1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPURegisterBankInfo.h"
16 #include "AMDGPUSubtarget.h"
17 #include "SIInstrInfo.h"
18 #include "SIMachineFunctionInfo.h"
19 #include "MCTargetDesc/AMDGPUInstPrinter.h"
20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstrBuilder.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 #include "llvm/CodeGen/SlotIndexes.h"
27 #include "llvm/IR/Function.h"
28 #include "llvm/IR/LLVMContext.h"
29 #include <vector>
30 
31 using namespace llvm;
32 
33 #define GET_REGINFO_TARGET_DESC
34 #include "AMDGPUGenRegisterInfo.inc"
35 
36 static cl::opt<bool> EnableSpillSGPRToVGPR(
37   "amdgpu-spill-sgpr-to-vgpr",
38   cl::desc("Enable spilling VGPRs to SGPRs"),
39   cl::ReallyHidden,
40   cl::init(true));
41 
42 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
43 
44 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
45     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
46       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
47 
48   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
49          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
50          (getSubRegIndexLaneMask(AMDGPU::lo16) |
51           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
52            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
53          "getNumCoveredRegs() will not work with generated subreg masks!");
54 
55   RegPressureIgnoredUnits.resize(getNumRegUnits());
56   RegPressureIgnoredUnits.set(*MCRegUnitIterator(AMDGPU::M0, this));
57   for (auto Reg : AMDGPU::VGPR_HI16RegClass)
58     RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
59 
60   // HACK: Until this is fully tablegen'd.
61   static llvm::once_flag InitializeRegSplitPartsFlag;
62 
63   static auto InitializeRegSplitPartsOnce = [this]() {
64     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
65       unsigned Size = getSubRegIdxSize(Idx);
66       if (Size & 31)
67         continue;
68       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
69       unsigned Pos = getSubRegIdxOffset(Idx);
70       if (Pos % Size)
71         continue;
72       Pos /= Size;
73       if (Vec.empty()) {
74         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
75         Vec.resize(MaxNumParts);
76       }
77       Vec[Pos] = Idx;
78     }
79   };
80 
81 
82   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
83 }
84 
85 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
86                                            MCRegister Reg) const {
87   MCRegAliasIterator R(Reg, this, true);
88 
89   for (; R.isValid(); ++R)
90     Reserved.set(*R);
91 }
92 
93 // Forced to be here by one .inc
94 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
95   const MachineFunction *MF) const {
96   CallingConv::ID CC = MF->getFunction().getCallingConv();
97   switch (CC) {
98   case CallingConv::C:
99   case CallingConv::Fast:
100   case CallingConv::Cold:
101     return CSR_AMDGPU_HighRegs_SaveList;
102   default: {
103     // Dummy to not crash RegisterClassInfo.
104     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
105     return &NoCalleeSavedReg;
106   }
107   }
108 }
109 
110 const MCPhysReg *
111 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
112   return nullptr;
113 }
114 
115 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
116                                                      CallingConv::ID CC) const {
117   switch (CC) {
118   case CallingConv::C:
119   case CallingConv::Fast:
120   case CallingConv::Cold:
121     return CSR_AMDGPU_HighRegs_RegMask;
122   default:
123     return nullptr;
124   }
125 }
126 
127 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
128   const SIFrameLowering *TFI =
129       MF.getSubtarget<GCNSubtarget>().getFrameLowering();
130   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
131   // During ISel lowering we always reserve the stack pointer in entry
132   // functions, but never actually want to reference it when accessing our own
133   // frame. If we need a frame pointer we use it, but otherwise we can just use
134   // an immediate "0" which we represent by returning NoRegister.
135   if (FuncInfo->isEntryFunction()) {
136     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
137   }
138   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
139                         : FuncInfo->getStackPtrOffsetReg();
140 }
141 
142 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
143   // When we need stack realignment, we can't reference off of the
144   // stack pointer, so we reserve a base pointer.
145   const MachineFrameInfo &MFI = MF.getFrameInfo();
146   return MFI.getNumFixedObjects() && needsStackRealignment(MF);
147 }
148 
149 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
150 
151 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
152   return CSR_AMDGPU_AllVGPRs_RegMask;
153 }
154 
155 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
156   return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
157 }
158 
159 // FIXME: TableGen should generate something to make this manageable for all
160 // register classes. At a minimum we could use the opposite of
161 // composeSubRegIndices and go up from the base 32-bit subreg.
162 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
163                                               unsigned NumRegs) {
164   // Table of NumRegs sized pieces at every 32-bit offset.
165   static const uint16_t SubRegFromChannelTable[][32] = {
166       {AMDGPU::sub0,  AMDGPU::sub1,  AMDGPU::sub2,  AMDGPU::sub3,
167        AMDGPU::sub4,  AMDGPU::sub5,  AMDGPU::sub6,  AMDGPU::sub7,
168        AMDGPU::sub8,  AMDGPU::sub9,  AMDGPU::sub10, AMDGPU::sub11,
169        AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
170        AMDGPU::sub16, AMDGPU::sub17, AMDGPU::sub18, AMDGPU::sub19,
171        AMDGPU::sub20, AMDGPU::sub21, AMDGPU::sub22, AMDGPU::sub23,
172        AMDGPU::sub24, AMDGPU::sub25, AMDGPU::sub26, AMDGPU::sub27,
173        AMDGPU::sub28, AMDGPU::sub29, AMDGPU::sub30, AMDGPU::sub31},
174       {AMDGPU::sub0_sub1,   AMDGPU::sub1_sub2,    AMDGPU::sub2_sub3,
175        AMDGPU::sub3_sub4,   AMDGPU::sub4_sub5,    AMDGPU::sub5_sub6,
176        AMDGPU::sub6_sub7,   AMDGPU::sub7_sub8,    AMDGPU::sub8_sub9,
177        AMDGPU::sub9_sub10,  AMDGPU::sub10_sub11,  AMDGPU::sub11_sub12,
178        AMDGPU::sub12_sub13, AMDGPU::sub13_sub14,  AMDGPU::sub14_sub15,
179        AMDGPU::sub15_sub16, AMDGPU::sub16_sub17,  AMDGPU::sub17_sub18,
180        AMDGPU::sub18_sub19, AMDGPU::sub19_sub20,  AMDGPU::sub20_sub21,
181        AMDGPU::sub21_sub22, AMDGPU::sub22_sub23,  AMDGPU::sub23_sub24,
182        AMDGPU::sub24_sub25, AMDGPU::sub25_sub26,  AMDGPU::sub26_sub27,
183        AMDGPU::sub27_sub28, AMDGPU::sub28_sub29,  AMDGPU::sub29_sub30,
184        AMDGPU::sub30_sub31, AMDGPU::NoSubRegister},
185       {AMDGPU::sub0_sub1_sub2,    AMDGPU::sub1_sub2_sub3,
186        AMDGPU::sub2_sub3_sub4,    AMDGPU::sub3_sub4_sub5,
187        AMDGPU::sub4_sub5_sub6,    AMDGPU::sub5_sub6_sub7,
188        AMDGPU::sub6_sub7_sub8,    AMDGPU::sub7_sub8_sub9,
189        AMDGPU::sub8_sub9_sub10,   AMDGPU::sub9_sub10_sub11,
190        AMDGPU::sub10_sub11_sub12, AMDGPU::sub11_sub12_sub13,
191        AMDGPU::sub12_sub13_sub14, AMDGPU::sub13_sub14_sub15,
192        AMDGPU::sub14_sub15_sub16, AMDGPU::sub15_sub16_sub17,
193        AMDGPU::sub16_sub17_sub18, AMDGPU::sub17_sub18_sub19,
194        AMDGPU::sub18_sub19_sub20, AMDGPU::sub19_sub20_sub21,
195        AMDGPU::sub20_sub21_sub22, AMDGPU::sub21_sub22_sub23,
196        AMDGPU::sub22_sub23_sub24, AMDGPU::sub23_sub24_sub25,
197        AMDGPU::sub24_sub25_sub26, AMDGPU::sub25_sub26_sub27,
198        AMDGPU::sub26_sub27_sub28, AMDGPU::sub27_sub28_sub29,
199        AMDGPU::sub28_sub29_sub30, AMDGPU::sub29_sub30_sub31,
200        AMDGPU::NoSubRegister,     AMDGPU::NoSubRegister},
201       {AMDGPU::sub0_sub1_sub2_sub3,     AMDGPU::sub1_sub2_sub3_sub4,
202        AMDGPU::sub2_sub3_sub4_sub5,     AMDGPU::sub3_sub4_sub5_sub6,
203        AMDGPU::sub4_sub5_sub6_sub7,     AMDGPU::sub5_sub6_sub7_sub8,
204        AMDGPU::sub6_sub7_sub8_sub9,     AMDGPU::sub7_sub8_sub9_sub10,
205        AMDGPU::sub8_sub9_sub10_sub11,   AMDGPU::sub9_sub10_sub11_sub12,
206        AMDGPU::sub10_sub11_sub12_sub13, AMDGPU::sub11_sub12_sub13_sub14,
207        AMDGPU::sub12_sub13_sub14_sub15, AMDGPU::sub13_sub14_sub15_sub16,
208        AMDGPU::sub14_sub15_sub16_sub17, AMDGPU::sub15_sub16_sub17_sub18,
209        AMDGPU::sub16_sub17_sub18_sub19, AMDGPU::sub17_sub18_sub19_sub20,
210        AMDGPU::sub18_sub19_sub20_sub21, AMDGPU::sub19_sub20_sub21_sub22,
211        AMDGPU::sub20_sub21_sub22_sub23, AMDGPU::sub21_sub22_sub23_sub24,
212        AMDGPU::sub22_sub23_sub24_sub25, AMDGPU::sub23_sub24_sub25_sub26,
213        AMDGPU::sub24_sub25_sub26_sub27, AMDGPU::sub25_sub26_sub27_sub28,
214        AMDGPU::sub26_sub27_sub28_sub29, AMDGPU::sub27_sub28_sub29_sub30,
215        AMDGPU::sub28_sub29_sub30_sub31, AMDGPU::NoSubRegister,
216        AMDGPU::NoSubRegister,           AMDGPU::NoSubRegister}};
217 
218   const unsigned NumRegIndex = NumRegs - 1;
219 
220   assert(NumRegIndex < array_lengthof(SubRegFromChannelTable) &&
221          "Not implemented");
222   assert(Channel < array_lengthof(SubRegFromChannelTable[0]));
223   return SubRegFromChannelTable[NumRegIndex][Channel];
224 }
225 
226 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
227   const MachineFunction &MF) const {
228   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
229   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
230   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
231 }
232 
233 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
234   BitVector Reserved(getNumRegs());
235   Reserved.set(AMDGPU::MODE);
236 
237   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
238   // this seems likely to result in bugs, so I'm marking them as reserved.
