1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 /// \file 10 /// SI implementation of the TargetRegisterInfo class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "SIRegisterInfo.h" 15 #include "AMDGPURegisterBankInfo.h" 16 #include "AMDGPUSubtarget.h" 17 #include "SIInstrInfo.h" 18 #include "SIMachineFunctionInfo.h" 19 #include "MCTargetDesc/AMDGPUInstPrinter.h" 20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 21 #include "llvm/CodeGen/LiveIntervals.h" 22 #include "llvm/CodeGen/MachineDominators.h" 23 #include "llvm/CodeGen/MachineFrameInfo.h" 24 #include "llvm/CodeGen/MachineInstrBuilder.h" 25 #include "llvm/CodeGen/RegisterScavenging.h" 26 #include "llvm/CodeGen/SlotIndexes.h" 27 #include "llvm/IR/Function.h" 28 #include "llvm/IR/LLVMContext.h" 29 #include <vector> 30 31 using namespace llvm; 32 33 #define GET_REGINFO_TARGET_DESC 34 #include "AMDGPUGenRegisterInfo.inc" 35 36 static cl::opt<bool> EnableSpillSGPRToVGPR( 37 "amdgpu-spill-sgpr-to-vgpr", 38 cl::desc("Enable spilling VGPRs to SGPRs"), 39 cl::ReallyHidden, 40 cl::init(true)); 41 42 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts; 43 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable; 44 45 // Map numbers of DWORDs to indexes in SubRegFromChannelTable. 46 // Valid indexes are shifted 1, such that a 0 mapping means unsupported. 47 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8, 48 // meaning index 7 in SubRegFromChannelTable. 49 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = { 50 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9}; 51 52 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) 53 : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST), 54 SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) { 55 56 assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 && 57 getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) && 58 (getSubRegIndexLaneMask(AMDGPU::lo16) | 59 getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() == 60 getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() && 61 "getNumCoveredRegs() will not work with generated subreg masks!"); 62 63 RegPressureIgnoredUnits.resize(getNumRegUnits()); 64 RegPressureIgnoredUnits.set(*MCRegUnitIterator(AMDGPU::M0, this)); 65 for (auto Reg : AMDGPU::VGPR_HI16RegClass) 66 RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this)); 67 68 // HACK: Until this is fully tablegen'd. 69 static llvm::once_flag InitializeRegSplitPartsFlag; 70 71 static auto InitializeRegSplitPartsOnce = [this]() { 72 for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) { 73 unsigned Size = getSubRegIdxSize(Idx); 74 if (Size & 31) 75 continue; 76 std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1]; 77 unsigned Pos = getSubRegIdxOffset(Idx); 78 if (Pos % Size) 79 continue; 80 Pos /= Size; 81 if (Vec.empty()) { 82 unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits. 83 Vec.resize(MaxNumParts); 84 } 85 Vec[Pos] = Idx; 86 } 87 }; 88 89 static llvm::once_flag InitializeSubRegFromChannelTableFlag; 90 91 static auto InitializeSubRegFromChannelTableOnce = [this]() { 92 for (auto &Row : SubRegFromChannelTable) 93 Row.fill(AMDGPU::NoSubRegister); 94 for (uint16_t Idx = 1; Idx < getNumSubRegIndices(); ++Idx) { 95 unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32; 96 unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32; 97 assert(Width < SubRegFromChannelTableWidthMap.size()); 98 Width = SubRegFromChannelTableWidthMap[Width]; 99 if (Width == 0) 100 continue; 101 unsigned TableIdx = Width - 1; 102 assert(TableIdx < SubRegFromChannelTable.size()); 103 assert(Offset < SubRegFromChannelTable[TableIdx].size()); 104 SubRegFromChannelTable[TableIdx][Offset] = Idx; 105 } 106 }; 107 108 llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce); 109 llvm::call_once(InitializeSubRegFromChannelTableFlag, 110 InitializeSubRegFromChannelTableOnce); 111 } 112 113 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, 114 MCRegister Reg) const { 115 MCRegAliasIterator R(Reg, this, true); 116 117 for (; R.isValid(); ++R) 118 Reserved.set(*R); 119 } 120 121 // Forced to be here by one .inc 122 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs( 123 const MachineFunction *MF) const { 124 CallingConv::ID CC = MF->getFunction().getCallingConv(); 125 switch (CC) { 126 case CallingConv::C: 127 case CallingConv::Fast: 128 case CallingConv::Cold: 129 return CSR_AMDGPU_HighRegs_SaveList; 130 default: { 131 // Dummy to not crash RegisterClassInfo. 132 static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister; 133 return &NoCalleeSavedReg; 134 } 135 } 136 } 137 138 const MCPhysReg * 139 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const { 140 return nullptr; 141 } 142 143 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF, 144 CallingConv::ID CC) const { 145 switch (CC) { 146 case CallingConv::C: 147 case CallingConv::Fast: 148 case CallingConv::Cold: 149 return CSR_AMDGPU_HighRegs_RegMask; 150 default: 151 return nullptr; 152 } 153 } 154 155 const uint32_t *SIRegisterInfo::getNoPreservedMask() const { 156 return CSR_AMDGPU_NoRegs_RegMask; 157 } 158 159 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const { 160 const SIFrameLowering *TFI = 161 MF.getSubtarget<GCNSubtarget>().getFrameLowering(); 162 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 163 // During ISel lowering we always reserve the stack pointer in entry 164 // functions, but never actually want to reference it when accessing our own 165 // frame. If we need a frame pointer we use it, but otherwise we can just use 166 // an immediate "0" which we represent by returning NoRegister. 167 if (FuncInfo->isEntryFunction()) { 168 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register(); 169 } 170 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() 171 : FuncInfo->getStackPtrOffsetReg(); 172 } 173 174 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const { 175 // When we need stack realignment, we can't reference off of the 176 // stack pointer, so we reserve a base pointer. 177 const MachineFrameInfo &MFI = MF.getFrameInfo(); 178 return MFI.getNumFixedObjects() && needsStackRealignment(MF); 179 } 180 181 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; } 182 183 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const { 184 return CSR_AMDGPU_AllVGPRs_RegMask; 185 } 186 187 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const { 188 return CSR_AMDGPU_AllAllocatableSRegs_RegMask; 189 } 190 191 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel, 192 unsigned NumRegs) { 193 assert(NumRegs < SubRegFromChannelTableWidthMap.size()); 194 unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs]; 195 assert(NumRegIndex && "Not implemented"); 196 assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size()); 197 return SubRegFromChannelTable[NumRegIndex - 1][Channel]; 198 } 199 200 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg( 201 const MachineFunction &MF) const { 202 unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4; 203 MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); 204 return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass); 205 } 206 207 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { 208 BitVector Reserved(getNumRegs()); 209 Reserved.set(AMDGPU::MODE); 210 211 // EXEC_LO and EXEC_HI could be allocated and used as regular register, but 212 // this seems likely to result in bugs, so I'm marking them as reserved. 213 reserveRegisterTuples(Reserved, AMDGPU::EXEC); 214 reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); 215 216 // M0 has to be reserved so that llvm accepts it as a live-in into a block. 217 reserveRegisterTuples(Reserved, AMDGPU::M0); 218 219 // Reserve src_vccz, src_execz, src_scc. 220 reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ); 221 reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ); 222 reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC); 223 224 // Reserve the memory aperture registers. 225 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); 226 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); 227 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); 228 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); 229 230 // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen. 231 reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID); 232 233 // Reserve xnack_mask registers - support is not implemented in Codegen. 234 reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); 235 236 // Reserve lds_direct register - support is not implemented in Codegen. 237 reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT); 238 239 // Reserve Trap Handler registers - support is not implemented in Codegen. 