1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 /// \file 10 /// SI implementation of the TargetRegisterInfo class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "SIRegisterInfo.h" 15 #include "AMDGPURegisterBankInfo.h" 16 #include "AMDGPUSubtarget.h" 17 #include "SIInstrInfo.h" 18 #include "SIMachineFunctionInfo.h" 19 #include "MCTargetDesc/AMDGPUInstPrinter.h" 20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 21 #include "llvm/CodeGen/LiveIntervals.h" 22 #include "llvm/CodeGen/MachineDominators.h" 23 #include "llvm/CodeGen/MachineFrameInfo.h" 24 #include "llvm/CodeGen/MachineInstrBuilder.h" 25 #include "llvm/CodeGen/RegisterScavenging.h" 26 #include "llvm/CodeGen/SlotIndexes.h" 27 #include "llvm/IR/Function.h" 28 #include "llvm/IR/LLVMContext.h" 29 #include <vector> 30 31 using namespace llvm; 32 33 #define GET_REGINFO_TARGET_DESC 34 #include "AMDGPUGenRegisterInfo.inc" 35 36 static cl::opt<bool> EnableSpillSGPRToVGPR( 37 "amdgpu-spill-sgpr-to-vgpr", 38 cl::desc("Enable spilling VGPRs to SGPRs"), 39 cl::ReallyHidden, 40 cl::init(true)); 41 42 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts; 43 44 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) 45 : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST), 46 SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) { 47 48 assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 && 49 getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) && 50 (getSubRegIndexLaneMask(AMDGPU::lo16) | 51 getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() == 52 getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() && 53 "getNumCoveredRegs() will not work with generated subreg masks!"); 54 55 RegPressureIgnoredUnits.resize(getNumRegUnits()); 56 RegPressureIgnoredUnits.set(*MCRegUnitIterator(AMDGPU::M0, this)); 57 for (auto Reg : AMDGPU::VGPR_HI16RegClass) 58 RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this)); 59 60 // HACK: Until this is fully tablegen'd. 61 static llvm::once_flag InitializeRegSplitPartsFlag; 62 63 static auto InitializeRegSplitPartsOnce = [this]() { 64 for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) { 65 unsigned Size = getSubRegIdxSize(Idx); 66 if (Size & 31) 67 continue; 68 std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1]; 69 unsigned Pos = getSubRegIdxOffset(Idx); 70 if (Pos % Size) 71 continue; 72 Pos /= Size; 73 if (Vec.empty()) { 74 unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits. 75 Vec.resize(MaxNumParts); 76 } 77 Vec[Pos] = Idx; 78 } 79 }; 80 81 82 llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce); 83 } 84 85 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, 86 MCRegister Reg) const { 87 MCRegAliasIterator R(Reg, this, true); 88 89 for (; R.isValid(); ++R) 90 Reserved.set(*R); 91 } 92 93 // Forced to be here by one .inc 94 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs( 95 const MachineFunction *MF) const { 96 CallingConv::ID CC = MF->getFunction().getCallingConv(); 97 switch (CC) { 98 case CallingConv::C: 99 case CallingConv::Fast: 100 case CallingConv::Cold: 101 return CSR_AMDGPU_HighRegs_SaveList; 102 default: { 103 // Dummy to not crash RegisterClassInfo. 104 static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister; 105 return &NoCalleeSavedReg; 106 } 107 } 108 } 109 110 const MCPhysReg * 111 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const { 112 return nullptr; 113 } 114 115 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF, 116 CallingConv::ID CC) const { 117 switch (CC) { 118 case CallingConv::C: 119 case CallingConv::Fast: 120 case CallingConv::Cold: 121 return CSR_AMDGPU_HighRegs_RegMask; 122 default: 123 return nullptr; 124 } 125 } 126 127 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const { 128 const SIFrameLowering *TFI = 129 MF.getSubtarget<GCNSubtarget>().getFrameLowering(); 130 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 131 // During ISel lowering we always reserve the stack pointer in entry 132 // functions, but never actually want to reference it when accessing our own 133 // frame. If we need a frame pointer we use it, but otherwise we can just use 134 // an immediate "0" which we represent by returning NoRegister. 135 if (FuncInfo->isEntryFunction()) { 136 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register(); 137 } 138 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() 139 : FuncInfo->getStackPtrOffsetReg(); 140 } 141 142 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const { 143 // When we need stack realignment, we can't reference off of the 144 // stack pointer, so we reserve a base pointer. 145 const MachineFrameInfo &MFI = MF.getFrameInfo(); 146 return MFI.getNumFixedObjects() && needsStackRealignment(MF); 147 } 148 149 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; } 150 151 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const { 152 return CSR_AMDGPU_AllVGPRs_RegMask; 153 } 154 155 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const { 156 return CSR_AMDGPU_AllAllocatableSRegs_RegMask; 157 } 158 159 // FIXME: TableGen should generate something to make this manageable for all 160 // register classes. At a minimum we could use the opposite of 161 // composeSubRegIndices and go up from the base 32-bit subreg. 162 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel, 163 unsigned NumRegs) { 164 // Table of NumRegs sized pieces at every 32-bit offset. 165 static const uint16_t SubRegFromChannelTable[][32] = { 166 {AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3, 167 AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7, 168 AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11, 169 AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15, 170 AMDGPU::sub16, AMDGPU::sub17, AMDGPU::sub18, AMDGPU::sub19, 171 AMDGPU::sub20, AMDGPU::sub21, AMDGPU::sub22, AMDGPU::sub23, 172 AMDGPU::sub24, AMDGPU::sub25, AMDGPU::sub26, AMDGPU::sub27, 173 AMDGPU::sub28, AMDGPU::sub29, AMDGPU::sub30, AMDGPU::sub31}, 174 {AMDGPU::sub0_sub1, AMDGPU::sub1_sub2, AMDGPU::sub2_sub3, 175 AMDGPU::sub3_sub4, AMDGPU::sub4_sub5, AMDGPU::sub5_sub6, 176 AMDGPU::sub6_sub7, AMDGPU::sub7_sub8, AMDGPU::sub8_sub9, 177 AMDGPU::sub9_sub10, AMDGPU::sub10_sub11, AMDGPU::sub11_sub12, 178 AMDGPU::sub12_sub13, AMDGPU::sub13_sub14, AMDGPU::sub14_sub15, 179 AMDGPU::sub15_sub16, AMDGPU::sub16_sub17, AMDGPU::sub17_sub18, 180 AMDGPU::sub18_sub19, AMDGPU::sub19_sub20, AMDGPU::sub20_sub21, 181 AMDGPU::sub21_sub22, AMDGPU::sub22_sub23, AMDGPU::sub23_sub24, 182 AMDGPU::sub24_sub25, AMDGPU::sub25_sub26, AMDGPU::sub26_sub27, 183 AMDGPU::sub27_sub28, AMDGPU::sub28_sub29, AMDGPU::sub29_sub30, 184 AMDGPU::sub30_sub31, AMDGPU::NoSubRegister}, 185 {AMDGPU::sub0_sub1_sub2, AMDGPU::sub1_sub2_sub3, 186 AMDGPU::sub2_sub3_sub4, AMDGPU::sub3_sub4_sub5, 187 AMDGPU::sub4_sub5_sub6, AMDGPU::sub5_sub6_sub7, 188 AMDGPU::sub6_sub7_sub8, AMDGPU::sub7_sub8_sub9, 189 AMDGPU::sub8_sub9_sub10, AMDGPU::sub9_sub10_sub11, 190 AMDGPU::sub10_sub11_sub12, AMDGPU::sub11_sub12_sub13, 191 AMDGPU::sub12_sub13_sub14, AMDGPU::sub13_sub14_sub15, 192 AMDGPU::sub14_sub15_sub16, AMDGPU::sub15_sub16_sub17, 193 AMDGPU::sub16_sub17_sub18, AMDGPU::sub17_sub18_sub19, 194 AMDGPU::sub18_sub19_sub20, AMDGPU::sub19_sub20_sub21, 195 AMDGPU::sub20_sub21_sub22, AMDGPU::sub21_sub22_sub23, 196 AMDGPU::sub22_sub23_sub24, AMDGPU::sub23_sub24_sub25, 197 AMDGPU::sub24_sub25_sub26, AMDGPU::sub25_sub26_sub27, 198 AMDGPU::sub26_sub27_sub28, AMDGPU::sub27_sub28_sub29, 199 AMDGPU::sub28_sub29_sub30, AMDGPU::sub29_sub30_sub31, 200 AMDGPU::NoSubRegister, AMDGPU::NoSubRegister}, 201 {AMDGPU::sub0_sub1_sub2_sub3, AMDGPU::sub1_sub2_sub3_sub4, 202 AMDGPU::sub2_sub3_sub4_sub5, AMDGPU::sub3_sub4_sub5_sub6, 203 AMDGPU::sub4_sub5_sub6_sub7, AMDGPU::sub5_sub6_sub7_sub8, 204 AMDGPU::sub6_sub7_sub8_sub9, AMDGPU::sub7_sub8_sub9_sub10, 205 AMDGPU::sub8_sub9_sub10_sub11, AMDGPU::sub9_sub10_sub11_sub12, 206 AMDGPU::sub10_sub11_sub12_sub13, AMDGPU::sub11_sub12_sub13_sub14, 207 AMDGPU::sub12_sub13_sub14_sub15, AMDGPU::sub13_sub14_sub15_sub16, 208 AMDGPU::sub14_sub15_sub16_sub17, AMDGPU::sub15_sub16_sub17_sub18, 209 AMDGPU::sub16_sub17_sub18_sub19, AMDGPU::sub17_sub18_sub19_sub20, 210 AMDGPU::sub18_sub19_sub20_sub21, AMDGPU::sub19_sub20_sub21_sub22, 211 AMDGPU::sub20_sub21_sub22_sub23, AMDGPU::sub21_sub22_sub23_sub24, 212 AMDGPU::sub22_sub23_sub24_sub25, AMDGPU::sub23_sub24_sub25_sub26, 213 AMDGPU::sub24_sub25_sub26_sub27, AMDGPU::sub25_sub26_sub27_sub28, 214 AMDGPU::sub26_sub27_sub28_sub29, AMDGPU::sub27_sub28_sub29_sub30, 215 AMDGPU::sub28_sub29_sub30_sub31, AMDGPU::NoSubRegister, 216 AMDGPU::NoSubRegister, AMDGPU::NoSubRegister}}; 217 218 const unsigned NumRegIndex = NumRegs - 1; 219 220 assert(NumRegIndex < array_lengthof(SubRegFromChannelTable) && 221 "Not implemented"); 222 assert(Channel < array_lengthof(SubRegFromChannelTable[0])); 223 return SubRegFromChannelTable[NumRegIndex][Channel]; 224 } 225 226 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg( 227 const MachineFunction &MF) const { 228 unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4; 229 MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); 230 return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass); 231 } 232 233 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { 234 BitVector Reserved(getNumRegs()); 235 Reserved.set(AMDGPU::MODE); 236 237 // EXEC_LO and EXEC_HI could be allocated and used as regular register, but 238 // this seems likely to result in bugs, so I'm marking them as reserved. 