239   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
240   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
241 
242   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
243   reserveRegisterTuples(Reserved, AMDGPU::M0);
244 
245   // Reserve src_vccz, src_execz, src_scc.
246   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
247   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
248   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
249 
250   // Reserve the memory aperture registers.
251   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
252   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
253   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
254   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
255 
256   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
257   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
258 
259   // Reserve xnack_mask registers - support is not implemented in Codegen.
260   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
261 
262   // Reserve lds_direct register - support is not implemented in Codegen.
263   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
264 
265   // Reserve Trap Handler registers - support is not implemented in Codegen.
266   reserveRegisterTuples(Reserved, AMDGPU::TBA);
267   reserveRegisterTuples(Reserved, AMDGPU::TMA);
268   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
269   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
270   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
271   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
272   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
273   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
274   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
275   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
276 
277   // Reserve null register - it shall never be allocated
278   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
279 
280   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
281   // will result in bugs.
282   if (isWave32) {
283     Reserved.set(AMDGPU::VCC);
284     Reserved.set(AMDGPU::VCC_HI);
285   }
286 
287   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
288   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
289   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
290     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
291     reserveRegisterTuples(Reserved, Reg);
292   }
293 
294   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
295   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
296   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
297     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
298     reserveRegisterTuples(Reserved, Reg);
299     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
300     reserveRegisterTuples(Reserved, Reg);
301   }
302 
303   for (auto Reg : AMDGPU::SReg_32RegClass) {
304     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
305     Register Low = getSubReg(Reg, AMDGPU::lo16);
306     // This is to prevent BB vcc liveness errors.
307     if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
308       Reserved.set(Low);
309   }
310 
311   for (auto Reg : AMDGPU::AGPR_32RegClass) {
312     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
313   }
314 
315   // Reserve all the rest AGPRs if there are no instructions to use it.
316   if (!ST.hasMAIInsts()) {
317     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
318       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
319       reserveRegisterTuples(Reserved, Reg);
320     }
321   }
322 
323   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
324 
325   unsigned ScratchRSrcReg = MFI->getScratchRSrcReg();
326   if (ScratchRSrcReg != AMDGPU::NoRegister) {
327     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
328     // to spill.
329     // TODO: May need to reserve a VGPR if doing LDS spilling.
330     reserveRegisterTuples(Reserved, ScratchRSrcReg);
331   }
332 
333   // We have to assume the SP is needed in case there are calls in the function,
334   // which is detected after the function is lowered. If we aren't really going
335   // to need SP, don't bother reserving it.
336   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
337 
338   if (StackPtrReg) {
339     reserveRegisterTuples(Reserved, StackPtrReg);
340     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
341   }
342 
343   MCRegister FrameReg = MFI->getFrameOffsetReg();
344   if (FrameReg) {
345     reserveRegisterTuples(Reserved, FrameReg);
346     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
347   }
348 
349   if (hasBasePointer(MF)) {
350     MCRegister BasePtrReg = getBaseRegister();
351     reserveRegisterTuples(Reserved, BasePtrReg);
352     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
353   }
354 
355   for (MCRegister Reg : MFI->WWMReservedRegs) {
356     reserveRegisterTuples(Reserved, Reg);
357   }
358 
359   // FIXME: Stop using reserved registers for this.
360   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
361     reserveRegisterTuples(Reserved, Reg);
362 
363   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
364     reserveRegisterTuples(Reserved, Reg);
365 
366   if (MFI->VGPRReservedForSGPRSpill)
367     for (auto SSpill : MFI->getSGPRSpillVGPRs())
368       reserveRegisterTuples(Reserved, SSpill.VGPR);
369 
370   return Reserved;
371 }
372 
373 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const {
374   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
375   // On entry, the base address is 0, so it can't possibly need any more
376   // alignment.
377 
378   // FIXME: Should be able to specify the entry frame alignment per calling
379   // convention instead.
380   if (Info->isEntryFunction())
381     return false;
382 
383   return TargetRegisterInfo::canRealignStack(MF);
384 }
385 
386 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
387   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
388   if (Info->isEntryFunction()) {
389     const MachineFrameInfo &MFI = Fn.getFrameInfo();
390     return MFI.hasStackObjects() || MFI.hasCalls();
391   }
392 
393   // May need scavenger for dealing with callee saved registers.
394   return true;
395 }
396 
397 bool SIRegisterInfo::requiresFrameIndexScavenging(
398   const MachineFunction &MF) const {
399   // Do not use frame virtual registers. They used to be used for SGPRs, but
400   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
401   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
402   // spill.
403   return false;
404 }
405 
406 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
407   const MachineFunction &MF) const {
408   const MachineFrameInfo &MFI = MF.getFrameInfo();
409   return MFI.hasStackObjects();
410 }
411 
412 bool SIRegisterInfo::requiresVirtualBaseRegisters(
413   const MachineFunction &) const {
414   // There are no special dedicated stack or frame pointers.
415   return true;
416 }
417 
418 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const {
419   assert(SIInstrInfo::isMUBUF(*MI));
420 
421   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
422                                           AMDGPU::OpName::offset);
423   return MI->getOperand(OffIdx).getImm();
424 }
425 
426 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
427                                                  int Idx) const {
428   if (!SIInstrInfo::isMUBUF(*MI))
429     return 0;
430 
431   assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
432                                            AMDGPU::OpName::vaddr) &&
433          "Should never see frame index on non-address operand");
434 
435   return getMUBUFInstrOffset(MI);
436 }
437 
438 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
439   if (!MI->mayLoadOrStore())
440     return false;
441 
442   int64_t FullOffset = Offset + getMUBUFInstrOffset(MI);
443 
444   return !isUInt<12>(FullOffset);
445 }
446 
447 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
448                                                   Register BaseReg,
449                                                   int FrameIdx,
450                                                   int64_t Offset) const {
451   MachineBasicBlock::iterator Ins = MBB->begin();
452   DebugLoc DL; // Defaults to "unknown"
453 
454   if (Ins != MBB->end())
455     DL = Ins->getDebugLoc();
456 
457   MachineFunction *MF = MBB->getParent();
458   const SIInstrInfo *TII = ST.getInstrInfo();
459 
460   if (Offset == 0) {
461     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg)
462       .addFrameIndex(FrameIdx);
463     return;
464   }
465 
466   MachineRegisterInfo &MRI = MF->getRegInfo();
467   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
468 
469   Register FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
470 
471   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
472     .addImm(Offset);
473   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg)
474     .addFrameIndex(FrameIdx);
475 
476   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
477     .addReg(OffsetReg, RegState::Kill)
478     .addReg(FIReg)
479     .addImm(0); // clamp bit
480 }
481 
482 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
483                                        int64_t Offset) const {
484   const SIInstrInfo *TII = ST.getInstrInfo();
485 
486 #ifndef NDEBUG
487   // FIXME: Is it possible to be storing a frame index to itself?
