1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPU.h"
16 #include "AMDGPURegisterBankInfo.h"
17 #include "GCNSubtarget.h"
18 #include "MCTargetDesc/AMDGPUInstPrinter.h"
19 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
20 #include "SIMachineFunctionInfo.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/RegisterScavenging.h"
24 
25 using namespace llvm;
26 
27 #define GET_REGINFO_TARGET_DESC
28 #include "AMDGPUGenRegisterInfo.inc"
29 
30 static cl::opt<bool> EnableSpillSGPRToVGPR(
31   "amdgpu-spill-sgpr-to-vgpr",
32   cl::desc("Enable spilling VGPRs to SGPRs"),
33   cl::ReallyHidden,
34   cl::init(true));
35 
36 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
37 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
38 
39 // Map numbers of DWORDs to indexes in SubRegFromChannelTable.
40 // Valid indexes are shifted 1, such that a 0 mapping means unsupported.
41 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
42 //      meaning index 7 in SubRegFromChannelTable.
43 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
44     0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
45 
46 namespace llvm {
47 
48 // A temporary struct to spill SGPRs.
49 // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits
50 // just v_writelane and v_readlane.
51 //
52 // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR
53 // is saved to scratch (or the other way around for loads).
54 // For this, a VGPR is required where the needed lanes can be clobbered. The
55 // RegScavenger can provide a VGPR where currently active lanes can be
56 // clobbered, but we still need to save inactive lanes.
57 // The high-level steps are:
58 // - Try to scavenge SGPR(s) to save exec
59 // - Try to scavenge VGPR
60 // - Save needed, all or inactive lanes of a TmpVGPR
61 // - Spill/Restore SGPRs using TmpVGPR
62 // - Restore TmpVGPR
63 //
64 // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we
65 // cannot scavenge temporary SGPRs to save exec, we use the following code:
66 // buffer_store_dword TmpVGPR ; only if active lanes need to be saved
67 // s_not exec, exec
68 // buffer_store_dword TmpVGPR ; save inactive lanes
69 // s_not exec, exec
70 struct SGPRSpillBuilder {
71   struct PerVGPRData {
72     unsigned PerVGPR;
73     unsigned NumVGPRs;
74     int64_t VGPRLanes;
75   };
76 
77   // The SGPR to save
78   Register SuperReg;
79   MachineBasicBlock::iterator MI;
80   ArrayRef<int16_t> SplitParts;
81   unsigned NumSubRegs;
82   bool IsKill;
83   const DebugLoc &DL;
84 
85   /* When spilling to stack */
86   // The SGPRs are written into this VGPR, which is then written to scratch
87   // (or vice versa for loads).
88   Register TmpVGPR = AMDGPU::NoRegister;
89   // Temporary spill slot to save TmpVGPR to.
90   int TmpVGPRIndex = 0;
91   // If TmpVGPR is live before the spill or if it is scavenged.
92   bool TmpVGPRLive = false;
93   // Scavenged SGPR to save EXEC.
94   Register SavedExecReg = AMDGPU::NoRegister;
95   // Stack index to write the SGPRs to.
96   int Index;
97   unsigned EltSize = 4;
98 
99   RegScavenger *RS;
100   MachineBasicBlock &MBB;
101   MachineFunction &MF;
102   SIMachineFunctionInfo &MFI;
103   const SIInstrInfo &TII;
104   const SIRegisterInfo &TRI;
105   bool IsWave32;
106   Register ExecReg;
107   unsigned MovOpc;
108   unsigned NotOpc;
109 
110   SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
111                    bool IsWave32, MachineBasicBlock::iterator MI, int Index,
112                    RegScavenger *RS)
113       : SuperReg(MI->getOperand(0).getReg()), MI(MI),
114         IsKill(MI->getOperand(0).isKill()), DL(MI->getDebugLoc()), Index(Index),
115         RS(RS), MBB(*MI->getParent()), MF(*MBB.getParent()),
116         MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
117         IsWave32(IsWave32) {
118     const TargetRegisterClass *RC = TRI.getPhysRegClass(SuperReg);
119     SplitParts = TRI.getRegSplitParts(RC, EltSize);
120     NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
121 
122     if (IsWave32) {
123       ExecReg = AMDGPU::EXEC_LO;
124       MovOpc = AMDGPU::S_MOV_B32;
125       NotOpc = AMDGPU::S_NOT_B32;
126     } else {
127       ExecReg = AMDGPU::EXEC;
128       MovOpc = AMDGPU::S_MOV_B64;
129       NotOpc = AMDGPU::S_NOT_B64;
130     }
131 
132     assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
133     assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
134            SuperReg != AMDGPU::EXEC && "exec should never spill");
135   }
136 
137   PerVGPRData getPerVGPRData() {
138     PerVGPRData Data;
139     Data.PerVGPR = IsWave32 ? 32 : 64;
140     Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR;
141     Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL;
142     return Data;
143   }
144 
145   // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is
146   // free.
147   // Writes these instructions if an SGPR can be scavenged:
148   // s_mov_b64 s[6:7], exec   ; Save exec
149   // s_mov_b64 exec, 3        ; Wanted lanemask
150   // buffer_store_dword v1    ; Write scavenged VGPR to emergency slot
151   //
152   // Writes these instructions if no SGPR can be scavenged:
153   // buffer_store_dword v0    ; Only if no free VGPR was found
154   // s_not_b64 exec, exec
155   // buffer_store_dword v0    ; Save inactive lanes
156   //                          ; exec stays inverted, it is flipped back in
157   //                          ; restore.
158   void prepare() {
159     // Scavenged temporary VGPR to use. It must be scavenged once for any number
160     // of spilled subregs.
161     // FIXME: The liveness analysis is limited and does not tell if a register
162     // is in use in lanes that are currently inactive. We can never be sure if
163     // a register as actually in use in another lane, so we need to save all
164     // used lanes of the chosen VGPR.
165     assert(RS && "Cannot spill SGPR to memory without RegScavenger");
166     TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0, false);
167 
168     // Reserve temporary stack slot
169     TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI);
170     if (TmpVGPR) {
171       // Found a register that is dead in the currently active lanes, we only
172       // need to spill inactive lanes.
173       TmpVGPRLive = false;
174     } else {
175       // Pick v0 because it doesn't make a difference.
176       TmpVGPR = AMDGPU::VGPR0;
177       TmpVGPRLive = true;
178     }
179 
180     // Try to scavenge SGPRs to save exec
181     assert(!SavedExecReg && "Exec is already saved, refuse to save again");
182     const TargetRegisterClass &RC =
183         IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass;
184     RS->setRegUsed(SuperReg);
185     SavedExecReg = RS->scavengeRegister(&RC, MI, 0, false);
186 
187     int64_t VGPRLanes = getPerVGPRData().VGPRLanes;
188 
189     if (SavedExecReg) {
190       RS->setRegUsed(SavedExecReg);
191       // Set exec to needed lanes
192       BuildMI(MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg);
193       auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes);
194       if (!TmpVGPRLive)
195         I.addReg(TmpVGPR, RegState::ImplicitDefine);
196       // Spill needed lanes
197       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
198     } else {
199       // Spill active lanes
200       if (TmpVGPRLive)
201         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false,
202                                     /*IsKill*/ false);
203       // Spill inactive lanes
204       auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
205       if (!TmpVGPRLive)
206         I.addReg(TmpVGPR, RegState::ImplicitDefine);
207       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
208     }
209   }
210 
211   // Writes these instructions if an SGPR can be scavenged:
212   // buffer_load_dword v1     ; Write scavenged VGPR to emergency slot
213   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
214   // s_mov_b64 exec, s[6:7]   ; Save exec
215   //
216   // Writes these instructions if no SGPR can be scavenged:
217   // buffer_load_dword v0     ; Restore inactive lanes
218   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
219   // s_not_b64 exec, exec
220   // buffer_load_dword v0     ; Only if no free VGPR was found
221   void restore() {
222     if (SavedExecReg) {
223       // Restore used lanes
224       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
225                                   /*IsKill*/ false);
226       // Restore exec
227       auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg)
228                    .addReg(SavedExecReg, RegState::Kill);
229       // Add an implicit use of the load so it is not dead.
230       // FIXME This inserts an unnecessary waitcnt
231       if (!TmpVGPRLive) {
232         I.addReg(TmpVGPR, RegState::ImplicitKill);
233       }
234     } else {
235       // Restore inactive lanes
236       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
237                                   /*IsKill*/ false);
238       auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
239       if (!TmpVGPRLive) {
240         I.addReg(TmpVGPR, RegState::ImplicitKill);
241       }
242       // Restore active lanes
243       if (TmpVGPRLive)
244         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true);
245     }
246   }
247 
248   // Write TmpVGPR to memory or read TmpVGPR from memory.
249   // Either using a single buffer_load/store if exec is set to the needed mask
250   // or using
251   // buffer_load
252   // s_not exec, exec
253   // buffer_load
254   // s_not exec, exec
255   void readWriteTmpVGPR(unsigned Offset, bool IsLoad) {
256     if (SavedExecReg) {
257       // Spill needed lanes
258       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
259     } else {
260       // Spill active lanes
261       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad,
262                                   /*IsKill*/ false);
263       // Spill inactive lanes
264       BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
265       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
266       BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
267     }
268   }
269 };
270 
271 } // namespace llvm
272 
273 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
274     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
275       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
276 
277   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
278          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
279          (getSubRegIndexLaneMask(AMDGPU::lo16) |
280           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
281            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
282          "getNumCoveredRegs() will not work with generated subreg masks!");
283 
284   RegPressureIgnoredUnits.resize(getNumRegUnits());
285   RegPressureIgnoredUnits.set(
286       *MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this));
287   for (auto Reg : AMDGPU::VGPR_HI16RegClass)
288     RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
289 
290   // HACK: Until this is fully tablegen'd.
291   static llvm::once_flag InitializeRegSplitPartsFlag;
292 
293   static auto InitializeRegSplitPartsOnce = [this]() {
294     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
295       unsigned Size = getSubRegIdxSize(Idx);
296       if (Size & 31)
297         continue;
298       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
299       unsigned Pos = getSubRegIdxOffset(Idx);
300       if (Pos % Size)
301         continue;
302       Pos /= Size;
303       if (Vec.empty()) {
304         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
305         Vec.resize(MaxNumParts);
306       }
307       Vec[Pos] = Idx;
308     }
309   };
310 
311   static llvm::once_flag InitializeSubRegFromChannelTableFlag;
312 
313   static auto InitializeSubRegFromChannelTableOnce = [this]() {
314     for (auto &Row : SubRegFromChannelTable)
315       Row.fill(AMDGPU::NoSubRegister);
316     for (uint16_t Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
317       unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32;
318       unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32;
319       assert(Width < SubRegFromChannelTableWidthMap.size());
320       Width = SubRegFromChannelTableWidthMap[Width];
321       if (Width == 0)
322         continue;
323       unsigned TableIdx = Width - 1;
324       assert(TableIdx < SubRegFromChannelTable.size());
325       assert(Offset < SubRegFromChannelTable[TableIdx].size());
326       SubRegFromChannelTable[TableIdx][Offset] = Idx;
327     }
328   };
329 
330   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
331   llvm::call_once(InitializeSubRegFromChannelTableFlag,
332                   InitializeSubRegFromChannelTableOnce);
333 }
334 
335 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
336                                            MCRegister Reg) const {
337   MCRegAliasIterator R(Reg, this, true);
338 
339   for (; R.isValid(); ++R)
340     Reserved.set(*R);
341 }
342 
343 // Forced to be here by one .inc
344 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
345   const MachineFunction *MF) const {
346   CallingConv::ID CC = MF->getFunction().getCallingConv();
347   switch (CC) {
348   case CallingConv::C:
349   case CallingConv::Fast:
350   case CallingConv::Cold:
351   case CallingConv::AMDGPU_Gfx:
352     return MF->getSubtarget<GCNSubtarget>().hasGFX90AInsts()
353         ? CSR_AMDGPU_HighRegs_With_AGPRs_SaveList
354         : CSR_AMDGPU_HighRegs_SaveList;
355   default: {
356     // Dummy to not crash RegisterClassInfo.