240 reserveRegisterTuples(Reserved, AMDGPU::TBA); 241 reserveRegisterTuples(Reserved, AMDGPU::TMA); 242 reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); 243 reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); 244 reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); 245 reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); 246 reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); 247 reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); 248 reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); 249 reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); 250 251 // Reserve null register - it shall never be allocated 252 reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL); 253 254 // Disallow vcc_hi allocation in wave32. It may be allocated but most likely 255 // will result in bugs. 256 if (isWave32) { 257 Reserved.set(AMDGPU::VCC); 258 Reserved.set(AMDGPU::VCC_HI); 259 } 260 261 unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); 262 unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); 263 for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) { 264 unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i); 265 reserveRegisterTuples(Reserved, Reg); 266 } 267 268 unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF); 269 unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs(); 270 for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) { 271 unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i); 272 reserveRegisterTuples(Reserved, Reg); 273 Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 274 reserveRegisterTuples(Reserved, Reg); 275 } 276 277 for (auto Reg : AMDGPU::SReg_32RegClass) { 278 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 279 Register Low = getSubReg(Reg, AMDGPU::lo16); 280 // This is to prevent BB vcc liveness errors. 281 if (!AMDGPU::SGPR_LO16RegClass.contains(Low)) 282 Reserved.set(Low); 283 } 284 285 for (auto Reg : AMDGPU::AGPR_32RegClass) { 286 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 287 } 288 289 // Reserve all the rest AGPRs if there are no instructions to use it. 290 if (!ST.hasMAIInsts()) { 291 for (unsigned i = 0; i < MaxNumVGPRs; ++i) { 292 unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 293 reserveRegisterTuples(Reserved, Reg); 294 } 295 } 296 297 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 298 299 Register ScratchRSrcReg = MFI->getScratchRSrcReg(); 300 if (ScratchRSrcReg != AMDGPU::NoRegister) { 301 // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need 302 // to spill. 303 // TODO: May need to reserve a VGPR if doing LDS spilling. 304 reserveRegisterTuples(Reserved, ScratchRSrcReg); 305 } 306 307 // We have to assume the SP is needed in case there are calls in the function, 308 // which is detected after the function is lowered. If we aren't really going 309 // to need SP, don't bother reserving it. 310 MCRegister StackPtrReg = MFI->getStackPtrOffsetReg(); 311 312 if (StackPtrReg) { 313 reserveRegisterTuples(Reserved, StackPtrReg); 314 assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); 315 } 316 317 MCRegister FrameReg = MFI->getFrameOffsetReg(); 318 if (FrameReg) { 319 reserveRegisterTuples(Reserved, FrameReg); 320 assert(!isSubRegister(ScratchRSrcReg, FrameReg)); 321 } 322 323 if (hasBasePointer(MF)) { 324 MCRegister BasePtrReg = getBaseRegister(); 325 reserveRegisterTuples(Reserved, BasePtrReg); 326 assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); 327 } 328 329 for (MCRegister Reg : MFI->WWMReservedRegs) { 330 reserveRegisterTuples(Reserved, Reg); 331 } 332 333 // FIXME: Stop using reserved registers for this. 334 for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs()) 335 reserveRegisterTuples(Reserved, Reg); 336 337 for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs()) 338 reserveRegisterTuples(Reserved, Reg); 339 340 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 341 reserveRegisterTuples(Reserved, SSpill.VGPR); 342 343 return Reserved; 344 } 345 346 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const { 347 const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); 348 // On entry, the base address is 0, so it can't possibly need any more 349 // alignment. 350 351 // FIXME: Should be able to specify the entry frame alignment per calling 352 // convention instead. 353 if (Info->isEntryFunction()) 354 return false; 355 356 return TargetRegisterInfo::canRealignStack(MF); 357 } 358 359 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { 360 const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); 361 if (Info->isEntryFunction()) { 362 const MachineFrameInfo &MFI = Fn.getFrameInfo(); 363 return MFI.hasStackObjects() || MFI.hasCalls(); 364 } 365 366 // May need scavenger for dealing with callee saved registers. 367 return true; 368 } 369 370 bool SIRegisterInfo::requiresFrameIndexScavenging( 371 const MachineFunction &MF) const { 372 // Do not use frame virtual registers. They used to be used for SGPRs, but 373 // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the 374 // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a 375 // spill. 376 return false; 377 } 378 379 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( 380 const MachineFunction &MF) const { 381 const MachineFrameInfo &MFI = MF.getFrameInfo(); 382 return MFI.hasStackObjects(); 383 } 384 385 bool SIRegisterInfo::requiresVirtualBaseRegisters( 386 const MachineFunction &) const { 387 // There are no special dedicated stack or frame pointers. 388 return true; 389 } 390 391 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const { 392 assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI)); 393 394 int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), 395 AMDGPU::OpName::offset); 396 return MI->getOperand(OffIdx).getImm(); 397 } 398 399 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, 400 int Idx) const { 401 if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) 402 return 0; 403 404 assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), 405 AMDGPU::OpName::vaddr) || 406 (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), 407 AMDGPU::OpName::saddr))) && 408 "Should never see frame index on non-address operand"); 409 410 return getScratchInstrOffset(MI); 411 } 412 413 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { 414 if (!MI->mayLoadOrStore()) 415 return false; 416 417 int64_t FullOffset = Offset + getScratchInstrOffset(MI); 418 419 if (SIInstrInfo::isMUBUF(*MI)) 420 return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset); 421 422 const SIInstrInfo *TII = ST.getInstrInfo(); 423 return TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS, true); 424 } 425 426 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, 427 Register BaseReg, 428 int FrameIdx, 429 int64_t Offset) const { 430 MachineBasicBlock::iterator Ins = MBB->begin(); 431 DebugLoc DL; // Defaults to "unknown" 432 433 if (Ins != MBB->end()) 434 DL = Ins->getDebugLoc(); 435 436 MachineFunction *MF = MBB->getParent(); 437 const SIInstrInfo *TII = ST.getInstrInfo(); 438 unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32 439 : AMDGPU::V_MOV_B32_e32; 440 441 if (Offset == 0) { 442 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg) 443 .addFrameIndex(FrameIdx); 444 return; 445 } 446 447 MachineRegisterInfo &MRI = MF->getRegInfo(); 448 Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); 449 450 Register FIReg = MRI.createVirtualRegister( 451 ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass 452 : &AMDGPU::VGPR_32RegClass); 453 454 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) 455 .addImm(Offset); 456 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg) 457 .addFrameIndex(FrameIdx); 458 459 if (ST.enableFlatScratch() ) { 460 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_U32), BaseReg) 461 .addReg(OffsetReg, RegState::Kill) 462 .addReg(FIReg); 463 return; 464 } 465 466 TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) 467 .addReg(OffsetReg, RegState::Kill) 468 .addReg(FIReg) 469 .addImm(0); // clamp bit 470 } 471 472 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg, 473 int64_t Offset) const { 474 const SIInstrInfo *TII = ST.getInstrInfo(); 475 bool IsFlat = TII->isFLATScratch(MI); 476 477 #ifndef NDEBUG 478 // FIXME: Is it possible to be storing a frame index to itself? 479 bool SeenFI = false; 480 for (const MachineOperand &MO: MI.operands()) { 481 if (MO.isFI()) { 482 if (SeenFI) 483 llvm_unreachable("should not see multiple frame indices"); 484 485 SeenFI = true; 486 } 487 } 488 #endif 489 490 MachineOperand *FIOp = 491 TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr 492 : AMDGPU::OpName::vaddr); 493 494 MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); 495 int64_t NewOffset = OffsetOp->getImm() + Offset; 496 497 #ifndef NDEBUG 498 MachineBasicBlock *MBB = MI.getParent(); 499 MachineFunction *MF = MBB->getParent(); 500 assert(FIOp && FIOp->isFI() && "frame index must be address operand"); 501 assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI)); 502 503 if (IsFlat) { 504 assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, true) && 505 "offset should be legal"); 506 FIOp->ChangeToRegister(BaseReg, false); 507 OffsetOp->setImm(NewOffset); 508 return; 509 } 510 511 MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset); 512 assert((SOffset->isReg() && 513 SOffset->getReg() == 514 MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg()) || 515 (SOffset->isImm() && SOffset->getImm() == 0)); 516 #endif 517 518 assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) && 519 "offset should be legal"); 520 521 FIOp->ChangeToRegister(BaseReg, false); 522 OffsetOp->setImm(NewOffset); 523 } 524 525 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, 526 Register BaseReg, 527 int64_t Offset) const { 528 if (!SIInstrInfo::isMUBUF(*MI) && !!SIInstrInfo::isFLATScratch(*MI)) 529 return false; 530 531 int64_t NewOffset = Offset + getScratchInstrOffset(MI); 532 533 if (SIInstrInfo::isMUBUF(*MI)) 534 return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset); 535 536 const SIInstrInfo *TII = ST.getInstrInfo(); 537 return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, true); 538 } 539 540 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass( 541 const MachineFunction &MF, unsigned Kind) const { 542 // This is inaccurate. It depends on the instruction and address space. The 543 // only place where we should hit this is for dealing with frame indexes / 544 // private accesses, so this is correct in that case. 545 return &AMDGPU::VGPR_32RegClass; 546 } 547 548 static unsigned getNumSubRegsForSpillOp(unsigned Op) { 549 550 switch (Op) { 551 case AMDGPU::SI_SPILL_S1024_SAVE: 552 case AMDGPU::SI_SPILL_S1024_RESTORE: 553 case AMDGPU::SI_SPILL_V1024_SAVE: 554 case AMDGPU::SI_SPILL_V1024_RESTORE: 555 case AMDGPU::SI_SPILL_A1024_SAVE: 556 case AMDGPU::SI_SPILL_A1024_RESTORE: 557 return 32; 558 case AMDGPU::SI_SPILL_S512_SAVE: 559 case AMDGPU::SI_SPILL_S512_RESTORE: 560 case AMDGPU::SI_SPILL_V512_SAVE: 561 case AMDGPU::SI_SPILL_V512_RESTORE: 562 case AMDGPU::SI_SPILL_A512_SAVE: 563 case AMDGPU::SI_SPILL_A512_RESTORE: 564 return 16; 565 case AMDGPU::SI_SPILL_S256_SAVE: 566 case AMDGPU::SI_SPILL_S256_RESTORE: 567 case AMDGPU::SI_SPILL_V256_SAVE: 568 case AMDGPU::SI_SPILL_V256_RESTORE: 569 case AMDGPU::SI_SPILL_A256_SAVE: 570 case AMDGPU::SI_SPILL_A256_RESTORE: 571 return 8; 572 case AMDGPU::SI_SPILL_S192_SAVE: 573 case AMDGPU::SI_SPILL_S192_RESTORE: 574 case AMDGPU::SI_SPILL_V192_SAVE: 575 case AMDGPU::SI_SPILL_V192_RESTORE: 576 case AMDGPU::SI_SPILL_A192_SAVE: 577 case AMDGPU::SI_SPILL_A192_RESTORE: 578 return 6; 579 case AMDGPU::SI_SPILL_S160_SAVE: 580 case AMDGPU::SI_SPILL_S160_RESTORE: 581 case AMDGPU::SI_SPILL_V160_SAVE: 582 case AMDGPU::SI_SPILL_V160_RESTORE: 583 case AMDGPU::SI_SPILL_A160_SAVE: 584 case AMDGPU::SI_SPILL_A160_RESTORE: 585 return 5; 586 case AMDGPU::SI_SPILL_S128_SAVE: 587 case AMDGPU::SI_SPILL_S128_RESTORE: 588 case AMDGPU::SI_SPILL_V128_SAVE: 589 case AMDGPU::SI_SPILL_V128_RESTORE: 590 case AMDGPU::SI_SPILL_A128_SAVE: 591 case AMDGPU::SI_SPILL_A128_RESTORE: 592 return 4; 593 case AMDGPU::SI_SPILL_S96_SAVE: 594 case AMDGPU::SI_SPILL_S96_RESTORE: 595 case AMDGPU::SI_SPILL_V96_SAVE: 596 case AMDGPU::SI_SPILL_V96_RESTORE: 597 case AMDGPU::SI_SPILL_A96_SAVE: 598 case AMDGPU::SI_SPILL_A96_RESTORE: 599 return 3; 600 case AMDGPU::SI_SPILL_S64_SAVE: 601 case AMDGPU::SI_SPILL_S64_RESTORE: 602 case AMDGPU::SI_SPILL_V64_SAVE: 603 case AMDGPU::SI_SPILL_V64_RESTORE: 604 case AMDGPU::SI_SPILL_A64_SAVE: 605 case AMDGPU::SI_SPILL_A64_RESTORE: 606 return 2; 607 case AMDGPU::SI_SPILL_S32_SAVE: 608 case AMDGPU::SI_SPILL_S32_RESTORE: 609 case AMDGPU::SI_SPILL_V32_SAVE: 610 case AMDGPU::SI_SPILL_V32_RESTORE: 611 case AMDGPU::SI_SPILL_A32_SAVE: 612 case AMDGPU::SI_SPILL_A32_RESTORE: 613 return 1; 614 default: llvm_unreachable("Invalid spill opcode"); 615 } 616 } 617 618 static int getOffsetMUBUFStore(unsigned Opc) { 619 switch (Opc) { 620 case AMDGPU::BUFFER_STORE_DWORD_OFFEN: 621 return AMDGPU::BUFFER_STORE_DWORD_OFFSET; 622 case AMDGPU::BUFFER_STORE_BYTE_OFFEN: 623 return AMDGPU::BUFFER_STORE_BYTE_OFFSET; 624 case AMDGPU::BUFFER_STORE_SHORT_OFFEN: 625 return AMDGPU::BUFFER_STORE_SHORT_OFFSET; 626 case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: 627 return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; 628 case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: 629 return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; 630 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: 631 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; 632 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: 633 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; 634 default: 635 return -1; 636 } 637 } 638 639 static int getOffsetMUBUFLoad(unsigned Opc) { 640 switch (Opc) { 641 case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: 642 return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 643 case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: 644 return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; 645 case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: 646 return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; 647 case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: 648 return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; 649 case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: 650 return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; 651 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: 652 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; 653 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: 654 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; 655 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: 656 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; 657 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: 658 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; 659 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: 660 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; 661 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: 662 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; 663 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: 664 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; 665 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: 666 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; 667 default: 668 return -1; 669 } 670 } 671 672 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST, 673 MachineBasicBlock::iterator MI, 674 int Index, 675 unsigned Lane, 676 unsigned ValueReg, 677 bool IsKill) { 678 MachineBasicBlock *MBB = MI->getParent(); 679 MachineFunction *MF = MI->getParent()->getParent(); 680 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 681 const SIInstrInfo *TII = ST.getInstrInfo(); 682 683 MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane); 684 685 if (Reg == AMDGPU::NoRegister) 686 return MachineInstrBuilder(); 687 688 bool IsStore = MI->mayStore(); 689 MachineRegisterInfo &MRI = MF->getRegInfo(); 690 auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo()); 691 692 unsigned Dst = IsStore ? Reg : ValueReg; 693 unsigned Src = IsStore ? ValueReg : Reg; 694 unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32 695 : AMDGPU::V_ACCVGPR_READ_B32; 696 697 return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst) 698 .addReg(Src, getKillRegState(IsKill)); 699 } 700 701 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not 702 // need to handle the case where an SGPR may need to be spilled while spilling. 703 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, 704 MachineFrameInfo &MFI, 705 MachineBasicBlock::iterator MI, 706 int Index, 707 int64_t Offset) { 708 const SIInstrInfo *TII = ST.getInstrInfo(); 709 MachineBasicBlock *MBB = MI->getParent(); 710 const DebugLoc &DL = MI->getDebugLoc(); 711 bool IsStore = MI->mayStore(); 712 713 unsigned Opc = MI->getOpcode(); 714 int LoadStoreOp = IsStore ? 715 getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); 716 if (LoadStoreOp == -1) 717 return false; 718 719 const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); 720 if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr()) 721 return true; 722 723 MachineInstrBuilder NewMI = 724 BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) 725 .add(*Reg) 726 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) 727 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) 728 .addImm(Offset) 729 .addImm(0) // glc 730 .addImm(0) // slc 731 .addImm(0) // tfe 732 .addImm(0) // dlc 733 .addImm(0) // swz 734 .cloneMemRefs(*MI); 735 736 const MachineOperand *VDataIn = TII->getNamedOperand(*MI, 737 AMDGPU::OpName::vdata_in); 738 if (VDataIn) 739 NewMI.add(*VDataIn); 740 return true; 741 } 742 743 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI, 744 unsigned LoadStoreOp, 745 int Index, 746 Register ValueReg, 747 bool IsKill, 748 MCRegister ScratchRsrcReg, 749 MCRegister ScratchOffsetReg, 750 int64_t InstOffset, 751 MachineMemOperand *MMO, 752 RegScavenger *RS) const { 753 MachineBasicBlock *MBB = MI->getParent(); 754 MachineFunction *MF = MI->getParent()->getParent(); 755 const SIInstrInfo *TII = ST.getInstrInfo(); 756 const MachineFrameInfo &MFI = MF->getFrameInfo(); 757 const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); 758 759 const MCInstrDesc *Desc = &TII->get(LoadStoreOp); 760 const DebugLoc &DL = MI->getDebugLoc(); 761 bool IsStore = Desc->mayStore(); 762 bool IsFlat = TII->isFLATScratch(LoadStoreOp); 763 764 bool Scavenged = false; 765 MCRegister SOffset = ScratchOffsetReg; 766 767 const unsigned EltSize = 4; 768 const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); 769 unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT); 770 unsigned Size = NumSubRegs * EltSize; 771 int64_t Offset = InstOffset + MFI.getObjectOffset(Index); 772 int64_t MaxOffset = Offset + Size - EltSize; 773 int64_t ScratchOffsetRegDelta = 0; 774 775 Align Alignment = MFI.getObjectAlign(Index); 776 const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); 777 778 assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset"); 779 780 bool IsOffsetLegal = IsFlat 781 ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS, true) 782 : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset); 783 if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) { 784 SOffset = MCRegister(); 785 786 // We currently only support spilling VGPRs to EltSize boundaries, meaning 787 // we can simplify the adjustment of Offset here to just scale with 788 // WavefrontSize. 