488   bool SeenFI = false;
489   for (const MachineOperand &MO: MI.operands()) {
490     if (MO.isFI()) {
491       if (SeenFI)
492         llvm_unreachable("should not see multiple frame indices");
493 
494       SeenFI = true;
495     }
496   }
497 #endif
498 
499   MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr);
500 #ifndef NDEBUG
501   MachineBasicBlock *MBB = MI.getParent();
502   MachineFunction *MF = MBB->getParent();
503 #endif
504   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
505   assert(TII->isMUBUF(MI));
506   assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() ==
507          MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg() &&
508          "should only be seeing stack pointer offset relative FrameIndex");
509 
510   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
511   int64_t NewOffset = OffsetOp->getImm() + Offset;
512   assert(isUInt<12>(NewOffset) && "offset should be legal");
513 
514   FIOp->ChangeToRegister(BaseReg, false);
515   OffsetOp->setImm(NewOffset);
516 }
517 
518 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
519                                         Register BaseReg,
520                                         int64_t Offset) const {
521   if (!SIInstrInfo::isMUBUF(*MI))
522     return false;
523 
524   int64_t NewOffset = Offset + getMUBUFInstrOffset(MI);
525 
526   return isUInt<12>(NewOffset);
527 }
528 
529 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
530   const MachineFunction &MF, unsigned Kind) const {
531   // This is inaccurate. It depends on the instruction and address space. The
532   // only place where we should hit this is for dealing with frame indexes /
533   // private accesses, so this is correct in that case.
534   return &AMDGPU::VGPR_32RegClass;
535 }
536 
537 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
538 
539   switch (Op) {
540   case AMDGPU::SI_SPILL_S1024_SAVE:
541   case AMDGPU::SI_SPILL_S1024_RESTORE:
542   case AMDGPU::SI_SPILL_V1024_SAVE:
543   case AMDGPU::SI_SPILL_V1024_RESTORE:
544   case AMDGPU::SI_SPILL_A1024_SAVE:
545   case AMDGPU::SI_SPILL_A1024_RESTORE:
546     return 32;
547   case AMDGPU::SI_SPILL_S512_SAVE:
548   case AMDGPU::SI_SPILL_S512_RESTORE:
549   case AMDGPU::SI_SPILL_V512_SAVE:
550   case AMDGPU::SI_SPILL_V512_RESTORE:
551   case AMDGPU::SI_SPILL_A512_SAVE:
552   case AMDGPU::SI_SPILL_A512_RESTORE:
553     return 16;
554   case AMDGPU::SI_SPILL_S256_SAVE:
555   case AMDGPU::SI_SPILL_S256_RESTORE:
556   case AMDGPU::SI_SPILL_V256_SAVE:
557   case AMDGPU::SI_SPILL_V256_RESTORE:
558     return 8;
559   case AMDGPU::SI_SPILL_S160_SAVE:
560   case AMDGPU::SI_SPILL_S160_RESTORE:
561   case AMDGPU::SI_SPILL_V160_SAVE:
562   case AMDGPU::SI_SPILL_V160_RESTORE:
563     return 5;
564   case AMDGPU::SI_SPILL_S128_SAVE:
565   case AMDGPU::SI_SPILL_S128_RESTORE:
566   case AMDGPU::SI_SPILL_V128_SAVE:
567   case AMDGPU::SI_SPILL_V128_RESTORE:
568   case AMDGPU::SI_SPILL_A128_SAVE:
569   case AMDGPU::SI_SPILL_A128_RESTORE:
570     return 4;
571   case AMDGPU::SI_SPILL_S96_SAVE:
572   case AMDGPU::SI_SPILL_S96_RESTORE:
573   case AMDGPU::SI_SPILL_V96_SAVE:
574   case AMDGPU::SI_SPILL_V96_RESTORE:
575     return 3;
576   case AMDGPU::SI_SPILL_S64_SAVE:
577   case AMDGPU::SI_SPILL_S64_RESTORE:
578   case AMDGPU::SI_SPILL_V64_SAVE:
579   case AMDGPU::SI_SPILL_V64_RESTORE:
580   case AMDGPU::SI_SPILL_A64_SAVE:
581   case AMDGPU::SI_SPILL_A64_RESTORE:
582     return 2;
583   case AMDGPU::SI_SPILL_S32_SAVE:
584   case AMDGPU::SI_SPILL_S32_RESTORE:
585   case AMDGPU::SI_SPILL_V32_SAVE:
586   case AMDGPU::SI_SPILL_V32_RESTORE:
587   case AMDGPU::SI_SPILL_A32_SAVE:
588   case AMDGPU::SI_SPILL_A32_RESTORE:
589     return 1;
590   default: llvm_unreachable("Invalid spill opcode");
591   }
592 }
593 
594 static int getOffsetMUBUFStore(unsigned Opc) {
595   switch (Opc) {
596   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
597     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
598   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
599     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
600   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
601     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
602   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
603     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
604   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
605     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
606   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
607     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
608   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
609     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
610   default:
611     return -1;
612   }
613 }
614 
615 static int getOffsetMUBUFLoad(unsigned Opc) {
616   switch (Opc) {
617   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
618     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
619   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
620     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
621   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
622     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
623   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
624     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
625   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
626     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
627   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
628     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
629   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
630     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
631   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
632     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
633   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
634     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
635   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
636     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
637   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
638     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
639   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
640     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
641   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
642     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
643   default:
644     return -1;
645   }
646 }
647 
648 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
649                                            MachineBasicBlock::iterator MI,
650                                            int Index,
651                                            unsigned Lane,
652                                            unsigned ValueReg,
653                                            bool IsKill) {
654   MachineBasicBlock *MBB = MI->getParent();
655   MachineFunction *MF = MI->getParent()->getParent();
656   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
657   const SIInstrInfo *TII = ST.getInstrInfo();
658 
659   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
660 
661   if (Reg == AMDGPU::NoRegister)
662     return MachineInstrBuilder();
663 
664   bool IsStore = MI->mayStore();
665   MachineRegisterInfo &MRI = MF->getRegInfo();
666   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
667 
668   unsigned Dst = IsStore ? Reg : ValueReg;
669   unsigned Src = IsStore ? ValueReg : Reg;
670   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32
671                                                    : AMDGPU::V_ACCVGPR_READ_B32;
672 
673   return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
674            .addReg(Src, getKillRegState(IsKill));
675 }
676 
677 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
678 // need to handle the case where an SGPR may need to be spilled while spilling.
679 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
680                                       MachineFrameInfo &MFI,
681                                       MachineBasicBlock::iterator MI,
682                                       int Index,
683                                       int64_t Offset) {
684   const SIInstrInfo *TII = ST.getInstrInfo();
685   MachineBasicBlock *MBB = MI->getParent();
686   const DebugLoc &DL = MI->getDebugLoc();
687   bool IsStore = MI->mayStore();
688 
689   unsigned Opc = MI->getOpcode();
690   int LoadStoreOp = IsStore ?
691     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
692   if (LoadStoreOp == -1)
693     return false;
694 
695   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
696   if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr())
697     return true;
698 
699   MachineInstrBuilder NewMI =
700       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
701           .add(*Reg)
702           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
703           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
704           .addImm(Offset)
705           .addImm(0) // glc
706           .addImm(0) // slc
707           .addImm(0) // tfe
708           .addImm(0) // dlc
709           .addImm(0) // swz
710           .cloneMemRefs(*MI);
711 
712   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
713                                                        AMDGPU::OpName::vdata_in);
714   if (VDataIn)
715     NewMI.add(*VDataIn);
716   return true;
717 }
718 
719 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
720                                          unsigned LoadStoreOp,
721                                          int Index,
722                                          Register ValueReg,
723                                          bool IsKill,
724                                          MCRegister ScratchRsrcReg,
725                                          MCRegister ScratchOffsetReg,
726                                          int64_t InstOffset,
727                                          MachineMemOperand *MMO,
728                                          RegScavenger *RS) const {
729   MachineBasicBlock *MBB = MI->getParent();
730   MachineFunction *MF = MI->getParent()->getParent();
731   const SIInstrInfo *TII = ST.getInstrInfo();
732   const MachineFrameInfo &MFI = MF->getFrameInfo();
733   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
734 
735   const MCInstrDesc &Desc = TII->get(LoadStoreOp);
736   const DebugLoc &DL = MI->getDebugLoc();
737   bool IsStore = Desc.mayStore();
738 
739   bool Scavenged = false;
740   MCRegister SOffset = ScratchOffsetReg;
741 
742   const unsigned EltSize = 4;
743   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
744   unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT);
745   unsigned Size = NumSubRegs * EltSize;
746   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
747   int64_t ScratchOffsetRegDelta = 0;
748 
749   Align Alignment = MFI.getObjectAlign(Index);
750   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
751 
752   Register TmpReg =
753     hasAGPRs(RC) ? TII->getNamedOperand(*MI, AMDGPU::OpName::tmp)->getReg()
754                  : Register();
755 
756   assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset");
757 
758   if (!isUInt<12>(Offset + Size - EltSize)) {
759     SOffset = MCRegister();
760 
761     // We currently only support spilling VGPRs to EltSize boundaries, meaning
762     // we can simplify the adjustment of Offset here to just scale with
763     // WavefrontSize.
