1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 /// \file 10 /// SI implementation of the TargetRegisterInfo class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "SIRegisterInfo.h" 15 #include "AMDGPU.h" 16 #include "AMDGPURegisterBankInfo.h" 17 #include "GCNSubtarget.h" 18 #include "MCTargetDesc/AMDGPUInstPrinter.h" 19 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 20 #include "SIMachineFunctionInfo.h" 21 #include "llvm/CodeGen/LiveIntervals.h" 22 #include "llvm/CodeGen/MachineDominators.h" 23 #include "llvm/CodeGen/RegisterScavenging.h" 24 25 using namespace llvm; 26 27 #define GET_REGINFO_TARGET_DESC 28 #include "AMDGPUGenRegisterInfo.inc" 29 30 static cl::opt<bool> EnableSpillSGPRToVGPR( 31 "amdgpu-spill-sgpr-to-vgpr", 32 cl::desc("Enable spilling VGPRs to SGPRs"), 33 cl::ReallyHidden, 34 cl::init(true)); 35 36 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts; 37 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable; 38 39 // Map numbers of DWORDs to indexes in SubRegFromChannelTable. 40 // Valid indexes are shifted 1, such that a 0 mapping means unsupported. 41 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8, 42 // meaning index 7 in SubRegFromChannelTable. 43 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = { 44 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9}; 45 46 namespace llvm { 47 48 // A temporary struct to spill SGPRs. 49 // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits 50 // just v_writelane and v_readlane. 51 // 52 // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR 53 // is saved to scratch (or the other way around for loads). 54 // For this, a VGPR is required where the needed lanes can be clobbered. The 55 // RegScavenger can provide a VGPR where currently active lanes can be 56 // clobbered, but we still need to save inactive lanes. 57 // The high-level steps are: 58 // - Try to scavenge SGPR(s) to save exec 59 // - Try to scavenge VGPR 60 // - Save needed, all or inactive lanes of a TmpVGPR 61 // - Spill/Restore SGPRs using TmpVGPR 62 // - Restore TmpVGPR 63 // 64 // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we 65 // cannot scavenge temporary SGPRs to save exec, we use the following code: 66 // buffer_store_dword TmpVGPR ; only if active lanes need to be saved 67 // s_not exec, exec 68 // buffer_store_dword TmpVGPR ; save inactive lanes 69 // s_not exec, exec 70 struct SGPRSpillBuilder { 71 struct PerVGPRData { 72 unsigned PerVGPR; 73 unsigned NumVGPRs; 74 int64_t VGPRLanes; 75 }; 76 77 // The SGPR to save 78 Register SuperReg; 79 MachineBasicBlock::iterator MI; 80 ArrayRef<int16_t> SplitParts; 81 unsigned NumSubRegs; 82 bool IsKill; 83 const DebugLoc &DL; 84 85 /* When spilling to stack */ 86 // The SGPRs are written into this VGPR, which is then written to scratch 87 // (or vice versa for loads). 88 Register TmpVGPR = AMDGPU::NoRegister; 89 // Temporary spill slot to save TmpVGPR to. 90 int TmpVGPRIndex = 0; 91 // If TmpVGPR is live before the spill or if it is scavenged. 92 bool TmpVGPRLive = false; 93 // Scavenged SGPR to save EXEC. 94 Register SavedExecReg = AMDGPU::NoRegister; 95 // Stack index to write the SGPRs to. 96 int Index; 97 unsigned EltSize = 4; 98 99 RegScavenger *RS; 100 MachineBasicBlock &MBB; 101 MachineFunction &MF; 102 SIMachineFunctionInfo &MFI; 103 const SIInstrInfo &TII; 104 const SIRegisterInfo &TRI; 105 bool IsWave32; 106 Register ExecReg; 107 unsigned MovOpc; 108 unsigned NotOpc; 109 110 SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, 111 bool IsWave32, MachineBasicBlock::iterator MI, int Index, 112 RegScavenger *RS) 113 : SuperReg(MI->getOperand(0).getReg()), MI(MI), 114 IsKill(MI->getOperand(0).isKill()), DL(MI->getDebugLoc()), Index(Index), 115 RS(RS), MBB(*MI->getParent()), MF(*MBB.getParent()), 116 MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI), 117 IsWave32(IsWave32) { 118 const TargetRegisterClass *RC = TRI.getPhysRegClass(SuperReg); 119 SplitParts = TRI.getRegSplitParts(RC, EltSize); 120 NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 121 122 if (IsWave32) { 123 ExecReg = AMDGPU::EXEC_LO; 124 MovOpc = AMDGPU::S_MOV_B32; 125 NotOpc = AMDGPU::S_NOT_B32; 126 } else { 127 ExecReg = AMDGPU::EXEC; 128 MovOpc = AMDGPU::S_MOV_B64; 129 NotOpc = AMDGPU::S_NOT_B64; 130 } 131 132 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 133 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 134 SuperReg != AMDGPU::EXEC && "exec should never spill"); 135 } 136 137 PerVGPRData getPerVGPRData() { 138 PerVGPRData Data; 139 Data.PerVGPR = IsWave32 ? 32 : 64; 140 Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR; 141 Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL; 142 return Data; 143 } 144 145 // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is 146 // free. 147 // Writes these instructions if an SGPR can be scavenged: 148 // s_mov_b64 s[6:7], exec ; Save exec 149 // s_mov_b64 exec, 3 ; Wanted lanemask 150 // buffer_store_dword v1 ; Write scavenged VGPR to emergency slot 151 // 152 // Writes these instructions if no SGPR can be scavenged: 153 // buffer_store_dword v0 ; Only if no free VGPR was found 154 // s_not_b64 exec, exec 155 // buffer_store_dword v0 ; Save inactive lanes 156 // ; exec stays inverted, it is flipped back in 157 // ; restore. 158 void prepare() { 159 // Scavenged temporary VGPR to use. It must be scavenged once for any number 160 // of spilled subregs. 161 // FIXME: The liveness analysis is limited and does not tell if a register 162 // is in use in lanes that are currently inactive. We can never be sure if 163 // a register as actually in use in another lane, so we need to save all 164 // used lanes of the chosen VGPR. 165 assert(RS && "Cannot spill SGPR to memory without RegScavenger"); 166 TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0, false); 167 168 // Reserve temporary stack slot 169 TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI); 170 if (TmpVGPR) { 171 // Found a register that is dead in the currently active lanes, we only 172 // need to spill inactive lanes. 173 TmpVGPRLive = false; 174 } else { 175 // Pick v0 because it doesn't make a difference. 176 TmpVGPR = AMDGPU::VGPR0; 177 TmpVGPRLive = true; 178 } 179 180 // Try to scavenge SGPRs to save exec 181 assert(!SavedExecReg && "Exec is already saved, refuse to save again"); 182 const TargetRegisterClass &RC = 183 IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass; 184 RS->setRegUsed(SuperReg); 185 SavedExecReg = RS->scavengeRegister(&RC, MI, 0, false); 186 187 int64_t VGPRLanes = getPerVGPRData().VGPRLanes; 188 189 if (SavedExecReg) { 190 RS->setRegUsed(SavedExecReg); 191 // Set exec to needed lanes 192 BuildMI(MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg); 193 auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes); 194 if (!TmpVGPRLive) 195 I.addReg(TmpVGPR, RegState::ImplicitDefine); 196 // Spill needed lanes 197 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false); 198 } else { 199 // Spill active lanes 200 if (TmpVGPRLive) 201 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false, 202 /*IsKill*/ false); 203 // Spill inactive lanes 204 auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); 205 if (!TmpVGPRLive) 206 I.addReg(TmpVGPR, RegState::ImplicitDefine); 207 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false); 208 } 209 } 210 211 // Writes these instructions if an SGPR can be scavenged: 212 // buffer_load_dword v1 ; Write scavenged VGPR to emergency slot 213 // s_waitcnt vmcnt(0) ; If a free VGPR was found 214 // s_mov_b64 exec, s[6:7] ; Save exec 215 // 216 // Writes these instructions if no SGPR can be scavenged: 217 // buffer_load_dword v0 ; Restore inactive lanes 218 // s_waitcnt vmcnt(0) ; If a free VGPR was found 219 // s_not_b64 exec, exec 220 // buffer_load_dword v0 ; Only if no free VGPR was found 221 void restore() { 222 if (SavedExecReg) { 223 // Restore used lanes 224 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true, 225 /*IsKill*/ false); 226 // Restore exec 227 auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg) 228 .addReg(SavedExecReg, RegState::Kill); 229 // Add an implicit use of the load so it is not dead. 230 // FIXME This inserts an unnecessary waitcnt 231 if (!TmpVGPRLive) { 232 I.addReg(TmpVGPR, RegState::ImplicitKill); 233 } 234 } else { 235 // Restore inactive lanes 236 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true, 237 /*IsKill*/ false); 238 auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); 239 if (!TmpVGPRLive) { 240 I.addReg(TmpVGPR, RegState::ImplicitKill); 241 } 242 // Restore active lanes 243 if (TmpVGPRLive) 244 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true); 245 } 246 } 247 248 // Write TmpVGPR to memory or read TmpVGPR from memory. 249 // Either using a single buffer_load/store if exec is set to the needed mask 250 // or using 251 // buffer_load 252 // s_not exec, exec 253 // buffer_load 254 // s_not exec, exec 255 void readWriteTmpVGPR(unsigned Offset, bool IsLoad) { 256 if (SavedExecReg) { 257 // Spill needed lanes 258 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad); 259 } else { 260 // Spill active lanes 261 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad, 262 /*IsKill*/ false); 263 // Spill inactive lanes 264 BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); 265 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad); 266 BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); 267 } 268 } 269 }; 270 271 } // namespace llvm 272 273 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) 274 : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST), 275 SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) { 276 277 assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 && 278 getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) && 279 (getSubRegIndexLaneMask(AMDGPU::lo16) | 280 getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() == 281 getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() && 282 "getNumCoveredRegs() will not work with generated subreg masks!"); 283 284 RegPressureIgnoredUnits.resize(getNumRegUnits()); 285 RegPressureIgnoredUnits.set( 286 *MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this)); 287 for (auto Reg : AMDGPU::VGPR_HI16RegClass) 288 RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this)); 289 290 // HACK: Until this is fully tablegen'd. 291 static llvm::once_flag InitializeRegSplitPartsFlag; 292 293 static auto InitializeRegSplitPartsOnce = [this]() { 294 for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) { 295 unsigned Size = getSubRegIdxSize(Idx); 296 if (Size & 31) 297 continue; 298 std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1]; 299 unsigned Pos = getSubRegIdxOffset(Idx); 300 if (Pos % Size) 301 continue; 302 Pos /= Size; 303 if (Vec.empty()) { 304 unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits. 305 Vec.resize(MaxNumParts); 306 } 307 Vec[Pos] = Idx; 308 } 309 }; 310 311 static llvm::once_flag InitializeSubRegFromChannelTableFlag; 312 313 static auto InitializeSubRegFromChannelTableOnce = [this]() { 314 for (auto &Row : SubRegFromChannelTable) 315 Row.fill(AMDGPU::NoSubRegister); 316 for (uint16_t Idx = 1; Idx < getNumSubRegIndices(); ++Idx) { 317 unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32; 318 unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32; 319 assert(Width < SubRegFromChannelTableWidthMap.size()); 320 Width = SubRegFromChannelTableWidthMap[Width]; 321 if (Width == 0) 322 continue; 323 unsigned TableIdx = Width - 1; 324 assert(TableIdx < SubRegFromChannelTable.size()); 325 assert(Offset < SubRegFromChannelTable[TableIdx].size()); 326 SubRegFromChannelTable[TableIdx][Offset] = Idx; 327 } 328 }; 329 330 llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce); 331 llvm::call_once(InitializeSubRegFromChannelTableFlag, 332 InitializeSubRegFromChannelTableOnce); 333 } 334 335 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, 336 MCRegister Reg) const { 337 MCRegAliasIterator R(Reg, this, true); 338 339 for (; R.isValid(); ++R) 340 Reserved.set(*R); 341 } 342 343 // Forced to be here by one .inc 344 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs( 345 const MachineFunction *MF) const { 346 CallingConv::ID CC = MF->getFunction().getCallingConv(); 347 switch (CC) { 348 case CallingConv::C: 349 case CallingConv::Fast: 350 case CallingConv::Cold: 351 case CallingConv::AMDGPU_Gfx: 352 return MF->getSubtarget<GCNSubtarget>().hasGFX90AInsts() 353 ? CSR_AMDGPU_HighRegs_With_AGPRs_SaveList 354 : CSR_AMDGPU_HighRegs_SaveList; 355 default: { 356 // Dummy to not crash RegisterClassInfo. 357 static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister; 358 return &NoCalleeSavedReg; 359 } 360 } 361 } 362 363 const MCPhysReg * 364 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const { 365 return nullptr; 366 } 367 368 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF, 369 CallingConv::ID CC) const { 370 switch (CC) { 371 case CallingConv::C: 372 case CallingConv::Fast: 373 case CallingConv::Cold: 374 case CallingConv::AMDGPU_Gfx: 375 return MF.getSubtarget<GCNSubtarget>().hasGFX90AInsts() 376 ? CSR_AMDGPU_HighRegs_With_AGPRs_RegMask 377 : CSR_AMDGPU_HighRegs_RegMask; 378 default: 379 return nullptr; 380 } 381 } 382 383 const uint32_t *SIRegisterInfo::getNoPreservedMask() const { 384 return CSR_AMDGPU_NoRegs_RegMask; 385 } 386 387 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const { 388 const SIFrameLowering *TFI = 389 MF.getSubtarget<GCNSubtarget>().getFrameLowering(); 390 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 391 // During ISel lowering we always reserve the stack pointer in entry 392 // functions, but never actually want to reference it when accessing our own 393 // frame. If we need a frame pointer we use it, but otherwise we can just use 394 // an immediate "0" which we represent by returning NoRegister. 395 if (FuncInfo->isEntryFunction()) { 396 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register(); 397 } 398 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() 399 : FuncInfo->getStackPtrOffsetReg(); 400 } 401 402 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const { 403 // When we need stack realignment, we can't reference off of the 404 // stack pointer, so we reserve a base pointer. 405 const MachineFrameInfo &MFI = MF.getFrameInfo(); 406 return MFI.getNumFixedObjects() && shouldRealignStack(MF); 407 } 408 409 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; } 410 411 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const { 412 return CSR_AMDGPU_AllVGPRs_RegMask; 413 } 414 415 const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const { 416 return CSR_AMDGPU_AllAGPRs_RegMask; 417 } 418 419 const uint32_t *SIRegisterInfo::getAllVectorRegMask() const { 420 return CSR_AMDGPU_AllVectorRegs_RegMask; 421 } 422 423 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const { 424 return CSR_AMDGPU_AllAllocatableSRegs_RegMask; 425 } 426 427 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel, 428 unsigned NumRegs) { 429 assert(NumRegs < SubRegFromChannelTableWidthMap.size()); 430 unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs]; 431 assert(NumRegIndex && "Not implemented"); 432 assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size()); 433 return SubRegFromChannelTable[NumRegIndex - 1][Channel]; 434 } 435 436 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg( 437 const MachineFunction &MF) const { 438 unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4; 439 MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); 440 return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass); 441 } 442 443 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { 444 BitVector Reserved(getNumRegs()); 445 Reserved.set(AMDGPU::MODE); 446 447 // EXEC_LO and EXEC_HI could be allocated and used as regular register, but 448 // this seems likely to result in bugs, so I'm marking them as reserved. 449 reserveRegisterTuples(Reserved, AMDGPU::EXEC); 450 reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); 451 452 // M0 has to be reserved so that llvm accepts it as a live-in into a block. 453 reserveRegisterTuples(Reserved, AMDGPU::M0); 454 455 // Reserve src_vccz, src_execz, src_scc. 456 reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ); 457 reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ); 458 reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC); 459 460 // Reserve the memory aperture registers. 461 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); 462 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); 463 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); 464 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); 465 466 // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen. 467 reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID); 468 469 // Reserve xnack_mask registers - support is not implemented in Codegen. 470 reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); 471 472 // Reserve lds_direct register - support is not implemented in Codegen. 473 reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT); 474 475 // Reserve Trap Handler registers - support is not implemented in Codegen. 476 reserveRegisterTuples(Reserved, AMDGPU::TBA); 477 reserveRegisterTuples(Reserved, AMDGPU::TMA); 478 reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); 479 reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); 480 reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); 481 reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); 482 reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); 483 reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); 484 reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); 485 reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); 486 487 // Reserve null register - it shall never be allocated 488 reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL); 489 490 // Disallow vcc_hi allocation in wave32. It may be allocated but most likely 491 // will result in bugs. 492 if (isWave32) { 493 Reserved.set(AMDGPU::VCC); 494 Reserved.set(AMDGPU::VCC_HI); 495 } 496 497 unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); 498 unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); 499 for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) { 500 unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i); 501 reserveRegisterTuples(Reserved, Reg); 502 } 503 504 unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF); 505 // TODO: In an entry function without calls and AGPRs used it is possible 506 // to use the whole register budget for VGPRs. Even more it shall 507 // be possible to estimate maximum AGPR/VGPR pressure and split 508 // register file accordingly. 509 if (ST.hasGFX90AInsts()) 510 MaxNumVGPRs /= 2; 511 unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs(); 512 for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) { 513 unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i); 514 reserveRegisterTuples(Reserved, Reg); 515 Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 516 reserveRegisterTuples(Reserved, Reg); 517 } 518 519 for (auto Reg : AMDGPU::SReg_32RegClass) { 520 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 521 Register Low = getSubReg(Reg, AMDGPU::lo16); 522 // This is to prevent BB vcc liveness errors. 523 if (!AMDGPU::SGPR_LO16RegClass.contains(Low)) 524 Reserved.set(Low); 525 } 526 527 for (auto Reg : AMDGPU::AGPR_32RegClass) { 528 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 529 } 530 531 // Reserve all the rest AGPRs if there are no instructions to use it. 532 if (!ST.hasMAIInsts()) { 533 for (unsigned i = 0; i < MaxNumVGPRs; ++i) { 534 unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 535 reserveRegisterTuples(Reserved, Reg); 536 } 537 } 538 539 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 540 541 Register ScratchRSrcReg = MFI->getScratchRSrcReg(); 542 if (ScratchRSrcReg != AMDGPU::NoRegister) { 543 // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need 544 // to spill. 545 // TODO: May need to reserve a VGPR if doing LDS spilling. 546 reserveRegisterTuples(Reserved, ScratchRSrcReg); 547 } 548 549 // We have to assume the SP is needed in case there are calls in the function, 550 // which is detected after the function is lowered. If we aren't really going 551 // to need SP, don't bother reserving it. 552 MCRegister StackPtrReg = MFI->getStackPtrOffsetReg(); 553 554 if (StackPtrReg) { 555 reserveRegisterTuples(Reserved, StackPtrReg); 556 assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); 557 } 558 559 MCRegister FrameReg = MFI->getFrameOffsetReg(); 560 if (FrameReg) { 561 reserveRegisterTuples(Reserved, FrameReg); 562 assert(!isSubRegister(ScratchRSrcReg, FrameReg)); 563 } 564 565 if (hasBasePointer(MF)) { 566 MCRegister BasePtrReg = getBaseRegister(); 567 reserveRegisterTuples(Reserved, BasePtrReg); 568 assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); 569 } 570 571 for (MCRegister Reg : MFI->WWMReservedRegs) { 572 reserveRegisterTuples(Reserved, Reg); 573 } 574 575 // FIXME: Stop using reserved registers for this. 576 for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs()) 577 reserveRegisterTuples(Reserved, Reg); 578 579 for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs()) 580 reserveRegisterTuples(Reserved, Reg); 581 582 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 583 reserveRegisterTuples(Reserved, SSpill.VGPR); 584 585 return Reserved; 586 } 587 588 bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const { 589 const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); 590 // On entry, the base address is 0, so it can't possibly need any more 591 // alignment. 