239 reserveRegisterTuples(Reserved, AMDGPU::EXEC); 240 reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); 241 242 // M0 has to be reserved so that llvm accepts it as a live-in into a block. 243 reserveRegisterTuples(Reserved, AMDGPU::M0); 244 245 // Reserve src_vccz, src_execz, src_scc. 246 reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ); 247 reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ); 248 reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC); 249 250 // Reserve the memory aperture registers. 251 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); 252 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); 253 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); 254 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); 255 256 // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen. 257 reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID); 258 259 // Reserve xnack_mask registers - support is not implemented in Codegen. 260 reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); 261 262 // Reserve lds_direct register - support is not implemented in Codegen. 263 reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT); 264 265 // Reserve Trap Handler registers - support is not implemented in Codegen. 266 reserveRegisterTuples(Reserved, AMDGPU::TBA); 267 reserveRegisterTuples(Reserved, AMDGPU::TMA); 268 reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); 269 reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); 270 reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); 271 reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); 272 reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); 273 reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); 274 reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); 275 reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); 276 277 // Reserve null register - it shall never be allocated 278 reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL); 279 280 // Disallow vcc_hi allocation in wave32. It may be allocated but most likely 281 // will result in bugs. 282 if (isWave32) { 283 Reserved.set(AMDGPU::VCC); 284 Reserved.set(AMDGPU::VCC_HI); 285 } 286 287 unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); 288 unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); 289 for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) { 290 unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i); 291 reserveRegisterTuples(Reserved, Reg); 292 } 293 294 unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF); 295 unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs(); 296 for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) { 297 unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i); 298 reserveRegisterTuples(Reserved, Reg); 299 Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 300 reserveRegisterTuples(Reserved, Reg); 301 } 302 303 for (auto Reg : AMDGPU::SReg_32RegClass) { 304 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 305 Register Low = getSubReg(Reg, AMDGPU::lo16); 306 // This is to prevent BB vcc liveness errors. 307 if (!AMDGPU::SGPR_LO16RegClass.contains(Low)) 308 Reserved.set(Low); 309 } 310 311 for (auto Reg : AMDGPU::AGPR_32RegClass) { 312 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 313 } 314 315 // Reserve all the rest AGPRs if there are no instructions to use it. 316 if (!ST.hasMAIInsts()) { 317 for (unsigned i = 0; i < MaxNumVGPRs; ++i) { 318 unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 319 reserveRegisterTuples(Reserved, Reg); 320 } 321 } 322 323 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 324 325 unsigned ScratchRSrcReg = MFI->getScratchRSrcReg(); 326 if (ScratchRSrcReg != AMDGPU::NoRegister) { 327 // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need 328 // to spill. 329 // TODO: May need to reserve a VGPR if doing LDS spilling. 330 reserveRegisterTuples(Reserved, ScratchRSrcReg); 331 } 332 333 // We have to assume the SP is needed in case there are calls in the function, 334 // which is detected after the function is lowered. If we aren't really going 335 // to need SP, don't bother reserving it. 336 MCRegister StackPtrReg = MFI->getStackPtrOffsetReg(); 337 338 if (StackPtrReg) { 339 reserveRegisterTuples(Reserved, StackPtrReg); 340 assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); 341 } 342 343 MCRegister FrameReg = MFI->getFrameOffsetReg(); 344 if (FrameReg) { 345 reserveRegisterTuples(Reserved, FrameReg); 346 assert(!isSubRegister(ScratchRSrcReg, FrameReg)); 347 } 348 349 if (hasBasePointer(MF)) { 350 MCRegister BasePtrReg = getBaseRegister(); 351 reserveRegisterTuples(Reserved, BasePtrReg); 352 assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); 353 } 354 355 for (MCRegister Reg : MFI->WWMReservedRegs) { 356 reserveRegisterTuples(Reserved, Reg); 357 } 358 359 // FIXME: Stop using reserved registers for this. 360 for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs()) 361 reserveRegisterTuples(Reserved, Reg); 362 363 for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs()) 364 reserveRegisterTuples(Reserved, Reg); 365 366 if (MFI->VGPRReservedForSGPRSpill) 367 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 368 reserveRegisterTuples(Reserved, SSpill.VGPR); 369 370 return Reserved; 371 } 372 373 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const { 374 const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); 375 // On entry, the base address is 0, so it can't possibly need any more 376 // alignment. 377 378 // FIXME: Should be able to specify the entry frame alignment per calling 379 // convention instead. 380 if (Info->isEntryFunction()) 381 return false; 382 383 return TargetRegisterInfo::canRealignStack(MF); 384 } 385 386 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { 387 const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); 388 if (Info->isEntryFunction()) { 389 const MachineFrameInfo &MFI = Fn.getFrameInfo(); 390 return MFI.hasStackObjects() || MFI.hasCalls(); 391 } 392 393 // May need scavenger for dealing with callee saved registers. 394 return true; 395 } 396 397 bool SIRegisterInfo::requiresFrameIndexScavenging( 398 const MachineFunction &MF) const { 399 // Do not use frame virtual registers. They used to be used for SGPRs, but 400 // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the 401 // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a 402 // spill. 403 return false; 404 } 405 406 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( 407 const MachineFunction &MF) const { 408 const MachineFrameInfo &MFI = MF.getFrameInfo(); 409 return MFI.hasStackObjects(); 410 } 411 412 bool SIRegisterInfo::requiresVirtualBaseRegisters( 413 const MachineFunction &) const { 414 // There are no special dedicated stack or frame pointers. 