPUInstPrinter.h"
20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstrBuilder.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 #include "llvm/CodeGen/SlotIndexes.h"
27 #include "llvm/IR/Function.h"
28 #include "llvm/IR/LLVMContext.h"
29 #include <vector>
30 
31 using namespace llvm;
32 
33 #define GET_REGINFO_TARGET_DESC
34 #include "AMDGPUGenRegisterInfo.inc"
35 
36 static cl::opt<bool> EnableSpillSGPRToVGPR(
37   "amdgpu-spill-sgpr-to-vgpr",
38   cl::desc("Enable spilling VGPRs to SGPRs"),
39   cl::ReallyHidden,
40   cl::init(true));
41 
42 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
43 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
44 
45 // Map numbers of DWORDs to indexes in SubRegFromChannelTable.
46 // Valid indexes are shifted 1, such that a 0 mapping means unsupported.
47 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
48 //      meaning index 7 in SubRegFromChannelTable.
49 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
50     0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
51 
52 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
53     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
54       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
55 
56   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
57          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
58          (getSubRegIndexLaneMask(AMDGPU::lo16) |
59           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
60            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
61          "getNumCoveredRegs() will not work with generated subreg masks!");
62 
63   RegPressureIgnoredUnits.resize(getNumRegUnits());
64   RegPressureIgnoredUnits.set(*MCRegUnitIterator(AMDGPU::M0, this));
65   for (auto Reg : AMDGPU::VGPR_HI16RegClass)
66     RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
67 
68   // HACK: Until this is fully tablegen'd.
69   static llvm::once_flag InitializeRegSplitPartsFlag;
70 
71   static auto InitializeRegSplitPartsOnce = [this]() {
72     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
73       unsigned Size = getSubRegIdxSize(Idx);
74       if (Size & 31)
75         continue;
76       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
77       unsigned Pos = getSubRegIdxOffset(Idx);
78       if (Pos % Size)
79         continue;
80       Pos /= Size;
81       if (Vec.empty()) {
82         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
83         Vec.resize(MaxNumParts);
84       }
85       Vec[Pos] = Idx;
86     }
87   };
88 
89   static llvm::once_flag InitializeSubRegFromChannelTableFlag;
90 
91   static auto InitializeSubRegFromChannelTableOnce = [this]() {
92     for (auto &Row : SubRegFromChannelTable)
93       Row.fill(AMDGPU::NoSubRegister);
94     for (uint16_t Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
95       unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32;
96       unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32;
97       assert(Width < SubRegFromChannelTableWidthMap.size());
98       Width = SubRegFromChannelTableWidthMap[Width];
99       if (Width == 0)
100         continue;
101       unsigned TableIdx = Width - 1;
102       assert(TableIdx < SubRegFromChannelTable.size());
103       assert(Offset < SubRegFromChannelTable[TableIdx].size());
104       SubRegFromChannelTable[TableIdx][Offset] = Idx;
105     }
106   };
107 
108   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
109   llvm::call_once(InitializeSubRegFromChannelTableFlag,
110                   InitializeSubRegFromChannelTableOnce);
111 }
112 
113 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
114                                            MCRegister Reg) const {
115   MCRegAliasIterator R(Reg, this, true);
116 
117   for (; R.isValid(); ++R)
118     Reserved.set(*R);
119 }
120 
121 // Forced to be here by one .inc
122 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
123   const MachineFunction *MF) const {
124   CallingConv::ID CC = MF->getFunction().getCallingConv();
125   switch (CC) {
126   case CallingConv::C:
127   case CallingConv::Fast:
128   case CallingConv::Cold:
129     return CSR_AMDGPU_HighRegs_SaveList;
130   default: {
131     // Dummy to not crash RegisterClassInfo.
132     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
133     return &NoCalleeSavedReg;
134   }
135   }
136 }
137 
138 const MCPhysReg *
139 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
140   return nullptr;
141 }
142 
143 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
144                                                      CallingConv::ID CC) const {
145   switch (CC) {
146   case CallingConv::C:
147   case CallingConv::Fast:
148   case CallingConv::Cold:
149     return CSR_AMDGPU_HighRegs_RegMask;
150   default:
151     return nullptr;
152   }
153 }
154 
155 const uint32_t *SIRegisterInfo::getNoPreservedMask() const {
156   return CSR_AMDGPU_NoRegs_RegMask;
157 }
158 
159 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
160   const SIFrameLowering *TFI =
161       MF.getSubtarget<GCNSubtarget>().getFrameLowering();
162   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
163   // During ISel lowering we always reserve the stack pointer in entry
164   // functions, but never actually want to reference it when accessing our own
165   // frame. If we need a frame pointer we use it, but otherwise we can just use
166   // an immediate "0" which we represent by returning NoRegister.
167   if (FuncInfo->isEntryFunction()) {
168     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
169   }
170   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
171                         : FuncInfo->getStackPtrOffsetReg();
172 }
173 
174 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
175   // When we need stack realignment, we can't reference off of the
176   // stack pointer, so we reserve a base pointer.
177   const MachineFrameInfo &MFI = MF.getFrameInfo();
178   return MFI.getNumFixedObjects() && needsStackRealignment(MF);
179 }
180 
181 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
182 
183 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
184   return CSR_AMDGPU_AllVGPRs_RegMask;
185 }
186 
187 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
188   return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
189 }
190 
191 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
192                                               unsigned NumRegs) {
193   assert(NumRegs < SubRegFromChannelTableWidthMap.size());
194   unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
195   assert(NumRegIndex && "Not implemented");
196   assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
197   return SubRegFromChannelTable[NumRegIndex - 1][Channel];
198 }
199 
200 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
201   const MachineFunction &MF) const {
202   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
203   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
204   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
205 }
206 
207 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
208   BitVector Reserved(getNumRegs());
209   Reserved.set(AMDGPU::MODE);
210 
211   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
212   // this seems likely to result in bugs, so I'm marking them as reserved.
213   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
214   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
215 
216   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
217   reserveRegisterTuples(Reserved, AMDGPU::M0);
218 
219   // Reserve src_vccz, src_execz, src_scc.
220   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
221   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
222   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
223 
224   // Reserve the memory aperture registers.
225   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
226   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
227   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
228   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
229 
230   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
231   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
232 
233   // Reserve xnack_mask registers - support is not implemented in Codegen.
234   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
235 
236   // Reserve lds_direct register - support is not implemented in Codegen.
237   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
238 
239   // Reserve Trap Handler registers - support is not implemented in Codegen.
240   reserveRegisterTuples(Reserved, AMDGPU::TBA);
241   reserveRegisterTuples(Reserved, AMDGPU::TMA);
242   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
243   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
244   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
245   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
246   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
247   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
248   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
249   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
250 
251   // Reserve null register - it shall never be allocated
252   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
253 
254   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
255   // will result in bugs.
256   if (isWave32) {
257     Reserved.set(AMDGPU::VCC);
258     Reserved.set(AMDGPU::VCC_HI);
259   }
260 
261   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
262   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
263   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
264     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
265     reserveRegisterTuples(Reserved, Reg);
266   }
267 
268   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
269   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
270   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
271     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
272     reserveRegisterTuples(Reserved, Reg);
273     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
274     reserveRegisterTuples(Reserved, Reg);
275   }
276 
277   for (auto Reg : AMDGPU::SReg_32RegClass) {
278     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
279     Register Low = getSubReg(Reg, AMDGPU::lo16);
280     // This is to prevent BB vcc liveness errors.
281     if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
282       Reserved.set(Low);
283   }
284 
285   for (auto Reg : AMDGPU::AGPR_32RegClass) {
286     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
287   }
288 
289   // Reserve all the rest AGPRs if there are no instructions to use it.
290   if (!ST.hasMAIInsts()) {
291     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
292       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
293       reserveRegisterTuples(Reserved, Reg);
294     }
295   }
296 
297   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
298 
299   Register ScratchRSrcReg = MFI->getScratchRSrcReg();
300   if (ScratchRSrcReg != AMDGPU::NoRegister) {
301     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
302     // to spill.
303     // TODO: May need to reserve a VGPR if doing LDS spilling.
304     reserveRegisterTuples(Reserved, ScratchRSrcReg);
305   }
306 
307   // We have to assume the SP is needed in case there are calls in the function,
308   // which is detected after the function is lowered. If we aren't really going
309   // to need SP, don't bother reserving it.
310   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
311 
312   if (StackPtrReg) {
313     reserveRegisterTuples(Reserved, StackPtrReg);
314     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
315   }
316 
317   MCRegister FrameReg = MFI->getFrameOffsetReg();
318   if (FrameReg) {
319     reserveRegisterTuples(Reserved, FrameReg);
320     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
321   }
322 
323   if (hasBasePointer(MF)) {
324     MCRegister BasePtrReg = getBaseRegister();
325     reserveRegisterTuples(Reserved, BasePtrReg);
326     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
327   }
328 
329   for (MCRegister Reg : MFI->WWMReservedRegs) {
330     reserveRegisterTuples(Reserved, Reg);
331   }
332 
333   // FIXME: Stop using reserved registers for this.
