1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPURegisterBankInfo.h"
16 #include "AMDGPUSubtarget.h"
17 #include "SIInstrInfo.h"
18 #include "SIMachineFunctionInfo.h"
19 #include "MCTargetDesc/AMDGPUInstPrinter.h"
20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstrBuilder.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 #include "llvm/CodeGen/SlotIndexes.h"
27 #include "llvm/IR/Function.h"
28 #include "llvm/IR/LLVMContext.h"
29 #include <vector>
30 
31 using namespace llvm;
32 
33 #define GET_REGINFO_TARGET_DESC
34 #include "AMDGPUGenRegisterInfo.inc"
35 
36 static cl::opt<bool> EnableSpillSGPRToVGPR(
37   "amdgpu-spill-sgpr-to-vgpr",
38   cl::desc("Enable spilling VGPRs to SGPRs"),
39   cl::ReallyHidden,
40   cl::init(true));
41 
42 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
43 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
44 
45 // Map numbers of DWORDs to indexes in SubRegFromChannelTable.
46 // Valid indexes are shifted 1, such that a 0 mapping means unsupported.
47 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
48 //      meaning index 7 in SubRegFromChannelTable.
49 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
50     0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
51 
52 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
53     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
54       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
55 
56   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
57          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
58          (getSubRegIndexLaneMask(AMDGPU::lo16) |
59           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
60            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
61          "getNumCoveredRegs() will not work with generated subreg masks!");
62 
63   RegPressureIgnoredUnits.resize(getNumRegUnits());
64   RegPressureIgnoredUnits.set(
65       *MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this));
66   for (auto Reg : AMDGPU::VGPR_HI16RegClass)
67     RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
68 
69   // HACK: Until this is fully tablegen'd.
70   static llvm::once_flag InitializeRegSplitPartsFlag;
71 
72   static auto InitializeRegSplitPartsOnce = [this]() {
73     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
74       unsigned Size = getSubRegIdxSize(Idx);
75       if (Size & 31)
76         continue;
77       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
78       unsigned Pos = getSubRegIdxOffset(Idx);
79       if (Pos % Size)
80         continue;
81       Pos /= Size;
82       if (Vec.empty()) {
83         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
84         Vec.resize(MaxNumParts);
85       }
86       Vec[Pos] = Idx;
87     }
88   };
89 
90   static llvm::once_flag InitializeSubRegFromChannelTableFlag;
91 
92   static auto InitializeSubRegFromChannelTableOnce = [this]() {
93     for (auto &Row : SubRegFromChannelTable)
94       Row.fill(AMDGPU::NoSubRegister);
95     for (uint16_t Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
96       unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32;
97       unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32;
98       assert(Width < SubRegFromChannelTableWidthMap.size());
99       Width = SubRegFromChannelTableWidthMap[Width];
100       if (Width == 0)
101         continue;
102       unsigned TableIdx = Width - 1;
103       assert(TableIdx < SubRegFromChannelTable.size());
104       assert(Offset < SubRegFromChannelTable[TableIdx].size());
105       SubRegFromChannelTable[TableIdx][Offset] = Idx;
106     }
107   };
108 
109   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
110   llvm::call_once(InitializeSubRegFromChannelTableFlag,
111                   InitializeSubRegFromChannelTableOnce);
112 }
113 
114 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
115                                            MCRegister Reg) const {
116   MCRegAliasIterator R(Reg, this, true);
117 
118   for (; R.isValid(); ++R)
119     Reserved.set(*R);
120 }
121 
122 // Forced to be here by one .inc
123 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
124   const MachineFunction *MF) const {
125   CallingConv::ID CC = MF->getFunction().getCallingConv();
126   switch (CC) {
127   case CallingConv::C:
128   case CallingConv::Fast:
129   case CallingConv::Cold:
130   case CallingConv::AMDGPU_Gfx:
131     return CSR_AMDGPU_HighRegs_SaveList;
132   default: {
133     // Dummy to not crash RegisterClassInfo.
134     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
135     return &NoCalleeSavedReg;
136   }
137   }
138 }
139 
140 const MCPhysReg *
141 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
142   return nullptr;
143 }
144 
145 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
146                                                      CallingConv::ID CC) const {
147   switch (CC) {
148   case CallingConv::C:
149   case CallingConv::Fast:
150   case CallingConv::Cold:
151   case CallingConv::AMDGPU_Gfx:
152     return CSR_AMDGPU_HighRegs_RegMask;
153   default:
154     return nullptr;
155   }
156 }
157 
158 const uint32_t *SIRegisterInfo::getNoPreservedMask() const {
159   return CSR_AMDGPU_NoRegs_RegMask;
160 }
161 
162 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
163   const SIFrameLowering *TFI =
164       MF.getSubtarget<GCNSubtarget>().getFrameLowering();
165   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
166   // During ISel lowering we always reserve the stack pointer in entry
167   // functions, but never actually want to reference it when accessing our own
168   // frame. If we need a frame pointer we use it, but otherwise we can just use
169   // an immediate "0" which we represent by returning NoRegister.
170   if (FuncInfo->isEntryFunction()) {
171     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
172   }
173   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
174                         : FuncInfo->getStackPtrOffsetReg();
175 }
176 
177 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
178   // When we need stack realignment, we can't reference off of the
179   // stack pointer, so we reserve a base pointer.
180   const MachineFrameInfo &MFI = MF.getFrameInfo();
181   return MFI.getNumFixedObjects() && needsStackRealignment(MF);
182 }
183 
184 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
185 
186 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
187   return CSR_AMDGPU_AllVGPRs_RegMask;
188 }
189 
190 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
191   return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
192 }
193 
194 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
195                                               unsigned NumRegs) {
196   assert(NumRegs < SubRegFromChannelTableWidthMap.size());
197   unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
198   assert(NumRegIndex && "Not implemented");
199   assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
200   return SubRegFromChannelTable[NumRegIndex - 1][Channel];
201 }
202 
203 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
204   const MachineFunction &MF) const {
205   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
206   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
207   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
208 }
209 
210 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
211   BitVector Reserved(getNumRegs());
212   Reserved.set(AMDGPU::MODE);
213 
214   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
215   // this seems likely to result in bugs, so I'm marking them as reserved.
216   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
217   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
218 
219   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
220   reserveRegisterTuples(Reserved, AMDGPU::M0);
221 
222   // Reserve src_vccz, src_execz, src_scc.
223   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
224   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
225   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
226 
227   // Reserve the memory aperture registers.
228   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
229   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
230   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
231   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
232 
233   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
234   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
235 
236   // Reserve xnack_mask registers - support is not implemented in Codegen.
237   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
238 
239   // Reserve lds_direct register - support is not implemented in Codegen.
240   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
241 
242   // Reserve Trap Handler registers - support is not implemented in Codegen.
243   reserveRegisterTuples(Reserved, AMDGPU::TBA);
244   reserveRegisterTuples(Reserved, AMDGPU::TMA);
245   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
246   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
247   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
248   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
249   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
250   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
251   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
252   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
253 
254   // Reserve null register - it shall never be allocated
255   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
256 
257   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
258   // will result in bugs.
259   if (isWave32) {
260     Reserved.set(AMDGPU::VCC);
261     Reserved.set(AMDGPU::VCC_HI);
262   }
263 
264   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
265   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
266   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
267     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
268     reserveRegisterTuples(Reserved, Reg);
269   }
270 
271   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
272   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
273   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
274     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
275     reserveRegisterTuples(Reserved, Reg);
276     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
277     reserveRegisterTuples(Reserved, Reg);
278   }
279 
280   for (auto Reg : AMDGPU::SReg_32RegClass) {
281     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
282     Register Low = getSubReg(Reg, AMDGPU::lo16);
283     // This is to prevent BB vcc liveness errors.
284     if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
285       Reserved.set(Low);
286   }
287 
288   for (auto Reg : AMDGPU::AGPR_32RegClass) {
289     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
290   }
291 
292   // Reserve all the rest AGPRs if there are no instructions to use it.
293   if (!ST.hasMAIInsts()) {
294     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
295       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
296       reserveRegisterTuples(Reserved, Reg);
297     }
298   }
299 
300   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
301 
302   Register ScratchRSrcReg = MFI->getScratchRSrcReg();
303   if (ScratchRSrcReg != AMDGPU::NoRegister) {
304     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
305     // to spill.
306     // TODO: May need to reserve a VGPR if doing LDS spilling.
307     reserveRegisterTuples(Reserved, ScratchRSrcReg);
308   }
309 
310   // We have to assume the SP is needed in case there are calls in the function,
311   // which is detected after the function is lowered. If we aren't really going
312   // to need SP, don't bother reserving it.
313   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
314 
315   if (StackPtrReg) {
316     reserveRegisterTuples(Reserved, StackPtrReg);
317     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
318   }
319 
320   MCRegister FrameReg = MFI->getFrameOffsetReg();
321   if (FrameReg) {
322     reserveRegisterTuples(Reserved, FrameReg);
323     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
324   }
325 
326   if (hasBasePointer(MF)) {
327     MCRegister BasePtrReg = getBaseRegister();
328     reserveRegisterTuples(Reserved, BasePtrReg);
329     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
330   }
331 
332   for (MCRegister Reg : MFI->WWMReservedRegs) {
333     reserveRegisterTuples(Reserved, Reg);
334   }
335 
336   // FIXME: Stop using reserved registers for this.