415 return true; 416 } 417 418 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const { 419 assert(SIInstrInfo::isMUBUF(*MI)); 420 421 int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), 422 AMDGPU::OpName::offset); 423 return MI->getOperand(OffIdx).getImm(); 424 } 425 426 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, 427 int Idx) const { 428 if (!SIInstrInfo::isMUBUF(*MI)) 429 return 0; 430 431 assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), 432 AMDGPU::OpName::vaddr) && 433 "Should never see frame index on non-address operand"); 434 435 return getMUBUFInstrOffset(MI); 436 } 437 438 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { 439 if (!MI->mayLoadOrStore()) 440 return false; 441 442 int64_t FullOffset = Offset + getMUBUFInstrOffset(MI); 443 444 return !isUInt<12>(FullOffset); 445 } 446 447 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, 448 Register BaseReg, 449 int FrameIdx, 450 int64_t Offset) const { 451 MachineBasicBlock::iterator Ins = MBB->begin(); 452 DebugLoc DL; // Defaults to "unknown" 453 454 if (Ins != MBB->end()) 455 DL = Ins->getDebugLoc(); 456 457 MachineFunction *MF = MBB->getParent(); 458 const SIInstrInfo *TII = ST.getInstrInfo(); 459 460 if (Offset == 0) { 461 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg) 462 .addFrameIndex(FrameIdx); 463 return; 464 } 465 466 MachineRegisterInfo &MRI = MF->getRegInfo(); 467 Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); 468 469 Register FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); 470 471 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) 472 .addImm(Offset); 473 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg) 474 .addFrameIndex(FrameIdx); 475 476 TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) 477 .addReg(OffsetReg, RegState::Kill) 478 .addReg(FIReg) 479 .addImm(0); // clamp bit 480 } 481 482 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg, 483 int64_t Offset) const { 484 const SIInstrInfo *TII = ST.getInstrInfo(); 485 486 #ifndef NDEBUG 487 // FIXME: Is it possible to be storing a frame index to itself? 488 bool SeenFI = false; 489 for (const MachineOperand &MO: MI.operands()) { 490 if (MO.isFI()) { 491 if (SeenFI) 492 llvm_unreachable("should not see multiple frame indices"); 493 494 SeenFI = true; 495 } 496 } 497 #endif 498 499 MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr); 500 #ifndef NDEBUG 501 MachineBasicBlock *MBB = MI.getParent(); 502 MachineFunction *MF = MBB->getParent(); 503 #endif 504 assert(FIOp && FIOp->isFI() && "frame index must be address operand"); 505 assert(TII->isMUBUF(MI)); 506 assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() == 507 MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg() && 508 "should only be seeing stack pointer offset relative FrameIndex"); 509 510 MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); 511 int64_t NewOffset = OffsetOp->getImm() + Offset; 512 assert(isUInt<12>(NewOffset) && "offset should be legal"); 513 514 FIOp->ChangeToRegister(BaseReg, false); 515 OffsetOp->setImm(NewOffset); 516 } 517 518 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, 519 Register BaseReg, 520 int64_t Offset) const { 521 if (!SIInstrInfo::isMUBUF(*MI)) 522 return false; 523 524 int64_t NewOffset = Offset + getMUBUFInstrOffset(MI); 525 526 return isUInt<12>(NewOffset); 527 } 528 529 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass( 530 const MachineFunction &MF, unsigned Kind) const { 531 // This is inaccurate. It depends on the instruction and address space. The 532 // only place where we should hit this is for dealing with frame indexes / 533 // private accesses, so this is correct in that case. 534 return &AMDGPU::VGPR_32RegClass; 535 } 536 537 static unsigned getNumSubRegsForSpillOp(unsigned Op) { 538 539 switch (Op) { 540 case AMDGPU::SI_SPILL_S1024_SAVE: 541 case AMDGPU::SI_SPILL_S1024_RESTORE: 542 case AMDGPU::SI_SPILL_V1024_SAVE: 543 case AMDGPU::SI_SPILL_V1024_RESTORE: 544 case AMDGPU::SI_SPILL_A1024_SAVE: 545 case AMDGPU::SI_SPILL_A1024_RESTORE: 546 return 32; 547 case AMDGPU::SI_SPILL_S512_SAVE: 548 case AMDGPU::SI_SPILL_S512_RESTORE: 549 case AMDGPU::SI_SPILL_V512_SAVE: 550 case AMDGPU::SI_SPILL_V512_RESTORE: 551 case AMDGPU::SI_SPILL_A512_SAVE: 552 case AMDGPU::SI_SPILL_A512_RESTORE: 553 return 16; 554 case AMDGPU::SI_SPILL_S256_SAVE: 555 case AMDGPU::SI_SPILL_S256_RESTORE: 556 case AMDGPU::SI_SPILL_V256_SAVE: 557 case AMDGPU::SI_SPILL_V256_RESTORE: 558 return 8; 559 case AMDGPU::SI_SPILL_S160_SAVE: 560 case AMDGPU::SI_SPILL_S160_RESTORE: 561 case AMDGPU::SI_SPILL_V160_SAVE: 562 case AMDGPU::SI_SPILL_V160_RESTORE: 563 return 5; 564 case AMDGPU::SI_SPILL_S128_SAVE: 565 case AMDGPU::SI_SPILL_S128_RESTORE: 566 case AMDGPU::SI_SPILL_V128_SAVE: 567 case AMDGPU::SI_SPILL_V128_RESTORE: 568 case AMDGPU::SI_SPILL_A128_SAVE: 569 case AMDGPU::SI_SPILL_A128_RESTORE: 570 return 4; 571 case AMDGPU::SI_SPILL_S96_SAVE: 572 case AMDGPU::SI_SPILL_S96_RESTORE: 573 case AMDGPU::SI_SPILL_V96_SAVE: 574 case AMDGPU::SI_SPILL_V96_RESTORE: 575 return 3; 576 case AMDGPU::SI_SPILL_S64_SAVE: 577 case AMDGPU::SI_SPILL_S64_RESTORE: 578 case AMDGPU::SI_SPILL_V64_SAVE: 579 case AMDGPU::SI_SPILL_V64_RESTORE: 580 case AMDGPU::SI_SPILL_A64_SAVE: 581 case AMDGPU::SI_SPILL_A64_RESTORE: 582 return 2; 583 case AMDGPU::SI_SPILL_S32_SAVE: 584 case AMDGPU::SI_SPILL_S32_RESTORE: 585 case AMDGPU::SI_SPILL_V32_SAVE: 586 case AMDGPU::SI_SPILL_V32_RESTORE: 587 case AMDGPU::SI_SPILL_A32_SAVE: 588 case AMDGPU::SI_SPILL_A32_RESTORE: 589 return 1; 590 default: llvm_unreachable("Invalid spill opcode"); 591 } 592 } 593 594 static int getOffsetMUBUFStore(unsigned Opc) { 595 switch (Opc) { 596 case AMDGPU::BUFFER_STORE_DWORD_OFFEN: 597 return AMDGPU::BUFFER_STORE_DWORD_OFFSET; 598 case AMDGPU::BUFFER_STORE_BYTE_OFFEN: 599 return AMDGPU::BUFFER_STORE_BYTE_OFFSET; 600 case AMDGPU::BUFFER_STORE_SHORT_OFFEN: 601 return AMDGPU::BUFFER_STORE_SHORT_OFFSET; 602 case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: 603 return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; 604 case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: 605 return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; 606 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: 607 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; 608 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: 609 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; 610 default: 611 return -1; 612 } 613 } 614 615 static int getOffsetMUBUFLoad(unsigned Opc) { 616 switch (Opc) { 617 case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: 618 return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 619 case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: 620 return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; 621 case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: 622 return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; 623 case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: 624 return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; 625 case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: 626 return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; 627 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: 628 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; 629 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: 630 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; 631 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: 632 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; 633 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: 634 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; 635 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: 636 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; 637 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: 638 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; 639 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: 640 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; 641 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: 642 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; 643 default: 644 return -1; 645 } 646 } 647 648 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST, 649 MachineBasicBlock::iterator MI, 650 int Index, 651 unsigned Lane, 652 unsigned ValueReg, 653 bool IsKill) { 654 MachineBasicBlock *MBB = MI->getParent(); 655 MachineFunction *MF = MI->getParent()->getParent(); 656 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 657 const SIInstrInfo *TII = ST.getInstrInfo(); 658 659 MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane); 660 661 if (Reg == AMDGPU::NoRegister) 662 return MachineInstrBuilder(); 663 664 bool IsStore = MI->mayStore(); 665 MachineRegisterInfo &MRI = MF->getRegInfo(); 666 auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo()); 667 668 unsigned Dst = IsStore ? Reg : ValueReg; 669 unsigned Src = IsStore ? ValueReg : Reg; 670 unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32 671 : AMDGPU::V_ACCVGPR_READ_B32; 672 673 return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst) 674 .addReg(Src, getKillRegState(IsKill)); 675 } 676 677 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not 678 // need to handle the case where an SGPR may need to be spilled while spilling. 679 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, 680 MachineFrameInfo &MFI, 681 MachineBasicBlock::iterator MI, 682 int Index, 683 int64_t Offset) { 684 const SIInstrInfo *TII = ST.getInstrInfo(); 685 MachineBasicBlock *MBB = MI->getParent(); 686 const DebugLoc &DL = MI->getDebugLoc(); 687 bool IsStore = MI->mayStore(); 688 689 unsigned Opc = MI->getOpcode(); 690 int LoadStoreOp = IsStore ? 