764     Offset *= ST.getWavefrontSize();
765 
766     // We don't have access to the register scavenger if this function is called
767     // during  PEI::scavengeFrameVirtualRegs().
768     if (RS)
769       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
770 
771     if (!SOffset) {
772       // There are no free SGPRs, and since we are in the process of spilling
773       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
774       // on SI/CI and on VI it is true until we implement spilling using scalar
775       // stores), we have no way to free up an SGPR.  Our solution here is to
776       // add the offset directly to the ScratchOffset or StackPtrOffset
777       // register, and then subtract the offset after the spill to return the
778       // register to it's original value.
779       if (!ScratchOffsetReg)
780         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
781       SOffset = ScratchOffsetReg;
782       ScratchOffsetRegDelta = Offset;
783     } else {
784       Scavenged = true;
785     }
786 
787     if (!SOffset)
788       report_fatal_error("could not scavenge SGPR to spill in entry function");
789 
790     if (ScratchOffsetReg == AMDGPU::NoRegister) {
791       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset)
792           .addImm(Offset);
793     } else {
794       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
795           .addReg(ScratchOffsetReg)
796           .addImm(Offset);
797     }
798 
799     Offset = 0;
800   }
801 
802   for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
803     Register SubReg = NumSubRegs == 1
804                           ? Register(ValueReg)
805                           : getSubReg(ValueReg, getSubRegFromChannel(i));
806 
807     unsigned SOffsetRegState = 0;
808     unsigned SrcDstRegState = getDefRegState(!IsStore);
809     if (i + 1 == e) {
810       SOffsetRegState |= getKillRegState(Scavenged);
811       // The last implicit use carries the "Kill" flag.
812       SrcDstRegState |= getKillRegState(IsKill);
813     }
814 
815     auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill);
816 
817     if (!MIB.getInstr()) {
818       unsigned FinalReg = SubReg;
819       if (TmpReg != AMDGPU::NoRegister) {
820         if (IsStore)
821           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg)
822             .addReg(SubReg, getKillRegState(IsKill));
823         SubReg = TmpReg;
824       }
825 
826       MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
827       MachineMemOperand *NewMMO =
828           MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize,
829                                    commonAlignment(Alignment, EltSize * i));
830 
831       MIB = BuildMI(*MBB, MI, DL, Desc)
832                 .addReg(SubReg,
833                         getDefRegState(!IsStore) | getKillRegState(IsKill))
834                 .addReg(ScratchRsrcReg);
835       if (SOffset == AMDGPU::NoRegister) {
836         MIB.addImm(0);
837       } else {
838         MIB.addReg(SOffset, SOffsetRegState);
839       }
840       MIB.addImm(Offset)
841           .addImm(0) // glc
842           .addImm(0) // slc
843           .addImm(0) // tfe
844           .addImm(0) // dlc
845           .addImm(0) // swz
846           .addMemOperand(NewMMO);
847 
848       if (!IsStore && TmpReg != AMDGPU::NoRegister)
849         MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32),
850                       FinalReg)
851           .addReg(TmpReg, RegState::Kill);
852     }
853 
854     if (NumSubRegs > 1)
855       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
856   }
857 
858   if (ScratchOffsetRegDelta != 0) {
859     // Subtract the offset we added to the ScratchOffset register.
860     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset)
861         .addReg(SOffset)
862         .addImm(ScratchOffsetRegDelta);
863   }
864 }
865 
866 // Generate a VMEM access which loads or stores the VGPR containing an SGPR
867 // spill such that all the lanes set in VGPRLanes are loaded or stored.
868 // This generates exec mask manipulation and will use SGPRs available in MI
869 // or VGPR lanes in the VGPR to save and restore the exec mask.
870 void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI,
871                                              int Index, int Offset,
872                                              unsigned EltSize, Register VGPR,
873                                              int64_t VGPRLanes,
874                                              RegScavenger *RS,
875                                              bool IsLoad) const {
876   MachineBasicBlock *MBB = MI->getParent();
877   MachineFunction *MF = MBB->getParent();
878   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
879   const SIInstrInfo *TII = ST.getInstrInfo();
880 
881   Register SuperReg = MI->getOperand(0).getReg();
882   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
883   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
884   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
885   unsigned FirstPart = isWave32 ? Offset * 16 : Offset * 32;
886 
887   bool IsKill = MI->getOperand(0).isKill();
888   const DebugLoc &DL = MI->getDebugLoc();
889 
890   const bool SuperRegIsExec =
891       SuperReg == AMDGPU::EXEC || SuperReg == AMDGPU::EXEC_LO;
892 
893   // If exec mask is stored in the VGPR, make sure it is stored after
894   // any lanes used by the spill (16 lanes on Wave32, 32 lanes on Wave64).
895   const unsigned ExecLoLane = SuperRegIsExec ? 0 : (isWave32 ? 16 : 32);
896   const unsigned ExecHiLane = SuperRegIsExec ? 1 : (isWave32 ? 17 : 33);
897 
898   // Try to use the src/dst SGPRs to hold a copy of the exec mask.
899   // Use VGPR lanes when this is not possible, i.e. the src value
900   // must be valid after the spill or src is smaller than exec mask.
901   bool StoreExecInVGPR = !IsLoad && (SuperRegIsExec || !IsKill);
902 
903   // On Wave32 only handle EXEC_LO.
904   // On Wave64 only update EXEC_HI if there is sufficent space for a copy.
905   bool OnlyExecLo = isWave32 || NumSubRegs == 1;
906 
907   unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
908   Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
909   Register SavedExecReg;
910 
911   // Backup EXEC
912   if (SuperRegIsExec) {
913     // Do nothing; exec is already stored in VGPR or will be overwritten
914   } else if (StoreExecInVGPR) {
915     BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
916             VGPR)
917         .addReg(AMDGPU::EXEC_LO)
918         .addImm(ExecLoLane)
919         .addReg(VGPR, getUndefRegState(IsLoad));
920 
921     if (!isWave32) {
922       BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
923               VGPR)
924           .addReg(AMDGPU::EXEC_HI)
925           .addImm(ExecHiLane)
926           .addReg(VGPR);
927     }
928   } else {
929     if (OnlyExecLo) {
930       SavedExecReg = NumSubRegs == 1
931                          ? SuperReg
932                          : getSubReg(SuperReg, SplitParts[FirstPart]);
933     } else {
934       SavedExecReg =
935           getMatchingSuperReg(getSubReg(SuperReg, SplitParts[FirstPart]),
936                               AMDGPU::sub0, &AMDGPU::SGPR_64RegClass);
937       // If src/dst is an odd size it is possible subreg0 is not aligned.