789 if (!IsFlat) 790 Offset *= ST.getWavefrontSize(); 791 792 // We don't have access to the register scavenger if this function is called 793 // during PEI::scavengeFrameVirtualRegs(). 794 if (RS) 795 SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false); 796 797 if (!SOffset) { 798 // There are no free SGPRs, and since we are in the process of spilling 799 // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true 800 // on SI/CI and on VI it is true until we implement spilling using scalar 801 // stores), we have no way to free up an SGPR. Our solution here is to 802 // add the offset directly to the ScratchOffset or StackPtrOffset 803 // register, and then subtract the offset after the spill to return the 804 // register to it's original value. 805 if (!ScratchOffsetReg) 806 ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg(); 807 SOffset = ScratchOffsetReg; 808 ScratchOffsetRegDelta = Offset; 809 } else { 810 Scavenged = true; 811 } 812 813 if (!SOffset) 814 report_fatal_error("could not scavenge SGPR to spill in entry function"); 815 816 if (ScratchOffsetReg == AMDGPU::NoRegister) { 817 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset) 818 .addImm(Offset); 819 } else { 820 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset) 821 .addReg(ScratchOffsetReg) 822 .addImm(Offset); 823 } 824 825 Offset = 0; 826 } 827 828 if (IsFlat && SOffset == AMDGPU::NoRegister) { 829 assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 830 && "Unexpected vaddr for flat scratch with a FI operand"); 831 832 assert(ST.hasFlatScratchSTMode()); 833 LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); 834 Desc = &TII->get(LoadStoreOp); 835 } 836 837 Register TmpReg; 838 839 // FIXME: Flat scratch does not have to be limited to a dword per store. 840 for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) { 841 Register SubReg = NumSubRegs == 1 842 ? Register(ValueReg) 843 : getSubReg(ValueReg, getSubRegFromChannel(i)); 844 845 unsigned SOffsetRegState = 0; 846 unsigned SrcDstRegState = getDefRegState(!IsStore); 847 if (i + 1 == e) { 848 SOffsetRegState |= getKillRegState(Scavenged); 849 // The last implicit use carries the "Kill" flag. 850 SrcDstRegState |= getKillRegState(IsKill); 851 } 852 853 // Make sure the whole register is defined if there are undef components by 854 // adding an implicit def of the super-reg on the first instruction. 855 const bool NeedSuperRegDef = NumSubRegs > 1 && IsStore && i == 0; 856 857 auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill); 858 859 if (!MIB.getInstr()) { 860 unsigned FinalReg = SubReg; 861 862 const bool IsAGPR = hasAGPRs(RC); 863 if (IsAGPR) { 864 if (!TmpReg) { 865 assert(RS && "Needs to have RegScavenger to spill an AGPR!"); 866 // FIXME: change to scavengeRegisterBackwards() 867 TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 868 RS->setRegUsed(TmpReg); 869 } 870 if (IsStore) { 871 auto AccRead = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg) 872 .addReg(SubReg, getKillRegState(IsKill)); 873 if (NeedSuperRegDef) 874 AccRead.addReg(ValueReg, RegState::ImplicitDefine); 875 } 876 SubReg = TmpReg; 877 } 878 879 MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i); 880 MachineMemOperand *NewMMO = 881 MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize, 882 commonAlignment(Alignment, EltSize * i)); 883 884 MIB = BuildMI(*MBB, MI, DL, *Desc) 885 .addReg(SubReg, 886 getDefRegState(!IsStore) | getKillRegState(IsKill)); 887 if (!IsFlat) 888 MIB.addReg(ScratchRsrcReg); 889 890 if (SOffset == AMDGPU::NoRegister) { 891 if (!IsFlat) 892 MIB.addImm(0); 893 } else { 894 MIB.addReg(SOffset, SOffsetRegState); 895 } 896 MIB.addImm(Offset) 897 .addImm(0) // glc 898 .addImm(0) // slc 899 .addImm(0); // tfe for MUBUF or dlc for FLAT 900 if (!IsFlat) 901 MIB.addImm(0) // dlc 902 .addImm(0); // swz 903 MIB.addMemOperand(NewMMO); 904 905 if (!IsAGPR && NeedSuperRegDef) 906 MIB.addReg(ValueReg, RegState::ImplicitDefine); 907 908 if (!IsStore && TmpReg != AMDGPU::NoRegister) 909 MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32), 910 FinalReg) 911 .addReg(TmpReg, RegState::Kill); 912 } else { 913 if (NeedSuperRegDef) 914 MIB.addReg(ValueReg, RegState::ImplicitDefine); 915 } 916 917 if (NumSubRegs > 1) { 918 MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); 919 } 920 } 921 922 if (ScratchOffsetRegDelta != 0) { 923 // Subtract the offset we added to the ScratchOffset register. 924 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset) 925 .addReg(SOffset) 926 .addImm(ScratchOffsetRegDelta); 927 } 928 } 929 930 // Generate a VMEM access which loads or stores the VGPR containing an SGPR 931 // spill such that all the lanes set in VGPRLanes are loaded or stored. 932 // This generates exec mask manipulation and will use SGPRs available in MI 933 // or VGPR lanes in the VGPR to save and restore the exec mask. 934 void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI, 935 int Index, int Offset, 936 unsigned EltSize, Register VGPR, 937 int64_t VGPRLanes, 938 RegScavenger *RS, 939 bool IsLoad) const { 940 MachineBasicBlock *MBB = MI->getParent(); 941 MachineFunction *MF = MBB->getParent(); 942 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 943 const SIInstrInfo *TII = ST.getInstrInfo(); 944 945 Register SuperReg = MI->getOperand(0).getReg(); 946 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 947 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 948 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 949 unsigned FirstPart = Offset * 32; 950 unsigned ExecLane = 0; 951 952 bool IsKill = MI->getOperand(0).isKill(); 953 const DebugLoc &DL = MI->getDebugLoc(); 954 955 // Cannot handle load/store to EXEC 956 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 957 SuperReg != AMDGPU::EXEC && "exec should never spill"); 958 959 // On Wave32 only handle EXEC_LO. 960 // On Wave64 only update EXEC_HI if there is sufficent space for a copy. 961 bool OnlyExecLo = isWave32 || NumSubRegs == 1 || SuperReg == AMDGPU::EXEC_HI; 962 963 unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 964 Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 965 Register SavedExecReg; 966 967 // Backup EXEC 968 if (OnlyExecLo) { 969 SavedExecReg = NumSubRegs == 1 970 ? SuperReg 971 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]); 972 } else { 973 // If src/dst is an odd size it is possible subreg0 is not aligned. 974 for (; ExecLane < (NumSubRegs - 1); ++ExecLane) { 975 SavedExecReg = getMatchingSuperReg( 976 getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]), AMDGPU::sub0, 977 &AMDGPU::SReg_64_XEXECRegClass); 978 if (SavedExecReg) 979 break; 980 } 981 } 982 assert(SavedExecReg); 983 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg); 984 985 // Setup EXEC 986 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes); 987 988 // Load/store VGPR 989 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 990 assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill); 991 992 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 993 ? getBaseRegister() 994 : getFrameRegister(*MF); 995 996 Align Alignment = FrameInfo.getObjectAlign(Index); 997 MachinePointerInfo PtrInfo = 998 MachinePointerInfo::getFixedStack(*MF, Index); 999 MachineMemOperand *MMO = MF->getMachineMemOperand( 1000 PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore, 1001 EltSize, Alignment); 1002 1003 if (IsLoad) { 1004 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 1005 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 1006 buildSpillLoadStore(MI, Opc, 1007 Index, 1008 VGPR, false, 1009 MFI->getScratchRSrcReg(), FrameReg, 1010 Offset * EltSize, MMO, 1011 RS); 1012 } else { 1013 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 1014 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 1015 buildSpillLoadStore(MI, Opc, Index, VGPR, 1016 IsKill, MFI->getScratchRSrcReg(), FrameReg, 1017 Offset * EltSize, MMO, RS); 1018 // This only ever adds one VGPR spill 1019 MFI->addToSpilledVGPRs(1); 1020 } 1021 1022 // Restore EXEC 1023 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg) 1024 .addReg(SavedExecReg, getKillRegState(IsLoad || IsKill)); 1025 1026 // Restore clobbered SGPRs 1027 if (IsLoad) { 1028 // Nothing to do; register will be overwritten 1029 } else if (!IsKill) { 1030 // Restore SGPRs from appropriate VGPR lanes 1031 if (!OnlyExecLo) { 1032 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), 1033 getSubReg(SuperReg, SplitParts[FirstPart + ExecLane + 1])) 1034 .addReg(VGPR) 1035 .addImm(ExecLane + 1); 1036 } 1037 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), 1038 NumSubRegs == 1 1039 ? SavedExecReg 1040 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane])) 1041 .addReg(VGPR, RegState::Kill) 1042 .addImm(ExecLane); 1043 } 1044 } 1045 1046 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, 1047 int Index, 1048 RegScavenger *RS, 1049 bool OnlyToVGPR) const { 1050 MachineBasicBlock *MBB = MI->getParent(); 1051 MachineFunction *MF = MBB->getParent(); 1052 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1053 DenseSet<Register> SGPRSpillVGPRDefinedSet; // FIXME: This should be removed 1054 1055 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills 1056 = MFI->getSGPRToVGPRSpills(Index); 1057 bool SpillToVGPR = !VGPRSpills.empty(); 1058 if (OnlyToVGPR && !SpillToVGPR) 1059 return false; 1060 1061 const SIInstrInfo *TII = ST.getInstrInfo(); 1062 1063 Register SuperReg = MI->getOperand(0).getReg(); 1064 bool IsKill = MI->getOperand(0).isKill(); 1065 const DebugLoc &DL = MI->getDebugLoc(); 1066 1067 assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() && 1068 SuperReg != MFI->getFrameOffsetReg())); 1069 1070 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 1071 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 1072 SuperReg != AMDGPU::EXEC && "exec should never spill"); 1073 1074 unsigned EltSize = 4; 1075 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 1076 1077 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 1078 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 1079 1080 if (SpillToVGPR) { 1081 for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { 1082 Register SubReg = 1083 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1084 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1085 1086 bool UseKill = IsKill && i == NumSubRegs - 1; 1087 1088 // During SGPR spilling to VGPR, determine if the VGPR is defined. The 1089 // only circumstance in which we say it is undefined is when it is the 1090 // first spill to this VGPR in the first basic block. 1091 bool VGPRDefined = true; 1092 if (MBB == &MF->front()) 1093 VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second; 1094 1095 // Mark the "old value of vgpr" input undef only if this is the first sgpr 1096 // spill to this specific vgpr in the first basic block. 1097 auto MIB = 1098 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill.VGPR) 1099 .addReg(SubReg, getKillRegState(UseKill)) 1100 .addImm(Spill.Lane) 1101 .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef); 1102 1103 if (i == 0 && NumSubRegs > 1) { 1104 // We may be spilling a super-register which is only partially defined, 1105 // and need to ensure later spills think the value is defined. 1106 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1107 } 1108 1109 if (NumSubRegs > 1) 1110 MIB.addReg(SuperReg, getKillRegState(UseKill) | RegState::Implicit); 1111 1112 // FIXME: Since this spills to another register instead of an actual 1113 // frame index, we should delete the frame index when all references to 1114 // it are fixed. 1115 } 1116 } else { 1117 // Scavenged temporary VGPR to use. It must be scavenged once for any number 1118 // of spilled subregs. 1119 Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1120 RS->setRegUsed(TmpVGPR); 1121 1122 // SubReg carries the "Kill" flag when SubReg == SuperReg. 1123 unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill); 1124 1125 unsigned PerVGPR = 32; 1126 unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR; 1127 int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL; 1128 1129 for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) { 1130 unsigned TmpVGPRFlags = RegState::Undef; 1131 1132 // Write sub registers into the VGPR 1133 for (unsigned i = Offset * PerVGPR, 1134 e = std::min((Offset + 1) * PerVGPR, NumSubRegs); 1135 i < e; ++i) { 1136 Register SubReg = 1137 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1138 1139 MachineInstrBuilder WriteLane = 1140 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_WRITELANE_B32), TmpVGPR) 1141 .addReg(SubReg, SubKillState) 1142 .addImm(i % PerVGPR) 1143 .addReg(TmpVGPR, TmpVGPRFlags); 1144 TmpVGPRFlags = 0; 1145 1146 // There could be undef components of a spilled super register. 1147 // TODO: Can we detect this and skip the spill? 1148 if (NumSubRegs > 1) { 1149 // The last implicit use of the SuperReg carries the "Kill" flag. 1150 unsigned SuperKillState = 0; 1151 if (i + 1 == NumSubRegs) 1152 SuperKillState |= getKillRegState(IsKill); 1153 WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState); 1154 } 1155 } 1156 1157 // Write out VGPR 1158 buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes, 1159 RS, false); 1160 } 1161 } 1162 1163 MI->eraseFromParent(); 1164 MFI->addToSpilledSGPRs(NumSubRegs); 1165 return true; 1166 } 1167 1168 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, 1169 int Index, 1170 RegScavenger *RS, 1171 bool OnlyToVGPR) const { 1172 MachineFunction *MF = MI->getParent()->getParent(); 1173 MachineBasicBlock *MBB = MI->getParent(); 1174 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1175 1176 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills 1177 = MFI->getSGPRToVGPRSpills(Index); 1178 bool SpillToVGPR = !VGPRSpills.empty(); 1179 if (OnlyToVGPR && !SpillToVGPR) 1180 return false; 1181 1182 const SIInstrInfo *TII = ST.getInstrInfo(); 1183 const DebugLoc &DL = MI->getDebugLoc(); 1184 1185 Register SuperReg = MI->getOperand(0).getReg(); 1186 1187 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 1188 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 1189 SuperReg != AMDGPU::EXEC && "exec should never spill"); 1190 1191 unsigned EltSize = 4; 1192 1193 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 1194 1195 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 1196 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 1197 1198 if (SpillToVGPR) { 1199 for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { 1200 Register SubReg = 1201 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1202 1203 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1204 auto MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), SubReg) 1205 .addReg(Spill.VGPR) 1206 .addImm(Spill.Lane); 1207 if (NumSubRegs > 1 && i == 0) 1208 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1209 } 1210 } else { 1211 Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1212 RS->setRegUsed(TmpVGPR); 1213 1214 unsigned PerVGPR = 32; 1215 unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR; 1216 int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL; 1217 1218 for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) { 1219 // Load in VGPR data 1220 buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes, 1221 RS, true); 1222 1223 // Unpack lanes 1224 for (unsigned i = Offset * PerVGPR, 1225 e = std::min((Offset + 1) * PerVGPR, NumSubRegs); 1226 i < e; ++i) { 1227 Register SubReg = 1228 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1229 1230 bool LastSubReg = (i + 1 == e); 1231 auto MIB = 1232 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), SubReg) 1233 .addReg(TmpVGPR, getKillRegState(LastSubReg)) 1234 .addImm(i); 1235 if (NumSubRegs > 1 && i == 0) 1236 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1237 } 1238 } 1239 } 1240 1241 MI->eraseFromParent(); 1242 return true; 1243 } 1244 1245 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to 1246 /// a VGPR and the stack slot can be safely eliminated when all other users are 1247 /// handled. 1248 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( 1249 MachineBasicBlock::iterator MI, 1250 int FI, 1251 RegScavenger *RS) const { 1252 switch (MI->getOpcode()) { 1253 case AMDGPU::SI_SPILL_S1024_SAVE: 1254 case AMDGPU::SI_SPILL_S512_SAVE: 1255 case AMDGPU::SI_SPILL_S256_SAVE: 1256 case AMDGPU::SI_SPILL_S192_SAVE: 1257 case AMDGPU::SI_SPILL_S160_SAVE: 1258 case AMDGPU::SI_SPILL_S128_SAVE: 1259 case AMDGPU::SI_SPILL_S96_SAVE: 1260 case AMDGPU::SI_SPILL_S64_SAVE: 1261 case AMDGPU::SI_SPILL_S32_SAVE: 1262 return spillSGPR(MI, FI, RS, true); 1263 case AMDGPU::SI_SPILL_S1024_RESTORE: 1264 case AMDGPU::SI_SPILL_S512_RESTORE: 1265 case AMDGPU::SI_SPILL_S256_RESTORE: 1266 case AMDGPU::SI_SPILL_S192_RESTORE: 1267 case AMDGPU::SI_SPILL_S160_RESTORE: 1268 case AMDGPU::SI_SPILL_S128_RESTORE: 1269 case AMDGPU::SI_SPILL_S96_RESTORE: 1270 case AMDGPU::SI_SPILL_S64_RESTORE: 1271 case AMDGPU::SI_SPILL_S32_RESTORE: 1272 return restoreSGPR(MI, FI, RS, true); 1273 default: 1274 llvm_unreachable("not an SGPR spill instruction"); 1275 } 1276 } 1277 1278 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, 1279 int SPAdj, unsigned FIOperandNum, 1280 RegScavenger *RS) const { 1281 MachineFunction *MF = MI->getParent()->getParent(); 1282 MachineBasicBlock *MBB = MI->getParent(); 1283 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1284 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 1285 const SIInstrInfo *TII = ST.getInstrInfo(); 1286 DebugLoc DL = MI->getDebugLoc(); 1287 1288 assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?"); 1289 1290 MachineOperand &FIOp = MI->getOperand(FIOperandNum); 1291 int Index = MI->getOperand(FIOperandNum).getIndex(); 1292 1293 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 1294 ? getBaseRegister() 1295 : getFrameRegister(*MF); 1296 1297 switch (MI->getOpcode()) { 1298 // SGPR register spill 1299 case AMDGPU::SI_SPILL_S1024_SAVE: 1300 case AMDGPU::SI_SPILL_S512_SAVE: 1301 case AMDGPU::SI_SPILL_S256_SAVE: 1302 case AMDGPU::SI_SPILL_S192_SAVE: 1303 case AMDGPU::SI_SPILL_S160_SAVE: 1304 case AMDGPU::SI_SPILL_S128_SAVE: 1305 case AMDGPU::SI_SPILL_S96_SAVE: 1306 case AMDGPU::SI_SPILL_S64_SAVE: 1307 case AMDGPU::SI_SPILL_S32_SAVE: { 1308 spillSGPR(MI, Index, RS); 1309 break; 1310 } 1311 