1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 /// \file
11 /// \brief SI implementation of the TargetRegisterInfo class.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "SIRegisterInfo.h"
16 #include "AMDGPUSubtarget.h"
17 #include "SIInstrInfo.h"
18 #include "SIMachineFunctionInfo.h"
19 #include "llvm/CodeGen/MachineFrameInfo.h"
20 #include "llvm/CodeGen/MachineInstrBuilder.h"
21 #include "llvm/CodeGen/RegisterScavenging.h"
22 #include "llvm/IR/Function.h"
23 #include "llvm/IR/LLVMContext.h"
24 
25 using namespace llvm;
26 
27 static bool hasPressureSet(const int *PSets, unsigned PSetID) {
28   for (unsigned i = 0; PSets[i] != -1; ++i) {
29     if (PSets[i] == (int)PSetID)
30       return true;
31   }
32   return false;
33 }
34 
35 void SIRegisterInfo::classifyPressureSet(unsigned PSetID, unsigned Reg,
36                                          BitVector &PressureSets) const {
37   for (MCRegUnitIterator U(Reg, this); U.isValid(); ++U) {
38     const int *PSets = getRegUnitPressureSets(*U);
39     if (hasPressureSet(PSets, PSetID)) {
40       PressureSets.set(PSetID);
41       break;
42     }
43   }
44 }
45 
46 static cl::opt<bool> EnableSpillSGPRToSMEM(
47   "amdgpu-spill-sgpr-to-smem",
48   cl::desc("Use scalar stores to spill SGPRs if supported by subtarget"),
49   cl::init(false));
50 
51 static cl::opt<bool> EnableSpillSGPRToVGPR(
52   "amdgpu-spill-sgpr-to-vgpr",
53   cl::desc("Enable spilling VGPRs to SGPRs"),
54   cl::ReallyHidden,
55   cl::init(true));
56 
57 SIRegisterInfo::SIRegisterInfo(const SISubtarget &ST) :
58   AMDGPURegisterInfo(),
59   SGPRPressureSets(getNumRegPressureSets()),
60   VGPRPressureSets(getNumRegPressureSets()),
61   SpillSGPRToVGPR(false),
62   SpillSGPRToSMEM(false) {
63   if (EnableSpillSGPRToSMEM && ST.hasScalarStores())
64     SpillSGPRToSMEM = true;
65   else if (EnableSpillSGPRToVGPR)
66     SpillSGPRToVGPR = true;
67 
68   unsigned NumRegPressureSets = getNumRegPressureSets();
69 
70   SGPRSetID = NumRegPressureSets;
71   VGPRSetID = NumRegPressureSets;
72 
73   for (unsigned i = 0; i < NumRegPressureSets; ++i) {
74     classifyPressureSet(i, AMDGPU::SGPR0, SGPRPressureSets);
75     classifyPressureSet(i, AMDGPU::VGPR0, VGPRPressureSets);
76   }
77 
78   // Determine the number of reg units for each pressure set.
79   std::vector<unsigned> PressureSetRegUnits(NumRegPressureSets, 0);
80   for (unsigned i = 0, e = getNumRegUnits(); i != e; ++i) {
81     const int *PSets = getRegUnitPressureSets(i);
82     for (unsigned j = 0; PSets[j] != -1; ++j) {
83       ++PressureSetRegUnits[PSets[j]];
84     }
85   }
86 
87   unsigned VGPRMax = 0, SGPRMax = 0;
88   for (unsigned i = 0; i < NumRegPressureSets; ++i) {
89     if (isVGPRPressureSet(i) && PressureSetRegUnits[i] > VGPRMax) {
90       VGPRSetID = i;
91       VGPRMax = PressureSetRegUnits[i];
92       continue;
93     }
94     if (isSGPRPressureSet(i) && PressureSetRegUnits[i] > SGPRMax) {
95       SGPRSetID = i;
96       SGPRMax = PressureSetRegUnits[i];
97     }
98   }
99 
100   assert(SGPRSetID < NumRegPressureSets &&
101          VGPRSetID < NumRegPressureSets);
102 }
103 
104 unsigned SIRegisterInfo::reservedPrivateSegmentBufferReg(
105   const MachineFunction &MF) const {
106 
107   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
108   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
109   unsigned BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
110   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SReg_128RegClass);
111 }
112 
113 static unsigned findPrivateSegmentWaveByteOffsetRegIndex(unsigned RegCount) {
114   unsigned Reg;
115 
116   // Try to place it in a hole after PrivateSegmentBufferReg.
117   if (RegCount & 3) {
118     // We cannot put the segment buffer in (Idx - 4) ... (Idx - 1) due to
119     // alignment constraints, so we have a hole where can put the wave offset.
120     Reg = RegCount - 1;
121   } else {
122     // We can put the segment buffer in (Idx - 4) ... (Idx - 1) and put the
123     // wave offset before it.
124     Reg = RegCount - 5;
125   }
126 
127   return Reg;
128 }
129 
130 unsigned SIRegisterInfo::reservedPrivateSegmentWaveByteOffsetReg(
131   const MachineFunction &MF) const {
132   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
133   unsigned Reg = findPrivateSegmentWaveByteOffsetRegIndex(ST.getMaxNumSGPRs(MF));
134   return AMDGPU::SGPR_32RegClass.getRegister(Reg);
135 }
136 
137 unsigned SIRegisterInfo::reservedStackPtrOffsetReg(
138   const MachineFunction &MF) const {
139   return AMDGPU::SGPR32;
140 }
141 
142 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
143   BitVector Reserved(getNumRegs());
144 
145   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
146   // this seems likely to result in bugs, so I'm marking them as reserved.
147   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
148   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
149 
150   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
151   reserveRegisterTuples(Reserved, AMDGPU::M0);
152 
153   // Reserve the memory aperture registers.
154   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
155   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
156   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
157   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
158 
159   // Reserve xnack_mask registers - support is not implemented in Codegen.
160   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
161 
162   // Reserve Trap Handler registers - support is not implemented in Codegen.
163   reserveRegisterTuples(Reserved, AMDGPU::TBA);
164   reserveRegisterTuples(Reserved, AMDGPU::TMA);
165   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
166   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
167   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
168   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
169   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
170   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
171   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
172   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
173 
174   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
175 
176   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
177   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
178   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
179     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
180     reserveRegisterTuples(Reserved, Reg);
181   }
182 
183   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
184   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
185   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
186     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
187     reserveRegisterTuples(Reserved, Reg);
188   }
189 
190   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
191 
192   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
193   if (ScratchWaveOffsetReg != AMDGPU::NoRegister) {
194     // Reserve 1 SGPR for scratch wave offset in case we need to spill.
195     reserveRegisterTuples(Reserved, ScratchWaveOffsetReg);
196   }
197 
198   unsigned ScratchRSrcReg = MFI->getScratchRSrcReg();
199   if (ScratchRSrcReg != AMDGPU::NoRegister) {
200     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
201     // to spill.
202     // TODO: May need to reserve a VGPR if doing LDS spilling.