334   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
335     reserveRegisterTuples(Reserved, Reg);
336 
337   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
338     reserveRegisterTuples(Reserved, Reg);
339 
340   for (auto SSpill : MFI->getSGPRSpillVGPRs())
341     reserveRegisterTuples(Reserved, SSpill.VGPR);
342 
343   return Reserved;
344 }
345 
346 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const {
347   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
348   // On entry, the base address is 0, so it can't possibly need any more
349   // alignment.
350 
351   // FIXME: Should be able to specify the entry frame alignment per calling
352   // convention instead.
353   if (Info->isEntryFunction())
354     return false;
355 
356   return TargetRegisterInfo::canRealignStack(MF);
357 }
358 
359 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
360   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
361   if (Info->isEntryFunction()) {
362     const MachineFrameInfo &MFI = Fn.getFrameInfo();
363     return MFI.hasStackObjects() || MFI.hasCalls();
364   }
365 
366   // May need scavenger for dealing with callee saved registers.
367   return true;
368 }
369 
370 bool SIRegisterInfo::requiresFrameIndexScavenging(
371   const MachineFunction &MF) const {
372   // Do not use frame virtual registers. They used to be used for SGPRs, but
373   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
374   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
375   // spill.
376   return false;
377 }
378 
379 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
380   const MachineFunction &MF) const {
381   const MachineFrameInfo &MFI = MF.getFrameInfo();
382   return MFI.hasStackObjects();
383 }
384 
385 bool SIRegisterInfo::requiresVirtualBaseRegisters(
386   const MachineFunction &) const {
387   // There are no special dedicated stack or frame pointers.
388   return true;
389 }
390 
391 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const {
392   assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI));
393 
394   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
395                                           AMDGPU::OpName::offset);
396   return MI->getOperand(OffIdx).getImm();
397 }
398 
399 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
400                                                  int Idx) const {
401   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
402     return 0;
403 
404   assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
405                                             AMDGPU::OpName::vaddr) ||
406          (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
407                                             AMDGPU::OpName::saddr))) &&
408          "Should never see frame index on non-address operand");
409 
410   return getScratchInstrOffset(MI);
411 }
412 
413 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
414   if (!MI->mayLoadOrStore())
415     return false;
416 
417   int64_t FullOffset = Offset + getScratchInstrOffset(MI);
418 
419   if (SIInstrInfo::isMUBUF(*MI))
420     return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset);
421 
422   const SIInstrInfo *TII = ST.getInstrInfo();
423   return TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS, true);
424 }
425 
426 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
427                                                   Register BaseReg,
428                                                   int FrameIdx,
429                                                   int64_t Offset) const {
430   MachineBasicBlock::iterator Ins = MBB->begin();
431   DebugLoc DL; // Defaults to "unknown"
432 
433   if (Ins != MBB->end())
434     DL = Ins->getDebugLoc();
435 
436   MachineFunction *MF = MBB->getParent();
437   const SIInstrInfo *TII = ST.getInstrInfo();
438   unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
439                                            : AMDGPU::V_MOV_B32_e32;
440 
441   if (Offset == 0) {
442     BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
443       .addFrameIndex(FrameIdx);
444     return;
445   }
446 
447   MachineRegisterInfo &MRI = MF->getRegInfo();
448   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
449 
450   Register FIReg = MRI.createVirtualRegister(
451       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
452                              : &AMDGPU::VGPR_32RegClass);
453 
454   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
455     .addImm(Offset);
456   BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
457     .addFrameIndex(FrameIdx);
458 
459   if (ST.enableFlatScratch() ) {
460     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_U32), BaseReg)
461         .addReg(OffsetReg, RegState::Kill)
462         .addReg(FIReg);
463     return;
464   }
465 
466   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
467     .addReg(OffsetReg, RegState::Kill)
468     .addReg(FIReg)
469     .addImm(0); // clamp bit
470 }
471 
472 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
473                                        int64_t Offset) const {
474   const SIInstrInfo *TII = ST.getInstrInfo();
475   bool IsFlat = TII->isFLATScratch(MI);
476 
477 #ifndef NDEBUG
478   // FIXME: Is it possible to be storing a frame index to itself?
479   bool SeenFI = false;
480   for (const MachineOperand &MO: MI.operands()) {
481     if (MO.isFI()) {
482       if (SeenFI)
483         llvm_unreachable("should not see multiple frame indices");
484 
485       SeenFI = true;
486     }
487   }
488 #endif
489 
490   MachineOperand *FIOp =
491       TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
492                                       : AMDGPU::OpName::vaddr);
493 
494   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
495   int64_t NewOffset = OffsetOp->getImm() + Offset;
496 
497 #ifndef NDEBUG
498   MachineBasicBlock *MBB = MI.getParent();
499   MachineFunction *MF = MBB->getParent();
500   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
501   assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
502 
503   if (IsFlat) {
504     assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, true) &&
505            "offset should be legal");
506     FIOp->ChangeToRegister(BaseReg, false);
507     OffsetOp->setImm(NewOffset);
508     return;
509   }
510 
511   MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
512   assert((SOffset->isReg() &&
513           SOffset->getReg() ==
514               MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg()) ||
515          (SOffset->isImm() && SOffset->getImm() == 0));
516 #endif
517 
518   assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
519          "offset should be legal");
520 
521   FIOp->ChangeToRegister(BaseReg, false);
522   OffsetOp->setImm(NewOffset);
523 }
524 
525 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
526                                         Register BaseReg,
527                                         int64_t Offset) const {
528   if (!SIInstrInfo::isMUBUF(*MI) && !!SIInstrInfo::isFLATScratch(*MI))
529     return false;
530 
531   int64_t NewOffset = Offset + getScratchInstrOffset(MI);
532 
533   if (SIInstrInfo::isMUBUF(*MI))
534     return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset);
535 
536   const SIInstrInfo *TII = ST.getInstrInfo();
537   return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, true);
538 }
539 
540 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
541   const MachineFunction &MF, unsigned Kind) const {
542   // This is inaccurate. It depends on the instruction and address space. The
543   // only place where we should hit this is for dealing with frame indexes /
544   // private accesses, so this is correct in that case.
545   return &AMDGPU::VGPR_32RegClass;
546 }
547 
548 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
549 
550   switch (Op) {
551   case AMDGPU::SI_SPILL_S1024_SAVE:
552   case AMDGPU::SI_SPILL_S1024_RESTORE:
553   case AMDGPU::SI_SPILL_V1024_SAVE:
554   case AMDGPU::SI_SPILL_V1024_RESTORE:
555   case AMDGPU::SI_SPILL_A1024_SAVE:
556   case AMDGPU::SI_SPILL_A1024_RESTORE:
557     return 32;
558   case AMDGPU::SI_SPILL_S512_SAVE:
559   case AMDGPU::SI_SPILL_S512_RESTORE:
560   case AMDGPU::SI_SPILL_V512_SAVE:
561   case AMDGPU::SI_SPILL_V512_RESTORE:
562   case AMDGPU::SI_SPILL_A512_SAVE:
563   case AMDGPU::SI_SPILL_A512_RESTORE:
564     return 16;
565   case AMDGPU::SI_SPILL_S256_SAVE:
566   case AMDGPU::SI_SPILL_S256_RESTORE:
567   case AMDGPU::SI_SPILL_V256_SAVE:
568   case AMDGPU::SI_SPILL_V256_RESTORE:
569   case AMDGPU::SI_SPILL_A256_SAVE:
570   case AMDGPU::SI_SPILL_A256_RESTORE:
571     return 8;
572   case AMDGPU::SI_SPILL_S192_SAVE:
573   case AMDGPU::SI_SPILL_S192_RESTORE:
574   case AMDGPU::SI_SPILL_V192_SAVE:
575   case AMDGPU::SI_SPILL_V192_RESTORE:
576   case AMDGPU::SI_SPILL_A192_SAVE:
577   case AMDGPU::SI_SPILL_A192_RESTORE:
578     return 6;
579   case AMDGPU::SI_SPILL_S160_SAVE:
580   case AMDGPU::SI_SPILL_S160_RESTORE:
581   case AMDGPU::SI_SPILL_V160_SAVE:
582   case AMDGPU::SI_SPILL_V160_RESTORE:
583   case AMDGPU::SI_SPILL_A160_SAVE:
584   case AMDGPU::SI_SPILL_A160_RESTORE:
585     return 5;
586   case AMDGPU::SI_SPILL_S128_SAVE:
587   case AMDGPU::SI_SPILL_S128_RESTORE:
588   case AMDGPU::SI_SPILL_V128_SAVE:
589   case AMDGPU::SI_SPILL_V128_RESTORE:
590   case AMDGPU::SI_SPILL_A128_SAVE:
591   case AMDGPU::SI_SPILL_A128_RESTORE:
592     return 4;
593   case AMDGPU::SI_SPILL_S96_SAVE:
594   case AMDGPU::SI_SPILL_S96_RESTORE:
595   case AMDGPU::SI_SPILL_V96_SAVE:
596   case AMDGPU::SI_SPILL_V96_RESTORE:
597   case AMDGPU::SI_SPILL_A96_SAVE:
598   case AMDGPU::SI_SPILL_A96_RESTORE:
599     return 3;
600   case AMDGPU::SI_SPILL_S64_SAVE:
601   case AMDGPU::SI_SPILL_S64_RESTORE:
602   case AMDGPU::SI_SPILL_V64_SAVE:
603   case AMDGPU::SI_SPILL_V64_RESTORE:
604   case AMDGPU::SI_SPILL_A64_SAVE:
605   case AMDGPU::SI_SPILL_A64_RESTORE:
606     return 2;
607   case AMDGPU::SI_SPILL_S32_SAVE:
608   case AMDGPU::SI_SPILL_S32_RESTORE:
609   case AMDGPU::SI_SPILL_V32_SAVE:
610   case AMDGPU::SI_SPILL_V32_RESTORE:
611   case AMDGPU::SI_SPILL_A32_SAVE:
612   case AMDGPU::SI_SPILL_A32_RESTORE:
613     return 1;
614   default: llvm_unreachable("Invalid spill opcode");
615   }
616 }
617 
618 static int getOffsetMUBUFStore(unsigned Opc) {
619   switch (Opc) {
620   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
