1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPU.h"
16 #include "AMDGPURegisterBankInfo.h"
17 #include "GCNSubtarget.h"
18 #include "MCTargetDesc/AMDGPUInstPrinter.h"
19 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
20 #include "SIMachineFunctionInfo.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/RegisterScavenging.h"
24 
25 using namespace llvm;
26 
27 #define GET_REGINFO_TARGET_DESC
28 #include "AMDGPUGenRegisterInfo.inc"
29 
30 static cl::opt<bool> EnableSpillSGPRToVGPR(
31   "amdgpu-spill-sgpr-to-vgpr",
32   cl::desc("Enable spilling VGPRs to SGPRs"),
33   cl::ReallyHidden,
34   cl::init(true));
35 
36 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
37 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
38 
39 // Map numbers of DWORDs to indexes in SubRegFromChannelTable.
40 // Valid indexes are shifted 1, such that a 0 mapping means unsupported.
41 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
42 //      meaning index 7 in SubRegFromChannelTable.
43 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
44     0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
45 
46 namespace llvm {
47 
48 // A temporary struct to spill SGPRs.
49 // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits
50 // just v_writelane and v_readlane.
51 //
52 // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR
53 // is saved to scratch (or the other way around for loads).
54 // For this, a VGPR is required where the needed lanes can be clobbered. The
55 // RegScavenger can provide a VGPR where currently active lanes can be
56 // clobbered, but we still need to save inactive lanes.
57 // The high-level steps are:
58 // - Try to scavenge SGPR(s) to save exec
59 // - Try to scavenge VGPR
60 // - Save needed, all or inactive lanes of a TmpVGPR
61 // - Spill/Restore SGPRs using TmpVGPR
62 // - Restore TmpVGPR
63 //
64 // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we
65 // cannot scavenge temporary SGPRs to save exec, we use the following code:
66 // buffer_store_dword TmpVGPR ; only if active lanes need to be saved
67 // s_not exec, exec
68 // buffer_store_dword TmpVGPR ; save inactive lanes
69 // s_not exec, exec
70 struct SGPRSpillBuilder {
71   struct PerVGPRData {
72     unsigned PerVGPR;
73     unsigned NumVGPRs;
74     int64_t VGPRLanes;
75   };
76 
77   // The SGPR to save
78   Register SuperReg;
79   MachineBasicBlock::iterator MI;
80   ArrayRef<int16_t> SplitParts;
81   unsigned NumSubRegs;
82   bool IsKill;
83   const DebugLoc &DL;
84 
85   /* When spilling to stack */
86   // The SGPRs are written into this VGPR, which is then written to scratch
87   // (or vice versa for loads).
88   Register TmpVGPR = AMDGPU::NoRegister;
89   // Temporary spill slot to save TmpVGPR to.
90   int TmpVGPRIndex = 0;
91   // If TmpVGPR is live before the spill or if it is scavenged.
92   bool TmpVGPRLive = false;
93   // Scavenged SGPR to save EXEC.
94   Register SavedExecReg = AMDGPU::NoRegister;
95   // Stack index to write the SGPRs to.
96   int Index;
97   unsigned EltSize = 4;
98 
99   RegScavenger *RS;
100   MachineBasicBlock &MBB;
101   MachineFunction &MF;
102   SIMachineFunctionInfo &MFI;
103   const SIInstrInfo &TII;
104   const SIRegisterInfo &TRI;
105   bool IsWave32;
106   Register ExecReg;
107   unsigned MovOpc;
108   unsigned NotOpc;
109 
110   SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
111                    bool IsWave32, MachineBasicBlock::iterator MI, int Index,
112                    RegScavenger *RS)
113       : SuperReg(MI->getOperand(0).getReg()), MI(MI),
114         IsKill(MI->getOperand(0).isKill()), DL(MI->getDebugLoc()), Index(Index),
115         RS(RS), MBB(*MI->getParent()), MF(*MBB.getParent()),
116         MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
117         IsWave32(IsWave32) {
118     const TargetRegisterClass *RC = TRI.getPhysRegClass(SuperReg);
119     SplitParts = TRI.getRegSplitParts(RC, EltSize);
120     NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
121 
122     if (IsWave32) {
123       ExecReg = AMDGPU::EXEC_LO;
124       MovOpc = AMDGPU::S_MOV_B32;
125       NotOpc = AMDGPU::S_NOT_B32;
126     } else {
127       ExecReg = AMDGPU::EXEC;
128       MovOpc = AMDGPU::S_MOV_B64;
129       NotOpc = AMDGPU::S_NOT_B64;
130     }
131 
132     assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
133     assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
134            SuperReg != AMDGPU::EXEC && "exec should never spill");
135   }
136 
137   PerVGPRData getPerVGPRData() {
138     PerVGPRData Data;
139     Data.PerVGPR = IsWave32 ? 32 : 64;
140     Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR;
141     Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL;
142     return Data;
143   }
144 
145   // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is
146   // free.
147   // Writes these instructions if an SGPR can be scavenged:
148   // s_mov_b64 s[6:7], exec   ; Save exec
149   // s_mov_b64 exec, 3        ; Wanted lanemask
150   // buffer_store_dword v1    ; Write scavenged VGPR to emergency slot
151   //
152   // Writes these instructions if no SGPR can be scavenged:
153   // buffer_store_dword v0    ; Only if no free VGPR was found
154   // s_not_b64 exec, exec
155   // buffer_store_dword v0    ; Save inactive lanes
156   //                          ; exec stays inverted, it is flipped back in
157   //                          ; restore.
158   void prepare() {
159     // Scavenged temporary VGPR to use. It must be scavenged once for any number
160     // of spilled subregs.
161     // FIXME: The liveness analysis is limited and does not tell if a register
162     // is in use in lanes that are currently inactive. We can never be sure if
163     // a register as actually in use in another lane, so we need to save all
164     // used lanes of the chosen VGPR.
165     assert(RS && "Cannot spill SGPR to memory without RegScavenger");
166     TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0, false);
167 
168     // Reserve temporary stack slot
169     TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI);
170     if (TmpVGPR) {
171       // Found a register that is dead in the currently active lanes, we only
172       // need to spill inactive lanes.
173       TmpVGPRLive = false;
174     } else {
175       // Pick v0 because it doesn't make a difference.
176       TmpVGPR = AMDGPU::VGPR0;
177       TmpVGPRLive = true;
178     }
179 
180     // Try to scavenge SGPRs to save exec
181     assert(!SavedExecReg && "Exec is already saved, refuse to save again");
182     const TargetRegisterClass &RC =
183         IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass;
184     RS->setRegUsed(SuperReg);
185     SavedExecReg = RS->scavengeRegister(&RC, MI, 0, false);
186 
187     int64_t VGPRLanes = getPerVGPRData().VGPRLanes;
188 
189     if (SavedExecReg) {
190       RS->setRegUsed(SavedExecReg);
191       // Set exec to needed lanes
192       BuildMI(MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg);
193       auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes);
194       if (!TmpVGPRLive)
195         I.addReg(TmpVGPR, RegState::ImplicitDefine);
196       // Spill needed lanes
197       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
198     } else {
199       // Spill active lanes
200       if (TmpVGPRLive)
201         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false,
202                                     /*IsKill*/ false);
203       // Spill inactive lanes
204       auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
205       if (!TmpVGPRLive)
206         I.addReg(TmpVGPR, RegState::ImplicitDefine);
207       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
208     }
209   }
210 
211   // Writes these instructions if an SGPR can be scavenged:
212   // buffer_load_dword v1     ; Write scavenged VGPR to emergency slot
213   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
214   // s_mov_b64 exec, s[6:7]   ; Save exec
215   //
216   // Writes these instructions if no SGPR can be scavenged:
217   // buffer_load_dword v0     ; Restore inactive lanes
218   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
219   // s_not_b64 exec, exec
220   // buffer_load_dword v0     ; Only if no free VGPR was found
221   void restore() {
222     if (SavedExecReg) {
223       // Restore used lanes
224       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
225                                   /*IsKill*/ false);
226       // Restore exec
227       auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg)
228                    .addReg(SavedExecReg, RegState::Kill);
229       // Add an implicit use of the load so it is not dead.
230       // FIXME This inserts an unnecessary waitcnt
231       if (!TmpVGPRLive) {
232         I.addReg(TmpVGPR, RegState::ImplicitKill);
233       }
234     } else {
235       // Restore inactive lanes
236       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
237                                   /*IsKill*/ false);
238       auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
239       if (!TmpVGPRLive) {
240         I.addReg(TmpVGPR, RegState::ImplicitKill);
241       }
242       // Restore active lanes
243       if (TmpVGPRLive)
244         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true);
245     }
246   }
247 
248   // Write TmpVGPR to memory or read TmpVGPR from memory.
249   // Either using a single buffer_load/store if exec is set to the needed mask
250   // or using
251   // buffer_load
252   // s_not exec, exec
253   // buffer_load
254   // s_not exec, exec
255   void readWriteTmpVGPR(unsigned Offset, bool IsLoad) {
256     if (SavedExecReg) {
257       // Spill needed lanes
258       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
259     } else {
260       // Spill active lanes
261       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad,
262                                   /*IsKill*/ false);
263       // Spill inactive lanes
264       BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
265       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
266       BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
267     }
268   }
269 };
270 
271 } // namespace llvm
272 
273 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
274     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
275       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
276 
277   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
278          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
279          (getSubRegIndexLaneMask(AMDGPU::lo16) |
280           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
281            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
282          "getNumCoveredRegs() will not work with generated subreg masks!");
283 
284   RegPressureIgnoredUnits.resize(getNumRegUnits());
285   RegPressureIgnoredUnits.set(
286       *MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this));
287   for (auto Reg : AMDGPU::VGPR_HI16RegClass)
288     RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
289 
290   // HACK: Until this is fully tablegen'd.