203     reserveRegisterTuples(Reserved, ScratchRSrcReg);
204     assert(!isSubRegister(ScratchRSrcReg, ScratchWaveOffsetReg));
205   }
206 
207   // We have to assume the SP is needed in case there are calls in the function,
208   // which is detected after the function is lowered. If we aren't really going
209   // to need SP, don't bother reserving it.
210   unsigned StackPtrReg = MFI->getStackPtrOffsetReg();
211 
212   if (StackPtrReg != AMDGPU::NoRegister) {
213     reserveRegisterTuples(Reserved, StackPtrReg);
214     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
215   }
216 
217   unsigned FrameReg = MFI->getFrameOffsetReg();
218   if (FrameReg != AMDGPU::NoRegister) {
219     reserveRegisterTuples(Reserved, FrameReg);
220     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
221   }
222 
223   return Reserved;
224 }
225 
226 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
227   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
228   if (Info->isEntryFunction()) {
229     const MachineFrameInfo &MFI = Fn.getFrameInfo();
230     return MFI.hasStackObjects() || MFI.hasCalls();
231   }
232 
233   // May need scavenger for dealing with callee saved registers.
234   return true;
235 }
236 
237 bool SIRegisterInfo::requiresFrameIndexScavenging(
238   const MachineFunction &MF) const {
239   const MachineFrameInfo &MFI = MF.getFrameInfo();
240   if (MFI.hasStackObjects())
241     return true;
242 
243   // May need to deal with callee saved registers.
244   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
245   return !Info->isEntryFunction();
246 }
247 
248 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
249   const MachineFunction &MF) const {
250   // m0 is needed for the scalar store offset. m0 is unallocatable, so we can't
251   // create a virtual register for it during frame index elimination, so the
252   // scavenger is directly needed.
253   return MF.getFrameInfo().hasStackObjects() &&
254          MF.getSubtarget<SISubtarget>().hasScalarStores() &&
255          MF.getInfo<SIMachineFunctionInfo>()->hasSpilledSGPRs();
256 }
257 
258 bool SIRegisterInfo::requiresVirtualBaseRegisters(
259   const MachineFunction &) const {
260   // There are no special dedicated stack or frame pointers.
261   return true;
262 }
263 
264 bool SIRegisterInfo::trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
265   // This helps catch bugs as verifier errors.
266   return true;
267 }
268 
269 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const {
270   assert(SIInstrInfo::isMUBUF(*MI));
271 
272   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
273                                           AMDGPU::OpName::offset);
274   return MI->getOperand(OffIdx).getImm();
275 }
276 
277 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
278                                                  int Idx) const {
279   if (!SIInstrInfo::isMUBUF(*MI))
280     return 0;
281 
282   assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
283                                            AMDGPU::OpName::vaddr) &&
284          "Should never see frame index on non-address operand");
285 
286   return getMUBUFInstrOffset(MI);
287 }
288 
289 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
290   if (!MI->mayLoadOrStore())
291     return false;
292 
293   int64_t FullOffset = Offset + getMUBUFInstrOffset(MI);
294 
295   return !isUInt<12>(FullOffset);
296 }
297 
298 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
299                                                   unsigned BaseReg,
300                                                   int FrameIdx,
301                                                   int64_t Offset) const {
302   MachineBasicBlock::iterator Ins = MBB->begin();
303   DebugLoc DL; // Defaults to "unknown"
304 
305   if (Ins != MBB->end())
306     DL = Ins->getDebugLoc();
307 
308   MachineFunction *MF = MBB->getParent();
309   const SISubtarget &Subtarget = MF->getSubtarget<SISubtarget>();
310   const SIInstrInfo *TII = Subtarget.getInstrInfo();
311 
312   if (Offset == 0) {
313     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg)
314       .addFrameIndex(FrameIdx);
315     return;
316   }
317 
318   MachineRegisterInfo &MRI = MF->getRegInfo();
319   unsigned OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
320 
321   unsigned FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
322 
323   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
324     .addImm(Offset);
325   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg)
326     .addFrameIndex(FrameIdx);
327 
328   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
329     .addReg(OffsetReg, RegState::Kill)
330     .addReg(FIReg);
331 }
332 
333 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
334                                        int64_t Offset) const {
335 
336   MachineBasicBlock *MBB = MI.getParent();
337   MachineFunction *MF = MBB->getParent();
338   const SISubtarget &Subtarget = MF->getSubtarget<SISubtarget>();
339   const SIInstrInfo *TII = Subtarget.getInstrInfo();
340 
341 #ifndef NDEBUG
342   // FIXME: Is it possible to be storing a frame index to itself?
343   bool SeenFI = false;
344   for (const MachineOperand &MO: MI.operands()) {
345     if (MO.isFI()) {
346       if (SeenFI)
347         llvm_unreachable("should not see multiple frame indices");
348 
349       SeenFI = true;
350     }
351   }
352 #endif
353 
354   MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr);
355   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
356   assert(TII->isMUBUF(MI));
357   assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() ==
358          MF->getInfo<SIMachineFunctionInfo>()->getFrameOffsetReg() &&
359          "should only be seeing frame offset relative FrameIndex");
360 
361 
362   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
363   int64_t NewOffset = OffsetOp->getImm() + Offset;
364   assert(isUInt<12>(NewOffset) && "offset should be legal");
365 
366   FIOp->ChangeToRegister(BaseReg, false);
367   OffsetOp->setImm(NewOffset);
368 }
369 
370 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
371                                         unsigned BaseReg,
372                                         int64_t Offset) const {
373   if (!SIInstrInfo::isMUBUF(*MI))
374     return false;
375 
376   int64_t NewOffset = Offset + getMUBUFInstrOffset(MI);
377 
378   return isUInt<12>(NewOffset);
379 }
380 
381 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
382   const MachineFunction &MF, unsigned Kind) const {
383   // This is inaccurate. It depends on the instruction and address space. The
384   // only place where we should hit this is for dealing with frame indexes /
385   // private accesses, so this is correct in that case.