621     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
622   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
623     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
624   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
625     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
626   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
627     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
628   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
629     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
630   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
631     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
632   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
633     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
634   default:
635     return -1;
636   }
637 }
638 
639 static int getOffsetMUBUFLoad(unsigned Opc) {
640   switch (Opc) {
641   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
642     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
643   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
644     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
645   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
646     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
647   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
648     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
649   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
650     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
651   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
652     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
653   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
654     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
655   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
656     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
657   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
658     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
659   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
660     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
661   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
662     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
663   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
664     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
665   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
666     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
667   default:
668     return -1;
669   }
670 }
671 
672 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
673                                            MachineBasicBlock::iterator MI,
674                                            int Index,
675                                            unsigned Lane,
676                                            unsigned ValueReg,
677                                            bool IsKill) {
678   MachineBasicBlock *MBB = MI->getParent();
679   MachineFunction *MF = MI->getParent()->getParent();
680   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
681   const SIInstrInfo *TII = ST.getInstrInfo();
682 
683   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
684 
685   if (Reg == AMDGPU::NoRegister)
686     return MachineInstrBuilder();
687 
688   bool IsStore = MI->mayStore();
689   MachineRegisterInfo &MRI = MF->getRegInfo();
690   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
691 
692   unsigned Dst = IsStore ? Reg : ValueReg;
693   unsigned Src = IsStore ? ValueReg : Reg;
694   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32
695                                                    : AMDGPU::V_ACCVGPR_READ_B32;
696 
697   return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
698            .addReg(Src, getKillRegState(IsKill));
699 }
700 
701 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
702 // need to handle the case where an SGPR may need to be spilled while spilling.
703 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
704                                       MachineFrameInfo &MFI,
705                                       MachineBasicBlock::iterator MI,
706                                       int Index,
707                                       int64_t Offset) {
708   const SIInstrInfo *TII = ST.getInstrInfo();
709   MachineBasicBlock *MBB = MI->getParent();
710   const DebugLoc &DL = MI->getDebugLoc();
711   bool IsStore = MI->mayStore();
712 
713   unsigned Opc = MI->getOpcode();
714   int LoadStoreOp = IsStore ?
715     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
716   if (LoadStoreOp == -1)
717     return false;
718 
719   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
720   if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr())
721     return true;
722 
723   MachineInstrBuilder NewMI =
724       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
725           .add(*Reg)
726           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
727           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
728           .addImm(Offset)
729           .addImm(0) // glc
730           .addImm(0) // slc
731           .addImm(0) // tfe
732           .addImm(0) // dlc
733           .addImm(0) // swz
734           .cloneMemRefs(*MI);
735 
736   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
737                                                        AMDGPU::OpName::vdata_in);
738   if (VDataIn)
739     NewMI.add(*VDataIn);
740   return true;
741 }
742 
743 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
744                                          unsigned LoadStoreOp,
745                                          int Index,
746                                          Register ValueReg,
747                                          bool IsKill,
748                                          MCRegister ScratchRsrcReg,
749                                          MCRegister ScratchOffsetReg,
750                                          int64_t InstOffset,
751                                          MachineMemOperand *MMO,
752                                          RegScavenger *RS) const {
753   MachineBasicBlock *MBB = MI->getParent();
754   MachineFunction *MF = MI->getParent()->getParent();
755   const SIInstrInfo *TII = ST.getInstrInfo();
756   const MachineFrameInfo &MFI = MF->getFrameInfo();
757   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
758 
759   const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
760   const DebugLoc &DL = MI->getDebugLoc();
761   bool IsStore = Desc->mayStore();
762   bool IsFlat = TII->isFLATScratch(LoadStoreOp);
763 
764   bool Scavenged = false;
765   MCRegister SOffset = ScratchOffsetReg;
766 
767   const unsigned EltSize = 4;
768   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
769   unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT);
770   unsigned Size = NumSubRegs * EltSize;
771   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
772   int64_t MaxOffset = Offset + Size - EltSize;
773   int64_t ScratchOffsetRegDelta = 0;
774 
775   Align Alignment = MFI.getObjectAlign(Index);
776   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
777 
778   assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset");
779 
780   bool IsOffsetLegal = IsFlat
781       ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS, true)
782       : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset);
783   if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
784     SOffset = MCRegister();
785 
786     // We currently only support spilling VGPRs to EltSize boundaries, meaning
787     // we can simplify the adjustment of Offset here to just scale with
788     // WavefrontSize.
789     if (!IsFlat)
790       Offset *= ST.getWavefrontSize();
791 
792     // We don't have access to the register scavenger if this function is called
793     // during  PEI::scavengeFrameVirtualRegs().
794     if (RS)
795       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
796 
797     if (!SOffset) {
798       // There are no free SGPRs, and since we are in the process of spilling
799       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
800       // on SI/CI and on VI it is true until we implement spilling using scalar
801       // stores), we have no way to free up an SGPR.  Our solution here is to
802       // add the offset directly to the ScratchOffset or StackPtrOffset
803       // register, and then subtract the offset after the spill to return the
804       // register to it's original value.
805       if (!ScratchOffsetReg)
806         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
807       SOffset = ScratchOffsetReg;
808       ScratchOffsetRegDelta = Offset;
809     } else {
810       Scavenged = true;
811     }
812 
813     if (!SOffset)
814       report_fatal_error("could not scavenge SGPR to spill in entry function");
815 
816     if (ScratchOffsetReg == AMDGPU::NoRegister) {
817       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset)
818           .addImm(Offset);
819     } else {
820       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
821           .addReg(ScratchOffsetReg)
822           .addImm(Offset);
823     }
824 
825     Offset = 0;
826   }
827 
828   if (IsFlat && SOffset == AMDGPU::NoRegister) {
829     assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
830            && "Unexpected vaddr for flat scratch with a FI operand");
831 
832     assert(ST.hasFlatScratchSTMode());
833     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
834     Desc = &TII->get(LoadStoreOp);
835   }
836 
837   Register TmpReg;
838 
839   // FIXME: Flat scratch does not have to be limited to a dword per store.
840   for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
841     Register SubReg = NumSubRegs == 1
842                           ? Register(ValueReg)
843                           : getSubReg(ValueReg, getSubRegFromChannel(i));
844 
845     unsigned SOffsetRegState = 0;
846     unsigned SrcDstRegState = getDefRegState(!IsStore);
847     if (i + 1 == e) {
848       SOffsetRegState |= getKillRegState(Scavenged);
849       // The last implicit use carries the "Kill" flag.
850       SrcDstRegState |= getKillRegState(IsKill);
851     }
852 
853     // Make sure the whole register is defined if there are undef components by
854     // adding an implicit def of the super-reg on the first instruction.