291   static llvm::once_flag InitializeRegSplitPartsFlag;
292 
293   static auto InitializeRegSplitPartsOnce = [this]() {
294     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
295       unsigned Size = getSubRegIdxSize(Idx);
296       if (Size & 31)
297         continue;
298       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
299       unsigned Pos = getSubRegIdxOffset(Idx);
300       if (Pos % Size)
301         continue;
302       Pos /= Size;
303       if (Vec.empty()) {
304         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
305         Vec.resize(MaxNumParts);
306       }
307       Vec[Pos] = Idx;
308     }
309   };
310 
311   static llvm::once_flag InitializeSubRegFromChannelTableFlag;
312 
313   static auto InitializeSubRegFromChannelTableOnce = [this]() {
314     for (auto &Row : SubRegFromChannelTable)
315       Row.fill(AMDGPU::NoSubRegister);
316     for (uint16_t Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
317       unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32;
318       unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32;
319       assert(Width < SubRegFromChannelTableWidthMap.size());
320       Width = SubRegFromChannelTableWidthMap[Width];
321       if (Width == 0)
322         continue;
323       unsigned TableIdx = Width - 1;
324       assert(TableIdx < SubRegFromChannelTable.size());
325       assert(Offset < SubRegFromChannelTable[TableIdx].size());
326       SubRegFromChannelTable[TableIdx][Offset] = Idx;
327     }
328   };
329 
330   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
331   llvm::call_once(InitializeSubRegFromChannelTableFlag,
332                   InitializeSubRegFromChannelTableOnce);
333 }
334 
335 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
336                                            MCRegister Reg) const {
337   MCRegAliasIterator R(Reg, this, true);
338 
339   for (; R.isValid(); ++R)
340     Reserved.set(*R);
341 }
342 
343 // Forced to be here by one .inc
344 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
345   const MachineFunction *MF) const {
346   CallingConv::ID CC = MF->getFunction().getCallingConv();
347   switch (CC) {
348   case CallingConv::C:
349   case CallingConv::Fast:
350   case CallingConv::Cold:
351   case CallingConv::AMDGPU_Gfx:
352     return MF->getSubtarget<GCNSubtarget>().hasGFX90AInsts()
353         ? CSR_AMDGPU_HighRegs_With_AGPRs_SaveList
354         : CSR_AMDGPU_HighRegs_SaveList;
355   default: {
356     // Dummy to not crash RegisterClassInfo.
357     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
358     return &NoCalleeSavedReg;
359   }
360   }
361 }
362 
363 const MCPhysReg *
364 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
365   return nullptr;
366 }
367 
368 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
369                                                      CallingConv::ID CC) const {
370   switch (CC) {
371   case CallingConv::C:
372   case CallingConv::Fast:
373   case CallingConv::Cold:
374   case CallingConv::AMDGPU_Gfx:
375     return MF.getSubtarget<GCNSubtarget>().hasGFX90AInsts()
376         ? CSR_AMDGPU_HighRegs_With_AGPRs_RegMask
377         : CSR_AMDGPU_HighRegs_RegMask;
378   default:
379     return nullptr;
380   }
381 }
382 
383 const uint32_t *SIRegisterInfo::getNoPreservedMask() const {
384   return CSR_AMDGPU_NoRegs_RegMask;
385 }
386 
387 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
388   const SIFrameLowering *TFI =
389       MF.getSubtarget<GCNSubtarget>().getFrameLowering();
390   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
391   // During ISel lowering we always reserve the stack pointer in entry
392   // functions, but never actually want to reference it when accessing our own
393   // frame. If we need a frame pointer we use it, but otherwise we can just use
394   // an immediate "0" which we represent by returning NoRegister.
395   if (FuncInfo->isEntryFunction()) {
396     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
397   }
398   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
399                         : FuncInfo->getStackPtrOffsetReg();
400 }
401 
402 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
403   // When we need stack realignment, we can't reference off of the
404   // stack pointer, so we reserve a base pointer.
405   const MachineFrameInfo &MFI = MF.getFrameInfo();
406   return MFI.getNumFixedObjects() && shouldRealignStack(MF);
407 }
408 
409 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
410 
411 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
412   return CSR_AMDGPU_AllVGPRs_RegMask;
413 }
414 
415 const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const {
416   return CSR_AMDGPU_AllAGPRs_RegMask;
417 }
418 
419 const uint32_t *SIRegisterInfo::getAllVectorRegMask() const {
420   return CSR_AMDGPU_AllVectorRegs_RegMask;
421 }
422 
423 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
424   return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
425 }
426 
427 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
428                                               unsigned NumRegs) {
429   assert(NumRegs < SubRegFromChannelTableWidthMap.size());
430   unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
431   assert(NumRegIndex && "Not implemented");
432   assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
433   return SubRegFromChannelTable[NumRegIndex - 1][Channel];
434 }
435 
436 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
437   const MachineFunction &MF) const {
438   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
439   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
440   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
441 }
442 
443 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
444   BitVector Reserved(getNumRegs());
445   Reserved.set(AMDGPU::MODE);
446 
447   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
448   // this seems likely to result in bugs, so I'm marking them as reserved.
449   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
450   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
451 
452   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
453   reserveRegisterTuples(Reserved, AMDGPU::M0);
454 
455   // Reserve src_vccz, src_execz, src_scc.
456   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
457   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
458   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
459 
460   // Reserve the memory aperture registers.
461   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
462   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
463   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
464   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
465 
466   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
467   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
468 
469   // Reserve xnack_mask registers - support is not implemented in Codegen.
470   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
471 
472   // Reserve lds_direct register - support is not implemented in Codegen.
473   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
474 
475   // Reserve Trap Handler registers - support is not implemented in Codegen.
476   reserveRegisterTuples(Reserved, AMDGPU::TBA);
477   reserveRegisterTuples(Reserved, AMDGPU::TMA);
478   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
479   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
480   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
481   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
482   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
483   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
484   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
485   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
486 
487   // Reserve null register - it shall never be allocated
488   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
489 
490   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
491   // will result in bugs.
492   if (isWave32) {
493     Reserved.set(AMDGPU::VCC);
494     Reserved.set(AMDGPU::VCC_HI);
495   }
496 
497   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
498   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
499   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
500     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
501     reserveRegisterTuples(Reserved, Reg);
502   }
503 
504   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
505   // TODO: In an entry function without calls and AGPRs used it is possible
506   //       to use the whole register budget for VGPRs. Even more it shall
507   //       be possible to estimate maximum AGPR/VGPR pressure and split
508   //       register file accordingly.
509   if (ST.hasGFX90AInsts())
510     MaxNumVGPRs /= 2;
511   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
512   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
513     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
514     reserveRegisterTuples(Reserved, Reg);
515     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
516     reserveRegisterTuples(Reserved, Reg);
517   }
518 
519   for (auto Reg : AMDGPU::SReg_32RegClass) {
520     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
521     Register Low = getSubReg(Reg, AMDGPU::lo16);
522     // This is to prevent BB vcc liveness errors.
523     if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
524       Reserved.set(Low);
525   }
526 
527   for (auto Reg : AMDGPU::AGPR_32RegClass) {
528     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
529   }
530 
531   // Reserve all the rest AGPRs if there are no instructions to use it.
532   if (!ST.hasMAIInsts()) {
533     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
534       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
535       reserveRegisterTuples(Reserved, Reg);
536     }
537   }
538 
539   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
540 
541   Register ScratchRSrcReg = MFI->getScratchRSrcReg();
542   if (ScratchRSrcReg != AMDGPU::NoRegister) {
543     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
544     // to spill.
545     // TODO: May need to reserve a VGPR if doing LDS spilling.
546     reserveRegisterTuples(Reserved, ScratchRSrcReg);
547   }
548 
549   // We have to assume the SP is needed in case there are calls in the function,
550   // which is detected after the function is lowered. If we aren't really going
551   // to need SP, don't bother reserving it.
552   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
553 
554   if (StackPtrReg) {
555     reserveRegisterTuples(Reserved, StackPtrReg);
556     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
557   }
558 
559   MCRegister FrameReg = MFI->getFrameOffsetReg();
560   if (FrameReg) {
561     reserveRegisterTuples(Reserved, FrameReg);
562     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
563   }
564 
565   if (hasBasePointer(MF)) {
566     MCRegister BasePtrReg = getBaseRegister();
567     reserveRegisterTuples(Reserved, BasePtrReg);
568     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
569   }
570 
571   for (MCRegister Reg : MFI->WWMReservedRegs) {
572     reserveRegisterTuples(Reserved, Reg);
573   }
574 
575   // FIXME: Stop using reserved registers for this.
576   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
577     reserveRegisterTuples(Reserved, Reg);
578 
579   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
580     reserveRegisterTuples(Reserved, Reg);
581 
582   for (auto SSpill : MFI->getSGPRSpillVGPRs())
583     reserveRegisterTuples(Reserved, SSpill.VGPR);
584 
585   return Reserved;
586 }
587 
588 bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const {
589   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
590   // On entry, the base address is 0, so it can't possibly need any more
591   // alignment.
592 
593   // FIXME: Should be able to specify the entry frame alignment per calling
594   // convention instead.
595   if (Info->isEntryFunction())
596     return false;
597 
598   return TargetRegisterInfo::shouldRealignStack(MF);
599 }
600 
601 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
602   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
603   if (Info->isEntryFunction()) {
604     const MachineFrameInfo &MFI = Fn.getFrameInfo();
605     return MFI.hasStackObjects() || MFI.hasCalls();
606   }
607 
608   // May need scavenger for dealing with callee saved registers.
609   return true;
610 }
611 
612 bool SIRegisterInfo::requiresFrameIndexScavenging(
613   const MachineFunction &MF) const {
614   // Do not use frame virtual registers. They used to be used for SGPRs, but
615   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
616   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
617   // spill.
618   return false;
619 }
620 
621 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
622   const MachineFunction &MF) const {
623   const MachineFrameInfo &MFI = MF.getFrameInfo();
624   return MFI.hasStackObjects();
625 }
626 
627 bool SIRegisterInfo::requiresVirtualBaseRegisters(
628   const MachineFunction &) const {
629   // There are no special dedicated stack or frame pointers.
630   return true;
631 }
632 
633 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const {
634   assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI));
635 
636   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
637                                           AMDGPU::OpName::offset);
638   return MI->getOperand(OffIdx).getImm();
639 }
640 
641 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
642                                                  int Idx) const {
643   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
644     return 0;
645 
646   assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
647                                             AMDGPU::OpName::vaddr) ||
648          (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
649                                             AMDGPU::OpName::saddr))) &&
650          "Should never see frame index on non-address operand");
651 
652   return getScratchInstrOffset(MI);
653 }
654 
655 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
656   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
657     return false;
658 
659   int64_t FullOffset = Offset + getScratchInstrOffset(MI);
660 
661   if (SIInstrInfo::isMUBUF(*MI))
662     return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset);
663 
664   const SIInstrInfo *TII = ST.getInstrInfo();
665   return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS,
666                                  SIInstrFlags::FlatScratch);
667 }
668 
669 Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
670                                                       int FrameIdx,
671                                                       int64_t Offset) const {
672   MachineBasicBlock::iterator Ins = MBB->begin();
673   DebugLoc DL; // Defaults to "unknown"
674 
675   if (Ins != MBB->end())
676     DL = Ins->getDebugLoc();
677 
678   MachineFunction *MF = MBB->getParent();
679   const SIInstrInfo *TII = ST.getInstrInfo();
680   MachineRegisterInfo &MRI = MF->getRegInfo();
681   unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
682                                            : AMDGPU::V_MOV_B32_e32;
683 
684   Register BaseReg = MRI.createVirtualRegister(
685       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass
686                              : &AMDGPU::VGPR_32RegClass);
687 
688   if (Offset == 0) {
689     BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
690       .addFrameIndex(FrameIdx);
691     return BaseReg;
692   }
693 
694   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
695 
696   Register FIReg = MRI.createVirtualRegister(
697       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
698                              : &AMDGPU::VGPR_32RegClass);
699 
700   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
701     .addImm(Offset);
702   BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
703     .addFrameIndex(FrameIdx);
704 
705   if (ST.enableFlatScratch() ) {
706     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_U32), BaseReg)
707         .addReg(OffsetReg, RegState::Kill)
708         .addReg(FIReg);
709     return BaseReg;
710   }
711 
712   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
713     .addReg(OffsetReg, RegState::Kill)
714     .addReg(FIReg)
715     .addImm(0); // clamp bit
716 
717   return BaseReg;
718 }
719 
720 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
721                                        int64_t Offset) const {
722   const SIInstrInfo *TII = ST.getInstrInfo();
723   bool IsFlat = TII->isFLATScratch(MI);
724 
725 #ifndef NDEBUG
726   // FIXME: Is it possible to be storing a frame index to itself?