1312 // SGPR register restore 1313 case AMDGPU::SI_SPILL_S1024_RESTORE: 1314 case AMDGPU::SI_SPILL_S512_RESTORE: 1315 case AMDGPU::SI_SPILL_S256_RESTORE: 1316 case AMDGPU::SI_SPILL_S192_RESTORE: 1317 case AMDGPU::SI_SPILL_S160_RESTORE: 1318 case AMDGPU::SI_SPILL_S128_RESTORE: 1319 case AMDGPU::SI_SPILL_S96_RESTORE: 1320 case AMDGPU::SI_SPILL_S64_RESTORE: 1321 case AMDGPU::SI_SPILL_S32_RESTORE: { 1322 restoreSGPR(MI, Index, RS); 1323 break; 1324 } 1325 1326 // VGPR register spill 1327 case AMDGPU::SI_SPILL_V1024_SAVE: 1328 case AMDGPU::SI_SPILL_V512_SAVE: 1329 case AMDGPU::SI_SPILL_V256_SAVE: 1330 case AMDGPU::SI_SPILL_V160_SAVE: 1331 case AMDGPU::SI_SPILL_V128_SAVE: 1332 case AMDGPU::SI_SPILL_V96_SAVE: 1333 case AMDGPU::SI_SPILL_V64_SAVE: 1334 case AMDGPU::SI_SPILL_V32_SAVE: 1335 case AMDGPU::SI_SPILL_A1024_SAVE: 1336 case AMDGPU::SI_SPILL_A512_SAVE: 1337 case AMDGPU::SI_SPILL_A256_SAVE: 1338 case AMDGPU::SI_SPILL_A192_SAVE: 1339 case AMDGPU::SI_SPILL_A160_SAVE: 1340 case AMDGPU::SI_SPILL_A128_SAVE: 1341 case AMDGPU::SI_SPILL_A96_SAVE: 1342 case AMDGPU::SI_SPILL_A64_SAVE: 1343 case AMDGPU::SI_SPILL_A32_SAVE: { 1344 const MachineOperand *VData = TII->getNamedOperand(*MI, 1345 AMDGPU::OpName::vdata); 1346 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1347 MFI->getStackPtrOffsetReg()); 1348 1349 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 1350 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 1351 buildSpillLoadStore(MI, Opc, 1352 Index, 1353 VData->getReg(), VData->isKill(), 1354 TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), 1355 FrameReg, 1356 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1357 *MI->memoperands_begin(), 1358 RS); 1359 MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode())); 1360 MI->eraseFromParent(); 1361 break; 1362 } 1363 case AMDGPU::SI_SPILL_V32_RESTORE: 1364 case AMDGPU::SI_SPILL_V64_RESTORE: 1365 case AMDGPU::SI_SPILL_V96_RESTORE: 1366 case AMDGPU::SI_SPILL_V128_RESTORE: 1367 case AMDGPU::SI_SPILL_V160_RESTORE: 1368 case AMDGPU::SI_SPILL_V256_RESTORE: 1369 case AMDGPU::SI_SPILL_V512_RESTORE: 1370 case AMDGPU::SI_SPILL_V1024_RESTORE: 1371 case AMDGPU::SI_SPILL_A32_RESTORE: 1372 case AMDGPU::SI_SPILL_A64_RESTORE: 1373 case AMDGPU::SI_SPILL_A96_RESTORE: 1374 case AMDGPU::SI_SPILL_A128_RESTORE: 1375 case AMDGPU::SI_SPILL_A160_RESTORE: 1376 case AMDGPU::SI_SPILL_A192_RESTORE: 1377 case AMDGPU::SI_SPILL_A256_RESTORE: 1378 case AMDGPU::SI_SPILL_A512_RESTORE: 1379 case AMDGPU::SI_SPILL_A1024_RESTORE: { 1380 const MachineOperand *VData = TII->getNamedOperand(*MI, 1381 AMDGPU::OpName::vdata); 1382 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1383 MFI->getStackPtrOffsetReg()); 1384 1385 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 1386 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 1387 buildSpillLoadStore(MI, Opc, 1388 Index, 1389 VData->getReg(), VData->isKill(), 1390 TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), 1391 FrameReg, 1392 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1393 *MI->memoperands_begin(), 1394 RS); 1395 MI->eraseFromParent(); 1396 break; 1397 } 1398 1399 default: { 1400 const DebugLoc &DL = MI->getDebugLoc(); 1401 1402 int64_t Offset = FrameInfo.getObjectOffset(Index); 1403 if (ST.enableFlatScratch()) { 1404 if (TII->isFLATScratch(*MI)) { 1405 // The offset is always swizzled, just replace it 1406 if (FrameReg) 1407 FIOp.ChangeToRegister(FrameReg, false); 1408 1409 if (!Offset) 1410 return; 1411 1412 MachineOperand *OffsetOp = 1413 TII->getNamedOperand(*MI, AMDGPU::OpName::offset); 1414 int64_t NewOffset = Offset + OffsetOp->getImm(); 1415 if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, 1416 true)) { 1417 OffsetOp->setImm(NewOffset); 1418 if (FrameReg) 1419 return; 1420 Offset = 0; 1421 } 1422 1423 assert(!TII->getNamedOperand(*MI, AMDGPU::OpName::vaddr) && 1424 "Unexpected vaddr for flat scratch with a FI operand"); 1425 1426 // On GFX10 we have ST mode to use no registers for an address. 1427 // Otherwise we need to materialize 0 into an SGPR. 1428 if (!Offset && ST.hasFlatScratchSTMode()) { 1429 unsigned Opc = MI->getOpcode(); 1430 unsigned NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc); 1431 MI->RemoveOperand( 1432 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr)); 1433 MI->setDesc(TII->get(NewOpc)); 1434 return; 1435 } 1436 } 1437 1438 if (!FrameReg) { 1439 FIOp.ChangeToImmediate(Offset); 1440 if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) 1441 return; 1442 } 1443 1444 // We need to use register here. Check if we can use an SGPR or need 1445 // a VGPR. 1446 FIOp.ChangeToRegister(AMDGPU::M0, false); 1447 bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp); 1448 1449 if (!Offset && FrameReg && UseSGPR) { 1450 FIOp.setReg(FrameReg); 1451 return; 1452 } 1453 1454 const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass 1455 : &AMDGPU::VGPR_32RegClass; 1456 1457 Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR); 1458 FIOp.setReg(TmpReg); 1459 FIOp.setIsKill(true); 1460 1461 if ((!FrameReg || !Offset) && TmpReg) { 1462 unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32; 1463 auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg); 1464 if (FrameReg) 1465 MIB.addReg(FrameReg); 1466 else 1467 MIB.addImm(Offset); 1468 1469 return; 1470 } 1471 1472 Register TmpSReg = 1473 UseSGPR ? TmpReg 1474 : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, 1475 !UseSGPR); 1476 1477 // TODO: for flat scratch another attempt can be made with a VGPR index 1478 // if no SGPRs can be scavenged. 1479 if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR)) 1480 report_fatal_error("Cannot scavenge register in FI elimination!"); 1481 1482 if (!TmpSReg) { 1483 // Use frame register and restore it after. 1484 TmpSReg = FrameReg; 1485 FIOp.setReg(FrameReg); 1486 FIOp.setIsKill(false); 1487 } 1488 1489 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), TmpSReg) 1490 .addReg(FrameReg) 1491 .addImm(Offset); 1492 1493 if (!UseSGPR) 1494 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) 1495 .addReg(TmpSReg, RegState::Kill); 1496 1497 if (TmpSReg == FrameReg) { 1498 // Undo frame register modification. 1499 BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_SUB_U32), 1500 FrameReg) 1501 .addReg(FrameReg) 1502 .addImm(Offset); 1503 } 1504 1505 return; 1506 } 1507 1508 bool IsMUBUF = TII->isMUBUF(*MI); 1509 1510 if (!IsMUBUF && !MFI->isEntryFunction()) { 1511 // Convert to a swizzled stack address by scaling by the wave size. 1512 // 1513 // In an entry function/kernel the offset is already swizzled. 1514 1515 bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32; 1516 Register ResultReg = 1517 IsCopy ? MI->getOperand(0).getReg() 1518 : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1519 1520 int64_t Offset = FrameInfo.getObjectOffset(Index); 1521 if (Offset == 0) { 1522 // XXX - This never happens because of emergency scavenging slot at 0? 1523 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg) 1524 .addImm(ST.getWavefrontSizeLog2()) 1525 .addReg(FrameReg); 1526 } else { 1527 if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) { 1528 // Reuse ResultReg in intermediate step. 1529 Register ScaledReg = ResultReg; 1530 1531 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), 1532 ScaledReg) 1533 .addImm(ST.getWavefrontSizeLog2()) 1534 .addReg(FrameReg); 1535 1536 const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32; 1537 1538 // TODO: Fold if use instruction is another add of a constant. 1539 if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { 1540 // FIXME: This can fail 1541 MIB.addImm(Offset); 1542 MIB.addReg(ScaledReg, RegState::Kill); 1543 if (!IsVOP2) 1544 MIB.addImm(0); // clamp bit 1545 } else { 1546 assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 && 1547 "Need to reuse carry out register"); 1548 1549 // Use scavenged unused carry out as offset register. 1550 Register ConstOffsetReg; 1551 if (!isWave32) 1552 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0); 1553 else 1554 ConstOffsetReg = MIB.getReg(1); 1555 1556 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) 1557 .addImm(Offset); 1558 MIB.addReg(ConstOffsetReg, RegState::Kill); 1559 MIB.addReg(ScaledReg, RegState::Kill); 1560 MIB.addImm(0); // clamp bit 1561 } 1562 } else { 1563 // We have to produce a carry out, and there isn't a free SGPR pair 1564 // for it. We can keep the whole computation on the SALU to avoid 1565 // clobbering an additional register at the cost of an extra mov. 1566 1567 // We may have 1 free scratch SGPR even though a carry out is 1568 // unavailable. Only one additional mov is needed. 1569 Register TmpScaledReg = 1570 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false); 1571 Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg; 1572 1573 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg) 1574 .addReg(FrameReg) 1575 .addImm(ST.getWavefrontSizeLog2()); 1576 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg) 1577 .addReg(ScaledReg, RegState::Kill) 1578 .addImm(Offset); 1579 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg) 1580 .addReg(ScaledReg, RegState::Kill); 1581 1582 // If there were truly no free SGPRs, we need to undo everything. 