855     const bool NeedSuperRegDef = NumSubRegs > 1 && IsStore && i == 0;
856 
857     auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill);
858 
859     if (!MIB.getInstr()) {
860       unsigned FinalReg = SubReg;
861 
862       const bool IsAGPR = hasAGPRs(RC);
863       if (IsAGPR) {
864         if (!TmpReg) {
865           assert(RS && "Needs to have RegScavenger to spill an AGPR!");
866           // FIXME: change to scavengeRegisterBackwards()
867           TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
868           RS->setRegUsed(TmpReg);
869         }
870         if (IsStore) {
871           auto AccRead = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg)
872             .addReg(SubReg, getKillRegState(IsKill));
873           if (NeedSuperRegDef)
874             AccRead.addReg(ValueReg, RegState::ImplicitDefine);
875         }
876         SubReg = TmpReg;
877       }
878 
879       MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
880       MachineMemOperand *NewMMO =
881           MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize,
882                                    commonAlignment(Alignment, EltSize * i));
883 
884       MIB = BuildMI(*MBB, MI, DL, *Desc)
885                 .addReg(SubReg,
886                         getDefRegState(!IsStore) | getKillRegState(IsKill));
887       if (!IsFlat)
888         MIB.addReg(ScratchRsrcReg);
889 
890       if (SOffset == AMDGPU::NoRegister) {
891         if (!IsFlat)
892           MIB.addImm(0);
893       } else {
894         MIB.addReg(SOffset, SOffsetRegState);
895       }
896       MIB.addImm(Offset)
897           .addImm(0) // glc
898           .addImm(0) // slc
899           .addImm(0); // tfe for MUBUF or dlc for FLAT
900       if (!IsFlat)
901         MIB.addImm(0) // dlc
902            .addImm(0); // swz
903       MIB.addMemOperand(NewMMO);
904 
905       if (!IsAGPR && NeedSuperRegDef)
906         MIB.addReg(ValueReg, RegState::ImplicitDefine);
907 
908       if (!IsStore && TmpReg != AMDGPU::NoRegister)
909         MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32),
910                       FinalReg)
911           .addReg(TmpReg, RegState::Kill);
912     } else {
913       if (NeedSuperRegDef)
914         MIB.addReg(ValueReg, RegState::ImplicitDefine);
915     }
916 
917     if (NumSubRegs > 1) {
918       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
919     }
920   }
921 
922   if (ScratchOffsetRegDelta != 0) {
923     // Subtract the offset we added to the ScratchOffset register.
924     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset)
925         .addReg(SOffset)
926         .addImm(ScratchOffsetRegDelta);
927   }
928 }
929 
930 // Generate a VMEM access which loads or stores the VGPR containing an SGPR
931 // spill such that all the lanes set in VGPRLanes are loaded or stored.
932 // This generates exec mask manipulation and will use SGPRs available in MI
933 // or VGPR lanes in the VGPR to save and restore the exec mask.
934 void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI,
935                                              int Index, int Offset,
936                                              unsigned EltSize, Register VGPR,
937                                              int64_t VGPRLanes,
938                                              RegScavenger *RS,
939                                              bool IsLoad) const {
940   MachineBasicBlock *MBB = MI->getParent();
941   MachineFunction *MF = MBB->getParent();
942   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
943   const SIInstrInfo *TII = ST.getInstrInfo();
944 
945   Register SuperReg = MI->getOperand(0).getReg();
946   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
947   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
948   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
949   unsigned FirstPart = Offset * 32;
950   unsigned ExecLane = 0;
951 
952   bool IsKill = MI->getOperand(0).isKill();
953   const DebugLoc &DL = MI->getDebugLoc();
954 
955   // Cannot handle load/store to EXEC
956   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
957          SuperReg != AMDGPU::EXEC && "exec should never spill");
958 
959   // On Wave32 only handle EXEC_LO.
960   // On Wave64 only update EXEC_HI if there is sufficent space for a copy.
961   bool OnlyExecLo = isWave32 || NumSubRegs == 1 || SuperReg == AMDGPU::EXEC_HI;
962 
963   unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
964   Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
965   Register SavedExecReg;
966 
967   // Backup EXEC
968   if (OnlyExecLo) {
969     SavedExecReg = NumSubRegs == 1
970                        ? SuperReg
971                        : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]);
972   } else {
973     // If src/dst is an odd size it is possible subreg0 is not aligned.
974     for (; ExecLane < (NumSubRegs - 1); ++ExecLane) {
975       SavedExecReg = getMatchingSuperReg(
976           getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]), AMDGPU::sub0,
977           &AMDGPU::SReg_64_XEXECRegClass);
978       if (SavedExecReg)
979         break;
980     }
981   }
982   assert(SavedExecReg);
983   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg);
984 
985   // Setup EXEC
986   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes);
987 
988   // Load/store VGPR
989   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
990   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
991 
992   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
993                           ? getBaseRegister()
994                           : getFrameRegister(*MF);
995 
996   Align Alignment = FrameInfo.getObjectAlign(Index);
997   MachinePointerInfo PtrInfo =
998       MachinePointerInfo::getFixedStack(*MF, Index);
999   MachineMemOperand *MMO = MF->getMachineMemOperand(
1000       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
1001       EltSize, Alignment);
1002 
1003   if (IsLoad) {
1004     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1005                                           : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1006     buildSpillLoadStore(MI, Opc,
1007           Index,
1008           VGPR, false,
1009           MFI->getScratchRSrcReg(), FrameReg,
1010           Offset * EltSize, MMO,
1011           RS);
1012   } else {
1013     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1014                                           : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1015     buildSpillLoadStore(MI, Opc, Index, VGPR,
1016                         IsKill, MFI->getScratchRSrcReg(), FrameReg,
1017                         Offset * EltSize, MMO, RS);
1018     // This only ever adds one VGPR spill
1019     MFI->addToSpilledVGPRs(1);
1020   }
1021 
1022   // Restore EXEC
1023   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg)
1024       .addReg(SavedExecReg, getKillRegState(IsLoad || IsKill));
1025 
1026   // Restore clobbered SGPRs
1027   if (IsLoad) {
1028     // Nothing to do; register will be overwritten
1029   } else if (!IsKill) {
1030     // Restore SGPRs from appropriate VGPR lanes
1031     if (!OnlyExecLo) {
1032       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32),
1033               getSubReg(SuperReg, SplitParts[FirstPart + ExecLane + 1]))
1034           .addReg(VGPR)
1035           .addImm(ExecLane + 1);
1036     }
1037     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32),
1038             NumSubRegs == 1
1039                 ? SavedExecReg
1040                 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]))
1041         .addReg(VGPR, RegState::Kill)
1042         .addImm(ExecLane);
1043   }
1044 }
1045 
1046 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
1047                                int Index,
1048                                RegScavenger *RS,
1049                                bool OnlyToVGPR) const {
1050   MachineBasicBlock *MBB = MI->getParent();
1051   MachineFunction *MF = MBB->getParent();
1052   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1053   DenseSet<Register> SGPRSpillVGPRDefinedSet; // FIXME: This should be removed
1054 
1055   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
1056     = MFI->getSGPRToVGPRSpills(Index);
1057   bool SpillToVGPR = !VGPRSpills.empty();
1058   if (OnlyToVGPR && !SpillToVGPR)
1059     return false;
1060 
1061   const SIInstrInfo *TII = ST.getInstrInfo();
1062 
1063   Register SuperReg = MI->getOperand(0).getReg();
1064   bool IsKill = MI->getOperand(0).isKill();
1065   const DebugLoc &DL = MI->getDebugLoc();
1066 
1067   assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() &&
1068                          SuperReg != MFI->getFrameOffsetReg()));
1069 
1070   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1071   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
1072          SuperReg != AMDGPU::EXEC && "exec should never spill");
1073 
1074   unsigned EltSize = 4;
1075   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1076 
1077   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1078   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1079 
1080   if (SpillToVGPR) {
1081     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1082       Register SubReg =
1083           NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1084       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1085 
1086       bool UseKill = IsKill && i == NumSubRegs - 1;
1087 
1088       // During SGPR spilling to VGPR, determine if the VGPR is defined. The
1089       // only circumstance in which we say it is undefined is when it is the
1090       // first spill to this VGPR in the first basic block.
1091       bool VGPRDefined = true;
1092       if (MBB == &MF->front())
1093         VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second;
1094 
1095       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1096       // spill to this specific vgpr in the first basic block.
1097       auto MIB =
1098           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill.VGPR)
1099               .addReg(SubReg, getKillRegState(UseKill))
1100               .addImm(Spill.Lane)
1101               .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef);
1102 
1103       if (i == 0 && NumSubRegs > 1) {
1104         // We may be spilling a super-register which is only partially defined,
1105         // and need to ensure later spills think the value is defined.
1106         MIB.addReg(SuperReg, RegState::ImplicitDefine);
1107       }
1108 
1109       if (NumSubRegs > 1)
1110         MIB.addReg(SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1111 
1112       // FIXME: Since this spills to another register instead of an actual
1113       // frame index, we should delete the frame index when all references to
1114       // it are fixed.
1115     }
1116   } else {
1117     // Scavenged temporary VGPR to use. It must be scavenged once for any number
1118     // of spilled subregs.
1119     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1120     RS->setRegUsed(TmpVGPR);
1121 
1122     // SubReg carries the "Kill" flag when SubReg == SuperReg.
1123     unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
1124 
1125     unsigned PerVGPR = 32;
1126     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1127     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1128 
1129     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1130       unsigned TmpVGPRFlags = RegState::Undef;
1131 
1132       // Write sub registers into the VGPR
1133       for (unsigned i = Offset * PerVGPR,
1134                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1135            i < e; ++i) {
1136         Register SubReg =
1137             NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1138 
1139         MachineInstrBuilder WriteLane =
1140             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_WRITELANE_B32), TmpVGPR)
1141                 .addReg(SubReg, SubKillState)
1142                 .addImm(i % PerVGPR)
1143                 .addReg(TmpVGPR, TmpVGPRFlags);
1144         TmpVGPRFlags = 0;
1145 
1146         // There could be undef components of a spilled super register.