938       if (!SavedExecReg && NumSubRegs > 2)
939         SavedExecReg =
940             getMatchingSuperReg(getSubReg(SuperReg, SplitParts[FirstPart + 1]),
941                                 AMDGPU::sub0, &AMDGPU::SGPR_64RegClass);
942     }
943 
944     assert(SavedExecReg);
945     BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg);
946   }
947 
948   // Setup EXEC
949   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes);
950 
951   // Load/store VGPR
952   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
953   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
954 
955   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
956                           ? getBaseRegister()
957                           : getFrameRegister(*MF);
958 
959   Align Alignment = FrameInfo.getObjectAlign(Index);
960   MachinePointerInfo PtrInfo =
961       MachinePointerInfo::getFixedStack(*MF, Index);
962   MachineMemOperand *MMO = MF->getMachineMemOperand(
963       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
964       EltSize, Alignment);
965 
966   if (IsLoad) {
967     buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
968           Index,
969           VGPR, false,
970           MFI->getScratchRSrcReg(), FrameReg,
971           Offset * EltSize, MMO,
972           RS);
973   } else {
974     buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
975           Index,
976           VGPR, !StoreExecInVGPR,
977           MFI->getScratchRSrcReg(), FrameReg,
978           Offset * EltSize, MMO,
979           RS);
980     // This only ever adds one VGPR spill
981     MFI->addToSpilledVGPRs(1);
982   }
983 
984   // Restore EXEC
985   if (SuperRegIsExec && IsLoad) {
986     // Do nothing; exec will be overwritten
987   } else if (StoreExecInVGPR) {
988     BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
989             AMDGPU::EXEC_LO)
990         .addReg(VGPR, getKillRegState(!IsLoad && isWave32))
991         .addImm(ExecLoLane);
992     if (!isWave32) {
993       BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
994               AMDGPU::EXEC_HI)
995           .addReg(VGPR, getKillRegState(!IsLoad))
996           .addImm(ExecHiLane);
997     }
998   } else {
999     assert(SavedExecReg);
1000     BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg)
1001         .addReg(SavedExecReg, RegState::Kill);
1002   }
1003 }
1004 
1005 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
1006                                int Index,
1007                                RegScavenger *RS,
1008                                bool OnlyToVGPR) const {
1009   MachineBasicBlock *MBB = MI->getParent();
1010   MachineFunction *MF = MBB->getParent();
1011   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1012   DenseSet<unsigned> SGPRSpillVGPRDefinedSet;
1013 
1014   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
1015     = MFI->getSGPRToVGPRSpills(Index);
1016   bool SpillToVGPR = !VGPRSpills.empty();
1017   if (OnlyToVGPR && !SpillToVGPR)
1018     return false;
1019 
1020   const SIInstrInfo *TII = ST.getInstrInfo();
1021 
1022   Register SuperReg = MI->getOperand(0).getReg();
1023   bool IsKill = MI->getOperand(0).isKill();
1024   const DebugLoc &DL = MI->getDebugLoc();
1025 
1026   assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() &&
1027                          SuperReg != MFI->getFrameOffsetReg()));
1028 
1029   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1030 
1031   unsigned EltSize = 4;
1032   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1033 
1034   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1035   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1036 
1037   if (SpillToVGPR) {
1038     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1039       Register SubReg =
1040           NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1041       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1042 
1043       // During SGPR spilling to VGPR, determine if the VGPR is defined. The
1044       // only circumstance in which we say it is undefined is when it is the
1045       // first spill to this VGPR in the first basic block.
1046       bool VGPRDefined = true;
1047       if (MBB == &MF->front())
1048         VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second;
1049 
1050       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1051       // spill to this specific vgpr in the first basic block.
1052       BuildMI(*MBB, MI, DL,
1053               TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
1054               Spill.VGPR)
1055         .addReg(SubReg, getKillRegState(IsKill))
1056         .addImm(Spill.Lane)
1057         .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef);
1058 
1059       // FIXME: Since this spills to another register instead of an actual
1060       // frame index, we should delete the frame index when all references to
1061       // it are fixed.
1062     }
1063   } else {
1064     // Scavenged temporary VGPR to use. It must be scavenged once for any number
1065     // of spilled subregs.
1066     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1067 
1068     // SubReg carries the "Kill" flag when SubReg == SuperReg.
1069     unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
1070 
1071     unsigned PerVGPR = isWave32 ? 16 : 32;
1072     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1073     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1074 
1075     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1076       unsigned TmpVGPRFlags = RegState::Undef;
1077 
1078       // Write sub registers into the VGPR
1079       for (unsigned i = Offset * PerVGPR,
1080                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1081            i < e; ++i) {
1082         Register SubReg =
1083             NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1084 
1085         MachineInstrBuilder WriteLane =
1086             BuildMI(*MBB, MI, DL,
1087                     TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
1088                     TmpVGPR)
1089                 .addReg(SubReg, SubKillState)
1090                 .addImm(i % PerVGPR)
1091                 .addReg(TmpVGPR, TmpVGPRFlags);
1092         TmpVGPRFlags = 0;
1093 
1094         // There could be undef components of a spilled super register.
1095         // TODO: Can we detect this and skip the spill?
1096         if (NumSubRegs > 1) {
1097           // The last implicit use of the SuperReg carries the "Kill" flag.
1098           unsigned SuperKillState = 0;
1099           if (i + 1 == NumSubRegs)
1100             SuperKillState |= getKillRegState(IsKill);
1101           WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState);
1102         }
1103       }
1104 
1105       // Write out VGPR
1106       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1107                               RS, false);
1108     }
1109   }
1110 
1111   MI->eraseFromParent();
1112   MFI->addToSpilledSGPRs(NumSubRegs);
1113   return true;
1114 }
1115 
1116 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1117                                  int Index,
1118                                  RegScavenger *RS,
1119                                  bool OnlyToVGPR) const {
1120   MachineFunction *MF = MI->getParent()->getParent();
1121   MachineBasicBlock *MBB = MI->getParent();
1122   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1123 
1124   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
1125     = MFI->getSGPRToVGPRSpills(Index);
1126   bool SpillToVGPR = !VGPRSpills.empty();
1127   if (OnlyToVGPR && !SpillToVGPR)
1128     return false;
1129 
1130   const SIInstrInfo *TII = ST.getInstrInfo();
1131   const DebugLoc &DL = MI->getDebugLoc();
1132 
1133   Register SuperReg = MI->getOperand(0).getReg();
1134 
1135   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1136 
1137   unsigned EltSize = 4;
1138 
1139   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1140 
1141   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1142   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1143 
1144   if (SpillToVGPR) {
1145     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1146       Register SubReg =
1147           NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1148 
1149       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1150       auto MIB =
1151         BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
1152                 SubReg)
1153         .addReg(Spill.VGPR)
1154         .addImm(Spill.Lane);
1155 
1156       if (NumSubRegs > 1 && i == 0)
1157         MIB.addReg(SuperReg, RegState::ImplicitDefine);
1158     }
1159   } else {
1160     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1161 
1162     unsigned PerVGPR = isWave32 ? 16 : 32;
1163     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1164     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1165 
1166     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1167       // Load in VGPR data
1168       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1169                               RS, true);
1170 
1171       // Unpack lanes
1172       for (unsigned i = Offset * PerVGPR,
1173                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1174            i < e; ++i) {
1175         Register SubReg =
1176             NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1177 
1178         bool LastSubReg = (i + 1 == e);
1179         auto MIB =
1180             BuildMI(*MBB, MI, DL,
1181                     TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), SubReg)
1182                 .addReg(TmpVGPR, getKillRegState(LastSubReg))
1183                 .addImm(i);
1184 
1185         if (NumSubRegs > 1 && i == 0)
1186           MIB.addReg(SuperReg, RegState::ImplicitDefine);
1187       }
1188     }
1189   }
1190 
1191   MI->eraseFromParent();
1192   return true;
1193 }
1194 
1195 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1196 /// a VGPR and the stack slot can be safely eliminated when all other users are
1197 /// handled.