727   bool SeenFI = false;
728   for (const MachineOperand &MO: MI.operands()) {
729     if (MO.isFI()) {
730       if (SeenFI)
731         llvm_unreachable("should not see multiple frame indices");
732 
733       SeenFI = true;
734     }
735   }
736 #endif
737 
738   MachineOperand *FIOp =
739       TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
740                                       : AMDGPU::OpName::vaddr);
741 
742   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
743   int64_t NewOffset = OffsetOp->getImm() + Offset;
744 
745   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
746   assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
747 
748   if (IsFlat) {
749     assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
750                                   SIInstrFlags::FlatScratch) &&
751            "offset should be legal");
752     FIOp->ChangeToRegister(BaseReg, false);
753     OffsetOp->setImm(NewOffset);
754     return;
755   }
756 
757 #ifndef NDEBUG
758   MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
759   assert(SOffset->isImm() && SOffset->getImm() == 0);
760 #endif
761 
762   assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
763          "offset should be legal");
764 
765   FIOp->ChangeToRegister(BaseReg, false);
766   OffsetOp->setImm(NewOffset);
767 }
768 
769 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
770                                         Register BaseReg,
771                                         int64_t Offset) const {
772   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
773     return false;
774 
775   int64_t NewOffset = Offset + getScratchInstrOffset(MI);
776 
777   if (SIInstrInfo::isMUBUF(*MI))
778     return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset);
779 
780   const SIInstrInfo *TII = ST.getInstrInfo();
781   return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
782                                 SIInstrFlags::FlatScratch);
783 }
784 
785 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
786   const MachineFunction &MF, unsigned Kind) const {
787   // This is inaccurate. It depends on the instruction and address space. The
788   // only place where we should hit this is for dealing with frame indexes /
789   // private accesses, so this is correct in that case.
790   return &AMDGPU::VGPR_32RegClass;
791 }
792 
793 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
794 
795   switch (Op) {
796   case AMDGPU::SI_SPILL_S1024_SAVE:
797   case AMDGPU::SI_SPILL_S1024_RESTORE:
798   case AMDGPU::SI_SPILL_V1024_SAVE:
799   case AMDGPU::SI_SPILL_V1024_RESTORE:
800   case AMDGPU::SI_SPILL_A1024_SAVE:
801   case AMDGPU::SI_SPILL_A1024_RESTORE:
802     return 32;
803   case AMDGPU::SI_SPILL_S512_SAVE:
804   case AMDGPU::SI_SPILL_S512_RESTORE:
805   case AMDGPU::SI_SPILL_V512_SAVE:
806   case AMDGPU::SI_SPILL_V512_RESTORE:
807   case AMDGPU::SI_SPILL_A512_SAVE:
808   case AMDGPU::SI_SPILL_A512_RESTORE:
809     return 16;
810   case AMDGPU::SI_SPILL_S256_SAVE:
811   case AMDGPU::SI_SPILL_S256_RESTORE:
812   case AMDGPU::SI_SPILL_V256_SAVE:
813   case AMDGPU::SI_SPILL_V256_RESTORE:
814   case AMDGPU::SI_SPILL_A256_SAVE:
815   case AMDGPU::SI_SPILL_A256_RESTORE:
816     return 8;
817   case AMDGPU::SI_SPILL_S192_SAVE:
818   case AMDGPU::SI_SPILL_S192_RESTORE:
819   case AMDGPU::SI_SPILL_V192_SAVE:
820   case AMDGPU::SI_SPILL_V192_RESTORE:
821   case AMDGPU::SI_SPILL_A192_SAVE:
822   case AMDGPU::SI_SPILL_A192_RESTORE:
823     return 6;
824   case AMDGPU::SI_SPILL_S160_SAVE:
825   case AMDGPU::SI_SPILL_S160_RESTORE:
826   case AMDGPU::SI_SPILL_V160_SAVE:
827   case AMDGPU::SI_SPILL_V160_RESTORE:
828   case AMDGPU::SI_SPILL_A160_SAVE:
829   case AMDGPU::SI_SPILL_A160_RESTORE:
830     return 5;
831   case AMDGPU::SI_SPILL_S128_SAVE:
832   case AMDGPU::SI_SPILL_S128_RESTORE:
833   case AMDGPU::SI_SPILL_V128_SAVE:
834   case AMDGPU::SI_SPILL_V128_RESTORE:
835   case AMDGPU::SI_SPILL_A128_SAVE:
836   case AMDGPU::SI_SPILL_A128_RESTORE:
837     return 4;
838   case AMDGPU::SI_SPILL_S96_SAVE:
839   case AMDGPU::SI_SPILL_S96_RESTORE:
840   case AMDGPU::SI_SPILL_V96_SAVE:
841   case AMDGPU::SI_SPILL_V96_RESTORE:
842   case AMDGPU::SI_SPILL_A96_SAVE:
843   case AMDGPU::SI_SPILL_A96_RESTORE:
844     return 3;
845   case AMDGPU::SI_SPILL_S64_SAVE:
846   case AMDGPU::SI_SPILL_S64_RESTORE:
847   case AMDGPU::SI_SPILL_V64_SAVE:
848   case AMDGPU::SI_SPILL_V64_RESTORE:
849   case AMDGPU::SI_SPILL_A64_SAVE:
850   case AMDGPU::SI_SPILL_A64_RESTORE:
851     return 2;
852   case AMDGPU::SI_SPILL_S32_SAVE:
853   case AMDGPU::SI_SPILL_S32_RESTORE:
854   case AMDGPU::SI_SPILL_V32_SAVE:
855   case AMDGPU::SI_SPILL_V32_RESTORE:
856   case AMDGPU::SI_SPILL_A32_SAVE:
857   case AMDGPU::SI_SPILL_A32_RESTORE:
858     return 1;
859   default: llvm_unreachable("Invalid spill opcode");
860   }
861 }
862 
863 static int getOffsetMUBUFStore(unsigned Opc) {
864   switch (Opc) {
865   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
866     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
867   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
868     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
869   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
870     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
871   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
872     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
873   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
874     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
875   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
876     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
877   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
878     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
879   default:
880     return -1;
881   }
882 }
883 
884 static int getOffsetMUBUFLoad(unsigned Opc) {
885   switch (Opc) {
886   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
887     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
888   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
889     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
890   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
891     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
892   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
893     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
894   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
895     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
896   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
897     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
898   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
899     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
900   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
901     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
902   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
903     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
904   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
905     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
906   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
907     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
908   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
909     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
910   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
911     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
912   default:
913     return -1;
914   }
915 }
916 
917 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
918                                            MachineBasicBlock::iterator MI,
919                                            int Index,
920                                            unsigned Lane,
921                                            unsigned ValueReg,
922                                            bool IsKill) {
923   MachineBasicBlock *MBB = MI->getParent();
924   MachineFunction *MF = MI->getParent()->getParent();
925   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
926   const SIInstrInfo *TII = ST.getInstrInfo();
927 
928   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
929 
930   if (Reg == AMDGPU::NoRegister)
931     return MachineInstrBuilder();
932 
933   bool IsStore = MI->mayStore();
934   MachineRegisterInfo &MRI = MF->getRegInfo();
935   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
936 
937   unsigned Dst = IsStore ? Reg : ValueReg;
938   unsigned Src = IsStore ? ValueReg : Reg;
939   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64
940                                                    : AMDGPU::V_ACCVGPR_READ_B32_e64;
941 
942   auto MIB = BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
943                .addReg(Src, getKillRegState(IsKill));
944   MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
945   return MIB;
946 }
947 
948 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
949 // need to handle the case where an SGPR may need to be spilled while spilling.
950 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
951                                       MachineFrameInfo &MFI,
952                                       MachineBasicBlock::iterator MI,
953                                       int Index,
954                                       int64_t Offset) {
955   const SIInstrInfo *TII = ST.getInstrInfo();
956   MachineBasicBlock *MBB = MI->getParent();
957   const DebugLoc &DL = MI->getDebugLoc();
958   bool IsStore = MI->mayStore();
959 
960   unsigned Opc = MI->getOpcode();
961   int LoadStoreOp = IsStore ?
962     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
963   if (LoadStoreOp == -1)
964     return false;
965 
966   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
967   if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr())
968     return true;
969 
970   MachineInstrBuilder NewMI =
971       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
972           .add(*Reg)
973           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
974           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
975           .addImm(Offset)
976           .addImm(0) // cpol
977           .addImm(0) // tfe
978           .addImm(0) // swz
979           .cloneMemRefs(*MI);
980 
981   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
982                                                        AMDGPU::OpName::vdata_in);
983   if (VDataIn)
984     NewMI.add(*VDataIn);
985   return true;
986 }
987 
988 static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII,
989                                           unsigned LoadStoreOp,
990                                           unsigned EltSize) {
991   bool IsStore = TII->get(LoadStoreOp).mayStore();
992   bool UseST =
993     AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 &&
994     AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::saddr) < 0;
995 
996   switch (EltSize) {
997   case 4:
998     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
999                           : AMDGPU::SCRATCH_LOAD_DWORD_SADDR;
1000     break;
1001   case 8:
1002     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR
1003                           : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR;
1004     break;
1005   case 12:
1006     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR
1007                           : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR;
1008     break;
1009   case 16:
1010     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR
1011                           : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR;
1012     break;
1013   default:
1014     llvm_unreachable("Unexpected spill load/store size!");
1015   }
1016 
1017   if (UseST)
1018     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1019 
1020   return LoadStoreOp;
1021 }
1022 
1023 void SIRegisterInfo::buildSpillLoadStore(
1024     MachineBasicBlock::iterator MI, unsigned LoadStoreOp, int Index,
1025     Register ValueReg, bool IsKill, MCRegister ScratchOffsetReg,
1026     int64_t InstOffset, MachineMemOperand *MMO, RegScavenger *RS,
1027     LivePhysRegs *LiveRegs) const {
1028   assert((!RS || !LiveRegs) && "Only RS or LiveRegs can be set but not both");
1029 
1030   MachineBasicBlock *MBB = MI->getParent();
1031   MachineFunction *MF = MI->getParent()->getParent();
1032   const SIInstrInfo *TII = ST.getInstrInfo();
1033   const MachineFrameInfo &MFI = MF->getFrameInfo();
1034   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
1035 
1036   const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
1037   const DebugLoc &DL = MI->getDebugLoc();
1038   bool IsStore = Desc->mayStore();
1039   bool IsFlat = TII->isFLATScratch(LoadStoreOp);
1040 
1041   bool Scavenged = false;
1042   MCRegister SOffset = ScratchOffsetReg;
1043 
1044   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
1045   // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores.