337   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
338     reserveRegisterTuples(Reserved, Reg);
339 
340   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
341     reserveRegisterTuples(Reserved, Reg);
342 
343   for (auto SSpill : MFI->getSGPRSpillVGPRs())
344     reserveRegisterTuples(Reserved, SSpill.VGPR);
345 
346   return Reserved;
347 }
348 
349 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const {
350   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
351   // On entry, the base address is 0, so it can't possibly need any more
352   // alignment.
353 
354   // FIXME: Should be able to specify the entry frame alignment per calling
355   // convention instead.
356   if (Info->isEntryFunction())
357     return false;
358 
359   return TargetRegisterInfo::canRealignStack(MF);
360 }
361 
362 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
363   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
364   if (Info->isEntryFunction()) {
365     const MachineFrameInfo &MFI = Fn.getFrameInfo();
366     return MFI.hasStackObjects() || MFI.hasCalls();
367   }
368 
369   // May need scavenger for dealing with callee saved registers.
370   return true;
371 }
372 
373 bool SIRegisterInfo::requiresFrameIndexScavenging(
374   const MachineFunction &MF) const {
375   // Do not use frame virtual registers. They used to be used for SGPRs, but
376   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
377   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
378   // spill.
379   return false;
380 }
381 
382 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
383   const MachineFunction &MF) const {
384   const MachineFrameInfo &MFI = MF.getFrameInfo();
385   return MFI.hasStackObjects();
386 }
387 
388 bool SIRegisterInfo::requiresVirtualBaseRegisters(
389   const MachineFunction &) const {
390   // There are no special dedicated stack or frame pointers.
391   return true;
392 }
393 
394 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const {
395   assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI));
396 
397   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
398                                           AMDGPU::OpName::offset);
399   return MI->getOperand(OffIdx).getImm();
400 }
401 
402 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
403                                                  int Idx) const {
404   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
405     return 0;
406 
407   assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
408                                             AMDGPU::OpName::vaddr) ||
409          (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
410                                             AMDGPU::OpName::saddr))) &&
411          "Should never see frame index on non-address operand");
412 
413   return getScratchInstrOffset(MI);
414 }
415 
416 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
417   if (!MI->mayLoadOrStore())
418     return false;
419 
420   int64_t FullOffset = Offset + getScratchInstrOffset(MI);
421 
422   if (SIInstrInfo::isMUBUF(*MI))
423     return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset);
424 
425   const SIInstrInfo *TII = ST.getInstrInfo();
426   return TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS, true);
427 }
428 
429 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
430                                                   Register BaseReg,
431                                                   int FrameIdx,
432                                                   int64_t Offset) const {
433   MachineBasicBlock::iterator Ins = MBB->begin();
434   DebugLoc DL; // Defaults to "unknown"
435 
436   if (Ins != MBB->end())
437     DL = Ins->getDebugLoc();
438 
439   MachineFunction *MF = MBB->getParent();
440   const SIInstrInfo *TII = ST.getInstrInfo();
441   unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
442                                            : AMDGPU::V_MOV_B32_e32;
443 
444   if (Offset == 0) {
445     BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
446       .addFrameIndex(FrameIdx);
447     return;
448   }
449 
450   MachineRegisterInfo &MRI = MF->getRegInfo();
451   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
452 
453   Register FIReg = MRI.createVirtualRegister(
454       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
455                              : &AMDGPU::VGPR_32RegClass);
456 
457   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
458     .addImm(Offset);
459   BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
460     .addFrameIndex(FrameIdx);
461 
462   if (ST.enableFlatScratch() ) {
463     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_U32), BaseReg)
464         .addReg(OffsetReg, RegState::Kill)
465         .addReg(FIReg);
466     return;
467   }
468 
469   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
470     .addReg(OffsetReg, RegState::Kill)
471     .addReg(FIReg)
472     .addImm(0); // clamp bit
473 }
474 
475 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
476                                        int64_t Offset) const {
477   const SIInstrInfo *TII = ST.getInstrInfo();
478   bool IsFlat = TII->isFLATScratch(MI);
479 
480 #ifndef NDEBUG
481   // FIXME: Is it possible to be storing a frame index to itself?
482   bool SeenFI = false;
483   for (const MachineOperand &MO: MI.operands()) {
484     if (MO.isFI()) {
485       if (SeenFI)
486         llvm_unreachable("should not see multiple frame indices");
487 
488       SeenFI = true;
489     }
490   }
491 #endif
492 
493   MachineOperand *FIOp =
494       TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
495                                       : AMDGPU::OpName::vaddr);
496 
497   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
498   int64_t NewOffset = OffsetOp->getImm() + Offset;
499 
500 #ifndef NDEBUG
501   MachineBasicBlock *MBB = MI.getParent();
502   MachineFunction *MF = MBB->getParent();
503   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
504   assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
505 
506   if (IsFlat) {
507     assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, true) &&
508            "offset should be legal");
509     FIOp->ChangeToRegister(BaseReg, false);
510     OffsetOp->setImm(NewOffset);
511     return;
512   }
513 
514   MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
515   assert((SOffset->isReg() &&
516           SOffset->getReg() ==
517               MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg()) ||
518          (SOffset->isImm() && SOffset->getImm() == 0));
519 #endif
520 
521   assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
522          "offset should be legal");
523 
524   FIOp->ChangeToRegister(BaseReg, false);
525   OffsetOp->setImm(NewOffset);
526 }
527 
528 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
529                                         Register BaseReg,
530                                         int64_t Offset) const {
531   if (!SIInstrInfo::isMUBUF(*MI) && !!SIInstrInfo::isFLATScratch(*MI))
532     return false;
533 
534   int64_t NewOffset = Offset + getScratchInstrOffset(MI);
535 
536   if (SIInstrInfo::isMUBUF(*MI))
537     return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset);
538 
539   const SIInstrInfo *TII = ST.getInstrInfo();
540   return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, true);
541 }
542 
543 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
544   const MachineFunction &MF, unsigned Kind) const {
545   // This is inaccurate. It depends on the instruction and address space. The
546   // only place where we should hit this is for dealing with frame indexes /
547   // private accesses, so this is correct in that case.
548   return &AMDGPU::VGPR_32RegClass;
549 }
550 
551 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
552 
553   switch (Op) {
554   case AMDGPU::SI_SPILL_S1024_SAVE:
555   case AMDGPU::SI_SPILL_S1024_RESTORE:
556   case AMDGPU::SI_SPILL_V1024_SAVE:
557   case AMDGPU::SI_SPILL_V1024_RESTORE:
558   case AMDGPU::SI_SPILL_A1024_SAVE:
559   case AMDGPU::SI_SPILL_A1024_RESTORE:
560     return 32;
561   case AMDGPU::SI_SPILL_S512_SAVE:
562   case AMDGPU::SI_SPILL_S512_RESTORE:
563   case AMDGPU::SI_SPILL_V512_SAVE:
564   case AMDGPU::SI_SPILL_V512_RESTORE:
565   case AMDGPU::SI_SPILL_A512_SAVE:
566   case AMDGPU::SI_SPILL_A512_RESTORE:
567     return 16;
568   case AMDGPU::SI_SPILL_S256_SAVE:
569   case AMDGPU::SI_SPILL_S256_RESTORE:
570   case AMDGPU::SI_SPILL_V256_SAVE:
571   case AMDGPU::SI_SPILL_V256_RESTORE:
572   case AMDGPU::SI_SPILL_A256_SAVE:
573   case AMDGPU::SI_SPILL_A256_RESTORE:
574     return 8;
575   case AMDGPU::SI_SPILL_S192_SAVE:
576   case AMDGPU::SI_SPILL_S192_RESTORE:
577   case AMDGPU::SI_SPILL_V192_SAVE:
578   case AMDGPU::SI_SPILL_V192_RESTORE:
579   case AMDGPU::SI_SPILL_A192_SAVE:
580   case AMDGPU::SI_SPILL_A192_RESTORE:
581     return 6;
582   case AMDGPU::SI_SPILL_S160_SAVE:
583   case AMDGPU::SI_SPILL_S160_RESTORE:
584   case AMDGPU::SI_SPILL_V160_SAVE:
585   case AMDGPU::SI_SPILL_V160_RESTORE:
586   case AMDGPU::SI_SPILL_A160_SAVE:
587   case AMDGPU::SI_SPILL_A160_RESTORE:
588     return 5;
589   case AMDGPU::SI_SPILL_S128_SAVE:
590   case AMDGPU::SI_SPILL_S128_RESTORE:
591   case AMDGPU::SI_SPILL_V128_SAVE:
592   case AMDGPU::SI_SPILL_V128_RESTORE:
593   case AMDGPU::SI_SPILL_A128_SAVE:
594   case AMDGPU::SI_SPILL_A128_RESTORE:
595     return 4;
596   case AMDGPU::SI_SPILL_S96_SAVE:
597   case AMDGPU::SI_SPILL_S96_RESTORE:
598   case AMDGPU::SI_SPILL_V96_SAVE:
599   case AMDGPU::SI_SPILL_V96_RESTORE:
600   case AMDGPU::SI_SPILL_A96_SAVE:
601   case AMDGPU::SI_SPILL_A96_RESTORE:
602     return 3;
603   case AMDGPU::SI_SPILL_S64_SAVE:
604   case AMDGPU::SI_SPILL_S64_RESTORE:
605   case AMDGPU::SI_SPILL_V64_SAVE:
606   case AMDGPU::SI_SPILL_V64_RESTORE:
607   case AMDGPU::SI_SPILL_A64_SAVE:
608   case AMDGPU::SI_SPILL_A64_RESTORE:
609     return 2;
610   case AMDGPU::SI_SPILL_S32_SAVE:
611   case AMDGPU::SI_SPILL_S32_RESTORE:
612   case AMDGPU::SI_SPILL_V32_SAVE:
613   case AMDGPU::SI_SPILL_V32_RESTORE:
614   case AMDGPU::SI_SPILL_A32_SAVE:
615   case AMDGPU::SI_SPILL_A32_RESTORE:
616     return 1;
617   default: llvm_unreachable("Invalid spill opcode");
618   }
619 }
620 
621 static int getOffsetMUBUFStore(unsigned Opc) {
622   switch (Opc) {
