1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPURegisterBankInfo.h"
16 #include "AMDGPUSubtarget.h"
17 #include "SIInstrInfo.h"
18 #include "SIMachineFunctionInfo.h"
19 #include "MCTargetDesc/AMDGPUInstPrinter.h"
20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstrBuilder.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 #include "llvm/CodeGen/SlotIndexes.h"
27 #include "llvm/IR/Function.h"
28 #include "llvm/IR/LLVMContext.h"
29 
30 using namespace llvm;
31 
32 static bool hasPressureSet(const int *PSets, unsigned PSetID) {
33   for (unsigned i = 0; PSets[i] != -1; ++i) {
34     if (PSets[i] == (int)PSetID)
35       return true;
36   }
37   return false;
38 }
39 
40 void SIRegisterInfo::classifyPressureSet(unsigned PSetID, unsigned Reg,
41                                          BitVector &PressureSets) const {
42   for (MCRegUnitIterator U(Reg, this); U.isValid(); ++U) {
43     const int *PSets = getRegUnitPressureSets(*U);
44     if (hasPressureSet(PSets, PSetID)) {
45       PressureSets.set(PSetID);
46       break;
47     }
48   }
49 }
50 
51 static cl::opt<bool> EnableSpillSGPRToVGPR(
52   "amdgpu-spill-sgpr-to-vgpr",
53   cl::desc("Enable spilling VGPRs to SGPRs"),
54   cl::ReallyHidden,
55   cl::init(true));
56 
57 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) :
58   AMDGPURegisterInfo(),
59   ST(ST),
60   SGPRPressureSets(getNumRegPressureSets()),
61   VGPRPressureSets(getNumRegPressureSets()),
62   AGPRPressureSets(getNumRegPressureSets()),
63   SpillSGPRToVGPR(EnableSpillSGPRToVGPR),
64   isWave32(ST.isWave32()) {
65   unsigned NumRegPressureSets = getNumRegPressureSets();
66 
67   SGPRSetID = NumRegPressureSets;
68   VGPRSetID = NumRegPressureSets;
69   AGPRSetID = NumRegPressureSets;
70 
71   for (unsigned i = 0; i < NumRegPressureSets; ++i) {
72     classifyPressureSet(i, AMDGPU::SGPR0, SGPRPressureSets);
73     classifyPressureSet(i, AMDGPU::VGPR0, VGPRPressureSets);
74     classifyPressureSet(i, AMDGPU::AGPR0, AGPRPressureSets);
75   }
76 
77   // Determine the number of reg units for each pressure set.
78   std::vector<unsigned> PressureSetRegUnits(NumRegPressureSets, 0);
79   for (unsigned i = 0, e = getNumRegUnits(); i != e; ++i) {
80     const int *PSets = getRegUnitPressureSets(i);
81     for (unsigned j = 0; PSets[j] != -1; ++j) {
82       ++PressureSetRegUnits[PSets[j]];
83     }
84   }
85 
86   unsigned VGPRMax = 0, SGPRMax = 0, AGPRMax = 0;
87   for (unsigned i = 0; i < NumRegPressureSets; ++i) {
88     if (isVGPRPressureSet(i) && PressureSetRegUnits[i] > VGPRMax) {
89       VGPRSetID = i;
90       VGPRMax = PressureSetRegUnits[i];
91       continue;
92     }
93     if (isSGPRPressureSet(i) && PressureSetRegUnits[i] > SGPRMax) {
94       SGPRSetID = i;
95       SGPRMax = PressureSetRegUnits[i];
96     }
97     if (isAGPRPressureSet(i) && PressureSetRegUnits[i] > AGPRMax) {
98       AGPRSetID = i;
99       AGPRMax = PressureSetRegUnits[i];
100       continue;
101     }
102   }
103 
104   assert(SGPRSetID < NumRegPressureSets &&
105          VGPRSetID < NumRegPressureSets &&
106          AGPRSetID < NumRegPressureSets);
107 }
108 
109 unsigned SIRegisterInfo::reservedPrivateSegmentBufferReg(
110   const MachineFunction &MF) const {
111   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
112   unsigned BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
113   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
114 }
115 
116 static unsigned findPrivateSegmentWaveByteOffsetRegIndex(unsigned RegCount) {
117   unsigned Reg;
118 
119   // Try to place it in a hole after PrivateSegmentBufferReg.
120   if (RegCount & 3) {
121     // We cannot put the segment buffer in (Idx - 4) ... (Idx - 1) due to
122     // alignment constraints, so we have a hole where can put the wave offset.
123     Reg = RegCount - 1;
124   } else {
125     // We can put the segment buffer in (Idx - 4) ... (Idx - 1) and put the
126     // wave offset before it.
127     Reg = RegCount - 5;
128   }
129 
130   return Reg;
131 }
132 
133 unsigned SIRegisterInfo::reservedPrivateSegmentWaveByteOffsetReg(
134   const MachineFunction &MF) const {
135   unsigned Reg = findPrivateSegmentWaveByteOffsetRegIndex(ST.getMaxNumSGPRs(MF));
136   return AMDGPU::SGPR_32RegClass.getRegister(Reg);
137 }
138 
139 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
140   BitVector Reserved(getNumRegs());
141 
142   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
143   // this seems likely to result in bugs, so I'm marking them as reserved.
144   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
145   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
146 
147   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
148   reserveRegisterTuples(Reserved, AMDGPU::M0);
149 
150   // Reserve src_vccz, src_execz, src_scc.
151   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
152   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
153   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
154 
155   // Reserve the memory aperture registers.
156   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
157   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
158   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
159   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
160 
161   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
162   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
163 
164   // Reserve xnack_mask registers - support is not implemented in Codegen.
165   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
166 
167   // Reserve lds_direct register - support is not implemented in Codegen.
168   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
169 
170   // Reserve Trap Handler registers - support is not implemented in Codegen.
171   reserveRegisterTuples(Reserved, AMDGPU::TBA);
172   reserveRegisterTuples(Reserved, AMDGPU::TMA);
173   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
174   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
175   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
176   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
177   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
178   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
179   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
180   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
181 
182   // Reserve null register - it shall never be allocated
183   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
184 
185   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
186   // will result in bugs.
187   if (isWave32) {
188     Reserved.set(AMDGPU::VCC);
189     Reserved.set(AMDGPU::VCC_HI);
190   }
191 
192   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
193   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
194   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
195     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
196     reserveRegisterTuples(Reserved, Reg);
197   }
198 
199   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
200   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
201   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
202     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
203     reserveRegisterTuples(Reserved, Reg);
204     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
205     reserveRegisterTuples(Reserved, Reg);
206   }
207 
208   // Reserve all the rest AGPRs if there are no instructions to use it.
209   if (!ST.hasMAIInsts()) {
210     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
211       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
212       reserveRegisterTuples(Reserved, Reg);
213     }
214   }
215 
216   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
217 
218   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
219   if (ScratchWaveOffsetReg != AMDGPU::NoRegister) {
220     // Reserve 1 SGPR for scratch wave offset in case we need to spill.
221     reserveRegisterTuples(Reserved, ScratchWaveOffsetReg);
222   }
223 
224   unsigned ScratchRSrcReg = MFI->getScratchRSrcReg();
225   if (ScratchRSrcReg != AMDGPU::NoRegister) {
226     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
227     // to spill.
228     // TODO: May need to reserve a VGPR if doing LDS spilling.
229     reserveRegisterTuples(Reserved, ScratchRSrcReg);
230     assert(!isSubRegister(ScratchRSrcReg, ScratchWaveOffsetReg));
231   }
232 
233   // We have to assume the SP is needed in case there are calls in the function,
234   // which is detected after the function is lowered. If we aren't really going
235   // to need SP, don't bother reserving it.
236   unsigned StackPtrReg = MFI->getStackPtrOffsetReg();
237 
238   if (StackPtrReg != AMDGPU::NoRegister) {
239     reserveRegisterTuples(Reserved, StackPtrReg);
240     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
241   }
242 
243   unsigned FrameReg = MFI->getFrameOffsetReg();
244   if (FrameReg != AMDGPU::NoRegister) {
245     reserveRegisterTuples(Reserved, FrameReg);
246     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
247   }
248 
249   for (unsigned Reg : MFI->WWMReservedRegs) {
250     reserveRegisterTuples(Reserved, Reg);
251   }
252 
253   // FIXME: Stop using reserved registers for this.