386   return &AMDGPU::VGPR_32RegClass;
387 }
388 
389 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
390 
391   switch (Op) {
392   case AMDGPU::SI_SPILL_S512_SAVE:
393   case AMDGPU::SI_SPILL_S512_RESTORE:
394   case AMDGPU::SI_SPILL_V512_SAVE:
395   case AMDGPU::SI_SPILL_V512_RESTORE:
396     return 16;
397   case AMDGPU::SI_SPILL_S256_SAVE:
398   case AMDGPU::SI_SPILL_S256_RESTORE:
399   case AMDGPU::SI_SPILL_V256_SAVE:
400   case AMDGPU::SI_SPILL_V256_RESTORE:
401     return 8;
402   case AMDGPU::SI_SPILL_S128_SAVE:
403   case AMDGPU::SI_SPILL_S128_RESTORE:
404   case AMDGPU::SI_SPILL_V128_SAVE:
405   case AMDGPU::SI_SPILL_V128_RESTORE:
406     return 4;
407   case AMDGPU::SI_SPILL_V96_SAVE:
408   case AMDGPU::SI_SPILL_V96_RESTORE:
409     return 3;
410   case AMDGPU::SI_SPILL_S64_SAVE:
411   case AMDGPU::SI_SPILL_S64_RESTORE:
412   case AMDGPU::SI_SPILL_V64_SAVE:
413   case AMDGPU::SI_SPILL_V64_RESTORE:
414     return 2;
415   case AMDGPU::SI_SPILL_S32_SAVE:
416   case AMDGPU::SI_SPILL_S32_RESTORE:
417   case AMDGPU::SI_SPILL_V32_SAVE:
418   case AMDGPU::SI_SPILL_V32_RESTORE:
419     return 1;
420   default: llvm_unreachable("Invalid spill opcode");
421   }
422 }
423 
424 static int getOffsetMUBUFStore(unsigned Opc) {
425   switch (Opc) {
426   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
427     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
428   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
429     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
430   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
431     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
432   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
433     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
434   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
435     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
436   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
437     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
438   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
439     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
440   default:
441     return -1;
442   }
443 }
444 
445 static int getOffsetMUBUFLoad(unsigned Opc) {
446   switch (Opc) {
447   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
448     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
449   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
450     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
451   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
452     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
453   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
454     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
455   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
456     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
457   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
458     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
459   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
460     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
461   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
462     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
463   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
464     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
465   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
466     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
467   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
468     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
469   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
470     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
471   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
472     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
473   default:
474     return -1;
475   }
476 }
477 
478 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
479 // need to handle the case where an SGPR may need to be spilled while spilling.
480 static bool buildMUBUFOffsetLoadStore(const SIInstrInfo *TII,
481                                       MachineFrameInfo &MFI,
482                                       MachineBasicBlock::iterator MI,
483                                       int Index,
484                                       int64_t Offset) {
485   MachineBasicBlock *MBB = MI->getParent();
486   const DebugLoc &DL = MI->getDebugLoc();
487   bool IsStore = MI->mayStore();
488 
489   unsigned Opc = MI->getOpcode();
490   int LoadStoreOp = IsStore ?
491     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
492   if (LoadStoreOp == -1)
493     return false;
494 
495   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
496   MachineInstrBuilder NewMI = BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
497     .add(*Reg)
498     .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
499     .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
500     .addImm(Offset)
501     .addImm(0) // glc
502     .addImm(0) // slc
503     .addImm(0) // tfe
504     .setMemRefs(MI->memoperands_begin(), MI->memoperands_end());
505 
506   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
507                                                        AMDGPU::OpName::vdata_in);
508   if (VDataIn)
509     NewMI.add(*VDataIn);
510   return true;
511 }
512 
513 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
514                                          unsigned LoadStoreOp,
515                                          int Index,
516                                          unsigned ValueReg,
517                                          bool IsKill,
518                                          unsigned ScratchRsrcReg,
519                                          unsigned ScratchOffsetReg,
520                                          int64_t InstOffset,
521                                          MachineMemOperand *MMO,
522                                          RegScavenger *RS) const {
523   MachineBasicBlock *MBB = MI->getParent();
524   MachineFunction *MF = MI->getParent()->getParent();
525   const SISubtarget &ST =  MF->getSubtarget<SISubtarget>();
526   const SIInstrInfo *TII = ST.getInstrInfo();
527   const MachineFrameInfo &MFI = MF->getFrameInfo();
528 
529   const MCInstrDesc &Desc = TII->get(LoadStoreOp);
530   const DebugLoc &DL = MI->getDebugLoc();
531   bool IsStore = Desc.mayStore();
532 
533   bool RanOutOfSGPRs = false;
534   bool Scavenged = false;
535   unsigned SOffset = ScratchOffsetReg;
536 
537   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
538   unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / 32;
539   unsigned Size = NumSubRegs * 4;
540   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
541   const int64_t OriginalImmOffset = Offset;
542 
543   unsigned Align = MFI.getObjectAlignment(Index);
544   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
545 
546   if (!isUInt<12>(Offset + Size)) {
547     SOffset = AMDGPU::NoRegister;
548 
549     // We don't have access to the register scavenger if this function is called
550     // during  PEI::scavengeFrameVirtualRegs().
551     if (RS)
552       SOffset = RS->FindUnusedReg(&AMDGPU::SGPR_32RegClass);
553 
554     if (SOffset == AMDGPU::NoRegister) {
555       // There are no free SGPRs, and since we are in the process of spilling
556       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
557       // on SI/CI and on VI it is true until we implement spilling using scalar
558       // stores), we have no way to free up an SGPR.  Our solution here is to
559       // add the offset directly to the ScratchOffset register, and then
560       // subtract the offset after the spill to return ScratchOffset to it's
561       // original value.
562       RanOutOfSGPRs = true;
563       SOffset = ScratchOffsetReg;
564     } else {
565       Scavenged = true;
566     }
567 
568     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
569       .addReg(ScratchOffsetReg)
570       .addImm(Offset);
571 
572     Offset = 0;
573   }
574 
575   const unsigned EltSize = 4;
576 
577   for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
578     unsigned SubReg = NumSubRegs == 1 ?
579       ValueReg : getSubReg(ValueReg, getSubRegFromChannel(i));
580 
581     unsigned SOffsetRegState = 0;
582     unsigned SrcDstRegState = getDefRegState(!IsStore);
583     if (i + 1 == e) {
584       SOffsetRegState |= getKillRegState(Scavenged);
585       // The last implicit use carries the "Kill" flag.
586       SrcDstRegState |= getKillRegState(IsKill);
587     }
588 
589     MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
590     MachineMemOperand *NewMMO
591       = MF->getMachineMemOperand(PInfo, MMO->getFlags(),
592                                  EltSize, MinAlign(Align, EltSize * i));
593 
594     auto MIB = BuildMI(*MBB, MI, DL, Desc)
595       .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill))
596       .addReg(ScratchRsrcReg)
597       .addReg(SOffset, SOffsetRegState)
598       .addImm(Offset)
599       .addImm(0) // glc
600       .addImm(0) // slc
601       .addImm(0) // tfe
602       .addMemOperand(NewMMO);
603 
604     if (NumSubRegs > 1)
605       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
606   }
607 
608   if (RanOutOfSGPRs) {
609     // Subtract the offset we added to the ScratchOffset register.