691 getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); 692 if (LoadStoreOp == -1) 693 return false; 694 695 const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); 696 if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr()) 697 return true; 698 699 MachineInstrBuilder NewMI = 700 BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) 701 .add(*Reg) 702 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) 703 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) 704 .addImm(Offset) 705 .addImm(0) // glc 706 .addImm(0) // slc 707 .addImm(0) // tfe 708 .addImm(0) // dlc 709 .addImm(0) // swz 710 .cloneMemRefs(*MI); 711 712 const MachineOperand *VDataIn = TII->getNamedOperand(*MI, 713 AMDGPU::OpName::vdata_in); 714 if (VDataIn) 715 NewMI.add(*VDataIn); 716 return true; 717 } 718 719 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI, 720 unsigned LoadStoreOp, 721 int Index, 722 Register ValueReg, 723 bool IsKill, 724 MCRegister ScratchRsrcReg, 725 MCRegister ScratchOffsetReg, 726 int64_t InstOffset, 727 MachineMemOperand *MMO, 728 RegScavenger *RS) const { 729 MachineBasicBlock *MBB = MI->getParent(); 730 MachineFunction *MF = MI->getParent()->getParent(); 731 const SIInstrInfo *TII = ST.getInstrInfo(); 732 const MachineFrameInfo &MFI = MF->getFrameInfo(); 733 const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); 734 735 const MCInstrDesc &Desc = TII->get(LoadStoreOp); 736 const DebugLoc &DL = MI->getDebugLoc(); 737 bool IsStore = Desc.mayStore(); 738 739 bool Scavenged = false; 740 MCRegister SOffset = ScratchOffsetReg; 741 742 const unsigned EltSize = 4; 743 const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); 744 unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT); 745 unsigned Size = NumSubRegs * EltSize; 746 int64_t Offset = InstOffset + MFI.getObjectOffset(Index); 747 int64_t ScratchOffsetRegDelta = 0; 748 749 Align Alignment = MFI.getObjectAlign(Index); 750 const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); 751 752 Register TmpReg = 753 hasAGPRs(RC) ? TII->getNamedOperand(*MI, AMDGPU::OpName::tmp)->getReg() 754 : Register(); 755 756 assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset"); 757 758 if (!isUInt<12>(Offset + Size - EltSize)) { 759 SOffset = MCRegister(); 760 761 // We currently only support spilling VGPRs to EltSize boundaries, meaning 762 // we can simplify the adjustment of Offset here to just scale with 763 // WavefrontSize. 764 Offset *= ST.getWavefrontSize(); 765 766 // We don't have access to the register scavenger if this function is called 767 // during PEI::scavengeFrameVirtualRegs(). 768 if (RS) 769 SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false); 770 771 if (!SOffset) { 772 // There are no free SGPRs, and since we are in the process of spilling 773 // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true 774 // on SI/CI and on VI it is true until we implement spilling using scalar 775 // stores), we have no way to free up an SGPR. Our solution here is to 776 // add the offset directly to the ScratchOffset or StackPtrOffset 777 // register, and then subtract the offset after the spill to return the 778 // register to it's original value. 779 if (!ScratchOffsetReg) 780 ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg(); 781 SOffset = ScratchOffsetReg; 782 ScratchOffsetRegDelta = Offset; 783 } else { 784 Scavenged = true; 785 } 786 787 if (!SOffset) 788 report_fatal_error("could not scavenge SGPR to spill in entry function"); 789 790 if (ScratchOffsetReg == AMDGPU::NoRegister) { 791 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset) 792 .addImm(Offset); 793 } else { 794 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset) 795 .addReg(ScratchOffsetReg) 796 .addImm(Offset); 797 } 798 799 Offset = 0; 800 } 801 802 for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) { 803 Register SubReg = NumSubRegs == 1 804 ? Register(ValueReg) 805 : getSubReg(ValueReg, getSubRegFromChannel(i)); 806 807 unsigned SOffsetRegState = 0; 808 unsigned SrcDstRegState = getDefRegState(!IsStore); 809 if (i + 1 == e) { 810 SOffsetRegState |= getKillRegState(Scavenged); 811 // The last implicit use carries the "Kill" flag. 812 SrcDstRegState |= getKillRegState(IsKill); 813 } 814 815 auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill); 816 817 if (!MIB.getInstr()) { 818 unsigned FinalReg = SubReg; 819 if (TmpReg != AMDGPU::NoRegister) { 820 if (IsStore) 821 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg) 822 .addReg(SubReg, getKillRegState(IsKill)); 823 SubReg = TmpReg; 824 } 825 826 MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i); 827 MachineMemOperand *NewMMO = 828 MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize, 829 commonAlignment(Alignment, EltSize * i)); 830 831 MIB = BuildMI(*MBB, MI, DL, Desc) 832 .addReg(SubReg, 833 getDefRegState(!IsStore) | getKillRegState(IsKill)) 834 .addReg(ScratchRsrcReg); 835 if (SOffset == AMDGPU::NoRegister) { 836 MIB.addImm(0); 837 } else { 838 MIB.addReg(SOffset, SOffsetRegState); 839 } 840 MIB.addImm(Offset) 841 .addImm(0) // glc 842 .addImm(0) // slc 843 .addImm(0) // tfe 844 .addImm(0) // dlc 845 .addImm(0) // swz 846 .addMemOperand(NewMMO); 847 848 if (!IsStore && TmpReg != AMDGPU::NoRegister) 849 MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32), 850 FinalReg) 851 .addReg(TmpReg, RegState::Kill); 852 } 853 854 if (NumSubRegs > 1) 855 MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); 856 } 857 858 if (ScratchOffsetRegDelta != 0) { 859 // Subtract the offset we added to the ScratchOffset register. 860 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset) 861 .addReg(SOffset) 862 .addImm(ScratchOffsetRegDelta); 863 } 864 } 865 866 // Generate a VMEM access which loads or stores the VGPR containing an SGPR 867 // spill such that all the lanes set in VGPRLanes are loaded or stored. 868 // This generates exec mask manipulation and will use SGPRs available in MI 869 // or VGPR lanes in the VGPR to save and restore the exec mask. 870 void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI, 871 int Index, int Offset, 872 unsigned EltSize, Register VGPR, 873 int64_t VGPRLanes, 874 RegScavenger *RS, 875 bool IsLoad) const { 876 MachineBasicBlock *MBB = MI->getParent(); 877 MachineFunction *MF = MBB->getParent(); 878 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 879 const SIInstrInfo *TII = ST.getInstrInfo(); 880 881 Register SuperReg = MI->getOperand(0).getReg(); 882 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 883 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 884 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 885 unsigned FirstPart = isWave32 ? Offset * 16 : Offset * 32; 886 887 bool IsKill = MI->getOperand(0).isKill(); 888 const DebugLoc &DL = MI->getDebugLoc(); 889 890 const bool SuperRegIsExec = 891 SuperReg == AMDGPU::EXEC || SuperReg == AMDGPU::EXEC_LO; 892 893 // If exec mask is stored in the VGPR, make sure it is stored after 894 // any lanes used by the spill (16 lanes on Wave32, 32 lanes on Wave64). 895 const unsigned ExecLoLane = SuperRegIsExec ? 0 : (isWave32 ? 16 : 32); 896 const unsigned ExecHiLane = SuperRegIsExec ? 1 : (isWave32 ? 17 : 33); 897 898 // Try to use the src/dst SGPRs to hold a copy of the exec mask. 899 // Use VGPR lanes when this is not possible, i.e. the src value 900 // must be valid after the spill or src is smaller than exec mask. 901 bool StoreExecInVGPR = !IsLoad && (SuperRegIsExec || !IsKill); 902 903 // On Wave32 only handle EXEC_LO. 904 // On Wave64 only update EXEC_HI if there is sufficent space for a copy. 905 bool OnlyExecLo = isWave32 || NumSubRegs == 1; 906 907 unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 908 Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 909 Register SavedExecReg; 910 911 // Backup EXEC 912 if (SuperRegIsExec) { 913 // Do nothing; exec is already stored in VGPR or will be overwritten 914 } else if (StoreExecInVGPR) { 915 BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 916 VGPR) 917 .addReg(AMDGPU::EXEC_LO) 918 .addImm(ExecLoLane) 919 .addReg(VGPR, getUndefRegState(IsLoad)); 920 921 if (!isWave32) { 922 BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 923 VGPR) 924 .addReg(AMDGPU::EXEC_HI) 925 .addImm(ExecHiLane) 926 .addReg(VGPR); 927 } 928 } else { 929 if (OnlyExecLo) { 930 SavedExecReg = NumSubRegs == 1 931 ? SuperReg 932 : getSubReg(SuperReg, SplitParts[FirstPart]); 933 } else { 934 SavedExecReg = 935 getMatchingSuperReg(getSubReg(SuperReg, SplitParts[FirstPart]), 936 AMDGPU::sub0, &AMDGPU::SGPR_64RegClass); 937 // If src/dst is an odd size it is possible subreg0 is not aligned. 