357     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
358     return &NoCalleeSavedReg;
359   }
360   }
361 }
362 
363 const MCPhysReg *
364 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
365   return nullptr;
366 }
367 
368 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
369                                                      CallingConv::ID CC) const {
370   switch (CC) {
371   case CallingConv::C:
372   case CallingConv::Fast:
373   case CallingConv::Cold:
374   case CallingConv::AMDGPU_Gfx:
375     return MF.getSubtarget<GCNSubtarget>().hasGFX90AInsts()
376         ? CSR_AMDGPU_HighRegs_With_AGPRs_RegMask
377         : CSR_AMDGPU_HighRegs_RegMask;
378   default:
379     return nullptr;
380   }
381 }
382 
383 const uint32_t *SIRegisterInfo::getNoPreservedMask() const {
384   return CSR_AMDGPU_NoRegs_RegMask;
385 }
386 
387 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
388   const SIFrameLowering *TFI =
389       MF.getSubtarget<GCNSubtarget>().getFrameLowering();
390   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
391   // During ISel lowering we always reserve the stack pointer in entry
392   // functions, but never actually want to reference it when accessing our own
393   // frame. If we need a frame pointer we use it, but otherwise we can just use
394   // an immediate "0" which we represent by returning NoRegister.
395   if (FuncInfo->isEntryFunction()) {
396     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
397   }
398   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
399                         : FuncInfo->getStackPtrOffsetReg();
400 }
401 
402 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
403   // When we need stack realignment, we can't reference off of the
404   // stack pointer, so we reserve a base pointer.
405   const MachineFrameInfo &MFI = MF.getFrameInfo();
406   return MFI.getNumFixedObjects() && shouldRealignStack(MF);
407 }
408 
409 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
410 
411 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
412   return CSR_AMDGPU_AllVGPRs_RegMask;
413 }
414 
415 const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const {
416   return CSR_AMDGPU_AllAGPRs_RegMask;
417 }
418 
419 const uint32_t *SIRegisterInfo::getAllVectorRegMask() const {
420   return CSR_AMDGPU_AllVectorRegs_RegMask;
421 }
422 
423 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
424   return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
425 }
426 
427 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
428                                               unsigned NumRegs) {
429   assert(NumRegs < SubRegFromChannelTableWidthMap.size());
430   unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
431   assert(NumRegIndex && "Not implemented");
432   assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
433   return SubRegFromChannelTable[NumRegIndex - 1][Channel];
434 }
435 
436 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
437   const MachineFunction &MF) const {
438   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
439   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
440   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
441 }
442 
443 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
444   BitVector Reserved(getNumRegs());
445   Reserved.set(AMDGPU::MODE);
446 
447   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
448   // this seems likely to result in bugs, so I'm marking them as reserved.
449   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
450   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
451 
452   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
453   reserveRegisterTuples(Reserved, AMDGPU::M0);
454 
455   // Reserve src_vccz, src_execz, src_scc.
456   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
457   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
458   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
459 
460   // Reserve the memory aperture registers.
461   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
462   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
463   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
464   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
465 
466   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
467   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
468 
469   // Reserve xnack_mask registers - support is not implemented in Codegen.
470   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
471 
472   // Reserve lds_direct register - support is not implemented in Codegen.
473   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
474 
475   // Reserve Trap Handler registers - support is not implemented in Codegen.
476   reserveRegisterTuples(Reserved, AMDGPU::TBA);
477   reserveRegisterTuples(Reserved, AMDGPU::TMA);
478   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
479   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
480   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
481   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
482   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
483   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
484   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
485   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
486 
487   // Reserve null register - it shall never be allocated
488   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
489 
490   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
491   // will result in bugs.
492   if (isWave32) {
493     Reserved.set(AMDGPU::VCC);
494     Reserved.set(AMDGPU::VCC_HI);
495   }
496 
497   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
498   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
499   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
500     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
501     reserveRegisterTuples(Reserved, Reg);
502   }
503 
504   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
505   // TODO: In an entry function without calls and AGPRs used it is possible
506   //       to use the whole register budget for VGPRs. Even more it shall
507   //       be possible to estimate maximum AGPR/VGPR pressure and split
508   //       register file accordingly.
509   if (ST.hasGFX90AInsts())
510     MaxNumVGPRs /= 2;
511   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
512   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
513     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
514     reserveRegisterTuples(Reserved, Reg);
515     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
516     reserveRegisterTuples(Reserved, Reg);
517   }
518 
519   for (auto Reg : AMDGPU::SReg_32RegClass) {
520     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
521     Register Low = getSubReg(Reg, AMDGPU::lo16);
522     // This is to prevent BB vcc liveness errors.
523     if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
524       Reserved.set(Low);
525   }
526 
527   for (auto Reg : AMDGPU::AGPR_32RegClass) {
528     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
529   }
530 
531   // Reserve all the rest AGPRs if there are no instructions to use it.
532   if (!ST.hasMAIInsts()) {
533     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
534       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
535       reserveRegisterTuples(Reserved, Reg);
536     }
537   }
538 
539   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
540 
541   Register ScratchRSrcReg = MFI->getScratchRSrcReg();
542   if (ScratchRSrcReg != AMDGPU::NoRegister) {
543     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
544     // to spill.
545     // TODO: May need to reserve a VGPR if doing LDS spilling.
546     reserveRegisterTuples(Reserved, ScratchRSrcReg);
547   }
548 
549   // We have to assume the SP is needed in case there are calls in the function,
550   // which is detected after the function is lowered. If we aren't really going
551   // to need SP, don't bother reserving it.
552   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
553 
554   if (StackPtrReg) {
555     reserveRegisterTuples(Reserved, StackPtrReg);
556     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
557   }
558 
559   MCRegister FrameReg = MFI->getFrameOffsetReg();
560   if (FrameReg) {
561     reserveRegisterTuples(Reserved, FrameReg);
562     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
563   }
564 
565   if (hasBasePointer(MF)) {
566     MCRegister BasePtrReg = getBaseRegister();
567     reserveRegisterTuples(Reserved, BasePtrReg);
568     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
569   }
570 
571   for (auto Reg : MFI->WWMReservedRegs) {
572     reserveRegisterTuples(Reserved, Reg.first);
573   }
574 
575   // Reserve VGPRs used for SGPR spilling.
576   // Note we treat freezeReservedRegs unusually because we run register
577   // allocation in two phases. It's OK to re-freeze with new registers for the
578   // second run.
579 #if 0
580   for (auto &SpilledFI : MFI->sgpr_spill_vgprs()) {
581     for (auto &SpilledVGPR : SpilledFI.second)
582       reserveRegisterTuples(Reserved, SpilledVGPR.VGPR);
583   }
584 #endif
585 
586   // FIXME: Stop using reserved registers for this.
587   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
588     reserveRegisterTuples(Reserved, Reg);
589 
590   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
591     reserveRegisterTuples(Reserved, Reg);
592 
593   for (auto SSpill : MFI->getSGPRSpillVGPRs())
594     reserveRegisterTuples(Reserved, SSpill.VGPR);
595 
596   return Reserved;
597 }
598 
599 bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const {
600   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
601   // On entry, the base address is 0, so it can't possibly need any more
602   // alignment.
603 
604   // FIXME: Should be able to specify the entry frame alignment per calling
605   // convention instead.
606   if (Info->isEntryFunction())
607     return false;
608 
609   return TargetRegisterInfo::shouldRealignStack(MF);
610 }
611 
612 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
613   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
614   if (Info->isEntryFunction()) {
615     const MachineFrameInfo &MFI = Fn.getFrameInfo();
616     return MFI.hasStackObjects() || MFI.hasCalls();
617   }
618 
619   // May need scavenger for dealing with callee saved registers.
620   return true;
621 }
622 
623 bool SIRegisterInfo::requiresFrameIndexScavenging(
624   const MachineFunction &MF) const {
625   // Do not use frame virtual registers. They used to be used for SGPRs, but
626   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
627   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
628   // spill.
629   return false;
630 }
631 
632 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
633   const MachineFunction &MF) const {
634   const MachineFrameInfo &MFI = MF.getFrameInfo();
635   return MFI.hasStackObjects();
636 }
637 
638 bool SIRegisterInfo::requiresVirtualBaseRegisters(
639   const MachineFunction &) const {
640   // There are no special dedicated stack or frame pointers.
641   return true;
642 }
643 
644 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const {
645   assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI));
646 
647   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
648                                           AMDGPU::OpName::offset);
649   return MI->getOperand(OffIdx).getImm();
650 }
651 
652 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
653                                                  int Idx) const {
654   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
655     return 0;
656 
657   assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
658                                             AMDGPU::OpName::vaddr) ||
659          (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
660                                             AMDGPU::OpName::saddr))) &&
661          "Should never see frame index on non-address operand");
662 
663   return getScratchInstrOffset(MI);
664 }
665 
666 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
667   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
668     return false;
669 
670   int64_t FullOffset = Offset + getScratchInstrOffset(MI);
671 
672   if (SIInstrInfo::isMUBUF(*MI))
673     return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset);
674 
675   const SIInstrInfo *TII = ST.getInstrInfo();
676   return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS,
677                                  SIInstrFlags::FlatScratch);
678 }
679 
680 Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
681                                                       int FrameIdx,
682                                                       int64_t Offset) const {
683   MachineBasicBlock::iterator Ins = MBB->begin();
684   DebugLoc DL; // Defaults to "unknown"
685 
686   if (Ins != MBB->end())
687     DL = Ins->getDebugLoc();
688 
689   MachineFunction *MF = MBB->getParent();
690   const SIInstrInfo *TII = ST.getInstrInfo();
691   MachineRegisterInfo &MRI = MF->getRegInfo();
692   unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
693                                            : AMDGPU::V_MOV_B32_e32;
694 
695   Register BaseReg = MRI.createVirtualRegister(
696       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass
697                              : &AMDGPU::VGPR_32RegClass);
698 
699   if (Offset == 0) {
700     BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
701       .addFrameIndex(FrameIdx);
702     return BaseReg;
703   }
704 
705   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
706 
707   Register FIReg = MRI.createVirtualRegister(
708       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
709                              : &AMDGPU::VGPR_32RegClass);
710 
711   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
712     .addImm(Offset);
713   BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
714     .addFrameIndex(FrameIdx);
715 
716   if (ST.enableFlatScratch() ) {
717     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg)
718         .addReg(OffsetReg, RegState::Kill)
719         .addReg(FIReg);
720     return BaseReg;
721   }
722 
723   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
724     .addReg(OffsetReg, RegState::Kill)
725     .addReg(FIReg)
726     .addImm(0); // clamp bit
727 
728   return BaseReg;
729 }
730 
731 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
732                                        int64_t Offset) const {
733   const SIInstrInfo *TII = ST.getInstrInfo();
734   bool IsFlat = TII->isFLATScratch(MI);
735 
736 #ifndef NDEBUG
737   // FIXME: Is it possible to be storing a frame index to itself?