592 593 // FIXME: Should be able to specify the entry frame alignment per calling 594 // convention instead. 595 if (Info->isEntryFunction()) 596 return false; 597 598 return TargetRegisterInfo::shouldRealignStack(MF); 599 } 600 601 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { 602 const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); 603 if (Info->isEntryFunction()) { 604 const MachineFrameInfo &MFI = Fn.getFrameInfo(); 605 return MFI.hasStackObjects() || MFI.hasCalls(); 606 } 607 608 // May need scavenger for dealing with callee saved registers. 609 return true; 610 } 611 612 bool SIRegisterInfo::requiresFrameIndexScavenging( 613 const MachineFunction &MF) const { 614 // Do not use frame virtual registers. They used to be used for SGPRs, but 615 // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the 616 // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a 617 // spill. 618 return false; 619 } 620 621 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( 622 const MachineFunction &MF) const { 623 const MachineFrameInfo &MFI = MF.getFrameInfo(); 624 return MFI.hasStackObjects(); 625 } 626 627 bool SIRegisterInfo::requiresVirtualBaseRegisters( 628 const MachineFunction &) const { 629 // There are no special dedicated stack or frame pointers. 630 return true; 631 } 632 633 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const { 634 assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI)); 635 636 int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), 637 AMDGPU::OpName::offset); 638 return MI->getOperand(OffIdx).getImm(); 639 } 640 641 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, 642 int Idx) const { 643 if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) 644 return 0; 645 646 assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), 647 AMDGPU::OpName::vaddr) || 648 (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), 649 AMDGPU::OpName::saddr))) && 650 "Should never see frame index on non-address operand"); 651 652 return getScratchInstrOffset(MI); 653 } 654 655 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { 656 if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) 657 return false; 658 659 int64_t FullOffset = Offset + getScratchInstrOffset(MI); 660 661 if (SIInstrInfo::isMUBUF(*MI)) 662 return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset); 663 664 const SIInstrInfo *TII = ST.getInstrInfo(); 665 return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS, 666 SIInstrFlags::FlatScratch); 667 } 668 669 Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, 670 int FrameIdx, 671 int64_t Offset) const { 672 MachineBasicBlock::iterator Ins = MBB->begin(); 673 DebugLoc DL; // Defaults to "unknown" 674 675 if (Ins != MBB->end()) 676 DL = Ins->getDebugLoc(); 677 678 MachineFunction *MF = MBB->getParent(); 679 const SIInstrInfo *TII = ST.getInstrInfo(); 680 MachineRegisterInfo &MRI = MF->getRegInfo(); 681 unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32 682 : AMDGPU::V_MOV_B32_e32; 683 684 Register BaseReg = MRI.createVirtualRegister( 685 ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass 686 : &AMDGPU::VGPR_32RegClass); 687 688 if (Offset == 0) { 689 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg) 690 .addFrameIndex(FrameIdx); 691 return BaseReg; 692 } 693 694 Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); 695 696 Register FIReg = MRI.createVirtualRegister( 697 ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass 698 : &AMDGPU::VGPR_32RegClass); 699 700 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) 701 .addImm(Offset); 702 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg) 703 .addFrameIndex(FrameIdx); 704 705 if (ST.enableFlatScratch() ) { 706 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_U32), BaseReg) 707 .addReg(OffsetReg, RegState::Kill) 708 .addReg(FIReg); 709 return BaseReg; 710 } 711 712 TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) 713 .addReg(OffsetReg, RegState::Kill) 714 .addReg(FIReg) 715 .addImm(0); // clamp bit 716 717 return BaseReg; 718 } 719 720 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg, 721 int64_t Offset) const { 722 const SIInstrInfo *TII = ST.getInstrInfo(); 723 bool IsFlat = TII->isFLATScratch(MI); 724 725 #ifndef NDEBUG 726 // FIXME: Is it possible to be storing a frame index to itself? 727 bool SeenFI = false; 728 for (const MachineOperand &MO: MI.operands()) { 729 if (MO.isFI()) { 730 if (SeenFI) 731 llvm_unreachable("should not see multiple frame indices"); 732 733 SeenFI = true; 734 } 735 } 736 #endif 737 738 MachineOperand *FIOp = 739 TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr 740 : AMDGPU::OpName::vaddr); 741 742 MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); 743 int64_t NewOffset = OffsetOp->getImm() + Offset; 744 745 assert(FIOp && FIOp->isFI() && "frame index must be address operand"); 746 assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI)); 747 748 if (IsFlat) { 749 assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, 750 SIInstrFlags::FlatScratch) && 751 "offset should be legal"); 752 FIOp->ChangeToRegister(BaseReg, false); 753 OffsetOp->setImm(NewOffset); 754 return; 755 } 756 757 #ifndef NDEBUG 758 MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset); 759 assert(SOffset->isImm() && SOffset->getImm() == 0); 760 #endif 761 762 assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) && 763 "offset should be legal"); 764 765 FIOp->ChangeToRegister(BaseReg, false); 766 OffsetOp->setImm(NewOffset); 767 } 768 769 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, 770 Register BaseReg, 771 int64_t Offset) const { 772 if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) 773 return false; 774 775 int64_t NewOffset = Offset + getScratchInstrOffset(MI); 776 777 if (SIInstrInfo::isMUBUF(*MI)) 778 return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset); 779 780 const SIInstrInfo *TII = ST.getInstrInfo(); 781 return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, 782 SIInstrFlags::FlatScratch); 783 } 784 785 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass( 786 const MachineFunction &MF, unsigned Kind) const { 787 // This is inaccurate. It depends on the instruction and address space. The 788 // only place where we should hit this is for dealing with frame indexes / 789 // private accesses, so this is correct in that case. 790 return &AMDGPU::VGPR_32RegClass; 791 } 792 793 static unsigned getNumSubRegsForSpillOp(unsigned Op) { 794 795 switch (Op) { 796 case AMDGPU::SI_SPILL_S1024_SAVE: 797 case AMDGPU::SI_SPILL_S1024_RESTORE: 798 case AMDGPU::SI_SPILL_V1024_SAVE: 799 case AMDGPU::SI_SPILL_V1024_RESTORE: 800 case AMDGPU::SI_SPILL_A1024_SAVE: 801 case AMDGPU::SI_SPILL_A1024_RESTORE: 802 return 32; 803 case AMDGPU::SI_SPILL_S512_SAVE: 804 case AMDGPU::SI_SPILL_S512_RESTORE: 805 case AMDGPU::SI_SPILL_V512_SAVE: 806 case AMDGPU::SI_SPILL_V512_RESTORE: 807 case AMDGPU::SI_SPILL_A512_SAVE: 808 case AMDGPU::SI_SPILL_A512_RESTORE: 809 return 16; 810 case AMDGPU::SI_SPILL_S256_SAVE: 811 case AMDGPU::SI_SPILL_S256_RESTORE: 812 case AMDGPU::SI_SPILL_V256_SAVE: 813 case AMDGPU::SI_SPILL_V256_RESTORE: 814 case AMDGPU::SI_SPILL_A256_SAVE: 815 case AMDGPU::SI_SPILL_A256_RESTORE: 816 return 8; 817 case AMDGPU::SI_SPILL_S192_SAVE: 818 case AMDGPU::SI_SPILL_S192_RESTORE: 819 case AMDGPU::SI_SPILL_V192_SAVE: 820 case AMDGPU::SI_SPILL_V192_RESTORE: 821 case AMDGPU::SI_SPILL_A192_SAVE: 822 case AMDGPU::SI_SPILL_A192_RESTORE: 823 return 6; 824 case AMDGPU::SI_SPILL_S160_SAVE: 825 case AMDGPU::SI_SPILL_S160_RESTORE: 826 case AMDGPU::SI_SPILL_V160_SAVE: 827 case AMDGPU::SI_SPILL_V160_RESTORE: 828 case AMDGPU::SI_SPILL_A160_SAVE: 829 case AMDGPU::SI_SPILL_A160_RESTORE: 830 return 5; 831 case AMDGPU::SI_SPILL_S128_SAVE: 832 case AMDGPU::SI_SPILL_S128_RESTORE: 833 case AMDGPU::SI_SPILL_V128_SAVE: 834 case AMDGPU::SI_SPILL_V128_RESTORE: 835 case AMDGPU::SI_SPILL_A128_SAVE: 836 case AMDGPU::SI_SPILL_A128_RESTORE: 837 return 4; 838 case AMDGPU::SI_SPILL_S96_SAVE: 839 case AMDGPU::SI_SPILL_S96_RESTORE: 840 case AMDGPU::SI_SPILL_V96_SAVE: 841 case AMDGPU::SI_SPILL_V96_RESTORE: 842 case AMDGPU::SI_SPILL_A96_SAVE: 843 case AMDGPU::SI_SPILL_A96_RESTORE: 844 return 3; 845 case AMDGPU::SI_SPILL_S64_SAVE: 846 case AMDGPU::SI_SPILL_S64_RESTORE: 847 case AMDGPU::SI_SPILL_V64_SAVE: 848 case AMDGPU::SI_SPILL_V64_RESTORE: 849 case AMDGPU::SI_SPILL_A64_SAVE: 850 case AMDGPU::SI_SPILL_A64_RESTORE: 851 return 2; 852 case AMDGPU::SI_SPILL_S32_SAVE: 853 case AMDGPU::SI_SPILL_S32_RESTORE: 854 case AMDGPU::SI_SPILL_V32_SAVE: 855 case AMDGPU::SI_SPILL_V32_RESTORE: 856 case AMDGPU::SI_SPILL_A32_SAVE: 857 case AMDGPU::SI_SPILL_A32_RESTORE: 858 return 1; 859 default: llvm_unreachable("Invalid spill opcode"); 860 } 861 } 862 863 static int getOffsetMUBUFStore(unsigned Opc) { 864 switch (Opc) { 865 case AMDGPU::BUFFER_STORE_DWORD_OFFEN: 866 return AMDGPU::BUFFER_STORE_DWORD_OFFSET; 867 case AMDGPU::BUFFER_STORE_BYTE_OFFEN: 868 return AMDGPU::BUFFER_STORE_BYTE_OFFSET; 869 case AMDGPU::BUFFER_STORE_SHORT_OFFEN: 870 return AMDGPU::BUFFER_STORE_SHORT_OFFSET; 871 case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: 872 return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; 873 case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: 874 return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; 875 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: 876 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; 877 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: 878 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; 879 default: 880 return -1; 881 } 882 } 883 884 static int getOffsetMUBUFLoad(unsigned Opc) { 885 switch (Opc) { 886 case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: 887 return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 888 case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: 889 return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; 890 case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: 891 return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; 892 case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: 893 return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; 894 case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: 895 return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; 896 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: 897 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; 898 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: 899 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; 900 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: 901 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; 902 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: 903 