254   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
255     reserveRegisterTuples(Reserved, Reg);
256 
257   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
258     reserveRegisterTuples(Reserved, Reg);
259 
260   return Reserved;
261 }
262 
263 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const {
264   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
265   // On entry, the base address is 0, so it can't possibly need any more
266   // alignment.
267 
268   // FIXME: Should be able to specify the entry frame alignment per calling
269   // convention instead.
270   if (Info->isEntryFunction())
271     return false;
272 
273   return TargetRegisterInfo::canRealignStack(MF);
274 }
275 
276 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
277   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
278   if (Info->isEntryFunction()) {
279     const MachineFrameInfo &MFI = Fn.getFrameInfo();
280     return MFI.hasStackObjects() || MFI.hasCalls();
281   }
282 
283   // May need scavenger for dealing with callee saved registers.
284   return true;
285 }
286 
287 bool SIRegisterInfo::requiresFrameIndexScavenging(
288   const MachineFunction &MF) const {
289   // Do not use frame virtual registers. They used to be used for SGPRs, but
290   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
291   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
292   // spill.
293   return false;
294 }
295 
296 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
297   const MachineFunction &MF) const {
298   const MachineFrameInfo &MFI = MF.getFrameInfo();
299   return MFI.hasStackObjects();
300 }
301 
302 bool SIRegisterInfo::requiresVirtualBaseRegisters(
303   const MachineFunction &) const {
304   // There are no special dedicated stack or frame pointers.
305   return true;
306 }
307 
308 bool SIRegisterInfo::trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
309   // This helps catch bugs as verifier errors.
310   return true;
311 }
312 
313 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const {
314   assert(SIInstrInfo::isMUBUF(*MI));
315 
316   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
317                                           AMDGPU::OpName::offset);
318   return MI->getOperand(OffIdx).getImm();
319 }
320 
321 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
322                                                  int Idx) const {
323   if (!SIInstrInfo::isMUBUF(*MI))
324     return 0;
325 
326   assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
327                                            AMDGPU::OpName::vaddr) &&
328          "Should never see frame index on non-address operand");
329 
330   return getMUBUFInstrOffset(MI);
331 }
332 
333 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
334   if (!MI->mayLoadOrStore())
335     return false;
336 
337   int64_t FullOffset = Offset + getMUBUFInstrOffset(MI);
338 
339   return !isUInt<12>(FullOffset);
340 }
341 
342 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
343                                                   unsigned BaseReg,
344                                                   int FrameIdx,
345                                                   int64_t Offset) const {
346   MachineBasicBlock::iterator Ins = MBB->begin();
347   DebugLoc DL; // Defaults to "unknown"
348 
349   if (Ins != MBB->end())
350     DL = Ins->getDebugLoc();
351 
352   MachineFunction *MF = MBB->getParent();
353   const SIInstrInfo *TII = ST.getInstrInfo();
354 
355   if (Offset == 0) {
356     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg)
357       .addFrameIndex(FrameIdx);
358     return;
359   }
360 
361   MachineRegisterInfo &MRI = MF->getRegInfo();
362   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
363 
364   Register FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
365 
366   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
367     .addImm(Offset);
368   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg)
369     .addFrameIndex(FrameIdx);
370 
371   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
372     .addReg(OffsetReg, RegState::Kill)
373     .addReg(FIReg)
374     .addImm(0); // clamp bit
375 }
376 
377 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
378                                        int64_t Offset) const {
379   const SIInstrInfo *TII = ST.getInstrInfo();
380 
381 #ifndef NDEBUG
382   // FIXME: Is it possible to be storing a frame index to itself?
383   bool SeenFI = false;
384   for (const MachineOperand &MO: MI.operands()) {
385     if (MO.isFI()) {
386       if (SeenFI)
387         llvm_unreachable("should not see multiple frame indices");
388 
389       SeenFI = true;
390     }
391   }
392 #endif
393 
394   MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr);
395 #ifndef NDEBUG
396   MachineBasicBlock *MBB = MI.getParent();
397   MachineFunction *MF = MBB->getParent();
398 #endif
399   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
400   assert(TII->isMUBUF(MI));
401   assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() ==
402          MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg() &&
403          "should only be seeing stack pointer offset relative FrameIndex");
404 
405   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
406   int64_t NewOffset = OffsetOp->getImm() + Offset;
407   assert(isUInt<12>(NewOffset) && "offset should be legal");
408 
409   FIOp->ChangeToRegister(BaseReg, false);
410   OffsetOp->setImm(NewOffset);
411 }
412 
413 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
414                                         unsigned BaseReg,
415                                         int64_t Offset) const {
416   if (!SIInstrInfo::isMUBUF(*MI))
417     return false;
418 
419   int64_t NewOffset = Offset + getMUBUFInstrOffset(MI);
420 
421   return isUInt<12>(NewOffset);
422 }
423 
424 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
425   const MachineFunction &MF, unsigned Kind) const {
426   // This is inaccurate. It depends on the instruction and address space. The
427   // only place where we should hit this is for dealing with frame indexes /
428   // private accesses, so this is correct in that case.
429   return &AMDGPU::VGPR_32RegClass;
430 }
431 
432 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
433 
434   switch (Op) {
435   case AMDGPU::SI_SPILL_S1024_SAVE:
436   case AMDGPU::SI_SPILL_S1024_RESTORE:
437   case AMDGPU::SI_SPILL_V1024_SAVE:
438   case AMDGPU::SI_SPILL_V1024_RESTORE:
439   case AMDGPU::SI_SPILL_A1024_SAVE:
440   case AMDGPU::SI_SPILL_A1024_RESTORE:
441     return 32;
442   case AMDGPU::SI_SPILL_S512_SAVE:
443   case AMDGPU::SI_SPILL_S512_RESTORE:
444   case AMDGPU::SI_SPILL_V512_SAVE:
445   case AMDGPU::SI_SPILL_V512_RESTORE:
446   case AMDGPU::SI_SPILL_A512_SAVE:
447   case AMDGPU::SI_SPILL_A512_RESTORE:
448     return 16;
449   case AMDGPU::SI_SPILL_S256_SAVE:
450   case AMDGPU::SI_SPILL_S256_RESTORE:
451   case AMDGPU::SI_SPILL_V256_SAVE:
452   case AMDGPU::SI_SPILL_V256_RESTORE:
453     return 8;
454   case AMDGPU::SI_SPILL_S160_SAVE:
455   case AMDGPU::SI_SPILL_S160_RESTORE:
456   case AMDGPU::SI_SPILL_V160_SAVE:
457   case AMDGPU::SI_SPILL_V160_RESTORE:
458     return 5;
459   case AMDGPU::SI_SPILL_S128_SAVE:
460   case AMDGPU::SI_SPILL_S128_RESTORE:
461   case AMDGPU::SI_SPILL_V128_SAVE:
462   case AMDGPU::SI_SPILL_V128_RESTORE:
463   case AMDGPU::SI_SPILL_A128_SAVE:
464   case AMDGPU::SI_SPILL_A128_RESTORE:
465     return 4;
466   case AMDGPU::SI_SPILL_S96_SAVE:
467   case AMDGPU::SI_SPILL_S96_RESTORE:
468   case AMDGPU::SI_SPILL_V96_SAVE:
469   case AMDGPU::SI_SPILL_V96_RESTORE:
470     return 3;
471   case AMDGPU::SI_SPILL_S64_SAVE:
472   case AMDGPU::SI_SPILL_S64_RESTORE:
473   case AMDGPU::SI_SPILL_V64_SAVE:
474   case AMDGPU::SI_SPILL_V64_RESTORE:
475   case AMDGPU::SI_SPILL_A64_SAVE:
476   case AMDGPU::SI_SPILL_A64_RESTORE:
477     return 2;
478   case AMDGPU::SI_SPILL_S32_SAVE:
479   case AMDGPU::SI_SPILL_S32_RESTORE:
480   case AMDGPU::SI_SPILL_V32_SAVE:
481   case AMDGPU::SI_SPILL_V32_RESTORE:
482   case AMDGPU::SI_SPILL_A32_SAVE:
483   case AMDGPU::SI_SPILL_A32_RESTORE:
484     return 1;
485   default: llvm_unreachable("Invalid spill opcode");
486   }
487 }
488 
489 static int getOffsetMUBUFStore(unsigned Opc) {
490   switch (Opc) {
491   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
492     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
493   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
494     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
495   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
496     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
497   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
498     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
499   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
500     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
501   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
502     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
503   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
504     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
505   default:
506     return -1;
507   }
508 }
509 
510 static int getOffsetMUBUFLoad(unsigned Opc) {
511   switch (Opc) {
512   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
513     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
514   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
515     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
516   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
517     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
518   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
519     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
520   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
521     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
522   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
523     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
524   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
525     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
526   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
527     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
528   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
529     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
530   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
531     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
532   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
533     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
534   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
535     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
536   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
537     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
538   default:
539     return -1;
540   }
541 }
542 
543 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
544                                            MachineBasicBlock::iterator MI,
545                                            int Index,
546                                            unsigned Lane,
547                                            unsigned ValueReg,
548                                            bool IsKill) {
549   MachineBasicBlock *MBB = MI->getParent();
550   MachineFunction *MF = MI->getParent()->getParent();
551   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
552   const SIInstrInfo *TII = ST.getInstrInfo();
553 
554   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
555 
556   if (Reg == AMDGPU::NoRegister)
557     return MachineInstrBuilder();
558 
559   bool IsStore = MI->mayStore();
560   MachineRegisterInfo &MRI = MF->getRegInfo();
561   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
562 
563   unsigned Dst = IsStore ? Reg : ValueReg;
564   unsigned Src = IsStore ? ValueReg : Reg;
565   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32
566                                                    : AMDGPU::V_ACCVGPR_READ_B32;
567 
568   return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
569            .addReg(Src, getKillRegState(IsKill));
570 }
571 
572 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
573 // need to handle the case where an SGPR may need to be spilled while spilling.