738   bool SeenFI = false;
739   for (const MachineOperand &MO: MI.operands()) {
740     if (MO.isFI()) {
741       if (SeenFI)
742         llvm_unreachable("should not see multiple frame indices");
743 
744       SeenFI = true;
745     }
746   }
747 #endif
748 
749   MachineOperand *FIOp =
750       TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
751                                       : AMDGPU::OpName::vaddr);
752 
753   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
754   int64_t NewOffset = OffsetOp->getImm() + Offset;
755 
756   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
757   assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
758 
759   if (IsFlat) {
760     assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
761                                   SIInstrFlags::FlatScratch) &&
762            "offset should be legal");
763     FIOp->ChangeToRegister(BaseReg, false);
764     OffsetOp->setImm(NewOffset);
765     return;
766   }
767 
768 #ifndef NDEBUG
769   MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
770   assert(SOffset->isImm() && SOffset->getImm() == 0);
771 #endif
772 
773   assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
774          "offset should be legal");
775 
776   FIOp->ChangeToRegister(BaseReg, false);
777   OffsetOp->setImm(NewOffset);
778 }
779 
780 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
781                                         Register BaseReg,
782                                         int64_t Offset) const {
783   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
784     return false;
785 
786   int64_t NewOffset = Offset + getScratchInstrOffset(MI);
787 
788   if (SIInstrInfo::isMUBUF(*MI))
789     return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset);
790 
791   const SIInstrInfo *TII = ST.getInstrInfo();
792   return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
793                                 SIInstrFlags::FlatScratch);
794 }
795 
796 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
797   const MachineFunction &MF, unsigned Kind) const {
798   // This is inaccurate. It depends on the instruction and address space. The
799   // only place where we should hit this is for dealing with frame indexes /
800   // private accesses, so this is correct in that case.
801   return &AMDGPU::VGPR_32RegClass;
802 }
803 
804 const TargetRegisterClass *
805 SIRegisterInfo::getCrossCopyRegClass(const TargetRegisterClass *RC) const {
806   if (isAGPRClass(RC) && !ST.hasGFX90AInsts())
807     return getEquivalentVGPRClass(RC);
808 
809   return RC;
810 }
811 
812 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
813 
814   switch (Op) {
815   case AMDGPU::SI_SPILL_S1024_SAVE:
816   case AMDGPU::SI_SPILL_S1024_RESTORE:
817   case AMDGPU::SI_SPILL_V1024_SAVE:
818   case AMDGPU::SI_SPILL_V1024_RESTORE:
819   case AMDGPU::SI_SPILL_A1024_SAVE:
820   case AMDGPU::SI_SPILL_A1024_RESTORE:
821     return 32;
822   case AMDGPU::SI_SPILL_S512_SAVE:
823   case AMDGPU::SI_SPILL_S512_RESTORE:
824   case AMDGPU::SI_SPILL_V512_SAVE:
825   case AMDGPU::SI_SPILL_V512_RESTORE:
826   case AMDGPU::SI_SPILL_A512_SAVE:
827   case AMDGPU::SI_SPILL_A512_RESTORE:
828     return 16;
829   case AMDGPU::SI_SPILL_S256_SAVE:
830   case AMDGPU::SI_SPILL_S256_RESTORE:
831   case AMDGPU::SI_SPILL_V256_SAVE:
832   case AMDGPU::SI_SPILL_V256_RESTORE:
833   case AMDGPU::SI_SPILL_A256_SAVE:
834   case AMDGPU::SI_SPILL_A256_RESTORE:
835     return 8;
836   case AMDGPU::SI_SPILL_S224_SAVE:
837   case AMDGPU::SI_SPILL_S224_RESTORE:
838   case AMDGPU::SI_SPILL_V224_SAVE:
839   case AMDGPU::SI_SPILL_V224_RESTORE:
840   case AMDGPU::SI_SPILL_A224_SAVE:
841   case AMDGPU::SI_SPILL_A224_RESTORE:
842     return 7;
843   case AMDGPU::SI_SPILL_S192_SAVE:
844   case AMDGPU::SI_SPILL_S192_RESTORE:
845   case AMDGPU::SI_SPILL_V192_SAVE:
846   case AMDGPU::SI_SPILL_V192_RESTORE:
847   case AMDGPU::SI_SPILL_A192_SAVE:
848   case AMDGPU::SI_SPILL_A192_RESTORE:
849     return 6;
850   case AMDGPU::SI_SPILL_S160_SAVE:
851   case AMDGPU::SI_SPILL_S160_RESTORE:
852   case AMDGPU::SI_SPILL_V160_SAVE:
853   case AMDGPU::SI_SPILL_V160_RESTORE:
854   case AMDGPU::SI_SPILL_A160_SAVE:
855   case AMDGPU::SI_SPILL_A160_RESTORE:
856     return 5;
857   case AMDGPU::SI_SPILL_S128_SAVE:
858   case AMDGPU::SI_SPILL_S128_RESTORE:
859   case AMDGPU::SI_SPILL_V128_SAVE:
860   case AMDGPU::SI_SPILL_V128_RESTORE:
861   case AMDGPU::SI_SPILL_A128_SAVE:
862   case AMDGPU::SI_SPILL_A128_RESTORE:
863     return 4;
864   case AMDGPU::SI_SPILL_S96_SAVE:
865   case AMDGPU::SI_SPILL_S96_RESTORE:
866   case AMDGPU::SI_SPILL_V96_SAVE:
867   case AMDGPU::SI_SPILL_V96_RESTORE:
868   case AMDGPU::SI_SPILL_A96_SAVE:
869   case AMDGPU::SI_SPILL_A96_RESTORE:
870     return 3;
871   case AMDGPU::SI_SPILL_S64_SAVE:
872   case AMDGPU::SI_SPILL_S64_RESTORE:
873   case AMDGPU::SI_SPILL_V64_SAVE:
874   case AMDGPU::SI_SPILL_V64_RESTORE:
875   case AMDGPU::SI_SPILL_A64_SAVE:
876   case AMDGPU::SI_SPILL_A64_RESTORE:
877     return 2;
878   case AMDGPU::SI_SPILL_S32_SAVE:
879   case AMDGPU::SI_SPILL_S32_RESTORE:
880   case AMDGPU::SI_SPILL_V32_SAVE:
881   case AMDGPU::SI_SPILL_V32_RESTORE:
882   case AMDGPU::SI_SPILL_A32_SAVE:
883   case AMDGPU::SI_SPILL_A32_RESTORE:
884     return 1;
885   default: llvm_unreachable("Invalid spill opcode");
886   }
887 }
888 
889 static int getOffsetMUBUFStore(unsigned Opc) {
890   switch (Opc) {
891   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
892     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
893   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
894     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
895   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
896     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
897   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
898     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
899   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
900     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
901   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
902     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
903   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
904     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
905   default:
906     return -1;
907   }
908 }
909 
910 static int getOffsetMUBUFLoad(unsigned Opc) {
911   switch (Opc) {
912   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
913     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
914   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
915     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
916   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
917     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
918   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
919     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
920   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
921     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
922   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
923     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
924   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
925     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
926   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
927     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
928   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
929     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
930   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
931     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
932   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
933     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
934   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
935     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
936   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
937     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
938   default:
939     return -1;
940   }
941 }
942 
943 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
944                                            MachineBasicBlock &MBB,
945                                            MachineBasicBlock::iterator MI,
946                                            int Index, unsigned Lane,
947                                            unsigned ValueReg, bool IsKill) {
948   MachineFunction *MF = MBB.getParent();
949   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
950   const SIInstrInfo *TII = ST.getInstrInfo();
951 
952   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
953 
954   if (Reg == AMDGPU::NoRegister)
955     return MachineInstrBuilder();
956 
957   bool IsStore = MI->mayStore();
958   MachineRegisterInfo &MRI = MF->getRegInfo();
959   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
960 
961   unsigned Dst = IsStore ? Reg : ValueReg;
962   unsigned Src = IsStore ? ValueReg : Reg;
963   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64
964                                                    : AMDGPU::V_ACCVGPR_READ_B32_e64;
965 
966   auto MIB = BuildMI(MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
967                  .addReg(Src, getKillRegState(IsKill));
968   MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
969   return MIB;
970 }
971 
972 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
973 // need to handle the case where an SGPR may need to be spilled while spilling.
974 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
975                                       MachineFrameInfo &MFI,
976                                       MachineBasicBlock::iterator MI,
977                                       int Index,
978                                       int64_t Offset) {
979   const SIInstrInfo *TII = ST.getInstrInfo();
980   MachineBasicBlock *MBB = MI->getParent();
981   const DebugLoc &DL = MI->getDebugLoc();
982   bool IsStore = MI->mayStore();
983 
984   unsigned Opc = MI->getOpcode();
985   int LoadStoreOp = IsStore ?
986     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
987   if (LoadStoreOp == -1)
988     return false;
989 
990   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
991   if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr())
992     return true;
993 
994   MachineInstrBuilder NewMI =
995       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
996           .add(*Reg)
997           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
998           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
999           .addImm(Offset)
1000           .addImm(0) // cpol
1001           .addImm(0) // tfe
1002           .addImm(0) // swz
1003           .cloneMemRefs(*MI);
1004 
1005   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
1006                                                        AMDGPU::OpName::vdata_in);
1007   if (VDataIn)
1008     NewMI.add(*VDataIn);
1009   return true;
1010 }
1011 
1012 static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII,
1013                                           unsigned LoadStoreOp,
1014                                           unsigned EltSize) {
1015   bool IsStore = TII->get(LoadStoreOp).mayStore();
1016   bool UseST =
1017     AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 &&
1018     AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::saddr) < 0;
1019 
1020   switch (EltSize) {
1021   case 4:
1022     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1023                           : AMDGPU::SCRATCH_LOAD_DWORD_SADDR;
1024     break;
1025   case 8:
1026     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR
1027                           : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR;
1028     break;
1029   case 12:
1030     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR
1031                           : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR;
1032     break;
1033   case 16:
1034     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR
1035                           : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR;
1036     break;
1037   default:
1038     llvm_unreachable("Unexpected spill load/store size!");
1039   }
1040 
1041   if (UseST)
1042     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1043 
1044   return LoadStoreOp;
1045 }
1046 
1047 void SIRegisterInfo::buildSpillLoadStore(
1048     MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
1049     unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill,
1050     MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO,
1051     RegScavenger *RS, LivePhysRegs *LiveRegs) const {
1052   assert((!RS || !LiveRegs) && "Only RS or LiveRegs can be set but not both");
1053 
1054   MachineFunction *MF = MBB.getParent();
1055   const SIInstrInfo *TII = ST.getInstrInfo();
1056   const MachineFrameInfo &MFI = MF->getFrameInfo();
1057   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
1058 
1059   const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
1060   const DebugLoc &DL = MI != MBB.end() ? MI->getDebugLoc() : DebugLoc();
1061   bool IsStore = Desc->mayStore();
1062   bool IsFlat = TII->isFLATScratch(LoadStoreOp);
1063 
1064   bool Scavenged = false;
1065   MCRegister SOffset = ScratchOffsetReg;
1066 
1067   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
1068   // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores.