623   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
624     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
625   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
626     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
627   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
628     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
629   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
630     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
631   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
632     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
633   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
634     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
635   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
636     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
637   default:
638     return -1;
639   }
640 }
641 
642 static int getOffsetMUBUFLoad(unsigned Opc) {
643   switch (Opc) {
644   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
645     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
646   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
647     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
648   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
649     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
650   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
651     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
652   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
653     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
654   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
655     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
656   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
657     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
658   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
659     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
660   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
661     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
662   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
663     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
664   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
665     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
666   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
667     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
668   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
669     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
670   default:
671     return -1;
672   }
673 }
674 
675 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
676                                            MachineBasicBlock::iterator MI,
677                                            int Index,
678                                            unsigned Lane,
679                                            unsigned ValueReg,
680                                            bool IsKill) {
681   MachineBasicBlock *MBB = MI->getParent();
682   MachineFunction *MF = MI->getParent()->getParent();
683   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
684   const SIInstrInfo *TII = ST.getInstrInfo();
685 
686   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
687 
688   if (Reg == AMDGPU::NoRegister)
689     return MachineInstrBuilder();
690 
691   bool IsStore = MI->mayStore();
692   MachineRegisterInfo &MRI = MF->getRegInfo();
693   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
694 
695   unsigned Dst = IsStore ? Reg : ValueReg;
696   unsigned Src = IsStore ? ValueReg : Reg;
697   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32
698                                                    : AMDGPU::V_ACCVGPR_READ_B32;
699 
700   return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
701            .addReg(Src, getKillRegState(IsKill));
702 }
703 
704 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
705 // need to handle the case where an SGPR may need to be spilled while spilling.
706 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
707                                       MachineFrameInfo &MFI,
708                                       MachineBasicBlock::iterator MI,
709                                       int Index,
710                                       int64_t Offset) {
711   const SIInstrInfo *TII = ST.getInstrInfo();
712   MachineBasicBlock *MBB = MI->getParent();
713   const DebugLoc &DL = MI->getDebugLoc();
714   bool IsStore = MI->mayStore();
715 
716   unsigned Opc = MI->getOpcode();
717   int LoadStoreOp = IsStore ?
718     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
719   if (LoadStoreOp == -1)
720     return false;
721 
722   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
723   if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr())
724     return true;
725 
726   MachineInstrBuilder NewMI =
727       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
728           .add(*Reg)
729           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
730           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
731           .addImm(Offset)
732           .addImm(0) // glc
733           .addImm(0) // slc
734           .addImm(0) // tfe
735           .addImm(0) // dlc
736           .addImm(0) // swz
737           .cloneMemRefs(*MI);
738 
739   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
740                                                        AMDGPU::OpName::vdata_in);
741   if (VDataIn)
742     NewMI.add(*VDataIn);
743   return true;
744 }
745 
746 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
747                                          unsigned LoadStoreOp,
748                                          int Index,
749                                          Register ValueReg,
750                                          bool IsKill,
751                                          MCRegister ScratchOffsetReg,
752                                          int64_t InstOffset,
753                                          MachineMemOperand *MMO,
754                                          RegScavenger *RS) const {
755   MachineBasicBlock *MBB = MI->getParent();
756   MachineFunction *MF = MI->getParent()->getParent();
757   const SIInstrInfo *TII = ST.getInstrInfo();
758   const MachineFrameInfo &MFI = MF->getFrameInfo();
759   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
760 
761   const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
762   const DebugLoc &DL = MI->getDebugLoc();
763   bool IsStore = Desc->mayStore();
764   bool IsFlat = TII->isFLATScratch(LoadStoreOp);
765 
766   bool Scavenged = false;
767   MCRegister SOffset = ScratchOffsetReg;
768 
769   const unsigned EltSize = 4;
770   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
771   unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT);
772   unsigned Size = NumSubRegs * EltSize;
773   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
774   int64_t MaxOffset = Offset + Size - EltSize;
775   int64_t ScratchOffsetRegDelta = 0;
776 
777   Align Alignment = MFI.getObjectAlign(Index);
778   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
779 
780   assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset");
781 
782   bool IsOffsetLegal = IsFlat
783       ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS, true)
784       : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset);
785   if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
786     SOffset = MCRegister();
787 
788     // We currently only support spilling VGPRs to EltSize boundaries, meaning
789     // we can simplify the adjustment of Offset here to just scale with
790     // WavefrontSize.
791     if (!IsFlat)
792       Offset *= ST.getWavefrontSize();
793 
794     // We don't have access to the register scavenger if this function is called
795     // during  PEI::scavengeFrameVirtualRegs().
796     if (RS)
797       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
798 
799     if (!SOffset) {
800       // There are no free SGPRs, and since we are in the process of spilling
801       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
802       // on SI/CI and on VI it is true until we implement spilling using scalar
803       // stores), we have no way to free up an SGPR.  Our solution here is to
804       // add the offset directly to the ScratchOffset or StackPtrOffset
805       // register, and then subtract the offset after the spill to return the
806       // register to it's original value.
807       if (!ScratchOffsetReg)
808         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
809       SOffset = ScratchOffsetReg;
810       ScratchOffsetRegDelta = Offset;
811     } else {
812       Scavenged = true;
813     }
814 
815     if (!SOffset)
816       report_fatal_error("could not scavenge SGPR to spill in entry function");
817 
818     if (ScratchOffsetReg == AMDGPU::NoRegister) {
819       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset)
820           .addImm(Offset);
821     } else {
822       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
823           .addReg(ScratchOffsetReg)
824           .addImm(Offset);
825     }
826 
827     Offset = 0;
828   }
829 
830   if (IsFlat && SOffset == AMDGPU::NoRegister) {
831     assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
832            && "Unexpected vaddr for flat scratch with a FI operand");
833 
834     assert(ST.hasFlatScratchSTMode());
835     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
836     Desc = &TII->get(LoadStoreOp);
837   }
838 
839   Register TmpReg;
840 
841   // FIXME: Flat scratch does not have to be limited to a dword per store.
842   for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
843     Register SubReg =
844         NumSubRegs == 1
845             ? ValueReg
846             : Register(getSubReg(ValueReg, getSubRegFromChannel(i)));
847 
848     unsigned SOffsetRegState = 0;
849     unsigned SrcDstRegState = getDefRegState(!IsStore);
850     if (i + 1 == e) {
851       SOffsetRegState |= getKillRegState(Scavenged);
852       // The last implicit use carries the "Kill" flag.
853       SrcDstRegState |= getKillRegState(IsKill);
854     }
855 
856     // Make sure the whole register is defined if there are undef components by
857     // adding an implicit def of the super-reg on the first instruction.