574 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
575                                       MachineFrameInfo &MFI,
576                                       MachineBasicBlock::iterator MI,
577                                       int Index,
578                                       int64_t Offset) {
579   const SIInstrInfo *TII = ST.getInstrInfo();
580   MachineBasicBlock *MBB = MI->getParent();
581   const DebugLoc &DL = MI->getDebugLoc();
582   bool IsStore = MI->mayStore();
583 
584   unsigned Opc = MI->getOpcode();
585   int LoadStoreOp = IsStore ?
586     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
587   if (LoadStoreOp == -1)
588     return false;
589 
590   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
591   if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr())
592     return true;
593 
594   MachineInstrBuilder NewMI =
595       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
596           .add(*Reg)
597           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
598           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
599           .addImm(Offset)
600           .addImm(0) // glc
601           .addImm(0) // slc
602           .addImm(0) // tfe
603           .addImm(0) // dlc
604           .addImm(0) // swz
605           .cloneMemRefs(*MI);
606 
607   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
608                                                        AMDGPU::OpName::vdata_in);
609   if (VDataIn)
610     NewMI.add(*VDataIn);
611   return true;
612 }
613 
614 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
615                                          unsigned LoadStoreOp,
616                                          int Index,
617                                          unsigned ValueReg,
618                                          bool IsKill,
619                                          unsigned ScratchRsrcReg,
620                                          unsigned ScratchOffsetReg,
621                                          int64_t InstOffset,
622                                          MachineMemOperand *MMO,
623                                          RegScavenger *RS) const {
624   MachineBasicBlock *MBB = MI->getParent();
625   MachineFunction *MF = MI->getParent()->getParent();
626   const SIInstrInfo *TII = ST.getInstrInfo();
627   const MachineFrameInfo &MFI = MF->getFrameInfo();
628 
629   const MCInstrDesc &Desc = TII->get(LoadStoreOp);
630   const DebugLoc &DL = MI->getDebugLoc();
631   bool IsStore = Desc.mayStore();
632 
633   bool Scavenged = false;
634   unsigned SOffset = ScratchOffsetReg;
635 
636   const unsigned EltSize = 4;
637   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
638   unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT);
639   unsigned Size = NumSubRegs * EltSize;
640   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
641   int64_t ScratchOffsetRegDelta = 0;
642 
643   unsigned Align = MFI.getObjectAlignment(Index);
644   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
645 
646   Register TmpReg =
647     hasAGPRs(RC) ? TII->getNamedOperand(*MI, AMDGPU::OpName::tmp)->getReg()
648                  : Register();
649 
650   assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset");
651 
652   if (!isUInt<12>(Offset + Size - EltSize)) {
653     SOffset = AMDGPU::NoRegister;
654 
655     // We currently only support spilling VGPRs to EltSize boundaries, meaning
656     // we can simplify the adjustment of Offset here to just scale with
657     // WavefrontSize.
658     Offset *= ST.getWavefrontSize();
659 
660     // We don't have access to the register scavenger if this function is called
661     // during  PEI::scavengeFrameVirtualRegs().
662     if (RS)
663       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
664 
665     if (SOffset == AMDGPU::NoRegister) {
666       // There are no free SGPRs, and since we are in the process of spilling
667       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
668       // on SI/CI and on VI it is true until we implement spilling using scalar
669       // stores), we have no way to free up an SGPR.  Our solution here is to
670       // add the offset directly to the ScratchOffset register, and then
671       // subtract the offset after the spill to return ScratchOffset to it's
672       // original value.
673       SOffset = ScratchOffsetReg;
674       ScratchOffsetRegDelta = Offset;
675     } else {
676       Scavenged = true;
677     }
678 
679     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
680       .addReg(ScratchOffsetReg)
681       .addImm(Offset);
682 
683     Offset = 0;
684   }
685 
686   for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
687     Register SubReg = NumSubRegs == 1
688                           ? Register(ValueReg)
689                           : getSubReg(ValueReg, getSubRegFromChannel(i));
690 
691     unsigned SOffsetRegState = 0;
692     unsigned SrcDstRegState = getDefRegState(!IsStore);
693     if (i + 1 == e) {
694       SOffsetRegState |= getKillRegState(Scavenged);
695       // The last implicit use carries the "Kill" flag.
696       SrcDstRegState |= getKillRegState(IsKill);
697     }
698 
699     auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill);
700 
701     if (!MIB.getInstr()) {
702       unsigned FinalReg = SubReg;
703       if (TmpReg != AMDGPU::NoRegister) {
704         if (IsStore)
705           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg)
706             .addReg(SubReg, getKillRegState(IsKill));
707         SubReg = TmpReg;
708       }
709 
710       MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
711       MachineMemOperand *NewMMO
712         = MF->getMachineMemOperand(PInfo, MMO->getFlags(),
713                                    EltSize, MinAlign(Align, EltSize * i));
714 
715       MIB = BuildMI(*MBB, MI, DL, Desc)
716         .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill))
717         .addReg(ScratchRsrcReg)
718         .addReg(SOffset, SOffsetRegState)
719         .addImm(Offset)
720         .addImm(0) // glc
721         .addImm(0) // slc
722         .addImm(0) // tfe
723         .addImm(0) // dlc
724         .addImm(0) // swz
725         .addMemOperand(NewMMO);
726 
727       if (!IsStore && TmpReg != AMDGPU::NoRegister)
728         MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32),
729                       FinalReg)
730           .addReg(TmpReg, RegState::Kill);
731     }
732 
733     if (NumSubRegs > 1)
734       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
735   }
736 
737   if (ScratchOffsetRegDelta != 0) {
738     // Subtract the offset we added to the ScratchOffset register.
739     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScratchOffsetReg)
740         .addReg(ScratchOffsetReg)
741         .addImm(ScratchOffsetRegDelta);
742   }
743 }
744 
745 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
746                                int Index,
747                                RegScavenger *RS,
748                                bool OnlyToVGPR) const {
749   MachineBasicBlock *MBB = MI->getParent();
750   MachineFunction *MF = MBB->getParent();
751   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
752   DenseSet<unsigned> SGPRSpillVGPRDefinedSet;
753 
754   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
755     = MFI->getSGPRToVGPRSpills(Index);
756   bool SpillToVGPR = !VGPRSpills.empty();
757   if (OnlyToVGPR && !SpillToVGPR)
758     return false;
759 
760   const SIInstrInfo *TII = ST.getInstrInfo();
761 
762   Register SuperReg = MI->getOperand(0).getReg();
763   bool IsKill = MI->getOperand(0).isKill();
764   const DebugLoc &DL = MI->getDebugLoc();
765 
766   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
767 
768   assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() &&
769                          SuperReg != MFI->getFrameOffsetReg() &&
770                          SuperReg != MFI->getScratchWaveOffsetReg()));
771 
772   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
773 
774   unsigned EltSize = 4;
775   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
776 
777   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
778   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
779 
780   // Scavenged temporary VGPR to use. It must be scavenged once for any number
781   // of spilled subregs.