938 if (!SavedExecReg && NumSubRegs > 2) 939 SavedExecReg = 940 getMatchingSuperReg(getSubReg(SuperReg, SplitParts[FirstPart + 1]), 941 AMDGPU::sub0, &AMDGPU::SGPR_64RegClass); 942 } 943 944 assert(SavedExecReg); 945 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg); 946 } 947 948 // Setup EXEC 949 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes); 950 951 // Load/store VGPR 952 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 953 assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill); 954 955 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 956 ? getBaseRegister() 957 : getFrameRegister(*MF); 958 959 Align Alignment = FrameInfo.getObjectAlign(Index); 960 MachinePointerInfo PtrInfo = 961 MachinePointerInfo::getFixedStack(*MF, Index); 962 MachineMemOperand *MMO = MF->getMachineMemOperand( 963 PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore, 964 EltSize, Alignment); 965 966 if (IsLoad) { 967 buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET, 968 Index, 969 VGPR, false, 970 MFI->getScratchRSrcReg(), FrameReg, 971 Offset * EltSize, MMO, 972 RS); 973 } else { 974 buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET, 975 Index, 976 VGPR, !StoreExecInVGPR, 977 MFI->getScratchRSrcReg(), FrameReg, 978 Offset * EltSize, MMO, 979 RS); 980 // This only ever adds one VGPR spill 981 MFI->addToSpilledVGPRs(1); 982 } 983 984 // Restore EXEC 985 if (SuperRegIsExec && IsLoad) { 986 // Do nothing; exec will be overwritten 987 } else if (StoreExecInVGPR) { 988 BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 989 AMDGPU::EXEC_LO) 990 .addReg(VGPR, getKillRegState(!IsLoad && isWave32)) 991 .addImm(ExecLoLane); 992 if (!isWave32) { 993 BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 994 AMDGPU::EXEC_HI) 995 .addReg(VGPR, getKillRegState(!IsLoad)) 996 .addImm(ExecHiLane); 997 } 998 } else { 999 assert(SavedExecReg); 1000 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg) 1001 .addReg(SavedExecReg, RegState::Kill); 1002 } 1003 } 1004 1005 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, 1006 int Index, 1007 RegScavenger *RS, 1008 bool OnlyToVGPR) const { 1009 MachineBasicBlock *MBB = MI->getParent(); 1010 MachineFunction *MF = MBB->getParent(); 1011 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1012 DenseSet<unsigned> SGPRSpillVGPRDefinedSet; 1013 1014 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills 1015 = MFI->getSGPRToVGPRSpills(Index); 1016 bool SpillToVGPR = !VGPRSpills.empty(); 1017 if (OnlyToVGPR && !SpillToVGPR) 1018 return false; 1019 1020 const SIInstrInfo *TII = ST.getInstrInfo(); 1021 1022 Register SuperReg = MI->getOperand(0).getReg(); 1023 bool IsKill = MI->getOperand(0).isKill(); 1024 const DebugLoc &DL = MI->getDebugLoc(); 1025 1026 assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() && 1027 SuperReg != MFI->getFrameOffsetReg())); 1028 1029 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 1030 1031 unsigned EltSize = 4; 1032 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 1033 1034 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 1035 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 1036 1037 if (SpillToVGPR) { 1038 for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { 1039 Register SubReg = 1040 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1041 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1042 1043 // During SGPR spilling to VGPR, determine if the VGPR is defined. The 1044 // only circumstance in which we say it is undefined is when it is the 1045 // first spill to this VGPR in the first basic block. 1046 bool VGPRDefined = true; 1047 if (MBB == &MF->front()) 1048 VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second; 1049 1050 // Mark the "old value of vgpr" input undef only if this is the first sgpr 1051 // spill to this specific vgpr in the first basic block. 1052 BuildMI(*MBB, MI, DL, 1053 TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 1054 Spill.VGPR) 1055 .addReg(SubReg, getKillRegState(IsKill)) 1056 .addImm(Spill.Lane) 1057 .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef); 1058 1059 // FIXME: Since this spills to another register instead of an actual 1060 // frame index, we should delete the frame index when all references to 1061 // it are fixed. 1062 } 1063 } else { 1064 // Scavenged temporary VGPR to use. It must be scavenged once for any number 1065 // of spilled subregs. 1066 Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1067 1068 // SubReg carries the "Kill" flag when SubReg == SuperReg. 1069 unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill); 1070 1071 unsigned PerVGPR = isWave32 ? 16 : 32; 1072 unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR; 1073 int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL; 1074 1075 for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) { 1076 unsigned TmpVGPRFlags = RegState::Undef; 1077 1078 // Write sub registers into the VGPR 1079 for (unsigned i = Offset * PerVGPR, 1080 e = std::min((Offset + 1) * PerVGPR, NumSubRegs); 1081 i < e; ++i) { 1082 Register SubReg = 1083 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1084 1085 MachineInstrBuilder WriteLane = 1086 BuildMI(*MBB, MI, DL, 1087 TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 1088 TmpVGPR) 1089 .addReg(SubReg, SubKillState) 1090 .addImm(i % PerVGPR) 1091 .addReg(TmpVGPR, TmpVGPRFlags); 1092 TmpVGPRFlags = 0; 1093 1094 // There could be undef components of a spilled super register. 1095 // TODO: Can we detect this and skip the spill? 1096 if (NumSubRegs > 1) { 1097 // The last implicit use of the SuperReg carries the "Kill" flag. 1098 unsigned SuperKillState = 0; 1099 if (i + 1 == NumSubRegs) 1100 SuperKillState |= getKillRegState(IsKill); 1101 WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState); 1102 } 1103 } 1104 1105 // Write out VGPR 1106 buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes, 1107 RS, false); 1108 } 1109 } 1110 1111 MI->eraseFromParent(); 1112 MFI->addToSpilledSGPRs(NumSubRegs); 1113 return true; 1114 } 1115 1116 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, 1117 int Index, 1118 RegScavenger *RS, 1119 bool OnlyToVGPR) const { 1120 MachineFunction *MF = MI->getParent()->getParent(); 1121 MachineBasicBlock *MBB = MI->getParent(); 1122 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1123 1124 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills 1125 = MFI->getSGPRToVGPRSpills(Index); 1126 bool SpillToVGPR = !VGPRSpills.empty(); 1127 if (OnlyToVGPR && !SpillToVGPR) 1128 return false; 1129 1130 const SIInstrInfo *TII = ST.getInstrInfo(); 1131 const DebugLoc &DL = MI->getDebugLoc(); 1132 1133 Register SuperReg = MI->getOperand(0).getReg(); 1134 1135 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 1136 1137 unsigned EltSize = 4; 1138 1139 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 1140 1141 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 1142 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 1143 1144 if (SpillToVGPR) { 1145 for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { 1146 Register SubReg = 1147 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1148 1149 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1150 auto MIB = 1151 BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 1152 SubReg) 1153 .addReg(Spill.VGPR) 1154 .addImm(Spill.Lane); 1155 1156 if (NumSubRegs > 1 && i == 0) 1157 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1158 } 1159 } else { 1160 Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1161 1162 unsigned PerVGPR = isWave32 ? 16 : 32; 1163 unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR; 1164 int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL; 1165 1166 for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) { 1167 // Load in VGPR data 1168 buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes, 1169 RS, true); 1170 1171 // Unpack lanes 1172 for (unsigned i = Offset * PerVGPR, 1173 e = std::min((Offset + 1) * PerVGPR, NumSubRegs); 1174 i < e; ++i) { 1175 Register SubReg = 1176 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1177 1178 bool LastSubReg = (i + 1 == e); 1179 auto MIB = 1180 BuildMI(*MBB, MI, DL, 1181 TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), SubReg) 1182 .addReg(TmpVGPR, getKillRegState(LastSubReg)) 1183 .addImm(i); 1184 1185 if (NumSubRegs > 1 && i == 0) 1186 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1187 } 1188 } 1189 } 1190 1191 MI->eraseFromParent(); 1192 return true; 1193 } 1194 1195 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to 1196 /// a VGPR and the stack slot can be safely eliminated when all other users are 1197 /// handled. 