858     const bool NeedSuperRegDef = NumSubRegs > 1 && IsStore && i == 0;
859 
860     auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill);
861 
862     if (!MIB.getInstr()) {
863       unsigned FinalReg = SubReg;
864 
865       const bool IsAGPR = hasAGPRs(RC);
866       if (IsAGPR) {
867         if (!TmpReg) {
868           assert(RS && "Needs to have RegScavenger to spill an AGPR!");
869           // FIXME: change to scavengeRegisterBackwards()
870           TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
871           RS->setRegUsed(TmpReg);
872         }
873         if (IsStore) {
874           auto AccRead = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg)
875             .addReg(SubReg, getKillRegState(IsKill));
876           if (NeedSuperRegDef)
877             AccRead.addReg(ValueReg, RegState::ImplicitDefine);
878         }
879         SubReg = TmpReg;
880       }
881 
882       MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
883       MachineMemOperand *NewMMO =
884           MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize,
885                                    commonAlignment(Alignment, EltSize * i));
886 
887       MIB = BuildMI(*MBB, MI, DL, *Desc)
888                 .addReg(SubReg,
889                         getDefRegState(!IsStore) | getKillRegState(IsKill));
890       if (!IsFlat)
891         MIB.addReg(FuncInfo->getScratchRSrcReg());
892 
893       if (SOffset == AMDGPU::NoRegister) {
894         if (!IsFlat)
895           MIB.addImm(0);
896       } else {
897         MIB.addReg(SOffset, SOffsetRegState);
898       }
899       MIB.addImm(Offset)
900           .addImm(0) // glc
901           .addImm(0) // slc
902           .addImm(0); // tfe for MUBUF or dlc for FLAT
903       if (!IsFlat)
904         MIB.addImm(0) // dlc
905            .addImm(0); // swz
906       MIB.addMemOperand(NewMMO);
907 
908       if (!IsAGPR && NeedSuperRegDef)
909         MIB.addReg(ValueReg, RegState::ImplicitDefine);
910 
911       if (!IsStore && TmpReg != AMDGPU::NoRegister)
912         MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32),
913                       FinalReg)
914           .addReg(TmpReg, RegState::Kill);
915     } else {
916       if (NeedSuperRegDef)
917         MIB.addReg(ValueReg, RegState::ImplicitDefine);
918     }
919 
920     if (NumSubRegs > 1) {
921       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
922     }
923   }
924 
925   if (ScratchOffsetRegDelta != 0) {
926     // Subtract the offset we added to the ScratchOffset register.
927     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset)
928         .addReg(SOffset)
929         .addImm(ScratchOffsetRegDelta);
930   }
931 }
932 
933 // Generate a VMEM access which loads or stores the VGPR containing an SGPR
934 // spill such that all the lanes set in VGPRLanes are loaded or stored.
935 // This generates exec mask manipulation and will use SGPRs available in MI
936 // or VGPR lanes in the VGPR to save and restore the exec mask.
937 void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI,
938                                              int Index, int Offset,
939                                              unsigned EltSize, Register VGPR,
940                                              int64_t VGPRLanes,
941                                              RegScavenger *RS,
942                                              bool IsLoad) const {
943   MachineBasicBlock *MBB = MI->getParent();
944   MachineFunction *MF = MBB->getParent();
945   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
946   const SIInstrInfo *TII = ST.getInstrInfo();
947 
948   Register SuperReg = MI->getOperand(0).getReg();
949   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
950   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
951   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
952   unsigned FirstPart = Offset * 32;
953   unsigned ExecLane = 0;
954 
955   bool IsKill = MI->getOperand(0).isKill();
956   const DebugLoc &DL = MI->getDebugLoc();
957 
958   // Cannot handle load/store to EXEC
959   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
960          SuperReg != AMDGPU::EXEC && "exec should never spill");
961 
962   // On Wave32 only handle EXEC_LO.
963   // On Wave64 only update EXEC_HI if there is sufficent space for a copy.
964   bool OnlyExecLo = isWave32 || NumSubRegs == 1 || SuperReg == AMDGPU::EXEC_HI;
965 
966   unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
967   Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
968   Register SavedExecReg;
969 
970   // Backup EXEC
971   if (OnlyExecLo) {
972     SavedExecReg =
973         NumSubRegs == 1
974             ? SuperReg
975             : Register(getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]));
976   } else {
977     // If src/dst is an odd size it is possible subreg0 is not aligned.
978     for (; ExecLane < (NumSubRegs - 1); ++ExecLane) {
979       SavedExecReg = getMatchingSuperReg(
980           getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]), AMDGPU::sub0,
981           &AMDGPU::SReg_64_XEXECRegClass);
982       if (SavedExecReg)
983         break;
984     }
985   }
986   assert(SavedExecReg);
987   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg);
988 
989   // Setup EXEC
990   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes);
991 
992   // Load/store VGPR
993   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
994   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
995 
996   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
997                           ? getBaseRegister()
998                           : getFrameRegister(*MF);
999 
1000   Align Alignment = FrameInfo.getObjectAlign(Index);
1001   MachinePointerInfo PtrInfo =
1002       MachinePointerInfo::getFixedStack(*MF, Index);
1003   MachineMemOperand *MMO = MF->getMachineMemOperand(
1004       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
1005       EltSize, Alignment);
1006 
1007   if (IsLoad) {
1008     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1009                                           : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1010     buildSpillLoadStore(MI, Opc,
1011           Index,
1012           VGPR, false,
1013           FrameReg,
1014           Offset * EltSize, MMO,
1015           RS);
1016   } else {
1017     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1018                                           : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1019     buildSpillLoadStore(MI, Opc, Index, VGPR,
1020                         IsKill, FrameReg,
1021                         Offset * EltSize, MMO, RS);
1022     // This only ever adds one VGPR spill
1023     MFI->addToSpilledVGPRs(1);
1024   }
1025 
1026   // Restore EXEC
1027   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg)
1028       .addReg(SavedExecReg, getKillRegState(IsLoad || IsKill));
1029 
1030   // Restore clobbered SGPRs
1031   if (IsLoad) {
1032     // Nothing to do; register will be overwritten
1033   } else if (!IsKill) {
1034     // Restore SGPRs from appropriate VGPR lanes
1035     if (!OnlyExecLo) {
1036       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32),
1037               getSubReg(SuperReg, SplitParts[FirstPart + ExecLane + 1]))
1038           .addReg(VGPR)
1039           .addImm(ExecLane + 1);
1040     }
1041     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32),
1042             NumSubRegs == 1 ? SavedExecReg
1043                             : Register(getSubReg(
1044                                   SuperReg, SplitParts[FirstPart + ExecLane])))
1045         .addReg(VGPR, RegState::Kill)
1046         .addImm(ExecLane);
1047   }
1048 }
1049 
1050 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
1051                                int Index,
1052                                RegScavenger *RS,
1053                                bool OnlyToVGPR) const {
1054   MachineBasicBlock *MBB = MI->getParent();
1055   MachineFunction *MF = MBB->getParent();
1056   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1057   DenseSet<Register> SGPRSpillVGPRDefinedSet; // FIXME: This should be removed
1058 
1059   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
1060     = MFI->getSGPRToVGPRSpills(Index);
1061   bool SpillToVGPR = !VGPRSpills.empty();
1062   if (OnlyToVGPR && !SpillToVGPR)
1063     return false;
1064 
1065   const SIInstrInfo *TII = ST.getInstrInfo();
1066 
1067   Register SuperReg = MI->getOperand(0).getReg();
1068   bool IsKill = MI->getOperand(0).isKill();
1069   const DebugLoc &DL = MI->getDebugLoc();
1070 
1071   assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() &&
1072                          SuperReg != MFI->getFrameOffsetReg()));
1073 
1074   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1075   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
1076          SuperReg != AMDGPU::EXEC && "exec should never spill");
1077 
1078   unsigned EltSize = 4;
1079   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1080 
1081   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1082   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1083 
1084   if (SpillToVGPR) {
1085     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1086       Register SubReg = NumSubRegs == 1
1087                             ? SuperReg
1088                             : Register(getSubReg(SuperReg, SplitParts[i]));
1089       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1090 
1091       bool UseKill = IsKill && i == NumSubRegs - 1;
1092 
1093       // During SGPR spilling to VGPR, determine if the VGPR is defined. The
1094       // only circumstance in which we say it is undefined is when it is the
1095       // first spill to this VGPR in the first basic block.
1096       bool VGPRDefined = true;
1097       if (MBB == &MF->front())
1098         VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second;
1099 
1100       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1101       // spill to this specific vgpr in the first basic block.
1102       auto MIB =
1103           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill.VGPR)
1104               .addReg(SubReg, getKillRegState(UseKill))
1105               .addImm(Spill.Lane)
1106               .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef);
1107 
1108       if (i == 0 && NumSubRegs > 1) {
1109         // We may be spilling a super-register which is only partially defined,
1110         // and need to ensure later spills think the value is defined.
1111         MIB.addReg(SuperReg, RegState::ImplicitDefine);
1112       }
1113 
1114       if (NumSubRegs > 1)
1115         MIB.addReg(SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1116 
1117       // FIXME: Since this spills to another register instead of an actual
1118       // frame index, we should delete the frame index when all references to
1119       // it are fixed.
1120     }
1121   } else {
1122     // Scavenged temporary VGPR to use. It must be scavenged once for any number
1123     // of spilled subregs.
1124     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1125     RS->setRegUsed(TmpVGPR);
1126 
1127     // SubReg carries the "Kill" flag when SubReg == SuperReg.
1128     unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
1129 
1130     unsigned PerVGPR = 32;
1131     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1132     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1133 
1134     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1135       unsigned TmpVGPRFlags = RegState::Undef;
1136 
1137       // Write sub registers into the VGPR
1138       for (unsigned i = Offset * PerVGPR,
1139                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1140            i < e; ++i) {
1141         Register SubReg = NumSubRegs == 1
1142                               ? SuperReg
1143                               : Register(getSubReg(SuperReg, SplitParts[i]));
1144 
1145         MachineInstrBuilder WriteLane =
1146             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_WRITELANE_B32), TmpVGPR)
1147                 .addReg(SubReg, SubKillState)
1148                 .addImm(i % PerVGPR)
1149                 .addReg(TmpVGPR, TmpVGPRFlags);
1150         TmpVGPRFlags = 0;
1151 
1152         // There could be undef components of a spilled super register.