1147         // TODO: Can we detect this and skip the spill?
1148         if (NumSubRegs > 1) {
1149           // The last implicit use of the SuperReg carries the "Kill" flag.
1150           unsigned SuperKillState = 0;
1151           if (i + 1 == NumSubRegs)
1152             SuperKillState |= getKillRegState(IsKill);
1153           WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState);
1154         }
1155       }
1156 
1157       // Write out VGPR
1158       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1159                               RS, false);
1160     }
1161   }
1162 
1163   MI->eraseFromParent();
1164   MFI->addToSpilledSGPRs(NumSubRegs);
1165   return true;
1166 }
1167 
1168 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1169                                  int Index,
1170                                  RegScavenger *RS,
1171                                  bool OnlyToVGPR) const {
1172   MachineFunction *MF = MI->getParent()->getParent();
1173   MachineBasicBlock *MBB = MI->getParent();
1174   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1175 
1176   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
1177     = MFI->getSGPRToVGPRSpills(Index);
1178   bool SpillToVGPR = !VGPRSpills.empty();
1179   if (OnlyToVGPR && !SpillToVGPR)
1180     return false;
1181 
1182   const SIInstrInfo *TII = ST.getInstrInfo();
1183   const DebugLoc &DL = MI->getDebugLoc();
1184 
1185   Register SuperReg = MI->getOperand(0).getReg();
1186 
1187   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1188   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
1189          SuperReg != AMDGPU::EXEC && "exec should never spill");
1190 
1191   unsigned EltSize = 4;
1192 
1193   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1194 
1195   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1196   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1197 
1198   if (SpillToVGPR) {
1199     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1200       Register SubReg =
1201           NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1202 
1203       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1204       auto MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), SubReg)
1205                      .addReg(Spill.VGPR)
1206                      .addImm(Spill.Lane);
1207       if (NumSubRegs > 1 && i == 0)
1208         MIB.addReg(SuperReg, RegState::ImplicitDefine);
1209     }
1210   } else {
1211     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1212     RS->setRegUsed(TmpVGPR);
1213 
1214     unsigned PerVGPR = 32;
1215     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1216     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1217 
1218     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1219       // Load in VGPR data
1220       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1221                               RS, true);
1222 
1223       // Unpack lanes
1224       for (unsigned i = Offset * PerVGPR,
1225                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1226            i < e; ++i) {
1227         Register SubReg =
1228             NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1229 
1230         bool LastSubReg = (i + 1 == e);
1231         auto MIB =
1232             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), SubReg)
1233                 .addReg(TmpVGPR, getKillRegState(LastSubReg))
1234                 .addImm(i);
1235         if (NumSubRegs > 1 && i == 0)
1236           MIB.addReg(SuperReg, RegState::ImplicitDefine);
1237       }
1238     }
1239   }
1240 
1241   MI->eraseFromParent();
1242   return true;
1243 }
1244 
1245 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1246 /// a VGPR and the stack slot can be safely eliminated when all other users are
1247 /// handled.
1248 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1249   MachineBasicBlock::iterator MI,
1250   int FI,
1251   RegScavenger *RS) const {
1252   switch (MI->getOpcode()) {
1253   case AMDGPU::SI_SPILL_S1024_SAVE:
1254   case AMDGPU::SI_SPILL_S512_SAVE:
1255   case AMDGPU::SI_SPILL_S256_SAVE:
1256   case AMDGPU::SI_SPILL_S192_SAVE:
1257   case AMDGPU::SI_SPILL_S160_SAVE:
1258   case AMDGPU::SI_SPILL_S128_SAVE:
1259   case AMDGPU::SI_SPILL_S96_SAVE:
1260   case AMDGPU::SI_SPILL_S64_SAVE:
1261   case AMDGPU::SI_SPILL_S32_SAVE:
1262     return spillSGPR(MI, FI, RS, true);
1263   case AMDGPU::SI_SPILL_S1024_RESTORE:
1264   case AMDGPU::SI_SPILL_S512_RESTORE:
1265   case AMDGPU::SI_SPILL_S256_RESTORE:
1266   case AMDGPU::SI_SPILL_S192_RESTORE:
1267   case AMDGPU::SI_SPILL_S160_RESTORE:
1268   case AMDGPU::SI_SPILL_S128_RESTORE:
1269   case AMDGPU::SI_SPILL_S96_RESTORE:
1270   case AMDGPU::SI_SPILL_S64_RESTORE:
1271   case AMDGPU::SI_SPILL_S32_RESTORE:
1272     return restoreSGPR(MI, FI, RS, true);
1273   default:
1274     llvm_unreachable("not an SGPR spill instruction");
1275   }
1276 }
1277 
1278 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1279                                         int SPAdj, unsigned FIOperandNum,
1280                                         RegScavenger *RS) const {
1281   MachineFunction *MF = MI->getParent()->getParent();
1282   MachineBasicBlock *MBB = MI->getParent();
1283   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1284   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1285   const SIInstrInfo *TII = ST.getInstrInfo();
1286   DebugLoc DL = MI->getDebugLoc();
1287 
1288   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1289 
1290   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1291   int Index = MI->getOperand(FIOperandNum).getIndex();
1292 
1293   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1294                           ? getBaseRegister()
1295                           : getFrameRegister(*MF);
1296 
1297   switch (MI->getOpcode()) {
1298     // SGPR register spill
1299     case AMDGPU::SI_SPILL_S1024_SAVE:
1300     case AMDGPU::SI_SPILL_S512_SAVE:
1301     case AMDGPU::SI_SPILL_S256_SAVE:
1302     case AMDGPU::SI_SPILL_S192_SAVE:
1303     case AMDGPU::SI_SPILL_S160_SAVE:
1304     case AMDGPU::SI_SPILL_S128_SAVE:
1305     case AMDGPU::SI_SPILL_S96_SAVE:
1306     case AMDGPU::SI_SPILL_S64_SAVE:
1307     case AMDGPU::SI_SPILL_S32_SAVE: {
1308       spillSGPR(MI, Index, RS);
1309       break;
1310     }
1311 
1312     // SGPR register restore
1313     case AMDGPU::SI_SPILL_S1024_RESTORE:
1314     case AMDGPU::SI_SPILL_S512_RESTORE:
1315     case AMDGPU::SI_SPILL_S256_RESTORE:
1316     case AMDGPU::SI_SPILL_S192_RESTORE:
1317     case AMDGPU::SI_SPILL_S160_RESTORE:
1318     case AMDGPU::SI_SPILL_S128_RESTORE:
1319     case AMDGPU::SI_SPILL_S96_RESTORE:
1320     case AMDGPU::SI_SPILL_S64_RESTORE:
1321     case AMDGPU::SI_SPILL_S32_RESTORE: {
1322       restoreSGPR(MI, Index, RS);
1323       break;
1324     }
1325 
1326     // VGPR register spill
1327     case AMDGPU::SI_SPILL_V1024_SAVE:
1328     case AMDGPU::SI_SPILL_V512_SAVE:
1329     case AMDGPU::SI_SPILL_V256_SAVE:
1330     case AMDGPU::SI_SPILL_V160_SAVE:
1331     case AMDGPU::SI_SPILL_V128_SAVE:
1332     case AMDGPU::SI_SPILL_V96_SAVE:
1333     case AMDGPU::SI_SPILL_V64_SAVE:
1334     case AMDGPU::SI_SPILL_V32_SAVE:
1335     case AMDGPU::SI_SPILL_A1024_SAVE:
1336     case AMDGPU::SI_SPILL_A512_SAVE:
1337     case AMDGPU::SI_SPILL_A256_SAVE:
1338     case AMDGPU::SI_SPILL_A192_SAVE:
1339     case AMDGPU::SI_SPILL_A160_SAVE:
1340     case AMDGPU::SI_SPILL_A128_SAVE:
1341     case AMDGPU::SI_SPILL_A96_SAVE:
1342     case AMDGPU::SI_SPILL_A64_SAVE:
1343     case AMDGPU::SI_SPILL_A32_SAVE: {
1344       const MachineOperand *VData = TII->getNamedOperand(*MI,
1345                                                          AMDGPU::OpName::vdata);
1346       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1347              MFI->getStackPtrOffsetReg());
1348 
1349       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1350                                             : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1351       buildSpillLoadStore(MI, Opc,
1352             Index,
1353             VData->getReg(), VData->isKill(),
1354             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1355             FrameReg,
1356             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1357             *MI->memoperands_begin(),
1358             RS);
1359       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1360       MI->eraseFromParent();
1361       break;
1362     }
1363     case AMDGPU::SI_SPILL_V32_RESTORE:
1364     case AMDGPU::SI_SPILL_V64_RESTORE:
1365     case AMDGPU::SI_SPILL_V96_RESTORE:
1366     case AMDGPU::SI_SPILL_V128_RESTORE:
1367     case AMDGPU::SI_SPILL_V160_RESTORE:
1368     case AMDGPU::SI_SPILL_V256_RESTORE:
1369     case AMDGPU::SI_SPILL_V512_RESTORE:
1370     case AMDGPU::SI_SPILL_V1024_RESTORE:
1371     case AMDGPU::SI_SPILL_A32_RESTORE:
1372     case AMDGPU::SI_SPILL_A64_RESTORE:
1373     case AMDGPU::SI_SPILL_A96_RESTORE:
1374     case AMDGPU::SI_SPILL_A128_RESTORE:
1375     case AMDGPU::SI_SPILL_A160_RESTORE:
1376     case AMDGPU::SI_SPILL_A192_RESTORE:
1377     case AMDGPU::SI_SPILL_A256_RESTORE:
1378     case AMDGPU::SI_SPILL_A512_RESTORE:
1379     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1380       const MachineOperand *VData = TII->getNamedOperand(*MI,
1381                                                          AMDGPU::OpName::vdata);
1382       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1383              MFI->getStackPtrOffsetReg());
1384 
1385       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1386                                             : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1387       buildSpillLoadStore(MI, Opc,
1388             Index,
1389             VData->getReg(), VData->isKill(),
1390             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1391             FrameReg,
1392             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1393             *MI->memoperands_begin(),
1394             RS);
1395       MI->eraseFromParent();
1396       break;
1397     }
1398 
1399     default: {
1400       const DebugLoc &DL = MI->getDebugLoc();
1401 
1402       int64_t Offset = FrameInfo.getObjectOffset(Index);
1403       if (ST.enableFlatScratch()) {
1404         if (TII->isFLATScratch(*MI)) {
1405           // The offset is always swizzled, just replace it
1406           if (FrameReg)
1407             FIOp.ChangeToRegister(FrameReg, false);
1408 
1409           if (!Offset)
1410             return;
1411 
1412           MachineOperand *OffsetOp =
1413             TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
1414           int64_t NewOffset = Offset + OffsetOp->getImm();
1415           if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
1416                                      true)) {
1417             OffsetOp->setImm(NewOffset);
1418             if (FrameReg)
1419               return;
1420             Offset = 0;
1421           }
1422 
1423           assert(!TII->getNamedOperand(*MI, AMDGPU::OpName::vaddr) &&
1424                  "Unexpected vaddr for flat scratch with a FI operand");
1425 
1426           // On GFX10 we have ST mode to use no registers for an address.