610     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScratchOffsetReg)
611       .addReg(ScratchOffsetReg)
612       .addImm(OriginalImmOffset);
613   }
614 }
615 
616 static std::pair<unsigned, unsigned> getSpillEltSize(unsigned SuperRegSize,
617                                                      bool Store) {
618   if (SuperRegSize % 16 == 0) {
619     return { 16, Store ? AMDGPU::S_BUFFER_STORE_DWORDX4_SGPR :
620                          AMDGPU::S_BUFFER_LOAD_DWORDX4_SGPR };
621   }
622 
623   if (SuperRegSize % 8 == 0) {
624     return { 8, Store ? AMDGPU::S_BUFFER_STORE_DWORDX2_SGPR :
625                         AMDGPU::S_BUFFER_LOAD_DWORDX2_SGPR };
626   }
627 
628   return { 4, Store ? AMDGPU::S_BUFFER_STORE_DWORD_SGPR :
629                       AMDGPU::S_BUFFER_LOAD_DWORD_SGPR};
630 }
631 
632 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
633                                int Index,
634                                RegScavenger *RS,
635                                bool OnlyToVGPR) const {
636   MachineBasicBlock *MBB = MI->getParent();
637   MachineFunction *MF = MBB->getParent();
638   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
639 
640   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
641     = MFI->getSGPRToVGPRSpills(Index);
642   bool SpillToVGPR = !VGPRSpills.empty();
643   if (OnlyToVGPR && !SpillToVGPR)
644     return false;
645 
646   MachineRegisterInfo &MRI = MF->getRegInfo();
647   const SISubtarget &ST =  MF->getSubtarget<SISubtarget>();
648   const SIInstrInfo *TII = ST.getInstrInfo();
649 
650   unsigned SuperReg = MI->getOperand(0).getReg();
651   bool IsKill = MI->getOperand(0).isKill();
652   const DebugLoc &DL = MI->getDebugLoc();
653 
654   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
655 
656   bool SpillToSMEM = spillSGPRToSMEM();
657   if (SpillToSMEM && OnlyToVGPR)
658     return false;
659 
660   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
661 
662   unsigned OffsetReg = AMDGPU::M0;
663   unsigned M0CopyReg = AMDGPU::NoRegister;
664 
665   if (SpillToSMEM) {
666     if (RS->isRegUsed(AMDGPU::M0)) {
667       M0CopyReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
668       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), M0CopyReg)
669         .addReg(AMDGPU::M0);
670     }
671   }
672 
673   unsigned ScalarStoreOp;
674   unsigned EltSize = 4;
675   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
676   if (SpillToSMEM && isSGPRClass(RC)) {
677     // XXX - if private_element_size is larger than 4 it might be useful to be
678     // able to spill wider vmem spills.
679     std::tie(EltSize, ScalarStoreOp) =
680           getSpillEltSize(getRegSizeInBits(*RC) / 8, true);
681   }
682 
683   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
684   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
685 
686   // SubReg carries the "Kill" flag when SubReg == SuperReg.
687   unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
688   for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
689     unsigned SubReg = NumSubRegs == 1 ?
690       SuperReg : getSubReg(SuperReg, SplitParts[i]);
691 
692     if (SpillToSMEM) {
693       int64_t FrOffset = FrameInfo.getObjectOffset(Index);
694 
695       // The allocated memory size is really the wavefront size * the frame
696       // index size. The widest register class is 64 bytes, so a 4-byte scratch
697       // allocation is enough to spill this in a single stack object.
698       //
699       // FIXME: Frame size/offsets are computed earlier than this, so the extra
700       // space is still unnecessarily allocated.
701 
702       unsigned Align = FrameInfo.getObjectAlignment(Index);
703       MachinePointerInfo PtrInfo
704         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
705       MachineMemOperand *MMO
706         = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore,
707                                    EltSize, MinAlign(Align, EltSize * i));
708 
709       // SMEM instructions only support a single offset, so increment the wave
710       // offset.
711 
712       int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i);
713       if (Offset != 0) {
714         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg)
715           .addReg(MFI->getFrameOffsetReg())
716           .addImm(Offset);
717       } else {
718         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
719           .addReg(MFI->getFrameOffsetReg());
720       }
721 
722       BuildMI(*MBB, MI, DL, TII->get(ScalarStoreOp))
723         .addReg(SubReg, getKillRegState(IsKill)) // sdata
724         .addReg(MFI->getScratchRSrcReg())        // sbase
725         .addReg(OffsetReg, RegState::Kill)       // soff
726         .addImm(0)                               // glc
727         .addMemOperand(MMO);
728 
729       continue;
730     }
731 
732     if (SpillToVGPR) {
733       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
734 
735       BuildMI(*MBB, MI, DL,
736               TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
737               Spill.VGPR)
738         .addReg(SubReg, getKillRegState(IsKill))
739         .addImm(Spill.Lane);
740 
741       // FIXME: Since this spills to another register instead of an actual
742       // frame index, we should delete the frame index when all references to
743       // it are fixed.
744     } else {
745       // XXX - Can to VGPR spill fail for some subregisters but not others?
746       if (OnlyToVGPR)
747         return false;
748 
749       // Spill SGPR to a frame index.
750       // TODO: Should VI try to spill to VGPR and then spill to SMEM?
751       unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
752       // TODO: Should VI try to spill to VGPR and then spill to SMEM?
753 
754       MachineInstrBuilder Mov
755         = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
756         .addReg(SubReg, SubKillState);
757 
758 
759       // There could be undef components of a spilled super register.
760       // TODO: Can we detect this and skip the spill?
761       if (NumSubRegs > 1) {
762         // The last implicit use of the SuperReg carries the "Kill" flag.
763         unsigned SuperKillState = 0;
764         if (i + 1 == e)
765           SuperKillState |= getKillRegState(IsKill);
766         Mov.addReg(SuperReg, RegState::Implicit | SuperKillState);
767       }
768 
769       unsigned Align = FrameInfo.getObjectAlignment(Index);
770       MachinePointerInfo PtrInfo
771         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
772       MachineMemOperand *MMO
773         = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore,
774                                    EltSize, MinAlign(Align, EltSize * i));
775       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_SAVE))
776         .addReg(TmpReg, RegState::Kill)    // src
777         .addFrameIndex(Index)              // vaddr
778         .addReg(MFI->getScratchRSrcReg())  // srrsrc
779         .addReg(MFI->getFrameOffsetReg())  // soffset
780         .addImm(i * 4)                     // offset
781         .addMemOperand(MMO);
782     }
783   }
784 
785   if (M0CopyReg != AMDGPU::NoRegister) {
786     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), AMDGPU::M0)
787       .addReg(M0CopyReg, RegState::Kill);
788   }
789 
790   MI->eraseFromParent();
791   MFI->addToSpilledSGPRs(NumSubRegs);
792   return true;
793 }
794 
795 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
796                                  int Index,
797                                  RegScavenger *RS,
798                                  bool OnlyToVGPR) const {
799   MachineFunction *MF = MI->getParent()->getParent();
800   MachineRegisterInfo &MRI = MF->getRegInfo();
801   MachineBasicBlock *MBB = MI->getParent();
802   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
803 
804   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
805     = MFI->getSGPRToVGPRSpills(Index);
806   bool SpillToVGPR = !VGPRSpills.empty();
807   if (OnlyToVGPR && !SpillToVGPR)
808     return false;
809 
810   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
811   const SISubtarget &ST =  MF->getSubtarget<SISubtarget>();
812   const SIInstrInfo *TII = ST.getInstrInfo();
813   const DebugLoc &DL = MI->getDebugLoc();
814 
815   unsigned SuperReg = MI->getOperand(0).getReg();
816   bool SpillToSMEM = spillSGPRToSMEM();
817   if (SpillToSMEM && OnlyToVGPR)
818     return false;
819 
820   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
821 
822   unsigned OffsetReg = AMDGPU::M0;
823   unsigned M0CopyReg = AMDGPU::NoRegister;
824 
825   if (SpillToSMEM) {
826     if (RS->isRegUsed(AMDGPU::M0)) {
827       M0CopyReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
828       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), M0CopyReg)
829         .addReg(AMDGPU::M0);
830     }
831   }
832 
833   unsigned EltSize = 4;
834   unsigned ScalarLoadOp;
835 
836   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
837   if (SpillToSMEM && isSGPRClass(RC)) {
838     // XXX - if private_element_size is larger than 4 it might be useful to be
839     // able to spill wider vmem spills.