1069   const bool IsAGPR = !ST.hasGFX90AInsts() && hasAGPRs(RC);
1070   const unsigned RegWidth = AMDGPU::getRegBitWidth(RC->getID()) / 8;
1071 
1072   // Always use 4 byte operations for AGPRs because we need to scavenge
1073   // a temporary VGPR.
1074   unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u;
1075   unsigned NumSubRegs = RegWidth / EltSize;
1076   unsigned Size = NumSubRegs * EltSize;
1077   unsigned RemSize = RegWidth - Size;
1078   unsigned NumRemSubRegs = RemSize ? 1 : 0;
1079   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
1080   int64_t MaxOffset = Offset + Size + RemSize - EltSize;
1081   int64_t ScratchOffsetRegDelta = 0;
1082 
1083   if (IsFlat && EltSize > 4) {
1084     LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1085     Desc = &TII->get(LoadStoreOp);
1086   }
1087 
1088   Align Alignment = MFI.getObjectAlign(Index);
1089   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
1090 
1091   assert((IsFlat || ((Offset % EltSize) == 0)) &&
1092          "unexpected VGPR spill offset");
1093 
1094   bool IsOffsetLegal =
1095       IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1096                                       SIInstrFlags::FlatScratch)
1097              : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset);
1098   if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
1099     SOffset = MCRegister();
1100 
1101     // We currently only support spilling VGPRs to EltSize boundaries, meaning
1102     // we can simplify the adjustment of Offset here to just scale with
1103     // WavefrontSize.
1104     if (!IsFlat)
1105       Offset *= ST.getWavefrontSize();
1106 
1107     // We don't have access to the register scavenger if this function is called
1108     // during  PEI::scavengeFrameVirtualRegs() so use LiveRegs in this case.
1109     if (RS) {
1110       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
1111     } else if (LiveRegs) {
1112       for (MCRegister Reg : AMDGPU::SGPR_32RegClass) {
1113         if (LiveRegs->available(MF->getRegInfo(), Reg)) {
1114           SOffset = Reg;
1115           break;
1116         }
1117       }
1118     }
1119 
1120     if (!SOffset) {
1121       // There are no free SGPRs, and since we are in the process of spilling
1122       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
1123       // on SI/CI and on VI it is true until we implement spilling using scalar
1124       // stores), we have no way to free up an SGPR.  Our solution here is to
1125       // add the offset directly to the ScratchOffset or StackPtrOffset
1126       // register, and then subtract the offset after the spill to return the
1127       // register to it's original value.
1128       if (!ScratchOffsetReg)
1129         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
1130       SOffset = ScratchOffsetReg;
1131       ScratchOffsetRegDelta = Offset;
1132     } else {
1133       Scavenged = true;
1134     }
1135 
1136     if (!SOffset)
1137       report_fatal_error("could not scavenge SGPR to spill in entry function");
1138 
1139     if (ScratchOffsetReg == AMDGPU::NoRegister) {
1140       BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset);
1141     } else {
1142       BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1143           .addReg(ScratchOffsetReg)
1144           .addImm(Offset);
1145     }
1146 
1147     Offset = 0;
1148   }
1149 
1150   if (IsFlat && SOffset == AMDGPU::NoRegister) {
1151     assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
1152            && "Unexpected vaddr for flat scratch with a FI operand");
1153 
1154     assert(ST.hasFlatScratchSTMode());
1155     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1156     Desc = &TII->get(LoadStoreOp);
1157   }
1158 
1159   Register TmpReg;
1160 
1161   for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e;
1162        ++i, RegOffset += EltSize) {
1163     if (i == NumSubRegs) {
1164       EltSize = RemSize;
1165       LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1166     }
1167     Desc = &TII->get(LoadStoreOp);
1168 
1169     unsigned NumRegs = EltSize / 4;
1170     Register SubReg = e == 1
1171             ? ValueReg
1172             : Register(getSubReg(ValueReg,
1173                                  getSubRegFromChannel(RegOffset / 4, NumRegs)));
1174 
1175     unsigned SOffsetRegState = 0;
1176     unsigned SrcDstRegState = getDefRegState(!IsStore);
1177     if (i + 1 == e) {
1178       SOffsetRegState |= getKillRegState(Scavenged);
1179       // The last implicit use carries the "Kill" flag.
1180       SrcDstRegState |= getKillRegState(IsKill);
1181     }
1182 
1183     // Make sure the whole register is defined if there are undef components by
1184     // adding an implicit def of the super-reg on the first instruction.
1185     bool NeedSuperRegDef = e > 1 && IsStore && i == 0;
1186     bool NeedSuperRegImpOperand = e > 1;
1187 
1188     // Remaining element size to spill into memory after some parts of it
1189     // spilled into either AGPRs or VGPRs.
1190     unsigned RemEltSize = EltSize;
1191 
1192     // AGPRs to spill VGPRs and vice versa are allocated in a reverse order,
1193     // starting from the last lane. In case if a register cannot be completely
1194     // spilled into another register that will ensure its alignment does not
1195     // change. For targets with VGPR alignment requirement this is important
1196     // in case of flat scratch usage as we might get a scratch_load or
1197     // scratch_store of an unaligned register otherwise.
1198     for (int LaneS = (RegOffset + EltSize) / 4 - 1, Lane = LaneS,
1199              LaneE = RegOffset / 4;
1200          Lane >= LaneE; --Lane) {
1201       bool IsSubReg = e > 1 || EltSize > 4;
1202       Register Sub = IsSubReg
1203              ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane)))
1204              : ValueReg;
1205       auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill);
1206       if (!MIB.getInstr())
1207         break;
1208       if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == LaneS && !i)) {
1209         MIB.addReg(ValueReg, RegState::ImplicitDefine);
1210         NeedSuperRegDef = false;
1211       }
1212       if (IsSubReg || NeedSuperRegImpOperand) {
1213         NeedSuperRegImpOperand = true;
1214         unsigned State = SrcDstRegState;
1215         if (Lane != LaneE)
1216           State &= ~RegState::Kill;
1217         MIB.addReg(ValueReg, RegState::Implicit | State);
1218       }
1219       RemEltSize -= 4;
1220     }
1221 
1222     if (!RemEltSize) // Fully spilled into AGPRs.
1223       continue;
1224 
1225     if (RemEltSize != EltSize) { // Partially spilled to AGPRs
1226       assert(IsFlat && EltSize > 4);
1227 
1228       unsigned NumRegs = RemEltSize / 4;
1229       SubReg = Register(getSubReg(ValueReg,
1230                         getSubRegFromChannel(RegOffset / 4, NumRegs)));
1231       unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize);
1232       Desc = &TII->get(Opc);
1233     }
1234 
1235     unsigned FinalReg = SubReg;
1236 
1237     if (IsAGPR) {
1238       assert(EltSize == 4);
1239 
1240       if (!TmpReg) {
1241         assert(RS && "Needs to have RegScavenger to spill an AGPR!");
1242         // FIXME: change to scavengeRegisterBackwards()
1243         TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1244         RS->setRegUsed(TmpReg);
1245       }
1246       if (IsStore) {
1247         auto AccRead = BuildMI(MBB, MI, DL,
1248                                TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64), TmpReg)
1249                            .addReg(SubReg, getKillRegState(IsKill));
1250         if (NeedSuperRegDef)
1251           AccRead.addReg(ValueReg, RegState::ImplicitDefine);
1252         AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1253       }
1254       SubReg = TmpReg;
1255     }
1256 
1257     MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RegOffset);
1258     MachineMemOperand *NewMMO =
1259         MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize,
1260                                  commonAlignment(Alignment, RegOffset));
1261 
1262     auto MIB =
1263         BuildMI(MBB, MI, DL, *Desc)
1264             .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill));
1265     if (!IsFlat)
1266       MIB.addReg(FuncInfo->getScratchRSrcReg());
1267 
1268     if (SOffset == AMDGPU::NoRegister) {
1269       if (!IsFlat)
1270         MIB.addImm(0);
1271     } else {
1272       MIB.addReg(SOffset, SOffsetRegState);
1273     }
1274     MIB.addImm(Offset + RegOffset)
1275        .addImm(0); // cpol
1276     if (!IsFlat)
1277       MIB.addImm(0)  // tfe
1278          .addImm(0); // swz
1279     MIB.addMemOperand(NewMMO);
1280 
1281     if (!IsAGPR && NeedSuperRegDef)
1282       MIB.addReg(ValueReg, RegState::ImplicitDefine);
1283 
1284     if (!IsStore && TmpReg != AMDGPU::NoRegister) {
1285       MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64),
1286                     FinalReg)
1287                 .addReg(TmpReg, RegState::Kill);
1288       MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1289     }
1290 
1291     if (NeedSuperRegImpOperand)
1292       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
1293   }
1294 
1295   if (ScratchOffsetRegDelta != 0) {
1296     // Subtract the offset we added to the ScratchOffset register.
1297     BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1298         .addReg(SOffset)
1299         .addImm(-ScratchOffsetRegDelta);
1300   }
1301 }
1302 
1303 void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index,
1304                                              int Offset, bool IsLoad,
1305                                              bool IsKill) const {
1306   // Load/store VGPR
1307   MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo();
1308   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
1309 
1310   Register FrameReg =
1311       FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF)
1312           ? getBaseRegister()
1313           : getFrameRegister(SB.MF);
1314 
1315   Align Alignment = FrameInfo.getObjectAlign(Index);
1316   MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index);
1317   MachineMemOperand *MMO = SB.MF.getMachineMemOperand(
1318       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
1319       SB.EltSize, Alignment);
1320 
1321   if (IsLoad) {
1322     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1323                                           : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1324     buildSpillLoadStore(SB.MBB, SB.MI, Opc, Index, SB.TmpVGPR, false, FrameReg,
1325                         Offset * SB.EltSize, MMO, SB.RS);
1326   } else {
1327     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1328                                           : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1329     buildSpillLoadStore(SB.MBB, SB.MI, Opc, Index, SB.TmpVGPR, IsKill, FrameReg,
1330                         Offset * SB.EltSize, MMO, SB.RS);
1331     // This only ever adds one VGPR spill
1332     SB.MFI.addToSpilledVGPRs(1);
1333   }
1334 }
1335 
1336 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
1337                                int Index,
1338                                RegScavenger *RS,
1339                                LiveIntervals *LIS,
1340                                bool OnlyToVGPR) const {
1341   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1342 
1343   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
1344       SB.MFI.getSGPRToVGPRSpills(Index);
1345   bool SpillToVGPR = !VGPRSpills.empty();
1346   if (OnlyToVGPR && !SpillToVGPR)
1347     return false;
1348 
1349   assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() &&
1350                          SB.SuperReg != SB.MFI.getFrameOffsetReg()));
1351 
1352   if (SpillToVGPR) {
1353     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1354       Register SubReg =
1355           SB.NumSubRegs == 1
1356               ? SB.SuperReg
1357               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1358       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1359 
1360       bool UseKill = SB.IsKill && i == SB.NumSubRegs - 1;
1361 
1362       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1363       // spill to this specific vgpr in the first basic block.