1198 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1199   MachineBasicBlock::iterator MI,
1200   int FI,
1201   RegScavenger *RS) const {
1202   switch (MI->getOpcode()) {
1203   case AMDGPU::SI_SPILL_S1024_SAVE:
1204   case AMDGPU::SI_SPILL_S512_SAVE:
1205   case AMDGPU::SI_SPILL_S256_SAVE:
1206   case AMDGPU::SI_SPILL_S160_SAVE:
1207   case AMDGPU::SI_SPILL_S128_SAVE:
1208   case AMDGPU::SI_SPILL_S96_SAVE:
1209   case AMDGPU::SI_SPILL_S64_SAVE:
1210   case AMDGPU::SI_SPILL_S32_SAVE:
1211     return spillSGPR(MI, FI, RS, true);
1212   case AMDGPU::SI_SPILL_S1024_RESTORE:
1213   case AMDGPU::SI_SPILL_S512_RESTORE:
1214   case AMDGPU::SI_SPILL_S256_RESTORE:
1215   case AMDGPU::SI_SPILL_S160_RESTORE:
1216   case AMDGPU::SI_SPILL_S128_RESTORE:
1217   case AMDGPU::SI_SPILL_S96_RESTORE:
1218   case AMDGPU::SI_SPILL_S64_RESTORE:
1219   case AMDGPU::SI_SPILL_S32_RESTORE:
1220     return restoreSGPR(MI, FI, RS, true);
1221   default:
1222     llvm_unreachable("not an SGPR spill instruction");
1223   }
1224 }
1225 
1226 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1227                                         int SPAdj, unsigned FIOperandNum,
1228                                         RegScavenger *RS) const {
1229   MachineFunction *MF = MI->getParent()->getParent();
1230   MachineBasicBlock *MBB = MI->getParent();
1231   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1232   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1233   const SIInstrInfo *TII = ST.getInstrInfo();
1234   DebugLoc DL = MI->getDebugLoc();
1235 
1236   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1237 
1238   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1239   int Index = MI->getOperand(FIOperandNum).getIndex();
1240 
1241   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1242                           ? getBaseRegister()
1243                           : getFrameRegister(*MF);
1244 
1245   switch (MI->getOpcode()) {
1246     // SGPR register spill
1247     case AMDGPU::SI_SPILL_S1024_SAVE:
1248     case AMDGPU::SI_SPILL_S512_SAVE:
1249     case AMDGPU::SI_SPILL_S256_SAVE:
1250     case AMDGPU::SI_SPILL_S160_SAVE:
1251     case AMDGPU::SI_SPILL_S128_SAVE:
1252     case AMDGPU::SI_SPILL_S96_SAVE:
1253     case AMDGPU::SI_SPILL_S64_SAVE:
1254     case AMDGPU::SI_SPILL_S32_SAVE: {
1255       spillSGPR(MI, Index, RS);
1256       break;
1257     }
1258 
1259     // SGPR register restore
1260     case AMDGPU::SI_SPILL_S1024_RESTORE:
1261     case AMDGPU::SI_SPILL_S512_RESTORE:
1262     case AMDGPU::SI_SPILL_S256_RESTORE:
1263     case AMDGPU::SI_SPILL_S160_RESTORE:
1264     case AMDGPU::SI_SPILL_S128_RESTORE:
1265     case AMDGPU::SI_SPILL_S96_RESTORE:
1266     case AMDGPU::SI_SPILL_S64_RESTORE:
1267     case AMDGPU::SI_SPILL_S32_RESTORE: {
1268       restoreSGPR(MI, Index, RS);
1269       break;
1270     }
1271 
1272     // VGPR register spill
1273     case AMDGPU::SI_SPILL_V1024_SAVE:
1274     case AMDGPU::SI_SPILL_V512_SAVE:
1275     case AMDGPU::SI_SPILL_V256_SAVE:
1276     case AMDGPU::SI_SPILL_V160_SAVE:
1277     case AMDGPU::SI_SPILL_V128_SAVE:
1278     case AMDGPU::SI_SPILL_V96_SAVE:
1279     case AMDGPU::SI_SPILL_V64_SAVE:
1280     case AMDGPU::SI_SPILL_V32_SAVE:
1281     case AMDGPU::SI_SPILL_A1024_SAVE:
1282     case AMDGPU::SI_SPILL_A512_SAVE:
1283     case AMDGPU::SI_SPILL_A128_SAVE:
1284     case AMDGPU::SI_SPILL_A64_SAVE:
1285     case AMDGPU::SI_SPILL_A32_SAVE: {
1286       const MachineOperand *VData = TII->getNamedOperand(*MI,
1287                                                          AMDGPU::OpName::vdata);
1288       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1289              MFI->getStackPtrOffsetReg());
1290 
1291       buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
1292             Index,
1293             VData->getReg(), VData->isKill(),
1294             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1295             FrameReg,
1296             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1297             *MI->memoperands_begin(),
1298             RS);
1299       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1300       MI->eraseFromParent();
1301       break;
1302     }
1303     case AMDGPU::SI_SPILL_V32_RESTORE:
1304     case AMDGPU::SI_SPILL_V64_RESTORE:
1305     case AMDGPU::SI_SPILL_V96_RESTORE:
1306     case AMDGPU::SI_SPILL_V128_RESTORE:
1307     case AMDGPU::SI_SPILL_V160_RESTORE:
1308     case AMDGPU::SI_SPILL_V256_RESTORE:
1309     case AMDGPU::SI_SPILL_V512_RESTORE:
1310     case AMDGPU::SI_SPILL_V1024_RESTORE:
1311     case AMDGPU::SI_SPILL_A32_RESTORE:
1312     case AMDGPU::SI_SPILL_A64_RESTORE:
1313     case AMDGPU::SI_SPILL_A128_RESTORE:
1314     case AMDGPU::SI_SPILL_A512_RESTORE:
1315     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1316       const MachineOperand *VData = TII->getNamedOperand(*MI,
1317                                                          AMDGPU::OpName::vdata);
1318       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1319              MFI->getStackPtrOffsetReg());
1320 
1321       buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
1322             Index,
1323             VData->getReg(), VData->isKill(),
1324             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1325             FrameReg,
1326             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1327             *MI->memoperands_begin(),
1328             RS);
1329       MI->eraseFromParent();
1330       break;
1331     }
1332 
1333     default: {
1334       const DebugLoc &DL = MI->getDebugLoc();
1335       bool IsMUBUF = TII->isMUBUF(*MI);
1336 
1337       if (!IsMUBUF && !MFI->isEntryFunction()) {
1338         // Convert to a swizzled stack address by scaling by the wave size.
1339         //
1340         // In an entry function/kernel the offset is already swizzled.
1341 
1342         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1343         Register ResultReg =
1344             IsCopy ? MI->getOperand(0).getReg()
1345                    : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1346 
1347         int64_t Offset = FrameInfo.getObjectOffset(Index);
1348         if (Offset == 0) {
1349           // XXX - This never happens because of emergency scavenging slot at 0?
1350           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1351             .addImm(ST.getWavefrontSizeLog2())
1352             .addReg(FrameReg);
1353         } else {
1354           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1355             // Reuse ResultReg in intermediate step.
1356             Register ScaledReg = ResultReg;
1357 
1358             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1359                     ScaledReg)
1360               .addImm(ST.getWavefrontSizeLog2())
1361               .addReg(FrameReg);
1362 
1363             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1364 
1365             // TODO: Fold if use instruction is another add of a constant.
1366             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1367               // FIXME: This can fail
1368               MIB.addImm(Offset);
1369               MIB.addReg(ScaledReg, RegState::Kill);
1370               if (!IsVOP2)
1371                 MIB.addImm(0); // clamp bit
1372             } else {
1373               assert(MIB->getOpcode() == AMDGPU::V_ADD_I32_e64 &&
1374                      "Need to reuse carry out register");
1375 
1376               // Use scavenged unused carry out as offset register.
1377               Register ConstOffsetReg;
1378               if (!isWave32)
1379                 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
1380               else
1381                 ConstOffsetReg = MIB.getReg(1);
1382 
1383               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1384                 .addImm(Offset);
1385               MIB.addReg(ConstOffsetReg, RegState::Kill);
1386               MIB.addReg(ScaledReg, RegState::Kill);
1387               MIB.addImm(0); // clamp bit
1388             }
1389           } else {
1390             // We have to produce a carry out, and there isn't a free SGPR pair
1391             // for it. We can keep the whole computation on the SALU to avoid
1392             // clobbering an additional register at the cost of an extra mov.
1393 
1394             // We may have 1 free scratch SGPR even though a carry out is
1395             // unavailable. Only one additional mov is needed.
1396             Register TmpScaledReg =
1397                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1398             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
1399 
1400             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1401               .addReg(FrameReg)
1402               .addImm(ST.getWavefrontSizeLog2());
1403             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg)
1404               .addReg(ScaledReg, RegState::Kill)
1405               .addImm(Offset);
1406             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1407               .addReg(ScaledReg, RegState::Kill);
1408 
1409             // If there were truly no free SGPRs, we need to undo everything.
1410             if (!TmpScaledReg.isValid()) {
1411               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg)
1412                 .addReg(ScaledReg, RegState::Kill)
1413                 .addImm(Offset);
1414               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1415                 .addReg(FrameReg)
1416                 .addImm(ST.getWavefrontSizeLog2());
1417             }
1418           }
1419         }
1420 
1421         // Don't introduce an extra copy if we're just materializing in a mov.
1422         if (IsCopy)
1423           MI->eraseFromParent();
1424         else
1425           FIOp.ChangeToRegister(ResultReg, false, false, true);
1426         return;
1427       }
1428 
1429       if (IsMUBUF) {
1430         // Disable offen so we don't need a 0 vgpr base.
1431         assert(static_cast<int>(FIOperandNum) ==
1432                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1433                                           AMDGPU::OpName::vaddr));
1434 
1435         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
1436         assert((SOffset.isReg() &&
1437                 SOffset.getReg() == MFI->getStackPtrOffsetReg()) ||
1438                (SOffset.isImm() && SOffset.getImm() == 0));
1439         if (SOffset.isReg()) {
1440           if (FrameReg == AMDGPU::NoRegister) {
1441             SOffset.ChangeToImmediate(0);
1442           } else {
1443             SOffset.setReg(FrameReg);
1444           }
1445         }
1446 
1447         int64_t Offset = FrameInfo.getObjectOffset(Index);
1448         int64_t OldImm
1449           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1450         int64_t NewOffset = OldImm + Offset;
1451 
1452         if (isUInt<12>(NewOffset) &&
1453             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1454           MI->eraseFromParent();
1455           return;
1456         }
1457       }
1458 
1459       // If the offset is simply too big, don't convert to a scratch wave offset
1460       // relative index.