1046   const bool IsAGPR = !ST.hasGFX90AInsts() && hasAGPRs(RC);
1047   const unsigned RegWidth = AMDGPU::getRegBitWidth(RC->getID()) / 8;
1048 
1049   // Always use 4 byte operations for AGPRs because we need to scavenge
1050   // a temporary VGPR.
1051   unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u;
1052   unsigned NumSubRegs = RegWidth / EltSize;
1053   unsigned Size = NumSubRegs * EltSize;
1054   unsigned RemSize = RegWidth - Size;
1055   unsigned NumRemSubRegs = RemSize ? 1 : 0;
1056   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
1057   int64_t MaxOffset = Offset + Size + RemSize - EltSize;
1058   int64_t ScratchOffsetRegDelta = 0;
1059 
1060   if (IsFlat && EltSize > 4) {
1061     LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1062     Desc = &TII->get(LoadStoreOp);
1063   }
1064 
1065   Align Alignment = MFI.getObjectAlign(Index);
1066   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
1067 
1068   assert((IsFlat || ((Offset % EltSize) == 0)) &&
1069          "unexpected VGPR spill offset");
1070 
1071   bool IsOffsetLegal =
1072       IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1073                                       SIInstrFlags::FlatScratch)
1074              : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset);
1075   if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
1076     SOffset = MCRegister();
1077 
1078     // We currently only support spilling VGPRs to EltSize boundaries, meaning
1079     // we can simplify the adjustment of Offset here to just scale with
1080     // WavefrontSize.
1081     if (!IsFlat)
1082       Offset *= ST.getWavefrontSize();
1083 
1084     // We don't have access to the register scavenger if this function is called
1085     // during  PEI::scavengeFrameVirtualRegs() so use LiveRegs in this case.
1086     if (RS) {
1087       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
1088     } else if (LiveRegs) {
1089       for (MCRegister Reg : AMDGPU::SGPR_32RegClass) {
1090         if (LiveRegs->available(MF->getRegInfo(), Reg)) {
1091           SOffset = Reg;
1092           break;
1093         }
1094       }
1095     }
1096 
1097     if (!SOffset) {
1098       // There are no free SGPRs, and since we are in the process of spilling
1099       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
1100       // on SI/CI and on VI it is true until we implement spilling using scalar
1101       // stores), we have no way to free up an SGPR.  Our solution here is to
1102       // add the offset directly to the ScratchOffset or StackPtrOffset
1103       // register, and then subtract the offset after the spill to return the
1104       // register to it's original value.
1105       if (!ScratchOffsetReg)
1106         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
1107       SOffset = ScratchOffsetReg;
1108       ScratchOffsetRegDelta = Offset;
1109     } else {
1110       Scavenged = true;
1111     }
1112 
1113     if (!SOffset)
1114       report_fatal_error("could not scavenge SGPR to spill in entry function");
1115 
1116     if (ScratchOffsetReg == AMDGPU::NoRegister) {
1117       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset)
1118           .addImm(Offset);
1119     } else {
1120       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
1121           .addReg(ScratchOffsetReg)
1122           .addImm(Offset);
1123     }
1124 
1125     Offset = 0;
1126   }
1127 
1128   if (IsFlat && SOffset == AMDGPU::NoRegister) {
1129     assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
1130            && "Unexpected vaddr for flat scratch with a FI operand");
1131 
1132     assert(ST.hasFlatScratchSTMode());
1133     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1134     Desc = &TII->get(LoadStoreOp);
1135   }
1136 
1137   Register TmpReg;
1138 
1139   for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e;
1140        ++i, RegOffset += EltSize) {
1141     if (i == NumSubRegs) {
1142       EltSize = RemSize;
1143       LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1144     }
1145     Desc = &TII->get(LoadStoreOp);
1146 
1147     unsigned NumRegs = EltSize / 4;
1148     Register SubReg = e == 1
1149             ? ValueReg
1150             : Register(getSubReg(ValueReg,
1151                                  getSubRegFromChannel(RegOffset / 4, NumRegs)));
1152 
1153     unsigned SOffsetRegState = 0;
1154     unsigned SrcDstRegState = getDefRegState(!IsStore);
1155     if (i + 1 == e) {
1156       SOffsetRegState |= getKillRegState(Scavenged);
1157       // The last implicit use carries the "Kill" flag.
1158       SrcDstRegState |= getKillRegState(IsKill);
1159     }
1160 
1161     // Make sure the whole register is defined if there are undef components by
1162     // adding an implicit def of the super-reg on the first instruction.
1163     bool NeedSuperRegDef = e > 1 && IsStore && i == 0;
1164     bool NeedSuperRegImpOperand = e > 1;
1165 
1166     unsigned Lane = RegOffset / 4;
1167     unsigned LaneE = (RegOffset + EltSize) / 4;
1168     for ( ; Lane != LaneE; ++Lane) {
1169       bool IsSubReg = e > 1 || EltSize > 4;
1170       Register Sub = IsSubReg
1171              ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane)))
1172              : ValueReg;
1173       auto MIB = spillVGPRtoAGPR(ST, MI, Index, Lane, Sub, IsKill);
1174       if (!MIB.getInstr())
1175         break;
1176       if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == 0)) {
1177         MIB.addReg(ValueReg, RegState::ImplicitDefine);
1178         NeedSuperRegDef = false;
1179       }
1180       if (IsSubReg || NeedSuperRegImpOperand) {
1181         NeedSuperRegImpOperand = true;
1182         unsigned State = SrcDstRegState;
1183         if (Lane + 1 != LaneE)
1184           State &= ~RegState::Kill;
1185         MIB.addReg(ValueReg, RegState::Implicit | State);
1186       }
1187     }
1188 
1189     if (Lane == LaneE) // Fully spilled into AGPRs.
1190       continue;
1191 
1192     // Offset in bytes from the beginning of the ValueReg to its portion we
1193     // still need to spill. It may differ from RegOffset if a portion of
1194     // current SubReg has been already spilled into AGPRs by the loop above.
1195     unsigned RemRegOffset = Lane * 4;
1196     unsigned RemEltSize = EltSize - (RemRegOffset - RegOffset);
1197     if (RemEltSize != EltSize) { // Partially spilled to AGPRs
1198       assert(IsFlat && EltSize > 4);
1199 
1200       unsigned NumRegs = RemEltSize / 4;
1201       SubReg = Register(getSubReg(ValueReg,
1202                         getSubRegFromChannel(RemRegOffset / 4, NumRegs)));
1203       unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize);
1204       Desc = &TII->get(Opc);
1205     }
1206 
1207     unsigned FinalReg = SubReg;
1208 
1209     if (IsAGPR) {
1210       assert(EltSize == 4);
1211 
1212       if (!TmpReg) {
1213         assert(RS && "Needs to have RegScavenger to spill an AGPR!");
1214         // FIXME: change to scavengeRegisterBackwards()
1215         TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1216         RS->setRegUsed(TmpReg);
1217       }
1218       if (IsStore) {
1219         auto AccRead = BuildMI(*MBB, MI, DL,
1220                               TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64), TmpReg)
1221           .addReg(SubReg, getKillRegState(IsKill));
1222         if (NeedSuperRegDef)
1223           AccRead.addReg(ValueReg, RegState::ImplicitDefine);
1224         AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1225       }
1226       SubReg = TmpReg;
1227     }
1228 
1229     MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RemRegOffset);
1230     MachineMemOperand *NewMMO =
1231         MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize,
1232                                  commonAlignment(Alignment, RemRegOffset));
1233 
1234     auto MIB = BuildMI(*MBB, MI, DL, *Desc)
1235                   .addReg(SubReg,
1236                           getDefRegState(!IsStore) | getKillRegState(IsKill));
1237     if (!IsFlat)
1238       MIB.addReg(FuncInfo->getScratchRSrcReg());
1239 
1240     if (SOffset == AMDGPU::NoRegister) {
1241       if (!IsFlat)
1242         MIB.addImm(0);
1243     } else {
1244       MIB.addReg(SOffset, SOffsetRegState);
1245     }
1246     MIB.addImm(Offset + RemRegOffset)
1247        .addImm(0); // cpol
1248     if (!IsFlat)
1249       MIB.addImm(0)  // tfe
1250          .addImm(0); // swz
1251     MIB.addMemOperand(NewMMO);
1252 
1253     if (!IsAGPR && NeedSuperRegDef)
1254       MIB.addReg(ValueReg, RegState::ImplicitDefine);
1255 
1256     if (!IsStore && TmpReg != AMDGPU::NoRegister) {
1257       MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64),
1258                     FinalReg)
1259         .addReg(TmpReg, RegState::Kill);
1260       MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1261     }
1262 
1263     if (NeedSuperRegImpOperand)
1264       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
1265   }
1266 
1267   if (ScratchOffsetRegDelta != 0) {
1268     // Subtract the offset we added to the ScratchOffset register.
1269     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset)
1270         .addReg(SOffset)
1271         .addImm(ScratchOffsetRegDelta);
1272   }
1273 }
1274 
1275 void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index,
1276                                              int Offset, bool IsLoad,
1277                                              bool IsKill) const {
1278   // Load/store VGPR
1279   MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo();
1280   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
1281 
1282   Register FrameReg =
1283       FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF)
1284           ? getBaseRegister()
1285           : getFrameRegister(SB.MF);
1286 
1287   Align Alignment = FrameInfo.getObjectAlign(Index);
1288   MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index);
1289   MachineMemOperand *MMO = SB.MF.getMachineMemOperand(
1290       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
1291       SB.EltSize, Alignment);
1292 
1293   if (IsLoad) {
1294     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1295                                           : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1296     buildSpillLoadStore(SB.MI, Opc, Index, SB.TmpVGPR, false, FrameReg,
1297                         Offset * SB.EltSize, MMO, SB.RS);
1298   } else {
1299     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1300                                           : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1301     buildSpillLoadStore(SB.MI, Opc, Index, SB.TmpVGPR, IsKill, FrameReg,
1302                         Offset * SB.EltSize, MMO, SB.RS);
1303     // This only ever adds one VGPR spill
1304     SB.MFI.addToSpilledVGPRs(1);
1305   }
1306 }
1307 
1308 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
1309                                int Index,
1310                                RegScavenger *RS,
1311                                bool OnlyToVGPR) const {
1312   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1313 
1314   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
1315       SB.MFI.getSGPRToVGPRSpills(Index);
1316   bool SpillToVGPR = !VGPRSpills.empty();
1317   if (OnlyToVGPR && !SpillToVGPR)
1318     return false;
1319 
1320   assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() &&
1321                          SB.SuperReg != SB.MFI.getFrameOffsetReg()));
1322 
1323   if (SpillToVGPR) {
1324     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1325       Register SubReg =
1326           SB.NumSubRegs == 1
1327               ? SB.SuperReg
1328               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1329       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1330 
1331       bool UseKill = SB.IsKill && i == SB.NumSubRegs - 1;
1332 
1333       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1334       // spill to this specific vgpr in the first basic block.