782   Register TmpVGPR;
783 
784   // SubReg carries the "Kill" flag when SubReg == SuperReg.
785   unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
786   for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
787     Register SubReg =
788         NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
789 
790     if (SpillToVGPR) {
791       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
792 
793       // During SGPR spilling to VGPR, determine if the VGPR is defined. The
794       // only circumstance in which we say it is undefined is when it is the
795       // first spill to this VGPR in the first basic block.
796       bool VGPRDefined = true;
797       if (MBB == &MF->front())
798         VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second;
799 
800       // Mark the "old value of vgpr" input undef only if this is the first sgpr
801       // spill to this specific vgpr in the first basic block.
802       BuildMI(*MBB, MI, DL,
803               TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
804               Spill.VGPR)
805         .addReg(SubReg, getKillRegState(IsKill))
806         .addImm(Spill.Lane)
807         .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef);
808 
809       // FIXME: Since this spills to another register instead of an actual
810       // frame index, we should delete the frame index when all references to
811       // it are fixed.
812     } else {
813       // XXX - Can to VGPR spill fail for some subregisters but not others?
814       if (OnlyToVGPR)
815         return false;
816 
817       // Spill SGPR to a frame index.
818       if (!TmpVGPR.isValid())
819         TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
820 
821       MachineInstrBuilder Mov
822         = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
823         .addReg(SubReg, SubKillState);
824 
825       // There could be undef components of a spilled super register.
826       // TODO: Can we detect this and skip the spill?
827       if (NumSubRegs > 1) {
828         // The last implicit use of the SuperReg carries the "Kill" flag.
829         unsigned SuperKillState = 0;
830         if (i + 1 == e)
831           SuperKillState |= getKillRegState(IsKill);
832         Mov.addReg(SuperReg, RegState::Implicit | SuperKillState);
833       }
834 
835       unsigned Align = FrameInfo.getObjectAlignment(Index);
836       MachinePointerInfo PtrInfo
837         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
838       MachineMemOperand *MMO
839         = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore,
840                                    EltSize, MinAlign(Align, EltSize * i));
841       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_SAVE))
842         .addReg(TmpVGPR, RegState::Kill)      // src
843         .addFrameIndex(Index)                 // vaddr
844         .addReg(MFI->getScratchRSrcReg())     // srrsrc
845         .addReg(MFI->getStackPtrOffsetReg())  // soffset
846         .addImm(i * 4)                        // offset
847         .addMemOperand(MMO);
848     }
849   }
850 
851   MI->eraseFromParent();
852   MFI->addToSpilledSGPRs(NumSubRegs);
853   return true;
854 }
855 
856 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
857                                  int Index,
858                                  RegScavenger *RS,
859                                  bool OnlyToVGPR) const {
860   MachineFunction *MF = MI->getParent()->getParent();
861   MachineBasicBlock *MBB = MI->getParent();
862   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
863 
864   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
865     = MFI->getSGPRToVGPRSpills(Index);
866   bool SpillToVGPR = !VGPRSpills.empty();
867   if (OnlyToVGPR && !SpillToVGPR)
868     return false;
869 
870   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
871   const SIInstrInfo *TII = ST.getInstrInfo();
872   const DebugLoc &DL = MI->getDebugLoc();
873 
874   Register SuperReg = MI->getOperand(0).getReg();
875 
876   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
877 
878   unsigned EltSize = 4;
879 
880   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
881 
882   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
883   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
884 
885   Register TmpVGPR;
886 
887   for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
888     Register SubReg =
889         NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
890 
891     if (SpillToVGPR) {
892       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
893       auto MIB =
894         BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
895                 SubReg)
896         .addReg(Spill.VGPR)
897         .addImm(Spill.Lane);
898 
899       if (NumSubRegs > 1 && i == 0)
900         MIB.addReg(SuperReg, RegState::ImplicitDefine);
901     } else {
902       if (OnlyToVGPR)
903         return false;
904 
905       // Restore SGPR from a stack slot.
906       // FIXME: We should use S_LOAD_DWORD here for VI.
907       if (!TmpVGPR.isValid())
908         TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
909       unsigned Align = FrameInfo.getObjectAlignment(Index);
910 
911       MachinePointerInfo PtrInfo
912         = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
913 
914       MachineMemOperand *MMO = MF->getMachineMemOperand(PtrInfo,
915         MachineMemOperand::MOLoad, EltSize,
916         MinAlign(Align, EltSize * i));
917 
918       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_RESTORE), TmpVGPR)
919         .addFrameIndex(Index)                 // vaddr
920         .addReg(MFI->getScratchRSrcReg())     // srsrc
921         .addReg(MFI->getStackPtrOffsetReg())  // soffset
922         .addImm(i * 4)                        // offset
923         .addMemOperand(MMO);
924 
925       auto MIB =
926         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg)
927         .addReg(TmpVGPR, RegState::Kill);
928 
929       if (NumSubRegs > 1)
930         MIB.addReg(MI->getOperand(0).getReg(), RegState::ImplicitDefine);
931     }
932   }
933 
934   MI->eraseFromParent();
935   return true;
936 }
937 
938 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
939 /// a VGPR and the stack slot can be safely eliminated when all other users are
940 /// handled.
941 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
942   MachineBasicBlock::iterator MI,
943   int FI,
944   RegScavenger *RS) const {
945   switch (MI->getOpcode()) {
946   case AMDGPU::SI_SPILL_S1024_SAVE:
947   case AMDGPU::SI_SPILL_S512_SAVE:
948   case AMDGPU::SI_SPILL_S256_SAVE:
949   case AMDGPU::SI_SPILL_S160_SAVE:
950   case AMDGPU::SI_SPILL_S128_SAVE:
951   case AMDGPU::SI_SPILL_S96_SAVE:
952   case AMDGPU::SI_SPILL_S64_SAVE:
953   case AMDGPU::SI_SPILL_S32_SAVE:
954     return spillSGPR(MI, FI, RS, true);
955   case AMDGPU::SI_SPILL_S1024_RESTORE:
956   case AMDGPU::SI_SPILL_S512_RESTORE:
957   case AMDGPU::SI_SPILL_S256_RESTORE:
958   case AMDGPU::SI_SPILL_S160_RESTORE:
959   case AMDGPU::SI_SPILL_S128_RESTORE:
960   case AMDGPU::SI_SPILL_S96_RESTORE:
961   case AMDGPU::SI_SPILL_S64_RESTORE:
962   case AMDGPU::SI_SPILL_S32_RESTORE:
963     return restoreSGPR(MI, FI, RS, true);
964   default:
965     llvm_unreachable("not an SGPR spill instruction");
966   }
967 }
968 
969 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
970                                         int SPAdj, unsigned FIOperandNum,
971                                         RegScavenger *RS) const {
972   MachineFunction *MF = MI->getParent()->getParent();
973   MachineBasicBlock *MBB = MI->getParent();
974   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
975   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
976   const SIInstrInfo *TII = ST.getInstrInfo();
977   DebugLoc DL = MI->getDebugLoc();
978 
979   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
980 
981   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
982   int Index = MI->getOperand(FIOperandNum).getIndex();
983 
984   Register FrameReg = getFrameRegister(*MF);
985 
986   switch (MI->getOpcode()) {
987     // SGPR register spill
988     case AMDGPU::SI_SPILL_S1024_SAVE:
989     case AMDGPU::SI_SPILL_S512_SAVE:
990     case AMDGPU::SI_SPILL_S256_SAVE:
991     case AMDGPU::SI_SPILL_S160_SAVE:
992     case AMDGPU::SI_SPILL_S128_SAVE:
993     case AMDGPU::SI_SPILL_S96_SAVE:
994     case AMDGPU::SI_SPILL_S64_SAVE:
995     case AMDGPU::SI_SPILL_S32_SAVE: {
996       spillSGPR(MI, Index, RS);
997       break;
998     }
999 
1000     // SGPR register restore
1001     case AMDGPU::SI_SPILL_S1024_RESTORE:
1002     case AMDGPU::SI_SPILL_S512_RESTORE:
1003     case AMDGPU::SI_SPILL_S256_RESTORE:
1004     case AMDGPU::SI_SPILL_S160_RESTORE:
1005     case AMDGPU::SI_SPILL_S128_RESTORE:
1006     case AMDGPU::SI_SPILL_S96_RESTORE:
1007     case AMDGPU::SI_SPILL_S64_RESTORE:
1008     case AMDGPU::SI_SPILL_S32_RESTORE: {
1009       restoreSGPR(MI, Index, RS);
1010       break;
1011     }
1012 
1013     // VGPR register spill
1014     case AMDGPU::SI_SPILL_V1024_SAVE:
1015     case AMDGPU::SI_SPILL_V512_SAVE:
1016     case AMDGPU::SI_SPILL_V256_SAVE:
1017     case AMDGPU::SI_SPILL_V160_SAVE:
1018     case AMDGPU::SI_SPILL_V128_SAVE:
1019     case AMDGPU::SI_SPILL_V96_SAVE:
1020     case AMDGPU::SI_SPILL_V64_SAVE:
1021     case AMDGPU::SI_SPILL_V32_SAVE:
1022     case AMDGPU::SI_SPILL_A1024_SAVE:
1023     case AMDGPU::SI_SPILL_A512_SAVE:
1024     case AMDGPU::SI_SPILL_A128_SAVE:
1025     case AMDGPU::SI_SPILL_A64_SAVE:
1026     case AMDGPU::SI_SPILL_A32_SAVE: {
1027       const MachineOperand *VData = TII->getNamedOperand(*MI,
1028                                                          AMDGPU::OpName::vdata);
1029       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1030              MFI->getStackPtrOffsetReg());
1031 
1032       buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
1033             Index,
1034             VData->getReg(), VData->isKill(),
1035             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1036             FrameReg,
1037             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1038             *MI->memoperands_begin(),
1039             RS);
1040       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1041       MI->eraseFromParent();
1042       break;
1043     }
1044     case AMDGPU::SI_SPILL_V32_RESTORE:
1045     case AMDGPU::SI_SPILL_V64_RESTORE:
1046     case AMDGPU::SI_SPILL_V96_RESTORE:
1047     case AMDGPU::SI_SPILL_V128_RESTORE:
1048     case AMDGPU::SI_SPILL_V160_RESTORE:
1049     case AMDGPU::SI_SPILL_V256_RESTORE:
1050     case AMDGPU::SI_SPILL_V512_RESTORE:
1051     case AMDGPU::SI_SPILL_V1024_RESTORE:
1052     case AMDGPU::SI_SPILL_A32_RESTORE:
1053     case AMDGPU::SI_SPILL_A64_RESTORE:
1054     case AMDGPU::SI_SPILL_A128_RESTORE:
1055     case AMDGPU::SI_SPILL_A512_RESTORE:
1056     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1057       const MachineOperand *VData = TII->getNamedOperand(*MI,
1058                                                          AMDGPU::OpName::vdata);
1059       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1060              MFI->getStackPtrOffsetReg());
1061 
1062       buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
1063             Index,
1064             VData->getReg(), VData->isKill(),
1065             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1066             FrameReg,
1067             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1068             *MI->memoperands_begin(),
1069             RS);
1070       MI->eraseFromParent();
1071       break;
1072     }
1073 
1074     default: {
1075       const DebugLoc &DL = MI->getDebugLoc();
1076       bool IsMUBUF = TII->isMUBUF(*MI);
1077 
1078       if (!IsMUBUF && !MFI->isEntryFunction()) {
1079         // Convert to an absolute stack address by finding the offset from the
1080         // scratch wave base and scaling by the wave size.
1081         //
1082         // In an entry function/kernel the offset is already the absolute
1083         // address relative to the frame register.
1084 
1085         Register TmpDiffReg =
1086           RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1087 
1088         // If there's no free SGPR, in-place modify the FP
1089         Register DiffReg = TmpDiffReg.isValid() ? TmpDiffReg : FrameReg;
1090 
1091         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1092         Register ResultReg = IsCopy ?
1093           MI->getOperand(0).getReg() :
1094           RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1095 
1096         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), DiffReg)
1097           .addReg(FrameReg)
1098           .addReg(MFI->getScratchWaveOffsetReg());
1099 
1100         int64_t Offset = FrameInfo.getObjectOffset(Index);
1101         if (Offset == 0) {
1102           // XXX - This never happens because of emergency scavenging slot at 0?
1103           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1104             .addImm(ST.getWavefrontSizeLog2())
1105             .addReg(DiffReg);
1106         } else {
1107           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1108             Register ScaledReg =
1109               RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MIB, 0);
1110 
1111             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1112                     ScaledReg)
1113               .addImm(ST.getWavefrontSizeLog2())
1114               .addReg(DiffReg, RegState::Kill);
1115 
1116             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1117 
1118             // TODO: Fold if use instruction is another add of a constant.
1119             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1120               // FIXME: This can fail
1121               MIB.addImm(Offset);
1122               MIB.addReg(ScaledReg, RegState::Kill);
1123               if (!IsVOP2)
1124                 MIB.addImm(0); // clamp bit
1125             } else {
1126               Register ConstOffsetReg =
1127                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MIB, 0, false);
1128 
1129               // This should always be able to use the unused carry out.
1130               assert(ConstOffsetReg && "this scavenge should not be able to fail");
1131 
1132               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1133                 .addImm(Offset);
1134               MIB.addReg(ConstOffsetReg, RegState::Kill);
1135               MIB.addReg(ScaledReg, RegState::Kill);
1136               MIB.addImm(0); // clamp bit
1137             }
1138           } else {
1139             // We have to produce a carry out, and we there isn't a free SGPR
1140             // pair for it. We can keep the whole computation on the SALU to
1141             // avoid clobbering an additional register at the cost of an extra
1142             // mov.
1143 
1144             // We may have 1 free scratch SGPR even though a carry out is
1145             // unavailable. Only one additional mov is needed.
1146             Register TmpScaledReg =
1147                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1148             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : DiffReg;
1149 
1150             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1151               .addReg(DiffReg, RegState::Kill)
1152               .addImm(ST.getWavefrontSizeLog2());
1153             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg)
1154               .addReg(ScaledReg, RegState::Kill)
1155               .addImm(Offset);
1156             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1157               .addReg(ScaledReg, RegState::Kill);
1158 
1159             // If there were truly no free SGPRs, we need to undo everything.
1160             if (!TmpScaledReg.isValid()) {
1161               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg)
1162                 .addReg(ScaledReg, RegState::Kill)
1163                 .addImm(Offset);
1164             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1165               .addReg(DiffReg, RegState::Kill)
1166               .addImm(ST.getWavefrontSizeLog2());
1167             }
1168           }
1169         }
1170 
1171         if (!TmpDiffReg.isValid()) {
1172           // Restore the FP.
1173           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), FrameReg)
1174             .addReg(FrameReg)
1175             .addReg(MFI->getScratchWaveOffsetReg());
1176         }
1177 
1178         // Don't introduce an extra copy if we're just materializing in a mov.
1179         if (IsCopy)
1180           MI->eraseFromParent();
1181         else
1182           FIOp.ChangeToRegister(ResultReg, false, false, true);
1183         return;
1184       }
1185 
1186       if (IsMUBUF) {
1187         // Disable offen so we don't need a 0 vgpr base.
1188         assert(static_cast<int>(FIOperandNum) ==
1189                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1190                                           AMDGPU::OpName::vaddr));
1191 
1192         assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1193                MFI->getStackPtrOffsetReg());
1194 
1195         TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->setReg(FrameReg);
1196 
1197         int64_t Offset = FrameInfo.getObjectOffset(Index);
1198         int64_t OldImm
1199           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1200         int64_t NewOffset = OldImm + Offset;
1201 
1202         if (isUInt<12>(NewOffset) &&
1203             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1204           MI->eraseFromParent();
1205           return;
1206         }
1207       }
1208 
1209       // If the offset is simply too big, don't convert to a scratch wave offset
1210       // relative index.
1211 
1212       int64_t Offset = FrameInfo.getObjectOffset(Index);
1213       FIOp.ChangeToImmediate(Offset);
1214       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1215         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1216         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1217           .addImm(Offset);
1218         FIOp.ChangeToRegister(TmpReg, false, false, true);
1219       }
1220     }
1221   }
1222 }
1223 
1224 StringRef SIRegisterInfo::getRegAsmName(unsigned Reg) const {
1225   return AMDGPUInstPrinter::getRegisterName(Reg);
1226 }
1227 
1228 // FIXME: This is very slow. It might be worth creating a map from physreg to
1229 // register class.