1198 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( 1199 MachineBasicBlock::iterator MI, 1200 int FI, 1201 RegScavenger *RS) const { 1202 switch (MI->getOpcode()) { 1203 case AMDGPU::SI_SPILL_S1024_SAVE: 1204 case AMDGPU::SI_SPILL_S512_SAVE: 1205 case AMDGPU::SI_SPILL_S256_SAVE: 1206 case AMDGPU::SI_SPILL_S160_SAVE: 1207 case AMDGPU::SI_SPILL_S128_SAVE: 1208 case AMDGPU::SI_SPILL_S96_SAVE: 1209 case AMDGPU::SI_SPILL_S64_SAVE: 1210 case AMDGPU::SI_SPILL_S32_SAVE: 1211 return spillSGPR(MI, FI, RS, true); 1212 case AMDGPU::SI_SPILL_S1024_RESTORE: 1213 case AMDGPU::SI_SPILL_S512_RESTORE: 1214 case AMDGPU::SI_SPILL_S256_RESTORE: 1215 case AMDGPU::SI_SPILL_S160_RESTORE: 1216 case AMDGPU::SI_SPILL_S128_RESTORE: 1217 case AMDGPU::SI_SPILL_S96_RESTORE: 1218 case AMDGPU::SI_SPILL_S64_RESTORE: 1219 case AMDGPU::SI_SPILL_S32_RESTORE: 1220 return restoreSGPR(MI, FI, RS, true); 1221 default: 1222 llvm_unreachable("not an SGPR spill instruction"); 1223 } 1224 } 1225 1226 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, 1227 int SPAdj, unsigned FIOperandNum, 1228 RegScavenger *RS) const { 1229 MachineFunction *MF = MI->getParent()->getParent(); 1230 MachineBasicBlock *MBB = MI->getParent(); 1231 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1232 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 1233 const SIInstrInfo *TII = ST.getInstrInfo(); 1234 DebugLoc DL = MI->getDebugLoc(); 1235 1236 assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?"); 1237 1238 MachineOperand &FIOp = MI->getOperand(FIOperandNum); 1239 int Index = MI->getOperand(FIOperandNum).getIndex(); 1240 1241 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 1242 ? getBaseRegister() 1243 : getFrameRegister(*MF); 1244 1245 switch (MI->getOpcode()) { 1246 // SGPR register spill 1247 case AMDGPU::SI_SPILL_S1024_SAVE: 1248 case AMDGPU::SI_SPILL_S512_SAVE: 1249 case AMDGPU::SI_SPILL_S256_SAVE: 1250 case AMDGPU::SI_SPILL_S160_SAVE: 1251 case AMDGPU::SI_SPILL_S128_SAVE: 1252 case AMDGPU::SI_SPILL_S96_SAVE: 1253 case AMDGPU::SI_SPILL_S64_SAVE: 1254 case AMDGPU::SI_SPILL_S32_SAVE: { 1255 spillSGPR(MI, Index, RS); 1256 break; 1257 } 1258 1259 // SGPR register restore 1260 case AMDGPU::SI_SPILL_S1024_RESTORE: 1261 case AMDGPU::SI_SPILL_S512_RESTORE: 1262 case AMDGPU::SI_SPILL_S256_RESTORE: 1263 case AMDGPU::SI_SPILL_S160_RESTORE: 1264 case AMDGPU::SI_SPILL_S128_RESTORE: 1265 case AMDGPU::SI_SPILL_S96_RESTORE: 1266 case AMDGPU::SI_SPILL_S64_RESTORE: 1267 case AMDGPU::SI_SPILL_S32_RESTORE: { 1268 restoreSGPR(MI, Index, RS); 1269 break; 1270 } 1271 1272 // VGPR register spill 1273 case AMDGPU::SI_SPILL_V1024_SAVE: 1274 case AMDGPU::SI_SPILL_V512_SAVE: 1275 case AMDGPU::SI_SPILL_V256_SAVE: 1276 case AMDGPU::SI_SPILL_V160_SAVE: 1277 case AMDGPU::SI_SPILL_V128_SAVE: 1278 case AMDGPU::SI_SPILL_V96_SAVE: 1279 case AMDGPU::SI_SPILL_V64_SAVE: 1280 case AMDGPU::SI_SPILL_V32_SAVE: 1281 case AMDGPU::SI_SPILL_A1024_SAVE: 1282 case AMDGPU::SI_SPILL_A512_SAVE: 1283 case AMDGPU::SI_SPILL_A128_SAVE: 1284 case AMDGPU::SI_SPILL_A64_SAVE: 1285 case AMDGPU::SI_SPILL_A32_SAVE: { 1286 const MachineOperand *VData = TII->getNamedOperand(*MI, 1287 AMDGPU::OpName::vdata); 1288 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1289 MFI->getStackPtrOffsetReg()); 1290 1291 buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET, 1292 Index, 1293 VData->getReg(), VData->isKill(), 1294 TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), 1295 FrameReg, 1296 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1297 *MI->memoperands_begin(), 1298 RS); 1299 MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode())); 1300 MI->eraseFromParent(); 1301 break; 1302 } 1303 case AMDGPU::SI_SPILL_V32_RESTORE: 1304 case AMDGPU::SI_SPILL_V64_RESTORE: 1305 case AMDGPU::SI_SPILL_V96_RESTORE: 1306 case AMDGPU::SI_SPILL_V128_RESTORE: 1307 case AMDGPU::SI_SPILL_V160_RESTORE: 1308 case AMDGPU::SI_SPILL_V256_RESTORE: 1309 case AMDGPU::SI_SPILL_V512_RESTORE: 1310 case AMDGPU::SI_SPILL_V1024_RESTORE: 1311 case AMDGPU::SI_SPILL_A32_RESTORE: 1312 case AMDGPU::SI_SPILL_A64_RESTORE: 1313 case AMDGPU::SI_SPILL_A128_RESTORE: 1314 case AMDGPU::SI_SPILL_A512_RESTORE: 1315 case AMDGPU::SI_SPILL_A1024_RESTORE: { 1316 const MachineOperand *VData = TII->getNamedOperand(*MI, 1317 AMDGPU::OpName::vdata); 1318 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1319 MFI->getStackPtrOffsetReg()); 1320 1321 buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET, 1322 Index, 1323 VData->getReg(), VData->isKill(), 1324 TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), 1325 FrameReg, 1326 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1327 *MI->memoperands_begin(), 1328 RS); 1329 MI->eraseFromParent(); 1330 break; 1331 } 1332 1333 default: { 1334 const DebugLoc &DL = MI->getDebugLoc(); 1335 bool IsMUBUF = TII->isMUBUF(*MI); 1336 1337 if (!IsMUBUF && !MFI->isEntryFunction()) { 1338 // Convert to a swizzled stack address by scaling by the wave size. 1339 // 1340 // In an entry function/kernel the offset is already swizzled. 1341 1342 bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32; 1343 Register ResultReg = 1344 IsCopy ? MI->getOperand(0).getReg() 1345 : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1346 1347 int64_t Offset = FrameInfo.getObjectOffset(Index); 1348 if (Offset == 0) { 1349 // XXX - This never happens because of emergency scavenging slot at 0? 1350 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg) 1351 .addImm(ST.getWavefrontSizeLog2()) 1352 .addReg(FrameReg); 1353 } else { 1354 if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) { 1355 // Reuse ResultReg in intermediate step. 1356 Register ScaledReg = ResultReg; 1357 1358 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), 1359 ScaledReg) 1360 .addImm(ST.getWavefrontSizeLog2()) 1361 .addReg(FrameReg); 1362 1363 const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32; 1364 1365 // TODO: Fold if use instruction is another add of a constant. 1366 if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { 1367 // FIXME: This can fail 1368 MIB.addImm(Offset); 1369 MIB.addReg(ScaledReg, RegState::Kill); 1370 if (!IsVOP2) 1371 MIB.addImm(0); // clamp bit 1372 } else { 1373 assert(MIB->getOpcode() == AMDGPU::V_ADD_I32_e64 && 1374 "Need to reuse carry out register"); 1375 1376 // Use scavenged unused carry out as offset register. 1377 Register ConstOffsetReg; 1378 if (!isWave32) 1379 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0); 1380 else 1381 ConstOffsetReg = MIB.getReg(1); 1382 1383 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) 1384 .addImm(Offset); 1385 MIB.addReg(ConstOffsetReg, RegState::Kill); 1386 MIB.addReg(ScaledReg, RegState::Kill); 1387 MIB.addImm(0); // clamp bit 1388 } 1389 } else { 1390 // We have to produce a carry out, and there isn't a free SGPR pair 1391 // for it. We can keep the whole computation on the SALU to avoid 1392 // clobbering an additional register at the cost of an extra mov. 1393 1394 // We may have 1 free scratch SGPR even though a carry out is 1395 // unavailable. Only one additional mov is needed. 1396 Register TmpScaledReg = 1397 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false); 1398 Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg; 1399 1400 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg) 1401 .addReg(FrameReg) 1402 .addImm(ST.getWavefrontSizeLog2()); 1403 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg) 1404 .addReg(ScaledReg, RegState::Kill) 1405 .addImm(Offset); 1406 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg) 1407 .addReg(ScaledReg, RegState::Kill); 1408 1409 // If there were truly no free SGPRs, we need to undo everything. 1410 if (!TmpScaledReg.isValid()) { 1411 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg) 1412 .addReg(ScaledReg, RegState::Kill) 1413 .addImm(Offset); 1414 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg) 1415 .addReg(FrameReg) 1416 .addImm(ST.getWavefrontSizeLog2()); 1417 } 1418 } 1419 } 1420 1421 // Don't introduce an extra copy if we're just materializing in a mov. 1422 if (IsCopy) 1423 MI->eraseFromParent(); 1424 else 1425 FIOp.ChangeToRegister(ResultReg, false, false, true); 1426 return; 1427 } 1428 1429 if (IsMUBUF) { 1430 // Disable offen so we don't need a 0 vgpr base. 1431 assert(static_cast<int>(FIOperandNum) == 1432 AMDGPU::getNamedOperandIdx(MI->getOpcode(), 1433 AMDGPU::OpName::vaddr)); 1434 1435 auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset); 1436 assert((SOffset.isReg() && 1437 SOffset.getReg() == MFI->getStackPtrOffsetReg()) || 1438 (SOffset.isImm() && SOffset.getImm() == 0)); 1439 if (SOffset.isReg()) { 1440 if (FrameReg == AMDGPU::NoRegister) { 1441 SOffset.ChangeToImmediate(0); 1442 } else { 1443 SOffset.setReg(FrameReg); 1444 } 1445 } 1446 1447 int64_t Offset = FrameInfo.getObjectOffset(Index); 1448 int64_t OldImm 1449 = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); 1450 int64_t NewOffset = OldImm + Offset; 1451 1452 if (isUInt<12>(NewOffset) && 1453 buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) { 1454 MI->eraseFromParent(); 1455 return; 1456 } 1457 } 1458 1459 // If the offset is simply too big, don't convert to a scratch wave offset 1460 // relative index. 