1461 
1462       int64_t Offset = FrameInfo.getObjectOffset(Index);
1463       FIOp.ChangeToImmediate(Offset);
1464       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1465         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1466         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1467           .addImm(Offset);
1468         FIOp.ChangeToRegister(TmpReg, false, false, true);
1469       }
1470     }
1471   }
1472 }
1473 
1474 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
1475   return AMDGPUInstPrinter::getRegisterName(Reg);
1476 }
1477 
1478 const TargetRegisterClass *
1479 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) {
1480   if (BitWidth == 1)
1481     return &AMDGPU::VReg_1RegClass;
1482   if (BitWidth <= 16)
1483     return &AMDGPU::VGPR_LO16RegClass;
1484   if (BitWidth <= 32)
1485     return &AMDGPU::VGPR_32RegClass;
1486   if (BitWidth <= 64)
1487     return &AMDGPU::VReg_64RegClass;
1488   if (BitWidth <= 96)
1489     return &AMDGPU::VReg_96RegClass;
1490   if (BitWidth <= 128)
1491     return &AMDGPU::VReg_128RegClass;
1492   if (BitWidth <= 160)
1493     return &AMDGPU::VReg_160RegClass;
1494   if (BitWidth <= 192)
1495     return &AMDGPU::VReg_192RegClass;
1496   if (BitWidth <= 256)
1497     return &AMDGPU::VReg_256RegClass;
1498   if (BitWidth <= 512)
1499     return &AMDGPU::VReg_512RegClass;
1500   if (BitWidth <= 1024)
1501     return &AMDGPU::VReg_1024RegClass;
1502 
1503   return nullptr;
1504 }
1505 
1506 const TargetRegisterClass *
1507 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) {
1508   if (BitWidth <= 16)
1509     return &AMDGPU::AGPR_LO16RegClass;
1510   if (BitWidth <= 32)
1511     return &AMDGPU::AGPR_32RegClass;
1512   if (BitWidth <= 64)
1513     return &AMDGPU::AReg_64RegClass;
1514   if (BitWidth <= 96)
1515     return &AMDGPU::AReg_96RegClass;
1516   if (BitWidth <= 128)
1517     return &AMDGPU::AReg_128RegClass;
1518   if (BitWidth <= 160)
1519     return &AMDGPU::AReg_160RegClass;
1520   if (BitWidth <= 192)
1521     return &AMDGPU::AReg_192RegClass;
1522   if (BitWidth <= 256)
1523     return &AMDGPU::AReg_256RegClass;
1524   if (BitWidth <= 512)
1525     return &AMDGPU::AReg_512RegClass;
1526   if (BitWidth <= 1024)
1527     return &AMDGPU::AReg_1024RegClass;
1528 
1529   return nullptr;
1530 }
1531 
1532 const TargetRegisterClass *
1533 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
1534   if (BitWidth <= 16)
1535     return &AMDGPU::SGPR_LO16RegClass;
1536   if (BitWidth <= 32)
1537     return &AMDGPU::SReg_32RegClass;
1538   if (BitWidth <= 64)
1539     return &AMDGPU::SReg_64RegClass;
1540   if (BitWidth <= 96)
1541     return &AMDGPU::SGPR_96RegClass;
1542   if (BitWidth <= 128)
1543     return &AMDGPU::SGPR_128RegClass;
1544   if (BitWidth <= 160)
1545     return &AMDGPU::SGPR_160RegClass;
1546   if (BitWidth <= 192)
1547     return &AMDGPU::SGPR_192RegClass;
1548   if (BitWidth <= 256)
1549     return &AMDGPU::SGPR_256RegClass;
1550   if (BitWidth <= 512)
1551     return &AMDGPU::SGPR_512RegClass;
1552   if (BitWidth <= 1024)
1553     return &AMDGPU::SGPR_1024RegClass;
1554 
1555   return nullptr;
1556 }
1557 
1558 // FIXME: This is very slow. It might be worth creating a map from physreg to
1559 // register class.
1560 const TargetRegisterClass *
1561 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
1562   static const TargetRegisterClass *const BaseClasses[] = {
1563     &AMDGPU::VGPR_LO16RegClass,
1564     &AMDGPU::VGPR_HI16RegClass,
1565     &AMDGPU::SReg_LO16RegClass,
1566     &AMDGPU::AGPR_LO16RegClass,
1567     &AMDGPU::VGPR_32RegClass,
1568     &AMDGPU::SReg_32RegClass,
1569     &AMDGPU::AGPR_32RegClass,
1570     &AMDGPU::VReg_64RegClass,
1571     &AMDGPU::SReg_64RegClass,
1572     &AMDGPU::AReg_64RegClass,
1573     &AMDGPU::VReg_96RegClass,
1574     &AMDGPU::SReg_96RegClass,
1575     &AMDGPU::AReg_96RegClass,
1576     &AMDGPU::VReg_128RegClass,
1577     &AMDGPU::SReg_128RegClass,
1578     &AMDGPU::AReg_128RegClass,
1579     &AMDGPU::VReg_160RegClass,
1580     &AMDGPU::SReg_160RegClass,
1581     &AMDGPU::AReg_160RegClass,
1582     &AMDGPU::VReg_192RegClass,
1583     &AMDGPU::SReg_192RegClass,
1584     &AMDGPU::AReg_192RegClass,
1585     &AMDGPU::VReg_256RegClass,
1586     &AMDGPU::SReg_256RegClass,
1587     &AMDGPU::AReg_256RegClass,
1588     &AMDGPU::VReg_512RegClass,
1589     &AMDGPU::SReg_512RegClass,
1590     &AMDGPU::AReg_512RegClass,
1591     &AMDGPU::SReg_1024RegClass,
1592     &AMDGPU::VReg_1024RegClass,
1593     &AMDGPU::AReg_1024RegClass,
1594     &AMDGPU::SCC_CLASSRegClass,
1595     &AMDGPU::Pseudo_SReg_32RegClass,
1596     &AMDGPU::Pseudo_SReg_128RegClass,
1597   };
1598 
1599   for (const TargetRegisterClass *BaseClass : BaseClasses) {
1600     if (BaseClass->contains(Reg)) {
1601       return BaseClass;
1602     }
1603   }
1604   return nullptr;
1605 }
1606 
1607 // TODO: It might be helpful to have some target specific flags in
1608 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
1609 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
1610   unsigned Size = getRegSizeInBits(*RC);
1611   if (Size == 16) {
1612     return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr ||
1613            getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr;
1614   }
1615   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1616   if (!VRC) {
1617     assert(Size < 32 && "Invalid register class size");
1618     return false;
1619   }
1620   return getCommonSubClass(VRC, RC) != nullptr;
1621 }
1622 
1623 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
1624   unsigned Size = getRegSizeInBits(*RC);
1625   if (Size < 16)
1626     return false;
1627   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1628   if (!ARC) {
1629     assert(getVGPRClassForBitWidth(Size) && "Invalid register class size");
1630     return false;
1631   }
1632   return getCommonSubClass(ARC, RC) != nullptr;
1633 }
1634 
1635 const TargetRegisterClass *
1636 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
1637   unsigned Size = getRegSizeInBits(*SRC);
1638   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1639   assert(VRC && "Invalid register class size");
1640   return VRC;
1641 }
1642 
1643 const TargetRegisterClass *
1644 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
1645   unsigned Size = getRegSizeInBits(*SRC);
1646   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1647   assert(ARC && "Invalid register class size");
1648   return ARC;
1649 }
1650 
1651 const TargetRegisterClass *
1652 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
1653   unsigned Size = getRegSizeInBits(*VRC);
1654   if (Size == 32)
1655     return &AMDGPU::SGPR_32RegClass;
1656   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
1657   assert(SRC && "Invalid register class size");
1658   return SRC;
1659 }
1660 
1661 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
1662                          const TargetRegisterClass *RC, unsigned SubIdx) const {
1663   if (SubIdx == AMDGPU::NoSubRegister)
1664     return RC;
1665 
1666   // We can assume that each lane corresponds to one 32-bit register.
1667   unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
1668   if (isSGPRClass(RC)) {
1669     if (Size == 32)
1670       RC = &AMDGPU::SGPR_32RegClass;
1671     else
1672       RC = getSGPRClassForBitWidth(Size);
1673   } else if (hasAGPRs(RC)) {
1674     RC = getAGPRClassForBitWidth(Size);
1675   } else {
1676     RC = getVGPRClassForBitWidth(Size);
1677   }
1678   assert(RC && "Invalid sub-register class size");
1679   return RC;
1680 }
1681 
1682 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
1683   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
1684       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
1685     return !ST.hasMFMAInlineLiteralBug();
1686 
1687   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
1688          OpType <= AMDGPU::OPERAND_SRC_LAST;
1689 }
1690 
1691 bool SIRegisterInfo::shouldRewriteCopySrc(
1692   const TargetRegisterClass *DefRC,
1693   unsigned DefSubReg,
1694   const TargetRegisterClass *SrcRC,
1695   unsigned SrcSubReg) const {
1696   // We want to prefer the smallest register class possible, so we don't want to
1697   // stop and rewrite on anything that looks like a subregister
1698   // extract. Operations mostly don't care about the super register class, so we
1699   // only want to stop on the most basic of copies between the same register
1700   // class.