1230 const TargetRegisterClass *SIRegisterInfo::getPhysRegClass(unsigned Reg) const {
1231   assert(!Register::isVirtualRegister(Reg));
1232 
1233   static const TargetRegisterClass *const BaseClasses[] = {
1234     &AMDGPU::VGPR_32RegClass,
1235     &AMDGPU::SReg_32RegClass,
1236     &AMDGPU::AGPR_32RegClass,
1237     &AMDGPU::VReg_64RegClass,
1238     &AMDGPU::SReg_64RegClass,
1239     &AMDGPU::AReg_64RegClass,
1240     &AMDGPU::VReg_96RegClass,
1241     &AMDGPU::SReg_96RegClass,
1242     &AMDGPU::VReg_128RegClass,
1243     &AMDGPU::SReg_128RegClass,
1244     &AMDGPU::AReg_128RegClass,
1245     &AMDGPU::VReg_160RegClass,
1246     &AMDGPU::SReg_160RegClass,
1247     &AMDGPU::VReg_256RegClass,
1248     &AMDGPU::SReg_256RegClass,
1249     &AMDGPU::VReg_512RegClass,
1250     &AMDGPU::SReg_512RegClass,
1251     &AMDGPU::AReg_512RegClass,
1252     &AMDGPU::SReg_1024RegClass,
1253     &AMDGPU::VReg_1024RegClass,
1254     &AMDGPU::AReg_1024RegClass,
1255     &AMDGPU::SCC_CLASSRegClass,
1256     &AMDGPU::Pseudo_SReg_32RegClass,
1257     &AMDGPU::Pseudo_SReg_128RegClass,
1258   };
1259 
1260   for (const TargetRegisterClass *BaseClass : BaseClasses) {
1261     if (BaseClass->contains(Reg)) {
1262       return BaseClass;
1263     }
1264   }
1265   return nullptr;
1266 }
1267 
1268 // TODO: It might be helpful to have some target specific flags in
1269 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
1270 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
1271   unsigned Size = getRegSizeInBits(*RC);
1272   switch (Size) {
1273   case 32:
1274     return getCommonSubClass(&AMDGPU::VGPR_32RegClass, RC) != nullptr;
1275   case 64:
1276     return getCommonSubClass(&AMDGPU::VReg_64RegClass, RC) != nullptr;
1277   case 96:
1278     return getCommonSubClass(&AMDGPU::VReg_96RegClass, RC) != nullptr;
1279   case 128:
1280     return getCommonSubClass(&AMDGPU::VReg_128RegClass, RC) != nullptr;
1281   case 160:
1282     return getCommonSubClass(&AMDGPU::VReg_160RegClass, RC) != nullptr;
1283   case 256:
1284     return getCommonSubClass(&AMDGPU::VReg_256RegClass, RC) != nullptr;
1285   case 512:
1286     return getCommonSubClass(&AMDGPU::VReg_512RegClass, RC) != nullptr;
1287   case 1024:
1288     return getCommonSubClass(&AMDGPU::VReg_1024RegClass, RC) != nullptr;
1289   case 1:
1290     return getCommonSubClass(&AMDGPU::VReg_1RegClass, RC) != nullptr;
1291   default:
1292     assert(Size < 32 && "Invalid register class size");
1293     return false;
1294   }
1295 }
1296 
1297 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
1298   unsigned Size = getRegSizeInBits(*RC);
1299   if (Size < 32)
1300     return false;
1301   switch (Size) {
1302   case 32:
1303     return getCommonSubClass(&AMDGPU::AGPR_32RegClass, RC) != nullptr;
1304   case 64:
1305     return getCommonSubClass(&AMDGPU::AReg_64RegClass, RC) != nullptr;
1306   case 96:
1307     return false;
1308   case 128:
1309     return getCommonSubClass(&AMDGPU::AReg_128RegClass, RC) != nullptr;
1310   case 160:
1311   case 256:
1312     return false;
1313   case 512:
1314     return getCommonSubClass(&AMDGPU::AReg_512RegClass, RC) != nullptr;
1315   case 1024:
1316     return getCommonSubClass(&AMDGPU::AReg_1024RegClass, RC) != nullptr;
1317   default:
1318     llvm_unreachable("Invalid register class size");
1319   }
1320 }
1321 
1322 const TargetRegisterClass *SIRegisterInfo::getEquivalentVGPRClass(
1323                                          const TargetRegisterClass *SRC) const {
1324   switch (getRegSizeInBits(*SRC)) {
1325   case 32:
1326     return &AMDGPU::VGPR_32RegClass;
1327   case 64:
1328     return &AMDGPU::VReg_64RegClass;
1329   case 96:
1330     return &AMDGPU::VReg_96RegClass;
1331   case 128:
1332     return &AMDGPU::VReg_128RegClass;
1333   case 160:
1334     return &AMDGPU::VReg_160RegClass;
1335   case 256:
1336     return &AMDGPU::VReg_256RegClass;
1337   case 512:
1338     return &AMDGPU::VReg_512RegClass;
1339   case 1024:
1340     return &AMDGPU::VReg_1024RegClass;
1341   case 1:
1342     return &AMDGPU::VReg_1RegClass;
1343   default:
1344     llvm_unreachable("Invalid register class size");
1345   }
1346 }
1347 
1348 const TargetRegisterClass *SIRegisterInfo::getEquivalentAGPRClass(
1349                                          const TargetRegisterClass *SRC) const {
1350   switch (getRegSizeInBits(*SRC)) {
1351   case 32:
1352     return &AMDGPU::AGPR_32RegClass;
1353   case 64:
1354     return &AMDGPU::AReg_64RegClass;
1355   case 128:
1356     return &AMDGPU::AReg_128RegClass;
1357   case 512:
1358     return &AMDGPU::AReg_512RegClass;
1359   case 1024:
1360     return &AMDGPU::AReg_1024RegClass;
1361   default:
1362     llvm_unreachable("Invalid register class size");
1363   }
1364 }
1365 
1366 const TargetRegisterClass *SIRegisterInfo::getEquivalentSGPRClass(
1367                                          const TargetRegisterClass *VRC) const {
1368   switch (getRegSizeInBits(*VRC)) {
1369   case 32:
1370     return &AMDGPU::SGPR_32RegClass;
1371   case 64:
1372     return &AMDGPU::SReg_64RegClass;
1373   case 96:
1374     return &AMDGPU::SReg_96RegClass;
1375   case 128:
1376     return &AMDGPU::SGPR_128RegClass;
1377   case 160:
1378     return &AMDGPU::SReg_160RegClass;
1379   case 256:
1380     return &AMDGPU::SReg_256RegClass;
1381   case 512:
1382     return &AMDGPU::SReg_512RegClass;
1383   case 1024:
1384     return &AMDGPU::SReg_1024RegClass;
1385   default:
1386     llvm_unreachable("Invalid register class size");
1387   }
1388 }
1389 
1390 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
1391                          const TargetRegisterClass *RC, unsigned SubIdx) const {
1392   if (SubIdx == AMDGPU::NoSubRegister)
1393     return RC;
1394 
1395   // We can assume that each lane corresponds to one 32-bit register.