1364       auto MIB = BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1365                          Spill.VGPR)
1366                      .addReg(SubReg, getKillRegState(UseKill))
1367                      .addImm(Spill.Lane)
1368                      .addReg(Spill.VGPR);
1369       if (LIS) {
1370         if (i == 0)
1371           LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1372         else
1373           LIS->InsertMachineInstrInMaps(*MIB);
1374       }
1375 
1376       if (i == 0 && SB.NumSubRegs > 1) {
1377         // We may be spilling a super-register which is only partially defined,
1378         // and need to ensure later spills think the value is defined.
1379         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1380       }
1381 
1382       if (SB.NumSubRegs > 1)
1383         MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1384 
1385       // FIXME: Since this spills to another register instead of an actual
1386       // frame index, we should delete the frame index when all references to
1387       // it are fixed.
1388     }
1389   } else {
1390     SB.prepare();
1391 
1392     // SubReg carries the "Kill" flag when SubReg == SB.SuperReg.
1393     unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1394 
1395     // Per VGPR helper data
1396     auto PVD = SB.getPerVGPRData();
1397 
1398     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1399       unsigned TmpVGPRFlags = RegState::Undef;
1400 
1401       // Write sub registers into the VGPR
1402       for (unsigned i = Offset * PVD.PerVGPR,
1403                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1404            i < e; ++i) {
1405         Register SubReg =
1406             SB.NumSubRegs == 1
1407                 ? SB.SuperReg
1408                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1409 
1410         MachineInstrBuilder WriteLane =
1411             BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1412                     SB.TmpVGPR)
1413                 .addReg(SubReg, SubKillState)
1414                 .addImm(i % PVD.PerVGPR)
1415                 .addReg(SB.TmpVGPR, TmpVGPRFlags);
1416         TmpVGPRFlags = 0;
1417 
1418         if (LIS) {
1419           if (i == 0)
1420             LIS->ReplaceMachineInstrInMaps(*MI, *WriteLane);
1421           else
1422             LIS->InsertMachineInstrInMaps(*WriteLane);
1423         }
1424 
1425         // There could be undef components of a spilled super register.
1426         // TODO: Can we detect this and skip the spill?
1427         if (SB.NumSubRegs > 1) {
1428           // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1429           unsigned SuperKillState = 0;
1430           if (i + 1 == SB.NumSubRegs)
1431             SuperKillState |= getKillRegState(SB.IsKill);
1432           WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1433         }
1434       }
1435 
1436       // Write out VGPR
1437       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false);
1438     }
1439 
1440     SB.restore();
1441   }
1442 
1443   MI->eraseFromParent();
1444   SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
1445 
1446   if (LIS)
1447     LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1448 
1449   return true;
1450 }
1451 
1452 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1453                                  int Index,
1454                                  RegScavenger *RS,
1455                                  LiveIntervals *LIS,
1456                                  bool OnlyToVGPR) const {
1457   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1458 
1459   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
1460       SB.MFI.getSGPRToVGPRSpills(Index);
1461   bool SpillToVGPR = !VGPRSpills.empty();
1462   if (OnlyToVGPR && !SpillToVGPR)
1463     return false;
1464 
1465   if (SpillToVGPR) {
1466     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1467       Register SubReg =
1468           SB.NumSubRegs == 1
1469               ? SB.SuperReg
1470               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1471 
1472       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1473       auto MIB =
1474           BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32), SubReg)
1475               .addReg(Spill.VGPR)
1476               .addImm(Spill.Lane);
1477       if (SB.NumSubRegs > 1 && i == 0)
1478         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1479       if (LIS) {
1480         if (i == e - 1)
1481           LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1482         else
1483           LIS->InsertMachineInstrInMaps(*MIB);
1484       }
1485 
1486     }
1487   } else {
1488     SB.prepare();
1489 
1490     // Per VGPR helper data
1491     auto PVD = SB.getPerVGPRData();
1492 
1493     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1494       // Load in VGPR data
1495       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true);
1496 
1497       // Unpack lanes
1498       for (unsigned i = Offset * PVD.PerVGPR,
1499                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1500            i < e; ++i) {
1501         Register SubReg =
1502             SB.NumSubRegs == 1
1503                 ? SB.SuperReg
1504                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1505 
1506         bool LastSubReg = (i + 1 == e);
1507         auto MIB = BuildMI(SB.MBB, MI, SB.DL,
1508                            SB.TII.get(AMDGPU::V_READLANE_B32), SubReg)
1509                        .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
1510                        .addImm(i);
1511         if (SB.NumSubRegs > 1 && i == 0)
1512           MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1513         if (LIS) {
1514           if (i == e - 1)
1515             LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1516           else
1517             LIS->InsertMachineInstrInMaps(*MIB);
1518         }
1519       }
1520     }
1521 
1522     SB.restore();
1523   }
1524 
1525   MI->eraseFromParent();
1526 
1527   if (LIS)
1528     LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1529 
1530   return true;
1531 }
1532 
1533 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1534 /// a VGPR and the stack slot can be safely eliminated when all other users are
1535 /// handled.
1536 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1537   MachineBasicBlock::iterator MI,
1538   int FI,
1539   RegScavenger *RS,
1540   LiveIntervals *LIS) const {
1541   switch (MI->getOpcode()) {
1542   case AMDGPU::SI_SPILL_S1024_SAVE:
1543   case AMDGPU::SI_SPILL_S512_SAVE:
1544   case AMDGPU::SI_SPILL_S256_SAVE:
1545   case AMDGPU::SI_SPILL_S224_SAVE:
1546   case AMDGPU::SI_SPILL_S192_SAVE:
1547   case AMDGPU::SI_SPILL_S160_SAVE:
1548   case AMDGPU::SI_SPILL_S128_SAVE:
1549   case AMDGPU::SI_SPILL_S96_SAVE:
1550   case AMDGPU::SI_SPILL_S64_SAVE:
1551   case AMDGPU::SI_SPILL_S32_SAVE:
1552     return spillSGPR(MI, FI, RS, LIS, true);
1553   case AMDGPU::SI_SPILL_S1024_RESTORE:
1554   case AMDGPU::SI_SPILL_S512_RESTORE:
1555   case AMDGPU::SI_SPILL_S256_RESTORE:
1556   case AMDGPU::SI_SPILL_S224_RESTORE:
1557   case AMDGPU::SI_SPILL_S192_RESTORE:
1558   case AMDGPU::SI_SPILL_S160_RESTORE:
1559   case AMDGPU::SI_SPILL_S128_RESTORE:
1560   case AMDGPU::SI_SPILL_S96_RESTORE:
1561   case AMDGPU::SI_SPILL_S64_RESTORE:
1562   case AMDGPU::SI_SPILL_S32_RESTORE:
1563     return restoreSGPR(MI, FI, RS, LIS, true);
1564   default:
1565     llvm_unreachable("not an SGPR spill instruction");
1566   }
1567 }
1568 
1569 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1570                                         int SPAdj, unsigned FIOperandNum,
1571                                         RegScavenger *RS) const {
1572   MachineFunction *MF = MI->getParent()->getParent();
1573   MachineBasicBlock *MBB = MI->getParent();
1574   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1575   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1576   const SIInstrInfo *TII = ST.getInstrInfo();
1577   DebugLoc DL = MI->getDebugLoc();
1578 
1579   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1580 
1581   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1582   int Index = MI->getOperand(FIOperandNum).getIndex();
1583 
1584   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1585                           ? getBaseRegister()
1586                           : getFrameRegister(*MF);
1587 
1588   switch (MI->getOpcode()) {
1589     // SGPR register spill
1590     case AMDGPU::SI_SPILL_S1024_SAVE:
1591     case AMDGPU::SI_SPILL_S512_SAVE:
1592     case AMDGPU::SI_SPILL_S256_SAVE:
1593     case AMDGPU::SI_SPILL_S224_SAVE:
1594     case AMDGPU::SI_SPILL_S192_SAVE:
1595     case AMDGPU::SI_SPILL_S160_SAVE:
1596     case AMDGPU::SI_SPILL_S128_SAVE:
1597     case AMDGPU::SI_SPILL_S96_SAVE:
1598     case AMDGPU::SI_SPILL_S64_SAVE:
1599     case AMDGPU::SI_SPILL_S32_SAVE: {
1600       spillSGPR(MI, Index, RS);
1601       break;
1602     }
1603 
1604     // SGPR register restore
1605     case AMDGPU::SI_SPILL_S1024_RESTORE:
1606     case AMDGPU::SI_SPILL_S512_RESTORE:
1607     case AMDGPU::SI_SPILL_S256_RESTORE:
1608     case AMDGPU::SI_SPILL_S224_RESTORE:
1609     case AMDGPU::SI_SPILL_S192_RESTORE:
1610     case AMDGPU::SI_SPILL_S160_RESTORE:
1611     case AMDGPU::SI_SPILL_S128_RESTORE:
1612     case AMDGPU::SI_SPILL_S96_RESTORE:
1613     case AMDGPU::SI_SPILL_S64_RESTORE:
1614     case AMDGPU::SI_SPILL_S32_RESTORE: {
1615       restoreSGPR(MI, Index, RS);
1616       break;
1617     }
1618 
1619     // VGPR register spill
1620     case AMDGPU::SI_SPILL_V1024_SAVE:
1621     case AMDGPU::SI_SPILL_V512_SAVE:
1622     case AMDGPU::SI_SPILL_V256_SAVE:
1623     case AMDGPU::SI_SPILL_V224_SAVE:
1624     case AMDGPU::SI_SPILL_V192_SAVE:
1625     case AMDGPU::SI_SPILL_V160_SAVE:
1626     case AMDGPU::SI_SPILL_V128_SAVE:
1627     case AMDGPU::SI_SPILL_V96_SAVE:
1628     case AMDGPU::SI_SPILL_V64_SAVE:
1629     case AMDGPU::SI_SPILL_V32_SAVE:
1630     case AMDGPU::SI_SPILL_A1024_SAVE:
1631     case AMDGPU::SI_SPILL_A512_SAVE:
1632     case AMDGPU::SI_SPILL_A256_SAVE:
1633     case AMDGPU::SI_SPILL_A224_SAVE:
1634     case AMDGPU::SI_SPILL_A192_SAVE:
1635     case AMDGPU::SI_SPILL_A160_SAVE:
1636     case AMDGPU::SI_SPILL_A128_SAVE:
1637     case AMDGPU::SI_SPILL_A96_SAVE:
1638     case AMDGPU::SI_SPILL_A64_SAVE:
1639     case AMDGPU::SI_SPILL_A32_SAVE: {
1640       const MachineOperand *VData = TII->getNamedOperand(*MI,
1641                                                          AMDGPU::OpName::vdata);
1642       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1643              MFI->getStackPtrOffsetReg());
1644 
1645       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1646                                             : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1647       auto *MBB = MI->getParent();
1648       buildSpillLoadStore(
1649           *MBB, MI, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
1650           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1651           *MI->memoperands_begin(), RS);
1652       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1653       MI->eraseFromParent();
1654       break;
1655     }
1656     case AMDGPU::SI_SPILL_V32_RESTORE:
1657     case AMDGPU::SI_SPILL_V64_RESTORE:
1658     case AMDGPU::SI_SPILL_V96_RESTORE:
1659     case AMDGPU::SI_SPILL_V128_RESTORE:
1660     case AMDGPU::SI_SPILL_V160_RESTORE:
1661     case AMDGPU::SI_SPILL_V192_RESTORE:
1662     case AMDGPU::SI_SPILL_V224_RESTORE:
1663     case AMDGPU::SI_SPILL_V256_RESTORE:
1664     case AMDGPU::SI_SPILL_V512_RESTORE:
1665     case AMDGPU::SI_SPILL_V1024_RESTORE:
1666     case AMDGPU::SI_SPILL_A32_RESTORE:
1667     case AMDGPU::SI_SPILL_A64_RESTORE:
1668     case AMDGPU::SI_SPILL_A96_RESTORE:
1669     case AMDGPU::SI_SPILL_A128_RESTORE:
1670     case AMDGPU::SI_SPILL_A160_RESTORE:
1671     case AMDGPU::SI_SPILL_A192_RESTORE:
1672     case AMDGPU::SI_SPILL_A224_RESTORE:
1673     case AMDGPU::SI_SPILL_A256_RESTORE:
1674     case AMDGPU::SI_SPILL_A512_RESTORE:
1675     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1676       const MachineOperand *VData = TII->getNamedOperand(*MI,
1677                                                          AMDGPU::OpName::vdata);
1678       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1679              MFI->getStackPtrOffsetReg());
1680 
1681       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1682                                             : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1683       auto *MBB = MI->getParent();
1684       buildSpillLoadStore(
1685           *MBB, MI, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
1686           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1687           *MI->memoperands_begin(), RS);
1688       MI->eraseFromParent();
1689       break;
1690     }
1691 
1692     default: {
1693       // Other access to frame index
1694       const DebugLoc &DL = MI->getDebugLoc();
1695 
1696       int64_t Offset = FrameInfo.getObjectOffset(Index);
1697       if (ST.enableFlatScratch()) {
1698         if (TII->isFLATScratch(*MI)) {
1699           assert((int16_t)FIOperandNum ==
1700                  AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1701                                             AMDGPU::OpName::saddr));
1702 
1703           // The offset is always swizzled, just replace it
1704           if (FrameReg)
1705             FIOp.ChangeToRegister(FrameReg, false);
1706 
1707           if (!Offset)
1708             return;
1709 
1710           MachineOperand *OffsetOp =
1711             TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
1712           int64_t NewOffset = Offset + OffsetOp->getImm();
1713           if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
1714                                      SIInstrFlags::FlatScratch)) {
1715             OffsetOp->setImm(NewOffset);
1716             if (FrameReg)
1717               return;
1718             Offset = 0;
1719           }
1720 
1721           assert(!TII->getNamedOperand(*MI, AMDGPU::OpName::vaddr) &&
1722                  "Unexpected vaddr for flat scratch with a FI operand");
1723 
1724           // On GFX10 we have ST mode to use no registers for an address.
1725           // Otherwise we need to materialize 0 into an SGPR.
1726           if (!Offset && ST.hasFlatScratchSTMode()) {
1727             unsigned Opc = MI->getOpcode();
1728             unsigned NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc);
1729             MI->RemoveOperand(
1730                 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
1731             MI->setDesc(TII->get(NewOpc));
1732             return;
1733           }
1734         }
1735 
1736         if (!FrameReg) {
1737           FIOp.ChangeToImmediate(Offset);
1738           if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
1739             return;
1740         }
1741 
1742         // We need to use register here. Check if we can use an SGPR or need
1743         // a VGPR.
1744         FIOp.ChangeToRegister(AMDGPU::M0, false);
1745         bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
1746 
1747         if (!Offset && FrameReg && UseSGPR) {
1748           FIOp.setReg(FrameReg);
1749           return;
1750         }
1751 
1752         const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
1753                                                 : &AMDGPU::VGPR_32RegClass;
1754 
1755         Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR);
1756         FIOp.setReg(TmpReg);
1757         FIOp.setIsKill(true);
1758 
1759         if ((!FrameReg || !Offset) && TmpReg) {
1760           unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
1761           auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
1762           if (FrameReg)
1763             MIB.addReg(FrameReg);
1764           else
1765             MIB.addImm(Offset);
1766 
1767           return;
1768         }
1769 
1770         Register TmpSReg =
1771             UseSGPR ? TmpReg
1772                     : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0,
1773                                            !UseSGPR);
1774 
1775         // TODO: for flat scratch another attempt can be made with a VGPR index
1776         //       if no SGPRs can be scavenged.
1777         if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
1778           report_fatal_error("Cannot scavenge register in FI elimination!");
1779 
1780         if (!TmpSReg) {
1781           // Use frame register and restore it after.
1782           TmpSReg = FrameReg;
1783           FIOp.setReg(FrameReg);
1784           FIOp.setIsKill(false);
1785         }
1786 
1787         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg)
1788             .addReg(FrameReg)
1789             .addImm(Offset);
1790 
1791         if (!UseSGPR)
1792           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1793             .addReg(TmpSReg, RegState::Kill);
1794 
1795         if (TmpSReg == FrameReg) {
1796           // Undo frame register modification.
1797           BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32),
1798                   FrameReg)
1799               .addReg(FrameReg)
1800               .addImm(-Offset);
1801         }
1802 
1803         return;
1804       }
1805 
1806       bool IsMUBUF = TII->isMUBUF(*MI);
1807 
1808       if (!IsMUBUF && !MFI->isEntryFunction()) {
1809         // Convert to a swizzled stack address by scaling by the wave size.
1810         //
1811         // In an entry function/kernel the offset is already swizzled.
1812 
1813         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1814         Register ResultReg =
1815             IsCopy ? MI->getOperand(0).getReg()
1816                    : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1817 
1818         int64_t Offset = FrameInfo.getObjectOffset(Index);
1819         if (Offset == 0) {
1820           // XXX - This never happens because of emergency scavenging slot at 0?
1821           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1822             .addImm(ST.getWavefrontSizeLog2())
1823             .addReg(FrameReg);
1824         } else {
1825           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1826             // Reuse ResultReg in intermediate step.
1827             Register ScaledReg = ResultReg;
1828 
1829             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1830                     ScaledReg)
1831               .addImm(ST.getWavefrontSizeLog2())
1832               .addReg(FrameReg);
1833 
1834             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1835 
1836             // TODO: Fold if use instruction is another add of a constant.
1837             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1838               // FIXME: This can fail
1839               MIB.addImm(Offset);
1840               MIB.addReg(ScaledReg, RegState::Kill);
1841               if (!IsVOP2)
1842                 MIB.addImm(0); // clamp bit
1843             } else {
1844               assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
1845                      "Need to reuse carry out register");
1846 
1847               // Use scavenged unused carry out as offset register.
1848               Register ConstOffsetReg;
1849               if (!isWave32)
1850                 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
1851               else
1852                 ConstOffsetReg = MIB.getReg(1);
1853 
1854               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1855                 .addImm(Offset);
1856               MIB.addReg(ConstOffsetReg, RegState::Kill);
1857               MIB.addReg(ScaledReg, RegState::Kill);
1858               MIB.addImm(0); // clamp bit
1859             }
1860           } else {
1861             // We have to produce a carry out, and there isn't a free SGPR pair
1862             // for it. We can keep the whole computation on the SALU to avoid
1863             // clobbering an additional register at the cost of an extra mov.
1864 
1865             // We may have 1 free scratch SGPR even though a carry out is
1866             // unavailable. Only one additional mov is needed.
1867             Register TmpScaledReg =
1868                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1869             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
1870 
1871             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1872               .addReg(FrameReg)
1873               .addImm(ST.getWavefrontSizeLog2());
1874             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
1875                 .addReg(ScaledReg, RegState::Kill)
1876                 .addImm(Offset);
1877             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1878               .addReg(ScaledReg, RegState::Kill);
1879 
1880             // If there were truly no free SGPRs, we need to undo everything.
1881             if (!TmpScaledReg.isValid()) {
1882               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
1883                   .addReg(ScaledReg, RegState::Kill)
1884                   .addImm(-Offset);
1885               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1886                 .addReg(FrameReg)
1887                 .addImm(ST.getWavefrontSizeLog2());
1888             }
1889           }
1890         }
1891 
1892         // Don't introduce an extra copy if we're just materializing in a mov.
1893         if (IsCopy)
1894           MI->eraseFromParent();
1895         else
1896           FIOp.ChangeToRegister(ResultReg, false, false, true);
1897         return;
1898       }
1899 
1900       if (IsMUBUF) {
1901         // Disable offen so we don't need a 0 vgpr base.
1902         assert(static_cast<int>(FIOperandNum) ==
1903                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1904                                           AMDGPU::OpName::vaddr));
1905 
1906         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
1907         assert((SOffset.isImm() && SOffset.getImm() == 0));
1908 
1909         if (FrameReg != AMDGPU::NoRegister)
1910           SOffset.ChangeToRegister(FrameReg, false);
1911 
1912         int64_t Offset = FrameInfo.getObjectOffset(Index);
1913         int64_t OldImm
1914           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1915         int64_t NewOffset = OldImm + Offset;
1916 
1917         if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
1918             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1919           MI->eraseFromParent();
1920           return;
1921         }
1922       }
1923 
1924       // If the offset is simply too big, don't convert to a scratch wave offset
1925       // relative index.