1153         // TODO: Can we detect this and skip the spill?
1154         if (NumSubRegs > 1) {
1155           // The last implicit use of the SuperReg carries the "Kill" flag.
1156           unsigned SuperKillState = 0;
1157           if (i + 1 == NumSubRegs)
1158             SuperKillState |= getKillRegState(IsKill);
1159           WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState);
1160         }
1161       }
1162 
1163       // Write out VGPR
1164       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1165                               RS, false);
1166     }
1167   }
1168 
1169   MI->eraseFromParent();
1170   MFI->addToSpilledSGPRs(NumSubRegs);
1171   return true;
1172 }
1173 
1174 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1175                                  int Index,
1176                                  RegScavenger *RS,
1177                                  bool OnlyToVGPR) const {
1178   MachineFunction *MF = MI->getParent()->getParent();
1179   MachineBasicBlock *MBB = MI->getParent();
1180   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1181 
1182   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
1183     = MFI->getSGPRToVGPRSpills(Index);
1184   bool SpillToVGPR = !VGPRSpills.empty();
1185   if (OnlyToVGPR && !SpillToVGPR)
1186     return false;
1187 
1188   const SIInstrInfo *TII = ST.getInstrInfo();
1189   const DebugLoc &DL = MI->getDebugLoc();
1190 
1191   Register SuperReg = MI->getOperand(0).getReg();
1192 
1193   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1194   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
1195          SuperReg != AMDGPU::EXEC && "exec should never spill");
1196 
1197   unsigned EltSize = 4;
1198 
1199   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1200 
1201   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1202   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1203 
1204   if (SpillToVGPR) {
1205     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1206       Register SubReg = NumSubRegs == 1
1207                             ? SuperReg
1208                             : Register(getSubReg(SuperReg, SplitParts[i]));
1209 
1210       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1211       auto MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), SubReg)
1212                      .addReg(Spill.VGPR)
1213                      .addImm(Spill.Lane);
1214       if (NumSubRegs > 1 && i == 0)
1215         MIB.addReg(SuperReg, RegState::ImplicitDefine);
1216     }
1217   } else {
1218     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1219     RS->setRegUsed(TmpVGPR);
1220 
1221     unsigned PerVGPR = 32;
1222     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1223     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1224 
1225     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1226       // Load in VGPR data
1227       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1228                               RS, true);
1229 
1230       // Unpack lanes
1231       for (unsigned i = Offset * PerVGPR,
1232                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1233            i < e; ++i) {
1234         Register SubReg = NumSubRegs == 1
1235                               ? SuperReg
1236                               : Register(getSubReg(SuperReg, SplitParts[i]));
1237 
1238         bool LastSubReg = (i + 1 == e);
1239         auto MIB =
1240             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), SubReg)
1241                 .addReg(TmpVGPR, getKillRegState(LastSubReg))
1242                 .addImm(i);
1243         if (NumSubRegs > 1 && i == 0)
1244           MIB.addReg(SuperReg, RegState::ImplicitDefine);
1245       }
1246     }
1247   }
1248 
1249   MI->eraseFromParent();
1250   return true;
1251 }
1252 
1253 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1254 /// a VGPR and the stack slot can be safely eliminated when all other users are
1255 /// handled.
1256 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1257   MachineBasicBlock::iterator MI,
1258   int FI,
1259   RegScavenger *RS) const {
1260   switch (MI->getOpcode()) {
1261   case AMDGPU::SI_SPILL_S1024_SAVE:
1262   case AMDGPU::SI_SPILL_S512_SAVE:
1263   case AMDGPU::SI_SPILL_S256_SAVE:
1264   case AMDGPU::SI_SPILL_S192_SAVE:
1265   case AMDGPU::SI_SPILL_S160_SAVE:
1266   case AMDGPU::SI_SPILL_S128_SAVE:
1267   case AMDGPU::SI_SPILL_S96_SAVE:
1268   case AMDGPU::SI_SPILL_S64_SAVE:
1269   case AMDGPU::SI_SPILL_S32_SAVE:
1270     return spillSGPR(MI, FI, RS, true);
1271   case AMDGPU::SI_SPILL_S1024_RESTORE:
1272   case AMDGPU::SI_SPILL_S512_RESTORE:
1273   case AMDGPU::SI_SPILL_S256_RESTORE:
1274   case AMDGPU::SI_SPILL_S192_RESTORE:
1275   case AMDGPU::SI_SPILL_S160_RESTORE:
1276   case AMDGPU::SI_SPILL_S128_RESTORE:
1277   case AMDGPU::SI_SPILL_S96_RESTORE:
1278   case AMDGPU::SI_SPILL_S64_RESTORE:
1279   case AMDGPU::SI_SPILL_S32_RESTORE:
1280     return restoreSGPR(MI, FI, RS, true);
1281   default:
1282     llvm_unreachable("not an SGPR spill instruction");
1283   }
1284 }
1285 
1286 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1287                                         int SPAdj, unsigned FIOperandNum,
1288                                         RegScavenger *RS) const {
1289   MachineFunction *MF = MI->getParent()->getParent();
1290   MachineBasicBlock *MBB = MI->getParent();
1291   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1292   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1293   const SIInstrInfo *TII = ST.getInstrInfo();
1294   DebugLoc DL = MI->getDebugLoc();
1295 
1296   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1297 
1298   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1299   int Index = MI->getOperand(FIOperandNum).getIndex();
1300 
1301   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1302                           ? getBaseRegister()
1303                           : getFrameRegister(*MF);
1304 
1305   switch (MI->getOpcode()) {
1306     // SGPR register spill
1307     case AMDGPU::SI_SPILL_S1024_SAVE:
1308     case AMDGPU::SI_SPILL_S512_SAVE:
1309     case AMDGPU::SI_SPILL_S256_SAVE:
1310     case AMDGPU::SI_SPILL_S192_SAVE:
1311     case AMDGPU::SI_SPILL_S160_SAVE:
1312     case AMDGPU::SI_SPILL_S128_SAVE:
1313     case AMDGPU::SI_SPILL_S96_SAVE:
1314     case AMDGPU::SI_SPILL_S64_SAVE:
1315     case AMDGPU::SI_SPILL_S32_SAVE: {
1316       spillSGPR(MI, Index, RS);
1317       break;
1318     }
1319 
1320     // SGPR register restore
1321     case AMDGPU::SI_SPILL_S1024_RESTORE:
1322     case AMDGPU::SI_SPILL_S512_RESTORE:
1323     case AMDGPU::SI_SPILL_S256_RESTORE:
1324     case AMDGPU::SI_SPILL_S192_RESTORE:
1325     case AMDGPU::SI_SPILL_S160_RESTORE:
1326     case AMDGPU::SI_SPILL_S128_RESTORE:
1327     case AMDGPU::SI_SPILL_S96_RESTORE:
1328     case AMDGPU::SI_SPILL_S64_RESTORE:
1329     case AMDGPU::SI_SPILL_S32_RESTORE: {
1330       restoreSGPR(MI, Index, RS);
1331       break;
1332     }
1333 
1334     // VGPR register spill
1335     case AMDGPU::SI_SPILL_V1024_SAVE:
1336     case AMDGPU::SI_SPILL_V512_SAVE:
1337     case AMDGPU::SI_SPILL_V256_SAVE:
1338     case AMDGPU::SI_SPILL_V160_SAVE:
1339     case AMDGPU::SI_SPILL_V128_SAVE:
1340     case AMDGPU::SI_SPILL_V96_SAVE:
1341     case AMDGPU::SI_SPILL_V64_SAVE:
1342     case AMDGPU::SI_SPILL_V32_SAVE:
1343     case AMDGPU::SI_SPILL_A1024_SAVE:
1344     case AMDGPU::SI_SPILL_A512_SAVE:
1345     case AMDGPU::SI_SPILL_A256_SAVE:
1346     case AMDGPU::SI_SPILL_A192_SAVE:
1347     case AMDGPU::SI_SPILL_A160_SAVE:
1348     case AMDGPU::SI_SPILL_A128_SAVE:
1349     case AMDGPU::SI_SPILL_A96_SAVE:
1350     case AMDGPU::SI_SPILL_A64_SAVE:
1351     case AMDGPU::SI_SPILL_A32_SAVE: {
1352       const MachineOperand *VData = TII->getNamedOperand(*MI,
1353                                                          AMDGPU::OpName::vdata);
1354       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1355              MFI->getStackPtrOffsetReg());
1356 
1357       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1358                                             : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1359       buildSpillLoadStore(MI, Opc,
1360             Index,
1361             VData->getReg(), VData->isKill(),
1362             FrameReg,
1363             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1364             *MI->memoperands_begin(),
1365             RS);
1366       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1367       MI->eraseFromParent();
1368       break;
1369     }
1370     case AMDGPU::SI_SPILL_V32_RESTORE:
1371     case AMDGPU::SI_SPILL_V64_RESTORE:
1372     case AMDGPU::SI_SPILL_V96_RESTORE:
1373     case AMDGPU::SI_SPILL_V128_RESTORE:
1374     case AMDGPU::SI_SPILL_V160_RESTORE:
1375     case AMDGPU::SI_SPILL_V256_RESTORE:
1376     case AMDGPU::SI_SPILL_V512_RESTORE:
1377     case AMDGPU::SI_SPILL_V1024_RESTORE:
1378     case AMDGPU::SI_SPILL_A32_RESTORE:
1379     case AMDGPU::SI_SPILL_A64_RESTORE:
1380     case AMDGPU::SI_SPILL_A96_RESTORE:
1381     case AMDGPU::SI_SPILL_A128_RESTORE:
1382     case AMDGPU::SI_SPILL_A160_RESTORE:
1383     case AMDGPU::SI_SPILL_A192_RESTORE:
1384     case AMDGPU::SI_SPILL_A256_RESTORE:
1385     case AMDGPU::SI_SPILL_A512_RESTORE:
1386     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1387       const MachineOperand *VData = TII->getNamedOperand(*MI,
1388                                                          AMDGPU::OpName::vdata);
1389       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1390              MFI->getStackPtrOffsetReg());
1391 
1392       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1393                                             : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1394       buildSpillLoadStore(MI, Opc,
1395             Index,
1396             VData->getReg(), VData->isKill(),
1397             FrameReg,
1398             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1399             *MI->memoperands_begin(),
1400             RS);
1401       MI->eraseFromParent();
1402       break;
1403     }
1404 
1405     default: {
1406       const DebugLoc &DL = MI->getDebugLoc();
1407 
1408       int64_t Offset = FrameInfo.getObjectOffset(Index);
1409       if (ST.enableFlatScratch()) {
1410         if (TII->isFLATScratch(*MI)) {
1411           // The offset is always swizzled, just replace it
1412           if (FrameReg)
1413             FIOp.ChangeToRegister(FrameReg, false);
1414 
1415           if (!Offset)
1416             return;
1417 
1418           MachineOperand *OffsetOp =
1419             TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
1420           int64_t NewOffset = Offset + OffsetOp->getImm();
1421           if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
1422                                      true)) {
1423             OffsetOp->setImm(NewOffset);
1424             if (FrameReg)
1425               return;
1426             Offset = 0;
1427           }
1428 
1429           assert(!TII->getNamedOperand(*MI, AMDGPU::OpName::vaddr) &&
1430                  "Unexpected vaddr for flat scratch with a FI operand");
1431 
1432           // On GFX10 we have ST mode to use no registers for an address.