840     std::tie(EltSize, ScalarLoadOp) =
841           getSpillEltSize(getRegSizeInBits(*RC) / 8, false);
842   }
843 
844   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
845   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
846 
847   // SubReg carries the "Kill" flag when SubReg == SuperReg.
848   int64_t FrOffset = FrameInfo.getObjectOffset(Index);
849 
850   for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
851     unsigned SubReg = NumSubRegs == 1 ?
852       SuperReg : getSubReg(SuperReg, SplitParts[i]);
853 
854     if (SpillToSMEM) {
855       // FIXME: Size may be > 4 but extra bytes wasted.
856       unsigned Align = FrameInfo.getObjectAlignment(Index);
857       MachinePointerInfo PtrInfo
858         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
859       MachineMemOperand *MMO
860         = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOLoad,
861                                    EltSize, MinAlign(Align, EltSize * i));
862 
863       // Add i * 4 offset
864       int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i);
865       if (Offset != 0) {
866         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg)
867           .addReg(MFI->getFrameOffsetReg())
868           .addImm(Offset);
869       } else {
870         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
871           .addReg(MFI->getFrameOffsetReg());
872       }
873 
874       auto MIB =
875         BuildMI(*MBB, MI, DL, TII->get(ScalarLoadOp), SubReg)
876         .addReg(MFI->getScratchRSrcReg()) // sbase
877         .addReg(OffsetReg, RegState::Kill)                // soff
878         .addImm(0)                        // glc
879         .addMemOperand(MMO);
880 
881       if (NumSubRegs > 1)
882         MIB.addReg(SuperReg, RegState::ImplicitDefine);
883 
884       continue;
885     }
886 
887     if (SpillToVGPR) {
888       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
889       auto MIB =
890         BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
891                 SubReg)
892         .addReg(Spill.VGPR)
893         .addImm(Spill.Lane);
894 
895       if (NumSubRegs > 1)
896         MIB.addReg(SuperReg, RegState::ImplicitDefine);
897     } else {
898       if (OnlyToVGPR)
899         return false;
900 
901       // Restore SGPR from a stack slot.
902       // FIXME: We should use S_LOAD_DWORD here for VI.
903       unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
904       unsigned Align = FrameInfo.getObjectAlignment(Index);
905 
906       MachinePointerInfo PtrInfo
907         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
908 
909       MachineMemOperand *MMO = MF->getMachineMemOperand(PtrInfo,
910         MachineMemOperand::MOLoad, EltSize,
911         MinAlign(Align, EltSize * i));
912 
913       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_RESTORE), TmpReg)
914         .addFrameIndex(Index)              // vaddr
915         .addReg(MFI->getScratchRSrcReg())  // srsrc
916         .addReg(MFI->getFrameOffsetReg())  // soffset
917         .addImm(i * 4)                     // offset
918         .addMemOperand(MMO);
919 
920       auto MIB =
921         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg)
922         .addReg(TmpReg, RegState::Kill);
923 
924       if (NumSubRegs > 1)
925         MIB.addReg(MI->getOperand(0).getReg(), RegState::ImplicitDefine);
926     }
927   }
928 
929   if (M0CopyReg != AMDGPU::NoRegister) {
930     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), AMDGPU::M0)
931       .addReg(M0CopyReg, RegState::Kill);
932   }
933 
934   MI->eraseFromParent();
935   return true;
936 }
937 
938 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
939 /// a VGPR and the stack slot can be safely eliminated when all other users are
940 /// handled.
941 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
942   MachineBasicBlock::iterator MI,
943   int FI,
944   RegScavenger *RS) const {
945   switch (MI->getOpcode()) {
946   case AMDGPU::SI_SPILL_S512_SAVE:
947   case AMDGPU::SI_SPILL_S256_SAVE:
948   case AMDGPU::SI_SPILL_S128_SAVE:
949   case AMDGPU::SI_SPILL_S64_SAVE:
950   case AMDGPU::SI_SPILL_S32_SAVE:
951     return spillSGPR(MI, FI, RS, true);
952   case AMDGPU::SI_SPILL_S512_RESTORE:
953   case AMDGPU::SI_SPILL_S256_RESTORE:
954   case AMDGPU::SI_SPILL_S128_RESTORE:
955   case AMDGPU::SI_SPILL_S64_RESTORE:
956   case AMDGPU::SI_SPILL_S32_RESTORE:
957     return restoreSGPR(MI, FI, RS, true);
958   default:
959     llvm_unreachable("not an SGPR spill instruction");
960   }
961 }
962 
963 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
964                                         int SPAdj, unsigned FIOperandNum,
965                                         RegScavenger *RS) const {
966   MachineFunction *MF = MI->getParent()->getParent();
967   MachineRegisterInfo &MRI = MF->getRegInfo();
968   MachineBasicBlock *MBB = MI->getParent();
969   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
970   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
971   const SISubtarget &ST =  MF->getSubtarget<SISubtarget>();
972   const SIInstrInfo *TII = ST.getInstrInfo();
973   DebugLoc DL = MI->getDebugLoc();
974 
975   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
976   int Index = MI->getOperand(FIOperandNum).getIndex();
977 
978   switch (MI->getOpcode()) {
979     // SGPR register spill
980     case AMDGPU::SI_SPILL_S512_SAVE:
981     case AMDGPU::SI_SPILL_S256_SAVE:
982     case AMDGPU::SI_SPILL_S128_SAVE:
983     case AMDGPU::SI_SPILL_S64_SAVE:
984     case AMDGPU::SI_SPILL_S32_SAVE: {
985       spillSGPR(MI, Index, RS);
986       break;
987     }
988 
989     // SGPR register restore
990     case AMDGPU::SI_SPILL_S512_RESTORE:
991     case AMDGPU::SI_SPILL_S256_RESTORE:
992     case AMDGPU::SI_SPILL_S128_RESTORE:
993     case AMDGPU::SI_SPILL_S64_RESTORE:
994     case AMDGPU::SI_SPILL_S32_RESTORE: {
995       restoreSGPR(MI, Index, RS);
996       break;
997     }
998 
999     // VGPR register spill
1000     case AMDGPU::SI_SPILL_V512_SAVE:
1001     case AMDGPU::SI_SPILL_V256_SAVE:
1002     case AMDGPU::SI_SPILL_V128_SAVE:
1003     case AMDGPU::SI_SPILL_V96_SAVE:
1004     case AMDGPU::SI_SPILL_V64_SAVE:
1005     case AMDGPU::SI_SPILL_V32_SAVE: {
1006       const MachineOperand *VData = TII->getNamedOperand(*MI,
1007                                                          AMDGPU::OpName::vdata);
1008       buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
1009             Index,
1010             VData->getReg(), VData->isKill(),
1011             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1012             TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg(),
1013             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1014             *MI->memoperands_begin(),
1015             RS);
1016       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1017       MI->eraseFromParent();
1018       break;
1019     }
1020     case AMDGPU::SI_SPILL_V32_RESTORE:
1021     case AMDGPU::SI_SPILL_V64_RESTORE:
1022     case AMDGPU::SI_SPILL_V96_RESTORE:
1023     case AMDGPU::SI_SPILL_V128_RESTORE:
1024     case AMDGPU::SI_SPILL_V256_RESTORE:
1025     case AMDGPU::SI_SPILL_V512_RESTORE: {
1026       const MachineOperand *VData = TII->getNamedOperand(*MI,
1027                                                          AMDGPU::OpName::vdata);
1028 
1029       buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
1030             Index,
1031             VData->getReg(), VData->isKill(),
1032             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1033             TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg(),
1034             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1035             *MI->memoperands_begin(),
1036             RS);
1037       MI->eraseFromParent();
1038       break;
1039     }
1040 
1041     default: {
1042       const DebugLoc &DL = MI->getDebugLoc();
1043       bool IsMUBUF = TII->isMUBUF(*MI);
1044 
1045       if (!IsMUBUF &&
1046           MFI->getFrameOffsetReg() != MFI->getScratchWaveOffsetReg()) {
1047         // Convert to an absolute stack address by finding the offset from the
1048         // scratch wave base and scaling by the wave size.