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; 904 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: 905 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; 906 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: 907 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; 908 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: 909 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; 910 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: 911 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; 912 default: 913 return -1; 914 } 915 } 916 917 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST, 918 MachineBasicBlock::iterator MI, 919 int Index, 920 unsigned Lane, 921 unsigned ValueReg, 922 bool IsKill) { 923 MachineBasicBlock *MBB = MI->getParent(); 924 MachineFunction *MF = MI->getParent()->getParent(); 925 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 926 const SIInstrInfo *TII = ST.getInstrInfo(); 927 928 MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane); 929 930 if (Reg == AMDGPU::NoRegister) 931 return MachineInstrBuilder(); 932 933 bool IsStore = MI->mayStore(); 934 MachineRegisterInfo &MRI = MF->getRegInfo(); 935 auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo()); 936 937 unsigned Dst = IsStore ? Reg : ValueReg; 938 unsigned Src = IsStore ? ValueReg : Reg; 939 unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64 940 : AMDGPU::V_ACCVGPR_READ_B32_e64; 941 942 auto MIB = BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst) 943 .addReg(Src, getKillRegState(IsKill)); 944 MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); 945 return MIB; 946 } 947 948 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not 949 // need to handle the case where an SGPR may need to be spilled while spilling. 950 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, 951 MachineFrameInfo &MFI, 952 MachineBasicBlock::iterator MI, 953 int Index, 954 int64_t Offset) { 955 const SIInstrInfo *TII = ST.getInstrInfo(); 956 MachineBasicBlock *MBB = MI->getParent(); 957 const DebugLoc &DL = MI->getDebugLoc(); 958 bool IsStore = MI->mayStore(); 959 960 unsigned Opc = MI->getOpcode(); 961 int LoadStoreOp = IsStore ? 962 getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); 963 if (LoadStoreOp == -1) 964 return false; 965 966 const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); 967 if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr()) 968 return true; 969 970 MachineInstrBuilder NewMI = 971 BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) 972 .add(*Reg) 973 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) 974 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) 975 .addImm(Offset) 976 .addImm(0) // cpol 977 .addImm(0) // tfe 978 .addImm(0) // swz 979 .cloneMemRefs(*MI); 980 981 const MachineOperand *VDataIn = TII->getNamedOperand(*MI, 982 AMDGPU::OpName::vdata_in); 983 if (VDataIn) 984 NewMI.add(*VDataIn); 985 return true; 986 } 987 988 static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII, 989 unsigned LoadStoreOp, 990 unsigned EltSize) { 991 bool IsStore = TII->get(LoadStoreOp).mayStore(); 992 bool UseST = 993 AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 && 994 AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::saddr) < 0; 995 996 switch (EltSize) { 997 case 4: 998 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 999 : AMDGPU::SCRATCH_LOAD_DWORD_SADDR; 1000 break; 1001 case 8: 1002 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR 1003 : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR; 1004 break; 1005 case 12: 1006 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR 1007 : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR; 1008 break; 1009 case 16: 1010 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR 1011 : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR; 1012 break; 1013 default: 1014 llvm_unreachable("Unexpected spill load/store size!"); 1015 } 1016 1017 if (UseST) 1018 LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); 1019 1020 return LoadStoreOp; 1021 } 1022 1023 void SIRegisterInfo::buildSpillLoadStore( 1024 MachineBasicBlock::iterator MI, unsigned LoadStoreOp, int Index, 1025 Register ValueReg, bool IsKill, MCRegister ScratchOffsetReg, 1026 int64_t InstOffset, MachineMemOperand *MMO, RegScavenger *RS, 1027 LivePhysRegs *LiveRegs) const { 1028 assert((!RS || !LiveRegs) && "Only RS or LiveRegs can be set but not both"); 1029 1030 MachineBasicBlock *MBB = MI->getParent(); 1031 MachineFunction *MF = MI->getParent()->getParent(); 1032 const SIInstrInfo *TII = ST.getInstrInfo(); 1033 const MachineFrameInfo &MFI = MF->getFrameInfo(); 1034 const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); 1035 1036 const MCInstrDesc *Desc = &TII->get(LoadStoreOp); 1037 const DebugLoc &DL = MI->getDebugLoc(); 1038 bool IsStore = Desc->mayStore(); 1039 bool IsFlat = TII->isFLATScratch(LoadStoreOp); 1040 1041 bool Scavenged = false; 1042 MCRegister SOffset = ScratchOffsetReg; 1043 1044 const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); 1045 // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores. 1046 const bool IsAGPR = !ST.hasGFX90AInsts() && hasAGPRs(RC); 1047 const unsigned RegWidth = AMDGPU::getRegBitWidth(RC->getID()) / 8; 1048 1049 // Always use 4 byte operations for AGPRs because we need to scavenge 1050 // a temporary VGPR. 1051 unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u; 1052 unsigned NumSubRegs = RegWidth / EltSize; 1053 unsigned Size = NumSubRegs * EltSize; 1054 unsigned RemSize = RegWidth - Size; 1055 unsigned NumRemSubRegs = RemSize ? 1 : 0; 1056 int64_t Offset = InstOffset + MFI.getObjectOffset(Index); 1057 int64_t MaxOffset = Offset + Size + RemSize - EltSize; 1058 int64_t ScratchOffsetRegDelta = 0; 1059 1060 if (IsFlat && EltSize > 4) { 1061 LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); 1062 Desc = &TII->get(LoadStoreOp); 1063 } 1064 1065 Align Alignment = MFI.getObjectAlign(Index); 1066 const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); 1067 1068 assert((IsFlat || ((Offset % EltSize) == 0)) && 1069 "unexpected VGPR spill offset"); 1070 1071 bool IsOffsetLegal = 1072 IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS, 1073 SIInstrFlags::FlatScratch) 1074 : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset); 1075 if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) { 1076 SOffset = MCRegister(); 1077 1078 // We currently only support spilling VGPRs to EltSize boundaries, meaning 1079 // we can simplify the adjustment of Offset here to just scale with 1080 // WavefrontSize. 1081 if (!IsFlat) 1082 Offset *= ST.getWavefrontSize(); 1083 1084 // We don't have access to the register scavenger if this function is called 1085 // during PEI::scavengeFrameVirtualRegs() so use LiveRegs in this case. 1086 if (RS) { 1087 SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false); 1088 } else if (LiveRegs) { 1089 for (MCRegister Reg : AMDGPU::SGPR_32RegClass) { 1090 if (LiveRegs->available(MF->getRegInfo(), Reg)) { 1091 SOffset = Reg; 1092 break; 1093 } 1094 } 1095 } 1096 1097 if (!SOffset) { 1098 // There are no free SGPRs, and since we are in the process of spilling 1099 // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true 1100 // on SI/CI and on VI it is true until we implement spilling using scalar 1101 // stores), we have no way to free up an SGPR. Our solution here is to 1102 // add the offset directly to the ScratchOffset or StackPtrOffset 1103 // register, and then subtract the offset after the spill to return the 1104 // register to it's original value. 1105 if (!ScratchOffsetReg) 1106 ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg(); 1107 SOffset = ScratchOffsetReg; 1108 ScratchOffsetRegDelta = Offset; 1109 } else { 1110 Scavenged = true; 1111 } 1112 1113 if (!SOffset) 1114 report_fatal_error("could not scavenge SGPR to spill in entry function"); 1115 1116 if (ScratchOffsetReg == AMDGPU::NoRegister) { 1117 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset) 1118 .addImm(Offset); 1119 } else { 1120 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset) 1121 .addReg(ScratchOffsetReg) 1122 .addImm(Offset); 1123 } 1124 1125 Offset = 0; 1126 } 1127 1128 if (IsFlat && SOffset == AMDGPU::NoRegister) { 1129 assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 1130 && "Unexpected vaddr for flat scratch with a FI operand"); 1131 1132 assert(ST.hasFlatScratchSTMode()); 1133 LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); 1134 Desc = &TII->get(LoadStoreOp); 1135 } 1136 1137 Register TmpReg; 1138 1139 for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e; 1140 ++i, RegOffset += EltSize) { 1141 if (i == NumSubRegs) { 1142 EltSize = RemSize; 1143 LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); 1144 } 1145 Desc = &TII->get(LoadStoreOp); 1146 1147 unsigned NumRegs = EltSize / 4; 1148 Register SubReg = e == 1 1149 ? ValueReg 1150 : Register(getSubReg(ValueReg, 1151 getSubRegFromChannel(RegOffset / 4, NumRegs))); 1152 1153 unsigned SOffsetRegState = 0; 1154 unsigned SrcDstRegState = getDefRegState(!IsStore); 1155 if (i + 1 == e) { 1156 SOffsetRegState |= getKillRegState(Scavenged); 1157 // The last implicit use carries the "Kill" flag. 1158 SrcDstRegState |= getKillRegState(IsKill); 1159 } 1160 1161 // Make sure the whole register is defined if there are undef components by 1162 // adding an implicit def of the super-reg on the first instruction. 1163 bool NeedSuperRegDef = e > 1 && IsStore && i == 0; 1164 bool NeedSuperRegImpOperand = e > 1; 1165 1166 unsigned Lane = RegOffset / 4; 1167 unsigned LaneE = (RegOffset + EltSize) / 4; 1168 for ( ; Lane != LaneE; ++Lane) { 1169 bool IsSubReg = e > 1 || EltSize > 4; 1170 Register Sub = IsSubReg 1171 ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane))) 1172 : ValueReg; 1173 auto MIB = spillVGPRtoAGPR(ST, MI, Index, Lane, Sub, IsKill); 1174 if (!MIB.getInstr()) 1175 break; 1176 if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == 0)) { 1177 MIB.addReg(ValueReg, RegState::ImplicitDefine); 1178 NeedSuperRegDef = false; 1179 } 1180 if (IsSubReg || NeedSuperRegImpOperand) { 1181 NeedSuperRegImpOperand = true; 1182 unsigned State = SrcDstRegState; 1183 if (Lane + 1 != LaneE) 1184 State &= ~RegState::Kill; 1185 MIB.addReg(ValueReg, RegState::Implicit | State); 1186 } 1187 } 1188 1189 if (Lane == LaneE) // Fully spilled into AGPRs. 1190 continue; 1191 1192 // Offset in bytes from the beginning of the ValueReg to its portion we 1193 // still need to spill. It may differ from RegOffset if a portion of 1194 // current SubReg has been already spilled into AGPRs by the loop above. 