1427           // Otherwise we need to materialize 0 into an SGPR.
1428           if (!Offset && ST.hasFlatScratchSTMode()) {
1429             unsigned Opc = MI->getOpcode();
1430             unsigned NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc);
1431             MI->RemoveOperand(
1432                 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
1433             MI->setDesc(TII->get(NewOpc));
1434             return;
1435           }
1436         }
1437 
1438         if (!FrameReg) {
1439           FIOp.ChangeToImmediate(Offset);
1440           if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
1441             return;
1442         }
1443 
1444         // We need to use register here. Check if we can use an SGPR or need
1445         // a VGPR.
1446         FIOp.ChangeToRegister(AMDGPU::M0, false);
1447         bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
1448 
1449         if (!Offset && FrameReg && UseSGPR) {
1450           FIOp.setReg(FrameReg);
1451           return;
1452         }
1453 
1454         const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
1455                                                 : &AMDGPU::VGPR_32RegClass;
1456 
1457         Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR);
1458         FIOp.setReg(TmpReg);
1459         FIOp.setIsKill(true);
1460 
1461         if ((!FrameReg || !Offset) && TmpReg) {
1462           unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
1463           auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
1464           if (FrameReg)
1465             MIB.addReg(FrameReg);
1466           else
1467             MIB.addImm(Offset);
1468 
1469           return;
1470         }
1471 
1472         Register TmpSReg =
1473             UseSGPR ? TmpReg
1474                     : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0,
1475                                            !UseSGPR);
1476 
1477         // TODO: for flat scratch another attempt can be made with a VGPR index
1478         //       if no SGPRs can be scavenged.
1479         if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
1480           report_fatal_error("Cannot scavenge register in FI elimination!");
1481 
1482         if (!TmpSReg) {
1483           // Use frame register and restore it after.
1484           TmpSReg = FrameReg;
1485           FIOp.setReg(FrameReg);
1486           FIOp.setIsKill(false);
1487         }
1488 
1489         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), TmpSReg)
1490           .addReg(FrameReg)
1491           .addImm(Offset);
1492 
1493         if (!UseSGPR)
1494           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1495             .addReg(TmpSReg, RegState::Kill);
1496 
1497         if (TmpSReg == FrameReg) {
1498           // Undo frame register modification.
1499           BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_SUB_U32),
1500                   FrameReg)
1501             .addReg(FrameReg)
1502             .addImm(Offset);
1503         }
1504 
1505         return;
1506       }
1507 
1508       bool IsMUBUF = TII->isMUBUF(*MI);
1509 
1510       if (!IsMUBUF && !MFI->isEntryFunction()) {
1511         // Convert to a swizzled stack address by scaling by the wave size.
1512         //
1513         // In an entry function/kernel the offset is already swizzled.
1514 
1515         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1516         Register ResultReg =
1517             IsCopy ? MI->getOperand(0).getReg()
1518                    : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1519 
1520         int64_t Offset = FrameInfo.getObjectOffset(Index);
1521         if (Offset == 0) {
1522           // XXX - This never happens because of emergency scavenging slot at 0?
1523           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1524             .addImm(ST.getWavefrontSizeLog2())
1525             .addReg(FrameReg);
1526         } else {
1527           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1528             // Reuse ResultReg in intermediate step.
1529             Register ScaledReg = ResultReg;
1530 
1531             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1532                     ScaledReg)
1533               .addImm(ST.getWavefrontSizeLog2())
1534               .addReg(FrameReg);
1535 
1536             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1537 
1538             // TODO: Fold if use instruction is another add of a constant.
1539             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1540               // FIXME: This can fail
1541               MIB.addImm(Offset);
1542               MIB.addReg(ScaledReg, RegState::Kill);
1543               if (!IsVOP2)
1544                 MIB.addImm(0); // clamp bit
1545             } else {
1546               assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
1547                      "Need to reuse carry out register");
1548 
1549               // Use scavenged unused carry out as offset register.
1550               Register ConstOffsetReg;
1551               if (!isWave32)
1552                 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
1553               else
1554                 ConstOffsetReg = MIB.getReg(1);
1555 
1556               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1557                 .addImm(Offset);
1558               MIB.addReg(ConstOffsetReg, RegState::Kill);
1559               MIB.addReg(ScaledReg, RegState::Kill);
1560               MIB.addImm(0); // clamp bit
1561             }
1562           } else {
1563             // We have to produce a carry out, and there isn't a free SGPR pair
1564             // for it. We can keep the whole computation on the SALU to avoid
1565             // clobbering an additional register at the cost of an extra mov.
1566 
1567             // We may have 1 free scratch SGPR even though a carry out is
1568             // unavailable. Only one additional mov is needed.
1569             Register TmpScaledReg =
1570                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1571             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
1572 
1573             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1574               .addReg(FrameReg)
1575               .addImm(ST.getWavefrontSizeLog2());
1576             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg)
1577               .addReg(ScaledReg, RegState::Kill)
1578               .addImm(Offset);
1579             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1580               .addReg(ScaledReg, RegState::Kill);
1581 
1582             // If there were truly no free SGPRs, we need to undo everything.
1583             if (!TmpScaledReg.isValid()) {
1584               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg)
1585                 .addReg(ScaledReg, RegState::Kill)
1586                 .addImm(Offset);
1587               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1588                 .addReg(FrameReg)
1589                 .addImm(ST.getWavefrontSizeLog2());
1590             }
1591           }
1592         }
1593 
1594         // Don't introduce an extra copy if we're just materializing in a mov.
1595         if (IsCopy)
1596           MI->eraseFromParent();
1597         else
1598           FIOp.ChangeToRegister(ResultReg, false, false, true);
1599         return;
1600       }
1601 
1602       if (IsMUBUF) {
1603         // Disable offen so we don't need a 0 vgpr base.
1604         assert(static_cast<int>(FIOperandNum) ==
1605                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1606                                           AMDGPU::OpName::vaddr));
1607 
1608         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
1609         assert((SOffset.isReg() &&
1610                 SOffset.getReg() == MFI->getStackPtrOffsetReg()) ||
1611                (SOffset.isImm() && SOffset.getImm() == 0));
1612         if (SOffset.isReg()) {
1613           if (FrameReg == AMDGPU::NoRegister) {
1614             SOffset.ChangeToImmediate(0);
1615           } else {
1616             SOffset.setReg(FrameReg);
1617           }
1618         } else if (SOffset.isImm() && FrameReg != AMDGPU::NoRegister) {
1619           SOffset.ChangeToRegister(FrameReg, false);
1620         }
1621 
1622         int64_t Offset = FrameInfo.getObjectOffset(Index);
1623         int64_t OldImm
1624           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1625         int64_t NewOffset = OldImm + Offset;
1626 
1627         if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
1628             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1629           MI->eraseFromParent();
1630           return;
1631         }
1632       }
1633 
1634       // If the offset is simply too big, don't convert to a scratch wave offset
1635       // relative index.