1433           // Otherwise we need to materialize 0 into an SGPR.
1434           if (!Offset && ST.hasFlatScratchSTMode()) {
1435             unsigned Opc = MI->getOpcode();
1436             unsigned NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc);
1437             MI->RemoveOperand(
1438                 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
1439             MI->setDesc(TII->get(NewOpc));
1440             return;
1441           }
1442         }
1443 
1444         if (!FrameReg) {
1445           FIOp.ChangeToImmediate(Offset);
1446           if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
1447             return;
1448         }
1449 
1450         // We need to use register here. Check if we can use an SGPR or need
1451         // a VGPR.
1452         FIOp.ChangeToRegister(AMDGPU::M0, false);
1453         bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
1454 
1455         if (!Offset && FrameReg && UseSGPR) {
1456           FIOp.setReg(FrameReg);
1457           return;
1458         }
1459 
1460         const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
1461                                                 : &AMDGPU::VGPR_32RegClass;
1462 
1463         Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR);
1464         FIOp.setReg(TmpReg);
1465         FIOp.setIsKill(true);
1466 
1467         if ((!FrameReg || !Offset) && TmpReg) {
1468           unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
1469           auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
1470           if (FrameReg)
1471             MIB.addReg(FrameReg);
1472           else
1473             MIB.addImm(Offset);
1474 
1475           return;
1476         }
1477 
1478         Register TmpSReg =
1479             UseSGPR ? TmpReg
1480                     : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0,
1481                                            !UseSGPR);
1482 
1483         // TODO: for flat scratch another attempt can be made with a VGPR index
1484         //       if no SGPRs can be scavenged.
1485         if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
1486           report_fatal_error("Cannot scavenge register in FI elimination!");
1487 
1488         if (!TmpSReg) {
1489           // Use frame register and restore it after.
1490           TmpSReg = FrameReg;
1491           FIOp.setReg(FrameReg);
1492           FIOp.setIsKill(false);
1493         }
1494 
1495         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), TmpSReg)
1496           .addReg(FrameReg)
1497           .addImm(Offset);
1498 
1499         if (!UseSGPR)
1500           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1501             .addReg(TmpSReg, RegState::Kill);
1502 
1503         if (TmpSReg == FrameReg) {
1504           // Undo frame register modification.
1505           BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_SUB_U32),
1506                   FrameReg)
1507             .addReg(FrameReg)
1508             .addImm(Offset);
1509         }
1510 
1511         return;
1512       }
1513 
1514       bool IsMUBUF = TII->isMUBUF(*MI);
1515 
1516       if (!IsMUBUF && !MFI->isEntryFunction()) {
1517         // Convert to a swizzled stack address by scaling by the wave size.
1518         //
1519         // In an entry function/kernel the offset is already swizzled.
1520 
1521         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1522         Register ResultReg =
1523             IsCopy ? MI->getOperand(0).getReg()
1524                    : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1525 
1526         int64_t Offset = FrameInfo.getObjectOffset(Index);
1527         if (Offset == 0) {
1528           // XXX - This never happens because of emergency scavenging slot at 0?
1529           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1530             .addImm(ST.getWavefrontSizeLog2())
1531             .addReg(FrameReg);
1532         } else {
1533           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1534             // Reuse ResultReg in intermediate step.
1535             Register ScaledReg = ResultReg;
1536 
1537             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1538                     ScaledReg)
1539               .addImm(ST.getWavefrontSizeLog2())
1540               .addReg(FrameReg);
1541 
1542             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1543 
1544             // TODO: Fold if use instruction is another add of a constant.
1545             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1546               // FIXME: This can fail
1547               MIB.addImm(Offset);
1548               MIB.addReg(ScaledReg, RegState::Kill);
1549               if (!IsVOP2)
1550                 MIB.addImm(0); // clamp bit
1551             } else {
1552               assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
1553                      "Need to reuse carry out register");
1554 
1555               // Use scavenged unused carry out as offset register.
1556               Register ConstOffsetReg;
1557               if (!isWave32)
1558                 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
1559               else
1560                 ConstOffsetReg = MIB.getReg(1);
1561 
1562               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1563                 .addImm(Offset);
1564               MIB.addReg(ConstOffsetReg, RegState::Kill);
1565               MIB.addReg(ScaledReg, RegState::Kill);
1566               MIB.addImm(0); // clamp bit
1567             }
1568           } else {
1569             // We have to produce a carry out, and there isn't a free SGPR pair
1570             // for it. We can keep the whole computation on the SALU to avoid
1571             // clobbering an additional register at the cost of an extra mov.
1572 
1573             // We may have 1 free scratch SGPR even though a carry out is
1574             // unavailable. Only one additional mov is needed.
1575             Register TmpScaledReg =
1576                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1577             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
1578 
1579             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1580               .addReg(FrameReg)
1581               .addImm(ST.getWavefrontSizeLog2());
1582             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg)
1583               .addReg(ScaledReg, RegState::Kill)
1584               .addImm(Offset);
1585             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1586               .addReg(ScaledReg, RegState::Kill);
1587 
1588             // If there were truly no free SGPRs, we need to undo everything.
1589             if (!TmpScaledReg.isValid()) {
1590               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg)
1591                 .addReg(ScaledReg, RegState::Kill)
1592                 .addImm(Offset);
1593               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1594                 .addReg(FrameReg)
1595                 .addImm(ST.getWavefrontSizeLog2());
1596             }
1597           }
1598         }
1599 
1600         // Don't introduce an extra copy if we're just materializing in a mov.
1601         if (IsCopy)
1602           MI->eraseFromParent();
1603         else
1604           FIOp.ChangeToRegister(ResultReg, false, false, true);
1605         return;
1606       }
1607 
1608       if (IsMUBUF) {
1609         // Disable offen so we don't need a 0 vgpr base.
1610         assert(static_cast<int>(FIOperandNum) ==
1611                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1612                                           AMDGPU::OpName::vaddr));
1613 
1614         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
1615         assert((SOffset.isReg() &&
1616                 SOffset.getReg() == MFI->getStackPtrOffsetReg()) ||
1617                (SOffset.isImm() && SOffset.getImm() == 0));
1618         if (SOffset.isReg()) {
1619           if (FrameReg == AMDGPU::NoRegister) {
1620             SOffset.ChangeToImmediate(0);
1621           } else {
1622             SOffset.setReg(FrameReg);
1623           }
1624         } else if (SOffset.isImm() && FrameReg != AMDGPU::NoRegister) {
1625           SOffset.ChangeToRegister(FrameReg, false);
1626         }
1627 
1628         int64_t Offset = FrameInfo.getObjectOffset(Index);
1629         int64_t OldImm
1630           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1631         int64_t NewOffset = OldImm + Offset;
1632 
1633         if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
1634             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1635           MI->eraseFromParent();
1636           return;
1637         }
1638       }
1639 
1640       // If the offset is simply too big, don't convert to a scratch wave offset
1641       // relative index.