1926 
1927       FIOp.ChangeToImmediate(Offset);
1928       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1929         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1930         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1931           .addImm(Offset);
1932         FIOp.ChangeToRegister(TmpReg, false, false, true);
1933       }
1934     }
1935   }
1936 }
1937 
1938 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
1939   return AMDGPUInstPrinter::getRegisterName(Reg);
1940 }
1941 
1942 static const TargetRegisterClass *
1943 getAnyVGPRClassForBitWidth(unsigned BitWidth) {
1944   if (BitWidth <= 64)
1945     return &AMDGPU::VReg_64RegClass;
1946   if (BitWidth <= 96)
1947     return &AMDGPU::VReg_96RegClass;
1948   if (BitWidth <= 128)
1949     return &AMDGPU::VReg_128RegClass;
1950   if (BitWidth <= 160)
1951     return &AMDGPU::VReg_160RegClass;
1952   if (BitWidth <= 192)
1953     return &AMDGPU::VReg_192RegClass;
1954   if (BitWidth <= 224)
1955     return &AMDGPU::VReg_224RegClass;
1956   if (BitWidth <= 256)
1957     return &AMDGPU::VReg_256RegClass;
1958   if (BitWidth <= 512)
1959     return &AMDGPU::VReg_512RegClass;
1960   if (BitWidth <= 1024)
1961     return &AMDGPU::VReg_1024RegClass;
1962 
1963   return nullptr;
1964 }
1965 
1966 static const TargetRegisterClass *
1967 getAlignedVGPRClassForBitWidth(unsigned BitWidth) {
1968   if (BitWidth <= 64)
1969     return &AMDGPU::VReg_64_Align2RegClass;
1970   if (BitWidth <= 96)
1971     return &AMDGPU::VReg_96_Align2RegClass;
1972   if (BitWidth <= 128)
1973     return &AMDGPU::VReg_128_Align2RegClass;
1974   if (BitWidth <= 160)
1975     return &AMDGPU::VReg_160_Align2RegClass;
1976   if (BitWidth <= 192)
1977     return &AMDGPU::VReg_192_Align2RegClass;
1978   if (BitWidth <= 224)
1979     return &AMDGPU::VReg_224_Align2RegClass;
1980   if (BitWidth <= 256)
1981     return &AMDGPU::VReg_256_Align2RegClass;
1982   if (BitWidth <= 512)
1983     return &AMDGPU::VReg_512_Align2RegClass;
1984   if (BitWidth <= 1024)
1985     return &AMDGPU::VReg_1024_Align2RegClass;
1986 
1987   return nullptr;
1988 }
1989 
1990 const TargetRegisterClass *
1991 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const {
1992   if (BitWidth == 1)
1993     return &AMDGPU::VReg_1RegClass;
1994   if (BitWidth <= 16)
1995     return &AMDGPU::VGPR_LO16RegClass;
1996   if (BitWidth <= 32)
1997     return &AMDGPU::VGPR_32RegClass;
1998   return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth)
1999                                 : getAnyVGPRClassForBitWidth(BitWidth);
2000 }
2001 
2002 static const TargetRegisterClass *
2003 getAnyAGPRClassForBitWidth(unsigned BitWidth) {
2004   if (BitWidth <= 64)
2005     return &AMDGPU::AReg_64RegClass;
2006   if (BitWidth <= 96)
2007     return &AMDGPU::AReg_96RegClass;
2008   if (BitWidth <= 128)
2009     return &AMDGPU::AReg_128RegClass;
2010   if (BitWidth <= 160)
2011     return &AMDGPU::AReg_160RegClass;
2012   if (BitWidth <= 192)
2013     return &AMDGPU::AReg_192RegClass;
2014   if (BitWidth <= 224)
2015     return &AMDGPU::AReg_224RegClass;
2016   if (BitWidth <= 256)
2017     return &AMDGPU::AReg_256RegClass;
2018   if (BitWidth <= 512)
2019     return &AMDGPU::AReg_512RegClass;
2020   if (BitWidth <= 1024)
2021     return &AMDGPU::AReg_1024RegClass;
2022 
2023   return nullptr;
2024 }
2025 
2026 static const TargetRegisterClass *
2027 getAlignedAGPRClassForBitWidth(unsigned BitWidth) {
2028   if (BitWidth <= 64)
2029     return &AMDGPU::AReg_64_Align2RegClass;
2030   if (BitWidth <= 96)
2031     return &AMDGPU::AReg_96_Align2RegClass;
2032   if (BitWidth <= 128)
2033     return &AMDGPU::AReg_128_Align2RegClass;
2034   if (BitWidth <= 160)
2035     return &AMDGPU::AReg_160_Align2RegClass;
2036   if (BitWidth <= 192)
2037     return &AMDGPU::AReg_192_Align2RegClass;
2038   if (BitWidth <= 224)
2039     return &AMDGPU::AReg_224_Align2RegClass;
2040   if (BitWidth <= 256)
2041     return &AMDGPU::AReg_256_Align2RegClass;
2042   if (BitWidth <= 512)
2043     return &AMDGPU::AReg_512_Align2RegClass;
2044   if (BitWidth <= 1024)
2045     return &AMDGPU::AReg_1024_Align2RegClass;
2046 
2047   return nullptr;
2048 }
2049 
2050 const TargetRegisterClass *
2051 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const {
2052   if (BitWidth <= 16)
2053     return &AMDGPU::AGPR_LO16RegClass;
2054   if (BitWidth <= 32)
2055     return &AMDGPU::AGPR_32RegClass;
2056   return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth)
2057                                 : getAnyAGPRClassForBitWidth(BitWidth);
2058 }
2059 
2060 const TargetRegisterClass *
2061 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
2062   if (BitWidth <= 16)
2063     return &AMDGPU::SGPR_LO16RegClass;
2064   if (BitWidth <= 32)
2065     return &AMDGPU::SReg_32RegClass;
2066   if (BitWidth <= 64)
2067     return &AMDGPU::SReg_64RegClass;
2068   if (BitWidth <= 96)
2069     return &AMDGPU::SGPR_96RegClass;
2070   if (BitWidth <= 128)
2071     return &AMDGPU::SGPR_128RegClass;
2072   if (BitWidth <= 160)
2073     return &AMDGPU::SGPR_160RegClass;
2074   if (BitWidth <= 192)
2075     return &AMDGPU::SGPR_192RegClass;
2076   if (BitWidth <= 224)
2077     return &AMDGPU::SGPR_224RegClass;
2078   if (BitWidth <= 256)
2079     return &AMDGPU::SGPR_256RegClass;
2080   if (BitWidth <= 512)
2081     return &AMDGPU::SGPR_512RegClass;
2082   if (BitWidth <= 1024)
2083     return &AMDGPU::SGPR_1024RegClass;
2084 
2085   return nullptr;
2086 }
2087 
2088 // FIXME: This is very slow. It might be worth creating a map from physreg to
2089 // register class.
2090 const TargetRegisterClass *
2091 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
2092   static const TargetRegisterClass *const BaseClasses[] = {
2093     &AMDGPU::VGPR_LO16RegClass,
2094     &AMDGPU::VGPR_HI16RegClass,
2095     &AMDGPU::SReg_LO16RegClass,
2096     &AMDGPU::AGPR_LO16RegClass,
2097     &AMDGPU::VGPR_32RegClass,
2098     &AMDGPU::SReg_32RegClass,
2099     &AMDGPU::AGPR_32RegClass,
2100     &AMDGPU::AGPR_32RegClass,
2101     &AMDGPU::VReg_64_Align2RegClass,
2102     &AMDGPU::VReg_64RegClass,
2103     &AMDGPU::SReg_64RegClass,
2104     &AMDGPU::AReg_64_Align2RegClass,
2105     &AMDGPU::AReg_64RegClass,
2106     &AMDGPU::VReg_96_Align2RegClass,
2107     &AMDGPU::VReg_96RegClass,
2108     &AMDGPU::SReg_96RegClass,
2109     &AMDGPU::AReg_96_Align2RegClass,
2110     &AMDGPU::AReg_96RegClass,
2111     &AMDGPU::VReg_128_Align2RegClass,
2112     &AMDGPU::VReg_128RegClass,
2113     &AMDGPU::SReg_128RegClass,
2114     &AMDGPU::AReg_128_Align2RegClass,
2115     &AMDGPU::AReg_128RegClass,
2116     &AMDGPU::VReg_160_Align2RegClass,
2117     &AMDGPU::VReg_160RegClass,
2118     &AMDGPU::SReg_160RegClass,
2119     &AMDGPU::AReg_160_Align2RegClass,
2120     &AMDGPU::AReg_160RegClass,
2121     &AMDGPU::VReg_192_Align2RegClass,
2122     &AMDGPU::VReg_192RegClass,
2123     &AMDGPU::SReg_192RegClass,
2124     &AMDGPU::AReg_192_Align2RegClass,
2125     &AMDGPU::AReg_192RegClass,
2126     &AMDGPU::VReg_224_Align2RegClass,
2127     &AMDGPU::VReg_224RegClass,
2128     &AMDGPU::SReg_224RegClass,
2129     &AMDGPU::AReg_224_Align2RegClass,
2130     &AMDGPU::AReg_224RegClass,
2131     &AMDGPU::VReg_256_Align2RegClass,
2132     &AMDGPU::VReg_256RegClass,
2133     &AMDGPU::SReg_256RegClass,
2134     &AMDGPU::AReg_256_Align2RegClass,
2135     &AMDGPU::AReg_256RegClass,
2136     &AMDGPU::VReg_512_Align2RegClass,
2137     &AMDGPU::VReg_512RegClass,
2138     &AMDGPU::SReg_512RegClass,
2139     &AMDGPU::AReg_512_Align2RegClass,
2140     &AMDGPU::AReg_512RegClass,
2141     &AMDGPU::SReg_1024RegClass,
2142     &AMDGPU::VReg_1024_Align2RegClass,
2143     &AMDGPU::VReg_1024RegClass,
2144     &AMDGPU::AReg_1024_Align2RegClass,
2145     &AMDGPU::AReg_1024RegClass,
2146     &AMDGPU::SCC_CLASSRegClass,
2147     &AMDGPU::Pseudo_SReg_32RegClass,
2148     &AMDGPU::Pseudo_SReg_128RegClass,
2149   };
2150 
2151   for (const TargetRegisterClass *BaseClass : BaseClasses) {
2152     if (BaseClass->contains(Reg)) {
2153       return BaseClass;
2154     }
2155   }
2156   return nullptr;
2157 }
2158 
2159 bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI,
2160                                Register Reg) const {
2161   const TargetRegisterClass *RC;
2162   if (Reg.isVirtual())
2163     RC = MRI.getRegClass(Reg);
2164   else
2165     RC = getPhysRegClass(Reg);
2166   return isSGPRClass(RC);
2167 }
2168 
2169 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
2170   return RC->TSFlags & SIRCFlags::HasVGPR;
2171 }
2172 
2173 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
2174   return RC->TSFlags & SIRCFlags::HasAGPR;
2175 }
2176 
2177 const TargetRegisterClass *
2178 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
2179   unsigned Size = getRegSizeInBits(*SRC);
2180   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
2181   assert(VRC && "Invalid register class size");
2182   return VRC;
2183 }
2184 
2185 const TargetRegisterClass *
2186 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
2187   unsigned Size = getRegSizeInBits(*SRC);
2188   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
2189   assert(ARC && "Invalid register class size");
2190   return ARC;
2191 }
2192 
2193 const TargetRegisterClass *
2194 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
2195   unsigned Size = getRegSizeInBits(*VRC);
2196   if (Size == 32)
2197     return &AMDGPU::SGPR_32RegClass;
2198   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
2199   assert(SRC && "Invalid register class size");
2200   return SRC;
2201 }
2202 
2203 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
2204                          const TargetRegisterClass *RC, unsigned SubIdx) const {
2205   if (SubIdx == AMDGPU::NoSubRegister)
2206     return RC;
2207 
2208   // We can assume that each lane corresponds to one 32-bit register.