1461 1462 int64_t Offset = FrameInfo.getObjectOffset(Index); 1463 FIOp.ChangeToImmediate(Offset); 1464 if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) { 1465 Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1466 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) 1467 .addImm(Offset); 1468 FIOp.ChangeToRegister(TmpReg, false, false, true); 1469 } 1470 } 1471 } 1472 } 1473 1474 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const { 1475 return AMDGPUInstPrinter::getRegisterName(Reg); 1476 } 1477 1478 const TargetRegisterClass * 1479 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) { 1480 if (BitWidth == 1) 1481 return &AMDGPU::VReg_1RegClass; 1482 if (BitWidth <= 16) 1483 return &AMDGPU::VGPR_LO16RegClass; 1484 if (BitWidth <= 32) 1485 return &AMDGPU::VGPR_32RegClass; 1486 if (BitWidth <= 64) 1487 return &AMDGPU::VReg_64RegClass; 1488 if (BitWidth <= 96) 1489 return &AMDGPU::VReg_96RegClass; 1490 if (BitWidth <= 128) 1491 return &AMDGPU::VReg_128RegClass; 1492 if (BitWidth <= 160) 1493 return &AMDGPU::VReg_160RegClass; 1494 if (BitWidth <= 192) 1495 return &AMDGPU::VReg_192RegClass; 1496 if (BitWidth <= 256) 1497 return &AMDGPU::VReg_256RegClass; 1498 if (BitWidth <= 512) 1499 return &AMDGPU::VReg_512RegClass; 1500 if (BitWidth <= 1024) 1501 return &AMDGPU::VReg_1024RegClass; 1502 1503 return nullptr; 1504 } 1505 1506 const TargetRegisterClass * 1507 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) { 1508 if (BitWidth <= 16) 1509 return &AMDGPU::AGPR_LO16RegClass; 1510 if (BitWidth <= 32) 1511 return &AMDGPU::AGPR_32RegClass; 1512 if (BitWidth <= 64) 1513 return &AMDGPU::AReg_64RegClass; 1514 if (BitWidth <= 96) 1515 return &AMDGPU::AReg_96RegClass; 1516 if (BitWidth <= 128) 1517 return &AMDGPU::AReg_128RegClass; 1518 if (BitWidth <= 160) 1519 return &AMDGPU::AReg_160RegClass; 1520 if (BitWidth <= 192) 1521 return &AMDGPU::AReg_192RegClass; 1522 if (BitWidth <= 256) 1523 return &AMDGPU::AReg_256RegClass; 1524 if (BitWidth <= 512) 1525 return &AMDGPU::AReg_512RegClass; 1526 if (BitWidth <= 1024) 1527 return &AMDGPU::AReg_1024RegClass; 1528 1529 return nullptr; 1530 } 1531 1532 const TargetRegisterClass * 1533 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) { 1534 if (BitWidth <= 16) 1535 return &AMDGPU::SGPR_LO16RegClass; 1536 if (BitWidth <= 32) 1537 return &AMDGPU::SReg_32RegClass; 1538 if (BitWidth <= 64) 1539 return &AMDGPU::SReg_64RegClass; 1540 if (BitWidth <= 96) 1541 return &AMDGPU::SGPR_96RegClass; 1542 if (BitWidth <= 128) 1543 return &AMDGPU::SGPR_128RegClass; 1544 if (BitWidth <= 160) 1545 return &AMDGPU::SGPR_160RegClass; 1546 if (BitWidth <= 192) 1547 return &AMDGPU::SGPR_192RegClass; 1548 if (BitWidth <= 256) 1549 return &AMDGPU::SGPR_256RegClass; 1550 if (BitWidth <= 512) 1551 return &AMDGPU::SGPR_512RegClass; 1552 if (BitWidth <= 1024) 1553 return &AMDGPU::SGPR_1024RegClass; 1554 1555 return nullptr; 1556 } 1557 1558 // FIXME: This is very slow. It might be worth creating a map from physreg to 1559 // register class. 1560 const TargetRegisterClass * 1561 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const { 1562 static const TargetRegisterClass *const BaseClasses[] = { 1563 &AMDGPU::VGPR_LO16RegClass, 1564 &AMDGPU::VGPR_HI16RegClass, 1565 &AMDGPU::SReg_LO16RegClass, 1566 &AMDGPU::AGPR_LO16RegClass, 1567 &AMDGPU::VGPR_32RegClass, 1568 &AMDGPU::SReg_32RegClass, 1569 &AMDGPU::AGPR_32RegClass, 1570 &AMDGPU::VReg_64RegClass, 1571 &AMDGPU::SReg_64RegClass, 1572 &AMDGPU::AReg_64RegClass, 1573 &AMDGPU::VReg_96RegClass, 1574 &AMDGPU::SReg_96RegClass, 1575 &AMDGPU::AReg_96RegClass, 1576 &AMDGPU::VReg_128RegClass, 1577 &AMDGPU::SReg_128RegClass, 1578 &AMDGPU::AReg_128RegClass, 1579 &AMDGPU::VReg_160RegClass, 1580 &AMDGPU::SReg_160RegClass, 1581 &AMDGPU::AReg_160RegClass, 1582 &AMDGPU::VReg_192RegClass, 1583 &AMDGPU::SReg_192RegClass, 1584 &AMDGPU::AReg_192RegClass, 1585 &AMDGPU::VReg_256RegClass, 1586 &AMDGPU::SReg_256RegClass, 1587 &AMDGPU::AReg_256RegClass, 1588 &AMDGPU::VReg_512RegClass, 1589 &AMDGPU::SReg_512RegClass, 1590 &AMDGPU::AReg_512RegClass, 1591 &AMDGPU::SReg_1024RegClass, 1592 &AMDGPU::VReg_1024RegClass, 1593 &AMDGPU::AReg_1024RegClass, 1594 &AMDGPU::SCC_CLASSRegClass, 1595 &AMDGPU::Pseudo_SReg_32RegClass, 1596 &AMDGPU::Pseudo_SReg_128RegClass, 1597 }; 1598 1599 for (const TargetRegisterClass *BaseClass : BaseClasses) { 1600 if (BaseClass->contains(Reg)) { 1601 return BaseClass; 1602 } 1603 } 1604 return nullptr; 1605 } 1606 1607 // TODO: It might be helpful to have some target specific flags in 1608 // TargetRegisterClass to mark which classes are VGPRs to make this trivial. 1609 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const { 1610 unsigned Size = getRegSizeInBits(*RC); 1611 if (Size == 16) { 1612 return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr || 1613 getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr; 1614 } 1615 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 1616 if (!VRC) { 1617 assert(Size < 32 && "Invalid register class size"); 1618 return false; 1619 } 1620 return getCommonSubClass(VRC, RC) != nullptr; 1621 } 1622 1623 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const { 1624 unsigned Size = getRegSizeInBits(*RC); 1625 if (Size < 16) 1626 return false; 1627 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 1628 if (!ARC) { 1629 assert(getVGPRClassForBitWidth(Size) && "Invalid register class size"); 1630 return false; 1631 } 1632 return getCommonSubClass(ARC, RC) != nullptr; 1633 } 1634 1635 const TargetRegisterClass * 1636 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const { 1637 unsigned Size = getRegSizeInBits(*SRC); 1638 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 1639 assert(VRC && "Invalid register class size"); 1640 return VRC; 1641 } 1642 1643 const TargetRegisterClass * 1644 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const { 1645 unsigned Size = getRegSizeInBits(*SRC); 1646 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 1647 assert(ARC && "Invalid register class size"); 1648 return ARC; 1649 } 1650 1651 const TargetRegisterClass * 1652 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const { 1653 unsigned Size = getRegSizeInBits(*VRC); 1654 if (Size == 32) 1655 return &AMDGPU::SGPR_32RegClass; 1656 const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size); 1657 assert(SRC && "Invalid register class size"); 1658 return SRC; 1659 } 1660 1661 const TargetRegisterClass *SIRegisterInfo::getSubRegClass( 1662 const TargetRegisterClass *RC, unsigned SubIdx) const { 1663 if (SubIdx == AMDGPU::NoSubRegister) 1664 return RC; 1665 1666 // We can assume that each lane corresponds to one 32-bit register. 1667 unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32; 1668 if (isSGPRClass(RC)) { 1669 if (Size == 32) 1670 RC = &AMDGPU::SGPR_32RegClass; 1671 else 1672 RC = getSGPRClassForBitWidth(Size); 1673 } else if (hasAGPRs(RC)) { 1674 RC = getAGPRClassForBitWidth(Size); 1675 } else { 1676 RC = getVGPRClassForBitWidth(Size); 1677 } 1678 assert(RC && "Invalid sub-register class size"); 1679 return RC; 1680 } 1681 1682 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const { 1683 if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST && 1684 OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST) 1685 return !ST.hasMFMAInlineLiteralBug(); 1686 1687 return OpType >= AMDGPU::OPERAND_SRC_FIRST && 1688 OpType <= AMDGPU::OPERAND_SRC_LAST; 1689 } 1690 1691 bool SIRegisterInfo::shouldRewriteCopySrc( 1692 const TargetRegisterClass *DefRC, 1693 unsigned DefSubReg, 1694 const TargetRegisterClass *SrcRC, 1695 unsigned SrcSubReg) const { 1696 // We want to prefer the smallest register class possible, so we don't want to 1697 // stop and rewrite on anything that looks like a subregister 1698 // extract. Operations mostly don't care about the super register class, so we 1699 // only want to stop on the most basic of copies between the same register 1700 // class. 1701 // 1702 // e.g. if we have something like 1703 // %0 = ... 1704 // %1 = ... 