1642 
1643       FIOp.ChangeToImmediate(Offset);
1644       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1645         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1646         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1647           .addImm(Offset);
1648         FIOp.ChangeToRegister(TmpReg, false, false, true);
1649       }
1650     }
1651   }
1652 }
1653 
1654 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
1655   return AMDGPUInstPrinter::getRegisterName(Reg);
1656 }
1657 
1658 const TargetRegisterClass *
1659 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) {
1660   if (BitWidth == 1)
1661     return &AMDGPU::VReg_1RegClass;
1662   if (BitWidth <= 16)
1663     return &AMDGPU::VGPR_LO16RegClass;
1664   if (BitWidth <= 32)
1665     return &AMDGPU::VGPR_32RegClass;
1666   if (BitWidth <= 64)
1667     return &AMDGPU::VReg_64RegClass;
1668   if (BitWidth <= 96)
1669     return &AMDGPU::VReg_96RegClass;
1670   if (BitWidth <= 128)
1671     return &AMDGPU::VReg_128RegClass;
1672   if (BitWidth <= 160)
1673     return &AMDGPU::VReg_160RegClass;
1674   if (BitWidth <= 192)
1675     return &AMDGPU::VReg_192RegClass;
1676   if (BitWidth <= 256)
1677     return &AMDGPU::VReg_256RegClass;
1678   if (BitWidth <= 512)
1679     return &AMDGPU::VReg_512RegClass;
1680   if (BitWidth <= 1024)
1681     return &AMDGPU::VReg_1024RegClass;
1682 
1683   return nullptr;
1684 }
1685 
1686 const TargetRegisterClass *
1687 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) {
1688   if (BitWidth <= 16)
1689     return &AMDGPU::AGPR_LO16RegClass;
1690   if (BitWidth <= 32)
1691     return &AMDGPU::AGPR_32RegClass;
1692   if (BitWidth <= 64)
1693     return &AMDGPU::AReg_64RegClass;
1694   if (BitWidth <= 96)
1695     return &AMDGPU::AReg_96RegClass;
1696   if (BitWidth <= 128)
1697     return &AMDGPU::AReg_128RegClass;
1698   if (BitWidth <= 160)
1699     return &AMDGPU::AReg_160RegClass;
1700   if (BitWidth <= 192)
1701     return &AMDGPU::AReg_192RegClass;
1702   if (BitWidth <= 256)
1703     return &AMDGPU::AReg_256RegClass;
1704   if (BitWidth <= 512)
1705     return &AMDGPU::AReg_512RegClass;
1706   if (BitWidth <= 1024)
1707     return &AMDGPU::AReg_1024RegClass;
1708 
1709   return nullptr;
1710 }
1711 
1712 const TargetRegisterClass *
1713 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
1714   if (BitWidth <= 16)
1715     return &AMDGPU::SGPR_LO16RegClass;
1716   if (BitWidth <= 32)
1717     return &AMDGPU::SReg_32RegClass;
1718   if (BitWidth <= 64)
1719     return &AMDGPU::SReg_64RegClass;
1720   if (BitWidth <= 96)
1721     return &AMDGPU::SGPR_96RegClass;
1722   if (BitWidth <= 128)
1723     return &AMDGPU::SGPR_128RegClass;
1724   if (BitWidth <= 160)
1725     return &AMDGPU::SGPR_160RegClass;
1726   if (BitWidth <= 192)
1727     return &AMDGPU::SGPR_192RegClass;
1728   if (BitWidth <= 256)
1729     return &AMDGPU::SGPR_256RegClass;
1730   if (BitWidth <= 512)
1731     return &AMDGPU::SGPR_512RegClass;
1732   if (BitWidth <= 1024)
1733     return &AMDGPU::SGPR_1024RegClass;
1734 
1735   return nullptr;
1736 }
1737 
1738 // FIXME: This is very slow. It might be worth creating a map from physreg to
1739 // register class.
1740 const TargetRegisterClass *
1741 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
1742   static const TargetRegisterClass *const BaseClasses[] = {
1743     &AMDGPU::VGPR_LO16RegClass,
1744     &AMDGPU::VGPR_HI16RegClass,
1745     &AMDGPU::SReg_LO16RegClass,
1746     &AMDGPU::AGPR_LO16RegClass,
1747     &AMDGPU::VGPR_32RegClass,
1748     &AMDGPU::SReg_32RegClass,
1749     &AMDGPU::AGPR_32RegClass,
1750     &AMDGPU::VReg_64RegClass,
1751     &AMDGPU::SReg_64RegClass,
1752     &AMDGPU::AReg_64RegClass,
1753     &AMDGPU::VReg_96RegClass,
1754     &AMDGPU::SReg_96RegClass,
1755     &AMDGPU::AReg_96RegClass,
1756     &AMDGPU::VReg_128RegClass,
1757     &AMDGPU::SReg_128RegClass,
1758     &AMDGPU::AReg_128RegClass,
1759     &AMDGPU::VReg_160RegClass,
1760     &AMDGPU::SReg_160RegClass,
1761     &AMDGPU::AReg_160RegClass,
1762     &AMDGPU::VReg_192RegClass,
1763     &AMDGPU::SReg_192RegClass,
1764     &AMDGPU::AReg_192RegClass,
1765     &AMDGPU::VReg_256RegClass,
1766     &AMDGPU::SReg_256RegClass,
1767     &AMDGPU::AReg_256RegClass,
1768     &AMDGPU::VReg_512RegClass,
1769     &AMDGPU::SReg_512RegClass,
1770     &AMDGPU::AReg_512RegClass,
1771     &AMDGPU::SReg_1024RegClass,
1772     &AMDGPU::VReg_1024RegClass,
1773     &AMDGPU::AReg_1024RegClass,
1774     &AMDGPU::SCC_CLASSRegClass,
1775     &AMDGPU::Pseudo_SReg_32RegClass,
1776     &AMDGPU::Pseudo_SReg_128RegClass,
1777   };
1778 
1779   for (const TargetRegisterClass *BaseClass : BaseClasses) {
1780     if (BaseClass->contains(Reg)) {
1781       return BaseClass;
1782     }
1783   }
1784   return nullptr;
1785 }
1786 
1787 // TODO: It might be helpful to have some target specific flags in
1788 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
1789 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
1790   unsigned Size = getRegSizeInBits(*RC);
1791   if (Size == 16) {
1792     return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr ||
1793            getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr;
1794   }
1795   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1796   if (!VRC) {
1797     assert(Size < 32 && "Invalid register class size");
1798     return false;
1799   }
1800   return getCommonSubClass(VRC, RC) != nullptr;
1801 }
1802 
1803 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
1804   unsigned Size = getRegSizeInBits(*RC);
1805   if (Size < 16)
1806     return false;
1807   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1808   if (!ARC) {
1809     assert(getVGPRClassForBitWidth(Size) && "Invalid register class size");
1810     return false;
1811   }
1812   return getCommonSubClass(ARC, RC) != nullptr;
1813 }
1814 
1815 const TargetRegisterClass *
1816 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
1817   unsigned Size = getRegSizeInBits(*SRC);
1818   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1819   assert(VRC && "Invalid register class size");
1820   return VRC;
1821 }
1822 
1823 const TargetRegisterClass *
1824 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
1825   unsigned Size = getRegSizeInBits(*SRC);
1826   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1827   assert(ARC && "Invalid register class size");
1828   return ARC;
1829 }
1830 
1831 const TargetRegisterClass *
1832 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
1833   unsigned Size = getRegSizeInBits(*VRC);
1834   if (Size == 32)
1835     return &AMDGPU::SGPR_32RegClass;
1836   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
1837   assert(SRC && "Invalid register class size");
1838   return SRC;
1839 }
1840 
1841 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
1842                          const TargetRegisterClass *RC, unsigned SubIdx) const {
1843   if (SubIdx == AMDGPU::NoSubRegister)
1844     return RC;
1845 
1846   // We can assume that each lane corresponds to one 32-bit register.
1847   unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
1848   if (isSGPRClass(RC)) {
1849     if (Size == 32)
1850       RC = &AMDGPU::SGPR_32RegClass;
1851     else
1852       RC = getSGPRClassForBitWidth(Size);
1853   } else if (hasAGPRs(RC)) {
1854     RC = getAGPRClassForBitWidth(Size);
1855   } else {
1856     RC = getVGPRClassForBitWidth(Size);
1857   }
1858   assert(RC && "Invalid sub-register class size");
1859   return RC;
1860 }
1861 
1862 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
1863   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
1864       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
1865     return !ST.hasMFMAInlineLiteralBug();
1866 
1867   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
1868          OpType <= AMDGPU::OPERAND_SRC_LAST;
1869 }
1870 
1871 bool SIRegisterInfo::shouldRewriteCopySrc(
1872   const TargetRegisterClass *DefRC,
1873   unsigned DefSubReg,
1874   const TargetRegisterClass *SrcRC,
1875   unsigned SrcSubReg) const {
1876   // We want to prefer the smallest register class possible, so we don't want to
1877   // stop and rewrite on anything that looks like a subregister
1878   // extract. Operations mostly don't care about the super register class, so we
1879   // only want to stop on the most basic of copies between the same register
1880   // class.