1335       auto MIB = BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1336                          Spill.VGPR)
1337                      .addReg(SubReg, getKillRegState(UseKill))
1338                      .addImm(Spill.Lane)
1339                      .addReg(Spill.VGPR);
1340 
1341       if (i == 0 && SB.NumSubRegs > 1) {
1342         // We may be spilling a super-register which is only partially defined,
1343         // and need to ensure later spills think the value is defined.
1344         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1345       }
1346 
1347       if (SB.NumSubRegs > 1)
1348         MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1349 
1350       // FIXME: Since this spills to another register instead of an actual
1351       // frame index, we should delete the frame index when all references to
1352       // it are fixed.
1353     }
1354   } else {
1355     SB.prepare();
1356 
1357     // SubReg carries the "Kill" flag when SubReg == SB.SuperReg.
1358     unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1359 
1360     // Per VGPR helper data
1361     auto PVD = SB.getPerVGPRData();
1362 
1363     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1364       unsigned TmpVGPRFlags = RegState::Undef;
1365 
1366       // Write sub registers into the VGPR
1367       for (unsigned i = Offset * PVD.PerVGPR,
1368                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1369            i < e; ++i) {
1370         Register SubReg =
1371             SB.NumSubRegs == 1
1372                 ? SB.SuperReg
1373                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1374 
1375         MachineInstrBuilder WriteLane =
1376             BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1377                     SB.TmpVGPR)
1378                 .addReg(SubReg, SubKillState)
1379                 .addImm(i % PVD.PerVGPR)
1380                 .addReg(SB.TmpVGPR, TmpVGPRFlags);
1381         TmpVGPRFlags = 0;
1382 
1383         // There could be undef components of a spilled super register.
1384         // TODO: Can we detect this and skip the spill?
1385         if (SB.NumSubRegs > 1) {
1386           // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1387           unsigned SuperKillState = 0;
1388           if (i + 1 == SB.NumSubRegs)
1389             SuperKillState |= getKillRegState(SB.IsKill);
1390           WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1391         }
1392       }
1393 
1394       // Write out VGPR
1395       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false);
1396     }
1397 
1398     SB.restore();
1399   }
1400 
1401   MI->eraseFromParent();
1402   SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
1403   return true;
1404 }
1405 
1406 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1407                                  int Index,
1408                                  RegScavenger *RS,
1409                                  bool OnlyToVGPR) const {
1410   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1411 
1412   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
1413       SB.MFI.getSGPRToVGPRSpills(Index);
1414   bool SpillToVGPR = !VGPRSpills.empty();
1415   if (OnlyToVGPR && !SpillToVGPR)
1416     return false;
1417 
1418   if (SpillToVGPR) {
1419     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1420       Register SubReg =
1421           SB.NumSubRegs == 1
1422               ? SB.SuperReg
1423               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1424 
1425       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1426       auto MIB =
1427           BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32), SubReg)
1428               .addReg(Spill.VGPR)
1429               .addImm(Spill.Lane);
1430       if (SB.NumSubRegs > 1 && i == 0)
1431         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1432     }
1433   } else {
1434     SB.prepare();
1435 
1436     // Per VGPR helper data
1437     auto PVD = SB.getPerVGPRData();
1438 
1439     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1440       // Load in VGPR data
1441       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true);
1442 
1443       // Unpack lanes
1444       for (unsigned i = Offset * PVD.PerVGPR,
1445                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1446            i < e; ++i) {
1447         Register SubReg =
1448             SB.NumSubRegs == 1
1449                 ? SB.SuperReg
1450                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1451 
1452         bool LastSubReg = (i + 1 == e);
1453         auto MIB = BuildMI(SB.MBB, MI, SB.DL,
1454                            SB.TII.get(AMDGPU::V_READLANE_B32), SubReg)
1455                        .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
1456                        .addImm(i);
1457         if (SB.NumSubRegs > 1 && i == 0)
1458           MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1459       }
1460     }
1461 
1462     SB.restore();
1463   }
1464 
1465   MI->eraseFromParent();
1466   return true;
1467 }
1468 
1469 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1470 /// a VGPR and the stack slot can be safely eliminated when all other users are
1471 /// handled.
1472 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1473   MachineBasicBlock::iterator MI,
1474   int FI,
1475   RegScavenger *RS) const {
1476   switch (MI->getOpcode()) {
1477   case AMDGPU::SI_SPILL_S1024_SAVE:
1478   case AMDGPU::SI_SPILL_S512_SAVE:
1479   case AMDGPU::SI_SPILL_S256_SAVE:
1480   case AMDGPU::SI_SPILL_S192_SAVE:
1481   case AMDGPU::SI_SPILL_S160_SAVE:
1482   case AMDGPU::SI_SPILL_S128_SAVE:
1483   case AMDGPU::SI_SPILL_S96_SAVE:
1484   case AMDGPU::SI_SPILL_S64_SAVE:
1485   case AMDGPU::SI_SPILL_S32_SAVE:
1486     return spillSGPR(MI, FI, RS, true);
1487   case AMDGPU::SI_SPILL_S1024_RESTORE:
1488   case AMDGPU::SI_SPILL_S512_RESTORE:
1489   case AMDGPU::SI_SPILL_S256_RESTORE:
1490   case AMDGPU::SI_SPILL_S192_RESTORE:
1491   case AMDGPU::SI_SPILL_S160_RESTORE:
1492   case AMDGPU::SI_SPILL_S128_RESTORE:
1493   case AMDGPU::SI_SPILL_S96_RESTORE:
1494   case AMDGPU::SI_SPILL_S64_RESTORE:
1495   case AMDGPU::SI_SPILL_S32_RESTORE:
1496     return restoreSGPR(MI, FI, RS, true);
1497   default:
1498     llvm_unreachable("not an SGPR spill instruction");
1499   }
1500 }
1501 
1502 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1503                                         int SPAdj, unsigned FIOperandNum,
1504                                         RegScavenger *RS) const {
1505   MachineFunction *MF = MI->getParent()->getParent();
1506   MachineBasicBlock *MBB = MI->getParent();
1507   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1508   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1509   const SIInstrInfo *TII = ST.getInstrInfo();
1510   DebugLoc DL = MI->getDebugLoc();
1511 
1512   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1513 
1514   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1515   int Index = MI->getOperand(FIOperandNum).getIndex();
1516 
1517   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1518                           ? getBaseRegister()
1519                           : getFrameRegister(*MF);
1520 
1521   switch (MI->getOpcode()) {
1522     // SGPR register spill
1523     case AMDGPU::SI_SPILL_S1024_SAVE:
1524     case AMDGPU::SI_SPILL_S512_SAVE:
1525     case AMDGPU::SI_SPILL_S256_SAVE:
1526     case AMDGPU::SI_SPILL_S192_SAVE:
1527     case AMDGPU::SI_SPILL_S160_SAVE:
1528     case AMDGPU::SI_SPILL_S128_SAVE:
1529     case AMDGPU::SI_SPILL_S96_SAVE:
1530     case AMDGPU::SI_SPILL_S64_SAVE:
1531     case AMDGPU::SI_SPILL_S32_SAVE: {
1532       spillSGPR(MI, Index, RS);
1533       break;
1534     }
1535 
1536     // SGPR register restore
1537     case AMDGPU::SI_SPILL_S1024_RESTORE:
1538     case AMDGPU::SI_SPILL_S512_RESTORE:
1539     case AMDGPU::SI_SPILL_S256_RESTORE:
1540     case AMDGPU::SI_SPILL_S192_RESTORE:
1541     case AMDGPU::SI_SPILL_S160_RESTORE:
1542     case AMDGPU::SI_SPILL_S128_RESTORE:
1543     case AMDGPU::SI_SPILL_S96_RESTORE:
1544     case AMDGPU::SI_SPILL_S64_RESTORE:
1545     case AMDGPU::SI_SPILL_S32_RESTORE: {
1546       restoreSGPR(MI, Index, RS);
1547       break;
1548     }
1549 
1550     // VGPR register spill
1551     case AMDGPU::SI_SPILL_V1024_SAVE:
1552     case AMDGPU::SI_SPILL_V512_SAVE:
1553     case AMDGPU::SI_SPILL_V256_SAVE:
1554     case AMDGPU::SI_SPILL_V192_SAVE:
1555     case AMDGPU::SI_SPILL_V160_SAVE:
1556     case AMDGPU::SI_SPILL_V128_SAVE:
1557     case AMDGPU::SI_SPILL_V96_SAVE:
1558     case AMDGPU::SI_SPILL_V64_SAVE:
1559     case AMDGPU::SI_SPILL_V32_SAVE:
1560     case AMDGPU::SI_SPILL_A1024_SAVE:
1561     case AMDGPU::SI_SPILL_A512_SAVE:
1562     case AMDGPU::SI_SPILL_A256_SAVE:
1563     case AMDGPU::SI_SPILL_A192_SAVE:
1564     case AMDGPU::SI_SPILL_A160_SAVE:
1565     case AMDGPU::SI_SPILL_A128_SAVE:
1566     case AMDGPU::SI_SPILL_A96_SAVE:
1567     case AMDGPU::SI_SPILL_A64_SAVE:
1568     case AMDGPU::SI_SPILL_A32_SAVE: {
1569       const MachineOperand *VData = TII->getNamedOperand(*MI,
1570                                                          AMDGPU::OpName::vdata);
1571       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1572              MFI->getStackPtrOffsetReg());
1573 
1574       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1575                                             : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1576       buildSpillLoadStore(MI, Opc,
1577             Index,
1578             VData->getReg(), VData->isKill(),
1579             FrameReg,
1580             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1581             *MI->memoperands_begin(),
1582             RS);
1583       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1584       MI->eraseFromParent();
1585       break;
1586     }
1587     case AMDGPU::SI_SPILL_V32_RESTORE:
1588     case AMDGPU::SI_SPILL_V64_RESTORE:
1589     case AMDGPU::SI_SPILL_V96_RESTORE:
1590     case AMDGPU::SI_SPILL_V128_RESTORE:
1591     case AMDGPU::SI_SPILL_V160_RESTORE:
1592     case AMDGPU::SI_SPILL_V192_RESTORE:
1593     case AMDGPU::SI_SPILL_V256_RESTORE:
1594     case AMDGPU::SI_SPILL_V512_RESTORE:
1595     case AMDGPU::SI_SPILL_V1024_RESTORE:
1596     case AMDGPU::SI_SPILL_A32_RESTORE:
1597     case AMDGPU::SI_SPILL_A64_RESTORE:
1598     case AMDGPU::SI_SPILL_A96_RESTORE:
1599     case AMDGPU::SI_SPILL_A128_RESTORE:
1600     case AMDGPU::SI_SPILL_A160_RESTORE:
1601     case AMDGPU::SI_SPILL_A192_RESTORE:
1602     case AMDGPU::SI_SPILL_A256_RESTORE:
1603     case AMDGPU::SI_SPILL_A512_RESTORE:
1604     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1605       const MachineOperand *VData = TII->getNamedOperand(*MI,
1606                                                          AMDGPU::OpName::vdata);
1607       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1608              MFI->getStackPtrOffsetReg());
1609 
1610       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1611                                             : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1612       buildSpillLoadStore(MI, Opc,
1613             Index,
1614             VData->getReg(), VData->isKill(),
1615             FrameReg,
1616             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1617             *MI->memoperands_begin(),
1618             RS);
1619       MI->eraseFromParent();
1620       break;
1621     }
1622 
1623     default: {
1624       // Other access to frame index
1625       const DebugLoc &DL = MI->getDebugLoc();
1626 
1627       int64_t Offset = FrameInfo.getObjectOffset(Index);
1628       if (ST.enableFlatScratch()) {
1629         if (TII->isFLATScratch(*MI)) {
1630           assert((int16_t)FIOperandNum ==
1631                  AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1632                                             AMDGPU::OpName::saddr));
1633 
1634           // The offset is always swizzled, just replace it
1635           if (FrameReg)
1636             FIOp.ChangeToRegister(FrameReg, false);
1637 
1638           if (!Offset)
1639             return;
1640 
1641           MachineOperand *OffsetOp =
1642             TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
1643           int64_t NewOffset = Offset + OffsetOp->getImm();
1644           if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
1645                                      SIInstrFlags::FlatScratch)) {
1646             OffsetOp->setImm(NewOffset);
1647             if (FrameReg)
1648               return;
1649             Offset = 0;
1650           }
1651 
1652           assert(!TII->getNamedOperand(*MI, AMDGPU::OpName::vaddr) &&
1653                  "Unexpected vaddr for flat scratch with a FI operand");
1654 
1655           // On GFX10 we have ST mode to use no registers for an address.