1636 
1637       FIOp.ChangeToImmediate(Offset);
1638       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1639         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1640         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1641           .addImm(Offset);
1642         FIOp.ChangeToRegister(TmpReg, false, false, true);
1643       }
1644     }
1645   }
1646 }
1647 
1648 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
1649   return AMDGPUInstPrinter::getRegisterName(Reg);
1650 }
1651 
1652 const TargetRegisterClass *
1653 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) {
1654   if (BitWidth == 1)
1655     return &AMDGPU::VReg_1RegClass;
1656   if (BitWidth <= 16)
1657     return &AMDGPU::VGPR_LO16RegClass;
1658   if (BitWidth <= 32)
1659     return &AMDGPU::VGPR_32RegClass;
1660   if (BitWidth <= 64)
1661     return &AMDGPU::VReg_64RegClass;
1662   if (BitWidth <= 96)
1663     return &AMDGPU::VReg_96RegClass;
1664   if (BitWidth <= 128)
1665     return &AMDGPU::VReg_128RegClass;
1666   if (BitWidth <= 160)
1667     return &AMDGPU::VReg_160RegClass;
1668   if (BitWidth <= 192)
1669     return &AMDGPU::VReg_192RegClass;
1670   if (BitWidth <= 256)
1671     return &AMDGPU::VReg_256RegClass;
1672   if (BitWidth <= 512)
1673     return &AMDGPU::VReg_512RegClass;
1674   if (BitWidth <= 1024)
1675     return &AMDGPU::VReg_1024RegClass;
1676 
1677   return nullptr;
1678 }
1679 
1680 const TargetRegisterClass *
1681 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) {
1682   if (BitWidth <= 16)
1683     return &AMDGPU::AGPR_LO16RegClass;
1684   if (BitWidth <= 32)
1685     return &AMDGPU::AGPR_32RegClass;
1686   if (BitWidth <= 64)
1687     return &AMDGPU::AReg_64RegClass;
1688   if (BitWidth <= 96)
1689     return &AMDGPU::AReg_96RegClass;
1690   if (BitWidth <= 128)
1691     return &AMDGPU::AReg_128RegClass;
1692   if (BitWidth <= 160)
1693     return &AMDGPU::AReg_160RegClass;
1694   if (BitWidth <= 192)
1695     return &AMDGPU::AReg_192RegClass;
1696   if (BitWidth <= 256)
1697     return &AMDGPU::AReg_256RegClass;
1698   if (BitWidth <= 512)
1699     return &AMDGPU::AReg_512RegClass;
1700   if (BitWidth <= 1024)
1701     return &AMDGPU::AReg_1024RegClass;
1702 
1703   return nullptr;
1704 }
1705 
1706 const TargetRegisterClass *
1707 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
1708   if (BitWidth <= 16)
1709     return &AMDGPU::SGPR_LO16RegClass;
1710   if (BitWidth <= 32)
1711     return &AMDGPU::SReg_32RegClass;
1712   if (BitWidth <= 64)
1713     return &AMDGPU::SReg_64RegClass;
1714   if (BitWidth <= 96)
1715     return &AMDGPU::SGPR_96RegClass;
1716   if (BitWidth <= 128)
1717     return &AMDGPU::SGPR_128RegClass;
1718   if (BitWidth <= 160)
1719     return &AMDGPU::SGPR_160RegClass;
1720   if (BitWidth <= 192)
1721     return &AMDGPU::SGPR_192RegClass;
1722   if (BitWidth <= 256)
1723     return &AMDGPU::SGPR_256RegClass;
1724   if (BitWidth <= 512)
1725     return &AMDGPU::SGPR_512RegClass;
1726   if (BitWidth <= 1024)
1727     return &AMDGPU::SGPR_1024RegClass;
1728 
1729   return nullptr;
1730 }
1731 
1732 // FIXME: This is very slow. It might be worth creating a map from physreg to
1733 // register class.
1734 const TargetRegisterClass *
1735 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
1736   static const TargetRegisterClass *const BaseClasses[] = {
1737     &AMDGPU::VGPR_LO16RegClass,
1738     &AMDGPU::VGPR_HI16RegClass,
1739     &AMDGPU::SReg_LO16RegClass,
1740     &AMDGPU::AGPR_LO16RegClass,
1741     &AMDGPU::VGPR_32RegClass,
1742     &AMDGPU::SReg_32RegClass,
1743     &AMDGPU::AGPR_32RegClass,
1744     &AMDGPU::VReg_64RegClass,
1745     &AMDGPU::SReg_64RegClass,
1746     &AMDGPU::AReg_64RegClass,
1747     &AMDGPU::VReg_96RegClass,
1748     &AMDGPU::SReg_96RegClass,
1749     &AMDGPU::AReg_96RegClass,
1750     &AMDGPU::VReg_128RegClass,
1751     &AMDGPU::SReg_128RegClass,
1752     &AMDGPU::AReg_128RegClass,
1753     &AMDGPU::VReg_160RegClass,
1754     &AMDGPU::SReg_160RegClass,
1755     &AMDGPU::AReg_160RegClass,
1756     &AMDGPU::VReg_192RegClass,
1757     &AMDGPU::SReg_192RegClass,
1758     &AMDGPU::AReg_192RegClass,
1759     &AMDGPU::VReg_256RegClass,
1760     &AMDGPU::SReg_256RegClass,
1761     &AMDGPU::AReg_256RegClass,
1762     &AMDGPU::VReg_512RegClass,
1763     &AMDGPU::SReg_512RegClass,
1764     &AMDGPU::AReg_512RegClass,
1765     &AMDGPU::SReg_1024RegClass,
1766     &AMDGPU::VReg_1024RegClass,
1767     &AMDGPU::AReg_1024RegClass,
1768     &AMDGPU::SCC_CLASSRegClass,
1769     &AMDGPU::Pseudo_SReg_32RegClass,
1770     &AMDGPU::Pseudo_SReg_128RegClass,
1771   };
1772 
1773   for (const TargetRegisterClass *BaseClass : BaseClasses) {
1774     if (BaseClass->contains(Reg)) {
1775       return BaseClass;
1776     }
1777   }
1778   return nullptr;
1779 }
1780 
1781 // TODO: It might be helpful to have some target specific flags in
1782 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
1783 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
1784   unsigned Size = getRegSizeInBits(*RC);
1785   if (Size == 16) {
1786     return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr ||
1787            getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr;
1788   }
1789   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1790   if (!VRC) {
1791     assert(Size < 32 && "Invalid register class size");
1792     return false;
1793   }
1794   return getCommonSubClass(VRC, RC) != nullptr;
1795 }
1796 
1797 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
1798   unsigned Size = getRegSizeInBits(*RC);
1799   if (Size < 16)
1800     return false;
1801   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1802   if (!ARC) {
1803     assert(getVGPRClassForBitWidth(Size) && "Invalid register class size");
1804     return false;
1805   }
1806   return getCommonSubClass(ARC, RC) != nullptr;
1807 }
1808 
1809 const TargetRegisterClass *
1810 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
1811   unsigned Size = getRegSizeInBits(*SRC);
1812   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1813   assert(VRC && "Invalid register class size");
1814   return VRC;
1815 }
1816 
1817 const TargetRegisterClass *
1818 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
1819   unsigned Size = getRegSizeInBits(*SRC);
1820   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1821   assert(ARC && "Invalid register class size");
1822   return ARC;
1823 }
1824 
1825 const TargetRegisterClass *
1826 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
1827   unsigned Size = getRegSizeInBits(*VRC);
1828   if (Size == 32)
1829     return &AMDGPU::SGPR_32RegClass;
1830   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
1831   assert(SRC && "Invalid register class size");
1832   return SRC;
1833 }
1834 
1835 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
1836                          const TargetRegisterClass *RC, unsigned SubIdx) const {
1837   if (SubIdx == AMDGPU::NoSubRegister)
1838     return RC;
1839 
1840   // We can assume that each lane corresponds to one 32-bit register.
1841   unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
1842   if (isSGPRClass(RC)) {
1843     if (Size == 32)
1844       RC = &AMDGPU::SGPR_32RegClass;
1845     else
1846       RC = getSGPRClassForBitWidth(Size);
1847   } else if (hasAGPRs(RC)) {
1848     RC = getAGPRClassForBitWidth(Size);
1849   } else {
1850     RC = getVGPRClassForBitWidth(Size);
1851   }
1852   assert(RC && "Invalid sub-register class size");
1853   return RC;
1854 }
1855 
1856 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
1857   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
1858       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
1859     return !ST.hasMFMAInlineLiteralBug();
1860 
1861   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
1862          OpType <= AMDGPU::OPERAND_SRC_LAST;
1863 }
1864 
1865 bool SIRegisterInfo::shouldRewriteCopySrc(
1866   const TargetRegisterClass *DefRC,
1867   unsigned DefSubReg,
1868   const TargetRegisterClass *SrcRC,
1869   unsigned SrcSubReg) const {
1870   // We want to prefer the smallest register class possible, so we don't want to
1871   // stop and rewrite on anything that looks like a subregister
1872   // extract. Operations mostly don't care about the super register class, so we
1873   // only want to stop on the most basic of copies between the same register
1874   // class.