1195 unsigned RemRegOffset = Lane * 4; 1196 unsigned RemEltSize = EltSize - (RemRegOffset - RegOffset); 1197 if (RemEltSize != EltSize) { // Partially spilled to AGPRs 1198 assert(IsFlat && EltSize > 4); 1199 1200 unsigned NumRegs = RemEltSize / 4; 1201 SubReg = Register(getSubReg(ValueReg, 1202 getSubRegFromChannel(RemRegOffset / 4, NumRegs))); 1203 unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize); 1204 Desc = &TII->get(Opc); 1205 } 1206 1207 unsigned FinalReg = SubReg; 1208 1209 if (IsAGPR) { 1210 assert(EltSize == 4); 1211 1212 if (!TmpReg) { 1213 assert(RS && "Needs to have RegScavenger to spill an AGPR!"); 1214 // FIXME: change to scavengeRegisterBackwards() 1215 TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1216 RS->setRegUsed(TmpReg); 1217 } 1218 if (IsStore) { 1219 auto AccRead = BuildMI(*MBB, MI, DL, 1220 TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64), TmpReg) 1221 .addReg(SubReg, getKillRegState(IsKill)); 1222 if (NeedSuperRegDef) 1223 AccRead.addReg(ValueReg, RegState::ImplicitDefine); 1224 AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse); 1225 } 1226 SubReg = TmpReg; 1227 } 1228 1229 MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RemRegOffset); 1230 MachineMemOperand *NewMMO = 1231 MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize, 1232 commonAlignment(Alignment, RemRegOffset)); 1233 1234 auto MIB = BuildMI(*MBB, MI, DL, *Desc) 1235 .addReg(SubReg, 1236 getDefRegState(!IsStore) | getKillRegState(IsKill)); 1237 if (!IsFlat) 1238 MIB.addReg(FuncInfo->getScratchRSrcReg()); 1239 1240 if (SOffset == AMDGPU::NoRegister) { 1241 if (!IsFlat) 1242 MIB.addImm(0); 1243 } else { 1244 MIB.addReg(SOffset, SOffsetRegState); 1245 } 1246 MIB.addImm(Offset + RemRegOffset) 1247 .addImm(0); // cpol 1248 if (!IsFlat) 1249 MIB.addImm(0) // tfe 1250 .addImm(0); // swz 1251 MIB.addMemOperand(NewMMO); 1252 1253 if (!IsAGPR && NeedSuperRegDef) 1254 MIB.addReg(ValueReg, RegState::ImplicitDefine); 1255 1256 if (!IsStore && TmpReg != AMDGPU::NoRegister) { 1257 MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64), 1258 FinalReg) 1259 .addReg(TmpReg, RegState::Kill); 1260 MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); 1261 } 1262 1263 if (NeedSuperRegImpOperand) 1264 MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); 1265 } 1266 1267 if (ScratchOffsetRegDelta != 0) { 1268 // Subtract the offset we added to the ScratchOffset register. 1269 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset) 1270 .addReg(SOffset) 1271 .addImm(ScratchOffsetRegDelta); 1272 } 1273 } 1274 1275 void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index, 1276 int Offset, bool IsLoad, 1277 bool IsKill) const { 1278 // Load/store VGPR 1279 MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo(); 1280 assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill); 1281 1282 Register FrameReg = 1283 FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF) 1284 ? getBaseRegister() 1285 : getFrameRegister(SB.MF); 1286 1287 Align Alignment = FrameInfo.getObjectAlign(Index); 1288 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index); 1289 MachineMemOperand *MMO = SB.MF.getMachineMemOperand( 1290 PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore, 1291 SB.EltSize, Alignment); 1292 1293 if (IsLoad) { 1294 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 1295 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 1296 buildSpillLoadStore(SB.MI, Opc, Index, SB.TmpVGPR, false, FrameReg, 1297 Offset * SB.EltSize, MMO, SB.RS); 1298 } else { 1299 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 1300 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 1301 buildSpillLoadStore(SB.MI, Opc, Index, SB.TmpVGPR, IsKill, FrameReg, 1302 Offset * SB.EltSize, MMO, SB.RS); 1303 // This only ever adds one VGPR spill 1304 SB.MFI.addToSpilledVGPRs(1); 1305 } 1306 } 1307 1308 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, 1309 int Index, 1310 RegScavenger *RS, 1311 bool OnlyToVGPR) const { 1312 SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); 1313 1314 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills = 1315 SB.MFI.getSGPRToVGPRSpills(Index); 1316 bool SpillToVGPR = !VGPRSpills.empty(); 1317 if (OnlyToVGPR && !SpillToVGPR) 1318 return false; 1319 1320 assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() && 1321 SB.SuperReg != SB.MFI.getFrameOffsetReg())); 1322 1323 if (SpillToVGPR) { 1324 for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { 1325 Register SubReg = 1326 SB.NumSubRegs == 1 1327 ? SB.SuperReg 1328 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); 1329 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1330 1331 bool UseKill = SB.IsKill && i == SB.NumSubRegs - 1; 1332 1333 // Mark the "old value of vgpr" input undef only if this is the first sgpr 1334 // spill to this specific vgpr in the first basic block. 1335 auto MIB = BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32), 1336 Spill.VGPR) 1337 .addReg(SubReg, getKillRegState(UseKill)) 1338 .addImm(Spill.Lane) 1339 .addReg(Spill.VGPR); 1340 1341 if (i == 0 && SB.NumSubRegs > 1) { 1342 // We may be spilling a super-register which is only partially defined, 1343 // and need to ensure later spills think the value is defined. 1344 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); 1345 } 1346 1347 if (SB.NumSubRegs > 1) 1348 MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit); 1349 1350 // FIXME: Since this spills to another register instead of an actual 1351 // frame index, we should delete the frame index when all references to 1352 // it are fixed. 1353 } 1354 } else { 1355 SB.prepare(); 1356 1357 // SubReg carries the "Kill" flag when SubReg == SB.SuperReg. 1358 unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill); 1359 1360 // Per VGPR helper data 1361 auto PVD = SB.getPerVGPRData(); 1362 1363 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { 1364 unsigned TmpVGPRFlags = RegState::Undef; 1365 1366 // Write sub registers into the VGPR 1367 for (unsigned i = Offset * PVD.PerVGPR, 1368 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); 1369 i < e; ++i) { 1370 Register SubReg = 1371 SB.NumSubRegs == 1 1372 ? SB.SuperReg 1373 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); 1374 1375 MachineInstrBuilder WriteLane = 1376 BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32), 1377 SB.TmpVGPR) 1378 .addReg(SubReg, SubKillState) 1379 .addImm(i % PVD.PerVGPR) 1380 .addReg(SB.TmpVGPR, TmpVGPRFlags); 1381 TmpVGPRFlags = 0; 1382 1383 // There could be undef components of a spilled super register. 1384 // TODO: Can we detect this and skip the spill? 1385 if (SB.NumSubRegs > 1) { 1386 // The last implicit use of the SB.SuperReg carries the "Kill" flag. 1387 unsigned SuperKillState = 0; 1388 if (i + 1 == SB.NumSubRegs) 1389 SuperKillState |= getKillRegState(SB.IsKill); 1390 WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState); 1391 } 1392 } 1393 1394 // Write out VGPR 1395 SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false); 1396 } 1397 1398 SB.restore(); 1399 } 1400 1401 MI->eraseFromParent(); 1402 SB.MFI.addToSpilledSGPRs(SB.NumSubRegs); 1403 return true; 1404 } 1405 1406 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, 1407 int Index, 1408 RegScavenger *RS, 1409 bool OnlyToVGPR) const { 1410 SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); 1411 1412 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills = 1413 SB.MFI.getSGPRToVGPRSpills(Index); 1414 bool SpillToVGPR = !VGPRSpills.empty(); 1415 if (OnlyToVGPR && !SpillToVGPR) 1416 return false; 1417 1418 if (SpillToVGPR) { 1419 for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { 1420 Register SubReg = 1421 SB.NumSubRegs == 1 1422 ? SB.SuperReg 1423 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); 1424 1425 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1426 auto MIB = 1427 BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32), SubReg) 1428 .addReg(Spill.VGPR) 1429 .addImm(Spill.Lane); 1430 if (SB.NumSubRegs > 1 && i == 0) 1431 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); 1432 } 1433 } else { 1434 SB.prepare(); 1435 1436 // Per VGPR helper data 1437 auto PVD = SB.getPerVGPRData(); 1438 1439 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { 1440 // Load in VGPR data 1441 SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true); 1442 1443 // Unpack lanes 1444 for (unsigned i = Offset * PVD.PerVGPR, 1445 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); 1446 i < e; ++i) { 1447 Register SubReg = 1448 SB.NumSubRegs == 1 1449 ? SB.SuperReg 1450 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); 1451 1452 bool LastSubReg = (i + 1 == e); 1453 auto MIB = BuildMI(SB.MBB, MI, SB.DL, 1454 SB.TII.get(AMDGPU::V_READLANE_B32), SubReg) 1455 .addReg(SB.TmpVGPR, getKillRegState(LastSubReg)) 1456 .addImm(i); 1457 if (SB.NumSubRegs > 1 && i == 0) 1458 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); 1459 } 1460 } 1461 1462 SB.restore(); 1463 } 1464 1465 MI->eraseFromParent(); 1466 return true; 1467 } 1468 1469 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to 1470 /// a VGPR and the stack slot can be safely eliminated when all other users are 1471 /// handled. 1472 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( 1473 MachineBasicBlock::iterator MI, 1474 int FI, 1475 RegScavenger *RS) const { 1476 switch (MI->getOpcode()) { 1477 case AMDGPU::SI_SPILL_S1024_SAVE: 1478 case AMDGPU::SI_SPILL_S512_SAVE: 1479 case AMDGPU::SI_SPILL_S256_SAVE: 1480 case AMDGPU::SI_SPILL_S192_SAVE: 1481 case AMDGPU::SI_SPILL_S160_SAVE: 1482 case AMDGPU::SI_SPILL_S128_SAVE: 1483 case AMDGPU::SI_SPILL_S96_SAVE: 1484 case AMDGPU::SI_SPILL_S64_SAVE: 1485 case AMDGPU::SI_SPILL_S32_SAVE: 1486 return spillSGPR(MI, FI, RS, true); 1487 case AMDGPU::SI_SPILL_S1024_RESTORE: 1488 case AMDGPU::SI_SPILL_S512_RESTORE: 1489 case AMDGPU::SI_SPILL_S256_RESTORE: 1490 case AMDGPU::SI_SPILL_S192_RESTORE: 1491 case AMDGPU::SI_SPILL_S160_RESTORE: 1492 case AMDGPU::SI_SPILL_S128_RESTORE: 1493 case AMDGPU::SI_SPILL_S96_RESTORE: 1494 case AMDGPU::SI_SPILL_S64_RESTORE: 1495 case AMDGPU::SI_SPILL_S32_RESTORE: 1496 return restoreSGPR(MI, FI, RS, true); 1497 default: 1498 llvm_unreachable("not an SGPR spill instruction"); 1499 } 1500 } 1501 1502 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, 1503 int SPAdj, unsigned FIOperandNum, 1504 RegScavenger *RS) const { 1505 MachineFunction *MF = MI->getParent()->getParent(); 1506 MachineBasicBlock *MBB = MI->getParent(); 1507 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1508 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 1509 const SIInstrInfo *TII = ST.getInstrInfo(); 1510 DebugLoc DL = MI->getDebugLoc(); 1511 1512 assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?"); 1513 1514 MachineOperand &FIOp = MI->getOperand(FIOperandNum); 1515 int Index = MI->getOperand(FIOperandNum).getIndex(); 1516 1517 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 1518 ? getBaseRegister() 1519 : getFrameRegister(*MF); 1520 1521 switch (MI->getOpcode()) { 1522 // SGPR register spill 