1656           // Otherwise we need to materialize 0 into an SGPR.
1657           if (!Offset && ST.hasFlatScratchSTMode()) {
1658             unsigned Opc = MI->getOpcode();
1659             unsigned NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc);
1660             MI->RemoveOperand(
1661                 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
1662             MI->setDesc(TII->get(NewOpc));
1663             return;
1664           }
1665         }
1666 
1667         if (!FrameReg) {
1668           FIOp.ChangeToImmediate(Offset);
1669           if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
1670             return;
1671         }
1672 
1673         // We need to use register here. Check if we can use an SGPR or need
1674         // a VGPR.
1675         FIOp.ChangeToRegister(AMDGPU::M0, false);
1676         bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
1677 
1678         if (!Offset && FrameReg && UseSGPR) {
1679           FIOp.setReg(FrameReg);
1680           return;
1681         }
1682 
1683         const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
1684                                                 : &AMDGPU::VGPR_32RegClass;
1685 
1686         Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR);
1687         FIOp.setReg(TmpReg);
1688         FIOp.setIsKill(true);
1689 
1690         if ((!FrameReg || !Offset) && TmpReg) {
1691           unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
1692           auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
1693           if (FrameReg)
1694             MIB.addReg(FrameReg);
1695           else
1696             MIB.addImm(Offset);
1697 
1698           return;
1699         }
1700 
1701         Register TmpSReg =
1702             UseSGPR ? TmpReg
1703                     : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0,
1704                                            !UseSGPR);
1705 
1706         // TODO: for flat scratch another attempt can be made with a VGPR index
1707         //       if no SGPRs can be scavenged.
1708         if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
1709           report_fatal_error("Cannot scavenge register in FI elimination!");
1710 
1711         if (!TmpSReg) {
1712           // Use frame register and restore it after.
1713           TmpSReg = FrameReg;
1714           FIOp.setReg(FrameReg);
1715           FIOp.setIsKill(false);
1716         }
1717 
1718         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), TmpSReg)
1719           .addReg(FrameReg)
1720           .addImm(Offset);
1721 
1722         if (!UseSGPR)
1723           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1724             .addReg(TmpSReg, RegState::Kill);
1725 
1726         if (TmpSReg == FrameReg) {
1727           // Undo frame register modification.
1728           BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_SUB_U32),
1729                   FrameReg)
1730             .addReg(FrameReg)
1731             .addImm(Offset);
1732         }
1733 
1734         return;
1735       }
1736 
1737       bool IsMUBUF = TII->isMUBUF(*MI);
1738 
1739       if (!IsMUBUF && !MFI->isEntryFunction()) {
1740         // Convert to a swizzled stack address by scaling by the wave size.
1741         //
1742         // In an entry function/kernel the offset is already swizzled.
1743 
1744         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1745         Register ResultReg =
1746             IsCopy ? MI->getOperand(0).getReg()
1747                    : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1748 
1749         int64_t Offset = FrameInfo.getObjectOffset(Index);
1750         if (Offset == 0) {
1751           // XXX - This never happens because of emergency scavenging slot at 0?
1752           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1753             .addImm(ST.getWavefrontSizeLog2())
1754             .addReg(FrameReg);
1755         } else {
1756           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1757             // Reuse ResultReg in intermediate step.
1758             Register ScaledReg = ResultReg;
1759 
1760             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1761                     ScaledReg)
1762               .addImm(ST.getWavefrontSizeLog2())
1763               .addReg(FrameReg);
1764 
1765             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1766 
1767             // TODO: Fold if use instruction is another add of a constant.
1768             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1769               // FIXME: This can fail
1770               MIB.addImm(Offset);
1771               MIB.addReg(ScaledReg, RegState::Kill);
1772               if (!IsVOP2)
1773                 MIB.addImm(0); // clamp bit
1774             } else {
1775               assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
1776                      "Need to reuse carry out register");
1777 
1778               // Use scavenged unused carry out as offset register.
1779               Register ConstOffsetReg;
1780               if (!isWave32)
1781                 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
1782               else
1783                 ConstOffsetReg = MIB.getReg(1);
1784 
1785               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1786                 .addImm(Offset);
1787               MIB.addReg(ConstOffsetReg, RegState::Kill);
1788               MIB.addReg(ScaledReg, RegState::Kill);
1789               MIB.addImm(0); // clamp bit
1790             }
1791           } else {
1792             // We have to produce a carry out, and there isn't a free SGPR pair
1793             // for it. We can keep the whole computation on the SALU to avoid
1794             // clobbering an additional register at the cost of an extra mov.
1795 
1796             // We may have 1 free scratch SGPR even though a carry out is
1797             // unavailable. Only one additional mov is needed.
1798             Register TmpScaledReg =
1799                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1800             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
1801 
1802             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1803               .addReg(FrameReg)
1804               .addImm(ST.getWavefrontSizeLog2());
1805             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg)
1806               .addReg(ScaledReg, RegState::Kill)
1807               .addImm(Offset);
1808             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1809               .addReg(ScaledReg, RegState::Kill);
1810 
1811             // If there were truly no free SGPRs, we need to undo everything.
1812             if (!TmpScaledReg.isValid()) {
1813               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg)
1814                 .addReg(ScaledReg, RegState::Kill)
1815                 .addImm(Offset);
1816               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1817                 .addReg(FrameReg)
1818                 .addImm(ST.getWavefrontSizeLog2());
1819             }
1820           }
1821         }
1822 
1823         // Don't introduce an extra copy if we're just materializing in a mov.
1824         if (IsCopy)
1825           MI->eraseFromParent();
1826         else
1827           FIOp.ChangeToRegister(ResultReg, false, false, true);
1828         return;
1829       }
1830 
1831       if (IsMUBUF) {
1832         // Disable offen so we don't need a 0 vgpr base.
1833         assert(static_cast<int>(FIOperandNum) ==
1834                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1835                                           AMDGPU::OpName::vaddr));
1836 
1837         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
1838         assert((SOffset.isImm() && SOffset.getImm() == 0));
1839 
1840         if (FrameReg != AMDGPU::NoRegister)
1841           SOffset.ChangeToRegister(FrameReg, false);
1842 
1843         int64_t Offset = FrameInfo.getObjectOffset(Index);
1844         int64_t OldImm
1845           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1846         int64_t NewOffset = OldImm + Offset;
1847 
1848         if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
1849             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1850           MI->eraseFromParent();
1851           return;
1852         }
1853       }
1854 
1855       // If the offset is simply too big, don't convert to a scratch wave offset
1856       // relative index.