1049         //
1050         // In an entry function/kernel the stack address is already the
1051         // absolute address relative to the scratch wave offset.
1052 
1053         unsigned DiffReg
1054           = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
1055 
1056         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1057         unsigned ResultReg = IsCopy ?
1058           MI->getOperand(0).getReg() :
1059           MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
1060 
1061         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), DiffReg)
1062           .addReg(MFI->getFrameOffsetReg())
1063           .addReg(MFI->getScratchWaveOffsetReg());
1064 
1065         int64_t Offset = FrameInfo.getObjectOffset(Index);
1066         if (Offset == 0) {
1067           // XXX - This never happens because of emergency scavenging slot at 0?
1068           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1069             .addImm(Log2_32(ST.getWavefrontSize()))
1070             .addReg(DiffReg);
1071         } else {
1072           unsigned ScaledReg
1073             = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
1074 
1075           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ScaledReg)
1076             .addImm(Log2_32(ST.getWavefrontSize()))
1077             .addReg(DiffReg, RegState::Kill);
1078 
1079           // TODO: Fold if use instruction is another add of a constant.
1080           if (AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1081             TII->getAddNoCarry(*MBB, MI, DL, ResultReg)
1082               .addImm(Offset)
1083               .addReg(ScaledReg, RegState::Kill);
1084           } else {
1085             unsigned ConstOffsetReg
1086               = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
1087 
1088             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1089               .addImm(Offset);
1090             TII->getAddNoCarry(*MBB, MI, DL, ResultReg)
1091               .addReg(ConstOffsetReg, RegState::Kill)
1092               .addReg(ScaledReg, RegState::Kill);
1093           }
1094         }
1095 
1096         // Don't introduce an extra copy if we're just materializing in a mov.
1097         if (IsCopy)
1098           MI->eraseFromParent();
1099         else
1100           FIOp.ChangeToRegister(ResultReg, false, false, true);
1101         return;
1102       }
1103 
1104       if (IsMUBUF) {
1105         // Disable offen so we don't need a 0 vgpr base.
1106         assert(static_cast<int>(FIOperandNum) ==
1107                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1108                                           AMDGPU::OpName::vaddr));
1109 
1110         assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg()
1111                == MFI->getFrameOffsetReg());
1112 
1113         int64_t Offset = FrameInfo.getObjectOffset(Index);
1114         int64_t OldImm
1115           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1116         int64_t NewOffset = OldImm + Offset;
1117 
1118         if (isUInt<12>(NewOffset) &&
1119             buildMUBUFOffsetLoadStore(TII, FrameInfo, MI, Index, NewOffset)) {
1120           MI->eraseFromParent();
1121           return;
1122         }
1123       }
1124 
1125       // If the offset is simply too big, don't convert to a scratch wave offset
1126       // relative index.
1127 
1128       int64_t Offset = FrameInfo.getObjectOffset(Index);
1129       FIOp.ChangeToImmediate(Offset);
1130       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1131         unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
1132         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1133           .addImm(Offset);
1134         FIOp.ChangeToRegister(TmpReg, false, false, true);
1135       }
1136     }
1137   }
1138 }
1139 
1140 StringRef SIRegisterInfo::getRegAsmName(unsigned Reg) const {
1141   #define AMDGPU_REG_ASM_NAMES
1142   #include "AMDGPURegAsmNames.inc.cpp"
1143 
1144   #define REG_RANGE(BeginReg, EndReg, RegTable)            \
1145     if (Reg >= BeginReg && Reg <= EndReg) {                \
1146       unsigned Index = Reg - BeginReg;                     \
1147       assert(Index < array_lengthof(RegTable));            \
1148       return RegTable[Index];                              \
1149     }
1150 
1151   REG_RANGE(AMDGPU::VGPR0, AMDGPU::VGPR255, VGPR32RegNames);
1152   REG_RANGE(AMDGPU::SGPR0, AMDGPU::SGPR103, SGPR32RegNames);
1153   REG_RANGE(AMDGPU::VGPR0_VGPR1, AMDGPU::VGPR254_VGPR255, VGPR64RegNames);
1154   REG_RANGE(AMDGPU::SGPR0_SGPR1, AMDGPU::SGPR102_SGPR103, SGPR64RegNames);
1155   REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2, AMDGPU::VGPR253_VGPR254_VGPR255,
1156             VGPR96RegNames);
1157 
1158   REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3,
1159             AMDGPU::VGPR252_VGPR253_VGPR254_VGPR255,
1160             VGPR128RegNames);
1161   REG_RANGE(AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3,
1162             AMDGPU::SGPR100_SGPR101_SGPR102_SGPR103,
1163             SGPR128RegNames);
1164 
1165   REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3_VGPR4_VGPR5_VGPR6_VGPR7,
1166             AMDGPU::VGPR248_VGPR249_VGPR250_VGPR251_VGPR252_VGPR253_VGPR254_VGPR255,
1167             VGPR256RegNames);
1168 
1169   REG_RANGE(
1170     AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3_VGPR4_VGPR5_VGPR6_VGPR7_VGPR8_VGPR9_VGPR10_VGPR11_VGPR12_VGPR13_VGPR14_VGPR15,
1171     AMDGPU::VGPR240_VGPR241_VGPR242_VGPR243_VGPR244_VGPR245_VGPR246_VGPR247_VGPR248_VGPR249_VGPR250_VGPR251_VGPR252_VGPR253_VGPR254_VGPR255,
1172     VGPR512RegNames);
1173 
1174   REG_RANGE(AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3_SGPR4_SGPR5_SGPR6_SGPR7,
1175             AMDGPU::SGPR96_SGPR97_SGPR98_SGPR99_SGPR100_SGPR101_SGPR102_SGPR103,
1176             SGPR256RegNames);
1177 
1178   REG_RANGE(
1179     AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3_SGPR4_SGPR5_SGPR6_SGPR7_SGPR8_SGPR9_SGPR10_SGPR11_SGPR12_SGPR13_SGPR14_SGPR15,
1180     AMDGPU::SGPR88_SGPR89_SGPR90_SGPR91_SGPR92_SGPR93_SGPR94_SGPR95_SGPR96_SGPR97_SGPR98_SGPR99_SGPR100_SGPR101_SGPR102_SGPR103,
1181     SGPR512RegNames
1182   );
1183 
1184 #undef REG_RANGE
1185 
1186   // FIXME: Rename flat_scr so we don't need to special case this.