1523 case AMDGPU::SI_SPILL_S1024_SAVE: 1524 case AMDGPU::SI_SPILL_S512_SAVE: 1525 case AMDGPU::SI_SPILL_S256_SAVE: 1526 case AMDGPU::SI_SPILL_S192_SAVE: 1527 case AMDGPU::SI_SPILL_S160_SAVE: 1528 case AMDGPU::SI_SPILL_S128_SAVE: 1529 case AMDGPU::SI_SPILL_S96_SAVE: 1530 case AMDGPU::SI_SPILL_S64_SAVE: 1531 case AMDGPU::SI_SPILL_S32_SAVE: { 1532 spillSGPR(MI, Index, RS); 1533 break; 1534 } 1535 1536 // SGPR register restore 1537 case AMDGPU::SI_SPILL_S1024_RESTORE: 1538 case AMDGPU::SI_SPILL_S512_RESTORE: 1539 case AMDGPU::SI_SPILL_S256_RESTORE: 1540 case AMDGPU::SI_SPILL_S192_RESTORE: 1541 case AMDGPU::SI_SPILL_S160_RESTORE: 1542 case AMDGPU::SI_SPILL_S128_RESTORE: 1543 case AMDGPU::SI_SPILL_S96_RESTORE: 1544 case AMDGPU::SI_SPILL_S64_RESTORE: 1545 case AMDGPU::SI_SPILL_S32_RESTORE: { 1546 restoreSGPR(MI, Index, RS); 1547 break; 1548 } 1549 1550 // VGPR register spill 1551 case AMDGPU::SI_SPILL_V1024_SAVE: 1552 case AMDGPU::SI_SPILL_V512_SAVE: 1553 case AMDGPU::SI_SPILL_V256_SAVE: 1554 case AMDGPU::SI_SPILL_V192_SAVE: 1555 case AMDGPU::SI_SPILL_V160_SAVE: 1556 case AMDGPU::SI_SPILL_V128_SAVE: 1557 case AMDGPU::SI_SPILL_V96_SAVE: 1558 case AMDGPU::SI_SPILL_V64_SAVE: 1559 case AMDGPU::SI_SPILL_V32_SAVE: 1560 case AMDGPU::SI_SPILL_A1024_SAVE: 1561 case AMDGPU::SI_SPILL_A512_SAVE: 1562 case AMDGPU::SI_SPILL_A256_SAVE: 1563 case AMDGPU::SI_SPILL_A192_SAVE: 1564 case AMDGPU::SI_SPILL_A160_SAVE: 1565 case AMDGPU::SI_SPILL_A128_SAVE: 1566 case AMDGPU::SI_SPILL_A96_SAVE: 1567 case AMDGPU::SI_SPILL_A64_SAVE: 1568 case AMDGPU::SI_SPILL_A32_SAVE: { 1569 const MachineOperand *VData = TII->getNamedOperand(*MI, 1570 AMDGPU::OpName::vdata); 1571 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1572 MFI->getStackPtrOffsetReg()); 1573 1574 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 1575 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 1576 buildSpillLoadStore(MI, Opc, 1577 Index, 1578 VData->getReg(), VData->isKill(), 1579 FrameReg, 1580 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1581 *MI->memoperands_begin(), 1582 RS); 1583 MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode())); 1584 MI->eraseFromParent(); 1585 break; 1586 } 1587 case AMDGPU::SI_SPILL_V32_RESTORE: 1588 case AMDGPU::SI_SPILL_V64_RESTORE: 1589 case AMDGPU::SI_SPILL_V96_RESTORE: 1590 case AMDGPU::SI_SPILL_V128_RESTORE: 1591 case AMDGPU::SI_SPILL_V160_RESTORE: 1592 case AMDGPU::SI_SPILL_V192_RESTORE: 1593 case AMDGPU::SI_SPILL_V256_RESTORE: 1594 case AMDGPU::SI_SPILL_V512_RESTORE: 1595 case AMDGPU::SI_SPILL_V1024_RESTORE: 1596 case AMDGPU::SI_SPILL_A32_RESTORE: 1597 case AMDGPU::SI_SPILL_A64_RESTORE: 1598 case AMDGPU::SI_SPILL_A96_RESTORE: 1599 case AMDGPU::SI_SPILL_A128_RESTORE: 1600 case AMDGPU::SI_SPILL_A160_RESTORE: 1601 case AMDGPU::SI_SPILL_A192_RESTORE: 1602 case AMDGPU::SI_SPILL_A256_RESTORE: 1603 case AMDGPU::SI_SPILL_A512_RESTORE: 1604 case AMDGPU::SI_SPILL_A1024_RESTORE: { 1605 const MachineOperand *VData = TII->getNamedOperand(*MI, 1606 AMDGPU::OpName::vdata); 1607 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1608 MFI->getStackPtrOffsetReg()); 1609 1610 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 1611 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 1612 buildSpillLoadStore(MI, Opc, 1613 Index, 1614 VData->getReg(), VData->isKill(), 1615 FrameReg, 1616 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1617 *MI->memoperands_begin(), 1618 RS); 1619 MI->eraseFromParent(); 1620 break; 1621 } 1622 1623 default: { 1624 // Other access to frame index 1625 const DebugLoc &DL = MI->getDebugLoc(); 1626 1627 int64_t Offset = FrameInfo.getObjectOffset(Index); 1628 if (ST.enableFlatScratch()) { 1629 if (TII->isFLATScratch(*MI)) { 1630 assert((int16_t)FIOperandNum == 1631 AMDGPU::getNamedOperandIdx(MI->getOpcode(), 1632 AMDGPU::OpName::saddr)); 1633 1634 // The offset is always swizzled, just replace it 1635 if (FrameReg) 1636 FIOp.ChangeToRegister(FrameReg, false); 1637 1638 if (!Offset) 1639 return; 1640 1641 MachineOperand *OffsetOp = 1642 TII->getNamedOperand(*MI, AMDGPU::OpName::offset); 1643 int64_t NewOffset = Offset + OffsetOp->getImm(); 1644 if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, 1645 SIInstrFlags::FlatScratch)) { 1646 OffsetOp->setImm(NewOffset); 1647 if (FrameReg) 1648 return; 1649 Offset = 0; 1650 } 1651 1652 assert(!TII->getNamedOperand(*MI, AMDGPU::OpName::vaddr) && 1653 "Unexpected vaddr for flat scratch with a FI operand"); 1654 1655 // On GFX10 we have ST mode to use no registers for an address. 1656 // Otherwise we need to materialize 0 into an SGPR. 1657 if (!Offset && ST.hasFlatScratchSTMode()) { 1658 unsigned Opc = MI->getOpcode(); 1659 unsigned NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc); 1660 MI->RemoveOperand( 1661 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr)); 1662 MI->setDesc(TII->get(NewOpc)); 1663 return; 1664 } 1665 } 1666 1667 if (!FrameReg) { 1668 FIOp.ChangeToImmediate(Offset); 1669 if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) 1670 return; 1671 } 1672 1673 // We need to use register here. Check if we can use an SGPR or need 1674 // a VGPR. 1675 FIOp.ChangeToRegister(AMDGPU::M0, false); 1676 bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp); 1677 1678 if (!Offset && FrameReg && UseSGPR) { 1679 FIOp.setReg(FrameReg); 1680 return; 1681 } 1682 1683 const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass 1684 : &AMDGPU::VGPR_32RegClass; 1685 1686 Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR); 1687 FIOp.setReg(TmpReg); 1688 FIOp.setIsKill(true); 1689 1690 if ((!FrameReg || !Offset) && TmpReg) { 1691 unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32; 1692 auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg); 1693 if (FrameReg) 1694 MIB.addReg(FrameReg); 1695 else 1696 MIB.addImm(Offset); 1697 1698 return; 1699 } 1700 1701 Register TmpSReg = 1702 UseSGPR ? TmpReg 1703 : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, 1704 !UseSGPR); 1705 1706 // TODO: for flat scratch another attempt can be made with a VGPR index 1707 // if no SGPRs can be scavenged. 1708 if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR)) 1709 report_fatal_error("Cannot scavenge register in FI elimination!"); 1710 1711 if (!TmpSReg) { 1712 // Use frame register and restore it after. 1713 TmpSReg = FrameReg; 1714 FIOp.setReg(FrameReg); 1715 FIOp.setIsKill(false); 1716 } 1717 1718 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), TmpSReg) 1719 .addReg(FrameReg) 1720 .addImm(Offset); 1721 1722 if (!UseSGPR) 1723 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) 1724 .addReg(TmpSReg, RegState::Kill); 1725 1726 if (TmpSReg == FrameReg) { 1727 // Undo frame register modification. 1728 BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_SUB_U32), 1729 FrameReg) 1730 .addReg(FrameReg) 1731 .addImm(Offset); 1732 } 1733 1734 return; 1735 } 1736 1737 bool IsMUBUF = TII->isMUBUF(*MI); 1738 1739 if (!IsMUBUF && !MFI->isEntryFunction()) { 1740 // Convert to a swizzled stack address by scaling by the wave size. 1741 // 1742 // In an entry function/kernel the offset is already swizzled. 1743 1744 bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32; 1745 Register ResultReg = 1746 IsCopy ? MI->getOperand(0).getReg() 1747 : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1748 1749 int64_t Offset = FrameInfo.getObjectOffset(Index); 1750 if (Offset == 0) { 1751 // XXX - This never happens because of emergency scavenging slot at 0? 1752 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg) 1753 .addImm(ST.getWavefrontSizeLog2()) 1754 .addReg(FrameReg); 1755 } else { 1756 if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) { 1757 // Reuse ResultReg in intermediate step. 1758 Register ScaledReg = ResultReg; 1759 1760 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), 1761 ScaledReg) 1762 .addImm(ST.getWavefrontSizeLog2()) 1763 .addReg(FrameReg); 1764 1765 const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32; 1766 1767 // TODO: Fold if use instruction is another add of a constant. 1768 if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { 1769 // FIXME: This can fail 1770 MIB.addImm(Offset); 1771 MIB.addReg(ScaledReg, RegState::Kill); 1772 if (!IsVOP2) 1773 MIB.addImm(0); // clamp bit 1774 } else { 1775 assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 && 1776 "Need to reuse carry out register"); 1777 1778 // Use scavenged unused carry out as offset register. 1779 Register ConstOffsetReg; 1780 if (!isWave32) 1781 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0); 1782 else 1783 ConstOffsetReg = MIB.getReg(1); 1784 1785 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) 1786 .addImm(Offset); 1787 MIB.addReg(ConstOffsetReg, RegState::Kill); 1788 MIB.addReg(ScaledReg, RegState::Kill); 1789 MIB.addImm(0); // clamp bit 1790 } 1791 } else { 1792 // We have to produce a carry out, and there isn't a free SGPR pair 1793 // for it. We can keep the whole computation on the SALU to avoid 1794 // clobbering an additional register at the cost of an extra mov. 1795 1796 // We may have 1 free scratch SGPR even though a carry out is 1797 // unavailable. Only one additional mov is needed. 1798 Register TmpScaledReg = 1799 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false); 1800 Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg; 1801 1802 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg) 1803 .addReg(FrameReg) 1804 .addImm(ST.getWavefrontSizeLog2()); 1805 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg) 1806 .addReg(ScaledReg, RegState::Kill) 1807 .addImm(Offset); 1808 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg) 1809 .addReg(ScaledReg, RegState::Kill); 1810 1811 // If there were truly no free SGPRs, we need to undo everything. 1812 if (!TmpScaledReg.isValid()) { 1813 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg) 1814 .addReg(ScaledReg, RegState::Kill) 1815 .addImm(Offset); 1816 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg) 1817 .addReg(FrameReg) 1818 .addImm(ST.getWavefrontSizeLog2()); 1819 } 1820 } 1821 } 1822 1823 // Don't introduce an extra copy if we're just materializing in a mov. 1824 if (IsCopy) 1825 MI->eraseFromParent(); 1826 else 1827 FIOp.ChangeToRegister(ResultReg, false, false, true); 1828 return; 1829 } 1830 1831 if (IsMUBUF) { 1832 // Disable offen so we don't need a 0 vgpr base. 1833 assert(static_cast<int>(FIOperandNum) == 1834 AMDGPU::getNamedOperandIdx(MI->getOpcode(), 1835 AMDGPU::OpName::vaddr)); 1836 1837 auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset); 1838 assert((SOffset.isImm() && SOffset.getImm() == 0)); 1839 1840 if (FrameReg != AMDGPU::NoRegister) 1841 SOffset.ChangeToRegister(FrameReg, false); 1842 1843 int64_t Offset = FrameInfo.getObjectOffset(Index); 1844 int64_t OldImm 1845 = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); 1846 int64_t NewOffset = OldImm + Offset; 1847 1848 if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) && 1849 buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) { 1850 MI->eraseFromParent(); 1851 return; 1852 } 1853 } 1854 1855 // If the offset is simply too big, don't convert to a scratch wave offset 1856 // relative index. 