1857 
1858       FIOp.ChangeToImmediate(Offset);
1859       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1860         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1861         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1862           .addImm(Offset);
1863         FIOp.ChangeToRegister(TmpReg, false, false, true);
1864       }
1865     }
1866   }
1867 }
1868 
1869 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
1870   return AMDGPUInstPrinter::getRegisterName(Reg);
1871 }
1872 
1873 static const TargetRegisterClass *
1874 getAnyVGPRClassForBitWidth(unsigned BitWidth) {
1875   if (BitWidth <= 64)
1876     return &AMDGPU::VReg_64RegClass;
1877   if (BitWidth <= 96)
1878     return &AMDGPU::VReg_96RegClass;
1879   if (BitWidth <= 128)
1880     return &AMDGPU::VReg_128RegClass;
1881   if (BitWidth <= 160)
1882     return &AMDGPU::VReg_160RegClass;
1883   if (BitWidth <= 192)
1884     return &AMDGPU::VReg_192RegClass;
1885   if (BitWidth <= 256)
1886     return &AMDGPU::VReg_256RegClass;
1887   if (BitWidth <= 512)
1888     return &AMDGPU::VReg_512RegClass;
1889   if (BitWidth <= 1024)
1890     return &AMDGPU::VReg_1024RegClass;
1891 
1892   return nullptr;
1893 }
1894 
1895 static const TargetRegisterClass *
1896 getAlignedVGPRClassForBitWidth(unsigned BitWidth) {
1897   if (BitWidth <= 64)
1898     return &AMDGPU::VReg_64_Align2RegClass;
1899   if (BitWidth <= 96)
1900     return &AMDGPU::VReg_96_Align2RegClass;
1901   if (BitWidth <= 128)
1902     return &AMDGPU::VReg_128_Align2RegClass;
1903   if (BitWidth <= 160)
1904     return &AMDGPU::VReg_160_Align2RegClass;
1905   if (BitWidth <= 192)
1906     return &AMDGPU::VReg_192_Align2RegClass;
1907   if (BitWidth <= 256)
1908     return &AMDGPU::VReg_256_Align2RegClass;
1909   if (BitWidth <= 512)
1910     return &AMDGPU::VReg_512_Align2RegClass;
1911   if (BitWidth <= 1024)
1912     return &AMDGPU::VReg_1024_Align2RegClass;
1913 
1914   return nullptr;
1915 }
1916 
1917 const TargetRegisterClass *
1918 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const {
1919   if (BitWidth == 1)
1920     return &AMDGPU::VReg_1RegClass;
1921   if (BitWidth <= 16)
1922     return &AMDGPU::VGPR_LO16RegClass;
1923   if (BitWidth <= 32)
1924     return &AMDGPU::VGPR_32RegClass;
1925   return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth)
1926                                 : getAnyVGPRClassForBitWidth(BitWidth);
1927 }
1928 
1929 static const TargetRegisterClass *
1930 getAnyAGPRClassForBitWidth(unsigned BitWidth) {
1931   if (BitWidth <= 64)
1932     return &AMDGPU::AReg_64RegClass;
1933   if (BitWidth <= 96)
1934     return &AMDGPU::AReg_96RegClass;
1935   if (BitWidth <= 128)
1936     return &AMDGPU::AReg_128RegClass;
1937   if (BitWidth <= 160)
1938     return &AMDGPU::AReg_160RegClass;
1939   if (BitWidth <= 192)
1940     return &AMDGPU::AReg_192RegClass;
1941   if (BitWidth <= 256)
1942     return &AMDGPU::AReg_256RegClass;
1943   if (BitWidth <= 512)
1944     return &AMDGPU::AReg_512RegClass;
1945   if (BitWidth <= 1024)
1946     return &AMDGPU::AReg_1024RegClass;
1947 
1948   return nullptr;
1949 }
1950 
1951 static const TargetRegisterClass *
1952 getAlignedAGPRClassForBitWidth(unsigned BitWidth) {
1953   if (BitWidth <= 64)
1954     return &AMDGPU::AReg_64_Align2RegClass;
1955   if (BitWidth <= 96)
1956     return &AMDGPU::AReg_96_Align2RegClass;
1957   if (BitWidth <= 128)
1958     return &AMDGPU::AReg_128_Align2RegClass;
1959   if (BitWidth <= 160)
1960     return &AMDGPU::AReg_160_Align2RegClass;
1961   if (BitWidth <= 192)
1962     return &AMDGPU::AReg_192_Align2RegClass;
1963   if (BitWidth <= 256)
1964     return &AMDGPU::AReg_256_Align2RegClass;
1965   if (BitWidth <= 512)
1966     return &AMDGPU::AReg_512_Align2RegClass;
1967   if (BitWidth <= 1024)
1968     return &AMDGPU::AReg_1024_Align2RegClass;
1969 
1970   return nullptr;
1971 }
1972 
1973 const TargetRegisterClass *
1974 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const {
1975   if (BitWidth <= 16)
1976     return &AMDGPU::AGPR_LO16RegClass;
1977   if (BitWidth <= 32)
1978     return &AMDGPU::AGPR_32RegClass;
1979   return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth)
1980                                 : getAnyAGPRClassForBitWidth(BitWidth);
1981 }
1982 
1983 const TargetRegisterClass *
1984 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
1985   if (BitWidth <= 16)
1986     return &AMDGPU::SGPR_LO16RegClass;
1987   if (BitWidth <= 32)
1988     return &AMDGPU::SReg_32RegClass;
1989   if (BitWidth <= 64)
1990     return &AMDGPU::SReg_64RegClass;
1991   if (BitWidth <= 96)
1992     return &AMDGPU::SGPR_96RegClass;
1993   if (BitWidth <= 128)
1994     return &AMDGPU::SGPR_128RegClass;
1995   if (BitWidth <= 160)
1996     return &AMDGPU::SGPR_160RegClass;
1997   if (BitWidth <= 192)
1998     return &AMDGPU::SGPR_192RegClass;
1999   if (BitWidth <= 256)
2000     return &AMDGPU::SGPR_256RegClass;
2001   if (BitWidth <= 512)
2002     return &AMDGPU::SGPR_512RegClass;
2003   if (BitWidth <= 1024)
2004     return &AMDGPU::SGPR_1024RegClass;
2005 
2006   return nullptr;
2007 }
2008 
2009 // FIXME: This is very slow. It might be worth creating a map from physreg to
2010 // register class.
2011 const TargetRegisterClass *
2012 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
2013   static const TargetRegisterClass *const BaseClasses[] = {
2014     &AMDGPU::VGPR_LO16RegClass,
2015     &AMDGPU::VGPR_HI16RegClass,
2016     &AMDGPU::SReg_LO16RegClass,
2017     &AMDGPU::AGPR_LO16RegClass,
2018     &AMDGPU::VGPR_32RegClass,
2019     &AMDGPU::SReg_32RegClass,
2020     &AMDGPU::AGPR_32RegClass,
2021     &AMDGPU::AGPR_32RegClass,
2022     &AMDGPU::VReg_64_Align2RegClass,
2023     &AMDGPU::VReg_64RegClass,
2024     &AMDGPU::SReg_64RegClass,
2025     &AMDGPU::AReg_64_Align2RegClass,
2026     &AMDGPU::AReg_64RegClass,
2027     &AMDGPU::VReg_96_Align2RegClass,
2028     &AMDGPU::VReg_96RegClass,
2029     &AMDGPU::SReg_96RegClass,
2030     &AMDGPU::AReg_96_Align2RegClass,
2031     &AMDGPU::AReg_96RegClass,
2032     &AMDGPU::VReg_128_Align2RegClass,
2033     &AMDGPU::VReg_128RegClass,
2034     &AMDGPU::SReg_128RegClass,
2035     &AMDGPU::AReg_128_Align2RegClass,
2036     &AMDGPU::AReg_128RegClass,
2037     &AMDGPU::VReg_160_Align2RegClass,
2038     &AMDGPU::VReg_160RegClass,
2039     &AMDGPU::SReg_160RegClass,
2040     &AMDGPU::AReg_160_Align2RegClass,
2041     &AMDGPU::AReg_160RegClass,
2042     &AMDGPU::VReg_192_Align2RegClass,
2043     &AMDGPU::VReg_192RegClass,
2044     &AMDGPU::SReg_192RegClass,
2045     &AMDGPU::AReg_192_Align2RegClass,
2046     &AMDGPU::AReg_192RegClass,
2047     &AMDGPU::VReg_256_Align2RegClass,
2048     &AMDGPU::VReg_256RegClass,
2049     &AMDGPU::SReg_256RegClass,
2050     &AMDGPU::AReg_256_Align2RegClass,
2051     &AMDGPU::AReg_256RegClass,
2052     &AMDGPU::VReg_512_Align2RegClass,
2053     &AMDGPU::VReg_512RegClass,
2054     &AMDGPU::SReg_512RegClass,
2055     &AMDGPU::AReg_512_Align2RegClass,
2056     &AMDGPU::AReg_512RegClass,
2057     &AMDGPU::SReg_1024RegClass,
2058     &AMDGPU::VReg_1024_Align2RegClass,
2059     &AMDGPU::VReg_1024RegClass,
2060     &AMDGPU::AReg_1024_Align2RegClass,
2061     &AMDGPU::AReg_1024RegClass,
2062     &AMDGPU::SCC_CLASSRegClass,
2063     &AMDGPU::Pseudo_SReg_32RegClass,
2064     &AMDGPU::Pseudo_SReg_128RegClass,
2065   };
2066 
2067   for (const TargetRegisterClass *BaseClass : BaseClasses) {
2068     if (BaseClass->contains(Reg)) {
2069       return BaseClass;
2070     }
2071   }
2072   return nullptr;
2073 }
2074 
2075 bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI,
2076                                Register Reg) const {
2077   const TargetRegisterClass *RC;
2078   if (Reg.isVirtual())
2079     RC = MRI.getRegClass(Reg);
2080   else
2081     RC = getPhysRegClass(Reg);
2082   return isSGPRClass(RC);
2083 }
2084 
2085 // TODO: It might be helpful to have some target specific flags in
2086 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
2087 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
2088   unsigned Size = getRegSizeInBits(*RC);
2089   if (Size == 16) {
2090     return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr ||
2091            getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr;
2092   }
2093   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
2094   if (!VRC) {
2095     assert(Size < 32 && "Invalid register class size");
2096     return false;
2097   }
2098   return getCommonSubClass(VRC, RC) != nullptr;
2099 }
2100 
2101 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
2102   unsigned Size = getRegSizeInBits(*RC);
2103   if (Size < 16)
2104     return false;
2105   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
2106   if (!ARC) {
2107     assert(getVGPRClassForBitWidth(Size) && "Invalid register class size");
2108     return false;
2109   }
2110   return getCommonSubClass(ARC, RC) != nullptr;
2111 }
2112 
2113 const TargetRegisterClass *
2114 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
2115   unsigned Size = getRegSizeInBits(*SRC);
2116   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
2117   assert(VRC && "Invalid register class size");
2118   return VRC;
2119 }
2120 
2121 const TargetRegisterClass *
2122 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
2123   unsigned Size = getRegSizeInBits(*SRC);
2124   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
2125   assert(ARC && "Invalid register class size");
2126   return ARC;
2127 }
2128 
2129 const TargetRegisterClass *
2130 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
2131   unsigned Size = getRegSizeInBits(*VRC);
2132   if (Size == 32)
2133     return &AMDGPU::SGPR_32RegClass;
2134   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
2135   assert(SRC && "Invalid register class size");
2136   return SRC;
2137 }
2138 
2139 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
2140                          const TargetRegisterClass *RC, unsigned SubIdx) const {
2141   if (SubIdx == AMDGPU::NoSubRegister)
2142     return RC;
2143 
2144   // We can assume that each lane corresponds to one 32-bit register.