1187   switch (Reg) {
1188   case AMDGPU::FLAT_SCR:
1189     return "flat_scratch";
1190   case AMDGPU::FLAT_SCR_LO:
1191     return "flat_scratch_lo";
1192   case AMDGPU::FLAT_SCR_HI:
1193     return "flat_scratch_hi";
1194   default:
1195     // For the special named registers the default is fine.
1196     return TargetRegisterInfo::getRegAsmName(Reg);
1197   }
1198 }
1199 
1200 // FIXME: This is very slow. It might be worth creating a map from physreg to
1201 // register class.
1202 const TargetRegisterClass *SIRegisterInfo::getPhysRegClass(unsigned Reg) const {
1203   assert(!TargetRegisterInfo::isVirtualRegister(Reg));
1204 
1205   static const TargetRegisterClass *const BaseClasses[] = {
1206     &AMDGPU::VGPR_32RegClass,
1207     &AMDGPU::SReg_32RegClass,
1208     &AMDGPU::VReg_64RegClass,
1209     &AMDGPU::SReg_64RegClass,
1210     &AMDGPU::VReg_96RegClass,
1211     &AMDGPU::VReg_128RegClass,
1212     &AMDGPU::SReg_128RegClass,
1213     &AMDGPU::VReg_256RegClass,
1214     &AMDGPU::SReg_256RegClass,
1215     &AMDGPU::VReg_512RegClass,
1216     &AMDGPU::SReg_512RegClass,
1217     &AMDGPU::SCC_CLASSRegClass,
1218   };
1219 
1220   for (const TargetRegisterClass *BaseClass : BaseClasses) {
1221     if (BaseClass->contains(Reg)) {
1222       return BaseClass;
1223     }
1224   }
1225   return nullptr;
1226 }
1227 
1228 // TODO: It might be helpful to have some target specific flags in
1229 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
1230 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
1231   unsigned Size = getRegSizeInBits(*RC);
1232   if (Size < 32)
1233     return false;
1234   switch (Size) {
1235   case 32:
1236     return getCommonSubClass(&AMDGPU::VGPR_32RegClass, RC) != nullptr;
1237   case 64:
1238     return getCommonSubClass(&AMDGPU::VReg_64RegClass, RC) != nullptr;
1239   case 96:
1240     return getCommonSubClass(&AMDGPU::VReg_96RegClass, RC) != nullptr;
1241   case 128:
1242     return getCommonSubClass(&AMDGPU::VReg_128RegClass, RC) != nullptr;
1243   case 256:
1244     return getCommonSubClass(&AMDGPU::VReg_256RegClass, RC) != nullptr;
1245   case 512:
1246     return getCommonSubClass(&AMDGPU::VReg_512RegClass, RC) != nullptr;
1247   default:
1248     llvm_unreachable("Invalid register class size");
1249   }
1250 }
1251 
1252 const TargetRegisterClass *SIRegisterInfo::getEquivalentVGPRClass(
1253                                          const TargetRegisterClass *SRC) const {
1254   switch (getRegSizeInBits(*SRC)) {
1255   case 32:
1256     return &AMDGPU::VGPR_32RegClass;
1257   case 64:
1258     return &AMDGPU::VReg_64RegClass;
1259   case 96:
1260     return &AMDGPU::VReg_96RegClass;
1261   case 128:
1262     return &AMDGPU::VReg_128RegClass;
1263   case 256:
1264     return &AMDGPU::VReg_256RegClass;
1265   case 512:
1266     return &AMDGPU::VReg_512RegClass;
1267   default:
1268     llvm_unreachable("Invalid register class size");
1269   }
1270 }
1271 
1272 const TargetRegisterClass *SIRegisterInfo::getEquivalentSGPRClass(
1273                                          const TargetRegisterClass *VRC) const {
1274   switch (getRegSizeInBits(*VRC)) {
1275   case 32:
1276     return &AMDGPU::SGPR_32RegClass;
1277   case 64:
1278     return &AMDGPU::SReg_64RegClass;
1279   case 128:
1280     return &AMDGPU::SReg_128RegClass;
1281   case 256:
1282     return &AMDGPU::SReg_256RegClass;
1283   case 512:
1284     return &AMDGPU::SReg_512RegClass;
1285   default:
1286     llvm_unreachable("Invalid register class size");
1287   }
1288 }
1289 
1290 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
1291                          const TargetRegisterClass *RC, unsigned SubIdx) const {
1292   if (SubIdx == AMDGPU::NoSubRegister)
1293     return RC;
1294 
1295   // We can assume that each lane corresponds to one 32-bit register.
1296   unsigned Count = getSubRegIndexLaneMask(SubIdx).getNumLanes();
1297   if (isSGPRClass(RC)) {
1298     switch (Count) {
1299     case 1:
1300       return &AMDGPU::SGPR_32RegClass;
1301     case 2:
1302       return &AMDGPU::SReg_64RegClass;
1303     case 4:
1304       return &AMDGPU::SReg_128RegClass;
1305     case 8:
1306       return &AMDGPU::SReg_256RegClass;
1307     case 16: /* fall-through */
1308     default:
1309       llvm_unreachable("Invalid sub-register class size");
1310     }
1311   } else {
1312     switch (Count) {
1313     case 1:
1314       return &AMDGPU::VGPR_32RegClass;
1315     case 2:
1316       return &AMDGPU::VReg_64RegClass;
1317     case 3:
1318       return &AMDGPU::VReg_96RegClass;
1319     case 4:
1320       return &AMDGPU::VReg_128RegClass;
1321     case 8:
1322       return &AMDGPU::VReg_256RegClass;
1323     case 16: /* fall-through */
1324     default:
1325       llvm_unreachable("Invalid sub-register class size");
1326     }
1327   }
1328 }
1329 
1330 bool SIRegisterInfo::shouldRewriteCopySrc(
1331   const TargetRegisterClass *DefRC,
1332   unsigned DefSubReg,
1333   const TargetRegisterClass *SrcRC,
1334   unsigned SrcSubReg) const {
1335   // We want to prefer the smallest register class possible, so we don't want to
1336   // stop and rewrite on anything that looks like a subregister
1337   // extract. Operations mostly don't care about the super register class, so we
1338   // only want to stop on the most basic of copies between the same register
1339   // class.