1583 if (!TmpScaledReg.isValid()) { 1584 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg) 1585 .addReg(ScaledReg, RegState::Kill) 1586 .addImm(Offset); 1587 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg) 1588 .addReg(FrameReg) 1589 .addImm(ST.getWavefrontSizeLog2()); 1590 } 1591 } 1592 } 1593 1594 // Don't introduce an extra copy if we're just materializing in a mov. 1595 if (IsCopy) 1596 MI->eraseFromParent(); 1597 else 1598 FIOp.ChangeToRegister(ResultReg, false, false, true); 1599 return; 1600 } 1601 1602 if (IsMUBUF) { 1603 // Disable offen so we don't need a 0 vgpr base. 1604 assert(static_cast<int>(FIOperandNum) == 1605 AMDGPU::getNamedOperandIdx(MI->getOpcode(), 1606 AMDGPU::OpName::vaddr)); 1607 1608 auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset); 1609 assert((SOffset.isReg() && 1610 SOffset.getReg() == MFI->getStackPtrOffsetReg()) || 1611 (SOffset.isImm() && SOffset.getImm() == 0)); 1612 if (SOffset.isReg()) { 1613 if (FrameReg == AMDGPU::NoRegister) { 1614 SOffset.ChangeToImmediate(0); 1615 } else { 1616 SOffset.setReg(FrameReg); 1617 } 1618 } else if (SOffset.isImm() && FrameReg != AMDGPU::NoRegister) { 1619 SOffset.ChangeToRegister(FrameReg, false); 1620 } 1621 1622 int64_t Offset = FrameInfo.getObjectOffset(Index); 1623 int64_t OldImm 1624 = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); 1625 int64_t NewOffset = OldImm + Offset; 1626 1627 if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) && 1628 buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) { 1629 MI->eraseFromParent(); 1630 return; 1631 } 1632 } 1633 1634 // If the offset is simply too big, don't convert to a scratch wave offset 1635 // relative index. 1636 1637 FIOp.ChangeToImmediate(Offset); 1638 if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) { 1639 Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1640 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) 1641 .addImm(Offset); 1642 FIOp.ChangeToRegister(TmpReg, false, false, true); 1643 } 1644 } 1645 } 1646 } 1647 1648 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const { 1649 return AMDGPUInstPrinter::getRegisterName(Reg); 1650 } 1651 1652 const TargetRegisterClass * 1653 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) { 1654 if (BitWidth == 1) 1655 return &AMDGPU::VReg_1RegClass; 1656 if (BitWidth <= 16) 1657 return &AMDGPU::VGPR_LO16RegClass; 1658 if (BitWidth <= 32) 1659 return &AMDGPU::VGPR_32RegClass; 1660 if (BitWidth <= 64) 1661 return &AMDGPU::VReg_64RegClass; 1662 if (BitWidth <= 96) 1663 return &AMDGPU::VReg_96RegClass; 1664 if (BitWidth <= 128) 1665 return &AMDGPU::VReg_128RegClass; 1666 if (BitWidth <= 160) 1667 return &AMDGPU::VReg_160RegClass; 1668 if (BitWidth <= 192) 1669 return &AMDGPU::VReg_192RegClass; 1670 if (BitWidth <= 256) 1671 return &AMDGPU::VReg_256RegClass; 1672 if (BitWidth <= 512) 1673 return &AMDGPU::VReg_512RegClass; 1674 if (BitWidth <= 1024) 1675 return &AMDGPU::VReg_1024RegClass; 1676 1677 return nullptr; 1678 } 1679 1680 const TargetRegisterClass * 1681 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) { 1682 if (BitWidth <= 16) 1683 return &AMDGPU::AGPR_LO16RegClass; 1684 if (BitWidth <= 32) 1685 return &AMDGPU::AGPR_32RegClass; 1686 if (BitWidth <= 64) 1687 return &AMDGPU::AReg_64RegClass; 1688 if (BitWidth <= 96) 1689 return &AMDGPU::AReg_96RegClass; 1690 if (BitWidth <= 128) 1691 return &AMDGPU::AReg_128RegClass; 1692 if (BitWidth <= 160) 1693 return &AMDGPU::AReg_160RegClass; 1694 if (BitWidth <= 192) 1695 return &AMDGPU::AReg_192RegClass; 1696 if (BitWidth <= 256) 1697 return &AMDGPU::AReg_256RegClass; 1698 if (BitWidth <= 512) 1699 return &AMDGPU::AReg_512RegClass; 1700 if (BitWidth <= 1024) 1701 return &AMDGPU::AReg_1024RegClass; 1702 1703 return nullptr; 1704 } 1705 1706 const TargetRegisterClass * 1707 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) { 1708 if (BitWidth <= 16) 1709 return &AMDGPU::SGPR_LO16RegClass; 1710 if (BitWidth <= 32) 1711 return &AMDGPU::SReg_32RegClass; 1712 if (BitWidth <= 64) 1713 return &AMDGPU::SReg_64RegClass; 1714 if (BitWidth <= 96) 1715 return &AMDGPU::SGPR_96RegClass; 1716 if (BitWidth <= 128) 1717 return &AMDGPU::SGPR_128RegClass; 1718 if (BitWidth <= 160) 1719 return &AMDGPU::SGPR_160RegClass; 1720 if (BitWidth <= 192) 1721 return &AMDGPU::SGPR_192RegClass; 1722 if (BitWidth <= 256) 1723 return &AMDGPU::SGPR_256RegClass; 1724 if (BitWidth <= 512) 1725 return &AMDGPU::SGPR_512RegClass; 1726 if (BitWidth <= 1024) 1727 return &AMDGPU::SGPR_1024RegClass; 1728 1729 return nullptr; 1730 } 1731 1732 // FIXME: This is very slow. It might be worth creating a map from physreg to 1733 // register class. 1734 const TargetRegisterClass * 1735 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const { 1736 static const TargetRegisterClass *const BaseClasses[] = { 1737 &AMDGPU::VGPR_LO16RegClass, 1738 &AMDGPU::VGPR_HI16RegClass, 1739 &AMDGPU::SReg_LO16RegClass, 1740 &AMDGPU::AGPR_LO16RegClass, 1741 &AMDGPU::VGPR_32RegClass, 1742 &AMDGPU::SReg_32RegClass, 1743 &AMDGPU::AGPR_32RegClass, 1744 &AMDGPU::VReg_64RegClass, 1745 &AMDGPU::SReg_64RegClass, 1746 &AMDGPU::AReg_64RegClass, 1747 &AMDGPU::VReg_96RegClass, 1748 &AMDGPU::SReg_96RegClass, 1749 &AMDGPU::AReg_96RegClass, 1750 &AMDGPU::VReg_128RegClass, 1751 &AMDGPU::SReg_128RegClass, 1752 &AMDGPU::AReg_128RegClass, 1753 &AMDGPU::VReg_160RegClass, 1754 &AMDGPU::SReg_160RegClass, 1755 &AMDGPU::AReg_160RegClass, 1756 &AMDGPU::VReg_192RegClass, 1757 &AMDGPU::SReg_192RegClass, 1758 &AMDGPU::AReg_192RegClass, 1759 &AMDGPU::VReg_256RegClass, 1760 &AMDGPU::SReg_256RegClass, 1761 &AMDGPU::AReg_256RegClass, 1762 &AMDGPU::VReg_512RegClass, 1763 &AMDGPU::SReg_512RegClass, 1764 &AMDGPU::AReg_512RegClass, 1765 &AMDGPU::SReg_1024RegClass, 1766 &AMDGPU::VReg_1024RegClass, 1767 &AMDGPU::AReg_1024RegClass, 1768 &AMDGPU::SCC_CLASSRegClass, 1769 &AMDGPU::Pseudo_SReg_32RegClass, 1770 &AMDGPU::Pseudo_SReg_128RegClass, 1771 }; 1772 1773 for (const TargetRegisterClass *BaseClass : BaseClasses) { 1774 if (BaseClass->contains(Reg)) { 1775 return BaseClass; 1776 } 1777 } 1778 return nullptr; 1779 } 1780 1781 // TODO: It might be helpful to have some target specific flags in 1782 // TargetRegisterClass to mark which classes are VGPRs to make this trivial. 1783 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const { 1784 unsigned Size = getRegSizeInBits(*RC); 1785 if (Size == 16) { 1786 return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr || 1787 getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr; 1788 } 1789 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 1790 if (!VRC) { 1791 assert(Size < 32 && "Invalid register class size"); 1792 return false; 1793 } 1794 return getCommonSubClass(VRC, RC) != nullptr; 1795 } 1796 1797 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const { 1798 unsigned Size = getRegSizeInBits(*RC); 1799 if (Size < 16) 1800 return false; 1801 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 1802 if (!ARC) { 1803 assert(getVGPRClassForBitWidth(Size) && "Invalid register class size"); 1804 return false; 1805 } 1806 return getCommonSubClass(ARC, RC) != nullptr; 1807 } 1808 1809 const TargetRegisterClass * 1810 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const { 1811 unsigned Size = getRegSizeInBits(*SRC); 1812 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 1813 assert(VRC && "Invalid register class size"); 1814 return VRC; 1815 } 1816 1817 const TargetRegisterClass * 1818 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const { 1819 unsigned Size = getRegSizeInBits(*SRC); 1820 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 1821 assert(ARC && "Invalid register class size"); 1822 return ARC; 1823 } 1824 1825 const TargetRegisterClass * 1826 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const { 1827 unsigned Size = getRegSizeInBits(*VRC); 1828 if (Size == 32) 1829 return &AMDGPU::SGPR_32RegClass; 1830 const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size); 1831 assert(SRC && "Invalid register class size"); 1832 return SRC; 1833 } 1834 1835 const TargetRegisterClass *SIRegisterInfo::getSubRegClass( 1836 const TargetRegisterClass *RC, unsigned SubIdx) const { 1837 if (SubIdx == AMDGPU::NoSubRegister) 1838 return RC; 1839 1840 // We can assume that each lane corresponds to one 32-bit register. 1841 unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32; 1842 if (isSGPRClass(RC)) { 1843 if (Size == 32) 1844 RC = &AMDGPU::SGPR_32RegClass; 1845 else 1846 RC = getSGPRClassForBitWidth(Size); 1847 } else if (hasAGPRs(RC)) { 1848 RC = getAGPRClassForBitWidth(Size); 1849 } else { 1850 RC = getVGPRClassForBitWidth(Size); 1851 } 1852 assert(RC && "Invalid sub-register class size"); 1853 return RC; 1854 } 1855 1856 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const { 1857 if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST && 1858 OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST) 1859 return !ST.hasMFMAInlineLiteralBug(); 1860 1861 return OpType >= AMDGPU::OPERAND_SRC_FIRST && 1862 OpType <= AMDGPU::OPERAND_SRC_LAST; 1863 } 1864 1865 bool SIRegisterInfo::shouldRewriteCopySrc( 1866 const TargetRegisterClass *DefRC, 1867 unsigned DefSubReg, 1868 const TargetRegisterClass *SrcRC, 1869 unsigned SrcSubReg) const { 1870 // We want to prefer the smallest register class possible, so we don't want to 1871 // stop and rewrite on anything that looks like a subregister 1872 // extract. Operations mostly don't care about the super register class, so we 1873 // only want to stop on the most basic of copies between the same register 1874 // class. 