1875   //
1876   // e.g. if we have something like
1877   // %0 = ...
1878   // %1 = ...
1879   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
1880   // %3 = COPY %2, sub0
1881   //
1882   // We want to look through the COPY to find:
1883   //  => %3 = COPY %0
1884 
1885   // Plain copy.
1886   return getCommonSubClass(DefRC, SrcRC) != nullptr;
1887 }
1888 
1889 /// Returns a lowest register that is not used at any point in the function.
1890 ///        If all registers are used, then this function will return
1891 ///         AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
1892 ///         highest unused register.
1893 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
1894                                               const TargetRegisterClass *RC,
1895                                               const MachineFunction &MF,
1896                                               bool ReserveHighestVGPR) const {
1897   if (ReserveHighestVGPR) {
1898     for (MCRegister Reg : reverse(*RC))
1899       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1900         return Reg;
1901   } else {
1902     for (MCRegister Reg : *RC)
1903       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1904         return Reg;
1905   }
1906   return MCRegister();
1907 }
1908 
1909 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
1910                                                    unsigned EltSize) const {
1911   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
1912   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
1913 
1914   const unsigned RegDWORDs = RegBitWidth / 32;
1915   const unsigned EltDWORDs = EltSize / 4;
1916   assert(RegSplitParts.size() + 1 >= EltDWORDs);
1917 
1918   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
1919   const unsigned NumParts = RegDWORDs / EltDWORDs;
1920 
1921   return makeArrayRef(Parts.data(), NumParts);
1922 }
1923 
1924 const TargetRegisterClass*
1925 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
1926                                   Register Reg) const {
1927   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
1928 }
1929 
1930 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
1931                             Register Reg) const {
1932   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1933   // Registers without classes are unaddressable, SGPR-like registers.
1934   return RC && hasVGPRs(RC);
1935 }
1936 
1937 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
1938                             Register Reg) const {
1939   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1940 
1941   // Registers without classes are unaddressable, SGPR-like registers.
1942   return RC && hasAGPRs(RC);
1943 }
1944 
1945 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
1946                                     const TargetRegisterClass *SrcRC,
1947                                     unsigned SubReg,
1948                                     const TargetRegisterClass *DstRC,
1949                                     unsigned DstSubReg,
1950                                     const TargetRegisterClass *NewRC,
1951                                     LiveIntervals &LIS) const {
1952   unsigned SrcSize = getRegSizeInBits(*SrcRC);
1953   unsigned DstSize = getRegSizeInBits(*DstRC);
1954   unsigned NewSize = getRegSizeInBits(*NewRC);
1955 
1956   // Do not increase size of registers beyond dword, we would need to allocate
1957   // adjacent registers and constraint regalloc more than needed.
1958 
1959   // Always allow dword coalescing.
1960   if (SrcSize <= 32 || DstSize <= 32)
1961     return true;
1962 
1963   return NewSize <= DstSize || NewSize <= SrcSize;
1964 }
1965 
1966 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
1967                                              MachineFunction &MF) const {
1968   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1969 
1970   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
1971                                                        MF.getFunction());
1972   switch (RC->getID()) {
1973   default:
1974     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
1975   case AMDGPU::VGPR_32RegClassID:
1976   case AMDGPU::VGPR_LO16RegClassID:
1977   case AMDGPU::VGPR_HI16RegClassID:
1978     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
1979   case AMDGPU::SGPR_32RegClassID:
1980   case AMDGPU::SGPR_LO16RegClassID:
1981     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
1982   }
1983 }
1984 
1985 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
1986                                                 unsigned Idx) const {
1987   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
1988       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
1989     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
1990                                const_cast<MachineFunction &>(MF));
1991 
1992   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
1993     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
1994                                const_cast<MachineFunction &>(MF));
1995 
1996   llvm_unreachable("Unexpected register pressure set!");
1997 }
1998 
1999 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
2000   static const int Empty[] = { -1 };
2001 
2002   if (RegPressureIgnoredUnits[RegUnit])
2003     return Empty;
2004 
2005   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
2006 }
2007 
2008 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
2009   // Not a callee saved register.
2010   return AMDGPU::SGPR30_SGPR31;
2011 }
2012 
2013 const TargetRegisterClass *
2014 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
2015                                          const RegisterBank &RB,
2016                                          const MachineRegisterInfo &MRI) const {
2017   switch (RB.getID()) {
2018   case AMDGPU::VGPRRegBankID:
2019     return getVGPRClassForBitWidth(std::max(32u, Size));
2020   case AMDGPU::VCCRegBankID:
2021     assert(Size == 1);
2022     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2023                     : &AMDGPU::SReg_64_XEXECRegClass;
2024   case AMDGPU::SGPRRegBankID:
2025     return getSGPRClassForBitWidth(std::max(32u, Size));
2026   case AMDGPU::AGPRRegBankID:
2027     return getAGPRClassForBitWidth(std::max(32u, Size));
2028   default:
2029     llvm_unreachable("unknown register bank");
2030   }
2031 }
2032 
2033 const TargetRegisterClass *
2034 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
2035                                          const MachineRegisterInfo &MRI) const {
2036   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
2037   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
2038     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
2039 
2040   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
2041   return getAllocatableClass(RC);
2042 }
2043 
2044 MCRegister SIRegisterInfo::getVCC() const {
2045   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
2046 }
2047 
2048 const TargetRegisterClass *
2049 SIRegisterInfo::getRegClass(unsigned RCID) const {
2050   switch ((int)RCID) {
2051   case AMDGPU::SReg_1RegClassID:
2052     return getBoolRC();
2053   case AMDGPU::SReg_1_XEXECRegClassID:
2054     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2055       : &AMDGPU::SReg_64_XEXECRegClass;
2056   case -1:
2057     return nullptr;
2058   default:
2059     return AMDGPUGenRegisterInfo::getRegClass(RCID);
2060   }
2061 }
2062 
2063 // Find reaching register definition
2064 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
2065                                               MachineInstr &Use,
2066                                               MachineRegisterInfo &MRI,
2067                                               LiveIntervals *LIS) const {
2068   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
2069   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
2070   SlotIndex DefIdx;
2071 
2072   if (Reg.isVirtual()) {
2073     if (!LIS->hasInterval(Reg))
2074       return nullptr;
2075     LiveInterval &LI = LIS->getInterval(Reg);
2076     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
2077                                   : MRI.getMaxLaneMaskForVReg(Reg);
2078     VNInfo *V = nullptr;
2079     if (LI.hasSubRanges()) {
2080       for (auto &S : LI.subranges()) {
2081         if ((S.LaneMask & SubLanes) == SubLanes) {
2082           V = S.getVNInfoAt(UseIdx);
2083           break;
2084         }
2085       }
2086     } else {
2087       V = LI.getVNInfoAt(UseIdx);
2088     }
2089     if (!V)
2090       return nullptr;
2091     DefIdx = V->def;
2092   } else {
2093     // Find last def.
2094     for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) {
2095       LiveRange &LR = LIS->getRegUnit(*Units);
2096       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
2097         if (!DefIdx.isValid() ||
2098             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
2099                           LIS->getInstructionFromIndex(V->def)))
2100           DefIdx = V->def;
2101       } else {
2102         return nullptr;
2103       }
2104     }
2105   }
2106 
2107   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
2108 
2109   if (!Def || !MDT.dominates(Def, &Use))
2110     return nullptr;
2111 
2112   assert(Def->modifiesRegister(Reg, this));
2113 
2114   return Def;
2115 }
2116 
2117 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
2118   assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
2119 
2120   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
2121                                          AMDGPU::SReg_32RegClass,
2122                                          AMDGPU::AGPR_32RegClass } ) {
2123     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
2124       return Super;
2125   }
2126   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
2127                                             &AMDGPU::VGPR_32RegClass)) {
2128       return Super;
2129   }
2130 
2131   return AMDGPU::NoRegister;
2132 }
2133 
2134 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
2135   switch (PhysReg) {
2136   case AMDGPU::SGPR_NULL:
2137   case AMDGPU::SRC_SHARED_BASE:
2138   case AMDGPU::SRC_PRIVATE_BASE:
2139   case AMDGPU::SRC_SHARED_LIMIT:
2140   case AMDGPU::SRC_PRIVATE_LIMIT:
2141     return true;
2142   default:
2143     return false;
2144   }
2145 }
2146 
2147 ArrayRef<MCPhysReg>
2148 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
2149   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
2150                       ST.getMaxNumSGPRs(MF) / 4);
2151 }
2152 
2153 ArrayRef<MCPhysReg>
2154 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
2155   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
2156 }
2157