1857 1858 FIOp.ChangeToImmediate(Offset); 1859 if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) { 1860 Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1861 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) 1862 .addImm(Offset); 1863 FIOp.ChangeToRegister(TmpReg, false, false, true); 1864 } 1865 } 1866 } 1867 } 1868 1869 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const { 1870 return AMDGPUInstPrinter::getRegisterName(Reg); 1871 } 1872 1873 static const TargetRegisterClass * 1874 getAnyVGPRClassForBitWidth(unsigned BitWidth) { 1875 if (BitWidth <= 64) 1876 return &AMDGPU::VReg_64RegClass; 1877 if (BitWidth <= 96) 1878 return &AMDGPU::VReg_96RegClass; 1879 if (BitWidth <= 128) 1880 return &AMDGPU::VReg_128RegClass; 1881 if (BitWidth <= 160) 1882 return &AMDGPU::VReg_160RegClass; 1883 if (BitWidth <= 192) 1884 return &AMDGPU::VReg_192RegClass; 1885 if (BitWidth <= 256) 1886 return &AMDGPU::VReg_256RegClass; 1887 if (BitWidth <= 512) 1888 return &AMDGPU::VReg_512RegClass; 1889 if (BitWidth <= 1024) 1890 return &AMDGPU::VReg_1024RegClass; 1891 1892 return nullptr; 1893 } 1894 1895 static const TargetRegisterClass * 1896 getAlignedVGPRClassForBitWidth(unsigned BitWidth) { 1897 if (BitWidth <= 64) 1898 return &AMDGPU::VReg_64_Align2RegClass; 1899 if (BitWidth <= 96) 1900 return &AMDGPU::VReg_96_Align2RegClass; 1901 if (BitWidth <= 128) 1902 return &AMDGPU::VReg_128_Align2RegClass; 1903 if (BitWidth <= 160) 1904 return &AMDGPU::VReg_160_Align2RegClass; 1905 if (BitWidth <= 192) 1906 return &AMDGPU::VReg_192_Align2RegClass; 1907 if (BitWidth <= 256) 1908 return &AMDGPU::VReg_256_Align2RegClass; 1909 if (BitWidth <= 512) 1910 return &AMDGPU::VReg_512_Align2RegClass; 1911 if (BitWidth <= 1024) 1912 return &AMDGPU::VReg_1024_Align2RegClass; 1913 1914 return nullptr; 1915 } 1916 1917 const TargetRegisterClass * 1918 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const { 1919 if (BitWidth == 1) 1920 return &AMDGPU::VReg_1RegClass; 1921 if (BitWidth <= 16) 1922 return &AMDGPU::VGPR_LO16RegClass; 1923 if (BitWidth <= 32) 1924 return &AMDGPU::VGPR_32RegClass; 1925 return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth) 1926 : getAnyVGPRClassForBitWidth(BitWidth); 1927 } 1928 1929 static const TargetRegisterClass * 1930 getAnyAGPRClassForBitWidth(unsigned BitWidth) { 1931 if (BitWidth <= 64) 1932 return &AMDGPU::AReg_64RegClass; 1933 if (BitWidth <= 96) 1934 return &AMDGPU::AReg_96RegClass; 1935 if (BitWidth <= 128) 1936 return &AMDGPU::AReg_128RegClass; 1937 if (BitWidth <= 160) 1938 return &AMDGPU::AReg_160RegClass; 1939 if (BitWidth <= 192) 1940 return &AMDGPU::AReg_192RegClass; 1941 if (BitWidth <= 256) 1942 return &AMDGPU::AReg_256RegClass; 1943 if (BitWidth <= 512) 1944 return &AMDGPU::AReg_512RegClass; 1945 if (BitWidth <= 1024) 1946 return &AMDGPU::AReg_1024RegClass; 1947 1948 return nullptr; 1949 } 1950 1951 static const TargetRegisterClass * 1952 getAlignedAGPRClassForBitWidth(unsigned BitWidth) { 1953 if (BitWidth <= 64) 1954 return &AMDGPU::AReg_64_Align2RegClass; 1955 if (BitWidth <= 96) 1956 return &AMDGPU::AReg_96_Align2RegClass; 1957 if (BitWidth <= 128) 1958 return &AMDGPU::AReg_128_Align2RegClass; 1959 if (BitWidth <= 160) 1960 return &AMDGPU::AReg_160_Align2RegClass; 1961 if (BitWidth <= 192) 1962 return &AMDGPU::AReg_192_Align2RegClass; 1963 if (BitWidth <= 256) 1964 return &AMDGPU::AReg_256_Align2RegClass; 1965 if (BitWidth <= 512) 1966 return &AMDGPU::AReg_512_Align2RegClass; 1967 if (BitWidth <= 1024) 1968 return &AMDGPU::AReg_1024_Align2RegClass; 1969 1970 return nullptr; 1971 } 1972 1973 const TargetRegisterClass * 1974 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const { 1975 if (BitWidth <= 16) 1976 return &AMDGPU::AGPR_LO16RegClass; 1977 if (BitWidth <= 32) 1978 return &AMDGPU::AGPR_32RegClass; 1979 return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth) 1980 : getAnyAGPRClassForBitWidth(BitWidth); 1981 } 1982 1983 const TargetRegisterClass * 1984 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) { 1985 if (BitWidth <= 16) 1986 return &AMDGPU::SGPR_LO16RegClass; 1987 if (BitWidth <= 32) 1988 return &AMDGPU::SReg_32RegClass; 1989 if (BitWidth <= 64) 1990 return &AMDGPU::SReg_64RegClass; 1991 if (BitWidth <= 96) 1992 return &AMDGPU::SGPR_96RegClass; 1993 if (BitWidth <= 128) 1994 return &AMDGPU::SGPR_128RegClass; 1995 if (BitWidth <= 160) 1996 return &AMDGPU::SGPR_160RegClass; 1997 if (BitWidth <= 192) 1998 return &AMDGPU::SGPR_192RegClass; 1999 if (BitWidth <= 256) 2000 return &AMDGPU::SGPR_256RegClass; 2001 if (BitWidth <= 512) 2002 return &AMDGPU::SGPR_512RegClass; 2003 if (BitWidth <= 1024) 2004 return &AMDGPU::SGPR_1024RegClass; 2005 2006 return nullptr; 2007 } 2008 2009 // FIXME: This is very slow. It might be worth creating a map from physreg to 2010 // register class. 2011 const TargetRegisterClass * 2012 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const { 2013 static const TargetRegisterClass *const BaseClasses[] = { 2014 &AMDGPU::VGPR_LO16RegClass, 2015 &AMDGPU::VGPR_HI16RegClass, 2016 &AMDGPU::SReg_LO16RegClass, 2017 &AMDGPU::AGPR_LO16RegClass, 2018 &AMDGPU::VGPR_32RegClass, 2019 &AMDGPU::SReg_32RegClass, 2020 &AMDGPU::AGPR_32RegClass, 2021 &AMDGPU::AGPR_32RegClass, 2022 &AMDGPU::VReg_64_Align2RegClass, 2023 &AMDGPU::VReg_64RegClass, 2024 &AMDGPU::SReg_64RegClass, 2025 &AMDGPU::AReg_64_Align2RegClass, 2026 &AMDGPU::AReg_64RegClass, 2027 &AMDGPU::VReg_96_Align2RegClass, 2028 &AMDGPU::VReg_96RegClass, 2029 &AMDGPU::SReg_96RegClass, 2030 &AMDGPU::AReg_96_Align2RegClass, 2031 &AMDGPU::AReg_96RegClass, 2032 &AMDGPU::VReg_128_Align2RegClass, 2033 &AMDGPU::VReg_128RegClass, 2034 &AMDGPU::SReg_128RegClass, 2035 &AMDGPU::AReg_128_Align2RegClass, 2036 &AMDGPU::AReg_128RegClass, 2037 &AMDGPU::VReg_160_Align2RegClass, 2038 &AMDGPU::VReg_160RegClass, 2039 &AMDGPU::SReg_160RegClass, 2040 &AMDGPU::AReg_160_Align2RegClass, 2041 &AMDGPU::AReg_160RegClass, 2042 &AMDGPU::VReg_192_Align2RegClass, 2043 &AMDGPU::VReg_192RegClass, 2044 &AMDGPU::SReg_192RegClass, 2045 &AMDGPU::AReg_192_Align2RegClass, 2046 &AMDGPU::AReg_192RegClass, 2047 &AMDGPU::VReg_256_Align2RegClass, 2048 &AMDGPU::VReg_256RegClass, 2049 &AMDGPU::SReg_256RegClass, 2050 &AMDGPU::AReg_256_Align2RegClass, 2051 &AMDGPU::AReg_256RegClass, 2052 &AMDGPU::VReg_512_Align2RegClass, 2053 &AMDGPU::VReg_512RegClass, 2054 &AMDGPU::SReg_512RegClass, 2055 &AMDGPU::AReg_512_Align2RegClass, 2056 &AMDGPU::AReg_512RegClass, 2057 &AMDGPU::SReg_1024RegClass, 2058 &AMDGPU::VReg_1024_Align2RegClass, 2059 &AMDGPU::VReg_1024RegClass, 2060 &AMDGPU::AReg_1024_Align2RegClass, 2061 &AMDGPU::AReg_1024RegClass, 2062 &AMDGPU::SCC_CLASSRegClass, 2063 &AMDGPU::Pseudo_SReg_32RegClass, 2064 &AMDGPU::Pseudo_SReg_128RegClass, 2065 }; 2066 2067 for (const TargetRegisterClass *BaseClass : BaseClasses) { 2068 if (BaseClass->contains(Reg)) { 2069 return BaseClass; 2070 } 2071 } 2072 return nullptr; 2073 } 2074 2075 bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI, 2076 Register Reg) const { 2077 const TargetRegisterClass *RC; 2078 if (Reg.isVirtual()) 2079 RC = MRI.getRegClass(Reg); 2080 else 2081 RC = getPhysRegClass(Reg); 2082 return isSGPRClass(RC); 2083 } 2084 2085 // TODO: It might be helpful to have some target specific flags in 2086 // TargetRegisterClass to mark which classes are VGPRs to make this trivial. 2087 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const { 2088 unsigned Size = getRegSizeInBits(*RC); 2089 if (Size == 16) { 2090 return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr || 2091 getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr; 2092 } 2093 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 2094 if (!VRC) { 2095 assert(Size < 32 && "Invalid register class size"); 2096 return false; 2097 } 2098 return getCommonSubClass(VRC, RC) != nullptr; 2099 } 2100 2101 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const { 2102 unsigned Size = getRegSizeInBits(*RC); 2103 if (Size < 16) 2104 return false; 2105 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 2106 if (!ARC) { 2107 assert(getVGPRClassForBitWidth(Size) && "Invalid register class size"); 2108 return false; 2109 } 2110 return getCommonSubClass(ARC, RC) != nullptr; 2111 } 2112 2113 const TargetRegisterClass * 2114 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const { 2115 unsigned Size = getRegSizeInBits(*SRC); 2116 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 2117 assert(VRC && "Invalid register class size"); 2118 return VRC; 2119 } 2120 2121 const TargetRegisterClass * 2122 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const { 2123 unsigned Size = getRegSizeInBits(*SRC); 2124 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 2125 assert(ARC && "Invalid register class size"); 2126 return ARC; 2127 } 2128 2129 const TargetRegisterClass * 2130 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const { 2131 unsigned Size = getRegSizeInBits(*VRC); 2132 if (Size == 32) 2133 return &AMDGPU::SGPR_32RegClass; 2134 const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size); 2135 assert(SRC && "Invalid register class size"); 2136 return SRC; 2137 } 2138 2139 const TargetRegisterClass *SIRegisterInfo::getSubRegClass( 2140 const TargetRegisterClass *RC, unsigned SubIdx) const { 2141 if (SubIdx == AMDGPU::NoSubRegister) 2142 return RC; 2143 2144 // We can assume that each lane corresponds to one 32-bit register. 2145 unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32; 2146 if (isSGPRClass(RC)) { 2147 if (Size == 32) 2148 RC = &AMDGPU::SGPR_32RegClass; 2149 else 2150 RC = getSGPRClassForBitWidth(Size); 2151 } else if (hasAGPRs(RC)) { 2152 RC = getAGPRClassForBitWidth(Size); 2153 } else { 2154 RC = getVGPRClassForBitWidth(Size); 2155 } 2156 assert(RC && "Invalid sub-register class size"); 2157 return RC; 2158 } 2159 2160 const TargetRegisterClass * 2161 SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC, 2162 const TargetRegisterClass *SubRC, 2163 unsigned SubIdx) const { 2164 // Ensure this subregister index is aligned in the super register. 