1875 // 1876 // e.g. if we have something like 1877 // %0 = ... 1878 // %1 = ... 1879 // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2 1880 // %3 = COPY %2, sub0 1881 // 1882 // We want to look through the COPY to find: 1883 // => %3 = COPY %0 1884 1885 // Plain copy. 1886 return getCommonSubClass(DefRC, SrcRC) != nullptr; 1887 } 1888 1889 /// Returns a lowest register that is not used at any point in the function. 1890 /// If all registers are used, then this function will return 1891 /// AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return 1892 /// highest unused register. 1893 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI, 1894 const TargetRegisterClass *RC, 1895 const MachineFunction &MF, 1896 bool ReserveHighestVGPR) const { 1897 if (ReserveHighestVGPR) { 1898 for (MCRegister Reg : reverse(*RC)) 1899 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 1900 return Reg; 1901 } else { 1902 for (MCRegister Reg : *RC) 1903 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 1904 return Reg; 1905 } 1906 return MCRegister(); 1907 } 1908 1909 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, 1910 unsigned EltSize) const { 1911 const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC); 1912 assert(RegBitWidth >= 32 && RegBitWidth <= 1024); 1913 1914 const unsigned RegDWORDs = RegBitWidth / 32; 1915 const unsigned EltDWORDs = EltSize / 4; 1916 assert(RegSplitParts.size() + 1 >= EltDWORDs); 1917 1918 const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1]; 1919 const unsigned NumParts = RegDWORDs / EltDWORDs; 1920 1921 return makeArrayRef(Parts.data(), NumParts); 1922 } 1923 1924 const TargetRegisterClass* 1925 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, 1926 Register Reg) const { 1927 return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg); 1928 } 1929 1930 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, 1931 Register Reg) const { 1932 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 1933 // Registers without classes are unaddressable, SGPR-like registers. 1934 return RC && hasVGPRs(RC); 1935 } 1936 1937 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI, 1938 Register Reg) const { 1939 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 1940 1941 // Registers without classes are unaddressable, SGPR-like registers. 1942 return RC && hasAGPRs(RC); 1943 } 1944 1945 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI, 1946 const TargetRegisterClass *SrcRC, 1947 unsigned SubReg, 1948 const TargetRegisterClass *DstRC, 1949 unsigned DstSubReg, 1950 const TargetRegisterClass *NewRC, 1951 LiveIntervals &LIS) const { 1952 unsigned SrcSize = getRegSizeInBits(*SrcRC); 1953 unsigned DstSize = getRegSizeInBits(*DstRC); 1954 unsigned NewSize = getRegSizeInBits(*NewRC); 1955 1956 // Do not increase size of registers beyond dword, we would need to allocate 1957 // adjacent registers and constraint regalloc more than needed. 1958 1959 // Always allow dword coalescing. 1960 if (SrcSize <= 32 || DstSize <= 32) 1961 return true; 1962 1963 return NewSize <= DstSize || NewSize <= SrcSize; 1964 } 1965 1966 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, 1967 MachineFunction &MF) const { 1968 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1969 1970 unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(), 1971 MF.getFunction()); 1972 switch (RC->getID()) { 1973 default: 1974 return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF); 1975 case AMDGPU::VGPR_32RegClassID: 1976 case AMDGPU::VGPR_LO16RegClassID: 1977 case AMDGPU::VGPR_HI16RegClassID: 1978 return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF)); 1979 case AMDGPU::SGPR_32RegClassID: 1980 case AMDGPU::SGPR_LO16RegClassID: 1981 return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF)); 1982 } 1983 } 1984 1985 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, 1986 unsigned Idx) const { 1987 if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 || 1988 Idx == AMDGPU::RegisterPressureSets::AGPR_32) 1989 return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, 1990 const_cast<MachineFunction &>(MF)); 1991 1992 if (Idx == AMDGPU::RegisterPressureSets::SReg_32) 1993 return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, 1994 const_cast<MachineFunction &>(MF)); 1995 1996 llvm_unreachable("Unexpected register pressure set!"); 1997 } 1998 1999 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const { 2000 static const int Empty[] = { -1 }; 2001 2002 if (RegPressureIgnoredUnits[RegUnit]) 2003 return Empty; 2004 2005 return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit); 2006 } 2007 2008 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { 2009 // Not a callee saved register. 2010 return AMDGPU::SGPR30_SGPR31; 2011 } 2012 2013 const TargetRegisterClass * 2014 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size, 2015 const RegisterBank &RB, 2016 const MachineRegisterInfo &MRI) const { 2017 switch (RB.getID()) { 2018 case AMDGPU::VGPRRegBankID: 2019 return getVGPRClassForBitWidth(std::max(32u, Size)); 2020 case AMDGPU::VCCRegBankID: 2021 assert(Size == 1); 2022 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 2023 : &AMDGPU::SReg_64_XEXECRegClass; 2024 case AMDGPU::SGPRRegBankID: 2025 return getSGPRClassForBitWidth(std::max(32u, Size)); 2026 case AMDGPU::AGPRRegBankID: 2027 return getAGPRClassForBitWidth(std::max(32u, Size)); 2028 default: 2029 llvm_unreachable("unknown register bank"); 2030 } 2031 } 2032 2033 const TargetRegisterClass * 2034 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO, 2035 const MachineRegisterInfo &MRI) const { 2036 const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg()); 2037 if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>()) 2038 return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI); 2039 2040 const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>(); 2041 return getAllocatableClass(RC); 2042 } 2043 2044 MCRegister SIRegisterInfo::getVCC() const { 2045 return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC; 2046 } 2047 2048 const TargetRegisterClass * 2049 SIRegisterInfo::getRegClass(unsigned RCID) const { 2050 switch ((int)RCID) { 2051 case AMDGPU::SReg_1RegClassID: 2052 return getBoolRC(); 2053 case AMDGPU::SReg_1_XEXECRegClassID: 2054 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 2055 : &AMDGPU::SReg_64_XEXECRegClass; 2056 case -1: 2057 return nullptr; 2058 default: 2059 return AMDGPUGenRegisterInfo::getRegClass(RCID); 2060 } 2061 } 2062 2063 // Find reaching register definition 2064 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg, 2065 MachineInstr &Use, 2066 MachineRegisterInfo &MRI, 2067 LiveIntervals *LIS) const { 2068 auto &MDT = LIS->getAnalysis<MachineDominatorTree>(); 2069 SlotIndex UseIdx = LIS->getInstructionIndex(Use); 2070 SlotIndex DefIdx; 2071 2072 if (Reg.isVirtual()) { 2073 if (!LIS->hasInterval(Reg)) 2074 return nullptr; 2075 LiveInterval &LI = LIS->getInterval(Reg); 2076 LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg) 2077 : MRI.getMaxLaneMaskForVReg(Reg); 2078 VNInfo *V = nullptr; 2079 if (LI.hasSubRanges()) { 2080 for (auto &S : LI.subranges()) { 2081 if ((S.LaneMask & SubLanes) == SubLanes) { 2082 V = S.getVNInfoAt(UseIdx); 2083 break; 2084 } 2085 } 2086 } else { 2087 V = LI.getVNInfoAt(UseIdx); 2088 } 2089 if (!V) 2090 return nullptr; 2091 DefIdx = V->def; 2092 } else { 2093 // Find last def. 2094 for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) { 2095 LiveRange &LR = LIS->getRegUnit(*Units); 2096 if (VNInfo *V = LR.getVNInfoAt(UseIdx)) { 2097 if (!DefIdx.isValid() || 2098 MDT.dominates(LIS->getInstructionFromIndex(DefIdx), 2099 LIS->getInstructionFromIndex(V->def))) 2100 DefIdx = V->def; 2101 } else { 2102 return nullptr; 2103 } 2104 } 2105 } 2106 2107 MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx); 2108 2109 if (!Def || !MDT.dominates(Def, &Use)) 2110 return nullptr; 2111 2112 assert(Def->modifiesRegister(Reg, this)); 2113 2114 return Def; 2115 } 2116 2117 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const { 2118 assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32); 2119 2120 for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass, 2121 AMDGPU::SReg_32RegClass, 2122 AMDGPU::AGPR_32RegClass } ) { 2123 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC)) 2124 return Super; 2125 } 2126 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16, 2127 &AMDGPU::VGPR_32RegClass)) { 2128 return Super; 2129 } 2130 2131 return AMDGPU::NoRegister; 2132 } 2133 2134 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const { 2135 switch (PhysReg) { 2136 case AMDGPU::SGPR_NULL: 2137 case AMDGPU::SRC_SHARED_BASE: 2138 case AMDGPU::SRC_PRIVATE_BASE: 2139 case AMDGPU::SRC_SHARED_LIMIT: 2140 case AMDGPU::SRC_PRIVATE_LIMIT: 2141 return true; 2142 default: 2143 return false; 2144 } 2145 } 2146 2147 ArrayRef<MCPhysReg> 2148 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const { 2149 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), 2150 ST.getMaxNumSGPRs(MF) / 4); 2151 } 2152 2153 ArrayRef<MCPhysReg> 2154 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const { 2155 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF)); 2156 } 2157