1701   //
1702   // e.g. if we have something like
1703   // %0 = ...
1704   // %1 = ...
1705   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
1706   // %3 = COPY %2, sub0
1707   //
1708   // We want to look through the COPY to find:
1709   //  => %3 = COPY %0
1710 
1711   // Plain copy.
1712   return getCommonSubClass(DefRC, SrcRC) != nullptr;
1713 }
1714 
1715 /// Returns a lowest register that is not used at any point in the function.
1716 ///        If all registers are used, then this function will return
1717 ///         AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
1718 ///         highest unused register.
1719 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
1720                                               const TargetRegisterClass *RC,
1721                                               const MachineFunction &MF,
1722                                               bool ReserveHighestVGPR) const {
1723   if (ReserveHighestVGPR) {
1724     for (MCRegister Reg : reverse(*RC))
1725       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1726         return Reg;
1727   } else {
1728     for (MCRegister Reg : *RC)
1729       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1730         return Reg;
1731   }
1732   return MCRegister();
1733 }
1734 
1735 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
1736                                                    unsigned EltSize) const {
1737   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
1738   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
1739 
1740   const unsigned RegDWORDs = RegBitWidth / 32;
1741   const unsigned EltDWORDs = EltSize / 4;
1742   assert(RegSplitParts.size() + 1 >= EltDWORDs);
1743 
1744   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
1745   const unsigned NumParts = RegDWORDs / EltDWORDs;
1746 
1747   return makeArrayRef(Parts.data(), NumParts);
1748 }
1749 
1750 const TargetRegisterClass*
1751 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
1752                                   Register Reg) const {
1753   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
1754 }
1755 
1756 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
1757                             Register Reg) const {
1758   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1759   // Registers without classes are unaddressable, SGPR-like registers.
1760   return RC && hasVGPRs(RC);
1761 }
1762 
1763 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
1764                             Register Reg) const {
1765   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1766 
1767   // Registers without classes are unaddressable, SGPR-like registers.
1768   return RC && hasAGPRs(RC);
1769 }
1770 
1771 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
1772                                     const TargetRegisterClass *SrcRC,
1773                                     unsigned SubReg,
1774                                     const TargetRegisterClass *DstRC,
1775                                     unsigned DstSubReg,
1776                                     const TargetRegisterClass *NewRC,
1777                                     LiveIntervals &LIS) const {
1778   unsigned SrcSize = getRegSizeInBits(*SrcRC);
1779   unsigned DstSize = getRegSizeInBits(*DstRC);
1780   unsigned NewSize = getRegSizeInBits(*NewRC);
1781 
1782   // Do not increase size of registers beyond dword, we would need to allocate
1783   // adjacent registers and constraint regalloc more than needed.
1784 
1785   // Always allow dword coalescing.
1786   if (SrcSize <= 32 || DstSize <= 32)
1787     return true;
1788 
1789   return NewSize <= DstSize || NewSize <= SrcSize;
1790 }
1791 
1792 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
1793                                              MachineFunction &MF) const {
1794   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1795 
1796   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
1797                                                        MF.getFunction());
1798   switch (RC->getID()) {
1799   default:
1800     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
1801   case AMDGPU::VGPR_32RegClassID:
1802   case AMDGPU::VGPR_LO16RegClassID:
1803   case AMDGPU::VGPR_HI16RegClassID:
1804     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
1805   case AMDGPU::SGPR_32RegClassID:
1806   case AMDGPU::SGPR_LO16RegClassID:
1807     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
1808   }
1809 }
1810 
1811 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
1812                                                 unsigned Idx) const {
1813   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
1814       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
1815     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
1816                                const_cast<MachineFunction &>(MF));
1817 
1818   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
1819     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
1820                                const_cast<MachineFunction &>(MF));
1821 
1822   llvm_unreachable("Unexpected register pressure set!");
1823 }
1824 
1825 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
1826   static const int Empty[] = { -1 };
1827 
1828   if (RegPressureIgnoredUnits[RegUnit])
1829     return Empty;
1830 
1831   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
1832 }
1833 
1834 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
1835   // Not a callee saved register.
1836   return AMDGPU::SGPR30_SGPR31;
1837 }
1838 
1839 const TargetRegisterClass *
1840 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
1841                                          const RegisterBank &RB,
1842                                          const MachineRegisterInfo &MRI) const {
1843   switch (RB.getID()) {
1844   case AMDGPU::VGPRRegBankID:
1845     return getVGPRClassForBitWidth(std::max(32u, Size));
1846   case AMDGPU::VCCRegBankID:
1847     assert(Size == 1);
1848     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
1849                     : &AMDGPU::SReg_64_XEXECRegClass;
1850   case AMDGPU::SGPRRegBankID:
1851     return getSGPRClassForBitWidth(std::max(32u, Size));
1852   case AMDGPU::AGPRRegBankID:
1853     return getAGPRClassForBitWidth(std::max(32u, Size));
1854   default:
1855     llvm_unreachable("unknown register bank");
1856   }
1857 }
1858 
1859 const TargetRegisterClass *
1860 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
1861                                          const MachineRegisterInfo &MRI) const {
1862   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
1863   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
1864     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
1865 
1866   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
1867   return getAllocatableClass(RC);
1868 }
1869 
1870 MCRegister SIRegisterInfo::getVCC() const {
1871   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
1872 }
1873 
1874 const TargetRegisterClass *
1875 SIRegisterInfo::getRegClass(unsigned RCID) const {
1876   switch ((int)RCID) {
1877   case AMDGPU::SReg_1RegClassID:
1878     return getBoolRC();
1879   case AMDGPU::SReg_1_XEXECRegClassID:
1880     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
1881       : &AMDGPU::SReg_64_XEXECRegClass;
1882   case -1:
1883     return nullptr;
1884   default:
1885     return AMDGPUGenRegisterInfo::getRegClass(RCID);
1886   }
1887 }
1888 
1889 // Find reaching register definition
1890 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
1891                                               MachineInstr &Use,
1892                                               MachineRegisterInfo &MRI,
1893                                               LiveIntervals *LIS) const {
1894   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
1895   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
1896   SlotIndex DefIdx;
1897 
1898   if (Reg.isVirtual()) {
1899     if (!LIS->hasInterval(Reg))
1900       return nullptr;
1901     LiveInterval &LI = LIS->getInterval(Reg);
1902     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
1903                                   : MRI.getMaxLaneMaskForVReg(Reg);
1904     VNInfo *V = nullptr;
1905     if (LI.hasSubRanges()) {
1906       for (auto &S : LI.subranges()) {
1907         if ((S.LaneMask & SubLanes) == SubLanes) {
1908           V = S.getVNInfoAt(UseIdx);
1909           break;
1910         }
1911       }
1912     } else {
1913       V = LI.getVNInfoAt(UseIdx);
1914     }
1915     if (!V)
1916       return nullptr;
1917     DefIdx = V->def;
1918   } else {
1919     // Find last def.
1920     for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) {
1921       LiveRange &LR = LIS->getRegUnit(*Units);
1922       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
1923         if (!DefIdx.isValid() ||
1924             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
1925                           LIS->getInstructionFromIndex(V->def)))
1926           DefIdx = V->def;
1927       } else {
1928         return nullptr;
1929       }
1930     }
1931   }
1932 
1933   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
1934 
1935   if (!Def || !MDT.dominates(Def, &Use))
1936     return nullptr;
1937 
1938   assert(Def->modifiesRegister(Reg, this));
1939 
1940   return Def;
1941 }
1942 
1943 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
1944   assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
1945 
1946   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
1947                                          AMDGPU::SReg_32RegClass,
1948                                          AMDGPU::AGPR_32RegClass } ) {
1949     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
1950       return Super;
1951   }
1952   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
1953                                             &AMDGPU::VGPR_32RegClass)) {
1954       return Super;
1955   }
1956 
1957   return AMDGPU::NoRegister;
1958 }
1959 
1960 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
1961   switch (PhysReg) {
1962   case AMDGPU::SGPR_NULL:
1963   case AMDGPU::SRC_SHARED_BASE:
1964   case AMDGPU::SRC_PRIVATE_BASE:
1965   case AMDGPU::SRC_SHARED_LIMIT:
1966   case AMDGPU::SRC_PRIVATE_LIMIT:
1967     return true;
1968   default:
1969     return false;
1970   }
1971 }
1972