1340   //
1341   // e.g. if we have something like
1342   // %0 = ...
1343   // %1 = ...
1344   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
1345   // %3 = COPY %2, sub0
1346   //
1347   // We want to look through the COPY to find:
1348   //  => %3 = COPY %0
1349 
1350   // Plain copy.
1351   return getCommonSubClass(DefRC, SrcRC) != nullptr;
1352 }
1353 
1354 /// \brief Returns a register that is not used at any point in the function.
1355 ///        If all registers are used, then this function will return
1356 //         AMDGPU::NoRegister.
1357 unsigned
1358 SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
1359                                    const TargetRegisterClass *RC,
1360                                    const MachineFunction &MF) const {
1361 
1362   for (unsigned Reg : *RC)
1363     if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1364       return Reg;
1365   return AMDGPU::NoRegister;
1366 }
1367 
1368 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
1369                                                    unsigned EltSize) const {
1370   if (EltSize == 4) {
1371     static const int16_t Sub0_15[] = {
1372       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1373       AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
1374       AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11,
1375       AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
1376     };
1377 
1378     static const int16_t Sub0_7[] = {
1379       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1380       AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
1381     };
1382 
1383     static const int16_t Sub0_3[] = {
1384       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1385     };
1386 
1387     static const int16_t Sub0_2[] = {
1388       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2,
1389     };
1390 
1391     static const int16_t Sub0_1[] = {
1392       AMDGPU::sub0, AMDGPU::sub1,
1393     };
1394 
1395     switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1396     case 32:
1397       return {};
1398     case 64:
1399       return makeArrayRef(Sub0_1);
1400     case 96:
1401       return makeArrayRef(Sub0_2);
1402     case 128:
1403       return makeArrayRef(Sub0_3);
1404     case 256:
1405       return makeArrayRef(Sub0_7);
1406     case 512:
1407       return makeArrayRef(Sub0_15);
1408     default:
1409       llvm_unreachable("unhandled register size");
1410     }
1411   }
1412 
1413   if (EltSize == 8) {
1414     static const int16_t Sub0_15_64[] = {
1415       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
1416       AMDGPU::sub4_sub5, AMDGPU::sub6_sub7,
1417       AMDGPU::sub8_sub9, AMDGPU::sub10_sub11,
1418       AMDGPU::sub12_sub13, AMDGPU::sub14_sub15
1419     };
1420 
1421     static const int16_t Sub0_7_64[] = {
1422       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
1423       AMDGPU::sub4_sub5, AMDGPU::sub6_sub7
1424     };
1425 
1426 
1427     static const int16_t Sub0_3_64[] = {
1428       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3
1429     };
1430 
1431     switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1432     case 64:
1433       return {};
1434     case 128:
1435       return makeArrayRef(Sub0_3_64);
1436     case 256:
1437       return makeArrayRef(Sub0_7_64);
1438     case 512:
1439       return makeArrayRef(Sub0_15_64);
1440     default:
1441       llvm_unreachable("unhandled register size");
1442     }
1443   }
1444 
1445   assert(EltSize == 16 && "unhandled register spill split size");
1446 
1447   static const int16_t Sub0_15_128[] = {
1448     AMDGPU::sub0_sub1_sub2_sub3,
1449     AMDGPU::sub4_sub5_sub6_sub7,
1450     AMDGPU::sub8_sub9_sub10_sub11,
1451     AMDGPU::sub12_sub13_sub14_sub15
1452   };
1453 
1454   static const int16_t Sub0_7_128[] = {
1455     AMDGPU::sub0_sub1_sub2_sub3,
1456     AMDGPU::sub4_sub5_sub6_sub7
1457   };
1458 
1459   switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1460   case 128:
1461     return {};
1462   case 256:
1463     return makeArrayRef(Sub0_7_128);
1464   case 512:
1465     return makeArrayRef(Sub0_15_128);
1466   default:
1467     llvm_unreachable("unhandled register size");
1468   }
1469 }
1470 
1471 const TargetRegisterClass*
1472 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
1473                                   unsigned Reg) const {
1474   if (TargetRegisterInfo::isVirtualRegister(Reg))
1475     return  MRI.getRegClass(Reg);
1476 
1477   return getPhysRegClass(Reg);
1478 }
1479 
1480 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
1481                             unsigned Reg) const {
1482   return hasVGPRs(getRegClassForReg(MRI, Reg));
1483 }
1484 
1485 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
1486                                     const TargetRegisterClass *SrcRC,
1487                                     unsigned SubReg,
1488                                     const TargetRegisterClass *DstRC,
1489                                     unsigned DstSubReg,
1490                                     const TargetRegisterClass *NewRC,
1491                                     LiveIntervals &LIS) const {
1492   unsigned SrcSize = getRegSizeInBits(*SrcRC);
1493   unsigned DstSize = getRegSizeInBits(*DstRC);
1494   unsigned NewSize = getRegSizeInBits(*NewRC);
1495 
1496   // Do not increase size of registers beyond dword, we would need to allocate
1497   // adjacent registers and constraint regalloc more than needed.
1498 
1499   // Always allow dword coalescing.
1500   if (SrcSize <= 32 || DstSize <= 32)
1501     return true;
1502 
1503   return NewSize <= DstSize || NewSize <= SrcSize;
1504 }
1505 
1506 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
1507                                              MachineFunction &MF) const {
1508 
1509   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
1510   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1511 
1512   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
1513                                                        MF.getFunction());
1514   switch (RC->getID()) {
1515   default:
1516     return AMDGPURegisterInfo::getRegPressureLimit(RC, MF);
1517   case AMDGPU::VGPR_32RegClassID:
1518     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
1519   case AMDGPU::SGPR_32RegClassID:
1520     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
1521   }
1522 }
1523 
1524 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
1525                                                 unsigned Idx) const {
1526   if (Idx == getVGPRPressureSet())
1527     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
1528                                const_cast<MachineFunction &>(MF));
1529 
1530   if (Idx == getSGPRPressureSet())
1531     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
1532                                const_cast<MachineFunction &>(MF));
1533 
1534   return AMDGPURegisterInfo::getRegPressureSetLimit(MF, Idx);
1535 }
1536 
1537 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
1538   static const int Empty[] = { -1 };
1539 
1540   if (hasRegUnit(AMDGPU::M0, RegUnit))
1541     return Empty;
1542   return AMDGPURegisterInfo::getRegUnitPressureSets(RegUnit);
1543 }
1544