1881   //
1882   // e.g. if we have something like
1883   // %0 = ...
1884   // %1 = ...
1885   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
1886   // %3 = COPY %2, sub0
1887   //
1888   // We want to look through the COPY to find:
1889   //  => %3 = COPY %0
1890 
1891   // Plain copy.
1892   return getCommonSubClass(DefRC, SrcRC) != nullptr;
1893 }
1894 
1895 /// Returns a lowest register that is not used at any point in the function.
1896 ///        If all registers are used, then this function will return
1897 ///         AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
1898 ///         highest unused register.
1899 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
1900                                               const TargetRegisterClass *RC,
1901                                               const MachineFunction &MF,
1902                                               bool ReserveHighestVGPR) const {
1903   if (ReserveHighestVGPR) {
1904     for (MCRegister Reg : reverse(*RC))
1905       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1906         return Reg;
1907   } else {
1908     for (MCRegister Reg : *RC)
1909       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1910         return Reg;
1911   }
1912   return MCRegister();
1913 }
1914 
1915 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
1916                                                    unsigned EltSize) const {
1917   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
1918   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
1919 
1920   const unsigned RegDWORDs = RegBitWidth / 32;
1921   const unsigned EltDWORDs = EltSize / 4;
1922   assert(RegSplitParts.size() + 1 >= EltDWORDs);
1923 
1924   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
1925   const unsigned NumParts = RegDWORDs / EltDWORDs;
1926 
1927   return makeArrayRef(Parts.data(), NumParts);
1928 }
1929 
1930 const TargetRegisterClass*
1931 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
1932                                   Register Reg) const {
1933   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
1934 }
1935 
1936 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
1937                             Register Reg) const {
1938   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1939   // Registers without classes are unaddressable, SGPR-like registers.
1940   return RC && hasVGPRs(RC);
1941 }
1942 
1943 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
1944                             Register Reg) const {
1945   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1946 
1947   // Registers without classes are unaddressable, SGPR-like registers.
1948   return RC && hasAGPRs(RC);
1949 }
1950 
1951 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
1952                                     const TargetRegisterClass *SrcRC,
1953                                     unsigned SubReg,
1954                                     const TargetRegisterClass *DstRC,
1955                                     unsigned DstSubReg,
1956                                     const TargetRegisterClass *NewRC,
1957                                     LiveIntervals &LIS) const {
1958   unsigned SrcSize = getRegSizeInBits(*SrcRC);
1959   unsigned DstSize = getRegSizeInBits(*DstRC);
1960   unsigned NewSize = getRegSizeInBits(*NewRC);
1961 
1962   // Do not increase size of registers beyond dword, we would need to allocate
1963   // adjacent registers and constraint regalloc more than needed.
1964 
1965   // Always allow dword coalescing.
1966   if (SrcSize <= 32 || DstSize <= 32)
1967     return true;
1968 
1969   return NewSize <= DstSize || NewSize <= SrcSize;
1970 }
1971 
1972 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
1973                                              MachineFunction &MF) const {
1974   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1975 
1976   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
1977                                                        MF.getFunction());
1978   switch (RC->getID()) {
1979   default:
1980     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
1981   case AMDGPU::VGPR_32RegClassID:
1982   case AMDGPU::VGPR_LO16RegClassID:
1983   case AMDGPU::VGPR_HI16RegClassID:
1984     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
1985   case AMDGPU::SGPR_32RegClassID:
1986   case AMDGPU::SGPR_LO16RegClassID:
1987     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
1988   }
1989 }
1990 
1991 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
1992                                                 unsigned Idx) const {
1993   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
1994       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
1995     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
1996                                const_cast<MachineFunction &>(MF));
1997 
1998   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
1999     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
2000                                const_cast<MachineFunction &>(MF));
2001 
2002   llvm_unreachable("Unexpected register pressure set!");
2003 }
2004 
2005 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
2006   static const int Empty[] = { -1 };
2007 
2008   if (RegPressureIgnoredUnits[RegUnit])
2009     return Empty;
2010 
2011   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
2012 }
2013 
2014 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
2015   // Not a callee saved register.
2016   return AMDGPU::SGPR30_SGPR31;
2017 }
2018 
2019 const TargetRegisterClass *
2020 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
2021                                          const RegisterBank &RB,
2022                                          const MachineRegisterInfo &MRI) const {
2023   switch (RB.getID()) {
2024   case AMDGPU::VGPRRegBankID:
2025     return getVGPRClassForBitWidth(std::max(32u, Size));
2026   case AMDGPU::VCCRegBankID:
2027     assert(Size == 1);
2028     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2029                     : &AMDGPU::SReg_64_XEXECRegClass;
2030   case AMDGPU::SGPRRegBankID:
2031     return getSGPRClassForBitWidth(std::max(32u, Size));
2032   case AMDGPU::AGPRRegBankID:
2033     return getAGPRClassForBitWidth(std::max(32u, Size));
2034   default:
2035     llvm_unreachable("unknown register bank");
2036   }
2037 }
2038 
2039 const TargetRegisterClass *
2040 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
2041                                          const MachineRegisterInfo &MRI) const {
2042   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
2043   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
2044     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
2045 
2046   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
2047   return getAllocatableClass(RC);
2048 }
2049 
2050 MCRegister SIRegisterInfo::getVCC() const {
2051   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
2052 }
2053 
2054 const TargetRegisterClass *
2055 SIRegisterInfo::getRegClass(unsigned RCID) const {
2056   switch ((int)RCID) {
2057   case AMDGPU::SReg_1RegClassID:
2058     return getBoolRC();
2059   case AMDGPU::SReg_1_XEXECRegClassID:
2060     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2061       : &AMDGPU::SReg_64_XEXECRegClass;
2062   case -1:
2063     return nullptr;
2064   default:
2065     return AMDGPUGenRegisterInfo::getRegClass(RCID);
2066   }
2067 }
2068 
2069 // Find reaching register definition
2070 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
2071                                               MachineInstr &Use,
2072                                               MachineRegisterInfo &MRI,
2073                                               LiveIntervals *LIS) const {
2074   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
2075   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
2076   SlotIndex DefIdx;
2077 
2078   if (Reg.isVirtual()) {
2079     if (!LIS->hasInterval(Reg))
2080       return nullptr;
2081     LiveInterval &LI = LIS->getInterval(Reg);
2082     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
2083                                   : MRI.getMaxLaneMaskForVReg(Reg);
2084     VNInfo *V = nullptr;
2085     if (LI.hasSubRanges()) {
2086       for (auto &S : LI.subranges()) {
2087         if ((S.LaneMask & SubLanes) == SubLanes) {
2088           V = S.getVNInfoAt(UseIdx);
2089           break;
2090         }
2091       }
2092     } else {
2093       V = LI.getVNInfoAt(UseIdx);
2094     }
2095     if (!V)
2096       return nullptr;
2097     DefIdx = V->def;
2098   } else {
2099     // Find last def.
2100     for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid();
2101          ++Units) {
2102       LiveRange &LR = LIS->getRegUnit(*Units);
2103       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
2104         if (!DefIdx.isValid() ||
2105             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
2106                           LIS->getInstructionFromIndex(V->def)))
2107           DefIdx = V->def;
2108       } else {
2109         return nullptr;
2110       }
2111     }
2112   }
2113 
2114   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
2115 
2116   if (!Def || !MDT.dominates(Def, &Use))
2117     return nullptr;
2118 
2119   assert(Def->modifiesRegister(Reg, this));
2120 
2121   return Def;
2122 }
2123 
2124 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
2125   assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
2126 
2127   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
2128                                          AMDGPU::SReg_32RegClass,
2129                                          AMDGPU::AGPR_32RegClass } ) {
2130     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
2131       return Super;
2132   }
2133   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
2134                                             &AMDGPU::VGPR_32RegClass)) {
2135       return Super;
2136   }
2137 
2138   return AMDGPU::NoRegister;
2139 }
2140 
2141 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
2142   switch (PhysReg) {
2143   case AMDGPU::SGPR_NULL:
2144   case AMDGPU::SRC_SHARED_BASE:
2145   case AMDGPU::SRC_PRIVATE_BASE:
2146   case AMDGPU::SRC_SHARED_LIMIT:
2147   case AMDGPU::SRC_PRIVATE_LIMIT:
2148     return true;
2149   default:
2150     return false;
2151   }
2152 }
2153 
2154 ArrayRef<MCPhysReg>
2155 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
2156   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
2157                       ST.getMaxNumSGPRs(MF) / 4);
2158 }
2159 
2160 ArrayRef<MCPhysReg>
2161 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const {
2162   return makeArrayRef(AMDGPU::SGPR_64RegClass.begin(),
2163                       ST.getMaxNumSGPRs(MF) / 2);
2164 }
2165 
2166 ArrayRef<MCPhysReg>
2167 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
2168   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
2169 }
2170