2165 const TargetRegisterClass *MatchRC = 2166 getMatchingSuperRegClass(SuperRC, SubRC, SubIdx); 2167 return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr; 2168 } 2169 2170 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const { 2171 if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST && 2172 OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST) 2173 return !ST.hasMFMAInlineLiteralBug(); 2174 2175 return OpType >= AMDGPU::OPERAND_SRC_FIRST && 2176 OpType <= AMDGPU::OPERAND_SRC_LAST; 2177 } 2178 2179 bool SIRegisterInfo::shouldRewriteCopySrc( 2180 const TargetRegisterClass *DefRC, 2181 unsigned DefSubReg, 2182 const TargetRegisterClass *SrcRC, 2183 unsigned SrcSubReg) const { 2184 // We want to prefer the smallest register class possible, so we don't want to 2185 // stop and rewrite on anything that looks like a subregister 2186 // extract. Operations mostly don't care about the super register class, so we 2187 // only want to stop on the most basic of copies between the same register 2188 // class. 2189 // 2190 // e.g. if we have something like 2191 // %0 = ... 2192 // %1 = ... 2193 // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2 2194 // %3 = COPY %2, sub0 2195 // 2196 // We want to look through the COPY to find: 2197 // => %3 = COPY %0 2198 2199 // Plain copy. 2200 return getCommonSubClass(DefRC, SrcRC) != nullptr; 2201 } 2202 2203 bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const { 2204 // TODO: 64-bit operands have extending behavior from 32-bit literal. 2205 return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST && 2206 OpType <= AMDGPU::OPERAND_REG_IMM_LAST; 2207 } 2208 2209 /// Returns a lowest register that is not used at any point in the function. 2210 /// If all registers are used, then this function will return 2211 /// AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return 2212 /// highest unused register. 2213 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI, 2214 const TargetRegisterClass *RC, 2215 const MachineFunction &MF, 2216 bool ReserveHighestVGPR) const { 2217 if (ReserveHighestVGPR) { 2218 for (MCRegister Reg : reverse(*RC)) 2219 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 2220 return Reg; 2221 } else { 2222 for (MCRegister Reg : *RC) 2223 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 2224 return Reg; 2225 } 2226 return MCRegister(); 2227 } 2228 2229 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, 2230 unsigned EltSize) const { 2231 const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC); 2232 assert(RegBitWidth >= 32 && RegBitWidth <= 1024); 2233 2234 const unsigned RegDWORDs = RegBitWidth / 32; 2235 const unsigned EltDWORDs = EltSize / 4; 2236 assert(RegSplitParts.size() + 1 >= EltDWORDs); 2237 2238 const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1]; 2239 const unsigned NumParts = RegDWORDs / EltDWORDs; 2240 2241 return makeArrayRef(Parts.data(), NumParts); 2242 } 2243 2244 const TargetRegisterClass* 2245 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, 2246 Register Reg) const { 2247 return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg); 2248 } 2249 2250 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, 2251 Register Reg) const { 2252 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 2253 // Registers without classes are unaddressable, SGPR-like registers. 2254 return RC && hasVGPRs(RC); 2255 } 2256 2257 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI, 2258 Register Reg) const { 2259 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 2260 2261 // Registers without classes are unaddressable, SGPR-like registers. 2262 return RC && hasAGPRs(RC); 2263 } 2264 2265 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI, 2266 const TargetRegisterClass *SrcRC, 2267 unsigned SubReg, 2268 const TargetRegisterClass *DstRC, 2269 unsigned DstSubReg, 2270 const TargetRegisterClass *NewRC, 2271 LiveIntervals &LIS) const { 2272 unsigned SrcSize = getRegSizeInBits(*SrcRC); 2273 unsigned DstSize = getRegSizeInBits(*DstRC); 2274 unsigned NewSize = getRegSizeInBits(*NewRC); 2275 2276 // Do not increase size of registers beyond dword, we would need to allocate 2277 // adjacent registers and constraint regalloc more than needed. 2278 2279 // Always allow dword coalescing. 2280 if (SrcSize <= 32 || DstSize <= 32) 2281 return true; 2282 2283 return NewSize <= DstSize || NewSize <= SrcSize; 2284 } 2285 2286 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, 2287 MachineFunction &MF) const { 2288 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 2289 2290 unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(), 2291 MF.getFunction()); 2292 switch (RC->getID()) { 2293 default: 2294 return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF); 2295 case AMDGPU::VGPR_32RegClassID: 2296 case AMDGPU::VGPR_LO16RegClassID: 2297 case AMDGPU::VGPR_HI16RegClassID: 2298 return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF)); 2299 case AMDGPU::SGPR_32RegClassID: 2300 case AMDGPU::SGPR_LO16RegClassID: 2301 return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF)); 2302 } 2303 } 2304 2305 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, 2306 unsigned Idx) const { 2307 if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 || 2308 Idx == AMDGPU::RegisterPressureSets::AGPR_32) 2309 return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, 2310 const_cast<MachineFunction &>(MF)); 2311 2312 if (Idx == AMDGPU::RegisterPressureSets::SReg_32) 2313 return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, 2314 const_cast<MachineFunction &>(MF)); 2315 2316 llvm_unreachable("Unexpected register pressure set!"); 2317 } 2318 2319 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const { 2320 static const int Empty[] = { -1 }; 2321 2322 if (RegPressureIgnoredUnits[RegUnit]) 2323 return Empty; 2324 2325 return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit); 2326 } 2327 2328 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { 2329 // Not a callee saved register. 2330 return AMDGPU::SGPR30_SGPR31; 2331 } 2332 2333 const TargetRegisterClass * 2334 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size, 2335 const RegisterBank &RB, 2336 const MachineRegisterInfo &MRI) const { 2337 switch (RB.getID()) { 2338 case AMDGPU::VGPRRegBankID: 2339 return getVGPRClassForBitWidth(std::max(32u, Size)); 2340 case AMDGPU::VCCRegBankID: 2341 assert(Size == 1); 2342 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 2343 : &AMDGPU::SReg_64_XEXECRegClass; 2344 case AMDGPU::SGPRRegBankID: 2345 return getSGPRClassForBitWidth(std::max(32u, Size)); 2346 case AMDGPU::AGPRRegBankID: 2347 return getAGPRClassForBitWidth(std::max(32u, Size)); 2348 default: 2349 llvm_unreachable("unknown register bank"); 2350 } 2351 } 2352 2353 const TargetRegisterClass * 2354 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO, 2355 const MachineRegisterInfo &MRI) const { 2356 const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg()); 2357 if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>()) 2358 return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI); 2359 2360 const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>(); 2361 return getAllocatableClass(RC); 2362 } 2363 2364 MCRegister SIRegisterInfo::getVCC() const { 2365 return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC; 2366 } 2367 2368 const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const { 2369 // VGPR tuples have an alignment requirement on gfx90a variants. 2370 return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass 2371 : &AMDGPU::VReg_64RegClass; 2372 } 2373 2374 const TargetRegisterClass * 2375 SIRegisterInfo::getRegClass(unsigned RCID) const { 2376 switch ((int)RCID) { 2377 case AMDGPU::SReg_1RegClassID: 2378 return getBoolRC(); 2379 case AMDGPU::SReg_1_XEXECRegClassID: 2380 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 2381 : &AMDGPU::SReg_64_XEXECRegClass; 2382 case -1: 2383 return nullptr; 2384 default: 2385 return AMDGPUGenRegisterInfo::getRegClass(RCID); 2386 } 2387 } 2388 2389 // Find reaching register definition 2390 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg, 2391 MachineInstr &Use, 2392 MachineRegisterInfo &MRI, 2393 LiveIntervals *LIS) const { 2394 auto &MDT = LIS->getAnalysis<MachineDominatorTree>(); 2395 SlotIndex UseIdx = LIS->getInstructionIndex(Use); 2396 SlotIndex DefIdx; 2397 2398 if (Reg.isVirtual()) { 2399 if (!LIS->hasInterval(Reg)) 2400 return nullptr; 2401 LiveInterval &LI = LIS->getInterval(Reg); 2402 LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg) 2403 : MRI.getMaxLaneMaskForVReg(Reg); 2404 VNInfo *V = nullptr; 2405 if (LI.hasSubRanges()) { 2406 for (auto &S : LI.subranges()) { 2407 if ((S.LaneMask & SubLanes) == SubLanes) { 2408 V = S.getVNInfoAt(UseIdx); 2409 break; 2410 } 2411 } 2412 } else { 2413 V = LI.getVNInfoAt(UseIdx); 2414 } 2415 if (!V) 2416 return nullptr; 2417 DefIdx = V->def; 2418 } else { 2419 // Find last def. 2420 for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid(); 2421 ++Units) { 2422 LiveRange &LR = LIS->getRegUnit(*Units); 2423 if (VNInfo *V = LR.getVNInfoAt(UseIdx)) { 2424 if (!DefIdx.isValid() || 2425 MDT.dominates(LIS->getInstructionFromIndex(DefIdx), 2426 LIS->getInstructionFromIndex(V->def))) 2427 DefIdx = V->def; 2428 } else { 2429 return nullptr; 2430 } 2431 } 2432 } 2433 2434 MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx); 2435 2436 if (!Def || !MDT.dominates(Def, &Use)) 2437 return nullptr; 2438 2439 assert(Def->modifiesRegister(Reg, this)); 2440 2441 return Def; 2442 } 2443 2444 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const { 2445 assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32); 2446 2447 for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass, 2448 AMDGPU::SReg_32RegClass, 2449 AMDGPU::AGPR_32RegClass } ) { 2450 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC)) 2451 return Super; 2452 } 2453 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16, 2454 &AMDGPU::VGPR_32RegClass)) { 2455 return Super; 2456 } 2457 2458 return AMDGPU::NoRegister; 2459 } 2460 2461 bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const { 2462 if (!ST.needsAlignedVGPRs()) 2463 return true; 2464 2465 if (hasVGPRs(&RC)) 2466 return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC))); 2467 if (hasAGPRs(&RC)) 2468 return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC))); 2469 2470 return true; 2471 } 2472 2473 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const { 2474 switch (PhysReg) { 2475 case AMDGPU::SGPR_NULL: 2476 case AMDGPU::SRC_SHARED_BASE: 2477 case AMDGPU::SRC_PRIVATE_BASE: 2478 case AMDGPU::SRC_SHARED_LIMIT: 2479 case AMDGPU::SRC_PRIVATE_LIMIT: 2480 return true; 2481 default: 2482 return false; 2483 } 2484 } 2485 2486 ArrayRef<MCPhysReg> 2487 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const { 2488 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), 2489 ST.getMaxNumSGPRs(MF) / 4); 2490 } 2491 2492 ArrayRef<MCPhysReg> 2493 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const { 2494 return makeArrayRef(AMDGPU::SGPR_64RegClass.begin(), 2495 ST.getMaxNumSGPRs(MF) / 2); 2496 } 2497 2498 ArrayRef<MCPhysReg> 2499 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const { 2500 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF)); 2501 } 2502