2209   unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
2210   if (isSGPRClass(RC)) {
2211     if (Size == 32)
2212       RC = &AMDGPU::SGPR_32RegClass;
2213     else
2214       RC = getSGPRClassForBitWidth(Size);
2215   } else if (hasAGPRs(RC)) {
2216     RC = getAGPRClassForBitWidth(Size);
2217   } else {
2218     RC = getVGPRClassForBitWidth(Size);
2219   }
2220   assert(RC && "Invalid sub-register class size");
2221   return RC;
2222 }
2223 
2224 const TargetRegisterClass *
2225 SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC,
2226                                          const TargetRegisterClass *SubRC,
2227                                          unsigned SubIdx) const {
2228   // Ensure this subregister index is aligned in the super register.
2229   const TargetRegisterClass *MatchRC =
2230       getMatchingSuperRegClass(SuperRC, SubRC, SubIdx);
2231   return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr;
2232 }
2233 
2234 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
2235   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
2236       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
2237     return !ST.hasMFMAInlineLiteralBug();
2238 
2239   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
2240          OpType <= AMDGPU::OPERAND_SRC_LAST;
2241 }
2242 
2243 bool SIRegisterInfo::shouldRewriteCopySrc(
2244   const TargetRegisterClass *DefRC,
2245   unsigned DefSubReg,
2246   const TargetRegisterClass *SrcRC,
2247   unsigned SrcSubReg) const {
2248   // We want to prefer the smallest register class possible, so we don't want to
2249   // stop and rewrite on anything that looks like a subregister
2250   // extract. Operations mostly don't care about the super register class, so we
2251   // only want to stop on the most basic of copies between the same register
2252   // class.
2253   //
2254   // e.g. if we have something like
2255   // %0 = ...
2256   // %1 = ...
2257   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
2258   // %3 = COPY %2, sub0
2259   //
2260   // We want to look through the COPY to find:
2261   //  => %3 = COPY %0
2262 
2263   // Plain copy.
2264   return getCommonSubClass(DefRC, SrcRC) != nullptr;
2265 }
2266 
2267 bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
2268   // TODO: 64-bit operands have extending behavior from 32-bit literal.
2269   return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST &&
2270          OpType <= AMDGPU::OPERAND_REG_IMM_LAST;
2271 }
2272 
2273 /// Returns a lowest register that is not used at any point in the function.
2274 ///        If all registers are used, then this function will return
2275 ///         AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
2276 ///         highest unused register.
2277 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
2278                                               const TargetRegisterClass *RC,
2279                                               const MachineFunction &MF,
2280                                               bool ReserveHighestVGPR) const {
2281   if (ReserveHighestVGPR) {
2282     for (MCRegister Reg : reverse(*RC))
2283       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2284         return Reg;
2285   } else {
2286     for (MCRegister Reg : *RC)
2287       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2288         return Reg;
2289   }
2290   return MCRegister();
2291 }
2292 
2293 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
2294                                                    unsigned EltSize) const {
2295   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
2296   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
2297 
2298   const unsigned RegDWORDs = RegBitWidth / 32;
2299   const unsigned EltDWORDs = EltSize / 4;
2300   assert(RegSplitParts.size() + 1 >= EltDWORDs);
2301 
2302   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
2303   const unsigned NumParts = RegDWORDs / EltDWORDs;
2304 
2305   return makeArrayRef(Parts.data(), NumParts);
2306 }
2307 
2308 const TargetRegisterClass*
2309 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
2310                                   Register Reg) const {
2311   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
2312 }
2313 
2314 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
2315                             Register Reg) const {
2316   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2317   // Registers without classes are unaddressable, SGPR-like registers.
2318   return RC && isVGPRClass(RC);
2319 }
2320 
2321 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
2322                             Register Reg) const {
2323   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2324 
2325   // Registers without classes are unaddressable, SGPR-like registers.
2326   return RC && isAGPRClass(RC);
2327 }
2328 
2329 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
2330                                     const TargetRegisterClass *SrcRC,
2331                                     unsigned SubReg,
2332                                     const TargetRegisterClass *DstRC,
2333                                     unsigned DstSubReg,
2334                                     const TargetRegisterClass *NewRC,
2335                                     LiveIntervals &LIS) const {
2336   unsigned SrcSize = getRegSizeInBits(*SrcRC);
2337   unsigned DstSize = getRegSizeInBits(*DstRC);
2338   unsigned NewSize = getRegSizeInBits(*NewRC);
2339 
2340   // Do not increase size of registers beyond dword, we would need to allocate
2341   // adjacent registers and constraint regalloc more than needed.
2342 
2343   // Always allow dword coalescing.
2344   if (SrcSize <= 32 || DstSize <= 32)
2345     return true;
2346 
2347   return NewSize <= DstSize || NewSize <= SrcSize;
2348 }
2349 
2350 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
2351                                              MachineFunction &MF) const {
2352   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
2353 
2354   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
2355                                                        MF.getFunction());
2356   switch (RC->getID()) {
2357   default:
2358     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
2359   case AMDGPU::VGPR_32RegClassID:
2360   case AMDGPU::VGPR_LO16RegClassID:
2361   case AMDGPU::VGPR_HI16RegClassID:
2362     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
2363   case AMDGPU::SGPR_32RegClassID:
2364   case AMDGPU::SGPR_LO16RegClassID:
2365     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
2366   }
2367 }
2368 
2369 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
2370                                                 unsigned Idx) const {
2371   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
2372       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
2373     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
2374                                const_cast<MachineFunction &>(MF));
2375 
2376   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
2377     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
2378                                const_cast<MachineFunction &>(MF));
2379 
2380   llvm_unreachable("Unexpected register pressure set!");
2381 }
2382 
2383 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
2384   static const int Empty[] = { -1 };
2385 
2386   if (RegPressureIgnoredUnits[RegUnit])
2387     return Empty;
2388 
2389   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
2390 }
2391 
2392 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
2393   // Not a callee saved register.
2394   return AMDGPU::SGPR30_SGPR31;
2395 }
2396 
2397 const TargetRegisterClass *
2398 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
2399                                          const RegisterBank &RB,
2400                                          const MachineRegisterInfo &MRI) const {
2401   switch (RB.getID()) {
2402   case AMDGPU::VGPRRegBankID:
2403     return getVGPRClassForBitWidth(std::max(32u, Size));
2404   case AMDGPU::VCCRegBankID:
2405     assert(Size == 1);
2406     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2407                     : &AMDGPU::SReg_64_XEXECRegClass;
2408   case AMDGPU::SGPRRegBankID:
2409     return getSGPRClassForBitWidth(std::max(32u, Size));
2410   case AMDGPU::AGPRRegBankID:
2411     return getAGPRClassForBitWidth(std::max(32u, Size));
2412   default:
2413     llvm_unreachable("unknown register bank");
2414   }
2415 }
2416 
2417 const TargetRegisterClass *
2418 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
2419                                          const MachineRegisterInfo &MRI) const {
2420   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
2421   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
2422     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
2423 
2424   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
2425   return getAllocatableClass(RC);
2426 }
2427 
2428 MCRegister SIRegisterInfo::getVCC() const {
2429   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
2430 }
2431 
2432 const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const {
2433   // VGPR tuples have an alignment requirement on gfx90a variants.
2434   return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass
2435                                 : &AMDGPU::VReg_64RegClass;
2436 }
2437 
2438 const TargetRegisterClass *
2439 SIRegisterInfo::getRegClass(unsigned RCID) const {
2440   switch ((int)RCID) {
2441   case AMDGPU::SReg_1RegClassID:
2442     return getBoolRC();
2443   case AMDGPU::SReg_1_XEXECRegClassID:
2444     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2445       : &AMDGPU::SReg_64_XEXECRegClass;
2446   case -1:
2447     return nullptr;
2448   default:
2449     return AMDGPUGenRegisterInfo::getRegClass(RCID);
2450   }
2451 }
2452 
2453 // Find reaching register definition
2454 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
2455                                               MachineInstr &Use,
2456                                               MachineRegisterInfo &MRI,
2457                                               LiveIntervals *LIS) const {
2458   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
2459   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
2460   SlotIndex DefIdx;
2461 
2462   if (Reg.isVirtual()) {
2463     if (!LIS->hasInterval(Reg))
2464       return nullptr;
2465     LiveInterval &LI = LIS->getInterval(Reg);
2466     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
2467                                   : MRI.getMaxLaneMaskForVReg(Reg);
2468     VNInfo *V = nullptr;
2469     if (LI.hasSubRanges()) {
2470       for (auto &S : LI.subranges()) {
2471         if ((S.LaneMask & SubLanes) == SubLanes) {
2472           V = S.getVNInfoAt(UseIdx);
2473           break;
2474         }
2475       }
2476     } else {
2477       V = LI.getVNInfoAt(UseIdx);
2478     }
2479     if (!V)
2480       return nullptr;
2481     DefIdx = V->def;
2482   } else {
2483     // Find last def.
2484     for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid();
2485          ++Units) {
2486       LiveRange &LR = LIS->getRegUnit(*Units);
2487       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
2488         if (!DefIdx.isValid() ||
2489             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
2490                           LIS->getInstructionFromIndex(V->def)))
2491           DefIdx = V->def;
2492       } else {
2493         return nullptr;
2494       }
2495     }
2496   }
2497 
2498   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
2499 
2500   if (!Def || !MDT.dominates(Def, &Use))
2501     return nullptr;
2502 
2503   assert(Def->modifiesRegister(Reg, this));
2504 
2505   return Def;
2506 }
2507 
2508 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
2509   assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
2510 
2511   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
2512                                          AMDGPU::SReg_32RegClass,
2513                                          AMDGPU::AGPR_32RegClass } ) {
2514     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
2515       return Super;
2516   }
2517   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
2518                                             &AMDGPU::VGPR_32RegClass)) {
2519       return Super;
2520   }
2521 
2522   return AMDGPU::NoRegister;
2523 }
2524 
2525 bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const {
2526   if (!ST.needsAlignedVGPRs())
2527     return true;
2528 
2529   if (hasVGPRs(&RC))
2530     return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC)));
2531   if (hasAGPRs(&RC))
2532     return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC)));
2533 
2534   return true;
2535 }
2536 
2537 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
2538   switch (PhysReg) {
2539   case AMDGPU::SGPR_NULL:
2540   case AMDGPU::SRC_SHARED_BASE:
2541   case AMDGPU::SRC_PRIVATE_BASE:
2542   case AMDGPU::SRC_SHARED_LIMIT:
2543   case AMDGPU::SRC_PRIVATE_LIMIT:
2544     return true;
2545   default:
2546     return false;
2547   }
2548 }
2549 
2550 ArrayRef<MCPhysReg>
2551 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
2552   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
2553                       ST.getMaxNumSGPRs(MF) / 4);
2554 }
2555 
2556 ArrayRef<MCPhysReg>
2557 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const {
2558   return makeArrayRef(AMDGPU::SGPR_64RegClass.begin(),
2559                       ST.getMaxNumSGPRs(MF) / 2);
2560 }
2561 
2562 ArrayRef<MCPhysReg>
2563 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
2564   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
2565 }
2566