1705 // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2 1706 // %3 = COPY %2, sub0 1707 // 1708 // We want to look through the COPY to find: 1709 // => %3 = COPY %0 1710 1711 // Plain copy. 1712 return getCommonSubClass(DefRC, SrcRC) != nullptr; 1713 } 1714 1715 /// Returns a lowest register that is not used at any point in the function. 1716 /// If all registers are used, then this function will return 1717 /// AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return 1718 /// highest unused register. 1719 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI, 1720 const TargetRegisterClass *RC, 1721 const MachineFunction &MF, 1722 bool ReserveHighestVGPR) const { 1723 if (ReserveHighestVGPR) { 1724 for (MCRegister Reg : reverse(*RC)) 1725 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 1726 return Reg; 1727 } else { 1728 for (MCRegister Reg : *RC) 1729 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 1730 return Reg; 1731 } 1732 return MCRegister(); 1733 } 1734 1735 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, 1736 unsigned EltSize) const { 1737 const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC); 1738 assert(RegBitWidth >= 32 && RegBitWidth <= 1024); 1739 1740 const unsigned RegDWORDs = RegBitWidth / 32; 1741 const unsigned EltDWORDs = EltSize / 4; 1742 assert(RegSplitParts.size() + 1 >= EltDWORDs); 1743 1744 const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1]; 1745 const unsigned NumParts = RegDWORDs / EltDWORDs; 1746 1747 return makeArrayRef(Parts.data(), NumParts); 1748 } 1749 1750 const TargetRegisterClass* 1751 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, 1752 Register Reg) const { 1753 return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg); 1754 } 1755 1756 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, 1757 Register Reg) const { 1758 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 1759 // Registers without classes are unaddressable, SGPR-like registers. 1760 return RC && hasVGPRs(RC); 1761 } 1762 1763 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI, 1764 Register Reg) const { 1765 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 1766 1767 // Registers without classes are unaddressable, SGPR-like registers. 1768 return RC && hasAGPRs(RC); 1769 } 1770 1771 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI, 1772 const TargetRegisterClass *SrcRC, 1773 unsigned SubReg, 1774 const TargetRegisterClass *DstRC, 1775 unsigned DstSubReg, 1776 const TargetRegisterClass *NewRC, 1777 LiveIntervals &LIS) const { 1778 unsigned SrcSize = getRegSizeInBits(*SrcRC); 1779 unsigned DstSize = getRegSizeInBits(*DstRC); 1780 unsigned NewSize = getRegSizeInBits(*NewRC); 1781 1782 // Do not increase size of registers beyond dword, we would need to allocate 1783 // adjacent registers and constraint regalloc more than needed. 1784 1785 // Always allow dword coalescing. 1786 if (SrcSize <= 32 || DstSize <= 32) 1787 return true; 1788 1789 return NewSize <= DstSize || NewSize <= SrcSize; 1790 } 1791 1792 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, 1793 MachineFunction &MF) const { 1794 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1795 1796 unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(), 1797 MF.getFunction()); 1798 switch (RC->getID()) { 1799 default: 1800 return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF); 1801 case AMDGPU::VGPR_32RegClassID: 1802 case AMDGPU::VGPR_LO16RegClassID: 1803 case AMDGPU::VGPR_HI16RegClassID: 1804 return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF)); 1805 case AMDGPU::SGPR_32RegClassID: 1806 case AMDGPU::SGPR_LO16RegClassID: 1807 return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF)); 1808 } 1809 } 1810 1811 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, 1812 unsigned Idx) const { 1813 if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 || 1814 Idx == AMDGPU::RegisterPressureSets::AGPR_32) 1815 return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, 1816 const_cast<MachineFunction &>(MF)); 1817 1818 if (Idx == AMDGPU::RegisterPressureSets::SReg_32) 1819 return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, 1820 const_cast<MachineFunction &>(MF)); 1821 1822 llvm_unreachable("Unexpected register pressure set!"); 1823 } 1824 1825 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const { 1826 static const int Empty[] = { -1 }; 1827 1828 if (RegPressureIgnoredUnits[RegUnit]) 1829 return Empty; 1830 1831 return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit); 1832 } 1833 1834 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { 1835 // Not a callee saved register. 1836 return AMDGPU::SGPR30_SGPR31; 1837 } 1838 1839 const TargetRegisterClass * 1840 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size, 1841 const RegisterBank &RB, 1842 const MachineRegisterInfo &MRI) const { 1843 switch (RB.getID()) { 1844 case AMDGPU::VGPRRegBankID: 1845 return getVGPRClassForBitWidth(std::max(32u, Size)); 1846 case AMDGPU::VCCRegBankID: 1847 assert(Size == 1); 1848 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 1849 : &AMDGPU::SReg_64_XEXECRegClass; 1850 case AMDGPU::SGPRRegBankID: 1851 return getSGPRClassForBitWidth(std::max(32u, Size)); 1852 case AMDGPU::AGPRRegBankID: 1853 return getAGPRClassForBitWidth(std::max(32u, Size)); 1854 default: 1855 llvm_unreachable("unknown register bank"); 1856 } 1857 } 1858 1859 const TargetRegisterClass * 1860 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO, 1861 const MachineRegisterInfo &MRI) const { 1862 const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg()); 1863 if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>()) 1864 return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI); 1865 1866 const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>(); 1867 return getAllocatableClass(RC); 1868 } 1869 1870 MCRegister SIRegisterInfo::getVCC() const { 1871 return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC; 1872 } 1873 1874 const TargetRegisterClass * 1875 SIRegisterInfo::getRegClass(unsigned RCID) const { 1876 switch ((int)RCID) { 1877 case AMDGPU::SReg_1RegClassID: 1878 return getBoolRC(); 1879 case AMDGPU::SReg_1_XEXECRegClassID: 1880 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 1881 : &AMDGPU::SReg_64_XEXECRegClass; 1882 case -1: 1883 return nullptr; 1884 default: 1885 return AMDGPUGenRegisterInfo::getRegClass(RCID); 1886 } 1887 } 1888 1889 // Find reaching register definition 1890 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg, 1891 MachineInstr &Use, 1892 MachineRegisterInfo &MRI, 1893 LiveIntervals *LIS) const { 1894 auto &MDT = LIS->getAnalysis<MachineDominatorTree>(); 1895 SlotIndex UseIdx = LIS->getInstructionIndex(Use); 1896 SlotIndex DefIdx; 1897 1898 if (Reg.isVirtual()) { 1899 if (!LIS->hasInterval(Reg)) 1900 return nullptr; 1901 LiveInterval &LI = LIS->getInterval(Reg); 1902 LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg) 1903 : MRI.getMaxLaneMaskForVReg(Reg); 1904 VNInfo *V = nullptr; 1905 if (LI.hasSubRanges()) { 1906 for (auto &S : LI.subranges()) { 1907 if ((S.LaneMask & SubLanes) == SubLanes) { 1908 V = S.getVNInfoAt(UseIdx); 1909 break; 1910 } 1911 } 1912 } else { 1913 V = LI.getVNInfoAt(UseIdx); 1914 } 1915 if (!V) 1916 return nullptr; 1917 DefIdx = V->def; 1918 } else { 1919 // Find last def. 1920 for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) { 1921 LiveRange &LR = LIS->getRegUnit(*Units); 1922 if (VNInfo *V = LR.getVNInfoAt(UseIdx)) { 1923 if (!DefIdx.isValid() || 1924 MDT.dominates(LIS->getInstructionFromIndex(DefIdx), 1925 LIS->getInstructionFromIndex(V->def))) 1926 DefIdx = V->def; 1927 } else { 1928 return nullptr; 1929 } 1930 } 1931 } 1932 1933 MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx); 1934 1935 if (!Def || !MDT.dominates(Def, &Use)) 1936 return nullptr; 1937 1938 assert(Def->modifiesRegister(Reg, this)); 1939 1940 return Def; 1941 } 1942 1943 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const { 1944 assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32); 1945 1946 for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass, 1947 AMDGPU::SReg_32RegClass, 1948 AMDGPU::AGPR_32RegClass } ) { 1949 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC)) 1950 return Super; 1951 } 1952 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16, 1953 &AMDGPU::VGPR_32RegClass)) { 1954 return Super; 1955 } 1956 1957 return AMDGPU::NoRegister; 1958 } 1959 1960 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const { 1961 switch (PhysReg) { 1962 case AMDGPU::SGPR_NULL: 1963 case AMDGPU::SRC_SHARED_BASE: 1964 case AMDGPU::SRC_PRIVATE_BASE: 1965 case AMDGPU::SRC_SHARED_LIMIT: 1966 case AMDGPU::SRC_PRIVATE_LIMIT: 1967 return true; 1968 default: 1969 return false; 1970 } 1971 } 1972