1396   unsigned Count = getSubRegIndexLaneMask(SubIdx).getNumLanes();
1397   if (isSGPRClass(RC)) {
1398     switch (Count) {
1399     case 1:
1400       return &AMDGPU::SGPR_32RegClass;
1401     case 2:
1402       return &AMDGPU::SReg_64RegClass;
1403     case 3:
1404       return &AMDGPU::SReg_96RegClass;
1405     case 4:
1406       return &AMDGPU::SGPR_128RegClass;
1407     case 5:
1408       return &AMDGPU::SReg_160RegClass;
1409     case 8:
1410       return &AMDGPU::SReg_256RegClass;
1411     case 16:
1412       return &AMDGPU::SReg_512RegClass;
1413     case 32: /* fall-through */
1414     default:
1415       llvm_unreachable("Invalid sub-register class size");
1416     }
1417   } else if (hasAGPRs(RC)) {
1418     switch (Count) {
1419     case 1:
1420       return &AMDGPU::AGPR_32RegClass;
1421     case 2:
1422       return &AMDGPU::AReg_64RegClass;
1423     case 4:
1424       return &AMDGPU::AReg_128RegClass;
1425     case 16:
1426       return &AMDGPU::AReg_512RegClass;
1427     case 32: /* fall-through */
1428     default:
1429       llvm_unreachable("Invalid sub-register class size");
1430     }
1431   } else {
1432     switch (Count) {
1433     case 1:
1434       return &AMDGPU::VGPR_32RegClass;
1435     case 2:
1436       return &AMDGPU::VReg_64RegClass;
1437     case 3:
1438       return &AMDGPU::VReg_96RegClass;
1439     case 4:
1440       return &AMDGPU::VReg_128RegClass;
1441     case 5:
1442       return &AMDGPU::VReg_160RegClass;
1443     case 8:
1444       return &AMDGPU::VReg_256RegClass;
1445     case 16:
1446       return &AMDGPU::VReg_512RegClass;
1447     case 32: /* fall-through */
1448     default:
1449       llvm_unreachable("Invalid sub-register class size");
1450     }
1451   }
1452 }
1453 
1454 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
1455   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
1456       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
1457     return !ST.hasMFMAInlineLiteralBug();
1458 
1459   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
1460          OpType <= AMDGPU::OPERAND_SRC_LAST;
1461 }
1462 
1463 bool SIRegisterInfo::shouldRewriteCopySrc(
1464   const TargetRegisterClass *DefRC,
1465   unsigned DefSubReg,
1466   const TargetRegisterClass *SrcRC,
1467   unsigned SrcSubReg) const {
1468   // We want to prefer the smallest register class possible, so we don't want to
1469   // stop and rewrite on anything that looks like a subregister
1470   // extract. Operations mostly don't care about the super register class, so we
1471   // only want to stop on the most basic of copies between the same register
1472   // class.
1473   //
1474   // e.g. if we have something like
1475   // %0 = ...
1476   // %1 = ...
1477   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
1478   // %3 = COPY %2, sub0
1479   //
1480   // We want to look through the COPY to find:
1481   //  => %3 = COPY %0
1482 
1483   // Plain copy.
1484   return getCommonSubClass(DefRC, SrcRC) != nullptr;
1485 }
1486 
1487 /// Returns a register that is not used at any point in the function.
1488 ///        If all registers are used, then this function will return
1489 //         AMDGPU::NoRegister.
1490 unsigned
1491 SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
1492                                    const TargetRegisterClass *RC,
1493                                    const MachineFunction &MF) const {
1494 
1495   for (unsigned Reg : *RC)
1496     if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1497       return Reg;
1498   return AMDGPU::NoRegister;
1499 }
1500 
1501 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
1502                                                    unsigned EltSize) const {
1503   if (EltSize == 4) {
1504     static const int16_t Sub0_31[] = {
1505       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1506       AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
1507       AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11,
1508       AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
1509       AMDGPU::sub16, AMDGPU::sub17, AMDGPU::sub18, AMDGPU::sub19,
1510       AMDGPU::sub20, AMDGPU::sub21, AMDGPU::sub22, AMDGPU::sub23,
1511       AMDGPU::sub24, AMDGPU::sub25, AMDGPU::sub26, AMDGPU::sub27,
1512       AMDGPU::sub28, AMDGPU::sub29, AMDGPU::sub30, AMDGPU::sub31,
1513     };
1514 
1515     static const int16_t Sub0_15[] = {
1516       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1517       AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
1518       AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11,
1519       AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
1520     };
1521 
1522     static const int16_t Sub0_7[] = {
1523       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1524       AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
1525     };
1526 
1527     static const int16_t Sub0_4[] = {
1528       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3, AMDGPU::sub4,
1529     };
1530 
1531     static const int16_t Sub0_3[] = {
1532       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
1533     };
1534 
1535     static const int16_t Sub0_2[] = {
1536       AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2,
1537     };
1538 
1539     static const int16_t Sub0_1[] = {
1540       AMDGPU::sub0, AMDGPU::sub1,
1541     };
1542 
1543     switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1544     case 32:
1545       return {};
1546     case 64:
1547       return makeArrayRef(Sub0_1);
1548     case 96:
1549       return makeArrayRef(Sub0_2);
1550     case 128:
1551       return makeArrayRef(Sub0_3);
1552     case 160:
1553       return makeArrayRef(Sub0_4);
1554     case 256:
1555       return makeArrayRef(Sub0_7);
1556     case 512:
1557       return makeArrayRef(Sub0_15);
1558     case 1024:
1559       return makeArrayRef(Sub0_31);
1560     default:
1561       llvm_unreachable("unhandled register size");
1562     }
1563   }
1564 
1565   if (EltSize == 8) {
1566     static const int16_t Sub0_31_64[] = {
1567       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
1568       AMDGPU::sub4_sub5, AMDGPU::sub6_sub7,
1569       AMDGPU::sub8_sub9, AMDGPU::sub10_sub11,
1570       AMDGPU::sub12_sub13, AMDGPU::sub14_sub15,
1571       AMDGPU::sub16_sub17, AMDGPU::sub18_sub19,
1572       AMDGPU::sub20_sub21, AMDGPU::sub22_sub23,
1573       AMDGPU::sub24_sub25, AMDGPU::sub26_sub27,
1574       AMDGPU::sub28_sub29, AMDGPU::sub30_sub31
1575     };
1576 
1577     static const int16_t Sub0_15_64[] = {
1578       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
1579       AMDGPU::sub4_sub5, AMDGPU::sub6_sub7,
1580       AMDGPU::sub8_sub9, AMDGPU::sub10_sub11,
1581       AMDGPU::sub12_sub13, AMDGPU::sub14_sub15
1582     };
1583 
1584     static const int16_t Sub0_7_64[] = {
1585       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
1586       AMDGPU::sub4_sub5, AMDGPU::sub6_sub7
1587     };
1588 
1589 
1590     static const int16_t Sub0_3_64[] = {
1591       AMDGPU::sub0_sub1, AMDGPU::sub2_sub3
1592     };
1593 
1594     switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1595     case 64:
1596       return {};
1597     case 128:
1598       return makeArrayRef(Sub0_3_64);
1599     case 256:
1600       return makeArrayRef(Sub0_7_64);
1601     case 512:
1602       return makeArrayRef(Sub0_15_64);
1603     case 1024:
1604       return makeArrayRef(Sub0_31_64);
1605     default:
1606       llvm_unreachable("unhandled register size");
1607     }
1608   }
1609 
1610   if (EltSize == 16) {
1611 
1612     static const int16_t Sub0_31_128[] = {
1613       AMDGPU::sub0_sub1_sub2_sub3,
1614       AMDGPU::sub4_sub5_sub6_sub7,
1615       AMDGPU::sub8_sub9_sub10_sub11,
1616       AMDGPU::sub12_sub13_sub14_sub15,
1617       AMDGPU::sub16_sub17_sub18_sub19,
1618       AMDGPU::sub20_sub21_sub22_sub23,
1619       AMDGPU::sub24_sub25_sub26_sub27,
1620       AMDGPU::sub28_sub29_sub30_sub31
1621     };
1622 
1623     static const int16_t Sub0_15_128[] = {
1624       AMDGPU::sub0_sub1_sub2_sub3,
1625       AMDGPU::sub4_sub5_sub6_sub7,
1626       AMDGPU::sub8_sub9_sub10_sub11,
1627       AMDGPU::sub12_sub13_sub14_sub15
1628     };
1629 
1630     static const int16_t Sub0_7_128[] = {
1631       AMDGPU::sub0_sub1_sub2_sub3,
1632       AMDGPU::sub4_sub5_sub6_sub7
1633     };
1634 
1635     switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1636     case 128:
1637       return {};
1638     case 256:
1639       return makeArrayRef(Sub0_7_128);
1640     case 512:
1641       return makeArrayRef(Sub0_15_128);
1642     case 1024:
1643       return makeArrayRef(Sub0_31_128);
1644     default:
1645       llvm_unreachable("unhandled register size");
1646     }
1647   }
1648 
1649   assert(EltSize == 32 && "unhandled elt size");
1650 
1651   static const int16_t Sub0_31_256[] = {
1652     AMDGPU::sub0_sub1_sub2_sub3_sub4_sub5_sub6_sub7,
1653     AMDGPU::sub8_sub9_sub10_sub11_sub12_sub13_sub14_sub15,
1654     AMDGPU::sub16_sub17_sub18_sub19_sub20_sub21_sub22_sub23,
1655     AMDGPU::sub24_sub25_sub26_sub27_sub28_sub29_sub30_sub31
1656   };
1657 
1658   static const int16_t Sub0_15_256[] = {
1659     AMDGPU::sub0_sub1_sub2_sub3_sub4_sub5_sub6_sub7,
1660     AMDGPU::sub8_sub9_sub10_sub11_sub12_sub13_sub14_sub15
1661   };
1662 
1663   switch (AMDGPU::getRegBitWidth(*RC->MC)) {
1664   case 256:
1665     return {};
1666   case 512:
1667     return makeArrayRef(Sub0_15_256);
1668   case 1024:
1669     return makeArrayRef(Sub0_31_256);
1670   default:
1671     llvm_unreachable("unhandled register size");
1672   }
1673 }
1674 
1675 const TargetRegisterClass*
1676 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
1677                                   unsigned Reg) const {
1678   if (Register::isVirtualRegister(Reg))
1679     return  MRI.getRegClass(Reg);
1680 
1681   return getPhysRegClass(Reg);
1682 }
1683 
1684 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
1685                             unsigned Reg) const {
1686   const TargetRegisterClass * RC = getRegClassForReg(MRI, Reg);
1687   assert(RC && "Register class for the reg not found");
1688   return hasVGPRs(RC);
1689 }
1690 
1691 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
1692                             unsigned Reg) const {
1693   const TargetRegisterClass * RC = getRegClassForReg(MRI, Reg);
1694   assert(RC && "Register class for the reg not found");
1695   return hasAGPRs(RC);
1696 }
1697 
1698 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
1699                                     const TargetRegisterClass *SrcRC,
1700                                     unsigned SubReg,
1701                                     const TargetRegisterClass *DstRC,
1702                                     unsigned DstSubReg,
1703                                     const TargetRegisterClass *NewRC,
1704                                     LiveIntervals &LIS) const {
1705   unsigned SrcSize = getRegSizeInBits(*SrcRC);
1706   unsigned DstSize = getRegSizeInBits(*DstRC);
1707   unsigned NewSize = getRegSizeInBits(*NewRC);
1708 
1709   // Do not increase size of registers beyond dword, we would need to allocate
1710   // adjacent registers and constraint regalloc more than needed.