2145   unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
2146   if (isSGPRClass(RC)) {
2147     if (Size == 32)
2148       RC = &AMDGPU::SGPR_32RegClass;
2149     else
2150       RC = getSGPRClassForBitWidth(Size);
2151   } else if (hasAGPRs(RC)) {
2152     RC = getAGPRClassForBitWidth(Size);
2153   } else {
2154     RC = getVGPRClassForBitWidth(Size);
2155   }
2156   assert(RC && "Invalid sub-register class size");
2157   return RC;
2158 }
2159 
2160 const TargetRegisterClass *
2161 SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC,
2162                                          const TargetRegisterClass *SubRC,
2163                                          unsigned SubIdx) const {
2164   // Ensure this subregister index is aligned in the super register.
2165   const TargetRegisterClass *MatchRC =
2166       getMatchingSuperRegClass(SuperRC, SubRC, SubIdx);
2167   return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr;
2168 }
2169 
2170 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
2171   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
2172       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
2173     return !ST.hasMFMAInlineLiteralBug();
2174 
2175   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
2176          OpType <= AMDGPU::OPERAND_SRC_LAST;
2177 }
2178 
2179 bool SIRegisterInfo::shouldRewriteCopySrc(
2180   const TargetRegisterClass *DefRC,
2181   unsigned DefSubReg,
2182   const TargetRegisterClass *SrcRC,
2183   unsigned SrcSubReg) const {
2184   // We want to prefer the smallest register class possible, so we don't want to
2185   // stop and rewrite on anything that looks like a subregister
2186   // extract. Operations mostly don't care about the super register class, so we
2187   // only want to stop on the most basic of copies between the same register
2188   // class.
2189   //
2190   // e.g. if we have something like
2191   // %0 = ...
2192   // %1 = ...
2193   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
2194   // %3 = COPY %2, sub0
2195   //
2196   // We want to look through the COPY to find:
2197   //  => %3 = COPY %0
2198 
2199   // Plain copy.
2200   return getCommonSubClass(DefRC, SrcRC) != nullptr;
2201 }
2202 
2203 bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
2204   // TODO: 64-bit operands have extending behavior from 32-bit literal.
2205   return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST &&
2206          OpType <= AMDGPU::OPERAND_REG_IMM_LAST;
2207 }
2208 
2209 /// Returns a lowest register that is not used at any point in the function.
2210 ///        If all registers are used, then this function will return
2211 ///         AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
2212 ///         highest unused register.
2213 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
2214                                               const TargetRegisterClass *RC,
2215                                               const MachineFunction &MF,
2216                                               bool ReserveHighestVGPR) const {
2217   if (ReserveHighestVGPR) {
2218     for (MCRegister Reg : reverse(*RC))
2219       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2220         return Reg;
2221   } else {
2222     for (MCRegister Reg : *RC)
2223       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2224         return Reg;
2225   }
2226   return MCRegister();
2227 }
2228 
2229 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
2230                                                    unsigned EltSize) const {
2231   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
2232   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
2233 
2234   const unsigned RegDWORDs = RegBitWidth / 32;
2235   const unsigned EltDWORDs = EltSize / 4;
2236   assert(RegSplitParts.size() + 1 >= EltDWORDs);
2237 
2238   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
2239   const unsigned NumParts = RegDWORDs / EltDWORDs;
2240 
2241   return makeArrayRef(Parts.data(), NumParts);
2242 }
2243 
2244 const TargetRegisterClass*
2245 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
2246                                   Register Reg) const {
2247   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
2248 }
2249 
2250 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
2251                             Register Reg) const {
2252   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2253   // Registers without classes are unaddressable, SGPR-like registers.
2254   return RC && hasVGPRs(RC);
2255 }
2256 
2257 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
2258                             Register Reg) const {
2259   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2260 
2261   // Registers without classes are unaddressable, SGPR-like registers.
2262   return RC && hasAGPRs(RC);
2263 }
2264 
2265 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
2266                                     const TargetRegisterClass *SrcRC,
2267                                     unsigned SubReg,
2268                                     const TargetRegisterClass *DstRC,
2269                                     unsigned DstSubReg,
2270                                     const TargetRegisterClass *NewRC,
2271                                     LiveIntervals &LIS) const {
2272   unsigned SrcSize = getRegSizeInBits(*SrcRC);
2273   unsigned DstSize = getRegSizeInBits(*DstRC);
2274   unsigned NewSize = getRegSizeInBits(*NewRC);
2275 
2276   // Do not increase size of registers beyond dword, we would need to allocate
2277   // adjacent registers and constraint regalloc more than needed.
2278 
2279   // Always allow dword coalescing.
2280   if (SrcSize <= 32 || DstSize <= 32)
2281     return true;
2282 
2283   return NewSize <= DstSize || NewSize <= SrcSize;
2284 }
2285 
2286 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
2287                                              MachineFunction &MF) const {
2288   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
2289 
2290   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
2291                                                        MF.getFunction());
2292   switch (RC->getID()) {
2293   default:
2294     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
2295   case AMDGPU::VGPR_32RegClassID:
2296   case AMDGPU::VGPR_LO16RegClassID:
2297   case AMDGPU::VGPR_HI16RegClassID:
2298     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
2299   case AMDGPU::SGPR_32RegClassID:
2300   case AMDGPU::SGPR_LO16RegClassID:
2301     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
2302   }
2303 }
2304 
2305 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
2306                                                 unsigned Idx) const {
2307   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
2308       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
2309     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
2310                                const_cast<MachineFunction &>(MF));
2311 
2312   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
2313     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
2314                                const_cast<MachineFunction &>(MF));
2315 
2316   llvm_unreachable("Unexpected register pressure set!");
2317 }
2318 
2319 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
2320   static const int Empty[] = { -1 };
2321 
2322   if (RegPressureIgnoredUnits[RegUnit])
2323     return Empty;
2324 
2325   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
2326 }
2327 
2328 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
2329   // Not a callee saved register.
2330   return AMDGPU::SGPR30_SGPR31;
2331 }
2332 
2333 const TargetRegisterClass *
2334 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
2335                                          const RegisterBank &RB,
2336                                          const MachineRegisterInfo &MRI) const {
2337   switch (RB.getID()) {
2338   case AMDGPU::VGPRRegBankID:
2339     return getVGPRClassForBitWidth(std::max(32u, Size));
2340   case AMDGPU::VCCRegBankID:
2341     assert(Size == 1);
2342     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2343                     : &AMDGPU::SReg_64_XEXECRegClass;
2344   case AMDGPU::SGPRRegBankID:
2345     return getSGPRClassForBitWidth(std::max(32u, Size));
2346   case AMDGPU::AGPRRegBankID:
2347     return getAGPRClassForBitWidth(std::max(32u, Size));
2348   default:
2349     llvm_unreachable("unknown register bank");
2350   }
2351 }
2352 
2353 const TargetRegisterClass *
2354 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
2355                                          const MachineRegisterInfo &MRI) const {
2356   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
2357   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
2358     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
2359 
2360   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
2361   return getAllocatableClass(RC);
2362 }
2363 
2364 MCRegister SIRegisterInfo::getVCC() const {
2365   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
2366 }
2367 
2368 const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const {
2369   // VGPR tuples have an alignment requirement on gfx90a variants.
2370   return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass
2371                                 : &AMDGPU::VReg_64RegClass;
2372 }
2373 
2374 const TargetRegisterClass *
2375 SIRegisterInfo::getRegClass(unsigned RCID) const {
2376   switch ((int)RCID) {
2377   case AMDGPU::SReg_1RegClassID:
2378     return getBoolRC();
2379   case AMDGPU::SReg_1_XEXECRegClassID:
2380     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2381       : &AMDGPU::SReg_64_XEXECRegClass;
2382   case -1:
2383     return nullptr;
2384   default:
2385     return AMDGPUGenRegisterInfo::getRegClass(RCID);
2386   }
2387 }
2388 
2389 // Find reaching register definition
2390 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
2391                                               MachineInstr &Use,
2392                                               MachineRegisterInfo &MRI,
2393                                               LiveIntervals *LIS) const {
2394   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
2395   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
2396   SlotIndex DefIdx;
2397 
2398   if (Reg.isVirtual()) {
2399     if (!LIS->hasInterval(Reg))
2400       return nullptr;
2401     LiveInterval &LI = LIS->getInterval(Reg);
2402     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
2403                                   : MRI.getMaxLaneMaskForVReg(Reg);
2404     VNInfo *V = nullptr;
2405     if (LI.hasSubRanges()) {
2406       for (auto &S : LI.subranges()) {
2407         if ((S.LaneMask & SubLanes) == SubLanes) {
2408           V = S.getVNInfoAt(UseIdx);
2409           break;
2410         }
2411       }
2412     } else {
2413       V = LI.getVNInfoAt(UseIdx);
2414     }
2415     if (!V)
2416       return nullptr;
2417     DefIdx = V->def;
2418   } else {
2419     // Find last def.
2420     for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid();
2421          ++Units) {
2422       LiveRange &LR = LIS->getRegUnit(*Units);
2423       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
2424         if (!DefIdx.isValid() ||
2425             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
2426                           LIS->getInstructionFromIndex(V->def)))
2427           DefIdx = V->def;
2428       } else {
2429         return nullptr;
2430       }
2431     }
2432   }
2433 
2434   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
2435 
2436   if (!Def || !MDT.dominates(Def, &Use))
2437     return nullptr;
2438 
2439   assert(Def->modifiesRegister(Reg, this));
2440 
2441   return Def;
2442 }
2443 
2444 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
2445   assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
2446 
2447   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
2448                                          AMDGPU::SReg_32RegClass,
2449                                          AMDGPU::AGPR_32RegClass } ) {
2450     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
2451       return Super;
2452   }
2453   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
2454                                             &AMDGPU::VGPR_32RegClass)) {
2455       return Super;
2456   }
2457 
2458   return AMDGPU::NoRegister;
2459 }
2460 
2461 bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const {
2462   if (!ST.needsAlignedVGPRs())
2463     return true;
2464 
2465   if (hasVGPRs(&RC))
2466     return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC)));
2467   if (hasAGPRs(&RC))
2468     return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC)));
2469 
2470   return true;
2471 }
2472 
2473 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
2474   switch (PhysReg) {
2475   case AMDGPU::SGPR_NULL:
2476   case AMDGPU::SRC_SHARED_BASE:
2477   case AMDGPU::SRC_PRIVATE_BASE:
2478   case AMDGPU::SRC_SHARED_LIMIT:
2479   case AMDGPU::SRC_PRIVATE_LIMIT:
2480     return true;
2481   default:
2482     return false;
2483   }
2484 }
2485 
2486 ArrayRef<MCPhysReg>
2487 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
2488   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
2489                       ST.getMaxNumSGPRs(MF) / 4);
2490 }
2491 
2492 ArrayRef<MCPhysReg>
2493 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const {
2494   return makeArrayRef(AMDGPU::SGPR_64RegClass.begin(),
2495                       ST.getMaxNumSGPRs(MF) / 2);
2496 }
2497 
2498 ArrayRef<MCPhysReg>
2499 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
2500   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
2501 }
2502