1711 
1712   // Always allow dword coalescing.
1713   if (SrcSize <= 32 || DstSize <= 32)
1714     return true;
1715 
1716   return NewSize <= DstSize || NewSize <= SrcSize;
1717 }
1718 
1719 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
1720                                              MachineFunction &MF) const {
1721   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1722 
1723   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
1724                                                        MF.getFunction());
1725   switch (RC->getID()) {
1726   default:
1727     return AMDGPURegisterInfo::getRegPressureLimit(RC, MF);
1728   case AMDGPU::VGPR_32RegClassID:
1729     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
1730   case AMDGPU::SGPR_32RegClassID:
1731     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
1732   }
1733 }
1734 
1735 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
1736                                                 unsigned Idx) const {
1737   if (Idx == getVGPRPressureSet() || Idx == getAGPRPressureSet())
1738     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
1739                                const_cast<MachineFunction &>(MF));
1740 
1741   if (Idx == getSGPRPressureSet())
1742     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
1743                                const_cast<MachineFunction &>(MF));
1744 
1745   return AMDGPURegisterInfo::getRegPressureSetLimit(MF, Idx);
1746 }
1747 
1748 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
1749   static const int Empty[] = { -1 };
1750 
1751   if (hasRegUnit(AMDGPU::M0, RegUnit))
1752     return Empty;
1753   return AMDGPURegisterInfo::getRegUnitPressureSets(RegUnit);
1754 }
1755 
1756 unsigned SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
1757   // Not a callee saved register.
1758   return AMDGPU::SGPR30_SGPR31;
1759 }
1760 
1761 const TargetRegisterClass *
1762 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
1763                                          const RegisterBank &RB,
1764                                          const MachineRegisterInfo &MRI) const {
1765   switch (Size) {
1766   case 1: {
1767     switch (RB.getID()) {
1768     case AMDGPU::VGPRRegBankID:
1769       return &AMDGPU::VGPR_32RegClass;
1770     case AMDGPU::VCCRegBankID:
1771       return isWave32 ?
1772         &AMDGPU::SReg_32_XM0_XEXECRegClass : &AMDGPU::SReg_64_XEXECRegClass;
1773     case AMDGPU::SGPRRegBankID:
1774       return &AMDGPU::SReg_32RegClass;
1775     case AMDGPU::SCCRegBankID:
1776       // This needs to return an allocatable class, so don't bother returning
1777       // the dummy SCC class.
1778       //
1779       // FIXME: This is a grotesque hack. We use SGPR_32 as an indication this
1780       // was not an VCC bank value since we use the larger class SReg_32 for
1781       // other values. These should all use SReg_32.
1782       return &AMDGPU::SGPR_32RegClass;
1783     default:
1784       llvm_unreachable("unknown register bank");
1785     }
1786   }
1787   case 32:
1788     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VGPR_32RegClass :
1789                                                  &AMDGPU::SReg_32RegClass;
1790   case 64:
1791     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_64RegClass :
1792                                                  &AMDGPU::SReg_64_XEXECRegClass;
1793   case 96:
1794     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_96RegClass :
1795                                                  &AMDGPU::SReg_96RegClass;
1796   case 128:
1797     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_128RegClass :
1798                                                  &AMDGPU::SGPR_128RegClass;
1799   case 160:
1800     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_160RegClass :
1801                                                  &AMDGPU::SReg_160RegClass;
1802   case 256:
1803     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_256RegClass :
1804                                                  &AMDGPU::SReg_256RegClass;
1805   case 512:
1806     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_512RegClass :
1807                                                  &AMDGPU::SReg_512RegClass;
1808   case 1024:
1809     return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_1024RegClass :
1810                                                  &AMDGPU::SReg_1024RegClass;
1811   default:
1812     if (Size < 32)
1813       return RB.getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VGPR_32RegClass :
1814                                                    &AMDGPU::SReg_32RegClass;
1815     return nullptr;
1816   }
1817 }
1818 
1819 const TargetRegisterClass *
1820 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
1821                                          const MachineRegisterInfo &MRI) const {
1822   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
1823   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
1824     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
1825 
1826   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
1827   return getAllocatableClass(RC);
1828 }
1829 
1830 unsigned SIRegisterInfo::getVCC() const {
1831   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
1832 }
1833 
1834 const TargetRegisterClass *
1835 SIRegisterInfo::getRegClass(unsigned RCID) const {
1836   switch ((int)RCID) {
1837   case AMDGPU::SReg_1RegClassID:
1838     return getBoolRC();
1839   case AMDGPU::SReg_1_XEXECRegClassID:
1840     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
1841       : &AMDGPU::SReg_64_XEXECRegClass;
1842   case -1:
1843     return nullptr;
1844   default:
1845     return AMDGPURegisterInfo::getRegClass(RCID);
1846   }
1847 }
1848 
1849 // Find reaching register definition
1850 MachineInstr *SIRegisterInfo::findReachingDef(unsigned Reg, unsigned SubReg,
1851                                               MachineInstr &Use,
1852                                               MachineRegisterInfo &MRI,
1853                                               LiveIntervals *LIS) const {
1854   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
1855   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
1856   SlotIndex DefIdx;
1857 
1858   if (Register::isVirtualRegister(Reg)) {
1859     if (!LIS->hasInterval(Reg))
1860       return nullptr;
1861     LiveInterval &LI = LIS->getInterval(Reg);
1862     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
1863                                   : MRI.getMaxLaneMaskForVReg(Reg);
1864     VNInfo *V = nullptr;
1865     if (LI.hasSubRanges()) {
1866       for (auto &S : LI.subranges()) {
1867         if ((S.LaneMask & SubLanes) == SubLanes) {
1868           V = S.getVNInfoAt(UseIdx);
1869           break;
1870         }
1871       }
1872     } else {
1873       V = LI.getVNInfoAt(UseIdx);
1874     }
1875     if (!V)
1876       return nullptr;
1877     DefIdx = V->def;
1878   } else {
1879     // Find last def.
1880     for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) {
1881       LiveRange &LR = LIS->getRegUnit(*Units);
1882       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
1883         if (!DefIdx.isValid() ||
1884             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
1885                           LIS->getInstructionFromIndex(V->def)))
1886           DefIdx = V->def;
1887       } else {
1888         return nullptr;
1889       }
1890     }
1891   }
1892 
1893   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
1894 
1895   if (!Def || !MDT.dominates(Def, &Use))
1896     return nullptr;
1897 
1898   assert(Def->modifiesRegister(Reg, this));
1899 
1900   return Def;
1901 }
1902